CS Guide: Aspects: Difference between revisions

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As you can see from the pre-written aspect, writing a custom aspect can be broken up into two parts.
As you can see from the pre-written aspect, writing a custom aspect can be broken up into two parts.


First, you need something to base your aspect on. Finding a cause and effect is one of the easiest ways to create a unique aspect for your character. The things that happen over the course of our lives are what shape us into being the people we are today. If you were bitten by a wild dog in your childhood, you will (possibly) have a fear of wild dogs in your adult life. Cause and Effect.
First, you need something to base your aspect on. Finding a cause and effect is one of the easiest ways to create a unique Aspect for your character. The things that happen over the course of our lives are what shape us into being the people we are today. If you were bitten by a wild dog in your childhood, you will (possibly) have a fear of wild dogs in your adult life. Cause and Effect.


<span style="color:#4682B4">
Custom Aspect for [https://www.darkjedibrotherhood.com/character_sheets/597 Wesley]: ''Love Lost''
''Example:''
''Marick is a Hapan male. The Matriarchal society (ruled by women) of the Hapan treats men as inferior, lesser beings. Marick grew up in this environment and as a result has issues with women in authoritative roles.'' </span>
 
Secondly, you fill in the positive and negative element of your aspect; the pro’s and the con’s.


<span style="color:#4682B4">
<span style="color:#4682B4">
''Example:''
Wesley believed fully that there was no greater power in the Galaxy than True Love. After the death of his beloved Buttercup, he exists now only as saber-for-hire. His views on love have become pragmatic and pessimistic, and he has become detached from humanity as a whole. He has a hard time relating to others, but is very effective in taking on challenges others would shy away from.</span>
''This trait allows Marick to compete at a higher level than usual when facing a female opponent, but can also drive him towards overexerting himself or making a rare opening for mistakes in his cool-headed fighting style.''</span>


Finally, you need to come up with a name. Names are important, you see, because they can tell you a lot about a thing. The art of naming is one that simply cannot be explained. The best advice is to keep it to a few words, or a short phrase that summarizes your custom aspect.
Here we see the basic cause and effect: The '''cause''', in this case, is that Wesley lost someone he deeply cared for. The '''effect'''  loss of faith in love, which is tied to the concept of happiness. The event in his history '''causes''' him to turn to a mirthless life of being a mercenary, and as a '''result''', he is willing to take big risks and jobs that others wouldn't. This circles back to him not being afraid to die, thanks to losing the one thing he felt he was living for.  


<span style="color:#B0C4DE">
While borderline cliche, this automatically gives something personal to an otherwise simple archetype of: "He's a mercenary, and will take what ever job he can, only caring about money." It allows you to write the character as taking risks, and pulling off stunts that others would hesitate to perform. The possibilities are endless, but ultimately, using the elements of your characters history, back-story, and culture with a cause and effect is a surefire way of having your custom aspect approved!
Custom Aspect (Personality)
“A Lingering Wound”</span>


<span style="color:#4682B4">
All titles/names for Custom Aspects should contain capital letters for each word of the phrase. Try and keep your titles to a short phrase rather than a full sentence. Less is more in this type of naming.
Having grown up in the matriarchal, backstabbing society of the Hapes Cluster, Marick was treated like scum by the women of his mothers court. Despite his noble birth, he was treated as a whipping boy, servant, and play-toy and reminded everyday of how inferior he was. Despite many years away from his home, the Consul of Arcona still carries a silent stigma against females in authoritative roles. He has come to respect his female leaders as well as members but typically requires them to prove their loyalty to Arcona first. When going up against a woman in combat, Marick will fight with an abandon that can sometimes push him out of his calm, zen-like approach to fighting and to go above and beyond what some might consider necessary to win.</span>


And there you have it, a custom aspect unique to my character. Other people playing a Hapan can follow that example, or they can go in a different direction and say that they have a perpetual fear of women in power.
Example:


The possibilities are endless, but ultimately, using the elements of your characters history, back-story, and culture with a cause and effect is a surefire way of having your custom aspect approved!
'''Aspect Title:''' ''Always Capitalizes His Aspects''


{{ImportantNote
|text=CS-STAFF NOTE: all custom aspects must be approved by the Voice Staff.
|color=black
|background=#9AA7B5
|border=solid 1px white}}


[[Category:Character Sheets]]
[[Category:Character Sheets]]

Revision as of 04:46, 26 March 2014

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Example of Pre-Written Aspect

“Lone Wolf”

Luke Solowalker doesn't like to work in groups or teams and feels most comfortable on his own. Luke Solowalker sticks to himself, sets his own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, he tends to be emotionally cut off and has problems relating to his comrades.

Though simple, this Aspect does a great job of separating your character from the rest of the pack (pun not intended). It then goes on to point out the flaw/merits of the aspect, creating a realistic character you can either relate or empathize with.

How To Write a Good, Custom Aspect

As you can see from the pre-written aspect, writing a custom aspect can be broken up into two parts.

First, you need something to base your aspect on. Finding a cause and effect is one of the easiest ways to create a unique Aspect for your character. The things that happen over the course of our lives are what shape us into being the people we are today. If you were bitten by a wild dog in your childhood, you will (possibly) have a fear of wild dogs in your adult life. Cause and Effect.

Custom Aspect for Wesley: Love Lost

Wesley believed fully that there was no greater power in the Galaxy than True Love. After the death of his beloved Buttercup, he exists now only as saber-for-hire. His views on love have become pragmatic and pessimistic, and he has become detached from humanity as a whole. He has a hard time relating to others, but is very effective in taking on challenges others would shy away from.

Here we see the basic cause and effect: The cause, in this case, is that Wesley lost someone he deeply cared for. The effect loss of faith in love, which is tied to the concept of happiness. The event in his history causes him to turn to a mirthless life of being a mercenary, and as a result, he is willing to take big risks and jobs that others wouldn't. This circles back to him not being afraid to die, thanks to losing the one thing he felt he was living for.

While borderline cliche, this automatically gives something personal to an otherwise simple archetype of: "He's a mercenary, and will take what ever job he can, only caring about money." It allows you to write the character as taking risks, and pulling off stunts that others would hesitate to perform. The possibilities are endless, but ultimately, using the elements of your characters history, back-story, and culture with a cause and effect is a surefire way of having your custom aspect approved!

All titles/names for Custom Aspects should contain capital letters for each word of the phrase. Try and keep your titles to a short phrase rather than a full sentence. Less is more in this type of naming.

Example:

Aspect Title: Always Capitalizes His Aspects

CS-STAFF NOTE: all custom aspects must be approved by the Voice Staff.