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	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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	<subtitle>User contributions</subtitle>
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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Satal_Victus&amp;diff=47994</id>
		<title>Satal Victus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Satal_Victus&amp;diff=47994"/>
		<updated>2008-03-26T21:22:48Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Roll of Executive Commanders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Satal Victus&lt;br /&gt;
|image=&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=[[Commander]]: [[Strats]]&lt;br /&gt;
|members=*[[Dacien &amp;quot;BubbaX&amp;quot; Victae|BubbaX]] &lt;br /&gt;
*[[Raken]]&lt;br /&gt;
*[[Kal Vorrac]]&lt;br /&gt;
*[[Vexer Thrace]]&lt;br /&gt;
*[[Arcadian]]&lt;br /&gt;
|headquarters=[[Morroth]]&lt;br /&gt;
|locations=[[Morroth]]&lt;br /&gt;
|founded=23 ABY&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Plagueis]], [[House Satal Keto]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Satal Victus is a battle team of [[House Satal Keto]] in [[Clan Plagueis]]. It was, at one time, one of two teams, alongside [[Keto&#039;s Vengeance]], but became the only team when the latter closed due to inactivity.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Tradition ===&lt;br /&gt;
&lt;br /&gt;
The story of Satal Victus is one that spans the eons. Some 4,000 years before the Battle of Yavin, cousins Satal and Aleema Keto formed a secret Dark Side sect that they called the “Krath”, after demons from their childhood fairy tales. As members of the Tetan royal family and heirs to the throne, Satal and Aleema soon set to work using their power and influence to spread the Krath and to grow their own dark powers.&lt;br /&gt;
&lt;br /&gt;
Satal and Aleema were soon discovered by the spirit of former Dark Lord of the Sith Freedon Nadd and taught the secrets of the Sith, which, combined with their own knowledge as the first Krath made them a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
Seeing a need for increased military power to combat the Jedi, Satal created a sizable Krath army and selected from its ranks his finest, most powerful followers to serve as his personal guard. This elite guard, known as Abyssus Victus, or Living Hell. These soldiers, all fiercely loyal to their master, combined the best of Krath illusion and mysticism with the ruthlessness and sheer power of the Sith. No one dared challenge the Dark Lord Keto in the presence of his angels of death.&lt;br /&gt;
&lt;br /&gt;
The Abyssus Victus served Satal loyally for many years, fighting by his side in battle upon battle, and spreading their master’s teachings across the known galaxy and beyond.&lt;br /&gt;
&lt;br /&gt;
=== Downfall and Betrayal ===&lt;br /&gt;
&lt;br /&gt;
Despite Satal Keto’s personal power and his infamous body guard unit, his own cousin, co-founder of the Krath, Aleema Keto, proved to be his ultimate undoing. Tricked by Ulic Qel-Droma, Aleema took the supposedly fallen Jedi under her wing and even granted him command of the Krath military arm. Satal, not as easily deceived as his cousin, refused to believe that Qel-Droma had truly left the way of the Jedi behind him, and forced him to prove his loyalties by letting him choose what to do to a captured comrade of his, the Jedi Nomi Sunrider.&lt;br /&gt;
&lt;br /&gt;
Ulic declared that the Jedi should be imprisoned, but secretly sent her a message that he was still on her side and was only biding his time. Satal intercepted this message sentenced both Qel-Droma and Sunrider to death.&lt;br /&gt;
[[image:satalk.jpg|thumb|left|150px|Krath Lord Satal Keto]]&lt;br /&gt;
Meanwhile, Abyssus Victus had been dispatched to eliminate known Jedi spies from within the ranks of the Krath Order, leaving only two of the elite guards to defend Satal Keto.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Satal, Sunrider managed to escape from her imprisonment long enough to call for aid, which quickly arrived in the form of the Jedi Cay Qel-Droma and Tott Doneeta. The two Jedi were engaged single-handedly by one of the two Abyssus Victus guards, who managed to inflict severe wounds on both, but was eventually overcome when the third Jedi, Numi Sunrider, joined the battle. The remaining Victus guard rushed to his master’s aid as Ulic Qel-Droma confronted Satal Keto, but was struck down by the rogue Jedi during the battle. Keto’s death was immediately felt by his dispersed guards, who made haste back to their master’s side.&lt;br /&gt;
&lt;br /&gt;
=== Dishonor and Rebirth ===&lt;br /&gt;
&lt;br /&gt;
Unable to defend their Lord until their last, the guards of Abyssus Victus were left in dishonor. For millennia they and their descendents, while ceaselessly loyal to the Sith Lords, remained dishonored and broken. The once proud line of Royal Tetan Guards turned Dark Jedi elite had to redeem itself, and in doing so honor not only themselves but also the master they had failed so many centuries ago.&lt;br /&gt;
&lt;br /&gt;
Abyssus carried on in the shadows until the fateful appearance of the Dark Lord of the Sith, Kane Vader. This powerful Dark Jedi united the scattered clans of the past once more under the banner of a single leader and in doing so he laid the foundations for the Aybssus Victus to reclaim their rightful place in history. Banding together with the other descendants of Satal and Aleema Keto’s followers, the Abyssus slowly began to make a name for themselves once more.&lt;br /&gt;
[[image:KaneVader.jpg|thumb|right|175px|Dark Lord Kane Vader]]&lt;br /&gt;
After several years had passed, the proud clan that had once been Clan Satal Keto had merged with another great clan, Exar Kun, to form the mighty Clan Plagueis, renown across the galaxy as a bastion of dark lore and brutal power. The closure of the Clan of Satal Keto had once again silenced the Abyssus Victus, but only for a short time.&lt;br /&gt;
&lt;br /&gt;
In the midst of a violent Clan Feud – a very fundamental struggle for power within the Brotherhood – a need was once again seen for the ruthless cunning of Abyssus Victus, and the Sith Warrior BubbaX and his powerful ally, Sith Warrior Archangel, both descendents of the original Abyssus Victus, answered the call – this time, however, reborn under a new title that would honor the unit’s immense history and never allow past errors to be repeated: From this day forward, the reborn elite guard of Satal Keto would be known as “Satal Victus”.&lt;br /&gt;
&lt;br /&gt;
=== Glory until Death ===&lt;br /&gt;
&lt;br /&gt;
Since the rebirth of Satal Victus in the fiery gauntlet of a bloody Clan Feud, the battle team has made a powerful name for itself. The greatest pilots and strategists of Clan Plagueis swear their allegiance to the mighty guard that serves its new Clan and masters as fiercely as it served its progenitor.&lt;br /&gt;
&lt;br /&gt;
In conflict after bloody conflict the new Victus has rallied to the cry of “Glory until Death!” as they make battle upon their foes, and crush the wills of their enemies. And, despite the incalculable changes in the galaxy since Satal Keto’s reign, the descendants of his feared guard carry on the traditions of their ancestors and will never forget the failure that haunted them for so long – the future of Satal Victus is one of honor and blood; conquest and suffering; glory until death.&lt;br /&gt;
&lt;br /&gt;
=== The Enemy Within: Great Jedi War ===&lt;br /&gt;
&lt;br /&gt;
After the Clan Feud, the Dark Jedi Brotherhood was again tossed into turmoil with the coming of the 6th Great Jedi War. Satal Victus found this to be a time of many changes. At first, the Consul of the time, Aristan Dantes di Plagia, ordered BubbaX to lead Victus in concert with Keto&#039;s Vengeance, led by Rannik Narius at the time. The mission was a covert mission into Hutt space. However, Bubba resigned as Commander, his place taken by Raken. Raken led the team on the mission, but it was sabotaged when Rannik apparently went renegade and turned on his team. Soon after the conflict, Raken resigned from his post as Commander. It was because of this that Kal Vorrac, BubbaX&#039;s own apprentice, took over as leader of the team. He led Victus into the &amp;quot;Selen Incident&amp;quot; and oversaw the destruction of support pillars for the Arcona Citadel, as well as claiming responsibility with glee for the death of many good Arconan pilots. While Kal was a key member of the &amp;quot;Selen Incident&amp;quot; he was not the only member of Satal Victus to aid Plagueis in this battle.&lt;br /&gt;
&lt;br /&gt;
Re-writing this part.&lt;br /&gt;
&lt;br /&gt;
Soon after the war, Keto&#039;s Vengeance was disbanded by Aristan and it&#039;s members were merged into Victus. The same thing happened in House Exar Kun, but unlike the Exar&#039;s Shadow Commander, Kal was allowed to keep his post. For many years he lead Victus into mission after mission, rallying to their new battlecry of &amp;quot;Sola Vox!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Redemption ===&lt;br /&gt;
&lt;br /&gt;
Kaliidrad fell from his position years later retaining his pride and respect from his many companions within the Battle Team – ready to rise again as Victus under the new leadership of Vexer Thrace. Her elegance was show through her presence and understanding of the Battle Team. Through years of wars, bloodshed and destruction the Battle team fought its way through the missions set by the new Consul: Valerian di Plagia Orzon. The hum of sabers rang through the attuned ears of the Dark Jedi under the leadership of Vexer and her reign until that day. &lt;br /&gt;
[[image:Cpnewlogo.jpg|thumb|left|175px|Clan Plagueis]]&lt;br /&gt;
The battle team was sent upon a routine mission into the uncharted territories of the outer-rim clusters. Upon arrival into the sector they found themselves confronted with a sea of recycled fighters all waiting for their presence, lead by three immaculate S-Wing fighters in the centre of the formation. Being charged down at an incredible rate Commander Thrace made the split second decision to back down and avoid the oncoming fire and use evasive moves until the Hyper-drive was fully charged once more. The Victus members did as they were instructed and banked, firing their laser cannons and plummeting vertically. As they fell they were taken in by one of the small planet’s gravity field, pulling them into the atmosphere. The whole battle team fought gallantly to evade the forces of the gravity; however, eventually being overcome they turned to a new plan – Emergency landing. Through the dense forested surface of the planet, the fighters fell helplessly extending their wings and doing everything they could to fight the forces of nature. Through clouds of fog and branches of trees, they fell to the floor. They regrouped unharmed and proceeded out following their locator systems. &lt;br /&gt;
&lt;br /&gt;
Proceeding for days noticing the sun emerging through the branches of the trees as the canopies opened and the golden beams of light penetrating through the crevices in the dense vines overhead, they noticed the humidity lowering. Eventually emerging in an open field they found themselves in no-man’s-land of one of fiercest battles of the colonies that inhabited this mining planet, between the Geonosians and the Vurk. Fierce battle rained upon them as they exited the forest – They were forced to run to cover in a Vurk trench, being taken captive by the Vurk leader Tanshar El’quiem, of the colony of the Vurk miners of the planet.&lt;br /&gt;
&lt;br /&gt;
Over much deliberation the battle team – now captives – were set free by the leader under a pact Arcadian made with the Vurk warriors, being able to speak the language of Vurkanese. Arcadian pledged the allegiance of Satal Victus to the Vurk warriors, who later explained their predicament of the Geonosian colony leaders wanting to mine the precious stones of the Vurkan mine shafts. Little did Victus know that this would be the largest battle they would ever fight in.&lt;br /&gt;
&lt;br /&gt;
Additions in progress.&lt;br /&gt;
&lt;br /&gt;
== Roll of Commanders ==&lt;br /&gt;
&lt;br /&gt;
#4/30/2006 to 5/19/2006: BubbaX&lt;br /&gt;
#5/19/2006 to 6/23/2006: [[Raken]]&lt;br /&gt;
#6/23/2006 to 12/12/2006: [[Kal Vorrac]]&lt;br /&gt;
#12/19/2006 to 03/09/2007: [[Vexer Thrace]]&lt;br /&gt;
#03/10/2007 to 05/27/2007: [[Wuntila]]&lt;br /&gt;
#05/27/2007 to 10/16/2007: [[Arcadian]]&lt;br /&gt;
#10/16/2007 to 11/6/2007: [[Lacey Serina Mortashka Vorrac]]&lt;br /&gt;
#11/6/2007 to 1/13/2007: [[Te Me Nekaka]]&lt;br /&gt;
#1/14/2007 to Present: [[Strats]]&lt;br /&gt;
&lt;br /&gt;
== Roll of Executive Commanders ==&lt;br /&gt;
&lt;br /&gt;
#4/27/2006 to 12/30/2006: [[Eton Jade]]&lt;br /&gt;
#08/02/2006 to 08/12/2006: [[Arcadian]]&lt;br /&gt;
#12/31/2006 to 03/07/2007: Kaliidrad &amp;quot;Kal&amp;quot; Mortashka Vorrac&lt;br /&gt;
#03/08/2007 to 04/10/2007: [[Nariah]]&lt;br /&gt;
#04/11/2007 to 05/01/2007: Arias Vorak&lt;br /&gt;
#07/09/2007 to 08/01/2007: [[Vexer Thrace]] &amp;amp; Doku Rivendare&lt;br /&gt;
#08/01/2007 to 12/12/2007: [[Vexer Thrace]] &amp;amp; [[Strats]]&lt;br /&gt;
#12/13/2007 to 1/14/2008 :[[Strats]]&lt;br /&gt;
#1/14/2008 to Present: [[Vivackus]]&lt;br /&gt;
&lt;br /&gt;
== Positions ==&lt;br /&gt;
#Commander&lt;br /&gt;
#Grand Pilot of Victus&lt;br /&gt;
#Blademaster&lt;br /&gt;
#Covert Operative&lt;br /&gt;
#Sniper&lt;br /&gt;
#Drill Sergent &lt;br /&gt;
#Logistics Expert&lt;br /&gt;
#Demolitions Expert&lt;br /&gt;
#Slicer&lt;br /&gt;
#Communcations Expert&lt;br /&gt;
#Mechanic&lt;br /&gt;
#Medic&lt;br /&gt;
 &lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
Main weapon: A280 Blaster Rifle&lt;br /&gt;
Secondary Weapon: S-5 Heavy Blaster Pistol&lt;br /&gt;
CQC Weapon: Vibroshiv&lt;br /&gt;
Other Weapons: Two Grenades of members choice, approved by the Commander.&lt;br /&gt;
&lt;br /&gt;
Commander (CMDR)&lt;br /&gt;
&lt;br /&gt;
The Commander wields any configuration of weaponry he chooses. He is in command, and so dictates the exact placement of all equipment.&lt;br /&gt;
&lt;br /&gt;
Grand Pilot of Victus (GP)&lt;br /&gt;
&lt;br /&gt;
The Grand Pilot of Victus wields any configuration of weaponry within a certain limit set by the Commander.&lt;br /&gt;
&lt;br /&gt;
Blademaster (BLM)&lt;br /&gt;
&lt;br /&gt;
The Blademaster gets a choice of any single handed long bladed swords in the ACC or a Vibrosword. If the member has attained the rank of Equite or above, they may choose to use a two handed long bladed weapon.&lt;br /&gt;
&lt;br /&gt;
Covert Ops (CO)&lt;br /&gt;
&lt;br /&gt;
The Covert Operative, has the choice of carrying two blasters instead of a blaster and a knife. All blasters must be single handed blaster pistols. The Covert Operative also has the option of carrying two knives instead of a blaster and a knife.These include single handed, short bladed weaponry.&lt;br /&gt;
&lt;br /&gt;
Sniper (SP)&lt;br /&gt;
&lt;br /&gt;
The Sniper is REQUIRED to carry a sniper rifle, the sniper rifle provided is the SoroSuub X-45, but a different Sniper Rifle is allowed as long as it is approved by the Commander. The Sniper is also allowed to carry one pistol of his or her choice.&lt;br /&gt;
&lt;br /&gt;
Drill Sergeant (SRG)&lt;br /&gt;
&lt;br /&gt;
The Drill Sergeant is REQUIRED to carry a shotgun, the shotgun provided is a Blast Cannon, but a different shotgun is allowed as long as it is approved by the Commander. The Drill Sergant is also allowed to carry one knife/short blade, or a pistol, of his or her choice.&lt;br /&gt;
&lt;br /&gt;
Logistics (LG)&lt;br /&gt;
&lt;br /&gt;
The Logisitistics expert is required to carry all standard Victus weaponry.&lt;br /&gt;
&lt;br /&gt;
Demolitions Expert (DE)&lt;br /&gt;
&lt;br /&gt;
The Demolitions expert is required to carry all standard Victus weaponry. The Demolitions expert is also allowed to carry up to four different types of Grenades, and is REQUIRED to carry two different types of mines.&lt;br /&gt;
&lt;br /&gt;
Slicer (SL)&lt;br /&gt;
&lt;br /&gt;
The Slicer expert is required to carry all standard Victus weaponry, and a Slicer Pack, which contains all standard slicer equipment.&lt;br /&gt;
&lt;br /&gt;
Communications Expert (COM)&lt;br /&gt;
&lt;br /&gt;
The Communications Expert is required to carry all standard Victus Weaponry.&lt;br /&gt;
&lt;br /&gt;
Mechanic (Mec)&lt;br /&gt;
&lt;br /&gt;
The Mechanic is required to carry all standard Victus Weaponry, as well as any equipment required for the job.&lt;br /&gt;
&lt;br /&gt;
Medic (MED)&lt;br /&gt;
&lt;br /&gt;
The Medic may substitute a Blaster rifle for an additional blaster and&lt;br /&gt;
dagger. Has to carry 2 portable Bacca tanks, for emergencies, and all&lt;br /&gt;
Medic supplies.&lt;br /&gt;
&lt;br /&gt;
===Uniform===&lt;br /&gt;
&lt;br /&gt;
Uniform&lt;br /&gt;
&lt;br /&gt;
Satal Victus members are issued a number of uniforms. Whenever on duty, they are expected to wear the appropriate uniform.&lt;br /&gt;
&lt;br /&gt;
Non-Combat Uniform: The standard uniform for non-combat situations is quite similar to the uniform worn by Imperial Officers at the time of the Galactic Civil War. Standard members wear green uniforms, Flight Leaders wear grey uniforms, and the Commander of the Battleteam wears a black uniform. Satal Victus members are known to display medals that they&#039;ve earned in service to Victus, and the Brotherhood in general, on their uniforms.&lt;br /&gt;
&lt;br /&gt;
Ground Combat Uniform: Satal Victus members wear uniforms of white plastoid armor, stylized to be identical to that of Phase I Clone Trooper Armor. This serves a dual purpose, as the armor both protects the wearer and instills fear into any who remember the Grand Army of the Republic. Technological enhancements have made the armor more comfortable and efficient than the actual phase I suits. The Commander&#039;s suit of armor has crimson color marks, and Flight Leaders have blue marks. The Victus insignia is painted on the right breastplate. UPON EARNING IT FROM THE COMMANDER, a member may customize their armor, so long as the proper colors show. Victus can afford this armor because when a member leaves the team, their armor is recycled to be made into a new suit. In special cases, the Commander may have the armor of a member or of all of the members painted a different color.&lt;br /&gt;
&lt;br /&gt;
Starfighter Combat Uniform: For situations requiring the use of starfighters, Satal Victus members use a set of armor very similar to that of a TIE fighter pilot. These suits have been modified only by placing the insignia of Victus on the helmet, in place of the Imperial insignia. On normal members, this insignia is colored white. A Flight Leader has the insignia colored blue, and the Commander has the insignias colored red. Like all equipment, it is custom-made for each member, and recycled when their service ends.&lt;br /&gt;
&lt;br /&gt;
Custom Uniforms: At certain times, the Commander may design a custom suit of armor to issue to a specific member. These are often rewards for competitions, etc.&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=46896</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=46896"/>
		<updated>2008-03-11T11:10:50Z</updated>

		<summary type="html">&lt;p&gt;Strats: Someone keeps editing my history, which if fine, but they make grammatical errors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=[[image:Omwati _0001.jpg|250px]]&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=White&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=*[[Aabsdu]], [[Te Me Nekaka]]&lt;br /&gt;
*[[Clan Plagueis]], [[Satal Victus]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position= [[Jedi Hunter]], Commander of [[Satal Victus]]&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently serves under Obelisk Templar [[Callus Bo&#039;Amar]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. He later joined his house battle team and is now the [[Commander]] of the Battle Team [[Satal Victus]]. Strats is currently serving under Obelisk Templar [[Callus Bo&#039;Amar]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
===Positions Held===&lt;br /&gt;
*Flight Leader of [[Satal Victus]]&lt;br /&gt;
*Commander of [[Satal Victus]]&lt;br /&gt;
&lt;br /&gt;
===Contributions===&lt;br /&gt;
*Created 4/5 of the planetary images for the [[Acarr System]]&lt;br /&gt;
&lt;br /&gt;
===Other Information===&lt;br /&gt;
*Character drawn by Yaj Avesang&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45935</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45935"/>
		<updated>2008-02-22T23:25:51Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=[[image:Omwati _0001.jpg]]&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=White&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=*[[Aabsdu]]&lt;br /&gt;
*[[Clan Plagueis]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. He later joined his house battle team and is now the [[Commander]] of the Battle Team [[Satal Victus]]. Strats is currently serving under Obelisk Templar [[Callus Bo&#039;Amar]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
===Positions Held===&lt;br /&gt;
*Flight Leader of [[Satal Victus]]&lt;br /&gt;
*Commander of [[Satal Victus]]&lt;br /&gt;
&lt;br /&gt;
===Contributions===&lt;br /&gt;
*Created 4/5 of the planetary images for the [[Acarr System]]&lt;br /&gt;
&lt;br /&gt;
===Other Information===&lt;br /&gt;
*Character drawn by Yaj Avesang&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45934</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45934"/>
		<updated>2008-02-22T23:23:50Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Contributions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=[[image:Omwati _0001.jpg]]&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=*[[Aabsdu]]&lt;br /&gt;
*[[Clan Plagueis]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. He later joined his house battle team and is now the [[Commander]] of the Battle Team [[Satal Victus]]. Strats is currently serving under Obelisk Templar [[Callus Bo&#039;Amar]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
===Positions Held===&lt;br /&gt;
*Flight Leader of [[Satal Victus]]&lt;br /&gt;
*Commander of [[Satal Victus]]&lt;br /&gt;
&lt;br /&gt;
===Contributions===&lt;br /&gt;
*Created 4/5 of the planetary images for the [[Acarr System]]&lt;br /&gt;
&lt;br /&gt;
===Other Information===&lt;br /&gt;
*Character drawn by Yaj Avesang&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Omwati_0001.jpg&amp;diff=45933</id>
		<title>File:Omwati 0001.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Omwati_0001.jpg&amp;diff=45933"/>
		<updated>2008-02-22T23:22:12Z</updated>

		<summary type="html">&lt;p&gt;Strats: An image of Strats during his time as a mercenary.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An image of Strats during his time as a mercenary.&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45930</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45930"/>
		<updated>2008-02-22T23:18:25Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=[[image:Omwati _0001.jpg]]&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=*[[Aabsdu]]&lt;br /&gt;
*[[Clan Plagueis]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. He later joined his house battle team and is now the [[Commander]] of the Battle Team [[Satal Victus]]. Strats is currently serving under Obelisk Templar [[Callus Bo&#039;Amar]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
===Positions Held===&lt;br /&gt;
*Flight Leader of [[Satal Victus]]&lt;br /&gt;
*Commander of [[Satal Victus]]&lt;br /&gt;
&lt;br /&gt;
===Contributions===&lt;br /&gt;
*Created 4/5 of the planetary images for the [[Acarr System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45776</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45776"/>
		<updated>2008-02-20T01:42:30Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Discovered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=*[[Aabsdu]]&lt;br /&gt;
*[[Clan Plagueis]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. He later joined his house battle team and is now the [[Commander]] of the Battle Team [[Satal Victus]]. Strats is currently serving under Obelisk Templar [[Callus Bo&#039;Amar]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
===Positions Held===&lt;br /&gt;
*Flight Leader of [[Satal Victus]]&lt;br /&gt;
*Commander of [[Satal Victus]]&lt;br /&gt;
&lt;br /&gt;
===Contributions===&lt;br /&gt;
*Created 4/5 of the planetary images for the [[Acarr System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45773</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45773"/>
		<updated>2008-02-20T01:39:14Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=*[[Aabsdu]]&lt;br /&gt;
*[[Clan Plagueis]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Aabsdu would assign training tasks for his willing apprentice and Strats always followed through with his tasks. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. Strats is currently masterless. He later joined his house battle team and is now the [[Commander]] of the Battle Team [[Satal Victus]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
===Positions Held===&lt;br /&gt;
*Flight Leader of [[Satal Victus]]&lt;br /&gt;
*Commander of [[Satal Victus]]&lt;br /&gt;
&lt;br /&gt;
===Contributions===&lt;br /&gt;
*Created 4/5 of the planetary images for the [[Acarr System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Satal_Victus&amp;diff=45567</id>
		<title>Satal Victus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Satal_Victus&amp;diff=45567"/>
		<updated>2008-02-16T22:08:41Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Satal Victus&lt;br /&gt;
|image=&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=[[Commander]]: [[Strats]]&lt;br /&gt;
|members=*[[Dacien &amp;quot;BubbaX&amp;quot; Victae|BubbaX]] &lt;br /&gt;
*[[Raken]]&lt;br /&gt;
*[[Kal Vorrac]]&lt;br /&gt;
*[[Vexer Thrace]]&lt;br /&gt;
*[[Arcadian]]&lt;br /&gt;
|headquarters=[[Morroth]]&lt;br /&gt;
|locations=[[Morroth]]&lt;br /&gt;
|founded=23 ABY&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Plagueis]], [[House Satal Keto]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Satal Victus is a battle team of [[House Satal Keto]] in [[Clan Plagueis]]. It was, at one time, one of two teams, alongside [[Keto&#039;s Vengeance]], but became the only team when the latter closed due to inactivity.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Tradition ===&lt;br /&gt;
&lt;br /&gt;
The story of Satal Victus is one that spans the eons. Some 4,000 years before the Battle of Yavin, cousins Satal and Aleema Keto formed a secret Dark Side sect that they called the “Krath”, after demons from their childhood fairy tales. As members of the Tetan royal family and heirs to the throne, Satal and Aleema soon set to work using their power and influence to spread the Krath and to grow their own dark powers.&lt;br /&gt;
&lt;br /&gt;
Satal and Aleema were soon discovered by the spirit of former Dark Lord of the Sith Freedon Nadd and taught the secrets of the Sith, which, combined with their own knowledge as the first Krath made them a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
Seeing a need for increased military power to combat the Jedi, Satal created a sizable Krath army and selected from its ranks his finest, most powerful followers to serve as his personal guard. This elite guard, known as Abyssus Victus, or Living Hell. These soldiers, all fiercely loyal to their master, combined the best of Krath illusion and mysticism with the ruthlessness and sheer power of the Sith. No one dared challenge the Dark Lord Keto in the presence of his angels of death.&lt;br /&gt;
&lt;br /&gt;
The Abyssus Victus served Satal loyally for many years, fighting by his side in battle upon battle, and spreading their master’s teachings across the known galaxy and beyond.&lt;br /&gt;
&lt;br /&gt;
=== Downfall and Betrayal ===&lt;br /&gt;
&lt;br /&gt;
Despite Satal Keto’s personal power and his infamous body guard unit, his own cousin, co-founder of the Krath, Aleema Keto, proved to be his ultimate undoing. Tricked by Ulic Qel-Droma, Aleema took the supposedly fallen Jedi under her wing and even granted him command of the Krath military arm. Satal, not as easily deceived as his cousin, refused to believe that Qel-Droma had truly left the way of the Jedi behind him, and forced him to prove his loyalties by letting him choose what to do to a captured comrade of his, the Jedi Nomi Sunrider.&lt;br /&gt;
&lt;br /&gt;
Ulic declared that the Jedi should be imprisoned, but secretly sent her a message that he was still on her side and was only biding his time. Satal intercepted this message sentenced both Qel-Droma and Sunrider to death.&lt;br /&gt;
[[image:satalk.jpg|thumb|left|150px|Krath Lord Satal Keto]]&lt;br /&gt;
Meanwhile, Abyssus Victus had been dispatched to eliminate known Jedi spies from within the ranks of the Krath Order, leaving only two of the elite guards to defend Satal Keto.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Satal, Sunrider managed to escape from her imprisonment long enough to call for aid, which quickly arrived in the form of the Jedi Cay Qel-Droma and Tott Doneeta. The two Jedi were engaged single-handedly by one of the two Abyssus Victus guards, who managed to inflict severe wounds on both, but was eventually overcome when the third Jedi, Numi Sunrider, joined the battle. The remaining Victus guard rushed to his master’s aid as Ulic Qel-Droma confronted Satal Keto, but was struck down by the rogue Jedi during the battle. Keto’s death was immediately felt by his dispersed guards, who made haste back to their master’s side.&lt;br /&gt;
&lt;br /&gt;
=== Dishonor and Rebirth ===&lt;br /&gt;
&lt;br /&gt;
Unable to defend their Lord until their last, the guards of Abyssus Victus were left in dishonor. For millennia they and their descendents, while ceaselessly loyal to the Sith Lords, remained dishonored and broken. The once proud line of Royal Tetan Guards turned Dark Jedi elite had to redeem itself, and in doing so honor not only themselves but also the master they had failed so many centuries ago.&lt;br /&gt;
&lt;br /&gt;
Abyssus carried on in the shadows until the fateful appearance of the Dark Lord of the Sith, Kane Vader. This powerful Dark Jedi united the scattered clans of the past once more under the banner of a single leader and in doing so he laid the foundations for the Aybssus Victus to reclaim their rightful place in history. Banding together with the other descendants of Satal and Aleema Keto’s followers, the Abyssus slowly began to make a name for themselves once more.&lt;br /&gt;
[[image:KaneVader.jpg|thumb|right|175px|Dark Lord Kane Vader]]&lt;br /&gt;
After several years had passed, the proud clan that had once been Clan Satal Keto had merged with another great clan, Exar Kun, to form the mighty Clan Plagueis, renown across the galaxy as a bastion of dark lore and brutal power. The closure of the Clan of Satal Keto had once again silenced the Abyssus Victus, but only for a short time.&lt;br /&gt;
&lt;br /&gt;
In the midst of a violent Clan Feud – a very fundamental struggle for power within the Brotherhood – a need was once again seen for the ruthless cunning of Abyssus Victus, and the Sith Warrior BubbaX and his powerful ally, Sith Warrior Archangel, both descendents of the original Abyssus Victus, answered the call – this time, however, reborn under a new title that would honor the unit’s immense history and never allow past errors to be repeated: From this day forward, the reborn elite guard of Satal Keto would be known as “Satal Victus”.&lt;br /&gt;
&lt;br /&gt;
=== Glory until Death ===&lt;br /&gt;
&lt;br /&gt;
Since the rebirth of Satal Victus in the fiery gauntlet of a bloody Clan Feud, the battle team has made a powerful name for itself. The greatest pilots and strategists of Clan Plagueis swear their allegiance to the mighty guard that serves its new Clan and masters as fiercely as it served its progenitor.&lt;br /&gt;
&lt;br /&gt;
In conflict after bloody conflict the new Victus has rallied to the cry of “Glory until Death!” as they make battle upon their foes, and crush the wills of their enemies. And, despite the incalculable changes in the galaxy since Satal Keto’s reign, the descendants of his feared guard carry on the traditions of their ancestors and will never forget the failure that haunted them for so long – the future of Satal Victus is one of honor and blood; conquest and suffering; glory until death.&lt;br /&gt;
&lt;br /&gt;
=== The Enemy Within: Great Jedi War ===&lt;br /&gt;
&lt;br /&gt;
After the Clan Feud, the Dark Jedi Brotherhood was again tossed into turmoil with the coming of the 6th Great Jedi War. Satal Victus found this to be a time of many changes. At first, the Consul of the time, Aristan Dantes di Plagia, ordered BubbaX to lead Victus in concert with Keto&#039;s Vengeance, led by Rannik Narius at the time. The mission was a covert mission into Hutt space. However, Bubba resigned as Commander, his place taken by Raken. Raken led the team on the mission, but it was sabotaged when Rannik apparently went renegade and turned on his team. Soon after the conflict, Raken resigned from his post as Commander. It was because of this that Kal Vorrac, BubbaX&#039;s own apprentice, took over as leader of the team. He led Victus into the &amp;quot;Selen Incident&amp;quot; and oversaw the destruction of support pillars for the Arcona Citadel, as well as claiming responsibility with glee for the death of many good Arconan pilots. While Kal was a key member of the &amp;quot;Selen Incident&amp;quot; he was not the only member of Satal Victus to aid Plagueis in this battle.&lt;br /&gt;
&lt;br /&gt;
Re-writing this part.&lt;br /&gt;
&lt;br /&gt;
Soon after the war, Keto&#039;s Vengeance was disbanded by Aristan and it&#039;s members were merged into Victus. The same thing happened in House Exar Kun, but unlike the Exar&#039;s Shadow Commander, Kal was allowed to keep his post. For many years he lead Victus into mission after mission, rallying to their new battlecry of &amp;quot;Sola Vox!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Redemption ===&lt;br /&gt;
&lt;br /&gt;
Kaliidrad fell from his position years later retaining his pride and respect from his many companions within the Battle Team – ready to rise again as Victus under the new leadership of Vexer Thrace. Her elegance was show through her presence and understanding of the Battle Team. Through years of wars, bloodshed and destruction the Battle team fought its way through the missions set by the new Consul: Valerian di Plagia Orzon. The hum of sabers rang through the attuned ears of the Dark Jedi under the leadership of Vexer and her reign until that day. &lt;br /&gt;
[[image:Cpnewlogo.jpg|thumb|left|175px|Clan Plagueis]]&lt;br /&gt;
The battle team was sent upon a routine mission into the uncharted territories of the outer-rim clusters. Upon arrival into the sector they found themselves confronted with a sea of recycled fighters all waiting for their presence, lead by three immaculate S-Wing fighters in the centre of the formation. Being charged down at an incredible rate Commander Thrace made the split second decision to back down and avoid the oncoming fire and use evasive moves until the Hyper-drive was fully charged once more. The Victus members did as they were instructed and banked, firing their laser cannons and plummeting vertically. As they fell they were taken in by one of the small planet’s gravity field, pulling them into the atmosphere. The whole battle team fought gallantly to evade the forces of the gravity; however, eventually being overcome they turned to a new plan – Emergency landing. Through the dense forested surface of the planet, the fighters fell helplessly extending their wings and doing everything they could to fight the forces of nature. Through clouds of fog and branches of trees, they fell to the floor. They regrouped unharmed and proceeded out following their locator systems. &lt;br /&gt;
&lt;br /&gt;
Proceeding for days noticing the sun emerging through the branches of the trees as the canopies opened and the golden beams of light penetrating through the crevices in the dense vines overhead, they noticed the humidity lowering. Eventually emerging in an open field they found themselves in no-man’s-land of one of fiercest battles of the colonies that inhabited this mining planet, between the Geonosians and the Vurk. Fierce battle rained upon them as they exited the forest – They were forced to run to cover in a Vurk trench, being taken captive by the Vurk leader Tanshar El’quiem, of the colony of the Vurk miners of the planet.&lt;br /&gt;
&lt;br /&gt;
Over much deliberation the battle team – now captives – were set free by the leader under a pact Arcadian made with the Vurk warriors, being able to speak the language of Vurkanese. Arcadian pledged the allegiance of Satal Victus to the Vurk warriors, who later explained their predicament of the Geonosian colony leaders wanting to mine the precious stones of the Vurkan mine shafts. Little did Victus know that this would be the largest battle they would ever fight in.&lt;br /&gt;
&lt;br /&gt;
Additions in progress.&lt;br /&gt;
&lt;br /&gt;
== Roll of Commanders ==&lt;br /&gt;
&lt;br /&gt;
#4/30/2006 to 5/19/2006: BubbaX&lt;br /&gt;
#5/19/2006 to 6/23/2006: [[Raken]]&lt;br /&gt;
#6/23/2006 to 12/12/2006: [[Kal Vorrac]]&lt;br /&gt;
#12/19/2006 to 03/09/2007: [[Vexer Thrace]]&lt;br /&gt;
#03/10/2007 to 05/27/2007: [[Wuntila]]&lt;br /&gt;
#05/27/2007 to 10/16/2007: [[Arcadian]]&lt;br /&gt;
#10/16/2007 to 11/6/2007: [[Brijha Mortashka Vorrac]]&lt;br /&gt;
#11/6/2007 to 1/13/2007: [[Te Me Nekaka]]&lt;br /&gt;
#1/14/2007 to Present: [[Strats]]&lt;br /&gt;
&lt;br /&gt;
== Roll of Executive Commanders ==&lt;br /&gt;
&lt;br /&gt;
#4/27/2006 to 12/30/2006: [[Eton Jade]]&lt;br /&gt;
#08/02/2006 to 08/12/2006: [[Arcadian]]&lt;br /&gt;
#12/31/2006 to 03/07/2007: Kaliidrad &amp;quot;Kal&amp;quot; Mortashka Vorrac&lt;br /&gt;
#03/08/2007 to 04/10/2007: [[Nariah]]&lt;br /&gt;
#04/11/2007 to 05/01/2007: [[Arias Vorak]]&lt;br /&gt;
#07/09/2007 to 08/01/2007: [[Vexer Thrace]] &amp;amp; Doku Rivendare&lt;br /&gt;
#08/01/2007 to 12/12/2007: [[Vexer Thrace]] &amp;amp; [[Strats]]&lt;br /&gt;
#12/13/2007 to 1/14/2008 :[[Strats]]&lt;br /&gt;
#1/14/2008 to Present: Vivackus Kavon&lt;br /&gt;
&lt;br /&gt;
== Positions ==&lt;br /&gt;
#Commander&lt;br /&gt;
#Grand Pilot of Victus&lt;br /&gt;
#Blademaster&lt;br /&gt;
#Covert Operative&lt;br /&gt;
#Sniper&lt;br /&gt;
#Drill Sergent &lt;br /&gt;
#Logistics Expert&lt;br /&gt;
#Demolitions Expert&lt;br /&gt;
#Slicer&lt;br /&gt;
#Communcations Expert&lt;br /&gt;
#Mechanic&lt;br /&gt;
#Medic&lt;br /&gt;
 &lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
Main weapon: A280 Blaster Rifle&lt;br /&gt;
Secondary Weapon: S-5 Heavy Blaster Pistol&lt;br /&gt;
CQC Weapon: Vibroshiv&lt;br /&gt;
Other Weapons: Two Grenades of members choice, approved by the Commander.&lt;br /&gt;
&lt;br /&gt;
Commander (CMDR)&lt;br /&gt;
&lt;br /&gt;
The Commander wields any configuration of weaponry he chooses. He is in command, and so dictates the exact placement of all equipment.&lt;br /&gt;
&lt;br /&gt;
Grand Pilot of Victus (GP)&lt;br /&gt;
&lt;br /&gt;
The Grand Pilot of Victus wields any configuration of weaponry within a certain limit set by the Commander.&lt;br /&gt;
&lt;br /&gt;
Blademaster (BLM)&lt;br /&gt;
&lt;br /&gt;
The Blademaster gets a choice of any single handed long bladed swords in the ACC or a Vibrosword. If the member has attained the rank of Equite or above, they may choose to use a two handed long bladed weapon.&lt;br /&gt;
&lt;br /&gt;
Covert Ops (CO)&lt;br /&gt;
&lt;br /&gt;
The Covert Operative, has the choice of carrying two blasters instead of a blaster and a knife. All blasters must be single handed blaster pistols. The Covert Operative also has the option of carrying two knives instead of a blaster and a knife.These include single handed, short bladed weaponry.&lt;br /&gt;
&lt;br /&gt;
Sniper (SP)&lt;br /&gt;
&lt;br /&gt;
The Sniper is REQUIRED to carry a sniper rifle, the sniper rifle provided is the SoroSuub X-45, but a different Sniper Rifle is allowed as long as it is approved by the Commander. The Sniper is also allowed to carry one pistol of his or her choice.&lt;br /&gt;
&lt;br /&gt;
Drill Sergeant (SRG)&lt;br /&gt;
&lt;br /&gt;
The Drill Sergeant is REQUIRED to carry a shotgun, the shotgun provided is a Blast Cannon, but a different shotgun is allowed as long as it is approved by the Commander. The Drill Sergant is also allowed to carry one knife/short blade, or a pistol, of his or her choice.&lt;br /&gt;
&lt;br /&gt;
Logistics (LG)&lt;br /&gt;
&lt;br /&gt;
The Logisitistics expert is required to carry all standard Victus weaponry.&lt;br /&gt;
&lt;br /&gt;
Demolitions Expert (DE)&lt;br /&gt;
&lt;br /&gt;
The Demolitions expert is required to carry all standard Victus weaponry. The Demolitions expert is also allowed to carry up to four different types of Grenades, and is REQUIRED to carry two different types of mines.&lt;br /&gt;
&lt;br /&gt;
Slicer (SL)&lt;br /&gt;
&lt;br /&gt;
The Slicer expert is required to carry all standard Victus weaponry, and a Slicer Pack, which contains all standard slicer equipment.&lt;br /&gt;
&lt;br /&gt;
Communications Expert (COM)&lt;br /&gt;
&lt;br /&gt;
The Communications Expert is required to carry all standard Victus Weaponry.&lt;br /&gt;
&lt;br /&gt;
Mechanic (Mec)&lt;br /&gt;
&lt;br /&gt;
The Mechanic is required to carry all standard Victus Weaponry, as well as any equipment required for the job.&lt;br /&gt;
&lt;br /&gt;
Medic (MED)&lt;br /&gt;
&lt;br /&gt;
The Medic may substitute a Blaster rifle for an additional blaster and&lt;br /&gt;
dagger. Has to carry 2 portable Bacca tanks, for emergencies, and all&lt;br /&gt;
Medic supplies.&lt;br /&gt;
&lt;br /&gt;
===Uniform===&lt;br /&gt;
&lt;br /&gt;
Uniform&lt;br /&gt;
&lt;br /&gt;
Satal Victus members are issued a number of uniforms. Whenever on duty, they are expected to wear the appropriate uniform.&lt;br /&gt;
&lt;br /&gt;
Non-Combat Uniform: The standard uniform for non-combat situations is quite similar to the uniform worn by Imperial Officers at the time of the Galactic Civil War. Standard members wear green uniforms, Flight Leaders wear grey uniforms, and the Commander of the Battleteam wears a black uniform. Satal Victus members are known to display medals that they&#039;ve earned in service to Victus, and the Brotherhood in general, on their uniforms.&lt;br /&gt;
&lt;br /&gt;
Ground Combat Uniform: Satal Victus members wear uniforms of white plastoid armor, stylized to be identical to that of Phase I Clone Trooper Armor. This serves a dual purpose, as the armor both protects the wearer and instills fear into any who remember the Grand Army of the Republic. Technological enhancements have made the armor more comfortable and efficient than the actual phase I suits. The Commander&#039;s suit of armor has crimson color marks, and Flight Leaders have blue marks. The Victus insignia is painted on the right breastplate. UPON EARNING IT FROM THE COMMANDER, a member may customize their armor, so long as the proper colors show. Victus can afford this armor because when a member leaves the team, their armor is recycled to be made into a new suit. In special cases, the Commander may have the armor of a member or of all of the members painted a different color.&lt;br /&gt;
&lt;br /&gt;
Starfighter Combat Uniform: For situations requiring the use of starfighters, Satal Victus members use a set of armor very similar to that of a TIE fighter pilot. These suits have been modified only by placing the insignia of Victus on the helmet, in place of the Imperial insignia. On normal members, this insignia is colored white. A Flight Leader has the insignia colored blue, and the Commander has the insignias colored red. Like all equipment, it is custom-made for each member, and recycled when their service ends.&lt;br /&gt;
&lt;br /&gt;
Custom Uniforms: At certain times, the Commander may design a custom suit of armor to issue to a specific member. These are often rewards for competitions, etc.&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45387</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45387"/>
		<updated>2008-02-14T01:54:35Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=[[Aabsdu]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Aabsdu would assign training tasks for his willing apprentice and Strats always followed through with his tasks. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. Strats is currently masterless. He later joined his house battle team and is now the [[Commander]] of the Battle Team [[Satal Victus]].&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45385</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=45385"/>
		<updated>2008-02-14T01:50:54Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=[[Aabsdu]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Aabsdu would assign training tasks for his willing apprentice and Strats always followed through with his tasks. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. Strats is currently masterless. He later joined his house battle team and is now the [[Executive Commander]] of the Battle Team [[Satal Victus]].&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=44786</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=44786"/>
		<updated>2008-02-02T19:00:18Z</updated>

		<summary type="html">&lt;p&gt;Strats: fixed a few typos, changed information about master.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=[[Aabsdu]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Jedi Hunter]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he is currently waiting to be assigned a master. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Aabsdu would assign training tasks for his willing apprentice and Strats always followed through with his tasks. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. He also joined his houses battle team and is now a [[Flight Leader]] and Co-[[Executive Commander]] of the Battle Team [[Satal Victus]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. Strats is currently masterless. &lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=44393</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=44393"/>
		<updated>2008-01-26T03:05:04Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Discovered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=[[Aabsdu]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Guardian]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he currently trains under Consul [[Aabsdu]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Aabsdu would assign training tasks for his willing apprentice and Strats always followed through with his tasks. Showing promise, Strats quickly promoted through the ranks to his current position as [[Jedi Hunter]]. He Also joined his houses battle team and is now a [[Flight Leader]] and Co-[[Executive Commander]] of the Battle Team [[Satal Victus]]. The master and apprentice quickly grew close together, finding much they had in common. It was a bitter-sweet feeling when his master was appointed as the new [[Headmaster]]. Being happy for Aabsdu, Strats also mourned the loss of a master. Strats is currently masterless. &lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Satal_Victus&amp;diff=43699</id>
		<title>Satal Victus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Satal_Victus&amp;diff=43699"/>
		<updated>2008-01-09T22:40:47Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Weaponry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Satal Victus&lt;br /&gt;
|image=&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=[[Commander]]:[[Te Me Nekaka]]&lt;br /&gt;
|members=*[[Dacien &amp;quot;BubbaX&amp;quot; Victae|BubbaX]] &lt;br /&gt;
*[[Raken]]&lt;br /&gt;
*[[Kal Vorrac]]&lt;br /&gt;
*[[Vexer Thrace]]&lt;br /&gt;
*[[Arcadian]]&lt;br /&gt;
|headquarters=[[Morroth]]&lt;br /&gt;
|locations=[[Morroth]]&lt;br /&gt;
|founded=23 ABY&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Plagueis]], [[House Satal Keto]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Satal Victus is a battle team in [[House Satal Keto]] of [[Clan Plagueis]]. It was, at one time, one of two teams, alonside [[Keto&#039;s Vengeance]], but became the only team when the latter closed due to inactivity.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Tradition ===&lt;br /&gt;
&lt;br /&gt;
The story of Satal Victus is one that spans the eons. Some 4,000 years before the Battle of Yavin, cousins Satal and Aleema Keto formed a secret Dark Side sect that they called the “Krath”, after demons from their childhood fairy tales. As members of the Tetan royal family and heirs to the throne, Satal and Aleema soon set to work using their power and influence to spread the Krath and to grow their own dark powers.&lt;br /&gt;
&lt;br /&gt;
Satal and Aleema were soon discovered by the spirit of former Dark Lord of the Sith Freedon Nadd and taught the secrets of the Sith, which, combined with their own knowledge as the first Krath made them a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
Seeing a need for increased military power to combat the Jedi, Satal created a sizable Krath army and selected from its ranks his finest, most powerful followers to serve as his personal guard. This elite guard, known as Abyssus Victus, or Living Hell. These soldiers, all fiercely loyal to their master, combined the best of Krath illusion and mysticism with the ruthlessness and sheer power of the Sith. No one dared challenge the Dark Lord Keto in the presence of his angels of death.&lt;br /&gt;
&lt;br /&gt;
The Abyssus Victus served Satal loyally for many years, fighting by his side in battle upon battle, and spreading their master’s teachings across the known galaxy and beyond.&lt;br /&gt;
&lt;br /&gt;
=== Downfall and Betrayal ===&lt;br /&gt;
&lt;br /&gt;
Despite Satal Keto’s personal power and his infamous body guard unit, his own cousin, co-founder of the Krath, Aleema Keto, proved to be his ultimate undoing. Tricked by Ulic Qel-Droma, Aleema took the supposedly fallen Jedi under her wing and even granted him command of the Krath military arm. Satal, not as easily deceived as his cousin, refused to believe that Qel-Droma had truly left the way of the Jedi behind him, and forced him to prove his loyalties by letting him choose what to do to a captured comrade of his, the Jedi Nomi Sunrider.&lt;br /&gt;
&lt;br /&gt;
Ulic declared that the Jedi should be imprisoned, but secretly sent her a message that he was still on her side and was only biding his time. Satal intercepted this message sentenced both Qel-Droma and Sunrider to death.&lt;br /&gt;
[[image:satalk.jpg|thumb|left|150px|Krath Lord Satal Keto]]&lt;br /&gt;
Meanwhile, Abyssus Victus had been dispatched to eliminate known Jedi spies from within the ranks of the Krath Order, leaving only two of the elite guards to defend Satal Keto.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Satal, Sunrider managed to escape from her imprisonment long enough to call for aid, which quickly arrived in the form of the Jedi Cay Qel-Droma and Tott Doneeta. The two Jedi were engaged single-handedly by one of the two Abyssus Victus guards, who managed to inflict severe wounds on both, but was eventually overcome when the third Jedi, Numi Sunrider, joined the battle. The remaining Victus guard rushed to his master’s aid as Ulic Qel-Droma confronted Satal Keto, but was struck down by the rogue Jedi during the battle. Keto’s death was immediately felt by his dispersed guards, who made haste back to their master’s side.&lt;br /&gt;
&lt;br /&gt;
=== Dishonor and Rebirth ===&lt;br /&gt;
&lt;br /&gt;
Unable to defend their Lord until their last, the guards of Abyssus Victus were left in dishonor. For millennia they and their descendents, while ceaselessly loyal to the Sith Lords, remained dishonored and broken. The once proud line of Royal Tetan Guards turned Dark Jedi elite had to redeem itself, and in doing so honor not only themselves but also the master they had failed so many centuries ago.&lt;br /&gt;
&lt;br /&gt;
Abyssus carried on in the shadows until the fateful appearance of the Dark Lord of the Sith, Kane Vader. This powerful Dark Jedi united the scattered clans of the past once more under the banner of a single leader and in doing so he laid the foundations for the Aybssus Victus to reclaim their rightful place in history. Banding together with the other descendants of Satal and Aleema Keto’s followers, the Abyssus slowly began to make a name for themselves once more.&lt;br /&gt;
[[image:KaneVader.jpg|thumb|right|175px|Dark Lord Kane Vader]]&lt;br /&gt;
After several years had passed, the proud clan that had once been Clan Satal Keto had merged with another great clan, Exar Kun, to form the mighty Clan Plagueis, renown across the galaxy as a bastion of dark lore and brutal power. The closure of the Clan of Satal Keto had once again silenced the Abyssus Victus, but only for a short time.&lt;br /&gt;
&lt;br /&gt;
In the midst of a violent Clan Feud – a very fundamental struggle for power within the Brotherhood – a need was once again seen for the ruthless cunning of Abyssus Victus, and the Sith Warrior BubbaX and his powerful ally, Sith Warrior Archangel, both descendents of the original Abyssus Victus, answered the call – this time, however, reborn under a new title that would honor the unit’s immense history and never allow past errors to be repeated: From this day forward, the reborn elite guard of Satal Keto would be known as “Satal Victus”.&lt;br /&gt;
&lt;br /&gt;
=== Glory until Death ===&lt;br /&gt;
&lt;br /&gt;
Since the rebirth of Satal Victus in the fiery gauntlet of a bloody Clan Feud, the battle team has made a powerful name for itself. The greatest pilots and strategists of Clan Plagueis swear their allegiance to the mighty guard that serves its new Clan and masters as fiercely as it served its progenitor.&lt;br /&gt;
&lt;br /&gt;
In conflict after bloody conflict the new Victus has rallied to the cry of “Glory until Death!” as they make battle upon their foes, and crush the wills of their enemies. And, despite the incalculable changes in the galaxy since Satal Keto’s reign, the descendants of his feared guard carry on the traditions of their ancestors and will never forget the failure that haunted them for so long – the future of Satal Victus is one of honor and blood; conquest and suffering; glory until death.&lt;br /&gt;
&lt;br /&gt;
=== The Enemy Within: Great Jedi War ===&lt;br /&gt;
&lt;br /&gt;
After the Clan Feud, the Dark Jedi Brotherhood was again tossed into turmoil with the coming of the 6th Great Jedi War. Satal Victus found this to be a time of many changes. At first, the Consul of the time, Aristan Dantes di Plagia, ordered BubbaX to lead Victus in concert with Keto&#039;s Vengeance, led by Rannik Narius at the time. The mission was a covert mission into Hutt space. However, Bubba resigned as Commander, his place taken by Raken. Raken led the team on the mission, but it was sabotaged when Rannik apparently went renegade and turned on his team. Soon after the conflict, Raken resigned from his post as Commander. It was because of this that Kal Vorrac, BubbaX&#039;s own apprentice, took over as leader of the team. He led Victus into the &amp;quot;Selen Incident&amp;quot; and oversaw the destruction of support pillars for the Arcona Citadel, as well as claiming responsibility with glee for the death of many good Arconan pilots. While Kal was a key member of the &amp;quot;Selen Incident&amp;quot; he was not the only member of Satal Victus to aid Plagueis in this battle.&lt;br /&gt;
&lt;br /&gt;
Re-writing this part.&lt;br /&gt;
&lt;br /&gt;
Soon after the war, Keto&#039;s Vengeance was disbanded by Aristan and it&#039;s members were merged into Victus. The same thing happened in House Exar Kun, but unlike the Exar&#039;s Shadow Commander, Kal was allowed to keep his post. For many years he lead Victus into mission after mission, rallying to their new battlecry of &amp;quot;Sola Vox!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Redemption ===&lt;br /&gt;
&lt;br /&gt;
Kaliidrad fell from his position years later retaining his pride and respect from his many companions within the Battle Team – ready to rise again as Victus under the new leadership of Vexer Thrace. Her elegance was show through her presence and understanding of the Battle Team. Through years of wars, bloodshed and destruction the Battle team fought its way through the missions set by the new Consul: Valerian di Plagia Orzon. The hum of sabers rang through the attuned ears of the Dark Jedi under the leadership of Vexer and her reign until that day. &lt;br /&gt;
[[image:Cpnewlogo.jpg|thumb|left|175px|Clan Plagueis]]&lt;br /&gt;
The battle team was sent upon a routine mission into the uncharted territories of the outer-rim clusters. Upon arrival into the sector they found themselves confronted with a sea of recycled fighters all waiting for their presence, lead by three immaculate S-Wing fighters in the centre of the formation. Being charged down at an incredible rate Commander Thrace made the split second decision to back down and avoid the oncoming fire and use evasive moves until the Hyper-drive was fully charged once more. The Victus members did as they were instructed and banked, firing their laser cannons and plummeting vertically. As they fell they were taken in by one of the small planet’s gravity field, pulling them into the atmosphere. The whole battle team fought gallantly to evade the forces of the gravity; however, eventually being overcome they turned to a new plan – Emergency landing. Through the dense forested surface of the planet, the fighters fell helplessly extending their wings and doing everything they could to fight the forces of nature. Through clouds of fog and branches of trees, they fell to the floor. They regrouped unharmed and proceeded out following their locator systems. &lt;br /&gt;
&lt;br /&gt;
Proceeding for days noticing the sun emerging through the branches of the trees as the canopies opened and the golden beams of light penetrating through the crevices in the dense vines overhead, they noticed the humidity lowering. Eventually emerging in an open field they found themselves in no-man’s-land of one of fiercest battles of the colonies that inhabited this mining planet, between the Geonosians and the Vurk. Fierce battle rained upon them as they exited the forest – They were forced to run to cover in a Vurk trench, being taken captive by the Vurk leader Tanshar El’quiem, of the colony of the Vurk miners of the planet.&lt;br /&gt;
&lt;br /&gt;
Over much deliberation the battle team – now captives – were set free by the leader under a pact Arcadian made with the Vurk warriors, being able to speak the language of Vurkanese. Arcadian pledged the allegiance of Satal Victus to the Vurk warriors, who later explained their predicament of the Geonosian colony leaders wanting to mine the precious stones of the Vurkan mine shafts. Little did Victus know that this would be the largest battle they would ever fight in.&lt;br /&gt;
&lt;br /&gt;
Additions in progress.&lt;br /&gt;
&lt;br /&gt;
== Roll of Commanders ==&lt;br /&gt;
&lt;br /&gt;
#4/30/2006 to 5/19/2006: BubbaX&lt;br /&gt;
#5/19/2006 to 6/23/2006: [[Raken]]&lt;br /&gt;
#6/23/2006 to 12/12/2006: [[Kal Vorrac]]&lt;br /&gt;
#12/19/2006 to 03/09/2007: [[Vexer Thrace]]&lt;br /&gt;
#03/10/2007 to 05/27/2007: [[Wuntila]]&lt;br /&gt;
#05/27/2007 to 10/16/2007: [[Arcadian]]&lt;br /&gt;
#10/16/2007 to 11/6/2007: [[Brijha Mortashka Vorrac]]&lt;br /&gt;
#11/6/2007 to Present: [[Te Me Nekaka]]&lt;br /&gt;
&lt;br /&gt;
== Roll of Executive Commanders ==&lt;br /&gt;
&lt;br /&gt;
#4/27/2006 to 12/30/2006: [[Eton Jade]]&lt;br /&gt;
#08/02/2006 to 08/12/2006: [[Arcadian]]&lt;br /&gt;
#12/31/2006 to 03/07/2007: Kaliidrad &amp;quot;Kal&amp;quot; Mortashka Vorrac&lt;br /&gt;
#03/08/2007 to 04/10/2007: [[Nariah]]&lt;br /&gt;
#04/11/2007 to 05/01/2007: [[Arias Vorak]]&lt;br /&gt;
#07/09/2007 to 08/01/2007: [[Vexer Thrace]] &amp;amp; Doku Rivendare&lt;br /&gt;
#08/01/2007 to Present: [[Vexer Thrace]] &amp;amp; [[Strats]]&lt;br /&gt;
&lt;br /&gt;
== Positions ==&lt;br /&gt;
#Commander&lt;br /&gt;
#Grand Pilot of Victus&lt;br /&gt;
#Blademaster&lt;br /&gt;
#Covert Operative&lt;br /&gt;
#Sniper&lt;br /&gt;
#Drill Sergent &lt;br /&gt;
#Logistics Expert&lt;br /&gt;
#Demolitions Expert&lt;br /&gt;
#Slicer&lt;br /&gt;
#Technology Expert&lt;br /&gt;
#Mechanic&lt;br /&gt;
 &lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
Main weapon: A280 Blaster Rifle&lt;br /&gt;
Secondary Weapon: S-5 Heavy Blaster Pistol&lt;br /&gt;
CQC Weapon: Vibroshiv&lt;br /&gt;
Other Weapons: Two Grenades of members choice, approved by the Commander.&lt;br /&gt;
&lt;br /&gt;
Commander (CMDR)&lt;br /&gt;
&lt;br /&gt;
The Commander wields any configuration of weaponry he chooses. He is in command, and so dictates the exact placement of all equipment.&lt;br /&gt;
&lt;br /&gt;
Grand Pilot of Victus (GP)&lt;br /&gt;
&lt;br /&gt;
The Grand Pilot of Victus wields any configuration of weaponry within a certain limit set by the Commander.&lt;br /&gt;
&lt;br /&gt;
Blademaster (BLM)&lt;br /&gt;
&lt;br /&gt;
The Blademaster gets a choice of any single handed long bladed swords in the ACC or a Vibrosword. If the member has attained the rank of Equite or above, they may choose to use a two handed long bladed weapon.&lt;br /&gt;
&lt;br /&gt;
Covert Ops (CO)&lt;br /&gt;
&lt;br /&gt;
The Covert Operative, has the choice of carrying two blasters instead of a blaster and a knife. All blasters must be single handed blaster pistols. The Covert Operative also has the option of carrying two knives instead of a blaster and a knife.These include single handed, short bladed weaponry.&lt;br /&gt;
&lt;br /&gt;
Sniper (SP)&lt;br /&gt;
&lt;br /&gt;
The Sniper is REQUIRED to carry a sniper rifle, the sniper rifle provided is the SoroSuub X-45, but a different Sniper Rifle is allowed as long as it is approved by the Commander. The Sniper is also allowed to carry one pistol of his or her choice.&lt;br /&gt;
&lt;br /&gt;
Drill Sergeant (SRG)&lt;br /&gt;
&lt;br /&gt;
The Drill Sergeant is REQUIRED to carry a shotgun, the shotgun provided is a Blast Cannon, but a different shotgun is allowed as long as it is approved by the Commander. The Drill Sergant is also allowed to carry one knife/short blade, or a pistol, of his or her choice.&lt;br /&gt;
&lt;br /&gt;
Logistics (LG)&lt;br /&gt;
&lt;br /&gt;
The Logisitistics expert is required to carry all standard Victus weaponry.&lt;br /&gt;
&lt;br /&gt;
Demolitions Expert (DE)&lt;br /&gt;
&lt;br /&gt;
The Demolitions expert is required to carry all standard Victus weaponry. The Demolitions expert is also allowed to carry up to four different types of Grenades, and is REQUIRED to carry two different types of mines.&lt;br /&gt;
&lt;br /&gt;
Slicer (SL)&lt;br /&gt;
&lt;br /&gt;
The Slicer expert is required to carry all standard Victus weaponry, and a Slicer Pack, which contains all standard slicer equipment.&lt;br /&gt;
&lt;br /&gt;
Communications Expert (COM)&lt;br /&gt;
&lt;br /&gt;
The Communications Expert is required to carry all standard Victus Weaponry.&lt;br /&gt;
&lt;br /&gt;
Mechanic (Mec)&lt;br /&gt;
&lt;br /&gt;
The Mechanic is required to carry all standard Victus Weaponry, as well as any equipment required for the job.&lt;br /&gt;
&lt;br /&gt;
Medic (MED)&lt;br /&gt;
&lt;br /&gt;
The Medic may substitute a Blaster rifle for an additional blaster and&lt;br /&gt;
dagger. Has to carry 2 portable Bacca tanks, for emergencies, and all&lt;br /&gt;
Medic supplies.&lt;br /&gt;
&lt;br /&gt;
===Uniform===&lt;br /&gt;
&lt;br /&gt;
Uniform&lt;br /&gt;
&lt;br /&gt;
Satal Victus members are issued a number of uniforms. Whenever on duty, they are expected to wear the appropriate uniform.&lt;br /&gt;
&lt;br /&gt;
Non-Combat Uniform: The standard uniform for non-combat situations is quite similar to the uniform worn by Imperial Officers at the time of the Galactic Civil War. Standard members wear green uniforms, Flight Leaders wear grey uniforms, and the Commander of the Battleteam wears a black uniform. Satal Victus members are known to display medals that they&#039;ve earned in service to Victus, and the Brotherhood in general, on their uniforms.&lt;br /&gt;
&lt;br /&gt;
Ground Combat Uniform: Satal Victus members wear uniforms of white plastoid armor, stylized to be identical to that of Phase I Clone Trooper Armor. This serves a dual purpose, as the armor both protects the wearer and instills fear into any who remember the Grand Army of the Republic. Technological enhancements have made the armor more comfortable and efficient than the actual phase I suits. The Commander&#039;s suit of armor has crimson color marks, and Flight Leaders have blue marks. The Victus insignia is painted on the right breastplate. UPON EARNING IT FROM THE COMMANDER, a member may customize their armor, so long as the proper colors show. Victus can afford this armor because when a member leaves the team, their armor is recycled to be made into a new suit. In special cases, the Commander may have the armor of a member or of all of the members painted a different color.&lt;br /&gt;
&lt;br /&gt;
Starfighter Combat Uniform: For situations requiring the use of starfighters, Satal Victus members use a set of armor very similar to that of a TIE fighter pilot. These suits have been modified only by placing the insignia of Victus on the helmet, in place of the Imperial insignia. On normal members, this insignia is colored white. A Flight Leader has the insignia colored blue, and the Commander has the insignias colored red. Like all equipment, it is custom-made for each member, and recycled when their service ends.&lt;br /&gt;
&lt;br /&gt;
Custom Uniforms: At certain times, the Commander may design a custom suit of armor to issue to a specific member. These are often rewards for competitions, etc.&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=41601</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=41601"/>
		<updated>2007-12-06T22:10:19Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=Omwat&lt;br /&gt;
 |birth=[[1 ABY to 10 ABY|6 ABY]]&lt;br /&gt;
 |death=&lt;br /&gt;
 |species=[http://starwars.wikia.com/wiki/Omwati Omwati]&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=[[Aabsdu]]&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=*Mercenary&lt;br /&gt;
*[[Dark Jedi]]&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation=[[Clan Plagueis]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=9366 9366]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Strats]] is a [[Guardian]] in [[Clan Plagueis]]. Raised by his parents&#039; killers, Strats spent his teenage years working as a mercenary until he was discovered by the [[Dark Brotherhood]], where he currently trains under Consul [[Aabsdu]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Strats, an Omwati born in 6 ABY, was raised on Naboo by Zabrak parents. Although he realized he looked different from his parents, it was not until later in his life when he learned that he was adopted. Like most children, Strats attended school daily. Quite fond of knowledge, he would often spend time in the Library of Theed, reading up on galactic history. It was during these readings that he came to learn of the Jedi and [[The Force|the Force]], and became increasingly interested in the subjects, sometimes skipping school to head to the library.&lt;br /&gt;
&lt;br /&gt;
One day, when Strats was fifteen, he arrived home from the library to find hid parents arguing. They spoke of a kidnapping two [[Jedi]] during the Clone Wars, and then one bearing a child. They recalled killing the Jedi, and keeping the child for themselves. Furious, Strats confronted them, and after they finally confessed that the child in the story was him, he grabbed a nearby lamp and murdered them both, his rage growing so much that he blacked out.&lt;br /&gt;
&lt;br /&gt;
===Discovered===&lt;br /&gt;
&lt;br /&gt;
Waking up in a shuttle, Strats returned to his would-be homeworld of Omwat to find the remains of a great battle. Finding an old Westar-34, but nothing else, he took the weapon and returned to his ship, setting course for Nar Shadda. He spent the rest of his teenage years working on a mercenary for hire, gathering a decent reputation on the planet. One day, while in the cantina &#039;&#039;Jekk&#039;Jekk Tarr&#039;&#039;, Strats was approached by a man in a black robe. He was not told his name, but did notice that the man bore a [[lightsaber]], the weapon of Jedi, on his belt. He was told the Force was strong in him, something he had known of since discovering who his true parents were, but had been unable to develop. Eager to learn more, Strats followed the man to [[Antei]], where he trained in the [[Shadow Academy]] until being assigned to [[Clan Plagueis]] in the [[Jusadih System]].&lt;br /&gt;
&lt;br /&gt;
Soon after joining the clan, Strats was taken in by his soon to be master, [[Aabsdu di Plagia Dupar]]. Aabsdu would assign training tasks for his willing apprentice and Strats always followed through with his tasks. Showing promise, Strats quickly promoted through the ranks to his current position as [[Guardian]]. &lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]][[Category: Clan Plagueis]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nintura&amp;diff=40651</id>
		<title>Nintura</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nintura&amp;diff=40651"/>
		<updated>2007-11-24T22:47:47Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[image:Nintura.jpg|250px]]&lt;br /&gt;
|name=Nintura&lt;br /&gt;
|region=Core Worlds&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Jusadih System]]&lt;br /&gt;
|suns=Sigil&lt;br /&gt;
|moons=One&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=&lt;br /&gt;
|diameter=11502 km&lt;br /&gt;
|atmosphere=Breathable&lt;br /&gt;
|climate=Varied&lt;br /&gt;
|gravity=1.00 Factors&lt;br /&gt;
|terrain=Temperate Jungles&lt;br /&gt;
|interest=&lt;br /&gt;
|lengthday=26 Hours&lt;br /&gt;
|lengthyear=502 Days&lt;br /&gt;
|species=Slydrith(Extinct)&lt;br /&gt;
|otherspecies=Tourists&lt;br /&gt;
|language=Basic&lt;br /&gt;
|population=7 Million&lt;br /&gt;
|cities=Emeralist(Capital)&lt;br /&gt;
|imports=Tourism&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Clan Plagueis]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nintura is a world of lush jungles and abundant life forms, boasting a rich history and the moniker of an ancient culture’s deity of justice. Before Clan Plagueis inhabited the planet, it was controlled by the Ninturan Preservation Coalition, a group of Wookiees who attempted to transform the jungle world into a second Kashyyyk.&lt;br /&gt;
&lt;br /&gt;
The planet is composed of three major continents and numerous islands, the largest of which is Solace. During the [[Eighth Great Jedi War]], nearly all civilization was wiped from the planet, bombed by the Yuuzhan Vong for hours until every city was leveled. Unlike Aerun though, Nintura was not terraformed, but the damage to the planet turned away tourists, so revenue dropped quickly. Repairs are currently being done to bring back business.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Nintura is a lush jungle world situated in the heart of Jusadih System. While the planet consists of three major continents and various islands, from space the whole of Nintura appears to be covered in trees, due to the fact that Nintura&#039;s atmosphere reflects green light as opposed to blue (the exact reasons for this are unknown, but scientists speculate it may have to do with the angle at which Nintura is from Sigil). The planet itself is home to numerous species of flora, most of which are still being catalogued by Plagueis clansmen.&lt;br /&gt;
&lt;br /&gt;
The planet itself is named after a deity of justice of an ancient culture that once existed on Nintura. Only fragmented temples remain, but they have reaped much information about the culture. The species, which referred to itself as the Slydrith, appeared to be humanoids with a serpent-like countenance: their pupils were slits, they were super-humanly flexible, and their skin was covered in a thin layer of scales. They had a complex system of deities, and the society was largely a theocracy. No records exist of the Slydrith&#039;s demise; they may not have died at all, but moved to another planet. However, all evidence has shown that the Slydrith were not technologically advanced and kept to their jungles. Presumably they were wiped out, but some speculate it may have been Nintura him/herself who destroyed the Slydrith for an insult long-forgotten.&lt;br /&gt;
&lt;br /&gt;
After the disappearance of the Slydrith, Nintura largely remained uninhabited save for the indigenous species already present. Smugglers, Republic officials, and others have all had settlements to various degrees, but for the most part they ended up abandoned or forgotten about. Due to Jusadih&#039;s proximity to many major trade routes, until recently Nintura was perfect cover for many smugglers to hide their cargo; or, in some cases, smugglers would drop cargo off at a pre-arranged site, and the buyer would arrive later to retrieve it. This all changed hundreds of years ago.&lt;br /&gt;
&lt;br /&gt;
Today, the majority of the planet is undergoing major restoration. Nintura was one of the planets hit hardest by the Vong Invasion. Major cities were destroyed and tourist appeal was ruined. Although rebuilding the cities of Nintura will take some time, it will return much revenue to the Plagueis Clan. &lt;br /&gt;
&lt;br /&gt;
The majority of the planet is uninhabited at the behest of the Ninturan Preservation Coalition. This is a quaint name for the corporation that has more or less purchased the planet, largely on the account that no sentient species was there at the time they claimed Nintura. Founded and maintained by a group of ambitious Wookies two centuries ago, they likened Nintura to their homeworld of Kashyyyk and believed that the entire planet could function as one, massive resort. On each continent lies a NPC-managed facility that functions partly as a city, and partly as a hotel. Citizens may stay as long as they wish (at very steep prices), and are afforded some of the best amenities in the Galaxy. Hunting is one of the common activities, but countless scientists have stayed on Nintura to do research.&lt;br /&gt;
&lt;br /&gt;
The NPC monitors such research very closely and does not allow just anyone to perform scientific analyses. One can imagine, then, that Kir Katarn had to do quite a bit of negotiating to earn his clansman almost a carte-blanche operation on the planet. Plagueis has various, independent facilities located deep in the jungles that serve as training grounds, supply depots, and way-stations. The NPC has only one provision for Plagueis: that they never interfere with NPC-run facilities, and by interfere the NPC meant, never enter. The agreement has thus far worked, and no clansman has entered the resort-cities; the penalty for violating this agreement is death, either by lightsaber or the numerous turrets on the walls of the resort-cities.&lt;br /&gt;
&lt;br /&gt;
== Continents ==&lt;br /&gt;
&lt;br /&gt;
Nintura consists of three major continents and numerous islands, the largest of which is Solace. The three continents are (from largest to smallest): Edean, Verdancia, Treeholme.&lt;br /&gt;
&lt;br /&gt;
=== Edean ===&lt;br /&gt;
&lt;br /&gt;
The largest of the continents, and named after the Czerka Corporation&#039;s old name for Kashyyyk. Covered nearly completely in jungle foliage, the continent is home to four resort-cities. A vast mountain range divides Edean almost neatly in half and serves as a hiking attraction to visitors. Three of the resort-cities are located near rivers, allowing for river trips, rowing, and other aquatic activities. Near the south-eastern portion of Edean lies a field of massive, claw-like canyons named The Slydriths&#039; Claws; it is a major tourist attraction, and the NPC has permitted small mining expeditions into the canyons.&lt;br /&gt;
&lt;br /&gt;
Plagueis, for the most part, has no operations here as it is the most occupied of all the continents. There have been a few trips to the Claws for rock and mineral samples, but not much more.&lt;br /&gt;
&lt;br /&gt;
=== Verdancia ===&lt;br /&gt;
&lt;br /&gt;
The name is derived from the Basic word verdance, meaning green. While only the southern coast is covered in trees, the rest of the continent is largely covered in vast, rolling plains and valleys. Two resort-cities are on opposite coasts on Verdancia (one in the north, the other in the south), and both resort-cities here are considered to be amongst the most peaceful. This is largely due to the geography of the area, and the most common form of relaxation is speeder rides through the valleys.&lt;br /&gt;
&lt;br /&gt;
To the north-east lie a series of mountains and two volcanoes. It is here that Plagueis has a small base, used mostly as a research facility designed to study the volcanic activity in the area. Due to the research-oriented nature of the facility, Krath are known to come here for a few days of quiet solitude and study assuming one of the volcanoes is not erupting.&lt;br /&gt;
&lt;br /&gt;
=== Treeholme ===&lt;br /&gt;
&lt;br /&gt;
The smallest of the continents, Treeholme, as the name implies, is also covered in trees. There is only one resort-city here, on the south-eastern coast. Aquatic activities are the main source of entertainment, including swimming, diving, and many aquariums featuring both local and exotic specimens.&lt;br /&gt;
&lt;br /&gt;
Deep in the jungles to the north lays another Plagueis facility. Larger than the one on Verdancia, this base is used as a supply depot and training grounds for Obelisk and Sith warriors. It is also used to research and analysis of the various kinds of plant life present on Nintura, as well as some of the indigenous species.&lt;br /&gt;
&lt;br /&gt;
== Islands ==&lt;br /&gt;
&lt;br /&gt;
The islands around Nintura are, for the most part, small and are not worth much notice. There are, however, a few of note.&lt;br /&gt;
&lt;br /&gt;
=== Slydrith ===&lt;br /&gt;
&lt;br /&gt;
Named after the deceased race that once inhabited Nintura, this island is to the north-west of Edean and south of Treeholme. The only remarkable item on the island is the largest Slydrith temple left on Nintura. The majority of our knowledge of the Slydrith comes from the artifacts discovered in the temple. The NPC has permitted Plagueis to investigate the temple at their leisure, barring any tourist trips to the island.&lt;br /&gt;
&lt;br /&gt;
=== The Jade Lands ===&lt;br /&gt;
&lt;br /&gt;
To the east of Verdancia are the Jade Lands, several small islands covered in trees. The NPC uses these islands primarily to grow and harvest the food necessary to support their resort-cities. Plagueis is not permitted in the Jade Lands.&lt;br /&gt;
&lt;br /&gt;
=== The Scales ===&lt;br /&gt;
&lt;br /&gt;
To the south-west of Edean are a collection of islands called the Scales, due to their chance resemblance to snake scales. The smaller islands are completely desolate; most are just sand and patches of dried grass and reeds. The largest island is covered in trees, and it is here, too, that another Slydrith temple is located. Plagueis is permitted on these islands, barring any tourist trips to the largest island.&lt;br /&gt;
&lt;br /&gt;
=== Nintura&#039;s Eyes ===&lt;br /&gt;
&lt;br /&gt;
These three small islands are almost perfectly in the center of the three main continents. While the two north-most islands are of no consequence, the smallest island contains a Slydrith temple which, according to the information gleaned from its outermost chambers, is the Tomb of Nintura. Tomb, however, may not be the most accurate translation, and some more recent work has suggested that the temple may be where the seat of Nintura&#039;s power was located. Analyses have revealed nothing conclusive, and the NPC has permitted Plagueis to investigate the temple.&lt;br /&gt;
&lt;br /&gt;
=== Jurak ===&lt;br /&gt;
&lt;br /&gt;
The largest of all the islands, and the center of Plagueis operations on Nintura. The base of operations, referred to as Lonely Refuge, is an expansive facility on the south-eastern coast of the island. It&#039;s hidden by the ubiquitous trees, but a landing pad has been cleverly disguised as a jungle clearing. All Plagueians report to this facility first, and then are transported (if necessary) to the auxiliary facilities on Verdancia and Treeholme. The NPC helped finance the base as part of the agreement reached between it and Plagueis, and as such the base is well defended and tourists know nothing of it. Tourists are forbidden on Jurak, under the pretense that it contains dangerous wildlife. The mind control abilities of the Plagueian Clansmen present have created a blanket over the island, which further encourages any tourists to immediately turn back.&lt;br /&gt;
&lt;br /&gt;
== The Resort-Cities ==&lt;br /&gt;
&lt;br /&gt;
The resort-cities are all alike in design and layout. They all have specific names with flowery titles (for advertisement purposes), except the Grove. The names have little meaning behind them, save to attract tourists to them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Edean&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Emeralis, the Jewel of Nintura&#039;s Crown (southern coast)&lt;br /&gt;
*Lakeside, the Shining Star (northern coast)&lt;br /&gt;
*Floria, the Verdant Gardens (western coast)&lt;br /&gt;
*Floris, the Lush Dale (eastern cost)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Verdancia&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Veridania, the Eye of the Plains (north)&lt;br /&gt;
*Azuris, the Eye of the Sea&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Treeholme&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The Grove (western coast)&lt;br /&gt;
*Vineland, the Jungle Refuge (south-eastern coast)&lt;br /&gt;
&lt;br /&gt;
Emeralis is the largest of the resort-cities, and serves as the Ninturan Preservation Coalition&#039;s base of operations. In general, these resort-cities are akin to any other city in the galaxy. They contain shops, restaurants, and homes. All of the cities are heavily defended by automated systems as well as hired police.&lt;br /&gt;
&lt;br /&gt;
== Satellites ==&lt;br /&gt;
&lt;br /&gt;
Nintura has only one moon, colloquially referred to as the Battle Moon Shintura due to the impressive amount of firepower stored there. The name Shintura, coincidentally, comes from another Slydrith deity, the deity of power. [[Image:Shintura.jpg|thumb|right|200 px|Shintura, Battle Moon of Nintura]] Though small, Shintura is covered in turrets, ion cannons, and any other weapon that the NPC thinks useful in defending Nintura from outside invasion. The three Golan-III battle platforms surrounding Nintura proper also help in defending the planet. Part of Kir Katarn&#039;s agreement with the NPC includes at least part of the Plagueis fleet to defend Nintura in case of dire circumstances.&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]][[Category:Plagueis Dominion]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Shintera&amp;diff=40643</id>
		<title>Shintera</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Shintera&amp;diff=40643"/>
		<updated>2007-11-24T22:40:21Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[Image:Shintera.jpg|250px]]&lt;br /&gt;
|name=Shintera&lt;br /&gt;
|region=Core Worlds&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Jusadih System]]&lt;br /&gt;
|suns=Sigil&lt;br /&gt;
|moons=None&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=&lt;br /&gt;
|diameter=&lt;br /&gt;
|atmosphere=Breathable&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=1.04 Factors&lt;br /&gt;
|terrain=Varied&lt;br /&gt;
|interest=&lt;br /&gt;
|lengthday=22 Hours&lt;br /&gt;
|lengthyear=713 Days&lt;br /&gt;
|species=Human&lt;br /&gt;
|otherspecies=Varied&lt;br /&gt;
|language=Basic&lt;br /&gt;
|population=15 million&lt;br /&gt;
|cities=Loki, Olvaldi, Alsvil, Glasir, Asgard, Durinmar, Haktand, Drasil, Natrix&lt;br /&gt;
|imports=Manufactured goods&lt;br /&gt;
|exports=Bacta, Exotic Goods, Medical Supplies&lt;br /&gt;
|affiliation=[[Clan Plagueis]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Shintera, twin of [[Nintura]] and fourth planet in the system, is the primary trading planet for Jusadih. It also possesses the largest population, having many major metropolitan areas in addition to a multitude of smaller settlements scattered across the planet. Shintera is composed of six continents: Sharr, Tethyr, Chult, Theskel, Khurr, Sancrist Isles. It provides the main corporate front shielding the activities of Clan Plagueis from prying eyes, and acts as a gateway between the Outer Rim and the Core Worlds.&lt;br /&gt;
&lt;br /&gt;
Bombed heavily during the [[Seventh Great Jedi War]], many of Shintera&#039;s cities were destroyed entirely, but fortunately the Yuuzhan Vong left the system before the whole planet had been run to the ground, leaving some civilizations still standing. All the same, the planet was not fit to house [[Sistros Acquisitions and Holdings]], which was moved to [[Kapsina]]. Like [[Aerun]] and [[Nintura]], repairs and currently underway.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The twin of Nintura, Shintera stands for the people&#039;s belief of their God, Shintura. For it was claimed that the Prophet Shintura was born upon the planet&#039;s luscious surface, basking in Sigil&#039;s glory before he ventured to see Nintura, his destined soul mate, high in the sky. The legends go on to describe the first steps of interplanetary travel; that placed the two powerful prophets together where they dominated the will of the planets - forcing their own will onto the denizens. Some speculation within the Brotherhood stands to prove that the twins may have been born of the Force, or highly evolved, yet undiscovered by the JedI of the Old Republic. Their natural ability with the Force gave them godlike status, allowing them to create a new life in their own image - yet the wrath was tempered with mercy. Leaving behind a legacy of belief, instead of a relief from tyranny.&lt;br /&gt;
&lt;br /&gt;
The planet advanced rapidly in means of technology. Their own minds carrying them through the most basic understandings to advanced thought in economics, philosophy, politics and warfare. Travel first began on foot, then advanced to the taming of beasts, soon wooden ships were built to fare the wilds of the seas, before they were replaced with newer vessels that plowed through the water and skies in half the time. Then, upon the eve of Republic contact, the scholars began to dream of travel beyond their own stars - miraculously their prayers were answered the following day. Already proficient in interstellar travel, the advance scouts deemed them ready for the greater mysteries of the galaxy.&lt;br /&gt;
&lt;br /&gt;
And it was soon that outlying systems soon began to take an interest in the worlds of the Jusadih System. Soon Vratix began to filter into the planet farthest from the Jusadih star, Sigil. They struck out to Nintura, populating the world in rapid numbers and beginning the production of bacta - in an effort to reduce the strain on the fields from Thyrrea. But Nintura and the rest of the inner planets soon realized that their quick orbits and close proximity to the natural gravity well made them not conducive to trade. Only one planet had the range from the gravity well, the space and the atmosphere to provide an easy access point, Shintera.&lt;br /&gt;
&lt;br /&gt;
Soon the planet was capitalized by anyone with a vested interest in seeing the system&#039;s economy succeed. Indoctrinating Envoys from the Brotherhood to begin a systematic manipulation of the five planets and their leaders - hoping to find the stress points of the entire picture, so they would never remain more than a single motion from toppling the corrupt governments for their own causes. And so it has remained since the induction of Clan Plagueis - a planet acting as a gateway between the Outer Rim and the Core worlds. A place where thousands of individuals constantly come and go, making it easy for the amassing numbers of the Clan to hide away, to easily traverse the planets alone, in pairs or squads. &lt;br /&gt;
&lt;br /&gt;
Shintera was hit hard by the Vong Invasion. Vong moved to Shintera, but not before first ransacking Aerun and Nintura. Although he did get the chance to level several cities, his fleet was forced to pull back before too much damage was done. The planet is in the process of being repared. Sistros has been moved to Kapsina until the restoration project can be completed. &lt;br /&gt;
&lt;br /&gt;
As for the future of Shintera, as long as she provides the front for the Jusadih system, an alibi in which those whom worship the Dark Side can hide behind. Shintera will have a most prosperous, unique role in the galaxy. Acting as a nerve center to sell goods necessary for continued growth, yet purchase the required goods for domination and arms buildup. This will be the fate of the fifth planet.&lt;br /&gt;
&lt;br /&gt;
== Sattelite Descriptions ==&lt;br /&gt;
&lt;br /&gt;
=== Rings of Shintera ===&lt;br /&gt;
&lt;br /&gt;
Lacking any true form of a satellite, the planet is surrounded by excess debris that never completely formed into the planet, or independently composed itself into orbiting moons. Instead it has taken residence around the equator, drawn by gravity, forming a series of rings. Over time fragments of moisture have detached from the skies becoming massive sheets of ice intermixed with the debris, giving a multi-tiered series of rings that change hue depending on Sigil&#039;s position - rings of blue, white and green.&lt;br /&gt;
&lt;br /&gt;
While it serves more as an obstacle, the rings of Shintera draw a great many tourists, beyond those whom come for the trade. It is a majestic addition to the already magnificent planet.&lt;br /&gt;
&lt;br /&gt;
== Planet Geography (by continent) ==&lt;br /&gt;
&lt;br /&gt;
=== Shaar ===&lt;br /&gt;
&lt;br /&gt;
The central continent on Shintera, it is also the largest land mass on the continent. Due to its location, ease of terrain and the natural beauties that inhabit the land - it has also become the largest center of population, playing host to three massive cities: Asgard, Glasir, Drasil. But the natural attractions were not a bi-product of the cities, rather the cities formed to accommodate the natural wonders. It was later reinforced when the enormous tourist traffic became secondary to the planet&#039;s booming economic value. The goods of the Jusadih System are transported to the planet, specifically Shaar - for later deployment or trade.&lt;br /&gt;
&lt;br /&gt;
Two old wood forests are located on the coasts, one to the west another to the East. The wood is unnaturally pure, with one of the softest, beautiful grades that has recently become the rave for luxury liners and custom built star fighters - the Commission has restricted the amount that is removed each year though. In a move to prevent clear cutting and disrupting the natural ecosystem of Shintera. To the South is a vast mountain range, its most distinguishing feature is a mammoth valley in the center, the terrain is impossibly difficult, leaving the area largely inhabitable and unexplored. Some believe that pockets of ancient civilizations, or perhaps pirates, may be holed up in these locations. A central grassland is host to a teeming ecosystem, with hundreds, possibly thousands of natural alcoves with their own independent habitats. Each broken apart, yet surviving, because the massive, roving river separates them. The average temperature ranges from 65 degrees F to 85 degrees F.&lt;br /&gt;
&lt;br /&gt;
=== Tethyr ===&lt;br /&gt;
&lt;br /&gt;
Once a continent dominated by the same ravenous jungles located on Nintura, the city of Natrix was built within the center as a beacon of light in the darkness. But once the wood of Shintera became a popular export the city clear cut millions of acres of forest, shipping the wood out in droves, using what was left within the confines of the city. Due to its prosperity and the ease of travel, several rivers run to the heart of the continent, the city was elevated from common city to the capital. Now two groves remain, protected by the Commission, each bordering the coasts. While the plains separate the forests, the vast land is tied together by four consuming rivers tie together local towns, all life funneling into Natrix which is now shrouded in the geothermal fog. The average temperature ranges from 45 degrees F to 60 degrees F.&lt;br /&gt;
&lt;br /&gt;
=== Chult ===&lt;br /&gt;
&lt;br /&gt;
Largely uninhabited, the fourth continent is dominated by old wood forests that have grown around a central, vast, open clearing known as the Window to the Heavens. It is an open grassland with distinguishing landmarks with uses unknown. It is speculation that the land was over passed due to its extreme volatile coasts, which are broken rocks and shallow reefs combined with a fluctuating tide that gives extremely narrow &#039;openings&#039; for beaching parties. Later air expeditions reported that large predators had come to dominate the forest floor - they are believed to be Rancors and other super-predators. Though there were additional, incomplete, reports about a civilization that lived high in the old growth foliage, above the natural plains of the predators - working a sort of folklore magic - if it is related to the Force, the Brotherhood would be willing to send an Envoy to recruit a new members into the fold. The average temperature ranges from 35 degrees F to 55 degrees F. &lt;br /&gt;
&lt;br /&gt;
=== Theskel ===&lt;br /&gt;
&lt;br /&gt;
The broken continent, the arid wastelands in the south have given Theskel a reputation of desolation and death. A massive, solitary volcano lies in the South constantly pouring noxious fumes from its cone into the surrounding habitats. Over time the fumes polluted the land, killing off plants and animals, infecting the land. It continues to reach across the continent, working its way North towards civilization. Thus far it has made a vast desert of the land, turning the southern most river rancid as it spreads. But civilization still thrives in the North, supporting two towns as they provide the Master smiths with valuable supplies and a chance to export their goods - while the Myrsei of Kapsina closely guard their goods, these artisans forge materials exclusively for sale. The Anvil of the Wyrm is located between the great rivers and is considered a beginning to the clean surface in the North.&lt;br /&gt;
&lt;br /&gt;
=== Khurr ===&lt;br /&gt;
&lt;br /&gt;
The northernmost continent, drifts perilously close to being considered a polar region - though the climate would prevent any such occurrence. The moisture of a polar cap still exists, but the raised temperatures create a murky, bog like land - swamps spanning the middle butting up against a chain of mountains. In those mountains is a spectacular sight, and another phenomena of Shintera, the Crystal Canyons. The lush valleys are most sought after, the rich mix of mountains, ravines and strong rivers creates a most peculiar opportunity. Mineral deposits rapidly form, then wash along with the current, literally creating a gemstone bed. With such demand to see this sight and collect the gems, regular garrisons are positioned around the mountains to keep outsiders away and safe. For deeper in the confines of the mountains is the massive complex known as Foe hammer, which is responsible for training of soldiers.&lt;br /&gt;
&lt;br /&gt;
Two modest cities adorn the harsh region, connected by a river and the greatest length of road seen within the Jusadih System. This road twists and turns, forging its path through vast wilderness instead of traveling the shores of the river. And never does the road turn north of the river, for it would lead through the brutal swampland. The temperature ranges from 55 degrees F to 70 degrees F.&lt;br /&gt;
&lt;br /&gt;
=== Sancrist Isles ===&lt;br /&gt;
&lt;br /&gt;
A chain of four islands, the remote location is favored by the upper echelon of the Jusadih System. The islands are self contained, providing for its occupants entirely from their own goods and land. Though the third island is sparsely populated, rumored to be cursed. It is wrapped in the greatest mystique - a monumental tower stands tall in the fog showing fleeting images, it is a pillar of darkness against the setting sun. The smallest isle is bare, covered with strewn rocks and home to several mansions of minor nobles. The second isle is covered in forests, with modest villas to accommodate the upper echelon of Shintera elitists. The largest isle is covered in grassland, and host to a large city - mostly comprised of those necessary to ensure the other isles are provided with the goods necessary for survival. Beyond its rolling fields, there is little or no distinguishing marks. The temperature ranges from 65 degrees F to 80 degrees F.&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
&lt;br /&gt;
=== Loki ===&lt;br /&gt;
&lt;br /&gt;
Nestled on the western side of Khurr, Loki is a small village of fiercely independent people - in the past several decades they have just turned from a tribal society into an accepted culture upon Shintera. Classically they had been a people devoted to their God, Shintura. And their hierarchy is loosely based on ancient teachings about the God of Justice, for they hold Justice (some argue it is retribution) as their highest standard. The wholly abide in the practice, an eye for an eye. But all decisions are handed down by the Chief - whom is a sort of governor - that lives in the center of the village.&lt;br /&gt;
&lt;br /&gt;
In the center, or nearly center, rests a large two story hut - patched together with the strongest, most secure pieces from the wild. It is the home of the Chief (or at times of war, the Warlord) and here is where he lives and works; serving his people, the Loki. From there the dirt and clay paths stretch out in a twisting network of streets, as they cut through the maze of primitive homes - most nominally created from a wood structure, then covered and reinforced with mud and clay, sealed with a wax to prevent water from deteriorating the base. Though the village was once dominated by these structures, they have become an afterthought a structure that provides shelter for the weak and poor.&lt;br /&gt;
&lt;br /&gt;
To the East, in closer proximity to the Crystal Canyons is an organized, newly built part of Loki. These are most often converted tribesman and those with a vested interest in the tourist industry that is in demand due to the Canyon producing crystal shards. The buildings range from modest one story homes, tightly packed together to massive multi-storied buildings that block out the early morning sun. They are the homes and businesses of Loki&#039;s elite - the new blood that gives Loki a positive outlook as they shift from tribal to civilized.&lt;br /&gt;
&lt;br /&gt;
=== Olvaldi ===&lt;br /&gt;
&lt;br /&gt;
On the Eastern shores of Khurr, with the river rushing past her southern border, stands the City of Olvaldi. In a similar position as those of the City of Loki, they are a tribal people trying to adapt to the constantly changing, always advancing trends to the galaxy. The result is a clash of styles, interests and _expression spanning the from the Eastern gates to the Western gates of Olvaldi. It seems that at almost every turn of the brick built city, there is a musician or artist trying to capture the beauty or essence in the most mundane to the most bizarre.&lt;br /&gt;
&lt;br /&gt;
Once a native tribe known as the Olvaldi, northeastern expansion from the coasts of Shaar placed scouts from the Core upon the coasts before the small village. Before the days of the Emperor&#039;s rule, these individuals were tasked with the mission of teaching, creating understanding between the primitive people and the larger galaxy they were soon to be introduced too. The tribe rapidly learned basic, from there they began the transition from primitive huts to the fresco style public works and gentle rolling architecture that soothed the eyes and mind.&lt;br /&gt;
&lt;br /&gt;
And even though they have overcome so much, there is still a great deal of work to be done - the largest building in town in the Auditorium, a place where people can interact as peers, regardless of rank or skill. It is here that great artists teach the novices, learned scribes doll out endless notes and stratagems to alert pupils and all politics are taught and exchanged. It was here that they also decided to construct the Theatre - the largest, most elegant theatrical stage in the Outer Rim. Great epics ranging back to the days of the Sith Empire are performed here - running for a period of three months before a second group of actors and actresses take the stage for the next three month period.&lt;br /&gt;
&lt;br /&gt;
Beyond their appreciation for all things music and art, the economy is based on supply and demand - no natural resources are harvestable and the immense distance between the nearest town keep the town secluded. Any export goods are shipped to Shaar for later deployment or sale - to be shipped to the far reaches of the galaxy.&lt;br /&gt;
&lt;br /&gt;
=== Alsvem ===&lt;br /&gt;
&lt;br /&gt;
The sole civilization of the Sancrist Isles, the town has seen great periods of growth followed by times of poverty and inconsistency. Originally a hidden port for pirates that roamed the open sea, it was a town built for the recreational needs of sailors whom had spent hard weeks at task, crossing the seas. It was a place where bars and whores ran rampant, yet was a community close enough to raise families. The tradition continued for several hundred years until the pirates united under a single flag, under the Commodore Severus, taking a war to the people of Shaar and Khurr that plagued the sea faring trade lines for almost ten years. Until the combined navies of the two continents laid a trap, which slew the great Commodore. The town was thrown into turmoil, disintegrating from its former glory.&lt;br /&gt;
&lt;br /&gt;
It was then that change enveloped the small port town, it grew from a small town along the water&#039;s edge into a metropolis supporting itself. Growth moved away from the water, pressing farther inland and building upward. In place of bars and former places of entertainment, schools, hospitals and shopping centers began to spring up - developing a previously unknown sophistication and arrogance to the former pirate colony. Soon in all their glory they began their rampage, hoping to conquer trade and build a monopoly on all commerce leaving the planet. An organization known as the Black Sun began to sponsor local crime lords, perpetuating their galactic cause and sweeping up the inhabitants of Alsvem in a euphoric wave. With designs of becoming a massive crime syndicate, reaping the benefits from a collective tax the people began a guerilla war against Shaar.&lt;br /&gt;
&lt;br /&gt;
Yet again, the people were pushed back and conquered - Imperial Bureaucratic Services had instilled several agents to inspect the local system, and they were at the disposal of Shaar&#039;s governor. Quickly and efficiently the syndicate was thwarted and this time the people of Alsvem were not forgotten, forces were dispatched and the port town was bombarded by the Imperial Garrison. Now they are forced into servitude by Shaar&#039;s upper echelon, serving the minor nobles and their superiors on the island resorts. Though the influx of money is still relatively low, they retain their glamorous appearance and flamboyant nature - it is a seductive, graceful group of people that inhabit these isles. And even though they are held in thrall by their oppressors now, they are only a breath away from once again striking out and resurrecting glory untold.&lt;br /&gt;
&lt;br /&gt;
Several have already ventured deeper into the Jusadih System, seeking out the dark cloaked figures that apparently have the System under their control. None have returned from the sojourn successful or alive.&lt;br /&gt;
&lt;br /&gt;
=== Glasir ===&lt;br /&gt;
&lt;br /&gt;
On the northernmost point of Shaar&#039;s shores rests the trade oriented outpost of Glasir. To accommodate the frequent influx of visitors, traders and several of the shadier elements of the galaxy, the town was broken into four quadrants. Each independent, yet broken by towering walls some twenty feet high and ten feet in width. With guard outposts positioned at secure choke points where people can pass from one portion of the city to another. The concept was implemented when the town began to rely on export and import business to provide their base wealth. So the walls were originally built to ensure that goods were securely protected and created a division between the town inhabitants and the vile scourge of the universe. And with trade growth prospering, the town soon grew into the North, South, East and West quadrants.&lt;br /&gt;
&lt;br /&gt;
The Northern Quadrant: This is the cultured, secluded sector of Glasir. Families reside here, the suburban portion of the district - rows of homes lined along the grid-like roads - each with their own distinct style, but the overall theme holding strong. The natural forests providing the necessary materials to construct the smallest to the most massive of homes in the Northern. Thus the natural motif seems that all the homes are log cabins. Causing great bewilderment to the children when they first leave the resident sector, venturing into the massive duracrete compounds and mazes of the other quadrants.&lt;br /&gt;
&lt;br /&gt;
The Southern Quadrant: The original base of interplanetary trade for the city. The district is pocketed with storefronts, hotels, cantinas and an array of other places used to conduct business. The South quad is the only area with access to the North quadrant, it is also the main channel in which traders can move into the other quads to check on their merchandise and goods. All legal trade is conducted and executed here, with proper documentation and excess taxes being paid on each deal executed.&lt;br /&gt;
&lt;br /&gt;
The Eastern &amp;amp; Western Quadrants: The newest additions to the city are perhaps also the most marvelous. While most would not find beauty in duracrete buildings and pathways, the citizens of Glasir pride themselves on the unique construct, durability and ingenuity that was placed into each of the storerooms. These massive, vault like chambers are capable of holding mass amounts of merchandise until it can be brokered by its owner and shipped to other Outer Rim worlds or, if the merchandise is valuable enough, to the inner worlds in the Core. It is also here that gun runners, smugglers and bounty hunters operate in their full glory - making deals, swindling and ordering black marks on their most feared nemesis. While the world&#039;s government frowns upon such activity, Glasir privately accepts the underground society as well as their credits.&lt;br /&gt;
&lt;br /&gt;
=== Asgard ===&lt;br /&gt;
&lt;br /&gt;
On the eastern central coast rests the tourist oriented district of Asgard. One enters through the massive arch, known as the Gates of Asgard - this is the main entrance - which leads deeper into the city. The first district, or section, of town is the trade district. This is where hundred, even thousands of tourist come each day seeking out tour guides, lodging or places to dine and enjoy the local life of Asgard&#039;s natives. Massive amounts of detail, attention and money have been funneled into the first appearance of the city, giving it one of the most regal appearances in the galaxy. Some have commented that it appears as graceful as the human cities of Naboo.&lt;br /&gt;
&lt;br /&gt;
With crossing archways, paths and interlocking buildings that come to sharp peaks or rounded domes - the small alcoves and recesses are hardly noticed. For most tourist&#039;s eyes are set upon the elegant carvings of angels, children and the busts of famous scholars, poets and politicians. The granite buildings are built with stone from local quarries, sharing a similar hue, but their builders giving each building a different texture; making certain buildings distinguishable by touch. Each doorway is engraved, some with simple vines, others with intense rune work in languages thought to be dead in the past century. To the trained eye it would seem the new growth seems to become more flowery, as the old buildings seem to have harder edges and more archaic chisel work. The difference is ultimately noticeable once one works into the dredges of the center of the town the point between residential and tourism.&lt;br /&gt;
&lt;br /&gt;
The next district is a stop-gap between the tourist complex and the local denizens of the town. It is an intersecting mess of restaurants, cantinas, shopping centers, med centers, and unique stores. Known as the shadier side of town, it is the final wall between the purely residential sector and the buzzing. The buildings are uniform in code, each with sharp angles and unbending edges much like the rules of the smugglers that reside within this area. Second only to Glasir, Asgard provides sanctuary for trackers and refugees - in some instances paying for passage for political or military assets to escape the Jusadih System.&lt;br /&gt;
&lt;br /&gt;
=== Durinmar ===&lt;br /&gt;
&lt;br /&gt;
In the northern hemisphere on the continent of Theskel, exists a different culture than most are familiar with. A great tower, spanning hundreds of feet high into the sky plays host to the Queen of Durinmar, a woman said to be a reputable magician and dazzling politician. From her tower she dictates the lives of thousands of women on the continent of Theskel - she annually sends out her fellow sorceresses to attend the villages between Durinmar and Haktand. Once women of beauty, intelligence or those that possess the &#039;gift&#039; are acquired they are taken back to the Tower of Durinmar; there they will live their lives until the Queen or one of her subordinates deems they are ready for re-entry into Theskel&#039;s larger community.&lt;br /&gt;
&lt;br /&gt;
The tower is massive at its base, spanning some three hundred feet in width. It is home to countless dining halls, audience chambers and storage areas. The next tier is comprised of dormitories for the lesser ranked women and those necessary to help ensure the complex runs efficiently. Beyond that the next layer is a series of classrooms and private laboratories - where elders will teach the younger or pursue their own beliefs and theories. The next layer is composed of elder&#039;s quarters - private, lush rooms held solely for the distinguished teachers and those whom hold the gift. Beyond that is the massive library, which is restricted only to elders, gift bearers and the Queen. Lastly, the final chamber and point of the tower is restricted as the Queen&#039;s private quarters. Lofty enough to hold the entire list of residents in her main chamber, it has been spared nothing in gilding or glamour. This is the host Tower of Durinmar.&lt;br /&gt;
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Most women are trained in etiquette, politics and academics - thus creating a severe seperation between the men and women of Theskel. Only after a young woman is properly trained may she be reintroduced outside of the tower, creating a more intelligent, elegant race of women. Not only will these women go on to raise children, ensuring their daughters are sent away for training, but they will also influence the minds of men and boys by using their charm and education. This is the life most can expect to live out, if they do not possess inner magic; which Brotherhood envoys suspect is misinterpreted as the Force.&lt;br /&gt;
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Those with the gift, or Force, are held eternally in thrall of the Tower; these women will eventually hold positions as teachers, special envoys and Praetors to Governors and Council members of the Jusadih System. Though their skills are extremely rudimentary several scouts have concluded their skills may be an extremely valuable sub-set to the training provided on Antei. There have been reports of massive telekinetic movement, advanced training in effecting matter and the ability to contain base elements in defensive and offensive patterns. While some may see this as magic, it is the Consul&#039;s belief that the all-woman conclave has stumbled onto a unique aspect and understanding of the raw Force.&lt;br /&gt;
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=== Haktand ===&lt;br /&gt;
&lt;br /&gt;
South of the Tower of Durinmar stands the fortress of Haktand - a walled Citadel that provides protection and enlightenment to the men of Theskel. The nearest civilization to the Anvil of the Wyrm, Haktand has grown considerably since their decision to supply an endless contingent of workers at the Anvil. From the depths of the massive forge they have been able to create their massive defenses: Massive iron gates, ballista and countless sets of armor and weapons. Officially a militant town, the population is largely dominated by men whom wish to serve the Tower of Durinmar - whom rules over Theskel.- and hope to retire to one of the villages between Durimar and Haktand.&lt;br /&gt;
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The Inner Ring only has two entry points, one from the West and one from the East of the Outer Ring. These entries are double gated, with the finest forged brass, the paddocks in between gates are approximately thirty feet by forty feet; the walls towering twenty plus feet high. These gateways interlock with the twenty foot walls, which are ten feet in width-this is the inner wall of the Outer Ring and the outer walls of the Inner Ring. Thus forcing an enemy to work through intensive combat before they can access the Inner Sanctum. The Inner Ring is home to the Nobles and Elite of Haktand - fine mansions of granite, lime and brick tower and dominate this section. Several of the Generals and their subordinates also take residence in this sector, intermingling with the upper echelon of Shintera. It is also home to the Priests of Shintura, those whom care for the Tomb of the God that millions pay homage too. Their massive construct of homes and school dominate the Southern half of the Inner Ring. And is closest to the only entry into the Inner Sanctum.&lt;br /&gt;
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The outer wall of the Inner Sanctum, which is also the inner wall of the Inner Ring towers at a massive thirty feet high, an enormous width of twenty feet. The gate is a massive slab of granite, winched into place by massive pulleys that require twenty men to heft it high up into the air. When the rapid release lever is activated, the granite slab, some twenty feet thick and twenty feet high will drop at the rate of gravity. Crushing those whom are unfortunate to be below it, yet providing an impenetrable defense for the city&#039;s occupants. It is here, in the largest section of the city that the barracks and training facilities are located, along with the armory and elite products forged at the Anvil of the Wyrm; which are traditionally handed out to warriors that show significant promise, poise and honor. This is the nerve center of the town, to defeat Haktand one must effectively conquer the city from the inside-out.&lt;br /&gt;
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Because of its militant nature, the town is considered blasé by some yet the grounds are immaculately kept by the soldier whom are assigned the duty of pick up. Similarly, the closer one works into the city the more militant it becomes. Soldiers working to maintain their physique and battle prowess, stopping when the occasional Officer passed their path - giving a proper salute and calling attention to the ranking official. Comparisons have been made between the military town that buffers the exotic, dangerous south lands and Republic Garrisons actively known in the galaxy. In addition to their duties at the Anvil of the Wyrm, they are responsible for maintaining a protective line of defense; sending local patrols out regularly to battle the monsters produced in the wastelands to the South. As if the Tomb of Shintura were effecting the local biology into becoming mutated, different.&lt;br /&gt;
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=== Drasil ===&lt;br /&gt;
&lt;br /&gt;
The western most city on Shaar. Drasil is an outpost, more than a city or civilization. A favorite hole for smugglers, traders of exotic goods and seasoned travelers; the town provides necessary provisions for those whom are crossing the galaxy or crossing Shaar. Approximately only twenty buildings line the town: cantina, hotel, outposts, local garrison, spaceport, salvage and a menagerie of other stores. The largest of the buildings/areas being the spaceport, which has several landing pads, a refueling station and a willing mechanic to work on any starship or ground vehicle.&lt;br /&gt;
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Drasil is largely used to set up expeditions in the field, some of which study the environment, while others travel along the river exploring the different ecosystems native to Shintera&#039;s largest continent. Even when recon teams are not traveling across Shaar they are known to come to the outpost, for very few places in the galaxy are host to the advanced survey equipment provided in the town. The Summits of Clan Plagueis often send their scouts and Battle Teams to Drasil in preparation for missions in system - they know that with the endless amount of credits they have at their disposal, that the owners of the local stores will provide the best equipment for a team surveying the landscape or preparing for battle. Likewise some of the most infamous smugglers, guides and bounty hunters occupy the cantina - taking out contracts here and there to provide a modest living as they hide away in the distant Jusadih System. Yet the massive trade and information coursing through the planet provides them with enough news to know what is going on in the galaxy even if the news is sometimes late in coming.&lt;br /&gt;
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With dirt roads, scattered buildings and little in the form of economy, it surprises most that the influx of day-to-day traffic provides the town with an excess of ten million credits each year - though most of that money is continually circled within the small economy. With such a mass of contacts and equipment here, Clan Plagueis has assigned several of its members to regularly purchase new equipment and the services of smugglers, bounty hunters and those whom are looking to disappear from the world at large.&lt;br /&gt;
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=== Natrix ===&lt;br /&gt;
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In the center of Tethyr rests the capital of Shintera, hiding behind thick blankets and columns of fog - its features drifting in and out of view as the sun rises and sets. Black spires reaching up into the sky, in no particular order or pattern - each shifting forward then back as the wind presses the deep fog in a maddening pattern. Which at times exposes one of the five river entrances, massive water ways that tunnel into a central port where barges dock and then are later redirected back towards the outlying towns and villages dotted along the rivers.&lt;br /&gt;
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The town is built around the central port, where at one time the exotic woods were shipped to the city then refined into planks of higher grade for export and resale locally. But once the massive forests were protected, even though they were shadows of their former selves, the town became a foreboding blot upon the surface. But before the economy dried up, the town was dubbed the center of Shintera standing as a beacon of light amongst the massive jungles that previously had surrounded it. Instead the ground around the town is now bare, yet the ground still retains an intensive warmth; once combined with the chilly streams leading into Natrix creates the perpetual fog that now engulfs the town.&lt;br /&gt;
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Extending in twisting corridors, an archaic essence fills the crevices of the town - where small recesses are located stand ancient sculptures of demons, gargoyles, gryffons and beasts believed to be extinct from the surface of Shintera. Where every passage ends, the beasts still line the walls and the wan light streams through the smallest of nooks to eerily lighten the paths. And as the economy dwindled so did the population, creating a vacant feel as most of the homes and stores remain unoccupied - the town becoming a ghost of its former self.&lt;br /&gt;
&lt;br /&gt;
Yet the Commission has begun a reconstruction project, attempting to lure outside wealth into the capital city - hoping an infusion of new money will revive the gloomy town. In coordination, Clan Plagueis, through the Ellesmeria Corporation on Kapsina, has dedicated an unknown set of funds to help renovate some of the abandoned districts. The buildings are now being cleared, to be replaced with mansions and villas - all constructed with the dark stone that originates in the quarries of Shintera. These are private residences for the Elders of the Clan; rumors originate the first set of buildings were given to those with seats on the Council of the Wise.&lt;br /&gt;
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== Landmarks ==&lt;br /&gt;
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&#039;&#039;&#039; Underground Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A massive cavern exists on the far southwestern end of Tethyr. A small inlet exists upon the coast, funneling water through a spout that churns in a massive rapids over the jagged rocks of the cave. The narrow tunnel spans several hundred feet, before falling over a waterfall into the great cavern. The Underground Sea spans several leagues in depth, running under the entirety of the southwestern corner of the continent.&lt;br /&gt;
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The massive, hidden expanse could later be used for a secret facility for experimentation or production. &lt;br /&gt;
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&#039;&#039;&#039;Ice Wall &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the southern most hemisphere is an iceberg with unknown origins. While no other mass of ice exists upon Shintera, this one has found a way to self sustain. Perpetually rebuilding itself, adding ice in some areas while others are melting away. The ice is in great mountains, forming an endless wall around the circumference of the block - an impenetrable wall that funnels any willing and strong enough into a central valley. A massive tundra rests at the bottom of the slopes; a field which can be utilized for winter training. Several caves pocket the ice channels, leading into the untold depths of the iceberg - possibly spanning thousands of leagues deep. &lt;br /&gt;
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&#039;&#039;&#039; Window to the Heavens &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is important to understand the continent of Chult, before one can express the finer aspects of the Window to the Heavens. Chult is dominated by old growth forests, massive trees hundreds of feet high - trunks spanning massive distances as well. But in one, perfectly circular clearing stands a field; a gap in the expansive forest of foliage. It is here the Window to the Heavens exists; an opening to the sky above. Utilized by the local denizens for rituals and retreat. The warm sun streams down in massive columns, allowing the wildlife and the locals to bask in the heat, exalting in the sun&#039;s glory.&lt;br /&gt;
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&#039;&#039;&#039; Temple of Nintura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Temple of [[Nintura]] is a magnificent temple built in honor of Shintera&#039;s twin planet [[Nintura]]. Though many would like to visit and worship the sacred temple, it is by law that only the High Priest of [[Shintera]] and his personal circle of Priests, could ever see and enter the Temple of Nintura.&lt;br /&gt;
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&#039;&#039;&#039;Tomb of Shintura &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No one has ever ventured into the tomb of the slain God; only the priests of Haktand have ventured into the labyrinth of the tomb&lt;br /&gt;
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&#039;&#039;&#039; Anvil of the Wyrm &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On Theskel resides one of the most intriguing and harsh places on Shintera: The Anvil of the [[Wyrms]]. What was once a small cave with a rich vein of bronze, soon became cleared; mined of all of its valuable ore and wealth. As the valuable material was cleared a vacant lava tube was found several spelunkers were sent to scout out the area beyond. They returned with a fascinating tale of a cavern with running fields of lava and new veins of copper, bronze and a crystal material that was unknown (later to be identified as Adegan; though most of it was cut and used as decorative crystal).&lt;br /&gt;
&lt;br /&gt;
The villagers of Theskel soon began to tunnel the abandoned tube, making it an ornate passage into the depths of the lava fields. Once the proper supports were set in place, the smiths set out to engrave the entry way with the legacies of Theskel. And as one progresses through the black tunnel, trimmed in silver etching it takes their breath away. Then as they set their eyes upon the fields of lava it is stolen again.&lt;br /&gt;
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Several active rivers of magma gently push onward, their slow moving currents hardly showing movement rather than jets of steam from the intense heat. In several places the blocks of land are chained together by spans of large grates capable of supporting tons of weight. Lines of anvils, tools, fans and workbenches line the outer walls - the natural veins of metal used in crafting weapons and armor, the lava used to heat and sculpt the forged items. But crafting is only one part of the process, once the base item is forged it is sent outside the Anvil to the gilders whom are responsible for ensuring each piece takes a unique look and feel. No two pieces will ever escape the Anvil the same; unless they are ordered that way.&lt;br /&gt;
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&#039;&#039;&#039;Crystal Canyons&#039;&#039;&#039;&lt;br /&gt;
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The lush, green canyons of the North are in high demand by tourists and traders alike. Natural deposits of crystals and precious gemstones have a tendency to break off from their source, floating down from the mountain rivers into the valleys just south of the Foe Hammer training facility. Due to recent popularity of the crystals and that the area is used for training soldiers the Commission has suspended all tourist and local traffic into the area.&lt;br /&gt;
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Yet that has not stopped countless individuals from attempting to sneak into the valley to witness the massive waterfalls, gentle rapids and the sparkling riverbanks which are littered with gemstones. The green valleys that fall away to the azure skyline and snow capped peaks. It is a sight unknown within the galaxy - reminiscent of Alderaan&#039;s landscape before it was annihilated by Darth Vader.&lt;br /&gt;
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&#039;&#039;&#039;Last Tower&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Last Tower is a giant monolith that is home to a wizard of untold power. Several times a year supplies are sent from Alsvem to the tower, supposedly received by his sole Apprentice. Clan Summit believes that the self proclaimed magus may have an inherent relationship with the Force, much like those of the daughters of the Tower of Durinmar. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Foe Hammer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Built into the canyons north of the Crystal Canyons, rests the base of Foe hammer. It is here that special ops training for Clan Plagueis is instructed - both for Dark JedI and Shock Troopers. They learn the highly specialized skills of tactical combat: offensive and defensive. Ranging from hand-to-hand combat and specialized weapons training that covers a multitude of weapons classes: blaster pistols, blaster rifles, grenades, staves, thrown weapons, etc. In addition to personal combat skills several courses are taught in group combat. It was here that Battle Team Leaders learned the twelve man spread, where they could implement specific positions in their teams to effectively communicate and work as a team.&lt;br /&gt;
&lt;br /&gt;
Since the base is suspended on the canyon wall it is only accessible via turbo lifts and one massive supply lift. Upon entrance one finds themselves standing before a vast chamber used for roll call, promotions and ceremonies performed at Foe hammer. At the back is a massive two part door that butterflies open and closed, leading into the inner base. The second room is a hall that connects the mess hall, barracks, classrooms, officer quarters and a passage to a third hallway. In that hall there are three doors. To the right is the armory, where Shock Troopers and Dark JedI alike can be outfitted for war. To the left is the communications relay and nerve center of Foe hammer, one individual can operate the entire defenses of the base. Lastly the center door stands distinguished with a numerical data pad, a card swipe and DNA test required to bypass the base security features. Only the current Weapon Master of Foe hammer can access this room.&lt;br /&gt;
&lt;br /&gt;
== Political Outlook ==&lt;br /&gt;
&lt;br /&gt;
Upon inception of interstellar trade Shintera elected a council of leaders comprised of individuals from each town, they came to be known as the Commission. And they took up residence in the then lustrous City of Natrix, who&#039;s booming economy provided the standard of strength and stability they wished to radiate as a whole. But soon the economy dipped, the planet tossed into turmoil as galactic trade dwindled during the war between the Republic Alliance and Galactic Empire. To preserve their way of life the Commission, or Governors, ordered that logging and mining to reduced to &#039;need&#039; status. This going against the long standing tradition of get-rich-quick by any means possible attitude they had long utilized as a culture.&lt;br /&gt;
&lt;br /&gt;
Then they began to fall prey to suspicion and dissension, their fears of reprisal by the people they represented and the ones they ruled with, so deeply engrained in their minds. Most of the Governors secreted away from Natrix in the dead of a single night, electing to cast their votes and decisions via Holonet. It was then that a dark cloaked figure first appeared in Natrix, methodically engaging the active leaders - and it was then that leaders began to mysteriously die. Yet it was not those in Natrix that perished, rather it was those whom had run from their fears instead of embraced them. The so called Black Assassin removed half of the Council, leaving vacancies that were immediately replaced; new blood flowing into Natrix. Again the planet began to flourish, several of the leaders sought out the dark cloaked man; wishing he would assume the title of Ruler.&lt;br /&gt;
&lt;br /&gt;
Their search proved futile, no one seeming to remember seeing such a man. Several began to question the sanity of the Commission, an unease set upon the group that they had not experienced in some time. It was then the mysterious man returned, again slaying those whom had become too weak. As if his involvement was his Zen, pruning the dead branches from the whole of the tree. Yet this time he did accept the offer of a Ruler, but he declined the position himself. Anointing an heir-apparent whom they eagerly appointed as the sole vessel of power; empowering him to make split second decisions without the authority of the other members.&lt;br /&gt;
&lt;br /&gt;
And it was no surprise to those of the Council of the Wise when the Ruler decided to remove the authoritative power of those on the Commission. Resigning the men and women to a delegate status - nothing more than a board of advisors for his Supreme Eminence. Immediately the men of Haktand pledged their allegiance, giving him a willing army to enforce his will. Yet it was the women of Durinmar that pulled out entirely, expressing their desire not to take orders from the dark cloaked man&#039;s cronies. And it has such become the Brotherhood&#039;s interest to know what occurs within the walls of the Tower of Durinmar, yet no such woman with proper access has yet to be turned. But the system remains intact, allowing Clan Plagueis to send different envoys to direct the flow of Shintera - It has become known as dictatorship through puppets.&lt;br /&gt;
&lt;br /&gt;
== Military Presence ==&lt;br /&gt;
&lt;br /&gt;
The standard military unit on Shintera is the local militia, a contingent of willing men and women whom will pick up the fight in an instants notice. Most garrisons are small in number, ranging from a hundred soldiers to three hundred. Hardly a strong enough force to repel most enemy forces whom will have the advantage of a pre-emptive strike. Yet the presence of a militant defense has thus far kept the threat of revolution out of people&#039;s minds - and provided a much needed element of security to the rangy outlying towns.&lt;br /&gt;
&lt;br /&gt;
The next strongest military outpost is Natrix, with five thousand Haktand soldiers, dressed in the finest armor and outfitted with the best weapons. They are personally aligned to the Ruler of the Commission, patrolling the walls of his palace. Occasionally wandering down the streets, enforcing order and law when an event breaks loose. Generally the keeping of the law is enforced by local sentries known as the Riders, because of their natural disposition to ride four legged beasts while on duty. It is also worth noting that they wear badges, signifying their allegiance. And dual holsters strapped about their waist, holding the first known version of what they call &#039;pellet&#039; guns. These pellet guns launch small metal projectiles with devastating power, though their accuracy is currently their greatest weakness.&lt;br /&gt;
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The largest standing army is that of the Fortress at Haktand. The Shintera Army recruits and trains soldier from across the world, forcing them into servitude at the Anvil of the Wyrm before allowing them to fight under the Ruler&#039;s banner. It grooms hard, solid warriors - that then take another set of years in servitude in training. They are schooled in the arts of hand-to-hand, close combat, ranged combat and military tactics forming the largest standing army in the Jusadih System. Their numbers gradually increased from hundred to thousands, before eclipsing the tens of thousands in the past year. Now a fully functional force of cavalry, armored, and foot - the some hundred thousand soldiers are garrisoned about Shintera, radiating an aura of strength and power across Shintera.&lt;br /&gt;
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[[Category: Planets]][[Category:Plagueis Dominion]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sistros_Corporation&amp;diff=40624</id>
		<title>Sistros Corporation</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sistros_Corporation&amp;diff=40624"/>
		<updated>2007-11-24T19:32:55Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Run by the Force - Present */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{company infobox&lt;br /&gt;
|imageBG=&lt;br /&gt;
|BG1=000066&lt;br /&gt;
|BG2=999999&lt;br /&gt;
|image==[[image:sistroslogo.jpg|200px]]&lt;br /&gt;
|name = Sistros Acquisitions and Holdings&lt;br /&gt;
|founder = [[Zolar Sistros]]&lt;br /&gt;
|led by =Chairman and CEO (Clan Plagueis Consul)&lt;br /&gt;
|parent = &lt;br /&gt;
|subsid = *Blethern Gas Industries&lt;br /&gt;
*Bonadan Heavy Industries&lt;br /&gt;
*Capris Technologies&lt;br /&gt;
*Corellia StarDrive&lt;br /&gt;
*Coruscant Energy&lt;br /&gt;
*Czerka Corporation&lt;br /&gt;
*Daedelus Gas Mines Corporation&lt;br /&gt;
*Deep Core Mining Corporation&lt;br /&gt;
*Dutan Mining Supply Exports&lt;br /&gt;
*Dynamic Synergetics, Incorporated&lt;br /&gt;
*Exargan Mining Authority&lt;br /&gt;
*Hanx-Wargel&lt;br /&gt;
*Kessel Mining Authority&lt;br /&gt;
*Kuat Drive Yards&lt;br /&gt;
*LiMerge Power&lt;br /&gt;
*Power Products, Limited&lt;br /&gt;
*Santhe/Sienar Technologies&lt;br /&gt;
*Zaltin Corporation&lt;br /&gt;
|locations = [[Shintera]], [[Jusadih System]]&lt;br /&gt;
|role=Private Equity Firm&lt;br /&gt;
|products= &lt;br /&gt;
|founding=115 BBY&lt;br /&gt;
|dissolved= &lt;br /&gt;
|era = *[[Old Republic Era]]&lt;br /&gt;
*[[New Republic Era]]&lt;br /&gt;
*[[New Jedi Order Era]]&lt;br /&gt;
*[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation = *[http://starwars.wikia.com/wiki/Imperial_Remnant Imperial Remnant]&lt;br /&gt;
*[http://starwars.wikia.com/wiki/New_Republic New Republic]&lt;br /&gt;
*[[Clan Plagueis]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Sistros Acquisitions and Holdings]] is a long standing smuggling corporation founded by [[Zolar Sistros]]. During its one hundred-odd years of service, it has bee connected to Jabba the Hutt, Black Sun, Cofederate of Independent Systems, and even the Galactic Empire. Eventually, it settled in the [[Jusadih System]], where [[Clan Plagueis]] took control of it.&lt;br /&gt;
&lt;br /&gt;
During the [[Invasion of Jusadih]], however, [[Shintera]], Sistros’ main base of operations, was hit hard, and as such the company was forced to relocate. Currently, Sistros is inching towards bankruptcy as Clan Plagueis has been forced to step away from it for a while and focus on repairing the system.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Founding of an Empire - 115 BBY===&lt;br /&gt;
&lt;br /&gt;
In 115 BBY, Zolar Sistros, a Feeorin pirate and descent from the ancient Sage Sistros, started a small smuggling operation known as Sistros Smuggling. His parents had been killed while he was young during a raid by pirates on his planet, and they had taken him and trained him as such. By the time he turned 20 years of age, he escaped the pirates and started his own organization. During the first ten years, he started small, doing handy work for people here and there. Over time, however, he started to gather followers and grow larger and larger. By 100 BBY, he encountered Jabba the Hutt and his Desilijic Tiure&#039;s Criminal Empire. The two signed a deal, with Sistros Smuggling acting as a sort of subsidiary to Jabba&#039;s empire. They stayed this way for the next sixty years, as Sistros Smuggling continued to grow larger and larger.&lt;br /&gt;
&lt;br /&gt;
===Nal Raka - 40 BBY===&lt;br /&gt;
[[image:Zolar_Sistros.jpg|thumb|left|150px|Founder Zolar Sistros]]&lt;br /&gt;
In the year 40 BBY, Zolar Sistros, now nearing the age of one hundred, took his larger empire and split away from Jabba, knowing he was large enough to act on his own. Still, he kept his alliances, especially with Borvo the Hutt&#039;s Nal Raka Criminal Empire. The two made amazing profits off the Invasion of Naboo and the start of the Clone Wars, and during their run became increasingly larger by helping both the Confederacy of Independent Systems and the Galactic Republic. After the end of the Clone Wars, however, Nal Raka started to decline in power, and Zolar quickly cut all ties to the group and once again went on his own.&lt;br /&gt;
&lt;br /&gt;
===Two Empires - 16 BBY to 3 ABY===&lt;br /&gt;
&lt;br /&gt;
By the time the Galactic Empire took over the galaxy, Sistros Smuggling had become a large criminal empire. Yet, Zolar was able to keep it working in the shadows by using small out of the way systems. Since 70 BBY, one of his systems he controlled, and the one where he actually kept his home, was the Jusadih System in the Core. By staying here, he was able to stay out of the way, and yet run his organization right by Coruscant, giving him much more information then other criminal sects.&lt;br /&gt;
&lt;br /&gt;
During the reign of Emperor Palpatine, Zolar Sistros actually split it empire into two separate divisions in an effort to gain the most profit. The first organization, Sistros Acquisitions and Holdings, was an investment agency that allied themselves with the Rebellion. They provided the Rebellion with credits, which in turn they used to buy weapons. As payment, the Rebellion provided Sistros with information, influence, as well as some weaponry. Under this cover, Sistros Acquisitions and Holdings gained great power, influence, and wealth, although always stayed out of the way of the Galactic Empire.&lt;br /&gt;
[[image:BlackSun.jpg|thumb|right|175px|Black Sun]]&lt;br /&gt;
Meanwhile, Sistros Smuggling continued to work alongside the Galactic Empire, running small raids on Rebellion ships and bases. Sistros Smuggling would use the money they earned from these raids and give it to Sistros Acquisitions and Holdings, which would then give it to the Rebellion, keeping a cycle going. As such, often times the Rebellion would be given money that was actually earned from destroying their own army. The cycle was very ironic, and surprisingly never discovered by the Rebellion or the Empire.&lt;br /&gt;
&lt;br /&gt;
During this time, Sistros Smuggling also linked themselves to Black Sun, now under the command of Prince Xixor. They did work for Black Sun like they had for Jabba years ago, and used it to earn extra credits, as well as gain influence throughout the galaxy. Still, he did his best to keep the companies just small enough to stay hidden in the shadows.&lt;br /&gt;
&lt;br /&gt;
===Right Side of the Law - 5 ABY===&lt;br /&gt;
&lt;br /&gt;
After the decline of the Galactic Empire and the rise of the New Republic, Sistros Smuggling was left out in the open. The New Republic quickly traced the Empire&#039;s funds to the organization, and Zolar Sistro was forced to quickly renamed it to Independent Smuggling Inc., so as to cut all ties to Sistros Acquisitions and Holdings. As the New Republic swarmed around the company, the Black Sun cut all ties to keep from being hurt. Zolar escaped to the Jusadih System and watched as his organization was ripped to shreds. By 7 ABY, Sistros Smuggling was no more, and all that was left was Sistros Acquisitions and Holdings.&lt;br /&gt;
&lt;br /&gt;
Zolar decided if his company were to survive, he would have to stop the smuggling work, and start working on the right side of the law. He sold over 70% of the company, moving what was left to the Jusadih System. Here, he slowly built it up again into a large multi-trillion credit investment company. By 20 ABY, he held stock in companies such as Czerka, Kuat Drive Yards, and more.&lt;br /&gt;
&lt;br /&gt;
===Thrown Out - 24 ABY===&lt;br /&gt;
&lt;br /&gt;
In the year 24 ABY, a group of Dark Jedi known as Clan Plagueis of the Dark Jedi Brotherhood came to the Jusadih System seeking a place to set up their base of operations. Zolar, now nearing the age of 160, but still young for his species, obviously told the Dark Jedi that they could not stay here. Foolishly, however, he told them of how his company used this system already. Quickly, the Dark Jedi gained interest in the investment firm, knowing it could be used as a cover front. In 25 ABY, Clan Plagueis overthrew Zolar Sistros, exiling him from the system. Along with him, he took about 15% of the company, but what remained Clan Plagueis could use to shield their identities, as well as gain profit off.&lt;br /&gt;
&lt;br /&gt;
Zolar fled the system has ordered to, but vowed to one day return, strong enough to retake his company, and destroy those that had stolen it from him.&lt;br /&gt;
&lt;br /&gt;
===Run by the Force - Present===&lt;br /&gt;
[[image:Cpnewlogo.jpg|thumb|right|175px|Clan Plagueis]]&lt;br /&gt;
Currently, Sistros Acquisitions and Holdings is run completely by Clan Plagueis. They have managed to keep the ties with most of the major corporations, always hiding their true identity as Dark Jedi of a secret organization. The clan runs the company completely themselves, with the Consul acting as Chairman and CEO, with other leaders and high members following. Clan workers fill the worker jobs of the company. For the most part Sistros is auto run, although the Consul does have to step in at times to settle problems, as well as approve large funds.&lt;br /&gt;
&lt;br /&gt;
The company has grown to almost 1,000 trillion dollars, and while no reports have been brought to Clan Plagueis&#039; attention of Zolar Sistros&#039; whereabouts, the clan has stated several times that when he comes, they will be ready for him. Until then, however, the clan will continue to gain profit off Sistros Acquisitions and Holdings use the money to build up their fleet and army. The headquaters of Sistros and main location of Sistros is located on Shintera, so as to stay away from Clan Plageuis&#039; own operations.&lt;br /&gt;
&lt;br /&gt;
==The Organization==&lt;br /&gt;
&lt;br /&gt;
Sistros Acquisitions and Holdings is the leading private equity firm specializing in the energy industry with over $900.5 trillion under management and four active funds. Throughout its 100-year history, Sistros Acquisitions and Holdings has developed a strong franchise of investing exclusively in the energy industry, utilizing its broad base of specialized industry knowledge. Sistros Acquisitions and Holdings believes that strategic diversification across a wide range of energy industry sectors has been a major contributor to the long-term, superior investment record achieved by the Sistros Acquisitions and Holdings Funds.&lt;br /&gt;
&lt;br /&gt;
Sistros Acquisitions and Holdings is an independently owned firm whose current management team, in place since 22 ABY, has more than 350 years of energy investment experience. Sistros Acquisitions and Holdings’s latest partnership, Sistros Acquisitions and Holdings Fund XI, closed with $75.8 trillion in the second half of last year. Since raising its initial pure buyout fund five years ago Sistros Acquisitions and Holdings has completed over 6000 principal transactions, investing over $300.5 trillion in equity. These transactions have had an aggregate total value of over $100.0 trillion. In addition, Sistros Acquisitions and Holdings portfolio companies have completed another $50.0 trillion of acquisitions through more than 225 add-on transactions.&lt;br /&gt;
&lt;br /&gt;
Sistros Acquisitions and Holdings targets investments of $500 billion to $5 trillion in middle-market energy companies with enterprise values of $100 billion to $4 trillion. Sistros Acquisitions and Holdings invests in a broad range of segments within the energy industry including: (i) energy manufacturing and services, such as drilling service providers and wellhead equipment manufacturers; (ii) energy infrastructure and (iii) energy reserves. Sistros Acquisitions and Holdings’s investor base is predominately institutional and consists primarily of corporate and public retirement funds, endowments, and foundations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Investment Strategy===&lt;br /&gt;
&lt;br /&gt;
Sistros Acquisitions and Holdings targets investments of $50 billion to $500 trillion in middle-market energy companies with enterprise values of $100 billion to $4 trillion, consistent with the following strategy: &lt;br /&gt;
&lt;br /&gt;
Capitalizing on opportunities created by industry trends. The energy industry is the largest industry segment in the galaxy, with many diverse sectors and considerable acquisition and divestiture activity. The individual sectors of the energy industry do not march in unison. Sistros Acquisitions and Holdings seeks to identify sectors with an improving outlook in advance of other investors and to establish strategic positions, often in niche markets, before acquisition multiples become excessive. &lt;br /&gt;
&lt;br /&gt;
Diversification within the energy industry. Sistros Acquisitions and Holdings believes diversification of investments across a wide range of energy industry sectors enhances portfolio returns, stabilizes deal flow, enables consistent distributions and reduces risk. Sistros Acquisitions and Holdings invests in a broad range of segments within the energy industry including: (i) Uranium Services, such as drilling service providers and wellhead equipment manufacturers; (ii) Energy Infrastructure and Power, such as firms that engineer LNG and natural gas processing facilities or install and repair nuclear transmission systems; and (iii) Energy Reserves, such as natural gas and coal producers. &lt;br /&gt;
&lt;br /&gt;
Proactive origination of transactions. With more than 350 years of combined investment experience in the energy industry, Sistros Acquisitions and Holdings has established an extensive network of company executives, consultants, investment bankers and other energy industry participants who frequently bring transactions to Sistros Acquisitions and Holdings and whom Sistros Acquisitions and Holdings utilizes for investment leads. &lt;br /&gt;
&lt;br /&gt;
Disciplined acquisition analysis. Sistros Acquisitions and Holdings&#039;s due diligence efforts are conducted by the Firm&#039;s staff with outside assistance from expert consultants. All important aspects of a potential transaction are examined in detail. Particular attention is focused on the target company&#039;s strategy, prospects for growth and potential exit options. &lt;br /&gt;
&lt;br /&gt;
Active management of portfolio holdings to maximize post-investment value. Sistros Acquisitions and Holdings has significant experience in managing operations of its portfolio companies and in assisting management with developing strategic acquisition programs, negotiating, financing and completing transactions, as well as in realizing the acquisition benefits associated with cost reduction and revenue enhancement initiatives. Sistros Acquisitions and Holdings generally appoints Sistros Acquisitions and Holdings executives and, where appropriate, outside industry experts to the board of directors of portfolio companies. Sistros Acquisitions and Holdings also works with its management teams to capture cost reductions, expand product offerings, improve capital structures and take advantage of capital market opportunities. Sistros Acquisitions and Holdings has a successful record of creating significant capital appreciation by providing the strategic direction and capital support necessary to build companies and increase operating earnings. &lt;br /&gt;
&lt;br /&gt;
Incentives to attract and motivate entrepreneurial management teams. Although Sistros Acquisitions and Holdings has considerable industry and financial expertise, it does not manage portfolio companies on a day-to-day basis. Consequently, proven management teams capable of working with Sistros Acquisitions and Holdings to design and execute growth plans are critical to the Firm&#039;s investment success. Sistros Acquisitions and Holdings believes that besides having the requisite skills to manage complex companies during periods of rapid growth, its management teams should make meaningful financial investments in their companies, generally on the same terms and conditions as Sistros Acquisitions and Holdings investors, to ensure a commonality of interest. In addition to having their own money at risk, Sistros Acquisitions and Holdings management teams are generally further incentivized with other equity-based compensation that is partially tied to Sistros Acquisitions and Holdings achieving its target return. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sistros Investments===&lt;br /&gt;
&lt;br /&gt;
*Blethern Gas Industries&lt;br /&gt;
*Bonadan Heavy Industries&lt;br /&gt;
*Capris Technologies&lt;br /&gt;
*Corellia StarDrive&lt;br /&gt;
*Coruscant Energy&lt;br /&gt;
*Czerka Corporation&lt;br /&gt;
*Daedelus Gas Mines Corporation&lt;br /&gt;
*Deep Core Mining Corporation&lt;br /&gt;
*Dutan Mining Supply Exports&lt;br /&gt;
*Dynamic Synergetics, Incorporated&lt;br /&gt;
*Exargan Mining Authority&lt;br /&gt;
*Hanx-Wargel&lt;br /&gt;
*Kessel Mining Authority&lt;br /&gt;
*Kuat Drive Yards&lt;br /&gt;
*LiMerge Power&lt;br /&gt;
*Power Products, Limited&lt;br /&gt;
*Santhe/Sienar Technologies&lt;br /&gt;
*Zaltin Corporation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Corporate Management==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main Article: [[Sistros Employees]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Executive Management===&lt;br /&gt;
&lt;br /&gt;
*Chairman &amp;amp; CEO - Eri&#039;anya Evnairis&lt;br /&gt;
*President - Darex Tull&lt;br /&gt;
*Vice Chairman - Kev Zarlenga&lt;br /&gt;
&lt;br /&gt;
===Managing Directors===&lt;br /&gt;
&lt;br /&gt;
*Chief Operations Officer - Inyri Sygti&lt;br /&gt;
*Chief Financial Officer - Vin Rhysode&lt;br /&gt;
*Chief Information Officer - Fyor Rebeyr&lt;br /&gt;
*Chief Logistics Office - Kodo Corse&lt;br /&gt;
*Chief Labor Officer - Eida Daagh&lt;br /&gt;
*Chief Security Officer - Dureena Stryder&lt;br /&gt;
*Chief Marketing Officer - Jo Taske&lt;br /&gt;
&lt;br /&gt;
===Vice Presidents===&lt;br /&gt;
&lt;br /&gt;
*Vice President of Mining - Taska Rueb&lt;br /&gt;
*Vice President of Supply - Zhin Pollard&lt;br /&gt;
*Vice President of Energy - Jamarie Kaylak&lt;br /&gt;
*Vice President of Transport - Ryben Tarrix&lt;br /&gt;
&lt;br /&gt;
[[Category: Clan Plagueis]][[Category:Front Organization]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Exodus&amp;diff=37171</id>
		<title>Exodus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Exodus&amp;diff=37171"/>
		<updated>2007-10-29T02:55:19Z</updated>

		<summary type="html">&lt;p&gt;Strats: Fixed a typo in the first line stating what the event was.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|djb}}&lt;br /&gt;
{{battle&lt;br /&gt;
|prev=[[Fifth Great Jedi War|The Alliance of Seven]]&lt;br /&gt;
|conc=&lt;br /&gt;
|next=[[Invasion of Antares]]&lt;br /&gt;
|name=The Great Exodus&lt;br /&gt;
|image=[[Image:exodus.gif|250px]]&lt;br /&gt;
|conflict=[[Dark Brotherhood]] withdraws affiliation with the [[Emperor&#039;s Hammer]].&lt;br /&gt;
|date=[[11 ABY to 19 ABY |19 ABY]]&lt;br /&gt;
|place=Aurora Sector&lt;br /&gt;
|result=[[Dark Brotherhood]] flees Imperial territory.&lt;br /&gt;
|side1=[[Dark Brotherhood]]&lt;br /&gt;
|side2=[[Emperor&#039;s Hammer]]&lt;br /&gt;
|commanders1=[[Grand Master]] [[Firefox]]|&lt;br /&gt;
|commanders2=Sector Admiral Astatine&lt;br /&gt;
|forces1=Hundreds of Dark Jedi&lt;br /&gt;
|forces2=[[Emperor&#039;s Hammer]] Strike Fleet&lt;br /&gt;
|casual1=Portions of [[House|Houses]] &amp;amp; [[Clan|Clans]]&lt;br /&gt;
|casual2=Thousands of Imperial soldiers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Exodus&#039;&#039;&#039; is the name of the action in which the members of the [[Dark Jedi Brotherhood]] seceded from the [[Emperor&#039;s Hammer]].  It has also been referred to as &#039;&#039;&#039;The Split&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
For nearly a decade prior, the Brotherhood had existed as an independent, yet allied culture of an Imperial Remnant Fleet called the [[Emperor&#039;s Hammer]].  The original truce brokered by Grand Master [[Jedgar O. Paladin|Jedgar Octavius Paladin]] brought the nascent Brotherhood under the aegis of the Fleet Commander&#039;s powerful resources, and offered the Empire the skills of highly trained Dark Jedi.  Ostensibly, the Fleet was given ceremonial position within the Brotherhood, and a advisory voice in its affairs.  &lt;br /&gt;
&lt;br /&gt;
As the years passed, the power of the Empire waned, while the Brotherhood prospered.  Power-obsessed Officers began to utilize their status in the Brotherhood to draw ever increasing resources away from the Iron Throne.  Treachery, blackmail, and more subtle tactics began to erode the Treaty that had allowed both organizations to prosper.  &lt;br /&gt;
&lt;br /&gt;
The Council of [[Seven]] Brethren convened and slowly began to withdraw key positions and resources away from the Command Staff&#039;s control, undermining the tenuous position the Empire claimed.&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
===Brotherhood===&lt;br /&gt;
*[[Firefox]], [[Dark Lord of the Sith]]&lt;br /&gt;
*[[Khyron]], [[Sith Lord]]&lt;br /&gt;
*[[Jac Cotelin]], Sith Lord&lt;br /&gt;
*[[Chi-Long]], Sith Lord&lt;br /&gt;
*[[Corran Force]], [[Dark Jedi Master]]&lt;br /&gt;
*[[Acxodim Pyralis]]&lt;br /&gt;
*[[Trevarus Caerick]]&lt;br /&gt;
===Imperial Remnant===&lt;br /&gt;
*Stephen Ronin, Grand Admiral&lt;br /&gt;
*Astatine, Sector Admiral&lt;br /&gt;
&lt;br /&gt;
{{start box}}&lt;br /&gt;
{{succession box&lt;br /&gt;
  | title = Major Brotherhood Conflicts&lt;br /&gt;
  | years = [[11 ABY to 19 ABY | 19 ABY]]&lt;br /&gt;
  | before = [[Fifth Great Jedi War|The Alliance of Seven]]&lt;br /&gt;
  | after = [[Invasion of Antares]]&lt;br /&gt;
}}&lt;br /&gt;
{{end box}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Events]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=37070</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=37070"/>
		<updated>2007-10-27T23:33:50Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
Coming Soon...&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Plagueis]]&lt;br /&gt;
&lt;br /&gt;
{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld= Morroth&lt;br /&gt;
 |birth= &lt;br /&gt;
 |death=--/--/--&lt;br /&gt;
 |species=Omwati&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;quot;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=&lt;br /&gt;
 |affiliation=&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=9366&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
Coming later&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
Emerald Crescent with Star x2&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=34933</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=34933"/>
		<updated>2007-10-13T17:04:02Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
Coming Soon...&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Plagueis]]&lt;br /&gt;
&lt;br /&gt;
{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld= Morroth&lt;br /&gt;
 |birth= &lt;br /&gt;
 |death=--/--/--&lt;br /&gt;
 |species=Omwati&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;quot;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=&lt;br /&gt;
 |affiliation=&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=9366&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
Coming later&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
Emerald Crescent with Star - awarded for 2nd place in September&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=34932</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=34932"/>
		<updated>2007-10-13T17:02:08Z</updated>

		<summary type="html">&lt;p&gt;Strats: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
Coming Soon...&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Plagueis]]&lt;br /&gt;
&lt;br /&gt;
{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld= Morroth&lt;br /&gt;
 |birth= &lt;br /&gt;
 |death=--/--/--&lt;br /&gt;
 |species=Omwati&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;quot;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=&lt;br /&gt;
 |affiliation=&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=9366&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
Coming later&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
Emerald Crescent with Star - awarded for 2nd place in September&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=33902</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=33902"/>
		<updated>2007-10-01T00:48:15Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
Coming Soon...&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Plagueis]]&lt;br /&gt;
&lt;br /&gt;
{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld= Morroth&lt;br /&gt;
 |birth= &lt;br /&gt;
 |death=--/--/--&lt;br /&gt;
 |species=Omwati&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;quot;&lt;br /&gt;
 |weight=180 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=&lt;br /&gt;
 |affiliation=&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=9366&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
Coming later&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
Emerald Crescent with Star - awarded for 2nd place in September&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Strats is short for Stratophylachovic (stra-toe-phil-lock-oh-vick)&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=33900</id>
		<title>Strats</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Strats&amp;diff=33900"/>
		<updated>2007-10-01T00:26:26Z</updated>

		<summary type="html">&lt;p&gt;Strats: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
Coming Soon...&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Plagueis]]&lt;br /&gt;
&lt;br /&gt;
{{Obbie charinfo&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Strats&lt;br /&gt;
 |homeworld=&lt;br /&gt;
 |birth=09-03-85&lt;br /&gt;
 |death=--/--/--&lt;br /&gt;
 |species=&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=Blonde&lt;br /&gt;
 |eyes=Slate Blue&lt;br /&gt;
 |height=6&#039; 5&amp;quot;&lt;br /&gt;
 |weight=200 lbs&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=&lt;br /&gt;
 |profession=&lt;br /&gt;
 |position=&lt;br /&gt;
 |era=&lt;br /&gt;
 |affiliation=&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=9366&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
Coming later&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
Emerald Crescent with Star - awarded for 2nd place in September&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Strats is short for Stratophylachovic (stra-toe-phil-lock-oh-vick)&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;/div&gt;</summary>
		<author><name>Strats</name></author>
	</entry>
</feed>