Adherents of Clan Tarentum's Necromantic powers who specialize in the evolution and manipulation of life, death, and all forms of existence.
Introduction
Of the sects among the Keepers, the Watchers of Clan Tarentum are one of the smaller factions, but have also produced many of the advances and leaps in the powers of Necromancy. The Watchers focus almost exclusively on the study of and creation of life through death, or beyond death, but have utilized their own insights, and the insights of their servants “from beyond” to cultivate new powers of life, death and destruction for Tarentum.
The sect of the Watchers is directed personally by the dark and powerful Master Zero. It is his voice that speaks for the Watchers, and he who gives direction to them. The Watchers do not act as a whole; rather, they have unifying goals to achieve, and recognize a duty to assist and take tasks from Master Zero. As a whole, the Watchers recognize the more public power and direction of the Death Dealers over the Clan, but there are some Watchers who have stepped up to influence the Clan’s leadership personally; Master Bloodfyre, the current Consul of the Clan, is one of the Watchers.
Goals of the Watchers
The general goals of the Watchers are as follows.
1) The study of existence. The Watchers have their own “preferred” areas of existence to study, but as a whole, they seek to understand all levels of existence, from life, death, and more, to empower themselves and Tarentum. Most often, Watchers will “cultivate” pets across the various stages of existence; most Watchers have living pets, undead pets, spirit pets, and others. Studying these forms of existence, and utilizing the viewpoints of their pets, helps them to understand greater facets of the powers they wield, as well as to create new methods of creating “life” or death, as well as influencing the various aspects of existence.
2) Explore the unknown. Part of the mystery of death and beyond is the fact that it is largely unknown. As a sect, the Watchers are dedicated to unraveling the mysteries of the unknown planes of existence, as well as the mysteries of those entities who dwell there. Each Watcher is encouraged to delve particularly into death, and the plane of the dead, as much as possible. Though they study all forms of existence in general, it is believed that the greatest mysteries lay beyond the barriers of “life.”
3) Raise the armies of Phalanthus. Phalanthus is a mythical figure among all Keepers, but the Watchers especially look towards the return of their Lord. According to Masters Shade and Tel’Ratha, Phalanthus will need an army to do his bidding when he returns and restores the Keepers to their seat of power. As such, the Watchers have been commanded to raise his army. However, Phalanthus does not rely on some of the weaker undead that Tarentum is capable of creating already. Instead, the Watchers must prepare the army of their Lord, and learn to craft much greater, more powerful soldiers to serve Phalanthus. To this end, most Watchers believe it is their duty to experiment with the creation of the undead and the calling and manipulation of the Restless to raise the army of Phalanthus. Long story short? Sirrus and Steiner are doing exactly what they should be doing.
The Watchers of Tarentum
Powers of the Watchers
While the Necromancers of Tarentum vary in skill and ability, there are some powers that are common among each sect of the Clan of Life and Death. The following list of powers are those used most-commonly by the Watchers, but each individual will sometimes vary according to personal tastes and which Master they learned from.
- Level One
- Level Two
- Level Three
- Level Four
- Level Five
- Call the Guardian (or)
- Summon the Soul
- Level Six
- Compel the Shade (or)
- The Underlings
- Level Seven
- Rise of the Favored (or)
- The Harrowing
- Level Eight
- Call of the Hungry Dead (or)
- Wall of the Dead
- Level Nine
- Call the Hordes of Anubis
- Level Ten
- Levels Eleven and Twelve
- The powers at these levels are held by so very few individuals, there are no real "common" powers among the Watchers. Those who attain these levels of powers may often create powers of their own, or utilize whichever powers best suit their preferences.