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| |duration='''Amplification''' is a power that pushes the Force User's body far beyond its normal limits for anywhere up to a minute. | | |duration='''Amplification''' is a power that pushes the Force User's body far beyond its normal limits for anywhere up to a minute. |
| |downtime='''Amplification''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. | | |downtime='''Amplification''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Enhanced+Sight+I <span style="color:#4682b4;">Enhanced Sight I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Escape+Artist <span style="color:#4682b4;">Escape Artist</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Scream+I <span style="color:#4682b4;">Force Scream I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammerhand <span style="color:#4682b4;">Hammerhand</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lightning+Reflexes <span style="color:#4682b4;">Lightning Reflexes</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Beast+Mode+I <span style="color:#4682b4;">Beast Mode I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Enhanced+Sight+I <span style="color:#4682b4;">Enhanced Sight I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Escape+Artist <span style="color:#4682b4;">Escape Artist</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Scream+I <span style="color:#4682b4;">Force Scream I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammerhand <span style="color:#4682b4;">Hammerhand</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lightning+Reflexes <span style="color:#4682b4;">Lightning Reflexes</span>] |
| }} | | }} |
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| |duration='''Battle Meditation''' requires intense concentration, and the Force User must always be stationary or immobile to maintain a meditative state, leaving them vulnerable while maintaining their influence. Battle Meditation lasts as long as a Force User can maintain their concentration. | | |duration='''Battle Meditation''' requires intense concentration, and the Force User must always be stationary or immobile to maintain a meditative state, leaving them vulnerable while maintaining their influence. Battle Meditation lasts as long as a Force User can maintain their concentration. |
| |downtime='''Battle Meditation''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, affecting larger groups or maintaining focus for more than a moderate period of time will leave the Force User completely exhausted. | | |downtime='''Battle Meditation''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, affecting larger groups or maintaining focus for more than a moderate period of time will leave the Force User completely exhausted. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ace+Aura <span style="color:#4682b4;">Ace Aura</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Meld+I <span style="color:#4682b4;">Force Meld I-II</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Space+Battle+Meditation+I <span style="color:#4682b4;">Space Battle Meditation I-II</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ace+Aura <span style="color:#4682b4;">Ace Aura</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Meld+I <span style="color:#4682b4;">Force Meld I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hivemind+I <span style="color:#4682b4;">Hivemind I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Space+Battle+Meditation+I <span style="color:#4682b4;">Space Battle Meditation I-II</span>] |
| }} | | }} |
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| |duration=Control Self initially requires significant concentration to maintain but as training in the power increases the amount of focus required decreases. | | |duration=Control Self initially requires significant concentration to maintain but as training in the power increases the amount of focus required decreases. |
| |downtime='''Control Self''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the user with quick, successive uses in a short period of time. | | |downtime='''Control Self''' is a ''basic power'', meaning it can be used multiple times in the heat of battle. However, it can be draining on the user with quick, successive uses in a short period of time. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Field+Triage+I <span style="color:#4682b4;">Field Triage I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I <span style="color:#4682b4;">Synergy I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=%27Tis+But+A+Scratch <span style="color:#4682b4;">‘Tis But A Scratch</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Field+Triage+I <span style="color:#4682b4;">Field Triage I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=I+am+in+Control <span style="color:#4682b4;">I am in Control</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Synergy+I <span style="color:#4682b4;">Synergy I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=%27Tis+But+A+Scratch <span style="color:#4682b4;">‘Tis But A Scratch</span>] |
| }} | | }} |
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| |duration=Dependent on the Force-user’s concentration and ability to maintain their connection to the creature. | | |duration=Dependent on the Force-user’s concentration and ability to maintain their connection to the creature. |
| |downtime='''Creature Control''' is a basic power, meaning it can be used multiple times in the heat of battle. However, it can be draining on the user when used on creatures that are harder to control. | | |downtime='''Creature Control''' is a basic power, meaning it can be used multiple times in the heat of battle. However, it can be draining on the user when used on creatures that are harder to control. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Creature+Sense+I <span style="color:#4682b4;">Creature Sense I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Deep+Bond+I <span style="color:#4682b4;">Deep Bond I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Obedience+School <span style="color:#4682b4;">Obedience School</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=We+Are+Legion+I <span style="color:#4682b4;">We Are Legion I-II</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Beast+Mode+I <span style="color:#4682b4;">Beast Mode I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Creature+Sense+I <span style="color:#4682b4;">Creature Sense I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Deep+Bond+I <span style="color:#4682b4;">Deep Bond I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Obedience+School <span style="color:#4682b4;">Obedience School</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primal+Bond+I <span style="color:#4682b4;">Primal Bond I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=We+Are+Legion+I <span style="color:#4682b4;">We Are Legion I-II</span>] |
| }} | | }} |
| === Darkness === | | === Darkness === |
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| |duration=Meditation sessions are lengthy. While the vision itself will last for up to half a minute, a large amount of time must be spent focusing on what the images could mean, and how they relate to possible futures. | | |duration=Meditation sessions are lengthy. While the vision itself will last for up to half a minute, a large amount of time must be spent focusing on what the images could mean, and how they relate to possible futures. |
| |downtime='''Farsight''' is an ''advanced power'', that requires significant concentration to maintain. | | |downtime='''Farsight''' is an ''advanced power'', that requires significant concentration to maintain. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Don%E2%80%99t+Stop+Believin%E2%80%99 <span style="color:#4682b4;">Don’t Stop Believin’</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=More+Than+A+Feeling <span style="color:#4682b4;">More Than A Feeling</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Clairvoyance+I <span style="color:#4682b4;">Clairvoyance I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Don%E2%80%99t+Stop+Believin%E2%80%99 <span style="color:#4682b4;">Don’t Stop Believin’</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=More+Than+A+Feeling <span style="color:#4682b4;">More Than A Feeling</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Presentiment+I <span style="color:#4682b4;">Presentiment I-III</span>] |
| }} | | }} |
| === Force Cloak === | | === Force Cloak === |
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| |duration=At all ranks, '''Force Lightning''' can never be sustained for more than several seconds. | | |duration=At all ranks, '''Force Lightning''' can never be sustained for more than several seconds. |
| |downtime='''Force Lightning''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, repeated use of the power over a short time period can leave the Force User ''physically'' drained. | | |downtime='''Force Lightning''' is an ''advanced power'' that requires significant concentration to maintain. Even at higher levels, repeated use of the power over a short time period can leave the Force User ''physically'' drained. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Bounce+It <span style="color:#4682b4;">Bounce It</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lightning+Deflection+I <span style="color:#4682b4;">Lightning Deflection I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Shock+I <span style="color:#4682b4;">Static Shock I-IV</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Tempest <span style="color:#4682b4;">Tempest</span>]<br> | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Arcane+Shield+I <span style="color:#4682b4;">Arcane Shield I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Bounce+It <span style="color:#4682b4;">Bounce It</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Shockboxing+I <span style="color:#4682b4;">Force Shockboxing I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Lightning+Deflection+I <span style="color:#4682b4;">Lightning Deflection I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Shock+I <span style="color:#4682b4;">Static Shock I-IV</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Tempest <span style="color:#4682b4;">Tempest</span>]<br> |
| '''Common errors:''' [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Shock+I <span style="color:#4682b4;">Static Shock</span>] is required for sustained blasts and hitting two or more targets (with or without deteriorating power), dependent on the tier accessible. | | '''Common errors:''' [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Shock+I <span style="color:#4682b4;">Static Shock</span>] is required for sustained blasts and hitting two or more targets (with or without deteriorating power), dependent on the tier accessible. |
| }} | | }} |
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| |duration='''Gravitation''' requires an intense focus to maintain the changed gravitational pull. | | |duration='''Gravitation''' requires an intense focus to maintain the changed gravitational pull. |
| |downtime='''Gravitation''' is an ''advanced power'' and can be incredibly draining to keep up for long periods of time. | | |downtime='''Gravitation''' is an ''advanced power'' and can be incredibly draining to keep up for long periods of time. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Free+Fall <span style="color:#4682b4;">Free Fall</span>], and | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Free+Fall <span style="color:#4682b4;">Free Fall</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Gravity+Well <span style="color:#4682b4;">Gravity Well</span>], and |
| [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Rather+Weighty%2C+This <span style="color:#4682b4;">Rather Weighty, This</span>] | | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Rather+Weighty%2C+This <span style="color:#4682b4;">Rather Weighty, This</span>] |
| }} | | }} |
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| |duration='''Ichor''' is a unique ability that does not expire once a potion has been created. The length of the potion's effects depends on what it is doing and the strength of the potion itself. | | |duration='''Ichor''' is a unique ability that does not expire once a potion has been created. The length of the potion's effects depends on what it is doing and the strength of the potion itself. |
| |downtime='''Ichor''' is a drawn-out process of creating Force-fueled liquids for consumption. While it is possible to create alchemical potions while doing other things, it is impractical to attempt to create any during the heat of battle. Consumption, however, is a matter of being able to drink the potion, and the drinker does not suffer any downtime from doing so. | | |downtime='''Ichor''' is a drawn-out process of creating Force-fueled liquids for consumption. While it is possible to create alchemical potions while doing other things, it is impractical to attempt to create any during the heat of battle. Consumption, however, is a matter of being able to drink the potion, and the drinker does not suffer any downtime from doing so. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Chem+Dealer <span style="color:#4682b4;">Chem Dealer</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Chem+Dealer <span style="color:#4682b4;">Chem Dealer</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ichor+Grenades+I <span style="color:#4682b4;">Ichor Grenades I-III</span>] |
| }} | | }} |
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| |duration='''Item Conjuring''' allows an item to be stored indefinitely. The item is not destroyed, merely locked in an inaccessible ethereal vault. Storing or retrieving an item can take up to several minutes of intense focus. The Force User does not need to maintain concentration or focus to keep an object stored. | | |duration='''Item Conjuring''' allows an item to be stored indefinitely. The item is not destroyed, merely locked in an inaccessible ethereal vault. Storing or retrieving an item can take up to several minutes of intense focus. The Force User does not need to maintain concentration or focus to keep an object stored. |
| |downtime='''Item Conjuring''' is an ''advanced power'', requiring dedicated focus to accomplish. While not particularly draining of Force reserves, it can take anywhere from minutes to store or retrieve an object. | | |downtime='''Item Conjuring''' is an ''advanced power'', requiring dedicated focus to accomplish. While not particularly draining of Force reserves, it can take anywhere from minutes to store or retrieve an object. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Locker+Space <span style="color:#4682b4;">Locker Space</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Quick+Storage <span style="color:#4682b4;">Quick Storage</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Locker+Space <span style="color:#4682b4;">Locker Space I-II</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Quick+Storage <span style="color:#4682b4;">Quick Storage</span>] |
| }} | | }} |
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| |duration='''Possession''' is a draining power that requires active focus to maintain. The more the target fights against their possession, the harder this is to maintain, but as long as the user has the energy and concentration, it can last indefinitely, or until the target conjures the mental strength to break through, dependent on their ''[[Skills#Resolve|Resolve]]'' skill. | | |duration='''Possession''' is a draining power that requires active focus to maintain. The more the target fights against their possession, the harder this is to maintain, but as long as the user has the energy and concentration, it can last indefinitely, or until the target conjures the mental strength to break through, dependent on their ''[[Skills#Resolve|Resolve]]'' skill. |
| |downtime='''Possession''' is an ''advanced power'' that requires complete concentration to maintain. While the target doesn’t need to be within line of sight, the user can only focus on the possession while using this power, their own physical body left in a vegetative state. | | |downtime='''Possession''' is an ''advanced power'' that requires complete concentration to maintain. While the target doesn’t need to be within line of sight, the user can only focus on the possession while using this power, their own physical body left in a vegetative state. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Preservation+Override <span style="color:#4682b4;">Preservation Override</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Strings+For+Thee <span style="color:#4682b4;">Strings For Thee</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Preservation+Override <span style="color:#4682b4;">Preservation Override</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Strings+For+Thee <span style="color:#4682b4;">Strings For Thee</span>] |
| }} | | }} |
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| |duration='''Precognition''' provides instantaneous, momentary feelings and impressions of dangers that threaten their sphere of awareness. | | |duration='''Precognition''' provides instantaneous, momentary feelings and impressions of dangers that threaten their sphere of awareness. |
| |downtime='''Precognition''' is a ''basic power'' that works passively in the background of a Force User’s consciousness, and therefore can’t be actively harnessed like '''[[Force Powers#Sense|Sense]]''' can. | | |downtime='''Precognition''' is a ''basic power'' that works passively in the background of a Force User’s consciousness, and therefore can’t be actively harnessed like '''[[Force Powers#Sense|Sense]]''' can. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Leaf+On+The+Wind <span style="color:#4682b4;">Leaf On The Wind</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Reflexive+Counter <span style="color:#4682b4;">Reflexive Counter</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Jedi+Ace+I <span style="color:#4682b4;">Jedi Ace I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Leaf+On+The+Wind <span style="color:#4682b4;">Leaf On The Wind</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Reflexive+Counter <span style="color:#4682b4;">Reflexive Counter</span>] |
| }} | | }} |
| === Pyrokinesis === | | === Pyrokinesis === |
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| |duration='''Pyrokinesis''' is a power that requires absolute mental control. As long as the user can maintain his or her focus, the power can be wielded. However, as one gains mastery over '''Pyrokinesis''', it becomes more difficult to break the user's concentration. | | |duration='''Pyrokinesis''' is a power that requires absolute mental control. As long as the user can maintain his or her focus, the power can be wielded. However, as one gains mastery over '''Pyrokinesis''', it becomes more difficult to break the user's concentration. |
| |downtime='''Pyrokinesis''' is an ''advanced power'', that requires concentration to maintain. While short uses of the power come easily to most Force users, the more effort spent on the power, the longer it will take to recover. | | |downtime='''Pyrokinesis''' is an ''advanced power'', that requires concentration to maintain. While short uses of the power come easily to most Force users, the more effort spent on the power, the longer it will take to recover. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Fire+Armor <span style="color:#4682b4;">Fire Armor</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Fire+Weapons <span style="color:#4682b4;">Fire Weapons</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Fire+Armor <span style="color:#4682b4;">Fire Armor</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Fire+Weapons <span style="color:#4682b4;">Fire Weapons</span>] |
| }} | | }} |
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| |duration='''Telekinesis''' is a power that requires absolute mental control. As long as the Force User can maintain his or her focus, the power can be wielded. However, as one gains mastery over '''Telekinesis''', it becomes more difficult to break the Force User's concentration. | | |duration='''Telekinesis''' is a power that requires absolute mental control. As long as the Force User can maintain his or her focus, the power can be wielded. However, as one gains mastery over '''Telekinesis''', it becomes more difficult to break the Force User's concentration. |
| |downtime=While arguably the most common power of the Force User, '''Telekinesis''' is an ''advanced power'' that requires concentration to maintain; and while short uses of the power come easily to most Force User, the more effort spent on the power, the longer it will take to recover. | | |downtime=While arguably the most common power of the Force User, '''Telekinesis''' is an ''advanced power'' that requires concentration to maintain; and while short uses of the power come easily to most Force User, the more effort spent on the power, the longer it will take to recover. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Crush+I <span style="color:#4682b4;">Force Crush I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time <span style="color:#4682b4;">Hammer Time</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hexing+I <span style="color:#4682b4;">Hexing I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ichor+Bolt <span style="color:#4682b4;">Ichor Bolt</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Matter+Bender+I <span style="color:#4682b4;">Matter Bender I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Plasma+Manipulation+I <span style="color:#4682b4;">Plasma Manipulation I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat+I <span style="color:#4682b4;">Telekinetic Combat I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike+I <span style="color:#4682b4;">Telekinetic Strike I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Use+The+Force%2C+Luke+I <span style="color:#4682b4;">Use The Force, Luke I-II</span>] <br> | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force+Crush+I <span style="color:#4682b4;">Force Crush I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time <span style="color:#4682b4;">Hammer Time</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hexing+I <span style="color:#4682b4;">Hexing I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Ichor+Bolt <span style="color:#4682b4;">Ichor Bolt</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Matter+Bender+I <span style="color:#4682b4;">Matter Bender I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Plasma+Manipulation+I <span style="color:#4682b4;">Plasma Manipulation I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Primed+I <span style="color:#4682b4;">Primed I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat+I <span style="color:#4682b4;">Telekinetic Combat I-II</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike+I <span style="color:#4682b4;">Telekinetic Strike I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Use+The+Force%2C+Luke+I <span style="color:#4682b4;">Use The Force, Luke I-II</span>] <br> |
| '''Common errors:''' Anyone can hurl a lightsaber, but to use it as a remote weapon beyond that requires [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat+I <span style="color:#4682b4;">Telekinetic Combat</span>]. Anyone can use '''Telekinesis''' to push, pull, or strike an opponent, but [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time <span style="color:#4682b4;">Hammer Time</span>] or [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike+I <span style="color:#4682b4;">Telekinetic Strike</span>] are required to emulate a punch. | | '''Common errors:''' Anyone can hurl a lightsaber, but to use it as a remote weapon beyond that requires [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Combat+I <span style="color:#4682b4;">Telekinetic Combat</span>]. Anyone can use '''Telekinesis''' to push, pull, or strike an opponent, but [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Hammer+Time <span style="color:#4682b4;">Hammer Time</span>] or [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Telekinetic+Strike+I <span style="color:#4682b4;">Telekinetic Strike</span>] are required to emulate a punch. |
| }} | | }} |
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| |duration=This effect lasts as long as the caster's concentration is maintained. | | |duration=This effect lasts as long as the caster's concentration is maintained. |
| |downtime='''Telepathy''' is a ''basic power'', which can be performed indefinitely if the Force User affords the right amount of concentration to sustain its effects for the duration of its usage. | | |downtime='''Telepathy''' is a ''basic power'', which can be performed indefinitely if the Force User affords the right amount of concentration to sustain its effects for the duration of its usage. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force-Link <span style="color:#4682b4;">Force-Link</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Mechu-deru+I <span style="color:#4682b4;">Mechu-deru I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Memory+Meld <span style="color:#4682b4;">Memory Meld</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Feedback <span style="color:#4682b4;">Static Feedback</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=False+Echoes <span style="color:#4682b4;">False Echoes</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Force-Link <span style="color:#4682b4;">Force-Link</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Mechu-deru+I <span style="color:#4682b4;">Mechu-deru I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Memory+Meld <span style="color:#4682b4;">Memory Meld</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Spirit+Guide+I <span style="color:#4682b4;">Spirit Guide I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Static+Feedback <span style="color:#4682b4;">Static Feedback</span>] |
| }} | | }} |
| === Teleportation === | | === Teleportation === |
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| |duration= '''Teleportation''' is an instantaneous ability that requires deep focus to accomplish. The instant the chosen object moves, the user can do other things. | | |duration= '''Teleportation''' is an instantaneous ability that requires deep focus to accomplish. The instant the chosen object moves, the user can do other things. |
| |downtime='''Teleportation''' is an ''advanced power'' and requires deep focus to do. While you do not have to maintain an active concentration to do it, doing anything other than focusing on moving the chosen object is impossible. | | |downtime='''Teleportation''' is an ''advanced power'' and requires deep focus to do. While you do not have to maintain an active concentration to do it, doing anything other than focusing on moving the chosen object is impossible. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Blind+Shot <span style="color:#4682b4;">Blind Shot</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Long+Shot <span style="color:#4682b4;">Long Shot</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Blind+Shot <span style="color:#4682b4;">Blind Shot</span>] and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Long+Shot <span style="color:#4682b4;">Long Shot</span>] |
| }} | | }} |
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| |duration='''Transformation''' requires active concentration and focus to maintain, but does not require a direct line of sight once the transformation is complete. As long as the user can maintain concentration and has the energy to do so, this power can be used. | | |duration='''Transformation''' requires active concentration and focus to maintain, but does not require a direct line of sight once the transformation is complete. As long as the user can maintain concentration and has the energy to do so, this power can be used. |
| |downtime='''Transformation''' is an ''advanced power'' requiring a level of focus to maintain. The greater the change in body type, the more draining this power is. | | |downtime='''Transformation''' is an ''advanced power'' requiring a level of focus to maintain. The greater the change in body type, the more draining this power is. |
| |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Yzma%E2%80%99s+Cabinet <span style="color:#4682b4;">Yzma’s Cabinet</span>] | | |feats=[https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Metamorphosis+I <span style="color:#4682b4;">Metamorphosis I-III</span>], [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Spectral+Beast+I <span style="color:#4682b4;">Spectral Beast I-III</span>], and [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Yzma%E2%80%99s+Cabinet <span style="color:#4682b4;">Yzma’s Cabinet</span>] |
| }} | | }} |
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