Immobilization: Difference between revisions

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
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#REDIRECT[[CS Guide: Force Powers]]
== Immobilization ==
=== Stun ===
[[File:FP-Stun.jpg|thumb|75px|right]]
'''Prerequisites:'''
* Second Rite ([[PRT]] - [[DJK]])
 
A power that temporarily deadens the senses of a target; it does not immobilize, but can render one quite sluggish for a moment. The success and effectiveness of this power are based on the target's adeptness in the Force.
 
=== Stasis ===
[[File:FP-Stasis.jpg|thumb|75px|right]]
'''Prerequisites:'''
* Third Rite ([[EQ1]] - [[EQ4]])
* Force power: Stun, 5 points
 
An advanced form of Stun, this power can completely immobilize a target. The victim will maintain all their senses, but the induced state renders them helpless.
 
=== Stasis Field ===
'''Prerequisites:'''
* Mastery ([[DA]] - [[DP]])
* Force power: Stasis, 5 points
 
This power is the most advanced form of Stun. It incorporates all of the effects resulting from Stun and Stasis, but can be applied to multiple targets. The effects can last up to 10 seconds.
 
=== Stasis Wave ===
[[File:FP-StasisWave.jpg|thumb|75px|right]]
'''Prerequisites:'''
* Grand Mastery ([[GM]] only)
* Force power: Stasis Field, 5 points
 
Allows the Grand Master to simultaneously incapacitate multiple targets rendering them in a catatonic state for up to 30 seconds.
 
[[Category: Force Powers]]

Latest revision as of 19:41, 7 June 2017