<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Strix</id>
	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Strix"/>
	<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/view/Special:Contributions/Strix"/>
	<updated>2026-08-14T09:03:43Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Strix/Tabbertest&amp;diff=202153</id>
		<title>User:Strix/Tabbertest</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Strix/Tabbertest&amp;diff=202153"/>
		<updated>2026-08-12T20:54:26Z</updated>

		<summary type="html">&lt;p&gt;Strix: Tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Alethia=&lt;br /&gt;
{{:Alethia Archenksova}}&lt;br /&gt;
|-|Teikhos=&lt;br /&gt;
{{:Teikhos Ta&#039;var}}&lt;br /&gt;
|-|Vez=&lt;br /&gt;
{{:Vez Hirundo}}&lt;br /&gt;
|-|Iphis=&lt;br /&gt;
{{:Iphis Melinoe}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202152</id>
		<title>Iphis Melinoe</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202152"/>
		<updated>2026-08-12T20:51:23Z</updated>

		<summary type="html">&lt;p&gt;Strix: Tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor|featured}}&lt;br /&gt;
{{#tag:tabber |&lt;br /&gt;
IC=&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Sith&lt;br /&gt;
|image=[[File:Iphis Headshot.jpeg|250px]]&lt;br /&gt;
|firstname= Iphis&lt;br /&gt;
|lastname= Melinoe&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|9}}&lt;br /&gt;
|placeofbirth=[[starwars:Hapes/Legends|Hapes]]&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=[[starwars:Hapan/Legends|Hapan]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Blonde&lt;br /&gt;
|eyes=Green&lt;br /&gt;
|skin=Fair&lt;br /&gt;
|height=190cm&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother= Telethusa Melinoe&lt;br /&gt;
|father= Ligdus Naso&lt;br /&gt;
|siblings=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=[[Marick Tyris Arconae]]&lt;br /&gt;
|associates=Phaedra Asterion, Imopea&lt;br /&gt;
|custom=&lt;br /&gt;
|customtitle=Ex-Lovers&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=[[item:84934|Mortuary Sword]]&lt;br /&gt;
|fightingstyle=Sumiren broadsword fencing&lt;br /&gt;
|profession=Menace&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Exodus era]], [[New Order era]]&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=&#039;&#039;[[item:107891|The Saint of Awe]]&#039;&#039;&lt;br /&gt;
|masters= * Colibrip†&lt;br /&gt;
* Fialka†&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14287|14287]]&lt;br /&gt;
|sheet= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Iphis Melinoe]] (&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;[https://ipa-reader.com/?text=%CB%88%C9%AAf.%C9%AAs%20me.l%C9%AA.%CB%88n%C9%99%CA%8A.e&amp;amp;voice=Amy ˈɪf.ɪs me.lɪ.ˈnəʊ.e]&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;) is a [[Krath]]-trained Sith who recently returned to the Brotherhood after fleeing [[Lyspair]] during the [[Eighth Great Jedi War|Fall of Antei]] in 21 ABY.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
=== Childhood (9-21 ABY) ===&lt;br /&gt;
Iphis was born the second daughter of a minor noble house in the [[starwars:Hapes Consortium|Hapes Consortium]] in [[0_BBY_to_9_ABY#9_ABY|9 ABY]]. As a child, she came to the attention of the Dark Jedi Brotherhood and was enrolled at the [[Shadow Academy]] in [[10_ABY_to_19_ABY#19_ABY|19 ABY]].&lt;br /&gt;
&lt;br /&gt;
In [[20_ABY_to_29_ABY#21_ABY|21 ABY]], the Brotherhood was assaulted by a previously unknown alien force called the Yuuzhan Vong. When it became clear that Brotherhood forces had little hope of fending off the Vong invasion of [[Antei]], [[Aristan Dantes|Darth Sarin]] initiated a contingency plan called the [[Braata Option]]. Brotherhood forces were instructed to abandon the system and regroup outside the Shroud. Three years later, the Brotherhood would reclaim the system. Iphis would not be among them.&lt;br /&gt;
&lt;br /&gt;
=== Phaistos (21-42 ABY) ===&lt;br /&gt;
Rather than follow the Braata Option, the elder instructors and archivists Iphis studied under abandoned the Brotherhood entirely, seeking a relatively sparsely populated world that a group of 19 Force-users could dominate. They found it in Phaistos, a backwater on the far side of Sith space. &lt;br /&gt;
&lt;br /&gt;
Phaistos had been colonized by one ancient Sith empire or another in the distant past, but by 21 ABY that was a distant memory. The planet was occupied by a small but self sufficient population of native humanoids divided into a handful of major polities. &lt;br /&gt;
&lt;br /&gt;
The refugees comprised three equite instructors from the [[Shadow Academy]] and a dozen students of novitiate or journeyman rank, Iphis among the youngest of them. The group, which semi-seriously referred to itself as the coven, fell under the initial leadership of Iphis’ master, the Fosh Krath priestess Colibrip. The Coven were too weak and too few to dominate the planet by force, and Colibrip worked to secure a position as refugee advisors to the Royal Court of Sumire, one of the more dominant states. After a decade of developing the Coven’s power, Sumiren court politics, and the occasional assassination, Colibrip established herself as the power behind the throne.&lt;br /&gt;
&lt;br /&gt;
=== Prodigal Daughter (43 ABY-Present) ===&lt;br /&gt;
Iphis appeared in Brotherhood space in 43 ABY, offering what knowledge and artifacts she could salvage from Phaistos in exchange for asylum. She was immediately inducted into the [[Envoy Corps]] despite the [[Exarch|Exarch&#039;s]] misgivings.&amp;lt;ref name=&amp;quot;Shame Corner 12&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/qDG.html Shame Corner 12]&amp;lt;/ref&amp;gt; Her envoy duties included at least one return trip to the Phaistos, accompanied by [[Marick Tyris Arconae]] and the Envoys [[Dusa Harik]] and Myra Baas.&amp;lt;ref name=&amp;quot;Operation Klotho&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/aJE.html Operation Klotho]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using funds provided by the Iron Throne, Iphis purchased a vessel for herself, &#039;&#039;The Saint of Awe&#039;&#039;, a refurbished &#039;&#039;Cosinga&#039;&#039;-class corvette from Andromeda Shipworks on [[starwars:Nubia|Nubia]]. She managed to convince the owners&#039; invalid daughter to join her and take command of the vessel.&amp;lt;ref name=&amp;quot;All She Ever Wanted&amp;quot;&amp;gt;[https://docs.google.com/document/d/1sWu25YEOTNnjNypOjkjDeLEvc81rz7DzcFBvFwv3niQ/edit?usp=sharing All She Ever Wanted]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Castle&amp;quot;&amp;gt;[https://docs.google.com/document/d/11xQo2Mv07yNBrtn5cvKf31yFuNR2y6UVyDCV1sb4e8I/edit?usp=sharing Castle]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Heartache&amp;quot;&amp;gt;[https://docs.google.com/document/d/115nYyIoIAo8UlrUJNWowk-acUngs6NB0V620Y4Oi4HQ/edit?usp=sharing Heartache]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Nodes of Nightmares&amp;quot;&amp;gt;[https://docs.google.com/document/d/1oNKJv-HraYJb9HJiW2Exb20DaFWHuxsoWxFsaM3Ul20/edit?usp=sharing Nodes of Nightmares]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this time, Iphis was frequently seen in the company of the abrasive and unhinged Shani-impersonator Imopea.&amp;lt;ref name=&amp;quot;S1C2 RO&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Akd.html Team Disorganized Last Minute Token Entry Because Atty Said I Had To]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Intrigue on Arx&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Bk0.html Intrigue on Arx]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Big/No Dick Energy&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/REw.html S1C3 RO Big/No Dick Energy]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since her return, Iphis has kept busy with various errands for the Iron Throne.&amp;lt;ref name=&amp;quot;Iphis Melinoe Saves Life Day&amp;quot;&amp;gt;[https://docs.google.com/document/d/1dL6pXofOOx2Cz38KEZJpsCkNajWVr7C4hXD9HtOPaeQ/edit?usp=sharing Iphis Melinoe Saves Life Day]&amp;lt;/ref&amp;gt; Of particular note, she was one of the party selected to retrieve Grand Master Dacian Victae&#039;s mysterious &amp;quot;PSL&amp;quot; system, an expedition that succeeded with no complications whatsoever.&amp;lt;ref name=&amp;quot;The Hunt for PSL&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/KyR.html Arx Adventures Anthology: The Hunt for PSL]&amp;lt;/ref&amp;gt; Her free time has been spent mostly in patron shopping, to extremely modest success.&amp;lt;ref name=&amp;quot;Harvestide/All Spirits&#039; Day&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/vGq.html Harvestide/All Spirits&#039; Day]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;A Shadowy Masquerade&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/zkp.html A Shadowy Masquerade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Iphis.jpeg|right|400px]]&lt;br /&gt;
=== Appearance and Attire ===&lt;br /&gt;
Iphis is a Hapan female with fair skin and straight, thick, pale blonde hair. She is exceptionally tall without the athletic build to support it, more willowy and coltish than amazonian.&lt;br /&gt;
&lt;br /&gt;
Iphis has a heart-shaped face with a distinct jawline tapering to a pointed chin, set atop a long, delicate neck. Her nose is relatively narrow with a slightly pointed tip. She has a cruel mouth with full lips and a prominent cupid&#039;s bow. She has expressive eyes with a noticeable upward tilt at the outer corners. Her eyebrows are well-defined and dark, contributing to the intensity of their gaze.&lt;br /&gt;
&lt;br /&gt;
Iphis would epitomize pureblood Hapan beauty if not for her eyes and the fact that her right arm is missing from the mid-humerus down, replaced with a skeletal, gilded cybernetic. While her eyes are striking, the sheer intensity of their emerald green color is inhuman, and their vibrancy makes her skin and hair look washed out and lifeless in comparison.&lt;br /&gt;
&lt;br /&gt;
Contrasted with the rest of her features, Iphis&#039; eyes and height underscore a sense that she is not quite the sum of her parts. It&#039;s as if she had been cobbled together from a small group of individually gorgeous women whose individual aspects don&#039;t match. Her build is lithe and delicate and she would be dainty if not for her height; she is tall and imposing, or would be if she had the frame to back it up. Her bone structure and facial features share perfect bilateral symmetry, an effect ruined entirely by her mismatched arms.&lt;br /&gt;
&lt;br /&gt;
=== Speech and Mannerisms ===&lt;br /&gt;
She affects a heavy, artificial tedium, or a faint and glittering malice, sometimes even a self-deprecating humorousness. Iphis speaks with a highborn Hapan accent that&#039;s been somewhat mutilated by decades away from the Consortium. She sounds Hapan to outsiders, less so to native Hapan-speakers who aren&#039;t as far removed from their homeland.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
Iphis&#039; personality can be charitably described as &amp;quot;extra;&amp;quot; for those who&#039;ve gotten to know it, it can be easy to forget how unobtrusive and easily overlooked she is around strangers. Her genuine indifference to other people&#039;s feelings and natural caution mean Iphis goes out of her way to avoid attracting attention or scrutiny—at least until she&#039;s in a sure position to gloat.&lt;br /&gt;
&lt;br /&gt;
Iphis plays up being a decadent, shallow mean girl. She really is one, but her public persona can exaggerate these tendencies to the point of caricature. She pretends to forget people’s names, has prepared flowery put downs she can inflict onto which target is convenient, and will push people&#039;s buttons if there’s nothing better to do. &lt;br /&gt;
&lt;br /&gt;
Assuming that this means she cares about others’ opinions of her would be a mistake, however. Ultimately, other people are merely extras in the background of her starring role in life, hardly worth the sustained attention. She’ll play along with insults, lightsaber-measuring contests, and torrid love affairs so long as they&#039;re amusing her, but when they inevitably become tedious, Iphis moves on without fanfare.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Abilities ===&lt;br /&gt;
Iphis is brilliant, strong willed, and possesses an unusually focused and inquisitive mind, all of which come as an unpleasant shock to those who judge her by her shallow persona. Although limited by fairly rudimentary technology of Phaistos, she&#039;s a competent biomedical technician, with skills both informing and informed by her use of the Force to control granular biological functions.&lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
Iphis specializes in channeling the Force through living material, namely her own body and those of sapients unfortunate enough to draw her attention. Her mastery of &#039;&#039;&#039;Control Self&#039;&#039;&#039; and &#039;&#039;&#039;Healing&#039;&#039;&#039; allow her precise control over a wide range of bodily functions, and she&#039;s only slightly less competent using &#039;&#039;&#039;Amplification&#039;&#039;&#039; to augment herself further. &lt;br /&gt;
&lt;br /&gt;
Iphis is adept enough at &#039;&#039;&#039;Concealment&#039;&#039;&#039; to leverage it more or less indefinitely; if another Force-user detects her, it&#039;s by her choice.&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Iphis didn&#039;t have a lightsaber when she fled Lyspair, and the group didn&#039;t have access to kyber crystals to construct new ones on Phaistos. What they did have was Pavo’s proficiency in Sith Alchemy, which he used to craft weapons for the group’s younger members. By the time Iphis had a lightsaber to practice with, she was already proficient with physical edged weapons. As a consequence, while Iphis can wield a lightsaber to deadly effect, it&#039;s frankly a step down from what she can do with her sword.&lt;br /&gt;
&lt;br /&gt;
== Ship ==&lt;br /&gt;
&amp;lt;!-- {{Ship&lt;br /&gt;
|image=&lt;br /&gt;
|name=&#039;&#039;The Saint of Awe&#039;&#039;&lt;br /&gt;
|manufacturer=[[starwars:Sienar Fleet Systems|Sienar Fleet Systems]] (refurbished by Andromeda Shipworks)&lt;br /&gt;
|line=&lt;br /&gt;
|model=&lt;br /&gt;
|class=[[starwars:Cosinga-class Heavy Corvette|&#039;&#039;Cosinga&#039;&#039;-class Heavy Corevette]]&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|item=[[item:107891|107891]]&lt;br /&gt;
|length=120 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=3,000 G&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,350 kph&lt;br /&gt;
|engine=[[starwars:Desando Dynamics|Desando Dynamics]] [[starwars:Dy-Lar 3 ion engine|Dy-Lar 3 ion engines]] (4)&lt;br /&gt;
|hyperdrive=Class 1&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=* 2 heavy blaster cannons&lt;br /&gt;
* 2 ion cannons&lt;br /&gt;
* 1 missile launcher&lt;br /&gt;
|sysmods=&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=7&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=21&lt;br /&gt;
|capacity=&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Personal transport&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|known=&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=Iphis Melinoe&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Phaedra Asterion&lt;br /&gt;
|status=&lt;br /&gt;
|commission=43 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
}} --&amp;gt;&lt;br /&gt;
Iphis&#039; personal ship is &#039;&#039;The Saint of Awe&#039;&#039;, which also serves as her primary residence. &#039;&#039;The Saint&#039;&#039; is a &#039;&#039;Cosinga&#039;&#039;-class heavy corvette that was refurbished by the Nubian boutique shipyard Andromeda Shipworks according to plans provided by [[Arx Capital Exchange]]. Phaedra Asterion serves as the ship&#039;s captain and Iphis&#039; personal secretary.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{reflist|colwidth=30em}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
OOC=&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
This is a writing and characterization guide for [[Iphis Melinoe|Iphis]] based on the one [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama/OOC|Erinyes]] did, which was itself based on Atty’s. &lt;br /&gt;
&lt;br /&gt;
==The Most Important Things (Short Version)==&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
* If she&#039;s in a situation where she&#039;s not dominant or at least isn&#039;t certain of it, she&#039;s quiet and reserved. If she thinks she would fall at the top of the pecking order, which is often, then she&#039;ll act like it.&lt;br /&gt;
&lt;br /&gt;
* She isn’t a sadist or edgelord, but she is a Mean Girl and she grew up around sadists and edgelords and isn’t fazed by them, though she does find it gauche.&lt;br /&gt;
&lt;br /&gt;
* She didn&#039;t get where she is by being willing to die. She got there by methodically killing every Force-user she knew.&lt;br /&gt;
&lt;br /&gt;
* Her life is awesome. She&#039;s basically immune to physical suffering, she&#039;s rich and powerful, and she can do whatever she wants. Most Brotherhood characters in this situation find a way to be miserable but she is just living her best life.&lt;br /&gt;
&lt;br /&gt;
* Getting in her head unsolicited is her berserk button. Suppression is a runner up, but usually people don’t break that out until they’re throwing down. &lt;br /&gt;
&lt;br /&gt;
===Combat and Powers===&lt;br /&gt;
&lt;br /&gt;
* Combat is all about the sword, and she is very good, very fast, and does not play around unless she really doesn&#039;t respect you. The horror show doesn&#039;t kick in unless she&#039;s outnumbered, which will end much worse for the attackers than if they&#039;d gone one by one and just gotten a sword to the neck&lt;br /&gt;
&lt;br /&gt;
* Several of her Force powers are developed enough to deploy at will:&lt;br /&gt;
&lt;br /&gt;
** Concealment is effortless and effectively always on unless she wants to be sensed.&lt;br /&gt;
&lt;br /&gt;
** Control Self is on a similar level. Her bodily processes aren’t quite voluntary, but she takes considerable pride in controlling them. She doesn’t tire, she doesn’t even really need to &#039;&#039;breathe&#039;&#039; except on a timeline that’s not very helpful to anybody trying to kill her.&lt;br /&gt;
&lt;br /&gt;
** Healing is only effortless for small, superficial wounds, but she has options for how to fuel it without overexerting herself.&lt;br /&gt;
&lt;br /&gt;
==The Deep Dive==&lt;br /&gt;
&lt;br /&gt;
===Core Personality Traits===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is all about power.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Whether or not she likes somebody? Power. Relationship dynamics? Power. Goals and motivations? Power.&lt;br /&gt;
&lt;br /&gt;
She treats non-Force-users as somewhere above animals but below real people. Journeymen and Equites are below her in the hierarchy—though she will adjust this slightly if they have power via position—and will show her appropriate deference. Likewise, she is significantly less catty with the relatively few people who can overpower her. &lt;br /&gt;
&lt;br /&gt;
But there’s two sides to power: what you have in theory and what you actually wield. She respects power but holds the disuse of it in contempt. Among her lessers, she’s more appreciative of the ambitious and cunning than the ones who seem set in their weakness. And when it comes to Elders, if you want her respect, you need to act like an Elder of the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not an edgelord.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
She’s not a mustache-twirling villainess. She doesn’t do things for the evuls. She doesn’t particularly enjoy watching random people suffer. I think it’s easy for other authors to fall into the trap of making her too sadistic. The way to think of it is that cruelty isn’t a hobby, it’s a tool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not a good person.&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Despite the above, she is a bitch. She’s not especially bothered by evil unless it actually impacts something she cares about. She is petty and if she dislikes someone, she will bully them relentlessly just because she can. But most people don’t warrant the effort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is in it for the lulz.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Insults are effectively just banter and won&#039;t get to her. She&#039;ll engage insofar as she just enjoys insulting people, but escalating into a real fight over it is stupid and to be avoided. Likewise, she hits on people she wants to screw, or wants to make uncomfortable, or who react in amusing ways.&lt;br /&gt;
&lt;br /&gt;
There’s some tension between this and the first point, her need for a Darwinian social order. Why does she sometimes put people in their place and other times blow them off as people whose opinions don’t matter? Well, power. If you’re trying to get a rise out of her, or assert some sort of social dominance, or just get her attention, then the way she exerts her power is just to ignore it and remind you that you’re not worth her attention and certainly aren’t going to compel her to give it to you. Whereas if you just don’t seem to understand the pecking order, she’s more likely to instruct you in it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is an interstellar woman of mystery&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
One of my personal rules for the character is to give people as little background on what’s going on in her head as I can manage. I’m bending that rule here, but note the near complete lack of information on her background, her plans, etc. in favor of descriptions of how she behaves. Other characters can make more or less informed guesses about what she’s up to, but she’s not going to tell them, and if she does, she’s not being honest about it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is a misandrist.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Iphis treats men the way you’d treat somebody who chews with their mouth open, or who doesn’t bathe often enough, or who has a really annoying laugh. She doesn’t like them. She doesn’t feel any need to pretend that she likes them. They don’t get to come to her birthday party. But she’s not here for Evil Feminism. She’s not going to underestimate men just because they’re men or try to build a matriarchal Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== Mannerisms, Voice, and Appearance ===&lt;br /&gt;
&lt;br /&gt;
* Iphis’ default presentation is slightly bored. When something does catch her attention or provoke a response, the vibe is not unlike you just attracted a predator.&lt;br /&gt;
&lt;br /&gt;
* Iphis is a pretty Hapan princess but there’s are enough things that are slightly off to get different reactions out of people, even accounting for her off-putting personality. Her eyes are oversaturated but the rest of her is undersaturated and very close observers will notice she doesn’t move as much as a living thing should. Some people will thirst over her and won’t understand why you don’t, others will be disgusted and not understand why anybody wants her.&lt;br /&gt;
&lt;br /&gt;
=== Skills, Force Powers, and Feats ===&lt;br /&gt;
&lt;br /&gt;
I follow a pretty straightforward approach to the CS pyramids: the higher a character’s level in something, the more important it is to her and the more of her time and energy she invests into it. +3 is about the level where you can make a living with something, which says a lot about how much a character is putting into something to get and keep it at +5. &lt;br /&gt;
&lt;br /&gt;
==== Most Important ====&lt;br /&gt;
&lt;br /&gt;
Iphis has two tools to get through life: her mind, and the Force. So &#039;&#039;&#039;Intellect,&#039;&#039;&#039; &#039;&#039;&#039;Resolve,&#039;&#039;&#039; and &#039;&#039;&#039;Investigation&#039;&#039;&#039; are all rated very highly. She may not always act like a stereotypical smart person, but she’s very intellectual, curious, and intentional about her mind being her source of independence, security, and power.&lt;br /&gt;
&lt;br /&gt;
Ok, she also has a third tool: &#039;&#039;&#039;Bladed Weapons&#039;&#039;&#039; with &#039;&#039;&#039;Deflect This.&#039;&#039;&#039; Iphis relies on a physical sword rather than a lightsaber. Make of that what you will. But given that her Force skills lean towards physicality, she’s forced to rely on physical combat over, for lack of a better term, magic damage. And she’s trained with it like her life depends on it, because on several occasions it has, and she’s trained to kill lightsaber-wielding Force-users and blaster-wielding mobs alike. &lt;br /&gt;
&lt;br /&gt;
Iphis moves a lot of energy around. One of the basic assumptions about her life but especially her combat style is that she &#039;&#039;cannot&#039;&#039; run out of juice. Per her &#039;&#039;&#039;Channel III&#039;&#039;&#039; Discipline Feat, she’s frighteningly good at sucking up ambient Force energy with little to no ramp up. She’ll suck it out of other people, too, but our system limits that to Healing via &#039;&#039;&#039;Force Drain III&#039;&#039;&#039; and &#039;&#039;&#039;A Soul for a Soul,&#039;&#039;&#039; so it doesn’t come up as often.&lt;br /&gt;
&lt;br /&gt;
With the exception of Healing, most Force-users are limited in how much they can affect the Force energy in a living body. There’s a bunch of powers for moving around their own body with powers like Control Self, Amplification, etc, but only Healing works properly on others. &#039;&#039;&#039;Synergy III&#039;&#039;&#039; is the exception, allowing Defenders to share powers with a group. That’s historically been limited to &#039;&#039;defensive&#039;&#039; use. I wrote up a proposed Discipline Feat to let Iphis use it offensively, but Iddy just removed the defensive caveat from the base feat. This was probably a bad idea because it’s &#039;&#039;incredibly&#039;&#039; broken from a balance perspective, but as of this writing, Iphis is the only character in the Brotherhood who is running around screwing with other people’s bodily functions for funsies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Control Self&#039;&#039;&#039; is her primary Force power, though given Synergy, the name is misleading. The current (September 2025) ruling on this power and how it works with Synergy is incredibly nasty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing&#039;&#039;&#039; is high enough that she’s one of the preeminent healers in the Brotherhood, though it’s a power that serves her first and others only when she feels like it. If she can fuel it with &#039;&#039;&#039;Force Drain,&#039;&#039;&#039; she will. &#039;&#039;&#039;Accelerated Healing&#039;&#039;&#039; at her level is fast enough that others can see superficial wounds closing. &#039;&#039;&#039;A Soul for a Soul&#039;&#039;&#039; probably won’t come up often, but it’s important.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amplification (Escape Artist)&#039;&#039;&#039; is key to her fighting style and she uses it willy-nilly; she can easily manage the physical and mystical fatigue through Control Self and Channel, respectively. Hapan night blindness is something she can turn off with &#039;&#039;&#039;Enhanced Sight II,&#039;&#039;&#039; but it’s still something she has to mindfully turn off.&lt;br /&gt;
&lt;br /&gt;
All that focus on energy doesn’t work if you can’t perceive it, so &#039;&#039;&#039;Sense&#039;&#039;&#039; is another key power for her.&lt;br /&gt;
&lt;br /&gt;
At her skill level, &#039;&#039;&#039;Concealment&#039;&#039;&#039; can be run indefinitely, and that’s generally what Iphis does. If you pick her up with Sense, it’s because she wanted you to.&lt;br /&gt;
&lt;br /&gt;
Besides the Discipline Feat combination, &#039;&#039;&#039;Necromancy&#039;&#039;&#039; is the only thing non-standard in Iphis’ training. But the power itself is pretty weak, basically just Telekinesis but worse. She has it at the level she does because it’s the most practical way to experiment with the energy of a living being after it’s been removed from said being. It’s mildly useful for creeping people out, but if anything this will fall over time. &lt;br /&gt;
&lt;br /&gt;
==== Important ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deception&#039;&#039;&#039; is her primary social skill, with the &#039;&#039;&#039;Sociopath&#039;&#039;&#039; feat effectively giving her &#039;&#039;&#039;Charm&#039;&#039;&#039; for free. She’s not prone to telling outright lies but you shouldn’t take anything she says at face value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medicine&#039;&#039;&#039; represents the non-mystical side of her Force studies. More on that in the Lore topics, below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Athletics&#039;&#039;&#039; is something she can’t just Amplification away, not entirely, so it’s reasonably well development. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precognition&#039;&#039;&#039; is just too damn useful for staying alive.&lt;br /&gt;
&lt;br /&gt;
Are you really a Force-user without &#039;&#039;&#039;Telekinesis&#039;&#039;&#039;? &#039;&#039;&#039;Matter Bender II&#039;&#039;&#039; is there specifically to fling blood and other gore at people. Violence should be traumatizing and Iphis is not about this PG-13 life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Trick (Inceptioned)&#039;&#039;&#039; is admittedly here as a vestige of statting out Ianthe (more on her below).&lt;br /&gt;
&lt;br /&gt;
==== Hobbies ====&lt;br /&gt;
&lt;br /&gt;
Iphis develops some &#039;&#039;&#039;Stamina&#039;&#039;&#039; and &#039;&#039;&#039;Might&#039;&#039;&#039; by virtue of her sword training, though less than she should, given her heavy reliance on the Force.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimidation&#039;&#039;&#039; is for people who aren’t dangerous enough to intimidate others just by existing. If she wants to intimidate you, she’ll just hurt you. Or herself. Or somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perception (Snap Judgment)&#039;&#039;&#039; is one of those Skills that’s lower than it probably should be, because she focuses so much more on her active attention (Investigation) and mystical sensitivity (Sense). &lt;br /&gt;
&lt;br /&gt;
Iphis has some &#039;&#039;&#039;Stealth&#039;&#039;&#039; ability to complement her Concealment, but not enough to get around somebody who’s properly observant.&lt;br /&gt;
&lt;br /&gt;
Iphis has some basic &#039;&#039;&#039;Martial Arts (Teras Kasi)&#039;&#039;&#039; training to supplement her swordwork, as real world sword combat arts incorporated strikes and grapples.&lt;br /&gt;
&lt;br /&gt;
Iphis has rudimentary &#039;&#039;&#039;Crafting&#039;&#039;&#039; and &#039;&#039;&#039;Survival&#039;&#039;&#039; skills leftover from the early days on Phaistos, and &#039;&#039;&#039;Tactics&#039;&#039;&#039; from her role as a decadent aristocrat. But she’s not focused on things or other people and it shows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creature Control&#039;&#039;&#039;, &#039;&#039;&#039;Telepathy&#039;&#039;&#039;, &#039;&#039;&#039;Illusion&#039;&#039;&#039;, and &#039;&#039;&#039;Battle Meditation&#039;&#039;&#039; all fall under the heading of manipulating other beings’ minds in different ways. It’s not her specialty, and Mind Trick is the only skill here she’s really developed to the point of comfort. &#039;&#039;&#039;Terror&#039;&#039;&#039; is a bit of a weird case, as it’s written as a mental power but she could, in theory, do it better using Control Self to induce a biochemical fear response.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farsight&#039;&#039;&#039; never got enough focus to be very useful.&lt;br /&gt;
&lt;br /&gt;
==== Lore Topics and Languages ====&lt;br /&gt;
&lt;br /&gt;
Iphis is a native speaker of &#039;&#039;Hapan&#039;&#039;. She developed fluency in &#039;&#039;Ancient Sith&#039;&#039; and &#039;&#039;Basic&#039;&#039; by necessity very early on in her Brotherhood training, prior to her exile. She learned &#039;&#039;Omwatese,&#039;&#039; &#039;&#039;Zelosian,&#039;&#039; and especially &#039;&#039;Shani&#039;&#039; to a very high degree of proficiency during her time on Phaistos. &#039;&#039;Binary&#039;&#039; is a recent development driven mostly by her unwillingness to rely on somebody else for translation.&lt;br /&gt;
&lt;br /&gt;
As evidenced by her Feats and Force powers, Iphis is very focused on Force energy in the body, how to move it around, how it interacts with physical systems, and how to preserve, recall, or manipulate that energy once it’s been removed from a living body. She is significantly less interested in the traditional ideas of the Cosmic Force and the Unifying Force. So on the physical side, we have Lore topics in &#039;&#039;Hematology&#039;&#039; and &#039;&#039;Neurochemistry and neuropsychology&#039;&#039; to cover the ways energy moves around the body (she should probably have Endocrinology, maybe instead of Hematology, but whatever). On the mystical side, she has &#039;&#039;Essence Transference&#039;&#039; and &#039;&#039;Force Spirits and Haunting.&#039;&#039; And then to bridge the two, there’s &#039;&#039;Midi-chlorians.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Poetry of Sith-Influenced Cultures&#039;&#039; is there because every girl needs a hobby.&lt;br /&gt;
&lt;br /&gt;
==Inspirations and References==&lt;br /&gt;
&lt;br /&gt;
{{Quote|God, that little shit shouldn’t be running around in this day and age… would’ve taken Cassiopeia &#039;&#039;and&#039;&#039; Cyrus &#039;&#039;and&#039;&#039; Ulysses &#039;&#039;and&#039;&#039; Cytherea just to keep her in hand. She’s good and she’s imaginative and she’s very frightening, and now there’s no one to stop her.|Pyrrha Dve, &#039;&#039;Nona the Ninth&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Iphis’ starting point is as an homage to Ianthe Tridentarius from the Locked Tomb series. She’s not a copy or just Star Wars Ianthe though, so it’s probably worth digging into what I actually took. There are two underlying inspirations there. The first:&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Q|How did you come up with Ianthe’s personality? She’s absolutely horrible, terrifying, and uniquely funny at the same time.|Taz|I love Ianthe and could write a lot about Ianthe, but one central thing I am doing with Ianthe is playing around with a trope male characters often get to be, and one frequently found in slash but so little for the lesbians: Ianthe is in many ways my gay Draco In Leather Pants. (There’s a reason she calls Harrow Harry!) The Draco In Leather Pants trope—the hyper-privileged, drawling blonde with daddy issues who sulks erotically in a corner—is perpetually male. Here, it’s Ianthe. And Ianthe blows—she’ll never be a true Draco In Leather Pants because although the DILP gets great sassy lines, very few of them are aimed at himself. Ianthe’s humanity—what there is of it—comes from having a sense of humour; it is why she is sympathetic and also why she is dangerous.|Tamsyn Muir interviewed by Reactor|url=yes|src=https://reactormag.com/gideon-harrow-and-mr-bones-wild-ride-tamsyn-muir-on-writing-necromancy-and-fanfic/}}&lt;br /&gt;
&lt;br /&gt;
The second is one I’m getting secondhand. I’ve never read Homestuck, but Muir was very prominent in Homestuck fanfic circles and cut her teeth in that community. People who’ve read both frequently point to Ianthe as the series’ version of Vriska Serket. I’ve seen Vriska described as “Andrew Hussie intentionally making a character that was as controversial as possible with the fanbase,” and that’s more or less true of Ianthe. The key here, I think, is making the character simultaneously distinctive and ambiguous.&lt;br /&gt;
&lt;br /&gt;
With Ianthe, once she gets her first moment in the spotlight, she comes off as a fully realized character, a strong personality, a consistent, malevolent force. Every reader comes away feeling like they grok the character, and she’s a popular subject for memes, cosplay, and fanfic. I’m far from the only person obsessed with her.&lt;br /&gt;
&lt;br /&gt;
But then you talk to people about her and you can’t pin very much down at all.&lt;br /&gt;
&lt;br /&gt;
She’s villainous, right? The author herself talks about how horrible she is, how she reaches new heights of awfulness. But looking at the text, she’s certainly not a good person, but she’s not honestly worse than most of the main cast. She’s mean and she murdered somebody. But she’s surrounded by people who are at least as mean and who’ve murdered significantly more people, and when they start down a path that would presumably kill their entire civilization, Ianthe is the only person who seems to actually care, certainly the only one who acts to stop it. Her relationship with Harrow feels like it should be abusive, but it’s hard to find evidence of this—the one frequently cited example relies on the reader assuming Ianthe sees something that she probably doesn’t.&lt;br /&gt;
&lt;br /&gt;
More generally, nobody has any idea what she’s up to despite the overwhelming consensus that she’s up to something. The only clue we have is that it involves keeping her twin sister alive, which is hardly nefarious. But the Tao of Ianthe is that everybody assumes her goals are nefarious because they’re hers, but that’s based far more on vibes than her actual deeds.&lt;br /&gt;
&lt;br /&gt;
And that’s what I wanted to play with: a strong character who’s an inkblot test. So far it’s worked. It’s been very satisfying to see people immediately develop strong reactions to and opinions about her based mostly on DILP vibes and knowing who her primary inspiration was.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
&lt;br /&gt;
Erin had this section and I felt bad deleting it when I do, in fact, have music.&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=y_DU8DuH8-o “Ornaments of Gold”] by Siouxsie and the Banshees&lt;br /&gt;
* [https://www.youtube.com/watch?v=TtI9003nzro “Forgiveness”] by Alice Glass&lt;br /&gt;
* [https://www.youtube.com/watch?v=MHNb1k7YxeA “Chimera”] by HANA&lt;br /&gt;
* [https://www.youtube.com/watch?v=H2U-kt97-Sw “When You Say My Name”] by Chandler Leighton&lt;br /&gt;
* [https://www.youtube.com/watch?v=5ipscwyz3Zk “cult leader”] by King Mala&lt;br /&gt;
* [https://www.youtube.com/watch?v=so8V5dAli-Q “Control”] by Halsey&lt;br /&gt;
* [https://www.youtube.com/watch?v=9iraxrhT1iw “Watch Me”] by bludnymph&lt;br /&gt;
* [https://www.youtube.com/watch?v=tiPWzFLiz4A “Leave Me Alone”] by Reneé Rapp&lt;br /&gt;
* [https://www.youtube.com/watch?v=4JtmIn23x4M “Queen”] by CASHFORGOLD&lt;br /&gt;
&lt;br /&gt;
[[Category:Out of Character Information]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Vez_Hirundo&amp;diff=202122</id>
		<title>Vez Hirundo</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Vez_Hirundo&amp;diff=202122"/>
		<updated>2026-08-12T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;Strix: Testing with TabberNeue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nominated}}&lt;br /&gt;
{{eras|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:VezProfile.png|250px]]&lt;br /&gt;
|firstname=Verity&lt;br /&gt;
|lastname= Hirundo&lt;br /&gt;
|slicerhandle=vh&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear and Age |ABY|13}}&lt;br /&gt;
|placeofbirth=[[starwars:Mirial|Mirial]]&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=[[CS_Guide: Species#Mirialan|Mirialan]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Pink&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.63 m / 5&#039;4&amp;quot; &lt;br /&gt;
|weight=55.0 kg / 121 lbs&lt;br /&gt;
|cyber=[[starwars:Electro-tattoo|Electro-tattoos]]&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|siblings=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=Ruka Tenbriss Ya-ir (It&#039;s a long story.)&lt;br /&gt;
|allies=[[Turel Sorenn]], [[Gui Sol]], [[Zig Kaliska]], [[Zuza Lottson]], [[Orse Olo]]&lt;br /&gt;
|enemies=Vez Hirundo&lt;br /&gt;
|custom= [[Zig Kaliska]], [[Zuza Lottson]], [[Orse Olo]]&lt;br /&gt;
|customtitle= Girlfriends&lt;br /&gt;
|saber=&lt;br /&gt;
|form=[[CS Guide: Lightsaber Forms#Form III - Soresu|Soresu]]&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Padawan&lt;br /&gt;
|era= [[New Order era]]&lt;br /&gt;
|affiliation=[[Wildcards]], [[Odan-Urr]]&lt;br /&gt;
|ship=&#039;&#039;[[item:83855|Sunburst]]&#039;&#039;&lt;br /&gt;
|masters=[[Turel Sorenn]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14287|14287]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verity “Vez” Hirundo&#039;&#039;&#039; ([https://ipa-reader.com/?text=%CB%88v%C9%9Bz%20h%C9%AA.%CB%88run.do%CA%8A&amp;amp;voice=Amy /ˈvɛz hɪ.ˈrun.doʊ/]) is a [[starwars:Mirialan|Mirialan]] [[Odan-Urr|Odanite]] [[starwars:Padawan|padawan]] with a sordid criminal past. Throughout her life, Vez struggled with latent Force-sensitivity that manifested through intrusive dreams and feelings. She tried to self-medicate through [[starwars:Spice|spice]], leading to numerous co-existing addictions and an unstable career as a [[starwars:Slicer|slicer]], freelance investigator, and occasional bounty hunter.&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Character History=&lt;br /&gt;
=== Youth (13–36 ABY) ===&lt;br /&gt;
Verity Hirundo was born on Mirial in 13 ABY, where she grew up in a religiously and socially conservative community. For reasons unknown, she left her homeworld at the age of 14 and quickly learned to fend for herself by stealing and, eventually, slicing. As she grew older, she settled into a life as a skip tracer and occasional bounty hunter, picking up a prodigious [[starwars:Spice|spice]] habit in the process.&lt;br /&gt;
&lt;br /&gt;
For her entire life, Vez has suffered from ominous premonitions and vivid dreams that reoccur until she follows the course of action that they urge. Although she tried to block them out with spice and alcohol, the dreams always won. It was not until she came in contact with the Jedi of Odan-Urr that Vez began to suspect this was a sign of latent Force-sensitivity.&lt;br /&gt;
&lt;br /&gt;
=== Encounters with Odan-Urr (36–39 ABY) ===&lt;br /&gt;
[[image:VezForward.png|thumb|left|200px|Vez Hirundo, sexy and fearless bounty hunter.]]&lt;br /&gt;
Vez first encountered Odan-Urr on a job during the [[Rite of Supremacy: Meridian|Miridian conflict]], when she assisted a strike team led by the Jedi [[Turel Sorenn]] and [[Xirini Kurai]] in a mission to sabotage the [[Collective]] and steal an artifact of unknown power from Daggo Mouk. Although she didn’t realize it at the time, Vez’s actions helped two other members of the team, Declan Roark and Val Cole, draw together [[Clan Vizsla]].&amp;lt;ref name=&amp;quot;Miridian&amp;quot;&amp;gt;[https://docs.google.com/document/d/1H3nLzYEGwpFjy544MGhNfThikERm9Wx-_RcUgtiQu3I/edit?usp=sharing RoS:M The Reasons Mav Drinks]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
It took another two years before Vez began working more steadily in the [[Kiast System|Kiast system]]. After one of her visions allowed her to save her colleague [[Jon Silvon]] during a job rescuing slaves from Felucia, Vez finally started to look into the Jedi at Jon’s urging.&amp;lt;ref name=&amp;quot;Kidnapped&amp;quot;&amp;gt;[https://docs.google.com/document/d/1lRTt1jKsu9fxyJlmkQqLqrW9s80G25LJgQW92bu9ILQ/edit?usp=sharing Kidnapped!]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;The Sudden Attack&amp;quot;&amp;gt;[https://docs.google.com/document/d/1vDw-Te2gW_yFS8KcqSWjdfBvBfTKHC5KIXjHErW6wbs/edit?usp=sharing The Sudden Attack]&amp;lt;/ref&amp;gt; She ventured into the abandoned [[Velastari Temple]] on Kiast, where she was challenged by visions of Odan-Urr’s spiritual founders. When she emerged with a holocron, Vez finally sought out teachers among the Jedi, including [[V&#039;yr Vorsa]] and [[Teikhos Ta&#039;var]].&amp;lt;ref name=&amp;quot;Fighting Yourself&amp;quot;&amp;gt;[https://docs.google.com/document/d/1o9AIYJwMCh0_z0hYvgZd4fnfdIROJNhnP3sCEItH6OQ/edit?usp=sharing Fighting Yourself]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, the Jedi Order was far from a natural fit. Vez refused to give up mischief and treasure hunting, occasionally getting in the way of other Odanites.&amp;lt;ref name=&amp;quot;Castaway&amp;quot;&amp;gt;[https://discourse.darkjedibrotherhood.com/t/tython-squadron-castaway-run-on/2361 Castaway]&amp;lt;/ref&amp;gt; The Mirialan struggled with her training under Vorsa and left after seriously injuring another padawan, [[Tassk Adroc]], in a training fight.&amp;lt;ref name=&amp;quot;Tassk&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/acc/battles/1563 Acolyte Tassk Adroc vs. Augur Vez Hirundo]&amp;lt;/ref&amp;gt; She briefly returned to bounty hunting, although she struggled with her visions and her inability to keep up with trained Force-users.&amp;lt;ref name=&amp;quot;Ruka&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/acc/battles/1573 Augur Vez Hirundo vs. Adept Ruka Tenbriss Ya-ir]&amp;lt;/ref&amp;gt; Despite her troubled relationship with the Jedi themselves, Vez continued to work for Odan-Urr, including by putting her skills as a slicer to work against the Collective in [[Fourteenth Great Jedi War|the Battle of Arx]]&amp;lt;ref name=&amp;quot;Vixens&amp;quot;&amp;gt;[https://docs.google.com/document/d/1_XFHu5o5gyCGe6n7BySeBjtBE30FDobrOTnqdyaofKU/edit?usp=sharing Silver Fox and the Vixens]&amp;lt;/ref&amp;gt; and [[Vatali Unsettled|Arcturus’ Dominion remnant]] in the Kiast system.&amp;lt;ref name=&amp;quot;VU&amp;quot;&amp;gt;[https://docs.google.com/document/d/1oi8K-Ac6VL04Qzi8fCiQ5uXlFS9F0HfaT-pjwkkTAyI/edit?usp=sharing Capture the Storm]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ultimately, however, Vez’s initial training amplified the Force-based sensations she’d been trying to repress her entire life, leading to a severe downward spiral. She tried to run a Swokes Swokes blockade using a cloaking device she’d sold for spice money, resulting in her capture and imprisonment for several months.&amp;lt;ref name=&amp;quot;HelpUs&amp;quot;&amp;gt;[https://docs.google.com/document/d/1TLfO9L9lQ8Uupz8WOnx97obBT213tmPxhSDvwS5eVOo/edit?usp=sharing Help Us Odan-Urr, You’re Our Only Hope!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Jedi Path (40 ABY–Present) ===&lt;br /&gt;
[[image:VezRobe.png|thumb|right|200px|Vez in her unorthodox Jedi robes.]]&lt;br /&gt;
After several months, Odan-Urr tracked Vez down and arranged for her release along with her ship, the &#039;&#039;Black Magic.&#039;&#039; Their condition was simple: Vez needed to stay sober and commit to training until she could exercise basic control over her Force sensitivity. Although she had clashed with her previous instructors, [[Turel Sorenn]] stepped up to take the troubled Mirialan under his wing. His high tolerance for unorthodox approaches and background as a lackey for the Hutts made him a better fit for Vez; his actual commitment to Jedi teaching made him a less dangerous influence than “Gray Jedi” such as [[Ethan Martes]] or [[Edgar Drachen]].&lt;br /&gt;
&lt;br /&gt;
The pair quickly established a good working relationship, forged primarily on missions far away from the Praxeum, such as an expedition to [[starwars:Ktath’atn|Ktath’atn]].&amp;lt;ref name=&amp;quot;Shadows Unveiled&amp;quot;&amp;gt;[https://docs.google.com/document/d/1Ca7Qd5DtVnwOXvid3IOa6eMrfFdaz4RptSeJLFM-eAI/edit?usp=sharing Shadows Unveiled: Who Are the Children?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Based on promising initial signs, the Council allowed Vez to undertake solo missions for that [[Consular Conclave]] under [[Xolarin]] and [[Elyon de Neverse]].&amp;lt;ref name=&amp;quot;HolocronHunt&amp;quot;&amp;gt;[https://docs.google.com/document/d/1HlQ6txcX7CCfcNTE1sCTtRRFgbaNk95XQl3weqQIiWw/edit?usp=sharing Hunt for a Holocron]&amp;lt;/ref&amp;gt; &lt;br /&gt;
Nevertheless, her well-earned reputation as a spice-fueled walking disaster continued to dog her.&amp;lt;ref name=&amp;quot;Distressed&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/xL.html COU Event: Distressed]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The launch of the [[Envoy Corps]] under [[Exarch]] [[Marick Tyris]] with numerous opportunities to broaden her horizons and practice her skills outside of Turel’s direct supervision.&amp;lt;ref name=&amp;quot;Morroshor&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/pg.html Lost Ruins of Morroshor]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;JSTresearch&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/KZD.html JST Research: Lost Contacts]&amp;lt;/ref&amp;gt; Turel also had her dabble in rapport-building efforts with Odan-Urr’s on-again, off-again allies in Arcona, sending her for a friendly sparring session with future paramour [[Zig Kaliska]] and tour of the [[Voidbreaker]].&amp;lt;ref name=&amp;quot;Voidbreaker&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/9LD.html Voidbreaker Training II]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
As of 44 ABY, Vez is a reluctant and halfhearted member of [[Sunrider|House Sunrider]]&amp;lt;ref name=&amp;quot;Pint&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/4jx.html Grab a Pint with Me]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;HothGala&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/ZlE.html House Hoth Presents: End of Year Gala]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Festivus25&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/mqm.html Festivus]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-|Description=&lt;br /&gt;
=== Appearance and Attire ===&lt;br /&gt;
Vez is a woman of fairly average build, with a fern green skin tone. Her hair is generally thick, wavy, and black, although she keeps most of it dyed an unnaturally vibrant shade of pink. The left side of her head is shaved close to the skin, while the rest of her hair falls to about jaw length. Her blue eyes are set between high cheekbones and a high forehead; her nose is small and her lips full.&lt;br /&gt;
&lt;br /&gt;
Vez is rarely, if ever, seen without copious eyeliner and lipstick in a bold shade of black, red, or pink. The tattoos on her face are surprisingly modest and orthodox. An elaborate stripe down the middle of her chin represents a familial affiliation. Two dots just above the space between her eyebrows indicate academic excellence in childhood, while a ‘chandelier’ pattern at the far corner of each eye demonstrates her successful rite of passage through a focus on both spiritual and scientific pursuits. A modernized—and very un-Mirialan—take on [[starwars:Electro-tattoo|electro-tattoos]] work their way down from her shoulders through her upper arms.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Abilities ===&lt;br /&gt;
Despite her instability and unpredictability, Vez is sufficiently skilled as a slicer and skip tracer to make a living in spite of her reputation as being eccentric and difficult to work with. By her reckoning, she is the best slicer in the Kiast system—though [[Orse Olo]] disabused her of that notion.&amp;lt;ref name=&amp;quot;LorefestFeb22&amp;quot;&amp;gt;[https://docs.google.com/document/d/1V6Vxk6B6GMEqPj3r087Q-dk-iwYzj2wSXSmlz5294qs/edit?usp=sharing Lorefest: February 2022]&amp;lt;/ref&amp;gt; She specializes in the infrastructure of the [[starwars:HoloNet|HoloNet]] and starship automation systems, being proficient enough in the latter to capture or disable warships with relative ease.&amp;lt;ref name=&amp;quot;Vixens&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;VU&amp;quot; /&amp;gt; She is also accomplished at modifying droids, though she is likely outclassed in that area by [[Gui Sol]]. &lt;br /&gt;
&lt;br /&gt;
Vez has a quick intellect, exceptional powers of observation, and a natural intuition for digging into difficult problems, all capabilities that were frequently augmented and/or numbed by various psychoactives throughout her life before the Jedi.&lt;br /&gt;
&lt;br /&gt;
Although her Force abilities are still nascent, Vez has demonstrated a talent prophecy and sensory-based powers.&amp;lt;ref name=&amp;quot;Kidnapped&amp;quot; /&amp;gt; On multiple occasions, her attempts to probe abandoned Jedi temples has resulted in overwhelming visions.&amp;lt;ref name=&amp;quot;Fighting Yourself&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;HolocronHunt&amp;quot; /&amp;gt; Despite her prodigious talent for Force-aided perception, Vez struggles with most traditional Force powers and, most of all, with the discipline required by her training. She often finds herself embracing her nascent powers without actually being able to control them.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
&lt;br /&gt;
Although her padawan training and sobriety have left Vez much more stable and empathetic than she was during the worst years of her spice addiction, she remains impulsive, flippant, and occasionally abrasive. Her mannerisms, worldview, and cynicism, forged by growing up where life was cheap and crime was the only way forward, put her at odds with the Jedi. She makes her more orthodox teachers and peers uncomfortable and the feeling is mutual. Vez is self-consciously an outsider and she’s defensive of her attitude and way of doing things. More deeply, she’s terrified of driving off the first community she’s been accepted in and desperate to impress Odan-Urr with some grand gesture or another.&lt;br /&gt;
&lt;br /&gt;
Vez has a deep-seated admiration for clever hacks, overpowered ordinance, and any solution to a problem that involves unexpected and gratuitous overkill. Not only does she tend to neglect simple and obvious tactics, but her sense of aesthetics leads her to stop and smell the chaos when she should be running.&lt;br /&gt;
|-|Relationships=&lt;br /&gt;
===The &amp;quot;Polycool&amp;quot;===&lt;br /&gt;
Beginning around 43 ABY, Vez—through no fault of her own—ended up in a polyamorous relationship with [[Zig Kaliska]] and [[Zuza Lottson]].&amp;lt;ref name=&amp;quot;Tza&amp;quot;&amp;gt;[https://docs.google.com/document/d/1o7Z0X2FGOMjfmtbgBGP38qQ4-L1PrdOQup6WgXZMIic/ The Best Tza on Nar Shaddaa]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Bonefire&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/NPm.html Social Bonefire]&amp;lt;/ref&amp;gt; The following year, in the wake of a somewhat successful mission against the Collective-tainted artificial intelligence, S.T.A.R., Vez pulled [[Orse Olo]] into the relationship.&amp;lt;ref name=&amp;quot;Polycool&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/o94.html Team Polycool]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;DayofFirsts&amp;quot;&amp;gt;[https://docs.google.com/document/d/1QObk8Ij5jrqLdaB9Wv9y4dRWygMrIvNSIyA0MVUOc3E/edit?usp=sharing A Day of Firsts]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Dukes===&lt;br /&gt;
&amp;lt;!--{{Droid&lt;br /&gt;
| image = &lt;br /&gt;
| name = MiniDuke&lt;br /&gt;
| homeworld = &lt;br /&gt;
| birth = &lt;br /&gt;
| death = &lt;br /&gt;
| creator = &lt;br /&gt;
| manufacturer = [[starwars:Tarkin Initiative|Tarkin Initiative]] &lt;br /&gt;
| line = [[starwars:BT-1 assassin droid|BT-series assassin droid]]&lt;br /&gt;
| model = &lt;br /&gt;
| class = &lt;br /&gt;
| degree = &lt;br /&gt;
| cost = &lt;br /&gt;
| item =[[item:51075|51075]]&lt;br /&gt;
| length = &lt;br /&gt;
| width = &lt;br /&gt;
| height =  1.25 meters &lt;br /&gt;
| gender = &lt;br /&gt;
| sensor =  Purple &lt;br /&gt;
| plating = Black &lt;br /&gt;
| armament =  Integrated modular weapon mounts &lt;br /&gt;
| equipment = &lt;br /&gt;
| era = &lt;br /&gt;
| affiliation = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Droid&lt;br /&gt;
| image = &lt;br /&gt;
| name = PowerDuke&lt;br /&gt;
| homeworld = &lt;br /&gt;
| birth = &lt;br /&gt;
| death = &lt;br /&gt;
| creator = &lt;br /&gt;
| manufacturer = [[starwars:Imperial Department of Military Research|Imperial Department of Military Research]] &lt;br /&gt;
| line = [[starwars:Third-generation design Dark Trooper|Dark Trooper]]&lt;br /&gt;
| model = &lt;br /&gt;
| class = &lt;br /&gt;
| degree = &lt;br /&gt;
| cost = &lt;br /&gt;
| item =[[item:78290|78290]]&lt;br /&gt;
| length = &lt;br /&gt;
| width = &lt;br /&gt;
| height =  1.9 meters &lt;br /&gt;
| gender =&lt;br /&gt;
| sensor =  Red &lt;br /&gt;
| plating = Black &lt;br /&gt;
| armament = &lt;br /&gt;
| equipment = &lt;br /&gt;
| era = &lt;br /&gt;
| affiliation = &lt;br /&gt;
}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vez has had close relationships with several heavily-customized droids over the years, such as the IT-O “electronics torturer,” Wobbles, and The Duke, a Viper probot.&amp;lt;ref name=&amp;quot;Vixens&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GJWXIII&amp;quot;&amp;gt;[https://docs.google.com/document/d/14rz1LiAgo_7zBwXaTwOr9sSp-dpkRvnN5Pk23QODdmI/edit?usp=sharing Fear and Loathing in Lyra Colony]&amp;lt;/ref&amp;gt; However, in recent years she has replaced individual droids with a generalized personality matrix based on the original Duke. Vez wrote the Duke personality matrix to function as a bodyguard and caretaker; however, she carefully edited to remove the droids’ ability to be shocked, disappointed, or betrayed by her.&amp;lt;ref name =&amp;quot;CharacterQuestion8&amp;quot;&amp;gt;[https://docs.google.com/document/d/1w4CD13bhSD7WwccdiTAQxAy55mnCLJnHwScNsjsMCRI/edit?usp=sharing Character Question #8]&amp;lt;/ref&amp;gt; The Dukes compensate for her rough upbringing and her insecurities about her place in the Jedi Order, serving as surrogate parents or siblings. Although the individual Dukes are all designed to be deadly and intimidating, Vez more often relies on them as babysitters.&amp;lt;ref name=&amp;quot;GJWXIII&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Distressed&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The current Dukes are [[item:78290|PowerDuke]], a bodyguard on a Dark Trooper chassis, and [[item:51075|MiniDuke]], a (relatively) subtle version in a blastromech chassis.&lt;br /&gt;
&lt;br /&gt;
=== Turel Sorenn ===&lt;br /&gt;
{{Quote|It’s been zero days since your last hurtful comment about my teaching methods.|Turel&amp;lt;ref name=&amp;quot;Shadows Unveiled&amp;quot; /&amp;gt;}}&lt;br /&gt;
&amp;lt;!--[[image:2-Turel-Sorenn.png|left|200px]] --&amp;gt;&lt;br /&gt;
Although Turel and Vez met as early as 36 ABY, when she was a hired hand in the Miridian conflict, the two did not have a lasting relationship until Turel showed up to bail her out of a [[starwars:Makem Te|Makem Te]] prison.&amp;lt;ref name=&amp;quot;Miridian&amp;quot; /&amp;gt; The Jedi gave her a simple choice: actually commit to Jedi training and a chance to turn her life around, or continue on her current trajectory and die before she hit thirty.&lt;br /&gt;
&lt;br /&gt;
Since pairing up as master and apprentice, the two have found that their skills and personalities complement each other surprisingly well.&amp;lt;ref name=&amp;quot;Shadows Unveiled&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ruka Tenbriss Ya-ir===&lt;br /&gt;
{{Quote|You know, you could’ve sent a bounty hunter like a normal person.|Vez&amp;lt;ref name=&amp;quot;Sundari&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/jgq.html Sundari Station II]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&amp;lt;!--[[image:2-Turel-Sorenn.png|left|200px]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vez first encountered Ruka under inauspicious circumstances: she had accepted a job from a member of the Ya-ir family to abduct Ruka’s husband, Corazon Ya-ir, and bring him back to the family to break up their marriage. The entire encounter was a disaster fueled by bad spice and worse decisions, as Vez made a nuisance of herself chatting up the dour Mirialan Sith before incapacitating Cora. Ruka gave chase, and between the two of them they effectively destroyed a Coruscant nightclub before Vez escaped without her quarry.&amp;lt;ref name=&amp;quot;Ruka&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vez did not realize that studying under Turel would result in repeated encounters with his former padawan, Cora, giving her a strong preference for taking missions as far from Kiast as possible.&lt;br /&gt;
&lt;br /&gt;
Much to their mutual chagrin, the Vez and Ruka were involuntarily married in a Selenian/Arconan tradition.&amp;lt;ref name=&amp;quot;Vezuka&amp;quot;&amp;gt;[https://docs.google.com/document/d/18dHKnG_IP3MNgCrLoF6j6Gp4bW-nwYdX6SlRN6JCFgg/edit?usp=sharing A Surprise Union]&amp;lt;/ref&amp;gt;  Despite Ruka’s attempts to have the marriage annulled, Vez avoided him for roughly a standard year. After crashing her date on, ironically enough, Selen, Ruka caught up with Vez on Vizsla’s [[Sundari Station]]. The two settled their most serious disagreements, annulled their sham marriage, and have settled into an uneasy peace.&amp;lt;ref name=&amp;quot;Sundari&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gallery=&lt;br /&gt;
&amp;lt;gallery widths=325px heights=325px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Vez-Beya-2.png|&lt;br /&gt;
File:VezTor.png|&lt;br /&gt;
File:VezOrse.png|With Orse Olo.&lt;br /&gt;
File:VezOrse2.png|With Orse Olo.&lt;br /&gt;
File:Polycool-STARDestroyers.png| With Orse Olo, Zuza Lottson, and Zig Kaliska.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{reflist|colwidth=30em}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Odan-Urr members]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Gravewalker&amp;diff=202121</id>
		<title>The Gravewalker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Gravewalker&amp;diff=202121"/>
		<updated>2026-08-12T16:24:00Z</updated>

		<summary type="html">&lt;p&gt;Strix: Eras template, category, whitespace for infobox readability, links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rep|nor}}&lt;br /&gt;
{{Ship&lt;br /&gt;
|image=[[File:SpiderCruiser.webp|350px]]&lt;br /&gt;
|name=Gravewalker&lt;br /&gt;
|manufacturer=Nihil Marauder Craftsmen&lt;br /&gt;
|line=&lt;br /&gt;
|model=Modified spider cruiser&lt;br /&gt;
|class=Spider cruiser&lt;br /&gt;
|cost=Not publicly disclosed&lt;br /&gt;
|modifier=Heavily modified&lt;br /&gt;
|item=&lt;br /&gt;
|length=18 meters&lt;br /&gt;
|width=96 meters&lt;br /&gt;
|height=34 meters&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=Multiple high output ion engines with maneuvering thrusters&lt;br /&gt;
|hyperdrive=Class 1.0&lt;br /&gt;
|hdsystem=Primary hyperdrive&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=Heavy duty fusion reactor&lt;br /&gt;
|shield gen=Military grade reinforced deflector shield array&lt;br /&gt;
|hull=Black durasteel hull with layered armor plating, and dark crimson details/optics&lt;br /&gt;
|sensor=Advanced multispectrum sensor suit, long range scanners, life form detection;, passive sensor array&lt;br /&gt;
|target=Advanced military targeting computer linked directly to central droid intelligence&lt;br /&gt;
|navigation=Advanced computer integrated with automated piloting systems&lt;br /&gt;
|avionics=Highly automated flight control network governed by an advanced droid brain&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=2 laser cannons&lt;br /&gt;
|sysmods=Advanced droid brain, advanced slave circuit, automated flight controls; automated damage control, automated weapons coordination, reinforced armor, enhanced sensor processing, encrypted communications, concealed compartments, modified environmental systems&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=1–8&lt;br /&gt;
|skeleton=1&lt;br /&gt;
|passengers=30&lt;br /&gt;
|capacity=250 metric tons&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=Advanced droid intelligence core, advanced slave circuit, automated internal security system, cargo bay, secure holding cell, private quarters, bathing chambers, encrypted holocommunications suite, grappling systems&lt;br /&gt;
|role=Personal cruiser, mobile command vessel, stealth operations, reconnaissance, personnel transport&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
|affiliation=Velira Morvane, [[Shroud Syndicate]]&lt;br /&gt;
|known=Gravewalker&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=Velira Morvane&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Velira Morvane&lt;br /&gt;
|status=Active&lt;br /&gt;
|commission=&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=[[Seventeenth Great Jedi War]], various Shroud Syndicate operations&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The &#039;&#039;Gravewalker&#039;&#039; began its life during the [[starwars:High Republic Era|High Republic Era]] as a [[starwars:Spider Cruiser|Spider Cruiser]] constructed for a small band of [[starwars:Nihil|Nihil Marauders]]. Built in the likeness of a spider, the vessel was designed to serve as both an armed ship and a mobile hunting platform. The original crew had developed a particular reputation for hunting the species known as Anzati. Following several encounters with the species, the marauders modified the cruiser specifically for that purpose, reinforcing its internal security systems and fitting portions of the vessel with restraints, sensor equipment, and a containment space intended for making captures. The ship became closely associated with the group’s hunts, and was used to pursue suspected Anzati across several remote systems.&lt;br /&gt;
&lt;br /&gt;
[[Velira Morvane]] came into their sights while she was still young by Anzati standards and had not yet learned to exert consistent control over her hunger. A series of deaths near a remote settlement drew the marauders into the region, and the evidence left behind convinced them that an Anzat was responsible. They began tracking Velira, with the intention of capturing her.&lt;br /&gt;
&lt;br /&gt;
After weeks of careful, the Anzati female later planned her own attack on the vessel while evading the marauders. Velira infiltrated the Spider Cruiser rather than confronting it outright, by disguising herself as one of the crewmates and quietly embedding herself among them. Over the course of several months, she learned the vessel’s routines, passages, and security systems while gradually thinning it&#039;s crew. The marauders began to disappear one at a time... Some during planetary excursions, others while isolated in the ship&#039;s cargo area. &lt;br /&gt;
&lt;br /&gt;
Velira took possession of the Spider Cruiser immediately afterward, using it&#039;s own navigation records and access codes to remove it from Nihil controlled space. She later renamed the vessel the &#039;&#039;Gravewalker,&#039;&#039; in memory of the crew she had methodically hunted, for the lives of the Anzati that the ship had claimed in the years prior, and for what was meant to symbolize both the ship’s affiliation with death and her own emergence as the only one left to walk within it. &lt;br /&gt;
&lt;br /&gt;
Over the centuries that followed, the ship was modified to suit Velira’s needs. Engines, armor, weapons, sensors, and internal compartments were replaced or modified as technology advanced. The most extensive modernization came with the installation of an advanced droid brain and advanced slave circuit, allowing the &#039;&#039;Gravewalker&#039;&#039; to coordinate many routine functions without an actual crew. Beneath centuries of modifications, portions of the original arachnid frame still endured— the same vessel once built to hunt Anzati, claimed by one of its intended victims, and carried forward as a personal vessel.&lt;br /&gt;
[[Category:Starships]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae&amp;diff=202120</id>
		<title>Sashar Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae&amp;diff=202120"/>
		<updated>2026-08-12T16:15:58Z</updated>

		<summary type="html">&lt;p&gt;Strix: Undo revision 202009 by Tarvitz (talk) - Sashar is back&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|exd|former}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order = Sith&lt;br /&gt;
|image=[[File:Sashar-headshot.jpeg|200px]]&lt;br /&gt;
|firstname=Sashar Erinos &lt;br /&gt;
|homeworld=[[starwars:Dxun|Dxun]]&lt;br /&gt;
|birth=[[0 BBY to 9 ABY#4 ABY|4 ABY]]&lt;br /&gt;
|death=[[30 ABY to 39 ABY#35 ABY|35 ABY]]&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=brown&lt;br /&gt;
|eyes=blue/black&lt;br /&gt;
|height=182cm&lt;br /&gt;
|weight=81kg&lt;br /&gt;
|cyber=cloned eyes&lt;br /&gt;
|allies=[[Soulfire Strike Team]], [[Oberst]], [[Arcona]]&lt;br /&gt;
|enemies=[[Scholae Palatinae]]&lt;br /&gt;
|saber=Blue&lt;br /&gt;
|form=* [[Soresu]]&lt;br /&gt;
* [[Djem So]]&lt;br /&gt;
* [[Shien]]&lt;br /&gt;
|fightingstyle=* [[Stava]]&lt;br /&gt;
* [[Tu&#039;rek]]&lt;br /&gt;
|profession=Mandalorian Warrior&lt;br /&gt;
|position=[[Sergeant]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=The [[Erinos]] Family&lt;br /&gt;
|dossier=[[dossier:1612|1612]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Let’s fight to fight, not to kill. We shall fight because we are friends, because we are opponents, and because we are. Have at you.|Sashar to Selene d&#039;Tana, during an ACC match.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A soldier. A warrior. A survivor. Above all else, those were the three defining characteristics of the man known as Sashar, before his death on [[New Tython]] made him a hero and martyr of his brothers and sisters.&lt;br /&gt;
{{:Sashar Arconae/PartOne}}{{:Sashar Arconae/PartTwo}}{{:Sashar Arconae/PartThree}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Di Tenebrous Arconae]][[Category: Deceased Characters]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202119</id>
		<title>Iphis Melinoe</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202119"/>
		<updated>2026-08-12T16:10:11Z</updated>

		<summary type="html">&lt;p&gt;Strix: Undo revision 202107 by Strix (talk) - better mobile compatibility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor|featured}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|IC=&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Sith&lt;br /&gt;
|image=[[File:Iphis Headshot.jpeg|250px]]&lt;br /&gt;
|firstname= Iphis&lt;br /&gt;
|lastname= Melinoe&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|9}}&lt;br /&gt;
|placeofbirth=[[starwars:Hapes/Legends|Hapes]]&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=[[starwars:Hapan/Legends|Hapan]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Blonde&lt;br /&gt;
|eyes=Green&lt;br /&gt;
|skin=Fair&lt;br /&gt;
|height=190cm&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother= Telethusa Melinoe&lt;br /&gt;
|father= Ligdus Naso&lt;br /&gt;
|siblings=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=[[Marick Tyris Arconae]]&lt;br /&gt;
|associates=Phaedra Asterion, Imopea&lt;br /&gt;
|custom=&lt;br /&gt;
|customtitle=Ex-Lovers&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=[[item:84934|Mortuary Sword]]&lt;br /&gt;
|fightingstyle=Sumiren broadsword fencing&lt;br /&gt;
|profession=Menace&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Exodus era]], [[New Order era]]&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=&#039;&#039;[[item:107891|The Saint of Awe]]&#039;&#039;&lt;br /&gt;
|masters= * Colibrip†&lt;br /&gt;
* Fialka†&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14287|14287]]&lt;br /&gt;
|sheet= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Iphis Melinoe]] (&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;[https://ipa-reader.com/?text=%CB%88%C9%AAf.%C9%AAs%20me.l%C9%AA.%CB%88n%C9%99%CA%8A.e&amp;amp;voice=Amy ˈɪf.ɪs me.lɪ.ˈnəʊ.e]&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;) is a [[Krath]]-trained Sith who recently returned to the Brotherhood after fleeing [[Lyspair]] during the [[Eighth Great Jedi War|Fall of Antei]] in 21 ABY.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
=== Childhood (9-21 ABY) ===&lt;br /&gt;
Iphis was born the second daughter of a minor noble house in the [[starwars:Hapes Consortium|Hapes Consortium]] in [[0_BBY_to_9_ABY#9_ABY|9 ABY]]. As a child, she came to the attention of the Dark Jedi Brotherhood and was enrolled at the [[Shadow Academy]] in [[10_ABY_to_19_ABY#19_ABY|19 ABY]].&lt;br /&gt;
&lt;br /&gt;
In [[20_ABY_to_29_ABY#21_ABY|21 ABY]], the Brotherhood was assaulted by a previously unknown alien force called the Yuuzhan Vong. When it became clear that Brotherhood forces had little hope of fending off the Vong invasion of [[Antei]], [[Aristan Dantes|Darth Sarin]] initiated a contingency plan called the [[Braata Option]]. Brotherhood forces were instructed to abandon the system and regroup outside the Shroud. Three years later, the Brotherhood would reclaim the system. Iphis would not be among them.&lt;br /&gt;
&lt;br /&gt;
=== Phaistos (21-42 ABY) ===&lt;br /&gt;
Rather than follow the Braata Option, the elder instructors and archivists Iphis studied under abandoned the Brotherhood entirely, seeking a relatively sparsely populated world that a group of 19 Force-users could dominate. They found it in Phaistos, a backwater on the far side of Sith space. &lt;br /&gt;
&lt;br /&gt;
Phaistos had been colonized by one ancient Sith empire or another in the distant past, but by 21 ABY that was a distant memory. The planet was occupied by a small but self sufficient population of native humanoids divided into a handful of major polities. &lt;br /&gt;
&lt;br /&gt;
The refugees comprised three equite instructors from the [[Shadow Academy]] and a dozen students of novitiate or journeyman rank, Iphis among the youngest of them. The group, which semi-seriously referred to itself as the coven, fell under the initial leadership of Iphis’ master, the Fosh Krath priestess Colibrip. The Coven were too weak and too few to dominate the planet by force, and Colibrip worked to secure a position as refugee advisors to the Royal Court of Sumire, one of the more dominant states. After a decade of developing the Coven’s power, Sumiren court politics, and the occasional assassination, Colibrip established herself as the power behind the throne.&lt;br /&gt;
&lt;br /&gt;
=== Prodigal Daughter (43 ABY-Present) ===&lt;br /&gt;
Iphis appeared in Brotherhood space in 43 ABY, offering what knowledge and artifacts she could salvage from Phaistos in exchange for asylum. She was immediately inducted into the [[Envoy Corps]] despite the [[Exarch|Exarch&#039;s]] misgivings.&amp;lt;ref name=&amp;quot;Shame Corner 12&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/qDG.html Shame Corner 12]&amp;lt;/ref&amp;gt; Her envoy duties included at least one return trip to the Phaistos, accompanied by [[Marick Tyris Arconae]] and the Envoys [[Dusa Harik]] and Myra Baas.&amp;lt;ref name=&amp;quot;Operation Klotho&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/aJE.html Operation Klotho]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using funds provided by the Iron Throne, Iphis purchased a vessel for herself, &#039;&#039;The Saint of Awe&#039;&#039;, a refurbished &#039;&#039;Cosinga&#039;&#039;-class corvette from Andromeda Shipworks on [[starwars:Nubia|Nubia]]. She managed to convince the owners&#039; invalid daughter to join her and take command of the vessel.&amp;lt;ref name=&amp;quot;All She Ever Wanted&amp;quot;&amp;gt;[https://docs.google.com/document/d/1sWu25YEOTNnjNypOjkjDeLEvc81rz7DzcFBvFwv3niQ/edit?usp=sharing All She Ever Wanted]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Castle&amp;quot;&amp;gt;[https://docs.google.com/document/d/11xQo2Mv07yNBrtn5cvKf31yFuNR2y6UVyDCV1sb4e8I/edit?usp=sharing Castle]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Heartache&amp;quot;&amp;gt;[https://docs.google.com/document/d/115nYyIoIAo8UlrUJNWowk-acUngs6NB0V620Y4Oi4HQ/edit?usp=sharing Heartache]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Nodes of Nightmares&amp;quot;&amp;gt;[https://docs.google.com/document/d/1oNKJv-HraYJb9HJiW2Exb20DaFWHuxsoWxFsaM3Ul20/edit?usp=sharing Nodes of Nightmares]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this time, Iphis was frequently seen in the company of the abrasive and unhinged Shani-impersonator Imopea.&amp;lt;ref name=&amp;quot;S1C2 RO&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Akd.html Team Disorganized Last Minute Token Entry Because Atty Said I Had To]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Intrigue on Arx&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Bk0.html Intrigue on Arx]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Big/No Dick Energy&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/REw.html S1C3 RO Big/No Dick Energy]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since her return, Iphis has kept busy with various errands for the Iron Throne.&amp;lt;ref name=&amp;quot;Iphis Melinoe Saves Life Day&amp;quot;&amp;gt;[https://docs.google.com/document/d/1dL6pXofOOx2Cz38KEZJpsCkNajWVr7C4hXD9HtOPaeQ/edit?usp=sharing Iphis Melinoe Saves Life Day]&amp;lt;/ref&amp;gt; Of particular note, she was one of the party selected to retrieve Grand Master Dacian Victae&#039;s mysterious &amp;quot;PSL&amp;quot; system, an expedition that succeeded with no complications whatsoever.&amp;lt;ref name=&amp;quot;The Hunt for PSL&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/KyR.html Arx Adventures Anthology: The Hunt for PSL]&amp;lt;/ref&amp;gt; Her free time has been spent mostly in patron shopping, to extremely modest success.&amp;lt;ref name=&amp;quot;Harvestide/All Spirits&#039; Day&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/vGq.html Harvestide/All Spirits&#039; Day]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;A Shadowy Masquerade&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/zkp.html A Shadowy Masquerade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Iphis.jpeg|right|400px]]&lt;br /&gt;
=== Appearance and Attire ===&lt;br /&gt;
Iphis is a Hapan female with fair skin and straight, thick, pale blonde hair. She is exceptionally tall without the athletic build to support it, more willowy and coltish than amazonian.&lt;br /&gt;
&lt;br /&gt;
Iphis has a heart-shaped face with a distinct jawline tapering to a pointed chin, set atop a long, delicate neck. Her nose is relatively narrow with a slightly pointed tip. She has a cruel mouth with full lips and a prominent cupid&#039;s bow. She has expressive eyes with a noticeable upward tilt at the outer corners. Her eyebrows are well-defined and dark, contributing to the intensity of their gaze.&lt;br /&gt;
&lt;br /&gt;
Iphis would epitomize pureblood Hapan beauty if not for her eyes and the fact that her right arm is missing from the mid-humerus down, replaced with a skeletal, gilded cybernetic. While her eyes are striking, the sheer intensity of their emerald green color is inhuman, and their vibrancy makes her skin and hair look washed out and lifeless in comparison.&lt;br /&gt;
&lt;br /&gt;
Contrasted with the rest of her features, Iphis&#039; eyes and height underscore a sense that she is not quite the sum of her parts. It&#039;s as if she had been cobbled together from a small group of individually gorgeous women whose individual aspects don&#039;t match. Her build is lithe and delicate and she would be dainty if not for her height; she is tall and imposing, or would be if she had the frame to back it up. Her bone structure and facial features share perfect bilateral symmetry, an effect ruined entirely by her mismatched arms.&lt;br /&gt;
&lt;br /&gt;
=== Speech and Mannerisms ===&lt;br /&gt;
She affects a heavy, artificial tedium, or a faint and glittering malice, sometimes even a self-deprecating humorousness. Iphis speaks with a highborn Hapan accent that&#039;s been somewhat mutilated by decades away from the Consortium. She sounds Hapan to outsiders, less so to native Hapan-speakers who aren&#039;t as far removed from their homeland.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
Iphis&#039; personality can be charitably described as &amp;quot;extra;&amp;quot; for those who&#039;ve gotten to know it, it can be easy to forget how unobtrusive and easily overlooked she is around strangers. Her genuine indifference to other people&#039;s feelings and natural caution mean Iphis goes out of her way to avoid attracting attention or scrutiny—at least until she&#039;s in a sure position to gloat.&lt;br /&gt;
&lt;br /&gt;
Iphis plays up being a decadent, shallow mean girl. She really is one, but her public persona can exaggerate these tendencies to the point of caricature. She pretends to forget people’s names, has prepared flowery put downs she can inflict onto which target is convenient, and will push people&#039;s buttons if there’s nothing better to do. &lt;br /&gt;
&lt;br /&gt;
Assuming that this means she cares about others’ opinions of her would be a mistake, however. Ultimately, other people are merely extras in the background of her starring role in life, hardly worth the sustained attention. She’ll play along with insults, lightsaber-measuring contests, and torrid love affairs so long as they&#039;re amusing her, but when they inevitably become tedious, Iphis moves on without fanfare.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Abilities ===&lt;br /&gt;
Iphis is brilliant, strong willed, and possesses an unusually focused and inquisitive mind, all of which come as an unpleasant shock to those who judge her by her shallow persona. Although limited by fairly rudimentary technology of Phaistos, she&#039;s a competent biomedical technician, with skills both informing and informed by her use of the Force to control granular biological functions.&lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
Iphis specializes in channeling the Force through living material, namely her own body and those of sapients unfortunate enough to draw her attention. Her mastery of &#039;&#039;&#039;Control Self&#039;&#039;&#039; and &#039;&#039;&#039;Healing&#039;&#039;&#039; allow her precise control over a wide range of bodily functions, and she&#039;s only slightly less competent using &#039;&#039;&#039;Amplification&#039;&#039;&#039; to augment herself further. &lt;br /&gt;
&lt;br /&gt;
Iphis is adept enough at &#039;&#039;&#039;Concealment&#039;&#039;&#039; to leverage it more or less indefinitely; if another Force-user detects her, it&#039;s by her choice.&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Iphis didn&#039;t have a lightsaber when she fled Lyspair, and the group didn&#039;t have access to kyber crystals to construct new ones on Phaistos. What they did have was Pavo’s proficiency in Sith Alchemy, which he used to craft weapons for the group’s younger members. By the time Iphis had a lightsaber to practice with, she was already proficient with physical edged weapons. As a consequence, while Iphis can wield a lightsaber to deadly effect, it&#039;s frankly a step down from what she can do with her sword.&lt;br /&gt;
&lt;br /&gt;
== Ship ==&lt;br /&gt;
&amp;lt;!-- {{Ship&lt;br /&gt;
|image=&lt;br /&gt;
|name=&#039;&#039;The Saint of Awe&#039;&#039;&lt;br /&gt;
|manufacturer=[[starwars:Sienar Fleet Systems|Sienar Fleet Systems]] (refurbished by Andromeda Shipworks)&lt;br /&gt;
|line=&lt;br /&gt;
|model=&lt;br /&gt;
|class=[[starwars:Cosinga-class Heavy Corvette|&#039;&#039;Cosinga&#039;&#039;-class Heavy Corevette]]&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|item=[[item:107891|107891]]&lt;br /&gt;
|length=120 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=3,000 G&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,350 kph&lt;br /&gt;
|engine=[[starwars:Desando Dynamics|Desando Dynamics]] [[starwars:Dy-Lar 3 ion engine|Dy-Lar 3 ion engines]] (4)&lt;br /&gt;
|hyperdrive=Class 1&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=* 2 heavy blaster cannons&lt;br /&gt;
* 2 ion cannons&lt;br /&gt;
* 1 missile launcher&lt;br /&gt;
|sysmods=&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=7&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=21&lt;br /&gt;
|capacity=&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Personal transport&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|known=&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=Iphis Melinoe&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Phaedra Asterion&lt;br /&gt;
|status=&lt;br /&gt;
|commission=43 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
}} --&amp;gt;&lt;br /&gt;
Iphis&#039; personal ship is &#039;&#039;The Saint of Awe&#039;&#039;, which also serves as her primary residence. &#039;&#039;The Saint&#039;&#039; is a &#039;&#039;Cosinga&#039;&#039;-class heavy corvette that was refurbished by the Nubian boutique shipyard Andromeda Shipworks according to plans provided by [[Arx Capital Exchange]]. Phaedra Asterion serves as the ship&#039;s captain and Iphis&#039; personal secretary.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{reflist|colwidth=30em}}&lt;br /&gt;
|-|OOC=&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
This is a writing and characterization guide for [[Iphis Melinoe|Iphis]] based on the one [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama/OOC|Erinyes]] did, which was itself based on Atty’s. &lt;br /&gt;
&lt;br /&gt;
==The Most Important Things (Short Version)==&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
* If she&#039;s in a situation where she&#039;s not dominant or at least isn&#039;t certain of it, she&#039;s quiet and reserved. If she thinks she would fall at the top of the pecking order, which is often, then she&#039;ll act like it.&lt;br /&gt;
&lt;br /&gt;
* She isn’t a sadist or edgelord, but she is a Mean Girl and she grew up around sadists and edgelords and isn’t fazed by them, though she does find it gauche.&lt;br /&gt;
&lt;br /&gt;
* She didn&#039;t get where she is by being willing to die. She got there by methodically killing every Force-user she knew.&lt;br /&gt;
&lt;br /&gt;
* Her life is awesome. She&#039;s basically immune to physical suffering, she&#039;s rich and powerful, and she can do whatever she wants. Most Brotherhood characters in this situation find a way to be miserable but she is just living her best life.&lt;br /&gt;
&lt;br /&gt;
* Getting in her head unsolicited is her berserk button. Suppression is a runner up, but usually people don’t break that out until they’re throwing down. &lt;br /&gt;
&lt;br /&gt;
===Combat and Powers===&lt;br /&gt;
&lt;br /&gt;
* Combat is all about the sword, and she is very good, very fast, and does not play around unless she really doesn&#039;t respect you. The horror show doesn&#039;t kick in unless she&#039;s outnumbered, which will end much worse for the attackers than if they&#039;d gone one by one and just gotten a sword to the neck&lt;br /&gt;
&lt;br /&gt;
* Several of her Force powers are developed enough to deploy at will:&lt;br /&gt;
&lt;br /&gt;
** Concealment is effortless and effectively always on unless she wants to be sensed.&lt;br /&gt;
&lt;br /&gt;
** Control Self is on a similar level. Her bodily processes aren’t quite voluntary, but she takes considerable pride in controlling them. She doesn’t tire, she doesn’t even really need to &#039;&#039;breathe&#039;&#039; except on a timeline that’s not very helpful to anybody trying to kill her.&lt;br /&gt;
&lt;br /&gt;
** Healing is only effortless for small, superficial wounds, but she has options for how to fuel it without overexerting herself.&lt;br /&gt;
&lt;br /&gt;
==The Deep Dive==&lt;br /&gt;
&lt;br /&gt;
===Core Personality Traits===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is all about power.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Whether or not she likes somebody? Power. Relationship dynamics? Power. Goals and motivations? Power.&lt;br /&gt;
&lt;br /&gt;
She treats non-Force-users as somewhere above animals but below real people. Journeymen and Equites are below her in the hierarchy—though she will adjust this slightly if they have power via position—and will show her appropriate deference. Likewise, she is significantly less catty with the relatively few people who can overpower her. &lt;br /&gt;
&lt;br /&gt;
But there’s two sides to power: what you have in theory and what you actually wield. She respects power but holds the disuse of it in contempt. Among her lessers, she’s more appreciative of the ambitious and cunning than the ones who seem set in their weakness. And when it comes to Elders, if you want her respect, you need to act like an Elder of the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not an edgelord.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
She’s not a mustache-twirling villainess. She doesn’t do things for the evuls. She doesn’t particularly enjoy watching random people suffer. I think it’s easy for other authors to fall into the trap of making her too sadistic. The way to think of it is that cruelty isn’t a hobby, it’s a tool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not a good person.&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Despite the above, she is a bitch. She’s not especially bothered by evil unless it actually impacts something she cares about. She is petty and if she dislikes someone, she will bully them relentlessly just because she can. But most people don’t warrant the effort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is in it for the lulz.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Insults are effectively just banter and won&#039;t get to her. She&#039;ll engage insofar as she just enjoys insulting people, but escalating into a real fight over it is stupid and to be avoided. Likewise, she hits on people she wants to screw, or wants to make uncomfortable, or who react in amusing ways.&lt;br /&gt;
&lt;br /&gt;
There’s some tension between this and the first point, her need for a Darwinian social order. Why does she sometimes put people in their place and other times blow them off as people whose opinions don’t matter? Well, power. If you’re trying to get a rise out of her, or assert some sort of social dominance, or just get her attention, then the way she exerts her power is just to ignore it and remind you that you’re not worth her attention and certainly aren’t going to compel her to give it to you. Whereas if you just don’t seem to understand the pecking order, she’s more likely to instruct you in it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is an interstellar woman of mystery&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
One of my personal rules for the character is to give people as little background on what’s going on in her head as I can manage. I’m bending that rule here, but note the near complete lack of information on her background, her plans, etc. in favor of descriptions of how she behaves. Other characters can make more or less informed guesses about what she’s up to, but she’s not going to tell them, and if she does, she’s not being honest about it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is a misandrist.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Iphis treats men the way you’d treat somebody who chews with their mouth open, or who doesn’t bathe often enough, or who has a really annoying laugh. She doesn’t like them. She doesn’t feel any need to pretend that she likes them. They don’t get to come to her birthday party. But she’s not here for Evil Feminism. She’s not going to underestimate men just because they’re men or try to build a matriarchal Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== Mannerisms, Voice, and Appearance ===&lt;br /&gt;
&lt;br /&gt;
* Iphis’ default presentation is slightly bored. When something does catch her attention or provoke a response, the vibe is not unlike you just attracted a predator.&lt;br /&gt;
&lt;br /&gt;
* Iphis is a pretty Hapan princess but there’s are enough things that are slightly off to get different reactions out of people, even accounting for her off-putting personality. Her eyes are oversaturated but the rest of her is undersaturated and very close observers will notice she doesn’t move as much as a living thing should. Some people will thirst over her and won’t understand why you don’t, others will be disgusted and not understand why anybody wants her.&lt;br /&gt;
&lt;br /&gt;
=== Skills, Force Powers, and Feats ===&lt;br /&gt;
&lt;br /&gt;
I follow a pretty straightforward approach to the CS pyramids: the higher a character’s level in something, the more important it is to her and the more of her time and energy she invests into it. +3 is about the level where you can make a living with something, which says a lot about how much a character is putting into something to get and keep it at +5. &lt;br /&gt;
&lt;br /&gt;
==== Most Important ====&lt;br /&gt;
&lt;br /&gt;
Iphis has two tools to get through life: her mind, and the Force. So &#039;&#039;&#039;Intellect,&#039;&#039;&#039; &#039;&#039;&#039;Resolve,&#039;&#039;&#039; and &#039;&#039;&#039;Investigation&#039;&#039;&#039; are all rated very highly. She may not always act like a stereotypical smart person, but she’s very intellectual, curious, and intentional about her mind being her source of independence, security, and power.&lt;br /&gt;
&lt;br /&gt;
Ok, she also has a third tool: &#039;&#039;&#039;Bladed Weapons&#039;&#039;&#039; with &#039;&#039;&#039;Deflect This.&#039;&#039;&#039; Iphis relies on a physical sword rather than a lightsaber. Make of that what you will. But given that her Force skills lean towards physicality, she’s forced to rely on physical combat over, for lack of a better term, magic damage. And she’s trained with it like her life depends on it, because on several occasions it has, and she’s trained to kill lightsaber-wielding Force-users and blaster-wielding mobs alike. &lt;br /&gt;
&lt;br /&gt;
Iphis moves a lot of energy around. One of the basic assumptions about her life but especially her combat style is that she &#039;&#039;cannot&#039;&#039; run out of juice. Per her &#039;&#039;&#039;Channel III&#039;&#039;&#039; Discipline Feat, she’s frighteningly good at sucking up ambient Force energy with little to no ramp up. She’ll suck it out of other people, too, but our system limits that to Healing via &#039;&#039;&#039;Force Drain III&#039;&#039;&#039; and &#039;&#039;&#039;A Soul for a Soul,&#039;&#039;&#039; so it doesn’t come up as often.&lt;br /&gt;
&lt;br /&gt;
With the exception of Healing, most Force-users are limited in how much they can affect the Force energy in a living body. There’s a bunch of powers for moving around their own body with powers like Control Self, Amplification, etc, but only Healing works properly on others. &#039;&#039;&#039;Synergy III&#039;&#039;&#039; is the exception, allowing Defenders to share powers with a group. That’s historically been limited to &#039;&#039;defensive&#039;&#039; use. I wrote up a proposed Discipline Feat to let Iphis use it offensively, but Iddy just removed the defensive caveat from the base feat. This was probably a bad idea because it’s &#039;&#039;incredibly&#039;&#039; broken from a balance perspective, but as of this writing, Iphis is the only character in the Brotherhood who is running around screwing with other people’s bodily functions for funsies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Control Self&#039;&#039;&#039; is her primary Force power, though given Synergy, the name is misleading. The current (September 2025) ruling on this power and how it works with Synergy is incredibly nasty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing&#039;&#039;&#039; is high enough that she’s one of the preeminent healers in the Brotherhood, though it’s a power that serves her first and others only when she feels like it. If she can fuel it with &#039;&#039;&#039;Force Drain,&#039;&#039;&#039; she will. &#039;&#039;&#039;Accelerated Healing&#039;&#039;&#039; at her level is fast enough that others can see superficial wounds closing. &#039;&#039;&#039;A Soul for a Soul&#039;&#039;&#039; probably won’t come up often, but it’s important.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amplification (Escape Artist)&#039;&#039;&#039; is key to her fighting style and she uses it willy-nilly; she can easily manage the physical and mystical fatigue through Control Self and Channel, respectively. Hapan night blindness is something she can turn off with &#039;&#039;&#039;Enhanced Sight II,&#039;&#039;&#039; but it’s still something she has to mindfully turn off.&lt;br /&gt;
&lt;br /&gt;
All that focus on energy doesn’t work if you can’t perceive it, so &#039;&#039;&#039;Sense&#039;&#039;&#039; is another key power for her.&lt;br /&gt;
&lt;br /&gt;
At her skill level, &#039;&#039;&#039;Concealment&#039;&#039;&#039; can be run indefinitely, and that’s generally what Iphis does. If you pick her up with Sense, it’s because she wanted you to.&lt;br /&gt;
&lt;br /&gt;
Besides the Discipline Feat combination, &#039;&#039;&#039;Necromancy&#039;&#039;&#039; is the only thing non-standard in Iphis’ training. But the power itself is pretty weak, basically just Telekinesis but worse. She has it at the level she does because it’s the most practical way to experiment with the energy of a living being after it’s been removed from said being. It’s mildly useful for creeping people out, but if anything this will fall over time. &lt;br /&gt;
&lt;br /&gt;
==== Important ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deception&#039;&#039;&#039; is her primary social skill, with the &#039;&#039;&#039;Sociopath&#039;&#039;&#039; feat effectively giving her &#039;&#039;&#039;Charm&#039;&#039;&#039; for free. She’s not prone to telling outright lies but you shouldn’t take anything she says at face value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medicine&#039;&#039;&#039; represents the non-mystical side of her Force studies. More on that in the Lore topics, below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Athletics&#039;&#039;&#039; is something she can’t just Amplification away, not entirely, so it’s reasonably well development. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precognition&#039;&#039;&#039; is just too damn useful for staying alive.&lt;br /&gt;
&lt;br /&gt;
Are you really a Force-user without &#039;&#039;&#039;Telekinesis&#039;&#039;&#039;? &#039;&#039;&#039;Matter Bender II&#039;&#039;&#039; is there specifically to fling blood and other gore at people. Violence should be traumatizing and Iphis is not about this PG-13 life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Trick (Inceptioned)&#039;&#039;&#039; is admittedly here as a vestige of statting out Ianthe (more on her below).&lt;br /&gt;
&lt;br /&gt;
==== Hobbies ====&lt;br /&gt;
&lt;br /&gt;
Iphis develops some &#039;&#039;&#039;Stamina&#039;&#039;&#039; and &#039;&#039;&#039;Might&#039;&#039;&#039; by virtue of her sword training, though less than she should, given her heavy reliance on the Force.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimidation&#039;&#039;&#039; is for people who aren’t dangerous enough to intimidate others just by existing. If she wants to intimidate you, she’ll just hurt you. Or herself. Or somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perception (Snap Judgment)&#039;&#039;&#039; is one of those Skills that’s lower than it probably should be, because she focuses so much more on her active attention (Investigation) and mystical sensitivity (Sense). &lt;br /&gt;
&lt;br /&gt;
Iphis has some &#039;&#039;&#039;Stealth&#039;&#039;&#039; ability to complement her Concealment, but not enough to get around somebody who’s properly observant.&lt;br /&gt;
&lt;br /&gt;
Iphis has some basic &#039;&#039;&#039;Martial Arts (Teras Kasi)&#039;&#039;&#039; training to supplement her swordwork, as real world sword combat arts incorporated strikes and grapples.&lt;br /&gt;
&lt;br /&gt;
Iphis has rudimentary &#039;&#039;&#039;Crafting&#039;&#039;&#039; and &#039;&#039;&#039;Survival&#039;&#039;&#039; skills leftover from the early days on Phaistos, and &#039;&#039;&#039;Tactics&#039;&#039;&#039; from her role as a decadent aristocrat. But she’s not focused on things or other people and it shows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creature Control&#039;&#039;&#039;, &#039;&#039;&#039;Telepathy&#039;&#039;&#039;, &#039;&#039;&#039;Illusion&#039;&#039;&#039;, and &#039;&#039;&#039;Battle Meditation&#039;&#039;&#039; all fall under the heading of manipulating other beings’ minds in different ways. It’s not her specialty, and Mind Trick is the only skill here she’s really developed to the point of comfort. &#039;&#039;&#039;Terror&#039;&#039;&#039; is a bit of a weird case, as it’s written as a mental power but she could, in theory, do it better using Control Self to induce a biochemical fear response.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farsight&#039;&#039;&#039; never got enough focus to be very useful.&lt;br /&gt;
&lt;br /&gt;
==== Lore Topics and Languages ====&lt;br /&gt;
&lt;br /&gt;
Iphis is a native speaker of &#039;&#039;Hapan&#039;&#039;. She developed fluency in &#039;&#039;Ancient Sith&#039;&#039; and &#039;&#039;Basic&#039;&#039; by necessity very early on in her Brotherhood training, prior to her exile. She learned &#039;&#039;Omwatese,&#039;&#039; &#039;&#039;Zelosian,&#039;&#039; and especially &#039;&#039;Shani&#039;&#039; to a very high degree of proficiency during her time on Phaistos. &#039;&#039;Binary&#039;&#039; is a recent development driven mostly by her unwillingness to rely on somebody else for translation.&lt;br /&gt;
&lt;br /&gt;
As evidenced by her Feats and Force powers, Iphis is very focused on Force energy in the body, how to move it around, how it interacts with physical systems, and how to preserve, recall, or manipulate that energy once it’s been removed from a living body. She is significantly less interested in the traditional ideas of the Cosmic Force and the Unifying Force. So on the physical side, we have Lore topics in &#039;&#039;Hematology&#039;&#039; and &#039;&#039;Neurochemistry and neuropsychology&#039;&#039; to cover the ways energy moves around the body (she should probably have Endocrinology, maybe instead of Hematology, but whatever). On the mystical side, she has &#039;&#039;Essence Transference&#039;&#039; and &#039;&#039;Force Spirits and Haunting.&#039;&#039; And then to bridge the two, there’s &#039;&#039;Midi-chlorians.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Poetry of Sith-Influenced Cultures&#039;&#039; is there because every girl needs a hobby.&lt;br /&gt;
&lt;br /&gt;
==Inspirations and References==&lt;br /&gt;
&lt;br /&gt;
{{Quote|God, that little shit shouldn’t be running around in this day and age… would’ve taken Cassiopeia &#039;&#039;and&#039;&#039; Cyrus &#039;&#039;and&#039;&#039; Ulysses &#039;&#039;and&#039;&#039; Cytherea just to keep her in hand. She’s good and she’s imaginative and she’s very frightening, and now there’s no one to stop her.|Pyrrha Dve, &#039;&#039;Nona the Ninth&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Iphis’ starting point is as an homage to Ianthe Tridentarius from the Locked Tomb series. She’s not a copy or just Star Wars Ianthe though, so it’s probably worth digging into what I actually took. There are two underlying inspirations there. The first:&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Q|How did you come up with Ianthe’s personality? She’s absolutely horrible, terrifying, and uniquely funny at the same time.|Taz|I love Ianthe and could write a lot about Ianthe, but one central thing I am doing with Ianthe is playing around with a trope male characters often get to be, and one frequently found in slash but so little for the lesbians: Ianthe is in many ways my gay Draco In Leather Pants. (There’s a reason she calls Harrow Harry!) The Draco In Leather Pants trope—the hyper-privileged, drawling blonde with daddy issues who sulks erotically in a corner—is perpetually male. Here, it’s Ianthe. And Ianthe blows—she’ll never be a true Draco In Leather Pants because although the DILP gets great sassy lines, very few of them are aimed at himself. Ianthe’s humanity—what there is of it—comes from having a sense of humour; it is why she is sympathetic and also why she is dangerous.|Tamsyn Muir interviewed by Reactor|url=yes|src=https://reactormag.com/gideon-harrow-and-mr-bones-wild-ride-tamsyn-muir-on-writing-necromancy-and-fanfic/}}&lt;br /&gt;
&lt;br /&gt;
The second is one I’m getting secondhand. I’ve never read Homestuck, but Muir was very prominent in Homestuck fanfic circles and cut her teeth in that community. People who’ve read both frequently point to Ianthe as the series’ version of Vriska Serket. I’ve seen Vriska described as “Andrew Hussie intentionally making a character that was as controversial as possible with the fanbase,” and that’s more or less true of Ianthe. The key here, I think, is making the character simultaneously distinctive and ambiguous.&lt;br /&gt;
&lt;br /&gt;
With Ianthe, once she gets her first moment in the spotlight, she comes off as a fully realized character, a strong personality, a consistent, malevolent force. Every reader comes away feeling like they grok the character, and she’s a popular subject for memes, cosplay, and fanfic. I’m far from the only person obsessed with her.&lt;br /&gt;
&lt;br /&gt;
But then you talk to people about her and you can’t pin very much down at all.&lt;br /&gt;
&lt;br /&gt;
She’s villainous, right? The author herself talks about how horrible she is, how she reaches new heights of awfulness. But looking at the text, she’s certainly not a good person, but she’s not honestly worse than most of the main cast. She’s mean and she murdered somebody. But she’s surrounded by people who are at least as mean and who’ve murdered significantly more people, and when they start down a path that would presumably kill their entire civilization, Ianthe is the only person who seems to actually care, certainly the only one who acts to stop it. Her relationship with Harrow feels like it should be abusive, but it’s hard to find evidence of this—the one frequently cited example relies on the reader assuming Ianthe sees something that she probably doesn’t.&lt;br /&gt;
&lt;br /&gt;
More generally, nobody has any idea what she’s up to despite the overwhelming consensus that she’s up to something. The only clue we have is that it involves keeping her twin sister alive, which is hardly nefarious. But the Tao of Ianthe is that everybody assumes her goals are nefarious because they’re hers, but that’s based far more on vibes than her actual deeds.&lt;br /&gt;
&lt;br /&gt;
And that’s what I wanted to play with: a strong character who’s an inkblot test. So far it’s worked. It’s been very satisfying to see people immediately develop strong reactions to and opinions about her based mostly on DILP vibes and knowing who her primary inspiration was.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
&lt;br /&gt;
Erin had this section and I felt bad deleting it when I do, in fact, have music.&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=y_DU8DuH8-o “Ornaments of Gold”] by Siouxsie and the Banshees&lt;br /&gt;
* [https://www.youtube.com/watch?v=TtI9003nzro “Forgiveness”] by Alice Glass&lt;br /&gt;
* [https://www.youtube.com/watch?v=MHNb1k7YxeA “Chimera”] by HANA&lt;br /&gt;
* [https://www.youtube.com/watch?v=H2U-kt97-Sw “When You Say My Name”] by Chandler Leighton&lt;br /&gt;
* [https://www.youtube.com/watch?v=5ipscwyz3Zk “cult leader”] by King Mala&lt;br /&gt;
* [https://www.youtube.com/watch?v=so8V5dAli-Q “Control”] by Halsey&lt;br /&gt;
* [https://www.youtube.com/watch?v=9iraxrhT1iw “Watch Me”] by bludnymph&lt;br /&gt;
* [https://www.youtube.com/watch?v=tiPWzFLiz4A “Leave Me Alone”] by Reneé Rapp&lt;br /&gt;
* [https://www.youtube.com/watch?v=4JtmIn23x4M “Queen”] by CASHFORGOLD&lt;br /&gt;
&lt;br /&gt;
[[Category:Out of Character Information]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:The_Smoke_Between_Us.PNG&amp;diff=202118</id>
		<title>File:The Smoke Between Us.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:The_Smoke_Between_Us.PNG&amp;diff=202118"/>
		<updated>2026-08-12T16:08:58Z</updated>

		<summary type="html">&lt;p&gt;Strix: Adding image categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Art by Kav/Velira&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;br /&gt;
[[Category:Images-Anzat]][[Category:Images-Characters]][[Category:Images-Groups]][[Category:Images-Humans]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Untitled_Artwork_(6).PNG&amp;diff=202117</id>
		<title>File:Untitled Artwork (6).PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Untitled_Artwork_(6).PNG&amp;diff=202117"/>
		<updated>2026-08-12T16:08:30Z</updated>

		<summary type="html">&lt;p&gt;Strix: Adding image categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Art done by Kav/Velira, Velira on her ship &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;br /&gt;
[[Category:Images-Anzat]][[Category:Images-Characters]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:VeliraArtwork.JPG&amp;diff=202116</id>
		<title>File:VeliraArtwork.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:VeliraArtwork.JPG&amp;diff=202116"/>
		<updated>2026-08-12T16:08:16Z</updated>

		<summary type="html">&lt;p&gt;Strix: Adding image categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Art by Kav/Velira&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;br /&gt;
[[Category:Images-Anzat]][[Category:Images-Characters]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:SpiderCruiser.webp&amp;diff=202115</id>
		<title>File:SpiderCruiser.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:SpiderCruiser.webp&amp;diff=202115"/>
		<updated>2026-08-12T16:07:45Z</updated>

		<summary type="html">&lt;p&gt;Strix: Category and link to source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Spider Cruiser ship by [[starwars:Spider_Cruiser|Harvey Tolibao]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;br /&gt;
[[Category:Images-Starships]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Syrena_Valkar&amp;diff=202114</id>
		<title>User talk:Syrena Valkar</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Syrena_Valkar&amp;diff=202114"/>
		<updated>2026-08-12T16:05:26Z</updated>

		<summary type="html">&lt;p&gt;Strix: Strix moved page User talk:Syrena Valkar to User talk:Velira Morvane: Automatically moved page while renaming the user &amp;quot;Syrena Valkar&amp;quot; to &amp;quot;Velira Morvane&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User talk:Velira Morvane]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Velira_Morvane&amp;diff=202113</id>
		<title>User talk:Velira Morvane</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Velira_Morvane&amp;diff=202113"/>
		<updated>2026-08-12T16:05:26Z</updated>

		<summary type="html">&lt;p&gt;Strix: Strix moved page User talk:Syrena Valkar to User talk:Velira Morvane: Automatically moved page while renaming the user &amp;quot;Syrena Valkar&amp;quot; to &amp;quot;Velira Morvane&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Welcome|realName=Syrena Valkar|name=Syrena Valkar}}&lt;br /&gt;
&lt;br /&gt;
-- [[User:Dbb0t|Dbb0t]] ([[User talk:Dbb0t|talk]]) 01:02, 2 October 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Syrena_Valkar&amp;diff=202112</id>
		<title>User:Syrena Valkar</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Syrena_Valkar&amp;diff=202112"/>
		<updated>2026-08-12T16:05:26Z</updated>

		<summary type="html">&lt;p&gt;Strix: Strix moved page User:Syrena Valkar to User:Velira Morvane: Automatically moved page while renaming the user &amp;quot;Syrena Valkar&amp;quot; to &amp;quot;Velira Morvane&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Velira Morvane]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Velira_Morvane&amp;diff=202111</id>
		<title>User:Velira Morvane</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Velira_Morvane&amp;diff=202111"/>
		<updated>2026-08-12T16:05:26Z</updated>

		<summary type="html">&lt;p&gt;Strix: Strix moved page User:Syrena Valkar to User:Velira Morvane: Automatically moved page while renaming the user &amp;quot;Syrena Valkar&amp;quot; to &amp;quot;Velira Morvane&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.darkjedibrotherhood.com/members/17238 https://www.darkjedibrotherhood.com/members/17238]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:First_kiss.PNG&amp;diff=202110</id>
		<title>File:First kiss.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:First_kiss.PNG&amp;diff=202110"/>
		<updated>2026-08-12T16:04:27Z</updated>

		<summary type="html">&lt;p&gt;Strix: Adding image categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Art done by Kav/Velira, Velira and Morgan first kiss&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;br /&gt;
[[Category:Images-Anzat]][[Category:Images-Characters]][[Category:Images-Groups]][[Category:Images-Humans]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:VeliraMorgkiss.webp&amp;diff=202109</id>
		<title>File:VeliraMorgkiss.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:VeliraMorgkiss.webp&amp;diff=202109"/>
		<updated>2026-08-12T16:02:51Z</updated>

		<summary type="html">&lt;p&gt;Strix: Adding image categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Art done by Kav/Velira, Velira and Morgan club kiss&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;br /&gt;
[[Category:Images-Characters]][[Category:Images-Groups]][[Category:Images-Anzat]][[Category:Images-Humans]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Velira.jpg&amp;diff=202108</id>
		<title>File:Velira.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Velira.jpg&amp;diff=202108"/>
		<updated>2026-08-12T16:02:03Z</updated>

		<summary type="html">&lt;p&gt;Strix: Adding link to creator and categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Velira Art by [https://www.darkjedibrotherhood.com/members/8431 Orv]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;br /&gt;
[[Category:Images-Characters]][[Category:Images-Anzat]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202107</id>
		<title>Iphis Melinoe</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202107"/>
		<updated>2026-08-12T15:41:54Z</updated>

		<summary type="html">&lt;p&gt;Strix: Being fancy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Sith&lt;br /&gt;
|image=[[File:Iphis Headshot.jpeg|250px]]&lt;br /&gt;
|firstname= Iphis&lt;br /&gt;
|lastname= Melinoe&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|9}}&lt;br /&gt;
|placeofbirth=[[starwars:Hapes/Legends|Hapes]]&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=[[starwars:Hapan/Legends|Hapan]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Blonde&lt;br /&gt;
|eyes=Green&lt;br /&gt;
|skin=Fair&lt;br /&gt;
|height=190cm&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother= Telethusa Melinoe&lt;br /&gt;
|father= Ligdus Naso&lt;br /&gt;
|siblings=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=[[Marick Tyris Arconae]]&lt;br /&gt;
|associates=Phaedra Asterion, Imopea&lt;br /&gt;
|custom=&lt;br /&gt;
|customtitle=Ex-Lovers&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=[[item:84934|Mortuary Sword]]&lt;br /&gt;
|fightingstyle=Sumiren broadsword fencing&lt;br /&gt;
|profession=Menace&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Exodus era]], [[New Order era]]&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=&#039;&#039;[[item:107891|The Saint of Awe]]&#039;&#039;&lt;br /&gt;
|masters= * Colibrip†&lt;br /&gt;
* Fialka†&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14287|14287]]&lt;br /&gt;
|sheet= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Iphis Melinoe]] (&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;[https://ipa-reader.com/?text=%CB%88%C9%AAf.%C9%AAs%20me.l%C9%AA.%CB%88n%C9%99%CA%8A.e&amp;amp;voice=Amy ˈɪf.ɪs me.lɪ.ˈnəʊ.e]&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;) is a [[Krath]]-trained Sith who recently returned to the Brotherhood after fleeing [[Lyspair]] during the [[Eighth Great Jedi War|Fall of Antei]] in 21 ABY.&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|IC=&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
=== Childhood (9-21 ABY) ===&lt;br /&gt;
Iphis was born the second daughter of a minor noble house in the [[starwars:Hapes Consortium|Hapes Consortium]] in [[0_BBY_to_9_ABY#9_ABY|9 ABY]]. As a child, she came to the attention of the Dark Jedi Brotherhood and was enrolled at the [[Shadow Academy]] in [[10_ABY_to_19_ABY#19_ABY|19 ABY]].&lt;br /&gt;
&lt;br /&gt;
In [[20_ABY_to_29_ABY#21_ABY|21 ABY]], the Brotherhood was assaulted by a previously unknown alien force called the Yuuzhan Vong. When it became clear that Brotherhood forces had little hope of fending off the Vong invasion of [[Antei]], [[Aristan Dantes|Darth Sarin]] initiated a contingency plan called the [[Braata Option]]. Brotherhood forces were instructed to abandon the system and regroup outside the Shroud. Three years later, the Brotherhood would reclaim the system. Iphis would not be among them.&lt;br /&gt;
&lt;br /&gt;
=== Phaistos (21-42 ABY) ===&lt;br /&gt;
Rather than follow the Braata Option, the elder instructors and archivists Iphis studied under abandoned the Brotherhood entirely, seeking a relatively sparsely populated world that a group of 19 Force-users could dominate. They found it in Phaistos, a backwater on the far side of Sith space. &lt;br /&gt;
&lt;br /&gt;
Phaistos had been colonized by one ancient Sith empire or another in the distant past, but by 21 ABY that was a distant memory. The planet was occupied by a small but self sufficient population of native humanoids divided into a handful of major polities. &lt;br /&gt;
&lt;br /&gt;
The refugees comprised three equite instructors from the [[Shadow Academy]] and a dozen students of novitiate or journeyman rank, Iphis among the youngest of them. The group, which semi-seriously referred to itself as the coven, fell under the initial leadership of Iphis’ master, the Fosh Krath priestess Colibrip. The Coven were too weak and too few to dominate the planet by force, and Colibrip worked to secure a position as refugee advisors to the Royal Court of Sumire, one of the more dominant states. After a decade of developing the Coven’s power, Sumiren court politics, and the occasional assassination, Colibrip established herself as the power behind the throne.&lt;br /&gt;
&lt;br /&gt;
=== Prodigal Daughter (43 ABY-Present) ===&lt;br /&gt;
Iphis appeared in Brotherhood space in 43 ABY, offering what knowledge and artifacts she could salvage from Phaistos in exchange for asylum. She was immediately inducted into the [[Envoy Corps]] despite the [[Exarch|Exarch&#039;s]] misgivings.&amp;lt;ref name=&amp;quot;Shame Corner 12&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/qDG.html Shame Corner 12]&amp;lt;/ref&amp;gt; Her envoy duties included at least one return trip to the Phaistos, accompanied by [[Marick Tyris Arconae]] and the Envoys [[Dusa Harik]] and Myra Baas.&amp;lt;ref name=&amp;quot;Operation Klotho&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/aJE.html Operation Klotho]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using funds provided by the Iron Throne, Iphis purchased a vessel for herself, &#039;&#039;The Saint of Awe&#039;&#039;, a refurbished &#039;&#039;Cosinga&#039;&#039;-class corvette from Andromeda Shipworks on [[starwars:Nubia|Nubia]]. She managed to convince the owners&#039; invalid daughter to join her and take command of the vessel.&amp;lt;ref name=&amp;quot;All She Ever Wanted&amp;quot;&amp;gt;[https://docs.google.com/document/d/1sWu25YEOTNnjNypOjkjDeLEvc81rz7DzcFBvFwv3niQ/edit?usp=sharing All She Ever Wanted]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Castle&amp;quot;&amp;gt;[https://docs.google.com/document/d/11xQo2Mv07yNBrtn5cvKf31yFuNR2y6UVyDCV1sb4e8I/edit?usp=sharing Castle]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Heartache&amp;quot;&amp;gt;[https://docs.google.com/document/d/115nYyIoIAo8UlrUJNWowk-acUngs6NB0V620Y4Oi4HQ/edit?usp=sharing Heartache]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Nodes of Nightmares&amp;quot;&amp;gt;[https://docs.google.com/document/d/1oNKJv-HraYJb9HJiW2Exb20DaFWHuxsoWxFsaM3Ul20/edit?usp=sharing Nodes of Nightmares]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this time, Iphis was frequently seen in the company of the abrasive and unhinged Shani-impersonator Imopea.&amp;lt;ref name=&amp;quot;S1C2 RO&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Akd.html Team Disorganized Last Minute Token Entry Because Atty Said I Had To]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Intrigue on Arx&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Bk0.html Intrigue on Arx]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Big/No Dick Energy&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/REw.html S1C3 RO Big/No Dick Energy]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since her return, Iphis has kept busy with various errands for the Iron Throne.&amp;lt;ref name=&amp;quot;Iphis Melinoe Saves Life Day&amp;quot;&amp;gt;[https://docs.google.com/document/d/1dL6pXofOOx2Cz38KEZJpsCkNajWVr7C4hXD9HtOPaeQ/edit?usp=sharing Iphis Melinoe Saves Life Day]&amp;lt;/ref&amp;gt; Of particular note, she was one of the party selected to retrieve Grand Master Dacian Victae&#039;s mysterious &amp;quot;PSL&amp;quot; system, an expedition that succeeded with no complications whatsoever.&amp;lt;ref name=&amp;quot;The Hunt for PSL&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/KyR.html Arx Adventures Anthology: The Hunt for PSL]&amp;lt;/ref&amp;gt; Her free time has been spent mostly in patron shopping, to extremely modest success.&amp;lt;ref name=&amp;quot;Harvestide/All Spirits&#039; Day&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/vGq.html Harvestide/All Spirits&#039; Day]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;A Shadowy Masquerade&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/zkp.html A Shadowy Masquerade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Iphis.jpeg|right|400px]]&lt;br /&gt;
=== Appearance and Attire ===&lt;br /&gt;
Iphis is a Hapan female with fair skin and straight, thick, pale blonde hair. She is exceptionally tall without the athletic build to support it, more willowy and coltish than amazonian.&lt;br /&gt;
&lt;br /&gt;
Iphis has a heart-shaped face with a distinct jawline tapering to a pointed chin, set atop a long, delicate neck. Her nose is relatively narrow with a slightly pointed tip. She has a cruel mouth with full lips and a prominent cupid&#039;s bow. She has expressive eyes with a noticeable upward tilt at the outer corners. Her eyebrows are well-defined and dark, contributing to the intensity of their gaze.&lt;br /&gt;
&lt;br /&gt;
Iphis would epitomize pureblood Hapan beauty if not for her eyes and the fact that her right arm is missing from the mid-humerus down, replaced with a skeletal, gilded cybernetic. While her eyes are striking, the sheer intensity of their emerald green color is inhuman, and their vibrancy makes her skin and hair look washed out and lifeless in comparison.&lt;br /&gt;
&lt;br /&gt;
Contrasted with the rest of her features, Iphis&#039; eyes and height underscore a sense that she is not quite the sum of her parts. It&#039;s as if she had been cobbled together from a small group of individually gorgeous women whose individual aspects don&#039;t match. Her build is lithe and delicate and she would be dainty if not for her height; she is tall and imposing, or would be if she had the frame to back it up. Her bone structure and facial features share perfect bilateral symmetry, an effect ruined entirely by her mismatched arms.&lt;br /&gt;
&lt;br /&gt;
=== Speech and Mannerisms ===&lt;br /&gt;
She affects a heavy, artificial tedium, or a faint and glittering malice, sometimes even a self-deprecating humorousness. Iphis speaks with a highborn Hapan accent that&#039;s been somewhat mutilated by decades away from the Consortium. She sounds Hapan to outsiders, less so to native Hapan-speakers who aren&#039;t as far removed from their homeland.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
Iphis&#039; personality can be charitably described as &amp;quot;extra;&amp;quot; for those who&#039;ve gotten to know it, it can be easy to forget how unobtrusive and easily overlooked she is around strangers. Her genuine indifference to other people&#039;s feelings and natural caution mean Iphis goes out of her way to avoid attracting attention or scrutiny—at least until she&#039;s in a sure position to gloat.&lt;br /&gt;
&lt;br /&gt;
Iphis plays up being a decadent, shallow mean girl. She really is one, but her public persona can exaggerate these tendencies to the point of caricature. She pretends to forget people’s names, has prepared flowery put downs she can inflict onto which target is convenient, and will push people&#039;s buttons if there’s nothing better to do. &lt;br /&gt;
&lt;br /&gt;
Assuming that this means she cares about others’ opinions of her would be a mistake, however. Ultimately, other people are merely extras in the background of her starring role in life, hardly worth the sustained attention. She’ll play along with insults, lightsaber-measuring contests, and torrid love affairs so long as they&#039;re amusing her, but when they inevitably become tedious, Iphis moves on without fanfare.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Abilities ===&lt;br /&gt;
Iphis is brilliant, strong willed, and possesses an unusually focused and inquisitive mind, all of which come as an unpleasant shock to those who judge her by her shallow persona. Although limited by fairly rudimentary technology of Phaistos, she&#039;s a competent biomedical technician, with skills both informing and informed by her use of the Force to control granular biological functions.&lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
Iphis specializes in channeling the Force through living material, namely her own body and those of sapients unfortunate enough to draw her attention. Her mastery of &#039;&#039;&#039;Control Self&#039;&#039;&#039; and &#039;&#039;&#039;Healing&#039;&#039;&#039; allow her precise control over a wide range of bodily functions, and she&#039;s only slightly less competent using &#039;&#039;&#039;Amplification&#039;&#039;&#039; to augment herself further. &lt;br /&gt;
&lt;br /&gt;
Iphis is adept enough at &#039;&#039;&#039;Concealment&#039;&#039;&#039; to leverage it more or less indefinitely; if another Force-user detects her, it&#039;s by her choice.&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Iphis didn&#039;t have a lightsaber when she fled Lyspair, and the group didn&#039;t have access to kyber crystals to construct new ones on Phaistos. What they did have was Pavo’s proficiency in Sith Alchemy, which he used to craft weapons for the group’s younger members. By the time Iphis had a lightsaber to practice with, she was already proficient with physical edged weapons. As a consequence, while Iphis can wield a lightsaber to deadly effect, it&#039;s frankly a step down from what she can do with her sword.&lt;br /&gt;
&lt;br /&gt;
== Ship ==&lt;br /&gt;
&amp;lt;!-- {{Ship&lt;br /&gt;
|image=&lt;br /&gt;
|name=&#039;&#039;The Saint of Awe&#039;&#039;&lt;br /&gt;
|manufacturer=[[starwars:Sienar Fleet Systems|Sienar Fleet Systems]] (refurbished by Andromeda Shipworks)&lt;br /&gt;
|line=&lt;br /&gt;
|model=&lt;br /&gt;
|class=[[starwars:Cosinga-class Heavy Corvette|&#039;&#039;Cosinga&#039;&#039;-class Heavy Corevette]]&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|item=[[item:107891|107891]]&lt;br /&gt;
|length=120 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=3,000 G&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,350 kph&lt;br /&gt;
|engine=[[starwars:Desando Dynamics|Desando Dynamics]] [[starwars:Dy-Lar 3 ion engine|Dy-Lar 3 ion engines]] (4)&lt;br /&gt;
|hyperdrive=Class 1&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=* 2 heavy blaster cannons&lt;br /&gt;
* 2 ion cannons&lt;br /&gt;
* 1 missile launcher&lt;br /&gt;
|sysmods=&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=7&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=21&lt;br /&gt;
|capacity=&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Personal transport&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|known=&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=Iphis Melinoe&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Phaedra Asterion&lt;br /&gt;
|status=&lt;br /&gt;
|commission=43 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
}} --&amp;gt;&lt;br /&gt;
Iphis&#039; personal ship is &#039;&#039;The Saint of Awe&#039;&#039;, which also serves as her primary residence. &#039;&#039;The Saint&#039;&#039; is a &#039;&#039;Cosinga&#039;&#039;-class heavy corvette that was refurbished by the Nubian boutique shipyard Andromeda Shipworks according to plans provided by [[Arx Capital Exchange]]. Phaedra Asterion serves as the ship&#039;s captain and Iphis&#039; personal secretary.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{reflist|colwidth=30em}}&lt;br /&gt;
|-|OOC=&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
This is a writing and characterization guide for [[Iphis Melinoe|Iphis]] based on the one [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama/OOC|Erinyes]] did, which was itself based on Atty’s. &lt;br /&gt;
&lt;br /&gt;
==The Most Important Things (Short Version)==&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
* If she&#039;s in a situation where she&#039;s not dominant or at least isn&#039;t certain of it, she&#039;s quiet and reserved. If she thinks she would fall at the top of the pecking order, which is often, then she&#039;ll act like it.&lt;br /&gt;
&lt;br /&gt;
* She isn’t a sadist or edgelord, but she is a Mean Girl and she grew up around sadists and edgelords and isn’t fazed by them, though she does find it gauche.&lt;br /&gt;
&lt;br /&gt;
* She didn&#039;t get where she is by being willing to die. She got there by methodically killing every Force-user she knew.&lt;br /&gt;
&lt;br /&gt;
* Her life is awesome. She&#039;s basically immune to physical suffering, she&#039;s rich and powerful, and she can do whatever she wants. Most Brotherhood characters in this situation find a way to be miserable but she is just living her best life.&lt;br /&gt;
&lt;br /&gt;
* Getting in her head unsolicited is her berserk button. Suppression is a runner up, but usually people don’t break that out until they’re throwing down. &lt;br /&gt;
&lt;br /&gt;
===Combat and Powers===&lt;br /&gt;
&lt;br /&gt;
* Combat is all about the sword, and she is very good, very fast, and does not play around unless she really doesn&#039;t respect you. The horror show doesn&#039;t kick in unless she&#039;s outnumbered, which will end much worse for the attackers than if they&#039;d gone one by one and just gotten a sword to the neck&lt;br /&gt;
&lt;br /&gt;
* Several of her Force powers are developed enough to deploy at will:&lt;br /&gt;
&lt;br /&gt;
** Concealment is effortless and effectively always on unless she wants to be sensed.&lt;br /&gt;
&lt;br /&gt;
** Control Self is on a similar level. Her bodily processes aren’t quite voluntary, but she takes considerable pride in controlling them. She doesn’t tire, she doesn’t even really need to &#039;&#039;breathe&#039;&#039; except on a timeline that’s not very helpful to anybody trying to kill her.&lt;br /&gt;
&lt;br /&gt;
** Healing is only effortless for small, superficial wounds, but she has options for how to fuel it without overexerting herself.&lt;br /&gt;
&lt;br /&gt;
==The Deep Dive==&lt;br /&gt;
&lt;br /&gt;
===Core Personality Traits===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is all about power.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Whether or not she likes somebody? Power. Relationship dynamics? Power. Goals and motivations? Power.&lt;br /&gt;
&lt;br /&gt;
She treats non-Force-users as somewhere above animals but below real people. Journeymen and Equites are below her in the hierarchy—though she will adjust this slightly if they have power via position—and will show her appropriate deference. Likewise, she is significantly less catty with the relatively few people who can overpower her. &lt;br /&gt;
&lt;br /&gt;
But there’s two sides to power: what you have in theory and what you actually wield. She respects power but holds the disuse of it in contempt. Among her lessers, she’s more appreciative of the ambitious and cunning than the ones who seem set in their weakness. And when it comes to Elders, if you want her respect, you need to act like an Elder of the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not an edgelord.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
She’s not a mustache-twirling villainess. She doesn’t do things for the evuls. She doesn’t particularly enjoy watching random people suffer. I think it’s easy for other authors to fall into the trap of making her too sadistic. The way to think of it is that cruelty isn’t a hobby, it’s a tool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not a good person.&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Despite the above, she is a bitch. She’s not especially bothered by evil unless it actually impacts something she cares about. She is petty and if she dislikes someone, she will bully them relentlessly just because she can. But most people don’t warrant the effort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is in it for the lulz.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Insults are effectively just banter and won&#039;t get to her. She&#039;ll engage insofar as she just enjoys insulting people, but escalating into a real fight over it is stupid and to be avoided. Likewise, she hits on people she wants to screw, or wants to make uncomfortable, or who react in amusing ways.&lt;br /&gt;
&lt;br /&gt;
There’s some tension between this and the first point, her need for a Darwinian social order. Why does she sometimes put people in their place and other times blow them off as people whose opinions don’t matter? Well, power. If you’re trying to get a rise out of her, or assert some sort of social dominance, or just get her attention, then the way she exerts her power is just to ignore it and remind you that you’re not worth her attention and certainly aren’t going to compel her to give it to you. Whereas if you just don’t seem to understand the pecking order, she’s more likely to instruct you in it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is an interstellar woman of mystery&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
One of my personal rules for the character is to give people as little background on what’s going on in her head as I can manage. I’m bending that rule here, but note the near complete lack of information on her background, her plans, etc. in favor of descriptions of how she behaves. Other characters can make more or less informed guesses about what she’s up to, but she’s not going to tell them, and if she does, she’s not being honest about it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is a misandrist.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Iphis treats men the way you’d treat somebody who chews with their mouth open, or who doesn’t bathe often enough, or who has a really annoying laugh. She doesn’t like them. She doesn’t feel any need to pretend that she likes them. They don’t get to come to her birthday party. But she’s not here for Evil Feminism. She’s not going to underestimate men just because they’re men or try to build a matriarchal Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== Mannerisms, Voice, and Appearance ===&lt;br /&gt;
&lt;br /&gt;
* Iphis’ default presentation is slightly bored. When something does catch her attention or provoke a response, the vibe is not unlike you just attracted a predator.&lt;br /&gt;
&lt;br /&gt;
* Iphis is a pretty Hapan princess but there’s are enough things that are slightly off to get different reactions out of people, even accounting for her off-putting personality. Her eyes are oversaturated but the rest of her is undersaturated and very close observers will notice she doesn’t move as much as a living thing should. Some people will thirst over her and won’t understand why you don’t, others will be disgusted and not understand why anybody wants her.&lt;br /&gt;
&lt;br /&gt;
=== Skills, Force Powers, and Feats ===&lt;br /&gt;
&lt;br /&gt;
I follow a pretty straightforward approach to the CS pyramids: the higher a character’s level in something, the more important it is to her and the more of her time and energy she invests into it. +3 is about the level where you can make a living with something, which says a lot about how much a character is putting into something to get and keep it at +5. &lt;br /&gt;
&lt;br /&gt;
==== Most Important ====&lt;br /&gt;
&lt;br /&gt;
Iphis has two tools to get through life: her mind, and the Force. So &#039;&#039;&#039;Intellect,&#039;&#039;&#039; &#039;&#039;&#039;Resolve,&#039;&#039;&#039; and &#039;&#039;&#039;Investigation&#039;&#039;&#039; are all rated very highly. She may not always act like a stereotypical smart person, but she’s very intellectual, curious, and intentional about her mind being her source of independence, security, and power.&lt;br /&gt;
&lt;br /&gt;
Ok, she also has a third tool: &#039;&#039;&#039;Bladed Weapons&#039;&#039;&#039; with &#039;&#039;&#039;Deflect This.&#039;&#039;&#039; Iphis relies on a physical sword rather than a lightsaber. Make of that what you will. But given that her Force skills lean towards physicality, she’s forced to rely on physical combat over, for lack of a better term, magic damage. And she’s trained with it like her life depends on it, because on several occasions it has, and she’s trained to kill lightsaber-wielding Force-users and blaster-wielding mobs alike. &lt;br /&gt;
&lt;br /&gt;
Iphis moves a lot of energy around. One of the basic assumptions about her life but especially her combat style is that she &#039;&#039;cannot&#039;&#039; run out of juice. Per her &#039;&#039;&#039;Channel III&#039;&#039;&#039; Discipline Feat, she’s frighteningly good at sucking up ambient Force energy with little to no ramp up. She’ll suck it out of other people, too, but our system limits that to Healing via &#039;&#039;&#039;Force Drain III&#039;&#039;&#039; and &#039;&#039;&#039;A Soul for a Soul,&#039;&#039;&#039; so it doesn’t come up as often.&lt;br /&gt;
&lt;br /&gt;
With the exception of Healing, most Force-users are limited in how much they can affect the Force energy in a living body. There’s a bunch of powers for moving around their own body with powers like Control Self, Amplification, etc, but only Healing works properly on others. &#039;&#039;&#039;Synergy III&#039;&#039;&#039; is the exception, allowing Defenders to share powers with a group. That’s historically been limited to &#039;&#039;defensive&#039;&#039; use. I wrote up a proposed Discipline Feat to let Iphis use it offensively, but Iddy just removed the defensive caveat from the base feat. This was probably a bad idea because it’s &#039;&#039;incredibly&#039;&#039; broken from a balance perspective, but as of this writing, Iphis is the only character in the Brotherhood who is running around screwing with other people’s bodily functions for funsies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Control Self&#039;&#039;&#039; is her primary Force power, though given Synergy, the name is misleading. The current (September 2025) ruling on this power and how it works with Synergy is incredibly nasty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing&#039;&#039;&#039; is high enough that she’s one of the preeminent healers in the Brotherhood, though it’s a power that serves her first and others only when she feels like it. If she can fuel it with &#039;&#039;&#039;Force Drain,&#039;&#039;&#039; she will. &#039;&#039;&#039;Accelerated Healing&#039;&#039;&#039; at her level is fast enough that others can see superficial wounds closing. &#039;&#039;&#039;A Soul for a Soul&#039;&#039;&#039; probably won’t come up often, but it’s important.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amplification (Escape Artist)&#039;&#039;&#039; is key to her fighting style and she uses it willy-nilly; she can easily manage the physical and mystical fatigue through Control Self and Channel, respectively. Hapan night blindness is something she can turn off with &#039;&#039;&#039;Enhanced Sight II,&#039;&#039;&#039; but it’s still something she has to mindfully turn off.&lt;br /&gt;
&lt;br /&gt;
All that focus on energy doesn’t work if you can’t perceive it, so &#039;&#039;&#039;Sense&#039;&#039;&#039; is another key power for her.&lt;br /&gt;
&lt;br /&gt;
At her skill level, &#039;&#039;&#039;Concealment&#039;&#039;&#039; can be run indefinitely, and that’s generally what Iphis does. If you pick her up with Sense, it’s because she wanted you to.&lt;br /&gt;
&lt;br /&gt;
Besides the Discipline Feat combination, &#039;&#039;&#039;Necromancy&#039;&#039;&#039; is the only thing non-standard in Iphis’ training. But the power itself is pretty weak, basically just Telekinesis but worse. She has it at the level she does because it’s the most practical way to experiment with the energy of a living being after it’s been removed from said being. It’s mildly useful for creeping people out, but if anything this will fall over time. &lt;br /&gt;
&lt;br /&gt;
==== Important ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deception&#039;&#039;&#039; is her primary social skill, with the &#039;&#039;&#039;Sociopath&#039;&#039;&#039; feat effectively giving her &#039;&#039;&#039;Charm&#039;&#039;&#039; for free. She’s not prone to telling outright lies but you shouldn’t take anything she says at face value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medicine&#039;&#039;&#039; represents the non-mystical side of her Force studies. More on that in the Lore topics, below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Athletics&#039;&#039;&#039; is something she can’t just Amplification away, not entirely, so it’s reasonably well development. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precognition&#039;&#039;&#039; is just too damn useful for staying alive.&lt;br /&gt;
&lt;br /&gt;
Are you really a Force-user without &#039;&#039;&#039;Telekinesis&#039;&#039;&#039;? &#039;&#039;&#039;Matter Bender II&#039;&#039;&#039; is there specifically to fling blood and other gore at people. Violence should be traumatizing and Iphis is not about this PG-13 life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Trick (Inceptioned)&#039;&#039;&#039; is admittedly here as a vestige of statting out Ianthe (more on her below).&lt;br /&gt;
&lt;br /&gt;
==== Hobbies ====&lt;br /&gt;
&lt;br /&gt;
Iphis develops some &#039;&#039;&#039;Stamina&#039;&#039;&#039; and &#039;&#039;&#039;Might&#039;&#039;&#039; by virtue of her sword training, though less than she should, given her heavy reliance on the Force.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimidation&#039;&#039;&#039; is for people who aren’t dangerous enough to intimidate others just by existing. If she wants to intimidate you, she’ll just hurt you. Or herself. Or somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perception (Snap Judgment)&#039;&#039;&#039; is one of those Skills that’s lower than it probably should be, because she focuses so much more on her active attention (Investigation) and mystical sensitivity (Sense). &lt;br /&gt;
&lt;br /&gt;
Iphis has some &#039;&#039;&#039;Stealth&#039;&#039;&#039; ability to complement her Concealment, but not enough to get around somebody who’s properly observant.&lt;br /&gt;
&lt;br /&gt;
Iphis has some basic &#039;&#039;&#039;Martial Arts (Teras Kasi)&#039;&#039;&#039; training to supplement her swordwork, as real world sword combat arts incorporated strikes and grapples.&lt;br /&gt;
&lt;br /&gt;
Iphis has rudimentary &#039;&#039;&#039;Crafting&#039;&#039;&#039; and &#039;&#039;&#039;Survival&#039;&#039;&#039; skills leftover from the early days on Phaistos, and &#039;&#039;&#039;Tactics&#039;&#039;&#039; from her role as a decadent aristocrat. But she’s not focused on things or other people and it shows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creature Control&#039;&#039;&#039;, &#039;&#039;&#039;Telepathy&#039;&#039;&#039;, &#039;&#039;&#039;Illusion&#039;&#039;&#039;, and &#039;&#039;&#039;Battle Meditation&#039;&#039;&#039; all fall under the heading of manipulating other beings’ minds in different ways. It’s not her specialty, and Mind Trick is the only skill here she’s really developed to the point of comfort. &#039;&#039;&#039;Terror&#039;&#039;&#039; is a bit of a weird case, as it’s written as a mental power but she could, in theory, do it better using Control Self to induce a biochemical fear response.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farsight&#039;&#039;&#039; never got enough focus to be very useful.&lt;br /&gt;
&lt;br /&gt;
==== Lore Topics and Languages ====&lt;br /&gt;
&lt;br /&gt;
Iphis is a native speaker of &#039;&#039;Hapan&#039;&#039;. She developed fluency in &#039;&#039;Ancient Sith&#039;&#039; and &#039;&#039;Basic&#039;&#039; by necessity very early on in her Brotherhood training, prior to her exile. She learned &#039;&#039;Omwatese,&#039;&#039; &#039;&#039;Zelosian,&#039;&#039; and especially &#039;&#039;Shani&#039;&#039; to a very high degree of proficiency during her time on Phaistos. &#039;&#039;Binary&#039;&#039; is a recent development driven mostly by her unwillingness to rely on somebody else for translation.&lt;br /&gt;
&lt;br /&gt;
As evidenced by her Feats and Force powers, Iphis is very focused on Force energy in the body, how to move it around, how it interacts with physical systems, and how to preserve, recall, or manipulate that energy once it’s been removed from a living body. She is significantly less interested in the traditional ideas of the Cosmic Force and the Unifying Force. So on the physical side, we have Lore topics in &#039;&#039;Hematology&#039;&#039; and &#039;&#039;Neurochemistry and neuropsychology&#039;&#039; to cover the ways energy moves around the body (she should probably have Endocrinology, maybe instead of Hematology, but whatever). On the mystical side, she has &#039;&#039;Essence Transference&#039;&#039; and &#039;&#039;Force Spirits and Haunting.&#039;&#039; And then to bridge the two, there’s &#039;&#039;Midi-chlorians.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Poetry of Sith-Influenced Cultures&#039;&#039; is there because every girl needs a hobby.&lt;br /&gt;
&lt;br /&gt;
==Inspirations and References==&lt;br /&gt;
&lt;br /&gt;
{{Quote|God, that little shit shouldn’t be running around in this day and age… would’ve taken Cassiopeia &#039;&#039;and&#039;&#039; Cyrus &#039;&#039;and&#039;&#039; Ulysses &#039;&#039;and&#039;&#039; Cytherea just to keep her in hand. She’s good and she’s imaginative and she’s very frightening, and now there’s no one to stop her.|Pyrrha Dve, &#039;&#039;Nona the Ninth&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Iphis’ starting point is as an homage to Ianthe Tridentarius from the Locked Tomb series. She’s not a copy or just Star Wars Ianthe though, so it’s probably worth digging into what I actually took. There are two underlying inspirations there. The first:&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Q|How did you come up with Ianthe’s personality? She’s absolutely horrible, terrifying, and uniquely funny at the same time.|Taz|I love Ianthe and could write a lot about Ianthe, but one central thing I am doing with Ianthe is playing around with a trope male characters often get to be, and one frequently found in slash but so little for the lesbians: Ianthe is in many ways my gay Draco In Leather Pants. (There’s a reason she calls Harrow Harry!) The Draco In Leather Pants trope—the hyper-privileged, drawling blonde with daddy issues who sulks erotically in a corner—is perpetually male. Here, it’s Ianthe. And Ianthe blows—she’ll never be a true Draco In Leather Pants because although the DILP gets great sassy lines, very few of them are aimed at himself. Ianthe’s humanity—what there is of it—comes from having a sense of humour; it is why she is sympathetic and also why she is dangerous.|Tamsyn Muir interviewed by Reactor|url=yes|src=https://reactormag.com/gideon-harrow-and-mr-bones-wild-ride-tamsyn-muir-on-writing-necromancy-and-fanfic/}}&lt;br /&gt;
&lt;br /&gt;
The second is one I’m getting secondhand. I’ve never read Homestuck, but Muir was very prominent in Homestuck fanfic circles and cut her teeth in that community. People who’ve read both frequently point to Ianthe as the series’ version of Vriska Serket. I’ve seen Vriska described as “Andrew Hussie intentionally making a character that was as controversial as possible with the fanbase,” and that’s more or less true of Ianthe. The key here, I think, is making the character simultaneously distinctive and ambiguous.&lt;br /&gt;
&lt;br /&gt;
With Ianthe, once she gets her first moment in the spotlight, she comes off as a fully realized character, a strong personality, a consistent, malevolent force. Every reader comes away feeling like they grok the character, and she’s a popular subject for memes, cosplay, and fanfic. I’m far from the only person obsessed with her.&lt;br /&gt;
&lt;br /&gt;
But then you talk to people about her and you can’t pin very much down at all.&lt;br /&gt;
&lt;br /&gt;
She’s villainous, right? The author herself talks about how horrible she is, how she reaches new heights of awfulness. But looking at the text, she’s certainly not a good person, but she’s not honestly worse than most of the main cast. She’s mean and she murdered somebody. But she’s surrounded by people who are at least as mean and who’ve murdered significantly more people, and when they start down a path that would presumably kill their entire civilization, Ianthe is the only person who seems to actually care, certainly the only one who acts to stop it. Her relationship with Harrow feels like it should be abusive, but it’s hard to find evidence of this—the one frequently cited example relies on the reader assuming Ianthe sees something that she probably doesn’t.&lt;br /&gt;
&lt;br /&gt;
More generally, nobody has any idea what she’s up to despite the overwhelming consensus that she’s up to something. The only clue we have is that it involves keeping her twin sister alive, which is hardly nefarious. But the Tao of Ianthe is that everybody assumes her goals are nefarious because they’re hers, but that’s based far more on vibes than her actual deeds.&lt;br /&gt;
&lt;br /&gt;
And that’s what I wanted to play with: a strong character who’s an inkblot test. So far it’s worked. It’s been very satisfying to see people immediately develop strong reactions to and opinions about her based mostly on DILP vibes and knowing who her primary inspiration was.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
&lt;br /&gt;
Erin had this section and I felt bad deleting it when I do, in fact, have music.&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=y_DU8DuH8-o “Ornaments of Gold”] by Siouxsie and the Banshees&lt;br /&gt;
* [https://www.youtube.com/watch?v=TtI9003nzro “Forgiveness”] by Alice Glass&lt;br /&gt;
* [https://www.youtube.com/watch?v=MHNb1k7YxeA “Chimera”] by HANA&lt;br /&gt;
* [https://www.youtube.com/watch?v=H2U-kt97-Sw “When You Say My Name”] by Chandler Leighton&lt;br /&gt;
* [https://www.youtube.com/watch?v=5ipscwyz3Zk “cult leader”] by King Mala&lt;br /&gt;
* [https://www.youtube.com/watch?v=so8V5dAli-Q “Control”] by Halsey&lt;br /&gt;
* [https://www.youtube.com/watch?v=9iraxrhT1iw “Watch Me”] by bludnymph&lt;br /&gt;
* [https://www.youtube.com/watch?v=tiPWzFLiz4A “Leave Me Alone”] by Reneé Rapp&lt;br /&gt;
* [https://www.youtube.com/watch?v=4JtmIn23x4M “Queen”] by CASHFORGOLD&lt;br /&gt;
&lt;br /&gt;
[[Category:Out of Character Information]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Category:Pages_using_TabberTransclude_parser_tag&amp;diff=202106</id>
		<title>Category:Pages using TabberTransclude parser tag</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Category:Pages_using_TabberTransclude_parser_tag&amp;diff=202106"/>
		<updated>2026-08-12T15:34:35Z</updated>

		<summary type="html">&lt;p&gt;Strix: Magic word to prevent ugliness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__HIDDENCAT__&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Honorifics&amp;diff=202105</id>
		<title>Honorifics</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Honorifics&amp;diff=202105"/>
		<updated>2026-08-12T15:33:39Z</updated>

		<summary type="html">&lt;p&gt;Strix: /* Society Honorifics */ Link for tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Honorific&#039;&#039;&#039; system in the Brotherhood allows members to select a name prefix and suffix to be displayed on their dossier and various other places on the website. There are more than 150 Honorifics and come from a list of options determined by your rank, positions, titles, society ranks and various other criteria. Most but not all Honorifics are interchangeable, in that they may be used as either a prefix or a suffix.  [[File:Honorificsexample.png|300px|Honorifics example|center]]&lt;br /&gt;
&lt;br /&gt;
A member may access their available honorifics through the Edit Dossier section on their [https://www.darkjedibrotherhood.com/admin admin page].&lt;br /&gt;
&lt;br /&gt;
[[File:Honorificselect.png|300px|Selecting Honorifics|center]]&lt;br /&gt;
&lt;br /&gt;
===Honorifics by Rank===&lt;br /&gt;
&lt;br /&gt;
{{RanksHonorifics}}&lt;br /&gt;
&lt;br /&gt;
===Society Honorifics===&lt;br /&gt;
&lt;br /&gt;
The [[Aurora_Collegium_of_Sciences#Elevation_&amp;amp;_Reward| Aurora Collegium of Sciences]], [[Inquisitorius#Inquisitor_Ranks| Inquisitorius]], and [[Shroud_Syndicate#Shroud_Syndicate_Ranks| Shroud Syndicate]] all award an honorific at each named rank tier. The [[Grand_Master%27s_Royal_Guard#Rank_Chart|Grand Master&#039;s Royal Guard]] and the [[Envoy_Corps#tabber-tabpanel-Trophy_and_Rank| Envoy Corps]] also award honorifics as part of their award systems. Refer to the individual society pages for the complete list.&lt;br /&gt;
&lt;br /&gt;
===Contact===&lt;br /&gt;
&lt;br /&gt;
If there are any bugs, questions, concerns, missing hornorifics, etc, please contact the DGM Staff at:  djb-dgm-staff@googlegroups.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202104</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202104"/>
		<updated>2026-08-12T15:31:34Z</updated>

		<summary type="html">&lt;p&gt;Strix: Better implementation of TabberNeue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|real}}&lt;br /&gt;
&amp;lt;tabbertransclude&amp;gt;&lt;br /&gt;
Envoy Corps: Overview|Overview&lt;br /&gt;
Envoy Corps: Personnel|Personnel&lt;br /&gt;
Envoy_Corps: Trophy &amp;amp; Rank Progression|Trophy and Rank&lt;br /&gt;
Envoy Corps: Mission Log|Mission Log&lt;br /&gt;
Envoy Corps: Leaderboard|Leaderboard&lt;br /&gt;
&amp;lt;/tabbertransclude&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202103</id>
		<title>Envoy Corps: Leaderboard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202103"/>
		<updated>2026-08-12T15:30:18Z</updated>

		<summary type="html">&lt;p&gt;Strix: Better implementation of TabberNeue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
== Envoys ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+August Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 07/01/2026 - 08/03/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;232&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;204&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;200&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;197&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;162&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;132&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:6377|Mihoshi Keibatsu]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:12648|Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;117&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Mission_Log&amp;diff=202102</id>
		<title>Envoy Corps: Mission Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Mission_Log&amp;diff=202102"/>
		<updated>2026-08-12T15:30:03Z</updated>

		<summary type="html">&lt;p&gt;Strix: Better implementation of TabberNeue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor}}&lt;br /&gt;
&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
The Khor-Vala System&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/yLa.html Expedition 33]&lt;br /&gt;
&lt;br /&gt;
The Exarch, Marick Tyris Arconae, sends a hand-picked team of Envoys — Salni Zatra, Evelyn Wyvern Anderson, Miho Keibatsu, Aurelis Phaelor, the wookiee Karracca, and Tahiri Thorn, guided by the Envoy Runner, Treen — aboard the ship &#039;&#039;Urbane&#039;&#039;. It is the 33rd attempt to reach the lost Khor-Vala system, whose people have been cut off for decades and sent a desperate distress beacon. Mid-hyperspace, the ship is yanked off course by a gravity anomaly and swarmed by insectoid creatures that tear it apart, forcing Treen to evacuate the team in an escape shuttle that crash-lands on an unknown jungle planet.&lt;br /&gt;
&lt;br /&gt;
Stranded and cut off from the crash site, the Envoys fight their way through carnivorous flytrap-like plant creatures and then two towering stone golem warriors, losing Treen in the process but eventually toppling both foes through teamwork. Following a piercing shriek to a massive tree, they descend into an underground chamber and find a vine-wrapped, tortured humanoid whose Nightsister-like &amp;quot;Magik&amp;quot; is both terrorizing the planet and blocking all communications. A brutal psychic link reveals the being&#039;s agony, and after battling its monstrous guardian, the team makes the hard call to kill it and end its suffering — restoring comms but leaving Evelyn and Miho badly hurt.&lt;br /&gt;
&lt;br /&gt;
With communications back online, the newly deployed cruiser &#039;&#039;Aethersong&#039;&#039; arrives in time to save the surviving Urbane crew, as Marick and fellow reinforcements cut through the swarm to extract everyone. Back aboard ship, the exhausted Envoys decompress over takeout noodles, trading banter and small personal moments — including Tahiri quietly learning of her official transfer to Clan Arcona — closing the mission on a note of relief and camaraderie after the ordeal.&lt;br /&gt;
&lt;br /&gt;
=====Drugs Are Bad=====&lt;br /&gt;
[[Marick]], Exarch of the Brotherhood, has decided to get tough on drugs and has placed Golden Envoy [[Karracca]] in charge of a series of operations and military strikes targeting the reborn Pyke Syndicate and other associated drug smugglers and cartels. Within the Envoy Corps, the campaign is officially known as &#039;Operation Starshell&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mission Board ===&lt;br /&gt;
&lt;br /&gt;
Missions cover the largest range of operation for the Envoy Corps and can range from training sessions to scouting and infiltration. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Missions Board&lt;br /&gt;
!style=&amp;quot;width: 18%&amp;quot;| Mission Title&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;| Envoys&lt;br /&gt;
!style=&amp;quot;width: 62%&amp;quot;| Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Expedition 33&#039;&#039;&#039;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Salni&lt;br /&gt;
* Evelyn&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Tahiri&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* Karracca&lt;br /&gt;
| A lost system has been discoverd, and the Envoy Corps is the vanguard. &lt;br /&gt;
The first team of Envoys to enter Khor-Vala  crash-lands on a hostile jungle planet. They fent off insectoid swarms, carnivorous plants, and stone golems, then discovered a tortured, magic-wielding prisoner whose suffering was jamming communications. Killing them and the creature guarding it to free the signal costs them injuries and their Envoy guide -Treen- her life. Just as all seemed lost, the Envoy Corps new flagship aarrives with the Exarch and reinforcements helping cut a path to safety to extract the Envoys. The Envoy Corps is left with more questions than answers. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/yLa.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Drugs Are Bad Mmkay #1: Scum and Villiany&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Kalen Joss]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hector Ricmore&lt;br /&gt;
* [[Tarvitz]]&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Ryan Hawkins&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* BlackHawk&lt;br /&gt;
|After receiving intel indicating that the Pyke Syndicate has begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. &#039;Operation Starshell&#039; would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Pykes capacity and capabilities near all of the Brotherhoods primary spheres of influence. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/E4V.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Saal Kesyk]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Tisto Kingang&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
* Meero&lt;br /&gt;
|A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka&#039;s research and efforts? There is little time for mystery when survival is the primary directive.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/jw5.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 002&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tomora Nay&#039;ek&lt;br /&gt;
* Teon Sul&lt;br /&gt;
|Tomora and Teon take on a simulation of the Collective&#039;s new Technocratic Elites.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Doku Rivendare&lt;br /&gt;
* Waza Sunrider&lt;br /&gt;
* Asmodius Equesinfernum&lt;br /&gt;
* [[Alaisy Tir’eivra]]&lt;br /&gt;
* Meero&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3Nk.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Declan Roark&lt;br /&gt;
* [[Muz Ashen]]&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith III&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
|The team  gathered by High Inquisitor Anderson for a briefing regarding Scimitar&#039;s third soul-bound artifact, the Tasc&#039;i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc&#039;i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc&#039;i family that were slain by Scimitar&#039;s hands, as well as visions of what made the Immortal Sith what he is today.&lt;br /&gt;
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/RA9.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith (Interlude)&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Diyrian &amp;quot;Diy&amp;quot; Grivna&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
|Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar&#039;s enemies that may yet reveal the location of Scimitar&#039;s last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/DPD.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Bril Teg Ara&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task was to discern its location, find it, and destroy it.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/72d.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.&lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jvN.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mune Cinteroph]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
|Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mission 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
&lt;br /&gt;
Contracts are operations that the Envoy Corps takes on at the request of outside parties looking for aid or assistance. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Contract Board&lt;br /&gt;
!Contract&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Contact 005&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;center&amp;gt;Blood Bank Burglary II&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The party of adventurers investigate a disturbance on the Rishi Moon. They find a budding conspiracy, Brotherhood medical data used to create a prototype super soldier. Through a variety of skills and abilities the party overcame the prototype Collective Super Soldier. But this is only the beginning of the unholy machinations of the Collective Technocrat Guild.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/n3p.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contact 004&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Bank Burglary I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/28m.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;  RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 003&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/BpV.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 002&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* TuQ&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ood Bnar]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
* [[Kadrol Hauen]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Bril Teg Agra&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/zR0.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 001&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Nicfer Luthol&lt;br /&gt;
* Korvis&lt;br /&gt;
* Cole Farrow&lt;br /&gt;
* Adem Bol&#039;era&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/nqW.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a troublemaker needs to be captured and taken off the space lanes for the safety and betterment of the Galaxy. Bounties are issued by the Envoy Corps only when the target presents a considerable threat to the peace or safety of the businesses and allies of the Brotherhod. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Bounty Board&lt;br /&gt;
!Target&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 006:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;R’aoke Adebanyo&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty-token 006.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alaisy Tir’eivra|Aphotis]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson|Aequitas]]&lt;br /&gt;
|R’aoke Adebanyo is an elusive mercenary hired by the Collective to destabilize trade operations on the planet Koboh. While the planet had once been rich with priorite, other minerals valuable to production were found and new operations for mining were established with the help of the Brotherhood and [[The Severian Principate|Severian Principate]] joint efforts. R’aoke has holed himself up in a stronghold high up in the mountains, shielded by his band of mercenaries and raiders.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was eliminated per request.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/wJW.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 005:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Braylan W’ray&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty 005 Braylan.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alex Draconis]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Luka&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
|Braylan W’ray is the owner of the “Devil&#039;s Dandy” nightclub on Corellia. Along with his crew — the Devil’s Fangs — W’ray is a Hunter and Entrepreneur found to be dealing technology and weaponry to the resurgent [[The Collective|Collective]]. This alone would not be worthy of interest, but the Devil’s Fangs have also been double-dealing with the alleged remnants of the [[The Severian Principate|Severian Principate]], which is in violation of the accords between the Principate and the Brotherhood. Despite their best efforts, Inquisitorius Agents have failed to apprehend the Mercenary as the security around the Devil’s Dandy is tight. It will likely require more than brute force to gain entrance.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested. Processed by Inquisitorius for information.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/g3l.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 004:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Merrin Kelina&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Merrin-Kelina.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Mex]]&lt;br /&gt;
* [[Reiden Karr]]&lt;br /&gt;
* Tisto&lt;br /&gt;
|Merrin Kelina was the leader of the “Red Fangs” - a pirate group who have been interrupting trade lines between the Brotherhood and Severian Principate. A known Force-user with formidable personnel, Inquisitorius agents have found the location of the Red Fangs base, and have confirmed that Merrin had been spotted on the base on the planet Arvala-7 during a routine regrouping. &lt;br /&gt;
The Exarch dispatched a team of Envoys to bring her in- alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested.  Shipping hyperspace lanes are no longer being harassed along that trade route.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/Gzz.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 003:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Marlon Bronto&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-003.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* Kadrol&lt;br /&gt;
* Sival&lt;br /&gt;
* Archian&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
* Eiko&lt;br /&gt;
* Titius&lt;br /&gt;
|Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revealing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3vA.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 002:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Shin’era Terlan&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-002-1.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ryoma Kengo&lt;br /&gt;
* Cade Tezo&lt;br /&gt;
* Eilen Ru&#039;tyari&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/gMp.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 001:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Jerric Wendt &amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-Jerricjpg.jpeg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured by:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[dossier:13944|Kanal O&#039;neill]]&lt;br /&gt;
* [[dossier:3728|Darth Aetrernus]]&lt;br /&gt;
* [[dossier:15134|Hector von Ricmore]]&lt;br /&gt;
* [[dossier:4224|Juda Graves]]&lt;br /&gt;
|The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/VWP.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Vault ===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors. It is managed in coordination with the [[Regent]].  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Sceptre of Tu&#039;torial&lt;br /&gt;
[[File:Sceptre-of-tu-torial.png|150px]]&lt;br /&gt;
|A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Lord Scimitar&lt;br /&gt;
[[File:Amulet-scimitar.jpeg|150px]]&lt;br /&gt;
|A horcrux-like amulet tied to the &#039;Immortal&#039; Sith spirit of Darth Scimitar. It features a red glowing gemstone set in a dark charcoal casing that leaks faint crimson light.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Trophy_%26_Rank_Progression&amp;diff=202101</id>
		<title>Envoy Corps: Trophy &amp; Rank Progression</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Trophy_%26_Rank_Progression&amp;diff=202101"/>
		<updated>2026-08-12T15:29:44Z</updated>

		<summary type="html">&lt;p&gt;Strix: Better implementation of TabberNeue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
This page breaks down the structure of the Supplemental Society trophies and awards for roleplaying activity in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
* Your progress in the Roleplaying Supplemental Society can be tracked from your &#039;&#039;&#039;[https://www.darkjedibrotherhood.com/admin/members/10214/society_progress Admin panel]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trophy Ranks &amp;amp; Rewards == &lt;br /&gt;
Members who &#039;&#039;&#039;participate&#039;&#039;&#039; in, or &#039;&#039;&#039;organize&#039;&#039;&#039; a roleplaying session—and [https://wiki.darkjedibrotherhood.com/view/Roleplaying_Handbook#Processing_Roleplaying_Activity meet the policy requirements]—are able to earn two different &#039;&#039;&#039;&#039;&#039;trophies&#039;&#039;&#039;&#039;&#039; as part of the &#039;&#039;&#039;Roleplaying Supplemental Society&#039;&#039;&#039;&#039;&#039;:&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;&amp;lt;u&amp;gt;Players Gonna Play&amp;lt;/u&amp;gt;&#039;&#039;&#039; trophy, earned by being a &#039;&#039;&#039;player&#039;&#039;&#039; in a roleplaying activity.&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;&amp;lt;u&amp;gt;You Can Certainly Try&amp;lt;/u&amp;gt;&#039;&#039;&#039; trophy, earned by being the &#039;&#039;&#039;Dungeon Master (DM)&#039;&#039;&#039; in a roleplaying activity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each&#039;&#039;&#039; of these trophies, respectively, grant new and unique &#039;&#039;&#039;character sheet bonuses&#039;&#039;&#039;, &#039;&#039;&#039;possession items&#039;&#039;&#039;, and &#039;&#039;&#039;dossier perks&#039;&#039;&#039; as you increase from R&#039;&#039;&#039;ank I (1)&#039;&#039;&#039; to a maximum R&#039;&#039;&#039;ank XII (12)&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== “Player’s Gonna Play” Trophy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
![[File:Player-play.png|150px|center]]&lt;br /&gt;
!Progression in this trophy (where each milestone is a new &#039;rank&#039;) are earned by accumulating &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039;. These primarily track the number of Roleplaying activities a member has participated in, with bonus Marks available with consistent high activity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Envoy Marks ====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
The following table details how &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039; are calculated:&lt;br /&gt;
{| class=&amp;quot;fancy&amp;quot; width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;clear:both&amp;quot; table&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot; td | &#039;&#039;&#039;Earning Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participate in a Roleplay Session (100 words or more)&lt;br /&gt;
| 1 Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| Contribute 15,000 Words during Roleplay Sessions(Cumulative)&lt;br /&gt;
| 1 Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Participation Streak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Earn a &#039;&#039;&#039;Streak Bonus&#039;&#039;&#039; for Participating in at least (1) RP each Month for up to (3) months.&lt;br /&gt;
|&lt;br /&gt;
* 1 Month = 1 Envoy Mark&lt;br /&gt;
* 2 Months = 2 Envoy Marks&lt;br /&gt;
* 3 Months = 4 Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; td |&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===“You Can Certainly Try” Trophy===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Youcantry.png|150px|center]]&lt;br /&gt;
!Progression in this trophy (where each milestone is a new &#039;rank&#039;) is earned by accumulating &#039;&#039;&#039;Golden Envoy Marks&#039;&#039;&#039;. These primarily track the number of Roleplaying activities a member has DM’ed/organized, with bonus Golden Marks earned through consistent high activity and/or staff service.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Golden Envoy Marks====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
The following table details how &#039;&#039;&#039;Golden Envoy Marks&#039;&#039;&#039; are calculated:&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Earning Golden Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Organize (Game Master) a Roleplay Session&lt;br /&gt;
| 1 Golden Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| Contribute 7,500 Words during Roleplay Sessions(Cumulative)&lt;br /&gt;
| 1 Golden Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participation Streak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Earn a &#039;&#039;&#039;Streak Bonus&#039;&#039;&#039; for Participating in at least (1) RP each Month for up to (3) months.&lt;br /&gt;
| &lt;br /&gt;
* 1 Month = 1 Golden Envoy Mark&lt;br /&gt;
* 2 Months = 2 Golden Envoy Marks&lt;br /&gt;
* 3 Months = 4 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Service&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 90 Days as Exarch Staff&lt;br /&gt;
| 2 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 90 Days as Exarch&lt;br /&gt;
| 3 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== XP and Credits ===&lt;br /&gt;
Of course, members will also earn credits and XP points and credits for roleplaying activities when they complete a &#039;&#039;Roleplaying Session&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Envoy Mark Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 Roleplaying Session (Player)&lt;br /&gt;
| 25 XP / 225 Credits&lt;br /&gt;
|-&lt;br /&gt;
| 1 Roleplaying Session (DM)&lt;br /&gt;
| 50 XP / 225 Credits&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Streak Bonus&#039; Explained ===&lt;br /&gt;
The streak bonus applies to the &#039;&#039;&#039;total streak&#039;&#039;&#039;, not for each &#039;&#039;separate&#039;&#039; month within that streak. The streak only applies on the date that an RP closes. An RP counts as &amp;quot;closed&amp;quot; when the word count has been approved by the Exarch Staff, which usually means the same-day as the organizer finalizes the RP session. If no RPs you are taking part in close in a given month, the streak bonus is not applied.&lt;br /&gt;
&lt;br /&gt;
To sumarize:&lt;br /&gt;
&lt;br /&gt;
* The first month a member participates or organizes an RP, they get &#039;&#039;&#039;(1)&#039;&#039;&#039; Golden/Envoy Mark.&lt;br /&gt;
* The second month, they (1) additional Golden/Envoy Marks for a total of &#039;&#039;&#039;(2)&#039;&#039;&#039;&lt;br /&gt;
* The third month they get (2) additional Golden/Envoy Marks for a total of &#039;&#039;&#039;(4)&#039;&#039;&#039;&lt;br /&gt;
* The fourth month is considered a new &amp;quot;First&amp;quot; month.&lt;br /&gt;
&lt;br /&gt;
== Trophy Rank Progression ==&lt;br /&gt;
In short, the more RPs you participate in, the more Envoy Marks you’ll earn. The more RPs you organize, the more Golden Envoy Marks you&#039;ll earn. The following table outlines the different perks unlocked at each rank and how many points are required to advance to the next one. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Envoy Corps Player Ranks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #1B2A55;color: #DDD; &amp;quot;| &#039;&#039;&#039;Reward Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;background-color: #1B2A55;color: #DDD; &amp;quot;| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 500&lt;br /&gt;
| 1&lt;br /&gt;
| [[Warbanner]] / Possessions&lt;br /&gt;
| Envoy Corps Tasset, [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-essentials-kit Envoy Essentials Kit], and &amp;quot;Envoy&amp;quot; honorific. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 750&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy Threads (Robes)]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 1000&lt;br /&gt;
| 5&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-charm Envoy Charm (Accessory)] + Dossier Accessory: &#039;&#039;Dice + Bag&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: +1 Lore/Language&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Experience Points I&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 1750&lt;br /&gt;
| 11&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy’s Shadow (Droid)]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy+Preparation Envoy Preparation]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3000&lt;br /&gt;
| 19&lt;br /&gt;
| NPC Level Boost&lt;br /&gt;
| NPCs get +1 to rank level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4000&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy+Intuition Envoy Intuition]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 5500&lt;br /&gt;
| 27&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Experience Points II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 7500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Granted)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy%27s+Will Envoy’s Will]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 10000&lt;br /&gt;
| 45&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Envoy’s Broach (Accessory)]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 64&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-messenger-bag Envoy Messenger Bag]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Envoy Corps Dungeon Master Ranks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 500&lt;br /&gt;
| 1&lt;br /&gt;
| CS: +1 Lore / Language&lt;br /&gt;
| Mastery I and &amp;quot;Golden Envoy&amp;quot; honorific.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 750&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Aptitude Envoy Aptitude]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 1000&lt;br /&gt;
| 5&lt;br /&gt;
| Possession: Accessory Slot&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-badge Golden Envoy: Badge]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Warbanner]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Envoy Corps Pattern&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 1750&lt;br /&gt;
| 12&lt;br /&gt;
| NPC Level Boost&lt;br /&gt;
| NPCs get +1 to rank level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Golden Envoy: Glasses]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3000&lt;br /&gt;
| 21&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Dossier Accessory: Game Master Folding Board&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4000&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 27&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Wit Golden Envoy Wit]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 5500&lt;br /&gt;
| 34&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Mastery II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 7500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 44&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-escape-belt Golden Envoy: Escape Belt]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 10000&lt;br /&gt;
| 57&lt;br /&gt;
| CS: Feat (Granted)&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Presence Golden Envoy Presence]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy’s Cowl]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== NPC Rank Up ===&lt;br /&gt;
&lt;br /&gt;
There are two separate +1 bonuses available for your NPC Slots. This bonus applies to NPC Slots &#039;&#039;&#039;3&#039;&#039;&#039; and &#039;&#039;&#039;4&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* When reaching &#039;&#039;&#039;Rank 7&#039;&#039;&#039; in &amp;quot;Players&amp;quot; Trophy, you unlock a +1  boost to your NPCs rank level. &lt;br /&gt;
* When reaching &#039;&#039;&#039;Rank 5&#039;&#039;&#039; in the &amp;quot;Dungeon Master&amp;quot; Trophy, you unlock a +1 boost to your NPCs rank level&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note:&#039;&#039;&#039;&lt;br /&gt;
* The boost does &#039;&#039;&#039;not&#039;&#039;&#039; affect your Alt slot (same level as dossier) or your Auto-granted slot (locked to JM4).&lt;br /&gt;
* NPC Slot 3 can raise up to your same Dossier rank.&lt;br /&gt;
* NPC Slot 4 can raise up to (2) ranks below your Dossier rank. &lt;br /&gt;
* The two bonuses &#039;&#039;&#039;can&#039;&#039;&#039; be stacked to give your NPCs +2 level rank increase. &lt;br /&gt;
&lt;br /&gt;
To level up your NPC, you will need to head to:&lt;br /&gt;
&lt;br /&gt;
 Administration -&amp;gt; Additional Character Slots and NPCs -&amp;gt; Select NPC -&amp;gt; Manage -&amp;gt; and click &#039;&#039;“Character Details”&#039;&#039; where you can then select the new rank!&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Certain ranks will grant members &amp;quot;Brotherhood-issued&amp;quot; prototypes of the Envoy Corps possessions items. Reaching these milestones also grants the ability to purchase a non-Brotherhood-issued version from [https://www.darkjedibrotherhood.com/stores/the-vault the Vault].&lt;br /&gt;
&lt;br /&gt;
You can view the &#039;&#039;Envoy Possessions&#039;&#039; release [https://tinyurl.com/bur3vx9j here].&lt;br /&gt;
&lt;br /&gt;
[[File:Envoy items.png|300px|thumb|none|Brotherhood-issued Envoy Corps items.]]&lt;br /&gt;
&lt;br /&gt;
==== Unique Items ====&lt;br /&gt;
&lt;br /&gt;
At both the beginning and towards the end of a members progression through the &#039;&#039;&#039;Players Gonna Play&#039;&#039;&#039; trophy progression, two unique items unlock for Envoys. &lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-essentials-kit &#039;&#039;&#039;Brotherhood-issued Envoy Essentials Kit&#039;&#039;&#039;]&lt;br /&gt;
[[File:EnvoyEssentialsBag.png|200px|thumb|Envoy Essentials Kit]]&lt;br /&gt;
* This item is granted to all Envoys after completing their first mission (RP). It has also been awarded to all Envoys that previously/already passed Rank 1 as well. &lt;br /&gt;
&lt;br /&gt;
 The Brotherhood-issued Envoy Essentials Kit is a stylish messenger bag with a single-strap tactical shoulder sling for easy carrying. The off-white bag comes with blue and gold accents, and features the metallic embroidery of the Envoy Corps logo. It is made from durable synth-weave. Made from durable synth-weave it is designed to brave the elements on a long diplomatic mission! There is a side carrying pouch a liquid container, and has several pockets and zippers. The bag&#039;s contents are similar to a Stormtrooper&#039;s belt with a few additions and contains a fibrecord rope, comlink, basic vocoder, magnetic glowrod, thermos, a single ration pack, chronometer, flare-gun, basic rebreather, small nerf-wool towel, and a single use bacta pouch.&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-messenger-bag &#039;&#039;&#039;Brotherhood-issued Envoy Messenger Bag&#039;&#039;&#039;]&lt;br /&gt;
[[File:0.png|100px|thumb|Envoy Messenger Bag|right]]&lt;br /&gt;
 The Brotherhood-issued Envoy Messenger Bag is a stylish but rugged armorweave bag, able to be worn as either a single shoulder tactical-sling, or as a double-strapped shoulder backpack. The off-white bag is colored with the Envoy Corps theme with gold, green, and black accent colors. Large enough to stash a change of clothes or uniform, it features many pockets and compartments for stashing and storing all manner of clever and practical things. The fold-over clasp is magnetic and clicks into place when opening/closing the bag&#039;s main compartment. The side pouch has a deep pocket for storing a liquid container and there are small loops and latches for attaching a wide range of tools to it. The bag features a hidden compartment that is shielded against scanners and difficult to feel during a pat-down, capable of holding a small weapon. The bag contains the same equipment found in the Envoy Essentials Kit with the addition of a stim kit.&lt;br /&gt;
* This item is granted upon reaching Rank 12 in the RP Players Trophy.&lt;br /&gt;
* &#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;You will not be able to slot items that are in a container into the Backpack slots. Additionally, these items must not be in existing loadouts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Dossier Accessories ===&lt;br /&gt;
[[File:Dice-bag.png|200px|thumb|none]]&lt;br /&gt;
* After reaching Rank 3 on the &amp;quot;Players Gonna Play&amp;quot; Trophy, the Dice + Dice Bag accessory becomes selectable.&lt;br /&gt;
[[File:Gm-foldingboard.png|200px|thumb|none]]&lt;br /&gt;
* After reaching Rank 7 on the &amp;quot;You Can Certainly Try&amp;quot; Trophy, the Game Master Folding Board accessory becomes selectable.]]&lt;br /&gt;
&lt;br /&gt;
=== Character Sheet Bonuses ===&lt;br /&gt;
&lt;br /&gt;
You can view the CS Feats that are selectable or granted here on the [https://www.darkjedibrotherhood.com/character_sheets/reference?filter=Envoy&amp;amp;commit=Search Character Sheet Reference site]. &lt;br /&gt;
&lt;br /&gt;
=== Robes ===&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Threads come in a few different styles and options, for both female and male variants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Personnel&amp;diff=202100</id>
		<title>Envoy Corps: Personnel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Personnel&amp;diff=202100"/>
		<updated>2026-08-12T15:29:12Z</updated>

		<summary type="html">&lt;p&gt;Strix: Better implementation of TabberNeue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|How may we be of service?|Charon Reddick}}&lt;br /&gt;
&lt;br /&gt;
= Faces of the Envoy Corps =&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest. While there is room for creativity and alterations, the &#039;&#039;Brotherhood-issued&#039;&#039; Envoy Threads are a light armor designed to be fashionable and tailored to fit. They are comprised of a long coat with a matching vest, pants, boots, and optional hat all woven from a lightweight armorweave material.&lt;br /&gt;
&lt;br /&gt;
== Leaders ==&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Concierge&#039;&#039;&#039; - &#039;&#039;Beyond managing the day to day operations of the Flitz chain of Hotels, responsible for coordinating accommodations for Envoys and guests of the Brotherhood.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Courier&#039;&#039;&#039; - &#039;&#039;Always on the move, their responsibility is to relay information across the galaxy for the Envoy Corps.&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;The Marshal&#039;&#039;&#039; - &#039;&#039;Leader of the Runners, mentor and trainer aboard the &#039;&#039;Aethersong&#039;&#039;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Pilot&#039;&#039;&#039; - &#039;&#039;Wingleader of Vexillarius shuttle squadron.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f; padding:3px&amp;quot;| &#039;&#039;&#039;Envoy Corps Operatives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Concierge&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Courier&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Marshal&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Pilot&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:CharonReddick-.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Mousa-headshot.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Steve jerryson comm.png|280x280px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23392 Charon Reddick]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23565 Mousa]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.com Penna Maddox]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Steve Jerryson&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Runners ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps &#039;&#039;Runners&#039;&#039; are always on the move, delivering briefings, handing off secure datapads, and aiding as medics or support to Envoys in the field. &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f; padding:3px&amp;quot;| &#039;&#039;&#039;Envoy Runners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Mava-Six-Gallet-headshot.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Tamsin-Ref1.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23587 Mava “Six” Gallet]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Tae Nekk Haal&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/26671 Tamsin Vane]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Meldrass&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Hunter - Sniper&#039;&#039;&lt;br /&gt;
|&#039;&#039;Defender&#039;&#039;&lt;br /&gt;
|&#039;&#039;Field Medic&#039;&#039;&lt;br /&gt;
|&#039;&#039;Defender&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operatives ==&lt;br /&gt;
The Envoy Corps also employees a wide range of diverse operatives. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!&#039;&#039;Role&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Nynaeve al’Meara]]&lt;br /&gt;
|&#039;&#039;Field Medic&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== The Fallen ===&lt;br /&gt;
{{Quote|We continue.|Exarch Marick Tyris Arconae}}&lt;br /&gt;
&lt;br /&gt;
The following characters have lost their lives in the line of duty. The Envoy Corps honors all of its fallen. &lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Treen-envoy-headshot.png&lt;br /&gt;
|name= Treen &#039;&#039;&#039;(KIA)&#039;&#039;&#039;&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23588&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Strix/Tabbertest&amp;diff=202099</id>
		<title>User:Strix/Tabbertest</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Strix/Tabbertest&amp;diff=202099"/>
		<updated>2026-08-12T13:42:12Z</updated>

		<summary type="html">&lt;p&gt;Strix: Creating as a test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabbertransclude&amp;gt;&lt;br /&gt;
Alethia Archenksova|Alethia&lt;br /&gt;
Teikhos Ta&#039;var|Teikhos&lt;br /&gt;
Vez Hirundo|Vez&lt;br /&gt;
Iphis Melinoe|Iphis&lt;br /&gt;
&amp;lt;/tabbertransclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202098</id>
		<title>Iphis Melinoe</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iphis_Melinoe&amp;diff=202098"/>
		<updated>2026-08-12T13:38:21Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor|featured}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|IC=&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Sith&lt;br /&gt;
|image=[[File:Iphis Headshot.jpeg|250px]]&lt;br /&gt;
|firstname= Iphis&lt;br /&gt;
|lastname= Melinoe&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|9}}&lt;br /&gt;
|placeofbirth=[[starwars:Hapes/Legends|Hapes]]&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=[[starwars:Hapan/Legends|Hapan]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Blonde&lt;br /&gt;
|eyes=Green&lt;br /&gt;
|skin=Fair&lt;br /&gt;
|height=190cm&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother= Telethusa Melinoe&lt;br /&gt;
|father= Ligdus Naso&lt;br /&gt;
|siblings=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=[[Marick Tyris Arconae]]&lt;br /&gt;
|associates=Phaedra Asterion, Imopea&lt;br /&gt;
|custom=&lt;br /&gt;
|customtitle=Ex-Lovers&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=[[item:84934|Mortuary Sword]]&lt;br /&gt;
|fightingstyle=Sumiren broadsword fencing&lt;br /&gt;
|profession=Menace&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Exodus era]], [[New Order era]]&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=&#039;&#039;[[item:107891|The Saint of Awe]]&#039;&#039;&lt;br /&gt;
|masters= * Colibrip†&lt;br /&gt;
* Fialka†&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14287|14287]]&lt;br /&gt;
|sheet= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Iphis Melinoe]] (&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;[https://ipa-reader.com/?text=%CB%88%C9%AAf.%C9%AAs%20me.l%C9%AA.%CB%88n%C9%99%CA%8A.e&amp;amp;voice=Amy ˈɪf.ɪs me.lɪ.ˈnəʊ.e]&amp;lt;nowiki&amp;gt;/&amp;lt;/nowiki&amp;gt;) is a [[Krath]]-trained Sith who recently returned to the Brotherhood after fleeing [[Lyspair]] during the [[Eighth Great Jedi War|Fall of Antei]] in 21 ABY.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
=== Childhood (9-21 ABY) ===&lt;br /&gt;
Iphis was born the second daughter of a minor noble house in the [[starwars:Hapes Consortium|Hapes Consortium]] in [[0_BBY_to_9_ABY#9_ABY|9 ABY]]. As a child, she came to the attention of the Dark Jedi Brotherhood and was enrolled at the [[Shadow Academy]] in [[10_ABY_to_19_ABY#19_ABY|19 ABY]].&lt;br /&gt;
&lt;br /&gt;
In [[20_ABY_to_29_ABY#21_ABY|21 ABY]], the Brotherhood was assaulted by a previously unknown alien force called the Yuuzhan Vong. When it became clear that Brotherhood forces had little hope of fending off the Vong invasion of [[Antei]], [[Aristan Dantes|Darth Sarin]] initiated a contingency plan called the [[Braata Option]]. Brotherhood forces were instructed to abandon the system and regroup outside the Shroud. Three years later, the Brotherhood would reclaim the system. Iphis would not be among them.&lt;br /&gt;
&lt;br /&gt;
=== Phaistos (21-42 ABY) ===&lt;br /&gt;
Rather than follow the Braata Option, the elder instructors and archivists Iphis studied under abandoned the Brotherhood entirely, seeking a relatively sparsely populated world that a group of 19 Force-users could dominate. They found it in Phaistos, a backwater on the far side of Sith space. &lt;br /&gt;
&lt;br /&gt;
Phaistos had been colonized by one ancient Sith empire or another in the distant past, but by 21 ABY that was a distant memory. The planet was occupied by a small but self sufficient population of native humanoids divided into a handful of major polities. &lt;br /&gt;
&lt;br /&gt;
The refugees comprised three equite instructors from the [[Shadow Academy]] and a dozen students of novitiate or journeyman rank, Iphis among the youngest of them. The group, which semi-seriously referred to itself as the coven, fell under the initial leadership of Iphis’ master, the Fosh Krath priestess Colibrip. The Coven were too weak and too few to dominate the planet by force, and Colibrip worked to secure a position as refugee advisors to the Royal Court of Sumire, one of the more dominant states. After a decade of developing the Coven’s power, Sumiren court politics, and the occasional assassination, Colibrip established herself as the power behind the throne.&lt;br /&gt;
&lt;br /&gt;
=== Prodigal Daughter (43 ABY-Present) ===&lt;br /&gt;
Iphis appeared in Brotherhood space in 43 ABY, offering what knowledge and artifacts she could salvage from Phaistos in exchange for asylum. She was immediately inducted into the [[Envoy Corps]] despite the [[Exarch|Exarch&#039;s]] misgivings.&amp;lt;ref name=&amp;quot;Shame Corner 12&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/qDG.html Shame Corner 12]&amp;lt;/ref&amp;gt; Her envoy duties included at least one return trip to the Phaistos, accompanied by [[Marick Tyris Arconae]] and the Envoys [[Dusa Harik]] and Myra Baas.&amp;lt;ref name=&amp;quot;Operation Klotho&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/aJE.html Operation Klotho]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using funds provided by the Iron Throne, Iphis purchased a vessel for herself, &#039;&#039;The Saint of Awe&#039;&#039;, a refurbished &#039;&#039;Cosinga&#039;&#039;-class corvette from Andromeda Shipworks on [[starwars:Nubia|Nubia]]. She managed to convince the owners&#039; invalid daughter to join her and take command of the vessel.&amp;lt;ref name=&amp;quot;All She Ever Wanted&amp;quot;&amp;gt;[https://docs.google.com/document/d/1sWu25YEOTNnjNypOjkjDeLEvc81rz7DzcFBvFwv3niQ/edit?usp=sharing All She Ever Wanted]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Castle&amp;quot;&amp;gt;[https://docs.google.com/document/d/11xQo2Mv07yNBrtn5cvKf31yFuNR2y6UVyDCV1sb4e8I/edit?usp=sharing Castle]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Heartache&amp;quot;&amp;gt;[https://docs.google.com/document/d/115nYyIoIAo8UlrUJNWowk-acUngs6NB0V620Y4Oi4HQ/edit?usp=sharing Heartache]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Nodes of Nightmares&amp;quot;&amp;gt;[https://docs.google.com/document/d/1oNKJv-HraYJb9HJiW2Exb20DaFWHuxsoWxFsaM3Ul20/edit?usp=sharing Nodes of Nightmares]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this time, Iphis was frequently seen in the company of the abrasive and unhinged Shani-impersonator Imopea.&amp;lt;ref name=&amp;quot;S1C2 RO&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Akd.html Team Disorganized Last Minute Token Entry Because Atty Said I Had To]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Intrigue on Arx&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/Bk0.html Intrigue on Arx]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Big/No Dick Energy&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/REw.html S1C3 RO Big/No Dick Energy]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since her return, Iphis has kept busy with various errands for the Iron Throne.&amp;lt;ref name=&amp;quot;Iphis Melinoe Saves Life Day&amp;quot;&amp;gt;[https://docs.google.com/document/d/1dL6pXofOOx2Cz38KEZJpsCkNajWVr7C4hXD9HtOPaeQ/edit?usp=sharing Iphis Melinoe Saves Life Day]&amp;lt;/ref&amp;gt; Of particular note, she was one of the party selected to retrieve Grand Master Dacian Victae&#039;s mysterious &amp;quot;PSL&amp;quot; system, an expedition that succeeded with no complications whatsoever.&amp;lt;ref name=&amp;quot;The Hunt for PSL&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/KyR.html Arx Adventures Anthology: The Hunt for PSL]&amp;lt;/ref&amp;gt; Her free time has been spent mostly in patron shopping, to extremely modest success.&amp;lt;ref name=&amp;quot;Harvestide/All Spirits&#039; Day&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/vGq.html Harvestide/All Spirits&#039; Day]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;A Shadowy Masquerade&amp;quot;&amp;gt;[https://discord.darkjedibrotherhood.com/rp-sessions/zkp.html A Shadowy Masquerade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Iphis.jpeg|right|400px]]&lt;br /&gt;
=== Appearance and Attire ===&lt;br /&gt;
Iphis is a Hapan female with fair skin and straight, thick, pale blonde hair. She is exceptionally tall without the athletic build to support it, more willowy and coltish than amazonian.&lt;br /&gt;
&lt;br /&gt;
Iphis has a heart-shaped face with a distinct jawline tapering to a pointed chin, set atop a long, delicate neck. Her nose is relatively narrow with a slightly pointed tip. She has a cruel mouth with full lips and a prominent cupid&#039;s bow. She has expressive eyes with a noticeable upward tilt at the outer corners. Her eyebrows are well-defined and dark, contributing to the intensity of their gaze.&lt;br /&gt;
&lt;br /&gt;
Iphis would epitomize pureblood Hapan beauty if not for her eyes and the fact that her right arm is missing from the mid-humerus down, replaced with a skeletal, gilded cybernetic. While her eyes are striking, the sheer intensity of their emerald green color is inhuman, and their vibrancy makes her skin and hair look washed out and lifeless in comparison.&lt;br /&gt;
&lt;br /&gt;
Contrasted with the rest of her features, Iphis&#039; eyes and height underscore a sense that she is not quite the sum of her parts. It&#039;s as if she had been cobbled together from a small group of individually gorgeous women whose individual aspects don&#039;t match. Her build is lithe and delicate and she would be dainty if not for her height; she is tall and imposing, or would be if she had the frame to back it up. Her bone structure and facial features share perfect bilateral symmetry, an effect ruined entirely by her mismatched arms.&lt;br /&gt;
&lt;br /&gt;
=== Speech and Mannerisms ===&lt;br /&gt;
She affects a heavy, artificial tedium, or a faint and glittering malice, sometimes even a self-deprecating humorousness. Iphis speaks with a highborn Hapan accent that&#039;s been somewhat mutilated by decades away from the Consortium. She sounds Hapan to outsiders, less so to native Hapan-speakers who aren&#039;t as far removed from their homeland.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
Iphis&#039; personality can be charitably described as &amp;quot;extra;&amp;quot; for those who&#039;ve gotten to know it, it can be easy to forget how unobtrusive and easily overlooked she is around strangers. Her genuine indifference to other people&#039;s feelings and natural caution mean Iphis goes out of her way to avoid attracting attention or scrutiny—at least until she&#039;s in a sure position to gloat.&lt;br /&gt;
&lt;br /&gt;
Iphis plays up being a decadent, shallow mean girl. She really is one, but her public persona can exaggerate these tendencies to the point of caricature. She pretends to forget people’s names, has prepared flowery put downs she can inflict onto which target is convenient, and will push people&#039;s buttons if there’s nothing better to do. &lt;br /&gt;
&lt;br /&gt;
Assuming that this means she cares about others’ opinions of her would be a mistake, however. Ultimately, other people are merely extras in the background of her starring role in life, hardly worth the sustained attention. She’ll play along with insults, lightsaber-measuring contests, and torrid love affairs so long as they&#039;re amusing her, but when they inevitably become tedious, Iphis moves on without fanfare.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Abilities ===&lt;br /&gt;
Iphis is brilliant, strong willed, and possesses an unusually focused and inquisitive mind, all of which come as an unpleasant shock to those who judge her by her shallow persona. Although limited by fairly rudimentary technology of Phaistos, she&#039;s a competent biomedical technician, with skills both informing and informed by her use of the Force to control granular biological functions.&lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
Iphis specializes in channeling the Force through living material, namely her own body and those of sapients unfortunate enough to draw her attention. Her mastery of &#039;&#039;&#039;Control Self&#039;&#039;&#039; and &#039;&#039;&#039;Healing&#039;&#039;&#039; allow her precise control over a wide range of bodily functions, and she&#039;s only slightly less competent using &#039;&#039;&#039;Amplification&#039;&#039;&#039; to augment herself further. &lt;br /&gt;
&lt;br /&gt;
Iphis is adept enough at &#039;&#039;&#039;Concealment&#039;&#039;&#039; to leverage it more or less indefinitely; if another Force-user detects her, it&#039;s by her choice.&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Iphis didn&#039;t have a lightsaber when she fled Lyspair, and the group didn&#039;t have access to kyber crystals to construct new ones on Phaistos. What they did have was Pavo’s proficiency in Sith Alchemy, which he used to craft weapons for the group’s younger members. By the time Iphis had a lightsaber to practice with, she was already proficient with physical edged weapons. As a consequence, while Iphis can wield a lightsaber to deadly effect, it&#039;s frankly a step down from what she can do with her sword.&lt;br /&gt;
&lt;br /&gt;
== Ship ==&lt;br /&gt;
&amp;lt;!-- {{Ship&lt;br /&gt;
|image=&lt;br /&gt;
|name=&#039;&#039;The Saint of Awe&#039;&#039;&lt;br /&gt;
|manufacturer=[[starwars:Sienar Fleet Systems|Sienar Fleet Systems]] (refurbished by Andromeda Shipworks)&lt;br /&gt;
|line=&lt;br /&gt;
|model=&lt;br /&gt;
|class=[[starwars:Cosinga-class Heavy Corvette|&#039;&#039;Cosinga&#039;&#039;-class Heavy Corevette]]&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|item=[[item:107891|107891]]&lt;br /&gt;
|length=120 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=3,000 G&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,350 kph&lt;br /&gt;
|engine=[[starwars:Desando Dynamics|Desando Dynamics]] [[starwars:Dy-Lar 3 ion engine|Dy-Lar 3 ion engines]] (4)&lt;br /&gt;
|hyperdrive=Class 1&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=* 2 heavy blaster cannons&lt;br /&gt;
* 2 ion cannons&lt;br /&gt;
* 1 missile launcher&lt;br /&gt;
|sysmods=&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=7&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=21&lt;br /&gt;
|capacity=&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Personal transport&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|known=&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=Iphis Melinoe&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Phaedra Asterion&lt;br /&gt;
|status=&lt;br /&gt;
|commission=43 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
}} --&amp;gt;&lt;br /&gt;
Iphis&#039; personal ship is &#039;&#039;The Saint of Awe&#039;&#039;, which also serves as her primary residence. &#039;&#039;The Saint&#039;&#039; is a &#039;&#039;Cosinga&#039;&#039;-class heavy corvette that was refurbished by the Nubian boutique shipyard Andromeda Shipworks according to plans provided by [[Arx Capital Exchange]]. Phaedra Asterion serves as the ship&#039;s captain and Iphis&#039; personal secretary.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{reflist|colwidth=30em}}&lt;br /&gt;
|-|OOC=&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
This is a writing and characterization guide for [[Iphis Melinoe|Iphis]] based on the one [[Seraine &amp;quot;Erinyes&amp;quot; Taldrya Ténama/OOC|Erinyes]] did, which was itself based on Atty’s. &lt;br /&gt;
&lt;br /&gt;
==The Most Important Things (Short Version)==&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
* If she&#039;s in a situation where she&#039;s not dominant or at least isn&#039;t certain of it, she&#039;s quiet and reserved. If she thinks she would fall at the top of the pecking order, which is often, then she&#039;ll act like it.&lt;br /&gt;
&lt;br /&gt;
* She isn’t a sadist or edgelord, but she is a Mean Girl and she grew up around sadists and edgelords and isn’t fazed by them, though she does find it gauche.&lt;br /&gt;
&lt;br /&gt;
* She didn&#039;t get where she is by being willing to die. She got there by methodically killing every Force-user she knew.&lt;br /&gt;
&lt;br /&gt;
* Her life is awesome. She&#039;s basically immune to physical suffering, she&#039;s rich and powerful, and she can do whatever she wants. Most Brotherhood characters in this situation find a way to be miserable but she is just living her best life.&lt;br /&gt;
&lt;br /&gt;
* Getting in her head unsolicited is her berserk button. Suppression is a runner up, but usually people don’t break that out until they’re throwing down. &lt;br /&gt;
&lt;br /&gt;
===Combat and Powers===&lt;br /&gt;
&lt;br /&gt;
* Combat is all about the sword, and she is very good, very fast, and does not play around unless she really doesn&#039;t respect you. The horror show doesn&#039;t kick in unless she&#039;s outnumbered, which will end much worse for the attackers than if they&#039;d gone one by one and just gotten a sword to the neck&lt;br /&gt;
&lt;br /&gt;
* Several of her Force powers are developed enough to deploy at will:&lt;br /&gt;
&lt;br /&gt;
** Concealment is effortless and effectively always on unless she wants to be sensed.&lt;br /&gt;
&lt;br /&gt;
** Control Self is on a similar level. Her bodily processes aren’t quite voluntary, but she takes considerable pride in controlling them. She doesn’t tire, she doesn’t even really need to &#039;&#039;breathe&#039;&#039; except on a timeline that’s not very helpful to anybody trying to kill her.&lt;br /&gt;
&lt;br /&gt;
** Healing is only effortless for small, superficial wounds, but she has options for how to fuel it without overexerting herself.&lt;br /&gt;
&lt;br /&gt;
==The Deep Dive==&lt;br /&gt;
&lt;br /&gt;
===Core Personality Traits===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is all about power.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Whether or not she likes somebody? Power. Relationship dynamics? Power. Goals and motivations? Power.&lt;br /&gt;
&lt;br /&gt;
She treats non-Force-users as somewhere above animals but below real people. Journeymen and Equites are below her in the hierarchy—though she will adjust this slightly if they have power via position—and will show her appropriate deference. Likewise, she is significantly less catty with the relatively few people who can overpower her. &lt;br /&gt;
&lt;br /&gt;
But there’s two sides to power: what you have in theory and what you actually wield. She respects power but holds the disuse of it in contempt. Among her lessers, she’s more appreciative of the ambitious and cunning than the ones who seem set in their weakness. And when it comes to Elders, if you want her respect, you need to act like an Elder of the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not an edgelord.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
She’s not a mustache-twirling villainess. She doesn’t do things for the evuls. She doesn’t particularly enjoy watching random people suffer. I think it’s easy for other authors to fall into the trap of making her too sadistic. The way to think of it is that cruelty isn’t a hobby, it’s a tool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is not a good person.&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Despite the above, she is a bitch. She’s not especially bothered by evil unless it actually impacts something she cares about. She is petty and if she dislikes someone, she will bully them relentlessly just because she can. But most people don’t warrant the effort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is in it for the lulz.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Insults are effectively just banter and won&#039;t get to her. She&#039;ll engage insofar as she just enjoys insulting people, but escalating into a real fight over it is stupid and to be avoided. Likewise, she hits on people she wants to screw, or wants to make uncomfortable, or who react in amusing ways.&lt;br /&gt;
&lt;br /&gt;
There’s some tension between this and the first point, her need for a Darwinian social order. Why does she sometimes put people in their place and other times blow them off as people whose opinions don’t matter? Well, power. If you’re trying to get a rise out of her, or assert some sort of social dominance, or just get her attention, then the way she exerts her power is just to ignore it and remind you that you’re not worth her attention and certainly aren’t going to compel her to give it to you. Whereas if you just don’t seem to understand the pecking order, she’s more likely to instruct you in it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is an interstellar woman of mystery&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
One of my personal rules for the character is to give people as little background on what’s going on in her head as I can manage. I’m bending that rule here, but note the near complete lack of information on her background, her plans, etc. in favor of descriptions of how she behaves. Other characters can make more or less informed guesses about what she’s up to, but she’s not going to tell them, and if she does, she’s not being honest about it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iphis is a misandrist.&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Iphis treats men the way you’d treat somebody who chews with their mouth open, or who doesn’t bathe often enough, or who has a really annoying laugh. She doesn’t like them. She doesn’t feel any need to pretend that she likes them. They don’t get to come to her birthday party. But she’s not here for Evil Feminism. She’s not going to underestimate men just because they’re men or try to build a matriarchal Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== Mannerisms, Voice, and Appearance ===&lt;br /&gt;
&lt;br /&gt;
* Iphis’ default presentation is slightly bored. When something does catch her attention or provoke a response, the vibe is not unlike you just attracted a predator.&lt;br /&gt;
&lt;br /&gt;
* Iphis is a pretty Hapan princess but there’s are enough things that are slightly off to get different reactions out of people, even accounting for her off-putting personality. Her eyes are oversaturated but the rest of her is undersaturated and very close observers will notice she doesn’t move as much as a living thing should. Some people will thirst over her and won’t understand why you don’t, others will be disgusted and not understand why anybody wants her.&lt;br /&gt;
&lt;br /&gt;
=== Skills, Force Powers, and Feats ===&lt;br /&gt;
&lt;br /&gt;
I follow a pretty straightforward approach to the CS pyramids: the higher a character’s level in something, the more important it is to her and the more of her time and energy she invests into it. +3 is about the level where you can make a living with something, which says a lot about how much a character is putting into something to get and keep it at +5. &lt;br /&gt;
&lt;br /&gt;
==== Most Important ====&lt;br /&gt;
&lt;br /&gt;
Iphis has two tools to get through life: her mind, and the Force. So &#039;&#039;&#039;Intellect,&#039;&#039;&#039; &#039;&#039;&#039;Resolve,&#039;&#039;&#039; and &#039;&#039;&#039;Investigation&#039;&#039;&#039; are all rated very highly. She may not always act like a stereotypical smart person, but she’s very intellectual, curious, and intentional about her mind being her source of independence, security, and power.&lt;br /&gt;
&lt;br /&gt;
Ok, she also has a third tool: &#039;&#039;&#039;Bladed Weapons&#039;&#039;&#039; with &#039;&#039;&#039;Deflect This.&#039;&#039;&#039; Iphis relies on a physical sword rather than a lightsaber. Make of that what you will. But given that her Force skills lean towards physicality, she’s forced to rely on physical combat over, for lack of a better term, magic damage. And she’s trained with it like her life depends on it, because on several occasions it has, and she’s trained to kill lightsaber-wielding Force-users and blaster-wielding mobs alike. &lt;br /&gt;
&lt;br /&gt;
Iphis moves a lot of energy around. One of the basic assumptions about her life but especially her combat style is that she &#039;&#039;cannot&#039;&#039; run out of juice. Per her &#039;&#039;&#039;Channel III&#039;&#039;&#039; Discipline Feat, she’s frighteningly good at sucking up ambient Force energy with little to no ramp up. She’ll suck it out of other people, too, but our system limits that to Healing via &#039;&#039;&#039;Force Drain III&#039;&#039;&#039; and &#039;&#039;&#039;A Soul for a Soul,&#039;&#039;&#039; so it doesn’t come up as often.&lt;br /&gt;
&lt;br /&gt;
With the exception of Healing, most Force-users are limited in how much they can affect the Force energy in a living body. There’s a bunch of powers for moving around their own body with powers like Control Self, Amplification, etc, but only Healing works properly on others. &#039;&#039;&#039;Synergy III&#039;&#039;&#039; is the exception, allowing Defenders to share powers with a group. That’s historically been limited to &#039;&#039;defensive&#039;&#039; use. I wrote up a proposed Discipline Feat to let Iphis use it offensively, but Iddy just removed the defensive caveat from the base feat. This was probably a bad idea because it’s &#039;&#039;incredibly&#039;&#039; broken from a balance perspective, but as of this writing, Iphis is the only character in the Brotherhood who is running around screwing with other people’s bodily functions for funsies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Control Self&#039;&#039;&#039; is her primary Force power, though given Synergy, the name is misleading. The current (September 2025) ruling on this power and how it works with Synergy is incredibly nasty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing&#039;&#039;&#039; is high enough that she’s one of the preeminent healers in the Brotherhood, though it’s a power that serves her first and others only when she feels like it. If she can fuel it with &#039;&#039;&#039;Force Drain,&#039;&#039;&#039; she will. &#039;&#039;&#039;Accelerated Healing&#039;&#039;&#039; at her level is fast enough that others can see superficial wounds closing. &#039;&#039;&#039;A Soul for a Soul&#039;&#039;&#039; probably won’t come up often, but it’s important.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amplification (Escape Artist)&#039;&#039;&#039; is key to her fighting style and she uses it willy-nilly; she can easily manage the physical and mystical fatigue through Control Self and Channel, respectively. Hapan night blindness is something she can turn off with &#039;&#039;&#039;Enhanced Sight II,&#039;&#039;&#039; but it’s still something she has to mindfully turn off.&lt;br /&gt;
&lt;br /&gt;
All that focus on energy doesn’t work if you can’t perceive it, so &#039;&#039;&#039;Sense&#039;&#039;&#039; is another key power for her.&lt;br /&gt;
&lt;br /&gt;
At her skill level, &#039;&#039;&#039;Concealment&#039;&#039;&#039; can be run indefinitely, and that’s generally what Iphis does. If you pick her up with Sense, it’s because she wanted you to.&lt;br /&gt;
&lt;br /&gt;
Besides the Discipline Feat combination, &#039;&#039;&#039;Necromancy&#039;&#039;&#039; is the only thing non-standard in Iphis’ training. But the power itself is pretty weak, basically just Telekinesis but worse. She has it at the level she does because it’s the most practical way to experiment with the energy of a living being after it’s been removed from said being. It’s mildly useful for creeping people out, but if anything this will fall over time. &lt;br /&gt;
&lt;br /&gt;
==== Important ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deception&#039;&#039;&#039; is her primary social skill, with the &#039;&#039;&#039;Sociopath&#039;&#039;&#039; feat effectively giving her &#039;&#039;&#039;Charm&#039;&#039;&#039; for free. She’s not prone to telling outright lies but you shouldn’t take anything she says at face value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medicine&#039;&#039;&#039; represents the non-mystical side of her Force studies. More on that in the Lore topics, below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Athletics&#039;&#039;&#039; is something she can’t just Amplification away, not entirely, so it’s reasonably well development. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precognition&#039;&#039;&#039; is just too damn useful for staying alive.&lt;br /&gt;
&lt;br /&gt;
Are you really a Force-user without &#039;&#039;&#039;Telekinesis&#039;&#039;&#039;? &#039;&#039;&#039;Matter Bender II&#039;&#039;&#039; is there specifically to fling blood and other gore at people. Violence should be traumatizing and Iphis is not about this PG-13 life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Trick (Inceptioned)&#039;&#039;&#039; is admittedly here as a vestige of statting out Ianthe (more on her below).&lt;br /&gt;
&lt;br /&gt;
==== Hobbies ====&lt;br /&gt;
&lt;br /&gt;
Iphis develops some &#039;&#039;&#039;Stamina&#039;&#039;&#039; and &#039;&#039;&#039;Might&#039;&#039;&#039; by virtue of her sword training, though less than she should, given her heavy reliance on the Force.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimidation&#039;&#039;&#039; is for people who aren’t dangerous enough to intimidate others just by existing. If she wants to intimidate you, she’ll just hurt you. Or herself. Or somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perception (Snap Judgment)&#039;&#039;&#039; is one of those Skills that’s lower than it probably should be, because she focuses so much more on her active attention (Investigation) and mystical sensitivity (Sense). &lt;br /&gt;
&lt;br /&gt;
Iphis has some &#039;&#039;&#039;Stealth&#039;&#039;&#039; ability to complement her Concealment, but not enough to get around somebody who’s properly observant.&lt;br /&gt;
&lt;br /&gt;
Iphis has some basic &#039;&#039;&#039;Martial Arts (Teras Kasi)&#039;&#039;&#039; training to supplement her swordwork, as real world sword combat arts incorporated strikes and grapples.&lt;br /&gt;
&lt;br /&gt;
Iphis has rudimentary &#039;&#039;&#039;Crafting&#039;&#039;&#039; and &#039;&#039;&#039;Survival&#039;&#039;&#039; skills leftover from the early days on Phaistos, and &#039;&#039;&#039;Tactics&#039;&#039;&#039; from her role as a decadent aristocrat. But she’s not focused on things or other people and it shows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creature Control&#039;&#039;&#039;, &#039;&#039;&#039;Telepathy&#039;&#039;&#039;, &#039;&#039;&#039;Illusion&#039;&#039;&#039;, and &#039;&#039;&#039;Battle Meditation&#039;&#039;&#039; all fall under the heading of manipulating other beings’ minds in different ways. It’s not her specialty, and Mind Trick is the only skill here she’s really developed to the point of comfort. &#039;&#039;&#039;Terror&#039;&#039;&#039; is a bit of a weird case, as it’s written as a mental power but she could, in theory, do it better using Control Self to induce a biochemical fear response.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farsight&#039;&#039;&#039; never got enough focus to be very useful.&lt;br /&gt;
&lt;br /&gt;
==== Lore Topics and Languages ====&lt;br /&gt;
&lt;br /&gt;
Iphis is a native speaker of &#039;&#039;Hapan&#039;&#039;. She developed fluency in &#039;&#039;Ancient Sith&#039;&#039; and &#039;&#039;Basic&#039;&#039; by necessity very early on in her Brotherhood training, prior to her exile. She learned &#039;&#039;Omwatese,&#039;&#039; &#039;&#039;Zelosian,&#039;&#039; and especially &#039;&#039;Shani&#039;&#039; to a very high degree of proficiency during her time on Phaistos. &#039;&#039;Binary&#039;&#039; is a recent development driven mostly by her unwillingness to rely on somebody else for translation.&lt;br /&gt;
&lt;br /&gt;
As evidenced by her Feats and Force powers, Iphis is very focused on Force energy in the body, how to move it around, how it interacts with physical systems, and how to preserve, recall, or manipulate that energy once it’s been removed from a living body. She is significantly less interested in the traditional ideas of the Cosmic Force and the Unifying Force. So on the physical side, we have Lore topics in &#039;&#039;Hematology&#039;&#039; and &#039;&#039;Neurochemistry and neuropsychology&#039;&#039; to cover the ways energy moves around the body (she should probably have Endocrinology, maybe instead of Hematology, but whatever). On the mystical side, she has &#039;&#039;Essence Transference&#039;&#039; and &#039;&#039;Force Spirits and Haunting.&#039;&#039; And then to bridge the two, there’s &#039;&#039;Midi-chlorians.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Poetry of Sith-Influenced Cultures&#039;&#039; is there because every girl needs a hobby.&lt;br /&gt;
&lt;br /&gt;
==Inspirations and References==&lt;br /&gt;
&lt;br /&gt;
{{Quote|God, that little shit shouldn’t be running around in this day and age… would’ve taken Cassiopeia &#039;&#039;and&#039;&#039; Cyrus &#039;&#039;and&#039;&#039; Ulysses &#039;&#039;and&#039;&#039; Cytherea just to keep her in hand. She’s good and she’s imaginative and she’s very frightening, and now there’s no one to stop her.|Pyrrha Dve, &#039;&#039;Nona the Ninth&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Iphis’ starting point is as an homage to Ianthe Tridentarius from the Locked Tomb series. She’s not a copy or just Star Wars Ianthe though, so it’s probably worth digging into what I actually took. There are two underlying inspirations there. The first:&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Q|How did you come up with Ianthe’s personality? She’s absolutely horrible, terrifying, and uniquely funny at the same time.|Taz|I love Ianthe and could write a lot about Ianthe, but one central thing I am doing with Ianthe is playing around with a trope male characters often get to be, and one frequently found in slash but so little for the lesbians: Ianthe is in many ways my gay Draco In Leather Pants. (There’s a reason she calls Harrow Harry!) The Draco In Leather Pants trope—the hyper-privileged, drawling blonde with daddy issues who sulks erotically in a corner—is perpetually male. Here, it’s Ianthe. And Ianthe blows—she’ll never be a true Draco In Leather Pants because although the DILP gets great sassy lines, very few of them are aimed at himself. Ianthe’s humanity—what there is of it—comes from having a sense of humour; it is why she is sympathetic and also why she is dangerous.|Tamsyn Muir interviewed by Reactor|url=yes|src=https://reactormag.com/gideon-harrow-and-mr-bones-wild-ride-tamsyn-muir-on-writing-necromancy-and-fanfic/}}&lt;br /&gt;
&lt;br /&gt;
The second is one I’m getting secondhand. I’ve never read Homestuck, but Muir was very prominent in Homestuck fanfic circles and cut her teeth in that community. People who’ve read both frequently point to Ianthe as the series’ version of Vriska Serket. I’ve seen Vriska described as “Andrew Hussie intentionally making a character that was as controversial as possible with the fanbase,” and that’s more or less true of Ianthe. The key here, I think, is making the character simultaneously distinctive and ambiguous.&lt;br /&gt;
&lt;br /&gt;
With Ianthe, once she gets her first moment in the spotlight, she comes off as a fully realized character, a strong personality, a consistent, malevolent force. Every reader comes away feeling like they grok the character, and she’s a popular subject for memes, cosplay, and fanfic. I’m far from the only person obsessed with her.&lt;br /&gt;
&lt;br /&gt;
But then you talk to people about her and you can’t pin very much down at all.&lt;br /&gt;
&lt;br /&gt;
She’s villainous, right? The author herself talks about how horrible she is, how she reaches new heights of awfulness. But looking at the text, she’s certainly not a good person, but she’s not honestly worse than most of the main cast. She’s mean and she murdered somebody. But she’s surrounded by people who are at least as mean and who’ve murdered significantly more people, and when they start down a path that would presumably kill their entire civilization, Ianthe is the only person who seems to actually care, certainly the only one who acts to stop it. Her relationship with Harrow feels like it should be abusive, but it’s hard to find evidence of this—the one frequently cited example relies on the reader assuming Ianthe sees something that she probably doesn’t.&lt;br /&gt;
&lt;br /&gt;
More generally, nobody has any idea what she’s up to despite the overwhelming consensus that she’s up to something. The only clue we have is that it involves keeping her twin sister alive, which is hardly nefarious. But the Tao of Ianthe is that everybody assumes her goals are nefarious because they’re hers, but that’s based far more on vibes than her actual deeds.&lt;br /&gt;
&lt;br /&gt;
And that’s what I wanted to play with: a strong character who’s an inkblot test. So far it’s worked. It’s been very satisfying to see people immediately develop strong reactions to and opinions about her based mostly on DILP vibes and knowing who her primary inspiration was.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
&lt;br /&gt;
Erin had this section and I felt bad deleting it when I do, in fact, have music.&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=y_DU8DuH8-o “Ornaments of Gold”] by Siouxsie and the Banshees&lt;br /&gt;
* [https://www.youtube.com/watch?v=TtI9003nzro “Forgiveness”] by Alice Glass&lt;br /&gt;
* [https://www.youtube.com/watch?v=MHNb1k7YxeA “Chimera”] by HANA&lt;br /&gt;
* [https://www.youtube.com/watch?v=H2U-kt97-Sw “When You Say My Name”] by Chandler Leighton&lt;br /&gt;
* [https://www.youtube.com/watch?v=5ipscwyz3Zk “cult leader”] by King Mala&lt;br /&gt;
* [https://www.youtube.com/watch?v=so8V5dAli-Q “Control”] by Halsey&lt;br /&gt;
* [https://www.youtube.com/watch?v=9iraxrhT1iw “Watch Me”] by bludnymph&lt;br /&gt;
* [https://www.youtube.com/watch?v=tiPWzFLiz4A “Leave Me Alone”] by Reneé Rapp&lt;br /&gt;
* [https://www.youtube.com/watch?v=4JtmIn23x4M “Queen”] by CASHFORGOLD&lt;br /&gt;
&lt;br /&gt;
[[Category:Out of Character Information]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Category:Pages_using_Tabber_parser_tag&amp;diff=202097</id>
		<title>Category:Pages using Tabber parser tag</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Category:Pages_using_Tabber_parser_tag&amp;diff=202097"/>
		<updated>2026-08-12T13:36:09Z</updated>

		<summary type="html">&lt;p&gt;Strix: Magic word to prevent ugliness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__HIDDENCAT__&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Trophy_%26_Rank_Progression&amp;diff=202096</id>
		<title>Envoy Corps: Trophy &amp; Rank Progression</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Trophy_%26_Rank_Progression&amp;diff=202096"/>
		<updated>2026-08-12T13:31:03Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&lt;br /&gt;
{{:Envoy Corps}}&lt;br /&gt;
|-|Personnel=&lt;br /&gt;
{{:Envoy Corps: Personnel}}&lt;br /&gt;
|-|Trophy &amp;amp; Rank=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
This page breaks down the structure of the Supplemental Society trophies and awards for roleplaying activity in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
* Your progress in the Roleplaying Supplemental Society can be tracked from your &#039;&#039;&#039;[https://www.darkjedibrotherhood.com/admin/members/10214/society_progress Admin panel]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trophy Ranks &amp;amp; Rewards == &lt;br /&gt;
Members who &#039;&#039;&#039;participate&#039;&#039;&#039; in, or &#039;&#039;&#039;organize&#039;&#039;&#039; a roleplaying session—and [https://wiki.darkjedibrotherhood.com/view/Roleplaying_Handbook#Processing_Roleplaying_Activity meet the policy requirements]—are able to earn two different &#039;&#039;&#039;&#039;&#039;trophies&#039;&#039;&#039;&#039;&#039; as part of the &#039;&#039;&#039;Roleplaying Supplemental Society&#039;&#039;&#039;&#039;&#039;:&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;&amp;lt;u&amp;gt;Players Gonna Play&amp;lt;/u&amp;gt;&#039;&#039;&#039; trophy, earned by being a &#039;&#039;&#039;player&#039;&#039;&#039; in a roleplaying activity.&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;&amp;lt;u&amp;gt;You Can Certainly Try&amp;lt;/u&amp;gt;&#039;&#039;&#039; trophy, earned by being the &#039;&#039;&#039;Dungeon Master (DM)&#039;&#039;&#039; in a roleplaying activity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each&#039;&#039;&#039; of these trophies, respectively, grant new and unique &#039;&#039;&#039;character sheet bonuses&#039;&#039;&#039;, &#039;&#039;&#039;possession items&#039;&#039;&#039;, and &#039;&#039;&#039;dossier perks&#039;&#039;&#039; as you increase from R&#039;&#039;&#039;ank I (1)&#039;&#039;&#039; to a maximum R&#039;&#039;&#039;ank XII (12)&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== “Player’s Gonna Play” Trophy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
![[File:Player-play.png|150px|center]]&lt;br /&gt;
!Progression in this trophy (where each milestone is a new &#039;rank&#039;) are earned by accumulating &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039;. These primarily track the number of Roleplaying activities a member has participated in, with bonus Marks available with consistent high activity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Envoy Marks ====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
The following table details how &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039; are calculated:&lt;br /&gt;
{| class=&amp;quot;fancy&amp;quot; width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;clear:both&amp;quot; table&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot; td | &#039;&#039;&#039;Earning Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participate in a Roleplay Session (100 words or more)&lt;br /&gt;
| 1 Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| Contribute 15,000 Words during Roleplay Sessions(Cumulative)&lt;br /&gt;
| 1 Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Participation Streak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Earn a &#039;&#039;&#039;Streak Bonus&#039;&#039;&#039; for Participating in at least (1) RP each Month for up to (3) months.&lt;br /&gt;
|&lt;br /&gt;
* 1 Month = 1 Envoy Mark&lt;br /&gt;
* 2 Months = 2 Envoy Marks&lt;br /&gt;
* 3 Months = 4 Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; td |&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===“You Can Certainly Try” Trophy===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Youcantry.png|150px|center]]&lt;br /&gt;
!Progression in this trophy (where each milestone is a new &#039;rank&#039;) is earned by accumulating &#039;&#039;&#039;Golden Envoy Marks&#039;&#039;&#039;. These primarily track the number of Roleplaying activities a member has DM’ed/organized, with bonus Golden Marks earned through consistent high activity and/or staff service.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Golden Envoy Marks====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
The following table details how &#039;&#039;&#039;Golden Envoy Marks&#039;&#039;&#039; are calculated:&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Earning Golden Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Organize (Game Master) a Roleplay Session&lt;br /&gt;
| 1 Golden Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| Contribute 7,500 Words during Roleplay Sessions(Cumulative)&lt;br /&gt;
| 1 Golden Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participation Streak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Earn a &#039;&#039;&#039;Streak Bonus&#039;&#039;&#039; for Participating in at least (1) RP each Month for up to (3) months.&lt;br /&gt;
| &lt;br /&gt;
* 1 Month = 1 Golden Envoy Mark&lt;br /&gt;
* 2 Months = 2 Golden Envoy Marks&lt;br /&gt;
* 3 Months = 4 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Service&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 90 Days as Exarch Staff&lt;br /&gt;
| 2 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 90 Days as Exarch&lt;br /&gt;
| 3 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== XP and Credits ===&lt;br /&gt;
Of course, members will also earn credits and XP points and credits for roleplaying activities when they complete a &#039;&#039;Roleplaying Session&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Envoy Mark Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 Roleplaying Session (Player)&lt;br /&gt;
| 25 XP / 225 Credits&lt;br /&gt;
|-&lt;br /&gt;
| 1 Roleplaying Session (DM)&lt;br /&gt;
| 50 XP / 225 Credits&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Streak Bonus&#039; Explained ===&lt;br /&gt;
The streak bonus applies to the &#039;&#039;&#039;total streak&#039;&#039;&#039;, not for each &#039;&#039;separate&#039;&#039; month within that streak. The streak only applies on the date that an RP closes. An RP counts as &amp;quot;closed&amp;quot; when the word count has been approved by the Exarch Staff, which usually means the same-day as the organizer finalizes the RP session. If no RPs you are taking part in close in a given month, the streak bonus is not applied.&lt;br /&gt;
&lt;br /&gt;
To sumarize:&lt;br /&gt;
&lt;br /&gt;
* The first month a member participates or organizes an RP, they get &#039;&#039;&#039;(1)&#039;&#039;&#039; Golden/Envoy Mark.&lt;br /&gt;
* The second month, they (1) additional Golden/Envoy Marks for a total of &#039;&#039;&#039;(2)&#039;&#039;&#039;&lt;br /&gt;
* The third month they get (2) additional Golden/Envoy Marks for a total of &#039;&#039;&#039;(4)&#039;&#039;&#039;&lt;br /&gt;
* The fourth month is considered a new &amp;quot;First&amp;quot; month.&lt;br /&gt;
&lt;br /&gt;
== Trophy Rank Progression ==&lt;br /&gt;
In short, the more RPs you participate in, the more Envoy Marks you’ll earn. The more RPs you organize, the more Golden Envoy Marks you&#039;ll earn. The following table outlines the different perks unlocked at each rank and how many points are required to advance to the next one. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Envoy Corps Player Ranks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #1B2A55;color: #DDD; &amp;quot;| &#039;&#039;&#039;Reward Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;background-color: #1B2A55;color: #DDD; &amp;quot;| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 500&lt;br /&gt;
| 1&lt;br /&gt;
| [[Warbanner]] / Possessions&lt;br /&gt;
| Envoy Corps Tasset, [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-essentials-kit Envoy Essentials Kit], and &amp;quot;Envoy&amp;quot; honorific. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 750&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy Threads (Robes)]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 1000&lt;br /&gt;
| 5&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-charm Envoy Charm (Accessory)] + Dossier Accessory: &#039;&#039;Dice + Bag&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: +1 Lore/Language&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Experience Points I&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 1750&lt;br /&gt;
| 11&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy’s Shadow (Droid)]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy+Preparation Envoy Preparation]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3000&lt;br /&gt;
| 19&lt;br /&gt;
| NPC Level Boost&lt;br /&gt;
| NPCs get +1 to rank level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4000&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy+Intuition Envoy Intuition]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 5500&lt;br /&gt;
| 27&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Experience Points II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 7500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Granted)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy%27s+Will Envoy’s Will]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 10000&lt;br /&gt;
| 45&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Envoy’s Broach (Accessory)]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 64&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-messenger-bag Envoy Messenger Bag]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Envoy Corps Dungeon Master Ranks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 500&lt;br /&gt;
| 1&lt;br /&gt;
| CS: +1 Lore / Language&lt;br /&gt;
| Mastery I and &amp;quot;Golden Envoy&amp;quot; honorific.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 750&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Aptitude Envoy Aptitude]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 1000&lt;br /&gt;
| 5&lt;br /&gt;
| Possession: Accessory Slot&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-badge Golden Envoy: Badge]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Warbanner]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Envoy Corps Pattern&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 1750&lt;br /&gt;
| 12&lt;br /&gt;
| NPC Level Boost&lt;br /&gt;
| NPCs get +1 to rank level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Golden Envoy: Glasses]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3000&lt;br /&gt;
| 21&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Dossier Accessory: Game Master Folding Board&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4000&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 27&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Wit Golden Envoy Wit]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 5500&lt;br /&gt;
| 34&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Mastery II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 7500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 44&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-escape-belt Golden Envoy: Escape Belt]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 10000&lt;br /&gt;
| 57&lt;br /&gt;
| CS: Feat (Granted)&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Presence Golden Envoy Presence]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy’s Cowl]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== NPC Rank Up ===&lt;br /&gt;
&lt;br /&gt;
There are two separate +1 bonuses available for your NPC Slots. This bonus applies to NPC Slots &#039;&#039;&#039;3&#039;&#039;&#039; and &#039;&#039;&#039;4&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* When reaching &#039;&#039;&#039;Rank 7&#039;&#039;&#039; in &amp;quot;Players&amp;quot; Trophy, you unlock a +1  boost to your NPCs rank level. &lt;br /&gt;
* When reaching &#039;&#039;&#039;Rank 5&#039;&#039;&#039; in the &amp;quot;Dungeon Master&amp;quot; Trophy, you unlock a +1 boost to your NPCs rank level&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note:&#039;&#039;&#039;&lt;br /&gt;
* The boost does &#039;&#039;&#039;not&#039;&#039;&#039; affect your Alt slot (same level as dossier) or your Auto-granted slot (locked to JM4).&lt;br /&gt;
* NPC Slot 3 can raise up to your same Dossier rank.&lt;br /&gt;
* NPC Slot 4 can raise up to (2) ranks below your Dossier rank. &lt;br /&gt;
* The two bonuses &#039;&#039;&#039;can&#039;&#039;&#039; be stacked to give your NPCs +2 level rank increase. &lt;br /&gt;
&lt;br /&gt;
To level up your NPC, you will need to head to:&lt;br /&gt;
&lt;br /&gt;
 Administration -&amp;gt; Additional Character Slots and NPCs -&amp;gt; Select NPC -&amp;gt; Manage -&amp;gt; and click &#039;&#039;“Character Details”&#039;&#039; where you can then select the new rank!&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Certain ranks will grant members &amp;quot;Brotherhood-issued&amp;quot; prototypes of the Envoy Corps possessions items. Reaching these milestones also grants the ability to purchase a non-Brotherhood-issued version from [https://www.darkjedibrotherhood.com/stores/the-vault the Vault].&lt;br /&gt;
&lt;br /&gt;
You can view the &#039;&#039;Envoy Possessions&#039;&#039; release [https://tinyurl.com/bur3vx9j here].&lt;br /&gt;
&lt;br /&gt;
[[File:Envoy items.png|300px|thumb|none|Brotherhood-issued Envoy Corps items.]]&lt;br /&gt;
&lt;br /&gt;
==== Unique Items ====&lt;br /&gt;
&lt;br /&gt;
At both the beginning and towards the end of a members progression through the &#039;&#039;&#039;Players Gonna Play&#039;&#039;&#039; trophy progression, two unique items unlock for Envoys. &lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-essentials-kit &#039;&#039;&#039;Brotherhood-issued Envoy Essentials Kit&#039;&#039;&#039;]&lt;br /&gt;
[[File:EnvoyEssentialsBag.png|200px|thumb|Envoy Essentials Kit]]&lt;br /&gt;
* This item is granted to all Envoys after completing their first mission (RP). It has also been awarded to all Envoys that previously/already passed Rank 1 as well. &lt;br /&gt;
&lt;br /&gt;
 The Brotherhood-issued Envoy Essentials Kit is a stylish messenger bag with a single-strap tactical shoulder sling for easy carrying. The off-white bag comes with blue and gold accents, and features the metallic embroidery of the Envoy Corps logo. It is made from durable synth-weave. Made from durable synth-weave it is designed to brave the elements on a long diplomatic mission! There is a side carrying pouch a liquid container, and has several pockets and zippers. The bag&#039;s contents are similar to a Stormtrooper&#039;s belt with a few additions and contains a fibrecord rope, comlink, basic vocoder, magnetic glowrod, thermos, a single ration pack, chronometer, flare-gun, basic rebreather, small nerf-wool towel, and a single use bacta pouch.&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-messenger-bag &#039;&#039;&#039;Brotherhood-issued Envoy Messenger Bag&#039;&#039;&#039;]&lt;br /&gt;
[[File:0.png|100px|thumb|Envoy Messenger Bag|right]]&lt;br /&gt;
 The Brotherhood-issued Envoy Messenger Bag is a stylish but rugged armorweave bag, able to be worn as either a single shoulder tactical-sling, or as a double-strapped shoulder backpack. The off-white bag is colored with the Envoy Corps theme with gold, green, and black accent colors. Large enough to stash a change of clothes or uniform, it features many pockets and compartments for stashing and storing all manner of clever and practical things. The fold-over clasp is magnetic and clicks into place when opening/closing the bag&#039;s main compartment. The side pouch has a deep pocket for storing a liquid container and there are small loops and latches for attaching a wide range of tools to it. The bag features a hidden compartment that is shielded against scanners and difficult to feel during a pat-down, capable of holding a small weapon. The bag contains the same equipment found in the Envoy Essentials Kit with the addition of a stim kit.&lt;br /&gt;
* This item is granted upon reaching Rank 12 in the RP Players Trophy.&lt;br /&gt;
* &#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;You will not be able to slot items that are in a container into the Backpack slots. Additionally, these items must not be in existing loadouts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Dossier Accessories ===&lt;br /&gt;
[[File:Dice-bag.png|200px|thumb|none]]&lt;br /&gt;
* After reaching Rank 3 on the &amp;quot;Players Gonna Play&amp;quot; Trophy, the Dice + Dice Bag accessory becomes selectable.&lt;br /&gt;
[[File:Gm-foldingboard.png|200px|thumb|none]]&lt;br /&gt;
* After reaching Rank 7 on the &amp;quot;You Can Certainly Try&amp;quot; Trophy, the Game Master Folding Board accessory becomes selectable.]]&lt;br /&gt;
&lt;br /&gt;
=== Character Sheet Bonuses ===&lt;br /&gt;
&lt;br /&gt;
You can view the CS Feats that are selectable or granted here on the [https://www.darkjedibrotherhood.com/character_sheets/reference?filter=Envoy&amp;amp;commit=Search Character Sheet Reference site]. &lt;br /&gt;
&lt;br /&gt;
=== Robes ===&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Threads come in a few different styles and options, for both female and male variants.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[File:Envoycorpsrobeselector.jpeg|none|400px]]&lt;br /&gt;
|-|Mission Log=&lt;br /&gt;
{{:Envoy Corps: Mission Log}}&lt;br /&gt;
|-|Leaderboard=&lt;br /&gt;
{{:Envoy Corps: Leaderboard}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Personnel&amp;diff=202095</id>
		<title>Envoy Corps: Personnel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Personnel&amp;diff=202095"/>
		<updated>2026-08-12T13:30:06Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&lt;br /&gt;
{{:Envoy Corps}}&lt;br /&gt;
|-|Personnel=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|How may we be of service?|Charon Reddick}}&lt;br /&gt;
&lt;br /&gt;
= Faces of the Envoy Corps =&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest. While there is room for creativity and alterations, the &#039;&#039;Brotherhood-issued&#039;&#039; Envoy Threads are a light armor designed to be fashionable and tailored to fit. They are comprised of a long coat with a matching vest, pants, boots, and optional hat all woven from a lightweight armorweave material.&lt;br /&gt;
&lt;br /&gt;
== Leaders ==&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Concierge&#039;&#039;&#039; - &#039;&#039;Beyond managing the day to day operations of the Flitz chain of Hotels, responsible for coordinating accommodations for Envoys and guests of the Brotherhood.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Courier&#039;&#039;&#039; - &#039;&#039;Always on the move, their responsibility is to relay information across the galaxy for the Envoy Corps.&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;The Marshal&#039;&#039;&#039; - &#039;&#039;Leader of the Runners, mentor and trainer aboard the &#039;&#039;Aethersong&#039;&#039;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Pilot&#039;&#039;&#039; - &#039;&#039;Wingleader of Vexillarius shuttle squadron.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f; padding:3px&amp;quot;| &#039;&#039;&#039;Envoy Corps Operatives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Concierge&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Courier&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Marshal&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Pilot&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:CharonReddick-.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Mousa-headshot.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Steve jerryson comm.png|280x280px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23392 Charon Reddick]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23565 Mousa]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.com Penna Maddox]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Steve Jerryson&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Runners ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps &#039;&#039;Runners&#039;&#039; are always on the move, delivering briefings, handing off secure datapads, and aiding as medics or support to Envoys in the field. &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f; padding:3px&amp;quot;| &#039;&#039;&#039;Envoy Runners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Mava-Six-Gallet-headshot.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Tamsin-Ref1.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23587 Mava “Six” Gallet]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Tae Nekk Haal&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/26671 Tamsin Vane]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Meldrass&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Hunter - Sniper&#039;&#039;&lt;br /&gt;
|&#039;&#039;Defender&#039;&#039;&lt;br /&gt;
|&#039;&#039;Field Medic&#039;&#039;&lt;br /&gt;
|&#039;&#039;Defender&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operatives ==&lt;br /&gt;
The Envoy Corps also employees a wide range of diverse operatives. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!&#039;&#039;Role&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Nynaeve al’Meara]]&lt;br /&gt;
|&#039;&#039;Field Medic&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== The Fallen ===&lt;br /&gt;
{{Quote|We continue.|Exarch Marick Tyris Arconae}}&lt;br /&gt;
&lt;br /&gt;
The following characters have lost their lives in the line of duty. The Envoy Corps honors all of its fallen. &lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Treen-envoy-headshot.png&lt;br /&gt;
|name= Treen &#039;&#039;&#039;(KIA)&#039;&#039;&#039;&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23588&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|-|Trophy &amp;amp; Rank=&lt;br /&gt;
{{:Envoy Corps: Trophy &amp;amp; Rank Progression}}&lt;br /&gt;
|-|Mission Log=&lt;br /&gt;
{{:Envoy Corps: Mission Log}}&lt;br /&gt;
|-|Leaderboard=&lt;br /&gt;
{{:Envoy Corps: Leaderboard}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Mission_Log&amp;diff=202094</id>
		<title>Envoy Corps: Mission Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Mission_Log&amp;diff=202094"/>
		<updated>2026-08-12T13:29:08Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&lt;br /&gt;
{{:Envoy Corps}}&lt;br /&gt;
|-|Personnel=&lt;br /&gt;
{{:Envoy Corps: Personnel}}&lt;br /&gt;
|-|Trophy &amp;amp; Rank=&lt;br /&gt;
{{:Envoy Corps: Trophy &amp;amp; Rank Progression}}&lt;br /&gt;
|-|Mission Log=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
The Khor-Vala System&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/yLa.html Expedition 33]&lt;br /&gt;
&lt;br /&gt;
The Exarch, Marick Tyris Arconae, sends a hand-picked team of Envoys — Salni Zatra, Evelyn Wyvern Anderson, Miho Keibatsu, Aurelis Phaelor, the wookiee Karracca, and Tahiri Thorn, guided by the Envoy Runner, Treen — aboard the ship &#039;&#039;Urbane&#039;&#039;. It is the 33rd attempt to reach the lost Khor-Vala system, whose people have been cut off for decades and sent a desperate distress beacon. Mid-hyperspace, the ship is yanked off course by a gravity anomaly and swarmed by insectoid creatures that tear it apart, forcing Treen to evacuate the team in an escape shuttle that crash-lands on an unknown jungle planet.&lt;br /&gt;
&lt;br /&gt;
Stranded and cut off from the crash site, the Envoys fight their way through carnivorous flytrap-like plant creatures and then two towering stone golem warriors, losing Treen in the process but eventually toppling both foes through teamwork. Following a piercing shriek to a massive tree, they descend into an underground chamber and find a vine-wrapped, tortured humanoid whose Nightsister-like &amp;quot;Magik&amp;quot; is both terrorizing the planet and blocking all communications. A brutal psychic link reveals the being&#039;s agony, and after battling its monstrous guardian, the team makes the hard call to kill it and end its suffering — restoring comms but leaving Evelyn and Miho badly hurt.&lt;br /&gt;
&lt;br /&gt;
With communications back online, the newly deployed cruiser &#039;&#039;Aethersong&#039;&#039; arrives in time to save the surviving Urbane crew, as Marick and fellow reinforcements cut through the swarm to extract everyone. Back aboard ship, the exhausted Envoys decompress over takeout noodles, trading banter and small personal moments — including Tahiri quietly learning of her official transfer to Clan Arcona — closing the mission on a note of relief and camaraderie after the ordeal.&lt;br /&gt;
&lt;br /&gt;
=====Drugs Are Bad=====&lt;br /&gt;
[[Marick]], Exarch of the Brotherhood, has decided to get tough on drugs and has placed Golden Envoy [[Karracca]] in charge of a series of operations and military strikes targeting the reborn Pyke Syndicate and other associated drug smugglers and cartels. Within the Envoy Corps, the campaign is officially known as &#039;Operation Starshell&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mission Board ===&lt;br /&gt;
&lt;br /&gt;
Missions cover the largest range of operation for the Envoy Corps and can range from training sessions to scouting and infiltration. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Missions Board&lt;br /&gt;
!style=&amp;quot;width: 18%&amp;quot;| Mission Title&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;| Envoys&lt;br /&gt;
!style=&amp;quot;width: 62%&amp;quot;| Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Expedition 33&#039;&#039;&#039;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Salni&lt;br /&gt;
* Evelyn&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Tahiri&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* Karracca&lt;br /&gt;
| A lost system has been discoverd, and the Envoy Corps is the vanguard. &lt;br /&gt;
The first team of Envoys to enter Khor-Vala  crash-lands on a hostile jungle planet. They fent off insectoid swarms, carnivorous plants, and stone golems, then discovered a tortured, magic-wielding prisoner whose suffering was jamming communications. Killing them and the creature guarding it to free the signal costs them injuries and their Envoy guide -Treen- her life. Just as all seemed lost, the Envoy Corps new flagship aarrives with the Exarch and reinforcements helping cut a path to safety to extract the Envoys. The Envoy Corps is left with more questions than answers. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/yLa.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Drugs Are Bad Mmkay #1: Scum and Villiany&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Kalen Joss]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hector Ricmore&lt;br /&gt;
* [[Tarvitz]]&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Ryan Hawkins&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* BlackHawk&lt;br /&gt;
|After receiving intel indicating that the Pyke Syndicate has begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. &#039;Operation Starshell&#039; would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Pykes capacity and capabilities near all of the Brotherhoods primary spheres of influence. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/E4V.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Saal Kesyk]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Tisto Kingang&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
* Meero&lt;br /&gt;
|A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka&#039;s research and efforts? There is little time for mystery when survival is the primary directive.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/jw5.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 002&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tomora Nay&#039;ek&lt;br /&gt;
* Teon Sul&lt;br /&gt;
|Tomora and Teon take on a simulation of the Collective&#039;s new Technocratic Elites.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Doku Rivendare&lt;br /&gt;
* Waza Sunrider&lt;br /&gt;
* Asmodius Equesinfernum&lt;br /&gt;
* [[Alaisy Tir’eivra]]&lt;br /&gt;
* Meero&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3Nk.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Declan Roark&lt;br /&gt;
* [[Muz Ashen]]&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith III&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
|The team  gathered by High Inquisitor Anderson for a briefing regarding Scimitar&#039;s third soul-bound artifact, the Tasc&#039;i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc&#039;i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc&#039;i family that were slain by Scimitar&#039;s hands, as well as visions of what made the Immortal Sith what he is today.&lt;br /&gt;
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/RA9.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith (Interlude)&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Diyrian &amp;quot;Diy&amp;quot; Grivna&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
|Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar&#039;s enemies that may yet reveal the location of Scimitar&#039;s last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/DPD.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Bril Teg Ara&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task was to discern its location, find it, and destroy it.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/72d.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.&lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jvN.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mune Cinteroph]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
|Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mission 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
&lt;br /&gt;
Contracts are operations that the Envoy Corps takes on at the request of outside parties looking for aid or assistance. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Contract Board&lt;br /&gt;
!Contract&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Contact 005&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;center&amp;gt;Blood Bank Burglary II&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The party of adventurers investigate a disturbance on the Rishi Moon. They find a budding conspiracy, Brotherhood medical data used to create a prototype super soldier. Through a variety of skills and abilities the party overcame the prototype Collective Super Soldier. But this is only the beginning of the unholy machinations of the Collective Technocrat Guild.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/n3p.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contact 004&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Bank Burglary I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/28m.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;  RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 003&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/BpV.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 002&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* TuQ&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ood Bnar]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
* [[Kadrol Hauen]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Bril Teg Agra&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/zR0.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 001&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Nicfer Luthol&lt;br /&gt;
* Korvis&lt;br /&gt;
* Cole Farrow&lt;br /&gt;
* Adem Bol&#039;era&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/nqW.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a troublemaker needs to be captured and taken off the space lanes for the safety and betterment of the Galaxy. Bounties are issued by the Envoy Corps only when the target presents a considerable threat to the peace or safety of the businesses and allies of the Brotherhod. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Bounty Board&lt;br /&gt;
!Target&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 006:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;R’aoke Adebanyo&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty-token 006.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alaisy Tir’eivra|Aphotis]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson|Aequitas]]&lt;br /&gt;
|R’aoke Adebanyo is an elusive mercenary hired by the Collective to destabilize trade operations on the planet Koboh. While the planet had once been rich with priorite, other minerals valuable to production were found and new operations for mining were established with the help of the Brotherhood and [[The Severian Principate|Severian Principate]] joint efforts. R’aoke has holed himself up in a stronghold high up in the mountains, shielded by his band of mercenaries and raiders.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was eliminated per request.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/wJW.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 005:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Braylan W’ray&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty 005 Braylan.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alex Draconis]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Luka&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
|Braylan W’ray is the owner of the “Devil&#039;s Dandy” nightclub on Corellia. Along with his crew — the Devil’s Fangs — W’ray is a Hunter and Entrepreneur found to be dealing technology and weaponry to the resurgent [[The Collective|Collective]]. This alone would not be worthy of interest, but the Devil’s Fangs have also been double-dealing with the alleged remnants of the [[The Severian Principate|Severian Principate]], which is in violation of the accords between the Principate and the Brotherhood. Despite their best efforts, Inquisitorius Agents have failed to apprehend the Mercenary as the security around the Devil’s Dandy is tight. It will likely require more than brute force to gain entrance.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested. Processed by Inquisitorius for information.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/g3l.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 004:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Merrin Kelina&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Merrin-Kelina.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Mex]]&lt;br /&gt;
* [[Reiden Karr]]&lt;br /&gt;
* Tisto&lt;br /&gt;
|Merrin Kelina was the leader of the “Red Fangs” - a pirate group who have been interrupting trade lines between the Brotherhood and Severian Principate. A known Force-user with formidable personnel, Inquisitorius agents have found the location of the Red Fangs base, and have confirmed that Merrin had been spotted on the base on the planet Arvala-7 during a routine regrouping. &lt;br /&gt;
The Exarch dispatched a team of Envoys to bring her in- alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested.  Shipping hyperspace lanes are no longer being harassed along that trade route.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/Gzz.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 003:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Marlon Bronto&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-003.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* Kadrol&lt;br /&gt;
* Sival&lt;br /&gt;
* Archian&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
* Eiko&lt;br /&gt;
* Titius&lt;br /&gt;
|Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revealing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3vA.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 002:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Shin’era Terlan&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-002-1.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ryoma Kengo&lt;br /&gt;
* Cade Tezo&lt;br /&gt;
* Eilen Ru&#039;tyari&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/gMp.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 001:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Jerric Wendt &amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-Jerricjpg.jpeg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured by:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[dossier:13944|Kanal O&#039;neill]]&lt;br /&gt;
* [[dossier:3728|Darth Aetrernus]]&lt;br /&gt;
* [[dossier:15134|Hector von Ricmore]]&lt;br /&gt;
* [[dossier:4224|Juda Graves]]&lt;br /&gt;
|The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/VWP.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Vault ===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors. It is managed in coordination with the [[Regent]].  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Sceptre of Tu&#039;torial&lt;br /&gt;
[[File:Sceptre-of-tu-torial.png|150px]]&lt;br /&gt;
|A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Lord Scimitar&lt;br /&gt;
[[File:Amulet-scimitar.jpeg|150px]]&lt;br /&gt;
|A horcrux-like amulet tied to the &#039;Immortal&#039; Sith spirit of Darth Scimitar. It features a red glowing gemstone set in a dark charcoal casing that leaks faint crimson light.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|-|Leaderboard=&lt;br /&gt;
{{:Envoy Corps: Leaderboard}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202093</id>
		<title>Envoy Corps: Leaderboard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202093"/>
		<updated>2026-08-12T13:27:22Z</updated>

		<summary type="html">&lt;p&gt;Strix: Undo revision 202091 by Strix (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&lt;br /&gt;
{{:Envoy Corps}}&lt;br /&gt;
|-|Personnel=&lt;br /&gt;
{{:Envoy Corps: Personnel}}&lt;br /&gt;
|-|Trophy &amp;amp; Rank=&lt;br /&gt;
{{:Envoy Corps: Trophy &amp;amp; Rank Progression}}&lt;br /&gt;
|-|Mission Log=&lt;br /&gt;
{{:Envoy Corps: Mission Log}}&lt;br /&gt;
|-|Leaderboard=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
== Envoys ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+August Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 07/01/2026 - 08/03/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;232&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;204&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;200&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;197&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;162&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;132&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:6377|Mihoshi Keibatsu]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:12648|Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;117&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202092</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202092"/>
		<updated>2026-08-12T13:27:08Z</updated>

		<summary type="html">&lt;p&gt;Strix: Undo revision 202087 by Strix (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
=== Exploration and Expansion ===&lt;br /&gt;
In 44 BBY, the Envoy Corps faced its first major obstacle in the discovery of a derelict ship. The first Envoys to investigate the ship recovered a mysterious navigator from an uncharted star system that was lost to time. This lead to multiple expeditions to navigate to the [[Khor-Vala System]], with the 33rd expedition successfully discovering the system but becoming greeted by new threats. The flagship &#039;&#039;Urbane -&#039;&#039; carrying a team of Envoys and a full crew - was attacked and crash landed on the planet below. The team survived, but not without casualties, and the new flagship for the Envoy Corps, lead by Exarch Marick Tyris himself, managed to extract the team and regroup back in Arx.&lt;br /&gt;
&lt;br /&gt;
* See [[Envoy Corps: Mission Log]] for the ongoing storylines of the Envoy Corps.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Naval Assets ==&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
=== Aethersong ===&lt;br /&gt;
[[File:Aethersong-ai-temp.png|540x540px|thumb|left|The &#039;&#039;Aethersong&#039;&#039;, Mobile Headquarters for the Envoy Corps]]&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the original flagship for the Envoy Corps — the &#039;&#039;Urbane —&#039;&#039; crash landed on a planet in the [[Khor-Vala System|Khor-Vala]] system, and was destroyed beyond salvage and left behind after scorching it from orbit. &lt;br /&gt;
&lt;br /&gt;
Fortunately, thanks to the success of the Envoy Corps — and an investment from a very generous Regent [[Thran Occasus]] — a new prototype exploration cruiser was commissioned and minted: the [[item:118480-adventurer-class-exploration-cruiser|&#039;&#039;&#039;&#039;&#039;Aethersong&#039;&#039;&#039;&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
This vessel features an Envoy Guild hall, cantina/lounge, training facilities, research labs and diplomatic offices. It is also capable of carrying any necessary vehicles that would be required for an Envoy Corps mission deployment. Advanced automation has reduced the necessary crew to minimal levels. Hyperdrive capable, this vessel has average maneuverability and great speed, with light armor and shielding.&lt;br /&gt;
&lt;br /&gt;
=== Runner Ships ===&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
=== Shuttles ===&lt;br /&gt;
* [[item:46157-lambda-class-t-4a-shuttle-flight|Vexillarius I-IV]]&lt;br /&gt;
* [[item:47069-lambda-class-t-4a-shuttle-flight|Vexillarius V-VIII]]&lt;br /&gt;
* [[item:86942-lambda-class-t-4a-shuttle-flight|Vexillarius IX-XIII]]&lt;br /&gt;
&lt;br /&gt;
=== Speeders ===&lt;br /&gt;
&lt;br /&gt;
* [[itemprototype:s-130-shelter-speeder|S-130 Speeders]]&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
|-|Personnel=&lt;br /&gt;
{{:Envoy_Corps:_Personnel}}&lt;br /&gt;
|-|Trophy &amp;amp; Rank=&lt;br /&gt;
{{:Envoy Corps: Trophy &amp;amp; Rank Progression}}&lt;br /&gt;
|-|Mission Log=&lt;br /&gt;
{{:Envoy_Corps: Mission Log}}&lt;br /&gt;
|-|Leaderboard=&lt;br /&gt;
{{:Envoy Corps: Leaderboard}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202091</id>
		<title>Envoy Corps: Leaderboard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202091"/>
		<updated>2026-08-12T13:25:31Z</updated>

		<summary type="html">&lt;p&gt;Strix: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
== Envoys ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+August Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 07/01/2026 - 08/03/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;232&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;204&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;200&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;197&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;162&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;132&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:6377|Mihoshi Keibatsu]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:12648|Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;117&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Mission_Log&amp;diff=202090</id>
		<title>Envoy Corps: Mission Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Mission_Log&amp;diff=202090"/>
		<updated>2026-08-12T13:17:53Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
The Khor-Vala System&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/yLa.html Expedition 33]&lt;br /&gt;
&lt;br /&gt;
The Exarch, Marick Tyris Arconae, sends a hand-picked team of Envoys — Salni Zatra, Evelyn Wyvern Anderson, Miho Keibatsu, Aurelis Phaelor, the wookiee Karracca, and Tahiri Thorn, guided by the Envoy Runner, Treen — aboard the ship &#039;&#039;Urbane&#039;&#039;. It is the 33rd attempt to reach the lost Khor-Vala system, whose people have been cut off for decades and sent a desperate distress beacon. Mid-hyperspace, the ship is yanked off course by a gravity anomaly and swarmed by insectoid creatures that tear it apart, forcing Treen to evacuate the team in an escape shuttle that crash-lands on an unknown jungle planet.&lt;br /&gt;
&lt;br /&gt;
Stranded and cut off from the crash site, the Envoys fight their way through carnivorous flytrap-like plant creatures and then two towering stone golem warriors, losing Treen in the process but eventually toppling both foes through teamwork. Following a piercing shriek to a massive tree, they descend into an underground chamber and find a vine-wrapped, tortured humanoid whose Nightsister-like &amp;quot;Magik&amp;quot; is both terrorizing the planet and blocking all communications. A brutal psychic link reveals the being&#039;s agony, and after battling its monstrous guardian, the team makes the hard call to kill it and end its suffering — restoring comms but leaving Evelyn and Miho badly hurt.&lt;br /&gt;
&lt;br /&gt;
With communications back online, the newly deployed cruiser &#039;&#039;Aethersong&#039;&#039; arrives in time to save the surviving Urbane crew, as Marick and fellow reinforcements cut through the swarm to extract everyone. Back aboard ship, the exhausted Envoys decompress over takeout noodles, trading banter and small personal moments — including Tahiri quietly learning of her official transfer to Clan Arcona — closing the mission on a note of relief and camaraderie after the ordeal.&lt;br /&gt;
&lt;br /&gt;
=====Drugs Are Bad=====&lt;br /&gt;
[[Marick]], Exarch of the Brotherhood, has decided to get tough on drugs and has placed Golden Envoy [[Karracca]] in charge of a series of operations and military strikes targeting the reborn Pyke Syndicate and other associated drug smugglers and cartels. Within the Envoy Corps, the campaign is officially known as &#039;Operation Starshell&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mission Board ===&lt;br /&gt;
&lt;br /&gt;
Missions cover the largest range of operation for the Envoy Corps and can range from training sessions to scouting and infiltration. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Missions Board&lt;br /&gt;
!style=&amp;quot;width: 18%&amp;quot;| Mission Title&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;| Envoys&lt;br /&gt;
!style=&amp;quot;width: 62%&amp;quot;| Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Expedition 33&#039;&#039;&#039;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Salni&lt;br /&gt;
* Evelyn&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Tahiri&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* Karracca&lt;br /&gt;
| A lost system has been discoverd, and the Envoy Corps is the vanguard. &lt;br /&gt;
The first team of Envoys to enter Khor-Vala  crash-lands on a hostile jungle planet. They fent off insectoid swarms, carnivorous plants, and stone golems, then discovered a tortured, magic-wielding prisoner whose suffering was jamming communications. Killing them and the creature guarding it to free the signal costs them injuries and their Envoy guide -Treen- her life. Just as all seemed lost, the Envoy Corps new flagship aarrives with the Exarch and reinforcements helping cut a path to safety to extract the Envoys. The Envoy Corps is left with more questions than answers. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/yLa.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Drugs Are Bad Mmkay #1: Scum and Villiany&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Kalen Joss]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hector Ricmore&lt;br /&gt;
* [[Tarvitz]]&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Ryan Hawkins&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* BlackHawk&lt;br /&gt;
|After receiving intel indicating that the Pyke Syndicate has begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. &#039;Operation Starshell&#039; would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Pykes capacity and capabilities near all of the Brotherhoods primary spheres of influence. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/E4V.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Saal Kesyk]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Tisto Kingang&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
* Meero&lt;br /&gt;
|A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka&#039;s research and efforts? There is little time for mystery when survival is the primary directive.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/jw5.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 002&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tomora Nay&#039;ek&lt;br /&gt;
* Teon Sul&lt;br /&gt;
|Tomora and Teon take on a simulation of the Collective&#039;s new Technocratic Elites.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Doku Rivendare&lt;br /&gt;
* Waza Sunrider&lt;br /&gt;
* Asmodius Equesinfernum&lt;br /&gt;
* [[Alaisy Tir’eivra]]&lt;br /&gt;
* Meero&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3Nk.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Declan Roark&lt;br /&gt;
* [[Muz Ashen]]&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith III&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
|The team  gathered by High Inquisitor Anderson for a briefing regarding Scimitar&#039;s third soul-bound artifact, the Tasc&#039;i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc&#039;i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc&#039;i family that were slain by Scimitar&#039;s hands, as well as visions of what made the Immortal Sith what he is today.&lt;br /&gt;
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/RA9.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith (Interlude)&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Diyrian &amp;quot;Diy&amp;quot; Grivna&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
|Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar&#039;s enemies that may yet reveal the location of Scimitar&#039;s last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/DPD.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Bril Teg Ara&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task was to discern its location, find it, and destroy it.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/72d.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.&lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jvN.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mune Cinteroph]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
|Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mission 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
&lt;br /&gt;
Contracts are operations that the Envoy Corps takes on at the request of outside parties looking for aid or assistance. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Contract Board&lt;br /&gt;
!Contract&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Contact 005&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;center&amp;gt;Blood Bank Burglary II&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The party of adventurers investigate a disturbance on the Rishi Moon. They find a budding conspiracy, Brotherhood medical data used to create a prototype super soldier. Through a variety of skills and abilities the party overcame the prototype Collective Super Soldier. But this is only the beginning of the unholy machinations of the Collective Technocrat Guild.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/n3p.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contact 004&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Bank Burglary I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/28m.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;  RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 003&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/BpV.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 002&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* TuQ&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ood Bnar]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
* [[Kadrol Hauen]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Bril Teg Agra&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/zR0.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 001&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Nicfer Luthol&lt;br /&gt;
* Korvis&lt;br /&gt;
* Cole Farrow&lt;br /&gt;
* Adem Bol&#039;era&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/nqW.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a troublemaker needs to be captured and taken off the space lanes for the safety and betterment of the Galaxy. Bounties are issued by the Envoy Corps only when the target presents a considerable threat to the peace or safety of the businesses and allies of the Brotherhod. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Bounty Board&lt;br /&gt;
!Target&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 006:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;R’aoke Adebanyo&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty-token 006.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alaisy Tir’eivra|Aphotis]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson|Aequitas]]&lt;br /&gt;
|R’aoke Adebanyo is an elusive mercenary hired by the Collective to destabilize trade operations on the planet Koboh. While the planet had once been rich with priorite, other minerals valuable to production were found and new operations for mining were established with the help of the Brotherhood and [[The Severian Principate|Severian Principate]] joint efforts. R’aoke has holed himself up in a stronghold high up in the mountains, shielded by his band of mercenaries and raiders.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was eliminated per request.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/wJW.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 005:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Braylan W’ray&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty 005 Braylan.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alex Draconis]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Luka&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
|Braylan W’ray is the owner of the “Devil&#039;s Dandy” nightclub on Corellia. Along with his crew — the Devil’s Fangs — W’ray is a Hunter and Entrepreneur found to be dealing technology and weaponry to the resurgent [[The Collective|Collective]]. This alone would not be worthy of interest, but the Devil’s Fangs have also been double-dealing with the alleged remnants of the [[The Severian Principate|Severian Principate]], which is in violation of the accords between the Principate and the Brotherhood. Despite their best efforts, Inquisitorius Agents have failed to apprehend the Mercenary as the security around the Devil’s Dandy is tight. It will likely require more than brute force to gain entrance.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested. Processed by Inquisitorius for information.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/g3l.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 004:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Merrin Kelina&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Merrin-Kelina.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Mex]]&lt;br /&gt;
* [[Reiden Karr]]&lt;br /&gt;
* Tisto&lt;br /&gt;
|Merrin Kelina was the leader of the “Red Fangs” - a pirate group who have been interrupting trade lines between the Brotherhood and Severian Principate. A known Force-user with formidable personnel, Inquisitorius agents have found the location of the Red Fangs base, and have confirmed that Merrin had been spotted on the base on the planet Arvala-7 during a routine regrouping. &lt;br /&gt;
The Exarch dispatched a team of Envoys to bring her in- alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested.  Shipping hyperspace lanes are no longer being harassed along that trade route.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/Gzz.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 003:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Marlon Bronto&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-003.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* Kadrol&lt;br /&gt;
* Sival&lt;br /&gt;
* Archian&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
* Eiko&lt;br /&gt;
* Titius&lt;br /&gt;
|Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revealing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3vA.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 002:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Shin’era Terlan&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-002-1.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ryoma Kengo&lt;br /&gt;
* Cade Tezo&lt;br /&gt;
* Eilen Ru&#039;tyari&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/gMp.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 001:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Jerric Wendt &amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-Jerricjpg.jpeg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured by:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[dossier:13944|Kanal O&#039;neill]]&lt;br /&gt;
* [[dossier:3728|Darth Aetrernus]]&lt;br /&gt;
* [[dossier:15134|Hector von Ricmore]]&lt;br /&gt;
* [[dossier:4224|Juda Graves]]&lt;br /&gt;
|The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/VWP.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Vault ===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors. It is managed in coordination with the [[Regent]].  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Sceptre of Tu&#039;torial&lt;br /&gt;
[[File:Sceptre-of-tu-torial.png|150px]]&lt;br /&gt;
|A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Lord Scimitar&lt;br /&gt;
[[File:Amulet-scimitar.jpeg|150px]]&lt;br /&gt;
|A horcrux-like amulet tied to the &#039;Immortal&#039; Sith spirit of Darth Scimitar. It features a red glowing gemstone set in a dark charcoal casing that leaks faint crimson light.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Personnel&amp;diff=202089</id>
		<title>Envoy Corps: Personnel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Personnel&amp;diff=202089"/>
		<updated>2026-08-12T13:17:41Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|How may we be of service?|Charon Reddick}}&lt;br /&gt;
&lt;br /&gt;
= Faces of the Envoy Corps =&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest. While there is room for creativity and alterations, the &#039;&#039;Brotherhood-issued&#039;&#039; Envoy Threads are a light armor designed to be fashionable and tailored to fit. They are comprised of a long coat with a matching vest, pants, boots, and optional hat all woven from a lightweight armorweave material.&lt;br /&gt;
&lt;br /&gt;
== Leaders ==&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Concierge&#039;&#039;&#039; - &#039;&#039;Beyond managing the day to day operations of the Flitz chain of Hotels, responsible for coordinating accommodations for Envoys and guests of the Brotherhood.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Courier&#039;&#039;&#039; - &#039;&#039;Always on the move, their responsibility is to relay information across the galaxy for the Envoy Corps.&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;The Marshal&#039;&#039;&#039; - &#039;&#039;Leader of the Runners, mentor and trainer aboard the &#039;&#039;Aethersong&#039;&#039;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Pilot&#039;&#039;&#039; - &#039;&#039;Wingleader of Vexillarius shuttle squadron.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f; padding:3px&amp;quot;| &#039;&#039;&#039;Envoy Corps Operatives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Concierge&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Courier&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Marshal&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;&#039;The Pilot&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:CharonReddick-.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Mousa-headshot.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Steve jerryson comm.png|280x280px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23392 Charon Reddick]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23565 Mousa]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.com Penna Maddox]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Steve Jerryson&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Runners ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps &#039;&#039;Runners&#039;&#039; are always on the move, delivering briefings, handing off secure datapads, and aiding as medics or support to Envoys in the field. &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f; padding:3px&amp;quot;| &#039;&#039;&#039;Envoy Runners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Mava-Six-Gallet-headshot.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Tamsin-Ref1.png|280x280px]]&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot;| [[File:Envoy-corps-logo-whitebg.png|280x280px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23587 Mava “Six” Gallet]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Tae Nekk Haal&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/26671 Tamsin Vane]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background-color: #1e2a3f; padding:3px&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; &#039;&#039;Meldrass&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Hunter - Sniper&#039;&#039;&lt;br /&gt;
|&#039;&#039;Defender&#039;&#039;&lt;br /&gt;
|&#039;&#039;Field Medic&#039;&#039;&lt;br /&gt;
|&#039;&#039;Defender&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operatives ==&lt;br /&gt;
The Envoy Corps also employees a wide range of diverse operatives. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!&#039;&#039;Role&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Nynaeve al’Meara]]&lt;br /&gt;
|&#039;&#039;Field Medic&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== The Fallen ===&lt;br /&gt;
{{Quote|We continue.|Exarch Marick Tyris Arconae}}&lt;br /&gt;
&lt;br /&gt;
The following characters have lost their lives in the line of duty. The Envoy Corps honors all of its fallen. &lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Treen-envoy-headshot.png&lt;br /&gt;
|name= Treen &#039;&#039;&#039;(KIA)&#039;&#039;&#039;&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23588&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Trophy_%26_Rank_Progression&amp;diff=202088</id>
		<title>Envoy Corps: Trophy &amp; Rank Progression</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Trophy_%26_Rank_Progression&amp;diff=202088"/>
		<updated>2026-08-12T13:17:30Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
This page breaks down the structure of the Supplemental Society trophies and awards for roleplaying activity in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
* Your progress in the Roleplaying Supplemental Society can be tracked from your &#039;&#039;&#039;[https://www.darkjedibrotherhood.com/admin/members/10214/society_progress Admin panel]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trophy Ranks &amp;amp; Rewards == &lt;br /&gt;
Members who &#039;&#039;&#039;participate&#039;&#039;&#039; in, or &#039;&#039;&#039;organize&#039;&#039;&#039; a roleplaying session—and [https://wiki.darkjedibrotherhood.com/view/Roleplaying_Handbook#Processing_Roleplaying_Activity meet the policy requirements]—are able to earn two different &#039;&#039;&#039;&#039;&#039;trophies&#039;&#039;&#039;&#039;&#039; as part of the &#039;&#039;&#039;Roleplaying Supplemental Society&#039;&#039;&#039;&#039;&#039;:&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;&amp;lt;u&amp;gt;Players Gonna Play&amp;lt;/u&amp;gt;&#039;&#039;&#039; trophy, earned by being a &#039;&#039;&#039;player&#039;&#039;&#039; in a roleplaying activity.&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;&amp;lt;u&amp;gt;You Can Certainly Try&amp;lt;/u&amp;gt;&#039;&#039;&#039; trophy, earned by being the &#039;&#039;&#039;Dungeon Master (DM)&#039;&#039;&#039; in a roleplaying activity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each&#039;&#039;&#039; of these trophies, respectively, grant new and unique &#039;&#039;&#039;character sheet bonuses&#039;&#039;&#039;, &#039;&#039;&#039;possession items&#039;&#039;&#039;, and &#039;&#039;&#039;dossier perks&#039;&#039;&#039; as you increase from R&#039;&#039;&#039;ank I (1)&#039;&#039;&#039; to a maximum R&#039;&#039;&#039;ank XII (12)&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== “Player’s Gonna Play” Trophy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
![[File:Player-play.png|150px|center]]&lt;br /&gt;
!Progression in this trophy (where each milestone is a new &#039;rank&#039;) are earned by accumulating &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039;. These primarily track the number of Roleplaying activities a member has participated in, with bonus Marks available with consistent high activity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Envoy Marks ====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
The following table details how &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039; are calculated:&lt;br /&gt;
{| class=&amp;quot;fancy&amp;quot; width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;clear:both&amp;quot; table&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot; td | &#039;&#039;&#039;Earning Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participate in a Roleplay Session (100 words or more)&lt;br /&gt;
| 1 Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| Contribute 15,000 Words during Roleplay Sessions(Cumulative)&lt;br /&gt;
| 1 Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Participation Streak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; | &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Earn a &#039;&#039;&#039;Streak Bonus&#039;&#039;&#039; for Participating in at least (1) RP each Month for up to (3) months.&lt;br /&gt;
|&lt;br /&gt;
* 1 Month = 1 Envoy Mark&lt;br /&gt;
* 2 Months = 2 Envoy Marks&lt;br /&gt;
* 3 Months = 4 Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot; td |&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===“You Can Certainly Try” Trophy===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Youcantry.png|150px|center]]&lt;br /&gt;
!Progression in this trophy (where each milestone is a new &#039;rank&#039;) is earned by accumulating &#039;&#039;&#039;Golden Envoy Marks&#039;&#039;&#039;. These primarily track the number of Roleplaying activities a member has DM’ed/organized, with bonus Golden Marks earned through consistent high activity and/or staff service.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Golden Envoy Marks====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
The following table details how &#039;&#039;&#039;Golden Envoy Marks&#039;&#039;&#039; are calculated:&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Earning Golden Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Organize (Game Master) a Roleplay Session&lt;br /&gt;
| 1 Golden Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| Contribute 7,500 Words during Roleplay Sessions(Cumulative)&lt;br /&gt;
| 1 Golden Envoy Mark&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participation Streak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Earn a &#039;&#039;&#039;Streak Bonus&#039;&#039;&#039; for Participating in at least (1) RP each Month for up to (3) months.&lt;br /&gt;
| &lt;br /&gt;
* 1 Month = 1 Golden Envoy Mark&lt;br /&gt;
* 2 Months = 2 Golden Envoy Marks&lt;br /&gt;
* 3 Months = 4 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Service&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 90 Days as Exarch Staff&lt;br /&gt;
| 2 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 90 Days as Exarch&lt;br /&gt;
| 3 Golden Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== XP and Credits ===&lt;br /&gt;
Of course, members will also earn credits and XP points and credits for roleplaying activities when they complete a &#039;&#039;Roleplaying Session&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Envoy Mark Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 Roleplaying Session (Player)&lt;br /&gt;
| 25 XP / 225 Credits&lt;br /&gt;
|-&lt;br /&gt;
| 1 Roleplaying Session (DM)&lt;br /&gt;
| 50 XP / 225 Credits&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Streak Bonus&#039; Explained ===&lt;br /&gt;
The streak bonus applies to the &#039;&#039;&#039;total streak&#039;&#039;&#039;, not for each &#039;&#039;separate&#039;&#039; month within that streak. The streak only applies on the date that an RP closes. An RP counts as &amp;quot;closed&amp;quot; when the word count has been approved by the Exarch Staff, which usually means the same-day as the organizer finalizes the RP session. If no RPs you are taking part in close in a given month, the streak bonus is not applied.&lt;br /&gt;
&lt;br /&gt;
To sumarize:&lt;br /&gt;
&lt;br /&gt;
* The first month a member participates or organizes an RP, they get &#039;&#039;&#039;(1)&#039;&#039;&#039; Golden/Envoy Mark.&lt;br /&gt;
* The second month, they (1) additional Golden/Envoy Marks for a total of &#039;&#039;&#039;(2)&#039;&#039;&#039;&lt;br /&gt;
* The third month they get (2) additional Golden/Envoy Marks for a total of &#039;&#039;&#039;(4)&#039;&#039;&#039;&lt;br /&gt;
* The fourth month is considered a new &amp;quot;First&amp;quot; month.&lt;br /&gt;
&lt;br /&gt;
== Trophy Rank Progression ==&lt;br /&gt;
In short, the more RPs you participate in, the more Envoy Marks you’ll earn. The more RPs you organize, the more Golden Envoy Marks you&#039;ll earn. The following table outlines the different perks unlocked at each rank and how many points are required to advance to the next one. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Envoy Corps Player Ranks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: #1B2A55; color: #DDD;&amp;quot;| &#039;&#039;&#039;Envoy Marks&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #1B2A55;color: #DDD; &amp;quot;| &#039;&#039;&#039;Reward Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;background-color: #1B2A55;color: #DDD; &amp;quot;| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 500&lt;br /&gt;
| 1&lt;br /&gt;
| [[Warbanner]] / Possessions&lt;br /&gt;
| Envoy Corps Tasset, [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-essentials-kit Envoy Essentials Kit], and &amp;quot;Envoy&amp;quot; honorific. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 750&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy Threads (Robes)]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 1000&lt;br /&gt;
| 5&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-charm Envoy Charm (Accessory)] + Dossier Accessory: &#039;&#039;Dice + Bag&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: +1 Lore/Language&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Experience Points I&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 1750&lt;br /&gt;
| 11&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy’s Shadow (Droid)]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy+Preparation Envoy Preparation]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3000&lt;br /&gt;
| 19&lt;br /&gt;
| NPC Level Boost&lt;br /&gt;
| NPCs get +1 to rank level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4000&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy+Intuition Envoy Intuition]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 5500&lt;br /&gt;
| 27&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Experience Points II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 7500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Granted)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Envoy%27s+Will Envoy’s Will]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 10000&lt;br /&gt;
| 45&lt;br /&gt;
| Possessions Item&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Envoy’s Broach (Accessory)]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 64&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-messenger-bag Envoy Messenger Bag]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;| &#039;&#039;&#039;Envoy Corps Dungeon Master Ranks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 500&lt;br /&gt;
| 1&lt;br /&gt;
| CS: +1 Lore / Language&lt;br /&gt;
| Mastery I and &amp;quot;Golden Envoy&amp;quot; honorific.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 750&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Aptitude Envoy Aptitude]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 1000&lt;br /&gt;
| 5&lt;br /&gt;
| Possession: Accessory Slot&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-badge Golden Envoy: Badge]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Warbanner]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Envoy Corps Pattern&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 1750&lt;br /&gt;
| 12&lt;br /&gt;
| NPC Level Boost&lt;br /&gt;
| NPCs get +1 to rank level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2250&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Golden Envoy: Glasses]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3000&lt;br /&gt;
| 21&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Dossier Accessory: Game Master Folding Board&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4000&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 27&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | CS: Feat (Selectable)&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Wit Golden Envoy Wit]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 5500&lt;br /&gt;
| 34&lt;br /&gt;
| CS: +1 Lore/Language&lt;br /&gt;
| Mastery II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 7500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 44&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-escape-belt Golden Envoy: Escape Belt]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 10000&lt;br /&gt;
| 57&lt;br /&gt;
| CS: Feat (Granted)&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/character_sheets/reference/feats?filter=Golden+Envoy+Presence Golden Envoy Presence]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 12500&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Possessions Item&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy’s Cowl]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #131E3D&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== NPC Rank Up ===&lt;br /&gt;
&lt;br /&gt;
There are two separate +1 bonuses available for your NPC Slots. This bonus applies to NPC Slots &#039;&#039;&#039;3&#039;&#039;&#039; and &#039;&#039;&#039;4&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* When reaching &#039;&#039;&#039;Rank 7&#039;&#039;&#039; in &amp;quot;Players&amp;quot; Trophy, you unlock a +1  boost to your NPCs rank level. &lt;br /&gt;
* When reaching &#039;&#039;&#039;Rank 5&#039;&#039;&#039; in the &amp;quot;Dungeon Master&amp;quot; Trophy, you unlock a +1 boost to your NPCs rank level&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note:&#039;&#039;&#039;&lt;br /&gt;
* The boost does &#039;&#039;&#039;not&#039;&#039;&#039; affect your Alt slot (same level as dossier) or your Auto-granted slot (locked to JM4).&lt;br /&gt;
* NPC Slot 3 can raise up to your same Dossier rank.&lt;br /&gt;
* NPC Slot 4 can raise up to (2) ranks below your Dossier rank. &lt;br /&gt;
* The two bonuses &#039;&#039;&#039;can&#039;&#039;&#039; be stacked to give your NPCs +2 level rank increase. &lt;br /&gt;
&lt;br /&gt;
To level up your NPC, you will need to head to:&lt;br /&gt;
&lt;br /&gt;
 Administration -&amp;gt; Additional Character Slots and NPCs -&amp;gt; Select NPC -&amp;gt; Manage -&amp;gt; and click &#039;&#039;“Character Details”&#039;&#039; where you can then select the new rank!&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Certain ranks will grant members &amp;quot;Brotherhood-issued&amp;quot; prototypes of the Envoy Corps possessions items. Reaching these milestones also grants the ability to purchase a non-Brotherhood-issued version from [https://www.darkjedibrotherhood.com/stores/the-vault the Vault].&lt;br /&gt;
&lt;br /&gt;
You can view the &#039;&#039;Envoy Possessions&#039;&#039; release [https://tinyurl.com/bur3vx9j here].&lt;br /&gt;
&lt;br /&gt;
[[File:Envoy items.png|300px|thumb|none|Brotherhood-issued Envoy Corps items.]]&lt;br /&gt;
&lt;br /&gt;
==== Unique Items ====&lt;br /&gt;
&lt;br /&gt;
At both the beginning and towards the end of a members progression through the &#039;&#039;&#039;Players Gonna Play&#039;&#039;&#039; trophy progression, two unique items unlock for Envoys. &lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-essentials-kit &#039;&#039;&#039;Brotherhood-issued Envoy Essentials Kit&#039;&#039;&#039;]&lt;br /&gt;
[[File:EnvoyEssentialsBag.png|200px|thumb|Envoy Essentials Kit]]&lt;br /&gt;
* This item is granted to all Envoys after completing their first mission (RP). It has also been awarded to all Envoys that previously/already passed Rank 1 as well. &lt;br /&gt;
&lt;br /&gt;
 The Brotherhood-issued Envoy Essentials Kit is a stylish messenger bag with a single-strap tactical shoulder sling for easy carrying. The off-white bag comes with blue and gold accents, and features the metallic embroidery of the Envoy Corps logo. It is made from durable synth-weave. Made from durable synth-weave it is designed to brave the elements on a long diplomatic mission! There is a side carrying pouch a liquid container, and has several pockets and zippers. The bag&#039;s contents are similar to a Stormtrooper&#039;s belt with a few additions and contains a fibrecord rope, comlink, basic vocoder, magnetic glowrod, thermos, a single ration pack, chronometer, flare-gun, basic rebreather, small nerf-wool towel, and a single use bacta pouch.&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-messenger-bag &#039;&#039;&#039;Brotherhood-issued Envoy Messenger Bag&#039;&#039;&#039;]&lt;br /&gt;
[[File:0.png|100px|thumb|Envoy Messenger Bag|right]]&lt;br /&gt;
 The Brotherhood-issued Envoy Messenger Bag is a stylish but rugged armorweave bag, able to be worn as either a single shoulder tactical-sling, or as a double-strapped shoulder backpack. The off-white bag is colored with the Envoy Corps theme with gold, green, and black accent colors. Large enough to stash a change of clothes or uniform, it features many pockets and compartments for stashing and storing all manner of clever and practical things. The fold-over clasp is magnetic and clicks into place when opening/closing the bag&#039;s main compartment. The side pouch has a deep pocket for storing a liquid container and there are small loops and latches for attaching a wide range of tools to it. The bag features a hidden compartment that is shielded against scanners and difficult to feel during a pat-down, capable of holding a small weapon. The bag contains the same equipment found in the Envoy Essentials Kit with the addition of a stim kit.&lt;br /&gt;
* This item is granted upon reaching Rank 12 in the RP Players Trophy.&lt;br /&gt;
* &#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;You will not be able to slot items that are in a container into the Backpack slots. Additionally, these items must not be in existing loadouts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Dossier Accessories ===&lt;br /&gt;
[[File:Dice-bag.png|200px|thumb|none]]&lt;br /&gt;
* After reaching Rank 3 on the &amp;quot;Players Gonna Play&amp;quot; Trophy, the Dice + Dice Bag accessory becomes selectable.&lt;br /&gt;
[[File:Gm-foldingboard.png|200px|thumb|none]]&lt;br /&gt;
* After reaching Rank 7 on the &amp;quot;You Can Certainly Try&amp;quot; Trophy, the Game Master Folding Board accessory becomes selectable.]]&lt;br /&gt;
&lt;br /&gt;
=== Character Sheet Bonuses ===&lt;br /&gt;
&lt;br /&gt;
You can view the CS Feats that are selectable or granted here on the [https://www.darkjedibrotherhood.com/character_sheets/reference?filter=Envoy&amp;amp;commit=Search Character Sheet Reference site]. &lt;br /&gt;
&lt;br /&gt;
=== Robes ===&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Threads come in a few different styles and options, for both female and male variants.&lt;br /&gt;
&lt;br /&gt;
[[File:Envoycorpsrobeselector.jpeg|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202087</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202087"/>
		<updated>2026-08-12T13:17:10Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
&amp;lt;tabbertransclude&amp;gt;&lt;br /&gt;
Envoy Corps: Overview|Overview&lt;br /&gt;
Envoy Corps: Personnel|Personnel&lt;br /&gt;
Trophy &amp;amp; Rank|Trophy &amp;amp; Rank&lt;br /&gt;
Envoy Corps: Mission Log|Mission Log&lt;br /&gt;
Envoy Corps: Leaderboard|Leaderboard&lt;br /&gt;
&amp;lt;/tabbertransclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Overview&amp;diff=202086</id>
		<title>Envoy Corps: Overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Overview&amp;diff=202086"/>
		<updated>2026-08-12T13:16:50Z</updated>

		<summary type="html">&lt;p&gt;Strix: For tab transclusion purposes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
=== Exploration and Expansion ===&lt;br /&gt;
In 44 BBY, the Envoy Corps faced its first major obstacle in the discovery of a derelict ship. The first Envoys to investigate the ship recovered a mysterious navigator from an uncharted star system that was lost to time. This lead to multiple expeditions to navigate to the [[Khor-Vala System]], with the 33rd expedition successfully discovering the system but becoming greeted by new threats. The flagship &#039;&#039;Urbane -&#039;&#039; carrying a team of Envoys and a full crew - was attacked and crash landed on the planet below. The team survived, but not without casualties, and the new flagship for the Envoy Corps, lead by Exarch Marick Tyris himself, managed to extract the team and regroup back in Arx.&lt;br /&gt;
&lt;br /&gt;
* See [[Envoy Corps: Mission Log]] for the ongoing storylines of the Envoy Corps.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Naval Assets ==&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
=== Aethersong ===&lt;br /&gt;
[[File:Aethersong-ai-temp.png|540x540px|thumb|left|The &#039;&#039;Aethersong&#039;&#039;, Mobile Headquarters for the Envoy Corps]]&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the original flagship for the Envoy Corps — the &#039;&#039;Urbane —&#039;&#039; crash landed on a planet in the [[Khor-Vala System|Khor-Vala]] system, and was destroyed beyond salvage and left behind after scorching it from orbit. &lt;br /&gt;
&lt;br /&gt;
Fortunately, thanks to the success of the Envoy Corps — and an investment from a very generous Regent [[Thran Occasus]] — a new prototype exploration cruiser was commissioned and minted: the [[item:118480-adventurer-class-exploration-cruiser|&#039;&#039;&#039;&#039;&#039;Aethersong&#039;&#039;&#039;&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
This vessel features an Envoy Guild hall, cantina/lounge, training facilities, research labs and diplomatic offices. It is also capable of carrying any necessary vehicles that would be required for an Envoy Corps mission deployment. Advanced automation has reduced the necessary crew to minimal levels. Hyperdrive capable, this vessel has average maneuverability and great speed, with light armor and shielding.&lt;br /&gt;
&lt;br /&gt;
=== Runner Ships ===&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
=== Shuttles ===&lt;br /&gt;
* [[item:46157-lambda-class-t-4a-shuttle-flight|Vexillarius I-IV]]&lt;br /&gt;
* [[item:47069-lambda-class-t-4a-shuttle-flight|Vexillarius V-VIII]]&lt;br /&gt;
* [[item:86942-lambda-class-t-4a-shuttle-flight|Vexillarius IX-XIII]]&lt;br /&gt;
&lt;br /&gt;
=== Speeders ===&lt;br /&gt;
&lt;br /&gt;
* [[itemprototype:s-130-shelter-speeder|S-130 Speeders]]&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202085</id>
		<title>Envoy Corps: Leaderboard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps:_Leaderboard&amp;diff=202085"/>
		<updated>2026-08-12T13:12:44Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&lt;br /&gt;
{{:Envoy Corps}}&lt;br /&gt;
|-|Personnel=&lt;br /&gt;
{{:Envoy Corps: Personnel}}&lt;br /&gt;
|-|Trophy &amp;amp; Rank=&lt;br /&gt;
{{:Envoy Corps: Trophy &amp;amp; Rank Progression}}&lt;br /&gt;
|-|Mission Log=&lt;br /&gt;
{{:Envoy Corps: Mission Log}}&lt;br /&gt;
|-|Leaderboard=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
== Envoys ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+August Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 07/01/2026 - 08/03/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;232&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;204&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;200&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;197&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;162&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;132&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:6377|Mihoshi Keibatsu]]&lt;br /&gt;
|&amp;lt;center&amp;gt;119&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:12648|Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;117&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202084</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202084"/>
		<updated>2026-08-12T13:12:10Z</updated>

		<summary type="html">&lt;p&gt;Strix: Noinclude for transclusion in tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
=== Exploration and Expansion ===&lt;br /&gt;
In 44 BBY, the Envoy Corps faced its first major obstacle in the discovery of a derelict ship. The first Envoys to investigate the ship recovered a mysterious navigator from an uncharted star system that was lost to time. This lead to multiple expeditions to navigate to the [[Khor-Vala System]], with the 33rd expedition successfully discovering the system but becoming greeted by new threats. The flagship &#039;&#039;Urbane -&#039;&#039; carrying a team of Envoys and a full crew - was attacked and crash landed on the planet below. The team survived, but not without casualties, and the new flagship for the Envoy Corps, lead by Exarch Marick Tyris himself, managed to extract the team and regroup back in Arx.&lt;br /&gt;
&lt;br /&gt;
* See [[Envoy Corps: Mission Log]] for the ongoing storylines of the Envoy Corps.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Naval Assets ==&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
=== Aethersong ===&lt;br /&gt;
[[File:Aethersong-ai-temp.png|540x540px|thumb|left|The &#039;&#039;Aethersong&#039;&#039;, Mobile Headquarters for the Envoy Corps]]&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the original flagship for the Envoy Corps — the &#039;&#039;Urbane —&#039;&#039; crash landed on a planet in the [[Khor-Vala System|Khor-Vala]] system, and was destroyed beyond salvage and left behind after scorching it from orbit. &lt;br /&gt;
&lt;br /&gt;
Fortunately, thanks to the success of the Envoy Corps — and an investment from a very generous Regent [[Thran Occasus]] — a new prototype exploration cruiser was commissioned and minted: the [[item:118480-adventurer-class-exploration-cruiser|&#039;&#039;&#039;&#039;&#039;Aethersong&#039;&#039;&#039;&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
This vessel features an Envoy Guild hall, cantina/lounge, training facilities, research labs and diplomatic offices. It is also capable of carrying any necessary vehicles that would be required for an Envoy Corps mission deployment. Advanced automation has reduced the necessary crew to minimal levels. Hyperdrive capable, this vessel has average maneuverability and great speed, with light armor and shielding.&lt;br /&gt;
&lt;br /&gt;
=== Runner Ships ===&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
=== Shuttles ===&lt;br /&gt;
* [[item:46157-lambda-class-t-4a-shuttle-flight|Vexillarius I-IV]]&lt;br /&gt;
* [[item:47069-lambda-class-t-4a-shuttle-flight|Vexillarius V-VIII]]&lt;br /&gt;
* [[item:86942-lambda-class-t-4a-shuttle-flight|Vexillarius IX-XIII]]&lt;br /&gt;
&lt;br /&gt;
=== Speeders ===&lt;br /&gt;
&lt;br /&gt;
* [[itemprototype:s-130-shelter-speeder|S-130 Speeders]]&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
|-|Personnel=&lt;br /&gt;
{{:Envoy_Corps:_Personnel}}&lt;br /&gt;
|-|Trophy &amp;amp; Rank=&lt;br /&gt;
{{:Envoy Corps: Trophy &amp;amp; Rank Progression}}&lt;br /&gt;
|-|Mission Log=&lt;br /&gt;
{{:Envoy_Corps: Mission Log}}&lt;br /&gt;
|-|Leaderboard=&lt;br /&gt;
{{:Envoy Corps: Leaderboard}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202083</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=202083"/>
		<updated>2026-08-12T13:07:32Z</updated>

		<summary type="html">&lt;p&gt;Strix: Converting to TabberNeue tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Overview=&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
=== Exploration and Expansion ===&lt;br /&gt;
In 44 BBY, the Envoy Corps faced its first major obstacle in the discovery of a derelict ship. The first Envoys to investigate the ship recovered a mysterious navigator from an uncharted star system that was lost to time. This lead to multiple expeditions to navigate to the [[Khor-Vala System]], with the 33rd expedition successfully discovering the system but becoming greeted by new threats. The flagship &#039;&#039;Urbane -&#039;&#039; carrying a team of Envoys and a full crew - was attacked and crash landed on the planet below. The team survived, but not without casualties, and the new flagship for the Envoy Corps, lead by Exarch Marick Tyris himself, managed to extract the team and regroup back in Arx.&lt;br /&gt;
&lt;br /&gt;
* See [[Envoy Corps: Mission Log]] for the ongoing storylines of the Envoy Corps.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Naval Assets ==&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
=== Aethersong ===&lt;br /&gt;
[[File:Aethersong-ai-temp.png|540x540px|thumb|left|The &#039;&#039;Aethersong&#039;&#039;, Mobile Headquarters for the Envoy Corps]]&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the original flagship for the Envoy Corps — the &#039;&#039;Urbane —&#039;&#039; crash landed on a planet in the [[Khor-Vala System|Khor-Vala]] system, and was destroyed beyond salvage and left behind after scorching it from orbit. &lt;br /&gt;
&lt;br /&gt;
Fortunately, thanks to the success of the Envoy Corps — and an investment from a very generous Regent [[Thran Occasus]] — a new prototype exploration cruiser was commissioned and minted: the [[item:118480-adventurer-class-exploration-cruiser|&#039;&#039;&#039;&#039;&#039;Aethersong&#039;&#039;&#039;&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
This vessel features an Envoy Guild hall, cantina/lounge, training facilities, research labs and diplomatic offices. It is also capable of carrying any necessary vehicles that would be required for an Envoy Corps mission deployment. Advanced automation has reduced the necessary crew to minimal levels. Hyperdrive capable, this vessel has average maneuverability and great speed, with light armor and shielding.&lt;br /&gt;
&lt;br /&gt;
=== Runner Ships ===&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
=== Shuttles ===&lt;br /&gt;
* [[item:46157-lambda-class-t-4a-shuttle-flight|Vexillarius I-IV]]&lt;br /&gt;
* [[item:47069-lambda-class-t-4a-shuttle-flight|Vexillarius V-VIII]]&lt;br /&gt;
* [[item:86942-lambda-class-t-4a-shuttle-flight|Vexillarius IX-XIII]]&lt;br /&gt;
&lt;br /&gt;
=== Speeders ===&lt;br /&gt;
&lt;br /&gt;
* [[itemprototype:s-130-shelter-speeder|S-130 Speeders]]&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|Personnel=&lt;br /&gt;
{{:Envoy_Corps:_Personnel}}&lt;br /&gt;
|-|Trophy &amp;amp; Rank=&lt;br /&gt;
{{:Envoy Corps: Trophy &amp;amp; Rank Progression}}&lt;br /&gt;
|-|Mission Log=&lt;br /&gt;
{{:Envoy_Corps: Mission Log}}&lt;br /&gt;
|-|Leaderboard=&lt;br /&gt;
{{:Envoy Corps: Leaderboard}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Map:TestMap&amp;diff=202082</id>
		<title>Map:TestMap</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Map:TestMap&amp;diff=202082"/>
		<updated>2026-08-12T12:54:47Z</updated>

		<summary type="html">&lt;p&gt;Strix: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
	&amp;quot;$schema&amp;quot;: &amp;quot;https://wiki.darkjedibrotherhood.com/extensions/DataMaps/schemas/v17.4.json&amp;quot;,&lt;br /&gt;
	&amp;quot;crs&amp;quot;: {&lt;br /&gt;
		&amp;quot;topLeft&amp;quot;: [ 0, 0 ],&lt;br /&gt;
		&amp;quot;bottomRight&amp;quot;: [ 4000, 4000 ],&lt;br /&gt;
		&amp;quot;order&amp;quot;: &amp;quot;xy&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;background&amp;quot;: &amp;quot;DJBWikiMapBig.webp&amp;quot;,&lt;br /&gt;
	&amp;quot;settings&amp;quot;: {&lt;br /&gt;
		&amp;quot;enableSearch&amp;quot;: true,&lt;br /&gt;
		&amp;quot;showCoordinates&amp;quot;: true,&lt;br /&gt;
		&amp;quot;backdropColor&amp;quot;: &amp;quot;#000&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;groups&amp;quot;: {&lt;br /&gt;
		&amp;quot;canon-planets&amp;quot;: {&lt;br /&gt;
			&amp;quot;name&amp;quot;: &amp;quot;Canon Planets&amp;quot;,&lt;br /&gt;
			&amp;quot;fillColor&amp;quot;: &amp;quot;#b8ac30&amp;quot;,&lt;br /&gt;
			&amp;quot;strokeColor&amp;quot;: &amp;quot;#000&amp;quot;,&lt;br /&gt;
			&amp;quot;size&amp;quot;: 13.75&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;clan-planets&amp;quot;: {&lt;br /&gt;
			&amp;quot;name&amp;quot;: &amp;quot;Clan Planets&amp;quot;,&lt;br /&gt;
			&amp;quot;fillColor&amp;quot;: &amp;quot;#b8ac30&amp;quot;,&lt;br /&gt;
			&amp;quot;strokeColor&amp;quot;: &amp;quot;#000&amp;quot;,&lt;br /&gt;
			&amp;quot;size&amp;quot;: 13.75&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;markers&amp;quot;: {&lt;br /&gt;
		&amp;quot;canon-planets&amp;quot;: [&lt;br /&gt;
			{&lt;br /&gt;
				&amp;quot;x&amp;quot;: 1926, &amp;quot;y&amp;quot;: 2063,&lt;br /&gt;
				&amp;quot;description&amp;quot;: &amp;quot;[[starwars:Coruscant|Coruscant]]&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		],&lt;br /&gt;
		&amp;quot;clan-planets&amp;quot;: [&lt;br /&gt;
			{&lt;br /&gt;
				&amp;quot;x&amp;quot;: 2993, &amp;quot;y&amp;quot;: 1435,&lt;br /&gt;
				&amp;quot;description&amp;quot;: &amp;quot;[[Kiast]]&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		]&lt;br /&gt;
	}&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Councillors_of_Urr&amp;diff=201931</id>
		<title>Councillors of Urr</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Councillors_of_Urr&amp;diff=201931"/>
		<updated>2026-08-11T02:11:45Z</updated>

		<summary type="html">&lt;p&gt;Strix: Updating membership, removing wank, and marking the historical process as historical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|exd|nor|real}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Councillors of Urr&lt;br /&gt;
|image=[[File:COU-Council-logo.jpg|250px]]&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[33 ABY]]&lt;br /&gt;
|reorganized= [[44 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Clan Odan-Urr]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Councillors of Urr&#039;&#039;&#039; are the paragons of [[Clan Odan-Urr]]. They are all prominent members of the Clan whose influence has shaped both the clan and the greater Brotherhood. Although the title holders are implied to be in-universe members of the Council of Urr, the title is strictly honorary and does not entitle members to any special influence over clan affairs.&lt;br /&gt;
&lt;br /&gt;
== Criteria ==&lt;br /&gt;
&lt;br /&gt;
Odan-Urr is currently assessing new criteria.&lt;br /&gt;
&lt;br /&gt;
== Historical Process ==&lt;br /&gt;
&lt;br /&gt;
Odan-Urr was originally granted the right to award clan titles when House Odan-Urr was upgraded to full clan status in 2015. The original five titles were awarded by an internal vote of the COU summit. The summit and original title holders awarded the second batch of titles in November 2015, voting among themselves after a clan-wide nomination process.&lt;br /&gt;
&lt;br /&gt;
From 2016 until 2024, the title &#039;&#039;Councillor of Urr&#039;&#039; was awarded by a majority vote of the existing title holders in March, to commemorate the original vote, and November, to commemorate the founding of House Odan-Urr. The March vote was abolished in 2021.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the title was awarded by a majority vote and only the vote. However, to be considered, a member needed to meet the following criteria:&lt;br /&gt;
&lt;br /&gt;
* The candidate consistently upholds and promotes [[The Odanite Code|the Odanite Code]]&lt;br /&gt;
* The candidate has established themselves as a leader in Odan-Urr, both informally through participation in chat and competitions and formally through two or more of the following:&lt;br /&gt;
** Three months as Consul&lt;br /&gt;
** Six months as either Proconsul or Quaestor&lt;br /&gt;
** Seven months as a Aedile&lt;br /&gt;
** Nine months as a Rollmaster or Battle Team Leader&lt;br /&gt;
* The candidate has invested significant time and energy into the future of Odan-Urr through one or more of the following:&lt;br /&gt;
** Mentored an Odanite student to the rank of Jedi Knight or equivalent&lt;br /&gt;
** Recruited new members to Odan-Urr&lt;br /&gt;
** Made tangible efforts to integrate new transfers into the Odanite community&lt;br /&gt;
* Substantial presence in vendettas and Clan events&lt;br /&gt;
* The candidate has invested significant time and energy into improving Odan-Urr and its community through one or more of the following: &lt;br /&gt;
** Hosting Community Events  &lt;br /&gt;
** Participating in Community Events regularly &lt;br /&gt;
** Wiki work/Lore Building   &lt;br /&gt;
* Must not have been AWOLed or left the Clan for any reason in the last year&lt;br /&gt;
&lt;br /&gt;
These criteria were subject to change through a simple majority vote by the title holders, but showed little change over the first 16 award cycles. In 2025, [[Deputy Grand Master]] [[Idris Adenn]] required all clan titles to shift to objective criteria without relying on votes or nominations. The clan adopted the modern criteria through an internal, clan-wide vote.&lt;br /&gt;
&lt;br /&gt;
== Current Councillors ==&lt;br /&gt;
&lt;br /&gt;
[[File:CouncilOfUrr.png|Several Councillors in early 39 ABY: (from left) Len Iode, Takota Okami, V&#039;yr Vorsa, Alethia Archenksova, A&#039;lora Kituri, Aura Ta&#039;var, Edgar Drachen.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Several Councillors in early 39 ABY: (from left) Len Iode, Takota Okami, V&#039;yr Vorsa, Alethia Archenksova, A&#039;lora Kituri, Aura Ta&#039;var, Edgar Drachen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/3690 Solari] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: March 9th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Solari]], also known as Windos, was the second candidate to be awarded the prestigious title of &#039;&#039;Councillor of Urr&#039;&#039;. Alongside [[Ji]] he stands as one of the most influential members in not only the Clan but the whole [[DJB|Brotherhood]]. He has served as Aedile in [[Odan-Urr|House Odan-Urr]] and Quaestor and Aedile in [[House Satele Shan]], [[Recruitment Tribune]] and most importantly, as [[Headmaster]]. His work for the [[Shadow Academy]] has influenced the way other units and members of other units interact with the Clan. He was one of the major participants in putting Odan-Urr on the Brotherhood map and his title is a just reward.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/12049 A&#039;lora Kituri] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: March 9th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[A&#039;lora Kituri]] was awarded the title with a unanimous vote from the [[Summit]] on the 9th of March 2015. An impeccable leader, an inspiring presence and a good friend to many in the [[Odan-Urr|Clan]], A&#039;lora was the first member of Odan-Urr when it was first formed as a House back in 2010. He has maintained activity throughout 5 years as a member, has held the Rollmaster, Aedile and Consul positions and has been recognized as one of the most valued members of the Clan. His influence on Clan lore is impressive, with [[Renewal of Hope]] and [[Bastions Of Knowledge]] standing as a testament.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/7288 Liam Torun] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: March 9th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Liam Torun]] has held the position of Quaestor of [[Odan-Urr|House Odan-Urr]] for nearly two years, from April 2013 until March 2015. His influence on the House is irrefutable, with such events as the [[Fall of New Tython]] and [[Return of the Light]] under his belt. He has steered the House through the [[Dark Crusade]] and [[Fading Light]] and has pushed it steadily from obscurity into the light. He has maintained constant activity and a friendly demeanor towards all members, often giving out advice and wisdom to the younger members. &lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/6463 V&#039;yr Vorsa] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: March 9th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[V&#039;yr Vorsa]], better known as Vyr to many, has been a member of [[Odan-Urr]] since August 9th, 2013. In a short year and a half, he has maintained a steady level of activity in the Clan as well as the [[Herald|Herald&#039;s staff]]. The second [[Battleteam Leader]] of the [[Knights of Allusis]], he set the standard on which all Clan Battleteams operate today. A great influence on Clan lore with [[The Varonat Crisis]] and [[Liberation: Tides of freedom]] events, V&#039;yr has turned a generic Battleteam system into a fun and engaging narrative everyone can participate in. Apart from Battleteam Leader he has held the positions of Rollmaster and Proconsul of Clan Odan-Urr.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/10057 Aerwin Tribwell] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 12th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Aerwin Tribwell]], better known as Kaira to most, has served as Odan-Urr&#039;s leading member for several consecutive years. Being the most active member of Odan-Urr as a House, she competed among the top participating members from the other Clans in large-scale Vendettas, including the [[Tenth Great Jedi War]]. A great influence on Odan-Urr&#039;s culture and placement in various events along with her consistent excellence through her leadership through activity, she also served as the Battle Team Leader of the [[Disciples of Baas]] and the [[Rollmaster]] of House Odan-Urr.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/13009 Mar Sûl] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 12th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/13009 Mar Sûl] has been one of Odan-Urr&#039;s most prolific members since January 20th, 2012. Being one of the fastest to attain Knighthood, he has never wavered in his duties as a member. He served at the Battle Team Leader of the [[Disciples of Baas]] as one of its most recognizable figures due to a successful term in the position. Also having created [[Seher]] as the [[Aedile]] and later, [[Quaestor]] of [[House Satele Shan]], his contributions resulted in a unanimous vote in favor of his placement on the roll of Councillors.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/13831 Edgar Drachen] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: April 4th 2017. ([[35 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Edgar Drachen]] has been a steadfast leader in Odan-Urr both in and out positioned leadership for over three years. In addition to consistently setting a high bar of personal activity, few can match, Edgar has excelled at generating content for members to enjoy and motivating the individual clan members to excel. As Aedile then Quaestor of House Hoth, Edgar played a critical role in laying the foundation for the House&#039;s success and fictional identity in the post-New Tython era. House Hoth and the Clan simply would not be what they are today without Edgar.  Additionally, he personally recruited four members to the Clan and mentored five to Knight. Edgar has also made an impact on the larger club&#039;s gaming community, both as one of the club&#039;s most prolific gamers and Praetor to the Fist.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/14287 Alethia Archenksova] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: June 6th 2018. ([[36 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Alethia Archenksova]], better known as Arch, has served in clan summit positions continuously since February of 2016 serving as Shan Aedile, Quaestor, Clan Proconsul and currently as our Consul. He’s made his mark DB-wide serving two years as an ACC judge and a year term as an appeals panelist for the COJ. During his summit time, Arch took the lead on designing our possessions military, drafted an ACC guide for COU members and worked tirelessly during the [[Twelfth Great Jedi War|GJW]] coaching and encouraging members during the ACC prelim event. Arch has been a steadfast leader, a source of wise counsel and a pillar of the COU community.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/10388 Aurora Ta&#039;var] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 11th 2020. ([[38 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Aura Ta&#039;var]], our previous Consul, served the longest single summit tour of Odan-Urr&#039;s history. This began with her time as Rollmaster in 2017, when her community development efforts convinced many skeptics that the position was valuable to the clan. She&#039;s served as PCON and CON in good times and bad, including four vendettas. She&#039;s overseen the consolidation of Hoth and Satele Shan into [[Sunrider]] and rebuilt the clan after several members left for opportunities elsewhere. As a competitor, she was Third Heroine in [[Twelfth Great Jedi War|GJWXII]], has earned full participation in four consecutive vendettas, and repeatedly taken novae in both gaming and fiction. She has mentored two members to the rank of Jedi Knight. Her work ethic and commitment to Odan-Urr are unparalleled.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/12656 Revak Kur] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: December 9th 2021. ([[39 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Revak Kur]], an Odanite who has touched the minds and hearts of Odan-Urr, has served Odan-Urr admirably from Battleteam Leader all the way to Consul. He successfully implemented the vision of House Sunrider, a key initiative for rebuilding the Clan’s strength. As Proconsul, he helped implement the first Clan vs. Clan Vendetta that Odan-Urr has had in many years. He mentored two members to the rank of Jedi Knight, one of which is already serving in a Clan leadership position. Lastly, he has been an absolute rockstar as both hoster and supporter of community events, creating that magic that keeps our Clans and club moving forward. Plenty of people talk but few do. His work ethic, determination, and reliability are exemplary.   &lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/14751 Tarvitz] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 24th 2022. ([[40 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Essik Lyccane]], at the time of voting, has over a year of leadership in COU, serving as Aedile of Houses Hoth, Sunrider, and the Guardian Corps, then later as Questor. He is one of our most gifted writers and is always present for day-to-day operations and large-scale events. Essik leads by example. Demonstrating a &amp;quot;community-first&amp;quot; mindset, he works to encourage activity and teamwork while being there to support and care for his fellow Clanmates. Essik&#039;s most notable contribution is his immense effort in squaring up the Clan&#039;s wiki pages. Between making helpful edits to Clan and character pages, creating links to new pages, updating staff and possession changes, and suggesting how to bring it all together, Essik&#039;s constant vigilance and attention to detail show his unwavering service to the Clan even when it is not a duty of his to do so. It is for his work ethic, support, and commitment to Odan-Urr and its values that Essik Lyccane stands with us today.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/13830 Turel Sorenn] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 25th 2016. ([[34 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Turel Sorenn]] has served Odan-Urr as a lead member, winning many competitions and always participating heavily in every event and vendetta he possibly can as well as showing his grit in the ACC as its Champion. Furthermore, he has served as a leader in the Clan in multiple positions, serving as a Battle-team leader of [[Knights of Allusis]], Proconsul of Odan-Urr and Consul. During this time he has shown himself to be well loved throughout the Brotherhood, let alone Clan Odan-Urr and has been a driving force for the Clan lore and events for well over a year. Turel is an excellent example to all members regarding what one can achieve when one&#039;s mind is put to a task.&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/news/djb-news-an-honor-restored-and-an-honor-given Reinstated] on November 12th 2025 ([[43 ABY]])&lt;br /&gt;
&lt;br /&gt;
=== [[dossier:15002|Wolfe]] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 12th 2025. ([[43 ABY]])&lt;br /&gt;
&lt;br /&gt;
Has anyone given more to Clan Odan-Urr in the last two years than [[Wulfram Armis|Wolfe]]? I ask this truly, as he ranks among our best members, and certainly our greatest leaders since the clan was founded. There&#039;s barely an area of the Brotherhood he hasn&#039;t had some role in. Recruitment? Definitely. Gaming? Certainly. Art? Just look at the glorious campaign maps in his reports. Storytelling? Far, far more than anyone would ever ask of him, both on personal tales and official fictions.&lt;br /&gt;
&lt;br /&gt;
Wolfe is the one who has pushed Odan-Urr to new heights, and his leadership has seen a revitalisation of the clan. A massive sweeping narrative of wars across the system, making use of past story ideas, events, a Game of Thrones style plotline of subterfuge, treachery, and bloodshed. He made sure to have a clear and very distinct direction in his stories, great narrative updates, but gave every opportunity for members who took part to get their time in the sun, frequently including no shortage of our characters in major and minor scenes alike.&lt;br /&gt;
&lt;br /&gt;
Wolfe has given everything to push Odan-Urr to be a great community, with a clear identity in fiction, plenty of events to sink their teeth into, and supported any activity people could ask for. Beyond even this, he has proven exceptional at recruiting new blood to the clan&#039;s and give them every incentive to stick around.&lt;br /&gt;
&lt;br /&gt;
It would be an insult if he were given anything short of the title of Councillor of Urr for his efforts, and we are proud to now count him among the council&#039;s number.&lt;br /&gt;
&lt;br /&gt;
== Past Title Holders == &lt;br /&gt;
&lt;br /&gt;
This is a list of members that for various reasons are no longer members of the Council of Urr. &lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/9709 Ji] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: March 9th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Ji]] was the first awarded the title of &#039;&#039;Councillor of Urr&#039;&#039;, and rightly so. He was one of the founders of the House in 2010, the first Quaestor and the one that started turning the wheels that led to Clan Odan-Urr in 2015. After [[House Satele Shan]] was formed, he took up the Quaestor&#039;s seat again, this time aiming to see his new House grow and develop. He has led House Odan-Urr through the [[Tenth Great Jedi War]] and has influenced Clan lore immensely, from its inception until today, and further. Much of what we take for granted, such as our [[Kotahitanga-Unity Defense Force|military forces]], we have today because of Ji.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/307 Nathan Deciarus] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 12th 2015. ([[33 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Elleron Morakei|Nathan Deciarus]], having served as [[Rollmaster]] for two terms, Battle Team Leader of [[Ooroo|Strike Team Ooroo]], Battle Team Leader of the [[Disciples of Baas]], Aedile of Odan-Urr and Quaestor of [[Hoth]] remains one of Odan-Urr&#039;s most decorated members. With an ongoing service as the Quaestor of House Hoth at the time of his elevation to the roll of Councillors, he was voted for through a unanimous majority to receive the coveted title.&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/146 Daniel &amp;quot;Seraphol&amp;quot; Stephens] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: November 25th 2016. ([[34 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Daniel_Stephens|Daniel &amp;quot;Seraphol&amp;quot; Stephens]] is one of the older members of the Dark Brotherhood, despite that he has played a role as one of Odan-Urr&#039;s most loyal members. As a content creator, he is always looking for new ways to make fresh and interesting competitions that everyone can participate in. He has served the Clan successfully in multiple leadership positions including his time as the first Quaestor of House Hoth, Clan Rollmaster and currently as the Aedile of Satele Shan, making him the only Odanite to have served on both House Summits. On top of this, you can always find him being an active member and pushing others to participate in anything they can, even if it is out of their comfort zone, DS is there to cheer you on.&lt;br /&gt;
&lt;br /&gt;
=== [[dossier:6377|Mihoshi Yukiko Keibatsu]] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: June 6th 2018. ([[36 ABY]])&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Xirini Kurai]], better known as Jack, has a long history in COU having served at various times as Aedile of House Odan-Urr, Aedile of Hoth and Battleteam Leader of the Knights of Allusis. His biggest contribution to the Clan, however, has been the direct impact he has had over the years providing one on one mentorship to a parade of members which includes multiple generations of Odanite leaders. There are few prominent clan members he hasn’t mentored in some way. Leadership is about more than position and Jack embodies that. He invests great deals of time into other members, not because it’s his job or because it’s going to get him the spotlight, he does it because under that grumpy exterior he really does care about the members.&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/news/djb-news-an-honor-restored-a-new-old-councillor-of-urr Reinstated] as Mihoshi Yukiko Keibatsu on December 6th 2024 ([[42 ABY]])&lt;br /&gt;
&lt;br /&gt;
=== [https://www.darkjedibrotherhood.com/members/14377 Len Iode] ===&lt;br /&gt;
&#039;&#039;&#039;Title awarded on: June 30th 2019. ([[37 ABY]])&lt;br /&gt;
&lt;br /&gt;
[[Len Iode]] has been with us since 2015, and has spent the vast majority of that in service to the clan in one thankless summit position or another. As someone who joined COU just a week or two before him, I can say there was no point where I couldn&#039;t rely on Len in some capacity or another. He&#039;s served as a BTL, an AED, and for the past year as our RM. All he&#039;s ever asked for is the chance to do his part to make COU a better place. And he&#039;s done that, in times of calm and in times where his offline life consisted mostly of sleep deprivation, commuting, and stress. Let no one call him a fairweather friend, and let no one doubt his commitment to the ideals that serve as the foundation of the clan.&lt;br /&gt;
&lt;br /&gt;
{{Odan-urr}}&lt;br /&gt;
[[Category:Odan-Urr]]&lt;br /&gt;
[[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Wuntilahead.jpeg&amp;diff=201917</id>
		<title>File:Wuntilahead.jpeg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Wuntilahead.jpeg&amp;diff=201917"/>
		<updated>2026-08-10T19:10:08Z</updated>

		<summary type="html">&lt;p&gt;Strix: Adding source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images-Characters]]&lt;br /&gt;
[[Category:Images-Humans]]&lt;br /&gt;
[[Category:Images-Non Humans]]&lt;br /&gt;
[[Category:Images-Head Shots]]&lt;br /&gt;
[[Category:Images-Hybrids]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com|artist=[https://www.darkjedibrotherhood.com/members/8431 Orv]}}&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=201896</id>
		<title>Star Chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=201896"/>
		<updated>2026-08-10T13:14:46Z</updated>

		<summary type="html">&lt;p&gt;Strix: /* Members of the Star Chamber */ Adding Bubba and putting the other GMs in order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|rdb|exd|nor|real|former}}&lt;br /&gt;
The &#039;&#039;&#039;Star Chamber&#039;&#039;&#039; is the [[Grand Master|Grand Master&#039;s]] advisory council made up of their predecessors.&lt;br /&gt;
&lt;br /&gt;
== History of the Star Chamber ==&lt;br /&gt;
It was during the reign of the [[Dark Lord]] [[starwars:Marka_Ragnos|Marka Ragnos]] that the [[Star Chamber]] first came to be. A rebellion led by [[Lord]] [[Okemi]], one of the Lords of the [[starwars:Sith_Council|Sith Council]], tried to usurp the throne of the Dark Lord. The insurrection failed and Lord Okemi was exiled to the [[Antei System]].&lt;br /&gt;
&lt;br /&gt;
For the next thousand years Okemi used his ancient sorcery to prolong his life, ruling the primitive inhabitants of the planet [[Antei]] as a god. Eventually he was discovered by a pair of [[Sith]] cultists following the [[starwars:Great_Sith_War|Great Sith War]], a [[Krath]] called [[Tiamat]] and a [[starwars:Mecrosa|Mecrosa]] assassin called [[Ferran]]. Together they established a new following known as the Star Chamber. However, to be united by hatred is a fragile alliance at best and eventually the Star Chamber tore itself apart and was destroyed.&lt;br /&gt;
&lt;br /&gt;
===  The Star Chamber Reborn  ===&lt;br /&gt;
If there is anything that the [[Crona|Other]] gave to the [[Dark Brotherhood|Brotherhood]], it was the motivation to renew the Star Chamber. Millennia had passed between the demise of Okemi’s Star Chamber and the treachery of that [[Grand Master]], but the need for stability meant a reconstruction of the ancient group was needed. Using the creation of the [[Clan]] and [[House]] structures as a front for their own consolidation of power, [[Grand Master|Grand Masters]] [[Jac Cotelin]], [[Jedgar O. Paladin]] and [[Kreeayt Havok]], along with the wise counsel of Master [[Yoni]], made the preparations that led to the development of the &#039;&#039;&#039;Overclan&#039;&#039;&#039;. The [[Dark Council]] at the time knew of the happenings, but knew little the result or the progress. By the time Jac &#039;&#039;&#039;Cotelin&#039;&#039;&#039; left his position on the [[Iron Throne]], the Star Chamber had been reborn.&lt;br /&gt;
&lt;br /&gt;
It was during the Golden Reign of [[Justinian Khyron]] that the Star Chamber consolidated its power. The Grand Master led the Brotherhood with a strong iron fist. He was not without assistance though – the Star Chamber grew powerful during this period, enacting the [[Sith Lord]]’s will. Today, the Star Chamber remains just as powerful, with Khyron himself supposedly [[Lord of the Star Chamber|leading charge]].&lt;br /&gt;
&lt;br /&gt;
===  Structure of the Star Chamber  ===&lt;br /&gt;
It should be noted that the Star Chamber is not only a group of powerful [[starwars:Dark_Jedi|Dark Jedi]], but also that it is a physical construct for the group’s meetings. None can say where our Lords constructed the physical Star Chamber. It is strongly believed that the chamber is on [[Antei|Antei Prime]]. However, the firms who oversaw the erection of the [[Dark Hall]] and other facilities of the Brotherhood never referenced a project fitting the needs of the Temple facility. Presumably, those who sit on the Chamber constructed it themselves, somewhere beyond the prying senses of lesser Brethren. We do know that, indeed, someone built the Chamber, most certainly to the exacting design of the former Temple of Okemi.&lt;br /&gt;
&lt;br /&gt;
We infer the design of the structure using ancient records and the few words spoken by those who are certainly members of the Star Chamber. It would be a massive spherical chamber with a floating central dais of circular stone in the center. Perfect cold blackness fills the air, with representative pinpoints of light in the darkness, like sand upon a dark glass.&lt;br /&gt;
&lt;br /&gt;
There is no door, and the only way into the Chamber would be through the Force itself. This has led some to speculate the Star Chamber is not even a physical place, but a metaphysical construct of the Sith Lords within the Dark Side itself. While plausible, this is highly unlikely. Not even [[Lord]] [[Jedgar O. Paladin|Paladin]] is said to have the strength to exist within the boiling passion of the Dark Side as a physical being.&lt;br /&gt;
&lt;br /&gt;
Regardless of the physical nature of the Star Chamber, the [[Elder|Elders]] and [[Grand Master|Grand Masters]] who govern the progress of the Brethren meet at the whim of the [[Lord of the Star Chamber]], and travel to his council chambers upon his summons.&lt;br /&gt;
&lt;br /&gt;
===  The Overclan  ===&lt;br /&gt;
Alternatively called the &#039;&#039;&#039;Overclan&#039;&#039;&#039;, the &#039;&#039;&#039;Clan of the Dark Council&#039;&#039;&#039;, and sometimes, albeit rather erroneously, the &#039;&#039;&#039;Council of Sith Lords&#039;&#039;&#039; in memory of the [[starwars:Sith_Council|Sith Council]] of the first [[starwars:Sith_Empire|Sith Empire]], the Star Chamber acts as the guiding force of the Seven [[Clan|Clans]]. The whim of the Chamber directs the ebb and flow of conflict between and within the Clans and their aligned [[House|Houses]]. While the Chamber certainly does not directly rule the Clans, its political influence within the [[Dark Council]] cannot be dismissed. &lt;br /&gt;
&lt;br /&gt;
The activities of the Star Chamber in its capacity as the &#039;&#039;&#039;Overclan&#039;&#039;&#039; are the most misunderstood and secretive. The Chamber does not often directly interfere in the Clans, and even when it has, its influence will not noticed unless the Chamber reveals it. It is neither the direct antagonist nor protagonist. It serves the Iron Throne as a balancing force and steward of the Covenant between the [[Dark Lord of the Sith]] and the Brethren.&lt;br /&gt;
&lt;br /&gt;
===  Elders on the Star Chamber  ===&lt;br /&gt;
Up until recently, No one in the history of the Brotherhood had been able to confirm or deny the presence of Elders below the rank of Grand Master obtaining membership status. Some argue that there was no possible way for the Chamber to function without the assistance of the Elders; the Grand Masters are surely too caught up in their own affairs. Many, however, believe that the Grand Masters do devote significant time to their Star Chamber duties and have no need for any Elder assistance.&lt;br /&gt;
&lt;br /&gt;
The evidence of Elders being allowed into the Chamber was scarce. Perhaps the best example was Master Yoni. During the re-founding years of the Star Chamber, Jac Cotelin was known to consult heavily with the powerful and wise Master Yoni. Some felt that this consultation was so necessary, that Cotelin actually allowed the Master to attend those first Star Chamber meetings that took place between himself, Grand Master Havok and Grand Master Paladin.&lt;br /&gt;
&lt;br /&gt;
Many members have laid claim that the enigmatic [[Seven]] that led the Brotherhood during exodus were members of the modern Star Chamber. On this, the record seems to be clear, however, every Grand Master questioned on the subject has denied the admission of the Seven into the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
However, all these discussions became outdated, when [[Darth Pravus]] announced two Elders would be joining the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber  ==&lt;br /&gt;
The most powerful beings to hold influence within the Brotherhood are the [[Dark Lord of the Sith]] and the [[Grand Master#Former_Grand_Masters|Grand Masters Emeritus]]. They are the true power of the Star Chamber. Their words of counsel to the reigning Dark Lord are given the greatest weight and their commands are obeyed unquestioned by the Elders of the Dark Side. By their sides are two Elders, chosen by those two Grand Masters who resigned most recently.&lt;br /&gt;
&lt;br /&gt;
Theoretically, all Grand Masters Emeritus are granted a seat within the Star Chamber. In practice only five are seen with any regularity. [[Lord]] [[Zoraan]] is dead, although flickers of his presence were felt during the Exodus. [[Crona]] was exiled and certainly destroyed, although his spiritual presence still exists. Even within the remaining five, [[Chi-Long]] had made his discontent known and supposedly refused to return to the chamber before his death.&lt;br /&gt;
&lt;br /&gt;
Regardless of all speculation, those [[Sith Lord|Sith Lords]] who counsel the [[Grand Master]] are certainly the most powerful of all the Brethren. The [[Dark Covenant|Covenant]] between the Brethren and the [[Iron Throne]] grants the members sweeping authority over specific matters of tradition within the Brotherhood. They act upon their authority, as their wisdom requires.&lt;br /&gt;
&lt;br /&gt;
== Powers and duties of the Star Chamber == &lt;br /&gt;
The Star Chamber acts as the Executive Board of the Brotherhood. Their primary function is to advise the ruling Grand Master, but they are also responsible for the long-term health of the Brotherhood. In this capacity, they work with the Grand Master to ensure there are viable long-term, succession and emergency plans in place. Also, like the leaders of the brotherhood answer to the Grand Master, the Grand Master answers to the star chamber, who evaluate and reward his work. However, there are other duties, too:&lt;br /&gt;
&lt;br /&gt;
==== Grand Master Appointment ====&lt;br /&gt;
One of the most visible tasks of the Star Chamber is part of the Grand Master Appointment. As outlined in the Covenant, any candidate the Electorate selects must be ratified by the Star Chamber. They will decide if the candidate is a viable one, and not detrimental to the long-term health of the Brotherhood. If they veto the candidate, the Electorate must vote on a new candidate.&lt;br /&gt;
&lt;br /&gt;
==== Acting Grand Master ====&lt;br /&gt;
In the case of a vacant Grand Master positition, and if the Deputy Grand Master is unable to serve, a member of the Star Chamber will temporarily take the position, until a new Grand Master is sworn in. They have the authority to run day-to-day operations, but are not allowed to make any changes to policy or structure, nor may they appoint any Dark Council members or Unit leaders.&lt;br /&gt;
&lt;br /&gt;
==== Removal of the Grand Master ====&lt;br /&gt;
The Star Chamber may vote to remove a Grand Master. This decision needs to be followed by a majority vote of the Electorate. Also, in the case of a pending Indictment order, either Star Chamber or Electorate decision is needed for the Grand Master to be prosecuted by the Justicar.&lt;br /&gt;
&lt;br /&gt;
==== Chamber of Justice ====&lt;br /&gt;
The Star Chamber may decide to remove the Justicar. Also, if the Justicar recuses himself for whatever reason in a specific trial, he can appoint a member from among the Star Chamber, Dark Council, or the Former Justicars to oversee that case. This choice needs to be approved by either the Grand Master or the Star Chamber. The members of the Star Chamber and Dark Council can also be asked upon to mediate complaints.&lt;br /&gt;
&lt;br /&gt;
==== Independent Unit Creation ====&lt;br /&gt;
Normally, the Grand Master has the authority to create a new independent unit. However, if an independent unit was already created less then six months ago, the creation of another needs the approval of the Star Chamber, to ensure the existing membership is not spread too thin.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber ==&lt;br /&gt;
&lt;br /&gt;
* Grand Master (Incumbent):  {{GM}}&lt;br /&gt;
* Grand Master Emeritus: [[Firefox]]&lt;br /&gt;
* Grand Master Emeritus: [[Jac Cotelin]]&lt;br /&gt;
* Grand Master Emeritus: [[Darth Pravus]]&lt;br /&gt;
* Grand Master Emeritus: [[Muz Ashen]]&lt;br /&gt;
* Grand Master Emeritus: [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
* Grand Master Emeritus: [[Evant Taelyan]]&lt;br /&gt;
* Grand Master Emeritus: [[Dacien Victae]]&lt;br /&gt;
* Temporary Member: [[A&#039;lora Kituri]]&lt;br /&gt;
* Temporary Member: [[Alethia Archenksova|Strix]]&lt;br /&gt;
&lt;br /&gt;
== Former Temporary Members of the Star Chamber ==&lt;br /&gt;
&lt;br /&gt;
* Temporary Member: [[Valhavoc|Val Cole]]&lt;br /&gt;
* Temporary Member: [[Dacien Victae]]&lt;br /&gt;
* Temporary Member: [[Korras|Darth Aeternus]]&lt;br /&gt;
* Temporary Member: [[Rian Taldrya]]&lt;br /&gt;
* Temporary Member: [[Anshar|Anshar Kahn]]&lt;br /&gt;
* Temporary Member: [[Sanguinius Tsucyra|Sanguinius Tsucy]]&lt;br /&gt;
* Temporary Member: [[Kenath Zoron]]&lt;br /&gt;
* Temporary Member: [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* Temporary Member: [[Bentre Stahoes]]&lt;br /&gt;
* Temporary Member: [[Rulvak Qurroc]]&lt;br /&gt;
* Temporary Member: [[V&#039;yr Vorsa|Tierra Suha’sen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=201895</id>
		<title>Star Chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=201895"/>
		<updated>2026-08-10T13:13:09Z</updated>

		<summary type="html">&lt;p&gt;Strix: Updating membership and eras template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|rdb|exd|nor|real|former}}&lt;br /&gt;
The &#039;&#039;&#039;Star Chamber&#039;&#039;&#039; is the [[Grand Master|Grand Master&#039;s]] advisory council made up of their predecessors.&lt;br /&gt;
&lt;br /&gt;
== History of the Star Chamber ==&lt;br /&gt;
It was during the reign of the [[Dark Lord]] [[starwars:Marka_Ragnos|Marka Ragnos]] that the [[Star Chamber]] first came to be. A rebellion led by [[Lord]] [[Okemi]], one of the Lords of the [[starwars:Sith_Council|Sith Council]], tried to usurp the throne of the Dark Lord. The insurrection failed and Lord Okemi was exiled to the [[Antei System]].&lt;br /&gt;
&lt;br /&gt;
For the next thousand years Okemi used his ancient sorcery to prolong his life, ruling the primitive inhabitants of the planet [[Antei]] as a god. Eventually he was discovered by a pair of [[Sith]] cultists following the [[starwars:Great_Sith_War|Great Sith War]], a [[Krath]] called [[Tiamat]] and a [[starwars:Mecrosa|Mecrosa]] assassin called [[Ferran]]. Together they established a new following known as the Star Chamber. However, to be united by hatred is a fragile alliance at best and eventually the Star Chamber tore itself apart and was destroyed.&lt;br /&gt;
&lt;br /&gt;
===  The Star Chamber Reborn  ===&lt;br /&gt;
If there is anything that the [[Crona|Other]] gave to the [[Dark Brotherhood|Brotherhood]], it was the motivation to renew the Star Chamber. Millennia had passed between the demise of Okemi’s Star Chamber and the treachery of that [[Grand Master]], but the need for stability meant a reconstruction of the ancient group was needed. Using the creation of the [[Clan]] and [[House]] structures as a front for their own consolidation of power, [[Grand Master|Grand Masters]] [[Jac Cotelin]], [[Jedgar O. Paladin]] and [[Kreeayt Havok]], along with the wise counsel of Master [[Yoni]], made the preparations that led to the development of the &#039;&#039;&#039;Overclan&#039;&#039;&#039;. The [[Dark Council]] at the time knew of the happenings, but knew little the result or the progress. By the time Jac &#039;&#039;&#039;Cotelin&#039;&#039;&#039; left his position on the [[Iron Throne]], the Star Chamber had been reborn.&lt;br /&gt;
&lt;br /&gt;
It was during the Golden Reign of [[Justinian Khyron]] that the Star Chamber consolidated its power. The Grand Master led the Brotherhood with a strong iron fist. He was not without assistance though – the Star Chamber grew powerful during this period, enacting the [[Sith Lord]]’s will. Today, the Star Chamber remains just as powerful, with Khyron himself supposedly [[Lord of the Star Chamber|leading charge]].&lt;br /&gt;
&lt;br /&gt;
===  Structure of the Star Chamber  ===&lt;br /&gt;
It should be noted that the Star Chamber is not only a group of powerful [[starwars:Dark_Jedi|Dark Jedi]], but also that it is a physical construct for the group’s meetings. None can say where our Lords constructed the physical Star Chamber. It is strongly believed that the chamber is on [[Antei|Antei Prime]]. However, the firms who oversaw the erection of the [[Dark Hall]] and other facilities of the Brotherhood never referenced a project fitting the needs of the Temple facility. Presumably, those who sit on the Chamber constructed it themselves, somewhere beyond the prying senses of lesser Brethren. We do know that, indeed, someone built the Chamber, most certainly to the exacting design of the former Temple of Okemi.&lt;br /&gt;
&lt;br /&gt;
We infer the design of the structure using ancient records and the few words spoken by those who are certainly members of the Star Chamber. It would be a massive spherical chamber with a floating central dais of circular stone in the center. Perfect cold blackness fills the air, with representative pinpoints of light in the darkness, like sand upon a dark glass.&lt;br /&gt;
&lt;br /&gt;
There is no door, and the only way into the Chamber would be through the Force itself. This has led some to speculate the Star Chamber is not even a physical place, but a metaphysical construct of the Sith Lords within the Dark Side itself. While plausible, this is highly unlikely. Not even [[Lord]] [[Jedgar O. Paladin|Paladin]] is said to have the strength to exist within the boiling passion of the Dark Side as a physical being.&lt;br /&gt;
&lt;br /&gt;
Regardless of the physical nature of the Star Chamber, the [[Elder|Elders]] and [[Grand Master|Grand Masters]] who govern the progress of the Brethren meet at the whim of the [[Lord of the Star Chamber]], and travel to his council chambers upon his summons.&lt;br /&gt;
&lt;br /&gt;
===  The Overclan  ===&lt;br /&gt;
Alternatively called the &#039;&#039;&#039;Overclan&#039;&#039;&#039;, the &#039;&#039;&#039;Clan of the Dark Council&#039;&#039;&#039;, and sometimes, albeit rather erroneously, the &#039;&#039;&#039;Council of Sith Lords&#039;&#039;&#039; in memory of the [[starwars:Sith_Council|Sith Council]] of the first [[starwars:Sith_Empire|Sith Empire]], the Star Chamber acts as the guiding force of the Seven [[Clan|Clans]]. The whim of the Chamber directs the ebb and flow of conflict between and within the Clans and their aligned [[House|Houses]]. While the Chamber certainly does not directly rule the Clans, its political influence within the [[Dark Council]] cannot be dismissed. &lt;br /&gt;
&lt;br /&gt;
The activities of the Star Chamber in its capacity as the &#039;&#039;&#039;Overclan&#039;&#039;&#039; are the most misunderstood and secretive. The Chamber does not often directly interfere in the Clans, and even when it has, its influence will not noticed unless the Chamber reveals it. It is neither the direct antagonist nor protagonist. It serves the Iron Throne as a balancing force and steward of the Covenant between the [[Dark Lord of the Sith]] and the Brethren.&lt;br /&gt;
&lt;br /&gt;
===  Elders on the Star Chamber  ===&lt;br /&gt;
Up until recently, No one in the history of the Brotherhood had been able to confirm or deny the presence of Elders below the rank of Grand Master obtaining membership status. Some argue that there was no possible way for the Chamber to function without the assistance of the Elders; the Grand Masters are surely too caught up in their own affairs. Many, however, believe that the Grand Masters do devote significant time to their Star Chamber duties and have no need for any Elder assistance.&lt;br /&gt;
&lt;br /&gt;
The evidence of Elders being allowed into the Chamber was scarce. Perhaps the best example was Master Yoni. During the re-founding years of the Star Chamber, Jac Cotelin was known to consult heavily with the powerful and wise Master Yoni. Some felt that this consultation was so necessary, that Cotelin actually allowed the Master to attend those first Star Chamber meetings that took place between himself, Grand Master Havok and Grand Master Paladin.&lt;br /&gt;
&lt;br /&gt;
Many members have laid claim that the enigmatic [[Seven]] that led the Brotherhood during exodus were members of the modern Star Chamber. On this, the record seems to be clear, however, every Grand Master questioned on the subject has denied the admission of the Seven into the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
However, all these discussions became outdated, when [[Darth Pravus]] announced two Elders would be joining the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber  ==&lt;br /&gt;
The most powerful beings to hold influence within the Brotherhood are the [[Dark Lord of the Sith]] and the [[Grand Master#Former_Grand_Masters|Grand Masters Emeritus]]. They are the true power of the Star Chamber. Their words of counsel to the reigning Dark Lord are given the greatest weight and their commands are obeyed unquestioned by the Elders of the Dark Side. By their sides are two Elders, chosen by those two Grand Masters who resigned most recently.&lt;br /&gt;
&lt;br /&gt;
Theoretically, all Grand Masters Emeritus are granted a seat within the Star Chamber. In practice only five are seen with any regularity. [[Lord]] [[Zoraan]] is dead, although flickers of his presence were felt during the Exodus. [[Crona]] was exiled and certainly destroyed, although his spiritual presence still exists. Even within the remaining five, [[Chi-Long]] had made his discontent known and supposedly refused to return to the chamber before his death.&lt;br /&gt;
&lt;br /&gt;
Regardless of all speculation, those [[Sith Lord|Sith Lords]] who counsel the [[Grand Master]] are certainly the most powerful of all the Brethren. The [[Dark Covenant|Covenant]] between the Brethren and the [[Iron Throne]] grants the members sweeping authority over specific matters of tradition within the Brotherhood. They act upon their authority, as their wisdom requires.&lt;br /&gt;
&lt;br /&gt;
== Powers and duties of the Star Chamber == &lt;br /&gt;
The Star Chamber acts as the Executive Board of the Brotherhood. Their primary function is to advise the ruling Grand Master, but they are also responsible for the long-term health of the Brotherhood. In this capacity, they work with the Grand Master to ensure there are viable long-term, succession and emergency plans in place. Also, like the leaders of the brotherhood answer to the Grand Master, the Grand Master answers to the star chamber, who evaluate and reward his work. However, there are other duties, too:&lt;br /&gt;
&lt;br /&gt;
==== Grand Master Appointment ====&lt;br /&gt;
One of the most visible tasks of the Star Chamber is part of the Grand Master Appointment. As outlined in the Covenant, any candidate the Electorate selects must be ratified by the Star Chamber. They will decide if the candidate is a viable one, and not detrimental to the long-term health of the Brotherhood. If they veto the candidate, the Electorate must vote on a new candidate.&lt;br /&gt;
&lt;br /&gt;
==== Acting Grand Master ====&lt;br /&gt;
In the case of a vacant Grand Master positition, and if the Deputy Grand Master is unable to serve, a member of the Star Chamber will temporarily take the position, until a new Grand Master is sworn in. They have the authority to run day-to-day operations, but are not allowed to make any changes to policy or structure, nor may they appoint any Dark Council members or Unit leaders.&lt;br /&gt;
&lt;br /&gt;
==== Removal of the Grand Master ====&lt;br /&gt;
The Star Chamber may vote to remove a Grand Master. This decision needs to be followed by a majority vote of the Electorate. Also, in the case of a pending Indictment order, either Star Chamber or Electorate decision is needed for the Grand Master to be prosecuted by the Justicar.&lt;br /&gt;
&lt;br /&gt;
==== Chamber of Justice ====&lt;br /&gt;
The Star Chamber may decide to remove the Justicar. Also, if the Justicar recuses himself for whatever reason in a specific trial, he can appoint a member from among the Star Chamber, Dark Council, or the Former Justicars to oversee that case. This choice needs to be approved by either the Grand Master or the Star Chamber. The members of the Star Chamber and Dark Council can also be asked upon to mediate complaints.&lt;br /&gt;
&lt;br /&gt;
==== Independent Unit Creation ====&lt;br /&gt;
Normally, the Grand Master has the authority to create a new independent unit. However, if an independent unit was already created less then six months ago, the creation of another needs the approval of the Star Chamber, to ensure the existing membership is not spread too thin.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber ==&lt;br /&gt;
&lt;br /&gt;
* Grand Master (Incumbent):  {{GM}}&lt;br /&gt;
* Grand Master Emeritus: [[Evant Taelyan]]&lt;br /&gt;
* Grand Master Emeritus:  [[Darth Pravus]]&lt;br /&gt;
* Grand Master Emeritus: [[Jac Cotelin]]&lt;br /&gt;
* Grand Master Emeritus: [[Muz Ashen]]&lt;br /&gt;
* Grand Master Emeritus: [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
* Grand Master Emeritus: [[Firefox]]&lt;br /&gt;
* Temporary Member: [[A&#039;lora Kituri]]&lt;br /&gt;
* Temporary Member: [[Alethia Archenksova|Strix]]&lt;br /&gt;
&lt;br /&gt;
== Former Temporary Members of the Star Chamber ==&lt;br /&gt;
&lt;br /&gt;
* Temporary Member: [[Valhavoc|Val Cole]]&lt;br /&gt;
* Temporary Member: [[Dacien Victae]]&lt;br /&gt;
* Temporary Member: [[Korras|Darth Aeternus]]&lt;br /&gt;
* Temporary Member: [[Rian Taldrya]]&lt;br /&gt;
* Temporary Member: [[Anshar|Anshar Kahn]]&lt;br /&gt;
* Temporary Member: [[Sanguinius Tsucyra|Sanguinius Tsucy]]&lt;br /&gt;
* Temporary Member: [[Kenath Zoron]]&lt;br /&gt;
* Temporary Member: [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* Temporary Member: [[Bentre Stahoes]]&lt;br /&gt;
* Temporary Member: [[Rulvak Qurroc]]&lt;br /&gt;
* Temporary Member: [[V&#039;yr Vorsa|Tierra Suha’sen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:RoleplayingActivity&amp;diff=201877</id>
		<title>Template:RoleplayingActivity</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:RoleplayingActivity&amp;diff=201877"/>
		<updated>2026-08-09T17:02:30Z</updated>

		<summary type="html">&lt;p&gt;Strix: Ditto&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;clear: both; text-align: center; font-size:90%; border: none;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&#039;&#039;&#039;[[Dark Jedi Brotherhood]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center; font-size:small&amp;quot; | This article is part of the series:&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[:Category:Roleplaying|Roleplaying]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Helpful Resources&lt;br /&gt;
|-&lt;br /&gt;
| | [[Roleplaying Handbook]] &amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying RP How-To Guide]  &amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/news/position/124 Exarch Reports]&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Exarch &lt;br /&gt;
|-&lt;br /&gt;
|  {{Exarch}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-size:95%; padding: 0 5px 0 5px;&amp;quot; align=right|&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
To use: Paste the following text into the desired article.&lt;br /&gt;
&amp;lt;pre&amp;gt;{{RoleplayingActivity}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation templates]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:RoleplayingActivity&amp;diff=201874</id>
		<title>Template:RoleplayingActivity</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:RoleplayingActivity&amp;diff=201874"/>
		<updated>2026-08-09T15:45:31Z</updated>

		<summary type="html">&lt;p&gt;Strix: Updating per Exarch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;clear: both; text-align: center; font-size:90%; border: none;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&#039;&#039;&#039;[[Dark Jedi Brotherhood]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center; font-size:small&amp;quot; | This article is part of the series:&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[:Category:Roleplaying|Roleplaying]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Helpful Resources&lt;br /&gt;
|-&lt;br /&gt;
| | [[Roleplaying Handbook]] &amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying RP How-To Guide]  &amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/news/position/124 Exarch Reports]&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Staff&lt;br /&gt;
|-&lt;br /&gt;
|  [[Exarch]] {{Exarch}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-size:95%; padding: 0 5px 0 5px;&amp;quot; align=right|&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
To use: Paste the following text into the desired article.&lt;br /&gt;
&amp;lt;pre&amp;gt;{{RoleplayingActivity}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation templates]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Turel_Sorenn&amp;diff=201839</id>
		<title>Turel Sorenn</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Turel_Sorenn&amp;diff=201839"/>
		<updated>2026-08-07T12:32:41Z</updated>

		<summary type="html">&lt;p&gt;Strix: No longer DC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|reb|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order = Jedi&lt;br /&gt;
|image=[[File:Turelmain.png|250px]]&lt;br /&gt;
|firstname= Turel&lt;br /&gt;
|lastname= Sorenn&lt;br /&gt;
|homeworld= [[starwars:Nar Shaddaa|Nar Shaddaa]]&lt;br /&gt;
|birth= 3 BBY&lt;br /&gt;
|death=&lt;br /&gt;
|species= [[starwars:Human|Human]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Black with some gray&lt;br /&gt;
|eyes= Green&lt;br /&gt;
|height=  1.8m (5&#039;11&amp;quot;)&lt;br /&gt;
|weight=  77kg (170lbs)&lt;br /&gt;
|cyber= &lt;br /&gt;
|allies=*Atyiru Caesura Entar&lt;br /&gt;
*[[Celevon Edraven]]&lt;br /&gt;
|enemies=*[[starwars:Hutt|Hutt Cartel]]&lt;br /&gt;
* [[Selika Roh]]&lt;br /&gt;
|saber= Amethyst &lt;br /&gt;
|form= [[Soresu]]&lt;br /&gt;
|fightingstyle= [[Jeswandi]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position= &lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Odan-Urr]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[V&#039;yr Vorsa]]&lt;br /&gt;
|apprentices= [[Rod|Nicolai &amp;quot;Rod&amp;quot; Rodell]]&lt;br /&gt;
|dossier= &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Turel Sorenn&#039;&#039;&#039; is a [[starwars:Human|Human]] male Jedi [[EQ2|Ranger]] currently serving as [[Proconsul]] of [[Clan Odan-Urr]] and a ranking member of the [[Sentinel Network]]. Turel grew up on [[starwars:Nar Shaddaa|Nar Shaddaa]] and spent most of his adult life working for the [[starwars:Hutt|Hutt Cartel]] and later sought redemption in the Jedi of Odan-Urr. &lt;br /&gt;
 &lt;br /&gt;
== Character History ==&lt;br /&gt;
===Early life {2 ABY - 20 ABY}===&lt;br /&gt;
Turel was born on [[starwars:Nar Shaddaa|Nar Shaddaa]] as the youngest son of a Hutt Lieutenant and a cantina owner. His family was not wealthy by galactic standards but was relatively well off by Nar Shaddaa standards. Turel was immersed into the underworld at a very young age as he spent a lot of time helping in his mother&#039;s cantina. His mother tried to keep him away from his father&#039;s unseemly work but as Turel grew into a teenager he grew increasingly curious about the darker side of the family business.&lt;br /&gt;
 &lt;br /&gt;
As a teenager Turel began to learn how to fight and shoot from his father. He would try to apply his fighting lessons in the streets of Nar Shaddaa with mixed success.&lt;br /&gt;
&lt;br /&gt;
===The &#039;Family Business&#039; {20 ABY - 32 ABY}===&lt;br /&gt;
&lt;br /&gt;
After Turel turned 18 his father felt he was ready to start working in the lower echelons of the Hutt cartel. He started out as extra muscle on simple jobs like protection rackets, spice deals, and smuggling. As he proved himself an effective foot soldier he graduated on to bigger tasks like raids against rival gangs, high value asset security and complex heists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
By 24 ABY Turel had accumulated a voluminous criminal record and thoroughly proven himself to his Hutt superiors. He was elevated to his father&#039;s former position as chief enforcer for the Hutt Underboss Vreecha [[starwars:Anjiliac|Anjiliac]]. He excelled in this position as he was the chief of security and de facto commander of the organization&#039;s muscle.&lt;br /&gt;
 &lt;br /&gt;
Turel continued to work for the Hutts but switched to a more physical security focus after a particular job in 30 ABY had a tragic ending. Vreecha discovered that his longtime bookkeeper, Jonas Nost, had been embezzling funds and providing sensitive information to a rival Hutt clan. Knowing that Turel had once served on the bodyguard detail for Nost, the Hutt boss ordered Turel to assassinate the corrupt book keeper. Turel planted an explosive on Nost&#039;s personal speeder set to explode when the speeder door was opened. He observed from a nearby building to ensure the explosive did its job. Turel stood powerless as Nost&#039;s five year old daughter, Viera, entered the speeder to retrieve a toy trigger the bomb. Viera&#039;s death had a profound impact on Turel and burdened him with crippling guilt that he still wrestles with to this day.&lt;br /&gt;
&lt;br /&gt;
[[image:turelmorgan.jpg|thumb|200px|left|Morgan and Turel evading capture on a mission]]&lt;br /&gt;
In 32 ABY he was secretly approached by his sister Morgan and asked to provide critical information on Hutt security protocols and procedures. Turel provided the data which Morgan used to conduct a successful raid against a Hutt Crime Boss on behalf of a rival syndicate. The Hutts found out that Turel had provided the insider information and quietly ordered his assassination. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
The bounty hunter hired to kill Turel opted to use a firebomb in his apartment. The bounty hunter was sloppy as he failed to verify that Turel had actually died in the bombing. Turel narrowly survived, but only because he got a &amp;quot;bad feeling&amp;quot; as a result of his [[starwars:Force-sensitive|force sensitivity]] and was on his way out of the apartment when the bomb exploded. Turel lost most of his right arm in the attack and bears heavy scars to this day along the entire right side of his body from the incident.&lt;br /&gt;
 &lt;br /&gt;
Turel spent 6 months under an alias recovering from his injuries. He contacted Morgan after his initial stabilization who used her connections to get Turel off-world to Corellia. Turel was grateful for his sister&#039;s assistance and for the chance to reconnect with the only real family he had left. Turel said his goodbyes to Morgan and left to pursue his own path in the universe. &lt;br /&gt;
 &lt;br /&gt;
The one thing Turel was sure of was his personal need for vengeance against his former employer. Turel returned to Nar Shaddaa and set about locating his former employer Vreecha. It didn&#039;t take long for Turel to find Vreecha and to realize that little had changed in the organization during his absence. Using his inside knowledge of the organization security protocols Turel was able to successfully plant a bomb in the Hutt&#039;s audience chamber. Turel planted a small, yet sufficient, amount of explosive in Vreecha&#039;s throne. The small explosive detonated during Vreecha&#039;s morning meeting with his lieutenants. The Hutt&#039;s corpulent form absorbed most of the force of the blast thus saving the witnesses from serious injury. Vreecha&#039;s massive body exploded covering every inch of the audience chamber and its occupants in Hutt entrails.&lt;br /&gt;
 &lt;br /&gt;
The Anjiliac Clan spared no expense in determining the identity of Vreecha’s assassin, hiring an expert slicer to recover an image of Turel planting the bomb from holo footage Turel thought he had deleted. The fact that the assassin was Vreecha’s own former chief enforcer further incensed the clan leaders. The bounty on Turel was reposted for one of the highest amounts ever seen on Nar Shaddaa bounty board.&lt;br /&gt;
 &lt;br /&gt;
===On the Run {33 ABY - 36 ABY}===&lt;br /&gt;
{{Quote|I may have a teeny tiny price on my head|Turel Sorenn, explaining the presence of Hutt bounty hunters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turel began travelling [[starwars:new republic|New Republic]] space as the [[starwars:corellia|Corellian]] citizen “Adrian Summers” in an attempt to distance himself from the wrath of the Hutts.  He had taken various odd jobs for a number of months to eventually land himself a position on the [[starwars:Selonian Shipyards|Selonian Shipyards]] toward the end of 33 ABY.  The fugitive worked at the shipyards for three months until he was arrested attempting to flee from a passing bounty hunter. Turel had erroneously believed the bounty hunter had identified him and attempted to steal a small freighter to escape the station. &lt;br /&gt;
 &lt;br /&gt;
The [[starwars:Selonia|Selonian]] authorities denied “Adrian Summers’” request for extradition to Corellia and transferred Turel to Galactic Alliance Detention Center #42 on Solenia with a 6 month sentence for attempted ship theft and resisting arrest. “The Nest,” as the detention center was commonly known as, was a joint project of the Alliance and Solenian governments staffed by Corellian and Solenian guards.  During his time at “The Nest” Turel met his future teammate [[Edgar Drachen]].&lt;br /&gt;
 &lt;br /&gt;
[[image:YellowSector.jpg|thumb|left|View from Turel&#039;s apartment in [[starwars:Coronet City|Coronet City]]]]After serving his six month sentence, Turel moved to [[starwars:Coronet City|Coronet City]] and found work as a bouncer in a spaceport Cantina. He lived and worked as Adrian Summers in Coronet City for almost three years. During that period Turel put his prior work experience to good use, rising to general manager of the Cantina. He had also developed a close relationship with the owner of the cantina, a Twi’lek named Tara Prower. For the first time since nearly losing his life on Nar Shaddaa, Turel began to feel happy and at ease.&lt;br /&gt;
 &lt;br /&gt;
This period of relative happiness was relatively short lived as a bounty hunter had gone through extraordinary lengths to track Turel to Coronet City. Coronet City was Turel’s mother’s home city and where she settled with Morgan and eventually passed on after she was widowed. In 36 ABY Turel had sent a poorly encoded message to Morgan to meet him their mother’s grave. The bounty hunter observed the meeting and stalked Turel for days afterwards to confirm his identity.&lt;br /&gt;
 &lt;br /&gt;
The bounty hunter attacked Turel as he left the Cantina in an attempt to capture him. Turel was narrowly able to kill the bounty hunter, but knew more would soon follow if he did not leave. He said his goodbyes to Tara, who was the only person who knew his true identity, and fled the planet in the dead bounty hunter’s ship. One of the bounty hunter’s droid had sabotaged the ship’s hyperdrive during flight and Turel found himself thrown out of hyperspace in the [[Haven]] system with the ship minutes from self-destructing. He barely made it into an escape pod which he had aimed at the only settlement he could find in the system.&lt;br /&gt;
 &lt;br /&gt;
===The Path of the Guardian {36 ABY - 38 ABY}===&lt;br /&gt;
 &lt;br /&gt;
{{Quote|You’re one of the few Odanites I’ve met capable of stringing a sentence together without getting all holier-than-thou. It’d be a wasted experience to kill you.|[[Dark Side Adept|DA]] [[Teroch Erinos Arconae]] while facing Turel on [[starwars:Begeren|Begeren]]}}&lt;br /&gt;
 &lt;br /&gt;
A [[Harakoan]] hunting party had found the wreckage of Turel’s escape pod and brought the unconscious fugitive to the [[Odan-Urr]] Jedi to figure out what to do with him. When Turel woke up he was alone in a room with [[Liam Torun]], the leader of the Jedi on Haven. Liam sensed Turel’s strong, yet latent, Force sensitivity and after coaxing out most of the fugitive’s story, offered him an alternative to running. Liam offered Turel a chance at a new life as a Jedi in [[Odan-Urr|House Odan-Urr]].&lt;br /&gt;
 &lt;br /&gt;
Turel was apprenticed under the [[starwars:neti|Neti]] [[V%27yr_Vorsa|V’yr Vorsa]] who, recognizing Turel’s aptitude for combat, conducted most of his Force training on missions. Turel joined his master on the [[Knights of Allusis]] strike team and served with distinction on [[starwars:bosthirda|Bosthirda]], [[starwars:Begeren|Begeren]] and the liberation of [[Purity Rock]]. Turel and [[Edgar Drachen]] played a pivotal role in the liberation of Purity Rock as they infiltrated the prison to break out their teammates.&lt;br /&gt;
 &lt;br /&gt;
Following Purity Rock, [[V%27yr_Vorsa|V’yr Vorsa]] relinquished command of the strike team to remain behind on New Tython to aid the Harakoan tribes in their resistance against the [[Thuron Monarchy]]. For his valor in the Battle of Purity Rock, Turel was knighted and appointed to succeed Vorsa as Knight-Commander of the Knights of Allusis. Turel’s first act as Knight-Commander was to lead the space battle over New Tython in Operation Daybreak. Following the success of Operation Daybreak Turel lead KoA and [[Kotahitanga-Unity_Defense_Force|K.U.D.F.]] units into battle during the ground campaign to topple the Thuron Monarchy.&lt;br /&gt;
 &lt;br /&gt;
===A Darker Road {38 ABY}===&lt;br /&gt;
{{Quote|I hope you know you’re Arconan already, you have nothing to prove.|Atyiru Caesus Entar during the [[Nicht Ka]] Campaign}}&lt;br /&gt;
 &lt;br /&gt;
During the interim period after the liberation of New Tython Turel became frustrated with his quaestor and mentor [[Liam Torun]]’s seemingly self destructive desire to sabotage the Brotherhood’s on-going [[Dark Crusade]] against the [[One Sith]]. He took a controversial pro-Brotherhood stance in summit debates, arguing that Odan-Urr should use the protection of the Iron Throne and the resources available to them to protect New Tython until they were strong enough to stand alone. [[image:Menatombo.jpg|thumb|right|[[Menat Ombo]] the night of the shuttle crash]]&lt;br /&gt;
 &lt;br /&gt;
Turel’s ‘difference of opinion’ with the Odan-Urr summit came to a head when he accepted a mission from the Aneti Contract Bureau which involved him thwarting a One Sith infiltration of the planet. Despite his ultimate success in exposing and defeating the Sith vanguard force, Turel was chastised and suspended from his leadership duties for disobeying Liam and destabilizing the diplomatic situation on New Tython. While on his involuntary leave of absence from leadership duties, Turel was again approached by Sight Notorshin on behalf of the ACB with a new mission.&lt;br /&gt;
 &lt;br /&gt;
This second mission ultimately ended in a shuttle crash in [[Menat Ombo]] resulting in property damage and the deaths of eight citizens. While Turel did everything he could to minimize collateral damage, he was unable to steer the shuttle away from the city before having to bail out. He was arrested at the scene of the crash by local authorities while attempting to render aid. The details of the mission and Turel’s clandestine affiliation with Clan Arcona were made public which resulted in a massive outcry for a trial.&lt;br /&gt;
 &lt;br /&gt;
Despite being one of the heroes of Purity Rock and the liberation of New Tython, Turel now found himself in the custody of the very people he had fought for, facing trial for manslaughter and treason. Clan Arcona led the Brotherhood in the scourging of New Tython during the [[Tenth Great Jedi War]] and the people of New Tython viewed any affiliation with the Shadow Clan as an act of treason. Liam failed to secure Turel’s release into Jedi custody, as the collective governments of New Tython wanted to set an example that the Jedi were not above the law. Turel believed Liam was not doing enough to get him released and felt betrayed. &lt;br /&gt;
 &lt;br /&gt;
[[Lilly Nortor Erinos]] remained on New Tython following the events of the mission and at her master’s behest broke Turel out of confinement and secured his passage into Clan Arcona territory. Once on [[Selen]], Turel was presented to the [[Marick Arconae|Shadow Lord]] who to his surprise offered him a position as Aedile of [[House Qel-Droma]].&lt;br /&gt;
 &lt;br /&gt;
Turel would not have long to settle into his new role as Aedile before he was called into action for the [[Nicht Ka]] invasion. While he didn’t rise as one of the chief heroes of the engagement he proved more than capable as a field commander leading House Qel-Droma forces into battle against the One Sith. The former Jedi quickly earned the loyalty of his House and peers on the Arcona summit.&lt;br /&gt;
 &lt;br /&gt;
Now a full fledged Obelisk Templar,  Turel coordinated the Qel-Droman response to a multifaceted assault on Selen itself. While teams were dispatched from both Houses to deal with incidents across the system, Turel commandeered the [[BAC Shadow]] and set off on a hasty rescue mission for the crew of the [[Nighthawk]]. The mission was successful at recovering the Nighthawk and most of her crew, but at the cost of Turel’s friend, the Clan Rollmaster, Sight Notorshin, sacrificing himself to buy time for the others to get away.&lt;br /&gt;
 &lt;br /&gt;
Turel took Sight’s death hard, feeling that he had personally failed to rescue his friend. Following the attacks on Selen, Turel was appointed to succeed Valtiere as Quaestor of Qel-Droma. His first job as Quaestor was to prepare the House to answer Grand Master Ashen’s call to war in what would be eventually known as the [[Eleventh Great Jedi War]]. The Great Jedi War proved to be a pivotal moment for the Guardian turned Obelisk because he would be called on to fight his former Comrades in Odan-Urr on the battlefields on Korriban.&lt;br /&gt;
 &lt;br /&gt;
=== Return to the Light {39 ABY – 40 ABY} ===&lt;br /&gt;
{{Quote|You swore loyalty to the Shadow Lord, today that makes us enemies.You must do your duty as I must do mine.|[[V&#039;yr Vorsa]] to Turel on Korriban}}&lt;br /&gt;
&lt;br /&gt;
[[File:ValleyOfTheDarkLords.jpeg|thumb|left|Turel led one of the Arconan strike teams that defended the ruins of the Sith Academy]]&lt;br /&gt;
&lt;br /&gt;
Two events during the Great Jedi War irrevocably altered Turel’s path as a Jedi: the death of an Odan-Urr Padawan at his hands and confronting his mentor [[V&#039;yr Vorsa]] while in rebel custody. The first event occurred when Turel’s strike team was ambushed by an Odan-Urr patrol. During the fighting, Turel was forced to slay an Odanite to protect his own apprentice [[Rod|Nicolai &amp;quot;Rod&amp;quot; Rodell]]. It was only after his lightsaber had been ran through his opponent’s chest that Turel was able to recognize the man as a Padawan he had previously met on New Tython. The Padawan’s look of shock and betrayal as the life faded from his eyes haunted the Quaestor long after he left Korriban. &lt;br /&gt;
&lt;br /&gt;
During that same strike mission Turel was captured by Odan-Urr forces and [https://discourse.darkjedibrotherhood.com/t/gjw-xi-clan-arcona-team-princess/624/17?u=turelsorenn interrogated] by his old mentor V’yr Vorsa. Both Jedi were clearly pained by being cast as enemies by circumstance, but it was especially somber for Turel. The Quaestor was forced to confront the reality that serving the Shadow Lord meant he would always have blood on his hands. He was deluding himself to believe he could still hold true to his oath as a Guardian. &lt;br /&gt;
&lt;br /&gt;
The war ended and Turel led Qel-Droma back to the Dajorra system where a new Shadow Lady was coronated. Following the ceremony, the Templar took a leave of absence to recover from the war. When he didn’t return for weeks after his leave was supposed to end, [[Celevon Edraven]] was [https://www.darkjedibrotherhood.com/acc/acc_battles/204 dispatched] to track him down and return the Quaestor to Selen. &lt;br /&gt;
&lt;br /&gt;
The man who returned to the Dajorra system was not the same one who left. He had relapsed into substance abuse, wracked with guilt and torn between his loyalty to the Clan and his identity as a Jedi Guardian. Once he had recovered physically, Turel decided that he could no longer serve as an Arconan and still keep his sanity. Knowing there was no way he could simply leave the Shadow Clan without being hunted he approached Aytiru. The Shadow Lady reluctantly agreed to allow him to return to New Tython to heal his broken spirit. &lt;br /&gt;
&lt;br /&gt;
=== Knight of the White Lotus {40 ABY – Present} ===&lt;br /&gt;
{{Quote|When we hit our lowest point, we are open to the greatest change.|Anonymous Jedi Master}}&lt;br /&gt;
[[File:turelvorsa.jpg|150px|left|thumb|Turel and Vorsa at the Glade of Mediation]]&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
[[File:GalacticObeliskCloak.jpg|150px|left|thumb|Turel&#039;s street clothes]]Turel is a human male of average height. He possesses the svelte build and muscle tone of a welterweight fighter. He has taken to keeping his salt and pepper hair in a trendy undercut hair style with a small wolf tail in the back. Turel hates shaving so he usually has stubble or a short cut beard in the same salt and pepper color as his hair. His bright green eyes and cocksure smile convey the confidence of a man who has beaten the odds numerous times and knows it. Despite his outward confidence and initial warmth Turel also has the face of a man for whom the passage of time and countless fights have taken their toll. [[File:Enforcer-GFTPG-19.jpg|100px|thumb|right|Turel’s .48 Enforcer Pistol]]&lt;br /&gt;
 &lt;br /&gt;
===Attire===&lt;br /&gt;
Turel prefers function over form when it comes to everyday or mission attire. He typically wears dark colored clothing of a utilitarian, yet stylish, nature. He wears a form-fitting black jacket, gray undershirt, black pants, and boots. He also wears a functional belt containing his lightsaber, and a holster for his pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a member of the Sentinel Order and leader in the [[Sentinel Network]] Turel rarely wears stereotypical Jedi robes or armor. During formal diplomatic or council functions he wears a set of more traditional robes cut in the emerald green of the Jedi Order. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
 &lt;br /&gt;
{{Quote|“Y’know, you’re good in a fight, and I can see why Vorsa’s googly for ya...but goddamn do you whine too much.”| Satsi Tameike }}&lt;br /&gt;
 &lt;br /&gt;
Turel is very much a man shaped by his environment. Above all he is a survivor, which is not to say that he is disloyal, only that he is very selective about who he gives his loyalty to. Turel is the type of person one either loves or hates, there is little room for a middle ground. He is direct, almost to a fault, which combined with his mastery of sarcasm makes him initially abrasive to those with delicate sensibilities. His swagger and self-confidence almost reach a level of narcissism, whether it is situationally justified or not. &lt;br /&gt;
 &lt;br /&gt;
If one can get past Turel’s bravado and impertinence, he is generally pleasant to be around.  He employs his warped sense of humor to try to keep his and his companions’ spirits high. Turel is a valuable friend to have, provided you can earn his loyalty. He tries to keep more allies than enemies though his inner circle of true friends is very small. His non-traditional background makes him far more open-minded and accepting of differences than some of his more traditional Jedi peers.&lt;br /&gt;
 &lt;br /&gt;
Prior to joining the Odan-Urr Jedi, Turel struggled with substance abuse, post-traumatic stress and bouts of self-loathing brought on by a series of traumatic events, most notably the death of five year old Viera Nost at his hands. The Jedi order and the new lease on life he gained by joining it has helped him a great deal in keeping his personal demons at bay though he still wrestles with them from time to time.  He is extremely private about these struggles and too proud to ever discuss them with anyone else.&lt;br /&gt;
 &lt;br /&gt;
Turel regrets many of the terrible things he did during his time in the underworld, specifically the times when he hurt or killed innocents. He did what he had to survive in the world of the Hutt cartel but many jobs took a toll on his psyche. In many ways his journey as a Jedi is a journey of redemption, not so much to any outside entity but to himself.&lt;br /&gt;
 &lt;br /&gt;
==Philosophical Views==&lt;br /&gt;
{{Quote|I dislike the terms &#039;Dark Side&#039; and &#039;Light Side.&#039; Sure, the simplicity of it looks nice on a holopad or sounds great in a lecture hall but the universe, the real universe, operates in shades of gray. I can&#039;t imagine any all encompassing Force is any different.|Turel Sorenn, interrupting one of his first lessons as an apprentice}}&lt;br /&gt;
 &lt;br /&gt;
Turel’s views on the Force are almost straight gray and more in line with the new Jedi order than the old. He views the galaxy in shades of grey and views the Force no differently. He dislikes extremes at both ends of the Jedi and Sith spectrum. Traditional Jedi are too restrictive and he’s generally skeptical of Sith teachings as unrestrained passion is often self-destructive. Turel is fascinated by the late philosophies of Revan and teachings of the ancient [[starwars:Je&#039;daii Order|Je&#039;daii Order]] that seek balance between Ashla and Bogan or what is now called the Light side and Dark side. Despite his gray philosophical leanings he is very committed to serving the formal Jedi Order reminiscent of [[starwars:Qui-Gon Jinn| Jedi Master Qui Gon Ginn]], he believes in what the order stands for, namely standing against tyranny and protecting the innocent, even if he doesn’t fully adhere to the traditional dogmas.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
===V’yr Vorsa ===&lt;br /&gt;
[[File:turelvorsaccombat.jpg|200px|thumb|right|Turel and Vorsa training together]]&lt;br /&gt;
{{Quote|&#039;&#039;&#039;I still don’t understand what a goddess like her sees in a sleemo like me.&#039;&#039;&#039;|Turel about [[V%27yr_Vorsa|V’yr Vorsa]]}}&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
===Morgan Sorenn ===&lt;br /&gt;
[[File:turelmorgankiss.jpg|200px|thumb|right|Sisterly affection]]&lt;br /&gt;
{{Quote|&#039;&#039;&#039;He is someone who stayed by my side almost my whole life. The only center I could find in the hardest times. Let’s just say, I love my brother very much and I’d do almost anything for him, should he need me to. Even though he’s a pompous dumbass at times.&#039;&#039;&#039;|Morgan Sorenn}}&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
===Celevon Edraven Erinos ===&lt;br /&gt;
[[File:Celevon Full.jpg|150px|thumb|right|He’s cuter under the mask]]&lt;br /&gt;
{{Quote|&#039;&#039;&#039;You love me, I don&#039;t need the Force to see it. Why can&#039;t you just say it? Why are you so scared? I&#039;m scared too. You think I chose to be this fraked up ball of emotion and longing? I can&#039;t deny how you make me feel and how vulnerable I am around you. It&#039;s frustrating and terrifying to have someone just waltz past all the walls you&#039;ve spent years putting up.&#039;&#039;&#039;|Turel to Celevon on Oricon}}&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
===Atyiru Caesura Entar===&lt;br /&gt;
[[File:Atyiru-Throne-wiki.png|200px|thumb|right|Shadow Lady and ‘sista’]]&lt;br /&gt;
{{Quote|&#039;&#039;&#039;SISTA!&#039;|&#039;&#039;Atyiru before receiving a moderately consensual hug}}&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
 &lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
*Prior to formally joining Clan Arcona, the [[Marick Arconae|Shadow Lord]] officially [http://youtu.be/HYqI2v2nSdM?t=29m25s named] Turel &amp;quot;Token Lightie of [[Arcona]]&amp;quot;. This has since been re-confirmed by Atyiru&lt;br /&gt;
*Turel&#039;s [https://www.darkjedibrotherhood.com/members/13830 Warbanner] and the fact that he named his [https://www.darkjedibrotherhood.com/system/sabers/images/000/004/336/original/13830-saber.png pony-inspired lightsaber] &amp;quot;Harmony&amp;quot; are not-so-subtle nods to the show [http://en.wikipedia.org/wiki/Friendship_Is_Magic My Little Pony: Friendship is Magic]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Proconsul]] of [[Clan Odan-Urr]]&lt;br /&gt;
|years=39 ABY- Present&lt;br /&gt;
|before=[[V%27yr_Vorsa|V’yr Vorsa]]&lt;br /&gt;
|after= Incumbent &lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Quaestor]] of [[House Galeres]]&lt;br /&gt;
|years=39 ABY- 39 ABY&lt;br /&gt;
|before=[[Arcia Cortel]]&lt;br /&gt;
|after= [[Braecen_Kaeth|Bracen Kaeth]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Quaestor]] of [[House Qel-Droma]]&lt;br /&gt;
|years=38 ABY- 38 ABY&lt;br /&gt;
|before=[[Nikola Valtiere]]&lt;br /&gt;
|after= [[Strategos Thanatos Arconae]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title= [[Shadow Academy]]: [[Professor]] of Combat Studies&lt;br /&gt;
|years= 38 ABY – 38 ABY&lt;br /&gt;
|before= [[Brent_&amp;quot;Archangel&amp;quot;_Ligur_Victae|Archangel]]&lt;br /&gt;
|after= [[Zednich Wolfram]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Aedile]] of [[House Qel-Droma]]&lt;br /&gt;
|years=38 ABY- 38 ABY&lt;br /&gt;
|before=[[Alaris Jinn]]&lt;br /&gt;
|after= [[Celevon Edraven]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leaders|Knight-Commander]] of the [[Knights of Allusis]]&lt;br /&gt;
|years=38 ABY- 38 ABY&lt;br /&gt;
|before=[[V&#039;yr Vorsa]]&lt;br /&gt;
|after= [[Daniel Stephens|Seraphol Ceartas]]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Odan-Urr members]]&lt;br /&gt;
[[Category:Councillors of Urr]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Strix</name></author>
	</entry>
</feed>