|
|
Line 19: |
Line 19: |
| * [https://www.cartographersguild.com/showthread.php?t=45225&page=9&p=441130#post441130 Cartographers Guild] — A forum thread of cool maps for reference use. | | * [https://www.cartographersguild.com/showthread.php?t=45225&page=9&p=441130#post441130 Cartographers Guild] — A forum thread of cool maps for reference use. |
|
| |
|
| === Roleplaying Activity archetypes === | | === "RP Type" === |
| | | When setting up the ''RP Type''field, these are the recommended "game modes" or archetypes that can be used to help organize the types of Roleplaying activity you are running. |
| The following "game modes" or archetypes can be used to help organize the types of Roleplaying activity you are running.
| |
|
| |
|
| ==== SOCIAL ==== | | ==== SOCIAL ==== |
Revision as of 23:06, 8 December 2022
This page serves as the official source for all recommended Roleplaying systems utilized in the Brotherhood's Roleplaying Society.
Shadow Academy Exams
The Shadow Academy is a great place to learn more about the Brotherhood's RP activities.
Activities 104: Roleplaying
- Course Notes and Exam- This course will show you how to quickly and easily join a roleplaying (RP) activity, set up an RP activity, as well as what to do when participating in a session, and how to run one yourself if interested!
Exarch Resources
You can find a folder of all the Exarch Resources here on Google Drive.
Map Making
"RP Type"
When setting up the RP Typefield, these are the recommended "game modes" or archetypes that can be used to help organize the types of Roleplaying activity you are running.
SOCIAL
- Suggested size: 3+ players
- Suggested run time: 1-4 weeks
- Optional: Voice Session (2-4 hours)
Social RPs can be set up in a cantina, an event space, or any venue, really. They are usually treated as casual sessions, and are a good way to get as many members involved as they tend to be more free-form and less structured. They’re also great for focusing on interpersonal character drama and not getting bogged down in mechanics, turn orders, or awareness of Star Wars/Brotherhood lore. While dice rolls are not required, they can be used to help play games that make use of “drink points”, or casual attribute checks such as arm-wrestling, darts, billiards, etc.
ADVENTURE
- Suggested size: 3-6 players
- Suggested run time: 1-3 weeks
- Optional: Voice Session (2-4 Hours)
Adventures function more like a conventional TableTop/DnD session. There will usually be a venue, an objective, and a more hands-on structure set by the DM and an overarching plot/story. While dice rolls are not required, they are what most TableTop players are accustomed to and tend to help keep members engaged and with more indication of what they can/can’t do.
CHARACTER
- Suggested size: 2-3 players
- Suggested run time: N/A
Character focused RPs can be anything that focuses on character development and interactions with other characters in the Brotherhood. These can range from an overdue conversation between two characters meeting at a given location, to a slice of life outing, to sparring or training matches, and even for duels. The idea with Character RPs is that there is no impetus for scheduling or a DM, and the onus is placed on a small group of members to self-manage and enjoy writing together in RP format.
OTHER
- Covers anything that falls outside the previous three archetypes.
Rules and Systems
DM/GM's have the option of deciding what system they will use when running a session. The following list is a collection of guides for running each kind of system.