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	<id>https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zxyl+Bes%27uliik+Taldrya</id>
	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zxyl+Bes%27uliik+Taldrya"/>
	<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/view/Special:Contributions/Zxyl_Bes%27uliik_Taldrya"/>
	<updated>2026-05-05T23:11:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Zxyl_Bes%27uliik_Taldrya/Sandbox&amp;diff=199198</id>
		<title>User:Zxyl Bes&#039;uliik Taldrya/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Zxyl_Bes%27uliik_Taldrya/Sandbox&amp;diff=199198"/>
		<updated>2026-01-05T22:51:11Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Sith&lt;br /&gt;
|image=&lt;br /&gt;
|firstname= Rylus&lt;br /&gt;
|lastname= Vane&lt;br /&gt;
|homeworld= [[starwars:Firrerre|Firrerre]]&lt;br /&gt;
|birth=35 BBY&lt;br /&gt;
|placeofbirth= &lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=[starwars:Firrerreo{{!}}]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Yellow&lt;br /&gt;
|height=1.82 m / 6&#039;0&amp;quot;&lt;br /&gt;
|weight=82.0 kg / 181 lbs&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Unknown&lt;br /&gt;
|father=Unknown&lt;br /&gt;
|siblings=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=* The Imperium&lt;br /&gt;
* Imperial Remnants&lt;br /&gt;
|enemies=* Zxyl Bes&#039;uliik&lt;br /&gt;
* Mandalorians&lt;br /&gt;
|saber=Black core with a red outer glow&lt;br /&gt;
|form=* &#039;&#039;&#039;Hybrid Form&#039;&#039;&#039;: &#039;&#039;Form Zulu&#039;&#039;&lt;br /&gt;
** &#039;&#039;Shii-Cho&#039;&#039; techniques&lt;br /&gt;
** &#039;&#039;Djem-So&#039;&#039; techniques&lt;br /&gt;
|weapons=* &#039;&#039;&#039;&#039;&#039;Krataa&#039;&#039;&#039;&#039;&#039; (Zweihander Lightsaber)&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Harvest&#039;&#039;&#039;&#039;&#039; (Ancient Sith Lightsaber Gauntlet)&lt;br /&gt;
* Soulscorn Pistol&lt;br /&gt;
|fightingstyle=Variable&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Supreme Sovereign of The Imperium&lt;br /&gt;
|era=* Rise of the Galactic Empire era&lt;br /&gt;
* Rebellion era&lt;br /&gt;
* New Jedi Order era&lt;br /&gt;
* Current Brotherhood era&lt;br /&gt;
|affiliation=* The Imperium&lt;br /&gt;
* Sith Order&lt;br /&gt;
* Galactic Empire&lt;br /&gt;
** Imperial Security Bureau&lt;br /&gt;
** Moff Council&lt;br /&gt;
|ship=&#039;&#039;&#039;&#039;&#039;Riccroal&#039;&#039;&#039;&#039;&#039; (Heavily Modified Ancient Sith Fighter)&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|sheet= [[charactersheet:IDNUM|IDNUM]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moff Rylus Vane&#039;&#039;&#039; is an enigmatic [[starwars:Sith|Sith]] whose loyalty lies only to himself. Born during the fall of the [[starwars:Galactic Republic|Galactic Republic]] and having gone through adolescence during the rise of the [[starwars:Galactic Empire|Galactic Empire]], Vane was an anomaly amongst xenophobic Imperials that had otherwise treated his homeworld with harsh disdain. After a short stint with the [[starwars:Imperial Navy|Imperial Navy]] - for which he was nearly denied - he was quickly recruited into the [[starwars:Imperial Security Bureau|Imperial Security Bureau]]. Rylus quickly rose through the ranks of the Bureau, working with killer and brutal efficiency to stop uprisings and security threats against the Empire. Sometime prior to the fall of the Empire for his loyalty and efforts he was externally promoted to the position of Moff and given control over a small sector in the [[starwars:Outer Rim|Outer Rim]], which he took a personal hand in the security of.&lt;br /&gt;
&lt;br /&gt;
When orders came via the Emperor&#039;s Sentinel Droid&#039;s to begin [[starwars:Operation: Cinder|Operation: CINDER]] Vane did not hesitate, consolidating troops into his fleet and burning the loyal worlds under his watch. With the complete fracture of the Imperial Navy underway the Firrerreo took his forces into [[starwars:Wild Space|Wild Space]], eventually coming across a volcanic planet hidden by an unstable nebula orbiting a red hypergiant to which they settled in massive subterranean complexes. Rylus Vane stumbled upon an ancient [[starwars:Sith Tomb|Sith Tomb]] and [[starwars:Dark side nexus|Dark side nexus]] while excavating, leading to his possession by an Ancient Sith Lord Centurion, &#039;&#039;&#039;Lord Svols&#039;&#039;&#039;. Svols consolidated knowledge of the Force and Dark side that had made their way with his Imperial Remnant around Vane, creating a dark Imperial dictatorship dubbed &#039;&#039;&#039;The Imperium&#039;&#039;&#039; with his avatar as its leader.&lt;br /&gt;
&lt;br /&gt;
Rylus&#039; first encounter with the Brotherhood came in the form of Imperium contact with the [[starwars:Mandalorian Covert|Mandalorian Covert]] led by [[Zxyl Bes&#039;uliik]]. After a fierce confrontation in which half of a landing garrison was decimated, the Imperium Sovereign made it his mission to eradicate the Mandalorian threat plaguing him. Fully embracing Svols&#039; teachings, Rylus Vane underwent a transformation from aristocrat to an &#039;&#039;avatar of the Dark side&#039;&#039;, currently seeking to build ties for the Imperium so he can eliminate Bes&#039;uliik. &lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
&lt;br /&gt;
=== Pre-Empire History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
===== Trouble Maker =====&lt;br /&gt;
&lt;br /&gt;
===== Fall of the Republic =====&lt;br /&gt;
&lt;br /&gt;
==== The Galactic Empire ====&lt;br /&gt;
&lt;br /&gt;
===== The Imperial Navy =====&lt;br /&gt;
&lt;br /&gt;
===== Imperial Security Bureau =====&lt;br /&gt;
&lt;br /&gt;
===== Moff of the Outer Rim Territories =====&lt;br /&gt;
&lt;br /&gt;
==== The Imperium ====&lt;br /&gt;
&lt;br /&gt;
===== A New Home =====&lt;br /&gt;
&lt;br /&gt;
===== Power Discovered =====&lt;br /&gt;
[[File:Anubisv2.0.jpg|alt=Lord Svols&#039; Armor|left|thumb|309x309px|Lord Svols&#039; Sith Armor]]&lt;br /&gt;
&lt;br /&gt;
===== The Imperium =====&lt;br /&gt;
&lt;br /&gt;
===== Failed Raid =====&lt;br /&gt;
&lt;br /&gt;
===== The Sith Centurion =====&lt;br /&gt;
&lt;br /&gt;
===== Fall of the Imperium =====&lt;br /&gt;
&lt;br /&gt;
===== The Brotherhood =====&lt;br /&gt;
&lt;br /&gt;
== Personality &amp;amp; Traits ==&lt;br /&gt;
&lt;br /&gt;
=== Powers &amp;amp; Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== Personality ====&lt;br /&gt;
&lt;br /&gt;
==== Physical Prowess ====&lt;br /&gt;
&lt;br /&gt;
==== Knowledge in the Force ====&lt;br /&gt;
&lt;br /&gt;
===== Lightsaber Combat =====&lt;br /&gt;
&lt;br /&gt;
===== Special Abilities =====&lt;br /&gt;
&lt;br /&gt;
===== Sith Magick =====&lt;br /&gt;
&lt;br /&gt;
=== Equipment &amp;amp; Possessions ===&lt;br /&gt;
&lt;br /&gt;
==== Ancient Sith Centurion Armor ====&lt;br /&gt;
&lt;br /&gt;
==== Krataa ====&lt;br /&gt;
&lt;br /&gt;
==== Ancient Sith Lightsaber Gauntlet ====&lt;br /&gt;
&lt;br /&gt;
==== Riccroal ====&lt;br /&gt;
{{Main|Riccroal}}&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Zxyl_Bes%27uliik_Taldrya/Sandbox&amp;diff=199197</id>
		<title>User:Zxyl Bes&#039;uliik Taldrya/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Zxyl_Bes%27uliik_Taldrya/Sandbox&amp;diff=199197"/>
		<updated>2026-01-05T22:44:27Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Working on the background for Vane!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Sith&lt;br /&gt;
|image=&lt;br /&gt;
|firstname= Rylus&lt;br /&gt;
|lastname= Vane&lt;br /&gt;
|homeworld= [[starwars:Firrerre|Firrerre]]&lt;br /&gt;
|birth=35 BBY&lt;br /&gt;
|placeofbirth= &lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=[starwars:Firrerreo{{!}}]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Yellow&lt;br /&gt;
|height=1.82 m / 6&#039;0&amp;quot;&lt;br /&gt;
|weight=82.0 kg / 181 lbs&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Unknown&lt;br /&gt;
|father=Unknown&lt;br /&gt;
|siblings=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=* The Imperium&lt;br /&gt;
* Imperial Remnants&lt;br /&gt;
|enemies=* Zxyl Bes&#039;uliik&lt;br /&gt;
* Mandalorians&lt;br /&gt;
|saber=Black core with a red outer glow&lt;br /&gt;
|form=* &#039;&#039;&#039;Hybrid Form&#039;&#039;&#039;: &#039;&#039;Form Zulu&#039;&#039;&lt;br /&gt;
** &#039;&#039;Shii-Cho&#039;&#039; techniques&lt;br /&gt;
** &#039;&#039;Djem-So&#039;&#039; techniques&lt;br /&gt;
|weapons=* &#039;&#039;&#039;&#039;&#039;Krataa&#039;&#039;&#039;&#039;&#039; (Zweihander Lightsaber)&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Harvest&#039;&#039;&#039;&#039;&#039; (Ancient Sith Lightsaber Gauntlet)&lt;br /&gt;
* Soulscorn Pistol&lt;br /&gt;
|fightingstyle=Variable&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Supreme Sovereign of The Imperium&lt;br /&gt;
|era=* Rise of the Galactic Empire era&lt;br /&gt;
* Rebellion era&lt;br /&gt;
* New Jedi Order era&lt;br /&gt;
* Current Brotherhood era&lt;br /&gt;
|affiliation=* The Imperium&lt;br /&gt;
* Sith Order&lt;br /&gt;
* Galactic Empire&lt;br /&gt;
** Imperial Security Bureau&lt;br /&gt;
** Moff Council&lt;br /&gt;
|ship=&#039;&#039;&#039;&#039;&#039;Riccroal&#039;&#039;&#039;&#039;&#039; (Heavily Modified Ancient Sith Fighter)&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|sheet= [[charactersheet:IDNUM|IDNUM]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moff Rylus Vane&#039;&#039;&#039; is an enigmatic [[starwars:Sith|Sith]] whose loyalty lies only to himself. Born during the fall of the [[starwars:Galactic Republic|Galactic Republic]] and having gone through adolescence during the rise of the [[starwars:Galactic Empire|Galactic Empire]], Vane was an anomaly amongst xenophobic Imperials that had otherwise treated his homeworld with harsh disdain. After a short stint with the [[starwars:Imperial Navy|Imperial Navy]] - for which he was nearly denied - he was quickly recruited into the [[starwars:Imperial Security Bureau|Imperial Security Bureau]]. Rylus quickly rose through the ranks of the Bureau, working with killer and brutal efficiency to stop uprisings and security threats against the Empire. Sometime prior to the fall of the Empire for his loyalty and efforts he was externally promoted to the position of Moff and given control over a small sector in the [[starwars:Outer Rim|Outer Rim]], which he took a personal hand in the security of.&lt;br /&gt;
&lt;br /&gt;
When orders came via the Emperor&#039;s Sentinel Droid&#039;s to begin [[starwars:Operation: Cinder|Operation: CINDER]] Vane did not hesitate, consolidating troops into his fleet and burning the loyal worlds under his watch. With the complete fracture of the Imperial Navy underway the Firrerreo took his forces into [[starwars:Wild Space|Wild Space]], eventually coming across a volcanic planet hidden by an unstable nebula orbiting a red hypergiant to which they settled in massive subterranean complexes. Rylus Vane stumbled upon an ancient [[starwars:Sith Tomb|Sith Tomb]] and [[starwars:Dark side nexus|Dark side nexus]] while excavating, leading to his possession by an Ancient Sith Lord Centurion, &#039;&#039;&#039;Lord Svols&#039;&#039;&#039;. Svols consolidated knowledge of the Force and Dark side that had made their way with his Imperial Remnant around Vane, creating a dark Imperial dictatorship dubbed &#039;&#039;&#039;The Imperium&#039;&#039;&#039; with his avatar as its leader.&lt;br /&gt;
&lt;br /&gt;
Rylus&#039; first encounter with the Brotherhood came in the form of Imperium contact with the [[starwars:Mandalorian Covert|Mandalorian Covert]] led by [[Zxyl Bes&#039;uliik]]. After a fierce confrontation in which half of a landing garrison was decimated, the Imperium Sovereign made it his mission to eradicate the Mandalorian threat plaguing him. Fully embracing Svols&#039; teachings, Rylus Vane underwent a transformation from aristocrat to an &#039;&#039;avatar of the Dark side&#039;&#039;, currently seeking to build ties for the Imperium so he can eliminate Bes&#039;uliik. &lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
&lt;br /&gt;
=== Pre-Empire History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
===== Trouble Maker =====&lt;br /&gt;
&lt;br /&gt;
===== Fall of the Republic =====&lt;br /&gt;
&lt;br /&gt;
==== The Galactic Empire ====&lt;br /&gt;
&lt;br /&gt;
===== The Imperial Navy =====&lt;br /&gt;
&lt;br /&gt;
===== Imperial Security Bureau =====&lt;br /&gt;
&lt;br /&gt;
===== Moff of the Outer Rim Territories =====&lt;br /&gt;
&lt;br /&gt;
==== The Imperium ====&lt;br /&gt;
&lt;br /&gt;
===== A New Home =====&lt;br /&gt;
&lt;br /&gt;
===== Power Discovered =====&lt;br /&gt;
&lt;br /&gt;
===== The Imperium =====&lt;br /&gt;
&lt;br /&gt;
===== Failed Raid =====&lt;br /&gt;
&lt;br /&gt;
===== The Sith Centurion =====&lt;br /&gt;
&lt;br /&gt;
== Personality &amp;amp; Traits ==&lt;br /&gt;
&lt;br /&gt;
=== Powers &amp;amp; Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== Personality ====&lt;br /&gt;
&lt;br /&gt;
==== Physical Prowess ====&lt;br /&gt;
&lt;br /&gt;
==== Knowledge in the Force ====&lt;br /&gt;
&lt;br /&gt;
===== Lightsaber Combat =====&lt;br /&gt;
&lt;br /&gt;
===== Special Abilities =====&lt;br /&gt;
&lt;br /&gt;
===== Sith Magick =====&lt;br /&gt;
&lt;br /&gt;
=== Equipment &amp;amp; Possessions ===&lt;br /&gt;
&lt;br /&gt;
==== Ancient Sith Centurion Armor ====&lt;br /&gt;
&lt;br /&gt;
==== Krataa ====&lt;br /&gt;
&lt;br /&gt;
==== Ancient Sith Lightsaber Gauntlet ====&lt;br /&gt;
&lt;br /&gt;
==== Riccroal ====&lt;br /&gt;
{{Main|Riccroal}}&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Organization&amp;diff=196753</id>
		<title>Template:Organization</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Organization&amp;diff=196753"/>
		<updated>2025-04-11T06:20:38Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: adding a useful Wookieepedia field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot; width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} {{{image}}} }}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;name organization&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;header organization&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;General information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{founder|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Founder(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{founder}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{leader|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Leader(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{leader}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{subgroup|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Sub-Group(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{subgroup}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{headquarters|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Headquarters:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{headquarters}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{location|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Location:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{location}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;header organization&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Historical information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{formed|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Formed from:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{formed}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{founded|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Founding:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{founded}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{reorganized|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Reorganization:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{reorganized}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{fragmented|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Fragmentation:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}} &lt;br /&gt;
{{{fragmented}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{dissolved|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Dissolution:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{dissolved}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{restored|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Restoration:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{restored}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;header organization&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Other information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{members|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Notable members:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{members}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{affiliation|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Affiliation:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{affiliation}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{era|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Era(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{era}}}}}&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;infoboxfooter organization&amp;quot; colspan=&amp;quot;2&amp;quot; | {{Link color|Template:Organization|#8FAFC0|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage instructions==&lt;br /&gt;
Copy and paste the following code into the top of the article, filling the appropriate fields. Omitted or blank fields will not be shown on the article page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=&lt;br /&gt;
|subgroup=&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|location=&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|era=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Anubis_Taldrya&amp;diff=196747</id>
		<title>Anubis Taldrya</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Anubis_Taldrya&amp;diff=196747"/>
		<updated>2025-04-09T07:52:09Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Template testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File:Nihlus_headshot.png|275px]]&lt;br /&gt;
|firstname=Anubis&lt;br /&gt;
|lastname=Taldrya&lt;br /&gt;
|homeworld= [[starwars:Umbara|Umbara]]&lt;br /&gt;
|birth= {{Birthyear and Age|ABY|2}}&lt;br /&gt;
|death=&lt;br /&gt;
|species= [[starwars:Sith Alchemy|Sith Alchemized]] [[Species#Umbaran|Umbaran]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=None&lt;br /&gt;
|eyes=Crimson w/ Orange Flakes&lt;br /&gt;
|height= 1.96 m / 6&#039;5&amp;quot;&lt;br /&gt;
|weight= 88.2 kg / 194 lbs&lt;br /&gt;
|cyber= * Upper Left Torso&lt;br /&gt;
* Left Arm&lt;br /&gt;
* Lower Jaw&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies= &lt;br /&gt;
|saber= * Acid Yellow&lt;br /&gt;
* Purple&lt;br /&gt;
|form= * [[Juyo]]&lt;br /&gt;
|weapons= &lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=&lt;br /&gt;
* Zuguruk&lt;br /&gt;
* Sith Alchemist&lt;br /&gt;
|position= [[Regent|Regent of the Brotherhood]]&lt;br /&gt;
|era=* [[Imperial era]]&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]] &lt;br /&gt;
|affiliation= * [[Inquisitorius]]&lt;br /&gt;
* [[Arx Capital Exchange]]&lt;br /&gt;
* [[Dark Council]]&lt;br /&gt;
|ship= [[item:78398|Zuguruk]]&lt;br /&gt;
|masters= [[Vodo Biask Taldrya]] †&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier=[[dossier:9056|#9056]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Anubis Taldrya]], otherwise known by his Inquisitorius codename &#039;&#039;&#039;Nihlus&#039;&#039;&#039; and formerly as &#039;&#039;&#039;Anubis Annedu&#039;&#039;&#039;, is a Force Disciple currently serving as [[Regent|Regent of the Brotherhood]] on the [[Dark Council]]. Born on the shadow world of Umbara to an [[starwars:Imperial|Imperial]] science officer, thirst for technological knowledge consumed most his life until he was inducted into the [[Dark Brotherhood|Brotherhood of Dark Jedi]], where he became obsessed with [[starwars:Sith|Sith]] technology and [[starwars:Sith Alchemy|Sith Alchemy]] rites and processes. &lt;br /&gt;
&lt;br /&gt;
Anubis has been a member of the [[Dark Brotherhood|Brotherhood]] for over a decade, serving [[Taldryan]] throughout the years in every leadership role from [[Battle Team Leader]] of [[Hex|Battle Team Hex]] to [[Quaestor]] of his long-time home [[Ektrosis|House Ektrosis]]. He was named a [[Son of Taldryan]] in [[36 ABY]] alongside the Mandalorian Proconsul [[Zxyl Venzos]]. In [[38 ABY]], the alchemist departed Taldryan to focus on his duties as the first-named [[Praetor]] to the Regent before being tapped to succeed [[Thane Skotos]] on the Dark Council by [[Evant Taelyan]] shortly thereafter.&lt;br /&gt;
&lt;br /&gt;
== Expanded Dossier ==&lt;br /&gt;
=== Force Disciple ===&lt;br /&gt;
&lt;br /&gt;
Anubis is aligned with neither the [[starwars:light side|light side]] or [[starwars:dark side|dark side]] of the [[starwars:Force|Force]]. preferring to walk the thin line between the two. Some believe that the Force is a guiding principle or supreme power that controls their destiny, but Anubis is not one of those people; he firmly believes that he alone controls his destiny, and chooses to walk his own path as a result. He seeks to use the Force as a means to an end, bending technology to his will and seeking full control over it through the use of [[starwars:Mechu-Deru|Mechu-Deru]]. His emotions are kept in check from others, almost never shown externally. &lt;br /&gt;
&lt;br /&gt;
This Umbaran is a bit of an enigma and has several light-aligned tendencies. Anubis will not kill or maim excessively or without reason, seeing no need to needlessly kill or the innocent or expend energy where not required. Although he has chosen to focus on the Brotherhood at large as Regent, the Force Disciple is still partially and inherently protective of his long-time home, Taldryan, having spent many years working to earn the clan title. In the opposite vein, he also has dark-aligned tendencies that shine through. There are no internal qualms about ending the life of someone who stands in his way or may have crossed him. Those that fail him are also doomed to perish should they come before him. Emotions such as passion and hatred are used to fuel Anubis&#039; abilities, and are consistently boiling beneath the surface. He is manipulative, and will use others to further his own goals and wishes.&lt;br /&gt;
&lt;br /&gt;
=== Alchemical Alterations ===&lt;br /&gt;
&lt;br /&gt;
Anubis has been enhanced and altered with Sith Alchemy. &lt;br /&gt;
=== Sith Technology &amp;amp; Sith Alchemy Obsession ===&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
=== Erinyes ===&lt;br /&gt;
{{main|Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama}}&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Erinyes-headshot.jpg&lt;br /&gt;
|name=Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama&lt;br /&gt;
|alignment= Dark (Sith)&lt;br /&gt;
|affiliation= * [[The Council]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|occupation= [[Emissary]]&lt;br /&gt;
|special= Drinking&lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/13354&lt;br /&gt;
|order=Sith|relationship=Long-time Ally}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Zxyl Taldrya ===&lt;br /&gt;
{{main|Zxyl Taldrya}}&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Zxyl_Infobox.png&lt;br /&gt;
|name=Zxyl Taldrya&lt;br /&gt;
|alignment= Dark (Mercenary)&lt;br /&gt;
|affiliation= * Taldryan&lt;br /&gt;
* Mandalorians&lt;br /&gt;
|occupation= Mandalorian General&lt;br /&gt;
|special= * Lightsaber Combat&lt;br /&gt;
* Crafting&lt;br /&gt;
* Leadership&lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/13543&lt;br /&gt;
|relationship=Ally|order=Mercenary}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zxyl Taldrya&lt;br /&gt;
&lt;br /&gt;
=== Izrina Kotjra ===&lt;br /&gt;
{{main|Izrina Kotjra}}&lt;br /&gt;
&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=izrina_headshot.png&lt;br /&gt;
|name=Izrina Kotjra&lt;br /&gt;
|alignment=Dark (Force Disciple)&lt;br /&gt;
|affiliation= * [[Zxyl Bes&#039;uliik]]&lt;br /&gt;
* Nightsisters of Dathomir&lt;br /&gt;
|occupation= Dathomirian Night Mother&lt;br /&gt;
|special= * Peridean Shadow Magick&lt;br /&gt;
* Sith Alchemy&lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/13792&lt;br /&gt;
|relationship=Apprentice|order=Force Disciple}}&lt;br /&gt;
Izrina Kotjra is Anubis&#039; first true apprentice. When she discovered her half-brother Zxyl Venzos inside Brotherhood space via the use of her [[starwars:Nightsister Magick|Nightsister Magick]] and a tracking talisman, she came within reach of the then-Praetor to the Regent. Courted by the promise of additional power and training in other uses of the Force, Kotjra fell into Anubis&#039; grasp and has never escaped. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Howlader ===&lt;br /&gt;
{{main|Howlader}}&lt;br /&gt;
&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Gamblingman_Howie.jpg&lt;br /&gt;
|name=Howlader Taldrya&lt;br /&gt;
|alignment=Dark (Sith)&lt;br /&gt;
|affiliation= * [[The Council]]&lt;br /&gt;
* [[Zxyl Bes&#039;uliik]]&lt;br /&gt;
|occupation= * Bear&lt;br /&gt;
* [[Master at Arms|Oppressor of Medals]]&lt;br /&gt;
|special= * Oppressing &lt;br /&gt;
* Yelling&lt;br /&gt;
* Gambling&lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/7151&lt;br /&gt;
|order=Sith|relationship=Ally}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Pre-Brotherhood History ===&lt;br /&gt;
==== Stuff ====&lt;br /&gt;
==== Stuff 2 ====&lt;br /&gt;
=== Brotherhood History ===&lt;br /&gt;
==== Stuff ====&lt;br /&gt;
==== Stuff 2 ====&lt;br /&gt;
[[File:Anubisv2.0.jpg|275px|right|thumb|Anubis upon recovering the first iteration of his trademark Sith Armor from Korriban]] &lt;br /&gt;
&lt;br /&gt;
== Abilities &amp;amp; Traits ==&lt;br /&gt;
&lt;br /&gt;
=== Permanent Injuries ===&lt;br /&gt;
Blurb about his chest, arm, and jaw injuries with short blurbs about their cybernetic replacements.&lt;br /&gt;
&lt;br /&gt;
=== Knowledge ===&lt;br /&gt;
Blurb about his Lore skills and language skills&lt;br /&gt;
&lt;br /&gt;
=== Combat Training ===&lt;br /&gt;
Blurb about Anubis&#039; fightin&#039; skills.&lt;br /&gt;
&lt;br /&gt;
== Prized Possessions ==&lt;br /&gt;
=== Armor of Sephtis ===&lt;br /&gt;
=== Lightsabers ===&lt;br /&gt;
=== Sith War Droid ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Alternative character is [[Zxyl Venzos]].&lt;br /&gt;
* Anubis was heavily inspired by [[starwars:Darth Vader|Darth Vader]], who his creator considers to be the greatest of all time Star Wars character.&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:CharSmall&amp;diff=196746</id>
		<title>Template:CharSmall</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:CharSmall&amp;diff=196746"/>
		<updated>2025-04-09T07:38:40Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| cell-padding=&amp;quot;0&amp;quot; cell-spacing=&amp;quot;1&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;infoboxtemp&amp;quot; style=&amp;quot;margin-left: 0px;margin-right: 6px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;name {{lc:{{{order}}}}}&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:.3em;border-top-left-radius:10px;border-top-right-radius:10px;font-weight:bold;font-variant:small-caps;font-size:120%;text-align:center;&amp;quot;| {{{name}}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 1px solid black;padding: 2px; vertical-align: center; cell-padding:3px;&amp;quot; | [[File:{{{headshot}}}|150px]]&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{relationship|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Relationship:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{relationship}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{affiliation|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Affiliation:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{affiliation}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{occupation|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Position:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{occupation}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{special|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Special Skills:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{special}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{alignment|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Alignment:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{alignment}}}}}&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;infoboxfooter {{lc:{{{order}}}}}&amp;quot; colspan=&amp;quot;3&amp;quot; | [{{{character sheet}}}| Character Sheet]&lt;br /&gt;
|-&lt;br /&gt;
{{#switch:{{{order|}}}&lt;br /&gt;
  |Sith&lt;br /&gt;
  |sith    = &amp;amp;#032;&lt;br /&gt;
  |Jedi&lt;br /&gt;
  |jedi      = &amp;amp;#032;&lt;br /&gt;
  |Loyalist&lt;br /&gt;
  |loyalist      = &amp;amp;#032;&lt;br /&gt;
  |Mercenary&lt;br /&gt;
  |mercenary      = &amp;amp;#032;&lt;br /&gt;
  |npc&lt;br /&gt;
  |NPC     = &amp;amp;#032;&lt;br /&gt;
  |&amp;amp;#032; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=&lt;br /&gt;
|name=&lt;br /&gt;
|order=&lt;br /&gt;
|alignment=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|occupation=&lt;br /&gt;
|special=&lt;br /&gt;
|relationship=&lt;br /&gt;
|era=&lt;br /&gt;
|character sheet=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Gamblingman_Howie.jpg&lt;br /&gt;
|name=Howlader Taldrya&lt;br /&gt;
|order=Sith&lt;br /&gt;
|relationship= Ally&lt;br /&gt;
|affiliation= [[Dark Council]], [[Anubis Taldrya|Noobi]]&lt;br /&gt;
|occupation= [[Master at Arms|Oppressor of Medals]]&lt;br /&gt;
|special= Gambling, Oppressing Medals &amp;amp; Dreams&lt;br /&gt;
|alignment=Dark (Sith)&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/7151&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:CharSmall&amp;diff=196745</id>
		<title>Template:CharSmall</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:CharSmall&amp;diff=196745"/>
		<updated>2025-04-09T07:20:21Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Proper Infobox-style update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;infoboxtemp&amp;quot; style=&amp;quot;background-color:rgba(35,35,35,.5);margin:0;auto-width:35%;margin-left: 0px;margin-right: 6px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; class=&amp;quot;header {{lc:{{{order}}}}}&amp;quot; style=&amp;quot;padding:.3em;; color: #000;border-top-left-radius:10px;border-top-right-radius:10px;font-weight:bold;font-variant:small-caps;font-size:120%;text-align:center;color:white;&amp;quot;| {{{name}}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 1px solid black;padding: 2px; vertical-align: center;&amp;quot; cell-padding:3px&amp;quot; | [[File:{{{headshot}}}|150px]]&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{relationship|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Relationship:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{relationship}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{affiliation|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Affiliation:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{affiliation}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{occupation|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Position:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{occupation}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{special|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Special Skills:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{special}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{alignment|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#222222;}}} {{!}} Alignment:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; style=&amp;quot;text-align:left;&amp;quot; bgcolor={{{bgcolor_value|#2B2B2B;}}} {{!}}&lt;br /&gt;
{{{alignment}}}}}&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;infoboxfooter {{lc:{{{order}}}}}&amp;quot; colspan=&amp;quot;3&amp;quot; | [{{{character sheet}}}| Character Sheet]&lt;br /&gt;
|-&lt;br /&gt;
{{#switch:{{{order|}}}&lt;br /&gt;
  |Sith&lt;br /&gt;
  |sith    = &amp;amp;#032;&lt;br /&gt;
  |Jedi&lt;br /&gt;
  |jedi      = &amp;amp;#032;&lt;br /&gt;
  |Loyalist&lt;br /&gt;
  |loyalist      = &amp;amp;#032;&lt;br /&gt;
  |Mercenary&lt;br /&gt;
  |mercenary      = &amp;amp;#032;&lt;br /&gt;
  |npc&lt;br /&gt;
  |NPC     = &amp;amp;#032;&lt;br /&gt;
  |&amp;amp;#032; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=&lt;br /&gt;
|name=&lt;br /&gt;
|order=&lt;br /&gt;
|alignment=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|occupation=&lt;br /&gt;
|special=&lt;br /&gt;
|relationship=&lt;br /&gt;
|era=&lt;br /&gt;
|character sheet=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Gamblingman_Howie.jpg&lt;br /&gt;
|name=Howlader Taldrya&lt;br /&gt;
|order=Sith&lt;br /&gt;
|relationship= Ally&lt;br /&gt;
|affiliation= [[Dark Council]], [[Anubis Taldrya|Noobi]]&lt;br /&gt;
|occupation= [[Master at Arms|Oppressor of Medals]]&lt;br /&gt;
|special= Gambling, Oppressing Medals &amp;amp; Dreams&lt;br /&gt;
|alignment=Dark (Sith)&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/7151&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196744</id>
		<title>Template:Lightsaber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196744"/>
		<updated>2025-04-09T05:14:43Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: adding functionality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border:1px solid #CCC&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}}  class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} {{{image}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name&amp;quot; style=&amp;quot;background:#090909&amp;quot;| &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}{{{model|}}}{{{design|}}}{{{type|}}}{{{created|}}}{{{destroyed|}}}{{{discovered|}}}{{{cost|}}}{{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;header&amp;quot; style=&amp;quot;background:#090909&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;Production Information&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{manufacturer}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{model|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Model:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{model}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{design|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Design:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{design}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{created|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Created:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{created}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{destroyed|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Destroyed:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{destroyed}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{discovered|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Discovered:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{discovered}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{cost|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Cost:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{cost}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Possession Item:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{item}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt shape|}}}{{{hilt length|}}}{{{material|}}}{{{crystal|}}}{{{blade type|}}}{{{blade color|}}}{{{blade length|}}}{{{mods|}}}{{{capacity|}}}{{{range|}}}{{{inscriptions|}}}{{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;header&amp;quot; style=&amp;quot;background:#090909&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt shape|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Shape:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt shape}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{material|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Material(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{material}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{crystal|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Crystal:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{crystal}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade color|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Color:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade color}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{mods|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Modification(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{mods}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}{{{heritage|}}}{{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;header&amp;quot; style=&amp;quot;background:#090909&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{purpose}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter&amp;quot; style=&amp;quot;background:#090909&amp;quot; | {{Link color|Template:Lightsaber|#555555|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
== How To Use ==&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| design=&lt;br /&gt;
| type=&lt;br /&gt;
| created=&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| hilt shape=&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material=&lt;br /&gt;
| crystal= &lt;br /&gt;
| blade type=&lt;br /&gt;
| blade color=&lt;br /&gt;
| blade length=&lt;br /&gt;
| mods=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings=&lt;br /&gt;
| purpose=&lt;br /&gt;
| heritage=&lt;br /&gt;
| owners=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example Template ==&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:9056-lightsaber-1.png]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Peridea]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Custom Phrik-alloy (Phrik, Ichor-treated Nightsister Metal)&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Trophy&lt;br /&gt;
* Symbol of Dathomirian Ancestry&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196719</id>
		<title>Template:Lightsaber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196719"/>
		<updated>2025-04-08T02:10:06Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border:1px solid #CCC&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}}  class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} {{{image}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name&amp;quot; style=&amp;quot;background:#090909&amp;quot;| &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot;| &#039;&#039;&#039;Production information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{manufacturer}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{model|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Model:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{model}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{design|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Design:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{design}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{created|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Created:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{created}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{destroyed|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Destroyed:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{destroyed}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{discovered|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Discovered:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{discovered}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{cost|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Cost:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{cost}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Possession Item:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{item}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt shape|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Shape:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt shape}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{material|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Material(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{material}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{crystal|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Crystal:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{crystal}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade color|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Color:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade color}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{mods|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Modification(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{mods}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{purpose}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter&amp;quot; style=&amp;quot;background:#090909&amp;quot; | {{Link color|Template:Lightsaber|#555555|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
== How To Use ==&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| design=&lt;br /&gt;
| type=&lt;br /&gt;
| created=&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| hilt shape=&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material=&lt;br /&gt;
| crystal= &lt;br /&gt;
| blade type=&lt;br /&gt;
| blade color=&lt;br /&gt;
| blade length=&lt;br /&gt;
| mods=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings=&lt;br /&gt;
| purpose=&lt;br /&gt;
| heritage=&lt;br /&gt;
| owners=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example Template ==&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:9056-lightsaber-1.png]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Peridea]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Custom Phrik-alloy (Phrik, Ichor-treated Nightsister Metal)&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Trophy&lt;br /&gt;
* Symbol of Dathomirian Ancestry&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196708</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196708"/>
		<updated>2025-04-08T01:43:48Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Zxyl Bes&#039;uliik}}&lt;br /&gt;
{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Traditional Mandalorian Equipment ===&lt;br /&gt;
&lt;br /&gt;
==== Ancient Mandalorian Beskar&#039;gam ====&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor. An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
&lt;br /&gt;
==== Custom WESTAR-35 Blaster Pistol ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Gravity Hammer ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Spear ====&lt;br /&gt;
&lt;br /&gt;
==== Mandalorian-style Rifle ====&lt;br /&gt;
&lt;br /&gt;
=== Light Weaponry ===&lt;br /&gt;
&lt;br /&gt;
==== Peridea (Ancient Dual Phase Dathomirian Lightsaber) ====&lt;br /&gt;
 This section to eventually move to a standalone article after a Lightsaber infobox template for a new page and LightsaberSmall template to replace this section have been created.&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:9056-lightsaber-1.png]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Elder Lightsaber (Crafted)]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Phrik-alloy&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Dathomirian Relic&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Night Mother&lt;br /&gt;
* Unknown Nightsisters&lt;br /&gt;
* High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===== Design =====&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; is an ancient Dathomirian lightsaber forged eons ago by one of the first Night Mothers to make the great journey from the Zabrak&#039;s inter-galactic ancestral homeworld of Peridea to the planet Dathomir in the Known Galaxy and is named in honor of that ancestral homeworld. It was constructed by the unknown Night Mother partially as a test of her abilities to mix her traditional Magick with the mainstream lightsaber, and could have been considered technologically advanced at that time.&lt;br /&gt;
&lt;br /&gt;
The hilt design is completely custom made and considered one-of-a-kind, with the casing constructed using a mix of Phrik and traditional Nightsister alloys to create an ichor-imbued Phrik-alloy casing. The weapon bears a weathered look, with dark grey plating and angular lines - including the dagger like emitter shroud. About thirty percent of the hilt is curved for the user&#039;s hand, with a multi-activation switch assembly that activates the lightsaber on the inside edge of the concave. Affixed to the weapon is a traditional crimson fabric of Dathomiri Spider-silk woven by the Nightsisters wrapped around around the bottom seventy percent of the hilt, hanging off loosely at the bottom.&lt;br /&gt;
&lt;br /&gt;
===== Unique Characteristics =====&lt;br /&gt;
This weapon is by design a dual-phase lightsaber weapon via a dual-phase emitter matrix, capable of producing a lightsaber blade or firing bolts of lightsaber energy at reduced power compared to the strength of the blade.&lt;br /&gt;
&lt;br /&gt;
When activated in its primary mode using the main portion of the multi-activation switch the ancient Peridean runes along the upper most portion of the emitter shroud - which is angular in design instead of round like a traditional lightsaber - begin to glow an ichor-green, with the emitter producing a sword blade shape similar to the [https://starwars.fandom.com/wiki/Darksaber &#039;&#039;Darksaber&#039;&#039;]. The outer edges as well as the bottom half of the blade&#039;s core are a sickly ichor-green and put off a green smoke, with the ichor-green in the core fading to an onyx black further away from the emitter matrix. &lt;br /&gt;
&lt;br /&gt;
When a lightsaber bolt is fired in its secondary mode using the second portion of the multi-activation switch the ancient Peridean runes pulse an ichor green whenever the Tainted Nightsister Crystal is harnessed, with a bolt of ichor-green colored and weakend lightsaber energy then launching from the emitter.&lt;br /&gt;
&lt;br /&gt;
===== History =====&lt;br /&gt;
&lt;br /&gt;
====== Prior to Ownership Under Zxyl Bes&#039;uliik ======&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; was constructed on the planet Dathomir thousands of years ago by an Unknown Night Mother after her journey from the lightsaber&#039;s namesake to Dathomir and the emergence of stable light-weapon technologies, believing that although their Shadow Magick was unique and strong that they needed to be prepared for any threat against their coven. She forged it using a diamond-shaped kyber crystal corrupted by her Magick as its heart and a unique combination of Phrik and ichor-imbued traditional Nightsister metal to form a Phrik-alloy casing as its outer shell.&lt;br /&gt;
&lt;br /&gt;
Although the weapon was decried as heretical by her fellow sisters, the Night Mother retained ownership for nearly a century before her demise of old age, at which point the weapon passed to her daughter. This ownership cycle continued with the weapon remaining relatively unused and kept as a family artifact. During the High Republic its owner, a Nightsister in the upper echelons of their coven, passed the weapon to her mate after he won her hand in a performance of the arena. A slave captured from a rival Dathomiri clan, she broke traditional Nightsister coven norms by engaging in a full marriage with the Zabrak male. Her mate fully devoted himself to the ways of the Nightbrothers, using Peridea in countless skirmishes to dominate his opponents and realise the potential of the dual-phase lightsaber. He used it to eventually take leadership of the Nightbrothers, whom he and his Nightsister wife kept subordinate to the Nightsister witches. &lt;br /&gt;
&lt;br /&gt;
Prior to their deaths the lightsaber - ancient by this time - was locked away in a hidden redoubt in the Dathomir wastelands The redoubt was found by Zxyl Bes&#039;uliik centuries later during 41 ABY after one of his expeditions to his home planet and taken by him to serve as a mark of and to honor his Dathomiri heritage. &lt;br /&gt;
&lt;br /&gt;
====== Under Ownership of Zxyl Bes&#039;uliik ======&lt;br /&gt;
A section here about its history with Zxyl. Fill in some of this after RP with Appius is done.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Rang&#039;kad&#039;&#039; &#039;&#039;&#039;(Dual-Phase Hidden Lightsaber Vambrace)&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Duraanir (Triple-Phase Lightsaber)&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{DEFAULTSORT:Zxyl Bes&#039;uliik}}&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196706</id>
		<title>Template:Lightsaber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196706"/>
		<updated>2025-04-08T01:36:23Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;padding:.5rem&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name&amp;quot; style=&amp;quot;background:#090909&amp;quot;| &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot;| &#039;&#039;&#039;Production information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Created:&lt;br /&gt;
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{{{created}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{destroyed|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Destroyed:&lt;br /&gt;
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| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Shape:&lt;br /&gt;
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{{{hilt shape}}}}}&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Length:&lt;br /&gt;
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{{{hilt length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Material(s):&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Crystal:&lt;br /&gt;
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{{{crystal}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Color:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade color}}}}}&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{mods|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Modification(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{mods}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
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|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter&amp;quot; style=&amp;quot;background:#090909&amp;quot; | {{Link color|Template:Lightsaber|#555555|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
== How To Use ==&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| design=&lt;br /&gt;
| type=&lt;br /&gt;
| created=&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| hilt shape=&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material=&lt;br /&gt;
| crystal= &lt;br /&gt;
| blade type=&lt;br /&gt;
| blade color=&lt;br /&gt;
| blade length=&lt;br /&gt;
| mods=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings=&lt;br /&gt;
| purpose=&lt;br /&gt;
| heritage=&lt;br /&gt;
| owners=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example Template ==&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:9056-lightsaber-1.png]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Peridea]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Custom Phrik-alloy (Phrik, Ichor-treated Nightsister Metal)&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Trophy&lt;br /&gt;
* Symbol of Dathomirian Ancestry&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:9056-lightsaber-1.png&amp;diff=196705</id>
		<title>File:9056-lightsaber-1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:9056-lightsaber-1.png&amp;diff=196705"/>
		<updated>2025-04-08T01:32:43Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Category:Images-Lightsabers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images-Lightsabers]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196704</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196704"/>
		<updated>2025-04-08T00:45:35Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Changing Peridea to new LS template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Zxyl Bes&#039;uliik}}&lt;br /&gt;
{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Traditional Mandalorian Equipment ===&lt;br /&gt;
&lt;br /&gt;
==== Ancient Mandalorian Beskar&#039;gam ====&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor. An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
&lt;br /&gt;
==== Custom WESTAR-35 Blaster Pistol ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Gravity Hammer ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Spear ====&lt;br /&gt;
&lt;br /&gt;
==== Mandalorian-style Rifle ====&lt;br /&gt;
&lt;br /&gt;
=== Light Weaponry ===&lt;br /&gt;
&lt;br /&gt;
==== Peridea (Ancient Dual Phase Dathomirian Lightsaber) ====&lt;br /&gt;
 This section to eventually move to a standalone article after a Lightsaber infobox template for a new page and LightsaberSmall template to replace this section have been created.&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:Perideawiki.png|250px]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Peridea]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Custom Phrik-alloy&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Dathomiri Artifact&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===== Design =====&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; is an ancient Dathomirian lightsaber forged eons ago by one of the first Night Mothers to make the great journey from the Zabrak&#039;s inter-galactic ancestral homeworld of Peridea to the planet Dathomir in the Known Galaxy and is named in honor of that ancestral homeworld. It was constructed by the unknown Night Mother partially as a test of her abilities to mix her traditional Magick with the mainstream lightsaber, and could have been considered technologically advanced at that time.&lt;br /&gt;
&lt;br /&gt;
The hilt design is completely custom made and considered one-of-a-kind, with the casing constructed using a mix of Phrik and traditional Nightsister alloys to create an ichor-imbued Phrik-alloy casing. The weapon bears a weathered look, with dark grey plating and angular lines - including the dagger like emitter shroud. About thirty percent of the hilt is curved for the user&#039;s hand, with a multi-activation switch assembly that activates the lightsaber on the inside edge of the concave. Affixed to the weapon is a traditional crimson fabric of Dathomiri Spider-silk woven by the Nightsisters wrapped around around the bottom seventy percent of the hilt, hanging off loosely at the bottom.&lt;br /&gt;
&lt;br /&gt;
===== Unique Characteristics =====&lt;br /&gt;
This weapon is by design a dual-phase lightsaber weapon via a dual-phase emitter matrix, capable of producing a lightsaber blade or firing bolts of lightsaber energy at reduced power compared to the strength of the blade.&lt;br /&gt;
&lt;br /&gt;
When activated in its primary mode using the main portion of the multi-activation switch the ancient Peridean runes along the upper most portion of the emitter shroud - which is angular in design instead of round like a traditional lightsaber - begin to glow an ichor-green, with the emitter producing a sword blade shape similar to the [https://starwars.fandom.com/wiki/Darksaber &#039;&#039;Darksaber&#039;&#039;]. The outer edges as well as the bottom half of the blade&#039;s core are a sickly ichor-green and put off a green smoke, with the ichor-green in the core fading to an onyx black further away from the emitter matrix. &lt;br /&gt;
&lt;br /&gt;
When a lightsaber bolt is fired in its secondary mode using the second portion of the multi-activation switch the ancient Peridean runes pulse an ichor green whenever the Tainted Nightsister Crystal is harnessed, with a bolt of ichor-green colored and weakend lightsaber energy then launching from the emitter.&lt;br /&gt;
&lt;br /&gt;
===== History =====&lt;br /&gt;
&lt;br /&gt;
====== Prior to Ownership Under Zxyl Bes&#039;uliik ======&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; was constructed on the planet Dathomir thousands of years ago by an Unknown Night Mother after her journey from the lightsaber&#039;s namesake to Dathomir and the emergence of stable light-weapon technologies, believing that although their Shadow Magick was unique and strong that they needed to be prepared for any threat against their coven. She forged it using a diamond-shaped kyber crystal corrupted by her Magick as its heart and a unique combination of Phrik and ichor-imbued traditional Nightsister metal to form a Phrik-alloy casing as its outer shell.&lt;br /&gt;
&lt;br /&gt;
Although the weapon was decried as heretical by her fellow sisters, the Night Mother retained ownership for nearly a century before her demise of old age, at which point the weapon passed to her daughter. This ownership cycle continued with the weapon remaining relatively unused and kept as a family artifact. During the High Republic its owner, a Nightsister in the upper echelons of their coven, passed the weapon to her mate after he won her hand in a performance of the arena. A slave captured from a rival Dathomiri clan, she broke traditional Nightsister coven norms by engaging in a full marriage with the Zabrak male. Her mate fully devoted himself to the ways of the Nightbrothers, using Peridea in countless skirmishes to dominate his opponents and realise the potential of the dual-phase lightsaber. He used it to eventually take leadership of the Nightbrothers, whom he and his Nightsister wife kept subordinate to the Nightsister witches. &lt;br /&gt;
&lt;br /&gt;
Prior to their deaths the lightsaber - ancient by this time - was locked away in a hidden redoubt in the Dathomir wastelands to prevent it from falling into the hands of an unworthy wielder. The redoubt was found by Zxyl Bes&#039;uliik centuries later during 41 ABY after one of his expeditions to his home planet and taken by him to serve as a mark of and to honor his Dathomiri heritage. &lt;br /&gt;
&lt;br /&gt;
====== Under Ownership of Zxyl Bes&#039;uliik ======&lt;br /&gt;
A section here about its history with Zxyl. Fill in some of this after RP with Appius is done.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Rang&#039;kad&#039;&#039; &#039;&#039;&#039;(Dual-Phase Hidden Lightsaber Vambrace)&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Duraanir (Triple-Phase Lightsaber)&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{DEFAULTSORT:Zxyl Bes&#039;uliik}}&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196703</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196703"/>
		<updated>2025-04-08T00:42:48Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Changing Peridea to new LS template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Zxyl Bes&#039;uliik}}&lt;br /&gt;
{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Traditional Mandalorian Equipment ===&lt;br /&gt;
&lt;br /&gt;
==== Ancient Mandalorian Beskar&#039;gam ====&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor. An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
&lt;br /&gt;
==== Custom WESTAR-35 Blaster Pistol ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Gravity Hammer ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Spear ====&lt;br /&gt;
&lt;br /&gt;
==== Mandalorian-style Rifle ====&lt;br /&gt;
&lt;br /&gt;
=== Light Weaponry ===&lt;br /&gt;
&lt;br /&gt;
==== Peridea (Ancient Dual Phase Dathomirian Lightsaber) ====&lt;br /&gt;
 This section to eventually move to a standalone article after a Lightsaber infobox template for a new page and LightsaberSmall template to replace this section have been created.&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:Perideawiki.png|200px]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Peridea]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Custom Phrik-alloy (Phrik, Ichor-treated Nightsister Metal)&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Trophy&lt;br /&gt;
* Symbol of Dathomirian Ancestry&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===== Design =====&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; is an ancient Dathomirian lightsaber forged eons ago by one of the first Night Mothers to make the great journey from the Zabrak&#039;s inter-galactic ancestral homeworld of Peridea to the planet Dathomir in the Known Galaxy and is named in honor of that ancestral homeworld. It was constructed by the unknown Night Mother partially as a test of her abilities to mix her traditional Magick with the mainstream lightsaber, and could have been considered technologically advanced at that time.&lt;br /&gt;
&lt;br /&gt;
The hilt design is completely custom made and considered one-of-a-kind, with the casing constructed using a mix of Phrik and traditional Nightsister alloys to create an ichor-imbued Phrik-alloy casing. The weapon bears a weathered look, with dark grey plating and angular lines - including the dagger like emitter shroud. About thirty percent of the hilt is curved for the user&#039;s hand, with a multi-activation switch assembly that activates the lightsaber on the inside edge of the concave. Affixed to the weapon is a traditional crimson fabric of Dathomiri Spider-silk woven by the Nightsisters wrapped around around the bottom seventy percent of the hilt, hanging off loosely at the bottom.&lt;br /&gt;
&lt;br /&gt;
===== Unique Characteristics =====&lt;br /&gt;
This weapon is by design a dual-phase lightsaber weapon via a dual-phase emitter matrix, capable of producing a lightsaber blade or firing bolts of lightsaber energy at reduced power compared to the strength of the blade.&lt;br /&gt;
&lt;br /&gt;
When activated in its primary mode using the main portion of the multi-activation switch the ancient Peridean runes along the upper most portion of the emitter shroud - which is angular in design instead of round like a traditional lightsaber - begin to glow an ichor-green, with the emitter producing a sword blade shape similar to the [https://starwars.fandom.com/wiki/Darksaber &#039;&#039;Darksaber&#039;&#039;]. The outer edges as well as the bottom half of the blade&#039;s core are a sickly ichor-green and put off a green smoke, with the ichor-green in the core fading to an onyx black further away from the emitter matrix. &lt;br /&gt;
&lt;br /&gt;
When a lightsaber bolt is fired in its secondary mode using the second portion of the multi-activation switch the ancient Peridean runes pulse an ichor green whenever the Tainted Nightsister Crystal is harnessed, with a bolt of ichor-green colored and weakend lightsaber energy then launching from the emitter.&lt;br /&gt;
&lt;br /&gt;
===== History =====&lt;br /&gt;
&lt;br /&gt;
====== Prior to Ownership Under Zxyl Bes&#039;uliik ======&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; was constructed on the planet Dathomir thousands of years ago by an Unknown Night Mother after her journey from the lightsaber&#039;s namesake to Dathomir and the emergence of stable light-weapon technologies, believing that although their Shadow Magick was unique and strong that they needed to be prepared for any threat against their coven. She forged it using a diamond-shaped kyber crystal corrupted by her Magick as its heart and a unique combination of Phrik and ichor-imbued traditional Nightsister metal to form a Phrik-alloy casing as its outer shell.&lt;br /&gt;
&lt;br /&gt;
Although the weapon was decried as heretical by her fellow sisters, the Night Mother retained ownership for nearly a century before her demise of old age, at which point the weapon passed to her daughter. This ownership cycle continued with the weapon remaining relatively unused and kept as a family artifact. During the High Republic its owner, a Nightsister in the upper echelons of their coven, passed the weapon to her mate after he won her hand in a performance of the arena. A slave captured from a rival Dathomiri clan, she broke traditional Nightsister coven norms by engaging in a full marriage with the Zabrak male. Her mate fully devoted himself to the ways of the Nightbrothers, using Peridea in countless skirmishes to dominate his opponents and realise the potential of the dual-phase lightsaber. He used it to eventually take leadership of the Nightbrothers, whom he and his Nightsister wife kept subordinate to the Nightsister witches. &lt;br /&gt;
&lt;br /&gt;
Prior to their deaths the lightsaber - ancient by this time - was locked away in a hidden redoubt in the Dathomir wastelands to prevent it from falling into the hands of an unworthy wielder. The redoubt was found by Zxyl Bes&#039;uliik centuries later during 41 ABY after one of his expeditions to his home planet and taken by him to serve as a mark of and to honor his Dathomiri heritage. &lt;br /&gt;
&lt;br /&gt;
====== Under Ownership of Zxyl Bes&#039;uliik ======&lt;br /&gt;
A section here about its history with Zxyl. Fill in some of this after RP with Appius is done.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Rang&#039;kad&#039;&#039; &#039;&#039;&#039;(Dual-Phase Hidden Lightsaber Vambrace)&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Duraanir (Triple-Phase Lightsaber)&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{DEFAULTSORT:Zxyl Bes&#039;uliik}}&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196702</id>
		<title>Template:Lightsaber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196702"/>
		<updated>2025-04-08T00:41:37Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;padding:.5rem&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}}  class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} {{{image}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name&amp;quot; style=&amp;quot;background:#090909&amp;quot;| &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot;| &#039;&#039;&#039;Production information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Model:&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Design:&lt;br /&gt;
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{{{design}}}}}&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Created:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{created}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{destroyed|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Destroyed:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{destroyed}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{discovered|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Discovered:&lt;br /&gt;
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{{{discovered}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{cost|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Cost:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{cost}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Possession Item:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{item}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt shape|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Shape:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt shape}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{material|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Material(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
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|-&lt;br /&gt;
{{#if: {{{crystal|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Crystal:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{crystal}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade color|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Color:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade color}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{mods|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Modification(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{mods}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{purpose}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter&amp;quot; style=&amp;quot;background:#090909&amp;quot; | {{Link color|Template:Lightsaber|#555555|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
== How To Use ==&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| design=&lt;br /&gt;
| type=&lt;br /&gt;
| created=&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| hilt shape=&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material=&lt;br /&gt;
| crystal= &lt;br /&gt;
| blade type=&lt;br /&gt;
| blade color=&lt;br /&gt;
| blade length=&lt;br /&gt;
| mods=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings=&lt;br /&gt;
| purpose=&lt;br /&gt;
| heritage=&lt;br /&gt;
| owners=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example Template ==&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:Perideawiki.png|200px]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Peridea]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Custom Phrik-alloy (Phrik, Ichor-treated Nightsister Metal)&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Trophy&lt;br /&gt;
* Symbol of Dathomirian Ancestry&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196701</id>
		<title>Template:Lightsaber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Lightsaber&amp;diff=196701"/>
		<updated>2025-04-08T00:40:40Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: New template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;padding:.5rem&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}}  class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} {{{image}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name&amp;quot; style=&amp;quot;background:#090909&amp;quot;| &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot;| &#039;&#039;&#039;Production information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{manufacturer}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{model|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Model:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{model}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{design|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Design:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{design}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{created|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Created:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{created}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{destroyed|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Date Destroyed:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{destroyed}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{discovered|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Discovered:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{discovered}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{cost|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Cost:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{cost}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Possession Item:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{item}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt shape|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Shape:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt shape}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{hilt length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{hilt length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{material|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Hilt Material(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{material}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{crystal|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Crystal:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{crystal}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade color|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Color:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade color}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{blade length|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Blade Length:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{blade length}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{mods|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Modification(s):&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{mods}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header&amp;quot; style=&amp;quot;background:#151515&amp;quot; | &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{purpose}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter&amp;quot; style=&amp;quot;background:#090909&amp;quot; | {{Link color|Template:Weapon|#555555|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
== How To Use ==&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| design=&lt;br /&gt;
| type=&lt;br /&gt;
| created=&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| hilt shape=&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material=&lt;br /&gt;
| crystal= &lt;br /&gt;
| blade type=&lt;br /&gt;
| blade color=&lt;br /&gt;
| blade length=&lt;br /&gt;
| mods=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings=&lt;br /&gt;
| purpose=&lt;br /&gt;
| heritage=&lt;br /&gt;
| owners=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example Template ==&lt;br /&gt;
{{Lightsaber&lt;br /&gt;
| image= [[File:Perideawiki.png|200px]]&lt;br /&gt;
| name= Peridea&lt;br /&gt;
| manufacturer= Unknown Night Mother&lt;br /&gt;
| model= Handcrafted&lt;br /&gt;
| type= Single-bladed Lightsaber&lt;br /&gt;
| created= Unknown&lt;br /&gt;
| destroyed=&lt;br /&gt;
| discovered= Dathomir, 41 ABY&lt;br /&gt;
| cost=&lt;br /&gt;
| item=[[item:111492|Peridea]]&lt;br /&gt;
| hilt shape= Straight, slightly curved&lt;br /&gt;
| hilt length=&lt;br /&gt;
| material= Custom Phrik-alloy (Phrik, Ichor-treated Nightsister Metal)&lt;br /&gt;
| crystal= Tainted Nightsister Crystal&lt;br /&gt;
| blade type= Thin (angled to a point)&lt;br /&gt;
| blade color= Ichor-Green (fades to black)&lt;br /&gt;
| blade length=* Length: 90.932cm&lt;br /&gt;
* Width: 7.112cm&lt;br /&gt;
* Depth: 3.4554cm&lt;br /&gt;
| mods=  Dual Phase Emitter (Pistol)&lt;br /&gt;
| capacity=&lt;br /&gt;
| range= Medium&lt;br /&gt;
| design= Custom&lt;br /&gt;
| inscriptions= Ancient Peridean Runes&lt;br /&gt;
| markings= Dathomiri Spider-Silk Cloth&lt;br /&gt;
| purpose= * Trophy&lt;br /&gt;
* Symbol of Dathomirian Ancestry&lt;br /&gt;
* Combat Weapon&lt;br /&gt;
| heritage= Dathomirian&lt;br /&gt;
| owners= * Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother&lt;br /&gt;
* Zxyl Bes&#039;uliik (current)&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196695</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196695"/>
		<updated>2025-04-07T22:51:31Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Zxyl Bes&#039;uliik}}&lt;br /&gt;
{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Traditional Mandalorian Equipment ===&lt;br /&gt;
&lt;br /&gt;
==== Ancient Mandalorian Beskar&#039;gam ====&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor. An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
&lt;br /&gt;
==== Custom WESTAR-35 Blaster Pistol ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Gravity Hammer ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Spear ====&lt;br /&gt;
&lt;br /&gt;
==== Mandalorian-style Rifle ====&lt;br /&gt;
&lt;br /&gt;
=== Light Weaponry ===&lt;br /&gt;
&lt;br /&gt;
==== Peridea (Ancient Dual Phase Dathomirian Lightsaber) ====&lt;br /&gt;
 This section to eventually move to a standalone article after a Lightsaber infobox template for a new page and LightsaberSmall template to replace this section have been created.&lt;br /&gt;
{{Weapon|image=[[File:Perideawiki.png|250px]]|name=Peridea|model=Custom|type=* Curved Hilt Lightsaber&lt;br /&gt;
* Dual Phase Lightsaber|item=[[item:111492|111492]]|size=Small (One Handed)|range=Medium|material=Custom Phrik-alloy&lt;br /&gt;
* Phrik&lt;br /&gt;
* Ichor-imbued Nightsister Metal|mods=Dual Phase Emitter (Pistol)|inscriptions=Ancient Peridean Runes|heritage=Peridean (Dathomirian)|creators=Unknown Night Mother|owners=* Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother}}&lt;br /&gt;
&lt;br /&gt;
===== Design =====&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; is an ancient Dathomirian lightsaber forged eons ago by one of the first Night Mothers to make the great journey from the Zabrak&#039;s inter-galactic ancestral homeworld of Peridea to the planet Dathomir in the Known Galaxy and is named in honor of that ancestral homeworld. It was constructed by the unknown Night Mother partially as a test of her abilities to mix her traditional Magick with the mainstream lightsaber, and could have been considered technologically advanced at that time.&lt;br /&gt;
&lt;br /&gt;
The hilt design is completely custom made and considered one-of-a-kind, with the casing constructed using a mix of Phrik and traditional Nightsister alloys to create an ichor-imbued Phrik-alloy casing. The weapon bears a weathered look, with dark grey plating and angular lines - including the dagger like emitter shroud. About thirty percent of the hilt is curved for the user&#039;s hand, with a multi-activation switch assembly that activates the lightsaber on the inside edge of the concave. Affixed to the weapon is a traditional crimson fabric of Dathomiri Spider-silk woven by the Nightsisters wrapped around around the bottom seventy percent of the hilt, hanging off loosely at the bottom.&lt;br /&gt;
&lt;br /&gt;
===== Unique Characteristics =====&lt;br /&gt;
This weapon is by design a dual-phase lightsaber weapon via a dual-phase emitter matrix, capable of producing a lightsaber blade or firing bolts of lightsaber energy at reduced power compared to the strength of the blade.&lt;br /&gt;
&lt;br /&gt;
When activated in its primary mode using the main portion of the multi-activation switch the ancient Peridean runes along the upper most portion of the emitter shroud - which is angular in design instead of round like a traditional lightsaber - begin to glow an ichor-green, with the emitter producing a sword blade shape similar to the [https://starwars.fandom.com/wiki/Darksaber &#039;&#039;Darksaber&#039;&#039;]. The outer edges as well as the bottom half of the blade&#039;s core are a sickly ichor-green and put off a green smoke, with the ichor-green in the core fading to an onyx black further away from the emitter matrix. &lt;br /&gt;
&lt;br /&gt;
When a lightsaber bolt is fired in its secondary mode using the second portion of the multi-activation switch the ancient Peridean runes pulse an ichor green whenever the Tainted Nightsister Crystal is harnessed, with a bolt of ichor-green colored and weakend lightsaber energy then launching from the emitter.&lt;br /&gt;
&lt;br /&gt;
===== History =====&lt;br /&gt;
&lt;br /&gt;
====== Prior to Ownership Under Zxyl Bes&#039;uliik ======&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; was constructed on the planet Dathomir thousands of years ago by an Unknown Night Mother after her journey from the lightsaber&#039;s namesake to Dathomir and the emergence of stable light-weapon technologies, believing that although their Shadow Magick was unique and strong that they needed to be prepared for any threat against their coven. She forged it using a diamond-shaped kyber crystal corrupted by her Magick as its heart and a unique combination of Phrik and ichor-imbued traditional Nightsister metal to form a Phrik-alloy casing as its outer shell.&lt;br /&gt;
&lt;br /&gt;
Although the weapon was decried as heretical by her fellow sisters, the Night Mother retained ownership for nearly a century before her demise of old age, at which point the weapon passed to her daughter. This ownership cycle continued with the weapon remaining relatively unused and kept as a family artifact. During the High Republic its owner, a Nightsister in the upper echelons of their coven, passed the weapon to her mate after he won her hand in a performance of the arena. A slave captured from a rival Dathomiri clan, she broke traditional Nightsister coven norms by engaging in a full marriage with the Zabrak male. Her mate fully devoted himself to the ways of the Nightbrothers, using Peridea in countless skirmishes to dominate his opponents and realise the potential of the dual-phase lightsaber. He used it to eventually take leadership of the Nightbrothers, whom he and his Nightsister wife kept subordinate to the Nightsister witches. &lt;br /&gt;
&lt;br /&gt;
Prior to their deaths the lightsaber - ancient by this time - was locked away in a hidden redoubt in the Dathomir wastelands to prevent it from falling into the hands of an unworthy wielder. The redoubt was found by Zxyl Bes&#039;uliik centuries later during 41 ABY after one of his expeditions to his home planet and taken by him to serve as a mark of and to honor his Dathomiri heritage. &lt;br /&gt;
&lt;br /&gt;
====== Under Ownership of Zxyl Bes&#039;uliik ======&lt;br /&gt;
A section here about its history with Zxyl. Fill in some of this after RP with Appius is done.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Rang&#039;kad&#039;&#039; &#039;&#039;&#039;(Dual-Phase Hidden Lightsaber Vambrace)&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Duraanir (Triple-Phase Lightsaber)&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{DEFAULTSORT:Zxyl Bes&#039;uliik}}&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196694</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196694"/>
		<updated>2025-04-07T22:50:05Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: updated weapon section, checking new weapon template edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Zxyl Bes&#039;uliik}}&lt;br /&gt;
{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Traditional Mandalorian Equipment ===&lt;br /&gt;
&lt;br /&gt;
==== Ancient Mandalorian Beskar&#039;gam ====&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor. An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
&lt;br /&gt;
==== Custom WESTAR-35 Blaster Pistol ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Gravity Hammer ====&lt;br /&gt;
&lt;br /&gt;
==== Beskar Spear ====&lt;br /&gt;
&lt;br /&gt;
==== Mandalorian-style Rifle ====&lt;br /&gt;
&lt;br /&gt;
=== Light Weaponry ===&lt;br /&gt;
&lt;br /&gt;
==== Peridea (Ancient Dual Phase Dathomirian Lightsaber) ====&lt;br /&gt;
 This section to eventually move to a standalone article after a Lightsaber infobox template for a new page and LightsaberSmall template to replace this section have been created.&lt;br /&gt;
{{Weapon|image=[[File:Perideawiki.png|250px]]|name=Peridea|model=Custom|type=* Curved Hilt Lightsaber&lt;br /&gt;
* Dual Phase Lightsaber|item=[[item:111492|111492]]|size=Small (One Handed)|range=Medium|material=Custom Phrik-alloy&lt;br /&gt;
* Phrik&lt;br /&gt;
* Ichor-imbued Nightsister Metal|mods=Dual Phase Emitter (Pistol)|inscriptions=Ancient Peridean Runes|heritage=Peridean (Dathomirian)|creators=Unknown Night Mother|owners=* Unknown Ancient Night Mother&lt;br /&gt;
* Countless Unknown Nightsisters&lt;br /&gt;
* Unknown High Republic Nightbrother}}&lt;br /&gt;
&lt;br /&gt;
===== Design =====&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; is an ancient Dathomirian lightsaber forged eons ago by one of the first Night Mothers to make the great journey from the Zabrak&#039;s inter-galactic ancestral homeworld of Peridea to the planet Dathomir in the Known Galaxy and is named in honor of that ancestral homeworld. It was constructed by the unknown Night Mother partially as a test of her abilities to mix her traditional Magick with the mainstream lightsaber, and could have been considered technologically advanced at that time.&lt;br /&gt;
&lt;br /&gt;
The hilt design is completely custom made and considered one-of-a-kind, with the casing constructed using a mix of Phrik and traditional Nightsister alloys to create an ichor-imbued Phrik-alloy casing. The weapon bears a weathered look, with dark grey plating and angular lines - including the dagger like emitter shroud. About thirty percent of the hilt is curved for the user&#039;s hand, with a multi-activation switch assembly that activates the lightsaber on the inside edge of the concave. Affixed to the weapon is a traditional crimson fabric of Dathomiri Spider-silk woven by the Nightsisters wrapped around around the bottom seventy percent of the hilt, hanging off loosely at the bottom.&lt;br /&gt;
&lt;br /&gt;
===== Unique Characteristics =====&lt;br /&gt;
This weapon is by design a dual-phase lightsaber weapon via a dual-phase emitter matrix, capable of producing a lightsaber blade or firing bolts of lightsaber energy at reduced power compared to the strength of the blade.&lt;br /&gt;
&lt;br /&gt;
When activated in its primary mode using the main portion of the multi-activation switch the ancient Peridean runes along the upper most portion of the emitter shroud - which is angular in design instead of round like a traditional lightsaber - begin to glow an ichor-green, with the emitter producing a sword blade shape similar to the [https://starwars.fandom.com/wiki/Darksaber &#039;&#039;Darksaber&#039;&#039;]. The outer edges as well as the bottom half of the blade&#039;s core are a sickly ichor-green and put off a green smoke, with the ichor-green in the core fading to an onyx black further away from the emitter matrix. &lt;br /&gt;
&lt;br /&gt;
When a lightsaber bolt is fired in its secondary mode using the second portion of the multi-activation switch the ancient Peridean runes pulse an ichor green whenever the Tainted Nightsister Crystal is harnessed, with a bolt of ichor-green colored and weakend lightsaber energy then launching from the emitter.&lt;br /&gt;
&lt;br /&gt;
==== History ====&lt;br /&gt;
&lt;br /&gt;
===== Prior to Ownership Under Zxyl Bes&#039;uliik =====&lt;br /&gt;
&#039;&#039;Peridea&#039;&#039; was constructed on the planet Dathomir thousands of years ago by an Unknown Night Mother after her journey from the lightsaber&#039;s namesake to Dathomir and the emergence of stable light-weapon technologies, believing that although their Shadow Magick was unique and strong that they needed to be prepared for any threat against their coven. She forged it using a diamond-shaped kyber crystal corrupted by her Magick as its heart and a unique combination of Phrik and ichor-imbued traditional Nightsister metal to form a Phrik-alloy casing as its outer shell.&lt;br /&gt;
&lt;br /&gt;
Although the weapon was decried as heretical by her fellow sisters, the Night Mother retained ownership for nearly a century before her demise of old age, at which point the weapon passed to her daughter. This ownership cycle continued with the weapon remaining relatively unused and kept as a family artifact. During the High Republic its owner, a Nightsister in the upper echelons of their coven, passed the weapon to her mate after he won her hand in a performance of the arena. A slave captured from a rival Dathomiri clan, she broke traditional Nightsister coven norms by engaging in a full marriage with the Zabrak male. Her mate fully devoted himself to the ways of the Nightbrothers, using Peridea in countless skirmishes to dominate his opponents and realise the potential of the dual-phase lightsaber. He used it to eventually take leadership of the Nightbrothers, whom he and his Nightsister wife kept subordinate to the Nightsister witches. &lt;br /&gt;
&lt;br /&gt;
Prior to their deaths the lightsaber - ancient by this time - was locked away in a hidden redoubt in the Dathomir wastelands to prevent it from falling into the hands of an unworthy wielder. The redoubt was found by Zxyl Bes&#039;uliik centuries later during 41 ABY after one of his expeditions to his home planet and taken by him to serve as a mark of and to honor his Dathomiri heritage. &lt;br /&gt;
&lt;br /&gt;
===== Under Ownership of Zxyl Bes&#039;uliik =====&lt;br /&gt;
A section here about its history with Zxyl. Fill in some of this after RP with Appius is done.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Rang&#039;kad&#039;&#039; &#039;&#039;&#039;(Dual-Phase Hidden Lightsaber Vambrace)&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Duraanir (Triple-Phase Lightsaber)&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{DEFAULTSORT:Zxyl Bes&#039;uliik}}&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Weapon&amp;diff=196687</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Weapon&amp;diff=196687"/>
		<updated>2025-04-07T21:14:21Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: adding another useful field, especially for upgraded items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}}  class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} {{{image}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name weapon&amp;quot; | &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Production information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{manufacturer}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{model|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Model:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{model}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{cost|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Cost:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{cost}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Possession Item:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{item}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{size|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Size:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{size}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{material|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Material(s)&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{material}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{mods|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Modifications:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{mods}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{purpose}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{creators|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Creators:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{creators}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter weapon&amp;quot; | {{Link color|Template:Weapon|#8b574f|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Weapon&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| type=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| size=&lt;br /&gt;
| material=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| mods=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings= &lt;br /&gt;
| purpose= &lt;br /&gt;
| heritage= &lt;br /&gt;
| creators= &lt;br /&gt;
| owners= &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Weapon&amp;diff=196686</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Weapon&amp;diff=196686"/>
		<updated>2025-04-07T21:13:55Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: adding another useful field, especially for upgraded items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}}  class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} {{{image}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name weapon&amp;quot; | &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Production information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{manufacturer}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{model|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Model:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{model}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{cost|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Cost:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{cost}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Possession Item:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{item}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{size|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Size:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{size}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{material|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Material(s)&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{material}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
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{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{mods|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Modifications:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{mods}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{purpose}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{creators|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Creators:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{creators}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter weapon&amp;quot; | {{Link color|Template:Weapon|#8b574f|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Weapon&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| type=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| size=&lt;br /&gt;
| material=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings= &lt;br /&gt;
| purpose= &lt;br /&gt;
| heritage= &lt;br /&gt;
| creators= &lt;br /&gt;
| owners= &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Perideawiki.png&amp;diff=196685</id>
		<title>File:Perideawiki.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Perideawiki.png&amp;diff=196685"/>
		<updated>2025-04-07T20:51:35Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Category:Images-Lightsabers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images-Lightsabers]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Weapon&amp;diff=196684</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Weapon&amp;diff=196684"/>
		<updated>2025-04-07T19:56:57Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Adding useful fields&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infoboxtemp&amp;quot;  width=&amp;quot;250&amp;quot; align=&amp;quot;right&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}}|&lt;br /&gt;
{{!}}  class=&amp;quot;infoboximage&amp;quot; colspan=&amp;quot;2&amp;quot; {{!}} {{{image}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;name weapon&amp;quot; | &#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Production information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{manufacturer|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Manufacturer:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{manufacturer}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{model|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Model:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{model}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{type|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Type:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{type}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{cost|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Cost:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{cost}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{item|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Possession Item:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{item}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Technical Specifications&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{size|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Size:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{size}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{material|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Material(s)&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{material}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{capacity|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Capacity:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{capacity}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{range|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Range:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{range}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{inscriptions|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Inscriptions:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{inscriptions}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{markings|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Other Markings:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{markings}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;header weapon&amp;quot; | &#039;&#039;&#039;Usage &amp;amp; History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{purpose|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Purpose:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{purpose}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{heritage|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Heritage:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{heritage}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{creators|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Creators:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{creators}}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{owners|}}}|&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfoheader&amp;quot; {{!}} Owners:&lt;br /&gt;
{{!}} class=&amp;quot;infoboxinfodata&amp;quot; {{!}} &lt;br /&gt;
{{{owners}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxfooter weapon&amp;quot; | {{Link color|Template:Weapon|#8b574f|[ Source ]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
To use: Paste the following text into the desired character article, and fill in the appropriate fields.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Weapon&lt;br /&gt;
| image=&lt;br /&gt;
| name=&lt;br /&gt;
| manufacturer=&lt;br /&gt;
| model=&lt;br /&gt;
| type=&lt;br /&gt;
| cost=&lt;br /&gt;
| item=&lt;br /&gt;
| size=&lt;br /&gt;
| material=&lt;br /&gt;
| capacity=&lt;br /&gt;
| range=&lt;br /&gt;
| inscriptions=&lt;br /&gt;
| markings= &lt;br /&gt;
| purpose= &lt;br /&gt;
| heritage= &lt;br /&gt;
| creators= &lt;br /&gt;
| owners= &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Infobox templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196555</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196555"/>
		<updated>2025-04-04T03:54:28Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Zxyl Bes&#039;uliik}}&lt;br /&gt;
{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Mandalorian Beskar&#039;gam ===&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor.&lt;br /&gt;
&lt;br /&gt;
An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
=== Custom WESTAR-35 Blaster Pistol &#039;&#039;Naast&#039;&#039; ===&lt;br /&gt;
{{Weapon|name=Naast|manufacturer=Zxyl Bes&#039;uliik|model=&amp;lt;nowiki&amp;gt;Custom [[starwars:WESTAR-35_Blaster_Pistol|WESTAR-35 Blaster Pistol]&amp;lt;/nowiki&amp;gt;|type=Blaster Pistol|item=}}&lt;br /&gt;
&lt;br /&gt;
=== Ancient Peridean Lightsaber &#039;&#039;Peridea&#039;&#039; ===&lt;br /&gt;
=== Dual-Phase Hidden Lightsaber Vambrace &#039;&#039;Rang&#039;kad&#039;&#039; ===&lt;br /&gt;
=== Triple-Phase Lightsaber &#039;&#039;Duraanir&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{DEFAULTSORT:Zxyl Bes&#039;uliik}}&lt;br /&gt;
__NOINDEX__&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196553</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196553"/>
		<updated>2025-04-04T03:46:46Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: removing header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Mandalorian Beskar&#039;gam ===&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor.&lt;br /&gt;
&lt;br /&gt;
An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
=== Custom WESTAR-35 Blaster Pistol &#039;&#039;Naast&#039;&#039; ===&lt;br /&gt;
=== Ancient Peridean Lightsaber &#039;&#039;Peridea&#039;&#039; ===&lt;br /&gt;
=== Dual-Phase Hidden Lightsaber Vambrace &#039;&#039;Rang&#039;kad&#039;&#039; ===&lt;br /&gt;
=== Triple-Phase Lightsaber &#039;&#039;Duraanir&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Taldryan Members]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196551</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196551"/>
		<updated>2025-04-04T03:45:27Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: moar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Iron Beast of Manday&#039;aim,&#039;&#039;&#039; &#039;&#039;&#039;Breaker of Bones,&#039;&#039;&#039; and the &#039;&#039;&#039;Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myriad of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
The equipment listed here is Zxyl&#039;s most used equipment, although he is not strictly limited to this list and often deploys whatever equipment is most suitable for a given situation.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Mandalorian Beskar&#039;gam ===&lt;br /&gt;
Originally crafted by a long-dead member of Clan Bes&#039;uliik for an ancient Manda&#039;lor, the armor was returned to the ancestral homeworld of Zxyl&#039;s clan eons ago. When he finally graduated from Foundling to full fledged Mandalorian he was gifted the armor by his adoptive father, Krast Bes&#039;uliik, to which the younger Bes&#039;uliik modified to suit his purpose. The armor itself has gone through three major iterations since his first interaction with the Brotherhood, starting from its initial form to the armor he presently wears - consistently pulling from ancient Mandalorian designs and armors as he continously upgrades and modifies it to suit his abilities, standing, and crafting acumen. The present armor is a heavily custom armored beskar exoskeleton, and eschews a few traditional Mandalorian pieces for those that are completely custom. His armor does not bear the Ka&#039;rta (or Mandalorian Iron Heart) in its typical place on his chestplate, as it is formed from three separate pieces. Instead the Iron Heart is located in a buckle on a strap used to secure the large pauldrons of ancient Manda&#039;lors to his chestplate. &lt;br /&gt;
&lt;br /&gt;
His helmet also follows the designs of ancient Manda&#039;lors such as Mandalore the Ultimate, primarily gold in color with an underlying dark gunmetal grey piece that forms the main shell of the helmet. Expandable slots for his beskar and cerakote-crafted horns that open and close around them to seal the helmet from atmospheric pressure changes have been integrated into the &amp;quot;crown&amp;quot;, allowing him to wear the helmet. The suit is crafted entirely from the purest alloys of the rare metal beskar and is both lightsaber resistant and capable of entering through all classes of atmospheres during an orbital drop, offering near unparalleled protection to the wearer. It is synced with his custom Mandalorian Vambrace Gauntlet to offer a unique armor combination. &lt;br /&gt;
&lt;br /&gt;
Zxyl&#039;s beskar&#039;gam is entirely unique to him and him alone, featuring a design not seen anywhere else. Several unique upgrades have been made to the once archaic armor to bring it in line with his own rigiorus standards such as knee-pad rocket darts, a specialized utility arm hidden in one of the pauldrons to assist him in a multitude of technical tasks, and a miniaturized hypermatter reactor built into the chestplate to power the armor.&lt;br /&gt;
&lt;br /&gt;
An artificial intelligence system has been integrated into the helmet, and has access to the wide range of sensors present in the beskar&#039;gam. The Helpful Artificial Lackey (or H.A.L.) can control all armor systems including his jetpack, either solely at its own loyal discretion or Bes&#039;uliik&#039;s command. It can communicate with him both verbally through spoken word or visually through indicators, alerts, and text on his heads-up display.&lt;br /&gt;
&lt;br /&gt;
=== Custom Mandalorian Vambrace Gauntlet ===&lt;br /&gt;
=== Custom WESTAR-35 Blaster Pistol &#039;&#039;Naast&#039;&#039; ===&lt;br /&gt;
=== Ancient Peridean Lightsaber &#039;&#039;Peridea&#039;&#039; ===&lt;br /&gt;
=== Dual-Phase Hidden Lightsaber Vambrace &#039;&#039;Rang&#039;kad&#039;&#039; ===&lt;br /&gt;
=== Triple-Phase Lightsaber &#039;&#039;Duraanir&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Taldryan Members]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196550</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196550"/>
		<updated>2025-04-04T03:21:17Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: double click, wrong editor!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
* Mint/Pale Grey (Left)&lt;br /&gt;
* Royal Purple/Sapphire Blue (Right)&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as &#039;&#039;&#039;The Breaker of Bones&#039;&#039;&#039; and &#039;&#039;&#039;The Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myraid of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
&lt;br /&gt;
=== Ancient Mandalorian Beskar&#039;gam ===&lt;br /&gt;
=== Custom Mandalorian Vambrace Gauntlet ===&lt;br /&gt;
=== Custom WESTAR-35 Blaster Pistol &#039;&#039;Naast&#039;&#039; ===&lt;br /&gt;
=== Ancient Peridean Lightsaber &#039;&#039;Peridea&#039;&#039; ===&lt;br /&gt;
=== Dual-Phase Hidden Lightsaber Vambrace &#039;&#039;Rang&#039;kad&#039;&#039; ===&lt;br /&gt;
=== Triple-Phase Lightsaber &#039;&#039;Duraanir&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
== The Creed &amp;amp; Way of the Mandalore ==&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
== Respect ==&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
= Positions =&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of [[The Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Taldryan Members]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196549</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=196549"/>
		<updated>2025-04-04T03:13:48Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: doing much needed updaaaaaaates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= &lt;br /&gt;
* [[starwars:Dathomir|Dathomir]] &lt;br /&gt;
* [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive) &lt;br /&gt;
* Nau&#039;ur (Adoptive) &lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=&lt;br /&gt;
* Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Heterochromatic: &amp;lt;br /&amp;gt;&lt;br /&gt;
- Left: Mint/Pale Grey&amp;lt;br /&amp;gt;&lt;br /&gt;
- Right: Royal Purple/Sapphire Blue&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=Custom Cybernetic Spine&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= * Unknown Zabrak Geneticist Male †&amp;lt;br /&amp;gt;&lt;br /&gt;
* Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= [[starwars:Night_Mother|Night Mother]] Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Dr. Aisha Solon&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* [[Seraine &amp;quot;Erinyes&amp;quot; Ténama|Erinyes]]&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* [[Appius Wight]]&lt;br /&gt;
* [[Socorra Erinos]]&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form=* Vapaad (Primary)&lt;br /&gt;
* Djem-So (Secondary) &lt;br /&gt;
|weapons=Typical: &lt;br /&gt;
* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Peridea&lt;br /&gt;
* Custom Mandalorian Vambrace&lt;br /&gt;
* Naast&lt;br /&gt;
&lt;br /&gt;
Other: &lt;br /&gt;
* Ancenstral Gravity Hammer&lt;br /&gt;
* Stabby&lt;br /&gt;
* Diamond Sword&lt;br /&gt;
* Mandalorian Rifle&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* [[starwars:Mandalorian Armorer|Naur&#039;alor]]&lt;br /&gt;
|position= * [[Regent of the Brotherhood]] (Former)&lt;br /&gt;
* [[Praetor]] to the Regent of the Brotherhood&lt;br /&gt;
* [[Proconsul]] of [[Clan Taldryan]] (Former)&lt;br /&gt;
|era=&lt;br /&gt;
* [[Rise of the Brotherhood era]]&lt;br /&gt;
* [[Exodus era]]&lt;br /&gt;
* [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
* [[The Council]]&lt;br /&gt;
* [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
* [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Aisha Solon&lt;br /&gt;
|dossier= [[dossier:9056|#9056]]&lt;br /&gt;
|sheet=[[charactersheet:9056|Character Sheet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039;, also known as &#039;&#039;&#039;The Breaker of Bones&#039;&#039;&#039; and &#039;&#039;&#039;The Naur&#039;alor&#039;&#039;&#039;, is a non Force-sensitive Mandalorian General and genetically-altered Dathomirian Nightbrother who has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus]]. He is an enigmatic figure of two unique heritages, born on the desolate planet Dathomir before being cast out into the wild lands and rescued by the Mandalorians of Clan Bes&#039;uliik, who adopted him as a Foundling and brought him to their ancestral homeworld of Nau&#039;ur where he was instructed in their ancient knowledge of beskar forging practices, cultures, lore, and combat and war tactics. &lt;br /&gt;
&lt;br /&gt;
He is an incredible weaponsmith and Mandalorian Armorer, blending knowledge of arcane forging practices with that of those of the Mandalorians and Perideans. He has allies across the Brotherhood, including [[Voice of the Brotherhood]] [[Idris Adenn]], who recruited him to the Brotherhood after spending time together as bounty hunters on the Outer Rim world of Batuu. &lt;br /&gt;
&lt;br /&gt;
Bes&#039;uliik has the distinction of being the longest serving [[Regent|Regent of the Brotherhood]] before he was succeeded by [[Thran Occasus|Thran Occasus Palpatine]], and one of if not only known [[Sons &amp;amp; Daughters of Taldryan|Scions of Taldryan]] to have given up the Clan Taldryan namesake of Taldrya to pursue his own ends away Taldryan. He has served in a variety of positions, including the first [[Praetor]] to the Regent, Taldryan [[Proconsul]], Naur&#039;alor of Clan Bes&#039;uliik, and straight up badass.&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Zxyl contains a vast myriad of knowledge across several topics and both the Mandalorian and Dathomirian cultures through years of intense training, research, and indoctrination.&lt;br /&gt;
&lt;br /&gt;
Having been raised by the Mandalorian Armorers of the hidden beskar-veined Mandalorian world Nau&#039;ur as a Foundling, Bes&#039;uliik is familiar with the ancient history, cultures, and lore of his adoptive people including the Mandalorian Code and Way of the Mandalore. He was instructed in a vast array of Mandalorian-related topics during his adolescence including but not explicitly limited to their ancient forging practices of beskar, Mandalorian combat tactics and war histories, advanced metallurgy and experimental engineering. He has been known to use this knowledge to guide and aid wayward Mandalorians, acting as a steward for any that require the knowledge he has. He is incredibly knowledgeable in the &#039;&#039;Mandalorian Creed&#039;&#039;&#039;,&#039;&#039;&#039; Way of the Mandalore&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; and various &#039;&#039;Mandalorian Codes&#039;&#039; such as the &#039;&#039;Mandalorian Code of Combat&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Despite his indoctrination into the Mandalorian religion, to which he has a strong preference given his tumultuous history on the planet Dathomir, this genetically-altered Dathomirian has not forgotten his heritage and where he came from. He has learned the ancient culture and lore of the Dathomirian people, including the ancient forging techniques and practices used on the Zabrak&#039;s ancestral homeworld of Peridea, as well as their Magick. &lt;br /&gt;
&lt;br /&gt;
Zxyl Bes&#039;uliik uses his knowledge to gain advantage, lead the Mandalorians of Clan Bes&#039;uliik who follow him, and forge both alliances and gear. He is fluent in several languages, such as Ancient Mando&#039;a and Dadita used by the Mandalorians, Peridean as used by the Dathomirians, the general Zabraki language, Galactic Basic, Binary, and the ancient Sith language of ur-Kittât. &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Bes&#039;uliik has near unparalleled skills inside a forge, a master of crafting. He is incredibly adept in arcane, ancient Dathomirian, and ancient Mandalorian forging techniques, and he can craft nearly any article - of war or otherwise - desired by those that request and are worthy of his services as The Naur&#039;alor. the highest honor that can be bestowed upon a member of Clan Bes&#039;uliik - which he now leads since their reformation. He has used his incredible skills as a Mandalorian Armorer to craft various armors for Mandalorians across the Brotherhood, including the likes of [[Idris Adenn]], [[Appius Wight]], both of whom he considers brothers, and others. He has crafted numerous things, and spends most of his time behind a workbench. &lt;br /&gt;
&lt;br /&gt;
As a Dathomirian by birth, Zxyl can rely on his incredibly limited practical knowledge of ancient Shadow Magick to assist in things such as looking into the future, amplifying his natural abilities beyond their normal capabilities, and moving objects with telekinesis. He is a natural born leader, deploying his high intellect acumen and leadership skills to lead those that follow him with resolute honor that supersedes even his own desires. &lt;br /&gt;
&lt;br /&gt;
Like most Nightbrothers - and Mandalorians - he has a penchant for combat and is able to deploy a wide range of combat abilities, tactics, and weapons to combat his enemies, using his incredible resolve to stay resolute in even the most toughest of battles or wars. The Mandalorian General is a capable lightsaber duellist who has intensively studied the Vapaad and Djem So lightsaber forms, and frequently uses his various light-weapons such as his triple-phase lightsaber and hidden lightsaber vambrace to deadly effect. While he has also  learned the ancient art of Trakata, Bes&#039;uliik does not rely solely on light-weapons as his only means of combat; capable of deploying a myraid of weapons effectively such as blasters, his gravity hammer and custom Mandalorian vambrace, as well as bladed weapons to deadly effect, often dual-wielding his assorted weaponry.&lt;br /&gt;
&lt;br /&gt;
Although relatively on par with the physicality of a seasoned soldier, Bes&#039;uliik  is astonishingly strong and can deploy that might at a moments notice, earning him the title of The Breaker of Bones.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
&lt;br /&gt;
=== Ancient Mandalorian Beskar&#039;gam ===&lt;br /&gt;
&lt;br /&gt;
= How to Write =&lt;br /&gt;
&lt;br /&gt;
=== Demeanor ===&lt;br /&gt;
Zxyl is quiet, cold, and a bit calculating. He speaks with purpose, does not surgar=coat what he says (although is still respectful). He is an avid follower of the Way of the Mandalore and Mandalorian Creed, and shows both physical and verbal contempt for those that opt to break the tenants of the Mandalorian Creed. This Dathomirian-Mandalorian always believes his way is best - he is who he is, and that&#039;s who he is. &lt;br /&gt;
&lt;br /&gt;
When speaking, Zxyl&#039;s always helmet-modulated voice is joined by a dark, ethereal echo similar to that of the Dathomirian Mother Talzin. This was the result of the infusion of Dathomirian Magick into his soul following a fatal blow dealt to him by Tahiri Tarentae during the Immortal Sith roleplaying storyline on his birth world of Dathomir, used to bring him back to life.&lt;br /&gt;
&lt;br /&gt;
=== The Creed &amp;amp; Way of the Mandalore ===&lt;br /&gt;
Bes&#039;ulii is a follower of the &#039;&#039;Way of the Mandalore&#039;&#039; Mandalorian religion. While he holds no ill will towards those that follow the &#039;&#039;Orthodox Mandalorian&#039;&#039; religion and remove their helmets, he refuses to do so himself under any circumstance. He will die before he removes his helmet. He is a stringent follower of the several tenants of the &#039;&#039;Mandalorian Creed&#039;&#039;, and has been known to become openly hostile to so-called Mandalorians who opt to break the &#039;&#039;Creed&#039;&#039; or dishonor the Mandalorian people and fail to atone for their actions. As Clan Bes&#039;uliik&#039;s &#039;&#039;Naur&#039;alor&#039;&#039; he is an incredible wealth of knowledge on the Mandalorian people..&lt;br /&gt;
&lt;br /&gt;
Those writing Bes&#039;uliik should study up on the &#039;&#039;Mandalorian Creed&#039;&#039; and &#039;&#039;Way of the Mandalore&#039;&#039;, as they are core tenants of his personality and how he conducts himself - especially in the presence of other Mandalorians and how he judges their own actions.&lt;br /&gt;
&lt;br /&gt;
=== Respect ===&lt;br /&gt;
Zxyl Bes&#039;uliik seeks to earn the respect of others, and offers the same level of respect in return. If someone slights him, he will not immediately react to it, but continued slights will damage their standing with the Mandalorian General and risk pushing their relationship with him to the brink of no-return. Those that lose his respect must work hard to get it back, and Bes&#039;uliik treats them in accordance with the level of respect they have earned. Simply having a title or being someone important matters almost nought to him, his respect is based solely on their actions. &lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
This Mandalorian General is fluent in several forms of combat, with feats and allocated skill points that bring most of the weapon skills on his character sheet to the &#039;&#039;Master&#039;&#039; (+5) level such as Blasters, Lightsaber, Blunt Weapons, and Miscellaneous Weapons. &lt;br /&gt;
&lt;br /&gt;
Zxyl uses his Proficient (+3) Dual Wielding skill to frequently field two different weapons in his arsenal at the same time, whether it be his vambraces or handheld weapons. While not always the case, he uses his arsenal to the greatest effect it can have in a given combat situation. He primarily operates with blaster weaponry (such as his custom WESTAR-35 Blaster Pistol or one of his vambrace weapons) when in long ranged situations, and for close quarters combat relies primarily on one of his light-weapons - though he is known to field a beskar gravity hammer and lightsaber resistant bladed weapons when light-weapons aren&#039;t overly necessary. He deploys his dual-phase hidden lightsaber vambrace at the most opportune times and typically strikes with it when his opponent least expects it, and regularly uses the various phases of his triple-phase lightsaber and ancient Dathomirian light-sword to overwhelm and keep opponents on &lt;br /&gt;
&lt;br /&gt;
He keeps a solid hold of his emotions during combat, very rarely losing his cool, and isn&#039;t afraid to use Shadow Magick to amplify his natural abilities. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020, and gave up the clan&#039;s title in early 2025.&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
* Longest serving Regent of the Brotherhood (3+ years)&lt;br /&gt;
&lt;br /&gt;
== Positions ==&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= [[Appius Wight]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=39 ABY - 42 ABY&lt;br /&gt;
|after= [[Thran Occasus]]&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Odan-Urr members]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Regent&amp;diff=195091</id>
		<title>Regent</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Regent&amp;diff=195091"/>
		<updated>2024-10-28T15:57:39Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: /* Roll of Regents */ Corrected name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guidelines}}&lt;br /&gt;
[[Regent]] (RGT)—The owner and manager of all the possessions related systems, structures and balance. This position was created in response to the overwhelming workload associated with managing a set of stores selling Star Wars items, and keeping the content up to date with the Star Wars universe that never ends. Primarily tasked with keeping the possessions experience fun and engaging for members and up to date with Canon content. The Regent works to add new items and engaging experiences to the systems while documenting every aspect of the system for a consistent experience going forward. This requires collaboration with every other office on the Dark Council as well as Clans in some form through items, items, the site, the societies and the administration.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The current [[Regent]] is {{RGT}}.&lt;br /&gt;
&lt;br /&gt;
==  Duties  ==&lt;br /&gt;
===  General Duties  ===&lt;br /&gt;
* Maintain the data for all items in the possessions system&lt;br /&gt;
* Balance the cost of items against the sources of income within the possessions system for member experience&lt;br /&gt;
* Determine and manage how members and units with slot or equip items and use them&lt;br /&gt;
* Manage all Aspect customization of unique Items&lt;br /&gt;
* Continue to develop and expand the possessions systems along with Star Wars Canon&lt;br /&gt;
&lt;br /&gt;
===  Specific Duties  ===&lt;br /&gt;
&#039;&#039;&#039;Possessions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Develop and maintain available stores&lt;br /&gt;
* Determine and manage the stocking rules for all Prototype Items&lt;br /&gt;
* Work with the Seneschal to maintain a user friendly site interface for researching, buying and selling Unique Item Instances&lt;br /&gt;
* Develop and maintain a list of Item Types and Categories&lt;br /&gt;
* Develop and maintain a policy on Item Rarity&lt;br /&gt;
* Work with the SCL to maintain a list of triggers for when Unique Items will be granted to members automatically&lt;br /&gt;
* Develop and maintain any prompts to members to make decisions about obtaining items&lt;br /&gt;
* Maintain full documentation and process flows of the possessions system for quality control and reliable experience going forward&lt;br /&gt;
* Work with the MAA to resolve any inappropriate item names to maintain a safe member experience&lt;br /&gt;
* Maintain a policy for requests of new items being added to the possessions system for purchase&lt;br /&gt;
* Approve and manage the creation of any new items in possessions to be awarded in any Vendetta and their distribution&lt;br /&gt;
* Determine how many of any individual Prototype Item should exist within possessions for any limited runs or special items as well as policies and procedures to handle their ownership&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Prototypes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Management and creation of new Item Prototypes according to policy&lt;br /&gt;
* Maintain all variable data on Item Prototypes&lt;br /&gt;
* Determine, own and enforce any ownership restrictions on any prototype items to align with all other Dark Council policy&lt;br /&gt;
* Manage the structure of Sockets in the system for nesting items using Item Type&lt;br /&gt;
* Work with the Herald to maintain graphics for each Item Prototype&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Aspects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Develop and maintain a list of Item Aspect Types&lt;br /&gt;
* Determine how many Item Aspect slots, and of what type will apply to each Prototype Item&lt;br /&gt;
* Develop and maintain policies and guidelines for custom aspects for members to apply to their items&lt;br /&gt;
* Maintain a list of pre-written Item Aspects of each type for attaching to instances of items&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Member Item Ownership and Kits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Develop and maintain a policy for equipping possessed items including how many and what types of items a member can equip&lt;br /&gt;
* Work with the SCL to maintain a user-friendly interface for equipping items to their character&lt;br /&gt;
* Review the available options for members to purchase, and continue to expand as Star Wars Canon expands&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Item Ownership&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Develop and maintain the level of structure which units will reflect their Order of Battle on the site using the possessions system&lt;br /&gt;
* Develop and maintain policies and guidelines around unit implementation and how items will be grouped for use by units and supports necessary goals of units to field an Order of Battle on the wiki&lt;br /&gt;
* Review the available options for unit purchase, and continue to expand as Star Wars Canon expands&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Economy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Develop and maintain the policy on base pricing of Item Prototype items in possessions&lt;br /&gt;
* Maintain percentage at which each store will buy or sell a unique item relative to its Item Prototype value&lt;br /&gt;
* Develop and maintain the policies in place to reward members with credits for their different services to the Brotherhood with Grand Master approval&lt;br /&gt;
* Develop and maintain the policies in place to reward Clans or other units with credits allowing purchase of possessions items&lt;br /&gt;
* Manage the member experience and economy of possessions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Maintain the content of trophies on the site and available options and updating as necessary&lt;br /&gt;
* In conjunction with the SCL, maintain the trophies system on the site&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Develop and maintain the policy regarding the creation and maintenance of Artifacts&lt;br /&gt;
* Approve the creation of any new artifact items and their creation in the possessions system&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Society Item Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Working with the appropriate Dark Councilor or Society Leader, maintain a list of appropriate rewards for active participation in the society with necessary triggers&lt;br /&gt;
* Approve and maintain a list of possessions items in support of society rewarding goals&lt;br /&gt;
* Approve the creation of any new items to be awarded within any society&lt;br /&gt;
&lt;br /&gt;
==  Fictional Role  ==&lt;br /&gt;
The Regent is tasked by the Grand Master with overseeing all the Brotherhood’s trade routes, resources, supply lines, industries and economics including all assets necessary for the continued administration of the Dark Jedi Brotherhood’s operations. This includes the production of necessary technology and equipment to carry out the vision of the Grand Master as well as operations of all other groups.&lt;br /&gt;
&lt;br /&gt;
See: [[Organizational Chart]]&lt;br /&gt;
&lt;br /&gt;
==  Roll of Regents==&lt;br /&gt;
The current [[Regent]] is {{RGT}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;450&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;head&amp;quot; colspan=&amp;quot;4&amp;quot;  |  &#039;&#039;&#039;Regents of the Brotherhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot;  |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot;  |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Evant Taelyan]]&lt;br /&gt;
|  September 8, 2016 - May 16, 2019&lt;br /&gt;
|-&lt;br /&gt;
| [[Atra Ventus]]&lt;br /&gt;
| June 9, 2019 - March 22, 2021&lt;br /&gt;
|-&lt;br /&gt;
| [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik]]&lt;br /&gt;
| April 9th, 2021 - Present&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Prior to this position being officially instated and named &#039;&#039;Regent&#039;&#039;, it was generally referred to as &#039;&#039;Darth Logistics&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DarkCouncil}}&lt;br /&gt;
[[Category:Positions]] [[Category:The Council]] [[Category:Brotherhood Guidelines]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Templar_Jensaarai&amp;diff=195090</id>
		<title>Templar Jensaarai</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Templar_Jensaarai&amp;diff=195090"/>
		<updated>2024-10-28T15:55:38Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Not the &amp;quot;Dark Council&amp;quot; anymore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Templar Jensaarai&lt;br /&gt;
|image= [[File:Templar Jensaarai Sigil.png|250px]]&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=*Multiple fortified enclaves across Trepus&lt;br /&gt;
*[[item:83398|The Cusp]]&lt;br /&gt;
|location=Trepus, Solyiat&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[38 ABY]]&lt;br /&gt;
|reorganized=[[40 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=*[[Clan Odan-Urr]]&lt;br /&gt;
|era=*[[New Order era]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Order of the Templar Jensaarai&#039;&#039;&#039; or &#039;&#039;Sahjuu-Kar&#039;&#039; are a splinter faction of the [[starwars:Jensaarai/Legends|Jensaarai Order]] residing within the Kiast system. Following a mix of [[Starwars:Sith/Legends|Sith]] and [[starwars:Jedi/Legends|Jedi]] teachings, the Templar Jensaarai are noted for actively hunting personal challenges and for their joy in battle. Primarily based across the continent of [[Solyiat#Trepus|Trepus]] on [[Solyiat]] and certain areas of [[Daleem]], the Order has slowly expanded its influence across the region as it establishes various enclaves. Seen as equal part barbarian watchmen and warrior artificers, the group is nominally subordinate to the leaders of [[Clan Odan-Urr]]. Even so, it is not uncommon to see errant Cadres operating on their own volition without the Clan’s direct oversight. A large contingent has since come to serve as a vanguard unit for [[House Sunrider]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The origins of the Templar Jensaarai stem from [[38 ABY]], where a handful of Jensaarai Defenders entered self-exile and settled among Trepus’ icy wastes. Having suffered an ideological schism, the Defenders sought a place to rebuild the Order according to their interpretation of it. Brokering a deal with the leaders of Steepmouth, they were able to claim ownership of a region in exchange for removing a ferocious beast threatening the town. Following this abrupt arrival, it did not take long for tales of armoured monster hunters to spread from one settlement to the next.&lt;br /&gt;
&lt;br /&gt;
While expecting relative isolation and few recruits in their initial years, the Jensaarai were instead beset by a deluge of new recruits. Most of these were individuals talented in the Force who had come to believe falsehoods of the Jedi, and had avoided the supposedly emotionless child-snatchers who resided in the [[Jedi Praxeum|Praxeum]]. Others sought merely to gain control of powers that had ruined their lives, having long grown far beyond their control. A relative few even lacked any connection to the Force, but still wished to learn their ways. The majority of these were carefully dealt with, never turning them away but instead directing them to better causes more suited to their temperament. Even after losing the majority of those who sought to join the Order, there remained a solid core of recruits who showed the correct talent, martial temperament, and self control.&lt;br /&gt;
&lt;br /&gt;
Initially occupying the abandoned castle known as [[The Fang]], the first generation of the new Order were trained for some two years with little interruption. Gradually learning their skills as needed from one master followed by the next, the initial trials by fire they faced in war were a proven success. Even so, tragedy would drive them to abandon the castle, as an ancient evil awoke within its depths. Although victorious in pacifying it, they were forced to seal its gates to prevent it arising again. Scattering themselves instead across Trepus, the Jensaarai would form fortified keeps known as enclaves, garrisoning the local populace against any who might threaten them.&lt;br /&gt;
&lt;br /&gt;
Closely tied to the populace of the harsh and winterlocked landscape of Trepus, the Templar Jensaarai are a common sight in both large and small scale communities. Their role in both staving off assaults on towns and assisting with the rebuilding after the carnage has ended has given the Jensaarai a noted influence, and a role within Clan Odan-Urr as the wardens of Trepus.&lt;br /&gt;
&lt;br /&gt;
Following being more widely recognised by Clan Odan-Urr and integrated into its structure, a number of the Templar Jensaarai have come to serve as a combat unit for [[House Sunrider]].&lt;br /&gt;
&lt;br /&gt;
== Organisation ==&lt;br /&gt;
&lt;br /&gt;
Scattered in fortified enclaves across a several thousand mile stretch of ice and snow, the Templar Jensaarai are a contradictory blend of being both highly individualised and regimented in their organisational structure. Although largely governed by a small council of elected figures who guide the general direction of the Order, the distance and isolation of most groups requires a decentralised structure of control. Each enclave is expected to follow the code and hold certain traditions as sacrosanct, but are otherwise granted leeway to pursue any goal they view as benefitting the Order.&lt;br /&gt;
&lt;br /&gt;
[[File:Mountain Castle.png|thumb|200px|left|Enclaves varied in style and design, but castles were favoured]] Each enclave of the Templar Jensaarai can range anywhere in number from a handful of Defenders to a company strength detachment. This is largely decided both by the size of the population they defend but also the risk posed by the local megafauna or pirate raids. Each of these bases, while varying heavily in design and structure, is a castle unto itself. Offering training grounds, storehouses, armouries, and workshops, these are built to withstand sieges by far greater forces should it come to war. Even so, much of the time these are used as stations by bands of Jensaarai, with most seeking to be on the move or pursuing some new goal. Keeping enough Defenders present to properly guard each of these locations has long remained a challenge for the Order’s leaders, hardly helped by an underlying attitude that the duty of garrisoning them is somehow a punishment.&lt;br /&gt;
&lt;br /&gt;
Those who have come to serve House Sunrider reside on a fortified bastion informally nicknamed the Cusp, hidden away on Solyiat. Although residing on their primary homeworld, such groups often take extended tours on [[Daleem]] or take up quarters in the group&#039;s base of operations.&lt;br /&gt;
&lt;br /&gt;
The ranking system and formations of the Order differs substantially from those of the Jedi or Sith, with Initiates and full-fledged Defenders as their only two ranks. With no single master to learn from, they are instead expected to train and follow the most suitable Defender for several years at a time. While this is typical of the Jensaarai, the Templar have adapted it to better support their isolated nature. Although trained to fight alone as needed, Initiates are raised in groups at a time, trained to fight, survive, and guard one another in close-knit formations. These are then broken up and dispatched to existing detachments of Jensaarai known as Cadres, bands of between five to ten members, once casualties are taken among them. In the rare event that none are available, they are then reorganised into a new Cadre, and typically tasked with helping to found a new enclave.&lt;br /&gt;
&lt;br /&gt;
Lacking the Saarai-kaar as a third rank of overall leader, the council of the Templar Jensaarai are instead a shifting series of representatives. These members are selected from each enclave once every several years. This is in part intended to best help ensure that no voice among their scattered strongholds is overlooked or left out. Combined with the so-called Legion of One doctrine, encouraging initiative and improvisation over a rigid command structure, this is intended to limit the risk of decapitation strikes crippling their Order.&lt;br /&gt;
&lt;br /&gt;
While Initiates are intended to serve in a support and training role, the Templar Jensaarai make use of an extremely large number of droids to support their organisation. Favouring those that can best adapt to repair and maintenance work, or surveillance and reconnaissance roles, they have nevertheless been known to take and adapt any they consider fitting for their intended duty. These are usually purchased secondhand, with the Templar Jensaarai preferring those that have avoided mind wipes; finding their quirks and experience taught personalities to be preferable to factory designs. Even more surprisingly, the majority of these are treated as equals and, once they have proven their trustworthiness, are granted the same rights as any Defender without the requirement for restraining bolts.&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
&lt;br /&gt;
Having broken with the more orthodox Jensaarai Order, the Templar Jensaarai are a curious variation of their progenitors. While embracing and following many typical traditions and ideals, they are notably far less insular and with an outward focus when compared with those on Susevfi.&lt;br /&gt;
&lt;br /&gt;
[[File:The eternal crusader.jpg|thumb|200px|right|Defender armour varied substantially in style and design]] The foremost change embraced by the Templar Jensaarai is the omission of any age restrictions. Rather than raising their members from as close to birth as possible, the organisation instead accepts any who show potential. Furthermore, family connections are openly encouraged, to retain a stronger protection with those they defend. This is in part thanks to the older age of their recruits, but also to retain a more worldly perspective as they are shaped by the Jensaarai teachings. Although ultimately a warrior culture, the Templar maintain that there is no shame in walking another path in life, and few are suited to decades of unending challenges.&lt;br /&gt;
&lt;br /&gt;
Rather than the serenity of Jedi teachings, the way of the Templar Jensaarai is formed about conflict. Yet unlike the Sith, the founding drive is not one of hatred but aggression. Constantly challenging one’s own abilities and limits is core to everything in their lives, be it survival or victory in battle. Most find genuine joy in new struggles no matter their source, from facing a worthy enemy in open battle to helping rebuild a town ravaged by the conflict. The euphoria of being tested is what helps to stave off the [[starwars:Dark side of the Force/Legends|Dark Side]]. Even the very act of taking lives holds no true value to them, and it is only a challenge and victory which they find satisfaction in. Although effective, the sight of laughing Defenders standing knee-deep in enemy corpses has often left the wrong impression to the group’s allies.&lt;br /&gt;
&lt;br /&gt;
It is telling that the Templar Jensaarai’s chosen name in [[starwars:Sith (language)|Ancient Sith]], Sahjuu-Kar, translates to both creator and destroyer depending upon the context. Initiates are granted the materials that they require to craft weapons, armour, and items to an individual level. While not uncommon in any Force cult, experimentation is encouraged, from foreign techniques to individual decoration and weapon types. Initiates will join battle alongside Defenders wielding [[starwars:vibroweapon|vibroweapons]], [[starwars:Blaster/Legends|blasters]], and [[starwars:Personal energy shield/Legends|personal shields]] of their own crafting; each wearing white battlesuits marked with their own heraldry and even the furs of certain kills.&lt;br /&gt;
&lt;br /&gt;
Upon gaining the rank of Defender and being recognised as a full fledged leader, each Initiate is granted to craft a suit of warplate through alchemically treated metals. These are shaped to emulate aspects of a personal totem animal, with qualities the individual either aspires to emulate or reflects upon their character. This gives any Cadre of Templar Jensaarai a highly eclectic appearance, and they are often mistaken as a disorganised mob of individuals, typically to their enemy’s detriment.&lt;br /&gt;
&lt;br /&gt;
== Traditions ==&lt;br /&gt;
&lt;br /&gt;
When it comes to more organised rituals and traditions, the highly decentralised nature of the Templar Jensaarai has led to each varying in importance. Some are regarded as sacrosanct to their Code, while others follow a far more general lip-service to them.&lt;br /&gt;
&lt;br /&gt;
Even with their varied temperaments, there are two traditions that all enclaves retain and pay respect to. The first of these is the &#039;&#039;Cir-Kehralt&#039;&#039;, or Redden the Snow in [[starwars:Galactic Basic Standard/Legends|Basic]]. This is a tournament held every five years between representatives of each enclave, intended to best continue to foster ties between the disparate groups. The location upon which it is held and rules of the tournament changes with each celebration, though it is rare for any fight to go beyond first blood.&lt;br /&gt;
&lt;br /&gt;
The second, and far more commonly used ritual, is the &#039;&#039;Enhirild&#039;&#039; or Trial of Departure. Prior to joining with a campaign or leaving Trepus to wage war, Templar Jensaarai will kneel before an elder of their enclave chanting in ancient [[starwars:Sephi/Legends|Sephi]]. During this time, ritual paints, waters, and markings are applied to their faces and armour as a blessing of good fortune in the journey to come. Rather than any Jensaarai tradition, the ritual is one utilised by Trepus’ fishermen and coastal raiders in centuries past. Heavy snowfall or even rare rainfall while the ritual is being conducted is seen as a good omen.&lt;br /&gt;
&lt;br /&gt;
There is only one great taboo among the Templar Jensaarai - Complacency. The very concept of embracing power for its sake or becoming too comfortable is anathema to them, as it would allow them to fall prey to the same sins that brought low both the [[starwars:Jedi Order/Legends|Jedi Order]] and [[starwars:Sith Empire/Legends|Sith Empire]]. To any Defender, it is better to meet an end facing an insurmountable challenge than to grow old, fat, and corrupt. While they will happily serve entrenched powers, this is ultimately seen as a means to an end.&lt;br /&gt;
&lt;br /&gt;
This mindset even extends to warnings against the Dark Side and tapping into the teachings of the Sith, as drawing too deeply from their ideals is seen as a severe failing. It remains one of many such reasons why the Order holds strict rules on the use of [[starwars:Sith alchemy/Legends|Sith Alchemy]], limiting it purely to their armour and never to enhance their own flesh. The saying “Drink from the shallows, never the abyss” is a common warning against such things.&lt;br /&gt;
&lt;br /&gt;
== Foreign Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Clan Odan-Urr ===&lt;br /&gt;
&lt;br /&gt;
Although given considerable leniency to pursue their own objectives, the Templar Jensaarai are ultimately subordinate to the ruling leaders of Clan Odan-Urr. Each Initiate, upon being selected, is required to visit the Praxeum and learn its ways while also pledging an oath of fealty to the clan. This has helped to stave off some concerns from the Jedi and other allies when it comes to the more cavalier behaviour of the Templar Jensaarai, even with their more battle hungry behaviour. It isn’t uncommon for Cadres to swear service to one [[House]] or detachment, serving them as everything from shock troops to a personal guard.&lt;br /&gt;
&lt;br /&gt;
Even accepting their loyalty, there remains long-standing concerns that the Templar Jensaarai hold a borderline fanatical devotion to the Clan. When tasked by the High Councillor with an objective, the Templar Jensaarai will respond without hesitation and pursue it with a single-minded determination rarely found outside of [[starwars:Battle droid/Legends|battle droids]].&lt;br /&gt;
&lt;br /&gt;
===  Vatali Empire ===&lt;br /&gt;
&lt;br /&gt;
Against all odds, the Templar Jensaarai hold a remarkably positive relationship with the [[Vatali Empire]] as a whole. A substantial part of this is thanks to their willingness to both obey and enforce the laws in any area they found an enclave, along with swearing oaths to both the local authorities and throne. In return this has granted them freedom of movement within the Empire’s worlds, though most keep to Trepus due to their limited numbers. Even so, it is not unheard of for Cadres to form oaths of loyalty with [[Quorahi]] settlements or noble houses. Such acts are typically made in exchange for tithes of equipment and credits due to the very limited resources of the Templar Jensaarai, especially in regards to starships.&lt;br /&gt;
&lt;br /&gt;
One long-standing agreement is with House Verdyne. Several Cadres serve on its mercantile and exploration fleets, having selected ships as their bases of operations until a suitable location to establish an enclave is found. This relationship was established during the Belisarius Incident, in which a fuel hauler of the same name was raided in a [[starwars:Pirate/Legends|pirate assault]]. Unaware of the dozen Templar Jensaarai who had taken passage on the ship, the ensuing boarding actions left scores of pirates dead and their leader rapidly broadcasting his surrender.&lt;br /&gt;
&lt;br /&gt;
=== Dark Jedi Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
Broader relations with the [[Dark Jedi Brotherhood]] begin and end with Clan Odan-Urr and its standing in regards to the [[The Council]]. The Sith dominated power has done little to earn any trust or goodwill from the Templar Jensaarai, and any examination of their history shows a long record of betrayals and atrocities. Although they will fight for its defence as commanded by the High Councillor, they see the entity as an ally of convenience at best while larger threats lurk in the shadows. Even so, most are certain that any long-term alliance with the Brotherhood will result in a dagger in the back sooner or later.&lt;br /&gt;
&lt;br /&gt;
=== Jensaarai Order ===&lt;br /&gt;
&lt;br /&gt;
Contact with the original Jensaarai Order is rare indeed, and diplomatic overtures have been tepid at best. While neither they nor the Templar Jensaarai view the other as an enemy, no one is yet interested in sealing the rift between them. At least part of this due to several differences which cannot be easily resolved, least of all the insular and guarded Jensaarai Order being at odds with the open actions of the Templar.&lt;br /&gt;
&lt;br /&gt;
=== The Collective ===&lt;br /&gt;
&lt;br /&gt;
The [[Collective]] have become a warning to the Templar Jensaarai. Initially, news of this enemy was met with celebration by the first founding members of the Templar Jensaarai, seeing them as a worthy challenge. After their founding, many Initiate groups favoured isolated kill squads of Collective cyborgs as opponents, either during training simulations or to test their skills in the field. This even turned into a view of the Collective being little more than a stepping stone toward more worthwhile opponents. However, this mindset was challenged and then changed during the Collective’s invasion of [[Arx]], which proved to be a humbling experience for all who fought them. While they are still favoured enemies, the Collective nevertheless serves as a warning to the Templar Jensaarai to always expect an enemy to change and grow stronger, no matter how many times you fight them.&lt;br /&gt;
&lt;br /&gt;
=== The Children of Mortis ===&lt;br /&gt;
&lt;br /&gt;
Of all the foes in the galaxy, the [[Children of Mortis]] are perhaps the only opponent the Templar Jensaarai regard with undying enmity. Much of this is thanks to both their ideology and use of their powers, which the Jensaarai see as a warped perversion of their own existence. The fact the Children of Mortis take pride in their ideology brings forth an unprecedented level of savagery in battle. To the Templar Jensaarai, the Children are not just a new challenge, but a corruption within the galaxy which must be burned away.&lt;br /&gt;
&lt;br /&gt;
An overlooked skirmish during the [[Fifteenth Great Jedi War]] serves to underline this enmity. During the Children of Mortis’ first assault on Kiast, a Cadre of Templar Jensaarai visiting the Praxeum were drawn into the battle. Even in this first encounter, the Cadre and a contingent of crystal-armoured warriors from the Children of Mortis had fought one another to mutual annihilation. The bodies found showed signs of brutal fighting despite suffering horrendous wounds, severed limbs, and trauma which should have killed them outright; with some locked in gore-splattered deathly embraces, striking at their foes even in their final moments.&lt;br /&gt;
&lt;br /&gt;
{{Odan-urr}}&lt;br /&gt;
[[Category:Odan-Urr]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=189382</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=189382"/>
		<updated>2023-12-08T04:34:16Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= - [[starwars:Dathomir|Dathomir]]&lt;br /&gt;
- [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive)&lt;br /&gt;
 - Nau&#039;ur (Adoptive)&lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=- Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Heterochromatic: &amp;lt;br /&amp;gt;&lt;br /&gt;
- Left: Mint/Pale Grey&amp;lt;br /&amp;gt;&lt;br /&gt;
- Right: Royal Purple/Sapphire Blue&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=- Spine&amp;lt;br /&amp;gt;&lt;br /&gt;
- Left Forearm&lt;br /&gt;
|mother= [[starwars:Nightsister|Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= - Unknown Zabrak Geneticist Male &amp;lt;br /&amp;gt;&lt;br /&gt;
- Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=Non-Mando&#039;ade:&lt;br /&gt;
* Resh Ve (Life Debt)&lt;br /&gt;
* Aisha Solon (Girlfriend)&lt;br /&gt;
* DT-9452 (Slave)&lt;br /&gt;
* [[Rian Taldrya]]&lt;br /&gt;
* Erinyes&lt;br /&gt;
&lt;br /&gt;
Mando&#039;ade:&lt;br /&gt;
* [[Idris Adenn]]&lt;br /&gt;
* Appius Wight&lt;br /&gt;
* Soccora Erinos&lt;br /&gt;
* WhoeverEvant&#039;sMandoIs&lt;br /&gt;
|enemies=- [[The Children of Mortis]]&lt;br /&gt;
* [[The Collective]]&lt;br /&gt;
* [[starwars:​​First_Order|The First Order]]&lt;br /&gt;
|saber= &lt;br /&gt;
|form= &lt;br /&gt;
|weapons=* Rang&#039;kad&lt;br /&gt;
* Duraanir&lt;br /&gt;
* Mandalorian Vambrace&lt;br /&gt;
* *Naast*&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=* [[starwars:Bounty_hunter|Bounty Hunter]]&lt;br /&gt;
* Naur&#039;alor&lt;br /&gt;
* Master Mechanic/Technician&lt;br /&gt;
|position= [[Regent|Regent of the Brotherhood]]&lt;br /&gt;
|era=- [[Rise of the Brotherhood era]]&lt;br /&gt;
- [[Exodus era]]&lt;br /&gt;
- [[New Order era]]&lt;br /&gt;
|affiliation=* Clan Bes&#039;uliik of Mandalore&lt;br /&gt;
 * [[The Council]]&lt;br /&gt;
 * [[starwars:Mandalorian|Mandalorians]]&lt;br /&gt;
 * [[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:9056|#9056]] - [[charactersheet:9056|Character Sheet]]&lt;br /&gt;
|sheet=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039; is a non Force-sensitive Mandalorian currently serving as [[Regent|Regent of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
== Pre-Brotherhood History ==&lt;br /&gt;
Birth, younger years. Mother leaves early on, father is captured by a bounty hunter and never seen again. &lt;br /&gt;
== The Syndicate (35 ABY - 38 ABY) ==&lt;br /&gt;
=== Bounty Hunting ===&lt;br /&gt;
Includes several contracts: assassinating a politician, retrieving an escaped slave, killing a rogue Hutt, serving as muscle for a Corellian street gang, and hunting a fellow bounty hunter. Meets Idris Adenn, fellow Mandalorian.&lt;br /&gt;
&lt;br /&gt;
== Clan Taldryan (38 ABY - 40 ABY) ==&lt;br /&gt;
=== Brotherhood Indoctrination ===&lt;br /&gt;
Joins Clan Taldryan, still bounty hunting. Befriends the Consul at the time, Rian Taldrya.&lt;br /&gt;
&lt;br /&gt;
=== Proconsul &amp;amp; Praetor to the Regent ===&lt;br /&gt;
Ascends to Proconsul shortly after beginning to serve as Praetor to the Regent of the Brotherhood. Constructs Valyr. Fellow Mandalorians Appius Wight and Ankira move to Taldryan. Zxyl immediately disapproves of Appius and labels him dar&#039;manda.&lt;br /&gt;
&lt;br /&gt;
=== Son of Taldryan ===&lt;br /&gt;
Named a Son of Taldryan during a private ceremony and adds &amp;quot;Taldrya&amp;quot; to his name, helps lead the Clan during the events of GJW: XIV.&lt;br /&gt;
&lt;br /&gt;
=== Sister Discovered ===&lt;br /&gt;
Zxyl discovers he has a half-sister from his mother who is a trained Nightsister, finds out he is Dathomirian. Their mother died many years ago.&lt;br /&gt;
&lt;br /&gt;
== The Council (40 ABY - Present) ==&lt;br /&gt;
&lt;br /&gt;
=== The Master of Credits ===&lt;br /&gt;
Named Regent of the Brotherhood by Darth Nehelam following the disappearance of Anubis Taldrya into the Unknown Regions. Takes over management of Arx Capital Exchange&#039;s assets, taking a direct role in running the corporation through a corporate proxy.&lt;br /&gt;
&lt;br /&gt;
Reunited with Idris Adenn, who had ascended to become [[Voice of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Return to Manda&#039;yaim ===&lt;br /&gt;
Uses the Regent Yacht to travel to the ancestral home of Clan Bes&#039;uliik that is still in ruins, retrieves trinkets relating to his clan, including the Spear and Axe of Clan Bes&#039;uliik.&lt;br /&gt;
&lt;br /&gt;
=== New Alliances ===&lt;br /&gt;
Settles into his role as Regent, negotiates access to a unique market that brings a wide variety of rare and exotic [[starwars:Kyber crystal|Kyber crystals]] into Brotherhood space, resulting in the opening of the Eos Exotic Kyber Bazaar. An outreach to the far flung clan of Odan-Urr produces a cordial relationship with a fellow master technician there, a [[starwars:Kiffar|Kiffar]] named [[Gui Sol]].&lt;br /&gt;
&lt;br /&gt;
=== Orth Prison Break ===&lt;br /&gt;
Tal RP to the moon of [[Orth]] and the derelict Star Destroyer/prison there. Mostly about the arena fight. Zxyl promises to reforge Appius&#039; armor if he wears his helmet again/more, and forms a real alliance with the now-Consul of Taldryan. They retrieve their equipment, locate the warden, and swear to get Dasha back. Zxyl reforges Appius&#039; armor aboard the Zuguruk.&lt;br /&gt;
&lt;br /&gt;
=== Discovery of the Children ===&lt;br /&gt;
Shadows Coalescing Prologue, Zxyl takes a mission to Nar Shaddaa to uncover more about them. Reforges Idris Adenn&#039;s armor upon his return.&lt;br /&gt;
&lt;br /&gt;
=== Elysia Investigation ===&lt;br /&gt;
Tal RP to the frozen moon of Elysia to recover Dasha and explore an ancient temple there, deep underground. Gets to know fellow Mandalorian Tracinya Entar, with the two bonding over Mandalorian ideals and lust for combat.&lt;br /&gt;
&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Describe technical and cultural knowledge, languages known, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Describe abilities, resolve, unique fighting style, etc&lt;br /&gt;
&lt;br /&gt;
== How to Write ==&lt;br /&gt;
=== Demeanor ===&lt;br /&gt;
=== The Creed &amp;amp; Way of the Mandalore ===&lt;br /&gt;
=== Respect ===&lt;br /&gt;
=== Combat ===&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
== Positions ==&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Halcyon Taldrya]]&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= &#039;&#039;Appius Wight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=39 ABY - &#039;&#039;Present&#039;&#039;&lt;br /&gt;
|after= Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Councilors]]&lt;br /&gt;
[[Category:Sons of Taldryan]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=188732</id>
		<title>Credit Award Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=188732"/>
		<updated>2023-10-24T18:42:44Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: /* Clan Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Possessions Salary Policy]] outlines all the different ways that a member or unit can earn credits in the possessions system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. Deviations from this policy are considered for disciplinary action and review by the Chamber of Justice. &lt;br /&gt;
&lt;br /&gt;
Details below are broken into sections for major categories of salary awarding. &lt;br /&gt;
&lt;br /&gt;
===Rank Credits===&lt;br /&gt;
Members will earn credits in two ways, a one-time lump sum of credits on promotion, or as a weekly salary paid out based on their [[rank]]. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Promotion One-time Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 900&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 2,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 10,000&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 15,000&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 20,000&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 25,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 30,000&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40,000&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 50,000&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 65,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 80,000&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Credits===&lt;br /&gt;
Members are awarded credits when a medal is earned, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Other Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Seal (Vendetta)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal (War)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal of Loyalty&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Quartz Crescent&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Crescent&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Crescent&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Crescent&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Crescent&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Crescent&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Crescent&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 2,700&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit &amp;amp; Sacramental Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,400&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,250&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 14,000&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 29,500&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to 3/8/2023, merit medals awarded the following credits:&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Pre-2023 Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,200&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
===Position Credits===&lt;br /&gt;
Members are paid a weekly salary of credits based on the positions they hold in the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Position Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Positions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Member&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Leader&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Aedile&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Quaestor&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Rollmaster&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Proconsul&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Consul&lt;br /&gt;
| 550&lt;br /&gt;
|-&lt;br /&gt;
| Tribune Staff&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Tribune&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Docent&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Professor&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Staff&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Leader&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Magistrate&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Praetor&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Appeals Panel&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hands of Justice&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| 675&lt;br /&gt;
|-&lt;br /&gt;
| Dark Council Advisor&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Dark Councilor&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Competition Credits===&lt;br /&gt;
Members are awarded credits when a competition closes, a one-time lump sum of credits for both participating in and organizing competitions. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Legion of Scholar Awarding&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Crescent Awarding&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Novae Awarding&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Participant in No Award Type&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Co-organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225 &lt;br /&gt;
(150 for competitions judged prior to May 27th, 2020)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Titles Credits===&lt;br /&gt;
Members are awarded credits when a title is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Title Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sith Lord&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| War Hero&lt;br /&gt;
| 8,100&lt;br /&gt;
|-&lt;br /&gt;
| Independence Games&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Clan Title&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree Credits===&lt;br /&gt;
Members are awarded when a degree is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trophies Credits===&lt;br /&gt;
Members are awarded credits when they earn certain trophies, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Trophy Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A Solid 5/7 (Complete the Advancement Survey)&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Headstrong (ACC Qualify)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Remember the Name (CS Approved)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Antei Combat Center Credits===&lt;br /&gt;
Members are awarded credits when they complete or judge matches in the Antei Combat Center, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Antei Combat Center Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;ACC Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Complete ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Judge an ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Society Credits===&lt;br /&gt;
Members are awarded credits when they reach a society rank for the first time, a one-time lump sum of credits. These differ for the four main societies, with supplementary societies having their credit amounts that can equal to but not succeed a main society.&lt;br /&gt;
&lt;br /&gt;
==== Main Societies ====&lt;br /&gt;
&lt;br /&gt;
The four main societies of the Brotherhood consist of the Grand Master&#039;s Royal Guard, Aurora Collegium of Sciences (Shadow Academy), Inquisitorius, and Shroud Syndicate.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Main Society Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank Earned&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Supplementary Societies ====&lt;br /&gt;
&lt;br /&gt;
Supplementary Societies are minor societies. They can grant some credits, credits equal to a Main Society, or no credits at all. The two supplementary societies in use are:&lt;br /&gt;
&lt;br /&gt;
* The Envoy Corps&lt;br /&gt;
* The Antei Combat Centre&lt;br /&gt;
&lt;br /&gt;
These supplementary societies have two separate trophies. Each trophy grants exactly half of the credits of a normal society, requiring full advancement to Trophy Level 12 to attain the maximum amount of credits. There are no credits beyond Trophy Level 12, if there are additional ranks added later as the society has already allocated their total credit amount.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Envoy Corps Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy Level Earned (In each trophy)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 1,750&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 2,250&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 5,500&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 12,500&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clan Credits===&lt;br /&gt;
Clans will seed with an initial value per policy. This is considered an initial influx of credits to seed their account, and will then gain credits according to the activities below.&lt;br /&gt;
&lt;br /&gt;
Seeded credits for all Clans when possessions was launched was determined by a base of 400,000,000 credits to earn Clan, plus a bonus of 100,000,000 credits adjusted based on the percentage of the existing Fleet Points of each Clan at the time possessions went live relative to the Clan with the most Fleet points which received the full bonus. If a new Clan is created, the value of this seeded credit total will be based on the 400,000,000 credit number, plus a baseline bonus of credits for each manual credit award to all Clans for major events (listed below). &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Clan Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;34%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Clan Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clan Arcona&lt;br /&gt;
| 488,069,166&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Naga Sadow&lt;br /&gt;
| 466,949,956&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Odan-Urr&lt;br /&gt;
| 412,989,900&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Plagueis&lt;br /&gt;
| 470,231,752&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Scholae Palatinae&lt;br /&gt;
| 474,977,936&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Taldryan&lt;br /&gt;
| 500,000,000&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Tarentum&lt;br /&gt;
| 449,007,943&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Clan Vizsla&lt;br /&gt;
| 493,600,000&lt;br /&gt;
| 6/14/2019&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Manual Credit Adjustments&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-grand-master-report-48 Credit Gift of Support] - 1/23/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xii-possessions-and-clan-credits GJW XII Clan Credit Rewards] - 12/3/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-ros-meridian-clan-credit-rewards RoS Meridian Clan Credit Rewards] - 12/20/2018&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-clan-credit-rewards-and-shroud-store GJW XIII Clan Credit Rewards] - 9/14/2019&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiv-homefront-awards-and-bonuses GJW XIV Clan Credit Rewards]  08/03/2020&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-2-a9d9cb57-6624-4292-ab70-d1806a78a815 RoS Escalation Clan Credit Rewards] - 7/30/2021&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-13-post-great-jedi-war-goodies GJW XV Clan Credit Rewards] - 07/25/2022&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-24 GJW XVI Clan Credit Rewards] - 10/23/2023&lt;br /&gt;
&lt;br /&gt;
Member activity credit gaining. Whenever a member of a Clan, earns credits from one of the activities below, the Clan will be awarded 10x that number of credits. The list below has been chosen for repeatable activities that are the core of the activity done within the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* Seal (Vendetta)&lt;br /&gt;
* Seal (War)&lt;br /&gt;
* Legion of the Scholar&lt;br /&gt;
* Clusters&lt;br /&gt;
* Crescents&lt;br /&gt;
* Novæ&lt;br /&gt;
* Competition Participation&lt;br /&gt;
* Organizing a competition&lt;br /&gt;
* Complete ACC battle&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.3.1&#039;&lt;br /&gt;
* 1.3.2 version updated by Zxyl Taldrya to adjust merit credit amounts as post-XP adjustment - 03/08/2023&lt;br /&gt;
* 1.3.1 version updated by James Entar to adjust credit bonus amount for co-organizing competitions going forward - 5/27/2020&lt;br /&gt;
* 1.3 version drafted by Evant Taelyan to adjust policy for new Clans, and add additional information around manual Clan credit awards - 6/14/2019&lt;br /&gt;
* 1.2.3 version drafted by Evant Taelyan to double the credits earned at each scoiety rank - 5/2/2019&lt;br /&gt;
* 1.2.2 version drafted by Evant Taelyan to remove credits for organizing container competitions closed after May 31st, 2018 at 8 AM PST - 6/15/2018&lt;br /&gt;
* 1.2.1 version drafted by Evant Taelyan to add new credit source for completing the tropy A Solid 5/7 (Complete the Advancement Survey) for 1000 credits. - 4/20/2018&lt;br /&gt;
* 1.2 version drafted by Evant Taelyan to add the initial seeded values for Clans and document Clan credit-earning activities. - 1/9/2017&lt;br /&gt;
* 1.1 version drafted by Evant Taelyan to adjust some position salaries during open beta (JST, Praetor, Hands, Tribune)- 11/1//2016&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/4/2016&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=188506</id>
		<title>Credit Award Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=188506"/>
		<updated>2023-10-13T04:34:12Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: /* Supplementary Societies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Possessions Salary Policy]] outlines all the different ways that a member or unit can earn credits in the possessions system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. Deviations from this policy are considered for disciplinary action and review by the Chamber of Justice. &lt;br /&gt;
&lt;br /&gt;
Details below are broken into sections for major categories of salary awarding. &lt;br /&gt;
&lt;br /&gt;
===Rank Credits===&lt;br /&gt;
Members will earn credits in two ways, a one-time lump sum of credits on promotion, or as a weekly salary paid out based on their [[rank]]. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Promotion One-time Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 900&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 2,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 10,000&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 15,000&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 20,000&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 25,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 30,000&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40,000&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 50,000&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 65,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 80,000&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Credits===&lt;br /&gt;
Members are awarded credits when a medal is earned, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Other Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Seal (Vendetta)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal (War)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal of Loyalty&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Quartz Crescent&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Crescent&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Crescent&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Crescent&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Crescent&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Crescent&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Crescent&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 2,700&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit &amp;amp; Sacramental Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,400&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,250&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 14,000&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 29,500&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to 3/8/2023, merit medals awarded the following credits:&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Pre-2023 Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,200&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
===Position Credits===&lt;br /&gt;
Members are paid a weekly salary of credits based on the positions they hold in the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Position Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Positions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Member&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Leader&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Aedile&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Quaestor&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Rollmaster&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Proconsul&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Consul&lt;br /&gt;
| 550&lt;br /&gt;
|-&lt;br /&gt;
| Tribune Staff&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Tribune&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Docent&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Professor&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Staff&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Leader&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Magistrate&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Praetor&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Appeals Panel&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hands of Justice&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| 675&lt;br /&gt;
|-&lt;br /&gt;
| Dark Council Advisor&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Dark Councilor&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Competition Credits===&lt;br /&gt;
Members are awarded credits when a competition closes, a one-time lump sum of credits for both participating in and organizing competitions. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Legion of Scholar Awarding&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Crescent Awarding&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Novae Awarding&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Participant in No Award Type&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Co-organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225 &lt;br /&gt;
(150 for competitions judged prior to May 27th, 2020)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Titles Credits===&lt;br /&gt;
Members are awarded credits when a title is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Title Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sith Lord&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| War Hero&lt;br /&gt;
| 8,100&lt;br /&gt;
|-&lt;br /&gt;
| Independence Games&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Clan Title&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree Credits===&lt;br /&gt;
Members are awarded when a degree is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trophies Credits===&lt;br /&gt;
Members are awarded credits when they earn certain trophies, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Trophy Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A Solid 5/7 (Complete the Advancement Survey)&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Headstrong (ACC Qualify)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Remember the Name (CS Approved)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Antei Combat Center Credits===&lt;br /&gt;
Members are awarded credits when they complete or judge matches in the Antei Combat Center, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Antei Combat Center Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;ACC Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Complete ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Judge an ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Society Credits===&lt;br /&gt;
Members are awarded credits when they reach a society rank for the first time, a one-time lump sum of credits. These differ for the four main societies, with supplementary societies having their credit amounts that can equal to but not succeed a main society.&lt;br /&gt;
&lt;br /&gt;
==== Main Societies ====&lt;br /&gt;
&lt;br /&gt;
The four main societies of the Brotherhood consist of the Grand Master&#039;s Royal Guard, Aurora Collegium of Sciences (Shadow Academy), Inquisitorius, and Shroud Syndicate.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Main Society Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank Earned&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Supplementary Societies ====&lt;br /&gt;
&lt;br /&gt;
Supplementary Societies are minor societies. They can grant some credits, credits equal to a Main Society, or no credits at all. The two supplementary societies in use are:&lt;br /&gt;
&lt;br /&gt;
* The Envoy Corps&lt;br /&gt;
* The Antei Combat Centre&lt;br /&gt;
&lt;br /&gt;
These supplementary societies have two separate trophies. Each trophy grants exactly half of the credits of a normal society, requiring full advancement to Trophy Level 12 to attain the maximum amount of credits. There are no credits beyond Trophy Level 12, if there are additional ranks added later as the society has already allocated their total credit amount.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Envoy Corps Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy Level Earned (In each trophy)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 1,750&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 2,250&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 5,500&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 12,500&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clan Credits===&lt;br /&gt;
Clans will seed with an initial value per policy. This is considered an initial influx of credits to seed their account, and will then gain credits according to the activities below.&lt;br /&gt;
&lt;br /&gt;
Seeded credits for all Clans when possessions was launched was determined by a base of 400,000,000 credits to earn Clan, plus a bonus of 100,000,000 credits adjusted based on the percentage of the existing Fleet Points of each Clan at the time possessions went live relative to the Clan with the most Fleet points which received the full bonus. If a new Clan is created, the value of this seeded credit total will be based on the 400,000,000 credit number, plus a baseline bonus of credits for each manual credit award to all Clans for major events (listed below). &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Clan Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;34%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Clan Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clan Arcona&lt;br /&gt;
| 488,069,166&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Naga Sadow&lt;br /&gt;
| 466,949,956&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Odan-Urr&lt;br /&gt;
| 412,989,900&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Plagueis&lt;br /&gt;
| 470,231,752&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Scholae Palatinae&lt;br /&gt;
| 474,977,936&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Taldryan&lt;br /&gt;
| 500,000,000&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Tarentum&lt;br /&gt;
| 449,007,943&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Clan Vizsla&lt;br /&gt;
| 493,600,000&lt;br /&gt;
| 6/14/2019&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Manual Credit Adjustments&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-grand-master-report-48 Credit Gift of Support] - 1/23/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xii-possessions-and-clan-credits GJW XII Clan Credit Rewards] - 12/3/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-ros-meridian-clan-credit-rewards RoS Meridian Clan Credit Rewards] - 12/20/2018&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-clan-credit-rewards-and-shroud-store GJW XIII Clan Credit Rewards] - 9/14/2019&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiv-homefront-awards-and-bonuses GJW XIV Clan Credit Rewards]  08/03/2020&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-2-a9d9cb57-6624-4292-ab70-d1806a78a815 RoS Escalation Clan Credit Rewards] - 7/30/2021&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-13-post-great-jedi-war-goodies GJW XV Clan Credit Rewards] - 07/25/2022&lt;br /&gt;
&lt;br /&gt;
Member activity credit gaining. Whenever a member of a Clan, earns credits from one of the activities below, the Clan will be awarded 10x that number of credits. The list below has been chosen for repeatable activities that are the core of the activity done within the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* Seal (Vendetta)&lt;br /&gt;
* Seal (War)&lt;br /&gt;
* Legion of the Scholar&lt;br /&gt;
* Clusters&lt;br /&gt;
* Crescents&lt;br /&gt;
* Novæ&lt;br /&gt;
* Competition Participation&lt;br /&gt;
* Organizing a competition&lt;br /&gt;
* Complete ACC battle&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.3.1&#039;&lt;br /&gt;
* 1.3.2 version updated by Zxyl Taldrya to adjust merit credit amounts as post-XP adjustment - 03/08/2023&lt;br /&gt;
* 1.3.1 version updated by James Entar to adjust credit bonus amount for co-organizing competitions going forward - 5/27/2020&lt;br /&gt;
* 1.3 version drafted by Evant Taelyan to adjust policy for new Clans, and add additional information around manual Clan credit awards - 6/14/2019&lt;br /&gt;
* 1.2.3 version drafted by Evant Taelyan to double the credits earned at each scoiety rank - 5/2/2019&lt;br /&gt;
* 1.2.2 version drafted by Evant Taelyan to remove credits for organizing container competitions closed after May 31st, 2018 at 8 AM PST - 6/15/2018&lt;br /&gt;
* 1.2.1 version drafted by Evant Taelyan to add new credit source for completing the tropy A Solid 5/7 (Complete the Advancement Survey) for 1000 credits. - 4/20/2018&lt;br /&gt;
* 1.2 version drafted by Evant Taelyan to add the initial seeded values for Clans and document Clan credit-earning activities. - 1/9/2017&lt;br /&gt;
* 1.1 version drafted by Evant Taelyan to adjust some position salaries during open beta (JST, Praetor, Hands, Tribune)- 11/1//2016&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/4/2016&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=186960</id>
		<title>Credit Award Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=186960"/>
		<updated>2023-03-09T01:06:09Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Post XP adjustments to merit credits, adding Envoy Credits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Possessions Salary Policy]] outlines all the different ways that a member or unit can earn credits in the possessions system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. Deviations from this policy are considered for disciplinary action and review by the Chamber of Justice. &lt;br /&gt;
&lt;br /&gt;
Details below are broken into sections for major categories of salary awarding. &lt;br /&gt;
&lt;br /&gt;
===Rank Credits===&lt;br /&gt;
Members will earn credits in two ways, a one-time lump sum of credits on promotion, or as a weekly salary paid out based on their [[rank]]. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Promotion One-time Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 900&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 2,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 10,000&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 15,000&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 20,000&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 25,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 30,000&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40,000&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 50,000&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 65,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 80,000&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Credits===&lt;br /&gt;
Members are awarded credits when a medal is earned, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Other Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Seal (Vendetta)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal (War)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal of Loyalty&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Quartz Crescent&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Crescent&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Crescent&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Crescent&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Crescent&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Crescent&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Crescent&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 2,700&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit &amp;amp; Sacramental Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,400&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,250&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 14,000&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 29,500&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Position Credits===&lt;br /&gt;
Members are paid a weekly salary of credits based on the positions they hold in the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Position Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Positions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Member&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Leader&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Aedile&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Quaestor&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Rollmaster&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Proconsul&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Consul&lt;br /&gt;
| 550&lt;br /&gt;
|-&lt;br /&gt;
| Tribune Staff&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Tribune&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Docent&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Professor&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Staff&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Leader&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Magistrate&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Praetor&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Appeals Panel&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hands of Justice&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| 675&lt;br /&gt;
|-&lt;br /&gt;
| Dark Council Advisor&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Dark Councilor&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Competition Credits===&lt;br /&gt;
Members are awarded credits when a competition closes, a one-time lump sum of credits for both participating in and organizing competitions. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Legion of Scholar Awarding&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Crescent Awarding&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Novae Awarding&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Participant in No Award Type&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Co-organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225 &lt;br /&gt;
(150 for competitions judged prior to May 27th, 2020)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Titles Credits===&lt;br /&gt;
Members are awarded credits when a title is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Title Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sith Lord&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| War Hero&lt;br /&gt;
| 8,100&lt;br /&gt;
|-&lt;br /&gt;
| Independence Games&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Clan Title&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree Credits===&lt;br /&gt;
Members are awarded when a degree is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trophies Credits===&lt;br /&gt;
Members are awarded credits when they earn certain trophies, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Trophy Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A Solid 5/7 (Complete the Advancement Survey)&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Headstrong (ACC Qualify)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Remember the Name (CS Approved)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Antei Combat Center Credits===&lt;br /&gt;
Members are awarded credits when they complete or judge matches in the Antei Combat Center, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Antei Combat Center Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;ACC Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Complete ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Judge an ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Society Credits===&lt;br /&gt;
Members are awarded credits when they reach a society rank for the first time, a one-time lump sum of credits. These differ for the four main societies, with supplementary societies having their credit amounts that can equal to but not succeed a main society.&lt;br /&gt;
&lt;br /&gt;
==== Main Societies ====&lt;br /&gt;
&lt;br /&gt;
The four main societies of the Brotherhood consist of the Grand Master&#039;s Royal Guard, Aurora Collegium of Sciences (Shadow Academy), Inquisitorius, and Shroud Syndicate.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Main Society Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank Earned&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Supplementary Societies ====&lt;br /&gt;
&lt;br /&gt;
Supplementary Societies are minor societies. They can grant some credits, credits equal to a Main Society, or no credits at all.&lt;br /&gt;
&lt;br /&gt;
===== Envoy Corps ===== &lt;br /&gt;
&lt;br /&gt;
The Envoy Corps is a supplementary society with two separate trophies. Each trophy grants exactly half of the credits of a normal society, requiring full advancement to Trophy Level 12 to attain the maximum amount of credits. There are no credits beyond Trophy Level 12, if there are additional ranks added later as the society has already allocated their total credit amount.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Envoy Corps Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy Level Earned (In each trophy)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 1,750&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 2,250&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 5,500&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 12,500&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clan Credits===&lt;br /&gt;
Clans will seed with an initial value per policy. This is considered an initial influx of credits to seed their account, and will then gain credits according to the activities below.&lt;br /&gt;
&lt;br /&gt;
Seeded credits for all Clans when possessions was launched was determined by a base of 400,000,000 credits to earn Clan, plus a bonus of 100,000,000 credits adjusted based on the percentage of the existing Fleet Points of each Clan at the time possessions went live relative to the Clan with the most Fleet points which received the full bonus. If a new Clan is created, the value of this seeded credit total will be based on the 400,000,000 credit number, plus a baseline bonus of credits for each manual credit award to all Clans for major events (listed below). &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Clan Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;34%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Clan Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clan Arcona&lt;br /&gt;
| 488,069,166&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Naga Sadow&lt;br /&gt;
| 466,949,956&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Odan-Urr&lt;br /&gt;
| 412,989,900&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Plagueis&lt;br /&gt;
| 470,231,752&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Scholae Palatinae&lt;br /&gt;
| 474,977,936&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Taldryan&lt;br /&gt;
| 500,000,000&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Tarentum&lt;br /&gt;
| 449,007,943&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Clan Vizsla&lt;br /&gt;
| 493,600,000&lt;br /&gt;
| 6/14/2019&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Manual Credit Adjustments&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-grand-master-report-48 Credit Gift of Support] - 1/23/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xii-possessions-and-clan-credits GJW XII Clan Credit Rewards] - 12/3/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-ros-meridian-clan-credit-rewards RoS Meridian Clan Credit Rewards] - 12/20/2018&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-clan-credit-rewards-and-shroud-store GJW XIII Clan Credit Rewards] - 9/14/2019&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiv-homefront-awards-and-bonuses GJW XIV Clan Credit Rewards]  08/03/2020&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-2-a9d9cb57-6624-4292-ab70-d1806a78a815 RoS Escalation Clan Credit Rewards] - 7/30/2021&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-13-post-great-jedi-war-goodies GJW XV Clan Credit Rewards] - 07/25/2022&lt;br /&gt;
&lt;br /&gt;
Member activity credit gaining. Whenever a member of a Clan, earns credits from one of the activities below, the Clan will be awarded 10x that number of credits. The list below has been chosen for repeatable activities that are the core of the activity done within the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* Seal (Vendetta)&lt;br /&gt;
* Seal (War)&lt;br /&gt;
* Legion of the Scholar&lt;br /&gt;
* Clusters&lt;br /&gt;
* Crescents&lt;br /&gt;
* Novæ&lt;br /&gt;
* Competition Participation&lt;br /&gt;
* Organizing a competition&lt;br /&gt;
* Complete ACC battle&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.3.1&#039;&lt;br /&gt;
* 1.3.2 version updated by Zxyl Taldrya to adjust merit credit amounts as post-XP adjustment - 03/08/2023&lt;br /&gt;
* 1.3.1 version updated by James Entar to adjust credit bonus amount for co-organizing competitions going forward - 5/27/2020&lt;br /&gt;
* 1.3 version drafted by Evant Taelyan to adjust policy for new Clans, and add additional information around manual Clan credit awards - 6/14/2019&lt;br /&gt;
* 1.2.3 version drafted by Evant Taelyan to double the credits earned at each scoiety rank - 5/2/2019&lt;br /&gt;
* 1.2.2 version drafted by Evant Taelyan to remove credits for organizing container competitions closed after May 31st, 2018 at 8 AM PST - 6/15/2018&lt;br /&gt;
* 1.2.1 version drafted by Evant Taelyan to add new credit source for completing the tropy A Solid 5/7 (Complete the Advancement Survey) for 1000 credits. - 4/20/2018&lt;br /&gt;
* 1.2 version drafted by Evant Taelyan to add the initial seeded values for Clans and document Clan credit-earning activities. - 1/9/2017&lt;br /&gt;
* 1.1 version drafted by Evant Taelyan to adjust some position salaries during open beta (JST, Praetor, Hands, Tribune)- 11/1//2016&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/4/2016&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=186397</id>
		<title>Credit Award Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=186397"/>
		<updated>2023-01-19T19:33:57Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Adding Elder 4 salary.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Possessions Salary Policy]] outlines all the different ways that a member or unit can earn credits in the possessions system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. Deviations from this policy are considered for disciplinary action and review by the Chamber of Justice. &lt;br /&gt;
&lt;br /&gt;
Details below are broken into sections for major categories of salary awarding. &lt;br /&gt;
&lt;br /&gt;
===Rank Credits===&lt;br /&gt;
Members will earn credits in two ways, a one-time lump sum of credits on promotion, or as a weekly salary paid out based on their [[rank]]. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Promotion One-time Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 900&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 2,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 10,000&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 15,000&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 20,000&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 25,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 30,000&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40,000&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 50,000&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 65,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 80,000&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Credits===&lt;br /&gt;
Members are awarded credits when a medal is earned, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Other Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Seal (Vendetta)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal (War)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal of Loyalty&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Quartz Crescent&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Crescent&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Crescent&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Crescent&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Crescent&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Crescent&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Crescent&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 2,700&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit &amp;amp; Sacramental Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,200&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 14,000&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 29,500&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Position Credits===&lt;br /&gt;
Members are paid a weekly salary of credits based on the positions they hold in the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Position Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Positions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Member&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Leader&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Aedile&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Quaestor&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Rollmaster&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Proconsul&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Consul&lt;br /&gt;
| 550&lt;br /&gt;
|-&lt;br /&gt;
| Tribune Staff&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Tribune&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Docent&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Professor&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Staff&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Leader&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Magistrate&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Praetor&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Appeals Panel&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hands of Justice&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| 675&lt;br /&gt;
|-&lt;br /&gt;
| Dark Council Advisor&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Dark Councilor&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Competition Credits===&lt;br /&gt;
Members are awarded credits when a competition closes, a one-time lump sum of credits for both participating in and organizing competitions. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Legion of Scholar Awarding&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Crescent Awarding&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Novae Awarding&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Participant in No Award Type&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Co-organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225 &lt;br /&gt;
(150 for competitions judged prior to May 27th, 2020)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Titles Credits===&lt;br /&gt;
Members are awarded credits when a title is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Title Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sith Lord&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| War Hero&lt;br /&gt;
| 8,100&lt;br /&gt;
|-&lt;br /&gt;
| Independence Games&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Clan Title&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree Credits===&lt;br /&gt;
Members are awarded when a degree is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trophies Credits===&lt;br /&gt;
Members are awarded credits when they earn certain trophies, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Trophy Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A Solid 5/7 (Complete the Advancement Survey)&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Headstrong (ACC Qualify)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Remember the Name (CS Approved)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Antei Combat Center Credits===&lt;br /&gt;
Members are awarded credits when they complete or judge matches in the Antei Combat Center, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Antei Combat Center Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;ACC Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Complete ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Judge an ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Society Credits===&lt;br /&gt;
Members are awarded credits when they reach a society rank for the first time, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Society Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank Earned (INQ, SAS, GMRG)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clan Credits===&lt;br /&gt;
Clans will seed with an initial value per policy. This is considered an initial influx of credits to seed their account, and will then gain credits according to the activities below.&lt;br /&gt;
&lt;br /&gt;
Seeded credits for all Clans when possessions was launched was determined by a base of 400,000,000 credits to earn Clan, plus a bonus of 100,000,000 credits adjusted based on the percentage of the existing Fleet Points of each Clan at the time possessions went live relative to the Clan with the most Fleet points which received the full bonus. If a new Clan is created, the value of this seeded credit total will be based on the 400,000,000 credit number, plus a baseline bonus of credits for each manual credit award to all Clans for major events (listed below). &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Clan Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;34%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Clan Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clan Arcona&lt;br /&gt;
| 488,069,166&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Naga Sadow&lt;br /&gt;
| 466,949,956&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Odan-Urr&lt;br /&gt;
| 412,989,900&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Plagueis&lt;br /&gt;
| 470,231,752&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Scholae Palatinae&lt;br /&gt;
| 474,977,936&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Taldryan&lt;br /&gt;
| 500,000,000&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Tarentum&lt;br /&gt;
| 449,007,943&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Clan Vizsla&lt;br /&gt;
| 493,600,000&lt;br /&gt;
| 6/14/2019&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Manual Credit Adjustments&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-grand-master-report-48 Credit Gift of Support] - 1/23/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xii-possessions-and-clan-credits GJW XII Clan Credit Rewards] - 12/3/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-ros-meridian-clan-credit-rewards RoS Meridian Clan Credit Rewards] - 12/20/2018&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-clan-credit-rewards-and-shroud-store GJW XIII Clan Credit Rewards] - 9/14/2019&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiv-homefront-awards-and-bonuses GJW XIV Clan Credit Rewards]  08/03/2020&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-2-a9d9cb57-6624-4292-ab70-d1806a78a815 RoS Escalation Clan Credit Rewards] - 7/30/2021&lt;br /&gt;
&lt;br /&gt;
Member activity credit gaining. Whenever a member of a Clan, earns credits from one of the activities below, the Clan will be awarded 10x that number of credits. The list below has been chosen for repeatable activities that are the core of the activity done within the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* Seal (Vendetta)&lt;br /&gt;
* Seal (War)&lt;br /&gt;
* Legion of the Scholar&lt;br /&gt;
* Clusters&lt;br /&gt;
* Crescents&lt;br /&gt;
* Novæ&lt;br /&gt;
* Competition Participation&lt;br /&gt;
* Organizing a competition&lt;br /&gt;
* Complete ACC battle&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.3.1&#039;&lt;br /&gt;
* 1.3.1 version updated by James Entar to adjust credit bonus amount for co-organizing competitions going forward - 5/27/2020&lt;br /&gt;
* 1.3 version drafted by Evant Taelyan to adjust policy for new Clans, and add additional information around manual Clan credit awards - 6/14/2019&lt;br /&gt;
* 1.2.3 version drafted by Evant Taelyan to double the credits earned at each scoiety rank - 5/2/2019&lt;br /&gt;
* 1.2.2 version drafted by Evant Taelyan to remove credits for organizing container competitions closed after May 31st, 2018 at 8 AM PST - 6/15/2018&lt;br /&gt;
* 1.2.1 version drafted by Evant Taelyan to add new credit source for completing the tropy A Solid 5/7 (Complete the Advancement Survey) for 1000 credits. - 4/20/2018&lt;br /&gt;
* 1.2 version drafted by Evant Taelyan to add the initial seeded values for Clans and document Clan credit-earning activities. - 1/9/2017&lt;br /&gt;
* 1.1 version drafted by Evant Taelyan to adjust some position salaries during open beta (JST, Praetor, Hands, Tribune)- 11/1//2016&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/4/2016&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Regent&amp;diff=186190</id>
		<title>Template:Regent</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Regent&amp;diff=186190"/>
		<updated>2022-11-13T01:57:28Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;clear: both; text-align: center; font-size:90%; border: none;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&#039;&#039;&#039;[[Dark Jedi Brotherhood]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center; font-size:small&amp;quot; | This article is part of the series:&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[:Category:Regent Policies|Regent Policies]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Documentation&lt;br /&gt;
|-&lt;br /&gt;
| | [[Item Structure]] &amp;lt;br&amp;gt; [[Item_Aspect_Structure|Item Aspects]] &amp;lt;br&amp;gt; [[Item Rarity Structure|Item Rarity]] &amp;lt;br&amp;gt; [[Item Cost Structure|Item Cost]] &amp;lt;br&amp;gt; [[Member_Possessions|Member Possessions]] &amp;lt;br&amp;gt;  [[Unit_Possessions|Unit Possessions]] &amp;lt;br&amp;gt; [[Credit_Accounts|Credit Accounts]] &amp;lt;br&amp;gt; [[Research_and_Shopping|Research &amp;amp; Shopping]] &amp;lt;br&amp;gt; [[Item_Upgrades|Item Upgrades]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Policies&lt;br /&gt;
|-&lt;br /&gt;
| [[Item Prototype Approval Policy]] &amp;lt;br&amp;gt; [[Item Aspect Approval Policy]] &amp;lt;br&amp;gt; [[Possessions Salary Policy|Salary Policy]] &amp;lt;br&amp;gt; [[Dominion Policy]] &amp;lt;br&amp;gt; [[Artifact Policy]] &lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Current Staff&lt;br /&gt;
|-&lt;br /&gt;
|  RGT {{RGT}} &amp;lt;br&amp;gt; P:RGT [[Thran Occasus|Thran Palpatine]]  &amp;lt;br&amp;gt; M:RGT &#039;&#039;Various Members&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-size:95%; padding: 0 5px 0 5px;&amp;quot; align=right|&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
To use: Paste the following text into the desired article.&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Regent}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Regent&amp;diff=186189</id>
		<title>Template:Regent</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Regent&amp;diff=186189"/>
		<updated>2022-11-13T01:56:59Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Added 2 existing policies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;clear: both; text-align: center; font-size:90%; border: none;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&#039;&#039;&#039;[[Dark Jedi Brotherhood]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center; font-size:small&amp;quot; | This article is part of the series:&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[:Category:Regent Policies|Regent Policies]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Documentation&lt;br /&gt;
|-&lt;br /&gt;
| | [[Item Structure]] &amp;lt;br&amp;gt; [[Item_Aspect_Structure|Item Aspects]] &amp;lt;br&amp;gt; [[Item Rarity Structure|Item Rarity]] &amp;lt;br&amp;gt; [[Item Cost Structure|Item Cost]] &amp;lt;br&amp;gt; [[Member_Possessions|Member Possessions]] &amp;lt;br&amp;gt;  [[Unit_Possessions|Unit Possessions]] &amp;lt;br&amp;gt; [[Credit_Accounts|Credit Accounts]] &amp;lt;br&amp;gt; [[Research_and_Shopping|Research &amp;amp; Shopping]] &amp;lt;br&amp;gt; [[Item_Upgrades|Item Upgrades]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Policies&lt;br /&gt;
|-&lt;br /&gt;
| [[Item Prototype Approval Policy]] &amp;lt;br&amp;gt; [[Item Aspect Approval Policy]] &amp;lt;br&amp;gt; [[Possessions Salary Policy|Salary Policy]] &amp;lt;br&amp;gt; [[Dominion Policy]] &amp;lt;br&amp;gt; [[Artifact Policy]] &lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Current Staff&lt;br /&gt;
|-&lt;br /&gt;
|  RGT {{RGT}} &amp;lt;br&amp;gt; P:RGT [[Thran Occasus|Thran Palpatine]]  &amp;lt;br&amp;gt; M:RGT &#039;&#039;Various Members&#039;&#039; &amp;lt;br&amp;gt; SM:RGT [[Selika Roh| Selika Roh di Plagia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-size:95%; padding: 0 5px 0 5px;&amp;quot; align=right|&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
To use: Paste the following text into the desired article.&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Regent}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Item_Prototype_Approval_Policy&amp;diff=186188</id>
		<title>Item Prototype Approval Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Item_Prototype_Approval_Policy&amp;diff=186188"/>
		<updated>2022-11-13T01:54:33Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Policy Update.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Item Prototype Approval Policy&#039;&#039;&#039; concerns the methods and requirements members of the [[Dark Brotherhood]] may use for submitting Noncanon or legend items for [[Regent]] approval and addition to [[Member Possessions]] or [[Unit Possessions]].&lt;br /&gt;
&lt;br /&gt;
Please note that existing Canon or Legends items can only be suggested and members are not to completely draft an item for submission. Refer to the &amp;quot;Item Suggestion Box&#039;&#039; below for these items.&lt;br /&gt;
&lt;br /&gt;
==Definition==&lt;br /&gt;
[[File:Regent-approval-ss.png|250px|thumb|right|Example of member-created item [[Harakoan Polecat (Creature)|wiki]]]]&lt;br /&gt;
&lt;br /&gt;
It has been the Regent&#039;s plan for a long while to allow members the chance to submit their own ideas and personally created items (from this point on referred to as &#039;item(s)&#039;) to be included in the [https://www.darkjedibrotherhood.com/stores Possessions stores], be they member-specific or unit-specific. This policy exists to allow for that. The lower paragraphs detail the requirements, rules, and ways to send these ideas to the Regent for approval.&lt;br /&gt;
&lt;br /&gt;
==Custom Item Submission==&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
Any proposed new item(s) a member wishes to submit to the Regent that isn’t from Star Wars Canon or Legends must contain basic information that the Regent staff can use to verify and research the feasibility of the item(s) in question before approval. This process is non-negotiable and required in every submission and every item.&lt;br /&gt;
&lt;br /&gt;
The proposal must contain information relevant to the item(s) the member wants. You will find a list of required information  here:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Item name:&#039;&#039;&#039; Self-explanatory. Item names should be in line with Star Wars lore. &lt;br /&gt;
* &#039;&#039;&#039;Item category:&#039;&#039;&#039; Armor, pistol, rifle, starship, creature, etc. Leave blank if you are unsure, the Regent Staff will make their own decision. &lt;br /&gt;
* &#039;&#039;&#039;Proposed shop:&#039;&#039;&#039; Which shop would you like to see it in? This is particularly important when suggesting Unit or Member specific possessions.&lt;br /&gt;
* &#039;&#039;&#039;Proposed rarity:&#039;&#039;&#039; Suggest the rarity of the item. The Regent may change it for balancing reasons. Item Cost is based on the Rarity and formula designed by the Regent. &lt;br /&gt;
* &#039;&#039;&#039;Item description:&#039;&#039;&#039; Self-explanatory. Please make your description as detailed as possible. This will eliminate questions and help your item in the approval process.&lt;br /&gt;
* &#039;&#039;&#039;Item image:&#039;&#039;&#039; All items must have an image. Please include an image of a link to one that best represents your suggested item. &lt;br /&gt;
* &#039;&#039;&#039;Justification:&#039;&#039;&#039; A member may, at their discretion, provide reasoning for creating the item and why it should be included. Including any other members that are interested in using this item. &lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
There are several rules members should be aware of before submitting:&lt;br /&gt;
&lt;br /&gt;
* The item will need to have a general appeal to more than one member. &lt;br /&gt;
* Items submitted in this way must be unique, original items created by members which also fit into the larger Star Wars universe&lt;br /&gt;
* No unique item(s) from Star Wars canon or Legends may be submitted (Darth Vader&#039;s helmet, Darth Revan&#039;s Lightsaber, Leia Organa&#039;s slave outfit, etc.)&lt;br /&gt;
* Every item must have an image. Do not submit your proposal without one or a link to one.&lt;br /&gt;
* Pre-existing Canon or Legends item(s) must be submitted via the suggestion box below&lt;br /&gt;
&lt;br /&gt;
===Approval===&lt;br /&gt;
&lt;br /&gt;
All member submissions will be reviewed by the Regent Staff and discussed with the Grand Master and Deputy Grand Master for validity within our system. It is important to understand that each item must be reviewed on a case-by-case basis and meeting the above requirements does not guarantee addition. The more information you provide, the better the chance of approval. The approval result (approved or denied) is final and the Regent staff will provide feedback on the item requested to be added. &lt;br /&gt;
&lt;br /&gt;
===How to Submit===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Send an e-mail to the Regent Staff mailing list djb-regent-staff@googlegroups.com. It is strongly suggested to include the following in the subject in order to ensure it isn&#039;t lost: &amp;quot;[Regent Proposal]&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===The Template===&lt;br /&gt;
&lt;br /&gt;
While not a requirement it is suggested that all member-created items that have been approved have a wiki page created with the following template added to the top: [[Template:PossessionsApproval]]&lt;br /&gt;
&lt;br /&gt;
This allows for more details about the item than the Possession description. These pages need not be overly detailed but enough to explain the Item in question. Examples can be found in [Possessions Approved Items]&lt;br /&gt;
&lt;br /&gt;
==Canon/Legends Suggestions==&lt;br /&gt;
&lt;br /&gt;
Any existing Canon or Legends item a member wishes to submit to the Regent can be done so through the suggestion box, which can be found here:&lt;br /&gt;
&lt;br /&gt;
[https://forms.gle/vuhfPpoNT5VT2RkAA Regent&#039;s Office: Suggestion Box]&lt;br /&gt;
&lt;br /&gt;
{{PossessionsApproval}}&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
* v1.0 - initial document by Evant &amp;amp; Staff&lt;br /&gt;
* v1.1 - updated by Korvis to be more clear about requirements, remove certain verbiage in relation to Regent Staff denials of a prototype, and eliminate wiki page as a hard requirement &lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Item_Aspect_Approval_Policy&amp;diff=186106</id>
		<title>Item Aspect Approval Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Item_Aspect_Approval_Policy&amp;diff=186106"/>
		<updated>2022-11-01T22:25:59Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Final update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Item Aspect Approval Policy]] outlines the different rules that must be followed for any custom aspect submitted by a member for use on a specific prototype item owned by that member. This Item Aspect will be sent to the Regent staff for review and if it does not meet the requirements below, it will be remanded with reference to the specific policy or policies it did not meet.&lt;br /&gt;
&lt;br /&gt;
As an alternative to these policies, members can use the wiki to define specific character history elements as necessary to properly expound their character’s backstory and how it ties into a given item.&lt;br /&gt;
&lt;br /&gt;
===Non-Functional Aspects===&lt;br /&gt;
Whenever an Item Aspect description specifically lists something as non-functional — either cosmetic in nature to alter its appearance or for fictional reasons as noted — it falls under the non-functional aspect policy. &lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Images:&#039;&#039;&#039; No embedded images, text only. One link to a relevant image may be allowed within the aspect itself. This link should be text-based, with a URL that references a full link name that cannot be modified and replaced on the server hosting the image.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Example: http&amp;lt;span&amp;gt;s://imghost.&amp;lt;/span&amp;gt;org/imglink.jpg&#039;&#039; &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Character References:&#039;&#039;&#039; No references can be made to any character intended to be using, wearing, or equipping this item. The aspect should only detail the item itself as if it were sitting in a display case.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Resting State:&#039;&#039;&#039; There cannot be outside forces acting on the item in an aspect. It must be described in a resting state. Limited language can be used to attempt to describe the pliancy of an item, but in a way that doesn’t call into question the effect of outside forces on that item. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Counterfeit Rule:&#039;&#039;&#039; An aspect cannot modify an item such that it is attempting to become a copy of another item. After reading the item aspect, it must be clear that the extended description of an item does not attempt to mimic another. The aspect must retain the original characteristics of the item. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Functionality:&#039;&#039;&#039; As a non-functional aspect, the language can in no way alter the functionality of the item itself. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Brotherhood Robes:&#039;&#039;&#039; Journeyman and Equite Brotherhood Robes custom aspects must describe an item used on the Robe Selector. The use of descriptors for light, medium, or heavy armor should also not be included in the aspect as these can be changed on a whim by the member at any time. Tailored Brotherhood Robes and Elder Tailored Brotherhood Robes are custom robes and can reflect whatever appearance the member desires as long as it does not conflict with the Counterfeit Rule (i.e. no Mandalorian armor, Stormtrooper Armor, etc)&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Lightsabers:&#039;&#039;&#039; Lightsabers in possessions are meant to mirror the options available on members dossiers. Lightsabers of members EQ1 and below (on the Knight Lightsaber and regular Lightsaber/Lightsaber Shoto item, if purchased) must be that of a selector image and will use the Basic Lightsaber Cosmetic aspect type. All lightsaber cosmetic aspects that wish to describe a selector lightsaber will use a Basic Lightsaber Cosmetic, all custom or modified lightsaber cosmetic aspects will use an Advanced Lightsaber Cosmetic.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Functional Aspects===&lt;br /&gt;
Whenever an Item Aspect description specifically lists something as functional—such as modifying the base qualities in a way that alters the operation of the item as noted—it falls under the functional aspect policy. &lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Logical Extension:&#039;&#039;&#039; Functional alterations must make sense within the confines of the Dark Jedi Brotherhood system and Star Wars Universe, even if it technically is possible. For example, you could not put an optical scope on a sword or put a bipod on your lightsaber.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Balance:&#039;&#039;&#039; All functional aspects must have a clear benefit and drawback either explicitly listed or clear enough that any reasonable person could understand what’s going on. This can add new functionality to an item, however, the greater an aspect changes an item, the greater the corresponding disadvantage. Only minor adjustments to functionality would result in incremental or minimal downsides. These aspects are not intended as purely upgrade slots, and must still keep an item in balance. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Imageless:&#039;&#039;&#039; Functional aspects cannot contain embedded images or links to images. Only link-free text. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Non-functional:&#039;&#039;&#039; This aspect should only include language to alter the functionality of an item, and cannot extensively discuss the appearance alterations as a result of the adjustment. This is done in order to prevent conflicts with the non-functional aspects applying at the same time. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Singular:&#039;&#039;&#039; Aspects are limited to an alteration of one single specific key feature of an item. It will not be approved it if appears that multiple functional adjustments are being attempted within a single aspect. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Granted Aspects:&#039;&#039;&#039; Granted aspects are special aspects given to an item on a per-item basis and may grant a special effect with a corresponding downside. A functional aspect cannot modify or suppress the effects of a granted aspect, and granted aspects may not be counterfeited/duplicated by members. (i.e. A member cannot take the Intense Local Magnetic Field aspect from the Praetorian Royal Guard Armor and create a version for the Imperial Stormtrooper Armor) &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===All Aspects===&lt;br /&gt;
Any Item Aspect applies the following policies for approval. &lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Appropriate Language:&#039;&#039;&#039; All aspects must be free of profanity, vulgar language, sexual content, racism, or other potentially offensive subject matters. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Aspect Type Description:&#039;&#039;&#039; All aspects must meet any specific language outlined in the description of the aspect type being requested for approval if present; there can be no conflict. This specific language ensures compliance with the balance of the system. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Prototype Item Logic:&#039;&#039;&#039; All aspect language needs to make sense in the context of the prototype item that it is intended to modify or describe. For example, you would not say that the S-foils were black on a starfighter if it did not have S-foils, nor would you note that a blaster rifle had a finely honed cutting edge. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Length:&#039;&#039;&#039; All aspects must be no longer than 150 words in length.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
Provided for clarification are examples of Aspects that do not meet the requirements along with a corrected version that does. &lt;br /&gt;
&lt;br /&gt;
==== Non-Functional Examples ====&lt;br /&gt;
&lt;br /&gt;
===== Item: Jedi Robes =====&lt;br /&gt;
&lt;br /&gt;
: “The robes are custom made for memberX and fit loosely allowing for freedom of movement. They feature chest and shoulder armor to offer some protection at the expense of some agility. The robes are dark brown with a black tunic and pants. Knee-high boots complete the ensemble.”&lt;br /&gt;
&lt;br /&gt;
: The above aspect adds functionality to the Item by adding the armor pieces.  Additionally, it references the member&#039;s name. The item should be written as if it was on display in a museum or display case. &lt;br /&gt;
&lt;br /&gt;
: Corrected:&lt;br /&gt;
: “The robes are custom tailored with a dark brown outer robe. An oversized black tunic and pants, with knee-high boots complete the ensemble.”&lt;br /&gt;
&lt;br /&gt;
===== Item: Lightsaber =====&lt;br /&gt;
: “The hilt is made from the tooth of a Rancor. Slightly curved at one end, it has a leather wrap to act as a grip. The blade is blood red and can only be activated by using the force.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: This one also adds functionality to the weapon by telling how it is activated. &lt;br /&gt;
&lt;br /&gt;
: Corrected: &lt;br /&gt;
: “The hilt is made from the tooth of a Rancor. Slightly curved at one end, it has a leather wrap to act as a grip. The blade is blood red but appears to have no activation switch.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Item: Base =====&lt;br /&gt;
&lt;br /&gt;
: “Base operates as a Military Base. It serves as a defensible fortress and rally point. Complete with barracks, an armory, a motor pool, a mustering yard, entrance checkpoints, and walls, this Base serves the armed forces of Clan. It has a shield that makes it nearly impervious to attacks. And is defended by the elite members of Clan”&lt;br /&gt;
&lt;br /&gt;
: As this is a cosmetic aspect the reference to shields being impervious to the attacks as well as who is stationed there adds functionality.&lt;br /&gt;
&lt;br /&gt;
: Corrected:&lt;br /&gt;
: “Base operates as a Military Base. It serves as a defensible fortress and rally point. Complete with barracks, an armory, a motor pool, a mustering yard, entrance checkpoints, and walls, this Base serves the armed forces of Clan.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Functional Aspects ====&lt;br /&gt;
&lt;br /&gt;
===== Item: ST-70 Assault Ship =====&lt;br /&gt;
&lt;br /&gt;
: “ST-70 Assault Ship has been fitted with a Carbonite freezing chamber and slots for storage of 6 Frozen bounties.”&lt;br /&gt;
&lt;br /&gt;
: The above aspect violates the balance requirement as something was added but there was no drawback. Anytime an item is given added functionality there has to be a drawback to balance out the addition. &lt;br /&gt;
&lt;br /&gt;
: Corrected: &lt;br /&gt;
: “ST-70 Assault Ship has been fitted with a Carbonite freezing chamber and slots for storage of 6 Frozen bounties at the sacrifice of its cargo space.”&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.2&#039;&#039;&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/24/2016&lt;br /&gt;
* 1.1 version edited by Evant Taelyan to add Functional Aspect policy Singular - 11/29/2016&lt;br /&gt;
* 1.2 version edited by Atra Ventus to add clarification for image linking and granted aspects, amongst other minor changes - 08/15/2020&lt;br /&gt;
* 1.3 version edited by Korvis to add clarification to the counterfeit rule, Brotherhood robes, lightsabers and provide examples of acceptable and unacceptable aspects - 11/01/2022&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Item_Aspect_Approval_Policy&amp;diff=186105</id>
		<title>Item Aspect Approval Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Item_Aspect_Approval_Policy&amp;diff=186105"/>
		<updated>2022-11-01T18:50:41Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Policy Update.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Item Aspect Approval Policy]] outlines the different rules that must be followed for any custom aspect submitted by a member for use on a specific prototype item owned by that member. This Item Aspect will be sent to the Regent staff for review and if it does not meet the requirements below, it will be remanded with reference to the specific policy or policies it did not meet.&lt;br /&gt;
&lt;br /&gt;
As an alternative to these policies, members can use the wiki to define specific character history elements as necessary to properly expound their character’s backstory and how it ties into a given item.&lt;br /&gt;
&lt;br /&gt;
===Non-Functional Aspects===&lt;br /&gt;
Whenever an Item Aspect description specifically lists something as non-functional — either cosmetic in nature to alter its appearance or for fictional reasons as noted — it falls under the non-functional aspect policy. &lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Images:&#039;&#039;&#039; No embedded images, text only. One link to a relevant image may be allowed within the aspect itself. This link should be text-based, with a URL that references a full link name that cannot be modified and replaced on the server hosting the image.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Example: http&amp;lt;span&amp;gt;s://imghost.&amp;lt;/span&amp;gt;org/imglink.jpg&#039;&#039; &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Character References:&#039;&#039;&#039; No references can be made to any character intended to be using, wearing, or equipping this item. The aspect should only detail the item itself as if it were sitting in a display case.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Resting State:&#039;&#039;&#039; There cannot be outside forces acting on the item in an aspect. It must be described in a resting state. Limited language can be used to attempt to describe the pliancy of an item, but in a way that doesn’t call into question the effect of outside forces on that item. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Counterfeit Rule:&#039;&#039;&#039; An aspect cannot modify an item such that it is attempting to become a copy of another item. After reading the item aspect, it must be clear that the extended description of an item does not attempt to mimic another. The aspect must retain the original characteristics of the item. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Functionality:&#039;&#039;&#039; As a non-functional aspect, the language can in no way alter the functionality of the item itself. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Brotherhood Robes:&#039;&#039;&#039; Journeyman and Equite Brotherhood Robes custom aspects must describe the item used on the Robe Selector. The use of descriptors for light, medium, or heavy armor should also not be included in the aspect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Functional Aspects===&lt;br /&gt;
Whenever an Item Aspect description specifically lists something as functional—such as modifying the base qualities in a way that alters the operation of the item as noted—it falls under the functional aspect policy. &lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Logical Extension:&#039;&#039;&#039; Functional alterations must make sense within the confines of the Dark Jedi Brotherhood system and Star Wars Universe, even if it technically is possible. For example, you could not put an optical scope on a sword or put a bipod on your lightsaber.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Balance:&#039;&#039;&#039; All functional aspects must have a clear benefit and drawback either explicitly listed or clear enough that any reasonable person could understand what’s going on. This can add new functionality to an item, however, the greater an aspect changes an item, the greater the corresponding disadvantage. Only minor adjustments to functionality would result in incremental or minimal downsides. These aspects are not intended as purely upgrade slots, and must still keep an item in balance. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Imageless:&#039;&#039;&#039; Functional aspects cannot contain embedded images or links to images. Only link-free text. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Non-functional:&#039;&#039;&#039; This aspect should only include language to alter the functionality of an item, and cannot extensively discuss the appearance alterations as a result of the adjustment. This is done in order to prevent conflicts with the non-functional aspects applying at the same time. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Singular:&#039;&#039;&#039; Aspects are limited to an alteration of one single specific key feature of an item. It will not be approved it if appears that multiple functional adjustments are being attempted within a single aspect. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Granted Aspects:&#039;&#039;&#039; Granted aspects are special aspects given to an item on a per-item basis and may grant a special effect with a corresponding downside. A functional aspect cannot modify or suppress the effects of a granted aspect, and granted aspects may not be counterfeited/duplicated by members. (i.e. A member cannot take the Intense Local Magnetic Field aspect from the Praetorian Royal Guard Armor and create a version for the Imperial Stormtrooper Armor) &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===All Aspects===&lt;br /&gt;
Any Item Aspect applies the following policies for approval. &lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Appropriate Language:&#039;&#039;&#039; All aspects must be free of profanity, vulgar language, sexual content, racism, or other potentially offensive subject matters. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Aspect Type Description:&#039;&#039;&#039; All aspects must meet any specific language outlined in the description of the aspect type being requested for approval if present; there can be no conflict. This specific language ensures compliance with the balance of the system. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Prototype Item Logic:&#039;&#039;&#039; All aspect language needs to make sense in the context of the prototype item that it is intended to modify or describe. For example, you would not say that the S-foils were black on a starfighter if it did not have S-foils, nor would you note that a blaster rifle had a finely honed cutting edge. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; &#039;&#039;&#039;Length:&#039;&#039;&#039; All aspects must be no longer than 150 words in length.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
Provided for clarification are examples of Aspects that do not meet the requirements along with a corrected version that does. &lt;br /&gt;
&lt;br /&gt;
==== Non-Functional Examples ====&lt;br /&gt;
&lt;br /&gt;
===== Item: Jedi Robes =====&lt;br /&gt;
&lt;br /&gt;
: “The robes are custom made for memberX and fit loosely allowing for freedom of movement. They feature chest and shoulder armor to offer some protection at the expense of some agility. The robes are dark brown with a black tunic and pants. Knee-high boots complete the ensemble.”&lt;br /&gt;
&lt;br /&gt;
: The above aspect adds functionality to the Item by adding the armor pieces.  Additionally, it references the member&#039;s name. The item should be written as if it was on display in a museum or display case. &lt;br /&gt;
&lt;br /&gt;
: Corrected:&lt;br /&gt;
: “The robes are custom tailored with a dark brown outer robe. An oversized black tunic and pants, with knee-high boots complete the ensemble.”&lt;br /&gt;
&lt;br /&gt;
===== Item: Lightsaber =====&lt;br /&gt;
: “The hilt is made from the tooth of a Rancor. Slightly curved at one end, it has a leather wrap to act as a grip. The blade is blood red and can only be activated by using the force.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: This one also adds functionality to the weapon by telling how it is activated. &lt;br /&gt;
&lt;br /&gt;
: Corrected: &lt;br /&gt;
: “The hilt is made from the tooth of a Rancor. Slightly curved at one end, it has a leather wrap to act as a grip. The blade is blood red but appears to have no activation switch.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Item: Base =====&lt;br /&gt;
&lt;br /&gt;
: “Base operates as a Military Base. It serves as a defensible fortress and rally point. Complete with barracks, an armory, a motor pool, a mustering yard, entrance checkpoints, and walls, this Base serves the armed forces of Clan. It has a shield that makes it nearly impervious to attacks. And is defended by the elite members of Clan”&lt;br /&gt;
&lt;br /&gt;
: As this is a cosmetic aspect the reference to shields being impervious to the attacks as well as who is stationed there adds functionality.&lt;br /&gt;
&lt;br /&gt;
: Corrected:&lt;br /&gt;
: “Base operates as a Military Base. It serves as a defensible fortress and rally point. Complete with barracks, an armory, a motor pool, a mustering yard, entrance checkpoints, and walls, this Base serves the armed forces of Clan.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Functional Aspects ====&lt;br /&gt;
&lt;br /&gt;
===== Item: ST-70 Assault Ship =====&lt;br /&gt;
&lt;br /&gt;
: “ST-70 Assault Ship has been fitted with a Carbonite freezing chamber and slots for storage of 6 Frozen bounties.”&lt;br /&gt;
&lt;br /&gt;
: The above aspect violates the balance requirement as something was added but there was no drawback. Anytime an item is given added functionality there has to be a drawback to balance out the addition. &lt;br /&gt;
&lt;br /&gt;
: Corrected: &lt;br /&gt;
: “ST-70 Assault Ship has been fitted with a Carbonite freezing chamber and slots for storage of 6 Frozen bounties at the sacrifice of its cargo space.”&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.2&#039;&#039;&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/24/2016&lt;br /&gt;
* 1.1 version edited by Evant Taelyan to add Functional Aspect policy Singular - 11/29/2016&lt;br /&gt;
* 1.2 version edited by Atra Ventus to add clarification for image linking and granted aspects, amongst other minor changes - 08/15/2020&lt;br /&gt;
* 1.3 version edited by Korvis to add clarification to the counterfeit rule, Brotherhood robes, and provide examples of acceptable and unacceptable aspects - 11/01/2022&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Arx_Capital_Exchange&amp;diff=185617</id>
		<title>Arx Capital Exchange</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Arx_Capital_Exchange&amp;diff=185617"/>
		<updated>2022-08-13T01:11:06Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Forgot a line. :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Company&lt;br /&gt;
|image= [[File:ACE.png|250px]]&lt;br /&gt;
|name= Arx Capital Exchange&amp;lt;br /&amp;gt;&amp;quot;The Exchange&amp;quot; &lt;br /&gt;
|founder= [[Evant Taelyan]]&lt;br /&gt;
|ledby={{RGT}}&lt;br /&gt;
|parent= &lt;br /&gt;
|subsid= * ACE Shipyards&lt;br /&gt;
* ACE Financial Services&lt;br /&gt;
* ACE Holdings Corporation&lt;br /&gt;
* ACE Commodities Limited&lt;br /&gt;
|personnel=&lt;br /&gt;
|locations= [[Arx]]&lt;br /&gt;
|role= * Shipbuilder&lt;br /&gt;
* Financial Services&lt;br /&gt;
* Majority Stakeholder&lt;br /&gt;
* Goods &amp;amp; Services&lt;br /&gt;
|products= &lt;br /&gt;
|founding= 35 ABY&lt;br /&gt;
|dissolved= &lt;br /&gt;
|era= [[New Order era|New Order Era]]&lt;br /&gt;
|affiliation= * [[Dark Brotherhood|The Brotherhood]]&lt;br /&gt;
** [[Dark Council|The Council]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arx Capital Exchange&#039;&#039;&#039; (also known as &#039;&#039;&#039;The Exchange&#039;&#039;&#039;) is a conglomerate that handles the financial and industrial apparatus&#039; of the [[Arx System]] and [[Dark Council|The Council]] as a whole. While still in its infancy as a company, the nascent Exchange has been a functional arm of the [[Iron Throne]] since the beginning in various forms. Initially, The Exchange was a small investments holding company used to siphon funds in and out of the Iron Throne&#039;s coffers but due to growth and maturity of both financial assets and capital holdings under [[Dark Brotherhood|The Brotherhood&#039;s]] territories, a truly galactic-scale entity has grown in its wake. The Exchange has several branches and subsidiaries that fuel the industrial and economic capacity of The Brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
=== Corporate Structure ===&lt;br /&gt;
The conglomerate itself is headed by its current President and Chief Executive Officer (CEO) {{RGT}}. The position is typically fielded by a trusted operative outside The Council, unless extenuating circumstances require the Regent to step in and fill the role themselves temporarily. The CEO is assisted in day-to-day administration of the massive corporation by the various Executive Vice Presidents of the subsidiaries, as well as other assistants and agents of The Exchange. The Executive Vice Presidents of each subsidiary make up the Corporate Steering Committee, responsible for ensuring the conglomerate flourishes. &lt;br /&gt;
&lt;br /&gt;
Untold amounts of agents, negotiators, clandestine saboteurs, and corporate spies work for The Exchange. Regular agents and negotiators are part of The Exchange&#039;s main operations team, frequently sent out on assignment to procure new assets and secure deals to grow the business and increase holdings or stakes in other companies. Clandestine saboteurs and corporate spies work from the shadows and excel at ensuring the conglomerate&#039;s longevity through less than legal means. &lt;br /&gt;
&lt;br /&gt;
The Exchange&#039;s corporate headquarters is centered in the largest of its assets, &#039;&#039;[[Mattock Station]]&#039;&#039;. Each of the company&#039;s subsidiaries has a dedicated office suite embedded within the shipyard, as well as their own operations hubs located throughout the Arx System and galaxy at large depending on the subsidiaries business holdings. The total amount of The Exchange&#039;s workforce is known to few, but at least fifty thousand civilians work for the company through the main conglomerate or through its holdings and ownership in various other entities. A joke often employed is that all residents of the Arx System work for The Exchange, they simply do not know it yet.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
=== Infancy ===&lt;br /&gt;
The pseudo entity that became Arx Capital Exchange began at the very start of the rule of the Iron Throne. Credits are supply are the life blood of any organization, and the Iron Throne and The Council recognized this from the onset. Starting as a small support staff responsible for raising taxes and stocking critical materials, it rapidly became apparent a major professional staff of accountants, stock experts, financiers, and industrialists would be needed.&lt;br /&gt;
&lt;br /&gt;
[[File:capture.png|300px|thumb|right|ACE Shipyard Assembly Bay XI]]&lt;br /&gt;
The first step in this direction was what became the subsidiary ACE Shipyards. While the Iron Throne always had some industrial capacity at [[Antei]] and beyond, the scope and capacity was always somewhat limited. Owing to the need for financing, the next unit established was ACE Financial Services. Once this organic off-shoot became fiscally self sustaining a need to invest the flow of credits was necessary. As such, ACE Holding Corporation we developed to send agents across the galaxy to invest in companies and slowly acquiring ownership and majority stakes without arousing suspicion. The final piece of the portfolio was bringing online the Commodities Limited subsidiary. This company was needed as events such as the assault by the Collective against The Brotherhood made it clear the Arx System must be self sufficient as possible to feed the industrial might of the Iron Forces. &lt;br /&gt;
&lt;br /&gt;
=== Homefront ===&lt;br /&gt;
During The Collective&#039;s attack on Arx, several holdings and &#039;&#039;Mattock Station&#039;&#039; were damaged by the tri-headed military organization&#039;s assault on the center of The Brotherhood&#039;s power. Eos City, a major piece of The Exchange&#039;s puzzle, and several of ACE Commodities Limited&#039;s assets were heavily damaged during the planetary assault. Former CEO Rhent Ghosan also perished during this time, leading to the [[Regent]] to take full management of The Exchange until he could find a suitable replacement. After driving the invaders from the planet&#039;s surface and dealing a crippling blow, The Exchange&#039;s various apparatus&#039; did a thorough examination of their portfolio and assets on the planet&#039;s surface to eliminate unnecessary hindrance on resources and expansion. &lt;br /&gt;
&lt;br /&gt;
Shortly afterward and during a time of rebuilding in the Arx System, The Exchange sought to take advantage of the reconstruction process and turn an additional profit. It founded ACE Procurements, a new subsidiary focused on procuring everything from arms and planetary defenses to ground vehicles and personnel recruitment.&lt;br /&gt;
&lt;br /&gt;
=== Subsidiaries ===&lt;br /&gt;
==== ACE Shipyards ====&lt;br /&gt;
The crown jewel and flagship enterprise of The Exchange and the most recognizable asset under its management is ACE Shipyards. It employs tens of thousands of employees and operates an additional contingent of construction droids. &#039;&#039;Mattock Station&#039;&#039; is the subsidiaries primary asset, though four Telgorn Corporation Shipyards situated around the main station were recently added to its portfolio to increase manufacturing capacity and output. Together, they are known as the subsidiary ACE Shipyards. In total, ACE Shipyards is capable of manufacturing two &#039;&#039;Imperial&#039;&#039;-class Star Destroyers and two support fleets simultaneously, while meeting the needs of The Brotherhood&#039;s individual members. The shipyards themselves are the most technologically advanced and costly industrial works within the Arx System and the Brotherhood territories as a whole, and are the only full shipyard capable of manufacturing vessels more than 600 meters in length in the totality of The Brotherhood. Thanks to technical data shared with and procured by Kuat-Entralla, the Corellian Engineering Corporation, and Sienar-Jaemus, ample funding from ACE Finfancial Services has made ACE Shipyards a truly marvelous venture that allows the Iron Throne to build and sustain its war machine internally, while providing construction and repair services to the seven clans.&lt;br /&gt;
&lt;br /&gt;
ACE Shipyards is also directly responsible for servicing, repairing, and manufacturing all craft operated by The Exchange or its subsidiaries, with The Exchange&#039;s main flotilla of starships housed at &#039;&#039;Mattock Station&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==== ACE Financial Services ====&lt;br /&gt;
ACE Financial Services is a full fledged banking house with hundreds of offices throughout the Mid and Outer Rim Territories. Major operating hubs exist within the Corporate Sector, Hutt Space, and as far afield as the Deep Core. ACE Financial Services serves as the main financial clearing house to fund the internal production of the ACE Shipyards to build warships and support vessels for the Iron Forces, the Clans of The Brotherhood, as well as providing loans and startup capital to outside enterprises. Specifically, ACE Financial Services has opportune arrangements for easy financing and access to capital for companies owned part or wholly by ACE Holding Corporation to sustain growth and spur development. It is also responsible for dissemination of credits among The Brotherhood&#039;s own, funding various salaries and seeding money to each of the clans as required. &lt;br /&gt;
&lt;br /&gt;
==== ACE Holdings Corporation ====&lt;br /&gt;
ACE Holdings Corporation is the shell company that acts as a clearing-house for the investments of the Iron Throne. To this end, the subsidiary buys stock in hundreds of organizations and either owns fully or seeks majority stake. The holdings are fully diversified across the known galaxy, although they are specifically heavily vested in minerals, pharmaceuticals, research and development, and military industrial firms. While the full extent of the corporations owned or heavily invested is unknown, some premier firms such as Kuat-Entralla, the Corellian Engineering Corporation, and Sienar-Jaemus have a member of the ACE Holdings Corporation or a proxy sitting on their Board of Directors. &lt;br /&gt;
&lt;br /&gt;
==== ACE Commodities Limited ====&lt;br /&gt;
ACE Commodities Limited is the conglomerate&#039;s resource and logistics brokerage subsidiary. It is directly responsible for mining operations owned or operated by The Exchange and sources raw materials that feed the industrial capacity of ACE Shipyards as well as stockpiling critical war material for the Iron Forces. ACE Commodities Limited is uniquely positioned for this function, as the segment owns mineral rights for doonium on Lothal, Umbara, Samovar, and the Socorro Asteroid Belt. Likewise, ACE Limited is heavily invested in the exploration and extraction of kyberite veins in order to mine and utilize kyber crystals. Between this stock of doonium and kyberite, whose stock is only known by the current CEO and the Regent of the Brotherhood, ACE is prepared to be self sufficient if need be in keeping the military industrial complex operational even if Arx herself was under a full-scale blockade. &lt;br /&gt;
&lt;br /&gt;
==== ACE Procurements ====&lt;br /&gt;
ACE Procurements is the asset and dissemination subsidary of The Exchange. It ensures the procurement of various arms, land vehicles, starships, and other assets required by The Brotherhood, its clans, or other corporations owned by ACE Holdings Corporation. Its main hub is located within &#039;&#039;Mattock Station&#039;&#039;. ACE Procurements is directly responsible for managing and procuring sales of these various goods and services, including those manufactured by ACE Shipyards, operating over a dozen ventures that ensure credits continue to flow to and from ACE Financial Services. These ventures include Antares Consolidated Armorers, Antei Armaments, Arx Starship Acquisitions, the Brotherhood Trading Company, the Iron Menagerie, Ornamental Oddments, The Iron Garage, Utilis Innovations, the Eos Exotic Kyber Bazaar, the Mandalorian Forge, Synergy Starship Outfitters, Antares Construction Group, Arx Armor Workshop, Arx Fleet Systems, and management of the Atrophos Military Academy. &lt;br /&gt;
&lt;br /&gt;
[[Category: Organizations]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Arx_Capital_Exchange&amp;diff=185616</id>
		<title>Arx Capital Exchange</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Arx_Capital_Exchange&amp;diff=185616"/>
		<updated>2022-08-13T01:05:30Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Reconstructing page to be more in-line with current Brotherhood.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Company&lt;br /&gt;
|image= [[File:ACE.png|250px]]&lt;br /&gt;
|name= Arx Capital Exchange&amp;lt;br /&amp;gt;&amp;quot;The Exchange&amp;quot; &lt;br /&gt;
|founder= [[Evant Taelyan]]&lt;br /&gt;
|ledby={{RGT}}&lt;br /&gt;
|parent= &lt;br /&gt;
|subsid= * ACE Shipyards&lt;br /&gt;
* ACE Financial Services&lt;br /&gt;
* ACE Holdings Corporation&lt;br /&gt;
* ACE Commodities Limited&lt;br /&gt;
|personnel=&lt;br /&gt;
|locations= [[Arx]]&lt;br /&gt;
|role= * Shipbuilder&lt;br /&gt;
* Financial Services&lt;br /&gt;
* Majority Stakeholder&lt;br /&gt;
* Goods &amp;amp; Services&lt;br /&gt;
|products= &lt;br /&gt;
|founding= 35 ABY&lt;br /&gt;
|dissolved= &lt;br /&gt;
|era= [[New Order era|New Order Era]]&lt;br /&gt;
|affiliation= * [[Dark Brotherhood|The Brotherhood]]&lt;br /&gt;
** [[Dark Council|The Council]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arx Capital Exchange&#039;&#039;&#039; (also known as &#039;&#039;&#039;The Exchange&#039;&#039;&#039;) is a conglomerate that handles the financial and industrial apparatus&#039; of the [[Arx System]] and [[Dark Council|The Council]] as a whole. While still in its infancy as a company, the nascent Exchange has been a functional arm of the [[Iron Throne]] since the beginning in various forms. Initially, The Exchange was a small investments holding company used to siphon funds in and out of the Iron Throne&#039;s coffers but due to growth and maturity of both financial assets and capital holdings under [[Dark Brotherhood|The Brotherhood&#039;s]] territories, a truly galactic-scale entity has grown in its wake. The Exchange has several branches and subsidiaries that fuel the industrial and economic capacity of The Brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
=== Corporate Structure ===&lt;br /&gt;
The conglomerate itself is headed by its current President and Chief Executive Officer (CEO) {{RGT}}. The position is typically fielded by a trusted operative outside The Council, unless extenuating circumstances require the Regent to step in and fill the role themselves temporarily. The CEO is assisted in day-to-day administration of the massive corporation by the various Executive Vice Presidents of the subsidiaries, as well as other assistants and agents of The Exchange. The Executive Vice Presidents of each subsidiary make up the Corporate Steering Committee, responsible for ensuring the conglomerate flourishes. &lt;br /&gt;
&lt;br /&gt;
Untold amounts of agents, negotiators, clandestine saboteurs, and corporate spies work for The Exchange. Regular agents and negotiators are part of The Exchange&#039;s main operations team, frequently sent out on assignment to procure new assets and secure deals to grow the business and increase holdings or stakes in other companies. Clandestine saboteurs and corporate spies work from the shadows and excel at ensuring the conglomerate&#039;s longevity through less than legal means. &lt;br /&gt;
&lt;br /&gt;
The Exchange&#039;s corporate headquarters is centered in the largest of its assets, &#039;&#039;[[Mattock Station]]&#039;&#039;. Each of the company&#039;s subsidiaries has a dedicated office suite embedded within the shipyard, as well as their own operations hubs located throughout the Arx System and galaxy at large depending on the subsidiaries business holdings. The total amount of The Exchange&#039;s workforce is known to few, but at least fifty thousand civilians work for the company through the main conglomerate or through its holdings and ownership in various other entities. A joke often employed is that all residents of the Arx System work for The Exchange, they simply do not know it yet.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
=== Infancy ===&lt;br /&gt;
The pseudo entity that became Arx Capital Exchange began at the very start of the rule of the Iron Throne. Credits are supply are the life blood of any organization, and the Iron Throne and The Council recognized this from the onset. Starting as a small support staff responsible for raising taxes and stocking critical materials, it rapidly became apparent a major professional staff of accountants, stock experts, financiers, and industrialists would be needed.&lt;br /&gt;
&lt;br /&gt;
[[File:capture.png|300px|thumb|right|ACE Shipyard Assembly Bay XI]]&lt;br /&gt;
The first step in this direction was what became the subsidiary ACE Shipyards. While the Iron Throne always had some industrial capacity at [[Antei]] and beyond, the scope and capacity was always somewhat limited. Owing to the need for financing, the next unit established was ACE Financial Services. Once this organic off-shoot became fiscally self sustaining a need to invest the flow of credits was necessary. As such, ACE Holding Corporation we developed to send agents across the galaxy to invest in companies and slowly acquiring ownership and majority stakes without arousing suspicion. The final piece of the portfolio was bringing online the Commodities Limited subsidiary. This company was needed as events such as the assault by the Collective against The Brotherhood made it clear the Arx System must be self sufficient as possible to feed the industrial might of the Iron Forces. &lt;br /&gt;
&lt;br /&gt;
=== Homefront ===&lt;br /&gt;
During The Collective&#039;s attack on Arx, several holdings and &#039;&#039;Mattock Station&#039;&#039; were damaged by the tri-headed military organization&#039;s assault on the center of The Brotherhood&#039;s power. Eos City, a major piece of The Exchange&#039;s puzzle, and several of ACE Commodities Limited&#039;s assets were heavily damaged during the planetary assault. Former CEO Rhent Ghosan also perished during this time, leading to the [[Regent]] to take full management of The Exchange until he could find a suitable replacement. After driving the invaders from the planet&#039;s surface and dealing a crippling blow, The Exchange&#039;s various apparatus&#039; did a thorough examination of their portfolio and assets on the planet&#039;s surface to eliminate unnecessary hindrance on resources and expansion. &lt;br /&gt;
&lt;br /&gt;
Shortly afterward and during a time of rebuilding in the Arx System, The Exchange sought to take advantage of the reconstruction process and turn an additional profit. It founded ACE Procurements, a new subsidiary focused on procuring everything from arms and planetary defenses to ground vehicles and personnel recruitment.&lt;br /&gt;
&lt;br /&gt;
=== Subsidiaries ===&lt;br /&gt;
=== ACE Shipyards ===&lt;br /&gt;
The crown jewel and flagship enterprise of The Exchange and the most recognizable asset under its management is ACE Shipyards. It employs tens of thousands of employees and operates an additional contingent of construction droids. &#039;&#039;Mattock Station&#039;&#039; is the subsidiaries primary asset, though four Telgorn Corporation Shipyards situated around the main station were recently added to its portfolio to increase manufacturing capacity and output. Together, they are known as the subsidiary ACE Shipyards. In total, ACE Shipyards is capable of manufacturing two &#039;&#039;Imperial&#039;&#039;-class Star Destroyers and two support fleets simultaneously, while meeting the needs of The Brotherhood&#039;s individual members. The shipyards themselves are the most technologically advanced and costly industrial works within the Arx System and the Brotherhood territories as a whole, and are the only full shipyard capable of manufacturing vessels more than 600 meters in length in the totality of The Brotherhood. Thanks to technical data shared with and procured by Kuat-Entralla, the Corellian Engineering Corporation, and Sienar-Jaemus, ample funding from ACE Finfancial Services has made ACE Shipyards a truly marvelous venture that allows the Iron Throne to build and sustain its war machine internally, while providing construction and repair services to the seven clans.&lt;br /&gt;
&lt;br /&gt;
==== ACE Financial Services ====&lt;br /&gt;
ACE Financial Services is a full fledged banking house with hundreds of offices throughout the Mid and Outer Rim Territories. Major operating hubs exist within the Corporate Sector, Hutt Space, and as far afield as the Deep Core. ACE Financial Services serves as the main financial clearing house to fund the internal production of the ACE Shipyards to build warships and support vessels for the Iron Forces, the Clans of The Brotherhood, as well as providing loans and startup capital to outside enterprises. Specifically, ACE Financial Services has opportune arrangements for easy financing and access to capital for companies owned part or wholly by ACE Holding Corporation to sustain growth and spur development. It is also responsible for dissemination of credits among The Brotherhood&#039;s own, funding various salaries and seeding money to each of the clans as required. &lt;br /&gt;
&lt;br /&gt;
==== ACE Holdings Corporation ====&lt;br /&gt;
ACE Holdings Corporation is the shell company that acts as a clearing-house for the investments of the Iron Throne. To this end, the subsidiary buys stock in hundreds of organizations and either owns fully or seeks majority stake. The holdings are fully diversified across the known galaxy, although they are specifically heavily vested in minerals, pharmaceuticals, research and development, and military industrial firms. While the full extent of the corporations owned or heavily invested is unknown, some premier firms such as Kuat-Entralla, the Corellian Engineering Corporation, and Sienar-Jaemus have a member of the ACE Holdings Corporation or a proxy sitting on their Board of Directors. &lt;br /&gt;
&lt;br /&gt;
==== ACE Commodities Limited ====&lt;br /&gt;
ACE Commodities Limited is the conglomerate&#039;s resource and logistics brokerage subsidiary. It is directly responsible for mining operations owned or operated by The Exchange and sources raw materials that feed the industrial capacity of ACE Shipyards as well as stockpiling critical war material for the Iron Forces. ACE Commodities Limited is uniquely positioned for this function, as the segment owns mineral rights for doonium on Lothal, Umbara, Samovar, and the Socorro Asteroid Belt. Likewise, ACE Limited is heavily invested in the exploration and extraction of kyberite veins in order to mine and utilize kyber crystals. Between this stock of doonium and kyberite, whose stock is only known by the current CEO and the Regent of the Brotherhood, ACE is prepared to be self sufficient if need be in keeping the military industrial complex operational even if Arx herself was under a full-scale blockade. &lt;br /&gt;
&lt;br /&gt;
==== ACE Procurements ====&lt;br /&gt;
ACE Procurements is the asset and dissemination subsidary of The Exchange. It ensures the procurement of various arms, land vehicles, starships, and other assets required by The Brotherhood, its clans, or other corporations owned by ACE Holdings Corporation. Its main hub is located within &#039;&#039;Mattock Station&#039;&#039;. ACE Procurements is directly responsible for managing and procuring sales of these various goods and services, including those manufactured by ACE Shipyards, operating over a dozen ventures that ensure credits continue to flow to and from ACE Financial Services. These ventures include Antares Consolidated Armorers, Antei Armaments, Arx Starship Acquisitions, the Brotherhood Trading Company, the Iron Menagerie, Ornamental Oddments, The Iron Garage, Utilis Innovations, the Eos Exotic Kyber Bazaar, the Mandalorian Forge, Synergy Starship Outfitters, Antares Construction Group, Arx Armor Workshop, Arx Fleet Systems, and management of the Atrophos Military Academy. &lt;br /&gt;
&lt;br /&gt;
[[Category: Organizations]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:ACE.png&amp;diff=185614</id>
		<title>File:ACE.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:ACE.png&amp;diff=185614"/>
		<updated>2022-08-12T23:33:01Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: New Logo for Arx Capital Exchange

Category:Images-Logos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
New Logo for Arx Capital Exchange&lt;br /&gt;
&lt;br /&gt;
[[Category:Images-Logos]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Creative Commons/Share Alike}}&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iron_Forces&amp;diff=185435</id>
		<title>Iron Forces</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iron_Forces&amp;diff=185435"/>
		<updated>2022-07-27T01:59:30Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Flagged for construction, undergoing update by Regent.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{construction}}&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name=Iron Navy / Iron Army&lt;br /&gt;
|image=[[File:Picture-emblem1.jpg|300px]]&lt;br /&gt;
|dates= &lt;br /&gt;
|country=&lt;br /&gt;
|allegiance=*[[Grand Master]]&lt;br /&gt;
*[[Dark Brotherhood]]&lt;br /&gt;
|branch=&lt;br /&gt;
|type=&lt;br /&gt;
|role=&lt;br /&gt;
|size=Variable&lt;br /&gt;
|command_structure=*[[Fist of the Brotherhood]]&lt;br /&gt;
**Grand General&lt;br /&gt;
***Other ranks&lt;br /&gt;
|garrison=&lt;br /&gt;
|nickname=&lt;br /&gt;
|patron=&lt;br /&gt;
|motto=&lt;br /&gt;
|colors=*Black/White&lt;br /&gt;
|march=&lt;br /&gt;
|mascot=&lt;br /&gt;
|anniversaries=&lt;br /&gt;
|equipment=&lt;br /&gt;
|battles=&lt;br /&gt;
|decorations=&lt;br /&gt;
|battle_honors=&lt;br /&gt;
|commanders=*{{Fist}}&lt;br /&gt;
|notable_commanders=*[[Dracaryis]] - former&lt;br /&gt;
}}&lt;br /&gt;
The Iron Forces represent the combined military power and presence of the Dark Brotherhood&#039;s [[Iron Throne]]. &lt;br /&gt;
&lt;br /&gt;
= The Iron Navy =&lt;br /&gt;
&lt;br /&gt;
The Iron Navy represents the strength of the Iron Throne through space warfare superiority and command. It is made up of Loyalist officers and crew that are loyal to the Dark Brotherhood. When the Captain is not present, the responsibility of an Iron Navy ship falls to the executive officer.&lt;br /&gt;
&lt;br /&gt;
The Iron Navy is lead by Grand Admiral [[Lena Rhell]], under the leadership of the [[Fist of the Brotherhood]].  She also serves as Moff of [[Arx]], tasked with defending the Brotherhood&#039;s home. (&#039;&#039;&#039;&#039;&#039;Please note:&#039;&#039;&#039; The Brotherhood website lists her by rank as Grand General, but her official title is: Grand Admiral of the Iron Navy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Rhellheadshot.JPG|none|190px|thumb|Moff Lena Rhell]]&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
* For a detailed view of the Iron Navy&#039;s organization through Possessions, please see the [https://www.darkjedibrotherhood.com/factions/dark-brotherhood/possessions Dark Brotherhood Faction Page].&lt;br /&gt;
&lt;br /&gt;
== Command ==&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63534-item-container| 1st Task Force] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The 1st Task Force is comprised of the Resurgent-class Star Destroyer [https://wiki.darkjedibrotherhood.com/view/Endeavor Endeavor] and associated support craft. A powerful capital ship in its own right, the Endeavor is one of the two Resurgent-class Star Destroyers under the command of the Iron Forces. The Endeavor represents the sheer power of the Iron Throne and inspires awe in its foes and confidence in its allies. Much of the modifications and load-outs of the Wrath are known to senior fleet officers, the Fist and the Grand Master himself, the Wrath seldom goes into battle without the full weight of the Iron Forces at its back.&lt;br /&gt;
&lt;br /&gt;
More powerful than most fleets in its own right, the Endeavor is a front line assault craft designed to single-handedly bring star systems into line and is well suited for planetary bombardment as well as a capable starfighter carrier and troop transport. Aided by its support craft comprised of a TIE Reaper flight, Atmospheric Assault Lander flight, and Imperial Dropship Transport flight, the Endeavor is capable of subjugating planets at will and maintaining space superiority in any engagement.&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Wrath.JPG&lt;br /&gt;
|link=[https://wiki.darkjedibrotherhood.com/view/Endeavor Endeavor]&lt;br /&gt;
|type=[[starwars:Resurgent-class Battlecruiser|&#039;&#039;Resurgent&#039;&#039;-class Battlecruiser]]&lt;br /&gt;
|role=Planetary Bombardment / Assault Transport &lt;br /&gt;
|captain=Oberon Jax&lt;br /&gt;
|XO=Abana Eberle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63535-item-container| 2nd Task Force] ===&lt;br /&gt;
&lt;br /&gt;
The 2nd Task Force is centered upon the aging but powerful Imperial II-class Star Destroyer [https://wiki.darkjedibrotherhood.com/view/Nightfall Nightfall]. A capable front-line warship, the Nightfall was once able to hold key systems single-handedly. However, the decades old design is no longer able to engage multiple, modern forces alone. Due to this limitation, the 2nd Task Force&#039;s tactical role is that of quick reaction force for the defense of the Arx System and key assets such as the shipyards and trading stations that are the economic lifeblood of the Iron throne. &lt;br /&gt;
&lt;br /&gt;
Despite its age, the Nightfall also provides critical capabilities of orbital bombardment, fighter carrier, and troop transport. This provides auxiliary support for the 1st Task Force when needed and allows the 2nd Task Force to be deployed to subjugate minor systems and less heavily defended enemy territories without the need for a large screening force. The Nightfall is permanently assigned an Imperial Dropship Transport flight and a Atmospheric Assault Lander flight.&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=isd.jpg&lt;br /&gt;
|link=[https://wiki.darkjedibrotherhood.com/view/Nightfall Nightfall]&lt;br /&gt;
|type=[[starwars:Imperial II-class Star Destroyer|&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer]]&lt;br /&gt;
|role=Orbital Bombardment / Assault Transport &lt;br /&gt;
|captain=Damasa Strayden&lt;br /&gt;
|XO=Raena Eronoss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63536-item-container| 3rd Task Force] ===&lt;br /&gt;
&lt;br /&gt;
The 3rd Task Force has the distinction of being the main battle line of the Iron Forces, and the unit most likely dispatched to enemy territory to assert the dominion of the Iron Throne. The 3rd Task Force is the largest in terms of sheer numbers and is made up of fast, offensive-minded capital ships and support craft. Able to nimbly and secretly enter enemy territory and wreak havoc amongst hostile forces, the 3rd Task Force is made up of several classes of older yet powerful vessels. &lt;br /&gt;
&lt;br /&gt;
The backbone of the 3rd Task Force is the Terigon, a Vindicator-class Heavy Cruiser that provides dozens of laser batteries and a host of starfighters. Backing the Terigon up are the Carrack-class Light Cruisers Ironside and Coppermine. These vessels are fast and capable of trading blows with far larger capital ships, providing long-range heavy firepower. Screening these larger vessels and providing a withering anti-starfighter defense is the Lancer-class Frigates Ignace and Invermere. Acting as advance scouts and picket line are the covert Raider-class Corvettes Benediction and Burriss. &lt;br /&gt;
&lt;br /&gt;
The 3rd Task Force employs several Imperial Dropship Transport Flights to serve as boarding craft and insertion teams to ferry the thousands of marines and shipboard security teams and infantry troops. Additionally, a specialized and highly expensive flight of Upsilon-class Command Shuttles always accompany the task force to serve as mobile command and control platforms. Perhaps the most peculiar and deadly aspect of the 3rd Task Force is the inclusion of the nominal flagship, the [https://wiki.darkjedibrotherhood.com/view/Misery Misery]. The ancient Lictor-class Dungeon Ship has cells to accommodate over 8,000 cells and 1,000 specialized holding tanks to handle the influx of prisoners of war and detaining high valued targets. Not a true warship, and with limited navigation and defensive capabilities, the Misery is an instrument of fear and repression that brings a sense of dread and fatalism to any battlefield it enters.&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Lichtor.jpg&lt;br /&gt;
|link=[https://wiki.darkjedibrotherhood.com/view/Misery Misery]&lt;br /&gt;
|type=[[starwars:Lictor-class Dungeon Ship|Lictor-class Dungeon Ship]]&lt;br /&gt;
|role=Flagship/Prison Ship&lt;br /&gt;
|captain=Rehal Vahn&lt;br /&gt;
|XO=Keilara Tanno&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63537-item-container| 4th Task Force] ===&lt;br /&gt;
&lt;br /&gt;
The 4th Task Force is comprised of the impressive and vaunted [https://wiki.darkjedibrotherhood.com/view/Wrath_(Resurgent-class) Wrath]. This Resurgent-class Star Destroyer is a battle-fleet in its own right, capable of fighting most conventional forces to a standstill while sustaining little damage. Much of the modifications and load-outs of the Wrath are known to senior fleet officers, the Fist and the Grand Master himself, the Wrath seldom goes into battle without the full weight of the Iron Forces at its back. Like all Resurgent-class Star Destroyers, the Wrath&#039;s primary capabilities are as a planetary bombardment and assault carrier without equal. As such, the Wrath is supported by a flight of Imperial Dropship Transports and Atmospheric Assault Landers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Wrath.JPG&lt;br /&gt;
|link=[https://wiki.darkjedibrotherhood.com/view/Wrath_(Resurgent-class) Wrath]&lt;br /&gt;
|type=[[starwars:Resurgent-class Battlecruiser|&#039;&#039;Resurgent&#039;&#039;-class Battlecruiser]]&lt;br /&gt;
|role=Flagship&lt;br /&gt;
|captain=[[Dracaryis]]&lt;br /&gt;
|XO=Grand General [[Lena Rhell]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63533-item-container| 5th Task Force] ===&lt;br /&gt;
&lt;br /&gt;
The 5th Task Force is the Iron Forces second main battle line. While not as large or as powerful as the 3rd Task Force, the 5th Task Force is an immensely powerful unit capable of most undertakings and its main purpose is to backup the 3rd Task Force in full scale warfare and to be used as an expeditionary force for lesser engagements not requiring the full weight of the 3rd Task Force or other units. The highly mobile nature of the 5th Task Force is underscored by the inclusion of two flights of VT-49 Decimators and the sister ships Arrowborn and Karelia, two Raider II-class Corvettes that act as scouts and advance assault vessels. &lt;br /&gt;
&lt;br /&gt;
The main asset of the 5th Task Force is the Imperial I-class Star Destroyer [https://wiki.darkjedibrotherhood.com/view/Coronation Coronation]. This vessel is powerful enough to conduct full-scale orbital bombardment and carries extensive fighter support and ground forces to conduct a full range of military operations. This front-line warship provides much of the firepower for the 5th Task Force. Underscoring the 5th Task Forces abilities as a mobile invasion fleet, the Acclimator-class Assault Ship Blazoner and its thousands of shock troops are readied to discharge its might via the supporting flights of Imperial Dropship Transport and Atmospheric Assault Lander flights. Escorting the Coronation are two offensive platforms, the Strike-class Medium Cruiser Stella and the Carrack-class Light Cruiser Blue Flare.&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=isd.jpg&lt;br /&gt;
|link=[https://wiki.darkjedibrotherhood.com/view/Coronation Coronation]&lt;br /&gt;
|type=[[starwars:Imperial I-class Star Destroyer|&#039;&#039;Imperial I&#039;&#039;-class Star Destroyer]]&lt;br /&gt;
|role=Orbital Bombardment / Assault Transport &lt;br /&gt;
|captain=Xilaren Raeth&lt;br /&gt;
|XO=Tyro Salen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63143-item-container| 6th Task Force] ===&lt;br /&gt;
&lt;br /&gt;
The 6th Task Force is an impressive array of capital ships that serve as the main defense of the Arx System and a mighty fleet-in-being, when coupled with supporting Task Forces, is capable of being a potent offensive thrust of the Iron Forces. The key asset of the 6th Task Force is the Immobilizer 418-class Heavy Cruiser [https://wiki.darkjedibrotherhood.com/view/Waylay Waylay]. This highly specialized craft has been a key chess-piece in Moff Rhell&#039;s strategies to quietly prevent enemy ships from escaping the wrath of the Iron Navy through hyperspace. This capability ensures if enemy craft do pierce the Arx System, they cannot retreat.&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=INT.jpg&lt;br /&gt;
|link=[https://wiki.darkjedibrotherhood.com/view/Waylay Waylay]&lt;br /&gt;
|type=[[starwars:Immobilizer 418 cruiser/Canon|Immobilizer 418 cruiser (&#039;&#039;Interdictor&#039;&#039;)]]&lt;br /&gt;
|role=Fleet Interdictor&lt;br /&gt;
|captain=Nika Knosso&lt;br /&gt;
|XO=Cos Bahr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Such a unique and critical capital ship such as the Waylay, therefore, is paired with a robust slate of supporting craft. The Vindicator-class Heavy Cruisers Ariccia and Aggius serve this role perfectly, as well rounded multi-purpose craft employing starfighter squadrons and dozens of batteries of laser cannons rendering any snubfighter assault on the Waylay a suicidal proposition. Finally, and most importantly, the Waylay is backed by the frightening and illustrious VSD Paladin. The Victory-class Star Destroyer Paladin long served as the mobile home of the Shadow Academy and has many classified and highly effective offensive capabilities above that of a stock VSD. A highly capable and agile warship, the Paladin acts as the hammer to the anvil that is the Waylay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=VSD.jpg&lt;br /&gt;
|link=[[Paladin]]&lt;br /&gt;
|type=[[starwars:Victory II-class Star Destroyer|&#039;&#039;Victory II&#039;&#039;-class Star Destroyer]]&lt;br /&gt;
|role=Space Superiority&lt;br /&gt;
|captain=Brenna Seger&lt;br /&gt;
|XO=Gorg Grisson&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63455-item-container| Arx Capital Exchange] ===&lt;br /&gt;
&lt;br /&gt;
[[File:ACE Shipyard.png|240px|thumb|right|ACE Shipyard]]&lt;br /&gt;
&lt;br /&gt;
The [https://wiki.darkjedibrotherhood.com/view/Arx_Capital_Exchange Arx Capital Exchange], or ACE, is the corporate finance and heavy industrial conglomorate arm of the Iron Forces. Under the leadership of CEO [https://wiki.darkjedibrotherhood.com/view/Rhent_Ghosan Rhent Ghosan], the premier asset of the ACE is the Arx Capital Exchange Shipyard. This state of the art facility, financed by the full portfolio of investments of the ACE, is the largest industrial yard within the Dark Brotherhood territories. Employing a workforce of tens of thousands, the sprawling orbital shipyards and spillways is capable of building up to two Imperial II-class Star Destroyers concurrently along with slips to build up to a dozen capital warships and a myriad of lesser vessels such as freighters, cargo liners, and assorted transports for both military, civilian, and commercial enterprises. &lt;br /&gt;
&lt;br /&gt;
The Arx Capital Exchange Shipyard is also an impressive defensive works. The shipyard is defended by dozens of  heavy turbo-laser batteries and hundreds of point defense laser cannons capable of fighting off a large scale enemy incursion. It is said that the ACE Shipyard is truly the most heavily defended point within the Arx System and perhaps the Dark Brotherhood territories as a whole.&lt;br /&gt;
&lt;br /&gt;
Another critical asset of the ACE is the impressive [https://wiki.darkjedibrotherhood.com/view/Mattock_Station Mattock Station]. This station, build in 35 ABY above Arx serves as the primary repair and retrofit arm of the Dark Council, capable of repairs on all but the largest of warships and provides a robust construction portfolio of its own. While the ACE shipyards are mainly established for financial gain and asset sales, Mattock Station can truly be considered the arsenal of the Dark Council and the Iron Fleet. &lt;br /&gt;
&lt;br /&gt;
Beyond this, the ACE has a small force of warships under the command of CEO Rhent Ghosan that are permanently on station above the shipyards to provide additional defense while also allowing the corporation to have political influence of its own and the ability to augment the Iron Forces during times of full-scale warfare. The CEO&#039;s personal flagship is the Minstrel-class space yacht Exeter. Providing impressive support are the trio of Nebulon-class frigates, the Edenhall, Iriona, and Levanter. Finally, to support the construction operations and carry the massive quantities of raw materials to orbit are the Baleen-class heavy freighters Scrawny Bantha and Portly Dewback.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63155-item-container| Inquisitorius] ===&lt;br /&gt;
&lt;br /&gt;
The known vessels of the Inquisitorius, per the nature of the clandestine organization, are a mixture of small, fast, and capable intelligence gathering and covert operations craft. Two flights of VT-49 Decimators, the Voidstriders, have been confirmed as assault craft used to transport high ranking members of the Inquisitorius on infiltration and seek-and-destroy missions. It is rumored that numerous, nameless, Raider-class Corvettes are employed by the Inquisitorius when more direct firepower is needed but this simply hearsay that benefits the Inquisitorius. In truth, only the Telesto I and Telesto II Raider I-class and the Equinox I and Equinox II Raider II-class Corvettes are under the command of the Voice. &lt;br /&gt;
&lt;br /&gt;
These Raider-class vessels, however, are rumored to provide a critcal command and control function as well as provide tactical options to the Voice and his staff. The Telesto I and Telesto II, specifically, are outfitted with extensive command and control modules, allowing them to coordinate the activities and monitor all data from the respective fleets of IGV-55 Surveillance-class vessels. The Telesto I generally remains in the Arx System, managing the IGV-55 vessels tasked with monitoring and reporting on the activities of the myriad Clans of the Dark Brotherhood while the Telesto II is often forward deployed outside of Dark Brotherhood space, providing the same function for the IGV-55&#039;s tasked with monitoring outside organizations and space lanes. &lt;br /&gt;
&lt;br /&gt;
This parallel tasking extends to the premier vessels under the Inquisitorious, the Equinox I and Equinox II. These Raider-II class Corvettes are powerful pocket warships in their own right, and are outfitted with extensive cloaking and stealth technology that ensure wherever they go and whatever they strike the enemy simply does not see it coming. While one of these vessels always remains in orbit above Arx as the ready-ship for the Voice, the location of the other is always kept classified and known to the Voice alone, serving as a fall back position for the Inquisitorious to operate from in case of the unthinkable - the loss of Arx. &lt;br /&gt;
&lt;br /&gt;
Despite the ruthless and dreaded reputation of the Inquisitorius, the vast majority of Inquisitorius helmed vessels are monitoring ships of the IGV-55 Surveillance-class line. Nearly a dozen have been identified roaming at the periphery of Dark Brotherhood space and inserted within the hegemony of the Iron Throne. These vessels are the electronic eyes and ears of the Inquisitorius, providing raw data and gathering intel to create actionable missions and objectives for the rank and file of the Inquisitorius.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/63156-item-container| Imperial Reclamation Society] ===&lt;br /&gt;
&lt;br /&gt;
The forces relegated to the Shadow Academy are currently undergoing transition. The Paladin, the former mobile headquarters of the Shadow Academy has since been transferred to provide cover for the Waylay and be the backbone of the 6th Task Force, so formidable is the aging vessel. There are rumors that the Shadow Academy is in the process of taking custody of a station of its own to hold the compendium of knowledge under the sway of the Iron Throne and train its personnel. &lt;br /&gt;
&lt;br /&gt;
However, that is not to say the Shadow Academy is without assets it can bring to battle. Two Raider-class Corvettes have recently been transferred along with several flights of Lambda-class T4a Shuttles to transport the scholars, researchers, archeologists, and other staff. Perhaps most telling about the militarization and might of the growing Shadow Academy is the presence of an Upsilon-class Command Shuttle flight under the command of the Headmaster. So fierce and powerful are these craft that only a single other exists within the Iron Forces.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/items/57038-item-container| Shroud Syndicate] ===&lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Godless-Matron.jpg&lt;br /&gt;
|link=[[Godless Matron]]&lt;br /&gt;
|type=[[starwars:Lucrehulk-class Battleship|&#039;&#039;Lucrehulk-class Battleship]]&lt;br /&gt;
|role=Mobile base&lt;br /&gt;
|captain={{HRLD}}&lt;br /&gt;
|XO=[[Godless Matron#Majordomo|Iden Sult]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Little is known of the forces of the Shroud Syndicate, officially that is. The consortium of gangsters, thieves, criminals and other illicit ilk prefer not to register their assets with the Iron Throne. However, some capital vessels are under the direct control of the Herald as bestowed upon the office by the Iron Throne or authorized to operate in support of the organization. The massive Lucrehulk-class Battleship &#039;&#039;[[Godless Matron]]&#039;&#039; serves as the headquarters and base of operations for the Shroud Syndicate. More a mobile space station than a true battleship, the Godless Matron is armed with dozens of turbo-laser cannons, starfighters, freighters, gunboats and thousands of security personnel. &lt;br /&gt;
&lt;br /&gt;
Beyond this iconic and nefarious craft, the Herald can call upon a pair of Carrack-class Light Cruisers, &#039;&#039;Savaad&#039;&#039; and &#039;&#039;Bloody Rose&#039;&#039;, to serve as long-range heavy firepower assets to defend the Godless Matron; two Ton-Falk-class Escort Carriers, named &#039;&#039;Varisa&#039;s Head&#039;&#039; and &#039;&#039;Satrap&#039;&#039;, used for fast starfighter deployments; the Vindicator-class heavy raider &#039;&#039;[[Limbo (Vindicator-class Cruiser)|Limbo]]&#039;&#039;; along with the Dreadnaught-class Heavy Cruiser &#039;&#039;Queen Royal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== The Iron Legion ==&lt;br /&gt;
[[File:Nixheadshot.png|right|190px|thumb|Damon Nix]]&lt;br /&gt;
The Iron Legion represents the strength of the Iron Throne through ground warfare superiority and command. It is comprised of Loyalist soldiers and operators enlisted into service for the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
* The Iron Legion is lead by Dark Prophet [[Damon Nix]], under the leadership of the Fist of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== Organization ===&lt;br /&gt;
&lt;br /&gt;
* For a detailed view of the Iron Navy&#039;s organization through Possessions, please see the [https://www.darkjedibrotherhood.com/factions/dark-brotherhood/possessions Dark Council Faction] Page&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Council military]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=185293</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=185293"/>
		<updated>2022-07-18T04:11:11Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Remove weapons possession links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= - [[starwars:Concordia|Concordia]] (Adoptive)&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive)&lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=- Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Heterochromatic: &amp;lt;br /&amp;gt;&lt;br /&gt;
- Left: Mint/Pale Grey&amp;lt;br /&amp;gt;&lt;br /&gt;
- Right: Royal Purple/Sapphire Blue&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=- Spine&amp;lt;br /&amp;gt;&lt;br /&gt;
- Left Forearm&lt;br /&gt;
|mother= [[starwars: Nightsister| Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= - Unknown Zabrak Geneticist Male &amp;lt;br /&amp;gt;&lt;br /&gt;
- Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=Non-Mando&#039;ade:&amp;lt;br /&amp;gt;&lt;br /&gt;
- Zex&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Rian Taldrya]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Mando&#039;ade:&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Idris Adenn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- Appius Wight&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Tracinya Beviin Entar]]&lt;br /&gt;
|enemies=- [[The Children of Mortis]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[The Collective]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:​​First_Order|The First Order]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|saber= Unstable-Electric Yellow&lt;br /&gt;
|form= &lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=- [[starwars:Bounty_hunter|Bounty Hunter]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- Master Weaponsmith/Armorer&amp;lt;br /&amp;gt;&lt;br /&gt;
- Master Mechanic/Technician&lt;br /&gt;
|position= [[Regent|Regent of the Brotherhood]]&lt;br /&gt;
|era=- [[Rise of the Brotherhood era]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Exodus era]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[New Order era]]&lt;br /&gt;
|affiliation=- Clan Bes&#039;uliik of Mandalore&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Dark Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:Mandalorian|Mandalorians]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Clan Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:9056|#9056]] - [[charactersheet:9056|Character Sheet]]&lt;br /&gt;
|sheet=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039; is a non Force-sensitive Mandalorian currently serving as [[Regent|Regent of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
== Pre-Brotherhood History ==&lt;br /&gt;
Birth, younger years. Mother leaves early on, father is captured by a bounty hunter and never seen again. &lt;br /&gt;
== The Syndicate (35 ABY - 38 ABY) ==&lt;br /&gt;
=== Bounty Hunting ===&lt;br /&gt;
Includes several contracts: assassinating a politician, retrieving an escaped slave, killing a rogue Hutt, serving as muscle for a Corellian street gang, and hunting a fellow bounty hunter. Meets Idris Adenn, fellow Mandalorian.&lt;br /&gt;
&lt;br /&gt;
== Clan Taldryan (38 ABY - 40 ABY) ==&lt;br /&gt;
=== Brotherhood Indoctrination ===&lt;br /&gt;
Joins Clan Taldryan, still bounty hunting. Befriends the Consul at the time, Rian Taldrya.&lt;br /&gt;
&lt;br /&gt;
=== Proconsul &amp;amp; Praetor to the Regent ===&lt;br /&gt;
Ascends to Proconsul shortly after beginning to serve as Praetor to the Regent of the Brotherhood. Constructs Valyr. Fellow Mandalorians Appius Wight and Ankira move to Taldryan. Zxyl immediately disapproves of Appius and labels him dar&#039;manda.&lt;br /&gt;
&lt;br /&gt;
=== Son of Taldryan ===&lt;br /&gt;
Named a Son of Taldryan during a private ceremony and adds &amp;quot;Taldrya&amp;quot; to his name, helps lead the Clan during the events of GJW: XIV.&lt;br /&gt;
&lt;br /&gt;
=== Sister Discovered ===&lt;br /&gt;
Zxyl discovers he has a half-sister from his mother who is a trained Nightsister, finds out he is Dathomirian. Their mother died many years ago.&lt;br /&gt;
&lt;br /&gt;
== The Dark Council (40 ABY - Present) ==&lt;br /&gt;
&lt;br /&gt;
=== The Master of Credits ===&lt;br /&gt;
Named Regent of the Brotherhood by Darth Nehelam following the disappearance of Anubis Taldrya into the Unknown Regions. Takes over management of Arx Capital Exchange&#039;s assets, taking a direct role in running the corporation through a corporate proxy.&lt;br /&gt;
&lt;br /&gt;
Reunited with Idris Adenn, who had ascended to become [[Voice of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Return to Manda&#039;yaim ===&lt;br /&gt;
Uses the Regent Yacht to travel to the ancestral home of Clan Bes&#039;uliik that is still in ruins, retrieves trinkets relating to his clan, including the Spear and Axe of Clan Bes&#039;uliik.&lt;br /&gt;
&lt;br /&gt;
=== New Alliances ===&lt;br /&gt;
Settles into his role as Regent, negotiates access to a unique market that brings a wide variety of rare and exotic [[starwars:Kyber crystal|Kyber crystals]] into Brotherhood space, resulting in the opening of the Eos Exotic Kyber Bazaar. An outreach to the far flung clan of Odan-Urr produces a cordial relationship with a fellow master technician there, a [[starwars:Kiffar|Kiffar]] named [[Gui Sol]].&lt;br /&gt;
&lt;br /&gt;
=== Orth Prison Break ===&lt;br /&gt;
Tal RP to the moon of [[Orth]] and the derelict Star Destroyer/prison there. Mostly about the arena fight. Zxyl promises to reforge Appius&#039; armor if he wears his helmet again/more, and forms a real alliance with the now-Consul of Taldryan. They retrieve their equipment, locate the warden, and swear to get Dasha back. Zxyl reforges Appius&#039; armor aboard the Zuguruk.&lt;br /&gt;
&lt;br /&gt;
=== Discovery of the Children ===&lt;br /&gt;
Shadows Coalescing Prologue, Zxyl takes a mission to Nar Shaddaa to uncover more about them. Reforges Idris Adenn&#039;s armor upon his return.&lt;br /&gt;
&lt;br /&gt;
=== Elysia Investigation ===&lt;br /&gt;
Tal RP to the frozen moon of Elysia to recover Dasha and explore an ancient temple there, deep underground. Gets to know fellow Mandalorian Tracinya Entar, with the two bonding over Mandalorian ideals and lust for combat.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
=== Idris Adenn ===&lt;br /&gt;
{{main|Idris Adenn}}&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=IdrisHeadshot.png&lt;br /&gt;
|name=Idris Adenn&lt;br /&gt;
|alignment= Dark&lt;br /&gt;
|affiliation= [[Dark Council]]&lt;br /&gt;
|occupation= [[Voice of the Brotherhood]]&lt;br /&gt;
|special= Melee Combat, Blaster Combat, Bounty Hunting&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/members/3783/character_sheet&lt;br /&gt;
|bg1=#e39000&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#bf7900&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Zex ===&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=&lt;br /&gt;
|name=Zex&lt;br /&gt;
|alignment= Dark&lt;br /&gt;
|affiliation= Zxyl Bes&#039;uliik&lt;br /&gt;
|occupation= Assassin&lt;br /&gt;
|special= Sharpshooting, [[CS_Guide:_Martial_Arts_Forms#Shadow_Step|Shadow Step]]&lt;br /&gt;
|character sheet=&lt;br /&gt;
|bg1=#e39000&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#bf7900&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Rian Taldrya ===&lt;br /&gt;
{{main|Rian Taldrya}}&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Rian2.jpg&lt;br /&gt;
|name=Rian Taldrya&lt;br /&gt;
|alignment= Grey&lt;br /&gt;
|affiliation= [[Dark Council]]&lt;br /&gt;
|occupation= [[Herald]]&lt;br /&gt;
|special= &lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/13543&lt;br /&gt;
|bg1=#619ab5&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#587b8c&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Howlader Taldrya ===&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Gamblingman_Howie.jpg&lt;br /&gt;
|name=Howlader Taldrya&lt;br /&gt;
|alignment=Dark&lt;br /&gt;
|affiliation= [[Dark Council]]&lt;br /&gt;
|occupation= Bear, [[Master at Arms|Oppressor of Medals]]&lt;br /&gt;
|special= Gambling, Medal Denials, Yelling&lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/7151&lt;br /&gt;
|bg1=#cc0011&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#800000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Describe technical and cultural knowledge, languages known, etc.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Describe usage of Jar&#039;kai/bladed weapon/lightsaber skills, technical/mechanical/blacksmith skills, his &amp;quot;sheer freaking will&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Prized Possessions =&lt;br /&gt;
== Beskar&#039;gam ==&lt;br /&gt;
Describe initial set created, as well as new 41 ABY reforged beskar&#039;gam. Describe armor AI, H.A.L. (Helpful Artifical Lacky).&lt;br /&gt;
&lt;br /&gt;
== Solstice ==&lt;br /&gt;
&#039;&#039;&#039;Solstice&#039;&#039;&#039; is a custom hand-forged lightsaber created by Zxyl Bes&#039;uliik. Constructed by the Regent after his return to Arx following his assistance to Taldryan in its investigation of an ancient Jedi Temple on [[Elysia]], it is a traditional straight-style hilt with a regular emitter at the top, and smaller emitter at the bottom. Contained in the lightsaber focusing crystal assembly is a rare Kyber Crystal, a Barab Ingot, that produces a wild and unstable blade reminiscent of a fiery explosion from the top emitter when the weapon is activated, and a much smaller short dagger-length fiery blade from the bottom emitter. The weapon is inspired by the Mandalorian word for fire and the Taldryanite &#039;&#039;Tracinya&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
== Equinox ==&lt;br /&gt;
&#039;&#039;&#039;Equinox&#039;&#039;&#039; is a custom hand-forged lightsaber created by Zxyl Bes&#039;uliik. Constructed by the Regent after his return to Arx following his assistance to Taldryan in its investigation of an ancient Jedi Temple on [[Elysia]], it is a curved-style hilt with a regular emitter at the top. Contained in the lightsaber focusing crystal assembly is a rare Kyber Crystal, a Christophsis Crystal, that produces a faded purple blade that amplifies kinetic energy. &lt;br /&gt;
&lt;br /&gt;
== Rapture ==&lt;br /&gt;
AMBAN DEATH BLASTER. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
== Positions ==&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= None&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= &#039;&#039;Appius Wight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=39 ABY - &#039;&#039;Present&#039;&#039;&lt;br /&gt;
|after= Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Councilors]]&lt;br /&gt;
[[Category:Sons of Taldryan]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Godless_Matron&amp;diff=185289</id>
		<title>Godless Matron</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Godless_Matron&amp;diff=185289"/>
		<updated>2022-07-17T20:41:23Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Long overdue for an update on Captains.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rep|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Ship&lt;br /&gt;
|image=[[File:Godless-Matron.jpg|280px]]&lt;br /&gt;
|name=Godless Matron&lt;br /&gt;
|manufacturer=Hoersch-Kessel Drive Inc.&lt;br /&gt;
|line=&lt;br /&gt;
|model=Droid Control Ship&lt;br /&gt;
|class=Lucrehulk-class&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|item=&lt;br /&gt;
|length=3357 m&lt;br /&gt;
|width=3357 m&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=0.75, Backup: 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=Advanced shields&lt;br /&gt;
|hull=Heavy armor&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*12 quad turbolaser cannons &lt;br /&gt;
*30 quad ion cannons&lt;br /&gt;
*42 point defense laser cannons &lt;br /&gt;
*12 Tractor beam batteries&lt;br /&gt;
|sysmods=&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=52,214&lt;br /&gt;
*Crew: 36,211&lt;br /&gt;
*Security: 16,003&lt;br /&gt;
|skeleton=10,297&lt;br /&gt;
|passengers=475,214&lt;br /&gt;
|capacity=4,000,000 metric tons&lt;br /&gt;
|consumables=4 years&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Support/Battleship&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=*[[Shroud Syndicate]]&lt;br /&gt;
*[[Dark Council]]&lt;br /&gt;
|known=&lt;br /&gt;
|fleet=Support fleet:&lt;br /&gt;
*&#039;&#039;Queen Royal&#039;&#039; Dreadnaught Cruiser&lt;br /&gt;
**Auzituck anti-slaver Gunship Flight &lt;br /&gt;
*&#039;&#039;Savaad&#039;&#039; Carrack Light Cruiser &lt;br /&gt;
*&#039;&#039;Bloody Rose&#039;&#039; Carrack Light Cruiser &lt;br /&gt;
*&#039;&#039;Varisa&#039;s Head&#039;&#039; Ton-Falk-class Escort Carrier&lt;br /&gt;
**Two T-70 X-Wing Squadrons&lt;br /&gt;
**Two Zeta-class Cargo Shuttle Flights&lt;br /&gt;
**Two SS-54 Assault Ship Flights&lt;br /&gt;
*&#039;&#039;Satrap&#039;&#039; Ton-Falk-class Escort Carrier&lt;br /&gt;
**Three Firespray-31-class Interceptor Flights&lt;br /&gt;
**Three VT-49 Decimator Flights&lt;br /&gt;
*C-ROC Gozanti-class Cruiser (modified as haulers) (7x)&lt;br /&gt;
*CR70 Corellian support Corvette (3x)&lt;br /&gt;
|taskforce=Squadrons:&lt;br /&gt;
*Two TIE/SF Starfighter Squadrons&lt;br /&gt;
*Six TIE/FO Starfighter Squadrons&lt;br /&gt;
*Four TIE/SA Bomber Squadrons&lt;br /&gt;
|owners=[[Dark Council]]&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= * [[Rian Taldrya]] (Current)&lt;br /&gt;
* [[Selika Roh]]&lt;br /&gt;
* [[Morgan B. Sorenn]]&lt;br /&gt;
|status=Active&lt;br /&gt;
|commission=&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Godless Matron&#039;&#039;&#039;&#039;&#039; is a [[starwars:Lucrehulk-class battleship|Lucrehulk-class battleship]] in the service of [[Dark Council]], more specifically the [[Herald]]. It is a ship out of time, far beyond its former glory, serving as a base of operations for the [[Shroud Syndicate]], and their crews of cutthroats and brigands. &lt;br /&gt;
&lt;br /&gt;
To its enemies it is a visage of terror, emerging from the darkest parts of the galaxy. For its allies, it is, at best, an ill omen and a sign of trouble to come. &#039;&#039;The Matron&#039;&#039; constantly spreads her influence across [[Dark Brotherhood]] space, ready to engulf its next victim.&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
[[File:Shanty-town.jpg|190px|left|thumb|Interior of the &#039;&#039;Matron&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Godless Matron&#039;&#039; is a dated design, more than fifty years old, which is very rarely used in the galaxy anymore, if ever. She has been in active service for a short time before being crippled during the [[starwars:Clone Wars|Clone Wars]]. It was only returned to active service forty years later as a base for an illicit smuggling ring, lead by a human pirate named Jom Ferran. While its engines were still functional, as were most of her essential systems, her auxiliary generators, and weapons, including the droid assembly facilities were largely damaged, under-used and under-powered.&lt;br /&gt;
&lt;br /&gt;
Today the &#039;&#039;Matron&#039;&#039; is fully refurbished and retrofitted with modern weapon systems and shields. Her old engines were upgraded to achieve higher speeds in hyperspace, and she was retrofitted with additional power generators in place of the droid assembly facilities to accommodate the higher power needs. Her port side hangar arm was refurbished into a large marketplace — &#039;&#039;Chute Town&#039;&#039; — where many smaller ships, such as freighters and shuttles, may freely trade in illicit goods. The starboard wing is used for larger vessels, such as larger classes of transport ships and corvettes, to offload their cargo for trade. Still larger ships, such as frigates and destroyers, are anchored to the primary or secondary docking arms.&lt;br /&gt;
&lt;br /&gt;
While much of the ship is very much operable, a lot of it is in severe disrepair, only ever maintained to keep the ship running. There are several areas on the ship that remain very much derelict ever since the Clone Wars. Some of these areas haven&#039;t even been explored, their life support and other systems bypassed or otherwise rendered useless through disrepair. The ship itself is full of dangling wires, additional transformers, consoles, automated repair droids and other implements to keep it running by any means necessary. Some areas, like the dreaded Gauntlet, remain very much dangerous to humanoids, what with many traps laying around, or malfunctioning machinery too dangerous to operate.&lt;br /&gt;
&lt;br /&gt;
The ship is one of the largest in the [[Dark Council]] fleet, dwarfed only by the massive former flagship, the [[starwars:Executor-class Star Dreadnoughts|Executor-class Star Dreadnoughts]] [[Suffering|&#039;&#039;Suffering&#039;&#039;]]. The [[Herald]] uses its massive bulk to instil fear in smaller ships, usually forcing them to surrender without resistance. When it does come to a battle, the ship uses its fighter and gunboat complement to engage the enemy at close range while its ion cannon batteries engage the enemy from a distance. Her weapons may not be the best in the fleet, but she can easily fend off multiple enemy capital ships before evading and escaping.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:Matron-CWera.png|190px|left|thumb|The &#039;&#039;Perilous&#039;&#039; during the Clone Wars]]&lt;br /&gt;
When she was laid down, the &#039;&#039;Godless Matron&#039;&#039; was one of the many Lucrehulk droid control ships developed for the [[starwars:Confederacy of Independent Systems|Confederacy of Independent Systems]] by the [[starwars:Hoersch-Kessel Drive, Inc.|Hoersch-Kessel Drive, Inc.]] Christened under the name &#039;&#039;Perilous&#039;&#039;, during her first engagement in the war in [[20_ABY_to_29_ABY#21_ABY|21 BBY]], she and her battlegroup were deployed against the [[starwars:Grand Army of the Republic|Grand Army of the Republic]] in the [[starwars:Dustig sector|Dustig sector]] in the [[starwars:Mid Rim|Mid Rim]]. Her first deployment proved to be her last when three full Republic battlegroups attacked and pursued the &#039;&#039;Perilous’&#039;&#039; battlegroup across the sector. Having fought and lost several battles, she lost her entire escort to swift hit and run attacks and was left alone and severely damaged. &lt;br /&gt;
[[File:Matron-gang.jpg|190px|right|thumb|Gangs hold sway in the streets]]&lt;br /&gt;
During a battle in a dense particle cloud in the [[starwars:Nuvar system|Nuvar system]], one of its main generators was damaged beyond repair, creating energy oscillations that destabilized the secondary power core. The ship was abandoned to its fate by the crew and left to drift in the particle cloud where Republic ships lost track of it shortly after the battle. Marking the ship as destroyed, while also capturing its crew, the Republic vessels left the system. Meanwhile, the &#039;&#039;Perilous&#039;&#039; drifted through the particle cloud, its energy core depleted by the massive power sink created in her still operating systems. It powered down and drifted through the nebula for the next forty-six years.&lt;br /&gt;
&lt;br /&gt;
In 26 ABY the ship was found by a pirate, Jom Ferran, who refurbished and towed her into orbit around a moon in the [[starwars:Sesewanna|Seswenna system]], creating a small but stable smuggling ring. The smuggling ring lasted until 34 ABY, when [[Morgan B. Sorenn]] broke apart their operation and included it into the &#039;&#039;Shroud Syndicate’s&#039;&#039; business.&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
===Purpose===&lt;br /&gt;
[[File:Matron-Murder.jpg|190px|left|thumb|Murder is common on the ship]]&lt;br /&gt;
The Matron is the main operating base of the &#039;&#039;Shroud Syndicate&#039;&#039;, a criminal organization that rose from the [[Dark Council]] and their machinations. In the year 34 ABY, [[Grand Master]] [[Pravus]] commanded [[Herald]] [[Morgan B. Sorenn]] to organize the many disparate smuggling rings, pirate enclaves and slaver gangs in Brotherhood space into one coherent entity to serve the [[Dark Council]]. for this purpose, the Herald had taken possession and retrofitted a [[starwars:Lucrehulk-class Droid Control Ship|Lucrehulk-class battleship]]. Its berth is [[The Shroud|the Shroud nebula]] surrounding the [[Antei]] system, a place the pirates and criminals have taken to calling home after the last war left the system barren of life. The &#039;&#039;Matron&#039;&#039; does not remain stationary, however, keeping on the move most of the time to avoid authorities and keep her enemies on their toes. &lt;br /&gt;
&lt;br /&gt;
The ship operates as a self-sustaining base where many different smugglers, pirates, slavers or merchants can dock, unload and sell their wares without prosecution and for a cut off the top for the Herald and their crew. Many of its hangars function as areas to drop off merchandise, while many of the areas once holding Trade Federation personnel, droids, and equipment, now function as massive storage areas to stockpile and safeguard that same merchandise.&lt;br /&gt;
&lt;br /&gt;
====The Majordomo====&lt;br /&gt;
[[File:Matron-Majordomo.png|120px|right|thumb|Iden Sult]]&lt;br /&gt;
&#039;&#039;&#039;The Majordomo&#039;&#039;&#039; is not just a position of prestige and wealth within the &#039;&#039;Syndicate&#039;&#039;, indeed it is crucial for the &#039;&#039;Syndicate&#039;s&#039;&#039; survival and daily operation. &lt;br /&gt;
&lt;br /&gt;
The Majordomo&#039;s task is to always follow, assist and protect the [[Herald|Captain]] whenever possible. If the First Mate is the Captain&#039;s right arm, the Majordomo is the left, often handling very sensitive tasks such as trade negotiations in the Captain&#039;s stead. The current majordomo is Iden Sult, a Duros smuggler, and entrepreneur who found his way into the Herald&#039;s employ through mysterious circumstances. What is not a mystery, however, is that he is completely devoted to the &#039;&#039;Syndicate&#039;&#039;, and by extension the Captain as well.&lt;br /&gt;
&lt;br /&gt;
The Majordomo has multiple other responsibilities aboard the ship, as well. He precedes &#039;&#039;the Gathering&#039;&#039; in the absence of the Captain, skillfully navigating the diplomatic streams that constantly swirl in among the many different crews. He knows the gangs, the crews and the people living on the ship intimately, and often mingles with them to gather new information. The Majordomo thereby holds the role of spymaster for the Captain, as well as an adviser. He is a highly respected individual, but one who knows his place in the world and how easy it is to lose it.&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
&lt;br /&gt;
===The Leviathans===&lt;br /&gt;
[[File:Zahlia-Matron.png|120px|left|thumb|Zahlia Vryn]]&lt;br /&gt;
[[File:Matron Flag.png|190px|right|thumb|&#039;&#039;Leviathans&#039;&#039; flag]]&lt;br /&gt;
&#039;&#039;&#039;The Leviathans&#039;&#039;&#039; are the crew of the Godless Matron, named as such for their logo: a leviathan skull with crossed swords. Their current leader is {{HRLD}}.&lt;br /&gt;
&lt;br /&gt;
The Leviathans can be recognized by their proudly displayed tattoos and gang markings, chief among these their prominent and well-known logo. They number in the thousands aboard the ship, outnumbering any other gang, though there are unknown numbers of them scattered throughout the Syndicate&#039;s area of operation. These pirate raiders hold a singular loyalty towards {{HRLD}} as their leader and captain, and will go to any lengths to achieve their goal, and bring even more fortune upon themselves. However, even among the Leviathans, there are divisions and many smaller groups band together to vie for the favor of their captain. It is a dog-eat-dog world in the [[Shroud Syndicate]] and many of these men and women know no other life but the one they have. Well known for their brutality and loyalty, the Leviathans are a hard-to-brek bunch, and many have found them to be a challenge, even those among the ranks for the Force-gifted. &lt;br /&gt;
&lt;br /&gt;
While the Leviathans do splinter into smaller groups, each with their own minor chiefs and leaders, they do listen to orders and follow more powerful individuals. Among these, apart from the captain and first mate of the Matron, is the prominent Quartermaster — the Zabrak, Zahlia Vryn. She is ruthless and cunning, but loyal to a fault. She is a pirate, through and through, and truly believes in the Syndicate and fancies herself and her crew as the ones who deserve a prominent place in the galactic criminal scene. When the captain and first mate are away, the Leviathans listen and follow the Quartermaster, as well as the Majordomo.&lt;br /&gt;
&lt;br /&gt;
===The Gathering===&lt;br /&gt;
[[File:Matron-gathering.jpg|180px|right|thumb|Crime lords gather and deliberate]]&lt;br /&gt;
&#039;&#039;The Gathering&#039;&#039; is the name given to a group of major players operating in and around the &#039;&#039;Matron&#039;&#039;. Lead by the [[Herald]] as its head, the &#039;&#039;Gathering&#039;&#039; controls the inner workings of the &#039;&#039;Shroud Syndicate&#039;&#039; and leads all its crews and gangs. It may consist of as many as ten individuals but usually consists of less than that, mostly due to constant in-fighting among the crew captains and gang leaders vying for power. The Herald uses the &#039;&#039;Gathering&#039;&#039; as a tool to control illicit trade in the many systems under the Brotherhood&#039;s reign but also to control the masses that the &#039;&#039;Matron&#039;s&#039;&#039; crew cannot contain aboard its own ship. &lt;br /&gt;
&lt;br /&gt;
In the absence of the Herald, the Gathering is preceded over by the [[Praetor|First Mate]] of the &#039;&#039;Matron&#039;&#039;, or the Majordomo. They usually meet at the top of the control spire in the &#039;&#039;Matron&#039;s&#039;&#039; [[starwars:Core ship|Core ship]] in an observation lounge designated for this purpose. Here they deliberate on the economy, security and future investments of the organization and its many assets. &lt;br /&gt;
&lt;br /&gt;
The hierarchy of the &#039;&#039;Gathering&#039;&#039; is simple with the Herald also known as &#039;&#039;Captain&#039;&#039;, representing the Dark Council — and the Grand Master as the true power behind the &#039;&#039;Syndicate&#039;&#039; — as the primary benefactor, with all other members swearing one sort of allegiance or another to them and the Syndicate. &lt;br /&gt;
&lt;br /&gt;
===Strygae===&lt;br /&gt;
[[File:Matron-Ebeda-Vuull.png|120px|left|thumb|Ebeda Vuull]]&lt;br /&gt;
&#039;&#039;&#039;The Strygae&#039;&#039;&#039; is a moniker given to a peculiar and particular group of religious fanatics living aboard the &#039;&#039;Matron&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Also called &#039;&#039;a coven&#039;&#039;, these individuals of different species worship what they perceive as god — the Force. They call it &#039;&#039;Ecudar&#039;&#039; and they worship its darker side. Their practices are seen as universally depraved and abnormal among all the gangs and crews on the ship. most people avoid their small area in Chute Town. Their practices involve worship of the Force, obscene rituals and exploration of the Force magicks associated with that kind of worship. Many a time people have disappeared from the ship only to be found strung up in another part of the ship, with various glyphs painted around them. &lt;br /&gt;
&lt;br /&gt;
They are lead by a woman named Ebeda Vuull, a human of average height and build, and red, greasy hair. Her right eye had been ripped out prior to her life on the Matron and she never bothers to cover it up. Both she and many members of the coven wear leather garments, such as lighter armor. Some of them are Force users, but many are just non-Force users who just worship and follow the religion devoutly. Ebeda Vuull and her coven had made an agreement with [[Herald|Captain]] [[Morgan B. Sorenn]] who allowed them to stay as long as they worked and fought with and for the Matron&#039;s crew. Otherwise, they are left alone and rarely ever questioned about their history and motives.&lt;br /&gt;
&lt;br /&gt;
===The Silent Hand===&lt;br /&gt;
[[File:Matron Assassin.png|150px|right|thumb|Silent Hand assassin]]&lt;br /&gt;
Operating in the galaxy&#039;s shadows, the Silent Hand is an assassins&#039; guild specializing in subtle and silent killings and the odd act of corporate espionage. Loyal only to their contracts and the guiding hand of their Elite Circle, its recruits give up everything upon truly joining the organization, from familial connections to their very names. Some do so to outrun some sin of their past, others for personal vengeance, and a few merely to escape the backwater world of their birth. Such recruits are often erased from galactic records within a matter of months, never to be seen nor heard from again beyond the guild&#039;s hidden enclaves. Discretion and silence are valued in their members above all else, and those who succeed in their training are taught to leave no trace of their actions. &lt;br /&gt;
&lt;br /&gt;
The few murders which can be truly linked to the Silent Hand are often intentionally left rife with misinformation to disguise their methods. To mimic the ways of a bounty hunter and enter open combat, or draw undue attention to the Silent Hand is considered an almost unforgivable crime and only the most skilled assassins escape death at the hands of their comrades. Despite their seemingly lawless nature, however, the Silent Hand is extremely hierarchical and retains a twisted sense of honor to others. Should they be left in the debt of another organization, they will do anything to uphold their obligation.&lt;br /&gt;
&lt;br /&gt;
The guild&#039;s very presence on the Godless Matron is due to such a debt, after [[Morgan B. Sorenn|Captain Sorenn]] assisted in resolving a disastrous operation on Nar Shaddaa that would have lead to the Hand&#039;s downfall. In repayment for this and using the Matron as a safe-house, a number of assassins were placed on the colossal ship, and now serve as wetworks operatives for the Leviathans, and anyone able to pay for their services.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Chute Town===&lt;br /&gt;
[[File:Matron-shanty2.jpg|200px|left|thumb|Murder Alley]]&lt;br /&gt;
&#039;&#039;&#039;Chute Town&#039;&#039;&#039; is the nickname for the largest gathering of illegal traders, merchants, pirates, and slavers in [[Dark Jedi Brotherhood|Brotherhood]] space. It is a hive of scum and villainy not unlike any other in the galaxy. Many ships and crews arrive into Chute Town to sell their &amp;quot;well-earned&amp;quot; commodities, weapons, or artifacts. It is commonplace to find the best and the worst gear the galaxy has to offer, it is only a matter of how big your pocket book is. Chute Town is run by the Matron&#039;s crew, who patrol and maintain peace in it&#039;s gritty, dirty, smell-ridden streets.&lt;br /&gt;
&lt;br /&gt;
It is built mostly out of spare durasteel panels from derelict ships, dismantled machinery or any other source or material the pirates could scavenge. It spans the length of the massive portside hangar of the &#039;&#039;Matron&#039;&#039;, reaching from it&#039;s heavily protected reactor — hidden behind triple-enforced blast doors and a guard retinue — all the way to the hangar entrance where the many incoming ships unload their cargo. It is more than a mile long, over five hundred feet wide and up to three stories tall, covering most of the floor. Chute Town&#039;s streets are a miniature maze, weaving in between buildings on several levels. Verticality is key for the masses of shops and bars to operate without interfering with one another. The main street is nicknamed &#039;&#039;Murder alley&#039;&#039;, mostly because all the weapon shops are prominently opened there.&lt;br /&gt;
&lt;br /&gt;
While the crew of the Matron generally maintains order and keep the many criminals from breaking out into full-blown war, the gangs of Chute Town — some of them prominently positioned within the Gathering itself — have divided their territory and mostly do what they want within it. Chute Town is often described as a &amp;quot;thermal detonator ready to blow&amp;quot;, but the [[Herald]] maintains order through brute force or cunning, pitting the gangs against each other so that none may take advantage and own the whole hangar. Should that ever happen, the Matron might be lost.&lt;br /&gt;
&lt;br /&gt;
===Hangar Zerek===&lt;br /&gt;
[[File:Matron-hangarzerek.jpg|190px|right|thumb|Hangar Zerek]]&lt;br /&gt;
&#039;&#039;&#039;Hangar &#039;&#039;Zerek&#039;&#039;&#039;&#039;&#039; is a nickname given to one of the crews&#039; favorite locations on the ship. The hangar is located in the bridge connecting the Core ship to the massive hangar arms. Its function is simple: it is a gladiatorial arena where any and all internal fights between hangar and crews on the ship are handled. Two men enter, one man leaves. &lt;br /&gt;
&lt;br /&gt;
Once a dedicated repair bay, &#039;&#039;Hangar Zerek&#039;&#039; is still equipped with fabricator arms and an assortment of Trade Federation droid parts that have fallen into disrepair. A squared off section, including illumination banks at each corner, designates the intended &#039;arena&#039;. The section is denoted by active shock fences, run by nearby generators. It is here that the crew lets off steam, with the hangar bay sealed.&lt;br /&gt;
&lt;br /&gt;
The hangar itself still has a fully functioning force field that comes into play when matches are meant to become more interesting, or when it comes time to jettison troublesome captives. The hangar bay doors peel open, leaving only the active field to separate the arena from the vacuum of space. The control mechanisms for the hangar doors can be operated manually from the control booth or on a set timer, including the force field&#039;s toggle switch.&lt;br /&gt;
&lt;br /&gt;
The control booth is the last segment of &#039;&#039;Hangar Zerek&#039;&#039; worth noting. Doubling as an observation deck, it is the only obvious entrance to the hangar. All maintenance hatches and accessways have been sealed in advance, though the catwalks crisscrossing along the upper layers of the hangar remain. The booth itself is sealed, providing a safe haven for when the force field comes down.&lt;br /&gt;
&lt;br /&gt;
===The Gauntlet===&lt;br /&gt;
[[File:Matron-Gauntlet.jpg|190px|left|thumb|The Gauntlet]]&lt;br /&gt;
&#039;&#039;&#039;The Gauntlet&#039;&#039;&#039; is a derelict area of the Core ship destroyed during the Clone Wars and never really repaired since. It is maintained due to its importance in the power grid but other than that not a lot of effort is put into &amp;quot;reclaiming&amp;quot; the area.&lt;br /&gt;
&lt;br /&gt;
The crew has come to refer to this section of the &#039;&#039;Matron&#039;&#039; as &#039;&#039;The Gauntlet&#039;&#039;, largely due to the danger it represents. Located in the lower regions of the command sphere, it is a crosshatched network of ruined and damaged hallways, repair bays, and even crew quarters. While most power — save for critical systems such as life support — has been shut off to this section, the systems and circuitry still require occasional maintenance in order to keep the entire framework operational. Such tech runs have become a matter of betting amongst the crew, earning it the nickname: running the gauntlet.&lt;br /&gt;
&lt;br /&gt;
A heavy layer of dust sits mostly undisturbed along the debris of the halls, save for the footprints of the few crew that have tread the path before. These previously walked paths are a safety net for those who venture into &#039;&#039;The Gauntlet&#039;&#039; unknowingly. It is also thought that the remaining Separatist forces staged a last-ditch defense within this area of the ship, and did so by any means necessary. Many traps, ranging from explosives to spring-loaded mechanisms, are littered throughout the untravelled pathways — or even still undisturbed within the known sections. Further still, malfunctioning [[starwars:B1 battle droid|B1 droids]] and even semi-active Spy Drones remain, ready to ambush the unsuspecting observer and adding to the dangers of the dark, debris-filled tomb &#039;&#039;The Gauntlet&#039;&#039; has become.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Sinning Den&#039;&#039;===&lt;br /&gt;
[[File:Matron-sinningbar.jpg|190px|right|thumb|One of the most popular bars on the ship]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Sinning Den&#039;&#039;&#039; is, without a doubt, the most popular cantina on the &#039;&#039;Godless Matron&#039;&#039;. It was started by [[Sildrin Lyonsbane]] in her transitional period between Clans in 34 ABY. The aim of the cantina was to create a neutral environment for all members of all the crews present on the &#039;&#039;Matron&#039;&#039; at any given time. Therefore a tradition had been created where everyone who entered left their personality and personal effects behind, only being allowed to enjoy what the cantina had to offer. And enjoy it they did. &#039;&#039;The Sinning Den&#039;&#039; is located in a defunct storage room with over 5000 square feet of space on three floors. Each floor can have different arrangements any given time, due to extensive holo projectors used in its decoration. Holographic dancers — and sometimes real ones — entertain the patrons while beautifully dress waiters and waitresses shuffle in between guests to deliver drinks. It is a place of prestige, class, and plenty for anyone with a deep pocketbook to enjoy.&lt;br /&gt;
&lt;br /&gt;
Despite humble beginnings, it was lavishly decorated with the help of the [[Herald|Captain]], supposedly with a &amp;quot;small loan&amp;quot; give out to the silver-haired sorceress. However, that small investment has proven to be worthwhile, considering many of the &#039;&#039;Matron&#039;s&#039;&#039; own crew use the cantina for their enjoyment. The Captain&#039;s security keep the peace in the &#039;&#039;Sinning Den&#039;&#039; and maintain a strict dress code. Anyone with bad manners is usually tossed out and banned for a while before cooling off. &#039;&#039;The Sinning Den&#039;&#039; is also a good place for leaders of rival gangs to meet and arrange deals, and they are often given the opportunity to do so in the more private areas of the third floor.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Ball&#039;&#039;===&lt;br /&gt;
[[File:MorganCree-bridge.png||thumb|left|150px|[[Herald|Captain]] [[Morgan B. Sorenn|Sorenn]] and her [[Praetor|First Mate]], C&#039;ree, on the bridge]]&lt;br /&gt;
&#039;&#039;The Ball&#039;&#039; is a nickname given to the &#039;&#039;Matron&#039;s&#039;&#039; [[starwars:Core ship|Core ship]]. It can be detached when there is a need to land the whole ship on the surface, and indeed the nickname originates from the phrase &amp;quot;dropping the ball&amp;quot;, which is often used by the crew as a warning just before the ship drops out of orbit into the atmosphere. &#039;&#039;The Ball&#039;&#039; itself is the main operating hub for the &#039;&#039;Matron&#039;&#039; and no one but the &#039;&#039;Matron&#039;s&#039;&#039; crew and esteemed guests have access to it. It is heavily fortified from within and without, with chokepoint and kill zones covering many of the entrances and exits. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Ball&#039;&#039; is also the location of all the crew quarters and any and all important system functions apart from main engineering on the wing sections. &#039;&#039;The Ball&#039;&#039; also houses a smaller and less operative version of a gravity well generator in place of its droid control computer. The well is a makeshift build of parts scavenged off of several Immobilizer wrecks. It is used rarely due to a massive drain on the ship&#039;s systems. The main bridge tower rests atop the massive structure and holds most of the operation rooms and important system consoles. It is also the meeting place of the &#039;&#039;Gathering&#039;&#039; and the place of any important meetings between the Captain and other delegates. &lt;br /&gt;
&lt;br /&gt;
Some of the interior of the Core ship is damaged beyond repair, a remnant of the massive battle during the Clone Wars. The most prominent area that suffered the most damage is the dreaded &#039;&#039;Gauntlet&#039;&#039; which stretches throughout and across the very lowest decks of &#039;&#039;The Ball&#039;&#039;. Other areas have been damaged just as much, with some abandoned due to hull breaches. Many of those systems and infrastructure have been diverted through other systems, making the interior look like a web of hanging wires, tubes, and consloes. Many an engineer or technician can be found in these parts, maintaining the deteriorating ship as best they can.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The &#039;&#039;Silent Hand was created&#039;&#039; by [[User:Ka_Tarvitz|KaTarvitz]]&lt;br /&gt;
[[Category:Dark Council starships]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=185157</id>
		<title>Council Guardsman Accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=185157"/>
		<updated>2022-07-01T16:02:30Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Adding Guardsman to Regent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The elite Fourth Echelon of the [[Grand Master&#039;s Royal Guard]] are paragons of skill and dedication. These ten Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.  As a reward for their service each Dark Councilor grants an accessory to the Guardsman assigned to them.&lt;br /&gt;
&lt;br /&gt;
This serves as a historical reference of all Dark Council Guardsman Accessories and the distinguished individuals who have the privilege of carrying these unique items.&lt;br /&gt;
&lt;br /&gt;
== Current Dark Councilor Accessories ==&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Grand Master&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Evant Taelyan&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Grand Master]]&lt;br /&gt;
**02/24/21 - Present&lt;br /&gt;
* Deputy Grand Master&lt;br /&gt;
**05/17/19 - 02/24/21&lt;br /&gt;
*Regent&lt;br /&gt;
**09/08/16 - 05/16/19&lt;br /&gt;
*[[Voice of the Brotherhood]]&lt;br /&gt;
**06/04/15 - 09/08/16&lt;br /&gt;
|image=[[File:GMRG Evant.jpg|150px]]&lt;br /&gt;
|accessory=[[starwars:Dart shooter|Dart shooter]]&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:12800|Egregious]]&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:9606|Zakath Agrona]]&lt;br /&gt;
*[[Dossier:13831|Edgar Drachen]]&lt;br /&gt;
*[[Dossier:14192|Tasha&#039;Vel Versea]]&lt;br /&gt;
*[[Dossier:14451|Stang Mach]]&lt;br /&gt;
*[[Dossier:13944|Jurdan Krennel]]&lt;br /&gt;
*[[Dossier:13923|Kelly Mendes]]&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
*[[Dossier:14185|Bentre Sadow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Deputy Grand Master&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Dacien Victae&lt;br /&gt;
|positions= &lt;br /&gt;
* Deputy Grand Master&lt;br /&gt;
**03/03/21 - Present&lt;br /&gt;
*[[Justicar]]&lt;br /&gt;
**03/24/19 - 03/22/21&lt;br /&gt;
*[[Headmaster]]&lt;br /&gt;
**05/01/14 - 05/09/16&lt;br /&gt;
|image=[[File:GMRG Dacien.jpeg|150px]]&lt;br /&gt;
|accessory=Hunter Killer Training Remote&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:6705|Cethgus]]&lt;br /&gt;
*[[Dossier:2632|Selika Roh di Plagia]]&lt;br /&gt;
*[[Dossier:12761|Teylas Ramar di Plagia]]&lt;br /&gt;
*[[Dossier:332|Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&lt;br /&gt;
*[[Dossier:1653|Andrelious J. Mimosa-Inahj]]&lt;br /&gt;
*[[Dossier:13593|Kordath Bleu d&#039;Tana]]&lt;br /&gt;
*[[Dossier:13998|Aaleeshah]]&lt;br /&gt;
*[[Dossier:13561|Ira Ojiman]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Master at Arms&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Howlader Taldrya&lt;br /&gt;
|positions= *[[Master at Arms]]&lt;br /&gt;
|image=[[File:Howie-stamps.png|150px]]&lt;br /&gt;
|accessory= MAA Stamp Set&lt;br /&gt;
|description= Capable of denying medals with great prejudice.&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
*[[Dossier:1653|Andrelious]]&lt;br /&gt;
*[[Dossier:13820|Kenath Zoron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Seneschal&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= James Lucius Entar&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Seneschal]]&lt;br /&gt;
**05/30/12 - Present&lt;br /&gt;
|image= [[File:GMRG James.jpeg|150px]]&lt;br /&gt;
|accessory= Personal Energy Shield&lt;br /&gt;
|description= &lt;br /&gt;
|awarded= *[[Dossier:1120|Darth Pravus]]&lt;br /&gt;
*[[Dossier:7640|Mako Henymory]]&lt;br /&gt;
*[[Dossier:146|Seraphol Ceartas]]&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:13876|Landon Cruise]]&lt;br /&gt;
*[[Dossier:6109|Celahir Erinos Arconae]]&lt;br /&gt;
*[[Dossier:14169|Suur]]&lt;br /&gt;
*[[Dossier:4520|Braecen Kaeth]]&lt;br /&gt;
*[[Dossier:14364|Mac]]&lt;br /&gt;
*[[Dossier:1653|Andrelious Mimosa-Inaj]]&lt;br /&gt;
*[[Dossier:14192|Tasha&#039;Vel Versea]]&lt;br /&gt;
*[[Dossier:13796|Aiden Dru]]&lt;br /&gt;
*[[Dossier:11708|Thane &amp;quot;Atra&amp;quot; Skotos]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Headmaster&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Ciara Tearnan Rothwell Tarentae&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Headmaster]]&lt;br /&gt;
**05/05/20 - Present&lt;br /&gt;
|image=[[File:GMRG-Ciara.jpg|150px]]&lt;br /&gt;
|accessory=Serpent&#039;s Shroud&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:11518|Xantros]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Herald&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Rian Taldrya&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Herald]]&lt;br /&gt;
**Insert Date Here - Present&lt;br /&gt;
|image=[[File:Insertimagehere.png|150px]]&lt;br /&gt;
|accessory=TBD&lt;br /&gt;
|description=TBD.&lt;br /&gt;
|awarded=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Voice of the Brotherhood&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Idris Adenn&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Voice of the Brotherhood]]&lt;br /&gt;
**10/16/19 - Present&lt;br /&gt;
|image=[[File:Xen-Viper Fang.jpg|150px]]&lt;br /&gt;
|accessory=Viper Fang&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:14192|Tasha&#039;Vel Versea]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fist of the Brotherhood&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Dracaryis&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Fist of the Brotherhood]]&lt;br /&gt;
**10/05/16 - Present&lt;br /&gt;
|image=[[File:GMRG-Drac.png|150px]]&lt;br /&gt;
|accessory=DDP-13 Personal [[starwars:Seeker (droid)|Seeker Droid]]&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
*[[Dossier:13593|Kordath Bleu]]&lt;br /&gt;
*[[Dossier:7370|Rasilvenaira Isatri&#039;Zara StormRaven]]&lt;br /&gt;
*[[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Justicar&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Atra Ventus&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Justicar]]&lt;br /&gt;
**03/22/21 - Present&lt;br /&gt;
*Regent&lt;br /&gt;
**06/09/19 - 03/22/21&lt;br /&gt;
|image=[[File:GMRG Atra.png|150px]]&lt;br /&gt;
|accessory=Regent&#039;s Cyber Amulet&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:13831|Edgar Drachen]]&lt;br /&gt;
*[[Dossier:14072|Junazee]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Regent&amp;lt;/div&amp;gt;===&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Zxyl Taldrya&lt;br /&gt;
|positions= &lt;br /&gt;
*Regent&lt;br /&gt;
**04/10/21 - Present&lt;br /&gt;
|image=[[File:GMRG_Anubis.png|150px]]&lt;br /&gt;
|accessory=Sith Temple Replica&lt;br /&gt;
|description= &lt;br /&gt;
|awarded=&lt;br /&gt;
*[[dossier:13831|Edgar Drachen]]&lt;br /&gt;
*[[dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[dossier:14185|Bentre Stahoes]]&lt;br /&gt;
*[[dossier:5101|Thran Occassus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Previous Dark Councilor Accessories==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Alaisy Tir&#039;eivra&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Herald]]&lt;br /&gt;
**03/18/21 - Present&lt;br /&gt;
|image=[[File:GMRG Alaisy.png|150px]]&lt;br /&gt;
|accessory=Amulet of Respite&lt;br /&gt;
|description=This necklace makes pleasant dreams more vivid and transfers nightmares to an unknown source, away from the wearer.&lt;br /&gt;
|awarded=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Selika Roh&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Herald]]&lt;br /&gt;
**03/18/18 - Present&lt;br /&gt;
|image=[[File:Translation-talisman.png|150px]]&lt;br /&gt;
|accessory=[[starwars:Translation talisman|Translation Talisman]]&lt;br /&gt;
|description=Allows the wearer to read the Sith language.&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&lt;br /&gt;
|positions=&lt;br /&gt;
*[[Grand Master]]&lt;br /&gt;
**02/23/18 - 02/24/21&lt;br /&gt;
*[[Deputy Grand Master]]&lt;br /&gt;
**02/23/15 - 02/23/18&lt;br /&gt;
*[[Voice]]&lt;br /&gt;
**09/05/14 - 02/23/15&lt;br /&gt;
|image= [[File:GMRG Mav.jpg|150px]]&lt;br /&gt;
|accessory= Sith Amulet&lt;br /&gt;
|awarded= *[[Dossier:8650|Valhavoc]]	&lt;br /&gt;
*[[Dossier:2632|Selika Roh di Plagia]]	&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]	&lt;br /&gt;
*[[Dossier:8|Howlader Taldrya]]	&lt;br /&gt;
*[[Dossier:13831|Edgar Drachen]]	&lt;br /&gt;
*[[Dossier:7640|Mako Henymory]]	&lt;br /&gt;
*[[Dossier:14192|Tasha&#039;Vel Versea]]	&lt;br /&gt;
*[[Dossier:14344|Aexod Burgoo]]	&lt;br /&gt;
*[[Dossier:14146|Darro Zhen]]	&lt;br /&gt;
*[[Dossier:14380|Geosh Romanae]]&lt;br /&gt;
*[[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
*[[Dossier:13876|Maximus Alvinius]]&lt;br /&gt;
*[[Dossier:14185|Bentre Sadow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Daniel &amp;quot;Seraphol&amp;quot; Stephens&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Headmaster]]&lt;br /&gt;
**05/29/18 -05/05/2020&lt;br /&gt;
|image=[[File:GMRG-seraphol.jpg|150px]]&lt;br /&gt;
|accessory=Stun Baton&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
*[[Dossier:13830|Luna Okami]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Marick Tyris&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Voice of the Brotherhood]]&lt;br /&gt;
**10-01-16 - 10-16-2019&lt;br /&gt;
|image=[[File:GMRG-Marick.png|150px]]&lt;br /&gt;
|accessory=Voice&#039;s Encrypted [[starwars:Comlink|Comlink]]&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
*[[Dossier:4520|Braecen Kaeth]]&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Justinios Drake&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Fist of the Brotherhood]]&lt;br /&gt;
**11/02/16 - Present&lt;br /&gt;
|image=[[File:Justinios-vambrace.jpg|150px]]&lt;br /&gt;
|accessory=Royal Guardsman Vambrace&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Kalen Aquillarum&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Master at Arms]]&lt;br /&gt;
**09/27/13 - 07/25/14&lt;br /&gt;
|image=[[File:GMRG Kalen.jpeg|150px]]&lt;br /&gt;
|accessory=Galactic Map Holo Projecto&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:4215|Quejo]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Jac Cotelin&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Justicar]]&lt;br /&gt;
**02/26/16 - Present&lt;br /&gt;
|image= [[File:GMRG Jac.jpg|150px]]&lt;br /&gt;
|accessory=Shield&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:1120|Darth Pravus]]&lt;br /&gt;
*[[Dossier:83|Keirdagh Taldrya Cantor]]&lt;br /&gt;
*[[Dossier:12761|Teylas Ramar di Plagia]]&lt;br /&gt;
*[[Dossier:146|Daniel &amp;quot;Seraphol&amp;quot; Stephens]]&lt;br /&gt;
*[[Dossier:14364|Mac]]&lt;br /&gt;
*[[Dossier:13563|Seren Dipity Puer-Irae]]&lt;br /&gt;
*[[Dossier:14229|Ranarr Kul]]&lt;br /&gt;
*[[Dossier:10388|Aurora &amp;quot;Aura&amp;quot; Ta&#039;var]]&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:13944|Jurdan Krennel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Muz Ashen&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Grand Master]]&lt;br /&gt;
**02/21/09 - 02/21/15&lt;br /&gt;
|image=[[File:GMRG Muz.jpeg|150px]]&lt;br /&gt;
|accessory=The Lion&#039;s Claw&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:2632|Selika Roh di Plagia]]&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Raken&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Deputy Grand Master]]&lt;br /&gt;
**11/19/12 - 09/02/14&lt;br /&gt;
|image=[[File:GMRG Raken.jpeg|150px]]&lt;br /&gt;
|accessory=Combat Hammer&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:13369|Montresor]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Taigikori Aybarra&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Justicar]]&lt;br /&gt;
**02/27/12 - 02/24/15&lt;br /&gt;
|image=[[File:GMRG Taigikori.jpeg|150px]]&lt;br /&gt;
|accessory=Prisoner&#039;s Stuncuffs&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:2407|Kell Dante]]&lt;br /&gt;
*[[Dossier:8650|Valhavoc]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Aidan Kincaid&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Voice of the Brotherhood]]&lt;br /&gt;
**02/24/15 - 06/04/15&lt;br /&gt;
|image=[[File:GMRG Kincaid.jpg|150px]]&lt;br /&gt;
|accessory=[[starwars:No-Show|Personal Sensor Jammer]]&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:8650|Valhavoc]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Socorra&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Herald]]&lt;br /&gt;
**03/20/14 - 07/12/15&lt;br /&gt;
|image=[[File:GMRG Socorra.jpeg|150px]]&lt;br /&gt;
|accessory=Herald&#039;s Datapad&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:91|Invictus]]&lt;br /&gt;
*[[Dossier:13369|Montresor]]&lt;br /&gt;
*[[Dossier:2632|Selika Roh di Plagia]]&lt;br /&gt;
*[[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Valhavoc&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Fist|Fist of the Brotherhood]]&lt;br /&gt;
**07/05/13 - 02/21/16&lt;br /&gt;
|image=[[File:GMRG_Valhavoc.jpeg|150px]]&lt;br /&gt;
|accessory=Hidden Blade Bracer&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:12761|Teylas Ramar di Plagia]]&lt;br /&gt;
*[[Dossier:13358|Mirus Hi&#039;ija]]&lt;br /&gt;
*[[Dossier:1120|Darth Pravus]]&lt;br /&gt;
*[[Dossier:12800|Egregious]]&lt;br /&gt;
*[[Dossier:13561|Uji Tameike]]&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurrok]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Cethgus Tiberius Entar&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Fist of the Brotherhood]]&lt;br /&gt;
**02/21/16 - 09/17/16&lt;br /&gt;
|image=[[File:GMRG-cethgus.png|150px]]&lt;br /&gt;
|accessory=Fistgaunts&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
*[[Dossier:14185|Bentre Stahoes]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Aabsdu Dupar / Zanet Xox&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Master at Arms]]&lt;br /&gt;
**02/21/16 - 09/17/16&lt;br /&gt;
|image=[[File:GMRG Aabsdu.jpg|150px]]&lt;br /&gt;
|accessory=Geo-Rangefinder&lt;br /&gt;
|description=Capable of calling for orbital strikes from the Antei Fleet&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:12761|Teylas Ramar di Plagia]]&lt;br /&gt;
*[[Dossier:84|Aidan Kincaid]]&lt;br /&gt;
*[[Dossier:84|Aidan Kincaid]]&lt;br /&gt;
*[[Dossier:13830|Luna Okami]]&lt;br /&gt;
*[[Dossier:2632|Selika Roh di Plagia]]&lt;br /&gt;
*[[Dossier:7640|Mako Henymory]]&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
*[[Dossier:14451|Stang Mach]]&lt;br /&gt;
*[[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Darth Pravus&lt;br /&gt;
|positions=&lt;br /&gt;
*[[Grand Master]]&lt;br /&gt;
**02/21/15 - 02/03/18&lt;br /&gt;
*[[Deputy Grand Master]]&lt;br /&gt;
**09/02/14 - 02/21/15&lt;br /&gt;
*[[Voice]]&lt;br /&gt;
**12/08/12 - 09/02/14&lt;br /&gt;
|image=[[File:GMRG Pravus.jpeg|150px]]&lt;br /&gt;
|accessory= Sith Helm&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:8650|Valhavoc]]&lt;br /&gt;
*[[Dossier:7640|Sight Nortorshin]]&lt;br /&gt;
*[[Dossier:12553|Orian Aries Rial]]&lt;br /&gt;
*[[Dossier:13369|Montresor]]&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
*[[Dossier:4520|Braecen Kaeth]]&lt;br /&gt;
*[[Dossier:13831|Edgar Drachen]]&lt;br /&gt;
*[[Dossier:14185|Bentre Stahoes]]&lt;br /&gt;
*[[Dossier:14364|Mac]]&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:14344|Evelynn Wyrm]]&lt;br /&gt;
*[[Dossier:13944|Jurdan Krennel]]&lt;br /&gt;
*[[Dossier:13824|Nobilus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Farrin Xies&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Headmaster]]&lt;br /&gt;
**05/08/16 - 05/29/18&lt;br /&gt;
|image=[[File:GMRG-farrin.png|150px]]&lt;br /&gt;
|accessory=Reminiscence of the Dead&lt;br /&gt;
|description=&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
*[[Dossier:13831|Edgar Drachen]]&lt;br /&gt;
*[[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
*[[Dossier:14344|Evelynn Wyrm]]&lt;br /&gt;
*[[Dossier:14229|Ranarr Kul]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GMRG acc&lt;br /&gt;
|name= Morgan B. Sorenn&lt;br /&gt;
|positions= &lt;br /&gt;
*[[Deputy Grand Master]]&lt;br /&gt;
**02/28/18 - 05/16/19&lt;br /&gt;
*[[Herald]]&lt;br /&gt;
**07/12/15 - 02/28/18&lt;br /&gt;
|image=[[File:Gift-of-war-datacron.png|150px]]&lt;br /&gt;
|accessory=Gift of War&lt;br /&gt;
|description=Contains General Vorsa&#039;s accumulated tactical knowledge&lt;br /&gt;
|awarded=&lt;br /&gt;
*[[Dossier:2632|Selika Roh di Plagia]]&lt;br /&gt;
*[[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
*[[Dossier:14025|Rulvak Qurroc]]&lt;br /&gt;
*[[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
*[[Dossier:14344|Evelynn Wyrm]]&lt;br /&gt;
*[[Dossier:13561|Uji Tameike]]&lt;br /&gt;
*[[Dossier:7764|Jafits Skrumm]]&lt;br /&gt;
*[[Dossier:13923|Kelly Mendes]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* GMRG Accessories were first awarded on 07/01/2014.  Dark Councilors with tenures during times prior to this did not have Accessories and are not included on this listing.&lt;br /&gt;
&lt;br /&gt;
[[Category:GMRG]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=184972</id>
		<title>Zxyl Bes&#039;uliik</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zxyl_Bes%27uliik&amp;diff=184972"/>
		<updated>2022-05-17T01:07:48Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Cutting a lot of stuff to make it easier to write/summarize. &amp;gt;.&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Mercenary&lt;br /&gt;
|image= [[Image:Zxyl_Infobox.png|250px]]&lt;br /&gt;
|firstname= Zxyl&lt;br /&gt;
|lastname= Bes&#039;uliik&lt;br /&gt;
|homeworld= - [[starwars:Concordia|Concordia]] (Adoptive)&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:Mandalore|Manda&#039;yaim]] (Ancestral, Adoptive)&lt;br /&gt;
|birth= {{Birthyear_and_Age|ABY|12}}&lt;br /&gt;
|placeofbirth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=- Genetically-Altered [[starwars:Dathomirian|Dathomirian]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:Mandalorian|Mandalorian]] (Adoptive)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Heterochromatic: &amp;lt;br /&amp;gt;&lt;br /&gt;
- Left: Mint/Pale Grey&amp;lt;br /&amp;gt;&lt;br /&gt;
- Right: Royal Purple/Sapphire Blue&lt;br /&gt;
|height= 1.89 m / 6&#039;2&amp;quot;&lt;br /&gt;
|weight= 103.5 kg / 228 lbs&lt;br /&gt;
|cyber=- Spine&amp;lt;br /&amp;gt;&lt;br /&gt;
- Left Forearm&lt;br /&gt;
|mother= [[starwars: Nightsister| Nightsister]] Valenca Kotjra †&lt;br /&gt;
|father= - Unknown Zabrak Geneticist Male &amp;lt;br /&amp;gt;&lt;br /&gt;
- Krast Bes&#039;uliik † (Adoptive)&lt;br /&gt;
|siblings= Izrina Kotjra&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=Non-Mando&#039;ade:&amp;lt;br /&amp;gt;&lt;br /&gt;
- Zex&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Rian Taldrya]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Mando&#039;ade:&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Idris Adenn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- Appius Wight&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Tracinya Beviin Entar]]&lt;br /&gt;
|enemies=- [[The Children of Mortis]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[The Collective]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:​​First_Order|The First Order]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|saber= Unstable-Electric Yellow&lt;br /&gt;
|form= &lt;br /&gt;
|weapons=- &#039;&#039;[[item:57919|Valyr]]&#039;&#039; (Lightsaber)&amp;lt;br /&amp;gt;&lt;br /&gt;
- &#039;&#039;[[item:74509|Rapture]]&#039;&#039; (Amban Phase-Pulse Blaster)&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[item:|Soulfire]] (WESTAR-35)&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[item:80402|Spear of Clan Bes&#039;uliik]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[item:66580|Mandalorian Vambraces]]&lt;br /&gt;
|fightingstyle= [[CS_Guide:_Martial_Arts_Forms#Mandalorian_Core|Mandalorian Core]]&lt;br /&gt;
|profession=- [[starwars:Bounty_hunter|Bounty Hunter]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- Master Weaponsmith/Armorer&amp;lt;br /&amp;gt;&lt;br /&gt;
- Master Mechanic/Technician&lt;br /&gt;
|position= [[Regent|Regent of the Brotherhood]]&lt;br /&gt;
|era=- [[Rise of the Brotherhood era]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Exodus era]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[New Order era]]&lt;br /&gt;
|affiliation=- Clan Bes&#039;uliik of Mandalore&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Dark Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[starwars:Mandalorian|Mandalorians]]&amp;lt;br /&amp;gt;&lt;br /&gt;
- [[Clan Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:9056|#9056]] - [[charactersheet:9056|Character Sheet]]&lt;br /&gt;
|sheet=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zxyl Bes&#039;uliik&#039;&#039;&#039; is a non Force-sensitive Mandalorian currently serving as [[Regent|Regent of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
= Biography =&lt;br /&gt;
== Pre-Brotherhood History ==&lt;br /&gt;
Birth, younger years. Mother leaves early on, father is captured by a bounty hunter and never seen again. &lt;br /&gt;
== The Syndicate (35 ABY - 38 ABY) ==&lt;br /&gt;
=== Bounty Hunting ===&lt;br /&gt;
Includes several contracts: assassinating a politician, retrieving an escaped slave, killing a rogue Hutt, serving as muscle for a Corellian street gang, and hunting a fellow bounty hunter. Meets Idris Adenn, fellow Mandalorian.&lt;br /&gt;
&lt;br /&gt;
== Clan Taldryan (38 ABY - 40 ABY) ==&lt;br /&gt;
=== Brotherhood Indoctrination ===&lt;br /&gt;
Joins Clan Taldryan, still bounty hunting. Befriends the Consul at the time, Rian Taldrya.&lt;br /&gt;
&lt;br /&gt;
=== Proconsul &amp;amp; Praetor to the Regent ===&lt;br /&gt;
Ascends to Proconsul shortly after beginning to serve as Praetor to the Regent of the Brotherhood. Constructs Valyr. Fellow Mandalorians Appius Wight and Ankira move to Taldryan. Zxyl immediately disapproves of Appius and labels him dar&#039;manda.&lt;br /&gt;
&lt;br /&gt;
=== Son of Taldryan ===&lt;br /&gt;
Named a Son of Taldryan during a private ceremony and adds &amp;quot;Taldrya&amp;quot; to his name, helps lead the Clan during the events of GJW: XIV.&lt;br /&gt;
&lt;br /&gt;
=== Sister Discovered ===&lt;br /&gt;
Zxyl discovers he has a half-sister from his mother who is a trained Nightsister, finds out he is Dathomirian. Their mother died many years ago.&lt;br /&gt;
&lt;br /&gt;
== The Dark Council (40 ABY - Present) ==&lt;br /&gt;
&lt;br /&gt;
=== The Master of Credits ===&lt;br /&gt;
Named Regent of the Brotherhood by Darth Nehelam following the disappearance of Anubis Taldrya into the Unknown Regions. Takes over management of Arx Capital Exchange&#039;s assets, taking a direct role in running the corporation through a corporate proxy.&lt;br /&gt;
&lt;br /&gt;
Reunited with Idris Adenn, who had ascended to become [[Voice of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Return to Manda&#039;yaim ===&lt;br /&gt;
Uses the Regent Yacht to travel to the ancestral home of Clan Bes&#039;uliik that is still in ruins, retrieves trinkets relating to his clan, including the Spear and Axe of Clan Bes&#039;uliik.&lt;br /&gt;
&lt;br /&gt;
=== New Alliances ===&lt;br /&gt;
Settles into his role as Regent, negotiates access to a unique market that brings a wide variety of rare and exotic [[starwars:Kyber crystal|Kyber crystals]] into Brotherhood space, resulting in the opening of the Eos Exotic Kyber Bazaar. An outreach to the far flung clan of Odan-Urr produces a cordial relationship with a fellow master technician there, a [[starwars:Kiffar|Kiffar]] named [[Gui Sol]].&lt;br /&gt;
&lt;br /&gt;
=== Orth Prison Break ===&lt;br /&gt;
Tal RP to the moon of [[Orth]] and the derelict Star Destroyer/prison there. Mostly about the arena fight. Zxyl promises to reforge Appius&#039; armor if he wears his helmet again/more, and forms a real alliance with the now-Consul of Taldryan. They retrieve their equipment, locate the warden, and swear to get Dasha back. Zxyl reforges Appius&#039; armor aboard the Zuguruk.&lt;br /&gt;
&lt;br /&gt;
=== Discovery of the Children ===&lt;br /&gt;
Shadows Coalescing Prologue, Zxyl takes a mission to Nar Shaddaa to uncover more about them. Reforges Idris Adenn&#039;s armor upon his return.&lt;br /&gt;
&lt;br /&gt;
=== Elysia Investigation ===&lt;br /&gt;
Tal RP to the frozen moon of Elysia to recover Dasha and explore an ancient temple there, deep underground. Gets to know fellow Mandalorian Tracinya Entar, with the two bonding over Mandalorian ideals and lust for combat.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
=== Idris Adenn ===&lt;br /&gt;
{{main|Idris Adenn}}&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=IdrisHeadshot.png&lt;br /&gt;
|name=Idris Adenn&lt;br /&gt;
|alignment= Dark&lt;br /&gt;
|affiliation= [[Dark Council]]&lt;br /&gt;
|occupation= [[Voice of the Brotherhood]]&lt;br /&gt;
|special= Melee Combat, Blaster Combat, Bounty Hunting&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/members/3783/character_sheet&lt;br /&gt;
|bg1=#e39000&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#bf7900&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Zex ===&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=&lt;br /&gt;
|name=Zex&lt;br /&gt;
|alignment= Dark&lt;br /&gt;
|affiliation= Zxyl Bes&#039;uliik&lt;br /&gt;
|occupation= Assassin&lt;br /&gt;
|special= Sharpshooting, [[CS_Guide:_Martial_Arts_Forms#Shadow_Step|Shadow Step]]&lt;br /&gt;
|character sheet=&lt;br /&gt;
|bg1=#e39000&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#bf7900&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Rian Taldrya ===&lt;br /&gt;
{{main|Rian Taldrya}}&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Rian2.jpg&lt;br /&gt;
|name=Rian Taldrya&lt;br /&gt;
|alignment= Grey&lt;br /&gt;
|affiliation= [[Dark Council]]&lt;br /&gt;
|occupation= [[Herald]]&lt;br /&gt;
|special= &lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/13543&lt;br /&gt;
|bg1=#619ab5&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#587b8c&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Howlader Taldrya ===&lt;br /&gt;
{{CharSmall&lt;br /&gt;
|headshot=Gamblingman_Howie.jpg&lt;br /&gt;
|name=Howlader Taldrya&lt;br /&gt;
|alignment=Dark&lt;br /&gt;
|affiliation= [[Dark Council]]&lt;br /&gt;
|occupation= Bear, [[Master at Arms|Oppressor of Medals]]&lt;br /&gt;
|special= Gambling, Medal Denials, Yelling&lt;br /&gt;
|character sheet= https://www.darkjedibrotherhood.com/character_sheets/7151&lt;br /&gt;
|bg1=#cc0011&lt;br /&gt;
|bg2=#191919&lt;br /&gt;
|bg3=#800000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Knowledge, Abilities &amp;amp; Traits =&lt;br /&gt;
== Knowledge ==&lt;br /&gt;
Describe technical and cultural knowledge, languages known, etc.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Describe usage of Jar&#039;kai/bladed weapon/lightsaber skills, technical/mechanical/blacksmith skills, his &amp;quot;sheer freaking will&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Prized Possessions =&lt;br /&gt;
== Beskar&#039;gam ==&lt;br /&gt;
Describe initial set created, as well as new 41 ABY reforged beskar&#039;gam. Describe armor AI, H.A.L. (Helpful Artifical Lacky).&lt;br /&gt;
&lt;br /&gt;
== Solstice ==&lt;br /&gt;
&#039;&#039;&#039;Solstice&#039;&#039;&#039; is a custom hand-forged lightsaber created by Zxyl Bes&#039;uliik. Constructed by the Regent after his return to Arx following his assistance to Taldryan in its investigation of an ancient Jedi Temple on [[Elysia]], it is a traditional straight-style hilt with a regular emitter at the top, and smaller emitter at the bottom. Contained in the lightsaber focusing crystal assembly is a rare Kyber Crystal, a Barab Ingot, that produces a wild and unstable blade reminiscent of a fiery explosion from the top emitter when the weapon is activated, and a much smaller short dagger-length fiery blade from the bottom emitter. The weapon is inspired by the Mandalorian word for fire and the Taldryanite &#039;&#039;Tracinya&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
== Equinox ==&lt;br /&gt;
&#039;&#039;&#039;Equinox&#039;&#039;&#039; is a custom hand-forged lightsaber created by Zxyl Bes&#039;uliik. Constructed by the Regent after his return to Arx following his assistance to Taldryan in its investigation of an ancient Jedi Temple on [[Elysia]], it is a curved-style hilt with a regular emitter at the top. Contained in the lightsaber focusing crystal assembly is a rare Kyber Crystal, a Christophsis Crystal, that produces a faded purple blade that amplifies kinetic energy. &lt;br /&gt;
&lt;br /&gt;
== Rapture ==&lt;br /&gt;
AMBAN DEATH BLASTER. &lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
&lt;br /&gt;
* Named a [[Son of Taldryan]] on May 4th, 2020&lt;br /&gt;
* Third Regent of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
== Positions ==&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= None&lt;br /&gt;
|title=[[Praetor]] to the [[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=38 ABY - 39 ABY&lt;br /&gt;
|after= [[Thran Occasus|Thran Occasus Palpatine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama|Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Taldryan]]&lt;br /&gt;
|years=38 ABY&lt;br /&gt;
|after= &#039;&#039;Appius Wight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before= [[Thane Skotos]]&lt;br /&gt;
|title=[[Regent]] of the [[Dark Brotherhood]]&lt;br /&gt;
|years=39 ABY - &#039;&#039;Present&#039;&#039;&lt;br /&gt;
|after= Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Councilors]]&lt;br /&gt;
[[Category:Sons of Taldryan]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Zxyl_Infobox.png&amp;diff=184970</id>
		<title>File:Zxyl Infobox.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Zxyl_Infobox.png&amp;diff=184970"/>
		<updated>2022-05-17T00:17:04Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Category:Images-Mandalorians
Category:Images-Characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images-Mandalorians]]&lt;br /&gt;
[[Category:Images-Characters]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Blind_Key&amp;diff=184938</id>
		<title>Blind Key</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Blind_Key&amp;diff=184938"/>
		<updated>2022-05-11T01:56:08Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Added provided possessions image, possessions item link, artifact category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:Blind_Key_V8.png|250px]]&lt;br /&gt;
|Medal name = [[item:82017|Blind Key]]&lt;br /&gt;
|Awarded_by = [[House Qel-Droma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Description  ==&lt;br /&gt;
On the surface, the Blind Key appears to be a standard access key, geometrically flat and squared with translucent casing and a multi-tool like toggle for all manners of access ports and security locks, from code cylinders slots to contactless pads. While impressive as a tool, what stands out most about the key, however, is the metallic, eye-less skull that adorns one side of the access card, the symbol of the &amp;quot;Blind Eye&amp;quot; that represents the true power behind Port Ol&#039;val&#039;s.&lt;br /&gt;
&lt;br /&gt;
Created by the original founders of Mal Company, the functionality of the key has since been updated in time with the new renovations that House Qel-Droma funded in the rebuilding process of Port Ol&#039;val. This empowers the key to have the ability to bypass or cut through any security system on the Shadow Port. It also provides access to exclusive safe-rooms and storage cache&#039;s hidden throughout the hollowed out asteroid.&lt;br /&gt;
&lt;br /&gt;
While being a nifty tool for empowering members of House Qel-Droma to get around Port Ol&#039;val without fuss, it also helps strengthen the hold that the Shadow Clan House holds over existing and potentially new criminal organizations that might arise.&lt;br /&gt;
&lt;br /&gt;
The key is awarded on a rotating basis to members of House Qel-Droma that distinguish themselves through actions and service to the House. It is biometrically attuned to each recipient with a thumb pin-prick that works with a bit of clever Sith Alchemy to ensure only the owner of the key can utilize its abilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Awarded for  ==&lt;br /&gt;
The Blind Key is awarded to the most prolific member of House Qel-Droma for a month at a time. Placement in Crescent-awarding competitions accrues points which are tallied in the House&#039;s monthly reports and the top placing member receives the Blind Key for their (mis/ab)use for the coming month.&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Blind_Key_V8.png&amp;diff=184937</id>
		<title>File:Blind Key V8.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Blind_Key_V8.png&amp;diff=184937"/>
		<updated>2022-05-11T01:52:58Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Created by a member of the Dark Brotherhood (probably Kris)

Category:Images-Artifacts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Created by a member of the Dark Brotherhood (probably Kris)&lt;br /&gt;
&lt;br /&gt;
[[Category:Images-Artifacts]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=184867</id>
		<title>Credit Award Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=184867"/>
		<updated>2022-05-06T06:21:24Z</updated>

		<summary type="html">&lt;p&gt;Zxyl Bes&amp;#039;uliik Taldrya: Updating manual clan credit adjustments section with RoS Escalation post.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Possessions Salary Policy]] outlines all the different ways that a member or unit can earn credits in the possessions system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. Deviations from this policy are considered for disciplinary action and review by the Chamber of Justice. &lt;br /&gt;
&lt;br /&gt;
Details below are broken into sections for major categories of salary awarding. &lt;br /&gt;
&lt;br /&gt;
===Rank Credits===&lt;br /&gt;
Members will earn credits in two ways, a one-time lump sum of credits on promotion, or as a weekly salary paid out based on their [[rank]]. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Promotion One-time Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 900&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 2,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 10,000&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 15,000&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 20,000&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 25,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 30,000&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40,000&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 50,000&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 65,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 80,000&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Credits===&lt;br /&gt;
Members are awarded credits when a medal is earned, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Other Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Seal (Vendetta)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal (War)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal of Loyalty&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Quartz Crescent&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Crescent&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Crescent&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Crescent&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Crescent&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Crescent&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Crescent&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 2,700&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit &amp;amp; Sacramental Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,200&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 14,000&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 29,500&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Position Credits===&lt;br /&gt;
Members are paid a weekly salary of credits based on the positions they hold in the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Position Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Positions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Member&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Leader&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Aedile&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Quaestor&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Rollmaster&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Proconsul&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Consul&lt;br /&gt;
| 550&lt;br /&gt;
|-&lt;br /&gt;
| Tribune Staff&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Tribune&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Docent&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Professor&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Staff&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Leader&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Magistrate&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Praetor&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Appeals Panel&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hands of Justice&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| 675&lt;br /&gt;
|-&lt;br /&gt;
| Dark Council Advisor&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Dark Councilor&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Competition Credits===&lt;br /&gt;
Members are awarded credits when a competition closes, a one-time lump sum of credits for both participating in and organizing competitions. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Legion of Scholar Awarding&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Crescent Awarding&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Novae Awarding&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Participant in No Award Type&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Co-organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225 &lt;br /&gt;
(150 for competitions judged prior to May 27th, 2020)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Titles Credits===&lt;br /&gt;
Members are awarded credits when a title is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Title Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sith Lord&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| War Hero&lt;br /&gt;
| 8,100&lt;br /&gt;
|-&lt;br /&gt;
| Independence Games&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Clan Title&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree Credits===&lt;br /&gt;
Members are awarded when a degree is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trophies Credits===&lt;br /&gt;
Members are awarded credits when they earn certain trophies, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Trophy Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A Solid 5/7 (Complete the Advancement Survey)&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Headstrong (ACC Qualify)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Remember the Name (CS Approved)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Antei Combat Center Credits===&lt;br /&gt;
Members are awarded credits when they complete or judge matches in the Antei Combat Center, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Antei Combat Center Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;ACC Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Complete ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Judge an ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Society Credits===&lt;br /&gt;
Members are awarded credits when they reach a society rank for the first time, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Society Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank Earned (INQ, SAS, GMRG)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clan Credits===&lt;br /&gt;
Clans will seed with an initial value per policy. This is considered an initial influx of credits to seed their account, and will then gain credits according to the activities below.&lt;br /&gt;
&lt;br /&gt;
Seeded credits for all Clans when possessions was launched was determined by a base of 400,000,000 credits to earn Clan, plus a bonus of 100,000,000 credits adjusted based on the percentage of the existing Fleet Points of each Clan at the time possessions went live relative to the Clan with the most Fleet points which received the full bonus. If a new Clan is created, the value of this seeded credit total will be based on the 400,000,000 credit number, plus a baseline bonus of credits for each manual credit award to all Clans for major events (listed below). &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Clan Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;34%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Clan Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clan Arcona&lt;br /&gt;
| 488,069,166&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Naga Sadow&lt;br /&gt;
| 466,949,956&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Odan-Urr&lt;br /&gt;
| 412,989,900&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Plagueis&lt;br /&gt;
| 470,231,752&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Scholae Palatinae&lt;br /&gt;
| 474,977,936&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Taldryan&lt;br /&gt;
| 500,000,000&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Tarentum&lt;br /&gt;
| 449,007,943&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Clan Vizsla&lt;br /&gt;
| 493,600,000&lt;br /&gt;
| 6/14/2019&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Manual Credit Adjustments&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-grand-master-report-48 Credit Gift of Support] - 1/23/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xii-possessions-and-clan-credits GJW XII Clan Credit Rewards] - 12/3/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-ros-meridian-clan-credit-rewards RoS Meridian Clan Credit Rewards] - 12/20/2018&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-clan-credit-rewards-and-shroud-store GJW XIII Clan Credit Rewards] - 9/14/2019&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiv-homefront-awards-and-bonuses GJW XIV Clan Credit Rewards]  08/03/2020&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-2-a9d9cb57-6624-4292-ab70-d1806a78a815 RoS Escalation Clan Credit Rewards] - 7/30/2021&lt;br /&gt;
&lt;br /&gt;
Member activity credit gaining. Whenever a member of a Clan, earns credits from one of the activities below, the Clan will be awarded 10x that number of credits. The list below has been chosen for repeatable activities that are the core of the activity done within the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* Seal (Vendetta)&lt;br /&gt;
* Seal (War)&lt;br /&gt;
* Legion of the Scholar&lt;br /&gt;
* Clusters&lt;br /&gt;
* Crescents&lt;br /&gt;
* Novæ&lt;br /&gt;
* Competition Participation&lt;br /&gt;
* Organizing a competition&lt;br /&gt;
* Complete ACC battle&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.3.1&#039;&lt;br /&gt;
* 1.3.1 version updated by James Entar to adjust credit bonus amount for co-organizing competitions going forward - 5/27/2020&lt;br /&gt;
* 1.3 version drafted by Evant Taelyan to adjust policy for new Clans, and add additional information around manual Clan credit awards - 6/14/2019&lt;br /&gt;
* 1.2.3 version drafted by Evant Taelyan to double the credits earned at each scoiety rank - 5/2/2019&lt;br /&gt;
* 1.2.2 version drafted by Evant Taelyan to remove credits for organizing container competitions closed after May 31st, 2018 at 8 AM PST - 6/15/2018&lt;br /&gt;
* 1.2.1 version drafted by Evant Taelyan to add new credit source for completing the tropy A Solid 5/7 (Complete the Advancement Survey) for 1000 credits. - 4/20/2018&lt;br /&gt;
* 1.2 version drafted by Evant Taelyan to add the initial seeded values for Clans and document Clan credit-earning activities. - 1/9/2017&lt;br /&gt;
* 1.1 version drafted by Evant Taelyan to adjust some position salaries during open beta (JST, Praetor, Hands, Tribune)- 11/1//2016&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/4/2016&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>Zxyl Bes&#039;uliik Taldrya</name></author>
	</entry>
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