House Imperium: Difference between revisions

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===Leadership===
===Leadership===
The government of House Imperium reflects that of House Excidium and Clan Scholae Palatinae as part of a large whole.  The purpose of the Clan is to create a new Empire that spans the stars.  Consul Xen is the Emperor, Proconsul Eether is the Grand Marshal, and Rollmaster Cruise is the System Moff.  These positions have existed for quite some time and will continue to do so, since they are outside the authority of House Imperium.
House Excidium exists essentially in hiding.  They train fierce guardians of our Clan; military and battle masters who service the greater Clan on a different level.  They have proven their worth many times over in combat.  The secrecy they have allows them to be the best simply because there ways are not entirely known by the general populous and they are able to practice in relatively picky environments.  They exist as a spear that pierces the darkness.
House Imperium reflects the other parts of this Clan.  We are the Imperial House.  We are open to our members, and wish them to succeed.  We don't hide because we have no need.  We are a governmental structure that bases itself on military codes and scientific minds.  While Excidium trains dangerous assassins and beasts of legionary hordes, we train tacticians and people with value beyond how hard they can hit or punch. 
====Government====
We are essentially a Semi-Dictatorial Military Republic with our main ideology in the form of Meritocracy.  Those who do well will succeed.  Those who do not will not fall, but simply retain the same position as they always have (where they can excel their highest at).  The day to day decisions are left to a small council of trusted advisers and Clan members, headed by the Skald of Imperium (also known as the Chief of Operations, or the Aedile).  The larger decisions are left to and handed down by the Jarl of Imperium (also known as the Head Regent, or the Quaestor).
{| border="1"
        ! Jarl !! Skald !! Tyr !! Years of Service
        |-
        | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 38 ABY-Present
        |}
The larger military, the bureaucracy, and the economic and media outlets are our main focus.  The Cocytus System needs stability, and we can provide that stability.  The Clan already has trouble keeping corporations in line, as well as media outlets completely under control.  The secrecy of the exact nature of our Clan and Houses need protection.  We should extend ourselves to those regions directly.
====Economy and Trade====
The economics of our House follow the same lines as the Clan.  We don't need to create new trade where it already exists.  As a Clan we essentially have trust and influence with all the major and minor corporations.  We extended that trust with a system in place that rewards outside the box thinking.  Combining a system of Extended Development with what we already have makes our House the go to house for trade policy.  We would reward better deals and grant rewards to motivate corporations to higher standards by themselves.  With this extension policy we would also essentially extend our own grip over the corporations, without them knowing.  By being the sole reward giver, we created a mentality of individualism where none actually exists.  Ghost Collectivization is what it could be called.
We promote scientific principles as well, making sure our scientific knowledge is constantly furthered.  Corporations who aid to focus on those principles and extend their research into scientific fields would be rewarded as well.
Our main exports and imports would not matter, as we know we would essentially be getting the resources we need, since we control the routes.  Our Clan military would make sure of that.
====House Military====
By the Clan, we are given a small military portion to guard our planet.  We trust in the safety of our home to our Clan members and soldiers, who would most likely die to defend us.  But we do have the Shadow Guard.  The Shadow Guard should function as Excidium does for the Clan.  They operate in the shadows, and when they appear, they guard us directly from threats.  They are the will of the Jarl.  The Battle Team Leader would serve as the head of Shadow Guard, or what would be call The Tyr.  The Tyr would exert the will of the House to threats that the House faces, as they already have done in the past.





Revision as of 18:04, 31 October 2015

House Imperium
General information
Founder(s):

Kell Palpatine Dante

Leader(s):
Headquarters:

Judecca

Historical information
Founding:

38 ABY

Other information
Affiliation:

Clan Scholae Palatinae

Era(s):

Dark Jedi Brotherhood Era

[ Source ]


With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the Cocytus System. Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.

Founding

"Death Before Dishonor" - Motto

File:ImperiumCoA.jpg

Created immediately following the end of Darth Ashen's reign, Houses Imperium and Excidium were formed to serve the needs of the Emperor after Scholae Palatinae's re-clanning. Koryn Thraagus was given command of Excidium while Kell Palpatine Dante was named as the first leader of House Imperium.

Entanglements

Soon after the creation of the two houses, there was an uprising on Ptolomea that required the combined efforts of all of the clan's members. It was put down quickly and efficiently by the Imperial Scholae Guard and the Dark Jedi of the clan, but it did lead to a rather slow start up for the house's formation.

Red Fury

After a series of pirate attacks against both Clan Naga Sadow and Clan Scholae Palatinae, the two aggrieved clans went forth in battle to smite the interstellar thieves.

Headquarters

After an exhaustive search of locations, Kell and Zagro decided to build their new house's headquarters on the uninhabited Isle of Dleacht in the northern hemisphere of Judecca.

Leadership

The government of House Imperium reflects that of House Excidium and Clan Scholae Palatinae as part of a large whole. The purpose of the Clan is to create a new Empire that spans the stars. Consul Xen is the Emperor, Proconsul Eether is the Grand Marshal, and Rollmaster Cruise is the System Moff. These positions have existed for quite some time and will continue to do so, since they are outside the authority of House Imperium.

House Excidium exists essentially in hiding. They train fierce guardians of our Clan; military and battle masters who service the greater Clan on a different level. They have proven their worth many times over in combat. The secrecy they have allows them to be the best simply because there ways are not entirely known by the general populous and they are able to practice in relatively picky environments. They exist as a spear that pierces the darkness.

House Imperium reflects the other parts of this Clan. We are the Imperial House. We are open to our members, and wish them to succeed. We don't hide because we have no need. We are a governmental structure that bases itself on military codes and scientific minds. While Excidium trains dangerous assassins and beasts of legionary hordes, we train tacticians and people with value beyond how hard they can hit or punch.

Government

We are essentially a Semi-Dictatorial Military Republic with our main ideology in the form of Meritocracy. Those who do well will succeed. Those who do not will not fall, but simply retain the same position as they always have (where they can excel their highest at). The day to day decisions are left to a small council of trusted advisers and Clan members, headed by the Skald of Imperium (also known as the Chief of Operations, or the Aedile). The larger decisions are left to and handed down by the Jarl of Imperium (also known as the Head Regent, or the Quaestor).

Jarl Skald Tyr Years of Service
Kell Dante Lexiconus Qor Delak Krennel 38 ABY-Present


The larger military, the bureaucracy, and the economic and media outlets are our main focus. The Cocytus System needs stability, and we can provide that stability. The Clan already has trouble keeping corporations in line, as well as media outlets completely under control. The secrecy of the exact nature of our Clan and Houses need protection. We should extend ourselves to those regions directly.

Economy and Trade

The economics of our House follow the same lines as the Clan. We don't need to create new trade where it already exists. As a Clan we essentially have trust and influence with all the major and minor corporations. We extended that trust with a system in place that rewards outside the box thinking. Combining a system of Extended Development with what we already have makes our House the go to house for trade policy. We would reward better deals and grant rewards to motivate corporations to higher standards by themselves. With this extension policy we would also essentially extend our own grip over the corporations, without them knowing. By being the sole reward giver, we created a mentality of individualism where none actually exists. Ghost Collectivization is what it could be called.

We promote scientific principles as well, making sure our scientific knowledge is constantly furthered. Corporations who aid to focus on those principles and extend their research into scientific fields would be rewarded as well.

Our main exports and imports would not matter, as we know we would essentially be getting the resources we need, since we control the routes. Our Clan military would make sure of that.

House Military

By the Clan, we are given a small military portion to guard our planet. We trust in the safety of our home to our Clan members and soldiers, who would most likely die to defend us. But we do have the Shadow Guard. The Shadow Guard should function as Excidium does for the Clan. They operate in the shadows, and when they appear, they guard us directly from threats. They are the will of the Jarl. The Battle Team Leader would serve as the head of Shadow Guard, or what would be call The Tyr. The Tyr would exert the will of the House to threats that the House faces, as they already have done in the past.


Battle Honors

  • Operation Entanglement - Operations against rebels on Ptolomea - ABY 38
  • Operation Red Fury - Cooperative venture with CNS against Pirates - ABY 38


Clan Scholae Palatinae
Main Scholae Palatinae Main ArticleScholae Palatinae ProspectusScholae Palatinae Category
Leaders

Consul: Xen'Mordin Vismorsus-Palpatine

Proconsul: Cyris Oscura

Rollmaster: Elincia Rei

Houses

House Excidium • Quaestor: Lucyeth

House Excidium • Aedile: Rosh Nyine

House Imperium • Quaestor: Lexiconus Qor

House Imperium • Aedile: Blade Ta'var

Military Scholae Palatinae Military [Category:Scholae Palatinae military|Battle Category]]

Major Subordinate Elements: Imperial Scholae GuardExpeditionary ForceThe Fleet of Scholae PalatinaeScholae Palatinae Fighter CorpsPraetorian GuardImperial Scholae Intelligence

Dominion Cocytus System

Planets: AntenoraJudeccaPtolomeaCainaIblisVassago

Miscellaneous Children of PalpatineClan Force PowersDark Paladins
For the Empire!