Hell's Iris (Raider II-class)

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New Order era.
Hell’s Iris
Production information
Manufacturer:

Kuat Drive Yards

Product line:

Raider-class corvette

Model:

Raider II-class Corvette

Class:

Corvette

Cost:

6,750,000 credits

Possession Item:

ID 64942

Technical specifications
Length:

150 meters

Engine unit(s):
  • Primary drive unit
  • Auxillary drive units (2)
Hyperdrive rating:

Equipped

Shielding:

Equipped

Armament:
  • Turbolaser turrets (12)
  • Quad laser turrets (6)
  • Missile launchers (4)
Crew:

111

Passengers:

40 passengers/troops

Cargo capacity:

400 metric tons

Usage
Role(s):

Corvette

Era(s):

New Order era

Affiliation:
Fleet:

Ascendant Fleet

Taskforce:

Expeditionary Fleet Zerek

Current Status:

Destroyed

Commissioned:

34 ABY

Destroyed:

40 ABY

[ Source ]



Hell's Iris was a Raider-class corvette serving as an escort vessel within the Ascendant Fleet of Clan Plagueis. Nimble, capable, and extremely well-armed for its design, the Hell's Iris was a useful fast-attack vessel capable of countering both starfighters and heavier tonnage ships. One of several such ships of its class within the fleet, it has proven itself capable in both singular attack roles and working as part of a larger battle-group.

History

As with many current ships within Clan Plagueis' navy, the Hell's Iris was purchased and put into service during the New Order era. Purchased in 34 ABY, it was drafted into the third of the fleet's primary task forces and given a support role. The vessel's duties were varied typically tasked with picking up the slack of where other warships failed, or whatever role was required for any individual operation. This proved to be of great worth to Clan Plagueis, throughout the Brotherhood's civil war when opposing the Iron Throne and against the Collective threat. It was later reassigned to Expeditionary Fleet Zerek. It served Clan Plagueis loyally in the Ascendant Fleet for years. However, in 40 ABY, during the Fifteenth Great Jedi War, it was destroyed by The Children of Mortis.

Characteristics

Typical of its class, the Hell's Iris is a sleek and heavily armed design renowned as much for its versatile nature as its ability to blunt typical starfighter tactics. Both atmosphere and void capable, the ship can easily support both ground and spaceborne battles in a number of roles. Thanks to a heavy armament of six quad laser cannon turrets, multiple light turbolasers, and four missile launchers, the vessel is a threat to almost any ship that it engages. The design makes it both a highly effective fighter platform and offers it the ability to threaten far larger vessels when operating as part of an attack group.

While protected only by average shielding and armour, its great maneuverability and speed gives the Hell's Iris a noted edge in most battles. This suits its role extremely well, allowing it to rapidly reposition and redeploy when defending a fleet, and engaging in hit-and-fade raiding engagements. Requiring one-hundred-and-eleven crewmen to operate effectively, it requires a far higher number of personnel than most similar ships to operate effectively. Equally, it is only capable of hosting forty passengers, a lower number than that of similar ships within the Ascendant Fleet.

Role

During major engagements, the Hell's Iris operates as a part of a wider anti-starfighter screen alongside other Raider II-class corvettes. Maintaining a close proximity to the larger cruisers, it helps to blunt attacks by groups reliant upon large waves of smaller attack craft. This leaves it working close to the fleet in a patrol or defensive pattern, while the role of recon efforts is left to other vessels.