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Quorahi
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Tribal Leaders
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- Kiast
- Foothold
- Cainstead
- Gand Colonies
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722 BBY
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356 BBY
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Vatali Empire
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The Quorahi are a group of nomadic tribes and city-states situated on the planet of Kiast, serving as an underclass to the Sephi dominated Vatali Empire. A disparate and largely individualistic people of various species, cultures, and levels of technology, they existed on the surface of Kiast in either mobile fleets or fortified cities shielded against the toxic clouds. Frequent conflicts with the nobility led to discontent among their number, especially during late 37 ABY, which drew Clan Odan-Urr into the conflict.
History
Foundation
The Quorahi themselves have no specific beginning or announced foundation, but their presence has been felt since before even the establishment of the Vatali Empire. Several groups date their origins back to the Gand settlers who established mining colonies on the planet in 2000 BBY. Thriving in the Type I atmosphere of the planet, the Gand never established any permanent structures on the world, and even the colonies themselves were continually dismantled and re-established wherever there was a suitable source of ore. Nevertheless, the Gand remained on the surface and made their living ferrying materials to potential buyers. This remained the case until just over a thousand years later in 900 BBY, with the coming of the Sephi Dominion.
The Dominion claimed the Kiast System for themselves, and constructed cities on the upper reaches of mountains or via skyhooks in order to colonize the world. The Gand were largely left to their own devices, without contact or interference from the Sephi rulers so long as they accepted that the Dominion held rule over the planet. During this period of relative peace, the Sephi adapted to the world's environment and constructed new technological developments to survive above the poison clouds dominating the surface. This gave rise to floating platforms, airships and mining facilities, with a number of these cities serving as a self-sustaining refinery for ores found by miners.
After the passing of Kiast's original ruler, Ranorm Anasaye, a number of reforms were made by the newly crowned Lord Tanisad Anasaye. These were pushed with the intent of freeing Kiast from the influence of the Sephi homeworld of Thustra, and led to two centuries of gradual change throughout the system. As the planet's navy was strengthened and infrastructure enforced, a number of deals were made with the surface-dwelling Gand tribes, allowing settlers to establish themselves on the surface or regions besides those already claimed by the Sephi. The inhabitable regions were quickly claimed by a variety of species, ranging from Humans to Kyuzo, Melitto and Teedo, along with a multitude of Near-Human groups. Any area which could be rendered inhabitable was quickly claimed and, by 537 BBY, the new species vastly outnumbered the Sephi populace. A series of bylaws were quickly passed in response to this, making all within the Kiast system subjects to a single Vatali King.
The push to gain independence intensified during the reign of King Vatal, who was eventually able to successfully initiate a coup against the Sephi rulers and claim the system for his dynasty. The colonists served as both a labour force to be exploited and soldiers in this War for Independence, but it soon became clear that they were to have no part in whatever golden age might follow.
The Quorahi Wars
Having renamed himself Emperor, Vatal's reign led to an exponential growth in the newly formed Vatali Empire's wealth. The nobility, backed by a vast fleet of warships and hoarding material wealth within their fortified cities, were able to treat the colonists as little more than slaves due to their position of strength. By the time of Vatal's death, his subjects had been forced to continually build monuments to his glory and their movements restricted to vast industrial cities that the colonists were little more than prisoners within. It was during this era that the colonists came to be labeled as the Quorahi, or "The Folk" in more common Sephi, which served as a blanket term of the varied species and factions under their rule. As discontent rose, as did the growing desire to be rid of the tyrants who had come to dominate their world. With entire generations having grown up under their rule, the oppression of the lower classes led to several outbreaks of violence and rioting. Efforts to quell these actions did little to dissuade the disgruntled populace, and following Vatal's death, the cities began communicating with plans for an outright rebellion against the nobility.
Due to their low standing, the level of technology and communication that each city was privy to varied considerably from one location to the next. While certain Quorahi groups were given access to equipment only marginally inferior to those of the Sephi, others relied upon equipment which had not been updated or improved since the planet had been first colonized. This made the act of resistance notably difficult, as did the authority wielded by the nobility. Empress Darsayi Anasaye lacked the experience or authority to cow the nobles into following her rule, allowing the noble houses to act without risk of repercussions. This allowed the nobles to treat the Quorahi however they desired, enforcing laws that saw mass executions for speaking out against any Sephi or their military supporters.
When war finally broke out in 198 BBY, it was in a full-scale rebellion that deprived the Vatali of much-needed resources and access to facilities vital to their economic standing. Utilising these positions to their benefit, the Quorahi fought a series of bitter sieges and skirmishes, seeking to deny the Sephi ground or even easy access into the factory cities that they had transformed into bastions. The conflict lasted a full two years before the rebellion was quelled, but it brought with it a number of considerable improvements for the Quorahi. New laws were put forward to improve their living conditions and a number of decrees were initiated which protected them from the worst of the nobles' excesses. This saw a noted change for the better among their kind, but it was only a temporary reprieve. The Sephi used their long lives to their own benefit, slowly chipping away at those very laws over the course of several generations, and gradually stripping the people of their rights via disguised treaties and reforms. In just under a century, the Quorahi were forced back to being an abused underclass of workers. Some resistance existed against them, but it lacked the same unified backing or strength of arms which had benefitted the previous uprising.
Salvation would eventually come from an unexpected source. The infighting and competition among elements of the nobility eventually came to work against them, as Taselm Anasaye, seeking to claim the throne from his mother and outplay his brothers. Allying himself with one of the more active Quorahi tribes rebelling against the nobility's rule, Taselm earned their loyalty through his actions in support of their cause and a willingness to cripple the Empire if driven to such lengths. Rather than leading from above as nobles so often did, he led from the front. This attitude allowed him to gradually build support from various Quorahi groups until three years later, in 77 BBY, he was able to initiate a second full scale rebellion against the nobility. Having learned hard lessons in the past war and adapted their tactics, the Quorahi were able to infiltrate and claim many of the nobles' cities in brief engagements. Careful but focused fighting in key areas of the planet allowed the Quorahi to steadily ground, until an assault on the Voraskel Palace and the death of Empress Darsayi brought the three-year war to its end.
With the backing of the Quorahi, Taslem claimed the Vatali throne for himself, and initiated a series of massive reforms. Redefining both the class system and recognizing the Quorahi as workers employed by the Empire rather than indentured serfs, Taslem pushed for greater equality among the masses. By the end of his efforts, the political power of the nobles had been severely diminished despite retaining their wealth, and the previous species superiority that the Sephi benefitted from was all but erased. The years of Taslem's reign proved to be almost as turbulent as his rebellion, but by through political maneuvering and careful actions his loyalists were able to avoid the outbreak of a new war. Even as fears of another Quorahi war briefly arose as the Empire's military was scaled back in favour of improved funding for scientific endeavors and trade, Taslem was able to avoid a conflict while improving the balance of power between both groups. This allowed the Quorahi to begin openly expanding and developing their tribal states, building upon what had existed before and continuing to work for the Vatali Empire as laborers, but with the freedom to govern and control their own settlements with little outside interference.
Age of Reason
Although aged at the time he was accepted onto the throne, Taslem was able to lead the Empire into a new golden age. With the nobles largely content thanks to retaining their personal fortunes and the Quorahi given the freedom that they had long yearned for, tensions between the two groups gradually subsided. Each focused on new territories of exploration and development, with these distractions serving to avoid reigniting possible conflicts.
United Quorahi Uprising
Major Cities & Tribes
Foothold is typical of the lowermost settlements on Kiast. Nestled in the uppermost peaks of the mountain range, it hangs just above the rolling clouds of toxic gasses. Guarded against the poisonous air by airlock sealed buildings and a surrounding atmospheric shield, the settlement serves as both a major trading post and airship dock among Kiast's large northern mountain ranges. As is to be expected of Quorahi designs, the entire settlement has been constructed with practicality valued far above any desire for an aesthetically pleasing design. Many areas have been built from repurposed materials or contrasting elements, with the primary buildings forged from ferrocrete while the larger docking towers have been constructed from starship hulls, some of which still display their former iconography. Much of this is held in place via a combination of support struts, industrial anchors driven into the mountain, and repulsorlift engines. Adjoining networks of bridges and walkway platforms link the various areas together, with some designed to rise and fall in order to permit the passage of airships into the settlement's primary hangers.
The name Foothold itself stems from an urban legend that the site was where the first non-Gand colonists founded their initial encampment before branching out into new areas. This has been heavily contested by other Quorahi groups over the years, but the settlement's name remains unchanged.
Cainstead
Gand Settlements
Culture
Industry