Difference between revisions of "Zsoldos"

From Wikipedia of the Dark Jedi Brotherhood, an online Star Wars Club
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Latest revision as of 21:52, 10 June 2019

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Zsoldos.jpg
Zsoldos
Astrographical
Region:

Wild Space

System:

Zsoldos System

Suns:

Abercrombie 1

Moons:

Daemmun

Rotation period:

24 hours

Orbital period:

194 Days

Physical
Class:

Terrestrial

Diameter:
  • Planet: 6000KM
  • w/atmosphere: 6800KM
Atmosphere:

Type II

Climates:

Multi-Biome

Gravity:

0.99 Factors

Primary Terrain:

Variable

Societal
Native species:

Human

Immigrated species:

Varied

Primary language(s):

Basic

Population:

2.2 Million

Major cities:

Ruins

Major imports:

None

Major exports:

Varied

Affiliation:
[ Source ]

Zsoldos is the lone inhabited planet in the Zsoldos System and is the current headquarters of Vizsla. The planet is multi-biomed with varied terrain, sprawling planetary oceans, and an atmosphere capable of supporting most sentient life. Located within Wild Space, Zsoldos is inhabited by a motley collection of miscreants and ne’er-do-wells spread across the planet in small trading villages, gambling dens, and great drinking halls. Zsoldos has served as Clan Vizsla’s remote outpost since the conclusion of RoS: Meridian.

History

The earliest recorded instance of sentient life on Zsoldos is the arrival of the smuggler/explorer Gefion and her crew in 519 BBY. The diverse crew of Gefion’s ship, ​Luck’s End,​ were fleeing the chains of civilized galaxy and sought new safe havens in Wild Space. Initially keeping the hyperspace route to the relatively unexplored system a close secret, Gefion eventually sought to bring in more settlers to help establish a discreet stop for those in the galaxy wishing to be left alone. The diverse outlaws scoured the planet for potential settlement locations and began establishing a rudimentary spaceport in what would later become known as Jasper. Over the years, the crew would add families, backwater merchants, and individuals who sought the freedom a remote planet offered. Small and diverse communities began to form from these initial settlers as some even began to chaff under the ​civilized​ nature of Jasper. The most prominent of these new settlements were Ullr and Du Kang. Ullr and Du Kang were founded around 437 BBY in different regions of the planet. The founders of Ullr were rowdy bounty hunters with a rustic and revelrous warrior culture who took refuge in the colder northern regions of Zsoldos’ largest continent. Du Kang was established on a large island just north of the planet’s equator by a formidable group of assassins with a strict honor code. The cultures of the “big three” settlements led to small quarrels over the planets meager resources, but a persistent peace through dissassotion often marked the years. What did unite the factions of Zsoldos was a desire to remain independent and thus they consistently rebuffed the advances of the Rebellion and the Empire throughout the Galactic Civil War period. The tenuous stalemate continued with the arrival of Clan Vizsla in 36 ABY. The members of Clan Vizsla have integrated in the diverse communities and many have adopted their cultures. The descendants of the original settlers have equally accepted the Clan, in large part due to the credits and commodities that Vizsla has brought to the planet.

Geography

The geography of Zsoldos varies from region to region. The majority of the land mass consists of desert expanses that would be better described as blasted lands. Not much grows within these biomes, save for the mountainous terrain, leaving a dust-storm covered harsh wilderness. Within more vibrant regions, grasslands and tropical forests can be found with all the flora that comes with it. Thick canopies blot out the sky within the forested areas while the grasslands are the realm of hunters and prey. Tundras can be found at each pole, with massive glacial shelves creating a network of hidden plateaus hidden from view. More than half the planet is covered by oceans, offering up fathomless unexplored depths pockmarked by islands.

Key Locations

Saga

Located in the forested grags of Ullr, Saga overlooks the great northern oceans of Zsoldos. The great drinking hall was established shortly have Ullr’s founding and serves as the communities central hub for gossip, drink, and debauchery. Built from the strong timber in the nearby forested region, Saga is a rustic structure harkening back to a time before prefabricated buildings and the comforts of modern living. Great dining tables line the hall and are often occupied by Ullr’s warrior elite, mercenaries, and anyone looking to celebrate the joy of surviving another miserable day.

Yuanming

Located in the remote island of Du Kang, Yuanming serves as one of the few civilized locations on the planet. Technically superior to any other structure on the planet, Yuanming is hotel complex with a strict code that must be adhered to by its residents and guests. This is one of three locations on the Zsoldos that members of Clan Vizsla can obtain bounties, and it is the lone location on the planet where weapons are prohibited. It is rumored that the Clan’s leadership holds offices within the hotel.

Ebon Ridge

Located in the oldest settlement on the planet, Ebon Ridge was one of the first constructions within Jasper. The building serves as a gambling den, bar, and general cantina for lowlifes and troublemakers. The dirt and grime from the desert region makes cleanliness a near impossibility and patrons are as likely to pick up an infection as they are a drink. Ebon Ridge is also one of the few locations on the planet that allows, and often sees, duels of dishonor. These duels occur when one patron shoots another in the back.

Clan Vizsla
Units Clan: Vizsla
Leadership Clan Summit: Consul: Declan RoarkProconsul Val Cole Rollmaster: Montresor
Territory Zsoldos
We don't fight wars. We sell victories.