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| '''Amplification''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. | | '''Amplification''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Disjunction Disjunction] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Enhanced+Sight Enhanced Sight] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Enhanced+Sight+I <span style="color:#4682b4;">Enhanced Sight I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Escape+Artist <span style="color:#4682b4;">Escape Artist</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Scream+I <span style="color:#4682b4;">Force Scream I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammerhand <span style="color:#4682b4;">Hammerhand</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lightning+Reflexes <span style="color:#4682b4;">Lightning Reflexes</span>] |
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| '''Barrier''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. | | '''Barrier''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Bounce+It Bounce It], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Energy+Dispersion Energy Dispersion], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Barrier Static Barrier] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Bounce+It <span style="color:#4682b4;">Bounce It</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Energy+Dispersion <span style="color:#4682b4;">Energy Dispersion</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Shield+Wall+I <span style="color:#4682b4;">Shield Wall I-III</span>] |
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| '''Battle Meditation''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, affecting larger groups or maintaining focus for more than a moderate period of time will leave the Force User completely exhausted. | | '''Battle Meditation''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, affecting larger groups or maintaining focus for more than a moderate period of time will leave the Force User completely exhausted. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Meld Force Meld] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Pulse+I Force Pulse] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ace+Aura <span style="color:#4682b4;">Ace Aura</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Meld+I <span style="color:#4682b4;">Force Meld I-II</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Space+Battle+Meditation+I <span style="color:#4682b4;">Space Battle Meditation I-II</span>] |
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| ==== Blackness ==== | |
| {{FP Reference2
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| |type=
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| |name=Blackness
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| |desc='''Blackness''' uses the Force to create a sphere around a single target in which all light is eliminated. This power is initially draining, able to affect only a small area. As the Force User’s power increases, they are able to affect a larger area with greater ease. '''Blackness''' prevents natural vision and optical technology (such as cameras), but not the use of the power '''[[Force Powers#Sense|Sense]]'''.
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| |1=At its most basic level, '''Blackness''' is limited to a sphere roughly two meters in diameter, fixed on the center of the user. It takes about a second for the darkness to descend, and the effect will only last several seconds.
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| |2=With further study, the Force User can increase the diameter to about four meters, and anchor it anywhere within two meters of themselves, lingering for several seconds.
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| |3=With consistent study, the Force User can increase the diameter to six meters in size and anchor it anywhere within four meters of themselves, lasting for up to a minute.
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| |4=No longer a matter of study, the Force User can instinctively snap an eight meter diameter into place, anchoring it anywhere within six meters of themselves, lasting about a minute.
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| |5=With mastery comes perfection. The Force User may place a twelve meter diameter shape anywhere within twelve meters of themselves, anchoring it within the same range, lasting about a minute.
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| |duration='''Blackness''' can be sustained as long as the user maintains concentration. Once concentration is broken, the darkness will dissipate gradually based on the Force User’s proficiency.
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| |downtime=
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| '''Blackness''' is an ''advanced power'', that requires significant concentration to maintain. It can be used rarely in the heat of battle.
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Different+Shades+Of+Black Different Shades of Black] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lance+I Lance]
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| }} | | }} |
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| '''Blinding''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the user with quick, successive uses in a short period of time. | | '''Blinding''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the user with quick, successive uses in a short period of time. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=B-B-Blinded+By+The+Light B-B-Blinded By The Light] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lance+I Lance] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Blinded+By+The+Light <span style="color:#4682b4;">Blinded By The Light</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Whizz-Bang <span style="color:#4682b4;">Whizz-Bang</span>] |
| }} | | }} |
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| '''Concealment''' is an ''advanced power'' that requires concentration to maintain, but can be used frequently, or for a prolonged period without taxing a Force User’s reserves. | | '''Concealment''' is an ''advanced power'' that requires concentration to maintain, but can be used frequently, or for a prolonged period without taxing a Force User’s reserves. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=%E2%80%98Hazer%E2%80%99 ‘Hazer’], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Quey%27tek+Meditation Quey’tek Meditation], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=%E2%80%98Smoker%E2%80%99 ‘Smoker’], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I Synergy] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Haze+I <span style="color:#4682b4;">Haze I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Quey%27tek+Meditation <span style="color:#4682b4;">Quey’tek Meditation</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I <span style="color:#4682b4;">Synergy I-III</span>] |
| }} | | }} |
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| '''Control Self''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the user with quick, successive uses in a short period of time. | | '''Control Self''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the user with quick, successive uses in a short period of time. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Field+Triage Field Triage], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I Synergy], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=%27Tis+But+A+Scratch ‘Tis But A Scratch] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Field+Triage+I <span style="color:#4682b4;">Field Triage I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I <span style="color:#4682b4;">Synergy I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=%27Tis+But+A+Scratch <span style="color:#4682b4;">‘Tis But A Scratch</span>] |
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| '''Creature Control''' Creature Control is a basic power, meaning it can be used multiple times in the heat of battle. However, it can be draining on the user when used on creatures that are harder to control. | | '''Creature Control''' Creature Control is a basic power, meaning it can be used multiple times in the heat of battle. However, it can be draining on the user when used on creatures that are harder to control. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Deep+Bond Deep Bond], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Seize+the+Boy Seize the Boy] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=We+Are+Legion We Are Legion] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Deep+Bond+I <span style="color:#4682b4;">Deep Bond I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Obedience+School <span style="color:#4682b4;">Obedience School</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=We+Are+Legion+I <span style="color:#4682b4;">We Are Legion I-II</span>] |
| | }} |
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| | ==== Darkness ==== |
| | {{FP Reference2 |
| | |type= |
| | |name=Darkness |
| | |desc='''Darkness''' uses the Force to create a sphere around a single target in which all light is eliminated. This power is initially draining, able to affect only a small area. As the Force User’s power increases, they are able to affect a larger area with greater ease. '''Darkness''' prevents natural vision and optical technology (such as cameras), but not the use of the power '''[[Force Powers#Sense|Sense]]'''. |
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| | |1=At its most basic level, '''Darkness''' is limited to a sphere roughly two meters in diameter, fixed on the center of the user. It takes about a second for the darkness to descend, and the effect will only last several seconds. |
| | |2=With further study, the Force User can increase the diameter to about four meters, and anchor it anywhere within two meters of themselves, lingering for several seconds. |
| | |3=With consistent study, the Force User can increase the diameter to six meters in size and anchor it anywhere within four meters of themselves, lasting for up to a minute. |
| | |4=No longer a matter of study, the Force User can instinctively snap an eight meter diameter into place, anchoring it anywhere within six meters of themselves, lasting about a minute. |
| | |5=With mastery comes perfection. The Force User may place a twelve meter diameter shape anywhere within twelve meters of themselves, anchoring it within the same range, lasting about a minute. |
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| | |duration='''Darkness''' can be sustained as long as the user maintains concentration. Once concentration is broken, the darkness will dissipate gradually based on the Force User’s proficiency. |
| | |downtime= |
| | '''Darkness''' is an ''advanced power'', that requires significant concentration to maintain. It can be used rarely in the heat of battle. |
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| | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Darksight <span style="color:#4682b4;">Darksight</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lil%27+Bit+Disco <span style="color:#4682b4;">Lil’ Bit Disco</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>] |
| }} | | }} |
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| '''Farsight''' is an ''advanced power'', that requires significant concentration to maintain. | | '''Farsight''' is an ''advanced power'', that requires significant concentration to maintain. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Don%E2%80%99t+Stop+Believin%E2%80%99 Don’t Stop Believin’], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Iktotchi%3A+Only+When+I+Dream+ Iktotchi: Only When I Dream], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=More+Than+A+Feeling More Than A Feeling] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Don%E2%80%99t+Stop+Believin%E2%80%99 <span style="color:#4682b4;">Don’t Stop Believin’</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Iktotchi%3A+Only+When+I+Dream <span style="color:#4682b4;">Iktotchi: Only When I Dream</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=More+Than+A+Feeling <span style="color:#4682b4;">More Than A Feeling</span>] |
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| '''Force Cloak''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. | | '''Force Cloak''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ghosting+I Ghosting], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Obfuscation Obfuscation], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I Synergy].<br> | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=False+Cloak <span style="color:#4682b4;">False Cloak</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ghosting+I <span style="color:#4682b4;">Ghosting I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I <span style="color:#4682b4;">Synergy I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Take+My+Shimmer+I <span style="color:#4682b4;">Take My Shimmer I-II</span>] <br> |
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| '''Common error:''' [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ghosting+I Ghosting] is required to move while using '''Force Cloak.''' | | '''Common error:''' [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ghosting+I <span style="color:#4682b4;">Ghosting</span>] is required to move while using '''Force Cloak.''' |
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| '''Force Lightning''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, repeated use of the power over a short time period can leave the Force User ''physically'' drained. | | '''Force Lightning''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, repeated use of the power over a short time period can leave the Force User ''physically'' drained. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Bounce+It Bounce It], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Chain+It Chain It], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Elder+Storm Elder Storm], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Fork+It Fork It], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lance+I Lance], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Stream+It Stream It], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Tempest Tempest].<br> | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Bounce+It <span style="color:#4682b4;">Bounce It</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lightning+Deflection+I <span style="color:#4682b4;">Lightning Deflection I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Shock+I <span style="color:#4682b4;">Static Shock I-IV</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Tempest <span style="color:#4682b4;">Tempest</span>]<br> |
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| '''Common errors:''' [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Stream+It Stream It] is required for sustained blasts. [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Fork+It Fork It], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Chain+It Chain It], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Elder+Storm Elder Storm], or [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Tempest Tempest] is required to strike multiple targets. | | '''Common errors:''' [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Shock+I <span style="color:#4682b4;">Static Shock</span>] is required for sustained blasts and hitting two or more targets (with or without deteriorating power), dependent on the tier accessible. |
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| '''Healing''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. | | '''Healing''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Accelerated+Healing Accelerated Healing], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Field+Triage Field Triage], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Drain Force Drain], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=A+Soul+for+a+Soul A Soul for a Soul], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I Synergy] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Accelerated+Healing+I <span style="color:#4682b4;">Accelerated Healing I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=A+Soul+for+a+Soul <span style="color:#4682b4;">A Soul for a Soul</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Field+Triage+I <span style="color:#4682b4;">Field Triage I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Drain+I <span style="color:#4682b4;">Force Drain I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I <span style="color:#4682b4;">Synergy I-III</span>] |
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| '''Illusion''' is an ''advanced power'' that requires significant exertion of willpower to cast. It can be used sparingly in the heat of battle, and is less effective when already used once on the same target. | | '''Illusion''' is an ''advanced power'' that requires significant exertion of willpower to cast. It can be used sparingly in the heat of battle, and is less effective when already used once on the same target. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Alter+Image Alter Image], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Projection Force Projection], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Pay+No+Attention+To+The+Man+Behind+The+Curtain Pay No Attention To The Man Behind The Curtain]. | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Faceless+I <span style="color:#4682b4;">Faceless I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Projection <span style="color:#4682b4;">Force Projection</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Loop+it <span style="color:#4682b4;">Loop It</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Pay+No+Attention+To+The+Man+Behind+The+Curtain <span style="color:#4682b4;">Pay No Attention To The Man Behind The Curtain</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Prestidigitation <span style="color:#4682b4;">Prestidigitation</span>] |
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| '''Mind Trick''' is an ''advanced power'' in that it requires concentration and an exertion of the Force User’s willpower to be effective. If unsuccessful, the subject will become aware of the attempt and prevent the ability from being used on them again. | | '''Mind Trick''' is an ''advanced power'' in that it requires concentration and an exertion of the Force User’s willpower to be effective. If unsuccessful, the subject will become aware of the attempt and prevent the ability from being used on them again. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Dominate+Mind Dominate Mind], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Interrogation+I Force Interrogation], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Manchurian+Candidate Manchurian Candidate], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Moving+The+Masses Moving The Masses], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Puppet+Master Puppet Master], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Your+Weapons...+You+Will+Not+Need+Them Your Weapons… You Will Not Need Them] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Anzat%3A+%E2%80%98Soup%E2%80%99+For+You <span style="color:#4682b4;">Anzat: ‘Soup’ For You</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Dominate+Mind <span style="color:#4682b4;">Dominate Mind</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Interrogation+I <span style="color:#4682b4;">Force Interrogation I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Inceptioned <span style="color:#4682b4;">Inceptioned<span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Manchurian+Candidate <span style="color:#4682b4;">Manchurian Candidate</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Moving+The+Masses <span style="color:#4682b4;">Moving The Masses</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Puppet+Master <span style="color:#4682b4;">Puppet Master</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Your+Weapons...+You+Will+Not+Need+Them <span style="color:#4682b4;">Your Weapons…You Will Not Need Them</span>] |
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| '''Precognition''' is a ''basic power'' that works passively in the background of a Force User’s consciousness, and therefore can’t be actively harnessed like '''[[Force Powers#Sense|Sense]]''' can. | | '''Precognition''' is a ''basic power'' that works passively in the background of a Force User’s consciousness, and therefore can’t be actively harnessed like '''[[Force Powers#Sense|Sense]]''' can. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Leaf+On+The+Wind Leaf On The Wind] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Reflexive+Counter Reflexive Counter] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Leaf+On+The+Wind <span style="color:#4682b4;">Leaf On The Wind</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Reflexive+Counter <span style="color:#4682b4;">Reflexive Counter</span>] |
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| '''Rage''' is an ''advanced power'' in that unlike '''Amplification''', it pushes the entire body beyond its limits and has withdrawal-type side effects as consequences to using the power. As such, it cannot be used at any level without several hours of rest in between uses. | | '''Rage''' is an ''advanced power'' in that unlike '''Amplification''', it pushes the entire body beyond its limits and has withdrawal-type side effects as consequences to using the power. As such, it cannot be used at any level without several hours of rest in between uses. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Rampage Rampage] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Bpfasshi%3A+Rage+Against+The+Jedi+Machine <span style="color:#4682b4;">Bpfasshi: Rage Against The Jedi Machine</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Rage+Against+The+Machine <span style="color:#4682b4;">Rage Against The Machine</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Rampage+I <span style="color:#4682b4;">Rampage I-III</span>] |
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| |desc=One of the most rudimentary powers of the Force User, '''Sense''' is the ability to open one's mind to the omniscient awareness of the Force and to use it to detect the presence, alignment, feelings, emotions, intentions, and even the Force strength of other beings. As the Force User grows more connected with the Force, they can decipher the heightened awareness with greater clarity and less effort of will. All Force User have the basic ability to feel the Force, but training is required to make any kind of use out of it. | | |desc=One of the most rudimentary powers of the Force User, '''Sense''' is the ability to open one's mind to the omniscient awareness of the Force and to use it to detect the presence, alignment, feelings, emotions, intentions, and even the Force strength of other beings. As the Force User grows more connected with the Force, they can decipher the heightened awareness with greater clarity and less effort of will. All Force User have the basic ability to feel the Force, but training is required to make any kind of use out of it. |
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| |1=Initially, the Force User can close their eyes and focus solely on connecting with the Force to detect the proximity, presence, feelings, and emotions of sentient beings around them. The details can be overwhelming, though, while only the vaguest sense of alignment can be felt. | | |1=Initially, the Force User can close their eyes and focus solely on connecting with the Force to detect the proximity, presence, feelings, intentions, and emotions of sentient beings around them. The details can be overwhelming, though, while only the vaguest sense of alignment can be felt. |
| |2=With further study, the Force User can more easily connect with the Force to detect the proximity, presence, feelings, emotions, and alignment of sentient beings around them. Even a rough measure of an individual's Force strength can be felt. The details become more clear, and can be used to paint a basic picture of understanding of the details presented. | | |2=With further study, the Force User can more easily connect with the Force to detect the proximity, presence, feelings, emotions, intentions, and alignment of sentient beings around them. Even a rough measure of an individual's Force strength can be felt. The details become more clear, and can be used to paint a basic picture of understanding of the details presented. |
| |3=With consistent training, the Force User can easily connect with the Force to detect the proximity, presence, feelings, emotions, alignment, and Force strength of sentient beings around them, even while in combat or under light duress. The details are fairly clear, but may be clouded if under duress. | | |3=With consistent training, the Force User can easily connect with the Force to detect the proximity, presence, feelings, emotions, intentions, alignment, and Force strength of sentient beings around them, even while in combat or under light duress. The details are fairly clear, but may be clouded if under duress. |
| |4=With only a moment’s concentration, the Force User can connect with the Force to detect the proximity, presence, feelings, emotions, alignment, and Force strength of sentient beings around them, even while in combat or under duress. The details are clear enough to paint a picture of what is happening, unless the Force User is under heavy duress. | | |4=With only a moment’s concentration, the Force User can connect with the Force to detect the proximity, presence, feelings, emotions, intentions, alignment, and Force strength of sentient beings around them, even while in combat or under duress. The details are clear enough to paint a picture of what is happening, unless the Force User is under heavy duress. |
| |5=A fully trained Force User, with the Force as their ally, can connect to the Force at will and with no concentration required, sensing the proximity, presence, feelings, emotions, alignment, and Force strength of sentient beings around them. The details are sharp and clear. | | |5=A fully trained Force User, with the Force as their ally, can connect to the Force at will and with no concentration required, sensing the proximity, presence, feelings, emotions, intentions, alignment, and Force strength of sentient beings around them. The details are sharp and clear. |
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| |duration='''Sense''' requires the user to concentrate to activate, and lasts as long as the user’s concentration allows. | | |duration='''Sense''' requires the user to concentrate to activate, and lasts as long as the user’s concentration allows. |
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| '''Sense''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the Force User as it shifts their attention from the material world to the ethereal view of the Force. | | '''Sense''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the Force User as it shifts their attention from the material world to the ethereal view of the Force. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Elementary Elementary], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=I+Know+That+Feel%2C+Bro I Know That Feel, Bro], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Psychometry Psychometry] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Battlefield+Awareness+I <span style="color:#4682b4;">Battlefield Awareness I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Dowsing+I <span style="color:#4682b4;">Dowsing I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Elementary <span style="color:#4682b4;">Elementary</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Eyes+Wide+Shut <span style="color:#4682b4;">Eyes Wide Shut</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=I+Know+That+Feel%2C+Bro <span style="color:#4682b4;">I Know That Feel, Bro</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Psychometry+I <span style="color:#4682b4;">Psychometry I-II</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=The+Force+is+With+Me <span style="color:#4682b4;">The Force is With Me</span>] |
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| '''Slow''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle. | | '''Slow''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lance+I Lance], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Singularity Singularity], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Stasis Stasis], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Stun Stun] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Singularity <span style="color:#4682b4;">Singularity</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Stun+I <span style="color:#4682b4;">Stun I-II</span>] |
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| '''Suppression''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle. | | '''Suppression''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Dampen Dampen], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Nullify Nullify], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Time+Out Time Out] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Dampen+I <span style="color:#4682b4;">Dampen I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Pulse+I <span style="color:#4682b4;">Force Pulse I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Time+Out <span style="color:#4682b4;">Time Out</span>] |
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| While arguably the most common power of the Force User, '''Telekinesis''' is an ''advanced power'' that requires concentration to maintain; and while short uses of the power come easily to most Force User, the more effort spent on the power, the longer it will take to recover. | | While arguably the most common power of the Force User, '''Telekinesis''' is an ''advanced power'' that requires concentration to maintain; and while short uses of the power come easily to most Force User, the more effort spent on the power, the longer it will take to recover. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Double+Fisting Double Fisting], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time Hammer Time], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hexing+I Hexing], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lance+I Lance], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Outreach Outreach], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Plasma+Lock Plasma Lock], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Saber+Throw Saber Throw], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat Telekinetic Combat, Telekinetic Combat Mastery], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Pound Telekinetic Pound], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike Telekinetic Strike], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Wave Telekinetic Wave], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Use+The+Force%2C+Luke Use The Force, Luke].<br> | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Crush+I <span style="color:#4682b4;">Force Crush I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time <span style="color:#4682b4;">Hammer Time</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hexing+I <span style="color:#4682b4;">Hexing I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Matter+Bender+I <span style="color:#4682b4;">Matter Bender I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Plasma+Manipulation+I <span style="color:#4682b4;">Plasma Manipulation I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat+I <span style="color:#4682b4;">Telekinetic Combat I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike+I <span style="color:#4682b4;">Telekinetic Strike I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Use+The+Force%2C+Luke+I <span style="color:#4682b4;">Use The Force, Luke I-II</span>] <br> |
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| '''Common errors:''' Anyone can hurl a lightsaber, but to actually maneuver it in flight requires [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Saber+Throw Saber Throw], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat Telekinetic Combat, or Telekinetic Combat Mastery]. Anyone can use '''Telekinesis''' to push, pull, or strike an opponent, but [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time Hammer Time] or [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike Telekinetic Strike] are required to emulate a punch. | | '''Common errors:''' Anyone can hurl a lightsaber, but to use it as a remote weapon beyond that requires [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat+I <span style="color:#4682b4;">Telekinetic Combat</span>]. Anyone can use '''Telekinesis''' to push, pull, or strike an opponent, but [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time <span style="color:#4682b4;">Hammer Time</span>] or [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike+I <span style="color:#4682b4;">Telekinetic Strike</span>] are required to emulate a punch. |
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| '''Telepathy''' is a ''basic power'', which can be performed indefinitely if the Force User affords the right amount of concentration to sustain its effects for the duration of its usage. | | '''Telepathy''' is a ''basic power'', which can be performed indefinitely if the Force User affords the right amount of concentration to sustain its effects for the duration of its usage. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force-link Force-link] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force-Link <span style="color:#4682b4;">Force-Link</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Mechu-deru+I <span style="color:#4682b4;">Mechu-deru I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Memory+Meld <span style="color:#4682b4;">Memory Meld</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Feedback <span style="color:#4682b4;">Static Feedback</span>] |
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| '''Terror''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. | | '''Terror''' is an ''advanced power'', that requires significant concentration to maintain. It can be used sparingly in the heat of battle, as it is entirely dependent on the concentration and level of training a Force User possesses. |
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| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Aura+Of+Fear Aura Of Fear] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Debilitating+Fear Debilitating Fear] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Aura+Of+Fear <span style="color:#4682b4;">Aura Of Fear</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Debilitating+Fear <span style="color:#4682b4;">Debilitating Fear</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=I%27m+Rubber%2C+You%27re+Glue <span style="color:#4682b4;">I’m Rubber, You’re Glue</span>] |
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| [[Category:Character Sheet Guide]] | | [[Category:Character Sheet Guide]] |