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	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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	<updated>2026-04-21T04:17:25Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Valhavoc&amp;diff=155441</id>
		<title>Valhavoc</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Valhavoc&amp;diff=155441"/>
		<updated>2016-08-06T16:39:25Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: First run on updating this page to reflect change to Mercenary from Sith, the updated DB Timeline, and removing references to EU fictional events.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras| reb|new|njo|djb}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type = Mercenary&lt;br /&gt;
|image=&lt;br /&gt;
|name=Valhavoc&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=4 BBY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=&lt;br /&gt;
|height=1.85 m&lt;br /&gt;
|weight=98 kg&lt;br /&gt;
|cyber= None&lt;br /&gt;
|allies=*[[Darth Pravus]]&lt;br /&gt;
*[[Montresor]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|fightingstyle=[[Teras Kasi]]&lt;br /&gt;
|profession=[[starwars:Bounty hunter|Bounty Hunter]]&lt;br /&gt;
|position= [[Magistrate]] to the [[Grand Master]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[Dark Council]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=[[Darth Pravus]]&lt;br /&gt;
|apprentices=*[[Zednich Wolfram]]&lt;br /&gt;
*[[Riverche]]&lt;br /&gt;
*[[Landon Cruise]]&lt;br /&gt;
|dossier=[[dossier:8650|8650]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valhavoc&#039;&#039;&#039; is a Bounty Hunter currently contracted with [[Clan Arcona]] and serving as the [[Magistrate]] to the [[Grand Master]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===Youth===&lt;br /&gt;
Born on [[starwars:Corellia|Corellia]], Valhavoc had an average childhood.  Coming from a middle class family he had neither a life of privilege or poverty.  He was raised by his father and half brother who is 8 years older than him.  Valhavoc&#039;s father was a low level administrator working for a medium size starship manufacturer, which produced sensor arrays for the Republic Navy.  His mother was never known to him.   Eventually his brother became a Freighter Captain transporting raw materials for the same manufacturer as their father.&lt;br /&gt;
&lt;br /&gt;
===New Republic Defense Force: (14 - 20 ABY)===&lt;br /&gt;
Valhavoc first joined the [[starwars:Combined Defense Forces of the New Republic|New Republic Defense Force]], where he served for six years.  While in the NRDF he was noted to be an accomplished marksman, which resulted in him being given multiple assignments as a sniper.  He was commonly placed into an overwatch position of an objective which was about to be assaulted or conducting forward reconnaissance for his unit.&lt;br /&gt;
&lt;br /&gt;
Later in his service with the New Republic Defense Force Valhavoc was recruited to join the [[starwars:New Republic Intelligence Service|New Republic Intelligence Service]].&lt;br /&gt;
&lt;br /&gt;
===New Republic Intelligence Service: (20 - 22 ABY)===&lt;br /&gt;
&lt;br /&gt;
His initial assignment showed Valhavoc was skilled at information gathering and interrogation, while some of his methods were questionable Valhavoc operated within Republic guidelines and didn&#039;t overtly use unapproved interrogation techniques.  He was granted a degree of leniency by his superiors because of his success.  He seemed to have a good instinct of when individuals were being less than honest with him, this was thought to be due to his training.&lt;br /&gt;
&lt;br /&gt;
In 21 ABY there was a large explosion at the manufacturing plant that Valhavoc&#039;s father worked at which resulted in the deaths of two dozen persons working at the manufacturing site, including his father.  A little known anarchist group claimed to be responsible.  &lt;br /&gt;
&lt;br /&gt;
It was determined that the incident would be investigated by local Correlian Authorities.  Over the next six months little progress was made during the investigation, and only a few suspects were apprehended.  No evidence was found which could directly link anyone to the attack.  Frustrated with the incompetence of the local authorities Valhavoc began making inquiries about the attack with the connections he had developed.  Over the next three months he found several leads, all of which were located on Correlia.&lt;br /&gt;
&lt;br /&gt;
===Revenge: (23 ABY)===&lt;br /&gt;
In the midst of the transition from the [[starwars:New Republic Intelligence Service|New Republic Intelligence Service]] to [[starwars:Galactic Alliance Intelligence Service|Galactic Alliance Intelligence Service]] Valhavoc took the opportunity presented by the change to relocate to Correlia and begin investigating the explosion which had killed his father.  Using the information he had gathered from his informants Valhavoc was able to set up several meetings with lower level members of the anarchist cell.  Over the next year he became obsessed with the infiltration of the cell and stopped responding to communications from GA Intelligence Headquarters.&lt;br /&gt;
&lt;br /&gt;
His efforts paid off when he was finally able to identify the cell&#039;s explosives expert who rigged the device and the pilot who flew the rigged shuttle to the factory.  After a series of brief and brutal interrogations, both of which ended in the execution of the individuals involved in the attack, Valhavoc determined that the factory&#039;s Security Director had been paid off to grant the unregistered shuttle access to the facility.&lt;br /&gt;
&lt;br /&gt;
Next Valhavoc broke into and searched the Security Office at the starship manufacturer, there he found proof of the payoff to grant access to an unregistered shuttle by cell&#039;s front man.  He then began tracking the movements of the Security Director, eventually cornering him in the back room of a run down cantina.  Valhavoc&#039;s interrogation was interrupted by the unanticipated arrival of a Republic Diplomat who found the security Director beaten, bruised, with two fingers cut off and missing an ear, which Valhavoc was currently holding.  Despite Valhavoc&#039;s attempts to explain the reasons for what was going on the Diplomat remained resolute that the Director would stand trial and Valhavoc&#039;s actions would be reported to his chain of command.&lt;br /&gt;
&lt;br /&gt;
Following a Court Martial Valhavoc received a Dishonorable Discharge from the Intelligence Service, and continued his quest to find and destroy the anarchist cell on his own.  Unfortunately his leads had run cold without access to the Intelligence Database.  Months later he learned that the information he had brutally pulled from the anarchists led Intelligence to their leader and resulted in the destruction of the cell. &lt;br /&gt;
&lt;br /&gt;
The knowledge that he had been cheated from exacting revenge, and the same &amp;quot;crimes&amp;quot; which had condemned him to being removed from his position led to the discovery and destruction of the cell enraged him.  The hypocrites in the Republic had gladly used the information he had pulled from anarchists over months of work to dismantle a threat with one hand, while damning him and ruining his reputation with the other. &lt;br /&gt;
&lt;br /&gt;
===Survival: (23-25 ABY)===&lt;br /&gt;
Valhavoc next travelled to [[starwars:Nar Shaddaa|Nar Shaddaa]].  He became a moderately successful information dealer and began his career as a bounty hunter. &lt;br /&gt;
&lt;br /&gt;
===Joining the Dark Jedi Brotherhood (25 ABY - 29 ABY)===&lt;br /&gt;
Valhavoc&#039;s initial time in the Dark Jedi Brotherhood was fraught with inconsistency.  Apprenticed to the Grand Master of the Brotherhood at the time, [[Sarin|Darth Sarin]], the young man began his training at the Shadow Academy diving into multiple courses.  Assigned to [[House Oriens Obscurum]] of [[Clan Arcona]], he briefly dabbled in the Antei Combat Centre, and reached the rank of Protector before mysteriously disappearing for just over four years.  There are unconfirmed reports that he returned to [[starwars:Nar Shaddaa|Nar Shaddaa]] during this time.  Some believe that the Grand Master sent the young Bounty Hunter on a series of missions to test his abilities before investing any further in his training.  Others believe Sarin cast out the man, choosing to invest his time in developing a force sensitive individual rather than the Mercenary.  Valhavoc rarely speaks of this time in his life, and avoids answering questions about it.&lt;br /&gt;
&lt;br /&gt;
In timing that certain individuals believe cannot be a coincidence, Valhavoc returned to the Dark Brotherhood in late 29 ABY, approximately around the time of [[Sarin|Darth Sarin&#039;s]] death.  Sarin&#039;s murderer, [[Darth Pravus]], sought out and contracted the Correlian for a series of bounties.&lt;br /&gt;
&lt;br /&gt;
===Trials of Loyalty (30 ABY)===&lt;br /&gt;
During the mutiny within Port Ol&#039;val [[Darth Pravus]] summoned the hunter to the asteroid to further his own plans.  Shortly after arriving Pravus was identified by a [[Dajorra Intelligence Agency]] Operative as his other personae, Jedi Master Waylen Black, while gambling at a high end Casino in the Besadii Entertainment District.  Pravus quickly dispatched the Operatives and directed that all security feeds be elimated.  Valhavoc erased the security data with a computer spike, and for good measure detonated a shaped charged he had placed within the Casino earlier.  The destruction leveled the majority of the building and spiralled the Entertainment District into further turmoil.&lt;br /&gt;
&lt;br /&gt;
Shortly after these events the pair linked up with [[Raken]], the three split apart to each accomplish their own individual objectives as designated by Pravus on the asteroid.  &lt;br /&gt;
&lt;br /&gt;
===Horizon Vendetta (30 ABY)===&lt;br /&gt;
Prior to the events leading up to the outbreak of the [[Horizon Plague]] Valhavoc was sent by [[Darth Pravus]] to the [[Shadow Academy]] to collect intelligence on the Headmaster, to further Pravus&#039; plans to disrupt the [[Dark Council]].  Valhavoc arrived on [[Lyspair]] under the guise of pursuing a Dark Maven in Combat.  Shortly after his arrival many recruits started displaying increased Force abilities.  Days later the Academy was placed into lockdown, trapping Valhavoc within it in the company of numerous rioting Journeyman.  The Corellian doubted that the Elders of the Brotherhood were responsible for the spreading plague and focused on staying alive through the events.&lt;br /&gt;
&lt;br /&gt;
Valhavoc wandered the halls until happening across a group of Dark Jedi attempting to access the Shadow Academy&#039;s computer core, consisting of [[Ronovi Tavisaen]] the Headmaster, [[Solus Gar]] her Praetor, [[Arden Karn]] Solus&#039; apprentice, [[Alaris Jinn di Plagia]] the Left Hand of Justice, [[Anshar Kahn Tarentae]] the Quaestor of House Tarentum, [[Malfurion]] Anshar&#039;s apprentice, [[Altheseus Levathan]], [[Etah d&#039;Tana]], and [[Graus Colvin]].&lt;br /&gt;
&lt;br /&gt;
Seconds before the Ronovi overloaded the main generators Arden was able to link the Shadow Academy&#039;s computer to &#039;&#039;[[VSDII Paladin]]&#039;&#039; which was in orbit over Lyspair, the connection displayed to the group that the Horizon plague was in fact only a part of the assault that had been launched on the Brotherhood by former Grand Master Zoraan.  Ronovi stood down and the group was resigned to wait for the situation outside of the Academy to resolve itself.&lt;br /&gt;
&lt;br /&gt;
===Beyond the Horizon (30 ABY)===&lt;br /&gt;
&lt;br /&gt;
== Personality and Traits ==&lt;br /&gt;
Valhavoc despises the Republic for the manner that they handled his removal from service.  Due to this outright betrayal he rarely trusts governments or large organizations, and instead prefers to keep his confidences in only a few close associates to whom he is fiercely loyal.  This can develop into a mild paranoia on occasion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
===Weapons===&lt;br /&gt;
* E-11b Blaster Rifle (generally carried, occasionally slung over left shoulder)&lt;br /&gt;
* DL-44 Blaster Pistol (drop holster on right leg)&lt;br /&gt;
* Flamethrower (right bracer)&lt;br /&gt;
* Dart Gun - Type II Debilitating Poison Cartridge (holster under right arm)&lt;br /&gt;
** 1x cartridge of 5 poisoned darts&lt;br /&gt;
* Thermal Detonator (2 - located in belt pouches)&lt;br /&gt;
* Merr-Sonn Stun Grenade (2 - located in belt pouches)&lt;br /&gt;
* MM9 Wrist Rocket (left bracer), armed with one of the following rounds:&lt;br /&gt;
** 3 Type 12A Anti-Personnel Rockets, spares stored in belt pouch&lt;br /&gt;
** 3 Type 12B Stun Rockets, spares stored in belt pouch&lt;br /&gt;
&lt;br /&gt;
===Attire===&lt;br /&gt;
The Bounty Hunter&#039;s red armor kit protects his torso, shoulders, forearms, and feet with shin guards which extend up to cover his knees. He also wears a Sith Helmet, gifted to him by Darth Pravus. Underneath this outer layer Valhavoc wears black armorweave tunic, trousers, and gloves. His Silver Sash is worn under his tunic on his left arm as an arm guard covering from his shoulder to his wrist.&lt;br /&gt;
&lt;br /&gt;
Valhavoc wears a Personal Sensor Jammer on his left wrist which he received as payment for a bounty delivered to a former Voice, Aidan Kincaid. He carries a set of the Justicar&#039;s Prisoner&#039;s Stun Cuffs in a cargo pocket of his trousers for returning the occasional live bounty.&lt;br /&gt;
&lt;br /&gt;
The final item in the Hunter&#039;s ensemble is a Z-6 Jetpack.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
===Positions Held===&lt;br /&gt;
*Founder &amp;amp; Battle Team Leader of [[Dark Forge]] Battle Team of [[House Galeres]] in [[Clan Arcona]] (November 2012-January 2013)&lt;br /&gt;
*Aedile of [[House Qel-Droma]] of [[Clan Arcona]] (January 2013-July 2013)&lt;br /&gt;
*[[Fist of the Brotherhood]] (July 2013-February 2016)&lt;br /&gt;
&lt;br /&gt;
===Outstanding Achievements===&lt;br /&gt;
*Placed 3rd overall in the Arcona Trials of Loyalty Event, August 2012&lt;br /&gt;
*Placed 1st overall in the Arcona / Plagueis Beyond the Horizon Event, December 2012&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The name Valhavoc is a play on Malhavoc, a villain from Season 1 of the cartoon &amp;quot;Superfriends&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Sith]]&lt;br /&gt;
[[Category:Dark Councilors]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=155440</id>
		<title>Gaming Information</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=155440"/>
		<updated>2016-08-06T15:55:24Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Dark Jedi Brotherhood Guilds, Clans, and Groups */ Updating, I am no longer the lead for the SW Commander Squad.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
This page holds sections of information that will be helpful for members to find and understand better about what the Dark Jedi Brotherhood offers for gaming. The [[Fist of the Brotherhood]] oversees all things that are gaming.&lt;br /&gt;
&lt;br /&gt;
== Rites of Combat ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Rites of Combat]] apply to all Gaming Nights and other gaming competitions.&#039;&#039;&#039; - They are the rules to all gaming in the Dark Jedi Brotherhood, failure to comply to these rules may result in bans from the activity.&lt;br /&gt;
&lt;br /&gt;
== Gaming Nights ==&lt;br /&gt;
&lt;br /&gt;
[[Gaming Nights]] are Brotherhood-wide events that run 24 hours a day from Sunday to Saturday every week and is the standard competition for when submitting matches. After completing your match(es), you and your opponent will decide who will report and that person will login to the DB Website and submit the scores from the administration option &amp;quot;Submit Gaming Activity&amp;quot;. Clusters of Fire are recommended over the weekend and are rewarded depending on which platform was played and how many players were involved.&lt;br /&gt;
&lt;br /&gt;
Each week is also an opportunity for a member to earn a [[Pendant of Blood]].&lt;br /&gt;
&lt;br /&gt;
== Supported Games ==&lt;br /&gt;
&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
Game Guides:&lt;br /&gt;
* [[Pazaak Guide]]&lt;br /&gt;
&lt;br /&gt;
== FIST-o-matic Bot ==&lt;br /&gt;
&lt;br /&gt;
A bot was created thanks to James. This bot allows you to join a queue for PvP games and report scores directly from IRC. Here are the commands for the [[Fist-o-matic]].&lt;br /&gt;
&lt;br /&gt;
== Dark Jedi Brotherhood Guilds, Clans, and Groups ==&lt;br /&gt;
* Star Wars - The Old Republic MMO, Jedi Covenant Server&lt;br /&gt;
** Empire Guild:  Dark Jedi Brotherhood&lt;br /&gt;
** Republic Guild:  Knights of Odan Urr&lt;br /&gt;
** Refer to the [[TOR]] Wiki Page for how to join.&lt;br /&gt;
* Star Craft 2 Clan&lt;br /&gt;
** DarkJediBrotherhood [TDJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
* Star Wars Commander Squads&lt;br /&gt;
** Empire Squads (Mobile)&lt;br /&gt;
*** Dark-Brotherhood - Led by Ra&#039;gnar (Apply to Join in game)&lt;br /&gt;
*** DJB Squad - Led by Halcyon&lt;br /&gt;
** Republic Squads (Mobile)&lt;br /&gt;
*** Odan-Urr_Knights - Led by Liam&lt;br /&gt;
** Empire Squads (PC)&lt;br /&gt;
*** DJB-PC - Led by Brimstone&lt;br /&gt;
** Request membership to any open Squad through the App&lt;br /&gt;
* Star Conflict Corporation&lt;br /&gt;
** Request invite in game, coordinate with the following individuals&lt;br /&gt;
*** CEO - Valhavoc (search for Valhavoc in game)&lt;br /&gt;
*** VP - Landon Cruise (search for LandonCruise in game - Caps sensitive, no space)&lt;br /&gt;
*** Officer - Drake Starfire (search for LTDrakeStarfire in game - Caps sensitive, no spaces)&lt;br /&gt;
* Destiny Clan (PS and Xbox)&lt;br /&gt;
** Dark Jedi Brotherhood [DJB]&lt;br /&gt;
** Request to join through the [http://www.bungie.net/en/Clan/Detail/169728 Bungie Clan Webpage]&lt;br /&gt;
* Diablo 3 Clan&lt;br /&gt;
** Dark Brotherhood [DJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
&lt;br /&gt;
==  Cluster Values  ==&lt;br /&gt;
Clusters of Fire and Earth are earned by Gaming with other DJB members. For specific information on how to earn Clusters for each platform, refer to the [https://www.darkjedibrotherhood.com/gaming_platforms Gaming Platforms] page.&lt;br /&gt;
&lt;br /&gt;
== DJB Voice Server ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood has its own Voice Communication Server, through the use of the TeamSpeak 3 chat application. For those of you who have never heard of TeamSpeak, check it out [http://teamspeak.com/ here]. Basically, it&#039;s a server where anyone with a headset can come and talk to each other in real time. Headsets are cheap, and can be bought at stores such as Wal-Mart and Best Buy.&lt;br /&gt;
&lt;br /&gt;
Setup Information can be found on the [[DJB Voice Server]] Wiki Page.&lt;br /&gt;
&lt;br /&gt;
== Gaming Servers ==&lt;br /&gt;
&lt;br /&gt;
Refer to the [[Gaming Servers]] Wiki page for a full listing of any servers which are supported by the DJB.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Guild ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood.  The guild is currently on the &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039; server.&lt;br /&gt;
&lt;br /&gt;
Create Brotherhood chat (/create Brotherhood) and ask for an invite there from an officer to join the guild, or contact any of the Officers listed on the wiki page over IRC for an invite.&lt;br /&gt;
&lt;br /&gt;
Guides:&lt;br /&gt;
* [[Space Mission Guide]]&lt;br /&gt;
&lt;br /&gt;
Current Guides for operations(raids) [[TOR]]:&lt;br /&gt;
* [[Eternity Vault Guide]]&lt;br /&gt;
* [[Karagga&#039;s Palace Guide]]&lt;br /&gt;
&lt;br /&gt;
== Grand Master&#039;s Royal Guard ==&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] or [[GMRG]] for short, is the Dark Jedi Brotherhood&#039;s gaming society. Through gaming, you are able to earn robes, lightsabers, and fictional perks. Take the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=GMRG GMRG SA Course] and with an 85% or higher you will become a member.&lt;br /&gt;
&lt;br /&gt;
Advancement within the Guard is determined based on total Clusters of Fire and Pendants of Blood that a member has earned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=148408</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=148408"/>
		<updated>2016-02-18T01:15:57Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Star Conflict */ Updated for expanded options (Tier 5 ships)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the [[Elite Cluster of Fire]], the [[Pendant of Blood]] is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure meleenium by a Dramassian silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
====Weekly PvP====&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. A week is defined as Sunday to Friday. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* Pazaak:  PVP Score is weighted to 0.5.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Saturday PvP====&lt;br /&gt;
A Pendant of Blood is awarded to the member with the highest PvP Score over the course of each Saturday, according to the server time.&lt;br /&gt;
&lt;br /&gt;
====Star Wars: The Old Republic MMO====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Legacy Levels. &lt;br /&gt;
** Maximum Level is currently defined at Level 65. &lt;br /&gt;
** An additional PoB will be awarded at Legacy Levels: 10, 20, 30, 40, and 50.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
====Star Wars: Battlefront (2015)====&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 25 &lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 35&lt;br /&gt;
** Rank 40&lt;br /&gt;
** Rank 45&lt;br /&gt;
** Rank 50&lt;br /&gt;
* Only a total of 6 PoB is attainable per member from this platform.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels: 30, 60, 90, 120, and 150.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Light Levels. &lt;br /&gt;
** Maximum Level is currently defined as Level 40.&lt;br /&gt;
** An additional Pendant will be awarded at Light Levels: 295, 300, 305, 310, 315.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1, 2, and 3 Ship&lt;br /&gt;
** Rank 4, 5, and 6 Ship&lt;br /&gt;
** Rank 7, 8, and 9 Ship&lt;br /&gt;
** Rank 10, 11, and 12 Ship&lt;br /&gt;
** Rank 13, 14, and 15 Ship&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
* Example: Refer to [http://i.imgur.com/fhxCcCV.jpg&#039; this screenshot].    The player would need two more Synergy Points on their 3/5 Hercules (Ship Rank 1), one more Synergy Point on their 4/5 Dvergr (Ship Rank 2), and to purchase then fully Synergize a Rank 3 Ship to earn the Rank 1-3 Pendant of Blood.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=147756</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=147756"/>
		<updated>2016-01-18T01:25:02Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Diablo 3 */ Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Destiny in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by completing Rifts and Greater Rifts.&lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 20 CF&#039;s for playing Diablo 3 in each day.  If greater than 20 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.&lt;br /&gt;
* To qualify for CFs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CFs.  Level 59 and Level 70 grouped would not earn CFs.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier.&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier.&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier.&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* Members IDs (Steam ID) must be listed on their Dossier.&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=147463</id>
		<title>Council Guardsman Accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=147463"/>
		<updated>2016-01-02T10:10:32Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Current Dark Councilor Accessories */ Updated with Q4 2015 results&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The elite Fourth Echelon of the [[Grand Master&#039;s Royal Guard]] are paragons of skill and dedication. These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.  As a reward for their service each Dark Councilor grants an accessory to the Guardsman assigned to them.&lt;br /&gt;
&lt;br /&gt;
This serves as a historical reference of all Dark Council Guardsman Accessories and the distinguished individuals who have the privilege of carrying these unique items.&lt;br /&gt;
&lt;br /&gt;
== Current Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Master ===&lt;br /&gt;
[[Dossier:1120|GM Darth Pravus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Helm&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 02Sep2014 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 08Dec2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Pravus.jpeg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:7640|Sight Nortorshin]], [[Dossier:12553|Orian Aries Rial]], [[Dossier:13369|Montresor]], [[Dossier:13560|Ernordeth Puer-Irae]], [[Dossier:4520|Braecen Kaeth]], [[Dossier:13831|Edgar Drachen]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Grand Master ===&lt;br /&gt;
[[Dossier:332|DP Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 05Sep2014 - 23Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Mav.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:2632|Selika Roh]], [[Dossier:13560|Ernordeth Puer-Irae]], [[Dossier:8|Howlader Taldrya]], [[Dossier:13831|Edgar Drachen]], [[Dossier:7640|Mako Henymory]]&lt;br /&gt;
&lt;br /&gt;
=== Master at Arms ===&lt;br /&gt;
[[Dossier:5580|DA Aabsdu Dupar]]&amp;lt;br&amp;gt;&lt;br /&gt;
Geo-Rangefinder - capable of calling for orbital strikes from the Antei Fleet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Aabsdu.jpg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:84|Aidan Kincaid]], [[Dossier:13830|Luna Okami]], [[Dossier:2632|Selika Roh di Plagia]], [[Dossier:7640|Mako Henymory]], [[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
&lt;br /&gt;
=== Seneschal ===&lt;br /&gt;
[[Dossier:1294|DP James Lucius Entar Arconae]]&amp;lt;br&amp;gt;&lt;br /&gt;
Personal Energy Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG James.jpeg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]], [[Dossier:7640|Mako Henymory]], [[Dossier:146|Seraphol Ceartas]], [[Dossier:13830|Turel Sorenn]], [[Dossier:13876|Landon Cruise]], [[Dossier:6109|Celahir Erinos Arconae]]&lt;br /&gt;
&lt;br /&gt;
=== Headmaster ===&lt;br /&gt;
[[Dossier:7563|DA Dacien Victae di Plagia]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hunter Killer Training Remote&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Dacien.jpeg|133px]]Awarded to: [[Dossier:6705|Cethgus]], [[Dossier:2632|Selika Roh]], [[Dossier:12761|Teylas Ramar]], [[Dossier:332|Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]], [[Dossier:1653|Andrelious J. Mimosa-Inahj]], [[Dossier:13593|Kordath Bleu d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
=== Herald ===&lt;br /&gt;
[[Dossier:6463|V&#039;yr Vorsa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Gift of War&#039;&#039; [[starwars:Datacron|datacron]] - Contains General Vorsa&#039;s accumulated tactical knowledge &#039;&#039;(Still only cosmetic. &#039;&#039;&#039;Not&#039;&#039;&#039; applicable in Character Sheets)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gift-of-war-datacron.png|133px]]Awarded to: [[Dossier:2632|Selika Roh]], [[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
&lt;br /&gt;
=== Voice of the Brotherhood ===&lt;br /&gt;
[[Dossier:9118|Evant Taelyan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[starwars:Dart shooter|Dart shooter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Evant.jpg|133px]]Awarded to: [[Dossier:12800|Egregious]], [[Dossier:13830|Turel Sorenn]], [[Dossier:9606|Zakath Agrona]]&lt;br /&gt;
&lt;br /&gt;
=== Fist of the Brotherhood ===&lt;br /&gt;
[[Dossier:8650|SWL Valhavoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hidden Blade Bracer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Valhavoc.jpeg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:13358|Mirus Hi&#039;ija]], [[Dossier:1120|Darth Pravus]], [[Dossier:12800|Egregious]], [[Dossier:13561|Uji Tameike]], [[Dossier:13560|Ernordeth Puer-Irae]], [[Dossier:14025|Rulvak Qurrok]]&lt;br /&gt;
&lt;br /&gt;
=== Justicar ===&lt;br /&gt;
[[Dossier:6|GM Jac Cotelin]]&amp;lt;br&amp;gt;&lt;br /&gt;
Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Jac.jpg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]], [[Dossier:83|Keirdagh Taldrya Cantor]], [[Dossier:12761|Teylas Ramar]], [[Dossier:146|Daniel &amp;quot;Seraphol&amp;quot; Stephens]]&lt;br /&gt;
&lt;br /&gt;
== Previous Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
[[Dossier:49|DJM Kalen Aquillarum]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Master at Arms]], 27Sep2013 - 25Jul2014&amp;lt;br&amp;gt;&lt;br /&gt;
Galactic Map Holo Projector&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kalen.jpeg|133px]]Awarded to: [[Dossier:4215|Quejo]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:3714|GM Muz Ashen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grand Master]], 21Feb2009 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
The Lion&#039;s Claw&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Muz.jpeg|133px]]Awarded to: [[Dossier:2632|Selika Roh]], [[Dossier:13830|Turel Sorenn]], [[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:7563|DJM Raken]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 19Nov2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
Combat Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Raken.jpeg|133px]]Awarded to: [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:5829|DA Taigikori Aybarra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Justicar]], 27Feb2012 - 24Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
Prisoner&#039;s Stuncuffs&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Taigikori.jpeg|133px]]Awarded to: [[Dossier:2407|Kell Dante]], [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:84|DJM Aidan Kincaid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice of the Brotherhood]], 24Feb2015 - 04Jun2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[starwars:No-Show|Personal Sensor Jammer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kincaid.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:12648|SWL Socorra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herald]], 20Mar2014 - 12Jul2015&amp;lt;br&amp;gt;&lt;br /&gt;
Herald&#039;s Datapad&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Socorra.jpeg|133px]]Awarded to: [[Dossier:91|Invictus]], [[Dossier:13369|Montresor]], [[Dossier:2632|Selika Roh]], [[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* GMRG Accessories were first awarded on 01Jul2014.  Dark Councilors with tenures during times prior to this did not have Accessories and are not included on this listing.&lt;br /&gt;
&lt;br /&gt;
[[Category:GMRG]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=147419</id>
		<title>Council Guardsman Accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=147419"/>
		<updated>2015-12-31T17:20:20Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Current Dark Councilor Accessories */ Updated with Q3 2015 results&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The elite Fourth Echelon of the [[Grand Master&#039;s Royal Guard]] are paragons of skill and dedication. These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.  As a reward for their service each Dark Councilor grants an accessory to the Guardsman assigned to them.&lt;br /&gt;
&lt;br /&gt;
This serves as a historical reference of all Dark Council Guardsman Accessories and the distinguished individuals who have the privilege of carrying these unique items.&lt;br /&gt;
&lt;br /&gt;
== Current Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Master ===&lt;br /&gt;
[[Dossier:1120|GM Darth Pravus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Helm&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 02Sep2014 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 08Dec2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Pravus.jpeg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:7640|Sight Nortorshin]], [[Dossier:12553|Orian Aries Rial]], [[Dossier:13369|Montresor]], [[Dossier:13560|Ernordeth Puer-Irae]], [[Dossier:4520|Braecen Kaeth]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Grand Master ===&lt;br /&gt;
[[Dossier:332|DP Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 05Sep2014 - 23Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Mav.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:2632|Selika Roh]], [[Dossier:13560|Ernordeth Puer-Irae]], [[Dossier:8|Howlader Taldrya]], [[Dossier:13831|Edgar Drachen]]&lt;br /&gt;
&lt;br /&gt;
=== Master at Arms ===&lt;br /&gt;
[[Dossier:5580|DA Aabsdu Dupar]]&amp;lt;br&amp;gt;&lt;br /&gt;
Geo-Rangefinder - capable of calling for orbital strikes from the Antei Fleet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Aabsdu.jpg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:84|Aidan Kincaid]], [[Dossier:13830|Luna Okami]], [[Dossier:2632|Selika Roh di Plagia]], [[Dossier:7640|Mako Henymory]]&lt;br /&gt;
&lt;br /&gt;
=== Seneschal ===&lt;br /&gt;
[[Dossier:1294|DP James Lucius Entar Arconae]]&amp;lt;br&amp;gt;&lt;br /&gt;
Personal Energy Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG James.jpeg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]], [[Dossier:7640|Mako Henymory]], [[Dossier:146|Seraphol Ceartas]], [[Dossier:13830|Turel Sorenn]], [[Dossier:13876|Landon Cruise]]&lt;br /&gt;
&lt;br /&gt;
=== Headmaster ===&lt;br /&gt;
[[Dossier:7563|DA Dacien Victae di Plagia]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hunter Killer Training Remote&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Dacien.jpeg|133px]]Awarded to: [[Dossier:6705|Cethgus]], [[Dossier:2632|Selika Roh]], [[Dossier:12761|Teylas Ramar]], [[Dossier:332|Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]], [[Dossier:1653|Andrelious J. Mimosa-Inahj]]&lt;br /&gt;
&lt;br /&gt;
=== Herald ===&lt;br /&gt;
[[Dossier:6463|V&#039;yr Vorsa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Gift of War&#039;&#039; [[starwars:Datacron|datacron]] - Contains General Vorsa&#039;s accumulated tactical knowledge &#039;&#039;(Still only cosmetic. &#039;&#039;&#039;Not&#039;&#039;&#039; applicable in Character Sheets)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gift-of-war-datacron.png|133px]]Awarded to: [[Dossier:2632|Selika Roh]]&lt;br /&gt;
&lt;br /&gt;
=== Voice of the Brotherhood ===&lt;br /&gt;
[[Dossier:9118|Evant Taelyan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[starwars:Dart shooter|Dart shooter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Evant.jpg|133px]]Awarded to: [[Dossier:12800|Egregious]], [[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
&lt;br /&gt;
=== Fist of the Brotherhood ===&lt;br /&gt;
[[Dossier:8650|SWL Valhavoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hidden Blade Bracer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Valhavoc.jpeg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:13358|Mirus Hi&#039;ija]], [[Dossier:1120|Darth Pravus]], [[Dossier:12800|Egregious]], [[Dossier:13561|Uji Tameike]], [[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
&lt;br /&gt;
=== Justicar ===&lt;br /&gt;
[[Dossier:6|GM Jac Cotelin]]&amp;lt;br&amp;gt;&lt;br /&gt;
Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Jac.jpg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]], [[Dossier:83|Keirdagh Taldrya Cantor]], [[Dossier:12761|Teylas Ramar]]&lt;br /&gt;
&lt;br /&gt;
== Previous Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
[[Dossier:49|DJM Kalen Aquillarum]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Master at Arms]], 27Sep2013 - 25Jul2014&amp;lt;br&amp;gt;&lt;br /&gt;
Galactic Map Holo Projector&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kalen.jpeg|133px]]Awarded to: [[Dossier:4215|Quejo]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:3714|GM Muz Ashen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grand Master]], 21Feb2009 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
The Lion&#039;s Claw&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Muz.jpeg|133px]]Awarded to: [[Dossier:2632|Selika Roh]], [[Dossier:13830|Turel Sorenn]], [[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:7563|DJM Raken]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 19Nov2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
Combat Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Raken.jpeg|133px]]Awarded to: [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:5829|DA Taigikori Aybarra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Justicar]], 27Feb2012 - 24Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
Prisoner&#039;s Stuncuffs&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Taigikori.jpeg|133px]]Awarded to: [[Dossier:2407|Kell Dante]], [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:84|DJM Aidan Kincaid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice of the Brotherhood]], 24Feb2015 - 04Jun2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[starwars:No-Show|Personal Sensor Jammer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kincaid.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:12648|SWL Socorra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herald]], 20Mar2014 - 12Jul2015&amp;lt;br&amp;gt;&lt;br /&gt;
Herald&#039;s Datapad&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Socorra.jpeg|133px]]Awarded to: [[Dossier:91|Invictus]], [[Dossier:13369|Montresor]], [[Dossier:2632|Selika Roh]], [[Dossier:3463|Arcia Cortel]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* GMRG Accessories were first awarded on 01Jul2014.  Dark Councilors with tenures during times prior to this did not have Accessories and are not included on this listing.&lt;br /&gt;
&lt;br /&gt;
[[Category:GMRG]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cluster_of_Earth&amp;diff=147118</id>
		<title>Cluster of Earth</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cluster_of_Earth&amp;diff=147118"/>
		<updated>2015-12-23T15:02:47Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added link to Gaming Overview Page which displays Cluster Values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Medal name = Cluster of Earth&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|IDLineCode = CE&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/80 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Cluster of Earth]] is one of the most frequently awarded medals in the [[Dark Jedi Brotherhood]] being given in varying quantities for all approved PvE gaming activity, and an impressive quantity of these bespeaks a member’s absolute domination in MMO and cooperative gaming. The design is a simple setting of [[starwars:durasteel|durasteel]] featuring concentric rings with a symbolic rock inset.&lt;br /&gt;
&lt;br /&gt;
== Cluster Values ==&lt;br /&gt;
The club website provides a list of all available Gaming Platforms, Game Modes, and Modifiers.  Using this listing the current values for all Cluster awards can be found by members.  You can find this information on the [https://www.darkjedibrotherhood.com/gaming_platforms Gaming Platform Overview Page]&lt;br /&gt;
&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cluster_of_Fire&amp;diff=147117</id>
		<title>Cluster of Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cluster_of_Fire&amp;diff=147117"/>
		<updated>2015-12-23T15:01:00Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Updated page to reflect use of the Gaming Platform Overview Site Webpage to display current Cluster Values, rather than the previously shown Templates.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:Cff.jpg|150px]]&lt;br /&gt;
|Medal name = Cluster of Fire&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|IDLineCode = CF&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/20 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:ClF.jpg|thumb|150px|right|The old Cluster of Fire design]]&lt;br /&gt;
&lt;br /&gt;
The [[Cluster of Fire]] is one of the most frequently awarded medals in the [[Dark Jedi Brotherhood]] being given in varying quantities for all approved gaming activity, and an impressive quantity of these bespeaks a member’s absolute domination in matters of physical prowess. The design is a simple setting of [[starwars:durasteel|durasteel]] featuring concentric rings with a symbolic flame inset. The “living jewel” center is fashioned to resemble the fires of war and is unique in the known galaxy.&lt;br /&gt;
&lt;br /&gt;
Clusters of Fire are awarded for approved gaming activity during gaming competitions, [[SWTOR]], and [[Gaming Nights]] using the ratio criteria listed below.&lt;br /&gt;
&lt;br /&gt;
== Cluster Values ==&lt;br /&gt;
The club website provides a list of all available Gaming Platforms, Game Modes, and Modifiers.  Using this listing the current values for all Cluster awards can be found by members.  You can find this information on the [https://www.darkjedibrotherhood.com/gaming_platforms Gaming Platform Overview Page]&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1  |Description= Cluster of Fire |ID=CF }}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description= Cluster of Fire w/ Blue Flame |ID=CF-BlF }}&lt;br /&gt;
{{MedalUpgrade|#= 25 |Description= Cluster of Fire w/ Red Flame |ID=CF-RF }}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description= Cluster of Fire w/ Green Flame |ID=CF-GF }}&lt;br /&gt;
{{MedalUpgrade|#= 100 |Description= Cluster of Fire w/ Purple Flame |ID=CF-PF }}&lt;br /&gt;
{{MedalUpgrade|#= 250 |Description= Cluster of Fire w/ Silver Flame |ID=CF-SF }}&lt;br /&gt;
{{MedalUpgrade|#= 500 |Description= Cluster of Fire w/ Gold Flame |ID=CF-GoF }}&lt;br /&gt;
{{MedalUpgrade|#= 750 |Description= Cluster of Fire w/ Platinum Flame |ID=CF-PlF }}&lt;br /&gt;
{{MedalUpgrade|#= 1000 |Description= Cluster of Fire w/ White Flame |ID=CF-WF }}&lt;br /&gt;
{{MedalUpgrade|#= 1500 |Description= Cluster of Fire w/ Black Flame |ID=CF-BF }}&lt;br /&gt;
{{MedalUpgrade|#= 2000 |Description= Cluster of Fire w/ Sapphire Flame |ID=CF-SpF }}&lt;br /&gt;
{{MedalUpgrade|#= 2500 |Description= Cluster of Fire w/ Amethyst Flame |ID=CF-AF }}&lt;br /&gt;
{{MedalUpgrade|#= 3000 |Description= Cluster of Fire w/ Emerald Flame |ID=CF-EF }}&lt;br /&gt;
{{MedalUpgrade|#= 4000 |Description= Cluster of Fire w/ Ruby Flame |ID=CF-RbF }}&lt;br /&gt;
{{MedalUpgrade|#= 5000 |Description= Cluster of Fire w/ Diamond Flame |ID=CF-DF }}&lt;br /&gt;
{{MedalUpgrade|#= 7500 |Description= Cluster of Fire w/ Infinite Flame |ID=CF-InF }}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=147116</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=147116"/>
		<updated>2015-12-23T14:56:11Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Star Wars The Old Republic MMO */ Updated to sync with notes currently only listed on Cluster of Fire Table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tier 1 Gaming Platforms are those which are currently popular with the Club at large, and played on a regular basis either during [[Vendetta]] Events or just for fun.  These platforms will always be available to be played during Player vs Player related Competitions in Vendettas or other Major Events.  Tier 1 Gaming Platforms will be chosen at the discretion of the [[Fist]], however they will always include at least one of each of the following genre’s:  First Person Shooter, Real Time Strategy, and Flight/Space Flight Simulation.&lt;br /&gt;
&lt;br /&gt;
The current Tier 1 Gaming Platforms are as follows:&lt;br /&gt;
* Jedi Knight Series (Jedi Academy) (FPS)&lt;br /&gt;
* Battlefront (2015 release) (FPS &amp;amp; Flight Sim)&lt;br /&gt;
* Starcraft 2 (RTS)&lt;br /&gt;
* X Wing Series (Space Sim)&lt;br /&gt;
* Pazaak&lt;br /&gt;
* SWTOR MMO&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* As with all Member vs Member PVP, IRC Challenges are required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
==  Star Craft 2  ==&lt;br /&gt;
* The game must be updated to the current version available.&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to the change.&lt;br /&gt;
* To find other DJB Members who are playing Stacraft 2 refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6829 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Pazaak ==&lt;br /&gt;
[[File:Pazaak.jpg|thumb|250px|right|Three Points in Pazaak Example]]&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Like all duels, a Pazaak match will end when one player earns three points (refer to screenshot example on the right)&lt;br /&gt;
* Pazaak matches will be played utilizing accounts from [http://www.pazaak.org/ the Pazaak Cantina].&lt;br /&gt;
* Pazaak Side Decks should be created using only the [http://www.pazaak.org/manual#multiplayer Level 1 cards].  These consist of the following:&lt;br /&gt;
** +1 to +6&lt;br /&gt;
** -1 to -6 &lt;br /&gt;
** If both members agree higher level cards may be used.&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
* For non-duel The Old Republic information refer to {{main|[[The_Old_Republic_Guild#Rules|ToR Guild Rules]]}}.&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* An individual can run each Flashpoint three (3) times per day for Clusters.&lt;br /&gt;
* Operations&lt;br /&gt;
** A raid is Full Cleared when all boss encounters in it have been completed.&lt;br /&gt;
** If a raid is Partially Cleared (first two bosses of the encounter completed) members will earn 40% of the CFs listed above.&lt;br /&gt;
** If a raid is Mostly Cleared (all but the final boss encounter completed) members will earn 70% of the CFs listed above.&lt;br /&gt;
** Operations where one or no bosses are downed, earn no CF&#039;s.&lt;br /&gt;
* World Bosses&lt;br /&gt;
** Xenoanalyst II and Golden Fury are considered World Bosses.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Level 15) ==&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Open Level) ==&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=146702</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=146702"/>
		<updated>2015-12-02T02:00:07Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added Member ID requirements to several areas for consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Destiny in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 20 CF&#039;s for playing Diablo 3 in each day.  If greater than 20 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* To qualify for CFs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CFs.  Level 59 and Level 70 grouped would not earn CFs.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier.&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier.&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier.&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* Members IDs (Steam ID) must be listed on their Dossier.&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=146701</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=146701"/>
		<updated>2015-12-02T01:56:40Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added Member ID requirements to several areas for consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tier 1 Gaming Platforms are those which are currently popular with the Club at large, and played on a regular basis either during [[Vendetta]] Events or just for fun.  These platforms will always be available to be played during Player vs Player related Competitions in Vendettas or other Major Events.  Tier 1 Gaming Platforms will be chosen at the discretion of the [[Fist]], however they will always include at least one of each of the following genre’s:  First Person Shooter, Real Time Strategy, and Flight/Space Flight Simulation.&lt;br /&gt;
&lt;br /&gt;
The current Tier 1 Gaming Platforms are as follows:&lt;br /&gt;
* Jedi Knight Series (Jedi Academy) (FPS)&lt;br /&gt;
* Battlefront (2015 release) (FPS &amp;amp; Flight Sim)&lt;br /&gt;
* Starcraft 2 (RTS)&lt;br /&gt;
* X Wing Series (Space Sim)&lt;br /&gt;
* Pazaak&lt;br /&gt;
* SWTOR MMO&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* As with all Member vs Member PVP, IRC Challenges are required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
==  Star Craft 2  ==&lt;br /&gt;
* The game must be updated to the current version available.&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to the change.&lt;br /&gt;
* To find other DJB Members who are playing Stacraft 2 refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6829 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Pazaak ==&lt;br /&gt;
[[File:Pazaak.jpg|thumb|250px|right|Three Points in Pazaak Example]]&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Like all duels, a Pazaak match will end when one player earns three points (refer to screenshot example on the right)&lt;br /&gt;
* Pazaak matches will be played utilizing accounts from [http://www.pazaak.org/ the Pazaak Cantina].&lt;br /&gt;
* Pazaak Side Decks should be created using only the [http://www.pazaak.org/manual#multiplayer Level 1 cards].  These consist of the following:&lt;br /&gt;
** +1 to +6&lt;br /&gt;
** -1 to -6 &lt;br /&gt;
** If both members agree higher level cards may be used.&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
* For non-duel The Old Republic information refer to {{main|[[The_Old_Republic_Guild#Rules|ToR Guild Rules]]}}.&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Level 15) ==&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Open Level) ==&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=146436</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=146436"/>
		<updated>2015-11-17T01:13:01Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added Battlefront per 16Nov2015 Fist / Gaming Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tier 1 Gaming Platforms are those which are currently popular with the Club at large, and played on a regular basis either during [[Vendetta]] Events or just for fun.  These platforms will always be available to be played during Player vs Player related Competitions in Vendettas or other Major Events.  Tier 1 Gaming Platforms will be chosen at the discretion of the [[Fist]], however they will always include at least one of each of the following genre’s:  First Person Shooter, Real Time Strategy, and Flight/Space Flight Simulation.&lt;br /&gt;
&lt;br /&gt;
The current Tier 1 Gaming Platforms are as follows:&lt;br /&gt;
* Jedi Knight Series (Jedi Academy) (FPS)&lt;br /&gt;
* Battlefront (2015 release) (FPS &amp;amp; Flight Sim)&lt;br /&gt;
* Starcraft 2 (RTS)&lt;br /&gt;
* X Wing Series (Space Sim)&lt;br /&gt;
* Pazaak&lt;br /&gt;
* SWTOR MMO&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* As with all Member vs Member PVP, IRC Challenges are required.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
==  Star Craft 2  ==&lt;br /&gt;
* The game must be updated to the current version available.&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to the change.&lt;br /&gt;
* To find other DJB Members who are playing Stacraft 2 refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6829 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Pazaak ==&lt;br /&gt;
[[File:Pazaak.jpg|thumb|250px|right|Three Points in Pazaak Example]]&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Like all duels, a Pazaak match will end when one player earns three points (refer to screenshot example on the right)&lt;br /&gt;
* Pazaak matches will be played utilizing accounts from [http://www.pazaak.org/ the Pazaak Cantina].&lt;br /&gt;
* Pazaak Side Decks should be created using only the [http://www.pazaak.org/manual#multiplayer Level 1 cards].  These consist of the following:&lt;br /&gt;
** +1 to +6&lt;br /&gt;
** -1 to -6 &lt;br /&gt;
** If both members agree higher level cards may be used.&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
For non-duel The Old Republic information refer to {{main|[[The_Old_Republic_Guild#Rules|ToR Guild Rules]]}}.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Level 15) ==&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members must be in a DJB sponsored Guild.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Open Level) ==&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members must be in a DJB sponsored Guild.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=146435</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=146435"/>
		<updated>2015-11-17T00:57:56Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Jedi Knight Series  (Jedi Academy) */ Updated per 16Nov2015 Fist Report / Gaming Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tier 1 Gaming Platforms are those which are currently popular with the Club at large, and played on a regular basis either during [[Vendetta]] Events or just for fun.  These platforms will always be available to be played during Player vs Player related Competitions in Vendettas or other Major Events.  Tier 1 Gaming Platforms will be chosen at the discretion of the [[Fist]], however they will always include at least one of each of the following genre’s:  First Person Shooter, Real Time Strategy, and Flight/Space Flight Simulation.&lt;br /&gt;
&lt;br /&gt;
The current Tier 1 Gaming Platforms are as follows:&lt;br /&gt;
* Jedi Knight Series (Jedi Academy) (FPS)&lt;br /&gt;
* Starcraft 2 (RTS)&lt;br /&gt;
* X Wing Series (Space Sim)&lt;br /&gt;
* Pazaak&lt;br /&gt;
* SWTOR MMO&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
==  Star Craft 2  ==&lt;br /&gt;
* The game must be updated to the current version available.&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to the change.&lt;br /&gt;
* To find other DJB Members who are playing Stacraft 2 refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6829 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Pazaak ==&lt;br /&gt;
[[File:Pazaak.jpg|thumb|250px|right|Three Points in Pazaak Example]]&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Like all duels, a Pazaak match will end when one player earns three points (refer to screenshot example on the right)&lt;br /&gt;
* Pazaak matches will be played utilizing accounts from [http://www.pazaak.org/ the Pazaak Cantina].&lt;br /&gt;
* Pazaak Side Decks should be created using only the [http://www.pazaak.org/manual#multiplayer Level 1 cards].  These consist of the following:&lt;br /&gt;
** +1 to +6&lt;br /&gt;
** -1 to -6 &lt;br /&gt;
** If both members agree higher level cards may be used.&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
For non-duel The Old Republic information refer to {{main|[[The_Old_Republic_Guild#Rules|ToR Guild Rules]]}}.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Level 15) ==&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members must be in a DJB sponsored Guild.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Duels (Open Level) ==&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on IRC through #dbgaming&lt;br /&gt;
* Members must be in a DJB sponsored Guild.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=146360</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=146360"/>
		<updated>2015-11-11T12:27:59Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Removed Call of Duty and Team Fortress 2 per 05Jul2015 Fist Gaming Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Destiny in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 20 CF&#039;s for playing Diablo 3 in each day.  If greater than 20 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* To qualify for CFs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CFs.  Level 59 and Level 70 grouped would not earn CFs.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=146260</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=146260"/>
		<updated>2015-11-01T18:25:52Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Requirements */ Updated for Expansion and to align PoB to Legacy Levels.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the [[Elite Cluster of Fire]], the [[Pendant of Blood]] is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure meleenium by a Dramassian silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
====Weekly PvP====&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. A week is defined as Sunday to Friday. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* Pazaak:  PVP Score is weighted to 0.5.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Saturday PvP====&lt;br /&gt;
A Pendant of Blood is awarded to the member with the highest PvP Score over the course of each Saturday, according to the server time.&lt;br /&gt;
&lt;br /&gt;
====Star Wars: The Old Republic MMO====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Legacy Levels. &lt;br /&gt;
** Maximum Level is currently defined at Level 65. &lt;br /&gt;
** An additional PoB will be awarded at Legacy Levels: 10, 20, 30, 40, and 50.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels: 30, 60, 90, 120, and 150.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Light Levels. &lt;br /&gt;
** Maximum Level is currently defined as Level 40.&lt;br /&gt;
** An additional Pendant will be awarded at Light Levels: 295, 300, 305, 310, 315.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1, 2, and 3 Ship&lt;br /&gt;
** Rank 4, 5, and 6 Ship&lt;br /&gt;
** Rank 7, 8, and 9 Ship&lt;br /&gt;
** Rank 10, 11, and 12 Ship&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
* Example: Refer to [http://i.imgur.com/fhxCcCV.jpg&#039; this screenshot].    The player would need two more Synergy Points on their 3/5 Hercules (Ship Rank 1), one more Synergy Point on their 4/5 Dvergr (Ship Rank 2), and to purchase then fully Synergize a Rank 3 Ship to earn the Rank 1-3 Pendant of Blood.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=146207</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=146207"/>
		<updated>2015-10-26T23:21:19Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Jedi Academy Servers */ Updated Server Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server - APAC Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
* Extras:  [http://jediknight3.filefront.com/file/FFA_Bespin_Update;23709&#039; ffa_bespin map]&lt;br /&gt;
&lt;br /&gt;
Kiriyu’s EU JA Server:&lt;br /&gt;
* IP Address: 139.162.210.143 -OR- game.mystacx.net&lt;br /&gt;
* Password: borkingmad&lt;br /&gt;
* Number of slots: 10&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File: DJB Standard&lt;br /&gt;
* Owner: Marcus Kiriyu&lt;br /&gt;
* Admin: Marcus Kiriyu&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.  The standard Config File shown on the linked page will be required for Servers to have running during GJW, Vendetta, or other major Club Wide events as decided by the Fist, DGM, and GM.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
==  Other Member Owned Servers  ==&lt;br /&gt;
Artorias Custom JA Server added&lt;br /&gt;
* IP: 104.153.105.191&lt;br /&gt;
* Password: happycake&lt;br /&gt;
* Slots: 32&lt;br /&gt;
* Mod: JA++ Japp.jkhub.org&lt;br /&gt;
* Config File: Custom&lt;br /&gt;
* Owner: Artorias &lt;br /&gt;
* Admins: Artorias&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=145870</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=145870"/>
		<updated>2015-10-07T00:32:53Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Destiny */ Updated for Taken King&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the [[Elite Cluster of Fire]], the [[Pendant of Blood]] is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure meleenium by a Dramassian silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
====Weekly PvP====&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. A week is defined as Sunday to Friday. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* Pazaak:  PVP Score is weighted to 0.5.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Saturday PvP====&lt;br /&gt;
A Pendant of Blood is awarded to the member with the highest PvP Score over the course of each Saturday, according to the server time.&lt;br /&gt;
&lt;br /&gt;
====Star Wars: The Old Republic MMO====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 60) &lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* Completion of the current End Game Operation on Nightmare Mode while in a DJB Group.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels: 30, 60, 90, 120, and 150.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 40) Limit of 3. &lt;br /&gt;
* Awarded for reaching maximum light level with a character. (Currently defined as Light Level 310) Limit of 3.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1, 2, and 3 Ship&lt;br /&gt;
** Rank 4, 5, and 6 Ship&lt;br /&gt;
** Rank 7, 8, and 9 Ship&lt;br /&gt;
** Rank 10, 11, and 12 Ship&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
* Example: Refer to [http://i.imgur.com/fhxCcCV.jpg&#039; this screenshot].    The player would need two more Synergy Points on their 3/5 Hercules (Ship Rank 1), one more Synergy Point on their 4/5 Dvergr (Ship Rank 2), and to purchase then fully Synergize a Rank 3 Ship to earn the Rank 1-3 Pendant of Blood.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=141862</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=141862"/>
		<updated>2015-05-10T18:08:55Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Removed Alien vs Predator and Path of Exile from Tier 2 Gaming Platforms per 22Mar2015 and 10May2015 Fist Reports&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
=== Call of Duty ===&lt;br /&gt;
* All Games of the Call of Duty series supported by the DJB must be played with current patches installed. (PC, Xbox 360, PS3, Wii)&lt;br /&gt;
** Matches played as Capture the Flag, Domination, Demolition, Search and Destroy, Sabotage and Headquarters, or any other Special matches set at standard online gameplay settings are judged by whichever team reaches the objective limit at the end of each match, unless agreed upon otherwise before the game. &lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
*DLC Maps are allowed as long as each participant has said map packs; otherwise, decide on another map that all participants have.&lt;br /&gt;
* No Spawn-Trapping allowed. You may not intentionally seek out a designated area of the map that is the opposing team’s Spawn Location/Point.&lt;br /&gt;
* All Killstreaks, Weapons, and Perks are allowed unless agreed upon otherwise before the beginning of the match.&lt;br /&gt;
* Game types are to be set as Core match types, while Bare-Bones or Hardcore need to be agreed upon before the match begins.&lt;br /&gt;
* These are the standards for match type setup unless agreed upon before the beginning of the match:&lt;br /&gt;
** Sabotage:  Time limit of 10 minutes per match.&lt;br /&gt;
** Capture the Flag: Time limit of 10 minutes per match (5 minutes each round).&lt;br /&gt;
** Demolition &amp;amp; Search and Destroy: Time limit of 5 minutes per match (2.5 minutes each round), with the assumption that there will be time bonuses in-game for completing objectives.&lt;br /&gt;
** Headquarters &amp;amp; Domination: Time limit of 10 minutes per match and points set at 200.&lt;br /&gt;
** Team Deathmatch: Time limit of 10 minutes per match, with points set at 2500.&lt;br /&gt;
** Free-For-All: Time limit of 10 minutes per match, with points set at lowest for 1v1, and for more participants, raise the minimum points to 1000.&lt;br /&gt;
* Before any match begins, all players will agree on match-specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Destiny in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 20 CF&#039;s for playing Diablo 3 in each day.  If greater than 20 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* To qualify for CFs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CFs.  Level 59 and Level 70 grouped would not earn CFs.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
=== Team Fortress 2 ===&lt;br /&gt;
* Spawn-Killing is frowned upon. Be classy about your game play. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Rites_of_Combat&amp;diff=141861</id>
		<title>Rites of Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Rites_of_Combat&amp;diff=141861"/>
		<updated>2015-05-10T17:49:02Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Unsportsmanlike Conduct */ Updated following a joint review of this section by the Justicar and Fist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
The [[Rites of Combat]] are the standard gaming rules for all official [[Dark Brotherhood|Brotherhood]] gaming events, most notably the [[Gaming Nights]] and Tournaments. All members should familiarize themselves with the general gaming rules, as well as the rules for their platform(s) of choice.&lt;br /&gt;
&lt;br /&gt;
The goal of the Rites is to provide a sense of fair play and consistency in how multiplayer competitions are run. Violations of the Rites fall under the jurisdiction of the [[Justicar]] and the [[Fist]].&lt;br /&gt;
&lt;br /&gt;
Of course, not all [[Member|members]] who play will know these rules. New members especially will not be used to having rules enforced on them. If you encounter a person who isn’t following the rules direct them towards the Rites of Combat. It is also good practice for [[Quaestor|Quaestors]] and [[Aedile|Aediles]] to point new members to the RoC when they first join a [[House]].&lt;br /&gt;
&lt;br /&gt;
All competitions will follow the rules of the Rites of Combat unless the person(s) running the competition specifically state otherwise. Any alterations must be made clear prior to the start of any such competition and enforced throughout the entirety of the event. &lt;br /&gt;
&lt;br /&gt;
This page is the main page for the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  General Gaming Conduct  ==&lt;br /&gt;
Stick to the rules and the spirit of the competition. Do not try to circumvent the Rites of Combat in any way. The Rites are meant to create an understandable, uniform playing area for all members to enjoy gaming within the club. &amp;quot;Gaming the rules&amp;quot; to try to give yourself an advantage over your opponents is unfair and unpleasant to those around you.&lt;br /&gt;
&lt;br /&gt;
=== Use of IRC ===&lt;br /&gt;
* To participate in any gaming event you MUST remain in the channel that the event is hosted from for as long as you wish to participate.&lt;br /&gt;
** Note: Stay in #DBGaming for [[Gaming Nights]]/Tournaments and #outerrim for any [[Inter-Club Gaming Event]].&lt;br /&gt;
** If your computer can not run both IRC and the game, you must be in the gaming channel before and after the game concludes (Note: the more IRC channels you have open, the more memory gets used. Try closing down some channels to recover some memory on your computer).&lt;br /&gt;
** All matches against another member (Player versus Player or PVP) must be set up through #dbgaming, not through IRC PM&#039;s or any other chat service. &lt;br /&gt;
*** If PVP matches are found that were not set up in #dbgaming, those matches will be deleted.&lt;br /&gt;
* Repeatedly joining and leaving an IRC channel within a short period of time (less than 2 minutes) during the course of the same day may be considered match dodging. This gives the Gaming Staff and the Dark Council the impression that you are looking at the names of members in that channel and leaving before you can be challenged.&lt;br /&gt;
** The obvious exception to this rule is if your IRC has a disconnect and #dbgaming is set up for auto-join.&lt;br /&gt;
&lt;br /&gt;
=== Challenges and Match Limits per Day ===&lt;br /&gt;
* &#039;&#039;&#039;1v1 Duel Limits:&#039;&#039;&#039;  You may play twelve (12) matches against a single opponent, on each platform each day. You may play on as many platforms as you like.&lt;br /&gt;
** Example: You may play Person B in 12 games of Jedi Academy, 6 of Starcraft II, 8 SWTOR Duels (Open Level), and 5 SWTOR Duels (Level 15 Bracket) before either you or Person B call it quits for the day.&lt;br /&gt;
* &#039;&#039;&#039;Team and Free For All Limits:&#039;&#039;&#039; You may play twelve (12) team matches with the same set of people on a single platform each day.&lt;br /&gt;
** Note: This means, no matter what the teams are, the same set of people can only play 12 matches on a single platform. If one new player joins the set of people playing or the group changes platforms you can play another 12 matches.&lt;br /&gt;
* A member only has to accept matches on platforms of their choice, unless they have played on the challenger&#039;s platform against other opponents in the last day. If a member has played on the challenger&#039;s platform in the past day, they must accept the match; otherwise it is their right to decline the challenge.&lt;br /&gt;
* You cannot refuse a match against one member in favor of playing another member for any reason.&lt;br /&gt;
* If you are challenged in a specific platform you must play at least three (3) matches on that platform before you continue on to a different platform, or play a different opponent.&lt;br /&gt;
* If a member is not playing or planning to play anyone when you request a match, they are NOT dodging. Members aren&#039;t expected to game at all times.&lt;br /&gt;
** Example: If Player A receives a challenge from Player B for a match of JA, Player A is not obligated to accept the challenge unless Player A has played matches on JA in the past day.&lt;br /&gt;
* If players cannot agree on match settings, the participants will each get their choice of one game in their style. All details must be agreed upon before the match begins.&lt;br /&gt;
&lt;br /&gt;
===  Forfeiting Matches  ===&lt;br /&gt;
* If your opponent has to leave a match early for &#039;&#039;&#039;real&#039;&#039;&#039; reasons and won’t be around on IRC afterwards, the current match may not be reported as a forfeited win unless it is deemed &amp;quot;acceptably played out&amp;quot; by the Fist or person responsible for the event.&lt;br /&gt;
** A match that has been played out to one point of a regular win (match point), for example, will most likely be counted as a win. A match that has just begun will most likely be discarded.  This is at the discretion of the Fist or person responsible for the event.&lt;br /&gt;
* If your opponent has either disconnected from the match, timed out, or been crashed off the server due to ping or synchronization problems, the outcome of the match will be decided by the Fist or person responsible for the event after taking into consideration the status of all players and existing points.&lt;br /&gt;
&lt;br /&gt;
=== Same Household Gaming ===&lt;br /&gt;
* If members are living with other members in the same household or have family members (as in real life family members) in the club, those members should stay in #dbgaming so that other members may play them as well.&lt;br /&gt;
** During competitions, outcomes can be significantly skewed if members of the same household/family only play amongst themselves instead of with other members in #dbgaming.  If this occurs the Fist will talk to the members in question and remind them of this part of the ROC policy. If the behavior doesn&#039;t change, the Fist has the authority to delete matches.&lt;br /&gt;
&lt;br /&gt;
== ROC during Vendettas and other Major Events ==&lt;br /&gt;
The Rites of Combat are still enforced, along with additional requirements, during Vendettas and other major event competitions.  Each Vendetta is unique and may have additional changes to the rules, beyond what is listed here.  These will be listed with the information for each Gaming Competition, so be sure to refer to those.  The following are some changes to previously listed rules during these events:&lt;br /&gt;
&lt;br /&gt;
=== Changes to Use of IRC ===&lt;br /&gt;
A member can be in #dbgaming for several hours trying to find a match, but may not idle in the channel.  If they do not respond to the Dark Council or the Fist&#039;s Staff they will be kicked from the channel to make sure the member isn’t match dodging. Multiple offenses of match dodging during a Vendetta or other major event may get you disqualified from the entire gaming portion of the event.&lt;br /&gt;
* The Dark Council is permitted to idle in #dbgaming to monitor gaming activity and ensure all appropriate rules are being followed.&lt;br /&gt;
* Fist Staff members may idle in #dbgaming, however they will forfeit their ability to place in the Gaming Event.  This decision will be made by each Fist Staff member prior to the start of the Event.  The Fist will adjust Auto-Op and Auto-Voice privileges in #dbgaming so that only Fist Staff member&#039;s who wish to be able to idle will retain these Access Levels.&lt;br /&gt;
&lt;br /&gt;
=== Changes to Challenges ===&lt;br /&gt;
If a member challenges you to a match on a platform that you have played during the &#039;&#039;&#039;vendetta&#039;&#039;&#039;, you are required to play them. If you have not played the platform during the &#039;&#039;&#039;vendetta&#039;&#039;&#039;, then you may decline.&lt;br /&gt;
* Note that this is different than normal ROC, which only requires you to accept challenges on platforms played in the last day.&lt;br /&gt;
&lt;br /&gt;
=== Unit Based Restrictions ===&lt;br /&gt;
* Free-For-All matches may only have one member from each unit. More than one member from a single unit will cause that match to be deleted. One player from Arcona, one from Naga Sadow, and one from Plagueis is an allowed FFA.&lt;br /&gt;
* You can not game against members of the same unit during a Vendetta.&lt;br /&gt;
** Note: The exception to this is if the Vendetta is an Order-specific war.&lt;br /&gt;
&lt;br /&gt;
== General Rules by Game Type ==&lt;br /&gt;
&lt;br /&gt;
=== 1v1 Duels, Team Matches, and Capture the Flag ===&lt;br /&gt;
* Each 1v1 matches will be played until one player reaches 3 points.&lt;br /&gt;
* Use of #DBGaming on IRC is required to set up matches &lt;br /&gt;
* You may not kill your opponent as soon as they respawn.&lt;br /&gt;
* Team Matches&lt;br /&gt;
** Team Matches with less than six (6) players are played until one team reaches 20 points.&lt;br /&gt;
** Team Matches with seven (7) or more players are played until one team reaches 40 points.&lt;br /&gt;
*** Note:  Members may choose to raise the points required to win a match of either size if they desire.  This should be agreed upon in #dbgaming prior to match start.&lt;br /&gt;
* Capture the Flag matches are played until one team has made 5 captures.&lt;br /&gt;
** Members may choose to raise the captures required to win a match if they desire.  This should be agreed upon in #dbgaming prior to match start.&lt;br /&gt;
&lt;br /&gt;
=== Free-For-All (FFA) ===&lt;br /&gt;
* FFA matches may include up to 10 people and are played until one participant reaches twenty-five (25) points.  &lt;br /&gt;
** The one exemption from this rule is Jedi Academy and Jedi Outcast, where matches will be played up to fifteen (15) points for matches with three to six (3-6) people. Matches with seven (7) members and more will be up to twenty-five (25) points.&lt;br /&gt;
* Use of #DBGaming on IRC is required to set up matches &lt;br /&gt;
* Clusters of Fire are awarded to multiple individuals based on placement, in a 10 person FFA match up through 7th Place is awarded additional CFs.  Ensure you log everyone’s placement after each match for later reporting.&lt;br /&gt;
* Agree on a map with your opponents prior to the start of the game.  Small maps are recommended.&lt;br /&gt;
* You may not kill your opponent as soon as they respawn.&lt;br /&gt;
* You may only use a single power weapon at a time&lt;br /&gt;
* You may use health items to heal at any time during the game&lt;br /&gt;
&lt;br /&gt;
=== Matchmaking ===&lt;br /&gt;
Matchmaking is when members of the DJB join together in a multiplayer match where they play as a team against other players who are not part of the DJB.&lt;br /&gt;
* Minimum of 2 members from the DJB in a match, maximum of 4&lt;br /&gt;
** Members should have DJB in their tag or something similar to their DJB Name so that they can be recognizable.&lt;br /&gt;
* Use of #DBGaming on IRC is required to set up matches&lt;br /&gt;
* Matchmaking may be played on any approved Tier 1 or Tier 2 Gaming Platform&lt;br /&gt;
* When playing online, remember you represent the Brotherhood.  Avoid spawn camping, spawn killing, and play respectably.&lt;br /&gt;
&lt;br /&gt;
== Rules by Gaming Platform ==&lt;br /&gt;
Each individual platform may have specific rules for its use within the Dark Jedi Brotherhood.  Rather than list each platforms rules within the Rites of Combat they have been broke out to two separate wiki pages, in order to keep the Rites more organized.  It should be noted by members that all rules for specific platforms are considered to be a part of the Rites of Combat and should be followed.  Be sure to reference these rules for platforms which you are going to play.&lt;br /&gt;
&lt;br /&gt;
=== Tier 1 Gaming Platforms ===&lt;br /&gt;
[[Tier 1 Gaming Platforms]] are those which are currently popular with the Club at large, and played on a regular basis either during Vendetta Events or just for fun.  Tier 1 Gaming Platforms will be at the discretion of the Fist, however they will always include at least one of each of the following genre’s:  First Person Shooter, Real Time Strategy, and Flight/Space Flight Simulation.&lt;br /&gt;
&lt;br /&gt;
The current [[Tier 1 Gaming Platforms]] are as follows:&lt;br /&gt;
* Jedi Academy (FPS)&lt;br /&gt;
* Jedi Outcast (FPS)&lt;br /&gt;
* Starcraft 2 (RTS)&lt;br /&gt;
* X Wing Series (Flight/Space Sim)&lt;br /&gt;
* Pazaak&lt;br /&gt;
* TOR&lt;br /&gt;
&lt;br /&gt;
=== Tier 2 Gaming Platforms ===&lt;br /&gt;
Formerly referred to as “Retired Games”, [[Tier 2 Gaming Platforms]] are still supported by the Club and Clusters of Fire may still be earned from playing them.  They are not available for play during Vendetta’s or Major Events, unless stipulated in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
== ROC Infractions ==&lt;br /&gt;
Section 8.06(k) of the [[Dark Covenant]] states that the Rites of Combat will govern all gaming conduct. Therefore, any violations of the Rites of Combat are subject to [[Chamber of Justice]] prosecution just as any other offense. Violations will be dealt with by the Chamber in cooperation with the Fist, to ensure quick and appropriate decisions. If a complaint is filed, the Chamber and Fist will investigate the charge to determine merit, and if it is found, decide on an appropriate punishment. For complaints when the Chamber is unavailable and time is a factor, the Fist may determine and carry out suitable punishment himself (however, Fist punishments may be appealed to the [[Justicar]]). Typical gaming punishments begin at a written warning, banning from gaming servers, banning from gaming nights, removal of gaming awards (to be conducted by the [[Justicar]]), and may progress all the way to full CoJ trial if warranted.&lt;br /&gt;
&lt;br /&gt;
=== Filing Complaints ===&lt;br /&gt;
* If you suspect the person you are playing against is cheating or breaking the rules, use a in-game video program (such as Xfire or Fraps), to create a video of the suspected cheating.&lt;br /&gt;
* Send any accusations to the Fist privately. The Fist will judge them on a case by case basis.&lt;br /&gt;
* If there is someone verbally abusing another person, get a screen shot or video of the offense present it to the [[Fist of the Brotherhood|Fist]] and the gaming staff. They have the authority to act on the evidence provided to solve the situation. This goes for #DBGaming channel as well.&lt;br /&gt;
&lt;br /&gt;
=== Match Dodging ===&lt;br /&gt;
The main infraction known to many gamers is match dodging. Although not a major crime, it does make gaming difficult and can also change the outcomes of a competition.&lt;br /&gt;
&lt;br /&gt;
When someone only plays PVP matches with certain people or says that they will play a PVP match with another member and then does not play them, they have committed match dodging. Although match dodging is a rare occurrence during regular gaming, it does come up  during Vendettas and other major competitions. &lt;br /&gt;
&lt;br /&gt;
In order to prevent match dodging, ensure you follow the ROC rules for Challenges listed above. Talk to your opponents and make sure that they know what you are doing. If you are playing with someone currently, tell any challengers who you are currently in a match with. Do not put anyone on your IRC ignore list while in #dbgaming: if someone you are ignoring asks you for a game, you will be dodging that match.&lt;br /&gt;
&lt;br /&gt;
If match dodging occurs, inform the Fist or the Fist&#039;s Staff. They will investigate the claim, and if needed, they have the authority to punish match dodging.&lt;br /&gt;
&lt;br /&gt;
Match Dodging Policy:&lt;br /&gt;
* Match dodge once: Warning&lt;br /&gt;
* Match dodge twice: Three day ban and an email to the [[Justicar]]&lt;br /&gt;
** If the match dodger is the winner of the PoB for that week (or month), they will not receive any title&lt;br /&gt;
* Match dodge three times: One month ban. The [[Justicar]] will determine any additional repercussions.&lt;br /&gt;
** All CF&#039;s and PoB&#039;s that were processed during the time of the ban will be removed (or remanded if they have not been processed yet).&lt;br /&gt;
&lt;br /&gt;
=== Falsifying Matches ===&lt;br /&gt;
This is also a major infraction in gaming, where a member tries to forge matches with someone else, and report them for personal gain of [[Cluster of Fire|Clusters of Fire]] and/or to rank up in the [[GMRG]]. The Fist will inform the Justicar of the situation and, given proper evidence, at a minimum the following will occur:&lt;br /&gt;
* A Letter of Reprimand will be attached to the member&#039;s dossier.&lt;br /&gt;
* Removal of falsified awards from the member’s dossier.&lt;br /&gt;
* The member will be banned from gaming for three months.&lt;br /&gt;
&lt;br /&gt;
=== Unsportsmanlike Conduct ===&lt;br /&gt;
&lt;br /&gt;
While rare in gaming, unsportsmanlike conduct does occur from time to time. Interpretation is at the Fist’s discretion. If a member is acting in an unsportsmanlike manner do not follow in suit with them, remain polite and send screenshots of the conversation to the Fist and Fist’s Praetor.  The following are examples of actions classified as unsportsmanlike conduct, this is not a comprehensive list.&lt;br /&gt;
&lt;br /&gt;
* Cursing at another member (not including cursing in general conversation, which should still be avoided)&lt;br /&gt;
* Demeaning talk to another member&lt;br /&gt;
* Talking negatively about a member in public to third parties&lt;br /&gt;
* Stereotyped accusations towards a unit levied against a person&lt;br /&gt;
* Publicly berating through unfounded accusations (i.e. if a member already played the required matches - &amp;quot;play more games with me or I&#039;ll brand you as a Match Dodging&amp;quot;)&lt;br /&gt;
* Excessive gloating over a match&lt;br /&gt;
&lt;br /&gt;
If you feel the need to drop out of a current match because of such conduct, notify the Fist about the matches that will be reported and the reasons why you felt you needed to drop out of the match.&lt;br /&gt;
&lt;br /&gt;
These actions are taken seriously by the Fist and Justicar. Unsportsmanlike conduct will result in an initial warning, and may be followed by a ban if it continues. Please note that warnings may carry over from event to event; that is, you are not entitled to multiple warnings simply because you are gaming in a different competition or Vendetta. If the actions continue after a gaming ban issued by the Fist, the Chamber of Justice may seek charges.&lt;br /&gt;
&lt;br /&gt;
As a final note, while unsportsmanlike conduct is prohibited, this policy is not meant to encourage members to report minor infractions. In other words, someone being a sore loser (or winner) is not the same as being unsportsmanlike.&lt;br /&gt;
&lt;br /&gt;
=== Gaming Ban Definition and Enforcement ===&lt;br /&gt;
This section was added to clarify the effect a Gaming Ban has on Member vs Member PVP Gaming and Co-Op (or PVE) Gaming.&lt;br /&gt;
&lt;br /&gt;
* PVP Gaming (i.e. Club Member Duels) - No PVP Gaming will be permitted for the duration of the Gaming Ban.&lt;br /&gt;
* PVE Gaming - No CFs will be earned for the duration of the Gaming Ban.  The member who has been banned will not count as a second member for others to earn CF with when grouped.  Examples follow:&lt;br /&gt;
** DJK Joe is banned.  DJK Joe and JH Tom complete a TOR Flashpoint.  Neither of them can earn CFs from this activity.&lt;br /&gt;
** DJK Joe is banned.  DJK Joe, JH Tom, and DA Slick complete a TOR Warzone.  JH Tom and DA Slick will earn CFs from this activity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=141648</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=141648"/>
		<updated>2015-04-12T15:48:18Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Requirements */ Added Star Conflict PoB per 12Apr2015 Gaming Update 34.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the [[Elite Cluster of Fire]], the [[Pendant of Blood]] is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure meleenium by a Dramassian silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
====Weekly PvP====&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* Pazaak:  PVP Score is weighted to 0.5.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Star Wars: The Old Republic MMO====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 60) &lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* Completion of the current End Game Operation on Nightmare Mode while in a DJB Group.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels: 30, 60, 90, 120, and 150.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 20) Limit of 3. &lt;br /&gt;
* Awarded for reaching maximum light level with a character. (Currently defined as Light Level 32) Limit of 3.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1, 2, and 3 Ship&lt;br /&gt;
** Rank 4, 5, and 6 Ship&lt;br /&gt;
** Rank 7, 8, and 9 Ship&lt;br /&gt;
** Rank 10, 11, and 12 Ship&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
* Example: Refer to [http://i.imgur.com/fhxCcCV.jpg&#039; this screenshot].    The player would need two more Synergy Points on their 3/5 Hercules (Ship Rank 1), one more Synergy Point on their 4/5 Dvergr (Ship Rank 2), and to purchase then fully Synergize a Rank 3 Ship to earn the Rank 1-3 Pendant of Blood.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=141546</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=141546"/>
		<updated>2015-04-08T01:31:00Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Destiny */ Added Daily Cap Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Alien versus Predator  ===&lt;br /&gt;
* All Games for AVP must be played with current versions installed (PC and Xbox 360 and PS3)&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the Player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
* Make sure the species selections are fair for both combatants, so that both of the combatants have a fair chance. (Recommended is as follows: Predator vs Predator, Alien vs Predator, Alien vs Marine, Marine vs Marine)&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
=== Call of Duty ===&lt;br /&gt;
* All Games of the Call of Duty series supported by the DJB must be played with current patches installed. (PC, Xbox 360, PS3, Wii)&lt;br /&gt;
** Matches played as Capture the Flag, Domination, Demolition, Search and Destroy, Sabotage and Headquarters, or any other Special matches set at standard online gameplay settings are judged by whichever team reaches the objective limit at the end of each match, unless agreed upon otherwise before the game. &lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
*DLC Maps are allowed as long as each participant has said map packs; otherwise, decide on another map that all participants have.&lt;br /&gt;
* No Spawn-Trapping allowed. You may not intentionally seek out a designated area of the map that is the opposing team’s Spawn Location/Point.&lt;br /&gt;
* All Killstreaks, Weapons, and Perks are allowed unless agreed upon otherwise before the beginning of the match.&lt;br /&gt;
* Game types are to be set as Core match types, while Bare-Bones or Hardcore need to be agreed upon before the match begins.&lt;br /&gt;
* These are the standards for match type setup unless agreed upon before the beginning of the match:&lt;br /&gt;
** Sabotage:  Time limit of 10 minutes per match.&lt;br /&gt;
** Capture the Flag: Time limit of 10 minutes per match (5 minutes each round).&lt;br /&gt;
** Demolition &amp;amp; Search and Destroy: Time limit of 5 minutes per match (2.5 minutes each round), with the assumption that there will be time bonuses in-game for completing objectives.&lt;br /&gt;
** Headquarters &amp;amp; Domination: Time limit of 10 minutes per match and points set at 200.&lt;br /&gt;
** Team Deathmatch: Time limit of 10 minutes per match, with points set at 2500.&lt;br /&gt;
** Free-For-All: Time limit of 10 minutes per match, with points set at lowest for 1v1, and for more participants, raise the minimum points to 1000.&lt;br /&gt;
* Before any match begins, all players will agree on match-specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Destiny in each day.  If greater than 30 CFs are earned the excess in que will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in que are reset on this day.&lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 20 CF&#039;s for playing Diablo 3 in each day.  If greater than 20 CFs are earned the excess in que will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in que are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* To qualify for CFs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CFs.  Level 59 and Level 70 grouped would not earn CFs.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
=== Path of Exile ===&lt;br /&gt;
* Killing Unique Monsters (they have Yellow Nameplates) while grouped with at least one other DJB member will earn CF&#039;s in Path of Exile.&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 200 CF&#039;s for playing Path of Exile in a week&#039;s time&lt;br /&gt;
** Example: If member A submits for 170 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A will receive 200 CF&#039;s, Member B will receive 170 CF&#039;s, and Member C will receive 40 CF&#039;s.&lt;br /&gt;
* Since this is a co-op game screenshots are required to be submitted with this form. Use of Imageshack, photobucket, tinypic, or other photo upload services are required to post links to the form.&lt;br /&gt;
** No screenshot, matches will be deleted&lt;br /&gt;
** The submitter and the people he or she is playing with must have DJB pins. Matches will be deleted other wise&lt;br /&gt;
* To find other DJB Members who are playing Path of Exile refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6774 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
=== Team Fortress 2 ===&lt;br /&gt;
* Spawn-Killing is frowned upon. Be classy about your game play. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=141545</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=141545"/>
		<updated>2015-04-08T01:26:47Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Diablo 3 */ Updated D3 Daily Cap Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Alien versus Predator  ===&lt;br /&gt;
* All Games for AVP must be played with current versions installed (PC and Xbox 360 and PS3)&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the Player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
* Make sure the species selections are fair for both combatants, so that both of the combatants have a fair chance. (Recommended is as follows: Predator vs Predator, Alien vs Predator, Alien vs Marine, Marine vs Marine)&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
=== Call of Duty ===&lt;br /&gt;
* All Games of the Call of Duty series supported by the DJB must be played with current patches installed. (PC, Xbox 360, PS3, Wii)&lt;br /&gt;
** Matches played as Capture the Flag, Domination, Demolition, Search and Destroy, Sabotage and Headquarters, or any other Special matches set at standard online gameplay settings are judged by whichever team reaches the objective limit at the end of each match, unless agreed upon otherwise before the game. &lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
*DLC Maps are allowed as long as each participant has said map packs; otherwise, decide on another map that all participants have.&lt;br /&gt;
* No Spawn-Trapping allowed. You may not intentionally seek out a designated area of the map that is the opposing team’s Spawn Location/Point.&lt;br /&gt;
* All Killstreaks, Weapons, and Perks are allowed unless agreed upon otherwise before the beginning of the match.&lt;br /&gt;
* Game types are to be set as Core match types, while Bare-Bones or Hardcore need to be agreed upon before the match begins.&lt;br /&gt;
* These are the standards for match type setup unless agreed upon before the beginning of the match:&lt;br /&gt;
** Sabotage:  Time limit of 10 minutes per match.&lt;br /&gt;
** Capture the Flag: Time limit of 10 minutes per match (5 minutes each round).&lt;br /&gt;
** Demolition &amp;amp; Search and Destroy: Time limit of 5 minutes per match (2.5 minutes each round), with the assumption that there will be time bonuses in-game for completing objectives.&lt;br /&gt;
** Headquarters &amp;amp; Domination: Time limit of 10 minutes per match and points set at 200.&lt;br /&gt;
** Team Deathmatch: Time limit of 10 minutes per match, with points set at 2500.&lt;br /&gt;
** Free-For-All: Time limit of 10 minutes per match, with points set at lowest for 1v1, and for more participants, raise the minimum points to 1000.&lt;br /&gt;
* Before any match begins, all players will agree on match-specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 20 CF&#039;s for playing Diablo 3 in each day.  If greater than 20 CFs are earned the excess in que will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in que are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* To qualify for CFs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CFs.  Level 59 and Level 70 grouped would not earn CFs.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
=== Path of Exile ===&lt;br /&gt;
* Killing Unique Monsters (they have Yellow Nameplates) while grouped with at least one other DJB member will earn CF&#039;s in Path of Exile.&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 200 CF&#039;s for playing Path of Exile in a week&#039;s time&lt;br /&gt;
** Example: If member A submits for 170 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A will receive 200 CF&#039;s, Member B will receive 170 CF&#039;s, and Member C will receive 40 CF&#039;s.&lt;br /&gt;
* Since this is a co-op game screenshots are required to be submitted with this form. Use of Imageshack, photobucket, tinypic, or other photo upload services are required to post links to the form.&lt;br /&gt;
** No screenshot, matches will be deleted&lt;br /&gt;
** The submitter and the people he or she is playing with must have DJB pins. Matches will be deleted other wise&lt;br /&gt;
* To find other DJB Members who are playing Path of Exile refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6774 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
=== Team Fortress 2 ===&lt;br /&gt;
* Spawn-Killing is frowned upon. Be classy about your game play. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=141479</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=141479"/>
		<updated>2015-04-04T11:54:50Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added Kiriyu&amp;#039;s Server and Artorias&amp;#039; Server.  Removed Dessan&amp;#039;s Server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server - APAC Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
* Extras:  [http://jediknight3.filefront.com/file/FFA_Bespin_Update;23709&#039; ffa_bespin map]&lt;br /&gt;
&lt;br /&gt;
Kiriyu’s EU JA Server:&lt;br /&gt;
* IP Address: 37.48.122.129&lt;br /&gt;
* Password: borkingmad&lt;br /&gt;
* Number of slots: 10&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File: DJB Standard&lt;br /&gt;
* Owner: Marcus Kiriyu&lt;br /&gt;
* Admin: Marcus Kiriyu&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.  The standard Config File shown on the linked page will be required for Servers to have running during GJW, Vendetta, or other major Club Wide events as decided by the Fist, DGM, and GM.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
==  Other Member Owned Servers  ==&lt;br /&gt;
Artorias Custom JA Server added&lt;br /&gt;
* IP: 104.153.105.191&lt;br /&gt;
* Password: happycake&lt;br /&gt;
* Slots: 32&lt;br /&gt;
* Mod: JA++ Japp.jkhub.org&lt;br /&gt;
* Config File: Custom&lt;br /&gt;
* Owner: Artorias &lt;br /&gt;
* Admins: Artorias&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Rites_of_Combat&amp;diff=141478</id>
		<title>Rites of Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Rites_of_Combat&amp;diff=141478"/>
		<updated>2015-04-04T11:19:11Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added Gaming Ban Definition and Enforcement Clarification per 22Mar2015 Gaming Update.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
The [[Rites of Combat]] are the standard gaming rules for all official [[Dark Brotherhood|Brotherhood]] gaming events, most notably the [[Gaming Nights]] and Tournaments. All members should familiarize themselves with the general gaming rules, as well as the rules for their platform(s) of choice.&lt;br /&gt;
&lt;br /&gt;
The goal of the Rites is to provide a sense of fair play and consistency in how multiplayer competitions are run. Violations of the Rites fall under the jurisdiction of the [[Justicar]] and the [[Fist]].&lt;br /&gt;
&lt;br /&gt;
Of course, not all [[Member|members]] who play will know these rules. New members especially will not be used to having rules enforced on them. If you encounter a person who isn’t following the rules direct them towards the Rites of Combat. It is also good practice for [[Quaestor|Quaestors]] and [[Aedile|Aediles]] to point new members to the RoC when they first join a [[House]].&lt;br /&gt;
&lt;br /&gt;
All competitions will follow the rules of the Rites of Combat unless the person(s) running the competition specifically state otherwise. Any alterations must be made clear prior to the start of any such competition and enforced throughout the entirety of the event. &lt;br /&gt;
&lt;br /&gt;
This page is the main page for the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  General Gaming Conduct  ==&lt;br /&gt;
Stick to the rules and the spirit of the competition. Do not try to circumvent the Rites of Combat in any way. The Rites are meant to create an understandable, uniform playing area for all members to enjoy gaming within the club. &amp;quot;Gaming the rules&amp;quot; to try to give yourself an advantage over your opponents is unfair and unpleasant to those around you.&lt;br /&gt;
&lt;br /&gt;
=== Use of IRC ===&lt;br /&gt;
* To participate in any gaming event you MUST remain in the channel that the event is hosted from for as long as you wish to participate.&lt;br /&gt;
** Note: Stay in #DBGaming for [[Gaming Nights]]/Tournaments and #outerrim for any [[Inter-Club Gaming Event]].&lt;br /&gt;
** If your computer can not run both IRC and the game, you must be in the gaming channel before and after the game concludes (Note: the more IRC channels you have open, the more memory gets used. Try closing down some channels to recover some memory on your computer).&lt;br /&gt;
** All matches against another member (Player versus Player or PVP) must be set up through #dbgaming, not through IRC PM&#039;s or any other chat service. &lt;br /&gt;
*** If PVP matches are found that were not set up in #dbgaming, those matches will be deleted.&lt;br /&gt;
* Repeatedly joining and leaving an IRC channel within a short period of time (less than 2 minutes) during the course of the same day may be considered match dodging. This gives the Gaming Staff and the Dark Council the impression that you are looking at the names of members in that channel and leaving before you can be challenged.&lt;br /&gt;
** The obvious exception to this rule is if your IRC has a disconnect and #dbgaming is set up for auto-join.&lt;br /&gt;
&lt;br /&gt;
=== Challenges and Match Limits per Day ===&lt;br /&gt;
* &#039;&#039;&#039;1v1 Duel Limits:&#039;&#039;&#039;  You may play twelve (12) matches against a single opponent, on each platform each day. You may play on as many platforms as you like.&lt;br /&gt;
** Example: You may play Person B in 12 games of Jedi Academy, 6 of Starcraft II, 8 SWTOR Duels (Open Level), and 5 SWTOR Duels (Level 15 Bracket) before either you or Person B call it quits for the day.&lt;br /&gt;
* &#039;&#039;&#039;Team and Free For All Limits:&#039;&#039;&#039; You may play twelve (12) team matches with the same set of people on a single platform each day.&lt;br /&gt;
** Note: This means, no matter what the teams are, the same set of people can only play 12 matches on a single platform. If one new player joins the set of people playing or the group changes platforms you can play another 12 matches.&lt;br /&gt;
* A member only has to accept matches on platforms of their choice, unless they have played on the challenger&#039;s platform against other opponents in the last day. If a member has played on the challenger&#039;s platform in the past day, they must accept the match; otherwise it is their right to decline the challenge.&lt;br /&gt;
* You cannot refuse a match against one member in favor of playing another member for any reason.&lt;br /&gt;
* If you are challenged in a specific platform you must play at least three (3) matches on that platform before you continue on to a different platform, or play a different opponent.&lt;br /&gt;
* If a member is not playing or planning to play anyone when you request a match, they are NOT dodging. Members aren&#039;t expected to game at all times.&lt;br /&gt;
** Example: If Player A receives a challenge from Player B for a match of JA, Player A is not obligated to accept the challenge unless Player A has played matches on JA in the past day.&lt;br /&gt;
* If players cannot agree on match settings, the participants will each get their choice of one game in their style. All details must be agreed upon before the match begins.&lt;br /&gt;
&lt;br /&gt;
===  Forfeiting Matches  ===&lt;br /&gt;
* If your opponent has to leave a match early for &#039;&#039;&#039;real&#039;&#039;&#039; reasons and won’t be around on IRC afterwards, the current match may not be reported as a forfeited win unless it is deemed &amp;quot;acceptably played out&amp;quot; by the Fist or person responsible for the event.&lt;br /&gt;
** A match that has been played out to one point of a regular win (match point), for example, will most likely be counted as a win. A match that has just begun will most likely be discarded.  This is at the discretion of the Fist or person responsible for the event.&lt;br /&gt;
* If your opponent has either disconnected from the match, timed out, or been crashed off the server due to ping or synchronization problems, the outcome of the match will be decided by the Fist or person responsible for the event after taking into consideration the status of all players and existing points.&lt;br /&gt;
&lt;br /&gt;
=== Same Household Gaming ===&lt;br /&gt;
* If members are living with other members in the same household or have family members (as in real life family members) in the club, those members should stay in #dbgaming so that other members may play them as well.&lt;br /&gt;
** During competitions, outcomes can be significantly skewed if members of the same household/family only play amongst themselves instead of with other members in #dbgaming.  If this occurs the Fist will talk to the members in question and remind them of this part of the ROC policy. If the behavior doesn&#039;t change, the Fist has the authority to delete matches.&lt;br /&gt;
&lt;br /&gt;
== ROC during Vendettas and other Major Events ==&lt;br /&gt;
The Rites of Combat are still enforced, along with additional requirements, during Vendettas and other major event competitions.  Each Vendetta is unique and may have additional changes to the rules, beyond what is listed here.  These will be listed with the information for each Gaming Competition, so be sure to refer to those.  The following are some changes to previously listed rules during these events:&lt;br /&gt;
&lt;br /&gt;
=== Changes to Use of IRC ===&lt;br /&gt;
A member can be in #dbgaming for several hours trying to find a match, but may not idle in the channel.  If they do not respond to the Dark Council or the Fist&#039;s Staff they will be kicked from the channel to make sure the member isn’t match dodging. Multiple offenses of match dodging during a Vendetta or other major event may get you disqualified from the entire gaming portion of the event.&lt;br /&gt;
* The Dark Council is permitted to idle in #dbgaming to monitor gaming activity and ensure all appropriate rules are being followed.&lt;br /&gt;
* Fist Staff members may idle in #dbgaming, however they will forfeit their ability to place in the Gaming Event.  This decision will be made by each Fist Staff member prior to the start of the Event.  The Fist will adjust Auto-Op and Auto-Voice privileges in #dbgaming so that only Fist Staff member&#039;s who wish to be able to idle will retain these Access Levels.&lt;br /&gt;
&lt;br /&gt;
=== Changes to Challenges ===&lt;br /&gt;
If a member challenges you to a match on a platform that you have played during the &#039;&#039;&#039;vendetta&#039;&#039;&#039;, you are required to play them. If you have not played the platform during the &#039;&#039;&#039;vendetta&#039;&#039;&#039;, then you may decline.&lt;br /&gt;
* Note that this is different than normal ROC, which only requires you to accept challenges on platforms played in the last day.&lt;br /&gt;
&lt;br /&gt;
=== Unit Based Restrictions ===&lt;br /&gt;
* Free-For-All matches may only have one member from each unit. More than one member from a single unit will cause that match to be deleted. One player from Arcona, one from Naga Sadow, and one from Plagueis is an allowed FFA.&lt;br /&gt;
* You can not game against members of the same unit during a Vendetta.&lt;br /&gt;
** Note: The exception to this is if the Vendetta is an Order-specific war.&lt;br /&gt;
&lt;br /&gt;
== General Rules by Game Type ==&lt;br /&gt;
&lt;br /&gt;
=== 1v1 Duels, Team Matches, and Capture the Flag ===&lt;br /&gt;
* Each 1v1 matches will be played until one player reaches 3 points.&lt;br /&gt;
* Use of #DBGaming on IRC is required to set up matches &lt;br /&gt;
* You may not kill your opponent as soon as they respawn.&lt;br /&gt;
* Team Matches&lt;br /&gt;
** Team Matches with less than six (6) players are played until one team reaches 20 points.&lt;br /&gt;
** Team Matches with seven (7) or more players are played until one team reaches 40 points.&lt;br /&gt;
*** Note:  Members may choose to raise the points required to win a match of either size if they desire.  This should be agreed upon in #dbgaming prior to match start.&lt;br /&gt;
* Capture the Flag matches are played until one team has made 5 captures.&lt;br /&gt;
** Members may choose to raise the captures required to win a match if they desire.  This should be agreed upon in #dbgaming prior to match start.&lt;br /&gt;
&lt;br /&gt;
=== Free-For-All (FFA) ===&lt;br /&gt;
* FFA matches may include up to 10 people and are played until one participant reaches twenty-five (25) points.  &lt;br /&gt;
** The one exemption from this rule is Jedi Academy and Jedi Outcast, where matches will be played up to fifteen (15) points for matches with three to six (3-6) people. Matches with seven (7) members and more will be up to twenty-five (25) points.&lt;br /&gt;
* Use of #DBGaming on IRC is required to set up matches &lt;br /&gt;
* Clusters of Fire are awarded to multiple individuals based on placement, in a 10 person FFA match up through 7th Place is awarded additional CFs.  Ensure you log everyone’s placement after each match for later reporting.&lt;br /&gt;
* Agree on a map with your opponents prior to the start of the game.  Small maps are recommended.&lt;br /&gt;
* You may not kill your opponent as soon as they respawn.&lt;br /&gt;
* You may only use a single power weapon at a time&lt;br /&gt;
* You may use health items to heal at any time during the game&lt;br /&gt;
&lt;br /&gt;
=== Matchmaking ===&lt;br /&gt;
Matchmaking is when members of the DJB join together in a multiplayer match where they play as a team against other players who are not part of the DJB.&lt;br /&gt;
* Minimum of 2 members from the DJB in a match, maximum of 4&lt;br /&gt;
** Members should have DJB in their tag or something similar to their DJB Name so that they can be recognizable.&lt;br /&gt;
* Use of #DBGaming on IRC is required to set up matches&lt;br /&gt;
* Matchmaking may be played on any approved Tier 1 or Tier 2 Gaming Platform&lt;br /&gt;
* When playing online, remember you represent the Brotherhood.  Avoid spawn camping, spawn killing, and play respectably.&lt;br /&gt;
&lt;br /&gt;
== Rules by Gaming Platform ==&lt;br /&gt;
Each individual platform may have specific rules for its use within the Dark Jedi Brotherhood.  Rather than list each platforms rules within the Rites of Combat they have been broke out to two separate wiki pages, in order to keep the Rites more organized.  It should be noted by members that all rules for specific platforms are considered to be a part of the Rites of Combat and should be followed.  Be sure to reference these rules for platforms which you are going to play.&lt;br /&gt;
&lt;br /&gt;
=== Tier 1 Gaming Platforms ===&lt;br /&gt;
[[Tier 1 Gaming Platforms]] are those which are currently popular with the Club at large, and played on a regular basis either during Vendetta Events or just for fun.  Tier 1 Gaming Platforms will be at the discretion of the Fist, however they will always include at least one of each of the following genre’s:  First Person Shooter, Real Time Strategy, and Flight/Space Flight Simulation.&lt;br /&gt;
&lt;br /&gt;
The current [[Tier 1 Gaming Platforms]] are as follows:&lt;br /&gt;
* Jedi Academy (FPS)&lt;br /&gt;
* Jedi Outcast (FPS)&lt;br /&gt;
* Starcraft 2 (RTS)&lt;br /&gt;
* X Wing Series (Flight/Space Sim)&lt;br /&gt;
* Pazaak&lt;br /&gt;
* TOR&lt;br /&gt;
&lt;br /&gt;
=== Tier 2 Gaming Platforms ===&lt;br /&gt;
Formerly referred to as “Retired Games”, [[Tier 2 Gaming Platforms]] are still supported by the Club and Clusters of Fire may still be earned from playing them.  They are not available for play during Vendetta’s or Major Events, unless stipulated in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
== ROC Infractions ==&lt;br /&gt;
Section 8.06(k) of the [[Dark Covenant]] states that the Rites of Combat will govern all gaming conduct. Therefore, any violations of the Rites of Combat are subject to [[Chamber of Justice]] prosecution just as any other offense. Violations will be dealt with by the Chamber in cooperation with the Fist, to ensure quick and appropriate decisions. If a complaint is filed, the Chamber and Fist will investigate the charge to determine merit, and if it is found, decide on an appropriate punishment. For complaints when the Chamber is unavailable and time is a factor, the Fist may determine and carry out suitable punishment himself (however, Fist punishments may be appealed to the [[Justicar]]). Typical gaming punishments begin at a written warning, banning from gaming servers, banning from gaming nights, removal of gaming awards (to be conducted by the [[Justicar]]), and may progress all the way to full CoJ trial if warranted.&lt;br /&gt;
&lt;br /&gt;
=== Filing Complaints ===&lt;br /&gt;
* If you suspect the person you are playing against is cheating or breaking the rules, use a in-game video program (such as Xfire or Fraps), to create a video of the suspected cheating.&lt;br /&gt;
* Send any accusations to the Fist privately. The Fist will judge them on a case by case basis.&lt;br /&gt;
* If there is someone verbally abusing another person, get a screen shot or video of the offense present it to the [[Fist of the Brotherhood|Fist]] and the gaming staff. They have the authority to act on the evidence provided to solve the situation. This goes for #DBGaming channel as well.&lt;br /&gt;
&lt;br /&gt;
=== Match Dodging ===&lt;br /&gt;
The main infraction known to many gamers is match dodging. Although not a major crime, it does make gaming difficult and can also change the outcomes of a competition.&lt;br /&gt;
&lt;br /&gt;
When someone only plays PVP matches with certain people or says that they will play a PVP match with another member and then does not play them, they have committed match dodging. Although match dodging is a rare occurrence during regular gaming, it does come up  during Vendettas and other major competitions. &lt;br /&gt;
&lt;br /&gt;
In order to prevent match dodging, ensure you follow the ROC rules for Challenges listed above. Talk to your opponents and make sure that they know what you are doing. If you are playing with someone currently, tell any challengers who you are currently in a match with. Do not put anyone on your IRC ignore list while in #dbgaming: if someone you are ignoring asks you for a game, you will be dodging that match.&lt;br /&gt;
&lt;br /&gt;
If match dodging occurs, inform the Fist or the Fist&#039;s Staff. They will investigate the claim, and if needed, they have the authority to punish match dodging.&lt;br /&gt;
&lt;br /&gt;
Match Dodging Policy:&lt;br /&gt;
* Match dodge once: Warning&lt;br /&gt;
* Match dodge twice: Three day ban and an email to the [[Justicar]]&lt;br /&gt;
** If the match dodger is the winner of the PoB for that week (or month), they will not receive any title&lt;br /&gt;
* Match dodge three times: One month ban. The [[Justicar]] will determine any additional repercussions.&lt;br /&gt;
** All CF&#039;s and PoB&#039;s that were processed during the time of the ban will be removed (or remanded if they have not been processed yet).&lt;br /&gt;
&lt;br /&gt;
=== Falsifying Matches ===&lt;br /&gt;
This is also a major infraction in gaming, where a member tries to forge matches with someone else, and report them for personal gain of [[Cluster of Fire|Clusters of Fire]] and/or to rank up in the [[GMRG]]. The Fist will inform the Justicar of the situation and, given proper evidence, at a minimum the following will occur:&lt;br /&gt;
* A Letter of Reprimand will be attached to the member&#039;s dossier.&lt;br /&gt;
* Removal of falsified awards from the member’s dossier.&lt;br /&gt;
* The member will be banned from gaming for three months.&lt;br /&gt;
&lt;br /&gt;
=== Unsportsmanlike Conduct ===&lt;br /&gt;
While minor in gaming unsportsmanlike conduct (such as trash-talking) does occur from time to time. Interpretation is at the Fist’s discretion.  If a member is acting in an unsportsmanlike do not follow in suite with them, remain polite and send screenshots of the conversation to the Fist and Fist’s Praetor.&lt;br /&gt;
&lt;br /&gt;
* Unsportsmanlike conduct will result in an initial warning, and may be followed by a ban if it continues.&lt;br /&gt;
* If you feel the need to drop out of a current match because of such conduct, notify the Fist about the matches that will be reported and the reasons why you felt you needed to drop out of the match.&lt;br /&gt;
&lt;br /&gt;
=== Gaming Ban Definition and Enforcement ===&lt;br /&gt;
This section was added to clarify the effect a Gaming Ban has on Member vs Member PVP Gaming and Co-Op (or PVE) Gaming.&lt;br /&gt;
&lt;br /&gt;
* PVP Gaming (i.e. Club Member Duels) - No PVP Gaming will be permitted for the duration of the Gaming Ban.&lt;br /&gt;
* PVE Gaming - No CFs will be earned for the duration of the Gaming Ban.  The member who has been banned will not count as a second member for others to earn CF with when grouped.  Examples follow:&lt;br /&gt;
** DJK Joe is banned.  DJK Joe and JH Tom complete a TOR Flashpoint.  Neither of them can earn CFs from this activity.&lt;br /&gt;
** DJK Joe is banned.  DJK Joe, JH Tom, and DA Slick complete a TOR Warzone.  JH Tom and DA Slick will earn CFs from this activity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=141473</id>
		<title>Grand Master&#039;s Royal Guard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=141473"/>
		<updated>2015-04-03T00:52:44Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Current Guard Assignments to the Dark Council */ Updated with Q2 2015 roster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization&lt;br /&gt;
|image=[[File:Picture-emblem1.jpg|250px]]&lt;br /&gt;
|name=Grand Master&#039;s Royal Guard&lt;br /&gt;
|founder=[[Grand Master]] [[Justinian Khyron]]&lt;br /&gt;
|leader=[[Commander of the Guard]]&lt;br /&gt;
|headquarters=[[Antei]]&lt;br /&gt;
|founded=[[11 ABY to 19 ABY|14 ABY]]&lt;br /&gt;
|reorganized=[[11 ABY to 19 ABY|18 ABY, 19 ABY]], [[20 ABY to 25 ABY|23 ABY]]&lt;br /&gt;
|dissolved=[[26 ABY to Present|26 ABY]]&lt;br /&gt;
|restored=[[30 ABY to 39 ABY|33 ABY]]&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] was a society formed by Lord [[Justinian Khyron]] shortly after an altercation with a rebel [[Clan]] known as Ar&#039;Kell. [[Justinian Khyron|Khyron]] felt it was necessary to form an elite corps of body guards, in the same vain as [[starwars:Palpatine|Palpatine&#039;s]] [[starwars:Emperor&#039;s Royal Guard|Emperor&#039;s Royal Guard]], to protect the [[Dark Council]] from devious plots and assassination attempts. The Guard served in this capacity under many different leaders, with many different concepts of protection, until the society was closed in [[26 ABY to Present|26 ABY]] by [[Sarin|Grand Master Sarin]]. In [[30 ABY to 39 ABY|33 ABY]] [[Muz Ashen]] reinstated the Royal Guard under his new [[Fist of the Brotherhood]]. In 35 ABY the headquarters of the Guard was moved from the [[Shadow Academy]], to [[The Spike]] on Antei.&lt;br /&gt;
&lt;br /&gt;
==  History of the Guard  ==&lt;br /&gt;
Under the influence of the former Grand Master known as &amp;quot;[[The Other|the Other]]&amp;quot;, Clan Ar&#039;kell staged a massive revolt in an attempt to overthrow the [[Dark Council]]. Their first attempt was to strike out at individual Council members. Fortunately, Ar&#039;kell was driven back and fled to the Core to form their own splinter organization. It was their assassination attempts that led [[Justinian Khyron|Khyron]]to form the Grand Master&#039;s Royal Guard. An elite sect of [[starwars:Dark_Jedi|Dark Jedi]] soldiers, trained and conditioned to be peerless protectors of the reigning Dark Lord and his Council. Initial training was conducted under the supervision of [[Dark Jedi Master|Master]] Blazer, a loyal servant of the Brotherhood and a powerful warrior.&lt;br /&gt;
&lt;br /&gt;
As the Grand Masters Royal Guard progressed the warriors leading the Guard became less capable and training began to become inefficient. The Royal Guard became more of a volunteer corps rather than an elite organization and as wearing the famed armor became the primary motivation. When [[Sarin|Grand Master Sarin]] saw the Guard&#039;s loyalty as questionable and quality of training fading he decided to put an end to the organization shortly before the [[Eighth Great Jedi War|Yuuhzan Vong Incursion]] on Antei in 26 ABY. Many believe that if the Royal Guard were present [[Sarin|Grand Master Sarin]] would not have died needlessly in the sands of Antei during the [[Ninth Great Jedi War]] while fighting Jedi Master [[Omancor Crask]] in 30ABY.&lt;br /&gt;
&lt;br /&gt;
Shortly after these events and his ascension to the Iron Throne [[Muz Ashen|Grand Master Muz Ashen]], being a former Guardsman himself, recognized the need for a new Royal Guard. The Dark Lord along with [[Headmaster]] [[Taigikori Aybara|Taigikori Aybara Dupar]] and the Grand Master’s [[Fist of the Brotherhood|Fist]] [[Ma`ar-Tyrius Ga-Tir]], reinstated a brutal training ground on Lyspair and the Royal Guard lived once again. In 35 ABY, [[Fremoc Pepoi]] took over the guard as Ma&#039;ar stepped away, and within the year Fremoc moved the Guard to Antei at [[The Spike]] to be closer to the Dark Hall and the members it was protecting.&lt;br /&gt;
&lt;br /&gt;
In 37 ABY [[Valhavoc]] noticed that while members of the Royal Guard would aggressively climb through the ranks, upon reaching the top Echelon the motivation for additional growth seemed to dissipate.  He implemented a training system which challenged members of the top Rank to compete for the opportunity to guard a Dark Councilor, and commissioned rewards to be crafted by the [[Herald]] to be given to individuals who have earned this distinct privilege, by excelling beyond their peers in their martial combat prowess.&lt;br /&gt;
&lt;br /&gt;
==  Guard Training  ==&lt;br /&gt;
[[File:Gm_royal_guard.jpg|thumb|200px|left|Two guardsmen train]] Guardsmen&#039;s training is broken down into the different Echelons. Upper Echelon Guardsmen assist with the training of the Lower Echelons. The Fist of the Brotherhood exclusively trains the upper Echelons because of their knowledge in combat and military tactics.&lt;br /&gt;
&lt;br /&gt;
Guardsman are taught several disciplines, but their focus is mainly on personal combat and protection of their assigned person. As the last line of defense for the Grand Master and his Dark Council, each member is expected to be a master of their craft, and train themselves physically and mentally every day. Lightsaber combat is featured predominately over the other disciplines, and all training is conducted with live weaponry. Most guardsmen are also trained for special operations, assassinations, and other military tactics.  It is not uncommon for Dark Councilors to go on their own covert missions, and require the services of their Guardsmen as more than frontline soldiers.&lt;br /&gt;
&lt;br /&gt;
==  Rank System  ==&lt;br /&gt;
As ambition drives the normal ranks of the Dark Brotherhood, it is also a valuable tool within the structure of the Grand Master&#039;s Royal Guard as well. Through sheer determination, a member may advance within the hierarchy of ranks within the Royal Guard. To do so, they need to earn [[Cluster of Fire|Clusters of Fire]] and eventually [[Pendant of Blood|Pendants of Blood]]. &lt;br /&gt;
&lt;br /&gt;
Ranks within the Grand Master&#039;s Royal Guard are broken into four echelons and twelve ranks.  As one advances within the Society, special features are unlocked: armor, weapons, robes, exclusive lightsaber hilts, and for the Fourth Echelon exclusive Accessories.&lt;br /&gt;
&lt;br /&gt;
===  Guardsman Responsibilities  ===&lt;br /&gt;
* &#039;&#039;&#039;Second Echelon&#039;&#039;&#039; (Rank V through VII) - Having shown some skill and loyalty, these Guardsmen are trusted with more specialized training and may be tasked to serve as escorts for Dark Councilor&#039;s Magistrates.&lt;br /&gt;
* &#039;&#039;&#039;Third Echelon&#039;&#039;&#039; (Rank VIII through X) - Exceptional abilities separate these Guardsmen from the rest. Their distinction and service is seen with the presence of Praetors and Tribunes.&lt;br /&gt;
* &#039;&#039;&#039;Fourth Echelon&#039;&#039;&#039; (Rank XI and XII) - Paragons of skill, dedication, and effort.  These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.&lt;br /&gt;
&lt;br /&gt;
===  Rank Elevations (Important to Read) ===&lt;br /&gt;
After a member passes the GMRG History course in the Shadow Academy they are automatically enrolled in the Society. Following enrollment into the GMRG members will need to earn Clusters of Fire and Pendants of Blood to progress through the Ranks.  Each Rank through Rank X (10) has a set amount of Clusters of Fire and Pendants of Blood that must be earned. &lt;br /&gt;
&lt;br /&gt;
At the start of each quarter (January 1st, April 1st, July 1st, and October 1st) the Clusters of Fire earned by all Rank X (10) members will be tallied.  The Rank X (10) member who has earned the most CFs in the past Quarter will be promoted to Rank XII for the next quarter.  The next highest eight Rank X (10) members will be promoted to Rank XI for the next quarter.  These nine individuals will be the Guardsmen assigned to the Dark Councilors for the next quarter.  Guardsmen will get to choose their Dark Councilor assignments in order of who earned the most CFs during the quarter.&lt;br /&gt;
&lt;br /&gt;
At the end of the Quarter they&#039;ll drop back to Rank 10 (unless they rank as one of the top nine CF earners again) and new Dark Council Guardsmen will be assigned, however past Guardsmen will get to keep their [[Dark Council Guardsman Accessories]] permanently.&lt;br /&gt;
&lt;br /&gt;
* Note:  Rank 11 and 12 Guardsmen will be assigned the Accessory of the Dark Councilor who is holding the position at the time of their promotion to Rank 11 or 12.  If a new Councilor is appointed their Accessory will be awarded at the start of the next quarter.  Basically, you can&#039;t get two peoples Accessories in one quarter.&lt;br /&gt;
* Note:  Dark Council Guardsman Accessories will be unique to each member who holds a Dark Council Position, if a new Councilor is appointed a new Accessory will be created by the Herald with the input of the new Councilor.&lt;br /&gt;
&lt;br /&gt;
===  Rank Chart  ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;700&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;GMRG Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Abbreviation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Required to earn the Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
| GMRG:I&lt;br /&gt;
| Pass the [https://www.darkjedibrotherhood.com/shadow_academy/courses/68 GMRG SA Course] with an 85% or higher&lt;br /&gt;
| GMRG Warbanner Tasset&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:II&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 40 CF&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 3&lt;br /&gt;
| GMRG:III&lt;br /&gt;
| 100 CF&#039;s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:IV&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 220 CF&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Guardsman Warbanner Pattern&lt;br /&gt;
|-&lt;br /&gt;
| Level 5&lt;br /&gt;
| GMRG:V&lt;br /&gt;
| 400 CF&#039;s and 1 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VI&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 640 CF&#039;s and 2 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 7&lt;br /&gt;
| GMRG:VII&lt;br /&gt;
| 940 CF&#039;s and 3 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VIII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1300 CF&#039;s and 5 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 9&lt;br /&gt;
| GMRG:IX&lt;br /&gt;
| 1720 CF&#039;s and 7 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:X&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2220 CF&#039;s and 10 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 11&lt;br /&gt;
| GMRG:XI&lt;br /&gt;
| Refer to Rank Elevations section&lt;br /&gt;
| Dark Councilor Accessory&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:XII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Refer to Rank Elevations section&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Dark Councilor Accessory&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Guard Assignments to the Dark Council ===&lt;br /&gt;
Guardsmen are assigned to the position, not to the person. Per standard operating procedures Guardsmen will wear their Royal Guard armor whenever on assignment to their Councilor. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Assignments&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Position&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Dark Councilor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Guardsmen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| {{GM}}&lt;br /&gt;
| [[Montresor]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Deputy Grand Master&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{DGM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Ernordeth Puer-Irae]]&lt;br /&gt;
|-&lt;br /&gt;
| Master At Arms&lt;br /&gt;
| {{MAA}}&lt;br /&gt;
| Luna Okami&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Headmaster&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{HM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
|-&lt;br /&gt;
| Herald&lt;br /&gt;
| {{HRLD}}&lt;br /&gt;
| [[Selika Roh]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Seneschal&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{SCL}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Seraphol Ceartas&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| {{JST}}&lt;br /&gt;
| [[Darth Pravus]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Voice of the Brotherhood&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{Voice}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Valhavoc]]&lt;br /&gt;
|-&lt;br /&gt;
| Fist of the Brotherhood&lt;br /&gt;
| {{Fist}}&lt;br /&gt;
| [[Egregious]]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== GMRG Specific Competitions and Training ==&lt;br /&gt;
In order to keep the Guardsman in top fighting condition the Fist of the Brotherhood has seen to it that there are regularly scheduled wargames.  These serve not only to hone Guardsman&#039;s abilities, but also give individuals a goal to strive for and bragging rights to their peers.&lt;br /&gt;
&lt;br /&gt;
=== Gorefest ===&lt;br /&gt;
&lt;br /&gt;
Gorefest is a competition that is held at the end of every month for GMRG members only. It is a brutal test of member&#039;s skills and endurance with gaming. At the end of the weekend, who ever has the best PVP Score (defined as Matches Won * Matches Won/Matches Played) is awarded the title, Gladiator of Gorefest, until the next Gorefest takes place.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Must be a GMRG member&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
* Double CF&#039;s&lt;br /&gt;
* 2nd Level crescents&lt;br /&gt;
&lt;br /&gt;
Current Gladiator of Gorefest: &#039;&#039;&#039;Orion Aries Rial&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==  Current Roster of the GMRG  ==&lt;br /&gt;
&lt;br /&gt;
For a currest Roster showing all members of the Grand Master&#039;s Royal Guard and their Ranks refer to the [https://www.darkjedibrotherhood.com/societies/2 GMRG Society Roster].&lt;br /&gt;
&lt;br /&gt;
== Commander of the Guard ==&lt;br /&gt;
Throughout its many years of service, the [[Grand Master&#039;s Royal Guard]] saw the appointment of many Commanders. Though some names have been lost to time, below serves as a list of the former Commander&#039;s of the Guard, in order of most recent to earliest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Former Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Service Dates MM/YY&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Faron&lt;br /&gt;
| January 1998 - March 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blazer&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | March 1998 - August 1998&lt;br /&gt;
|-&lt;br /&gt;
| ShadowXX&lt;br /&gt;
| September 1998 - December 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Dreadnaught&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | January 1999 - June 1999&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;lar Kahn&lt;br /&gt;
| July 1999 - November 1999&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | D&#039;Artagnan&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | November 1999 - December 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Raistlin Majerus Sadow]]&lt;br /&gt;
| December 1999 - April 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 2000 - June 2000&lt;br /&gt;
|-&lt;br /&gt;
| Kelric&lt;br /&gt;
| July 2000 - September 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Tuojas&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | October 2000 - December 4, 2000&lt;br /&gt;
|-&lt;br /&gt;
| Blade Cannabisia&lt;br /&gt;
| December 9, 2000 - January 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | February 2001 - July 28, 2001&lt;br /&gt;
|-&lt;br /&gt;
| Rizlib&lt;br /&gt;
| July 28, 2001 - September 18, 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | September 22, 2001 - November 9, 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharad Taldrya Hett|Sharad Hett]]&lt;br /&gt;
| November 30, 2001 - April 2, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sithspawn Taldrya|Sithspawn]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | April 11, 2002 - September 12, 2002&lt;br /&gt;
|-&lt;br /&gt;
| Ziguarath&lt;br /&gt;
| October 5, 2002 - December 20, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Shadow Taldrya]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 20, 2002 - February 12, 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Halcyon Rokir]]&lt;br /&gt;
| August 4, 2003 - April 27, 2004&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Demosthenes&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 11, 2004 - January 24, 2005&lt;br /&gt;
|-&lt;br /&gt;
| Jasru Lakca&lt;br /&gt;
| February 13, 2005 - May 9, 2005&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sharad Taldrya Hett]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 9, 2005 - July 26, 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Khobai Wrathraven]]&lt;br /&gt;
| July 26, 2005 - Jan 6, 2007&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Reformed Guard Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ma`ar-Tyrius Ga-Tir]]&lt;br /&gt;
| September 5, 2010 - December 1, 2010&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Fremoc Pepoi Sadow]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 1, 2010 - June 25, 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Valhavoc]]&lt;br /&gt;
| July 5, 2013 - Incumbent&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]] &lt;br /&gt;
[[Category:GMRG]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=141472</id>
		<title>Council Guardsman Accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=141472"/>
		<updated>2015-04-03T00:47:04Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Current Dark Councilor Accessories */ Updated for Q2 2015&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The elite Fourth Echelon of the [[Grand Master&#039;s Royal Guard]] are paragons of skill and dedication. These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.  As a reward for their service each Dark Councilor grants an accessory to the Guardsman assigned to them.&lt;br /&gt;
&lt;br /&gt;
This serves as a historical reference of all Dark Council Guardsman Accessories and the distinguished individuals who have the privilege of carrying these unique items.&lt;br /&gt;
&lt;br /&gt;
== Current Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Master ===&lt;br /&gt;
[[Dossier:1120|GM Darth Pravus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Helm&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 02Sep2014 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 08Dec2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Pravus.jpeg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:7640|Sight Nortorshin]], [[Dossier:12553|Orian Aries Rial]], [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Grand Master ===&lt;br /&gt;
[[Dossier:332|DP Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 05Sep2014 - 23Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Mav.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:2632|Selika Roh]], [[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
&lt;br /&gt;
=== Master at Arms ===&lt;br /&gt;
[[Dossier:5580|DA Aabsdu Dupar]]&amp;lt;br&amp;gt;&lt;br /&gt;
Geo-Rangefinder - capable of calling for orbital strikes from the Antei Fleet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Aabsdu.jpg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:84|Aidan Kincaid]], [[Dossier:13830|Luna Okami]]&lt;br /&gt;
&lt;br /&gt;
=== Seneschal ===&lt;br /&gt;
[[Dossier:1294|DP James Lucius Entar Arconae]]&amp;lt;br&amp;gt;&lt;br /&gt;
Personal Energy Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG James.jpeg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]], [[Dossier:7640|Mako Henymory]], [[Dossier:146|Seraphol Ceartas]]&lt;br /&gt;
&lt;br /&gt;
=== Headmaster ===&lt;br /&gt;
[[Dossier:7563|DA Dacien Victae di Plagia]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hunter Killer Training Remote&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Dacien.jpeg|133px]]Awarded to: [[Dossier:6705|Cethgus]], [[Dossier:2632|Selika Roh]], [[Dossier:12761|Teylas Ramar]], [[Dossier:332|Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&lt;br /&gt;
&lt;br /&gt;
=== Herald ===&lt;br /&gt;
[[Dossier:12648|SWL Socorra]]&amp;lt;br&amp;gt;&lt;br /&gt;
Herald&#039;s Datapad&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Socorra.jpeg|133px]]Awarded to: [[Dossier:91|Invictus]], [[Dossier:13369|Montresor]], [[Dossier:2632|Selika Roh]]&lt;br /&gt;
&lt;br /&gt;
=== Voice of the Brotherhood ===&lt;br /&gt;
[[Dossier:84|DJM Aidan Kincaid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[starwars:No-Show|Personal Sensor Jammer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kincaid.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
=== Fist of the Brotherhood ===&lt;br /&gt;
[[Dossier:8650|SWL Valhavoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hidden Blade Bracer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Valhavoc.jpeg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:13358|Mirus Hi&#039;ija]], [[Dossier:1120|Darth Pravus]], [[Dossier:12800|Egregious]]&lt;br /&gt;
&lt;br /&gt;
=== Justicar ===&lt;br /&gt;
[[Dossier:6|GM Jac Cotelin]]&amp;lt;br&amp;gt;&lt;br /&gt;
Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Jac.jpg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]]&lt;br /&gt;
&lt;br /&gt;
== Previous Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
[[Dossier:49|DJM Kalen Aquillarum]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Master at Arms]], 27Sep2013 - 25Jul2014&amp;lt;br&amp;gt;&lt;br /&gt;
Galactic Map Holo Projector&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kalen.jpeg|133px]]Awarded to: [[Dossier:4215|Quejo]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:3714|GM Muz Ashen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grand Master]], 21Feb2009 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
The Lion&#039;s Claw&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Muz.jpeg|133px]]Awarded to: [[Dossier:2632|Selika Roh]], [[Dossier:13830|Turel Sorenn]], [[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:7563|DJM Raken]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 19Nov2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
Combat Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Raken.jpeg|133px]]Awarded to: [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:5829|DA Taigikori Aybarra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Justicar]], 27Feb2012 - 24Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
Prisoner&#039;s Stuncuffs&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Taigikori.jpeg|133px]]Awarded to: [[Dossier:2407|Kell Dante]], [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* GMRG Accessories were first awarded on 01Jul2014.  Dark Councilors with tenures during times prior to this did not have Accessories and are not included on this listing.&lt;br /&gt;
&lt;br /&gt;
[[Category:GMRG]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=141416</id>
		<title>Council Guardsman Accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=141416"/>
		<updated>2015-03-29T19:49:12Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Updated for changes on the Dark Council&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The elite Fourth Echelon of the [[Grand Master&#039;s Royal Guard]] are paragons of skill and dedication. These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.  As a reward for their service each Dark Councilor grants an accessory to the Guardsman assigned to them.&lt;br /&gt;
&lt;br /&gt;
This serves as a historical reference of all Dark Council Guardsman Accessories and the distinguished individuals who have the privilege of carrying these unique items.&lt;br /&gt;
&lt;br /&gt;
== Current Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Master ===&lt;br /&gt;
[[Dossier:1120|GM Darth Pravus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Helm&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 02Sep2014 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 08Dec2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Pravus.jpeg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:7640|Sight Nortorshin]], [[Dossier:12553|Orian Aries Rial]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Grand Master ===&lt;br /&gt;
[[Dossier:332|DP Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 05Sep2014 - 23Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Mav.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:2632|Selika Roh]]&lt;br /&gt;
&lt;br /&gt;
=== Master at Arms ===&lt;br /&gt;
[[Dossier:5580|DA Aabsdu Dupar]]&amp;lt;br&amp;gt;&lt;br /&gt;
Geo-Rangefinder - capable of calling for orbital strikes from the Antei Fleet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Aabsdu.jpg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:84|Aidan Kincaid]]&lt;br /&gt;
&lt;br /&gt;
=== Seneschal ===&lt;br /&gt;
[[Dossier:1294|DP James Lucius Entar Arconae]]&amp;lt;br&amp;gt;&lt;br /&gt;
Personal Energy Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG James.jpeg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]], [[Dossier:7640|Mako Henymory]]&lt;br /&gt;
&lt;br /&gt;
=== Headmaster ===&lt;br /&gt;
[[Dossier:7563|DA Dacien Victae di Plagia]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hunter Killer Training Remote&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Dacien.jpeg|133px]]Awarded to: [[Dossier:6705|Cethgus]], [[Dossier:2632|Selika Roh]], [[Dossier:12761|Teylas Ramar]]&lt;br /&gt;
&lt;br /&gt;
=== Herald ===&lt;br /&gt;
[[Dossier:12648|SWL Socorra]]&amp;lt;br&amp;gt;&lt;br /&gt;
Herald&#039;s Datapad&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Socorra.jpeg|133px]]Awarded to: [[Dossier:91|Invictus]], [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
=== Voice of the Brotherhood ===&lt;br /&gt;
[[Dossier:84|DJM Aidan Kincaid]]&amp;lt;br&amp;gt;&lt;br /&gt;
TBD&amp;lt;br&amp;gt;&lt;br /&gt;
Awarded to: None&lt;br /&gt;
&lt;br /&gt;
=== Fist of the Brotherhood ===&lt;br /&gt;
[[Dossier:8650|SWL Valhavoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hidden Blade Bracer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Valhavoc.jpeg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:13358|Mirus Hi&#039;ija]], [[Dossier:1120|Darth Pravus]]&lt;br /&gt;
&lt;br /&gt;
=== Justicar ===&lt;br /&gt;
[[Dossier:6|GM Jac Cotelin]]&amp;lt;br&amp;gt;&lt;br /&gt;
TBD&amp;lt;br&amp;gt;&lt;br /&gt;
Awarded to: None&lt;br /&gt;
&lt;br /&gt;
== Previous Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
[[Dossier:49|DJM Kalen Aquillarum]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Master at Arms]], 27Sep2013 - 25Jul2014&amp;lt;br&amp;gt;&lt;br /&gt;
Galactic Map Holo Projector&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kalen.jpeg|133px]]Awarded to: [[Dossier:4215|Quejo]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:3714|GM Muz Ashen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grand Master]], 21Feb2009 - 21Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
The Lion&#039;s Claw&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Muz.jpeg|133px]]Awarded to: [[Dossier:2632|Selika Roh]], [[Dossier:13830|Turel Sorenn]], [[Dossier:13560|Ernordeth Puer-Irae]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:7563|DJM Raken]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 19Nov2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
Combat Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Raken.jpeg|133px]]Awarded to: [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:5829|DA Taigikori Aybarra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Justicar]], 27Feb2012 - 24Feb2015&amp;lt;br&amp;gt;&lt;br /&gt;
Prisoner&#039;s Stuncuffs&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Taigikori.jpeg|133px]]Awarded to: [[Dossier:2407|Kell Dante]], [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* GMRG Accessories were first awarded on 01Jul2014.  Dark Councilors with tenures during times prior to this did not have Accessories and are not included on this listing.&lt;br /&gt;
&lt;br /&gt;
[[Category:GMRG]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=140811</id>
		<title>Gaming Information</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=140811"/>
		<updated>2015-03-10T01:32:52Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Grand Master&amp;#039;s Royal Guard */ Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
This page holds sections of information that will be helpful for members to find and understand better about what the Dark Jedi Brotherhood offers for gaming. The [[Fist of the Brotherhood]] oversees all things that are gaming.&lt;br /&gt;
&lt;br /&gt;
== Rites of Combat ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Rites of Combat]] apply to all Gaming Nights and other gaming competitions.&#039;&#039;&#039; - They are the rules to all gaming in the Dark Jedi Brotherhood, failure to comply to these rules may result in bans from the activity.&lt;br /&gt;
&lt;br /&gt;
== Gaming Nights ==&lt;br /&gt;
&lt;br /&gt;
[[Gaming Nights]] are Brotherhood-wide events that run 24 hours a day from Sunday to Saturday every week and is the standard competition for when submitting matches. After completing your match(es), you and your opponent will decide who will report and that person will login to the DB Website and submit the scores from the administration option &amp;quot;Submit Gaming Activity&amp;quot;. Clusters of Fire are recommended over the weekend and are rewarded depending on which platform was played and how many players were involved.&lt;br /&gt;
&lt;br /&gt;
Each week is also an opportunity for a member to earn a [[Pendant of Blood]].&lt;br /&gt;
&lt;br /&gt;
== Supported Games ==&lt;br /&gt;
&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
Game Guides:&lt;br /&gt;
* [[Pazaak Guide]]&lt;br /&gt;
&lt;br /&gt;
== Dark Jedi Brotherhood Guilds, Clans, and Groups ==&lt;br /&gt;
* Star Wars - The Old Republic MMO, Jedi Covenant Server&lt;br /&gt;
** Empire Guild:  Dark Jedi Brotherhood&lt;br /&gt;
** Republic Guild:  Knights of Odan Urr&lt;br /&gt;
** Refer to the [[TOR]] Wiki Page for how to join.&lt;br /&gt;
* Star Craft 2 Clan&lt;br /&gt;
** DarkJediBrotherhood [TDJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
* Star Wars Commander Squads&lt;br /&gt;
** Empire Squads (Mobile)&lt;br /&gt;
*** Dark-Brotherhood - Led by Valhavoc&lt;br /&gt;
*** DJB Squad - Led by Halcyon&lt;br /&gt;
** Republic Squads (Mobile)&lt;br /&gt;
*** Odan-Urr_Knights - Led by Liam&lt;br /&gt;
** Empire Squads (PC)&lt;br /&gt;
*** DJB-PC - Led by Brimstone&lt;br /&gt;
** Request membership to any open Squad through the App&lt;br /&gt;
* Star Conflict Corporation&lt;br /&gt;
** Request invite in game, coordinate with the following individuals&lt;br /&gt;
*** CEO - Valhavoc (search for Valhavoc in game)&lt;br /&gt;
*** VP - Landon Cruise (search for LandonCruise in game - Caps sensitive, no space)&lt;br /&gt;
*** Officer - Drake Starfire (search for LTDrakeStarfire in game - Caps sensitive, no spaces)&lt;br /&gt;
* Destiny Clan (PS and Xbox)&lt;br /&gt;
** Dark Jedi Brotherhood [DJB]&lt;br /&gt;
** Request to join through the [http://www.bungie.net/en/Clan/Detail/169728 Bungie Clan Webpage]&lt;br /&gt;
* Diablo 3 Clan&lt;br /&gt;
** Dark Brotherhood [DJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
&lt;br /&gt;
==  Cluster of Fire Table  ==&lt;br /&gt;
Clusters of Fire are earned by Gaming with other DJB members. For specific information on how to earn Clusters of Fire for each platform refer to the [[CF Table]].&lt;br /&gt;
&lt;br /&gt;
== DJB Voice Server ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood has its own Voice Communication Server, through the use of the TeamSpeak 3 chat application. For those of you who have never heard of TeamSpeak, check it out [http://teamspeak.com/ here]. Basically, it&#039;s a server where anyone with a headset can come and talk to each other in real time. Headsets are cheap, and can be bought at stores such as Wal-Mart and Best Buy.&lt;br /&gt;
&lt;br /&gt;
Setup Information can be found on the [[DJB Voice Server]] Wiki Page.&lt;br /&gt;
&lt;br /&gt;
== Gaming Servers ==&lt;br /&gt;
&lt;br /&gt;
Refer to the [[Gaming Servers]] Wiki page for a full listing of any servers which are supported by the DJB.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Guild ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood.  The guild is currently on the &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039; server.&lt;br /&gt;
&lt;br /&gt;
Create Brotherhood chat (/create Brotherhood) and ask for an invite there from an officer to join the guild, or contact any of the Officers listed on the wiki page over IRC for an invite.&lt;br /&gt;
&lt;br /&gt;
Guides:&lt;br /&gt;
* [[Space Mission Guide]]&lt;br /&gt;
&lt;br /&gt;
Current Guides for operations(raids) [[TOR]]:&lt;br /&gt;
* [[Eternity Vault Guide]]&lt;br /&gt;
* [[Karagga&#039;s Palace Guide]]&lt;br /&gt;
&lt;br /&gt;
== Grand Master&#039;s Royal Guard ==&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] or [[GMRG]] for short, is the Dark Jedi Brotherhood&#039;s gaming society. Through gaming, you are able to earn robes, lightsabers, and fictional perks. Take the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=GMRG GMRG SA Course] and with an 85% or higher you will become a member.&lt;br /&gt;
&lt;br /&gt;
Advancement within the Guard is determined based on total Clusters of Fire and Pendants of Blood that a member has earned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Pages From the Main Site]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=140388</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=140388"/>
		<updated>2015-03-01T23:56:08Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added PVP Score Weighting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the [[Elite Cluster of Fire]], the [[Pendant of Blood]] is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure meleenium by a Dramassian silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
====Weekly PvP====&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* Pazaak:  PVP Score is weighted to 0.5.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Star Wars: The Old Republic MMO====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 60) &lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* Completion of the current End Game Operation on Nightmare Mode while in a DJB Group.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels: 30, 60, 90, 120, and 150.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 20) Limit of 3. &lt;br /&gt;
* Awarded for reaching maximum light level with a character. (Currently defined as Light Level 32) Limit of 3.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=139382</id>
		<title>Gaming Information</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=139382"/>
		<updated>2015-01-25T20:16:11Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Dark Jedi Brotherhood Guilds, Clans, and Groups */ Added Star Conflict Corporation Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
This page holds sections of information that will be helpful for members to find and understand better about what the Dark Jedi Brotherhood offers for gaming. The [[Fist of the Brotherhood]] oversees all things that are gaming.&lt;br /&gt;
&lt;br /&gt;
== Rites of Combat ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Rites of Combat]] apply to all Gaming Nights and other gaming competitions.&#039;&#039;&#039; - They are the rules to all gaming in the Dark Jedi Brotherhood, failure to comply to these rules may result in bans from the activity.&lt;br /&gt;
&lt;br /&gt;
== Gaming Nights ==&lt;br /&gt;
&lt;br /&gt;
[[Gaming Nights]] are Brotherhood-wide events that run 24 hours a day from Sunday to Saturday every week and is the standard competition for when submitting matches. After completing your match(es), you and your opponent will decide who will report and that person will login to the DB Website and submit the scores from the administration option &amp;quot;Submit Gaming Activity&amp;quot;. Clusters of Fire are recommended over the weekend and are rewarded depending on which platform was played and how many players were involved.&lt;br /&gt;
&lt;br /&gt;
Each week is also an opportunity for a member to earn a [[Pendant of Blood]].&lt;br /&gt;
&lt;br /&gt;
== Supported Games ==&lt;br /&gt;
&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
Game Guides:&lt;br /&gt;
* [[Pazaak Guide]]&lt;br /&gt;
&lt;br /&gt;
== Dark Jedi Brotherhood Guilds, Clans, and Groups ==&lt;br /&gt;
* Star Wars - The Old Republic MMO, Jedi Covenant Server&lt;br /&gt;
** Empire Guild:  Dark Jedi Brotherhood&lt;br /&gt;
** Republic Guild:  Knights of Odan Urr&lt;br /&gt;
** Refer to the [[TOR]] Wiki Page for how to join.&lt;br /&gt;
* Star Craft 2 Clan&lt;br /&gt;
** DarkJediBrotherhood [TDJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
* Star Wars Commander Squads&lt;br /&gt;
** Empire Squads (Mobile)&lt;br /&gt;
*** Dark-Brotherhood - Led by Valhavoc&lt;br /&gt;
*** DJB Squad - Led by Halcyon&lt;br /&gt;
** Republic Squads (Mobile)&lt;br /&gt;
*** Odan-Urr_Knights - Led by Liam&lt;br /&gt;
** Empire Squads (PC)&lt;br /&gt;
*** DJB-PC - Led by Brimstone&lt;br /&gt;
** Request membership to any open Squad through the App&lt;br /&gt;
* Star Conflict Corporation&lt;br /&gt;
** Request invite in game, coordinate with the following individuals&lt;br /&gt;
*** CEO - Valhavoc (search for Valhavoc in game)&lt;br /&gt;
*** VP - Landon Cruise (search for LandonCruise in game - Caps sensitive, no space)&lt;br /&gt;
*** Officer - Drake Starfire (search for LTDrakeStarfire in game - Caps sensitive, no spaces)&lt;br /&gt;
* Destiny Clan (PS and Xbox)&lt;br /&gt;
** Dark Jedi Brotherhood [DJB]&lt;br /&gt;
** Request to join through the [http://www.bungie.net/en/Clan/Detail/169728 Bungie Clan Webpage]&lt;br /&gt;
* Diablo 3 Clan&lt;br /&gt;
** Dark Brotherhood [DJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
&lt;br /&gt;
==  Cluster of Fire Table  ==&lt;br /&gt;
Clusters of Fire are earned by Gaming with other DJB members. For specific information on how to earn Clusters of Fire for each platform refer to the [[CF Table]].&lt;br /&gt;
&lt;br /&gt;
== DJB Voice Server ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood has its own Voice Communication Server, through the use of the TeamSpeak 3 chat application. For those of you who have never heard of TeamSpeak, check it out [http://teamspeak.com/ here]. Basically, it&#039;s a server where anyone with a headset can come and talk to each other in real time. Headsets are cheap, and can be bought at stores such as Wal-Mart and Best Buy.&lt;br /&gt;
&lt;br /&gt;
Setup Information can be found on the [[DJB Voice Server]] Wiki Page.&lt;br /&gt;
&lt;br /&gt;
== Gaming Servers ==&lt;br /&gt;
&lt;br /&gt;
Refer to the [[Gaming Servers]] Wiki page for a full listing of any servers which are supported by the DJB.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Guild ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood.  The guild is currently on the &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039; server.&lt;br /&gt;
&lt;br /&gt;
Create Brotherhood chat (/create Brotherhood) and ask for an invite there from an officer to join the guild, or contact any of the Officers listed on the wiki page over IRC for an invite.&lt;br /&gt;
&lt;br /&gt;
Guides:&lt;br /&gt;
* [[Space Mission Guide]]&lt;br /&gt;
&lt;br /&gt;
Current Guides for operations(raids) [[TOR]]:&lt;br /&gt;
* [[Eternity Vault Guide]]&lt;br /&gt;
* [[Karagga&#039;s Palace Guide]]&lt;br /&gt;
&lt;br /&gt;
== Grand Master&#039;s Royal Guard ==&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] or [[GMRG]] for short, is the Dark Jedi Brotherhood&#039;s gaming society. Through gaming, you are able to earn robes, lightsabers, and fictional perks that some would kill for to have. Take the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=GMRG GMRG SA Course] and with an 85% or higher you will become a member.&lt;br /&gt;
&lt;br /&gt;
Advancement within the Guard is determined based on total Clusters of Fire and Pendants of Blood that a member has earned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Pages From the Main Site]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139335</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139335"/>
		<updated>2015-01-15T13:06:57Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Moved Dessan&amp;#039;s JA Server to Other Member Owned Servers section.  Have not received confirmation of matching Config File to the DJB Standard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server - APAC Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
* Extras:  [http://jediknight3.filefront.com/file/FFA_Bespin_Update;23709&#039; ffa_bespin map]&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.  The standard Config File shown on the linked page will be required for Servers to have running during GJW, Vendetta, or other major Club Wide events as decided by the Fist, DGM, and GM.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
==  Other Member Owned Servers  ==&lt;br /&gt;
Dessan&#039;s JA Server&lt;br /&gt;
* IP Address: 162.248.208.125:30070&lt;br /&gt;
* Password: N/A&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  TBD&lt;br /&gt;
* Owner: Dessan&lt;br /&gt;
* Admin: Dessan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139333</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139333"/>
		<updated>2015-01-14T11:46:19Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Jedi Academy Servers */ Updated Konar&amp;#039;s Config File&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Dessan&#039;s JA Server&lt;br /&gt;
* IP Address: 162.248.208.125:30070&lt;br /&gt;
* Password: N/A&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  TBD&lt;br /&gt;
* Owner: Dessan&lt;br /&gt;
* Admin: Dessan&lt;br /&gt;
&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server - APAC Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
* Extras:  [http://jediknight3.filefront.com/file/FFA_Bespin_Update;23709&#039; ffa_bespin map]&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.  The standard Config File shown on the linked page will be required for Servers to have running during GJW, Vendetta, or other major Club Wide events as decided by the Fist, DGM, and GM.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
===  Other Servers  ===&lt;br /&gt;
None will be accepted at this time, unless approval comes from both the Grand Master and the Fist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139331</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139331"/>
		<updated>2015-01-14T00:35:04Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Official Club Servers */ Updated Servers and added Config File information for Major Events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Dessan&#039;s JA Server&lt;br /&gt;
* IP Address: 162.248.208.125:30070&lt;br /&gt;
* Password: N/A&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  TBD&lt;br /&gt;
* Owner: Dessan&lt;br /&gt;
* Admin: Dessan&lt;br /&gt;
&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  DJB Standard&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server - APAC Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Config File:  TBD&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
* Extras:  [http://jediknight3.filefront.com/file/FFA_Bespin_Update;23709&#039; ffa_bespin map]&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.  The standard Config File shown on the linked page will be required for Servers to have running during GJW, Vendetta, or other major Club Wide events as decided by the Fist, DGM, and GM.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
===  Other Servers  ===&lt;br /&gt;
None will be accepted at this time, unless approval comes from both the Grand Master and the Fist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139108</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=139108"/>
		<updated>2015-01-08T03:01:37Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Jedi Academy Servers */ Added Nameless&amp;#039;s JA Server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Dessan&#039;s JA Server&lt;br /&gt;
* IP Address: 162.248.208.125:30070&lt;br /&gt;
* Password: N/A&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Dessan&lt;br /&gt;
* Admin: Dessan&lt;br /&gt;
&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server - APAC Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
* Extras:  [http://jediknight3.filefront.com/file/FFA_Bespin_Update;23709&#039; ffa_bespin map]&lt;br /&gt;
&lt;br /&gt;
Nameless&#039;s JA Server&lt;br /&gt;
* IPAddress: 173.234.245.11:29070&lt;br /&gt;
* Password: djbduelz&lt;br /&gt;
* Number of Slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Nameless&lt;br /&gt;
* Admin: Nameless&lt;br /&gt;
* Extras: None&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
===  Other Servers  ===&lt;br /&gt;
None will be accepted at this time, unless approval comes from both the Grand Master and the Fist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=138810</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=138810"/>
		<updated>2014-12-23T00:08:16Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Diablo 3 */ Clarification to stop an exploit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Alien versus Predator  ===&lt;br /&gt;
* All Games for AVP must be played with current versions installed (PC and Xbox 360 and PS3)&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the Player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
* Make sure the species selections are fair for both combatants, so that both of the combatants have a fair chance. (Recommended is as follows: Predator vs Predator, Alien vs Predator, Alien vs Marine, Marine vs Marine)&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
=== Call of Duty ===&lt;br /&gt;
* All Games of the Call of Duty series supported by the DJB must be played with current patches installed. (PC, Xbox 360, PS3, Wii)&lt;br /&gt;
** Matches played as Capture the Flag, Domination, Demolition, Search and Destroy, Sabotage and Headquarters, or any other Special matches set at standard online gameplay settings are judged by whichever team reaches the objective limit at the end of each match, unless agreed upon otherwise before the game. &lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
*DLC Maps are allowed as long as each participant has said map packs; otherwise, decide on another map that all participants have.&lt;br /&gt;
* No Spawn-Trapping allowed. You may not intentionally seek out a designated area of the map that is the opposing team’s Spawn Location/Point.&lt;br /&gt;
* All Killstreaks, Weapons, and Perks are allowed unless agreed upon otherwise before the beginning of the match.&lt;br /&gt;
* Game types are to be set as Core match types, while Bare-Bones or Hardcore need to be agreed upon before the match begins.&lt;br /&gt;
* These are the standards for match type setup unless agreed upon before the beginning of the match:&lt;br /&gt;
** Sabotage:  Time limit of 10 minutes per match.&lt;br /&gt;
** Capture the Flag: Time limit of 10 minutes per match (5 minutes each round).&lt;br /&gt;
** Demolition &amp;amp; Search and Destroy: Time limit of 5 minutes per match (2.5 minutes each round), with the assumption that there will be time bonuses in-game for completing objectives.&lt;br /&gt;
** Headquarters &amp;amp; Domination: Time limit of 10 minutes per match and points set at 200.&lt;br /&gt;
** Team Deathmatch: Time limit of 10 minutes per match, with points set at 2500.&lt;br /&gt;
** Free-For-All: Time limit of 10 minutes per match, with points set at lowest for 1v1, and for more participants, raise the minimum points to 1000.&lt;br /&gt;
* Before any match begins, all players will agree on match-specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 210 CF&#039;s for playing Diablo 3 in a week&#039;s time.  This resets each Thursday.&lt;br /&gt;
** Example: If member A submits for 180 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A won&#039;t receive 10 of those because of the cap.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* To qualify for CFs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CFs.  Level 59 and Level 70 grouped would not earn CFs.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
=== Path of Exile ===&lt;br /&gt;
* Killing Unique Monsters (they have Yellow Nameplates) while grouped with at least one other DJB member will earn CF&#039;s in Path of Exile.&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 200 CF&#039;s for playing Path of Exile in a week&#039;s time&lt;br /&gt;
** Example: If member A submits for 170 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A will receive 200 CF&#039;s, Member B will receive 170 CF&#039;s, and Member C will receive 40 CF&#039;s.&lt;br /&gt;
* Since this is a co-op game screenshots are required to be submitted with this form. Use of Imageshack, photobucket, tinypic, or other photo upload services are required to post links to the form.&lt;br /&gt;
** No screenshot, matches will be deleted&lt;br /&gt;
** The submitter and the people he or she is playing with must have DJB pins. Matches will be deleted other wise&lt;br /&gt;
* To find other DJB Members who are playing Path of Exile refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6774 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
=== Team Fortress 2 ===&lt;br /&gt;
* Spawn-Killing is frowned upon. Be classy about your game play. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=138733</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=138733"/>
		<updated>2014-12-19T01:40:04Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Requirements */ Updated TOR and Destiny Level Caps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the [[Elite Cluster of Fire]], the [[Pendant of Blood]] is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure meleenium by a Dramassian silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
====Weekly PvP====&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
&lt;br /&gt;
====Star Wars: The Old Republic MMO====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 60) &lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* Completion of the current End Game Operation on Nightmare Mode while in a DJB Group.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels: 30, 60, 90, 120, and 150.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
* Awarded for reaching maximum level with a character. (Currently defined as Level 20) Limit of 3. &lt;br /&gt;
* Awarded for reaching maximum light level with a character. (Currently defined as Light Level 32) Limit of 3.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=138390</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=138390"/>
		<updated>2014-12-07T21:54:11Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Jedi Academy Servers */ Added Bespin Map link to Konar&amp;#039;s JA Server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Dessan&#039;s JA Server&lt;br /&gt;
* IP Address: 162.248.208.125:30070&lt;br /&gt;
* Password: N/A&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Dessan&lt;br /&gt;
* Admin: Dessan&lt;br /&gt;
&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server - APAC Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
* Extras:  [http://jediknight3.filefront.com/file/FFA_Bespin_Update;23709&#039; ffa_bespin map]&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
===  Other Servers  ===&lt;br /&gt;
None will be accepted at this time, unless approval comes from both the Grand Master and the Fist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Old_Republic_Guild&amp;diff=138162</id>
		<title>The Old Republic Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Old_Republic_Guild&amp;diff=138162"/>
		<updated>2014-11-14T02:04:40Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Officer */ Updated Officers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=The Old Republic Guild&lt;br /&gt;
|image=[[File:TORimage.png|200px]]&lt;br /&gt;
|founder= * [[Fremoc Pepoi Sadow]]&lt;br /&gt;
* [[Halcyon Taldrya]]&lt;br /&gt;
* [[Araxis Pepoi Farron]]&lt;br /&gt;
* [[Tyno]]&lt;br /&gt;
|leader= * Archangel&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= [[DJB Ventrilo Server|The Room]]&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=[[30 ABY to 39 ABY|34 ABY]]&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation= [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood.  The server that the guild is currently on is: &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire and Republic Guild Information==&lt;br /&gt;
&lt;br /&gt;
The Empire Guild &#039;&#039;&#039;Dark Jedi Brotherhood&#039;&#039;&#039; is the where all members have their Empire characters.  &lt;br /&gt;
&lt;br /&gt;
The Republic Guild &#039;&#039;&#039;Knights of Odan Urr&#039;&#039;&#039; allows for those to who wish to play Republic characters to still enjoy the benefits and fellowship of the Brotherhood, and acts as a foil to the Empire guild in PvP.&lt;br /&gt;
&lt;br /&gt;
Both guilds are located on the This is located on the &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039; Server.&lt;br /&gt;
&lt;br /&gt;
== Guild Webpage==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood TOR Guilds utilize a website powered by Enjin for game specific communication and planning.  A Calendar for Operation and PVP Event Times, Forums, listing of Crafters, and listing of Raid Groups can all be found on this page.&lt;br /&gt;
&lt;br /&gt;
[http://djbtor.enjin.com/home&#039; Dark Jedi Brotherhood TOR Guild Webpage]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
The lifeblood of communication for the DJB&#039;s movements through The Old Republic galaxy will mainly be from the guild chat in the game but there are other places as well.&lt;br /&gt;
&lt;br /&gt;
=== TeamSpeak 3===&lt;br /&gt;
&lt;br /&gt;
Members will use this service for Operations, Flashpoints, and PVP activities. Its highly suggested that all members use this service. &lt;br /&gt;
&lt;br /&gt;
If you are having issues running the game and Teamspeak at the same time and you can not talk while in The Old Republic, run your Teamspeak client as administrator.&lt;br /&gt;
&lt;br /&gt;
Current Information - [[DJB Voice Server]]&lt;br /&gt;
&lt;br /&gt;
=== In Game === &lt;br /&gt;
&lt;br /&gt;
A custom channel was created called Brotherhood on the Empire Side to assist in getting Club Members invitations to the guild. To set up the channel, in The Old Republic, right click the chat tabs, click Create Custom Channel, and then type Brotherhood.&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
=== Clusters of Fire ===&lt;br /&gt;
&lt;br /&gt;
The main awards earned for playing SWTOR are [[Cluster of Fire|Clusters of Fire]] (refer to the link for additional information).  These awards are automatically counted to your rank in the [[GMRG]].&lt;br /&gt;
&lt;br /&gt;
=== Rewarding ===&lt;br /&gt;
Members need to have at least 2 people from the actual DJB site, to qualify. A screenshot of the flashpoint quest complete box, the warzone scoreboard at the end of the scoreboard, or a group photo of the members who took down the world boss where everyone are next to each other, must be taken, and then submit it to the form on your admin menu.&lt;br /&gt;
&lt;br /&gt;
=== Pendants of Blood ===&lt;br /&gt;
&lt;br /&gt;
Refer to the [[Pendant of Blood|Pendants of Blood]] Wiki Article for specific Guidelines.  Guild or Server first achievements should be communicated directly to the Fist Staff.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
* Have fun!&lt;br /&gt;
* Treat your fellow Guild Members respectfully&lt;br /&gt;
** Racism, Homophobia, and/or Sexism will not be tolerated&lt;br /&gt;
* Do not kill steal. Use common courtesy and move onto the next group of NPCs.&lt;br /&gt;
* Groups may be formed from members all from the same DJB Unit, however excluding individuals from an Operations or Flashpoint group based on their DJB Unit is not permitted.&lt;br /&gt;
* Ninja looting is not allowed.&lt;br /&gt;
* If your character has not been active for more than 90 days and not a DJB Member, your character will be kicked from the guild to allow more members to be active.&lt;br /&gt;
** Most DJB Members will be allowed to remain after those 90 days, but those that haven&#039;t logged in over 90 days can still be removed to allow more active members at the discretion of the Fist&lt;br /&gt;
&lt;br /&gt;
Being in the Guild is a privilege, not a right. If you are a disruptive member to the rest of the Guild, the Overseer or Guild Leaders can have you removed.&lt;br /&gt;
&lt;br /&gt;
=== Guild Bank Usage ===&lt;br /&gt;
* Most importantly, recognize that the Guild Bank is fully funded and stocked by other members.  Be respectful in the items you remove, someone had spent their time earning them and chose to donate them to the Bank to help other Guild Members improve their characters.  Make sure you are putting them to good use.&lt;br /&gt;
* The general intent of the Guild Bank is that it will be used for Character Equipment upgrades (either Crafted or direct items).  If you remove an item to use for an upgrade it is good practice to replace it with a similar item in the future, &amp;quot;paying back&amp;quot; your withdrawal for future members who may one day be in the same situation as you were.  &lt;br /&gt;
* Do not remove and sell items (on the GTN or to NPC Vendors) from the Guild Bank for credit profit on your own character.  If you are low on credits and need a loan contact a Guild Officer, they have greater access to the Banks Credit funds.  &lt;br /&gt;
** The chances of an activity like this resulting in a significant Net Loss to the Guild Bank are high when sold on the GTN, and are guaranteed when sold to NPC Vendors.&lt;br /&gt;
&lt;br /&gt;
=== General Raid Guidelines===&lt;br /&gt;
&lt;br /&gt;
* Need rolls are for your Character present in the Raid only, companions of that Character do not apply.&lt;br /&gt;
* Be on 15 minutes before raid time&lt;br /&gt;
* Show up with repaired gear and stims&lt;br /&gt;
* Be on Teamspeak&lt;br /&gt;
* Don&#039;t go AFK during boss fights&lt;br /&gt;
* Don&#039;t loot the boss unless the Raid Leader says so&lt;br /&gt;
* Prepare to be raiding for 2-3 hours&lt;br /&gt;
* All decisions by the Raid Leader of the group can only to be overturned by the Praetor to the Fist or the Fist of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
=== Raid Loot Rules ===&lt;br /&gt;
These rules are designed for newer members joining a raid group, or a highly geared team joining another eight players to down the 16 man raids. &lt;br /&gt;
&lt;br /&gt;
* If a heavily geared member that is short by three or less pieces of top-tier gear for a full set agrees to help gear newer raiders through raid attendance, the geared member will be permitted a pre-raid assignment of a single specific drop. Newer raiders will roll on all other class drops, from which the geared member will refrain from rolling.&lt;br /&gt;
* All pre-raid drop assignments will be announced before the start of the raid.&lt;br /&gt;
* Pre-raid drop assignments will be limited to one drop per person per raid lockout.&lt;br /&gt;
* Nothing prohibits the geared member that obtains a pre-raid drop assignment from rolling on off-spec and companion rolls.&lt;br /&gt;
* These rules apply only to the highest-level tier in-game.&lt;br /&gt;
* Raid leader will keep a tally on who has been receiving tokens of gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039; These rules are for raids that are DJB only. In pick up raids it is highly encouraged that you roll for all loot either through the need (if you need it) or greed (if you don&#039;t need it but you like the look or want some extra money) options, or use master looter and everyone rolls for the loot if they need it or roll for if they want it for money.&lt;br /&gt;
&lt;br /&gt;
== Rank Structure ==&lt;br /&gt;
&lt;br /&gt;
===Administrative Ranks===&lt;br /&gt;
These ranks have oversight to the Guild as a whole, but do not overrule the Guild Leader on game driven (operational) decisions such as raiding schedules, loot, etc.  Their purpose is to ensure that the TOR Guild’s aims and directives coincide with those of the Dark Jedi Brotherhood Club itself.&lt;br /&gt;
&lt;br /&gt;
====GM/Fist====  &lt;br /&gt;
The GM/Fist Rank is an Administrative Rank only.  This person is a current or previous Grand Master of the Brotherhood, or someone directly appointed by the Grand Master to fill this role.  They have full administrative control of the DJB Guild.  This includes setting permissions for each Rank and setting the access to the Guild Bank for each Rank.&lt;br /&gt;
&lt;br /&gt;
====DC====  &lt;br /&gt;
The DC Rank is an Administrative Rank only.  These individuals who hold this rank are the current Grand Master, Deputy Grand Master, and Fist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Jedi Brotherhood DC Rank Characters&#039;&#039;&#039; (Sith Empire) &lt;br /&gt;
* [[Dossier:3714|Muz]] - Muz, Lionoftarthos, Thrima&lt;br /&gt;
* [[Dossier:1120|Darth Pravus]] - Prav, Esoterik, Waylen, Omancor&lt;br /&gt;
* [[Dossier:8650|Valhavoc]]: Valhavoc, Valhayk, Valhavic, Garvin&#039;cyll, Glehibe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knights of Odan-Urr DC Rank Characters&#039;&#039;&#039; (Republic) &lt;br /&gt;
* [[Dossier:3714|Muz]] - Morinor&lt;br /&gt;
* [[Dossier:1120|Darth Pravus]] - Longbeard&lt;br /&gt;
* [[Dossier:8650|Valhavoc]] - Valtrop, Reyn&#039;lds&lt;br /&gt;
&lt;br /&gt;
===Operational Ranks===&lt;br /&gt;
====Guild Leader====&lt;br /&gt;
This title refers specifically to the in-game Guild Leader. They are specifically responsible for the Guild, and ensure that the DJB TOR Guilds are staffed and running properly.  They are also tasked with helping run regular competitions for their guild. Their job includes the following: &lt;br /&gt;
* Maintains the guild bank&lt;br /&gt;
* Brings competition ideas for TOR players to the Fist and P:Fist.&lt;br /&gt;
* Work to ensure resolution is determined for guild conflicts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Jedi Brotherhood Leader&#039;&#039;&#039; (Sith Empire) &lt;br /&gt;
* [[Dossier:11513|Furios]] - Furi&#039;os, Zandraesanis, Matira, Azuranna&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knights of Odan-Urr Leader&#039;&#039;&#039; (Republic)&lt;br /&gt;
* [[Dossier:11513|Furios]] - TBD&lt;br /&gt;
* [[Dossier:9811|Teu]] - Ry-en, Skye-dulovic&lt;br /&gt;
&lt;br /&gt;
====Officer====&lt;br /&gt;
Officers are just a step below Guild Leaders. These members function as secondary leaders, recruiters, and keep track of the membership in the guild.  Officers will be the main point of contact for many members, and will be assisting the Guild Leaders in competitions and events.  They will also regularly communicate on the Guild Forums and answer any questions or concerns members may have. Their job includes the following:&lt;br /&gt;
&lt;br /&gt;
* Are the first people to come to if there are conflicts, either with DJB vs DJB members or DJB vs others.&lt;br /&gt;
* Promotes Guild activity (Leading and Forming: Operation Groups, Flashpoint Groups, PVP Groups)&lt;br /&gt;
* Lists planned Guild activities on the DJBTOR.com Webpage Calendar.&lt;br /&gt;
* Invite new members and update the Guild Listing with their Dossier &amp;amp; Main Character names as applicable.&lt;br /&gt;
* Promotes Members to ranks per this wiki&#039;s guidelines.&lt;br /&gt;
* Enforces TOR Guild Rules, such as no racism or sexism&lt;br /&gt;
* Brings competition ideas for TOR players to the Overseer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Jedi Brotherhood Officers&#039;&#039;&#039; (Sith Empire) &lt;br /&gt;
* [[Dossier:7589|Archangel]] - Archnagel, Brodo, Naethia, Maethia, Maori, Liathania, Splotch&lt;br /&gt;
* [[Dossier:2619|Armags]] - Armag, Armags&lt;br /&gt;
* [[Dossier:13727|Donblas]] - Actorios, Zarkanas, Arioak&lt;br /&gt;
* [[Dossier:13560|Ernordeth]] - Ernordeth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knights of Odan-Urr Officers&#039;&#039;&#039; (Republic)&lt;br /&gt;
* [[Dossier:4954|Altheseus Levathan]] - Altheseus&lt;br /&gt;
* [[Dossier:7589|Archangel]] - Decarat&lt;br /&gt;
* [[Dossier:4993|Kaayn Salis]] - Kaayn, Sarek-duel, Anary, Lobrimn, Sa&#039;rek, Ghitvekzeer &lt;br /&gt;
* [[Dossier:7288|Liam]] - Liam&#039;m, Nee&#039;son&lt;br /&gt;
* [[Dossier:12049|A&#039;lora Kituri al&#039;Tor]] - Issra&lt;br /&gt;
* [[Dossier:3317|Ood Bnar]] - Oodaran&lt;br /&gt;
&lt;br /&gt;
====Lieutenants====&lt;br /&gt;
Lieutenants are individuals focused on recruitment within the TOR Guild.  Each Unit has one Lieutenant which their Summit nominates, this person may be changed at any time with Summit Approval.  Additional Lieutenants may be chosen by the Guild Leader at their discretion.&lt;br /&gt;
&lt;br /&gt;
* Primary function is to ensure timely invitations of members to the TOR Guild&lt;br /&gt;
* Lieutenants will update the Guild Note section to include Dossier Name and Dossier # after inviting a new member&lt;br /&gt;
* Lieutenants will be able to promote members based on the Rank Guidelines provided on this Wiki.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Roster&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Arcona:&#039;&#039;&#039; [[Dossier:6705|Cethgus]]&lt;br /&gt;
* &#039;&#039;&#039;Naga Sadow:&#039;&#039;&#039;  [[Dossier:9811|Teu]]&lt;br /&gt;
* &#039;&#039;&#039;Odan-Urr:&#039;&#039;&#039; [[Dossier:10051|Sa Ool]]&lt;br /&gt;
* &#039;&#039;&#039;Plagueis:&#039;&#039;&#039; [[Dossier:5580|Aabsdu]]&lt;br /&gt;
* &#039;&#039;&#039;Scholae Palatinae:&#039;&#039;&#039; [[Dossier:9118|Evant]]&lt;br /&gt;
* &#039;&#039;&#039;Taldryan:&#039;&#039;&#039; [[Dossier:2619|Armags]] (already Officer, no rank change)&lt;br /&gt;
* &#039;&#039;&#039;Tarentum:&#039;&#039;&#039; [[Dossier:756|Sith Bloodfyre]] (already Officer, no rank change)&lt;br /&gt;
&lt;br /&gt;
====Raider====&lt;br /&gt;
Any level 55 who has made it clear that they intend to run raids with the TOR Guild.  Contact Lieutenants, Officers, or the Guild Leader for movement to this rank.&lt;br /&gt;
&lt;br /&gt;
====DJB Member====&lt;br /&gt;
A Member of the TOR Guild who has a Dossier # associated with their character.  No time spent at Recruit after joining.&lt;br /&gt;
&lt;br /&gt;
====Member====&lt;br /&gt;
After 30 days at the Recruit Rank the individual gets full member privileges.  Members at this rank do not have Dossier # associated with their character.&lt;br /&gt;
&lt;br /&gt;
====Recruit====&lt;br /&gt;
New Guild Members.&lt;br /&gt;
&lt;br /&gt;
====In Time Out====&lt;br /&gt;
This member has been put into &#039;time out&#039; by another guild leader for breaking the rules of the guild. This rank has no access to any of the guilds functions.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
&lt;br /&gt;
* Emperor&#039;s Hammer&lt;br /&gt;
* Rebel Squadrons&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.darkjedibrotherhood.com/dbjedi/post.php?id=6391 Information Regarding Clans and Houses in ToR]&lt;br /&gt;
* [http://www.darkjedibrotherhood.com/dbjedi/post.php?id=6706 Information regarding the use of Guild Chat for duels]&lt;br /&gt;
&lt;br /&gt;
== Accolades ==&lt;br /&gt;
&lt;br /&gt;
* First guild to have a progression group to defeat Eternity Vault and Karagaa&#039;s Palace on 8-man Nightmare mode on Keller&#039;s Void.&lt;br /&gt;
* First guild to complete Eternity Vault and Karagaa&#039;s Palace on 8-man Nightmare mode in under 2 hours total, earning the titles &amp;quot;Unyielding&amp;quot; and &amp;quot;Infernal&amp;quot;.&lt;br /&gt;
* First guild to defeat Kephess on Hardmode on Keller&#039;s Void&lt;br /&gt;
* First guild to have the Nightscythe (Achievement Vehicle) on Keller&#039;s Void&lt;br /&gt;
* Has 5-manned Eternity Vault on Story Mode&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Originally dubbed &amp;quot;Project Retro&amp;quot; by the FIST staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:The Old Republic]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=138131</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=138131"/>
		<updated>2014-11-10T02:45:28Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Jedi Academy Servers */ Added server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Dessan&#039;s JA Server&lt;br /&gt;
* IP Address: 162.248.208.125:30070&lt;br /&gt;
* Password: N/A&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Dessan&lt;br /&gt;
* Admin: Dessan&lt;br /&gt;
&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
Konar&#039;s JA Server&lt;br /&gt;
* IP Address: 27.50.71.17:29070&lt;br /&gt;
* Password: d4rkCrus4d3&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Konar&lt;br /&gt;
* Admin: Konar&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
===  Other Servers  ===&lt;br /&gt;
None will be accepted at this time, unless approval comes from both the Grand Master and the Fist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=138014</id>
		<title>Gaming Information</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=138014"/>
		<updated>2014-10-30T02:56:36Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Dark Jedi Brotherhood Guilds, Clans, and Groups */ Minor edit to fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
This page holds sections of information that will be helpful for members to find and understand better about what the Dark Jedi Brotherhood offers for gaming. The [[Fist of the Brotherhood]] oversees all things that are gaming.&lt;br /&gt;
&lt;br /&gt;
== Rites of Combat ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Rites of Combat]] apply to all Gaming Nights and other gaming competitions.&#039;&#039;&#039; - They are the rules to all gaming in the Dark Jedi Brotherhood, failure to comply to these rules may result in bans from the activity.&lt;br /&gt;
&lt;br /&gt;
== Gaming Nights ==&lt;br /&gt;
&lt;br /&gt;
[[Gaming Nights]] are Brotherhood-wide events that run 24 hours a day from Sunday to Saturday every week and is the standard competition for when submitting matches. After completing your match(es), you and your opponent will decide who will report and that person will login to the DB Website and submit the scores from the administration option &amp;quot;Submit Gaming Activity&amp;quot;. Clusters of Fire are recommended over the weekend and are rewarded depending on which platform was played and how many players were involved.&lt;br /&gt;
&lt;br /&gt;
Each week is also an opportunity for a member to earn a [[Pendant of Blood]].&lt;br /&gt;
&lt;br /&gt;
== Supported Games ==&lt;br /&gt;
&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
Game Guides:&lt;br /&gt;
* [[Pazaak Guide]]&lt;br /&gt;
&lt;br /&gt;
== Dark Jedi Brotherhood Guilds, Clans, and Groups ==&lt;br /&gt;
* Star Wars - The Old Republic MMO, Jedi Covenant Server&lt;br /&gt;
** Empire Guild:  Dark Jedi Brotherhood&lt;br /&gt;
** Republic Guild:  Knights of Odan Urr&lt;br /&gt;
** Refer to the [[TOR]] Wiki Page for how to join.&lt;br /&gt;
* Star Craft 2 Clan&lt;br /&gt;
** DarkJediBrotherhood [TDJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
* Star Wars Commander Squads&lt;br /&gt;
** Empire Squads (Mobile)&lt;br /&gt;
*** Dark-Brotherhood - Led by Valhavoc&lt;br /&gt;
*** DJB Squad - Led by Halcyon&lt;br /&gt;
** Republic Squads (Mobile)&lt;br /&gt;
*** Odan-Urr_Knights - Led by Liam&lt;br /&gt;
** Empire Squads (PC)&lt;br /&gt;
*** DJB-PC - Led by Brimstone&lt;br /&gt;
** Request membership to any open Squad through the App&lt;br /&gt;
* Destiny Clan (PS and Xbox)&lt;br /&gt;
** Dark Jedi Brotherhood [DJB]&lt;br /&gt;
** Request to join through the [http://www.bungie.net/en/Clan/Detail/169728 Bungie Clan Webpage]&lt;br /&gt;
* Diablo 3 Clan&lt;br /&gt;
** Dark Brotherhood [DJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
&lt;br /&gt;
==  Cluster of Fire Table  ==&lt;br /&gt;
Clusters of Fire are earned by Gaming with other DJB members. For specific information on how to earn Clusters of Fire for each platform refer to the [[CF Table]].&lt;br /&gt;
&lt;br /&gt;
== DJB Voice Server ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood has its own Voice Communication Server, through the use of the TeamSpeak 3 chat application. For those of you who have never heard of TeamSpeak, check it out [http://teamspeak.com/ here]. Basically, it&#039;s a server where anyone with a headset can come and talk to each other in real time. Headsets are cheap, and can be bought at stores such as Wal-Mart and Best Buy.&lt;br /&gt;
&lt;br /&gt;
Setup Information can be found on the [[DJB Voice Server]] Wiki Page.&lt;br /&gt;
&lt;br /&gt;
== Gaming Servers ==&lt;br /&gt;
&lt;br /&gt;
Refer to the [[Gaming Servers]] Wiki page for a full listing of any servers which are supported by the DJB.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Guild ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood.  The guild is currently on the &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039; server.&lt;br /&gt;
&lt;br /&gt;
Create Brotherhood chat (/create Brotherhood) and ask for an invite there from an officer to join the guild, or contact any of the Officers listed on the wiki page over IRC for an invite.&lt;br /&gt;
&lt;br /&gt;
Guides:&lt;br /&gt;
* [[Space Mission Guide]]&lt;br /&gt;
&lt;br /&gt;
Current Guides for operations(raids) [[TOR]]:&lt;br /&gt;
* [[Eternity Vault Guide]]&lt;br /&gt;
* [[Karagga&#039;s Palace Guide]]&lt;br /&gt;
&lt;br /&gt;
== Grand Master&#039;s Royal Guard ==&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] or [[GMRG]] for short, is the Dark Jedi Brotherhood&#039;s gaming society. Through gaming, you are able to earn robes, lightsabers, and fictional perks that some would kill for to have. Take the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=GMRG GMRG SA Course] and with an 85% or higher you will become a member.&lt;br /&gt;
&lt;br /&gt;
Advancement within the Guard is determined based on total Clusters of Fire and Pendants of Blood that a member has earned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Pages From the Main Site]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=137996</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=137996"/>
		<updated>2014-10-27T01:59:40Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: I failed at formating and previewing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Alien versus Predator  ===&lt;br /&gt;
* All Games for AVP must be played with current versions installed (PC and Xbox 360 and PS3)&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the Player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
* Make sure the species selections are fair for both combatants, so that both of the combatants have a fair chance. (Recommended is as follows: Predator vs Predator, Alien vs Predator, Alien vs Marine, Marine vs Marine)&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
=== Call of Duty ===&lt;br /&gt;
* All Games of the Call of Duty series supported by the DJB must be played with current patches installed. (PC, Xbox 360, PS3, Wii)&lt;br /&gt;
** Matches played as Capture the Flag, Domination, Demolition, Search and Destroy, Sabotage and Headquarters, or any other Special matches set at standard online gameplay settings are judged by whichever team reaches the objective limit at the end of each match, unless agreed upon otherwise before the game. &lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
*DLC Maps are allowed as long as each participant has said map packs; otherwise, decide on another map that all participants have.&lt;br /&gt;
* No Spawn-Trapping allowed. You may not intentionally seek out a designated area of the map that is the opposing team’s Spawn Location/Point.&lt;br /&gt;
* All Killstreaks, Weapons, and Perks are allowed unless agreed upon otherwise before the beginning of the match.&lt;br /&gt;
* Game types are to be set as Core match types, while Bare-Bones or Hardcore need to be agreed upon before the match begins.&lt;br /&gt;
* These are the standards for match type setup unless agreed upon before the beginning of the match:&lt;br /&gt;
** Sabotage:  Time limit of 10 minutes per match.&lt;br /&gt;
** Capture the Flag: Time limit of 10 minutes per match (5 minutes each round).&lt;br /&gt;
** Demolition &amp;amp; Search and Destroy: Time limit of 5 minutes per match (2.5 minutes each round), with the assumption that there will be time bonuses in-game for completing objectives.&lt;br /&gt;
** Headquarters &amp;amp; Domination: Time limit of 10 minutes per match and points set at 200.&lt;br /&gt;
** Team Deathmatch: Time limit of 10 minutes per match, with points set at 2500.&lt;br /&gt;
** Free-For-All: Time limit of 10 minutes per match, with points set at lowest for 1v1, and for more participants, raise the minimum points to 1000.&lt;br /&gt;
* Before any match begins, all players will agree on match-specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
===Destiny===&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 210 CF&#039;s for playing Diablo 3 in a week&#039;s time.  This resets each Thursday.&lt;br /&gt;
** Example: If member A submits for 180 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A won&#039;t receive 10 of those because of the cap.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
=== Path of Exile ===&lt;br /&gt;
* Killing Unique Monsters (they have Yellow Nameplates) while grouped with at least one other DJB member will earn CF&#039;s in Path of Exile.&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 200 CF&#039;s for playing Path of Exile in a week&#039;s time&lt;br /&gt;
** Example: If member A submits for 170 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A will receive 200 CF&#039;s, Member B will receive 170 CF&#039;s, and Member C will receive 40 CF&#039;s.&lt;br /&gt;
* Since this is a co-op game screenshots are required to be submitted with this form. Use of Imageshack, photobucket, tinypic, or other photo upload services are required to post links to the form.&lt;br /&gt;
** No screenshot, matches will be deleted&lt;br /&gt;
** The submitter and the people he or she is playing with must have DJB pins. Matches will be deleted other wise&lt;br /&gt;
* To find other DJB Members who are playing Path of Exile refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6774 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
=== Team Fortress 2 ===&lt;br /&gt;
* Spawn-Killing is frowned upon. Be classy about your game play. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=137995</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=137995"/>
		<updated>2014-10-27T01:59:01Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Updated per 26Oct2014 Fist Report&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Alien versus Predator  ===&lt;br /&gt;
* All Games for AVP must be played with current versions installed (PC and Xbox 360 and PS3)&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the Player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
* Make sure the species selections are fair for both combatants, so that both of the combatants have a fair chance. (Recommended is as follows: Predator vs Predator, Alien vs Predator, Alien vs Marine, Marine vs Marine)&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
=== Call of Duty ===&lt;br /&gt;
* All Games of the Call of Duty series supported by the DJB must be played with current patches installed. (PC, Xbox 360, PS3, Wii)&lt;br /&gt;
** Matches played as Capture the Flag, Domination, Demolition, Search and Destroy, Sabotage and Headquarters, or any other Special matches set at standard online gameplay settings are judged by whichever team reaches the objective limit at the end of each match, unless agreed upon otherwise before the game. &lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
*DLC Maps are allowed as long as each participant has said map packs; otherwise, decide on another map that all participants have.&lt;br /&gt;
* No Spawn-Trapping allowed. You may not intentionally seek out a designated area of the map that is the opposing team’s Spawn Location/Point.&lt;br /&gt;
* All Killstreaks, Weapons, and Perks are allowed unless agreed upon otherwise before the beginning of the match.&lt;br /&gt;
* Game types are to be set as Core match types, while Bare-Bones or Hardcore need to be agreed upon before the match begins.&lt;br /&gt;
* These are the standards for match type setup unless agreed upon before the beginning of the match:&lt;br /&gt;
** Sabotage:  Time limit of 10 minutes per match.&lt;br /&gt;
** Capture the Flag: Time limit of 10 minutes per match (5 minutes each round).&lt;br /&gt;
** Demolition &amp;amp; Search and Destroy: Time limit of 5 minutes per match (2.5 minutes each round), with the assumption that there will be time bonuses in-game for completing objectives.&lt;br /&gt;
** Headquarters &amp;amp; Domination: Time limit of 10 minutes per match and points set at 200.&lt;br /&gt;
** Team Deathmatch: Time limit of 10 minutes per match, with points set at 2500.&lt;br /&gt;
** Free-For-All: Time limit of 10 minutes per match, with points set at lowest for 1v1, and for more participants, raise the minimum points to 1000.&lt;br /&gt;
* Before any match begins, all players will agree on match-specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
====Destiny====&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs. &lt;br /&gt;
* Your PSN ID or Xbox Live name must be listed on dossier to qualify for CFs. &lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 210 CF&#039;s for playing Diablo 3 in a week&#039;s time.  This resets each Thursday.&lt;br /&gt;
** Example: If member A submits for 180 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A won&#039;t receive 10 of those because of the cap.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
=== Path of Exile ===&lt;br /&gt;
* Killing Unique Monsters (they have Yellow Nameplates) while grouped with at least one other DJB member will earn CF&#039;s in Path of Exile.&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 200 CF&#039;s for playing Path of Exile in a week&#039;s time&lt;br /&gt;
** Example: If member A submits for 170 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A will receive 200 CF&#039;s, Member B will receive 170 CF&#039;s, and Member C will receive 40 CF&#039;s.&lt;br /&gt;
* Since this is a co-op game screenshots are required to be submitted with this form. Use of Imageshack, photobucket, tinypic, or other photo upload services are required to post links to the form.&lt;br /&gt;
** No screenshot, matches will be deleted&lt;br /&gt;
** The submitter and the people he or she is playing with must have DJB pins. Matches will be deleted other wise&lt;br /&gt;
* To find other DJB Members who are playing Path of Exile refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6774 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
=== Team Fortress 2 ===&lt;br /&gt;
* Spawn-Killing is frowned upon. Be classy about your game play. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=137986</id>
		<title>Gaming Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Servers&amp;diff=137986"/>
		<updated>2014-10-27T00:31:59Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Jedi Academy Servers */ Updated for additional server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}These [[Gaming Servers]] are the official servers used for any Brotherhood-wide event. To be added to the list of DB Servers, one must have approval from the [[Grand Master]], [[Deputy Grand Master]], and [[Fist of the Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Official Club Servers==&lt;br /&gt;
&lt;br /&gt;
===  Jedi Academy Servers  ===&lt;br /&gt;
Dessan&#039;s JA Server&lt;br /&gt;
* IP Address: 162.248.208.125:30070&lt;br /&gt;
* Password: N/A&lt;br /&gt;
* Number of slots: 18&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Dessan&lt;br /&gt;
* Admin: Dessan&lt;br /&gt;
&lt;br /&gt;
Turel&#039;s JA Server&lt;br /&gt;
* IP Address: 23.108.73.202:2220&lt;br /&gt;
* Password: fadinglight&lt;br /&gt;
* Number of slots: 32&lt;br /&gt;
* Mod: JA+ v2.4&lt;br /&gt;
* Owner: Turel&lt;br /&gt;
* Admin: Turel&lt;br /&gt;
&lt;br /&gt;
=== Club Server Config File Information ===&lt;br /&gt;
Refer to the [[Gaming Server Setup and Configuration]] page for information on how to set up the listed servers in their standard configuration.&lt;br /&gt;
&lt;br /&gt;
==  Official Server Requirements  ==&lt;br /&gt;
* Must be submitted for approval by the GM, DGM, and The Fist with the following information:&lt;br /&gt;
** IP Address&lt;br /&gt;
** Password&lt;br /&gt;
** Number of slots&lt;br /&gt;
** Mod (including link)&lt;br /&gt;
** Owner/Admin names&lt;br /&gt;
** Extras (Maps/Skins, including links to download)&lt;br /&gt;
* Must have a mod installed that resets dueling health and shields&lt;br /&gt;
* Must allow player voting for map/gametype changes&lt;br /&gt;
* Must be password protected&lt;br /&gt;
* Must make it known if a custom map is required to join the server (ex: Academy maps)&lt;br /&gt;
* Must be able to submit server logs when requested by GM, DGM, The Fist, or [[Justicar]]&lt;br /&gt;
&lt;br /&gt;
===  Installing Custom Content  ===&lt;br /&gt;
For Jedi Outcast and Jedi Academy installing custom content is quite simple. Most mods (maps, skins, models) can be downloaded in .zip format and contain a file within with a .pk3 extension. The .pk3 file simply needs to be placed in the folder it directs you to - usually the &amp;quot;base&amp;quot; folder. Do NOT unzip the .pk3 files into your base directory as it can cause you problems when trying to join servers that don&#039;t contain these mods. Always check the readme that comes with the mod download as it will tell you exactly how to install.&lt;br /&gt;
&lt;br /&gt;
===  Other Servers  ===&lt;br /&gt;
None will be accepted at this time, unless approval comes from both the Grand Master and the Fist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=137984</id>
		<title>Council Guardsman Accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=137984"/>
		<updated>2014-10-26T15:14:13Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Updated for 3Q 2014 Results&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The elite Fourth Echelon of the [[Grand Master&#039;s Royal Guard]] are paragons of skill and dedication. These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.  As a reward for their service each Dark Councilor grants an accessory to the Guardsman assigned to them.&lt;br /&gt;
&lt;br /&gt;
This serves as a historical reference of all Dark Council Guardsman Accessories and the distinguished individuals who have the privilege of carrying these unique items.&lt;br /&gt;
&lt;br /&gt;
== Current Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Master ===&lt;br /&gt;
[[Dossier:3714|GM Muz Ashen]]&amp;lt;br&amp;gt;&lt;br /&gt;
The Lion&#039;s Claw&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Muz.jpeg|133px]]Awarded to: [[Dossier:2632|Selika Roh]], [[Dossier:13830|Turel Sorenn]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Grand Master ===&lt;br /&gt;
[[Dossier:1120|GM Darth Pravus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Helm&amp;lt;br&amp;gt;&lt;br /&gt;
[[Voice]], 08Dec2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Pravus.jpeg|133px]]Awarded to: [[Dossier:8650|Valhavoc]], [[Dossier:7640|Sight Nortorshin]]&lt;br /&gt;
&lt;br /&gt;
=== Master at Arms ===&lt;br /&gt;
[[Dossier:5580|DA Aabsdu Dupar]]&amp;lt;br&amp;gt;&lt;br /&gt;
Geo-Rangefinder - capable of calling for orbital strikes from the Antei Fleet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Aabsdu.jpg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]]&lt;br /&gt;
&lt;br /&gt;
=== Seneschal ===&lt;br /&gt;
[[Dossier:1294|DJM James Lucius Entar Arconae]]&amp;lt;br&amp;gt;&lt;br /&gt;
Personal Energy Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG James.jpeg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]]&lt;br /&gt;
&lt;br /&gt;
=== Headmaster ===&lt;br /&gt;
[[Dossier:7563|SWL Dacien Victae di Plagia]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hunter Killer Training Remote&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Dacien.jpeg|133px]]Awarded to: [[Dossier:6705|Cethgus]], [[Dossier:2632|Selika Roh]]&lt;br /&gt;
&lt;br /&gt;
=== Herald ===&lt;br /&gt;
[[Dossier:12648|SBL Socorra]]&amp;lt;br&amp;gt;&lt;br /&gt;
Herald&#039;s Datapad&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Socorra.jpeg|133px]]Awarded to: [[Dossier:91|Invictus]], [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
=== Voice of the Brotherhood ===&lt;br /&gt;
[[Dossier:332|DP Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Mav.jpg|133px]]Awarded to: [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
=== Fist of the Brotherhood ===&lt;br /&gt;
[[Dossier:8650|SWL Valhavoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hidden Blade Bracer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Valhavoc.jpeg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]], [[Dossier:13358|Mirus Hi&#039;ija]]&lt;br /&gt;
&lt;br /&gt;
=== Justicar ===&lt;br /&gt;
[[Dossier:5829|DA Taigikori Aybarra]]&amp;lt;br&amp;gt;&lt;br /&gt;
Prisoner&#039;s Stuncuffs&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Taigikori.jpeg|133px]]Awarded to: [[Dossier:2407|Kell Dante]]&lt;br /&gt;
&lt;br /&gt;
== Previous Dark Councilor Accessories ==&lt;br /&gt;
[[Dossier:7563|DJM Raken]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 19Nov2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
Combat Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Raken.jpeg|133px]]Awarded to: [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:49|DJM Kalen Aquillarum]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Master at Arms]], 27Sep2013 - 25Jul2014&amp;lt;br&amp;gt;&lt;br /&gt;
Galactic Map Holo Projector&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kalen.jpeg|133px]]Awarded to: [[Dossier:4215|Quejo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:GMRG]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=137983</id>
		<title>Grand Master&#039;s Royal Guard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=137983"/>
		<updated>2014-10-26T15:06:51Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Current Guard Assignments to the Dark Council */ Updated assignments for 3Q 2014&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization&lt;br /&gt;
|image=[[File:Picture-emblem1.jpg|250px]]&lt;br /&gt;
|name=Grand Master&#039;s Royal Guard&lt;br /&gt;
|founder=[[Grand Master]] [[Justinian Khyron]]&lt;br /&gt;
|leader=[[Commander of the Guard]]&lt;br /&gt;
|headquarters=[[Antei]]&lt;br /&gt;
|founded=[[11 ABY to 19 ABY|14 ABY]]&lt;br /&gt;
|reorganized=[[11 ABY to 19 ABY|18 ABY, 19 ABY]], [[20 ABY to 25 ABY|23 ABY]]&lt;br /&gt;
|dissolved=[[26 ABY to Present|26 ABY]]&lt;br /&gt;
|restored=[[30 ABY to 39 ABY|33 ABY]]&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] was a society formed by Lord [[Justinian Khyron]] shortly after an altercation with a rebel [[Clan]] known as Ar&#039;Kell. [[Justinian Khyron|Khyron]] felt it was necessary to form an elite corps of body guards, in the same vain as [[starwars:Palpatine|Palpatine&#039;s]] [[starwars:Emperor&#039;s Royal Guard|Emperor&#039;s Royal Guard]], to protect the [[Dark Council]] from devious plots and assassination attempts. The Guard served in this capacity under many different leaders, with many different concepts of protection, until the society was closed in [[26 ABY to Present|26 ABY]] by [[Sarin|Grand Master Sarin]]. In [[30 ABY to 39 ABY|33 ABY]] [[Muz Ashen]] reinstated the Royal Guard under his new [[Fist of the Brotherhood]]. In 35 ABY the headquarters of the Guard was moved from the [[Shadow Academy]], to [[The Spike]] on Antei.&lt;br /&gt;
&lt;br /&gt;
==  History of the Guard  ==&lt;br /&gt;
Under the influence of the former Grand Master known as &amp;quot;[[The Other|the Other]]&amp;quot;, Clan Ar&#039;kell staged a massive revolt in an attempt to overthrow the [[Dark Council]]. Their first attempt was to strike out at individual Council members. Fortunately, Ar&#039;kell was driven back and fled to the Core to form their own splinter organization. It was their assassination attempts that led [[Justinian Khyron|Khyron]]to form the Grand Master&#039;s Royal Guard. An elite sect of [[starwars:Dark_Jedi|Dark Jedi]] soldiers, trained and conditioned to be peerless protectors of the reigning Dark Lord and his Council. Initial training was conducted under the supervision of [[Dark Jedi Master|Master]] Blazer, a loyal servant of the Brotherhood and a powerful warrior.&lt;br /&gt;
&lt;br /&gt;
As the Grand Masters Royal Guard progressed the warriors leading the Guard became less capable and training began to become inefficient. The Royal Guard became more of a volunteer corps rather than an elite organization and as wearing the famed armor became the primary motivation. When [[Sarin|Grand Master Sarin]] saw the Guard&#039;s loyalty as questionable and quality of training fading he decided to put an end to the organization shortly before the [[Eighth Great Jedi War|Yuuhzan Vong Incursion]] on Antei in 26 ABY. Many believe that if the Royal Guard were present [[Sarin|Grand Master Sarin]] would not have died needlessly in the sands of Antei during the [[Ninth Great Jedi War]] while fighting Jedi Master [[Omancor Crask]] in 30ABY.&lt;br /&gt;
&lt;br /&gt;
Shortly after these events and his ascension to the Iron Throne [[Muz Ashen|Grand Master Muz Ashen]], being a former Guardsman himself, recognized the need for a new Royal Guard. The Dark Lord along with [[Headmaster]] [[Taigikori Aybara|Taigikori Aybara Dupar]] and the Grand Master’s [[Fist of the Brotherhood|Fist]] [[Ma`ar-Tyrius Ga-Tir]], reinstated a brutal training ground on Lyspair and the Royal Guard lived once again. In 35 ABY, [[Fremoc Pepoi]] took over the guard as Ma&#039;ar stepped away, and within the year Fremoc moved the Guard to Antei at [[The Spike]] to be closer to the Dark Hall and the members it was protecting.&lt;br /&gt;
&lt;br /&gt;
In 37 ABY [[Valhavoc]] noticed that while members of the Royal Guard would aggressively climb through the ranks, upon reaching the top Echelon the motivation for additional growth seemed to dissipate.  He implemented a training system which challenged members of the top Rank to compete for the opportunity to guard a Dark Councilor, and commissioned rewards to be crafted by the [[Herald]] to be given to individuals who have earned this distinct privilege, by excelling beyond their peers in their martial combat prowess.&lt;br /&gt;
&lt;br /&gt;
==  Guard Training  ==&lt;br /&gt;
[[File:Gm_royal_guard.jpg|thumb|200px|left|Two guardsmen train]] Guardsmen&#039;s training is broken down into the different Echelons. Upper Echelon Guardsmen assist with the training of the Lower Echelons. The Fist of the Brotherhood exclusively trains the upper Echelons because of their knowledge in combat and military tactics.&lt;br /&gt;
&lt;br /&gt;
Guardsman are taught several disciplines, but their focus is mainly on personal combat and protection of their assigned person. As the last line of defense for the Grand Master and his Dark Council, each member is expected to be a master of their craft, and train themselves physically and mentally every day. Lightsaber combat is featured predominately over the other disciplines, and all training is conducted with live weaponry. Most guardsmen are also trained for special operations, assassinations, and other military tactics.  It is not uncommon for Dark Councilors to go on their own covert missions, and require the services of their Guardsmen as more than frontline soldiers.&lt;br /&gt;
&lt;br /&gt;
==  Rank System  ==&lt;br /&gt;
As ambition drives the normal ranks of the Dark Brotherhood, it is also a valuable tool within the structure of the Grand Master&#039;s Royal Guard as well. Through sheer determination, a member may advance within the hierarchy of ranks within the Royal Guard. To do so, they need to earn [[Cluster of Fire|Clusters of Fire]] and eventually [[Pendant of Blood|Pendants of Blood]]. &lt;br /&gt;
&lt;br /&gt;
Ranks within the Grand Master&#039;s Royal Guard are broken into four echelons and twelve ranks.  As one advances within the Society, special features are unlocked: armor, weapons, robes, exclusive lightsaber hilts, and for the Fourth Echelon exclusive Accessories.&lt;br /&gt;
&lt;br /&gt;
===  Guardsman Responsibilities  ===&lt;br /&gt;
* &#039;&#039;&#039;Second Echelon&#039;&#039;&#039; (Rank V through VII) - Having shown some skill and loyalty, these Guardsmen are trusted with more specialized training and may be tasked to serve as escorts for Dark Councilor&#039;s Magistrates.&lt;br /&gt;
* &#039;&#039;&#039;Third Echelon&#039;&#039;&#039; (Rank VIII through X) - Exceptional abilities separate these Guardsmen from the rest. Their distinction and service is seen with the presence of Praetors and Tribunes.&lt;br /&gt;
* &#039;&#039;&#039;Fourth Echelon&#039;&#039;&#039; (Rank XI and XII) - Paragons of skill, dedication, and effort.  These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.&lt;br /&gt;
&lt;br /&gt;
===  Rank Elevations (Important to Read) ===&lt;br /&gt;
After a member passes the GMRG History course in the Shadow Academy they are automatically enrolled in the Society. Following enrollment into the GMRG members will need to earn Clusters of Fire and Pendants of Blood to progress through the Ranks.  Each Rank through Rank X (10) has a set amount of Clusters of Fire and Pendants of Blood that must be earned. &lt;br /&gt;
&lt;br /&gt;
At the start of each quarter (January 1st, April 1st, July 1st, and October 1st) the Clusters of Fire earned by all Rank X (10) members will be tallied.  The Rank X (10) member who has earned the most CFs in the past Quarter will be promoted to Rank XII for the next quarter.  The next highest eight Rank X (10) members will be promoted to Rank XI for the next quarter.  These nine individuals will be the Guardsmen assigned to the Dark Councilors for the next quarter.  Guardsmen will get to choose their Dark Councilor assignments in order of who earned the most CFs during the quarter.&lt;br /&gt;
&lt;br /&gt;
At the end of the Quarter they&#039;ll drop back to Rank 10 (unless they rank as one of the top nine CF earners again) and new Dark Council Guardsmen will be assigned, however past Guardsmen will get to keep their [[Dark Council Guardsman Accessories]] permanently.&lt;br /&gt;
&lt;br /&gt;
* Note:  Rank 11 and 12 Guardsmen will be assigned the Accessory of the Dark Councilor who is holding the position at the time of their promotion to Rank 11 or 12.  If a new Councilor is appointed their Accessory will be awarded at the start of the next quarter.  Basically, you can&#039;t get two peoples Accessories in one quarter.&lt;br /&gt;
* Note:  Dark Council Guardsman Accessories will be unique to each member who holds a Dark Council Position, if a new Councilor is appointed a new Accessory will be created by the Herald with the input of the new Councilor.&lt;br /&gt;
&lt;br /&gt;
===  Rank Chart  ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;700&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;GMRG Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Abbreviation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Required to earn the Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
| GMRG:I&lt;br /&gt;
| Pass the [https://www.darkjedibrotherhood.com/shadow_academy/courses/68 GMRG SA Course] with an 85% or higher&lt;br /&gt;
| GMRG Warbanner Tasset&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:II&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 40 CF&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 3&lt;br /&gt;
| GMRG:III&lt;br /&gt;
| 100 CF&#039;s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:IV&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 220 CF&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Guardsman Warbanner Pattern&lt;br /&gt;
|-&lt;br /&gt;
| Level 5&lt;br /&gt;
| GMRG:V&lt;br /&gt;
| 400 CF&#039;s and 1 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VI&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 640 CF&#039;s and 2 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 7&lt;br /&gt;
| GMRG:VII&lt;br /&gt;
| 940 CF&#039;s and 3 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VIII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1300 CF&#039;s and 5 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 9&lt;br /&gt;
| GMRG:IX&lt;br /&gt;
| 1720 CF&#039;s and 7 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:X&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2220 CF&#039;s and 10 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 11&lt;br /&gt;
| GMRG:XI&lt;br /&gt;
| Refer to Rank Elevations section&lt;br /&gt;
| Dark Councilor Accessory&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:XII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Refer to Rank Elevations section&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Dark Councilor Accessory&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Guard Assignments to the Dark Council ===&lt;br /&gt;
Guardsmen are assigned to the position, not to the person. Per standard operating procedures Guardsmen will wear their Royal Guard armor whenever on assignment to their Councilor. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Assignments&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Position&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Dark Councilor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Guardsmen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| {{GM}}&lt;br /&gt;
| [[Turel Sorenn]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Deputy Grand Master&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{DGM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sight Nortorshin]]&lt;br /&gt;
|-&lt;br /&gt;
| Master At Arms&lt;br /&gt;
| {{MAA}}&lt;br /&gt;
| [[Teylas Ramar]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Headmaster&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{HM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Selika Roh]]&lt;br /&gt;
|-&lt;br /&gt;
| Herald&lt;br /&gt;
| {{HRLD}}&lt;br /&gt;
| [[Montresor]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Seneschal&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{SCL}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Darth Pravus]]&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| {{JST}}&lt;br /&gt;
| [[Kell Dante]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Voice of the Brotherhood&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{Voice}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Valhavoc]]&lt;br /&gt;
|-&lt;br /&gt;
| Fist of the Brotherhood&lt;br /&gt;
| {{Fist}}&lt;br /&gt;
| [[Mirus Hi&#039;ija]]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== GMRG Specific Competitions and Training ==&lt;br /&gt;
In order to keep the Guardsman in top fighting condition the Fist of the Brotherhood has seen to it that there are regularly scheduled wargames.  These serve not only to hone Guardsman&#039;s abilities, but also give individuals a goal to strive for and bragging rights to their peers.&lt;br /&gt;
&lt;br /&gt;
=== Gorefest ===&lt;br /&gt;
&lt;br /&gt;
Gorefest is a competition that is held at the end of every month for GMRG members only. It is a brutal test of member&#039;s skills and endurance with gaming. At the end of the weekend, who ever has the best PVP Score (defined as Matches Won * Matches Won/Matches Played) is awarded the title, Gladiator of Gorefest, until the next Gorefest takes place.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Must be a GMRG member&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
* Double CF&#039;s&lt;br /&gt;
* 2nd Level crescents&lt;br /&gt;
&lt;br /&gt;
Current Gladiator of Gorefest: &#039;&#039;&#039;Orion Aries Rial&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==  Current Roster of the GMRG  ==&lt;br /&gt;
&lt;br /&gt;
For a currest Roster showing all members of the Grand Master&#039;s Royal Guard and their Ranks refer to the [https://www.darkjedibrotherhood.com/societies/2 GMRG Society Roster].&lt;br /&gt;
&lt;br /&gt;
== Commander of the Guard ==&lt;br /&gt;
Throughout its many years of service, the [[Grand Master&#039;s Royal Guard]] saw the appointment of many Commanders. Though some names have been lost to time, below serves as a list of the former Commander&#039;s of the Guard, in order of most recent to earliest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Former Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Service Dates MM/YY&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Faron&lt;br /&gt;
| January 1998 - March 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blazer&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | March 1998 - August 1998&lt;br /&gt;
|-&lt;br /&gt;
| ShadowXX&lt;br /&gt;
| September 1998 - December 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Dreadnaught&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | January 1999 - June 1999&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;lar Kahn&lt;br /&gt;
| July 1999 - November 1999&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | D&#039;Artagnan&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | November 1999 - December 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Raistlin Majerus Sadow]]&lt;br /&gt;
| December 1999 - April 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 2000 - June 2000&lt;br /&gt;
|-&lt;br /&gt;
| Kelric&lt;br /&gt;
| July 2000 - September 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Tuojas&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | October 2000 - December 4, 2000&lt;br /&gt;
|-&lt;br /&gt;
| Blade Cannabisia&lt;br /&gt;
| December 9, 2000 - January 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | February 2001 - July 28, 2001&lt;br /&gt;
|-&lt;br /&gt;
| Rizlib&lt;br /&gt;
| July 28, 2001 - September 18, 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | September 22, 2001 - November 9, 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharad Taldrya Hett|Sharad Hett]]&lt;br /&gt;
| November 30, 2001 - April 2, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sithspawn Taldrya|Sithspawn]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | April 11, 2002 - September 12, 2002&lt;br /&gt;
|-&lt;br /&gt;
| Ziguarath&lt;br /&gt;
| October 5, 2002 - December 20, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Shadow Taldrya]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 20, 2002 - February 12, 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Halcyon Rokir]]&lt;br /&gt;
| August 4, 2003 - April 27, 2004&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Demosthenes&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 11, 2004 - January 24, 2005&lt;br /&gt;
|-&lt;br /&gt;
| Jasru Lakca&lt;br /&gt;
| February 13, 2005 - May 9, 2005&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sharad Taldrya Hett]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 9, 2005 - July 26, 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Khobai Wrathraven]]&lt;br /&gt;
| July 26, 2005 - Jan 6, 2007&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Reformed Guard Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ma`ar-Tyrius Ga-Tir]]&lt;br /&gt;
| September 5, 2010 - December 1, 2010&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Fremoc Pepoi Sadow]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 1, 2010 - June 25, 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Valhavoc]]&lt;br /&gt;
| July 5, 2013 - Incumbent&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]] &lt;br /&gt;
[[Category:GMRG]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=137982</id>
		<title>Gaming Information</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Gaming_Information&amp;diff=137982"/>
		<updated>2014-10-26T14:49:36Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added list of all current DJB Guilds, Clans, and Groups&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
This page holds sections of information that will be helpful for members to find and understand better about what the Dark Jedi Brotherhood offers for gaming. The [[Fist of the Brotherhood]] oversees all things that are gaming.&lt;br /&gt;
&lt;br /&gt;
== Rites of Combat ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Rites of Combat]] apply to all Gaming Nights and other gaming competitions.&#039;&#039;&#039; - They are the rules to all gaming in the Dark Jedi Brotherhood, failure to comply to these rules may result in bans from the activity.&lt;br /&gt;
&lt;br /&gt;
== Gaming Nights ==&lt;br /&gt;
&lt;br /&gt;
[[Gaming Nights]] are Brotherhood-wide events that run 24 hours a day from Sunday to Saturday every week and is the standard competition for when submitting matches. After completing your match(es), you and your opponent will decide who will report and that person will login to the DB Website and submit the scores from the administration option &amp;quot;Submit Gaming Activity&amp;quot;. Clusters of Fire are recommended over the weekend and are rewarded depending on which platform was played and how many players were involved.&lt;br /&gt;
&lt;br /&gt;
Each week is also an opportunity for a member to earn a [[Pendant of Blood]].&lt;br /&gt;
&lt;br /&gt;
== Supported Games ==&lt;br /&gt;
&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
* [[Tier 2 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
Game Guides:&lt;br /&gt;
* [[Pazaak Guide]]&lt;br /&gt;
&lt;br /&gt;
== Dark Jedi Brotherhood Guilds, Clans, and Groups ==&lt;br /&gt;
* Star Wars - The Old Republic MMO, Jedi Covenant Server&lt;br /&gt;
** Empire Guild:  Dark Jedi Brotherhood&lt;br /&gt;
** Republic Guild:  Knights of Odan Urr&lt;br /&gt;
** Refer to the [[TOR]] Wiki Page for how to join.&lt;br /&gt;
* Star Craft 2 Clan&lt;br /&gt;
** DarkJediBrotherhood [TDJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
* Star Wars Commander Squads&lt;br /&gt;
** Empire Squads (Mobile)&lt;br /&gt;
*** Dark-Brotherhood - Led by Valhavoc&lt;br /&gt;
*** DJB Squad - Led by Halcyon&lt;br /&gt;
** Republic Squads (Mobile)&lt;br /&gt;
*** Odan-Urr_Knights - Led by Liam&lt;br /&gt;
** Empire Squads (PC)&lt;br /&gt;
*** DJB-PC - Led by Brimstone&lt;br /&gt;
** Request membership to any open Squad through the App&lt;br /&gt;
* Destiny Clan (PS and Xbox)&lt;br /&gt;
** Dark Jedi Brotherhood [DJB]&lt;br /&gt;
** Request to join through the [http://www.bungie.net/en/Clan/Detail/169728&#039; Bungie Clan Webpage]&lt;br /&gt;
* Diablo 3 Clan&lt;br /&gt;
** Dark Brotherhood [DJB]&lt;br /&gt;
** Request Clan invite in game.&lt;br /&gt;
&lt;br /&gt;
==  Cluster of Fire Table  ==&lt;br /&gt;
Clusters of Fire are earned by Gaming with other DJB members. For specific information on how to earn Clusters of Fire for each platform refer to the [[CF Table]].&lt;br /&gt;
&lt;br /&gt;
== DJB Voice Server ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood has its own Voice Communication Server, through the use of the TeamSpeak 3 chat application. For those of you who have never heard of TeamSpeak, check it out [http://teamspeak.com/ here]. Basically, it&#039;s a server where anyone with a headset can come and talk to each other in real time. Headsets are cheap, and can be bought at stores such as Wal-Mart and Best Buy.&lt;br /&gt;
&lt;br /&gt;
Setup Information can be found on the [[DJB Voice Server]] Wiki Page.&lt;br /&gt;
&lt;br /&gt;
== Gaming Servers ==&lt;br /&gt;
&lt;br /&gt;
Refer to the [[Gaming Servers]] Wiki page for a full listing of any servers which are supported by the DJB.&lt;br /&gt;
&lt;br /&gt;
== The Old Republic Guild ==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood.  The guild is currently on the &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039; server.&lt;br /&gt;
&lt;br /&gt;
Create Brotherhood chat (/create Brotherhood) and ask for an invite there from an officer to join the guild, or contact any of the Officers listed on the wiki page over IRC for an invite.&lt;br /&gt;
&lt;br /&gt;
Guides:&lt;br /&gt;
* [[Space Mission Guide]]&lt;br /&gt;
&lt;br /&gt;
Current Guides for operations(raids) [[TOR]]:&lt;br /&gt;
* [[Eternity Vault Guide]]&lt;br /&gt;
* [[Karagga&#039;s Palace Guide]]&lt;br /&gt;
&lt;br /&gt;
== Grand Master&#039;s Royal Guard ==&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] or [[GMRG]] for short, is the Dark Jedi Brotherhood&#039;s gaming society. Through gaming, you are able to earn robes, lightsabers, and fictional perks that some would kill for to have. Take the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=GMRG GMRG SA Course] and with an 85% or higher you will become a member.&lt;br /&gt;
&lt;br /&gt;
Advancement within the Guard is determined based on total Clusters of Fire and Pendants of Blood that a member has earned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]] &lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Pages From the Main Site]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=137981</id>
		<title>Tier 2 Gaming Platforms</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tier_2_Gaming_Platforms&amp;diff=137981"/>
		<updated>2014-10-26T14:28:02Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added Diablo 3 Brawling Info per 21Sep2014 Fist Report&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  Quick Links for navigating to other ROC Pages follow:&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
* [[Tier 1 Gaming Platforms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly referred to as “Retired Games”, Tier 2 Gaming Platforms are still supported by the Club and [[CF|Clusters of Fire]] may still be earned from playing them.  They are not available during Player vs Player related Competitions during [[Vendetta]] or Major Events, unless stipulated otherwise in the Competition for that event.  Many of these platforms do not have a significant amount of members playing them.&lt;br /&gt;
&lt;br /&gt;
===  Alien versus Predator  ===&lt;br /&gt;
* All Games for AVP must be played with current versions installed (PC and Xbox 360 and PS3)&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the Player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
* Make sure the species selections are fair for both combatants, so that both of the combatants have a fair chance. (Recommended is as follows: Predator vs Predator, Alien vs Predator, Alien vs Marine, Marine vs Marine)&lt;br /&gt;
&lt;br /&gt;
===  Battlefront Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
=== Call of Duty ===&lt;br /&gt;
* All Games of the Call of Duty series supported by the DJB must be played with current patches installed. (PC, Xbox 360, PS3, Wii)&lt;br /&gt;
** Matches played as Capture the Flag, Domination, Demolition, Search and Destroy, Sabotage and Headquarters, or any other Special matches set at standard online gameplay settings are judged by whichever team reaches the objective limit at the end of each match, unless agreed upon otherwise before the game. &lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For Team based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
*DLC Maps are allowed as long as each participant has said map packs; otherwise, decide on another map that all participants have.&lt;br /&gt;
* No Spawn-Trapping allowed. You may not intentionally seek out a designated area of the map that is the opposing team’s Spawn Location/Point.&lt;br /&gt;
* All Killstreaks, Weapons, and Perks are allowed unless agreed upon otherwise before the beginning of the match.&lt;br /&gt;
* Game types are to be set as Core match types, while Bare-Bones or Hardcore need to be agreed upon before the match begins.&lt;br /&gt;
* These are the standards for match type setup unless agreed upon before the beginning of the match:&lt;br /&gt;
** Sabotage:  Time limit of 10 minutes per match.&lt;br /&gt;
** Capture the Flag: Time limit of 10 minutes per match (5 minutes each round).&lt;br /&gt;
** Demolition &amp;amp; Search and Destroy: Time limit of 5 minutes per match (2.5 minutes each round), with the assumption that there will be time bonuses in-game for completing objectives.&lt;br /&gt;
** Headquarters &amp;amp; Domination: Time limit of 10 minutes per match and points set at 200.&lt;br /&gt;
** Team Deathmatch: Time limit of 10 minutes per match, with points set at 2500.&lt;br /&gt;
** Free-For-All: Time limit of 10 minutes per match, with points set at lowest for 1v1, and for more participants, raise the minimum points to 1000.&lt;br /&gt;
* Before any match begins, all players will agree on match-specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 ===&lt;br /&gt;
[[File:D3Kills.jpg|thumb|250px|right|Profile to find Elite Kills]]&lt;br /&gt;
* One other DJB member is required to earn Clusters of Fire&#039;s in Diablo 3.  These are earned by killing elite monsters (those with Blue, Yellow, or Purple names).&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 210 CF&#039;s for playing Diablo 3 in a week&#039;s time.  This resets each Thursday.&lt;br /&gt;
** Example: If member A submits for 180 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A won&#039;t receive 10 of those because of the cap.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CFs.Since this is a co-op game there screenshots are required to earn CFs.  Matches without screenshots will not have CFs rewarded.  There are two options for submitting your total number of Elite Kills:&lt;br /&gt;
** You may submit a screenshot of your Diablo 3 Profile, which shows your number of Elite Kills before and after gaming with another member.  The difference between these numbers is how many elites your group defeated.(refer to picture to the right)&lt;br /&gt;
*** Note: You will have to exit to your character screen for this value to update, it does not update while actively playing&lt;br /&gt;
** Or you may submit a screenshot of each boss, rare, and champion you killed.&lt;br /&gt;
* #dbgaming is suggested to find PVE matches but not required&lt;br /&gt;
&lt;br /&gt;
=== Diablo 3 Brawling===&lt;br /&gt;
* Use of #dbgaming is required to set up Diablo 3 duels.&lt;br /&gt;
** Levels (not Paragon) will be roughly equivalent, within 5.  The lower level individual may decline a challenge if greater than a 5 level difference.&lt;br /&gt;
&lt;br /&gt;
===  Empire at War Platforms  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match via IRC.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
=== Gears of War ===&lt;br /&gt;
* All Games for the Gears of War series must be played with current versions installed, this should be done automatically since you are connected through Xbox Live. &lt;br /&gt;
* All matches are to be Execution, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may only use a single power weapon at a time (if you are holding the Boomer, you may not also be carrying the Longshot, or any other weapon deemed to be a &amp;quot;Power Weapon&amp;quot;).&lt;br /&gt;
**This rule is voided during team-based matches.&lt;br /&gt;
**Power Weapons are defined as: Boomer, Digger, Longshot, Scorcher, Hammer of Dawn, Torque Bow, Mulcher, Mortar, Oneshot, Vulcan Cannon.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
===  Halo Series  ===&lt;br /&gt;
* All games for the Halo series must be played with current versions installed (PC and Xbox 360).&lt;br /&gt;
* All matches are to be Slayer-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
** Regular Slayer is the base for the DJB, anything else needs to be agreed upon in #dbgaming&lt;br /&gt;
* Map Selection will be bounced back between players (1v1), starting with the player being challenged.&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match, you may NOT spawn camp for any reason. If a player respawns in front of your location, that player is to be given a fighting chance.&lt;br /&gt;
* Vehicle combat is restricted to team games, no exceptions.&lt;br /&gt;
** Gun Emplacements are still allowed in 1v1 games.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;  General Rules for Aerial Combat (Dogfighting)  in Halo&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
* This is a specialized game type, and must be requested by &#039;BOTH&#039; parties involved before starting.&lt;br /&gt;
* Aerial Combat game types are to be played to 15 points per game (team-based to 25).&lt;br /&gt;
* If a dogfight is called between two specific players, all other players involved in the game will yield and wait before killing the two players who called the dogfight. &lt;br /&gt;
* You are not allowed to destroy any of the spawning locations while in an aerial vehicle.&lt;br /&gt;
* Team games must use least one of each aerial vehicle during the course of the game.&lt;br /&gt;
&lt;br /&gt;
===  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ===&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
===  Killzone Series  ===&lt;br /&gt;
* All Games of Killzone must be played with current versions installed.&lt;br /&gt;
* All matches are to be kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Each player may call out one class that will NOT be allowed in the game.&lt;br /&gt;
* Map Selection will go to the defending player (the player being challenged).&lt;br /&gt;
** For team-based games, the challenging team will choose the map first. After that, map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in their style.&lt;br /&gt;
&lt;br /&gt;
=== Path of Exile ===&lt;br /&gt;
* Killing Unique Monsters (they have Yellow Nameplates) while grouped with at least one other DJB member will earn CF&#039;s in Path of Exile.&lt;br /&gt;
** A member has a &amp;quot;Weekly CF Cap&amp;quot; where they can earn up to 200 CF&#039;s for playing Path of Exile in a week&#039;s time&lt;br /&gt;
** Example: If member A submits for 170 CF&#039;s with member B, member A later plays with member C and they submit for 40 CF&#039;s. Member A will receive 200 CF&#039;s, Member B will receive 170 CF&#039;s, and Member C will receive 40 CF&#039;s.&lt;br /&gt;
* Since this is a co-op game screenshots are required to be submitted with this form. Use of Imageshack, photobucket, tinypic, or other photo upload services are required to post links to the form.&lt;br /&gt;
** No screenshot, matches will be deleted&lt;br /&gt;
** The submitter and the people he or she is playing with must have DJB pins. Matches will be deleted other wise&lt;br /&gt;
* To find other DJB Members who are playing Path of Exile refer to this [http://forums.darkjedibrotherhood.com/viewtopic.php?f=92&amp;amp;t=6774 Forum thread] and add them to your Friend&#039;s list.&lt;br /&gt;
&lt;br /&gt;
===  Rebellion/Supremacy  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on IRC&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Republic Commando  ===&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
===  Resistance Series  ===&lt;br /&gt;
* All Games of Resistance must be played with current versions installed&lt;br /&gt;
* All matches are to be Kill-based game variants, unless otherwise agreed upon before the game.&lt;br /&gt;
* Map Selection will go to the defending player (i.e. Player being challenged)&lt;br /&gt;
* For Team based games, the challenging team will choose the map first, after that map selection goes to the losing team.&lt;br /&gt;
* During a 1v1 match you may NOT spawn camp for any reason. If a player respawns in front of your location, then that player is to be given a fighting chance.&lt;br /&gt;
* Before any match begins, all players will agree on match specific rules/settings. If settings cannot be agreed upon, then participants will each get their choice of one game in the style of their choices.&lt;br /&gt;
&lt;br /&gt;
=== Star Conflict ===&lt;br /&gt;
* CFs are able to be earned by completing Star Conflict PVP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Each member must earn at least one (1) kill or assist to qualify.&lt;br /&gt;
* Screenshots are required to be submitted to earn CFs&lt;br /&gt;
&lt;br /&gt;
=== Team Fortress 2 ===&lt;br /&gt;
* Spawn-Killing is frowned upon. Be classy about your game play. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Old_Republic_Guild&amp;diff=137980</id>
		<title>The Old Republic Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Old_Republic_Guild&amp;diff=137980"/>
		<updated>2014-10-26T14:24:59Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Rank Structure */ Updated Rank structure per 21Sep2014 Fist Report&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=The Old Republic Guild&lt;br /&gt;
|image=[[File:TORimage.png|200px]]&lt;br /&gt;
|founder= * [[Fremoc Pepoi Sadow]]&lt;br /&gt;
* [[Halcyon Taldrya]]&lt;br /&gt;
* [[Araxis Pepoi Farron]]&lt;br /&gt;
* [[Tyno]]&lt;br /&gt;
|leader= * Archangel&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= [[DJB Ventrilo Server|The Room]]&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=[[30 ABY to 39 ABY|34 ABY]]&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation= [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood.  The server that the guild is currently on is: &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire and Republic Guild Information==&lt;br /&gt;
&lt;br /&gt;
The Empire Guild &#039;&#039;&#039;Dark Jedi Brotherhood&#039;&#039;&#039; is the where all members have their Empire characters.  &lt;br /&gt;
&lt;br /&gt;
The Republic Guild &#039;&#039;&#039;Knights of Odan Urr&#039;&#039;&#039; allows for those to who wish to play Republic characters to still enjoy the benefits and fellowship of the Brotherhood, and acts as a foil to the Empire guild in PvP.&lt;br /&gt;
&lt;br /&gt;
Both guilds are located on the This is located on the &#039;&#039;&#039;Jedi Covenant&#039;&#039;&#039; Server.&lt;br /&gt;
&lt;br /&gt;
== Guild Webpage==&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood TOR Guilds utilize a website powered by Enjin for game specific communication and planning.  A Calendar for Operation and PVP Event Times, Forums, listing of Crafters, and listing of Raid Groups can all be found on this page.&lt;br /&gt;
&lt;br /&gt;
[http://djbtor.enjin.com/home&#039; Dark Jedi Brotherhood TOR Guild Webpage]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
The lifeblood of communication for the DJB&#039;s movements through The Old Republic galaxy will mainly be from the guild chat in the game but there are other places as well.&lt;br /&gt;
&lt;br /&gt;
=== TeamSpeak 3===&lt;br /&gt;
&lt;br /&gt;
Members will use this service for Operations, Flashpoints, and PVP activities. Its highly suggested that all members use this service. &lt;br /&gt;
&lt;br /&gt;
If you are having issues running the game and Teamspeak at the same time and you can not talk while in The Old Republic, run your Teamspeak client as administrator.&lt;br /&gt;
&lt;br /&gt;
Current Information - [[DJB Voice Server]]&lt;br /&gt;
&lt;br /&gt;
=== In Game === &lt;br /&gt;
&lt;br /&gt;
A custom channel was created called Brotherhood on the Empire Side to assist in getting Club Members invitations to the guild. To set up the channel, in The Old Republic, right click the chat tabs, click Create Custom Channel, and then type Brotherhood.&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
=== Clusters of Fire ===&lt;br /&gt;
&lt;br /&gt;
The main awards earned for playing SWTOR are [[Cluster of Fire|Clusters of Fire]] (refer to the link for additional information).  These awards are automatically counted to your rank in the [[GMRG]].&lt;br /&gt;
&lt;br /&gt;
=== Rewarding ===&lt;br /&gt;
Members need to have at least 2 people from the actual DJB site, to qualify. A screenshot of the flashpoint quest complete box, the warzone scoreboard at the end of the scoreboard, or a group photo of the members who took down the world boss where everyone are next to each other, must be taken, and then submit it to the form on your admin menu.&lt;br /&gt;
&lt;br /&gt;
=== Pendants of Blood ===&lt;br /&gt;
&lt;br /&gt;
Refer to the [[Pendant of Blood|Pendants of Blood]] Wiki Article for specific Guidelines.  Guild or Server first achievements should be communicated directly to the Fist Staff.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
* Have fun!&lt;br /&gt;
* Treat your fellow Guild Members respectfully&lt;br /&gt;
** Racism, Homophobia, and/or Sexism will not be tolerated&lt;br /&gt;
* Do not kill steal. Use common courtesy and move onto the next group of NPCs.&lt;br /&gt;
* Groups may be formed from members all from the same DJB Unit, however excluding individuals from an Operations or Flashpoint group based on their DJB Unit is not permitted.&lt;br /&gt;
* Ninja looting is not allowed.&lt;br /&gt;
* If your character has not been active for more than 90 days and not a DJB Member, your character will be kicked from the guild to allow more members to be active.&lt;br /&gt;
** Most DJB Members will be allowed to remain after those 90 days, but those that haven&#039;t logged in over 90 days can still be removed to allow more active members at the discretion of the Fist&lt;br /&gt;
&lt;br /&gt;
Being in the Guild is a privilege, not a right. If you are a disruptive member to the rest of the Guild, the Overseer or Guild Leaders can have you removed.&lt;br /&gt;
&lt;br /&gt;
=== Guild Bank Usage ===&lt;br /&gt;
* Most importantly, recognize that the Guild Bank is fully funded and stocked by other members.  Be respectful in the items you remove, someone had spent their time earning them and chose to donate them to the Bank to help other Guild Members improve their characters.  Make sure you are putting them to good use.&lt;br /&gt;
* The general intent of the Guild Bank is that it will be used for Character Equipment upgrades (either Crafted or direct items).  If you remove an item to use for an upgrade it is good practice to replace it with a similar item in the future, &amp;quot;paying back&amp;quot; your withdrawal for future members who may one day be in the same situation as you were.  &lt;br /&gt;
* Do not remove and sell items (on the GTN or to NPC Vendors) from the Guild Bank for credit profit on your own character.  If you are low on credits and need a loan contact a Guild Officer, they have greater access to the Banks Credit funds.  &lt;br /&gt;
** The chances of an activity like this resulting in a significant Net Loss to the Guild Bank are high when sold on the GTN, and are guaranteed when sold to NPC Vendors.&lt;br /&gt;
&lt;br /&gt;
=== General Raid Guidelines===&lt;br /&gt;
&lt;br /&gt;
* Need rolls are for your Character present in the Raid only, companions of that Character do not apply.&lt;br /&gt;
* Be on 15 minutes before raid time&lt;br /&gt;
* Show up with repaired gear and stims&lt;br /&gt;
* Be on Teamspeak&lt;br /&gt;
* Don&#039;t go AFK during boss fights&lt;br /&gt;
* Don&#039;t loot the boss unless the Raid Leader says so&lt;br /&gt;
* Prepare to be raiding for 2-3 hours&lt;br /&gt;
* All decisions by the Raid Leader of the group can only to be overturned by the Praetor to the Fist or the Fist of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
=== Raid Loot Rules ===&lt;br /&gt;
These rules are designed for newer members joining a raid group, or a highly geared team joining another eight players to down the 16 man raids. &lt;br /&gt;
&lt;br /&gt;
* If a heavily geared member that is short by three or less pieces of top-tier gear for a full set agrees to help gear newer raiders through raid attendance, the geared member will be permitted a pre-raid assignment of a single specific drop. Newer raiders will roll on all other class drops, from which the geared member will refrain from rolling.&lt;br /&gt;
* All pre-raid drop assignments will be announced before the start of the raid.&lt;br /&gt;
* Pre-raid drop assignments will be limited to one drop per person per raid lockout.&lt;br /&gt;
* Nothing prohibits the geared member that obtains a pre-raid drop assignment from rolling on off-spec and companion rolls.&lt;br /&gt;
* These rules apply only to the highest-level tier in-game.&lt;br /&gt;
* Raid leader will keep a tally on who has been receiving tokens of gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039; These rules are for raids that are DJB only. In pick up raids it is highly encouraged that you roll for all loot either through the need (if you need it) or greed (if you don&#039;t need it but you like the look or want some extra money) options, or use master looter and everyone rolls for the loot if they need it or roll for if they want it for money.&lt;br /&gt;
&lt;br /&gt;
== Rank Structure ==&lt;br /&gt;
&lt;br /&gt;
===Administrative Ranks===&lt;br /&gt;
These ranks have oversight to the Guild as a whole, but do not overrule the Guild Leader on game driven (operational) decisions such as raiding schedules, loot, etc.  Their purpose is to ensure that the TOR Guild’s aims and directives coincide with those of the Dark Jedi Brotherhood Club itself.&lt;br /&gt;
&lt;br /&gt;
====GM/Fist====  &lt;br /&gt;
The GM/Fist Rank is an Administrative Rank only.  This person is a current or previous Grand Master of the Brotherhood, or someone directly appointed by the Grand Master to fill this role.  They have full administrative control of the DJB Guild.  This includes setting permissions for each Rank and setting the access to the Guild Bank for each Rank.&lt;br /&gt;
&lt;br /&gt;
====DC====  &lt;br /&gt;
The DC Rank is an Administrative Rank only.  These individuals who hold this rank are the current Grand Master, Deputy Grand Master, and Fist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Jedi Brotherhood DC Rank Characters&#039;&#039;&#039; (Sith Empire) &lt;br /&gt;
* [[Dossier:3714|Muz]] - Muz, Lionoftarthos, Thrima&lt;br /&gt;
* [[Dossier:1120|Darth Pravus]] - Prav, Esoterik, Waylen, Omancor&lt;br /&gt;
* [[Dossier:8650|Valhavoc]]: Valhavoc, Valhayk, Valhavic, Garvin&#039;cyll, Glehibe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knights of Odan-Urr DC Rank Characters&#039;&#039;&#039; (Republic) &lt;br /&gt;
* [[Dossier:3714|Muz]] - Morinor&lt;br /&gt;
* [[Dossier:1120|Darth Pravus]] - Longbeard&lt;br /&gt;
* [[Dossier:8650|Valhavoc]] - Valtrop, Reyn&#039;lds&lt;br /&gt;
&lt;br /&gt;
===Operational Ranks===&lt;br /&gt;
====Guild Leader====&lt;br /&gt;
This title refers specifically to the in-game Guild Leader. They are specifically responsible for the Guild, and ensure that the DJB TOR Guilds are staffed and running properly.  They are also tasked with helping run regular competitions for their guild. Their job includes the following: &lt;br /&gt;
* Maintains the guild bank&lt;br /&gt;
* Brings competition ideas for TOR players to the Fist and P:Fist.&lt;br /&gt;
* Work to ensure resolution is determined for guild conflicts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Jedi Brotherhood Leader&#039;&#039;&#039; (Sith Empire) &lt;br /&gt;
* [[Dossier:11513|Furios]] - Furi&#039;os, Zandraesanis, Matira, Azuranna&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knights of Odan-Urr Leader&#039;&#039;&#039; (Republic)&lt;br /&gt;
* [[Dossier:11513|Furios]] - TBD&lt;br /&gt;
* [[Dossier:9811|Teu]] - Ry-en, Skye-dulovic&lt;br /&gt;
&lt;br /&gt;
====Officer====&lt;br /&gt;
Officers are just a step below Guild Leaders. These members function as secondary leaders, recruiters, and keep track of the membership in the guild.  Officers will be the main point of contact for many members, and will be assisting the Guild Leaders in competitions and events.  They will also regularly communicate on the Guild Forums and answer any questions or concerns members may have. Their job includes the following:&lt;br /&gt;
&lt;br /&gt;
* Are the first people to come to if there are conflicts, either with DJB vs DJB members or DJB vs others.&lt;br /&gt;
* Promotes Guild activity (Leading and Forming: Operation Groups, Flashpoint Groups, PVP Groups)&lt;br /&gt;
* Lists planned Guild activities on the DJBTOR.com Webpage Calendar.&lt;br /&gt;
* Invite new members and update the Guild Listing with their Dossier &amp;amp; Main Character names as applicable.&lt;br /&gt;
* Promotes Members to ranks per this wiki&#039;s guidelines.&lt;br /&gt;
* Enforces TOR Guild Rules, such as no racism or sexism&lt;br /&gt;
* Brings competition ideas for TOR players to the Overseer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Jedi Brotherhood Officers&#039;&#039;&#039; (Sith Empire) &lt;br /&gt;
* [[Dossier:7589|Archangel]] - Archnagel, Brodo, Naethia, Maethia, Maori, Liathania, Splotch&lt;br /&gt;
* [[Dossier:2619|Armags]] - Armag, Armags&lt;br /&gt;
* [[Dossier:13727|Donblas]] - Actorios, Zarkanas, Arioak&lt;br /&gt;
* [[Dossier:13560|Ernordeth]] - Ernordeth&lt;br /&gt;
* [[Dossier:6124|Famosus]] - Famossus, Fammypants, Heal-machine&lt;br /&gt;
* [[Dossier:7722|Kazmir Natas]] - Ar&#039;valis, Kaz&#039;heals &lt;br /&gt;
* [[Dossier:2555|Nadrin]] - Zanndro, Varth, Zaandro, Breshnaa&lt;br /&gt;
* [[Dossier:756|Sith Bloodfyre]] - Beefstryke, Beefshade &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knights of Odan-Urr Officers&#039;&#039;&#039; (Republic)&lt;br /&gt;
* [[Dossier:4954|Altheseus Levathan]] - Altheseus&lt;br /&gt;
* [[Dossier:7589|Archangel]] - Decarat&lt;br /&gt;
* [[Dossier:4993|Kaayn Salis]] - Kaayn, Sarek-duel, Anary, Lobrimn, Sa&#039;rek, Ghitvekzeer &lt;br /&gt;
* [[Dossier:7288|Liam]] - Liam&#039;m, Nee&#039;son&lt;br /&gt;
* [[Dossier:12049|A&#039;lora Kituri al&#039;Tor]] - Issra&lt;br /&gt;
* [[Dossier:3317|Ood Bnar]] - Oodaran&lt;br /&gt;
&lt;br /&gt;
====Lieutenants====&lt;br /&gt;
Lieutenants are individuals focused on recruitment within the TOR Guild.  Each Unit has one Lieutenant which their Summit nominates, this person may be changed at any time with Summit Approval.  Additional Lieutenants may be chosen by the Guild Leader at their discretion.&lt;br /&gt;
&lt;br /&gt;
* Primary function is to ensure timely invitations of members to the TOR Guild&lt;br /&gt;
* Lieutenants will update the Guild Note section to include Dossier Name and Dossier # after inviting a new member&lt;br /&gt;
* Lieutenants will be able to promote members based on the Rank Guidelines provided on this Wiki.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Roster&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Arcona:&#039;&#039;&#039; [[Dossier:6705|Cethgus]]&lt;br /&gt;
* &#039;&#039;&#039;Naga Sadow:&#039;&#039;&#039;  [[Dossier:9811|Teu]]&lt;br /&gt;
* &#039;&#039;&#039;Odan-Urr:&#039;&#039;&#039; [[Dossier:10051|Sa Ool]]&lt;br /&gt;
* &#039;&#039;&#039;Plagueis:&#039;&#039;&#039; [[Dossier:5580|Aabsdu]]&lt;br /&gt;
* &#039;&#039;&#039;Scholae Palatinae:&#039;&#039;&#039; [[Dossier:9118|Evant]]&lt;br /&gt;
* &#039;&#039;&#039;Taldryan:&#039;&#039;&#039; [[Dossier:2619|Armags]] (already Officer, no rank change)&lt;br /&gt;
* &#039;&#039;&#039;Tarentum:&#039;&#039;&#039; [[Dossier:756|Sith Bloodfyre]] (already Officer, no rank change)&lt;br /&gt;
&lt;br /&gt;
====Raider====&lt;br /&gt;
Any level 55 who has made it clear that they intend to run raids with the TOR Guild.  Contact Lieutenants, Officers, or the Guild Leader for movement to this rank.&lt;br /&gt;
&lt;br /&gt;
====DJB Member====&lt;br /&gt;
A Member of the TOR Guild who has a Dossier # associated with their character.  No time spent at Recruit after joining.&lt;br /&gt;
&lt;br /&gt;
====Member====&lt;br /&gt;
After 30 days at the Recruit Rank the individual gets full member privileges.  Members at this rank do not have Dossier # associated with their character.&lt;br /&gt;
&lt;br /&gt;
====Recruit====&lt;br /&gt;
New Guild Members.&lt;br /&gt;
&lt;br /&gt;
====In Time Out====&lt;br /&gt;
This member has been put into &#039;time out&#039; by another guild leader for breaking the rules of the guild. This rank has no access to any of the guilds functions.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
&lt;br /&gt;
* Emperor&#039;s Hammer&lt;br /&gt;
* Rebel Squadrons&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.darkjedibrotherhood.com/dbjedi/post.php?id=6391 Information Regarding Clans and Houses in ToR]&lt;br /&gt;
* [http://www.darkjedibrotherhood.com/dbjedi/post.php?id=6706 Information regarding the use of Guild Chat for duels]&lt;br /&gt;
&lt;br /&gt;
== Accolades ==&lt;br /&gt;
&lt;br /&gt;
* First guild to have a progression group to defeat Eternity Vault and Karagaa&#039;s Palace on 8-man Nightmare mode on Keller&#039;s Void.&lt;br /&gt;
* First guild to complete Eternity Vault and Karagaa&#039;s Palace on 8-man Nightmare mode in under 2 hours total, earning the titles &amp;quot;Unyielding&amp;quot; and &amp;quot;Infernal&amp;quot;.&lt;br /&gt;
* First guild to defeat Kephess on Hardmode on Keller&#039;s Void&lt;br /&gt;
* First guild to have the Nightscythe (Achievement Vehicle) on Keller&#039;s Void&lt;br /&gt;
* Has 5-manned Eternity Vault on Story Mode&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Originally dubbed &amp;quot;Project Retro&amp;quot; by the FIST staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:The Old Republic]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=137632</id>
		<title>Grand Master&#039;s Royal Guard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=137632"/>
		<updated>2014-10-13T19:26:51Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: /* Gorefest */ Updated for Gorefest Winner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization&lt;br /&gt;
|image=[[File:Picture-emblem1.jpg|250px]]&lt;br /&gt;
|name=Grand Master&#039;s Royal Guard&lt;br /&gt;
|founder=[[Grand Master]] [[Justinian Khyron]]&lt;br /&gt;
|leader=[[Commander of the Guard]]&lt;br /&gt;
|headquarters=[[Antei]]&lt;br /&gt;
|founded=[[11 ABY to 19 ABY|14 ABY]]&lt;br /&gt;
|reorganized=[[11 ABY to 19 ABY|18 ABY, 19 ABY]], [[20 ABY to 25 ABY|23 ABY]]&lt;br /&gt;
|dissolved=[[26 ABY to Present|26 ABY]]&lt;br /&gt;
|restored=[[30 ABY to 39 ABY|33 ABY]]&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] was a society formed by Lord [[Justinian Khyron]] shortly after an altercation with a rebel [[Clan]] known as Ar&#039;Kell. [[Justinian Khyron|Khyron]] felt it was necessary to form an elite corps of body guards, in the same vain as [[starwars:Palpatine|Palpatine&#039;s]] [[starwars:Emperor&#039;s Royal Guard|Emperor&#039;s Royal Guard]], to protect the [[Dark Council]] from devious plots and assassination attempts. The Guard served in this capacity under many different leaders, with many different concepts of protection, until the society was closed in [[26 ABY to Present|26 ABY]] by [[Sarin|Grand Master Sarin]]. In [[30 ABY to 39 ABY|33 ABY]] [[Muz Ashen]] reinstated the Royal Guard under his new [[Fist of the Brotherhood]]. In 35 ABY the headquarters of the Guard was moved from the [[Shadow Academy]], to [[The Spike]] on Antei.&lt;br /&gt;
&lt;br /&gt;
==  History of the Guard  ==&lt;br /&gt;
Under the influence of the former Grand Master known as &amp;quot;[[The Other|the Other]]&amp;quot;, Clan Ar&#039;kell staged a massive revolt in an attempt to overthrow the [[Dark Council]]. Their first attempt was to strike out at individual Council members. Fortunately, Ar&#039;kell was driven back and fled to the Core to form their own splinter organization. It was their assassination attempts that led [[Justinian Khyron|Khyron]]to form the Grand Master&#039;s Royal Guard. An elite sect of [[starwars:Dark_Jedi|Dark Jedi]] soldiers, trained and conditioned to be peerless protectors of the reigning Dark Lord and his Council. Initial training was conducted under the supervision of [[Dark Jedi Master|Master]] Blazer, a loyal servant of the Brotherhood and a powerful warrior.&lt;br /&gt;
&lt;br /&gt;
As the Grand Masters Royal Guard progressed the warriors leading the Guard became less capable and training began to become inefficient. The Royal Guard became more of a volunteer corps rather than an elite organization and as wearing the famed armor became the primary motivation. When [[Sarin|Grand Master Sarin]] saw the Guard&#039;s loyalty as questionable and quality of training fading he decided to put an end to the organization shortly before the [[Eighth Great Jedi War|Yuuhzan Vong Incursion]] on Antei in 26 ABY. Many believe that if the Royal Guard were present [[Sarin|Grand Master Sarin]] would not have died needlessly in the sands of Antei during the [[Ninth Great Jedi War]] while fighting Jedi Master [[Omancor Crask]] in 30ABY.&lt;br /&gt;
&lt;br /&gt;
Shortly after these events and his ascension to the Iron Throne [[Muz Ashen|Grand Master Muz Ashen]], being a former Guardsman himself, recognized the need for a new Royal Guard. The Dark Lord along with [[Headmaster]] [[Taigikori Aybara|Taigikori Aybara Dupar]] and the Grand Master’s [[Fist of the Brotherhood|Fist]] [[Ma`ar-Tyrius Ga-Tir]], reinstated a brutal training ground on Lyspair and the Royal Guard lived once again. In 35 ABY, [[Fremoc Pepoi]] took over the guard as Ma&#039;ar stepped away, and within the year Fremoc moved the Guard to Antei at [[The Spike]] to be closer to the Dark Hall and the members it was protecting.&lt;br /&gt;
&lt;br /&gt;
In 37 ABY [[Valhavoc]] noticed that while members of the Royal Guard would aggressively climb through the ranks, upon reaching the top Echelon the motivation for additional growth seemed to dissipate.  He implemented a training system which challenged members of the top Rank to compete for the opportunity to guard a Dark Councilor, and commissioned rewards to be crafted by the [[Herald]] to be given to individuals who have earned this distinct privilege, by excelling beyond their peers in their martial combat prowess.&lt;br /&gt;
&lt;br /&gt;
==  Guard Training  ==&lt;br /&gt;
[[File:Gm_royal_guard.jpg|thumb|200px|left|Two guardsmen train]] Guardsmen&#039;s training is broken down into the different Echelons. Upper Echelon Guardsmen assist with the training of the Lower Echelons. The Fist of the Brotherhood exclusively trains the upper Echelons because of their knowledge in combat and military tactics.&lt;br /&gt;
&lt;br /&gt;
Guardsman are taught several disciplines, but their focus is mainly on personal combat and protection of their assigned person. As the last line of defense for the Grand Master and his Dark Council, each member is expected to be a master of their craft, and train themselves physically and mentally every day. Lightsaber combat is featured predominately over the other disciplines, and all training is conducted with live weaponry. Most guardsmen are also trained for special operations, assassinations, and other military tactics.  It is not uncommon for Dark Councilors to go on their own covert missions, and require the services of their Guardsmen as more than frontline soldiers.&lt;br /&gt;
&lt;br /&gt;
==  Rank System  ==&lt;br /&gt;
As ambition drives the normal ranks of the Dark Brotherhood, it is also a valuable tool within the structure of the Grand Master&#039;s Royal Guard as well. Through sheer determination, a member may advance within the hierarchy of ranks within the Royal Guard. To do so, they need to earn [[Cluster of Fire|Clusters of Fire]] and eventually [[Pendant of Blood|Pendants of Blood]]. &lt;br /&gt;
&lt;br /&gt;
Ranks within the Grand Master&#039;s Royal Guard are broken into four echelons and twelve ranks.  As one advances within the Society, special features are unlocked: armor, weapons, robes, exclusive lightsaber hilts, and for the Fourth Echelon exclusive Accessories.&lt;br /&gt;
&lt;br /&gt;
===  Guardsman Responsibilities  ===&lt;br /&gt;
* &#039;&#039;&#039;Second Echelon&#039;&#039;&#039; (Rank V through VII) - Having shown some skill and loyalty, these Guardsmen are trusted with more specialized training and may be tasked to serve as escorts for Dark Councilor&#039;s Magistrates.&lt;br /&gt;
* &#039;&#039;&#039;Third Echelon&#039;&#039;&#039; (Rank VIII through X) - Exceptional abilities separate these Guardsmen from the rest. Their distinction and service is seen with the presence of Praetors and Tribunes.&lt;br /&gt;
* &#039;&#039;&#039;Fourth Echelon&#039;&#039;&#039; (Rank XI and XII) - Paragons of skill, dedication, and effort.  These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.&lt;br /&gt;
&lt;br /&gt;
===  Rank Elevations (Important to Read) ===&lt;br /&gt;
After a member passes the GMRG History course in the Shadow Academy they are automatically enrolled in the Society. Following enrollment into the GMRG members will need to earn Clusters of Fire and Pendants of Blood to progress through the Ranks.  Each Rank through Rank X (10) has a set amount of Clusters of Fire and Pendants of Blood that must be earned. &lt;br /&gt;
&lt;br /&gt;
At the start of each quarter (January 1st, April 1st, July 1st, and October 1st) the Clusters of Fire earned by all Rank X (10) members will be tallied.  The Rank X (10) member who has earned the most CFs in the past Quarter will be promoted to Rank XII for the next quarter.  The next highest eight Rank X (10) members will be promoted to Rank XI for the next quarter.  These nine individuals will be the Guardsmen assigned to the Dark Councilors for the next quarter.  Guardsmen will get to choose their Dark Councilor assignments in order of who earned the most CFs during the quarter.&lt;br /&gt;
&lt;br /&gt;
At the end of the Quarter they&#039;ll drop back to Rank 10 (unless they rank as one of the top nine CF earners again) and new Dark Council Guardsmen will be assigned, however past Guardsmen will get to keep their [[Dark Council Guardsman Accessories]] permanently.&lt;br /&gt;
&lt;br /&gt;
* Note:  Rank 11 and 12 Guardsmen will be assigned the Accessory of the Dark Councilor who is holding the position at the time of their promotion to Rank 11 or 12.  If a new Councilor is appointed their Accessory will be awarded at the start of the next quarter.  Basically, you can&#039;t get two peoples Accessories in one quarter.&lt;br /&gt;
* Note:  Dark Council Guardsman Accessories will be unique to each member who holds a Dark Council Position, if a new Councilor is appointed a new Accessory will be created by the Herald with the input of the new Councilor.&lt;br /&gt;
&lt;br /&gt;
===  Rank Chart  ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;700&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;GMRG Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Abbreviation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Required to earn the Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
| GMRG:I&lt;br /&gt;
| Pass the [https://www.darkjedibrotherhood.com/shadow_academy/courses/68 GMRG SA Course] with an 85% or higher&lt;br /&gt;
| GMRG Warbanner Tasset&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:II&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 40 CF&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 3&lt;br /&gt;
| GMRG:III&lt;br /&gt;
| 100 CF&#039;s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:IV&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 220 CF&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Guardsman Warbanner Pattern&lt;br /&gt;
|-&lt;br /&gt;
| Level 5&lt;br /&gt;
| GMRG:V&lt;br /&gt;
| 400 CF&#039;s and 1 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VI&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 640 CF&#039;s and 2 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 7&lt;br /&gt;
| GMRG:VII&lt;br /&gt;
| 940 CF&#039;s and 3 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VIII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1300 CF&#039;s and 5 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 9&lt;br /&gt;
| GMRG:IX&lt;br /&gt;
| 1720 CF&#039;s and 7 PoB&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:X&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2220 CF&#039;s and 10 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Level 11&lt;br /&gt;
| GMRG:XI&lt;br /&gt;
| Refer to Rank Elevations section&lt;br /&gt;
| Dark Councilor Accessory&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:XII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Refer to Rank Elevations section&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Dark Councilor Accessory&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Guard Assignments to the Dark Council ===&lt;br /&gt;
Guardsmen are assigned to the position, not to the person. Per standard operating procedures Guardsmen will wear their Royal Guard armor whenever on assignment to their Councilor. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Assignments&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Position&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Dark Councilor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Guardsmen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| {{GM}}&lt;br /&gt;
| [[Selika Roh]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Deputy Grand Master&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{DGM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Montresor]]&lt;br /&gt;
|-&lt;br /&gt;
| Master At Arms&lt;br /&gt;
| {{MAA}}&lt;br /&gt;
| [[Quejo]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Headmaster&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{HM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Cethgus]]&lt;br /&gt;
|-&lt;br /&gt;
| Herald&lt;br /&gt;
| {{HRLD}}&lt;br /&gt;
| [[Invictus]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Seneschal&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{SCL}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Darth Pravus]]&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| {{JST}}&lt;br /&gt;
| [[Kell Dante]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Voice of the Brotherhood&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{Voice}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Valhavoc]]&lt;br /&gt;
|-&lt;br /&gt;
| Fist of the Brotherhood&lt;br /&gt;
| {{Fist}}&lt;br /&gt;
| [[Teylas Ramar]]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== GMRG Specific Competitions and Training ==&lt;br /&gt;
In order to keep the Guardsman in top fighting condition the Fist of the Brotherhood has seen to it that there are regularly scheduled wargames.  These serve not only to hone Guardsman&#039;s abilities, but also give individuals a goal to strive for and bragging rights to their peers.&lt;br /&gt;
&lt;br /&gt;
=== Gorefest ===&lt;br /&gt;
&lt;br /&gt;
Gorefest is a competition that is held at the end of every month for GMRG members only. It is a brutal test of member&#039;s skills and endurance with gaming. At the end of the weekend, who ever has the best PVP Score (defined as Matches Won * Matches Won/Matches Played) is awarded the title, Gladiator of Gorefest, until the next Gorefest takes place.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Must be a GMRG member&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
* Double CF&#039;s&lt;br /&gt;
* 2nd Level crescents&lt;br /&gt;
&lt;br /&gt;
Current Gladiator of Gorefest: &#039;&#039;&#039;Orion Aries Rial&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==  Current Roster of the GMRG  ==&lt;br /&gt;
&lt;br /&gt;
For a currest Roster showing all members of the Grand Master&#039;s Royal Guard and their Ranks refer to the [https://www.darkjedibrotherhood.com/societies/2 GMRG Society Roster].&lt;br /&gt;
&lt;br /&gt;
== Commander of the Guard ==&lt;br /&gt;
Throughout its many years of service, the [[Grand Master&#039;s Royal Guard]] saw the appointment of many Commanders. Though some names have been lost to time, below serves as a list of the former Commander&#039;s of the Guard, in order of most recent to earliest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Former Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Service Dates MM/YY&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Faron&lt;br /&gt;
| January 1998 - March 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blazer&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | March 1998 - August 1998&lt;br /&gt;
|-&lt;br /&gt;
| ShadowXX&lt;br /&gt;
| September 1998 - December 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Dreadnaught&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | January 1999 - June 1999&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;lar Kahn&lt;br /&gt;
| July 1999 - November 1999&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | D&#039;Artagnan&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | November 1999 - December 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Raistlin Majerus Sadow]]&lt;br /&gt;
| December 1999 - April 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 2000 - June 2000&lt;br /&gt;
|-&lt;br /&gt;
| Kelric&lt;br /&gt;
| July 2000 - September 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Tuojas&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | October 2000 - December 4, 2000&lt;br /&gt;
|-&lt;br /&gt;
| Blade Cannabisia&lt;br /&gt;
| December 9, 2000 - January 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | February 2001 - July 28, 2001&lt;br /&gt;
|-&lt;br /&gt;
| Rizlib&lt;br /&gt;
| July 28, 2001 - September 18, 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | September 22, 2001 - November 9, 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharad Taldrya Hett|Sharad Hett]]&lt;br /&gt;
| November 30, 2001 - April 2, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sithspawn Taldrya|Sithspawn]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | April 11, 2002 - September 12, 2002&lt;br /&gt;
|-&lt;br /&gt;
| Ziguarath&lt;br /&gt;
| October 5, 2002 - December 20, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Shadow Taldrya]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 20, 2002 - February 12, 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Halcyon Rokir]]&lt;br /&gt;
| August 4, 2003 - April 27, 2004&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Demosthenes&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 11, 2004 - January 24, 2005&lt;br /&gt;
|-&lt;br /&gt;
| Jasru Lakca&lt;br /&gt;
| February 13, 2005 - May 9, 2005&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sharad Taldrya Hett]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 9, 2005 - July 26, 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Khobai Wrathraven]]&lt;br /&gt;
| July 26, 2005 - Jan 6, 2007&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Reformed Guard Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ma`ar-Tyrius Ga-Tir]]&lt;br /&gt;
| September 5, 2010 - December 1, 2010&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Fremoc Pepoi Sadow]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 1, 2010 - June 25, 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Valhavoc]]&lt;br /&gt;
| July 5, 2013 - Incumbent&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]] &lt;br /&gt;
[[Category:GMRG]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=136017</id>
		<title>Council Guardsman Accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Council_Guardsman_Accessories&amp;diff=136017"/>
		<updated>2014-09-22T23:38:50Z</updated>

		<summary type="html">&lt;p&gt;Valhavoc: Added name and description for Aabs item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The elite Fourth Echelon of the [[Grand Master&#039;s Royal Guard]] are paragons of skill and dedication. These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.  As a reward for their service each Dark Councilor grants an accessory to the Guardsman assigned to them.&lt;br /&gt;
&lt;br /&gt;
This serves as a historical reference of all Dark Council Guardsman Accessories and the distinguished individuals who have the privilege of carrying these unique items.&lt;br /&gt;
&lt;br /&gt;
== Current Dark Councilor Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Master ===&lt;br /&gt;
[[Dossier:3714|GM Muz Ashen]]&amp;lt;br&amp;gt;&lt;br /&gt;
The Lion&#039;s Claw&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Muz.jpeg|133px]]Awarded to: [[Dossier:2632|Selika Roh]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Grand Master ===&lt;br /&gt;
[[Dossier:1120|GM Darth Pravus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Helm&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Pravus.jpeg|133px]]Awarded to: [[Dossier:8650|Valhavoc]]&lt;br /&gt;
&lt;br /&gt;
=== Master at Arms ===&lt;br /&gt;
[[Dossier:5580|DA Aabsdu Dupar]]&amp;lt;br&amp;gt;&lt;br /&gt;
Geo-Rangefinder - capable of calling for orbital strikes from the Antei Fleet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Aabsdu.jpg|133px]]Awarded to: TBD&lt;br /&gt;
&lt;br /&gt;
=== Seneschal ===&lt;br /&gt;
[[Dossier:1294|DJM James Lucius Entar Arconae]]&amp;lt;br&amp;gt;&lt;br /&gt;
Personal Energy Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG James.jpeg|133px]]Awarded to: [[Dossier:1120|Darth Pravus]]&lt;br /&gt;
&lt;br /&gt;
=== Headmaster ===&lt;br /&gt;
[[Dossier:7563|SWL Dacien Victae di Plagia]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hunter Killer Training Remote&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Dacien.jpeg|133px]]Awarded to: [[Dossier:6705|Cethgus]]&lt;br /&gt;
&lt;br /&gt;
=== Herald ===&lt;br /&gt;
[[Dossier:12648|SBL Socorra]]&amp;lt;br&amp;gt;&lt;br /&gt;
Herald&#039;s Datapad&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Socorra.jpeg|133px]]Awarded to: [[Dossier:91|Invictus]]&lt;br /&gt;
&lt;br /&gt;
=== Voice of the Brotherhood ===&lt;br /&gt;
[[Dossier:332|DP Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sith Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Mav.jpg|133px]]Awarded to: TBD&lt;br /&gt;
&lt;br /&gt;
=== Fist of the Brotherhood ===&lt;br /&gt;
[[Dossier:8650|SWL Valhavoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
Hidden Blade Bracer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Valhavoc.jpeg|133px]]Awarded to: [[Dossier:12761|Teylas Ramar]]&lt;br /&gt;
&lt;br /&gt;
=== Justicar ===&lt;br /&gt;
[[Dossier:5829|DA Taigikori Aybarra]]&amp;lt;br&amp;gt;&lt;br /&gt;
Prisoner&#039;s Stuncuffs&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Taigikori.jpeg|133px]]Awarded to: [[Dossier:2407|Kell Dante]]&lt;br /&gt;
&lt;br /&gt;
== Previous Dark Councilor Accessories ==&lt;br /&gt;
[[Dossier:7563|DJM Raken]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deputy Grand Master]], 19Nov2012 - 02Sep2014&amp;lt;br&amp;gt;&lt;br /&gt;
Combat Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Raken.jpeg|133px]]Awarded to: [[Dossier:13369|Montresor]]&lt;br /&gt;
&lt;br /&gt;
[[Dossier:49|DJM Kalen Aquillarum]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Master at Arms]], 27Sep2013 - 25Jul2014&amp;lt;br&amp;gt;&lt;br /&gt;
Galactic Map Holo Projector&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:GMRG Kalen.jpeg|133px]]Awarded to: [[Dossier:4215|Quejo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:GMRG]]&lt;/div&gt;</summary>
		<author><name>Valhavoc</name></author>
	</entry>
</feed>