Altur

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Revision as of 04:29, 24 February 2007 by Shadow Taldrya (talk | contribs)
File:Planet altur.jpg
Altur
Astrographical
Region:

Expansion Region

System:

Kr'Tal System

Suns:

1

Moons:

2

Rotation period:

25 Standard Hours

Orbital period:

380 Standard Days

Physical
Class:

Terrestrial

Diameter:

5,000 km

Atmosphere:

Type I

Climates:

Warm (-15 to 40˚C

Gravity:

Standard (0.90 Standard)

Primary Terrain:

Moutainous

Points of interest:
  • Dinaari Headquarters
  • Aturach Mountains
  • Utampa Desert
Societal
Primary language(s):

Galactic Basic

Population:

500,000 approx.

Major cities:
  • Cefath
  • Mocan
  • Winrak
  • Dolta
  • Guin'Fay
  • Alturius Prime
  • Shui Loth
Affiliation:
[ Source ]


Altur resides in the Kr'Tal system, which is currently controlled by Clan Taldryan. Altur is the home planet of House Dinaari.


Planetary Information

Altur is a relatively small world, made up of large valleys surrounded by threatening mountains. The mountains stand as a defense against the onslaught of asteroids and space debris that easily travel through the planet's weak atmosphere. Hidden in the mountains are great networks of tunnels created by an ancient civilization that is no longer in existence. The atmosphere is Type I breathable, but is very thin compared to most planets. Fortunately, with such a small sun this allows for enough heat and no harmful radiation to reach the planet. The only major asset lacking from Altur, is its water sources. Water is very uncommon above ground and the Alturians had rarely seen running water. Upon Dinaari's arrival they quickly set up water mining stations to take moisture from the air and from underground, so that human life could be sustained on the planet. These mining stations helped forge the alliance between Dinaari and the Alturians.

Altur was first discovered by ingenious pirates looking for an out of the way planet in which to conduct their smuggling operations, and to have a base in which to sell their goods. Discovering the ancient tunnels, the pirates used them for smuggling and other criminal operations. The pirates thrived for decades without trouble from the Galactic Empire. However, when the Rebel Alliance became a threat to the Empire, the pirates were forced to flee their planet from fear of the Empire discovering their hidden base while searching for Rebels. Ironically, the empire never found Altur, but found the pirates as they tried to escape from the Kr'Tal system.

Moons of Altur

Aifuhr

The first of two almost identical moons, Aifuhr is an extremely humid moon with numerous tiny islands scattered about in a random fashion. Beautiful beaches crafted by the ocean and nature surround the edges of each scrap of land as the inner most parts of the islands are filled with plants ranging from plain green to exotic colors of purple and red. Poisonous insects along with a few other larger animals capable of killing humanoid species have kept colonization of this moon down to a minimum. Only biologists and their teams go to study the life forms on Aifuhr in the hopes to learn more on how the creatures live and if it would be possible to coincide with them.

Utamu

The second of two identical moons, Utamu is almost like Aifuhr in the fact that it also has hundreds of tiny islands all over the planet with vast oceans. Instead of beaches however, most islands are encompassed by high cliffs that lead down to rocky waters filled with coral reefs and typical aquatic animals. Here colonizing hasn't been slowed down by poisonous creatures but rather by the limitations set forth by Taldryan leadership in an effort to maintain a natural beauty in the Kr'Tal system. Land animals are scarce on Utamu and it's been theorized that once the moon used to be more land than water, then when Altur's gravity pulled it into orbit a shift must have occurred to cause the water levels to rise and force most animals to adapt to an aquatic lifestyle.

Further Information

For further inquiries on Altur, please visit: linky here