Template:DisciplineFeat: Difference between revisions

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
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<includeonly>{|cellpadding="0"; cellspacing="0" class="fancy fancy-yellow" style="margin:0 auto; width:75%;"
<includeonly>{|cellpadding="0"; cellspacing="0" class="fancy fancy-yellow" style="background-color:rgba(34,34,34,.9);border:2px solid {{{bg2}}};border-spacing:0;border-radius:10px;margin:0 auto;width:75%;"
|-
|-
|colspan="3" class="head" style="background-color: {{{bg1}}}; color: #000" | '''''{{{name}}}'''''<br />
|colspan="3" class="head" style="font-variant:small-caps;padding:.5rem;background-color: {{{bg1}}}; color: #000;border-top-left-radius:7px;border-top-right-radius:7px;font-weight:bold;font-size:large;" | {{{name}}}<br />
|-  
|-  
| class="sub-head" width="5%" style="background-color:{{{bg2}}}; border-right:1px solid #111; border-top:1px solid #111;"| Rank
| class="sub-head" width="5%" style="padding:.5rem;background-color:{{{bg2}}}; border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};font-weight:bold;"| Rank
| class="sub-head" width="8%" style="background-color:{{{bg2}}}; border-right:1px solid #111; border-top:1px solid #111;"| Tier
| class="sub-head" width="8%" style="padding:.5rem;background-color:{{{bg2}}}; border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};font-weight:bold;"| Tier
| class="sub-head" width="87%" style="background-color:{{{bg2}}}; border-right:1px solid #111; border-top:1px solid #111;"| Description
| class="sub-head" width="87%" style="padding:.5rem;background-color:{{{bg2}}}; border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};font-weight:bold;"| Description
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:center;"| JRM
| style="padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};text-align:center;font-weight:bold;"| JRM
| style="border-right:1px solid #111; border-top:1px solid #111;white-space:nowrap;text-align:center;"| {{{name}}} I
| style="padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};white-space:nowrap;text-align:center;"| {{{name}}} '''I'''
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:justify;"| {{{desc1}}}
| style="padding:.5rem;border-right:0; border-top:1px solid {{{bg2}}};text-align:justify;"| {{{desc1}}}
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:center;"| EQ
| style="padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};text-align:center;font-weight:bold;"| EQ
| style="border-right:1px solid #111; border-top:1px solid #111;white-space:nowrap;text-align:center;"| {{{name}}} II
| style="padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};white-space:nowrap;text-align:center;"| {{{name}}} '''II'''
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:justify;"| {{{desc2}}}
| style="padding:.5rem;border-right:1px solid 0; border-top:1px solid {{{bg2}}};text-align:justify;"| {{{desc2}}}


|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:center;"| ELD
| style="padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};text-align:center;font-weight:bold;"| ELD
| style="border-right:1px solid #111; border-top:1px solid #111;white-space:nowrap;text-align:center;"| {{{name}}} III
| style="padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};white-space:nowrap;text-align:center;"| {{{name}}} '''III'''
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:justify;"| {{{desc3}}}
| style="padding:.5rem;border-right:1px solid 0; border-top:1px solid {{{bg2}}};text-align:justify;"| {{{desc3}}}
|-
|-
|colspan="3" class="foot" style="background-color: {{{bg1}}}; color: #000"| '''''{{{footer}}}'''''
|colspan="3" class="foot" style="padding:.5rem;background-color: {{{bg1}}}; color: #000;border-bottom-left-radius:7px;border-bottom-right-radius:7px;font-weight:bold;"| '''''{{{footer}}}'''''
|}
|}
</includeonly><noinclude>{{Clear}}
</includeonly><noinclude>{{Clear}}
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}}
</noinclude>
</noinclude>
<noinclude>[[Category:CS Templates|{{PAGENAME}}]]</noinclude>

Latest revision as of 22:32, 1 September 2015

To use: Paste the following text into the desired article and fill in the appropriate fields. Used for all Discipline Feats. All fields are required.

{{DisciplineFeat
|name=
|desc1=
|desc2=
|desc3=
|footer=
|bg1=
|bg2=
}}

Example:

{{DisciplineFeat
|name=Ghosting
|desc1={{member}} has learned to utilize {{gender:his,her}} '''''Force Cloak''''' even while in motion. While moving slowly and deliberately, {{member}} can maintain the translucent veil as long as {{gender:he,she}} can maintain focus on the task. {{member}} uncloaks momentarily whenever {{gender:he,she}} attacks or strikes.
|desc2={{member}} has become more efficient at using '''''Force Cloak''''' while moving anywhere between a slow crawl or a light jog as long as {{gender:he,she}} is maintaining focus. The faster the movement, the more concentration that {{gender:he,she}} requires to maintain the veil. A translucent shimmer can be seen in the air for anyone who looks hard enough and {{member}} uncloaks momentarily whenever {{gender:he,she}} attacks or strikes.
|desc3={{member}} can move freely when using '''''Force Cloak'''''. The faster the movement, the more concentration that {{gender:he,she}} requires to maintain the veil. At close range, translucent shimmers can be seen in the air for one looking carefully enough, but at a distance it appears no more than wind. {{member}} still uncloaks momentarily before {{gender:he,she}} attacks or strikes.
|footer=Ghosting, which modifies the Force Power: Force Cloak
|bg1=#515151
|bg2=#393939
}}
Ghosting
Rank Tier Description
JRM Ghosting I {{member}} has learned to utilize {{gender:his,her}} Force Cloak even while in motion. While moving slowly and deliberately, {{member}} can maintain the translucent veil as long as can maintain focus on the task. {{member}} uncloaks momentarily whenever attacks or strikes.
EQ Ghosting II {{member}} has become more efficient at using Force Cloak while moving anywhere between a slow crawl or a light jog as long as is maintaining focus. The faster the movement, the more concentration that requires to maintain the veil. A translucent shimmer can be seen in the air for anyone who looks hard enough and {{member}} uncloaks momentarily whenever attacks or strikes.
ELD Ghosting III {{member}} can move freely when using Force Cloak. The faster the movement, the more concentration that requires to maintain the veil. At close range, translucent shimmers can be seen in the air for one looking carefully enough, but at a distance it appears no more than wind. {{member}} still uncloaks momentarily before attacks or strikes.
Ghosting, which modifies the Force Power: Force Cloak