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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sons_%26_Daughters_of_Taldryan&amp;diff=148814</id>
		<title>Sons &amp; Daughters of Taldryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sons_%26_Daughters_of_Taldryan&amp;diff=148814"/>
		<updated>2016-02-29T01:36:37Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* The Taldrya */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;floatleft&amp;quot;&amp;gt;[[File:Taldrya.gif|190px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
In times past the members of Clan Taldryan have been through a great many things that tested their loyalty. Yet there are many who have stuck with the Clan through thick and thin, no matter what. Clan loyalty is something to cherish, for it shows the type of person you truly are, and in the long run defines Taldryan in and of itself. [[Taldryan|Clan Taldryan]] has become the most successful Clan in Brotherhood history for one reason...its members. Without the intense loyalty of its members, Taldryan would not be in the place it is today.&lt;br /&gt;
&lt;br /&gt;
To honor those members who have demonstrated their loyalty to Clan Taldryan, the Consul and Proconsul, in consensus with the other Taldrya, can grant to that member the honor of using the Clan name as their own. These members participate in a secret Clan ceremony during which they are bound through the Dark Side to Taldryan. They add &amp;quot;Taldrya&amp;quot; to their name, and are considered an official &amp;quot;Son or Daughter of Taldryan.&amp;quot; These members bound to their Clan, and can never transfer to any other Clan as long as they are in the Brotherhood. They are a special order within the Clan, and are highly regarded by everyone in Taldryan.&lt;br /&gt;
Hard work and loyalty is what earned these members the right to call themselves &#039;&#039;&#039;Sons and Daughters of Taldryan&#039;&#039;&#039;, if you are a consistently active contributor to the Clan, and stay loyal to Taldryan, you too could find your name on this list one day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  The Taldrya  ==&lt;br /&gt;
&#039;&#039;&#039;[[Kir Taldrya Katarn]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 11/22/2003&lt;br /&gt;
* Positions held: Deputy Grand Master, Justicar, Consul, Dinaari Quaestor and Aedile, Ektrosis Quaestor and Aedile, and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordin &amp;quot;Apo&amp;quot; Malchia Taldrya&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 11/22/2003&lt;br /&gt;
* Positions held: Dinaari Aedile and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Jac Cotelin|Jac Ae-Sequiera Cotelin Taldrya-Cantor]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 12/11/2003&lt;br /&gt;
* Positions held: Grand Master, Deputy Grand Master, Seneschal, Consul and Proconsul, and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Keirdagh Taldrya Cantor]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 12/11/2003&lt;br /&gt;
* Positions held: Sith High Warrior, Justicar, Proconsul, Archanis Quaestor and Aedile, IH Taldryan Aedile, and founding member of Taldryan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;freshjive Taldrya&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 01/08/2004&lt;br /&gt;
* Positions held: Proconsul and Dinaari Quaestor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;William Flechette Taldrya Cantor&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 02/02/2004&lt;br /&gt;
* Positions held: Chancellor, Archanis Quaestor and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Shadow Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 02/21/2004&lt;br /&gt;
* Positions held: Commander of the Guard, Consul, Gaming Tribune, Proconsul, Dinaari Quaestor and Aedile, Combat Master, and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sharad Taldrya Hett]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 02/21/2004&lt;br /&gt;
* Positions held: Combat Master, Obelisk High Commander, Commander of the Guard, Proconsul, Dinaari Quaestor and Aedile, and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Benevolent Taldrya Whiner]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 01/19/2005&lt;br /&gt;
* Positions held: Proconsul, Dinaari Quaestor and Aedile, Battle Team Leader, Wiki Tribune, long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Alanna Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 10/01/2005&lt;br /&gt;
* Positions held: Krath High Priestess, Ektrosis Quaestor, and founding member of Taldryan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dark Sabre Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 10/01/2005&lt;br /&gt;
* Positions held: Ektrosis Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Andan Taldrya Marshall]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 05/22/2006&lt;br /&gt;
* Positions held: Archanis Quaestor, Dinaari Aedile, Ektrosis Aedile, and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Duga Taldrya Arkarso]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 05/30/2006&lt;br /&gt;
* Positions held: Consul, Dinaari Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sithspawn Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 12/30/2006&lt;br /&gt;
* Positions held: Consul, Proconsul, Dinaari Quaestor, and long-time member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chaosrain Taldrya&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 12/30/2006&lt;br /&gt;
* Positions held: Consul, Proconsul, Ektrosis Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Telaris &amp;quot;Mav&amp;quot; Cantor]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 07/31/2007&lt;br /&gt;
* Positions held: Deputy Grand Master, Consul, Proconsul, Combat Master, and founding member of Taldryan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bubbles Taldrya&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 07/31/2007&lt;br /&gt;
* Positions held: Ektrosis Aedile and founding member of Taldryan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[SwipeR Taldrya|Swiper Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 07/31/2007&lt;br /&gt;
* Positions held: Dinaari Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NexusMage Taldrya&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 07/31/2007&lt;br /&gt;
* Positions held: Ektrosis Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hel-Pa Taldrya Sklib]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 11/06/2008&lt;br /&gt;
* Positions held: Proconsul, Ektrosis Quaestor, Dinaari Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kraval Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 11/06/2008&lt;br /&gt;
* Positions held: Master-At-Arms, Dinaari Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vodo Biask Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 06/30/2009&lt;br /&gt;
* Positions held: Ektrosis Quaestor and Aedile, Consul, IH Taldryan Aedile, Voice of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vladet Taldrya Xavier]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 06/30/2009&lt;br /&gt;
* Positions held: Dinaari Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tarax Eosphoros Taldrya Kor]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 06/30/2009&lt;br /&gt;
* Positions held: Dinaari Quaestor and Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Halcyon Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 06/30/2009&lt;br /&gt;
* Positions held: Deputy Grand Master, Mater-At-Arms, Consul, Voice of the Brotherhood, Combat Master&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Shaz&#039;air Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 02/14/2010&lt;br /&gt;
* Positions held: Ektrosis Quaestor and Aedile, IH Taldryan Quaestor and Aedile,&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vardar|Vardar Fen&#039;Amar Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 02/14/2010&lt;br /&gt;
* Positions held: Gaming Tribune&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Rian Aslar|Rian Aslar Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 02/25/2014&lt;br /&gt;
* Positions Held: Consul, IH Taldryan Quaestor, IH Taldryan Aedile, IH Taldryan Rollmaster, Ektrosis Aedile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Howlader|Howlader Taldrya]]&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 02/25/2014&lt;br /&gt;
* Positions Held: Chancellor, Clan Rollmaster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raistline Taldrya Majere&#039;&#039;&#039;&lt;br /&gt;
* Awarded Clan Name: 05/04/2015&lt;br /&gt;
* Positions Held: Ektrosis Aedile&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sons of Taldryan]]&lt;br /&gt;
[[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Intelligence_Directorate_(former)&amp;diff=148813</id>
		<title>Taldryan Intelligence Directorate (former)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Intelligence_Directorate_(former)&amp;diff=148813"/>
		<updated>2016-02-29T01:35:55Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Uniforms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization&lt;br /&gt;
|name=Taldryan Intelligence Directorate&lt;br /&gt;
|image=&lt;br /&gt;
|founder=[[Kir Taldrya Katarn]]&lt;br /&gt;
|leader=Deputy Director Nils Anan&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=22 ABY&lt;br /&gt;
|reorganized=36 ABY&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|era=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{quote|Aeternum obumbrata|Forever shadowed}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Directorate was the first of its kind within the Dark Brotherhood. The Directorate is responsible for keeping Taldryan&#039;s Leaders, both Military and Jedi, appraised of developments within the Brotherhood and the galaxy at large. The Directorate is divided into three divisions, TalSIG: The Signals Intelligence Division; focusing on observing, intercepting and analyzing communications from throughout the galaxy and Taldryan&#039;s own agents. TalSEC: The Counter-Intelligence and Domestic Security Division; focusing on ferreting out enemy infiltrations and seditionists within our borders. And finally TalSIS: The Secret Intelligence Service; focusing on infiltrating enemy organizations within the Brotherhood, various pirate and criminal organizations, and galactic governments. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Taldryan Intelligence Service ===&lt;br /&gt;
During the days of the distant past, when the Dark Brotherhood was still under the aegis of the [[Emperor&#039;s Hammer|Emperor’s Hammer Strike Fleet]], the Clans and Houses were far less independent in matters of military, and intelligence gathering.  Troops were assigned to the various ships from the Hammer’s army, and intelligence matters were handled solely by the Hammer Intelligence Division.&lt;br /&gt;
&lt;br /&gt;
However, following the Exodus it became necessary for the Clans to begin to develop the infrastructures that had previously been provided to them.  In response to this need, Consul [[Kir Taldrya Katarn]] formed the [[Taldryan]] Intelligence Service as an independent branch of the Taldryan Military, to defend Taldryan against threats throughout the galaxy, and within the Brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
Taldryan’s Intelligence Service was loosely modelled after the [[starwars:Imperial Security Bureau|Imperial Security Bureau]] and [[starwars:Imperial Intelligence|Imperial Intelligence]]; borrowing the Bureau’s strict military command structure, and combining it with Imperial Intelligence’s operational autonomy for its agents.   Divided into two divisions, Operations and Analysis, operatives and agents of Taldryan would scour the galaxy to find information, and then analyze it in order to present a cohesive picture to their leaders.  One of the first such organizations within the Dark Brotherhood, Taldryan’s Intelligence Service ensured that whenever conflicts arose, the warriors of Taldryan were better informed and able to confront and overcome their foes.&lt;br /&gt;
&lt;br /&gt;
=== Taldryan Intelligence Directorate ===&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec et mi ipsum. Nam feugiat eleifend feugiat. Maecenas nisi mauris, consequat sed ultricies et, interdum a tortor. Curabitur cursus magna massa, a molestie massa. In sit amet turpis ipsum. Pellentesque dui eros, pharetra non posuere vitae, tristique eget lectus. Fusce dictum, augue ut feugiat pharetra, elit metus dictum risus, quis dictum ligula nisi id libero. Praesent ac nulla sit amet orci blandit tempus. Quisque tempus dapibus porta. Ut eleifend viverra ante, eu pretium sapien tempus et. Proin leo nibh, fringilla et laoreet quis, tempus non mauris.&lt;br /&gt;
&lt;br /&gt;
Ut sapien libero, blandit eget luctus eget, scelerisque in nisl. Phasellus vestibulum ornare justo, in molestie tellus porttitor in. Donec ipsum arcu, fringilla in interdum et, egestas ut quam. Etiam vulputate felis sit amet sem scelerisque facilisis. Donec dignissim suscipit pellentesque. Donec aliquam fringilla urna, eget porta neque rhoncus vel. Curabitur tincidunt gravida odio, sed vulputate enim feugiat ac. Nam in lobortis mauris. Duis nec tortor ut elit egestas tincidunt auctor quis elit. Pellentesque non lacus vitae dui congue malesuada id vitae diam. Donec elementum mattis odio ac condimentum.&lt;br /&gt;
&lt;br /&gt;
Praesent suscipit interdum vestibulum. Nullam et odio elit. Sed mattis dui vitae neque tempus placerat. Etiam tempor, metus tincidunt vestibulum porta, arcu elit porta dui, ac rutrum risus ligula vitae libero. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Vestibulum suscipit elit nec elit eleifend ultricies. Nulla in massa non sapien gravida porta ut ac mauris. Maecenas gravida est tempus neque egestas nec viverra tortor cursus. Sed et enim lectus. Quisque diam enim, cursus quis pulvinar sit amet, ultricies at turpis. Duis et nunc enim, vitae commodo libero. Maecenas non purus sed felis consequat luctus. Maecenas tempor neque id mauris dapibus pulvinar. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
[[File:Tal-Int-Diagram.png|thumb|225px|left|Alt=Taldryan Intelligence Directorate Organization Chart|Taldryan Intelligence Directorate&#039;s Command Structure]]&lt;br /&gt;
=== Command Structure ===&lt;br /&gt;
The Taldryan Intelligence Directorate is commanded and overseen by a number of Branch and Division Directors, overseeing their personal fiefdoms within the Intelligence apparatus.  The Supreme Director of Intelligence is an appointed official, being drawn from the [[Sons &amp;amp; Daughters of Taldryan|Sons and Daughters of Taldryan]] owing to their unquestionable loyalty to Taldryan above all else.   For day-to-day operational command, the Directorate is under the command of the [[Taldryan Military Ranks#OR9|Deputy Director of Intelligence]].&lt;br /&gt;
&lt;br /&gt;
As its purview is to protect Taldryan from threats both foreign and domestic, the Intelligence Directorate is not solely under the direct command of the current leader of Taldryan; instead the Supreme Director reports to the Taldryan Special Operations Council, but is answerable ultimately, only to the Sons and Daughters of Taldryan. &lt;br /&gt;
&lt;br /&gt;
The Intelligence Directorate contains three distinct Divisions within it: The [[Taldryan Signals Intelligence Division|Signals Intelligence Division]] (SID),  the [[Taldryan Counter Intelligence Service|Counter Intelligence and Domestic Security Division]] (SEC), and the [[Taldryan Secret Intelligence Service|Secret Intelligence Service]] (SIS).  &lt;br /&gt;
Each Division is commanded by a [[Taldryan Military Ranks#OR8|Director]], who is responsible for maintaining, and organizing the activities of the various branches, and [[Taldryan Military Ranks#OR7|Branch Leaders]] under their command.&lt;br /&gt;
&lt;br /&gt;
=== Signals Intelligence Division ===&lt;br /&gt;
{{main|[[Taldryan Signals Intelligence Division|Signals Intelligence Division]]}}&lt;br /&gt;
&lt;br /&gt;
The Signals Intelligence Division (SID) is responsible for the monitoring of communications, and information systems throughout the galaxy and within Taldryan.  Divided into three Branches, SID monitors, slices, and encrypts data in order to ensure informational security is protected within Taldryan, and compromised outside of it.  The Signals Intelligence Division is commanded by Yveret Biabru.&lt;br /&gt;
&lt;br /&gt;
=== Secret Intelligence Service ===&lt;br /&gt;
{{main|[[Taldryan Secret Intelligence Service|Secret Intelligence Service]]}}&lt;br /&gt;
&lt;br /&gt;
The Secret Intelligence Division (SIS) is Taldryan&#039;s primary foreign intelligence service.  These agents and operatives are responsible for monitoring threats, and information sources throughout the galaxy and the Brotherhood, and maintaining a close eye on any new developments.  Home to three Branches, two of them are focused on espionage within the Brotherhood, and then the galaxy at large.  The final Branch, Cipher, is the most enigmatic, and famous of Taldryan&#039;s Intelligence Directorate.  The Secret Intelligence Division is commanded by [[Roth Edo]].&lt;br /&gt;
&lt;br /&gt;
=== Counter Intelligence and Domestic Security Division ===&lt;br /&gt;
{{main|[[Taldryan Counter Intelligence Service|Counter Intelligence and Domestic Security Division]]}}&lt;br /&gt;
&lt;br /&gt;
The Counter Intelligence and Domestic Security Division (SEC) is Taldryan&#039;s primary domestic intelligence service.  While the other Divisions are nominally about guarding from external threats, Counter Intel and Domestic Security is the shield that protects Taldryan from internal threats. Ranging from foreign agents operating on Taldryan soil, to terrorist threats and beyond, while operating in three Branches: Foreign Security, Domestic Security, and the sinister Special Branch.  The Counter Intelligence and Domestic Security Division is commanded by Raeth Elson.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
Unlike the other branches of Taldryan’s military, the Intelligence Directorate is not something you can simply apply for in order to join it.  Every member of the Directorate is the equivalent of an Officer in the other Branches, and as such, are required to meet more stringent recruitment criteria.  One of the most common paths to entering into the Intelligence Directorate is through serving in Taldryan’s military elsewhere.  Every organization unit in the [[Taldryan Army|Army]] and [[Taldryan Navy|Navy]] from Platoon and Wing higher has an entrenched Intelligence Officer, who acts as a liaison between their unit and the Directorate, keeping their fellow soldiers informed and updated on any pertinent information to their upcoming missions.  While these men and women exist within the individual Branch of service that they are assigned to, it is often these same people who are approached for conversion into full-time Directorate agents.&lt;br /&gt;
&lt;br /&gt;
Rarely do people without any prior affiliation to Taldryan get approached to join the Intelligence Directorate, and those who do are put through the most stringent of security sweeps and background checks, before being transferred to the Rokir Centre for Intelligence and Foreign Service in order to receive their training.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rank Structure ==&lt;br /&gt;
There are no inherent ranks within the Directorate. Hierarchy is determined by your title within the Directorate.  However, many of those in the Directorate do hold a military rank as they have gone through the Taldryan military system.  For operational purposes that involve military forces, these ranks, whether they be Naval or Army, are utilized.  Former military personnel who serve within the Directorate are technically classified as reservists.  They cannot be recalled like ordinary reservists and instead a request must be made to their Division leaders first.  &lt;br /&gt;
&lt;br /&gt;
The Directorate highly encourages it’s personnel to become a full-fledged officer and will allow the necessary time off to receive the proper training and qualifications.  Scheduling for advanced training for promotional purposes are also available.  Many positions within the Directorate also require that one be an Officer first: SEC Operations Agents, all SIS Agents, Cipher Agents and all Branch Leaders and up.&lt;br /&gt;
&lt;br /&gt;
Below are the various titles one may hold in the Directorate as well as the officer level that it is generally equated to within the [[Taldryan Military Ranks|other branches]].&lt;br /&gt;
&lt;br /&gt;
{{Template:Taldryan Ranks Intel}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Uniforms ==&lt;br /&gt;
Despite the fact that it is impossible for many of the agents and operatives of the Intelligence Directorate to adhere to a standardized uniform, all operatives are expected to wear their uniforms at formal internal functions, or when operating out of a secured Taldryan location.  Intelligence makes note to ensure that no names are ever attached to any uniforms, even for the most public of figures, and they are not to be worn outside of contained official buildings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ceremonial Dress Uniform&#039;&#039;&#039;&lt;br /&gt;
*Dark Grey Jacket with Black Trim&lt;br /&gt;
*Dark Grey Pants &amp;amp; White Shirt&lt;br /&gt;
*Shoulder Rank Insignia &amp;amp; Full Ceremonial Weapons&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Service Uniform&#039;&#039;&#039;&lt;br /&gt;
*Dark Grey Tunic&lt;br /&gt;
*Black Pants &amp;amp; White Shirt&lt;br /&gt;
*Rank Designation on Chest&lt;br /&gt;
*Duty Sidearms&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
[[Category:Taldryan Military| 2]]&lt;br /&gt;
[[Category:Taldryan Military Reconstruction]]&lt;br /&gt;
[[Category:Taldryan Intelligence Directorate| ]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Army&amp;diff=148812</id>
		<title>Taldryan Army</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Army&amp;diff=148812"/>
		<updated>2016-02-29T01:35:31Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Uniforms &amp;amp; Standard Loadout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Revise}}&lt;br /&gt;
&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name=Taldryan Army&lt;br /&gt;
|image=&lt;br /&gt;
|dates=*Founded 22 ABY&lt;br /&gt;
*Reorganized 36 ABY&lt;br /&gt;
|country=&lt;br /&gt;
|allegiance=[[Taldryan]]&lt;br /&gt;
|branch=Army&lt;br /&gt;
|type=*Infantry&lt;br /&gt;
*Armored Infantry&lt;br /&gt;
*Special Forces&lt;br /&gt;
|role=&lt;br /&gt;
|size=One Brigade&lt;br /&gt;
|command_structure=&lt;br /&gt;
|garrison=*[[Karufr]]&lt;br /&gt;
|nickname=&#039;&#039;The Black Watch&#039;&#039;&lt;br /&gt;
|patron=&lt;br /&gt;
|motto=&#039;&#039;Nemo Me Impune Lacessit&#039;&#039; - &amp;quot;No one Provokes me with Impunity&amp;quot;&lt;br /&gt;
|colors=Black, Blue, and Green&lt;br /&gt;
|march=&lt;br /&gt;
|mascot=[[starwars:Vornskr|Vornskr]]&lt;br /&gt;
|anniversaries=&lt;br /&gt;
|equipment=&lt;br /&gt;
|battles=&lt;br /&gt;
|decorations=&lt;br /&gt;
|battle_honors=* [[Invasion of Coratua|Conquerors of Coratua]]&lt;br /&gt;
|commanders=Marshal [[Travik Korr]]&lt;br /&gt;
|notable_commanders=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Taldryan Army&#039;&#039;&#039;, formed from the now defunct Taldryan Army Service is an integral part of the [[Taldryan Expansionary Force]].  It is responsible for the capture and seizure of enemy territory, as well as defending and holding territory.  Most of the troops within the Taldryan Army are conscripted from local populations within Taldryan&#039;s Dominion, and are outfitted with some of the most advanced equipment money can buy.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Taldryan Army Service ===&lt;br /&gt;
The Army service was both independent of, and dependent upon, the [[starwars:Dark Jedi|Dark Jedi]] of [[Clan Taldryan]]. It&#039;s units were made up of entirely non-Jedi personnel and officers, fully capable of operating on their own. However, during large conflicts or particularly important engagements, Clan Jedi may have been assigned to embed with individual units to bolster their strength. All Army units rotated through training modules designed to teach them the best ways to fight with Jedi support, and therefore could easily accommodate embedded Clan members. &lt;br /&gt;
&lt;br /&gt;
The Army&#039;s officer core retained operational command of all units, regardless of embedded Jedi. While nearly all of the Clan&#039;s Jedi had combat skills, most lacked essential tactical and strategic training, which was not offered until they had reached a moderately high rank or had specialized in combat command. Embedded Jedi often worked with unit commanders during engagements, but they could not overrule the Army officer&#039;s decisions. The Jedi themselves obeyed their own chain-of-command as set forth in the House and Clan system, and orders from the Clan command superseded Army orders. While seemingly complicated, the highest levels of Clan and Army command had vast experience in coordinating their forces and when they are deployed, Jedi-embedded units had been incredibly successful. &lt;br /&gt;
&lt;br /&gt;
=== Reorganization ===&lt;br /&gt;
In 36ABY when the Taldryan Security Service was reorganized into the [[Taldryan Expansionary Force]], the Army was perhaps most suited to the increasing responsibility being placed on their shoulders.  Owing perhaps to the relatively loose working relationship that the Corps had always maintained with the Force users of Taldryan, the transition would be carried out in an almost seamless fashion. The Army is still commanded by veteran leader [[Travik Korr]], and Taldryan&#039;s Army continues to serve a vital role in campaigns throughout the galaxy, and defending its civilian and Jedi populations.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Taldryan&#039;s Army is headquartered on [[Karufr]], in the Army wing of the Expansionary Force Headquarters. As one of the four branches of Taldryan&#039;s Military, Taldryan&#039;s Army falls under the command of Taldryan&#039;s [[Taldryan Expansionary Force#Strategic Operations Council|Strategic Operations Council]]. It is represented on the council by Field Marshal TBA and Marshal Travik Korr.&lt;br /&gt;
&lt;br /&gt;
=== Command Structure ===&lt;br /&gt;
Day-to-day operations command of Taldryan&#039;s Army falls to Travik Korr, but he is supported by a great deal many more capable officers below him in the chain of command. Taldryan&#039;s Army is divided into multiple regiments, each focusing on a varying type of surface warfare.  Each regiment consists of over 2500 men, each commanded by a Regimental CO with the rank of at least [[Taldryan Military Ranks#Flag Officer/General Officer Ranks &amp;amp; Insignia|Major General]], and supported by a Regimental Staff.&lt;br /&gt;
&lt;br /&gt;
The Army is arranged into tiers of unit sizes, with each unit carrying its own chain of command, and officers to support it. This organization structure is one of the many strengths of the Army, and all officers are encouraged to show initiative, making Taldryan&#039;s Army deadly and extremely quick to react to changing situations on the battlefield.&lt;br /&gt;
&lt;br /&gt;
=== Unit Structure ===&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;10&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#606437; color:#FFC000; font-weight:bolder; link:#000000;&amp;quot;| {{Link color|Taldryan Army|#FFC000|Army Organization Table}}&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;10&amp;quot; class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#83894D; color:#000000;&amp;quot;| &#039;&#039;&#039;Regiment (2645 Men)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#849E5D; color:#000000;&amp;quot;|&#039;&#039;&#039;1st Battalion&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#849E5D; color:#000000;&amp;quot;|&#039;&#039;&#039;2nd Battalion&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#849E5D; color:#000000;&amp;quot;|&#039;&#039;&#039;3rd Battalion&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#849E5D; color:#000000;&amp;quot;|&#039;&#039;&#039;4th Battalion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot;|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Alpha Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Beta Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Gamma Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Delta Company&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot;|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Alpha Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Beta Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Gamma Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Delta Company&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot;|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Alpha Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Beta Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Gamma Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Delta Company&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot;|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Alpha Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Beta Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Gamma Company&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#A8B063; color:#000000;&amp;quot; width=&amp;quot;25%&amp;quot;|&#039;&#039;&#039;Delta Company&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;10&amp;quot; class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#CDD678; color:#000000;&amp;quot;|&#039;&#039;Each Battalion consists of 661 men, comprising 4 Companies of 165 Men, broken up into 4 Platoons &amp;amp; 16 Squads&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 11th Spacebourne Infantry Regiment ===&lt;br /&gt;
* It&#039;s a bird!&lt;br /&gt;
&lt;br /&gt;
=== 31st Armored Infantry Regiment ===&lt;br /&gt;
* No, it&#039;s a plane!&lt;br /&gt;
&lt;br /&gt;
=== 47th Reconnaissance Regiment ===&lt;br /&gt;
* You guys are drunk.&lt;br /&gt;
&lt;br /&gt;
== Massassi Tribes ==&lt;br /&gt;
Through the efforts of Grand Master [[Jac Cotelin]], Taldryan have become the home to the last of the Massassi Tribes still living in the galaxy today. Through a carefully brokered peace following [[GJW X|the invasion of New Tython]], Cotelin managed to convince a reawakened tribe of Massassi warriors to bind themselves to Taldryan.  Given control of a minor continent on Karufr to resettle, the Massassi Tribes of Taldryan are now fully devoted to the Clan, and are constantly on the lookout for more of their lost cousins.&lt;br /&gt;
&lt;br /&gt;
In times of war, the Massassi are called upon as heavy infantry, owing to their particularly savage martial culture.  However, the tribes exist as the sole exception to the rule of a professionally led Army, as the warriors will only take commands from a member of the Clan.&lt;br /&gt;
&lt;br /&gt;
(Rewrite since the arrival of the Typhojem))&lt;br /&gt;
&lt;br /&gt;
=== The Derriphan ===&lt;br /&gt;
{{main|[[The Derriphan]]}}&lt;br /&gt;
The Derriphan are a tribe of Massassi Warriors who were discovered frozen in stasis and utilized by Taldryan as a force of shock troops . The tribe were awoken from their sleep by Jac Cotelin and [[Telaris &amp;quot;Mav&amp;quot; Cantor|Telaris Cantor]] under the supervision of then [[Quaestor]] [[Shaz&#039;air Taldrya]]. The Derriphan were formerly pledged to Sith Lord [[starwars:Marka Ragnos|Marka Ragnos]] but were then stolen by Lord [[Okemi]], the forbearer of the [[Dark Jedi Brotherhood]], nearly 5000 years ago.&lt;br /&gt;
&lt;br /&gt;
The Derriphan are now bound to Taldryan, the binding passed from leader to leader by means of an arcane ritual performed by the Clan’s [[Krath]] adherents and the Summit. The Massassi come highly trained and disciplined and have been well equipped by the House to act as a force of shock troops under the direct leadership of Taldryan’s Dark Jedi.&lt;br /&gt;
&lt;br /&gt;
=== The Typhojem ===&lt;br /&gt;
{{main|[[The Typhojem]]}}&lt;br /&gt;
Opening little intro into the Taldryan Massassi Tribes.&lt;br /&gt;
&lt;br /&gt;
== Special Forces ==&lt;br /&gt;
=== Selection ===&lt;br /&gt;
Taldryan selects it’s special operations personnel in a number of different ways; &lt;br /&gt;
&lt;br /&gt;
The first method: all Taldryan Army recruits are tested upon enlistment, and any male between the ages of 18 and 30 who scores in the top fifth percentile and meets the physical standards is automatically entered into the army&#039;s Special Forces. &lt;br /&gt;
&lt;br /&gt;
The second method: already established army personnel are recruited into the Special Forces division. Only the strongest and most skilled of Taldryan’s troops are selected from potential candidates to undertake the grueling training and relentless tests of Taldryan’s Special Forces Academy.  The largest number of these recruits come from Infantry divisions, though it is not unheard of that recruits are drawn from different divisions.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
Special Forces units are tasked with ten specific missions: unconventional warfare, special reconnaissance, direct action, guerrilla warfare, information operations, assassination, combat search and rescue, hostage rescue, security assistance, and force sensitive operations.&lt;br /&gt;
They  are sent to the Special Forces Academy to participate in a demanding two month long small unit tactics course. Immediately after the completion of the small unit tactics phase, recruits are given survival, evasion, resistance and escape training, followed by lethal hand-to-hand combat techniques, and finally advanced weaponry and demolitions instruction.&lt;br /&gt;
&lt;br /&gt;
After this training has been completed, the soldiers must choose which of the five Special Forces specialties they will receive instruction in: Officer, Weapons, Medical, Communications, and Engineer. This specialty training is crucial to the successful operation of the teams and is therefore very long and intense – generally it takes 60 weeks. Finally, all soldiers receive direct instruction by Taldryan&#039;s Dark Jedi combat instructors - they are given extensive knowledge in combating the Jedi arts, and are trained to resist most forms of mental control. The training is finalized with a series of large-scale, live-fire training exercises, after which the recruits are added to the active Special Forces pool.&lt;br /&gt;
&lt;br /&gt;
=== Structure ===&lt;br /&gt;
The structure of the SpecForce Division is unique among the armed forces. Instead of forming regiments or platoons that operate together, SpecForce squads are able to act entirely independent of each other. This makes it possible for rapid strikes to be carried out on short notice. Whole operations are completed more quickly than a standard regiment could even prepare for transport. SpecForce squad commanders often have much higher ranks than standard infantry team leaders. It’s not unheard of for majors or even colonels to lead small units into battle. All squads report directly to SpecForce Command on Karufr, and receive near constant oversight from the &#039;&#039;Director of Special Operations&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Special Forces teams typically consist of eight to twelve men of mixed specialties, commanded by a Captain and Master Sergeant. They are stationed throughout Taldryan&#039;s territory and can be deployed anywhere they are needed within hours. They are one of the Taldryan&#039;s greatest assets, and have proven their worth in battle many times over. Special Forces units have reported incredibly few mission failures, leading many Army officers to become much more willing to use the elite troops when a situation arises. In addition, many teams have proven themselves very capable of killing Dark Jedi, leading SpecForce command to designate specific teams as &#039;&#039;Jedi Capable&#039;&#039; - this has become the highest honor a team can earn, and is therefore sought after with a vigor by every active team.&lt;br /&gt;
&lt;br /&gt;
=== Assignments ===&lt;br /&gt;
SpecForce tactics are based around one central philosophy: never do what the enemy expects. Guerrilla tactics are standard operating procedure, and capturing or holding territory is rarely a SpecForce soldier’s job. Instead, their efforts focus almost entirely on assessing, hindering, or outright destroying enemy forces.&lt;br /&gt;
&lt;br /&gt;
To meet the demands of every battlefield, SpecForce unites are specialized to carry out missions under specific environments and conditions; where one team specializes in jungle combat, another trains urban revolutionaries. But regardless of specialization, mobility and adaptability remain key weapons in any SpecForce squad’s arsenal. &lt;br /&gt;
&lt;br /&gt;
=== Darkfire Battalion ===&lt;br /&gt;
The history of the Dark Fire Brigade(DFB)  pre-dates Taldryan’s own, and many would argue that the original Dark Fire Brigade reformed as the House Dinaari – one of the forebears of Taldryan. Never forgetting its roots, Taldryan honored its history by proclaiming their top SpecForce squad as &#039;&#039;The Dark Fire Brigade&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The DFB are the elite of the elite, they are a near-legendary SpecForce squad that is deeply embedded into Taldryan’s history. The DFB almost exclusively cooperates with Taldryan’s Dark Jedi during the most hostile of conflicts. &lt;br /&gt;
&lt;br /&gt;
== Rank Structure ==&lt;br /&gt;
{{Taldryan Ranks Army}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Uniforms &amp;amp; Standard Loadout ==&lt;br /&gt;
Weeeeeee&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Taldryan Military| 2]] [[Category:Taldryan Military Reconstruction]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Navy&amp;diff=148811</id>
		<title>Taldryan Navy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Navy&amp;diff=148811"/>
		<updated>2016-02-29T01:35:06Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Marine Corps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name=Taldryan Navy&lt;br /&gt;
|image=[[File:Talcotelinclass.jpg|250px]]&lt;br /&gt;
|dates=[[20 ABY to 29 ABY|27 ABY]] - Present&lt;br /&gt;
|country=&lt;br /&gt;
|allegiance=[[Taldryan Expansionary Force]]&lt;br /&gt;
|branch=Navy&lt;br /&gt;
|type=&lt;br /&gt;
|role=&lt;br /&gt;
|size=&lt;br /&gt;
|command_structure=&lt;br /&gt;
|garrison=[[Karufr]]&lt;br /&gt;
|nickname=&lt;br /&gt;
|patron=&lt;br /&gt;
|motto=&amp;quot;Qui audet, praevalet&amp;quot; - &#039;&#039;He who dares, wins.&#039;&#039;&lt;br /&gt;
|colors=Silver, Red and Blue&lt;br /&gt;
|march=&lt;br /&gt;
|mascot=[[starwars:Gargoyle|The Gargoyle]]&lt;br /&gt;
|anniversaries=&lt;br /&gt;
|equipment=&lt;br /&gt;
|battles=&lt;br /&gt;
*[[Battle of Antei]]&lt;br /&gt;
* Others listed later&lt;br /&gt;
|decorations=&lt;br /&gt;
|battle_honors=&lt;br /&gt;
|commanders=High Admiral [[Tak Vordin]]&lt;br /&gt;
|notable_commanders=[[Venix Soyak]] (Deceased)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is one of the three major branches of the [[Taldryan Expansionary Force]].  It is currently divided into three operational Battlegroups, tasked with both defending [[Taldryan]] sovereign territory, and spearheading operations into hostile systems.&lt;br /&gt;
&lt;br /&gt;
Commanded by High Admiral [[Tak Vordin]], Taldryan’s Navy is home to three operational commands, consisting of the Fleet, Starfighter Corps and the Marines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Taldryan Naval Service ===&lt;br /&gt;
Beginning with the Independent House Ektrosis, and continuing on within the confines the greater Clan, Taldryan earned one of the deadliest armadas within the Dark Brotherhood.  Growing from an individual ship, to a Fleet that could rival that of the Pre-Exodus Brotherhood’s, Taldryan’s fleet was the envy of the all the Clans.  With it, and the growing size of the other military forces granted to the Clan, it became necessary to create a new organization in order to help with the day-to-day operations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consul Kir Katarn was tasked with the creation of such a force, ensuring that Taldryan’s martial forces would always be ready to answer the call, and help lead the charge into the fray.  The Taldryan Security Service was the answer to that, and at the forefront, the most backbone of the Service was the Taldryan Naval Service.  Serving  Taldryan since 22 ABY, it weathered the storm of the [[Seventh Great Jedi War|Third Brotherhood Civil War]], and finally ended up taking severe and almost catastrophic losses during the Yuuzhan Vong war.  However, the Dark Council saw fit to funnel funds to the Clans, offering reparations for the ships and men lost serving the Brotherhood&#039;s call.  Using these funds, and the connections that the Council had made in Operation Tempest Bravo, Taldryan&#039;s Fleet grew once more to be the foremost of the House Navies.&lt;br /&gt;
&lt;br /&gt;
=== Taldryan Expansionary Force ===&lt;br /&gt;
Reorganization in 36 ABY. Why/What changed/etc..&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
The Taldryan Navy is Headquartered on Karufr, in the naval wing of the Expansionary Force HQ.  As one of the branches of the Taldryan Expansionary Force, it falls under the command of the [[Taldryan Expansionary Force#Strategic Operations Council|Strategic Operations Council]].  It is represented on the council by the Admiral of the Fleet, TBA.&lt;br /&gt;
&lt;br /&gt;
=== Command Structure ===&lt;br /&gt;
When it comes to Operational command, Taldryan’s Navy is led by High Admiral [[Tak Vordin]].  Based off the Galactic Empire’s Naval Structure, each ship of the line is commanded by an Officer of at least the rank of Lieutenant Commander, supported by their Executive Officer.  Tradition dictates that the Captain of his or her vessel is the highest authority aboard their own ship.  Though the ships will often work on separate patrols, every ship in the Taldryan Navy is assigned to either a Battle Group, or the Home Fleet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle Groups are led by a Battle Group Commander (BGCOM), and on a separate ship the Battle Group Executive Officer (BGXO).  The reason for this is so that in the event of catastrophic loss, and the death of one commander or incapacitation of the Flag vessel, leadership can seamlessly transfer to the secondary command ship.&lt;br /&gt;
&lt;br /&gt;
=== Battle Group I ===&lt;br /&gt;
{{Main|[[Taldryan Battlegroup I]]}}&lt;br /&gt;
&lt;br /&gt;
Taldryan’s First Battle Group, nicknamed Vanguard, is the premier task force of Taldryan’s Fleet.  Vanguard, is as it&#039;s nickname suggests, primarily tasked with being the tip of Taldryan&#039;s spear in naval engagements.  Within it resides Taldryan’s Flagship, the [[CSD Justice]], and is personally commanded by High Admiral [[Tak Vordin]], the Commander of Taldryan&#039;s Navy.  Acting as the Battle Group’s Executive Officer, and Third Officer of the Navy, is Rear Admiral [[Shalla Arundel]], commander of the [[BAC Dark Prophet II]].&lt;br /&gt;
&lt;br /&gt;
=== Battle Group II ===&lt;br /&gt;
{{Main|[[Taldryan Battlegroup II]]}}&lt;br /&gt;
&lt;br /&gt;
Taldryan’s Second Battle Group, nicknamed Vigilance, is the secondary flotilla within Taldryan&#039;s forces.  Generally tasked with missions that involve interdiction, and support, within it you&#039;ll find the more versatile ships of Taldryan&#039;s Navy. The Battle Group Commander, and Executive Officer of Taldryan&#039;s Navy is Admiral [[Raif Slaxton]] who keeps his flag on the [[BSD Relentless]]. The Executive Officer, and Fourth Officer of the Fleet is Commodore [[Kyle Takan]], commander of the [[MJHC Compulsor]].&lt;br /&gt;
&lt;br /&gt;
=== Taldryan Home Fleet ===&lt;br /&gt;
{{Main|[[Taldryan Home Fleet]]}}&lt;br /&gt;
&lt;br /&gt;
Taldryan&#039;s Home Fleet is tasked with the defense, and security of Taldryan&#039;s home systems.  Generally, the home fleet can count on the support from either one, or both of the two Battle Groups, and as such is the smallest of the three fleets.  The majority of action that the Home Fleet sees is in inspecting and interdicting incoming traffic to the planets in system to defend against threats.  In times of war, the Home Fleet is the final bulwark that prevents Taldryan&#039;s home from being invaded.  The Home Fleet, as it consists of mostly Starfighter Commands, is led by Colonel [[Ark Lassik]], commanding from the Cardan III Class Space Station &#039;&#039;[[Archanis&#039; Redoubt]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Starfighter Corps ==&lt;br /&gt;
The Taldryan Starfighter Corps is a separate, but embedded entity within the Taldryan Navy.  Consisting of its own unique chain of command, it is however always intrinsically linked to the fleet due to their combined purpose, in protecting and dominating the skies.  The Starfighter Corps is represented on the Taldryan Strategic Operations Council by Air Marshal TBA.&lt;br /&gt;
=== Command Structure ===&lt;br /&gt;
The Starfighter Corps is divided up into smaller units, starting at Flights (2 wing pairs), Squadrons (3 Flights), and Wings (3 Squadrons).  Individual Squadrons are led by Squadron Leaders, and each Wing is commanded by a Wing Commander, who is responsible for the operational orders of each of the Squadrons under his command.  On ships that house multiple wings of fighters, an officer will be appointed to the position of CAG (Commander, Air Group), acting as the overall Starfighter Commander for their vessel.  The overall operational Command of the entire Starfighter Corps falls to Air General [[Kayla Norvin]].  However due to the special nature of the Corps, CAGs will generally report to their ship&#039;s Captain, before the Air General.&lt;br /&gt;
&lt;br /&gt;
=== Wings ===&lt;br /&gt;
{{Main|[[Taldryan Starfighter Wings]]}}&lt;br /&gt;
Within Taldryan&#039;s Starfighter Corps, the most common operational group is the Starfighter Wing.  Generally consisting of three or more Squadrons of fighters, it is commanded by a Wing Commander, who reports to the home ships CAG.  Wing Commander&#039;s very often do double duty as both an overall group commander, as well as the commander of an individual Squadron.&lt;br /&gt;
&lt;br /&gt;
Though Wings are for the most part based on the Navy&#039;s ships, due to the advanced nature of Taldryan&#039;s Starfighter Corps many of the Squadrons are capable of executing missions away from their home vessels for days or weeks at a time.&lt;br /&gt;
&lt;br /&gt;
=== Elite Squadron ===&lt;br /&gt;
{{main|[[Hyperion Flight]]}}&lt;br /&gt;
&lt;br /&gt;
In the glory days of Clan Taldryan, House Archanis&#039; Elite Squadron, Hyperion Flight won the rights to the only custom starfighter in the Dark Brotherhood, the Hyperion Class Starfighter.  Though Archanis is no more, this Squadron still defines the standard for the Taldryan Starfighter Corps.  Only the most skilled, and dedicated pilots within Taldryan earn a billet with this Elite Squadron.&lt;br /&gt;
&lt;br /&gt;
== Marine Corps ==&lt;br /&gt;
Since the days of ocean bound navies, the Marine has held an important role within armed forces throughout the galaxy.  These soldiers are trained primarily in close quarters fighting, the kind that they would face while participating in boarding actions or defending their ships.  Though they are nominally an infantry unit, the special link of these marine contingents to their ships means they are stringently, if not stubbornly, navy men.&lt;br /&gt;
=== Command Structure ===&lt;br /&gt;
The Marine Corps is divided up into shipboard units.  Each ship contains its own contingent of marines, representative to the size of the vessel that they are tasked with defending.  Below you&#039;ll see a general guideline for the size of the units per ship class.  Each Unit is commanded by the appropriate level officer for their ships, and reports to the ship Captain.  The Marine Corps is represented on TalSOC by &#039;&#039;&#039;Captain-General&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;60%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#0F243E; color:#BFBFBF; font-weight:bolder;&amp;quot;| &#039;&#039;&#039;Marine Force Contingents by Vessel Size&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Star Destroyer&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Heavy Cruiser&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot; | &#039;&#039;&#039;Cruiser&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Frigate&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Corvette&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color:#B8CCE4; color:#000000;&amp;quot;| 1 Company&lt;br /&gt;
|td width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color:#B8CCE4; color:#000000;&amp;quot;| 2 Platoons&lt;br /&gt;
|td width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color:#B8CCE4; color:#000000;&amp;quot;| 1 Platoon&lt;br /&gt;
|td width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color:#B8CCE4; color:#000000;&amp;quot;| 2 Squads&lt;br /&gt;
|td width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color:#B8CCE4; color:#000000;&amp;quot;| 1 Squad&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rank Structure ==&lt;br /&gt;
=== Fleet Command ===&lt;br /&gt;
{{template:Taldryan Ranks Fleet}}&lt;br /&gt;
&lt;br /&gt;
=== Starfighter Command ===&lt;br /&gt;
{{template:Taldryan Ranks Starfighter}}&lt;br /&gt;
&lt;br /&gt;
=== Marine Corps ===&lt;br /&gt;
{{template:Taldryan Ranks Marines}}&lt;br /&gt;
&lt;br /&gt;
== Uniforms ==&lt;br /&gt;
Taldryan’s Naval Uniform consists of three individual uniforms.  These uniforms are the Ceremonial Dress Uniforms, the Service Uniforms, and standard Battle Dress Uniforms (BDUs).   All sections of the Navy consist of a black uniform base, and show their distinctive branch by the colours associated with their service.&lt;br /&gt;
=== Fleet Command ===&lt;br /&gt;
The Taldryan Fleet Command&#039;s uniform consists of a black base.  Rank and unit designations are defined with silver patches, lined with red trim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ceremonial Dress Uniform&#039;&#039;&#039;&lt;br /&gt;
*Black Jacket with Red Trim&lt;br /&gt;
*White Pants &amp;amp; Shirt&lt;br /&gt;
*Full Ceremonial Weapons, Medals, &amp;amp; Rank Insignia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Service Uniform&#039;&#039;&#039;&lt;br /&gt;
*No Jacket Required&lt;br /&gt;
*White Shirt with Black Pants&lt;br /&gt;
*Miniaturized Medals Embroided on Chest&lt;br /&gt;
*Rank Insignia Denoted on Shoulder Panels and Shirt Sleeves&lt;br /&gt;
*Duty Sidearms &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dress Uniform&#039;&#039;&#039;&lt;br /&gt;
*Black Jumpsuit with Miniaturized Rank Insignia on Shoulders &amp;amp; Headgear&lt;br /&gt;
*Full Complement of Weapons, No Medals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Starfighter Command ===&lt;br /&gt;
The Taldryan Starfighter Command&#039;s uniform consists of a black base.  Rank and unit designations are defined with silver patches, lined with blue trim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ceremonial Dress Uniform&#039;&#039;&#039;&lt;br /&gt;
*Black Jacket with Blue Trim&lt;br /&gt;
*White Pants &amp;amp; Shirt&lt;br /&gt;
*Full Ceremonial Weapons, Medals, &amp;amp; Rank Insignia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Service Uniform&#039;&#039;&#039;&lt;br /&gt;
*No Jacket Required&lt;br /&gt;
*Black Shirt with Black Pants&lt;br /&gt;
*Miniaturized Medals Embroided on Chest&lt;br /&gt;
*Rank Insignia Denoted on Shoulder Panels and Shirt Sleeves&lt;br /&gt;
*Duty Sidearms &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dress Uniform&#039;&#039;&#039;&lt;br /&gt;
*Black Jumpsuit with Miniaturized Rank Insignia on Shoulders &amp;amp; Headgear&lt;br /&gt;
*Full Complement of Applicable Weapons &amp;amp; Flight Gear, No Medals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Marine Corps ===&lt;br /&gt;
The Taldryan Marine Command&#039;s uniform consists of a black base.  Rank and unit designations are defined with navy blue patches, lined with red trim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ceremonial Dress Uniform&#039;&#039;&#039;&lt;br /&gt;
*Black Jacket with Red Trim&lt;br /&gt;
*White Pants &amp;amp; Shirt&lt;br /&gt;
*Full Ceremonial Weapons, Medals, &amp;amp; Rank Insignia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Service Uniform&#039;&#039;&#039;&lt;br /&gt;
*No Jacket Required&lt;br /&gt;
*Navy Blue Shirt with Navy Blue Pants&lt;br /&gt;
*Miniaturized Medals Embroided on Chest&lt;br /&gt;
*Rank Insignia Denoted on Shoulder Panels and Shirt Sleeves&lt;br /&gt;
*Duty Sidearms &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dress Uniform&#039;&#039;&#039;&lt;br /&gt;
*Navy Blue Jumpsuit with Miniaturized Rank Insignia on Shoulders &amp;amp; Headgear&lt;br /&gt;
*Full Complement of Applicable Weapons &amp;amp; Armor, No Medals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Taldryan Military| 2]]&lt;br /&gt;
[[Category:Taldryan]]&lt;br /&gt;
[[Category:Taldryan Navy]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Archanis%27_Redoubt&amp;diff=148810</id>
		<title>Archanis&#039; Redoubt</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Archanis%27_Redoubt&amp;diff=148810"/>
		<updated>2016-02-29T01:34:25Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Attached Vessels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|image=[[File:CardanIII.jpg|250px]]&lt;br /&gt;
|name=Archanis&#039; Redoubt&lt;br /&gt;
|manufacturer=[[starwars:Kuat Drive Yards|Kuat Drive Yards]]&lt;br /&gt;
|line=[[starwars:Cardan-class space station|&#039;&#039;Cardan&#039;&#039;-class space station]]&lt;br /&gt;
|model=[[starwars:Cardan III-class space station|&#039;&#039;Cardan III&#039;&#039;-class space station]]&lt;br /&gt;
|class=[[starwars:Space station|Space station]]&lt;br /&gt;
|armament=*Medium [[starwars:turbolaser|turbolaser]] batteries (4)&lt;br /&gt;
*[[starwars:Point-defense laser cannon|Point-defense]] medium [[starwars:laser cannon|laser cannon]] batteries (4)&lt;br /&gt;
*Point-defense medium [[starwars:ion cannon|ion cannon]] batteries (4)&lt;br /&gt;
*[[starwars:Proton torpedo|Proton torpedo]] launchers (4)&lt;br /&gt;
*[[starwars:Tractor beam|Tractor beam]]s (2)&lt;br /&gt;
|complement=*[[starwars:TIE series|TIE series]] [[starwars:starfighter|starfighter]]s (48)&lt;br /&gt;
*[[starwars:Lambda-class T-4a shuttle|&#039;&#039;Lambda&#039;&#039;-class T-4a shuttles]] (6)&lt;br /&gt;
|crew=4,800&lt;br /&gt;
|capacity=35,000 metric tons&lt;br /&gt;
|consumables=2 years&lt;br /&gt;
|role=*Planetary defense&lt;br /&gt;
*Fleet support&lt;br /&gt;
|fleet=[[Taldryan Home Fleet]]&lt;br /&gt;
|task force=&lt;br /&gt;
|owners=[[Taldryan]]&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Colonel [[Ark Lassik]]&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Taldryan Navy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Cardan III Class Space Station &#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; is the newest defense platform serving Taldryan, and is one of three in the Kr&#039;Tal system.&lt;br /&gt;
&lt;br /&gt;
== Station Information ==&lt;br /&gt;
Commissioned to replace the ageing [[Infinity Station]], &#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; was purchased following the [[Tenth Great Jedi War]].  Commanded by [[Ark Lassik|Colonel Ark Lassik]] of the Starfighter Command, a veteran combat pilot, and solid tactician, Lassik is the overall Commander of [[Kr&#039;Tal System|Kr&#039;Tal]]&#039;s Home Fleet, reporting directly to [[Tak Vordin|High Admiral Tak Vordin]] and the Taldryan Strategic Operations Council (TalSOC).&lt;br /&gt;
&lt;br /&gt;
It was the middle-most of the [[starwars:Cardan-class space station|&#039;&#039;Cardan&#039;&#039;-class space station]]s both in name, and in relative power.  While all variants of the &#039;&#039;Cardan&#039;&#039; space station saw use, the Mark III model was among the most commonly used throughout the Empire.&lt;br /&gt;
&lt;br /&gt;
To fulfill its role as a defense platform, &#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; possesses a number of [[starwars:turbolaser|turbolaser]], [[starwars:laser cannon|laser cannon]], and [[starwars:ion cannon|ion cannon]] batteries in addition to a quartet of [[starwars:proton torpedo|proton torpedo]] launchers.  In addition, it had capacity to carrry a complement of four twelve-unit [[starwars:TIE/LN starfighter|TIE Fighter]] squadrons&amp;amp;mdash;the same number of TIE/LN fighters carried by an [[starwars:Imperial I-class Star Destroyer|&#039;&#039;Imperial I&#039;&#039;-class Star Destroyer]]&amp;amp;mdash;for patrol and space superiority. It also usually operated in conjunction with rapid response fleet elements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; can repair vessels or even build them from scratch.  With its integrated shipyard facilities, &#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; is capable of building and repairing vessels as large as a [[starwars:Victory-class Star Destroyer|&#039;&#039;Victory&#039;&#039;-class Star Destroyer]]. While featuring considerably less firepower than a [[starwars:Golan space defense platform|Golan space defense platform]] of comparable size, this ability to repair and construct vessels makes it a valuable asset to the [[Taldryan Navy]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Complement &amp;amp; Assignment ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; is assigned to orbit directly above Taldryan&#039;s Headquarters in the Kr&#039;Tal System, and is part of the [[Taldryan Home Fleet]].&lt;br /&gt;
=== Ship Commander ===&lt;br /&gt;
{{Main|[[Ark Lassik]]}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; falls under Colonel Ark Lassik&#039;s command.&lt;br /&gt;
&lt;br /&gt;
=== Attached Vessels ===&lt;br /&gt;
[[Taldryan Starfighter Wings#Home Defense Wing I|First Taldryan Home Defense Wing]]&lt;br /&gt;
*[[TIE Interceptor - Taldryan|Shielded TIE Interceptor]]: &#039;&#039;Katarn Squadron&#039;&#039;&lt;br /&gt;
*[[TIE Interceptor - Taldryan|Shielded TIE Interceptor]]: &#039;&#039;Flechette Squadron&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Taldryan&#039;s First Home Defense Wing or the &#039;&#039;Violator Wing&#039;&#039; is based aboard &#039;&#039;&#039;&#039;&#039;Archanis&#039; Redoubt&#039;&#039;&#039;&#039;&#039; in the [[Kr&#039;Tal System]], and operates in a Close Support capacity.  Consisting of two squadrons of [[TIE Interceptor - Taldryan|Shielded TIE Interceptors]], its mission is to protect vital intra-system facilities, and offer support to any other Taldryan forces in system. Home Wing I is commanded by &#039;&#039;&#039;Commander Tavion Kennison&#039;&#039;&#039;, of &#039;&#039;Katarn&#039;&#039; Squadron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{TalDominion}}&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Taldryan Dominion]]&lt;br /&gt;
[[Category:Taldryan Navy]]&lt;br /&gt;
[[Category:Taldryan Military]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Citadel_Alpha&amp;diff=148809</id>
		<title>Citadel Alpha</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Citadel_Alpha&amp;diff=148809"/>
		<updated>2016-02-29T01:34:06Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Attached Vessels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|image=[[File:Tal-CardanIII.jpg|250px]]&lt;br /&gt;
|name=Citadel Alpha&lt;br /&gt;
|manufacturer=[[starwars:Kuat Drive Yards|Kuat Drive Yards]]&lt;br /&gt;
|line=[[starwars:Cardan-class space station|&#039;&#039;Cardan&#039;&#039;-class space station]]&lt;br /&gt;
|model=[[starwars:Cardan III-class space station|&#039;&#039;Cardan III&#039;&#039;-class space station]]&lt;br /&gt;
|class=[[starwars:Space station|Space station]]&lt;br /&gt;
|armament=*Medium [[starwars:turbolaser|turbolaser]] batteries (4)&lt;br /&gt;
*[[starwars:Point-defense laser cannon|Point-defense]] medium [[starwars:laser cannon|laser cannon]] batteries (4)&lt;br /&gt;
*Point-defense medium [[starwars:ion cannon|ion cannon]] batteries (4)&lt;br /&gt;
*[[starwars:Proton torpedo|Proton torpedo]] launchers (4)&lt;br /&gt;
*[[starwars:Tractor beam|Tractor beam]]s (2)&lt;br /&gt;
|complement=*[[starwars:TIE series|TIE series]] [[starwars:starfighter|starfighter]]s (48)&lt;br /&gt;
*[[starwars:Lambda-class T-4a shuttle|&#039;&#039;Lambda&#039;&#039;-class T-4a shuttles]] (6)&lt;br /&gt;
|crew=4,800&lt;br /&gt;
|capacity=35,000 metric tons&lt;br /&gt;
|consumables=2 years&lt;br /&gt;
|role=*Planetary defense&lt;br /&gt;
*Fleet support&lt;br /&gt;
|fleet=[[Taldryan Home Fleet]]&lt;br /&gt;
|task force=&lt;br /&gt;
|owners=[[Taldryan]]&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Major [[Braxis Codi]]&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Taldryan Navy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Citadel Alpha, in its multiple forms, has been owned by [[Taldryan]] since the 25 ABY. having earned it as part of its victory in the [[Seventh Great Jedi War]].  Recently upgraded, it is now a key part in Taldryan&#039;s defense of her home system, Kr&#039;Tal.&lt;br /&gt;
&lt;br /&gt;
== Station Information ==&lt;br /&gt;
It was the middle-most of the [[starwars:Cardan-class space station|&#039;&#039;Cardan&#039;&#039;-class space station]]s both in name, and in relative power.  While all variants of the &#039;&#039;Cardan&#039;&#039; space station saw use, the Mark III model was among the most commonly used throughout the Empire.&lt;br /&gt;
&lt;br /&gt;
To fulfill its role as a defense platform, the &#039;&#039;Cardan III&#039;&#039; possessed a number of [[starwars:turbolaser|turbolaser]], [[starwars:laser cannon|laser cannon]], and [[starwars:ion cannon|ion cannon]] batteries in addition to a quartet of [[starwars:proton torpedo|proton torpedo]] launchers.  In addition, it had capacity to carrry a complement of four twelve-unit [[starwars:TIE/LN starfighter|TIE Fighter]] squadrons&amp;amp;mdash;the same number of TIE/LN fighters carried by an [[starwars:Imperial I-class Star Destroyer|&#039;&#039;Imperial I&#039;&#039;-class Star Destroyer]]&amp;amp;mdash;for patrol and space superiority. It also usually operated in conjunction with rapid response fleet elements.&lt;br /&gt;
&lt;br /&gt;
As with other &#039;&#039;Cardan&#039;&#039;-class space stations, the Mark III could repair vessels or even build them from scratch.  With its integrated shipyard facilities, a &#039;&#039;Cardan III&#039;&#039; was capable of building and repairing vessels as large as a [[starwars:Victory-class Star Destroyer|&#039;&#039;Victory&#039;&#039;-class Star Destroyer]]. While featuring considerably less firepower than a [[starwars:Golan space defense platform|Golan space defense platform]] of comparable size, this ability to repair and construct vessels made it a valuable asset to [[starwars:Imperial Navy|Imperial fleets]] far from the [[starwars:Core Worlds|Core]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
=== XQ5 Platform ===&lt;br /&gt;
[[File:Platform5-XWA.jpg|175px|left|thumb|The Original]]&lt;br /&gt;
The &#039;&#039;&#039;XQ5 Platform&#039;&#039;&#039; was acquired by [[Taldryan]] after the [[Seventh Great Jedi War]]. With the [[Iron Throne]] secure and an expanded [[Dark Council]] waiting for direction, the [[Grand Master]] started his renewed tenure by commissioning the reconstruction of the [[Dark Hall]]. He also commissioned Dark Council Embassies to be built in each clan system. The Grand Master announced to the Consuls that the Dark Council would place in each system a Platform to be used by visiting Dark Council representatives, but to be run and controlled by each Clan. Taldryan took advantage of the opportunity and positioned the platform orbiting their home world, [[Karufr]]. Designated as Citadel Alpha, the facility is used by the House for business transactions and as a short-range defense platform.&lt;br /&gt;
&lt;br /&gt;
=== Citadel Alpha: Upgraded ===&lt;br /&gt;
Following the outbreak of the Horizon&#039;s plague, and the destruction wrought by the vengeful [[Zoraan|Zorro]] and [[Faethor|Fae]], Taldryan felt it necessary to bolster the defenses of its home systems.  One of the key ways to do this was to secure the transition from an old Xq5 Platform, to the more capable and strong Cardan III class Space Station.&lt;br /&gt;
&lt;br /&gt;
Able to house more starfighter squadrons, and possessing superior firepower and armoring, the upgraded station will make the [[Kr&#039;Tal System]] even more secure, enabling Taldryan&#039;s fleets to operate further from home, with more confidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Complement &amp;amp; Assignment ==&lt;br /&gt;
&#039;&#039;Citadel Alpha&#039;&#039; is assigned to orbit directly above Taldryan&#039;s Headquarters in the Kr&#039;Tal System, and is part of the [[Taldryan Home Fleet]].&lt;br /&gt;
=== Ship Commander ===&lt;br /&gt;
{{Main|[[Braxis Codi]]}}&lt;br /&gt;
Major Braxis Cody, of the Taldryan Starfighter Command is the ranking officer aboard the &#039;&#039;Citadel Alpha&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Attached Vessels ===&lt;br /&gt;
[[Taldryan Starfighter Wings#Home Defense Wing II|Second Taldryan Home Defense Wing]]&lt;br /&gt;
*[[TIE Interceptor - Taldryan|TIE Interceptor]]: &#039;&#039;Keirdagh Squadron&#039;&#039;&lt;br /&gt;
*[[Scimitar Assault Bomber - Taldryan|Scimitar Assault Bomber]]: &#039;&#039;Turbulence Squadron&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Also permanently stationed aboard the &#039;&#039;Citadel Alpha&#039;&#039;, is the [[starwars:Baudo-class star yacht|Baudo-class star yacht]] &#039;&#039;Expedition&#039;&#039;.  Though it is often being used as a shuttle for ranking members of Taldryan, when not on assignment it calls the &#039;&#039;Alpha&#039;&#039; home.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{TalDominion}}&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Taldryan Dominion]]&lt;br /&gt;
[[Category:Taldryan Navy]]&lt;br /&gt;
[[Category:Taldryan Military]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Old_Folks%27_Home&amp;diff=148808</id>
		<title>Old Folks&#039; Home</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Old_Folks%27_Home&amp;diff=148808"/>
		<updated>2016-02-29T01:32:44Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Old Folks&#039; Home&lt;br /&gt;
|image=[[File:Thehome-logo.jpg|200px]]&lt;br /&gt;
|founder=[[Sithspawn Taldrya]]&lt;br /&gt;
|leader=[[Benevolent Taldrya Whiner]]&lt;br /&gt;
|members=&lt;br /&gt;
* [[Jac Cotelin]]&lt;br /&gt;
* [[Howlader]]&lt;br /&gt;
* [[Shadow Taldrya]]&lt;br /&gt;
* [[Sithspawn Taldrya]]&lt;br /&gt;
* [[Benevolent Taldrya Whiner]]&lt;br /&gt;
|headquarters=&amp;quot;The Home&amp;quot;&lt;br /&gt;
|locations=Underground of [[Karufr]]&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[20 ABY to 29 ABY#26 ABY|26 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=&lt;br /&gt;
*[[Taldryan]]&lt;br /&gt;
*[[House Dinaari]] &amp;lt;small&amp;gt;(formerly)&amp;lt;/small&amp;gt;&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Quote|We&#039;re too old for this shit.|Team Motto}}&lt;br /&gt;
&lt;br /&gt;
In [[20_ABY_to_29 ABY#26_ABY|26 ABY]], a crack unit of venerable [[starwars:Dark Jedi|Dark Jedi]] were [[AWOL|AWOLed]] by their anal retentive [[Clan]] leaders. These men promptly escaped from the [[Rogue]]s to [[House Dinaari]], in the [[Karufr]] underground. Today, inactive and cranky, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can actually convince them to be active, maybe you can hire... The [[Old Folks&#039; Home]].&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
===  Founding the Team  ===&lt;br /&gt;
{{Quote|And we shall call it... the Old Folks&#039; Home.|[[Sithspawn Taldrya]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Claw_of_Dinaari.jpg|thumb|150px|right|House Dinaari Logo]]&lt;br /&gt;
&lt;br /&gt;
[[House Dinaari]] had always been a proud [[House]], filled with many powerful members that often went on to become great leaders in the [[Dark Brotherhood]], some even serving the [[Dark Council]]. Of course, after all these incredible stints of leadership, the members would return to their alma mater—Dinaari—ready for a good, long rest. While this was considered part and parcel for the loyal members of [[Taldryan]], these aging superstars began to clog up the House&#039;s roster, sitting inactive until something interesting enough came along to motivate them to activity. This caused the House&#039;s [[Quaestor]]s and [[Aedile]]s a fair few headaches and a great amount of grief.&lt;br /&gt;
&lt;br /&gt;
The solution to the problem came about in [[20_ABY_to_29 ABY#26_ABY|26 ABY]], when former  Taldryan [[Proconsul]], [[Sithspawn Taldrya]], suggested building a facility on [[Karufr]] to separate the old members from the young. With enthusiastic approval from the [[Clan Summit]], the project was green-lit and the foundations were laid within the week. Less than a month later the complex was completed, fully staffed, and ready for the elderly to move in. He dubbed the facility the [[Old Folks&#039; Home]].&lt;br /&gt;
&lt;br /&gt;
Under the guise of an &amp;quot;elite&amp;quot; [[Battleteam|battle unit]], the Home was set up to keep the old folk occupied until a [[Vendetta|vendetta]] came around that they could make themselves useful in. As those occasions were few and far between, it was decided the team members would need a caretaker—someone to ensure they didn&#039;t get the Clan into any trouble. Thus, the position of [[Sergeant]] was utilized to take command, though it was quietly referred to as the &amp;quot;Head Nurse&amp;quot; by other Summit members. With everything taken care of, the House Summit was able to leave the day-to-day care of the old people to the nurses, leaving them free to focus on the new, young members that were actually active.&lt;br /&gt;
&lt;br /&gt;
===  Dissolution of a Clan  ===&lt;br /&gt;
{{Quote|This doesn&#039;t affect us at all.|Opinion of the Home&#039;s members}}&lt;br /&gt;
&lt;br /&gt;
When the Dark Council decided to dissolve all the [[Clan]]s and bring back Independent Houses, the members of the Old Folks&#039; Home were decidedly apathetic. Though this was a period of great upheaval for many, they managed to remain untouched by the bedlam. The logistics behind the move were left to young upstarts better suited to such dull busy-work. Because the old folks were obstinate and far too set in their ways, the Home was left exactly as it was and got adopted by the new [[Taldryan|House Taldryan]].&lt;br /&gt;
&lt;br /&gt;
Despite the lack of any noticeable difference, some of the members grew to be even less active, sleeping through several major events despite pleas of assistance from the Summit. Because of this, Taldryan failed to maintain its first place standings and several of the other Clans-turned-Houses started getting uppity. These failures further served to isolate the team from the rest of the House. Things were beginning to look bleak for the aging [[starwars:Dark Jedi|Dark Jedi]] and it was wondered if the Home would be shut down as punishment for their inaction.&lt;br /&gt;
&lt;br /&gt;
===  Mission: Incontinent   ===&lt;br /&gt;
{{Quote|If you have a problem,&amp;lt;br&amp;gt;if no one else can help,&amp;lt;br&amp;gt;and if you can actually convince them to be active,&amp;lt;br&amp;gt;maybe you can hire... The Old Folks&#039; Home.|OFH Business Card}}&lt;br /&gt;
&lt;br /&gt;
Everything changed when an ancient [[Sith]] pilot, known simply as [[Howlader]], joined the Home. Arriving from the even more inactive [[Emperor&#039;s Hammer]], he had seen the ravaging effects of inactivity and so brought with him a grand idea. To combat the ever-present boredom felt by some of the members, he suggested they open a mercenary-for-hire business run out of the Home&#039;s basement. The goal was to have kickass adventures and make tons of [[File:Thehome-sabaac.jpg|thumb|150px|left|Sabaac player]] [[starwars:credits|credits]] without the Summit ever realizing what was going on. Joined by his friends [[Benevolent Taldrya Whiner|Benevolent Whiner]] and [[Shadow Taldrya]], the three started advertising for their super awesome team of soldiers of fortune.&lt;br /&gt;
&lt;br /&gt;
Business quickly took off, with beings from all over the Brotherhood contracting the Home for impossibly dangerous tasks. Due to the workload, each job received its own unique team, specifically suited for the whatever the client required. Though the Sergeant remained a figurehead, team leaders were selected through heated games of [[starwars:Corellian|Corellian]]-style [[starwars:Sabaac|Sabaac]]. These temporary leaders would then choose their party and plot out how to handle the task. Though such a scheme would rarely be effective, the old folks knew how to get things done, and they always managed, against all odds, to complete their mission.&lt;br /&gt;
&lt;br /&gt;
==  The Home  ==&lt;br /&gt;
{{Quote|If you see any damn kids on the lawn, shoot &#039;em.|Howlader, being ornery}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Home&amp;quot; served as the team&#039;s headquarters and base of operations, located in the [[Karufr]] underground, far from the oversight of the Taldryan leadership and away from the damn kids and their noise. To set up their base, the team acquired an old, expansive villa that had once served as the Consul&#039;s leisure estate. B.H. Cotelin himself oversaw the acquisition and construction of The Home, wanting to ensure it perfectly matched the teams&#039; needs.&lt;br /&gt;
&lt;br /&gt;
One of the most noted &amp;quot;features&amp;quot; of The Home was its complimentary nursing staff, comprised entirely of humanoids rather than the customary [[starwars:Droid|Droid]] medics. Each member of the team had his own private nurse for personal care, grooming, and exercise... and whatever else the nurses could be talked into providing. The staff ensured that the team&#039;s members were well cared for and kept in shape for their missions. The nurses also served as a secretarial service when required, keeping away the young House members and handling incoming requests for assistance. [[File:Thehome-mainfloor.jpg|thumb|200px|right|Main Floor of the Home]]&lt;br /&gt;
&lt;br /&gt;
===  Main Floor  ===&lt;br /&gt;
{{Quote|Best. Home. Ever.|Everyone}}&lt;br /&gt;
&lt;br /&gt;
The main floor of the home was designed with the comfort of members as a top priority. Three rooms dominated the floor, all explicitly added to ensure the old folk were kept happy and occupied. The first was the rec room, an impressively large chamber filled with recliners, large televisions, poker tables, and even a shuffle board. It was connected to the nurse&#039;s station who provided special care and lots and lots of medications. Also connected to the rec room was the cafeteria and kitchens, so the members didn&#039;t have to go far to get a snack or a drink.&lt;br /&gt;
&lt;br /&gt;
The second room held Oasis, the in-house bar and nightclub, which provided an astonishing variety of alcohol in vast quantities. Oasis was a hot spot for [[Dark Brotherhood]] dignitaries, [[Elders]], and other wealthy or influential [[starwars:Dark Jedi|Dark Jedi]]. With revenues and tips through the roof, the club attracted the hottest dancers and the most risqué of burlesque shows from all corners of the Galaxy.&lt;br /&gt;
&lt;br /&gt;
The third, and most prized possession of the Home was its Library. Though a small annex was left for actual books and archives, 90% of the room was devoted to the largest and most diverse collections of pornography ever collected. Members could check out material to take back to their quarters or make use of the special private rooms if they were in a hurry. The porn library was professionally lit and had its own sound system, both designed to set the right mood for, um... relaxation. Because it was so beloved, the members had Benevolent install a state-of-the-art security system to protect the porn that prevented it from being touched by non-team members. To help members find their way through the collection, the team hired a librarian. She was, of course, of the naughty/sexy variety.&lt;br /&gt;
&lt;br /&gt;
===  The Sub-Basement  ===&lt;br /&gt;
{{Quote|For the love of pandas, Howie. DO NOT TOUCH ANYTHING!|Benevolent, protecting his projects}}&lt;br /&gt;
[[File:Thehome-subbasement.jpg|thumb|200px|left|Secret Sub-basement of the Home]]&lt;br /&gt;
&lt;br /&gt;
The Sub-Basement of the Home, better known as &amp;quot;Ben&#039;s Lair&amp;quot;, was the domain of [[Benevolent Taldrya Whiner]], [[Sergeant]] and overall &amp;quot;leader&amp;quot; of the team. From here, he oversaw the creation, repair, and replacement of the team&#039;s various gadgets and other equipment, spending so much time underground that he had his personal quarters located outside his lab. Upon exiting the turbolifts, members had to pass through stringent security measures (mainly installed to keep Howlader at bay) to enter the rest of the floor.&lt;br /&gt;
&lt;br /&gt;
The sub-basement was designed to house the team&#039;s mercenary operations, which was kept hidden from the annoying members of the rest of the House. First stop after security was the communications room, filled with cutting edge equipment used to monitor comm traffic and download the latest high-definition vids from across the Galaxy. Across from the comms room was the armory, a spacious chamber filled with weapons, munitions, and (of course) armor. Generally, it was filled wall-to-wall with [[starwars:energy cell|energy cell]]s and [[starwars:Bryar pistol|Bryar pistol]]s as it was the team&#039;s [[starwars:blaster|blaster]] of choice. Between the communications center and armor was the Home&#039;s generator. Access to this was restricted to Benevolent only, for obvious reasons. &lt;br /&gt;
&lt;br /&gt;
Across the hall from the armory was the tech lab, the heart of Ben&#039;s Lair. Filled with strange equipment, half-completed gadgets, and dangerous inventions, the tech lab was a scary place to visit... especially if Howlader accompanied you. Whether you needed to repair your lightsaber or the damn sex droids were acting up again, the tech lab was there to accommodate you.&lt;br /&gt;
&lt;br /&gt;
At the far end of the sub-basement were two small rooms, one for the storage of various miscellaneous items and the other a small repair shop for the often ailing Freighter used on missions. The super secret hangar that held &#039;&#039;Senility&#039;&#039; was found just beyond these rooms—a vast chamber with remote-controlled bay doors that opened up on the grounds of Karufr. It was high-tech and very, very cool.&lt;br /&gt;
&lt;br /&gt;
==  &#039;&#039;Senility&#039;&#039;  ==&lt;br /&gt;
{{Main|[[starwars:XS-800 Light Freighter|XS-800 Light Freighter]]}}&lt;br /&gt;
{{Quote|The finest ship ever constructed... a thousand years ago.|Shadow Taldrya}}&lt;br /&gt;
[[File:XS_800_Senility.png|thumb|180px|left|&#039;&#039;Senility&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Senility&#039;&#039; was an aging [[starwars:Corellian Engineering Corporation|Corellian Engineering Corporation]] [[starwars:Light Freighter|Light Freighter]], designed around the comfort of its passengers. An ideal vessel for the Home, it could sustain atmospheric flight and had a powerful [[starwars:laser cannon|double laser cannon]], which provided some offensive power. The ship was bought for a steal (or it may have been stolen) and provided the team with a mostly reliable means of transportation. Due to its age, however, the team  made some concessions and decided modify the ship slightly to make it more suitable for their operations. &lt;br /&gt;
&lt;br /&gt;
Since it was never used for sustained travel, much of the cargo bay space was converted to a small bar and lounge, where members could grab a quick drink or play some poker during [[starwars:Lightspeed|Lightspeed]] travel. Because the old Class 3 drive was deemed too slow, the team upgraded to a Class 1 [[starwars:Hyperdrive|Hyperdrive]] so they could get to their destinations and complete their missions faster. The common area was also upgraded with expensive reclining chairs and a fancy home theater system.&lt;br /&gt;
&lt;br /&gt;
The XS-800 had quarters for up to ten people, each with their own bunk, refresher and independent climate control. This made voyages that much more comfortable, as most of the team needed a solid eighteen hours of sleep to properly function. Indeed, &#039;&#039;Senility&#039;&#039; was definitely the perfect ship for the Old Folks&#039; Home.&lt;br /&gt;
&lt;br /&gt;
==  De-Classified Missions  ==&lt;br /&gt;
{{Quote|Don&#039;t bother us unless there&#039;s a Great Jedi War.|Standard team response to activity requests}}&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #131E3D; border-bottom: 1px solid #111111; text-align: center&amp;quot; | &#039;&#039;&#039;List of Old Folks&#039; Home Missions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #1B2A55; border-right: 1px solid #111111; text-align: center&amp;quot; class=&amp;quot;sub-head&amp;quot; width=&amp;quot;8%&amp;quot;| &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #1B2A55; border-right: 1px solid #111111; text-align: center&amp;quot; class=&amp;quot;sub-head&amp;quot;| &#039;&#039;&#039;Mission&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #1B2A55; border-right: 1px solid #111111; text-align: center&amp;quot; class=&amp;quot;sub-head&amp;quot; width=&amp;quot;18%&amp;quot;| &#039;&#039;&#039;Leader&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #1B2A55; text-align: center&amp;quot; class=&amp;quot;sub-head&amp;quot; width=&amp;quot;42%&amp;quot;| &#039;&#039;&#039;Team Members&#039;&#039;&#039;&lt;br /&gt;
{{OFH Mission&lt;br /&gt;
|date=[[30_ABY_to_39_ABY#34_ABY|34 ABY]]&lt;br /&gt;
|title=[http://dl.dropbox.com/u/26501842/OFH%20versus%20The%20Grand%20Master.pdf &#039;&#039;&#039;OFH versus the Grand Master&#039;&#039;&#039;]&lt;br /&gt;
|leader=[[Jac Cotelin]]&lt;br /&gt;
|members=[[Benevolent Taldrya Whiner]], [[Howlader]], [[Shadow Taldrya]]&lt;br /&gt;
|overview=The team is contracted by the [[Herald]]&#039;s Office to track down and eliminate a Brotherhood traitor who is selling secrets to the [[starwars:Imperial Remnant|Imperial Remnant]]. They travel from [[starwars:Coruscant|Coruscant]] to [[starwars:Bastion|Bastion]] to track their prey, the adventure culminating in an insanely climactic battle against a legion of Imperial troops and an old [[Grand Master]].&lt;br /&gt;
}}&lt;br /&gt;
{{OFH Mission&lt;br /&gt;
|date=[[30_ABY_to_39_ABY#35_ABY|35 ABY]]&lt;br /&gt;
|title=[http://dl.dropbox.com/u/26501842/OFH%20versus%20the%20Blue%20Alien%20Chick.pdf &#039;&#039;&#039;OFH versus the Blue Alien Chick&#039;&#039;&#039;]&lt;br /&gt;
|leader=Shadow Taldrya&lt;br /&gt;
|members=Benevolent Taldrya Whiner, Howlader&lt;br /&gt;
|overview=Benevolent&#039;s latest invention, a dimensional transporter, is accidentally set off by Howlader, sending the entire team into the unfamiliar Mass Effect universe. Upon their arrival, the team interrupts a mercenary gunfight and rescues a blue-skinned alien. Shadow &amp;quot;befriends&amp;quot; the woman and offers to help her escape her enslavement to a barbaric, alien warlord.&lt;br /&gt;
|alt=alt&lt;br /&gt;
}}&lt;br /&gt;
{{OFH Mission&lt;br /&gt;
|date=[[30_ABY_to_39_ABY#35_ABY|35 ABY]]&lt;br /&gt;
|title=[http://dl.dropbox.com/u/26501842/OFH%20versus%20the%20White%20Whale.pdf &#039;&#039;&#039;OFH versus the White Whale&#039;&#039;&#039;]&lt;br /&gt;
|leader=[[Sithspawn Taldrya]]&lt;br /&gt;
|members=Benevolent Taldrya Whiner, Howlader, Shadow Taldrya&lt;br /&gt;
|overview=After receiving a bounty request for the [[Independence Games]], Sithspawn forcibly drags the team to the [[Cocytus System]] to capture the legendary white whale. Using a specially modified [[starwars:Lambda-class_T-4a_shuttle|Lambda-class Shuttle]], the team manages to harpoon the behemoth and return it to [[Antei]] without encountering any notable resistance.&lt;br /&gt;
}}&lt;br /&gt;
{{OFH Mission&lt;br /&gt;
|date=[[30_ABY_to_39_ABY#35_ABY|35 ABY]]&lt;br /&gt;
|title=[http://dl.dropbox.com/u/26501842/OFH%20versus%20the%20Tractor%20Beam.pdf &#039;&#039;&#039;OFH versus the Tractor Beam&#039;&#039;&#039;]&lt;br /&gt;
|leader=Benevolent Whiner&lt;br /&gt;
|members=Howlader, Shadow Taldrya&lt;br /&gt;
|overview=[[Shaz&#039;air Taldrya]], leader of [[Taldryan|House Taldryan]] orders the team to assault an [[Arcona]]n refinery that orbits the planet [[Ereboros]]. In a strange turn of events, Benevolent ends up taking the lead and manages to actually stick to the plan, while Shadow and Howlader get themselves captured by [[Marick Del&#039;Abbot]], the Quaestor of [[House Qel-Droma]].&lt;br /&gt;
|alt=alt&lt;br /&gt;
}}&lt;br /&gt;
{{OFH Mission&lt;br /&gt;
|date=[[30_ABY_to_39_ABY#36_ABY|36 ABY]]&lt;br /&gt;
|title=[http://dl.dropbox.com/u/26501842/OFH%20versus%20the%20Council%20of%20Newb.pdf &#039;&#039;&#039;OFH versus the Council of Newb&#039;&#039;&#039;]&amp;lt;br&amp;gt;(Run On Edition!)&lt;br /&gt;
|leader=[[Keirdagh Taldrya Cantor]]&lt;br /&gt;
|members=Shadow Taldrya, Howlader, Benevolent Taldrya Whiner, [[Tarax Eosphoros Kor]], Chaosrain Taldrya&lt;br /&gt;
|overview=Cajoled into action by the biased [[Deputy Grand Master]], [[Halcyon Taldrya]], the Old Folks&#039; Home is sent to investigate some of the recent suspicious activity surrounding the [[Grand Master&#039;s Royal Guard]]. Through their slapstick machinations, the team discovers a terrifying secret about the Brotherhood&#039;s leaders that will shake the Brotherhood to the very core of its Brotherhood...&lt;br /&gt;
|alt=&lt;br /&gt;
}}&lt;br /&gt;
{{OFH Mission&lt;br /&gt;
|date=[[30_ABY_to_39_ABY#36_ABY|36 ABY]]&lt;br /&gt;
|title=[http://dl.dropbox.com/u/26501842/OFH%20versus%20The%20Fortress%20of%20Doom.pdf &#039;&#039;&#039;OFH versus The Fortress of Doom&#039;&#039;&#039;]&amp;lt;br&amp;gt;(Run On Edition!)&lt;br /&gt;
|leader=[[The Nephilim#Coryn Vance|Coryn Vance]]&lt;br /&gt;
|members=Jac Cotelin, Halcyon Taldrya, Keirdagh Taldrya Cantor, Shadow Taldrya, Benevolent Taldrya Whiiner&lt;br /&gt;
|overview=The [[OFH]] is ordered to assist in the conquest of [[starwars:Rhelg|Rhelg]]. Under the command of [[The Nephilim|&#039;&#039;Nephilim&#039;&#039;]], Coryn Vance, the team embarks on a dangerous mission of sex, lies, and betrayal! Their objective is to secure the ancient fortress of [[starwars:Ludo Kressh|Ludo Kressh]] and defeat the [[starwars:One Sith|One Sith]] threat before succumbing to the mind-bending effects of a deadly ritual.&lt;br /&gt;
|alt=alt&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #131E3D; border-top: 1px solid #111111&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== OFH Wenches&#039; Tales ==&lt;br /&gt;
Summary of the Wenches&#039; Tales. Grand stories of impossible feats and quirks of the eccentric Old Folks&#039; Home. (Get it? It&#039;s like Old Wives&#039; Tales, but OFH-y)&lt;br /&gt;
&lt;br /&gt;
=== The &amp;quot;Oh Howie&amp;quot; ===&lt;br /&gt;
{{Quote|Howie, we need a miracle and we need it fast&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Then it&#039;s time to pull the tried and true &#039;Oh Howie&#039;!&amp;quot;&amp;lt;br&amp;gt;&amp;quot;For the love of hell, Howie, noooooooooooo!&amp;quot;|Shadow and Howlader, moments before another death-defying Oh Howie}}&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Oh Howie&amp;quot; (latin. Nam Howie perdere, primum acceditur est dementia // lit. For Howie to destroy, the first approach is madness) was the technical term used by members of the [[Old Folks&#039; Home]] to describe the insane, dangerous, and often suicidal piloting maneuvers [[Howlader]] would often attempt in the face of overwhelming odds. Weirdly enough, an &amp;quot;Oh Howie&amp;quot; has never been repeated more than once and each one involves a new life-threatening tactic created on the fly by Howlader. Miraculously, or in &amp;quot;Star Wars&amp;quot; terms because of the Force, these gambits always paid off, allowing the team to complete impossible missions and survive certain death... usually at the same time. Despite the fact that an &amp;quot;Oh Howie&amp;quot; has never failed, the team (especially Benevolent) was very much afraid whenever Howlader announced his attentions to once again thrust in the face of death.&lt;br /&gt;
&lt;br /&gt;
=== Chaos&#039; Law ===&lt;br /&gt;
&lt;br /&gt;
== Character Dossiers ==&lt;br /&gt;
[[File:OFHTeam.jpg|thumb|250px|right|The first OFH members. From left to right: Thrustworthy, B.H. Cotelin (below), Bootman, and Howie]]&lt;br /&gt;
&lt;br /&gt;
=== Assault Personnel ===&lt;br /&gt;
==== Jac &amp;quot;B.H.&amp;quot; Cotelin ====&lt;br /&gt;
{{Main|[[Jac Cotelin]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|I&#039;ll hunt down that buffalo and give her what for!|Jac Cotelin}}&lt;br /&gt;
&lt;br /&gt;
[[Jac Cotelin]] was a [[Grand Master]]. Nothing else needs to be said.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Leadership &lt;br /&gt;
* Intelligence-gathering&lt;br /&gt;
* Riding into battle on starships&lt;br /&gt;
&lt;br /&gt;
==== Shadow &amp;quot;Thrustworthy&amp;quot; Taldrya ====&lt;br /&gt;
{{Main|[[Shadow Taldrya]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|Do you mind if I fight without any pants?|Shadow Taldrya}}&lt;br /&gt;
&lt;br /&gt;
The resident ladies&#039; man, [[Shadow Taldrya]] was an odd mixture of incorrigible sex addict and unstoppable killing machine. In both these capacities he managed to serve the team, using his magnetic personality to build contacts and turn assets to his side while, as a warrior, he was first on the field when situations inevitably turned ugly. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Combat&lt;br /&gt;
* Seduction&lt;br /&gt;
&lt;br /&gt;
==== Benevolent &amp;quot;Bootman&amp;quot; Whiner ====&lt;br /&gt;
{{Main|[[Benevolent Taldrya Whiner]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|Marmalade.|Benevolent Whiner}}&lt;br /&gt;
&lt;br /&gt;
[[Benevolent Taldrya Whiner]] served as the team&#039;s resident genius, his aptitude for the subtle art of hacking and electronic warfare offset by his love of big explosions. Unfortunately, these same skills made Benevolent a primary choice for dangerous missions, placing him in the company of the reckless, and much more resilient, Elders. The frequent danger would take its toll on the [[Dark Side Adept|Adept]]&#039;s psyche, and he was often forced, kicking and screaming, to jump into dangerous situations where the odds of survival were practically nil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Electronic Warfare&lt;br /&gt;
* Demolitions&lt;br /&gt;
&lt;br /&gt;
=== Support Personnel ===&lt;br /&gt;
[[File:OFHTeam-2.jpg|300px|thumb|right|Other OFH Members. From left to right: Bias, GHIP, The Pole, and Failure Incarnate]]&lt;br /&gt;
==== Kir Katarn ====&lt;br /&gt;
{{Main|[[Kir Katarn]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|I think I went gay!|Kir Katarn, singing &amp;quot;Gone Gay&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
The Kir needs updating. After throwing off the shackles of oppression (the fuzzy pink kind), he joined up with the OFH as the team&#039;s consigliere. As consigliere, Kir was recognized as the team advisor and statesman, often using the guise of the respected Elder to further OFH business across the Galaxy. His other duties included legal expertise based on his time as Justicar. It was Kir&#039;s job to keep members of the OFH from getting into too much trouble within the Brotherhood and with the Galactic Republic. He is still very much gay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Statesmanship&lt;br /&gt;
* Speaks &amp;quot;legalese&amp;quot;&lt;br /&gt;
* Being gay&lt;br /&gt;
&lt;br /&gt;
==== Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor ====&lt;br /&gt;
{{Main|[[Telaris &amp;quot;Mav&amp;quot; Cantor]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|She said she wants to sexually ravage me, but I don&#039;t want to ruin our friendship.|&amp;quot;Mav&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
Pretty sure it was something about the OFH being so unruly and bastardish that we needed a gifted diplomat and ambassador to smooth over relations with the constantly offended Houses, Clans, Dark Council, and Galactic Republic. Mav has a special way about him that, while irksome to the zanier OFH members, serves well outside of the Home.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Being friend-zoned&lt;br /&gt;
* Making Cloud-babies&lt;br /&gt;
* Think it had to do with diplomacy?&lt;br /&gt;
&lt;br /&gt;
==== Howlader AKA &amp;quot;Howie&amp;quot; ====&lt;br /&gt;
{{Main|[[Howlader]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|Pandas? Pandas!|Howlader}}&lt;br /&gt;
&lt;br /&gt;
Ornery by nature, [[Howlader]] was the gruff, lovable, and slightly deranged pilot for the Old Folks&#039; Home. His years spent in the [[starwars:Imperial_Navy|Imperial Naval Service]] had honed his ample natural talents and made him one of the best pilots and navigators the Brotherhood had to offer. However, old age eroded much of his military-instilled, by-the-book sense of duty, paving the way for the much crazier, often death-defying, flying by the seat of your pants approach.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Piloting&lt;br /&gt;
* Navigation&lt;br /&gt;
* Crazy-ass stunts&lt;br /&gt;
&lt;br /&gt;
=== Auxiliary Personnel ===&lt;br /&gt;
==== Keirdagh &amp;quot;The GHIP&amp;quot; Taldrya Cantor ====&lt;br /&gt;
{{Main|[[Keirdagh Taldrya Cantor]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|I AM ALL THAT IS MAN!|Keirdagh Taldrya Cantor}}&lt;br /&gt;
&lt;br /&gt;
[[Keirdagh Taldrya Cantor]] was the team&#039;s best dogfighter. He was also the team&#039;s only dogfighter. This wasn&#039;t an oversight by team &amp;quot;leader&amp;quot; Benevolent, it&#039;s just that Keirdagh was so good he made the need for other fighter pilots obsolete. It also helped that Keirdagh was one of the team&#039;s [[Dark Jedi Master]]s. In his personal craft, an [[starwars:A-9 Vigilance interceptor|A-9b Vigilance]] nicknamed, &#039;&#039;Starscream&#039;&#039;, Keirdagh would take on entire enemy squadrons solo, keeping &#039;&#039;Senility&#039;&#039; and the rest of the team safe during transit or when engaging in space-related missions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Space Superiority&lt;br /&gt;
* Training future GHIP&#039;s&lt;br /&gt;
* Zero G Drink mixology&lt;br /&gt;
&lt;br /&gt;
==== Sithspawn &amp;quot;Ziggy&amp;quot; Taldrya ====&lt;br /&gt;
{{Main|[[Sithspawn Taldrya]]}}&lt;br /&gt;
[[File:JohnMclane.jpg|200px|thumb|right|Sithspawn &amp;quot;Ziggy&amp;quot; Taldrya]]&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|Gentlemen, stand ready. We have come here, at great peril, to claim a bounty upon a vile creature, the mere visage of which is enough to ruin a Hutt&#039;s appetite. I intend, fully, to take you into harm&#039;s way in pursuit of this beast. We shall pursue it, if need be, to the very ends of the galaxy. This, my good chaps, is our finest hour.|Sithspawn Taldrya, preparing the troops to capture the White Whale}}&lt;br /&gt;
&lt;br /&gt;
[[Sithspawn Taldrya]] was the team&#039;s resident alcoholic, well-trained in the arts of bounty hunting and biological warfare (the latter conducted with his penis). Though often given to bouts of liquor-fueled delusion, Sithspawn still managed to be a capable fighter and an important member of the team. It should also be reported that he had an odd habit (possibly a hobby) of dragging the team on missions to capture great white whales for sport or profit. Generally, the team accepted these strange adventures without remark.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Bounty Hunting/Tracking&lt;br /&gt;
* Whaling&lt;br /&gt;
* Sexual Warfare&lt;br /&gt;
&lt;br /&gt;
==== Chaosrain &amp;quot;Failure Incarnate&amp;quot; Taldrya ====&lt;br /&gt;
{{Main|[http://en.wikipedia.org/wiki/Failure Chaosrain Taldrya]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|I am the measure of fail.|Chaosrain Taldrya}}&lt;br /&gt;
&lt;br /&gt;
Chaosrain Taldrya was one of the more junior members of the Old Folks&#039; Home. Unlike the others, who were all brimming with amazingness, Chaosrain served as the counter to the team&#039;s excellence. In fact, Chaosrain was added to the team as a way to balance out the universe, as it was believed that, without a proper foil, the OFH would cause the universe to implode. Therefore, Chaosrain serves the team by making everything they do that much more difficult.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Failing&lt;br /&gt;
* ?&lt;br /&gt;
* Not succeeding&lt;br /&gt;
&lt;br /&gt;
==== Tarax &amp;quot;The Pole&amp;quot; Kor ====&lt;br /&gt;
{{Main|[[Tarax Eosphoros Taldrya Kor]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|Making others feel bad is awesome.|Tarax Kor}}&lt;br /&gt;
&lt;br /&gt;
Tarax was big, mean, and under certain lighting conditions very pole-like. In any situation, he was the first to come up with a horrible idea that would surely lead to everyone&#039;s imminent doom, no matter how amusing attempting it might be.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Crushing people&#039;s spirits&lt;br /&gt;
* Chasing away newbs&lt;br /&gt;
* Finding porn&lt;br /&gt;
&lt;br /&gt;
=== Additional Characters ===&lt;br /&gt;
==== Halcyon &amp;quot;The Bias&amp;quot; Taldrya ====&lt;br /&gt;
{{Main|[[Halcyon Taldrya]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|I was raised on the bias, bitch.|Halcyon Taldrya}}&lt;br /&gt;
&lt;br /&gt;
[[Halcyon Taldrya]] was officially labeled an ex-member of the Old Folks&#039; Home after returning to active duty as first [[Voice of the Brotherhood]] then, even worse, [[Deputy Grand Master]]. However, although he was publicly shunned by his former team mates for these traitorous actions, Halcyon actually continued to serve the team as a deeply embedded Dark Council mole, relaying pertinent information to the Home.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Bureaucracy&lt;br /&gt;
* Bias&lt;br /&gt;
&lt;br /&gt;
==== Taig the Evil JST (maybe?) ====&lt;br /&gt;
{{Main|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
{{Quote|I&#039;ll get you next time, OFH. Next time!|?}}&lt;br /&gt;
&lt;br /&gt;
? was the [[Justicar]] of the [[Dark Brotherhood]] and thus the main opposition of the Old Folks&#039; Home. Due to their special way of achieving victory, the Justicar&#039;s office would be inundated with complaints about the rascals from the Home, causing ? a great deal of grief. He made it his mission in life to reign in the unruly team and catch them involved in something he can permanently punish them before... thus far, his dream as proved impossible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
* Justice&lt;br /&gt;
* Foiling the OFH&lt;br /&gt;
* Being ?&lt;br /&gt;
&lt;br /&gt;
WIP! (Need a new archvillian)&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* [[Old Folks&#039; Home]] wiki page created by [[Shadow Taldrya]]&lt;br /&gt;
* Original concept of an Old Folks&#039; Home came from [[Sithspawn Taldrya]]&lt;br /&gt;
* The team has had two leaders, [[Sithspawn Taldrya]] and [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* Benevolent has served as [[Sergeant]] of the OFH since July 4, 2007&lt;br /&gt;
* [[Howlader]] loves pandas?&lt;br /&gt;
* Despite being authored by a single writer, OFH stories are usually a collaborative effort between various OFH members on IRC&lt;br /&gt;
* On (roughly) February 29, 2012, the OFH filled its last two vacancies with the return of [[Taldryan]] veterans [[Kir Katarn]] and [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle Team]] &lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Military_Institute&amp;diff=148807</id>
		<title>Taldryan Military Institute</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Military_Institute&amp;diff=148807"/>
		<updated>2016-02-29T01:31:24Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Revise}}{{imageless}}{{Organization&lt;br /&gt;
|name=General information&lt;br /&gt;
|founder=Consul [[Kir Taldrya Katarn]]&lt;br /&gt;
|leader=Lieutenant General Nas Crut&lt;br /&gt;
|founded=20 ABY&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Taldryan Military Institute&#039;&#039;&#039; (TMI) serves as the primary military academy at which all [[Taldryan Expansionary Force]] officers receive their command training. It provides all of the officers for the Army, Navy, and Intelligence Services. It is currently commanded by Lieutenant General Nas Crut, who also took part in the institution&#039;s initial planning and startup.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
When the [[Dark Jedi Brotherhood]] was still a sister organization of the Emperor&#039;s Hammer Strike Fleet, the Clans were less independent in military matters. The Fleet deployed Imperial Army soldiers and Stormtroopers, while the Clans maintained small House-guard units of their own. However, with the [[Exodus]] of the Brotherhood from the Fleet, each Clan had to develop their core military systems as they moved into both new territory without Fleet assistance. &lt;br /&gt;
&lt;br /&gt;
In response to this need, Consul [[Kir Taldrya Katarn]] established the [[Taldryan Expansionary Force]], along with its constitute parts (Army, Navy, Intel, Logistics). Drawing partially upon his own experience with the Imperial Army and Navy, and largely from the experience of those fleet officers who already served [[Taldryan]] (or that he could bribe away from the Fleet), the Consul put together a large professional military organization, second to none amongst the clans.&lt;br /&gt;
&lt;br /&gt;
It was quickly realized that a professional military needs professionally trained officers to maintain it&#039;s edge, and therefore the Taldryan Military Institute was formed. Officers who had served in various military academies (both Imperial and other) were sought out by the House and brought to [[Karufr]]. In addition, many of the House&#039;s Jedi who had served as longtime military commanders volunteered their efforts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Campuses ==&lt;br /&gt;
=== Katarn Academy for Excellence in Leadership ===&lt;br /&gt;
Officer Training&lt;br /&gt;
&lt;br /&gt;
=== Matsuki School for Aeronautical Studies ===&lt;br /&gt;
Enlisted training facility for pilots and fleet crewers.&lt;br /&gt;
&lt;br /&gt;
=== The Shadow School of Weapons and Tactical Doctrine ===&lt;br /&gt;
Nickname: &#039;&#039;The Bryar Patch&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ground forces, BRYARS.&lt;br /&gt;
&lt;br /&gt;
=== Rokir Centre for Intelligence &amp;amp; Foreign Service ===&lt;br /&gt;
Spy school.&lt;br /&gt;
&lt;br /&gt;
=== Cantor Strategic Command College ===&lt;br /&gt;
&#039;&#039;Talented, experienced officers from all branches are sent to the CSCC to be taught advanced strategic planning and concepts. These courses are supervised by senior military leaders and active senior commanders often make guest appearances. The CSCC is not a traditional academic setting, officers there are expected to take an active role in their advanced education, and creative planning is highly encouraged. Command College graduates generally end up as senior staff officers before eventually becoming either Naval Directorate members, Army Command Council members, or senior active field commanders.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= OLD STUFF =&lt;br /&gt;
==  Admissions  ==&lt;br /&gt;
Taldryan recruitment officers are constantly on the lookout for intelligent, motivated citizens to enroll in the Military Institute. Potential officers are either directly recruited from various educational, military, or other regional organizations, or they are culled from enlistees who score high on their enlistment exams. All future officers are required to sign a ten-year (post-education) commitment to Taldryan. To outsiders this often seems extreme, but to date Taldryan&#039;s military retention beyond initial commitment remains at 90%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Curriculum  ==&lt;br /&gt;
The TMI curriculum was put together by an experienced panel of military officers and academics, lead by [[Consul]] Kir Taldrya Katarn. Almost all of these officers had served in the various [[starwars:Imperial Academy|Imperial Academies]], and most had graduated from the advanced schools on [[starwars:Carida|Carida]] as well. Their idea was for this single academic institution to provide comprehensive military education and officer training for all of Taldryan&#039;s military branches. This was a departure from previous academies that had separated Army, Naval, and other forces into individual units. While the TMI would contain numerous branch-specific courses, it would also emphasize cooperation between branches for optimal operational outcomes. The entire course of training at TMI takes six years to complete. &lt;br /&gt;
&lt;br /&gt;
Cadets are graded in three basic fields: academics, military leadership, and physical fitness. The TMI is not a traditional degree-granting institution, it only graduates cadets with degrees in military science - there are no other &amp;quot;majors&amp;quot; available. All cadets are required to take courses in engineering, sciences, and politics (as pertaining to Taldryan and Brotherhood-controlled systems). Cadets are expected to maintain the highest levels of academic achievement, and while expectations are extremely high the Institute does it&#039;s best to ensure all of its students graduate. &lt;br /&gt;
&lt;br /&gt;
Military training is an everyday activity, however it is truly emphasized during &amp;quot;Op-quarters&amp;quot;, which are periods during the year when academic courses are suspended and all cadets participate solely in military exercises and leadership training. In addition, fifth and sixth year cadets spend the majority of their time attached to active military units across Taldryan&#039;s territory gaining on-the-ground experience. Military exercises and deployment are two ways cadets maintain their standards for the third grading criteria, physical fitness. All officers are expected to be in peak physical condition and serve as a role model for their soldiers. Physical conditioning has numerous direct correlations to success on the battlefield, and this is drilled into the head of all cadets at TMI. &lt;br /&gt;
&lt;br /&gt;
Upon the completion of their sixth year, all cadets are required to pass a very challenging cumulative exit exam, which covers major concepts from the entire curriculum. Once cadets pass this exam they are commissioned into their specific service and begin active duty. &lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Taldryan Military|Military Institute]]&lt;br /&gt;
[[Category:Taldryan Military Reconstruction]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Expansionary_Force&amp;diff=148806</id>
		<title>Taldryan Expansionary Force</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Taldryan_Expansionary_Force&amp;diff=148806"/>
		<updated>2016-02-29T01:30:51Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Recruitment &amp;amp; Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Taldryan Expansionary Force&lt;br /&gt;
|image=[[File:TaldryanLogo.jpg|250px]]&lt;br /&gt;
|founder=[[Kir Taldrya Katarn]]&lt;br /&gt;
|leader=&lt;br /&gt;
* Summit of Taldryan&lt;br /&gt;
* War Marshal [[Lee Starr]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Location, [[Karufr]]&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=[[Taldryan|Taldryan Security Service]]&lt;br /&gt;
|founded=[[20 ABY to 29 ABY|22 ABY]]&lt;br /&gt;
|reorganized=[[30 ABY to 39 ABY|36 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|TalEx: When you absolutely, positively, need that planet razed to the ground overnight.|Taldryan Expansionary Forces Motto}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Expansionary Forces (TalEx) is the unified military branches of House Taldryan.  This unified institution consists of the Taldryan Army, Taldryan Navy, Taldryan Intelligence Directorate, and Taldryan Logistics Division.  The Expansionary Forces are overseen by the Taldryan Strategic Operations Council, chaired by the reigning leaders of Taldryan {{TalCON}} and {{TalPCON}}.&lt;br /&gt;
&lt;br /&gt;
Brief overview of the previous iteration, the first formal army created by Kir Katarn in the wake of the Yuuzhan Vong attack. Later reorganized after the return to Independent House status. Fluff to explain what it was and how it came to be fictionally (rather than a whole huge history outline) and to push the table under the infobox. Also, images are placeholders until we get some graphic stuff going.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategic Operations Council ==&lt;br /&gt;
The Strategic Operations Council is the governing body for all of Taldryan&#039;s military assets.  It is a joint council of both members from the Brotherhood Community, who act as civilian advisers in both times of peace and war, as well some of the best and most loyal military minds that the leaders of Taldryan could find.  The council is led by the current leaders of Taldryan, {{TalCON}} and {{TalPCON}}, along with their &#039;&#039;&#039;War Marshal&#039;&#039;&#039;, the highest-ranking military officer in Taldryan.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; class=&amp;quot;head&amp;quot; | &#039;&#039;&#039;Taldryan Strategic Operations Council (TalSOC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Supreme Commander&#039;&#039;&#039; &#039;&#039;{{TalCON}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Deputy Commander&#039;&#039;&#039; &#039;&#039;{{TalPCON}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;War Marshal&#039;&#039;&#039; &#039;&#039;[[Lee Starr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 0px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Admiral of the Fleet&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Air Marshal&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Field Marshal&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Shadow General&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Captain-General of the Marines&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Director of Intelligence&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 1px 0px 0px 0px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;High Admiral&#039;&#039;&#039;&lt;br /&gt;
[[Tak Vordin]]&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 1px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Air General&#039;&#039;&#039;&lt;br /&gt;
[[Kayla Norvin]]&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 1px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
[[Travik Korr]]&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 1px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Commando General&#039;&#039;&#039;&lt;br /&gt;
[[Saiff Hessen]]&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 1px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Deputy Director of TalSIS&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|style=&amp;quot;border-style: solid; border-width: 1px 0px 0px 1px&amp;quot; width=&amp;quot;16%&amp;quot;| &#039;&#039;&#039;Deputy Director of TalSEC&#039;&#039;&#039;&lt;br /&gt;
(TBA)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History of Taldryan&#039;s Armed Forces ==&lt;br /&gt;
=== Taldryan Security Service ===&lt;br /&gt;
In 22 ABY, Consul [[Kir Katarn]] initiated the first general call to form a military force, unique to [[Taldryan]].  Whereas previously much of the burden of leading conscripted troops, and flying into battle had fallen onto the shoulders of the dark brethren, Katarn envisioned a proper military force.  This force would be commanded and controlled by regular soldiers, drawn from local populations, and by luring the best talents he could from around the galaxy.  It was Kir&#039;s most inspired creation, the Taldryan Intelligence Service, the first such independent intelligence service in the Brotherhood, that would allow Taldryan operatives to identify, and make contact with stellar individual talents, and convince them to serve Taldryan.&lt;br /&gt;
&lt;br /&gt;
Along with the Intelligence Service, Kir oversaw the creation of the Naval, Army, and Logistics services, enabling Taldryan to field, and operate a completely independent armed forces, that would answer only to Taldryan.  Despite the growing trust between Taldryan and the Dark Council, Kir ensured that if ever there were a time when Taldryan was abandoned by her allies, she would not be defenseless.  As the years wore on, and Taldryan&#039;s influence and power began to wane, the Security Service began to fall into disrepute.  With the casual conveyance of Dark Jedi flitting into the ranks, and collecting ranks, and inserting themselves into power over the regular forces, the service&#039;s command structures became bloated with ceremonial appointees and bureaucrats.&lt;br /&gt;
&lt;br /&gt;
=== Reorganization ===&lt;br /&gt;
In 36 ABY, in an effort to cut down the institutional rot, and once again organize Taldryan&#039;s military into a formidable force, Quaestor [[Rian Aslar]] decided to bring about a change in the Taldryan Military.  He appointed long standing Taldryan veteran, and former Admiral of the [[Emperor&#039;s Hammer]] [[Keirdagh Taldrya Cantor|Keirdagh Cantor]] to revamp and modernize the forces available to Taldryan.  Following the devastating losses suffered in the Brotherhood by the Horizon&#039;s Plague, and the attack of two crazed former [[Grand Master|Grand Masters]], it became increasingly necessary to be able to field a well trained, and independent force, devoid of undue influence from the Jedi whom it served.&lt;br /&gt;
&lt;br /&gt;
No longer would the forces be loyal to individual Dark Jedi commanders who were often elsewhere following their own dark paths, the new military would be focused on one goal, serving Taldryan, and Taldryan alone.  By appointing full-time, non-force-sensitive commanders, veterans who has been seasoned in wars and campaigns throughout the galaxy, Taldryan could be sure that their military forces would not be appropriated by any rogue Dark Jedi.  It could ensure that their troops would adhere to a strict chain of command, answering to a joint council of Dark Jedi appointees, and career military men, all under the command of the {{TalCON}} and {{TalPCON}}.&lt;br /&gt;
&lt;br /&gt;
In an effort to move away from the perception of Taldryan&#039;s military forces as a defensive, policing force like [[starwars:Corellian Security Force|CorSec]] and redefine it as what it is, a primarily offensive based strike force, intent on enforcing Taldryan&#039;s will to the galaxy at large.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interaction between Dark Jedi and the Military ==&lt;br /&gt;
Taldryan’s military runs as a largely autonomous entity, outside of any influence from its Dark Jedi overseers, with the notable exception of the Dark Jedi serving on as advisers within the Strategic Operations Council.  In order to ensure a strict command authority, the rulers of Taldryan decided that the military should act as an added weapon, to work in conjunction with the might of the Dark Jedi who it supported, rather than directly under them.&lt;br /&gt;
&lt;br /&gt;
While it is customary for young Jedi of Taldryan to rotate into and out of combat units to help with their training and leadership, it largely only done with the lowest ranks, and never in a permanent capacity.  The reasons behind this are twofold. One: Dark Jedi are constantly called away for special missions, and training, this actively hinders the unit cohesion that Taldryan’s military commanders are seeking. Two: By limiting a Dark Jedi’s role to that of simple infantry, their combat effectiveness would be reduced, forcing them to either endanger the lives of those they’re grouped with, or blunting their own abilities.&lt;br /&gt;
&lt;br /&gt;
It is not unheard of, in times of great crises and war, that members from Taldryan’s Dark Jedi will join with their armed forces in combat.  In these special circumstances, it is customary for Dark Jedi members to be granted a [http://en.wikipedia.org/wiki/Brevet_(military) Brevet rank], one rank below that of the Unit Commander to which they are attached, so that they may lend their expertise to the Unit, but not bog down well drilled troops with an inexperienced and unfamiliar commander.&lt;br /&gt;
&lt;br /&gt;
== Branches of Taldryan&#039;s Military ==&lt;br /&gt;
=== Taldryan Navy ===&lt;br /&gt;
{{Main|[[Taldryan Navy]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is the backbone of the Taldryan Expansionary Force.  Given the distances traveled, and the objectives required, no feat of martial strength is even possible without the might of Taldryan&#039;s fleet to ensure the safety of the operation.  The Navy is responsible for system defense, planetary assault, space superiority as well as transport of our forces, and the interdiction of enemy forces.  The Navy&#039;s day-to-day operations function independently of Taldryan as a whole, requiring little to no oversight from TalSOC. The Navy is also the home to the Taldryan Starfighter Corps, and the Taldryan Marine Corps.  Both of these units are exist within the Navy&#039;s ranks, but have their own command structure and chain of command.&lt;br /&gt;
&lt;br /&gt;
=== Taldryan Army ===&lt;br /&gt;
{{Main|[[Taldryan Army]]}}&lt;br /&gt;
&lt;br /&gt;
Taldryan&#039;s Army makes up one of the most significant pieces of the Taldryan Expansionary Forces, being responsible for ground-based military operations, and occupying enemy territory.  The Ground forces of Taldryan are generally considered to be the least glamorous of the military branches, but respected as one of the most integral. The Army consists of multiple units divided by their strengths, consisting of infantry, mechanized infantry and reconnaissance Regiments.  Taldryan&#039;s Army is also home to its elite Special Forces the &#039;&#039;Darkfire Battalion&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Taldryan Intelligence Directorate ===&lt;br /&gt;
{{Main|[[Taldryan Intelligence Directorate]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Directorate was the first of its kind within the Dark Brotherhood.  The Directorate is responsible for keeping Taldryan&#039;s Leaders, both Military and Jedi, appraised of developments within the Brotherhood and the galaxy at large.  The Directorate is divided into three divisions, TalSIG: The Signals Intelligence Division; focusing on observing, intercepting and analyzing communications from throughout the galaxy and Taldryan&#039;s own agents. TalSEC: The Counter-Intelligence and Domestic Security Division; focusing on ferreting out enemy infiltrations and seditionists within our borders. And finally TalSIS: The Secret Intelligence Service; focusing on infiltrating enemy organizations within the Brotherhood, various pirate and criminal organizations, and galactic governments.&lt;br /&gt;
&lt;br /&gt;
=== Taldryan Quartermaster Corps ===&lt;br /&gt;
The old adage that an Army runs on its stomach is as true now, as anywhere in history.  The Quartermaster Corps is Taldryan&#039;s answer to that universal truth; ensuring that the flow of required resources and supplies to our troops is maintained, and that our fighting troops have access to the best possible equipment that money can buy.  The Quartermaster Corps is made up of trained officers and recruits from across Taldryan&#039;s territory, who work with house equipment and pair with private business to ensure the supply of Taldryan&#039;s combat units.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recruitment &amp;amp; Training ==&lt;br /&gt;
{{Main|[[Taldryan Military Institute]]}}&lt;br /&gt;
The most important part of building and maintaining a successful armed forces, is in the training of recruits and the selection of the leaders and officers within it.  As most of Taldryan&#039;s recruits are drawn from the various planets under Taldryan&#039;s command, it is vital that they receive the best possible training and indoctrination they can.  That is why legendary Taldryan Consul [[Kir Katarn]] saw fit to commission the [[Taldryan Military Institute]] (TMI), modelling it after some of the most successful military institutions throughout the known galaxy.  Implementing courses in tactics, leadership, weapons and even ethics, the TMI is Taldryan&#039;s best hope for the future of its military, and the well-being of all its forces.&lt;br /&gt;
&lt;br /&gt;
Divided into multiple schools of training, the TMI is responsible for taking raw recruits, and producing the crewers, soldiers, pilots, and most importantly leaders, that will continue to serve Taldryan for many years to come.&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Taldryan Military| 1]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148805</id>
		<title>Clan Taldryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148805"/>
		<updated>2016-02-29T01:29:28Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Sons and Daughters of Taldryan */ Added Taldryan table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Revise}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:TaldryanLogo.jpg|250px]]&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=C0C0C0&lt;br /&gt;
|name=Taldryan&lt;br /&gt;
|founding=Declaration of Clanning&lt;br /&gt;
|headofstate={{TalCON}}&lt;br /&gt;
|headofgov={{TalCON}}&lt;br /&gt;
|executive=Taldryan Summit&lt;br /&gt;
|legislative=Taldryan Conclave&lt;br /&gt;
|capital=[[Karufr]]&lt;br /&gt;
|language=[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
|currency=[[starwars:Credits|Credits]]&lt;br /&gt;
|holiday=Domination Day, Valoris &amp;quot;Day of Valor&amp;quot;&lt;br /&gt;
|formed=[[House Ektrosis|Independent House Ektrosis]], [[House Archanis]], [[House Dinaari]]&lt;br /&gt;
|established=[[11 ABY to 19 ABY|13 ABY]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Taldryan: A brotherhood within a brotherhood|&#039;&#039;&#039;Sharad Taldrya Hett&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taldryan&#039;&#039;&#039; is a Clan of the [[Dark Jedi Brotherhood]]. The Clan was initially founded from Independent [[House Ektrosis]], at which point [[House Archanis]] and [[House Dinaari]] joined with them to complete the structure of what would be the most dominant Clan in the Brotherhood&#039;s history. Today that record still holds true with the Clan continuing to push for an even more successful future.&lt;br /&gt;
&lt;br /&gt;
==  Brief History  ==&lt;br /&gt;
{{Main|[[Taldryan#History|History of Taldryan]]}}&lt;br /&gt;
Taldryan is the First House of the Brotherhood and has stood the test of time and endured. Clan Taldryan was formed from Independent House Ektrosis in 13 ABY, several years before the great [[Exodus]]. Since that time the House has had many influential leaders, unforgettable members, and incredible victories on and off of the battlefield.&lt;br /&gt;
&lt;br /&gt;
==  Government and Politics  ==&lt;br /&gt;
Once [[Taldryan]] arrived in the [[Kr&#039;Tal System]] they established relationships with the populations on all inhabited planets. Accordances were met and the Clan took up government of the system, thereby providing security and enhancing future development for the inhabitants and at the same time finding a home for the Clan. The government setup was a form of Military Dictatorship with the system being ruled by a Regent (Consulof Taldryan) and a Deputy (Proconsul of Taldryan). The Regent designates Planetary Viceroys for each of the planets in the system. These figures have control of all Clan forces on the planet and orbiting moons they govern.&lt;br /&gt;
&lt;br /&gt;
The Clan is seen by the general public more as a military force that are guardians of their worlds, providing security and many other resources through its connections with TEAD (Textiles, Electronics, Agriculture, and Development) Technologies.&lt;br /&gt;
&lt;br /&gt;
===  Executive  ===&lt;br /&gt;
The Executive Branch of Taldryan takes on roles of all branches of government due to its government structure, but three branches officially exist for a better public face. All officials and departments are set up by the sitting Consul, all subject to appointment and removal by Clan leadership at any time. The Summit can realistically use any government power it wishes, from making laws to enforcing them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leadership Positions&#039;&#039;&#039;&lt;br /&gt;
* Regent of Kr&#039;Tal: {{TalCON}}&lt;br /&gt;
* Vice-Regent of Kr&#039;Tal: {{TalPCON}}&lt;br /&gt;
* Army Service: [[Travik Korr|Surface Marshall Travik Korr]]&lt;br /&gt;
* Naval Navy: [[Tak Vordin|Fleet Commander Tak Vordin]]&lt;br /&gt;
* Intelligence Service: Chief TBA&lt;br /&gt;
* Magistrate General: Justice TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This is horribly out-of date, and will be updated by a member of the Summit.&lt;br /&gt;
&lt;br /&gt;
===  Legislative  ===&lt;br /&gt;
The Legislative Branch of Taldryan has very limited power - as the Executive Branch can override them - but since the selection of legislators is more or less done by the Summit, the branches don&#039;t typically see open conflict. The Taldryan Conclave only meets a few times a year to discuss the status of the Clan and the [[Kr&#039;Tal System]], as well as to propose any changes they may have to the Executive Branch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclave Members&#039;&#039;&#039;&lt;br /&gt;
* Sons &amp;amp; Daughters of Taldryan&lt;br /&gt;
* Quaestors and Aediles&lt;br /&gt;
* Few select other members chosen by the Conclave and acting Consul.&lt;br /&gt;
&lt;br /&gt;
===  Judicial  ===&lt;br /&gt;
The Judicial Branch of Taldryan oversees cases brought by the citizens of the Kr&#039;Tal System. The Magistrate General is appointed and removed at the will of the Summit, who then appoints a limited number of their own Magistrates. Few cases are heard that have anything to do with the House itself; when they are the outcome is almost always favorable to the current leadership.&lt;br /&gt;
&lt;br /&gt;
==  Economy  ==&lt;br /&gt;
A majority of the income the Clan makes comes from TEAD Technologies, a corporation founded and still operated by the Clan. TEAD deals in many areas such as textiles, mining, food supply, and growing technologies in the system. The corporation controls most commercial and private development, making them a monopoly in the economy of Kr&#039;Tal. With virtually unlimited resources, [[Taldryan]] holds a formidable military to insure the security of TEAD Technologies and the surrounding worlds. The corporation has been in the process of expanding to the [[Rybanloth System]] in the time since the Clan&#039;s acquisition of the system.&lt;br /&gt;
&lt;br /&gt;
==  Society and Culture  ==&lt;br /&gt;
In the [[Kr&#039;Tal System]] there are several different planets with many moons consisting of various and unique cultures, life forms, and climates. From fiery peaks, to frozen tundra, back to lush forests, the system holds all kinds of landscapes. Though the system is flooded with a huge population, the Clan rarely interferes with the diverse inhabitants, and allows them to keep their own heritage, beliefs, and connections to the world around them. &lt;br /&gt;
&lt;br /&gt;
Taldryan made their way into the system many years ago and since then have assumed control of the worlds and resources, with the support of the native populace. There are several social classes within the system that are clearly different. There has been little to no resistance to the form of system government mainly due to the Clan providing an abundance of services to the population as well as protection that did not exist before.&lt;br /&gt;
&lt;br /&gt;
====  Taldrya  ====&lt;br /&gt;
{{Main|[[Sons &amp;amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
These are the highest members of Taldryan, those that have been honored with carrying the name of the Clan. They usually serve at various levels of leadership within the House or even across the system. If you are a Taldrya, you are respected by all those around you, your loyalty and devotion well known. The Consul, Regent of the [[Kr&#039;Tal System]], considers the Taldrya as their close and personal advisers. Members of this class have full access to all locations in the system, excluding the few that are reserved for only the Consul and Proconsul.&lt;br /&gt;
&lt;br /&gt;
====  Taldryanites  ====&lt;br /&gt;
The Taldryanites are the many members that belong to the Clan, positioned in all levels, from new Apprentices, Battle Team Leaders, and those armed forces that have declared allegiance to Taldryan, serving in the Security Service. Members of this class have much more access within Taldryan - more locations in the system than the average person, but still subject to limited access on Fleet vessels, as well as any other stipulations set in place by the Summit.&lt;br /&gt;
&lt;br /&gt;
====  Kr&#039;Tal Citizens  ====&lt;br /&gt;
The many diverse populations across the worlds in the system are often referred to by the House as simply Kr&#039;Tal citizens. While they all have their own cultural background, some with different dialects, they all belong to the same class. These citizens are not a part of the House and thus do not have access to many locations including House structures, Fleet vessels, and other restricted areas. They are content with their situation, as they are left free to live their lives as they always have with the added protection and benefits offered by Taldryan.&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
{{Main|[[Taldryan Expansionary Force]]}}&lt;br /&gt;
The military, known as the Taldryan Expansionary Force, is made up of three branches maintained and led by non-Jedi officers. For the most part, the Clan allows these officers to operate without restriction, however, the Consul has overriding authority over any and all military situations. When the need arises, the Consul posesses the ability to place members of the Clan in direct control over military units, though, even in these situations the Jedi focus more on what they do best and leave the actual command to the officers.&lt;br /&gt;
&lt;br /&gt;
===  Army Service  ===&lt;br /&gt;
{{Main|[[Taldryan Army]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Army Service is comprised of the Clan&#039;s ground forces and includes soldiers, special forces, and military-grade vehicles. For the most part, Taldryan&#039;s Army serves as a mobile infantry corps carried to battle aboard one of the many ships in the fleet to meet the enemy head-to-head on a planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
===  Navy  ===&lt;br /&gt;
{{Main|[[Taldryan Navy]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is comprised of the Taldryan fleet, which includes all capital ships, starfighters, and support craft. Like the Army, the Navy operates under its own command structure only answering to the Consul of Taldryan. The Jedi are seen as important figureheads. The fleet officers know not to give a member of Taldryan an order, and for the most part are not given orders by these members in turn. &lt;br /&gt;
&lt;br /&gt;
The fleet is made up into Battlegroups Vanguard and Vigilance as well as the Home Guard. The Home Guard is made up of a customs station, military space station and several facilities across the system. The Battlegroups are each designated to a specific task. While not in action they remain in the system always preparing for the inevitable clash between pirates, the [[starwars:New Republic|New Republic]], the [[starwars:Imperial Remnant|Imperial Remnant]], other Clans of the Brotherhood and the new threat in the shape of the [[starwars:Yuuzhan Vong|Yuuzhan Vong]].&lt;br /&gt;
&lt;br /&gt;
===  Intelligence Service  ===&lt;br /&gt;
{{Main|[[Taldryan Intelligence Directorate]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Service is the intelligence-gathering arm of the Clan&#039;s military. Under its own command, the Intelligence Service is responsible for keeping the leaders informed on Brotherhood- and galaxy-wide developments. The Operations Division oversees the collection of raw information through surveillance, infiltration, interrogation and informants. This information is then passed on to the Analysis Division, which then interprets the data and determines how things fit in the big picture.&lt;br /&gt;
&lt;br /&gt;
===  Military Ranks  ===&lt;br /&gt;
{{Main|[[Taldryan Military Ranks]]}}&lt;br /&gt;
The rank progression for all branches of the Taldryan Expansionary Force can be found on the [[Taldryan Military Ranks]] page.&lt;br /&gt;
&lt;br /&gt;
==  Astrography  ==&lt;br /&gt;
[[Taldryan]] is currently in control of three different star systems. All provide the essential needs to keep the Clan thriving and powerful. [[Kr&#039;Tal]] is Taldryan&#039;s home system, while [[Rybanloth]] is largely a secret retreat and financial resource, and [[Merach]] is a hidden gem in the darkness of uncharted space.&lt;br /&gt;
&lt;br /&gt;
===  Kr&#039;Tal  ===&lt;br /&gt;
{{Main|[[Kr&#039;Tal System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Krtalsystem.jpg|400px|thumb|center|Kr&#039;Tal System]]&lt;br /&gt;
The [[Kr&#039;Tal System]] was conquered by [[Taldryan]] shortly after the migration from their former system, [[Karana system|Karana]]. The system&#039;s inhabitants were relatively undefended and unprepared to repel the powerful Dark Jedi invaders and soon acquiesced to Taldryan&#039;s rule. After time relations began to grow more naturally, with both counting on the other for different reasons. Kr&#039;Tal is located in the Expansion Region just outside the Inner Rim.&lt;br /&gt;
&lt;br /&gt;
===  Rybanloth  ===&lt;br /&gt;
{{Main|[[Rybanloth System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:RybanlothSystem.jpg|400px|thumb|center|Rybanloth System]]&lt;br /&gt;
The [[Rybanloth System]], was awarded to [[Taldryan]] as the prize for First Clan in the [[Rite of Supremacy]] [[Second Darkness]].  The system is relatively small, having only four orbiting bodies, but is reputed to be tainted with the [[starwars:Dark side|Dark Side]] and home to many secrets waiting to be uncovered.  It lies near the [[starwars:Subterrel Sector|Subterrel sector]] in the [[starwars:Outer Rim Territories|Outer Rim Territories]].&lt;br /&gt;
&lt;br /&gt;
===  Merach  ===&lt;br /&gt;
{{Main|[[Merach]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Merach.jpg|250px|thumb|center|Merach]]&lt;br /&gt;
[[Merach]] is an inhospitable planet that is rather rich in mineral wealth. Taldryan won this planet through its victory in the Seven Day War, a skirmish between the Houses of the Brotherhood over who would retain rights to the rich deposits on the planet&#039;s surface. The planet is in the Moroketh System right in the Wild Space region of space. The Clan has continued to gain a large amount of supply and income due to this possession.&lt;br /&gt;
&lt;br /&gt;
==  Force Powers  ==&lt;br /&gt;
{{Main|[[Taldryan Powers]]}}&lt;br /&gt;
&lt;br /&gt;
Shortly after the [[Ninth Great Jedi War]], the old Force Powers system was dissolved. Taldryan&#039;s specialization, [[Elementalism]], became obsolete. Based on the standings in the Great Jedi War, each Clan was permitted to chose two powers (from a pool of twelve) in the order on which the placed. Taldryan, having placed second, was one of the first of the Clans to choose their new school of powers. The leaders of Taldryan communed, and it was decided; the Summit had selected the powers [[starwars:Phase|Phase]] and [[starwars:Cyrokinesis|Cyrokinesis]]. Phase allows one to pass through solid objects (such as cloth, wood, and even steel/walls) without disturbing the molecular breakdown of the object. Cyrokinesis allows a Jedi to rapidly decrease the temperature of an object, person, or room, and with training allows you to freeze something to the point where it is coated in a sheet of ice. &lt;br /&gt;
&lt;br /&gt;
==  Possessions  ==&lt;br /&gt;
Taldryan over time has collected a vast assortment of artifacts and other such possessions that add to its prestige and power. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rites &amp;amp; Deeds&#039;&#039;&#039;&lt;br /&gt;
* [[Rite of the Firmament]]&lt;br /&gt;
* [[Planetary Deed to Merach]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystals, Medallions, Etc.&#039;&#039;&#039;&lt;br /&gt;
* [[Orb of Pomojema]]&lt;br /&gt;
* [[Orb of Growth]]&lt;br /&gt;
* [[Phoenix Phyle Medallions]]&lt;br /&gt;
* [[Ring of Valor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
* [[Revelation]]&lt;br /&gt;
* [[Taku Matsuki Taldrya&#039;s Lightsaber]]&lt;br /&gt;
* [[Ateliuc Blade]]&lt;br /&gt;
* [[Obtene Crystal Sword]]&lt;br /&gt;
* [[The First Sword of Shadows]]&lt;br /&gt;
* [[The Second Sword of Shadows]]&lt;br /&gt;
* [[Sword of the Avenger]]&lt;br /&gt;
* [[Banner of Ice]]&lt;br /&gt;
&lt;br /&gt;
==  Allies and Enemies  ==&lt;br /&gt;
===  Allies  ===&lt;br /&gt;
Taldryan currently holds no official alliances with any of the Clans in the Brotherhood, nor does Taldryan have any future plans for an alliance. To many, the other Clans are seen as inferior next to the might of Taldryan and there would be no benefit for the Clan to ally. None can match our strength in military, nor the dedication found in our membership.&lt;br /&gt;
&lt;br /&gt;
===  Neutral  ===&lt;br /&gt;
Neither enemy nor ally, Taldryan has a different relationship with neutral Clans. Ever suspicious and distrustful, Taldryan views neutrality as a lack of immediate conflict. As long as they remain non-threatening to Taldryan interests, the Clan chooses not to provoke them.&lt;br /&gt;
&lt;br /&gt;
* [[Naga Sadow]] - Pompous and overconfident, Naga Sadow has always nipped at the heels of Taldryan&#039;s greatness. The bitter rivalry between the two Clans formed ages ago and reached a climax during the Sixth Great Jedi War. Since that time the Clans formed a brief alliance with the threat of the Yuuzhan Vong being greater their the rivalry. The alliance shortly fail and conflict returns as the [[Battle of Antei]] struck. Following the Incursion the Clan has decided to stay on neutral terms with them.&lt;br /&gt;
* [[Plagueis]] - While Plagueis has been seen as an enemy since their inception, the Summit now takes a neutral position. Many still see Plagueis as the weakest and most pathetic Clan in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
Taldryan has become one of the most feared and hated Clans of the Brotherhood due to its near-flawless record of victories in major wars. Because of this the enemies of Taldryan are numerous, though most are too cowardly to admit to open hostility. Regardless of this, certain Clans have managed to earn the wrath of Taldryan.&lt;br /&gt;
&lt;br /&gt;
* [[Arcona]] - Arcona was long thought of as Taldryan&#039;s biggest rivals, but during the reign of [[Halcyon Taldrya]] relations between the two Clans took a turn for the better. They have since been through several new leaders and have continued to revert to enemy status.&lt;br /&gt;
* [[Scholae Palatinae]] - Scholae Palatinae is seen as little more than an annoyance that needs to be ended in the most brutal of fashions. Past and current leaders of the Clan have strengthened Taldryan&#039;s belief that they should simply be wiped off the face of the galaxy. In more recent times they have shown signs of growth, daring to even battle Taldryan in conflict. This has served to further Taldryan&#039;s desires for their destruction.&lt;br /&gt;
* [[Tarentum]] - For years Tarentum was considered an enemy Clan, but the two found a common enemy in Scholae Palatinae. It wasn&#039;t enough to bring the Clans together as allies, though they did manage to declare dual neutrality. After the blatant assault on Taldryan during the Vong Incursion, the Summit considers Tarentum a hostile entity.&lt;br /&gt;
&lt;br /&gt;
==  Typical Actions/Reactions  ==&lt;br /&gt;
[[Taldryan]] carries the motto of the &#039;&#039;Brotherhood within a Brotherhood&#039;&#039;. This holds true in all they do, safeguarding the [[Kr&#039;Tal System]] and its boundaries from unwanted guests. Normally the Clan&#039;s first interest is increasing its many assets, but they spend an equal amount of time securing their current holdings, as well as maintaining a strong sense of Clan unity. When provoked their actions are swift and vicious, always with the entire strength of the Clan behind any action taken.&lt;br /&gt;
&lt;br /&gt;
Taldryan has always had a strong sense of loyalty towards the Dark Brotherhood, more so since they participated in the [[Exodus]] that separated them from the tyranny of the Empire&#039;s Hammer. While Taldryan would never follow blindly, there is a bond between Clan and Brotherhood due to having had many prominent members serve in various positions on the [[Dark Council]], including the seat of Grand Master. When other Clans rebel, Taldryan is usually the first to stand up for the unity of the Brotherhood - whatever the cost.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
* &#039;&#039;&#039;Jarla&#039;&#039;&#039; - The first Consul of Clan Taldryan&lt;br /&gt;
* &#039;&#039;&#039;Jac Ae-Sequira Cotelin Taldrya Cantor&#039;&#039;&#039; - Former Consul, Grand Master and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&#039;&#039;&#039; - Former Consul and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Keirdagh Taldrya Cantor&#039;&#039;&#039; - Former Proconsul, Sith High Warrior and Justicar&lt;br /&gt;
* &#039;&#039;&#039;Kir Taldrya Katarn&#039;&#039;&#039; - Longest serving Consul and known to many to have the Greatest Influence on the Clan&lt;br /&gt;
&lt;br /&gt;
===  Sons and Daughters of Taldryan  ===&lt;br /&gt;
{{Main|[[Sons &amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-gray&amp;quot; width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;head&amp;quot; colspan=&amp;quot;3&amp;quot;  |  &#039;&#039;&#039;Sons &amp;amp; Daughters of Taldryan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot;  |  &#039;&#039;&#039;Taldrya&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot;  |  &#039;&#039;&#039;Induction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  [[Kir Taldrya Katarn]]&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  11/22/2003&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  Mordin &amp;quot;Apo&amp;quot; Malchia Taldrya&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  11/22/2003&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  [[Jac Cotelin|Jac Ae-Sequiera Cotelin Taldrya-Cantor]]&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  12/11/2003&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  12/11/2003&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  freshjive Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  01/08/2004&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  William Fletchette Taldrya Cantor&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/02/2004&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Shadow Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/21/2004&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Sharad Taldrya Hett]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/21/2004&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Benevolent Taldrya Whiner]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  01/19/2005&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Alanna Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  10/01/2005&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Dark Sabre Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  10/01/2005&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Andan Taldrya Marshall]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  05/22/2006&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Duga Taldrya Arkarso]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  05/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Sithspawn Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  12/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Chaosrain Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  12/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Telaris &amp;quot;Mav&amp;quot; Cantor|Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Bubbles Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[SwipeR Taldrya|Swiper Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  NexusMage Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Hel-Pa Taldrya Sklib]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  11/06/2008&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Kraval Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  11/06/2008&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Vodo Biask Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Vladet Taldrya Xavier]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Tarax Eosphoros Taldrya Kor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Halcyon Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Shaz&#039;air Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/14/2010&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Vardar Fen&#039;Amar Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/14/2010&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Rian Aslar|Rian Aslar Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/25/2014&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Howlader|Howlader Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/25/2014&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Raistline Taldrya Majere]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  05/04/2015&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;foot&amp;quot; colspan=&amp;quot;3&amp;quot;  |  &lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prospectus]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148804</id>
		<title>Clan Taldryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148804"/>
		<updated>2016-02-29T01:19:51Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Sons and Daughters of Taldryan */ Added Main Article template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Revise}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:TaldryanLogo.jpg|250px]]&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=C0C0C0&lt;br /&gt;
|name=Taldryan&lt;br /&gt;
|founding=Declaration of Clanning&lt;br /&gt;
|headofstate={{TalCON}}&lt;br /&gt;
|headofgov={{TalCON}}&lt;br /&gt;
|executive=Taldryan Summit&lt;br /&gt;
|legislative=Taldryan Conclave&lt;br /&gt;
|capital=[[Karufr]]&lt;br /&gt;
|language=[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
|currency=[[starwars:Credits|Credits]]&lt;br /&gt;
|holiday=Domination Day, Valoris &amp;quot;Day of Valor&amp;quot;&lt;br /&gt;
|formed=[[House Ektrosis|Independent House Ektrosis]], [[House Archanis]], [[House Dinaari]]&lt;br /&gt;
|established=[[11 ABY to 19 ABY|13 ABY]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Taldryan: A brotherhood within a brotherhood|&#039;&#039;&#039;Sharad Taldrya Hett&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taldryan&#039;&#039;&#039; is a Clan of the [[Dark Jedi Brotherhood]]. The Clan was initially founded from Independent [[House Ektrosis]], at which point [[House Archanis]] and [[House Dinaari]] joined with them to complete the structure of what would be the most dominant Clan in the Brotherhood&#039;s history. Today that record still holds true with the Clan continuing to push for an even more successful future.&lt;br /&gt;
&lt;br /&gt;
==  Brief History  ==&lt;br /&gt;
{{Main|[[Taldryan#History|History of Taldryan]]}}&lt;br /&gt;
Taldryan is the First House of the Brotherhood and has stood the test of time and endured. Clan Taldryan was formed from Independent House Ektrosis in 13 ABY, several years before the great [[Exodus]]. Since that time the House has had many influential leaders, unforgettable members, and incredible victories on and off of the battlefield.&lt;br /&gt;
&lt;br /&gt;
==  Government and Politics  ==&lt;br /&gt;
Once [[Taldryan]] arrived in the [[Kr&#039;Tal System]] they established relationships with the populations on all inhabited planets. Accordances were met and the Clan took up government of the system, thereby providing security and enhancing future development for the inhabitants and at the same time finding a home for the Clan. The government setup was a form of Military Dictatorship with the system being ruled by a Regent (Consulof Taldryan) and a Deputy (Proconsul of Taldryan). The Regent designates Planetary Viceroys for each of the planets in the system. These figures have control of all Clan forces on the planet and orbiting moons they govern.&lt;br /&gt;
&lt;br /&gt;
The Clan is seen by the general public more as a military force that are guardians of their worlds, providing security and many other resources through its connections with TEAD (Textiles, Electronics, Agriculture, and Development) Technologies.&lt;br /&gt;
&lt;br /&gt;
===  Executive  ===&lt;br /&gt;
The Executive Branch of Taldryan takes on roles of all branches of government due to its government structure, but three branches officially exist for a better public face. All officials and departments are set up by the sitting Consul, all subject to appointment and removal by Clan leadership at any time. The Summit can realistically use any government power it wishes, from making laws to enforcing them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leadership Positions&#039;&#039;&#039;&lt;br /&gt;
* Regent of Kr&#039;Tal: {{TalCON}}&lt;br /&gt;
* Vice-Regent of Kr&#039;Tal: {{TalPCON}}&lt;br /&gt;
* Army Service: [[Travik Korr|Surface Marshall Travik Korr]]&lt;br /&gt;
* Naval Navy: [[Tak Vordin|Fleet Commander Tak Vordin]]&lt;br /&gt;
* Intelligence Service: Chief TBA&lt;br /&gt;
* Magistrate General: Justice TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This is horribly out-of date, and will be updated by a member of the Summit.&lt;br /&gt;
&lt;br /&gt;
===  Legislative  ===&lt;br /&gt;
The Legislative Branch of Taldryan has very limited power - as the Executive Branch can override them - but since the selection of legislators is more or less done by the Summit, the branches don&#039;t typically see open conflict. The Taldryan Conclave only meets a few times a year to discuss the status of the Clan and the [[Kr&#039;Tal System]], as well as to propose any changes they may have to the Executive Branch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclave Members&#039;&#039;&#039;&lt;br /&gt;
* Sons &amp;amp; Daughters of Taldryan&lt;br /&gt;
* Quaestors and Aediles&lt;br /&gt;
* Few select other members chosen by the Conclave and acting Consul.&lt;br /&gt;
&lt;br /&gt;
===  Judicial  ===&lt;br /&gt;
The Judicial Branch of Taldryan oversees cases brought by the citizens of the Kr&#039;Tal System. The Magistrate General is appointed and removed at the will of the Summit, who then appoints a limited number of their own Magistrates. Few cases are heard that have anything to do with the House itself; when they are the outcome is almost always favorable to the current leadership.&lt;br /&gt;
&lt;br /&gt;
==  Economy  ==&lt;br /&gt;
A majority of the income the Clan makes comes from TEAD Technologies, a corporation founded and still operated by the Clan. TEAD deals in many areas such as textiles, mining, food supply, and growing technologies in the system. The corporation controls most commercial and private development, making them a monopoly in the economy of Kr&#039;Tal. With virtually unlimited resources, [[Taldryan]] holds a formidable military to insure the security of TEAD Technologies and the surrounding worlds. The corporation has been in the process of expanding to the [[Rybanloth System]] in the time since the Clan&#039;s acquisition of the system.&lt;br /&gt;
&lt;br /&gt;
==  Society and Culture  ==&lt;br /&gt;
In the [[Kr&#039;Tal System]] there are several different planets with many moons consisting of various and unique cultures, life forms, and climates. From fiery peaks, to frozen tundra, back to lush forests, the system holds all kinds of landscapes. Though the system is flooded with a huge population, the Clan rarely interferes with the diverse inhabitants, and allows them to keep their own heritage, beliefs, and connections to the world around them. &lt;br /&gt;
&lt;br /&gt;
Taldryan made their way into the system many years ago and since then have assumed control of the worlds and resources, with the support of the native populace. There are several social classes within the system that are clearly different. There has been little to no resistance to the form of system government mainly due to the Clan providing an abundance of services to the population as well as protection that did not exist before.&lt;br /&gt;
&lt;br /&gt;
====  Taldrya  ====&lt;br /&gt;
{{Main|[[Sons &amp;amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
These are the highest members of Taldryan, those that have been honored with carrying the name of the Clan. They usually serve at various levels of leadership within the House or even across the system. If you are a Taldrya, you are respected by all those around you, your loyalty and devotion well known. The Consul, Regent of the [[Kr&#039;Tal System]], considers the Taldrya as their close and personal advisers. Members of this class have full access to all locations in the system, excluding the few that are reserved for only the Consul and Proconsul.&lt;br /&gt;
&lt;br /&gt;
====  Taldryanites  ====&lt;br /&gt;
The Taldryanites are the many members that belong to the Clan, positioned in all levels, from new Apprentices, Battle Team Leaders, and those armed forces that have declared allegiance to Taldryan, serving in the Security Service. Members of this class have much more access within Taldryan - more locations in the system than the average person, but still subject to limited access on Fleet vessels, as well as any other stipulations set in place by the Summit.&lt;br /&gt;
&lt;br /&gt;
====  Kr&#039;Tal Citizens  ====&lt;br /&gt;
The many diverse populations across the worlds in the system are often referred to by the House as simply Kr&#039;Tal citizens. While they all have their own cultural background, some with different dialects, they all belong to the same class. These citizens are not a part of the House and thus do not have access to many locations including House structures, Fleet vessels, and other restricted areas. They are content with their situation, as they are left free to live their lives as they always have with the added protection and benefits offered by Taldryan.&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
{{Main|[[Taldryan Expansionary Force]]}}&lt;br /&gt;
The military, known as the Taldryan Expansionary Force, is made up of three branches maintained and led by non-Jedi officers. For the most part, the Clan allows these officers to operate without restriction, however, the Consul has overriding authority over any and all military situations. When the need arises, the Consul posesses the ability to place members of the Clan in direct control over military units, though, even in these situations the Jedi focus more on what they do best and leave the actual command to the officers.&lt;br /&gt;
&lt;br /&gt;
===  Army Service  ===&lt;br /&gt;
{{Main|[[Taldryan Army]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Army Service is comprised of the Clan&#039;s ground forces and includes soldiers, special forces, and military-grade vehicles. For the most part, Taldryan&#039;s Army serves as a mobile infantry corps carried to battle aboard one of the many ships in the fleet to meet the enemy head-to-head on a planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
===  Navy  ===&lt;br /&gt;
{{Main|[[Taldryan Navy]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is comprised of the Taldryan fleet, which includes all capital ships, starfighters, and support craft. Like the Army, the Navy operates under its own command structure only answering to the Consul of Taldryan. The Jedi are seen as important figureheads. The fleet officers know not to give a member of Taldryan an order, and for the most part are not given orders by these members in turn. &lt;br /&gt;
&lt;br /&gt;
The fleet is made up into Battlegroups Vanguard and Vigilance as well as the Home Guard. The Home Guard is made up of a customs station, military space station and several facilities across the system. The Battlegroups are each designated to a specific task. While not in action they remain in the system always preparing for the inevitable clash between pirates, the [[starwars:New Republic|New Republic]], the [[starwars:Imperial Remnant|Imperial Remnant]], other Clans of the Brotherhood and the new threat in the shape of the [[starwars:Yuuzhan Vong|Yuuzhan Vong]].&lt;br /&gt;
&lt;br /&gt;
===  Intelligence Service  ===&lt;br /&gt;
{{Main|[[Taldryan Intelligence Directorate]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Service is the intelligence-gathering arm of the Clan&#039;s military. Under its own command, the Intelligence Service is responsible for keeping the leaders informed on Brotherhood- and galaxy-wide developments. The Operations Division oversees the collection of raw information through surveillance, infiltration, interrogation and informants. This information is then passed on to the Analysis Division, which then interprets the data and determines how things fit in the big picture.&lt;br /&gt;
&lt;br /&gt;
===  Military Ranks  ===&lt;br /&gt;
{{Main|[[Taldryan Military Ranks]]}}&lt;br /&gt;
The rank progression for all branches of the Taldryan Expansionary Force can be found on the [[Taldryan Military Ranks]] page.&lt;br /&gt;
&lt;br /&gt;
==  Astrography  ==&lt;br /&gt;
[[Taldryan]] is currently in control of three different star systems. All provide the essential needs to keep the Clan thriving and powerful. [[Kr&#039;Tal]] is Taldryan&#039;s home system, while [[Rybanloth]] is largely a secret retreat and financial resource, and [[Merach]] is a hidden gem in the darkness of uncharted space.&lt;br /&gt;
&lt;br /&gt;
===  Kr&#039;Tal  ===&lt;br /&gt;
{{Main|[[Kr&#039;Tal System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Krtalsystem.jpg|400px|thumb|center|Kr&#039;Tal System]]&lt;br /&gt;
The [[Kr&#039;Tal System]] was conquered by [[Taldryan]] shortly after the migration from their former system, [[Karana system|Karana]]. The system&#039;s inhabitants were relatively undefended and unprepared to repel the powerful Dark Jedi invaders and soon acquiesced to Taldryan&#039;s rule. After time relations began to grow more naturally, with both counting on the other for different reasons. Kr&#039;Tal is located in the Expansion Region just outside the Inner Rim.&lt;br /&gt;
&lt;br /&gt;
===  Rybanloth  ===&lt;br /&gt;
{{Main|[[Rybanloth System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:RybanlothSystem.jpg|400px|thumb|center|Rybanloth System]]&lt;br /&gt;
The [[Rybanloth System]], was awarded to [[Taldryan]] as the prize for First Clan in the [[Rite of Supremacy]] [[Second Darkness]].  The system is relatively small, having only four orbiting bodies, but is reputed to be tainted with the [[starwars:Dark side|Dark Side]] and home to many secrets waiting to be uncovered.  It lies near the [[starwars:Subterrel Sector|Subterrel sector]] in the [[starwars:Outer Rim Territories|Outer Rim Territories]].&lt;br /&gt;
&lt;br /&gt;
===  Merach  ===&lt;br /&gt;
{{Main|[[Merach]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Merach.jpg|250px|thumb|center|Merach]]&lt;br /&gt;
[[Merach]] is an inhospitable planet that is rather rich in mineral wealth. Taldryan won this planet through its victory in the Seven Day War, a skirmish between the Houses of the Brotherhood over who would retain rights to the rich deposits on the planet&#039;s surface. The planet is in the Moroketh System right in the Wild Space region of space. The Clan has continued to gain a large amount of supply and income due to this possession.&lt;br /&gt;
&lt;br /&gt;
==  Force Powers  ==&lt;br /&gt;
{{Main|[[Taldryan Powers]]}}&lt;br /&gt;
&lt;br /&gt;
Shortly after the [[Ninth Great Jedi War]], the old Force Powers system was dissolved. Taldryan&#039;s specialization, [[Elementalism]], became obsolete. Based on the standings in the Great Jedi War, each Clan was permitted to chose two powers (from a pool of twelve) in the order on which the placed. Taldryan, having placed second, was one of the first of the Clans to choose their new school of powers. The leaders of Taldryan communed, and it was decided; the Summit had selected the powers [[starwars:Phase|Phase]] and [[starwars:Cyrokinesis|Cyrokinesis]]. Phase allows one to pass through solid objects (such as cloth, wood, and even steel/walls) without disturbing the molecular breakdown of the object. Cyrokinesis allows a Jedi to rapidly decrease the temperature of an object, person, or room, and with training allows you to freeze something to the point where it is coated in a sheet of ice. &lt;br /&gt;
&lt;br /&gt;
==  Possessions  ==&lt;br /&gt;
Taldryan over time has collected a vast assortment of artifacts and other such possessions that add to its prestige and power. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rites &amp;amp; Deeds&#039;&#039;&#039;&lt;br /&gt;
* [[Rite of the Firmament]]&lt;br /&gt;
* [[Planetary Deed to Merach]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystals, Medallions, Etc.&#039;&#039;&#039;&lt;br /&gt;
* [[Orb of Pomojema]]&lt;br /&gt;
* [[Orb of Growth]]&lt;br /&gt;
* [[Phoenix Phyle Medallions]]&lt;br /&gt;
* [[Ring of Valor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
* [[Revelation]]&lt;br /&gt;
* [[Taku Matsuki Taldrya&#039;s Lightsaber]]&lt;br /&gt;
* [[Ateliuc Blade]]&lt;br /&gt;
* [[Obtene Crystal Sword]]&lt;br /&gt;
* [[The First Sword of Shadows]]&lt;br /&gt;
* [[The Second Sword of Shadows]]&lt;br /&gt;
* [[Sword of the Avenger]]&lt;br /&gt;
* [[Banner of Ice]]&lt;br /&gt;
&lt;br /&gt;
==  Allies and Enemies  ==&lt;br /&gt;
===  Allies  ===&lt;br /&gt;
Taldryan currently holds no official alliances with any of the Clans in the Brotherhood, nor does Taldryan have any future plans for an alliance. To many, the other Clans are seen as inferior next to the might of Taldryan and there would be no benefit for the Clan to ally. None can match our strength in military, nor the dedication found in our membership.&lt;br /&gt;
&lt;br /&gt;
===  Neutral  ===&lt;br /&gt;
Neither enemy nor ally, Taldryan has a different relationship with neutral Clans. Ever suspicious and distrustful, Taldryan views neutrality as a lack of immediate conflict. As long as they remain non-threatening to Taldryan interests, the Clan chooses not to provoke them.&lt;br /&gt;
&lt;br /&gt;
* [[Naga Sadow]] - Pompous and overconfident, Naga Sadow has always nipped at the heels of Taldryan&#039;s greatness. The bitter rivalry between the two Clans formed ages ago and reached a climax during the Sixth Great Jedi War. Since that time the Clans formed a brief alliance with the threat of the Yuuzhan Vong being greater their the rivalry. The alliance shortly fail and conflict returns as the [[Battle of Antei]] struck. Following the Incursion the Clan has decided to stay on neutral terms with them.&lt;br /&gt;
* [[Plagueis]] - While Plagueis has been seen as an enemy since their inception, the Summit now takes a neutral position. Many still see Plagueis as the weakest and most pathetic Clan in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
Taldryan has become one of the most feared and hated Clans of the Brotherhood due to its near-flawless record of victories in major wars. Because of this the enemies of Taldryan are numerous, though most are too cowardly to admit to open hostility. Regardless of this, certain Clans have managed to earn the wrath of Taldryan.&lt;br /&gt;
&lt;br /&gt;
* [[Arcona]] - Arcona was long thought of as Taldryan&#039;s biggest rivals, but during the reign of [[Halcyon Taldrya]] relations between the two Clans took a turn for the better. They have since been through several new leaders and have continued to revert to enemy status.&lt;br /&gt;
* [[Scholae Palatinae]] - Scholae Palatinae is seen as little more than an annoyance that needs to be ended in the most brutal of fashions. Past and current leaders of the Clan have strengthened Taldryan&#039;s belief that they should simply be wiped off the face of the galaxy. In more recent times they have shown signs of growth, daring to even battle Taldryan in conflict. This has served to further Taldryan&#039;s desires for their destruction.&lt;br /&gt;
* [[Tarentum]] - For years Tarentum was considered an enemy Clan, but the two found a common enemy in Scholae Palatinae. It wasn&#039;t enough to bring the Clans together as allies, though they did manage to declare dual neutrality. After the blatant assault on Taldryan during the Vong Incursion, the Summit considers Tarentum a hostile entity.&lt;br /&gt;
&lt;br /&gt;
==  Typical Actions/Reactions  ==&lt;br /&gt;
[[Taldryan]] carries the motto of the &#039;&#039;Brotherhood within a Brotherhood&#039;&#039;. This holds true in all they do, safeguarding the [[Kr&#039;Tal System]] and its boundaries from unwanted guests. Normally the Clan&#039;s first interest is increasing its many assets, but they spend an equal amount of time securing their current holdings, as well as maintaining a strong sense of Clan unity. When provoked their actions are swift and vicious, always with the entire strength of the Clan behind any action taken.&lt;br /&gt;
&lt;br /&gt;
Taldryan has always had a strong sense of loyalty towards the Dark Brotherhood, more so since they participated in the [[Exodus]] that separated them from the tyranny of the Empire&#039;s Hammer. While Taldryan would never follow blindly, there is a bond between Clan and Brotherhood due to having had many prominent members serve in various positions on the [[Dark Council]], including the seat of Grand Master. When other Clans rebel, Taldryan is usually the first to stand up for the unity of the Brotherhood - whatever the cost.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
* &#039;&#039;&#039;Jarla&#039;&#039;&#039; - The first Consul of Clan Taldryan&lt;br /&gt;
* &#039;&#039;&#039;Jac Ae-Sequira Cotelin Taldrya Cantor&#039;&#039;&#039; - Former Consul, Grand Master and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&#039;&#039;&#039; - Former Consul and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Keirdagh Taldrya Cantor&#039;&#039;&#039; - Former Proconsul, Sith High Warrior and Justicar&lt;br /&gt;
* &#039;&#039;&#039;Kir Taldrya Katarn&#039;&#039;&#039; - Longest serving Consul and known to many to have the Greatest Influence on the Clan&lt;br /&gt;
&lt;br /&gt;
===  Sons and Daughters of Taldryan  ===&lt;br /&gt;
{{Main|[[Sons &amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-gray&amp;quot; width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;head&amp;quot; colspan=&amp;quot;3&amp;quot;  |  &#039;&#039;&#039;Sons &amp;amp; Daughters of Taldryan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot;  |  &#039;&#039;&#039;Taldrya&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot;  |  &#039;&#039;&#039;Induction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  [[Kir Taldrya Katarn]]&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  11/22/2003&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  Mordin &amp;quot;Apo&amp;quot; Malchia Taldrya&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  11/22/2003&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  [[Jac Cotelin|Jac Ae-Sequiera Cotelin Taldrya-Cantor]]&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  12/11/2003&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  12/11/2003&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  freshjive Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  01/08/2004&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  William Fletchette Taldrya Cantor&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/02/2004&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Shadow Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/21/2004&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Sharad Taldrya Hett]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/21/2004&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Benevolent Taldrya Whiner]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  01/19/2005&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Alanna Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  10/01/2005&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Dark Sabre Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  10/01/2005&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Andan Taldrya Marshall]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  05/22/2006&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Duga Taldrya Arkarso]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  05/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Sithspawn Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  12/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Chaosrain Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  12/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Telaris &amp;quot;Mav&amp;quot; Cantor|Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Bubbles Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[SwipeR Taldrya|Swiper Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  NexusMage Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Hel-Pa Taldrya Sklib]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  11/06/2008&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Kraval Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  11/06/2008&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Vodo Biask Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Vladet Taldrya Xavier]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Tarax Eosphoros Taldrya Kor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Halcyon Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Shaz&#039;air Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/14/2010&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Vardar Fen&#039;Amar Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/14/2010&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Rian Aslar|Rian Aslar Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/25/2014&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Howlader|Howlader Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/25/2014&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Raistline Taldrya Majere]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  05/04/2015&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;foot&amp;quot; colspan=&amp;quot;3&amp;quot;  |  &lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Prospectus]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148803</id>
		<title>Clan Taldryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148803"/>
		<updated>2016-02-29T01:17:56Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Sons and Daughters of Taldryan */ Changed list from bullet-points to a table including names and induction date.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Revise}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:TaldryanLogo.jpg|250px]]&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=C0C0C0&lt;br /&gt;
|name=Taldryan&lt;br /&gt;
|founding=Declaration of Clanning&lt;br /&gt;
|headofstate={{TalCON}}&lt;br /&gt;
|headofgov={{TalCON}}&lt;br /&gt;
|executive=Taldryan Summit&lt;br /&gt;
|legislative=Taldryan Conclave&lt;br /&gt;
|capital=[[Karufr]]&lt;br /&gt;
|language=[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
|currency=[[starwars:Credits|Credits]]&lt;br /&gt;
|holiday=Domination Day, Valoris &amp;quot;Day of Valor&amp;quot;&lt;br /&gt;
|formed=[[House Ektrosis|Independent House Ektrosis]], [[House Archanis]], [[House Dinaari]]&lt;br /&gt;
|established=[[11 ABY to 19 ABY|13 ABY]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Taldryan: A brotherhood within a brotherhood|&#039;&#039;&#039;Sharad Taldrya Hett&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taldryan&#039;&#039;&#039; is a Clan of the [[Dark Jedi Brotherhood]]. The Clan was initially founded from Independent [[House Ektrosis]], at which point [[House Archanis]] and [[House Dinaari]] joined with them to complete the structure of what would be the most dominant Clan in the Brotherhood&#039;s history. Today that record still holds true with the Clan continuing to push for an even more successful future.&lt;br /&gt;
&lt;br /&gt;
==  Brief History  ==&lt;br /&gt;
{{Main|[[Taldryan#History|History of Taldryan]]}}&lt;br /&gt;
Taldryan is the First House of the Brotherhood and has stood the test of time and endured. Clan Taldryan was formed from Independent House Ektrosis in 13 ABY, several years before the great [[Exodus]]. Since that time the House has had many influential leaders, unforgettable members, and incredible victories on and off of the battlefield.&lt;br /&gt;
&lt;br /&gt;
==  Government and Politics  ==&lt;br /&gt;
Once [[Taldryan]] arrived in the [[Kr&#039;Tal System]] they established relationships with the populations on all inhabited planets. Accordances were met and the Clan took up government of the system, thereby providing security and enhancing future development for the inhabitants and at the same time finding a home for the Clan. The government setup was a form of Military Dictatorship with the system being ruled by a Regent (Consulof Taldryan) and a Deputy (Proconsul of Taldryan). The Regent designates Planetary Viceroys for each of the planets in the system. These figures have control of all Clan forces on the planet and orbiting moons they govern.&lt;br /&gt;
&lt;br /&gt;
The Clan is seen by the general public more as a military force that are guardians of their worlds, providing security and many other resources through its connections with TEAD (Textiles, Electronics, Agriculture, and Development) Technologies.&lt;br /&gt;
&lt;br /&gt;
===  Executive  ===&lt;br /&gt;
The Executive Branch of Taldryan takes on roles of all branches of government due to its government structure, but three branches officially exist for a better public face. All officials and departments are set up by the sitting Consul, all subject to appointment and removal by Clan leadership at any time. The Summit can realistically use any government power it wishes, from making laws to enforcing them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leadership Positions&#039;&#039;&#039;&lt;br /&gt;
* Regent of Kr&#039;Tal: {{TalCON}}&lt;br /&gt;
* Vice-Regent of Kr&#039;Tal: {{TalPCON}}&lt;br /&gt;
* Army Service: [[Travik Korr|Surface Marshall Travik Korr]]&lt;br /&gt;
* Naval Navy: [[Tak Vordin|Fleet Commander Tak Vordin]]&lt;br /&gt;
* Intelligence Service: Chief TBA&lt;br /&gt;
* Magistrate General: Justice TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This is horribly out-of date, and will be updated by a member of the Summit.&lt;br /&gt;
&lt;br /&gt;
===  Legislative  ===&lt;br /&gt;
The Legislative Branch of Taldryan has very limited power - as the Executive Branch can override them - but since the selection of legislators is more or less done by the Summit, the branches don&#039;t typically see open conflict. The Taldryan Conclave only meets a few times a year to discuss the status of the Clan and the [[Kr&#039;Tal System]], as well as to propose any changes they may have to the Executive Branch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclave Members&#039;&#039;&#039;&lt;br /&gt;
* Sons &amp;amp; Daughters of Taldryan&lt;br /&gt;
* Quaestors and Aediles&lt;br /&gt;
* Few select other members chosen by the Conclave and acting Consul.&lt;br /&gt;
&lt;br /&gt;
===  Judicial  ===&lt;br /&gt;
The Judicial Branch of Taldryan oversees cases brought by the citizens of the Kr&#039;Tal System. The Magistrate General is appointed and removed at the will of the Summit, who then appoints a limited number of their own Magistrates. Few cases are heard that have anything to do with the House itself; when they are the outcome is almost always favorable to the current leadership.&lt;br /&gt;
&lt;br /&gt;
==  Economy  ==&lt;br /&gt;
A majority of the income the Clan makes comes from TEAD Technologies, a corporation founded and still operated by the Clan. TEAD deals in many areas such as textiles, mining, food supply, and growing technologies in the system. The corporation controls most commercial and private development, making them a monopoly in the economy of Kr&#039;Tal. With virtually unlimited resources, [[Taldryan]] holds a formidable military to insure the security of TEAD Technologies and the surrounding worlds. The corporation has been in the process of expanding to the [[Rybanloth System]] in the time since the Clan&#039;s acquisition of the system.&lt;br /&gt;
&lt;br /&gt;
==  Society and Culture  ==&lt;br /&gt;
In the [[Kr&#039;Tal System]] there are several different planets with many moons consisting of various and unique cultures, life forms, and climates. From fiery peaks, to frozen tundra, back to lush forests, the system holds all kinds of landscapes. Though the system is flooded with a huge population, the Clan rarely interferes with the diverse inhabitants, and allows them to keep their own heritage, beliefs, and connections to the world around them. &lt;br /&gt;
&lt;br /&gt;
Taldryan made their way into the system many years ago and since then have assumed control of the worlds and resources, with the support of the native populace. There are several social classes within the system that are clearly different. There has been little to no resistance to the form of system government mainly due to the Clan providing an abundance of services to the population as well as protection that did not exist before.&lt;br /&gt;
&lt;br /&gt;
====  Taldrya  ====&lt;br /&gt;
{{Main|[[Sons &amp;amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
These are the highest members of Taldryan, those that have been honored with carrying the name of the Clan. They usually serve at various levels of leadership within the House or even across the system. If you are a Taldrya, you are respected by all those around you, your loyalty and devotion well known. The Consul, Regent of the [[Kr&#039;Tal System]], considers the Taldrya as their close and personal advisers. Members of this class have full access to all locations in the system, excluding the few that are reserved for only the Consul and Proconsul.&lt;br /&gt;
&lt;br /&gt;
====  Taldryanites  ====&lt;br /&gt;
The Taldryanites are the many members that belong to the Clan, positioned in all levels, from new Apprentices, Battle Team Leaders, and those armed forces that have declared allegiance to Taldryan, serving in the Security Service. Members of this class have much more access within Taldryan - more locations in the system than the average person, but still subject to limited access on Fleet vessels, as well as any other stipulations set in place by the Summit.&lt;br /&gt;
&lt;br /&gt;
====  Kr&#039;Tal Citizens  ====&lt;br /&gt;
The many diverse populations across the worlds in the system are often referred to by the House as simply Kr&#039;Tal citizens. While they all have their own cultural background, some with different dialects, they all belong to the same class. These citizens are not a part of the House and thus do not have access to many locations including House structures, Fleet vessels, and other restricted areas. They are content with their situation, as they are left free to live their lives as they always have with the added protection and benefits offered by Taldryan.&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
{{Main|[[Taldryan Expansionary Force]]}}&lt;br /&gt;
The military, known as the Taldryan Expansionary Force, is made up of three branches maintained and led by non-Jedi officers. For the most part, the Clan allows these officers to operate without restriction, however, the Consul has overriding authority over any and all military situations. When the need arises, the Consul posesses the ability to place members of the Clan in direct control over military units, though, even in these situations the Jedi focus more on what they do best and leave the actual command to the officers.&lt;br /&gt;
&lt;br /&gt;
===  Army Service  ===&lt;br /&gt;
{{Main|[[Taldryan Army]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Army Service is comprised of the Clan&#039;s ground forces and includes soldiers, special forces, and military-grade vehicles. For the most part, Taldryan&#039;s Army serves as a mobile infantry corps carried to battle aboard one of the many ships in the fleet to meet the enemy head-to-head on a planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
===  Navy  ===&lt;br /&gt;
{{Main|[[Taldryan Navy]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is comprised of the Taldryan fleet, which includes all capital ships, starfighters, and support craft. Like the Army, the Navy operates under its own command structure only answering to the Consul of Taldryan. The Jedi are seen as important figureheads. The fleet officers know not to give a member of Taldryan an order, and for the most part are not given orders by these members in turn. &lt;br /&gt;
&lt;br /&gt;
The fleet is made up into Battlegroups Vanguard and Vigilance as well as the Home Guard. The Home Guard is made up of a customs station, military space station and several facilities across the system. The Battlegroups are each designated to a specific task. While not in action they remain in the system always preparing for the inevitable clash between pirates, the [[starwars:New Republic|New Republic]], the [[starwars:Imperial Remnant|Imperial Remnant]], other Clans of the Brotherhood and the new threat in the shape of the [[starwars:Yuuzhan Vong|Yuuzhan Vong]].&lt;br /&gt;
&lt;br /&gt;
===  Intelligence Service  ===&lt;br /&gt;
{{Main|[[Taldryan Intelligence Directorate]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Service is the intelligence-gathering arm of the Clan&#039;s military. Under its own command, the Intelligence Service is responsible for keeping the leaders informed on Brotherhood- and galaxy-wide developments. The Operations Division oversees the collection of raw information through surveillance, infiltration, interrogation and informants. This information is then passed on to the Analysis Division, which then interprets the data and determines how things fit in the big picture.&lt;br /&gt;
&lt;br /&gt;
===  Military Ranks  ===&lt;br /&gt;
{{Main|[[Taldryan Military Ranks]]}}&lt;br /&gt;
The rank progression for all branches of the Taldryan Expansionary Force can be found on the [[Taldryan Military Ranks]] page.&lt;br /&gt;
&lt;br /&gt;
==  Astrography  ==&lt;br /&gt;
[[Taldryan]] is currently in control of three different star systems. All provide the essential needs to keep the Clan thriving and powerful. [[Kr&#039;Tal]] is Taldryan&#039;s home system, while [[Rybanloth]] is largely a secret retreat and financial resource, and [[Merach]] is a hidden gem in the darkness of uncharted space.&lt;br /&gt;
&lt;br /&gt;
===  Kr&#039;Tal  ===&lt;br /&gt;
{{Main|[[Kr&#039;Tal System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Krtalsystem.jpg|400px|thumb|center|Kr&#039;Tal System]]&lt;br /&gt;
The [[Kr&#039;Tal System]] was conquered by [[Taldryan]] shortly after the migration from their former system, [[Karana system|Karana]]. The system&#039;s inhabitants were relatively undefended and unprepared to repel the powerful Dark Jedi invaders and soon acquiesced to Taldryan&#039;s rule. After time relations began to grow more naturally, with both counting on the other for different reasons. Kr&#039;Tal is located in the Expansion Region just outside the Inner Rim.&lt;br /&gt;
&lt;br /&gt;
===  Rybanloth  ===&lt;br /&gt;
{{Main|[[Rybanloth System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:RybanlothSystem.jpg|400px|thumb|center|Rybanloth System]]&lt;br /&gt;
The [[Rybanloth System]], was awarded to [[Taldryan]] as the prize for First Clan in the [[Rite of Supremacy]] [[Second Darkness]].  The system is relatively small, having only four orbiting bodies, but is reputed to be tainted with the [[starwars:Dark side|Dark Side]] and home to many secrets waiting to be uncovered.  It lies near the [[starwars:Subterrel Sector|Subterrel sector]] in the [[starwars:Outer Rim Territories|Outer Rim Territories]].&lt;br /&gt;
&lt;br /&gt;
===  Merach  ===&lt;br /&gt;
{{Main|[[Merach]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Merach.jpg|250px|thumb|center|Merach]]&lt;br /&gt;
[[Merach]] is an inhospitable planet that is rather rich in mineral wealth. Taldryan won this planet through its victory in the Seven Day War, a skirmish between the Houses of the Brotherhood over who would retain rights to the rich deposits on the planet&#039;s surface. The planet is in the Moroketh System right in the Wild Space region of space. The Clan has continued to gain a large amount of supply and income due to this possession.&lt;br /&gt;
&lt;br /&gt;
==  Force Powers  ==&lt;br /&gt;
{{Main|[[Taldryan Powers]]}}&lt;br /&gt;
&lt;br /&gt;
Shortly after the [[Ninth Great Jedi War]], the old Force Powers system was dissolved. Taldryan&#039;s specialization, [[Elementalism]], became obsolete. Based on the standings in the Great Jedi War, each Clan was permitted to chose two powers (from a pool of twelve) in the order on which the placed. Taldryan, having placed second, was one of the first of the Clans to choose their new school of powers. The leaders of Taldryan communed, and it was decided; the Summit had selected the powers [[starwars:Phase|Phase]] and [[starwars:Cyrokinesis|Cyrokinesis]]. Phase allows one to pass through solid objects (such as cloth, wood, and even steel/walls) without disturbing the molecular breakdown of the object. Cyrokinesis allows a Jedi to rapidly decrease the temperature of an object, person, or room, and with training allows you to freeze something to the point where it is coated in a sheet of ice. &lt;br /&gt;
&lt;br /&gt;
==  Possessions  ==&lt;br /&gt;
Taldryan over time has collected a vast assortment of artifacts and other such possessions that add to its prestige and power. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rites &amp;amp; Deeds&#039;&#039;&#039;&lt;br /&gt;
* [[Rite of the Firmament]]&lt;br /&gt;
* [[Planetary Deed to Merach]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystals, Medallions, Etc.&#039;&#039;&#039;&lt;br /&gt;
* [[Orb of Pomojema]]&lt;br /&gt;
* [[Orb of Growth]]&lt;br /&gt;
* [[Phoenix Phyle Medallions]]&lt;br /&gt;
* [[Ring of Valor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
* [[Revelation]]&lt;br /&gt;
* [[Taku Matsuki Taldrya&#039;s Lightsaber]]&lt;br /&gt;
* [[Ateliuc Blade]]&lt;br /&gt;
* [[Obtene Crystal Sword]]&lt;br /&gt;
* [[The First Sword of Shadows]]&lt;br /&gt;
* [[The Second Sword of Shadows]]&lt;br /&gt;
* [[Sword of the Avenger]]&lt;br /&gt;
* [[Banner of Ice]]&lt;br /&gt;
&lt;br /&gt;
==  Allies and Enemies  ==&lt;br /&gt;
===  Allies  ===&lt;br /&gt;
Taldryan currently holds no official alliances with any of the Clans in the Brotherhood, nor does Taldryan have any future plans for an alliance. To many, the other Clans are seen as inferior next to the might of Taldryan and there would be no benefit for the Clan to ally. None can match our strength in military, nor the dedication found in our membership.&lt;br /&gt;
&lt;br /&gt;
===  Neutral  ===&lt;br /&gt;
Neither enemy nor ally, Taldryan has a different relationship with neutral Clans. Ever suspicious and distrustful, Taldryan views neutrality as a lack of immediate conflict. As long as they remain non-threatening to Taldryan interests, the Clan chooses not to provoke them.&lt;br /&gt;
&lt;br /&gt;
* [[Naga Sadow]] - Pompous and overconfident, Naga Sadow has always nipped at the heels of Taldryan&#039;s greatness. The bitter rivalry between the two Clans formed ages ago and reached a climax during the Sixth Great Jedi War. Since that time the Clans formed a brief alliance with the threat of the Yuuzhan Vong being greater their the rivalry. The alliance shortly fail and conflict returns as the [[Battle of Antei]] struck. Following the Incursion the Clan has decided to stay on neutral terms with them.&lt;br /&gt;
* [[Plagueis]] - While Plagueis has been seen as an enemy since their inception, the Summit now takes a neutral position. Many still see Plagueis as the weakest and most pathetic Clan in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
Taldryan has become one of the most feared and hated Clans of the Brotherhood due to its near-flawless record of victories in major wars. Because of this the enemies of Taldryan are numerous, though most are too cowardly to admit to open hostility. Regardless of this, certain Clans have managed to earn the wrath of Taldryan.&lt;br /&gt;
&lt;br /&gt;
* [[Arcona]] - Arcona was long thought of as Taldryan&#039;s biggest rivals, but during the reign of [[Halcyon Taldrya]] relations between the two Clans took a turn for the better. They have since been through several new leaders and have continued to revert to enemy status.&lt;br /&gt;
* [[Scholae Palatinae]] - Scholae Palatinae is seen as little more than an annoyance that needs to be ended in the most brutal of fashions. Past and current leaders of the Clan have strengthened Taldryan&#039;s belief that they should simply be wiped off the face of the galaxy. In more recent times they have shown signs of growth, daring to even battle Taldryan in conflict. This has served to further Taldryan&#039;s desires for their destruction.&lt;br /&gt;
* [[Tarentum]] - For years Tarentum was considered an enemy Clan, but the two found a common enemy in Scholae Palatinae. It wasn&#039;t enough to bring the Clans together as allies, though they did manage to declare dual neutrality. After the blatant assault on Taldryan during the Vong Incursion, the Summit considers Tarentum a hostile entity.&lt;br /&gt;
&lt;br /&gt;
==  Typical Actions/Reactions  ==&lt;br /&gt;
[[Taldryan]] carries the motto of the &#039;&#039;Brotherhood within a Brotherhood&#039;&#039;. This holds true in all they do, safeguarding the [[Kr&#039;Tal System]] and its boundaries from unwanted guests. Normally the Clan&#039;s first interest is increasing its many assets, but they spend an equal amount of time securing their current holdings, as well as maintaining a strong sense of Clan unity. When provoked their actions are swift and vicious, always with the entire strength of the Clan behind any action taken.&lt;br /&gt;
&lt;br /&gt;
Taldryan has always had a strong sense of loyalty towards the Dark Brotherhood, more so since they participated in the [[Exodus]] that separated them from the tyranny of the Empire&#039;s Hammer. While Taldryan would never follow blindly, there is a bond between Clan and Brotherhood due to having had many prominent members serve in various positions on the [[Dark Council]], including the seat of Grand Master. When other Clans rebel, Taldryan is usually the first to stand up for the unity of the Brotherhood - whatever the cost.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
* &#039;&#039;&#039;Jarla&#039;&#039;&#039; - The first Consul of Clan Taldryan&lt;br /&gt;
* &#039;&#039;&#039;Jac Ae-Sequira Cotelin Taldrya Cantor&#039;&#039;&#039; - Former Consul, Grand Master and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&#039;&#039;&#039; - Former Consul and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Keirdagh Taldrya Cantor&#039;&#039;&#039; - Former Proconsul, Sith High Warrior and Justicar&lt;br /&gt;
* &#039;&#039;&#039;Kir Taldrya Katarn&#039;&#039;&#039; - Longest serving Consul and known to many to have the Greatest Influence on the Clan&lt;br /&gt;
&lt;br /&gt;
===  Sons and Daughters of Taldryan  ===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-gray&amp;quot; width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;head&amp;quot; colspan=&amp;quot;3&amp;quot;  |  &#039;&#039;&#039;Sons &amp;amp; Daughters of Taldryan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot;  |  &#039;&#039;&#039;Taldrya&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot;  |  &#039;&#039;&#039;Induction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  [[Kir Taldrya Katarn]]&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  11/22/2003&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  Mordin &amp;quot;Apo&amp;quot; Malchia Taldrya&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  11/22/2003&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  [[Jac Cotelin|Jac Ae-Sequiera Cotelin Taldrya-Cantor]]&lt;br /&gt;
|width=&amp;quot;11%&amp;quot;  |  12/11/2003&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  12/11/2003&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  freshjive Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  01/08/2004&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  William Fletchette Taldrya Cantor&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/02/2004&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Shadow Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/21/2004&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Sharad Taldrya Hett]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/21/2004&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Benevolent Taldrya Whiner]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  01/19/2005&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Alanna Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  10/01/2005&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Dark Sabre Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  10/01/2005&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Andan Taldrya Marshall]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  05/22/2006&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Duga Taldrya Arkarso]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  05/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Sithspawn Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  12/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Chaosrain Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  12/30/2006&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Telaris &amp;quot;Mav&amp;quot; Cantor|Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Bubbles Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[SwipeR Taldrya|Swiper Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  NexusMage Taldrya&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  07/31/2007&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Hel-Pa Taldrya Sklib]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  11/06/2008&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Kraval Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  11/06/2008&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Vodo Biask Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Vladet Taldrya Xavier]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Tarax Eosphoros Taldrya Kor]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Halcyon Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  06/30/2009&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Shaz&#039;air Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/14/2010&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Vardar Fen&#039;Amar Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/14/2010&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Rian Aslar|Rian Aslar Taldrya]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  02/25/2014&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Howlader|Howlader Taldrya]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  02/25/2014&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  [[Raistline Taldrya Majere]]&lt;br /&gt;
|class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot;  |  05/04/2015&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;foot&amp;quot; colspan=&amp;quot;3&amp;quot;  |  &lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Prospectus]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148696</id>
		<title>Clan Taldryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148696"/>
		<updated>2016-02-27T20:04:17Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Executive */ Altered awkward wording.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Revise}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:TaldryanLogo.jpg|250px]]&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=C0C0C0&lt;br /&gt;
|name=Taldryan&lt;br /&gt;
|founding=Declaration of Clanning&lt;br /&gt;
|headofstate={{TalCON}}&lt;br /&gt;
|headofgov={{TalCON}}&lt;br /&gt;
|executive=Taldryan Summit&lt;br /&gt;
|legislative=Taldryan Conclave&lt;br /&gt;
|capital=[[Karufr]]&lt;br /&gt;
|language=[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
|currency=[[starwars:Credits|Credits]]&lt;br /&gt;
|holiday=Domination Day, Valoris &amp;quot;Day of Valor&amp;quot;&lt;br /&gt;
|formed=[[House Ektrosis|Independent House Ektrosis]], [[House Archanis]], [[House Dinaari]]&lt;br /&gt;
|established=[[11 ABY to 19 ABY|13 ABY]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Taldryan: A brotherhood within a brotherhood|&#039;&#039;&#039;Sharad Taldrya Hett&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taldryan&#039;&#039;&#039; is a Clan of the [[Dark Jedi Brotherhood]]. The Clan was initially founded from Independent [[House Ektrosis]], at which point [[House Archanis]] and [[House Dinaari]] joined with them to complete the structure of what would be the most dominant Clan in the Brotherhood&#039;s history. Today that record still holds true with the Clan continuing to push for an even more successful future.&lt;br /&gt;
&lt;br /&gt;
==  Brief History  ==&lt;br /&gt;
{{Main|[[Taldryan#History|History of Taldryan]]}}&lt;br /&gt;
Taldryan is the First House of the Brotherhood and has stood the test of time and endured. Clan Taldryan was formed from Independent House Ektrosis in 13 ABY, several years before the great [[Exodus]]. Since that time the House has had many influential leaders, unforgettable members, and incredible victories on and off of the battlefield.&lt;br /&gt;
&lt;br /&gt;
==  Government and Politics  ==&lt;br /&gt;
Once [[Taldryan]] arrived in the [[Kr&#039;Tal System]] they established relationships with the populations on all inhabited planets. Accordances were met and the Clan took up government of the system, thereby providing security and enhancing future development for the inhabitants and at the same time finding a home for the Clan. The government setup was a form of Military Dictatorship with the system being ruled by a Regent (Consulof Taldryan) and a Deputy (Proconsul of Taldryan). The Regent designates Planetary Viceroys for each of the planets in the system. These figures have control of all Clan forces on the planet and orbiting moons they govern.&lt;br /&gt;
&lt;br /&gt;
The Clan is seen by the general public more as a military force that are guardians of their worlds, providing security and many other resources through its connections with TEAD (Textiles, Electronics, Agriculture, and Development) Technologies.&lt;br /&gt;
&lt;br /&gt;
===  Executive  ===&lt;br /&gt;
The Executive Branch of Taldryan takes on roles of all branches of government due to its government structure, but three branches officially exist for a better public face. All officials and departments are set up by the sitting Consul, all subject to appointment and removal by Clan leadership at any time. The Summit can realistically use any government power it wishes, from making laws to enforcing them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leadership Positions&#039;&#039;&#039;&lt;br /&gt;
* Regent of Kr&#039;Tal: {{TalCON}}&lt;br /&gt;
* Vice-Regent of Kr&#039;Tal: {{TalPCON}}&lt;br /&gt;
* Army Service: [[Travik Korr|Surface Marshall Travik Korr]]&lt;br /&gt;
* Naval Navy: [[Tak Vordin|Fleet Commander Tak Vordin]]&lt;br /&gt;
* Intelligence Service: Chief TBA&lt;br /&gt;
* Magistrate General: Justice TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This is horribly out-of date, and will be updated by a member of the Summit.&lt;br /&gt;
&lt;br /&gt;
===  Legislative  ===&lt;br /&gt;
The Legislative Branch of Taldryan has very limited power - as the Executive Branch can override them - but since the selection of legislators is more or less done by the Summit, the branches don&#039;t typically see open conflict. The Taldryan Conclave only meets a few times a year to discuss the status of the Clan and the [[Kr&#039;Tal System]], as well as to propose any changes they may have to the Executive Branch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclave Members&#039;&#039;&#039;&lt;br /&gt;
* Sons &amp;amp; Daughters of Taldryan&lt;br /&gt;
* Quaestors and Aediles&lt;br /&gt;
* Few select other members chosen by the Conclave and acting Consul.&lt;br /&gt;
&lt;br /&gt;
===  Judicial  ===&lt;br /&gt;
The Judicial Branch of Taldryan oversees cases brought by the citizens of the Kr&#039;Tal System. The Magistrate General is appointed and removed at the will of the Summit, who then appoints a limited number of their own Magistrates. Few cases are heard that have anything to do with the House itself; when they are the outcome is almost always favorable to the current leadership.&lt;br /&gt;
&lt;br /&gt;
==  Economy  ==&lt;br /&gt;
A majority of the income the Clan makes comes from TEAD Technologies, a corporation founded and still operated by the Clan. TEAD deals in many areas such as textiles, mining, food supply, and growing technologies in the system. The corporation controls most commercial and private development, making them a monopoly in the economy of Kr&#039;Tal. With virtually unlimited resources, [[Taldryan]] holds a formidable military to insure the security of TEAD Technologies and the surrounding worlds. The corporation has been in the process of expanding to the [[Rybanloth System]] in the time since the Clan&#039;s acquisition of the system.&lt;br /&gt;
&lt;br /&gt;
==  Society and Culture  ==&lt;br /&gt;
In the [[Kr&#039;Tal System]] there are several different planets with many moons consisting of various and unique cultures, life forms, and climates. From fiery peaks, to frozen tundra, back to lush forests, the system holds all kinds of landscapes. Though the system is flooded with a huge population, the Clan rarely interferes with the diverse inhabitants, and allows them to keep their own heritage, beliefs, and connections to the world around them. &lt;br /&gt;
&lt;br /&gt;
Taldryan made their way into the system many years ago and since then have assumed control of the worlds and resources, with the support of the native populace. There are several social classes within the system that are clearly different. There has been little to no resistance to the form of system government mainly due to the Clan providing an abundance of services to the population as well as protection that did not exist before.&lt;br /&gt;
&lt;br /&gt;
====  Taldrya  ====&lt;br /&gt;
{{Main|[[Sons &amp;amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
These are the highest members of Taldryan, those that have been honored with carrying the name of the Clan. They usually serve at various levels of leadership within the House or even across the system. If you are a Taldrya, you are respected by all those around you, your loyalty and devotion well known. The Consul, Regent of the [[Kr&#039;Tal System]], considers the Taldrya as their close and personal advisers. Members of this class have full access to all locations in the system, excluding the few that are reserved for only the Consul and Proconsul.&lt;br /&gt;
&lt;br /&gt;
====  Taldryanites  ====&lt;br /&gt;
The Taldryanites are the many members that belong to the Clan, positioned in all levels, from new Apprentices, Battle Team Leaders, and those armed forces that have declared allegiance to Taldryan, serving in the Security Service. Members of this class have much more access within Taldryan - more locations in the system than the average person, but still subject to limited access on Fleet vessels, as well as any other stipulations set in place by the Summit.&lt;br /&gt;
&lt;br /&gt;
====  Kr&#039;Tal Citizens  ====&lt;br /&gt;
The many diverse populations across the worlds in the system are often referred to by the House as simply Kr&#039;Tal citizens. While they all have their own cultural background, some with different dialects, they all belong to the same class. These citizens are not a part of the House and thus do not have access to many locations including House structures, Fleet vessels, and other restricted areas. They are content with their situation, as they are left free to live their lives as they always have with the added protection and benefits offered by Taldryan.&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
{{Main|[[Taldryan Expansionary Force]]}}&lt;br /&gt;
The military, known as the Taldryan Expansionary Force, is made up of three branches maintained and led by non-Jedi officers. For the most part, the Clan allows these officers to operate without restriction, however, the Consul has overriding authority over any and all military situations. When the need arises, the Consul posesses the ability to place members of the Clan in direct control over military units, though, even in these situations the Jedi focus more on what they do best and leave the actual command to the officers.&lt;br /&gt;
&lt;br /&gt;
===  Army Service  ===&lt;br /&gt;
{{Main|[[Taldryan Army]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Army Service is comprised of the Clan&#039;s ground forces and includes soldiers, special forces, and military-grade vehicles. For the most part, Taldryan&#039;s Army serves as a mobile infantry corps carried to battle aboard one of the many ships in the fleet to meet the enemy head-to-head on a planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
===  Navy  ===&lt;br /&gt;
{{Main|[[Taldryan Navy]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is comprised of the Taldryan fleet, which includes all capital ships, starfighters, and support craft. Like the Army, the Navy operates under its own command structure only answering to the Consul of Taldryan. The Jedi are seen as important figureheads. The fleet officers know not to give a member of Taldryan an order, and for the most part are not given orders by these members in turn. &lt;br /&gt;
&lt;br /&gt;
The fleet is made up into Battlegroups Vanguard and Vigilance as well as the Home Guard. The Home Guard is made up of a customs station, military space station and several facilities across the system. The Battlegroups are each designated to a specific task. While not in action they remain in the system always preparing for the inevitable clash between pirates, the [[starwars:New Republic|New Republic]], the [[starwars:Imperial Remnant|Imperial Remnant]], other Clans of the Brotherhood and the new threat in the shape of the [[starwars:Yuuzhan Vong|Yuuzhan Vong]].&lt;br /&gt;
&lt;br /&gt;
===  Intelligence Service  ===&lt;br /&gt;
{{Main|[[Taldryan Intelligence Directorate]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Service is the intelligence-gathering arm of the Clan&#039;s military. Under its own command, the Intelligence Service is responsible for keeping the leaders informed on Brotherhood- and galaxy-wide developments. The Operations Division oversees the collection of raw information through surveillance, infiltration, interrogation and informants. This information is then passed on to the Analysis Division, which then interprets the data and determines how things fit in the big picture.&lt;br /&gt;
&lt;br /&gt;
===  Military Ranks  ===&lt;br /&gt;
{{Main|[[Taldryan Military Ranks]]}}&lt;br /&gt;
The rank progression for all branches of the Taldryan Expansionary Force can be found on the [[Taldryan Military Ranks]] page.&lt;br /&gt;
&lt;br /&gt;
==  Astrography  ==&lt;br /&gt;
[[Taldryan]] is currently in control of three different star systems. All provide the essential needs to keep the Clan thriving and powerful. [[Kr&#039;Tal]] is Taldryan&#039;s home system, while [[Rybanloth]] is largely a secret retreat and financial resource, and [[Merach]] is a hidden gem in the darkness of uncharted space.&lt;br /&gt;
&lt;br /&gt;
===  Kr&#039;Tal  ===&lt;br /&gt;
{{Main|[[Kr&#039;Tal System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Krtalsystem.jpg|400px|thumb|center|Kr&#039;Tal System]]&lt;br /&gt;
The [[Kr&#039;Tal System]] was conquered by [[Taldryan]] shortly after the migration from their former system, [[Karana system|Karana]]. The system&#039;s inhabitants were relatively undefended and unprepared to repel the powerful Dark Jedi invaders and soon acquiesced to Taldryan&#039;s rule. After time relations began to grow more naturally, with both counting on the other for different reasons. Kr&#039;Tal is located in the Expansion Region just outside the Inner Rim.&lt;br /&gt;
&lt;br /&gt;
===  Rybanloth  ===&lt;br /&gt;
{{Main|[[Rybanloth System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:RybanlothSystem.jpg|400px|thumb|center|Rybanloth System]]&lt;br /&gt;
The [[Rybanloth System]], was awarded to [[Taldryan]] as the prize for First Clan in the [[Rite of Supremacy]] [[Second Darkness]].  The system is relatively small, having only four orbiting bodies, but is reputed to be tainted with the [[starwars:Dark side|Dark Side]] and home to many secrets waiting to be uncovered.  It lies near the [[starwars:Subterrel Sector|Subterrel sector]] in the [[starwars:Outer Rim Territories|Outer Rim Territories]].&lt;br /&gt;
&lt;br /&gt;
===  Merach  ===&lt;br /&gt;
{{Main|[[Merach]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Merach.jpg|250px|thumb|center|Merach]]&lt;br /&gt;
[[Merach]] is an inhospitable planet that is rather rich in mineral wealth. Taldryan won this planet through its victory in the Seven Day War, a skirmish between the Houses of the Brotherhood over who would retain rights to the rich deposits on the planet&#039;s surface. The planet is in the Moroketh System right in the Wild Space region of space. The Clan has continued to gain a large amount of supply and income due to this possession.&lt;br /&gt;
&lt;br /&gt;
==  Force Powers  ==&lt;br /&gt;
{{Main|[[Taldryan Powers]]}}&lt;br /&gt;
&lt;br /&gt;
Shortly after the [[Ninth Great Jedi War]], the old Force Powers system was dissolved. Taldryan&#039;s specialization, [[Elementalism]], became obsolete. Based on the standings in the Great Jedi War, each Clan was permitted to chose two powers (from a pool of twelve) in the order on which the placed. Taldryan, having placed second, was one of the first of the Clans to choose their new school of powers. The leaders of Taldryan communed, and it was decided; the Summit had selected the powers [[starwars:Phase|Phase]] and [[starwars:Cyrokinesis|Cyrokinesis]]. Phase allows one to pass through solid objects (such as cloth, wood, and even steel/walls) without disturbing the molecular breakdown of the object. Cyrokinesis allows a Jedi to rapidly decrease the temperature of an object, person, or room, and with training allows you to freeze something to the point where it is coated in a sheet of ice. &lt;br /&gt;
&lt;br /&gt;
==  Possessions  ==&lt;br /&gt;
Taldryan over time has collected a vast assortment of artifacts and other such possessions that add to its prestige and power. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rites &amp;amp; Deeds&#039;&#039;&#039;&lt;br /&gt;
* [[Rite of the Firmament]]&lt;br /&gt;
* [[Planetary Deed to Merach]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystals, Medallions, Etc.&#039;&#039;&#039;&lt;br /&gt;
* [[Orb of Pomojema]]&lt;br /&gt;
* [[Orb of Growth]]&lt;br /&gt;
* [[Phoenix Phyle Medallions]]&lt;br /&gt;
* [[Ring of Valor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
* [[Revelation]]&lt;br /&gt;
* [[Taku Matsuki Taldrya&#039;s Lightsaber]]&lt;br /&gt;
* [[Ateliuc Blade]]&lt;br /&gt;
* [[Obtene Crystal Sword]]&lt;br /&gt;
* [[The First Sword of Shadows]]&lt;br /&gt;
* [[The Second Sword of Shadows]]&lt;br /&gt;
* [[Sword of the Avenger]]&lt;br /&gt;
* [[Banner of Ice]]&lt;br /&gt;
&lt;br /&gt;
==  Allies and Enemies  ==&lt;br /&gt;
===  Allies  ===&lt;br /&gt;
Taldryan currently holds no official alliances with any of the Clans in the Brotherhood, nor does Taldryan have any future plans for an alliance. To many, the other Clans are seen as inferior next to the might of Taldryan and there would be no benefit for the Clan to ally. None can match our strength in military, nor the dedication found in our membership.&lt;br /&gt;
&lt;br /&gt;
===  Neutral  ===&lt;br /&gt;
Neither enemy nor ally, Taldryan has a different relationship with neutral Clans. Ever suspicious and distrustful, Taldryan views neutrality as a lack of immediate conflict. As long as they remain non-threatening to Taldryan interests, the Clan chooses not to provoke them.&lt;br /&gt;
&lt;br /&gt;
* [[Naga Sadow]] - Pompous and overconfident, Naga Sadow has always nipped at the heels of Taldryan&#039;s greatness. The bitter rivalry between the two Clans formed ages ago and reached a climax during the Sixth Great Jedi War. Since that time the Clans formed a brief alliance with the threat of the Yuuzhan Vong being greater their the rivalry. The alliance shortly fail and conflict returns as the [[Battle of Antei]] struck. Following the Incursion the Clan has decided to stay on neutral terms with them.&lt;br /&gt;
* [[Plagueis]] - While Plagueis has been seen as an enemy since their inception, the Summit now takes a neutral position. Many still see Plagueis as the weakest and most pathetic Clan in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
Taldryan has become one of the most feared and hated Clans of the Brotherhood due to its near-flawless record of victories in major wars. Because of this the enemies of Taldryan are numerous, though most are too cowardly to admit to open hostility. Regardless of this, certain Clans have managed to earn the wrath of Taldryan.&lt;br /&gt;
&lt;br /&gt;
* [[Arcona]] - Arcona was long thought of as Taldryan&#039;s biggest rivals, but during the reign of [[Halcyon Taldrya]] relations between the two Clans took a turn for the better. They have since been through several new leaders and have continued to revert to enemy status.&lt;br /&gt;
* [[Scholae Palatinae]] - Scholae Palatinae is seen as little more than an annoyance that needs to be ended in the most brutal of fashions. Past and current leaders of the Clan have strengthened Taldryan&#039;s belief that they should simply be wiped off the face of the galaxy. In more recent times they have shown signs of growth, daring to even battle Taldryan in conflict. This has served to further Taldryan&#039;s desires for their destruction.&lt;br /&gt;
* [[Tarentum]] - For years Tarentum was considered an enemy Clan, but the two found a common enemy in Scholae Palatinae. It wasn&#039;t enough to bring the Clans together as allies, though they did manage to declare dual neutrality. After the blatant assault on Taldryan during the Vong Incursion, the Summit considers Tarentum a hostile entity.&lt;br /&gt;
&lt;br /&gt;
==  Typical Actions/Reactions  ==&lt;br /&gt;
[[Taldryan]] carries the motto of the &#039;&#039;Brotherhood within a Brotherhood&#039;&#039;. This holds true in all they do, safeguarding the [[Kr&#039;Tal System]] and its boundaries from unwanted guests. Normally the Clan&#039;s first interest is increasing its many assets, but they spend an equal amount of time securing their current holdings, as well as maintaining a strong sense of Clan unity. When provoked their actions are swift and vicious, always with the entire strength of the Clan behind any action taken.&lt;br /&gt;
&lt;br /&gt;
Taldryan has always had a strong sense of loyalty towards the Dark Brotherhood, more so since they participated in the [[Exodus]] that separated them from the tyranny of the Empire&#039;s Hammer. While Taldryan would never follow blindly, there is a bond between Clan and Brotherhood due to having had many prominent members serve in various positions on the [[Dark Council]], including the seat of Grand Master. When other Clans rebel, Taldryan is usually the first to stand up for the unity of the Brotherhood - whatever the cost.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
* &#039;&#039;&#039;Jarla&#039;&#039;&#039; - The first Consul of Clan Taldryan&lt;br /&gt;
* &#039;&#039;&#039;Jac Ae-Sequira Cotelin Taldrya Cantor&#039;&#039;&#039; - Former Consul, Grand Master and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&#039;&#039;&#039; - Former Consul and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Keirdagh Taldrya Cantor&#039;&#039;&#039; - Former Proconsul, Sith High Warrior and Justicar&lt;br /&gt;
* &#039;&#039;&#039;Kir Taldrya Katarn&#039;&#039;&#039; - Longest serving Consul and known to many to have the Greatest Influence on the Clan&lt;br /&gt;
&lt;br /&gt;
===  Sons and Daughters of Taldryan  ===&lt;br /&gt;
* [[Alanna Taldrya]]&lt;br /&gt;
* [[Andan Taldrya Marshall]]&lt;br /&gt;
* [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* Bubbles Taldrya&lt;br /&gt;
* Chaosrain Taldrya&lt;br /&gt;
* [[Dark Sabre Taldrya]]&lt;br /&gt;
* [[Duga Taldrya Arkarso]]&lt;br /&gt;
* freshjive Taldrya&lt;br /&gt;
* [[Halcyon Taldrya]]&lt;br /&gt;
* [[Hel-Pa Taldrya Sklib]]&lt;br /&gt;
* [[Howlader|Howlader Taldrya]]&lt;br /&gt;
* [[Jac Cotelin|Jac Ae-Sequiera Cotelin Taldrya-Cantor]]&lt;br /&gt;
* [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
* [[Kir Taldrya Katarn]]&lt;br /&gt;
* [[Kraval Taldrya]]&lt;br /&gt;
* Mordin &amp;quot;Apo&amp;quot; Malchia Taldrya&lt;br /&gt;
* NexusMage Taldrya&lt;br /&gt;
* [[Rian Aslar|Rian Aslar Taldrya]]&lt;br /&gt;
* [[Shadow Taldrya]]&lt;br /&gt;
* [[Sharad Taldrya Hett]]&lt;br /&gt;
* [[Shaz&#039;air Taldrya]]&lt;br /&gt;
* Sithspawn Taldrya&lt;br /&gt;
* [[SwipeR Taldrya|Swiper Taldrya]]&lt;br /&gt;
* [[Tarax Eosphoros Taldrya Kor]]&lt;br /&gt;
* Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&lt;br /&gt;
* [[Vardar Fen&#039;Amar Taldrya]]&lt;br /&gt;
* [[Vladet Taldrya Xavier]]&lt;br /&gt;
* [[Vodo Biask Taldrya]]&lt;br /&gt;
* William Flechette Taldrya Cantor&lt;br /&gt;
&lt;br /&gt;
[[Category:Prospectus]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Seyda_Norith&amp;diff=148695</id>
		<title>User:Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Seyda_Norith&amp;diff=148695"/>
		<updated>2016-02-27T20:00:25Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: Made a more &amp;quot;formal&amp;quot; user page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=&lt;br /&gt;
|name=Seyda&lt;br /&gt;
|alias=Bun&lt;br /&gt;
|birth=February 15, 1996&lt;br /&gt;
|age=20&lt;br /&gt;
|birthplace=Columbia, South Carolina, USA&lt;br /&gt;
|residence=Western Pennsylvania, USA&lt;br /&gt;
|status=&lt;br /&gt;
|children=&lt;br /&gt;
|gender=Female&lt;br /&gt;
|skin=The Whitest of Whites&lt;br /&gt;
|height=5&#039;0&amp;quot;&lt;br /&gt;
|weight=110 lbs&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|occupation=Feeding the Elderly&lt;br /&gt;
|religion=&lt;br /&gt;
|hobbies=Drawing Things Sometimes&lt;br /&gt;
|url=&lt;br /&gt;
|contribs=&lt;br /&gt;
|userboxes={{User Female}}&lt;br /&gt;
{{User timezone|zone=GMT -5|zonename=Eastern USA}}&lt;br /&gt;
{{User edits|Seyda Norith}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;This is for the RL person behind Seyda Norith. For the [[Dark Brotherhood]] character, see [[Seyda Norith]].&#039;&#039;&lt;br /&gt;
==Abbreviated Life in a Nutshell==&lt;br /&gt;
# Born in SC&lt;br /&gt;
# Moved to Eastern PA, went to preschool, made friends.&lt;br /&gt;
# Moved back to SC, went to kindergarten, made friends, got a Gameboy Color (heck yeah).&lt;br /&gt;
# Moved to VA, friend gave primo advice on how to deal with guys who are annoying (punch them in the genitals), got a talking to about how punching dudes in the genitals is not ok, played street hockey, made friends, slipped on ice frequently.&lt;br /&gt;
# Moved to NE, ate lots of corn, went to a private school, made friends who were really into anime.&lt;br /&gt;
# Moved to GA, became a weaboo in 5th grade, stood up to a bully, made friends who were really into MySpace.&lt;br /&gt;
# Moved to Western PA, continued to be a weaboo, made shitty friends, went to high school, joined marching band, made shittier friends, joined a tech ed club, met slightly less shitty friends, stopped being a weaboo.&lt;br /&gt;
# Went to college.&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=148694</id>
		<title>Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=148694"/>
		<updated>2016-02-27T19:08:37Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|djb}}&lt;br /&gt;
{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=Dark&lt;br /&gt;
|image=[[File:SeydaIcon.png|250px]]&lt;br /&gt;
|firstname=Seyda&lt;br /&gt;
|lastname=Norith&lt;br /&gt;
|homeworld=[[starwars:Naboo|Naboo]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|9}}&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:human|Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.5 m&lt;br /&gt;
|weight=45.4 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=[[Taldryan]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Purple&lt;br /&gt;
|form=[[Shien]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[starwars:Dulon|Dulon]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=*[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
*[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Bobecc Varga]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14119|#14119]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m here for knowledge, not mystical wampashit.|Seyda Norith}}&lt;br /&gt;
&#039;&#039;&#039;Seyda Norith&#039;&#039;&#039; was a [[starwars:human|Human]] [[starwars:dark jedi|Dark Jedi]] hailing from a noble family on [[starwars:Naboo|Naboo]]. While on Naboo, she was a scholar and adviser to more charismatic politicians. Once her [[starwars:force sensitive|Force sensitivity]] was revealed, however, she became dissatisfied with her life on Naboo and left in search of a way to train herself to make use of the [[starwars:force|Force]]. After several years of hopping from system to system, she found her way to [[Antei]] and the [[Dark Brotherhood]]. She isn&#039;t against making use of either side of the Force, though she taps into the [[starwars:dark side|Dark Side]] more often for the sake of a more offense-oriented approach to things. Seyda is a [[JM4|Knight]] and [[Battleteam Leader]] of the [[Wardens]] of [[taldryan|Clan Taldryan]], as well as [[Magistrate]] to the [[Herald]].&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
====Childhood====&lt;br /&gt;
&#039;&#039;9 ABY - 21 ABY&#039;&#039;&lt;br /&gt;
{{Quote|This may well be the most quiet child I&#039;ve ever met. Is she okay?|A family friend to Seyda&#039;s parents}}&lt;br /&gt;
Seyda was born the eldest child of one of the noble bloodlines of Naboo in 14 ABY. Her parents often remarked that even as an infant she made sour faces when too many people were around. This grew into a shyness that would follow her throughout her childhood, much to her own dismay. She was encouraged to be herself but felt a pervasive inferiority to the socialites she was consistently exposed to at gatherings, social and political. They would often comment on her overt shyness, only making it worse. She had a sister two years her junior, Navra, who excelled in these social functions. Despite receiving more attention than a child could ask for from her parents, they were often occupied with matters not pertaining to their children and the constant need to keep up with others for the sake of their reputation often wore their eldest out.&lt;br /&gt;
&lt;br /&gt;
Seyda spent a lot of time to herself while at home and found a passion for not only reading, but for learning and knowledge itself. She was a bright child who looked to literature as an escape and a teacher. This was pointed out by the personal tutors she had throughout her childhood, who encouraged this activity, though her parents were concerned about how keeping to herself would affect Seyda later in life. It is not to say that the child was not social at all, in fact the young Seyda enjoyed the company of many children during free time on nice, sunny days in [[starwars:theed|Theed]]. She expressed extreme empathy towards others at a young age, often crying when others got hurt or were bullied by older children, despite not being a target. It was only large groups that made her uncomfortable, it seemed.&lt;br /&gt;
&lt;br /&gt;
====Into the Wild Blue Bureaucracy====&lt;br /&gt;
&#039;&#039;22 ABY - 25 ABY&#039;&#039;&lt;br /&gt;
{{Quote|My sister is in the running to be the queen of this entire system and I can&#039;t even handle a party. Isn&#039;t that a little messed up?|Seyda Norith, to Navra}}&lt;br /&gt;
It wasn&#039;t long before the two sisters were mature enough to start taking part in politics themselves, with Navra running for minor positions in government and the introverted Seyda assisting as an adviser to her sister and others who sought her counsel. Seyda&#039;s work as an adviser kept her occupied, and she became more confident socially. Her work usually entailed speaking with a small group of other advisers with or without their patron. She continued to study, focusing on political theory, economics, and other topics pertaining to her occupation. It was a rare occurrence that she was not taken seriously, though when it did happen, she always ended up being right about things anyways. Despite her knack for it, Seyda couldn&#039;t move much further beyond advising younger politicians, and it became dull. She retreated from the political scene and returned to her old past times of literature and the arts.&lt;br /&gt;
&lt;br /&gt;
By the time she was thirteen, Navra was in the running to become the elected [[starwars:Monarch of Naboo|monarch of Naboo]]. She asked Seyda to help her in her campaign, drawing her back into an advisory role. The publicity she faced with her sister often became overbearing, causing her to break down privately. Despite their efforts, Navra lost the election and returned to her lesser roles in the political scene at the capitol. The whole affair took a toll on Seyda emotionally, causing her to withdraw further into seclusion from those she knew.&lt;br /&gt;
&lt;br /&gt;
====Force Sensitivity====&lt;br /&gt;
&#039;&#039;26 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I don&#039;t know how she did it... but I know she stopped that ship from hitting us.|Navra, in reference to Seyda&#039;s display of Force control}}&lt;br /&gt;
Things had improved for Seyda by her seventeenth birthday. Her family had finally calmed down with the politics and the social gatherings had lulled down to a more manageable level. It didn&#039;t hurt that she had finally reached out to them about things either. This stability was good, and it would be the lasting memory that Seyda had of her family, for soon afterwards, something would cause her path in life to diverge from her family, her home, and even her system.&lt;br /&gt;
&lt;br /&gt;
In an unfortunate accident, two fighters collided on their way back to the palace at Theed, sending the huge chunks of debris down towards a gathering of people towards the edge of the capitol. Seyda and Navra were in the crowd on their way to an uncle&#039;s home on the other end of the city. Once the crowd started panicking, it was game over. In an act of desperation, Seyda pushed her sister behind her and braced herself for an impact that would surely kill them both. Almost as if it was by instinct, she raised her hands towards the flaming chunks of metal and closed her eyes, but nothing had happened. They hadn&#039;t died, and neither had the crowd. In fact, the deadly debris was a few meters off its course. It was as if the hand of some kind of god had blocked the crowd from the danger.&lt;br /&gt;
&lt;br /&gt;
It was then that Seyda turned to her sister, who stared at her with wide eyes. They returned home, giving their parents all the details of what had transpired in the city. Her mother and father didn&#039;t have an answer at first, but eventually they spilled the beans; what Seyda had done was not explainable by anything other than the [[starwars:force|Force]], and that Seyda must have been gifted with [[starwars:force sensitive|Force sensitivity]]. Seyda&#039;s parents explained what they knew of the Force, and that the [[starwars:jedi order|Jedi Order]] used to utilize it, but they had disappeared, along with their [[starwars:holocrons|holocrons]]. Seyda recalled mentions of the Force and the [[starwars:jedi|Jedi]] from what she had read in the past. They were scant mentions, but they definitely existed.&lt;br /&gt;
&lt;br /&gt;
====Planet Hopping====&lt;br /&gt;
&#039;&#039;27 ABY - 32 ABY&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Seyda Norith|I need to know more about this. I want to control it. I want to reach my full potential with what I&#039;ve been given.|Navra Norith|But what if something happens to you? What if you don&#039;t come home?|Seyda Norith, telling her sister Navra about her plan to travel the galaxy for answers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Force was a great power, and the Jedi were supposedly great warriors. Seyda felt she was destined to follow the path of the Force, as an act of self-actualization. She bode farewell to her family, and began a six-year journey across worlds, looking for any knowledge left behind of the Force and how to utilize it.&lt;br /&gt;
&lt;br /&gt;
It was during this time that Seyda came in contact with [[Bobecc Varga]], a smuggler who could get her place-to-place the cheapest out of the majority of the spacers she had dealt with. She was using Bobecc&#039;s services to travel the most often, and she grew fond of him. She got mixed up in some of his schemes, but luckily never got in trouble with the law by association. In the beginning, she got her information from hearsay, very general things that the populace knew about the Force. It wasn&#039;t very helpful to the grand scheme of what Seyda wanted to do. For several months, the search was fruitless. But whenever Seyda was about to give up and just return home to Naboo, she would find something to keep her going; a holocron, a crystal, something would always come up. After many years, Bobecc finally bode Seyda farewell, as he was travelling to a system she had never heard of. He left her the name, [[Antei]], if she wanted to get leads on where he was at a later time. At first, she ignored the prospect of travelling out to some unknown part of the galaxy. The search for knowledge of the Force continued, but it continued to be relatively fruitless. A crystal and a holocron were all Seyda had. Eventually she gave in and hitched a ride to where Bobecc had disappeared to.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
====Journeyman====&lt;br /&gt;
&#039;&#039;33 ABY&#039;&#039;&lt;br /&gt;
{{Quote|Someone tried to kill the star?|Seyda Norith}}&lt;br /&gt;
Seyda arrived at the [[Dark Brotherhood]] during the aftermath of the [[GJW XI|11th Great Jedi War]]. After enrolling in the [[Shadow Academy]], she felt like she was finally learning something of substance. She was placed in [[Ektrosis|House Ektrosis]] of [[Taldryan|Clan Taldryan]], where she found her old friend Bobecc again. Welcomed into the fold, Seyda began to train and climb the ranking ladder, becoming [[Battleteam]] Sergeant of the [[Wardens]], and eventually [[Battleteam Leader]]. Seyda is currently a [[JM3|Hunter]].&lt;br /&gt;
&lt;br /&gt;
==Personality and Traits==&lt;br /&gt;
===Personality===&lt;br /&gt;
{{Quote|I hate being around so many people. It&#039;s like they&#039;re all judging me and it makes me feel bad for them.|Seyda Norith}}&lt;br /&gt;
Seyda is a huge pessimist and is also very blunt with people. She&#039;ll tell you when you&#039;re super wrong, or when something is a very bad idea. She has issues dealing with large groups of people, but is fine with talking to smaller groups or one-on-one. Her empathy for others is strange, but welcomed by most. Seeing others in pain causes her a lot of distress, which in combination with her inferiority complex, makes her feel bad for even being around at times. She has the ability to be happy, and has a rare smile. She loves to learn and collect more knowledge, and remembers nearly everything she bothers learning about. She&#039;s intelligent and has a very low threshold for stupidity in her presence.&lt;br /&gt;
&lt;br /&gt;
If you get to know her, she has a dark sense of humor but isn&#039;t funny half the time. She&#039;ll try to be more social with people she knows better, but comes off as awkward. When in a position of leadership, the awkwardness is toned down significantly, like she has some kind of off switch just for doing leader activities. She has a way of distancing herself from her insecurities, at least temporarily.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Quote|Well, you&#039;re the shortest noble &#039;&#039;I&#039;ve&#039;&#039; ever met.|[[Bobecc Varga]], to Seyda Norith}}&lt;br /&gt;
Seyda is not only short, standing at a fearsome 1.5 meters... but she&#039;s tiny all-around, only weighing 45.4 kilograms. Meaning her complex about people looking down on her isn&#039;t completely unfounded. She is everything one would label as &amp;quot;petite.&amp;quot; Her shoulders and hips are about the same width, and with a pinch at the waist she could be considered an hourglass figure. Her chest is equally very small, and while she isn&#039;t stick-thin she definitely isn&#039;t curvy. She also lacks in the muscle department, leaving her a very frail and small woman, characteristics typical of the ruling elite. She has dainty hands, with long, thin fingers, usually with painted nails. Seyda is very pale, with a pink tint to her cheeks and not much else. Her eyes are a pale blue, a very similar color to the skies of her home planet. She has her reddish brown hair cut in a very irregular fashion; two long sections that frame her face, while the rest behind it is cut in a short a-line style, with bangs in the front. The longer sections are often styled into complicated patterns with various adornments, less impressive than what can be done with a full head of long hair, but similar in general style.&lt;br /&gt;
&lt;br /&gt;
Her upbringing has interred a deep appreciation for cleanliness, and she is rarely found with a speck of dirt anywhere on her person. The level at which Seyda takes care of her appearance is borderline obsessive. She doesn&#039;t really think of it that way though, she sees it as taking a lot of pride in her presentation. She prefers clothing that, while feminine, offers a lot of coverage. She loves skirts and anything that has a flowing quality, and is usually found wearing those kinds of robes. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Combat Skills===&lt;br /&gt;
{{Quote|The lightsaber is elegant and light... But that&#039;s where the similarities end for me.|Seyda Norith}}&lt;br /&gt;
Seyda is still learning to master lightsaber combat, but has made strides from where she began. While naturally right-handed, she has developed enough skill to fight ambidexterously, for example. She still does not have a lightsaber of her own, but plans on constructing a simple and sleek one when she is given the chance. She has experience with blasters and piloting ships. Seyda prefers ranged combat, considering her small size and physical weakness, leaving much to be desired when it comes to melee combat.&lt;br /&gt;
&lt;br /&gt;
===Force Abilities===&lt;br /&gt;
{{Quote|The Force is the ultimate power. Mastery over the Force is mastery over everything that exists in the universe.|Seyda Norith}}&lt;br /&gt;
Seyda focuses her efforts on manipulating the Force to achieve what needs to be done. She has no qualms tapping into the Dark side, summoning Force lightning or darkness to hide in. She prefers to hide and strike from afar, confusing her enemies with illusions or blinding them. Confusing her enemies makes it easier not only to strike, but to keep them further away, considering her weakness in close combat. Striking in any psychological way is what she leans towards, rather than shows of brute force, though she isn&#039;t opposed to Force pushing someone or something similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Battleteam Sergeant of the [[Wardens]]&lt;br /&gt;
|years=[[33 ABY]] - [[33 ABY]]&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Djasei Brevis&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
|years=[[33 ABY]] - Present&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=[[33 ABY]] - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Category:Taldryanites]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148612</id>
		<title>Clan Taldryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148612"/>
		<updated>2016-02-25T05:49:59Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: Updated language to reflect Clan Taldryan&amp;#039;s status as a Clan rather than a House. Altered some awkward sentences, added links, and updated Clan leadership.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Revise}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:TaldryanLogo.jpg|250px]]&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=C0C0C0&lt;br /&gt;
|name=Taldryan&lt;br /&gt;
|founding=Declaration of Clanning&lt;br /&gt;
|headofstate={{TalCON}}&lt;br /&gt;
|headofgov={{TalCON}}&lt;br /&gt;
|executive=Taldryan Summit&lt;br /&gt;
|legislative=Taldryan Conclave&lt;br /&gt;
|capital=[[Karufr]]&lt;br /&gt;
|language=[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
|currency=[[starwars:Credits|Credits]]&lt;br /&gt;
|holiday=Domination Day, Valoris &amp;quot;Day of Valor&amp;quot;&lt;br /&gt;
|formed=[[House Ektrosis|Independent House Ektrosis]], [[House Archanis]], [[House Dinaari]]&lt;br /&gt;
|established=[[11 ABY to 19 ABY|13 ABY]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Taldryan: A brotherhood within a brotherhood|&#039;&#039;&#039;Sharad Taldrya Hett&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taldryan&#039;&#039;&#039; is a Clan of the [[Dark Jedi Brotherhood]]. The Clan was initially founded from Independent [[House Ektrosis]], at which point [[House Archanis]] and [[House Dinaari]] joined with them to complete the structure of what would be the most dominant Clan in the Brotherhood&#039;s history. Today that record still holds true with the Clan continuing to push for an even more successful future.&lt;br /&gt;
&lt;br /&gt;
==  Brief History  ==&lt;br /&gt;
{{Main|[[Taldryan#History|History of Taldryan]]}}&lt;br /&gt;
Taldryan is the First House of the Brotherhood and has stood the test of time and endured. Clan Taldryan was formed from Independent House Ektrosis in 13 ABY, several years before the great [[Exodus]]. Since that time the House has had many influential leaders, unforgettable members, and incredible victories on and off of the battlefield.&lt;br /&gt;
&lt;br /&gt;
==  Government and Politics  ==&lt;br /&gt;
Once [[Taldryan]] arrived in the [[Kr&#039;Tal System]] they established relationships with the populations on all inhabited planets. Accordances were met and the Clan took up government of the system, thereby providing security and enhancing future development for the inhabitants and at the same time finding a home for the Clan. The government setup was a form of Military Dictatorship with the system being ruled by a Regent (Consulof Taldryan) and a Deputy (Proconsul of Taldryan). The Regent designates Planetary Viceroys for each of the planets in the system. These figures have control of all Clan forces on the planet and orbiting moons they govern.&lt;br /&gt;
&lt;br /&gt;
The Clan is seen by the general public more as a military force that are guardians of their worlds, providing security and many other resources through its connections with TEAD (Textiles, Electronics, Agriculture, and Development) Technologies.&lt;br /&gt;
&lt;br /&gt;
===  Executive  ===&lt;br /&gt;
The Executive Branch of Taldryan takes on roles of all branches of government due to its government structure, but three branches officially remain for a better public face. All officials and departments are set up by the sitting Consul, all subject to appointment and removal by Clan leadership at any time. The Summit can realistically use any power of government it wishes, from making laws to enforcing them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leadership Positions&#039;&#039;&#039;&lt;br /&gt;
* Regent of Kr&#039;Tal: {{TalCON}}&lt;br /&gt;
* Vice-Regent of Kr&#039;Tal: {{TalPCON}}&lt;br /&gt;
* Army Service: [[Travik Korr|Surface Marshall Travik Korr]]&lt;br /&gt;
* Naval Navy: [[Tak Vordin|Fleet Commander Tak Vordin]]&lt;br /&gt;
* Intelligence Service: Chief TBA&lt;br /&gt;
* Magistrate General: Justice TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This is horribly out-of date, and will be updated by a member of the Summit.&lt;br /&gt;
&lt;br /&gt;
===  Legislative  ===&lt;br /&gt;
The Legislative Branch of Taldryan has very limited power - as the Executive Branch can override them - but since the selection of legislators is more or less done by the Summit, the branches don&#039;t typically see open conflict. The Taldryan Conclave only meets a few times a year to discuss the status of the Clan and the [[Kr&#039;Tal System]], as well as to propose any changes they may have to the Executive Branch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclave Members&#039;&#039;&#039;&lt;br /&gt;
* Sons &amp;amp; Daughters of Taldryan&lt;br /&gt;
* Quaestors and Aediles&lt;br /&gt;
* Few select other members chosen by the Conclave and acting Consul.&lt;br /&gt;
&lt;br /&gt;
===  Judicial  ===&lt;br /&gt;
The Judicial Branch of Taldryan oversees cases brought by the citizens of the Kr&#039;Tal System. The Magistrate General is appointed and removed at the will of the Summit, who then appoints a limited number of their own Magistrates. Few cases are heard that have anything to do with the House itself; when they are the outcome is almost always favorable to the current leadership.&lt;br /&gt;
&lt;br /&gt;
==  Economy  ==&lt;br /&gt;
A majority of the income the Clan makes comes from TEAD Technologies, a corporation founded and still operated by the Clan. TEAD deals in many areas such as textiles, mining, food supply, and growing technologies in the system. The corporation controls most commercial and private development, making them a monopoly in the economy of Kr&#039;Tal. With virtually unlimited resources, [[Taldryan]] holds a formidable military to insure the security of TEAD Technologies and the surrounding worlds. The corporation has been in the process of expanding to the [[Rybanloth System]] in the time since the Clan&#039;s acquisition of the system.&lt;br /&gt;
&lt;br /&gt;
==  Society and Culture  ==&lt;br /&gt;
In the [[Kr&#039;Tal System]] there are several different planets with many moons consisting of various and unique cultures, life forms, and climates. From fiery peaks, to frozen tundra, back to lush forests, the system holds all kinds of landscapes. Though the system is flooded with a huge population, the Clan rarely interferes with the diverse inhabitants, and allows them to keep their own heritage, beliefs, and connections to the world around them. &lt;br /&gt;
&lt;br /&gt;
Taldryan made their way into the system many years ago and since then have assumed control of the worlds and resources, with the support of the native populace. There are several social classes within the system that are clearly different. There has been little to no resistance to the form of system government mainly due to the Clan providing an abundance of services to the population as well as protection that did not exist before.&lt;br /&gt;
&lt;br /&gt;
====  Taldrya  ====&lt;br /&gt;
{{Main|[[Sons &amp;amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
These are the highest members of Taldryan, those that have been honored with carrying the name of the Clan. They usually serve at various levels of leadership within the House or even across the system. If you are a Taldrya, you are respected by all those around you, your loyalty and devotion well known. The Consul, Regent of the [[Kr&#039;Tal System]], considers the Taldrya as their close and personal advisers. Members of this class have full access to all locations in the system, excluding the few that are reserved for only the Consul and Proconsul.&lt;br /&gt;
&lt;br /&gt;
====  Taldryanites  ====&lt;br /&gt;
The Taldryanites are the many members that belong to the Clan, positioned in all levels, from new Apprentices, Battle Team Leaders, and those armed forces that have declared allegiance to Taldryan, serving in the Security Service. Members of this class have much more access within Taldryan - more locations in the system than the average person, but still subject to limited access on Fleet vessels, as well as any other stipulations set in place by the Summit.&lt;br /&gt;
&lt;br /&gt;
====  Kr&#039;Tal Citizens  ====&lt;br /&gt;
The many diverse populations across the worlds in the system are often referred to by the House as simply Kr&#039;Tal citizens. While they all have their own cultural background, some with different dialects, they all belong to the same class. These citizens are not a part of the House and thus do not have access to many locations including House structures, Fleet vessels, and other restricted areas. They are content with their situation, as they are left free to live their lives as they always have with the added protection and benefits offered by Taldryan.&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
{{Main|[[Taldryan Expansionary Force]]}}&lt;br /&gt;
The military, known as the Taldryan Expansionary Force, is made up of three branches maintained and led by non-Jedi officers. For the most part, the Clan allows these officers to operate without restriction, however, the Consul has overriding authority over any and all military situations. When the need arises, the Consul posesses the ability to place members of the Clan in direct control over military units, though, even in these situations the Jedi focus more on what they do best and leave the actual command to the officers.&lt;br /&gt;
&lt;br /&gt;
===  Army Service  ===&lt;br /&gt;
{{Main|[[Taldryan Army]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Army Service is comprised of the Clan&#039;s ground forces and includes soldiers, special forces, and military-grade vehicles. For the most part, Taldryan&#039;s Army serves as a mobile infantry corps carried to battle aboard one of the many ships in the fleet to meet the enemy head-to-head on a planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
===  Navy  ===&lt;br /&gt;
{{Main|[[Taldryan Navy]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is comprised of the Taldryan fleet, which includes all capital ships, starfighters, and support craft. Like the Army, the Navy operates under its own command structure only answering to the Consul of Taldryan. The Jedi are seen as important figureheads. The fleet officers know not to give a member of Taldryan an order, and for the most part are not given orders by these members in turn. &lt;br /&gt;
&lt;br /&gt;
The fleet is made up into Battlegroups Vanguard and Vigilance as well as the Home Guard. The Home Guard is made up of a customs station, military space station and several facilities across the system. The Battlegroups are each designated to a specific task. While not in action they remain in the system always preparing for the inevitable clash between pirates, the [[starwars:New Republic|New Republic]], the [[starwars:Imperial Remnant|Imperial Remnant]], other Clans of the Brotherhood and the new threat in the shape of the [[starwars:Yuuzhan Vong|Yuuzhan Vong]].&lt;br /&gt;
&lt;br /&gt;
===  Intelligence Service  ===&lt;br /&gt;
{{Main|[[Taldryan Intelligence Directorate]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Service is the intelligence-gathering arm of the Clan&#039;s military. Under its own command, the Intelligence Service is responsible for keeping the leaders informed on Brotherhood- and galaxy-wide developments. The Operations Division oversees the collection of raw information through surveillance, infiltration, interrogation and informants. This information is then passed on to the Analysis Division, which then interprets the data and determines how things fit in the big picture.&lt;br /&gt;
&lt;br /&gt;
===  Military Ranks  ===&lt;br /&gt;
{{Main|[[Taldryan Military Ranks]]}}&lt;br /&gt;
The rank progression for all branches of the Taldryan Expansionary Force can be found on the [[Taldryan Military Ranks]] page.&lt;br /&gt;
&lt;br /&gt;
==  Astrography  ==&lt;br /&gt;
[[Taldryan]] is currently in control of three different star systems. All provide the essential needs to keep the Clan thriving and powerful. [[Kr&#039;Tal]] is Taldryan&#039;s home system, while [[Rybanloth]] is largely a secret retreat and financial resource, and [[Merach]] is a hidden gem in the darkness of uncharted space.&lt;br /&gt;
&lt;br /&gt;
===  Kr&#039;Tal  ===&lt;br /&gt;
{{Main|[[Kr&#039;Tal System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Krtalsystem.jpg|400px|thumb|center|Kr&#039;Tal System]]&lt;br /&gt;
The [[Kr&#039;Tal System]] was conquered by [[Taldryan]] shortly after the migration from their former system, [[Karana system|Karana]]. The system&#039;s inhabitants were relatively undefended and unprepared to repel the powerful Dark Jedi invaders and soon acquiesced to Taldryan&#039;s rule. After time relations began to grow more naturally, with both counting on the other for different reasons. Kr&#039;Tal is located in the Expansion Region just outside the Inner Rim.&lt;br /&gt;
&lt;br /&gt;
===  Rybanloth  ===&lt;br /&gt;
{{Main|[[Rybanloth System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:RybanlothSystem.jpg|400px|thumb|center|Rybanloth System]]&lt;br /&gt;
The [[Rybanloth System]], was awarded to [[Taldryan]] as the prize for First Clan in the [[Rite of Supremacy]] [[Second Darkness]].  The system is relatively small, having only four orbiting bodies, but is reputed to be tainted with the [[starwars:Dark side|Dark Side]] and home to many secrets waiting to be uncovered.  It lies near the [[starwars:Subterrel Sector|Subterrel sector]] in the [[starwars:Outer Rim Territories|Outer Rim Territories]].&lt;br /&gt;
&lt;br /&gt;
===  Merach  ===&lt;br /&gt;
{{Main|[[Merach]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Merach.jpg|250px|thumb|center|Merach]]&lt;br /&gt;
[[Merach]] is an inhospitable planet that is rather rich in mineral wealth. Taldryan won this planet through its victory in the Seven Day War, a skirmish between the Houses of the Brotherhood over who would retain rights to the rich deposits on the planet&#039;s surface. The planet is in the Moroketh System right in the Wild Space region of space. The Clan has continued to gain a large amount of supply and income due to this possession.&lt;br /&gt;
&lt;br /&gt;
==  Force Powers  ==&lt;br /&gt;
{{Main|[[Taldryan Powers]]}}&lt;br /&gt;
&lt;br /&gt;
Shortly after the [[Ninth Great Jedi War]], the old Force Powers system was dissolved. Taldryan&#039;s specialization, [[Elementalism]], became obsolete. Based on the standings in the Great Jedi War, each Clan was permitted to chose two powers (from a pool of twelve) in the order on which the placed. Taldryan, having placed second, was one of the first of the Clans to choose their new school of powers. The leaders of Taldryan communed, and it was decided; the Summit had selected the powers [[starwars:Phase|Phase]] and [[starwars:Cyrokinesis|Cyrokinesis]]. Phase allows one to pass through solid objects (such as cloth, wood, and even steel/walls) without disturbing the molecular breakdown of the object. Cyrokinesis allows a Jedi to rapidly decrease the temperature of an object, person, or room, and with training allows you to freeze something to the point where it is coated in a sheet of ice. &lt;br /&gt;
&lt;br /&gt;
==  Possessions  ==&lt;br /&gt;
Taldryan over time has collected a vast assortment of artifacts and other such possessions that add to its prestige and power. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rites &amp;amp; Deeds&#039;&#039;&#039;&lt;br /&gt;
* [[Rite of the Firmament]]&lt;br /&gt;
* [[Planetary Deed to Merach]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystals, Medallions, Etc.&#039;&#039;&#039;&lt;br /&gt;
* [[Orb of Pomojema]]&lt;br /&gt;
* [[Orb of Growth]]&lt;br /&gt;
* [[Phoenix Phyle Medallions]]&lt;br /&gt;
* [[Ring of Valor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
* [[Revelation]]&lt;br /&gt;
* [[Taku Matsuki Taldrya&#039;s Lightsaber]]&lt;br /&gt;
* [[Ateliuc Blade]]&lt;br /&gt;
* [[Obtene Crystal Sword]]&lt;br /&gt;
* [[The First Sword of Shadows]]&lt;br /&gt;
* [[The Second Sword of Shadows]]&lt;br /&gt;
* [[Sword of the Avenger]]&lt;br /&gt;
* [[Banner of Ice]]&lt;br /&gt;
&lt;br /&gt;
==  Allies and Enemies  ==&lt;br /&gt;
===  Allies  ===&lt;br /&gt;
Taldryan currently holds no official alliances with any of the Clans in the Brotherhood, nor does Taldryan have any future plans for an alliance. To many, the other Clans are seen as inferior next to the might of Taldryan and there would be no benefit for the Clan to ally. None can match our strength in military, nor the dedication found in our membership.&lt;br /&gt;
&lt;br /&gt;
===  Neutral  ===&lt;br /&gt;
Neither enemy nor ally, Taldryan has a different relationship with neutral Clans. Ever suspicious and distrustful, Taldryan views neutrality as a lack of immediate conflict. As long as they remain non-threatening to Taldryan interests, the Clan chooses not to provoke them.&lt;br /&gt;
&lt;br /&gt;
* [[Naga Sadow]] - Pompous and overconfident, Naga Sadow has always nipped at the heels of Taldryan&#039;s greatness. The bitter rivalry between the two Clans formed ages ago and reached a climax during the Sixth Great Jedi War. Since that time the Clans formed a brief alliance with the threat of the Yuuzhan Vong being greater their the rivalry. The alliance shortly fail and conflict returns as the [[Battle of Antei]] struck. Following the Incursion the Clan has decided to stay on neutral terms with them.&lt;br /&gt;
* [[Plagueis]] - While Plagueis has been seen as an enemy since their inception, the Summit now takes a neutral position. Many still see Plagueis as the weakest and most pathetic Clan in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
Taldryan has become one of the most feared and hated Clans of the Brotherhood due to its near-flawless record of victories in major wars. Because of this the enemies of Taldryan are numerous, though most are too cowardly to admit to open hostility. Regardless of this, certain Clans have managed to earn the wrath of Taldryan.&lt;br /&gt;
&lt;br /&gt;
* [[Arcona]] - Arcona was long thought of as Taldryan&#039;s biggest rivals, but during the reign of [[Halcyon Taldrya]] relations between the two Clans took a turn for the better. They have since been through several new leaders and have continued to revert to enemy status.&lt;br /&gt;
* [[Scholae Palatinae]] - Scholae Palatinae is seen as little more than an annoyance that needs to be ended in the most brutal of fashions. Past and current leaders of the Clan have strengthened Taldryan&#039;s belief that they should simply be wiped off the face of the galaxy. In more recent times they have shown signs of growth, daring to even battle Taldryan in conflict. This has served to further Taldryan&#039;s desires for their destruction.&lt;br /&gt;
* [[Tarentum]] - For years Tarentum was considered an enemy Clan, but the two found a common enemy in Scholae Palatinae. It wasn&#039;t enough to bring the Clans together as allies, though they did manage to declare dual neutrality. After the blatant assault on Taldryan during the Vong Incursion, the Summit considers Tarentum a hostile entity.&lt;br /&gt;
&lt;br /&gt;
==  Typical Actions/Reactions  ==&lt;br /&gt;
[[Taldryan]] carries the motto of the &#039;&#039;Brotherhood within a Brotherhood&#039;&#039;. This holds true in all they do, safeguarding the [[Kr&#039;Tal System]] and its boundaries from unwanted guests. Normally the Clan&#039;s first interest is increasing its many assets, but they spend an equal amount of time securing their current holdings, as well as maintaining a strong sense of Clan unity. When provoked their actions are swift and vicious, always with the entire strength of the Clan behind any action taken.&lt;br /&gt;
&lt;br /&gt;
Taldryan has always had a strong sense of loyalty towards the Dark Brotherhood, more so since they participated in the [[Exodus]] that separated them from the tyranny of the Empire&#039;s Hammer. While Taldryan would never follow blindly, there is a bond between Clan and Brotherhood due to having had many prominent members serve in various positions on the [[Dark Council]], including the seat of Grand Master. When other Clans rebel, Taldryan is usually the first to stand up for the unity of the Brotherhood - whatever the cost.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
* &#039;&#039;&#039;Jarla&#039;&#039;&#039; - The first Consul of Clan Taldryan&lt;br /&gt;
* &#039;&#039;&#039;Jac Ae-Sequira Cotelin Taldrya Cantor&#039;&#039;&#039; - Former Consul, Grand Master and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&#039;&#039;&#039; - Former Consul and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Keirdagh Taldrya Cantor&#039;&#039;&#039; - Former Proconsul, Sith High Warrior and Justicar&lt;br /&gt;
* &#039;&#039;&#039;Kir Taldrya Katarn&#039;&#039;&#039; - Longest serving Consul and known to many to have the Greatest Influence on the Clan&lt;br /&gt;
&lt;br /&gt;
===  Sons and Daughters of Taldryan  ===&lt;br /&gt;
* [[Alanna Taldrya]]&lt;br /&gt;
* [[Andan Taldrya Marshall]]&lt;br /&gt;
* [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* Bubbles Taldrya&lt;br /&gt;
* Chaosrain Taldrya&lt;br /&gt;
* [[Dark Sabre Taldrya]]&lt;br /&gt;
* [[Duga Taldrya Arkarso]]&lt;br /&gt;
* freshjive Taldrya&lt;br /&gt;
* [[Halcyon Taldrya]]&lt;br /&gt;
* [[Hel-Pa Taldrya Sklib]]&lt;br /&gt;
* [[Howlader|Howlader Taldrya]]&lt;br /&gt;
* [[Jac Cotelin|Jac Ae-Sequiera Cotelin Taldrya-Cantor]]&lt;br /&gt;
* [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
* [[Kir Taldrya Katarn]]&lt;br /&gt;
* [[Kraval Taldrya]]&lt;br /&gt;
* Mordin &amp;quot;Apo&amp;quot; Malchia Taldrya&lt;br /&gt;
* NexusMage Taldrya&lt;br /&gt;
* [[Rian Aslar|Rian Aslar Taldrya]]&lt;br /&gt;
* [[Shadow Taldrya]]&lt;br /&gt;
* [[Sharad Taldrya Hett]]&lt;br /&gt;
* [[Shaz&#039;air Taldrya]]&lt;br /&gt;
* Sithspawn Taldrya&lt;br /&gt;
* [[SwipeR Taldrya|Swiper Taldrya]]&lt;br /&gt;
* [[Tarax Eosphoros Taldrya Kor]]&lt;br /&gt;
* Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&lt;br /&gt;
* [[Vardar Fen&#039;Amar Taldrya]]&lt;br /&gt;
* [[Vladet Taldrya Xavier]]&lt;br /&gt;
* [[Vodo Biask Taldrya]]&lt;br /&gt;
* William Flechette Taldrya Cantor&lt;br /&gt;
&lt;br /&gt;
[[Category:Prospectus]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Odan-Urr&amp;diff=148607</id>
		<title>Clan Odan-Urr</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Odan-Urr&amp;diff=148607"/>
		<updated>2016-02-25T05:22:12Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Allies */  Minor syntax fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HOUWikiUpdate}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:OdanUrr.png|250px]]&lt;br /&gt;
|BG1=032032&lt;br /&gt;
|BG2=1A5C60&lt;br /&gt;
|name=Clan Odan-Urr&lt;br /&gt;
|founding=[[starwars:33_ABY|33 ABY]]&lt;br /&gt;
|headofstate=*Council Of Urr &lt;br /&gt;
**&#039;&#039;&#039;High Councilor&#039;&#039;&#039; {{COU-CON}}&lt;br /&gt;
**&#039;&#039;&#039;Lt. Councilor&#039;&#039;&#039; {{COU-PCON}}&lt;br /&gt;
**&#039;&#039;&#039;Councilor Of Roll&#039;&#039;&#039; {{COU-RM}}&lt;br /&gt;
|headofgov=&lt;br /&gt;
|capital=[[Menat Ombo]], [[New Tython|&#039;&#039;&#039;New&#039;&#039;&#039; &#039;&#039;&#039;Tython&#039;&#039;&#039;]] (Harakoa)&lt;br /&gt;
|language=[[starwars:Basic|Basic]], Harakoan&lt;br /&gt;
|currency=Galactic Credit Standard&lt;br /&gt;
|formed=Acolytes of Odan-Urr&lt;br /&gt;
|established=[[starwars:33_ABY|33 ABY]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
[[Clan Odan-Urr|&#039;&#039;&#039;Clan Odan-Urr&#039;&#039;&#039;]], the first [[starwars:Light Side|Light side]] [[Clan]] admitted to the [[DJB|Brotherhood]] was formed in [[33 ABY]] after the initial encounter with the [[Dark Council]] on planet [[New Tython|Harakoa]], before which the [[starwars:Jedi|Jedi]] upon Harakoa existed as the Acolytes of Odan-Urr. Though their function changed little - as defenders of the local colonist and tribal populations - admittance to the Brotherhood shifted the focus of the [[:Category:Disciples of Odan-Urr|Odanite]] population from purely domestic matters to interplanetary ones, particularly fending off their rivals—who would happily exterminate them—with savvy politicking and, when necessary, espionage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History Of The Clan==&lt;br /&gt;
Despite the [[starwars:Great Jedi Purge|Great Jedi Purge]], several [[starwars:Jedi Master|Jedi Masters]] managed to elude [[starwars:Palpatine|Palpatine]]&#039;s wrath and survive, going on to train students to rebuild the Order. Jedi Masters like [[starwars:Ylenic_It%27kla|Ylenic It&#039;kla]] fought actively with the [[starwars:Alliance to Restore the Republic|Rebellion]], alongside his students.  However, the death of It&#039;kla upon [[starwars:Alderaan|Alderaan]] and subsequent defeat of the Rebellion at [[starwars:Hoth|Hoth]] (a battle in which It&#039;kla&#039;s young [[starwars:Force-sensitive|Force-sensitives]] took part) shook the will of the students to continue active resistance against the [[starwars:Galactic Empire|Empire]].  They fled deep into the [[starwars:Outer Rim Territories|Outer Rim]] in their [[starwars:Starfighter|fighters]], eventually encountering a world populated only by what they could describe as noble savages—a people that called themselves [[Harakoan|Harakoans]] who lived closely tied to nature, shunning all modern technology as corrupting.&lt;br /&gt;
[[File:GreatjediwarXmandos.png|200px|thumb|right|Clan Ordo, attacking Dark jedi on New Tython]]&lt;br /&gt;
Settling upon the world Harakoa (rechristened [[New Tython|&#039;&#039;&#039;New&#039;&#039;&#039; &#039;&#039;&#039;Tython&#039;&#039;&#039;]] by the Jedi), the &#039;&#039;&#039;new&#039;&#039;&#039; arrivals had soon spread across the planet, ingratiating themselves with the wide variety of tribal populations inhabiting the continents.  However, as the population of colonists from distant, more technologically advanced worlds increased from several hundred to many thousands planetwide, the relative peace of the tribal world was largely shattered due to conflicts (which often erupted into full scale wars) over rights to land and resources.  Fearing the eruption of a planet-wide bloodshed the Jedi intervened politically, brokering a truce at the site which would become the capital city of [[Menat Ombo]].  Though the peace which resulted was tenuous at best, it has persisted to the present day, interrupted by only minor skirmishes between isolated groups of colonists and the tribes.&lt;br /&gt;
&lt;br /&gt;
By the time contact with the [[Dark Jedi Brotherhood]] was made, the Acolytes of Odan-Urr possessed little in the way of military technology. Their space force consisted of only a handful of outdated, beat up old fighters from their time with the Rebel Alliance, while their ground forces were made up of warriors from countless tribes and colonies, who often disliked one another more than the enemy they were supposed to combat.  Due to the precarious state of their armed forces, the Jedi knew they could not defeat the Brotherhood fleets, nor would their devotion to &#039;&#039;&#039;New&#039;&#039;&#039; &#039;&#039;&#039;Tython&#039;&#039;&#039; (and the people there-on) permit them to retreat. To their great surprise the [[Dark Council]] was willing, and prepared, to broker an agreement, permitting the Acolytes of Odan-Urr to continue their existence within the fold of the Brotherhood as Clan Odan-Urr in exchange for Brotherhood recognized dominion over &#039;&#039;&#039;New&#039;&#039;&#039; &#039;&#039;&#039;Tython&#039;&#039;&#039;.  Though the motivations of the Dark Jedi were, naturally, suspect, in the Brotherhood the Acolyte council saw a nearly unending supply of converts, and the continued ability to protect their world.  The true motivations of the [[Grand Master]] [[Muz Ashen]] were not then known, though it was possible he either intended to congregate all of the Light and Grey subversives amidst the Dark Clans in one place before annihilating them, or perhaps desired a foil with which to weed out weaker Brotherhood houses. &lt;br /&gt;
&lt;br /&gt;
The motivations of the Brotherhood were eventually made known when the combined armies of the Brotherhood descended upon New Tython cutting out a path of destruction on the planet. The fog of war spread wide and thick across the land. Within days devastation had turned [[Menat Ombo]] into a pile of rubble. Odan-Urr fought back by allying itself with the late Jedi Master [[Michael Halcyon]] and the forces of the Mandalorian &#039;&#039;&#039;[[starwars:Clan Ordo|Clan Ordo]]&#039;&#039;&#039;. When the senseless war had concluded the Brotherhood departed as swiftly as they came leaving behind ruins and a shattered people.&lt;br /&gt;
[[File:Renewal.jpg|200px|thumb|left|Battle of Tanduran fields]]&lt;br /&gt;
The months following the war were filled with a long and arduous period of reconstruction. During this time anti-Jedi sentiments began to stir and foment. Near the end of 35 ABY the seeds of discord blossomed with the emergence of the &#039;&#039;&#039;Mad Hermit&#039;&#039;&#039; [[Cy Thuron]]. By raising support from the common populace Cy was able to topple the longstanding Jedi-led government. The Jedi, recognizing the peoples&#039; right for autonomy stepped down vacating [[Ooroo Abbey]] whilst ceding governmental control to the Menat Council, a civilian elected body. &lt;br /&gt;
&lt;br /&gt;
Cy&#039;s aggressive supporters then targeted the local urbanized Harakoan presence in the city. The group&#039;s speciest attitude towards the Harakoans led to the rise of an oppositional and equally influential peace movement led by farmer turned social-activist [[Gideon|Gideon Varos]]. The two hemispheres of Menat Ombo&#039;s conscience eventually clashed at a rally precipitated by Cy&#039;s call for violence against the native Harakoans. With a warrant for his arrest, Cy either fled the city or went underground. [[Gideon]] and his supporters then moved to petition the Menat and Jedi High Councils to intervene and disband the violent dissident group. At the open assembly an explosion tore through the [[Ooroo Abbey|Abbey]] taking the lives of several civilians, Menat Council member &#039;&#039;&#039;Marten&#039;&#039;&#039;, and famed Jedi High Councilor [[Ji]].&lt;br /&gt;
&lt;br /&gt;
In the aftermath of the explosion Cy&#039;s supporters formally rallied together establishing the political entity [[New Dawn|The People&#039;s New Dawn]] headed by former Menat Ombo citizen &#039;&#039;&#039;[[Ozan Miliet]]&#039;&#039;&#039;. The group distanced themselves from the &#039;&#039;&#039;Mad Hermit&#039;&#039;&#039; and further cited grievences against the new government after which &#039;&#039;&#039;The New Dawn&#039;&#039;&#039; declared its official secession from the city-state. The New Dawn then en masse departed the city for points north the morning following High Councilor Ji&#039;s passing into the force in an event known as the &#039;&#039;&#039;Morning Exodus&#039;&#039;&#039;.&lt;br /&gt;
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In the weeks following the exodus, peace and quiet did indeed return to [[Menat Ombo]] as did the continued reconstruction of the city. The Jedi having moved base of operations to the [[Halls of the Watchmen|Halls Of The Watchmen]] began moving their operations into the Harakoan ruins that would become the [[Arca Praxeum]], named in honor of the ancient Jedi Master [[starwars:Arca Jeth|Arca Jeth]].&lt;br /&gt;
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Peace would continue as the Jedi were called away from the planet, as the Clans of the Dark Jedi Brotherhood went to war with the [[One Sith]] throughout the regions of [[starwars:Sith Space|Sith Space]]. Recognizing that the conflict could lead to a stronger Brotherhood, an unchecked Sith Order, or both spilling out into the Galaxy at large, they mobilized to try and blunt the advances of both forces. It was in this time that Ozan Miliet was found dead in a Menat Ombo alleyway, followed shortly by the disappearance of the New Dawn movement from political circles. This disappearance would soon be explained, as Cy Thuron - having trained in the ways of the [[Sith]] since his disappearance - retook control of the movement before combining it with a vast army of mercenary and pirate forces he had amassed. Rechristening his new group the [[Thuron Monarchy]], he used the absence of the Jedi and the element of surprise to smash the Harakoan tribes of the planet at night before moving on to conquer the city of Menat Ombo. The colonies fell shortly thereafter, while his forces used advanced weaponry and slash-and-burn tactics to massacre Harakoan tribals and imprison those they captured in the new prison of [[Purity Rock]]. This event would come to be known as the [[Fall of New Tython]].&lt;br /&gt;
&lt;br /&gt;
The Jedi, despairing over news of the planet&#039;s fall yet still beleaguered by the Brotherhood&#039;s [[Dark Crusade]], returned to the world briefly and attempted to rescue anyone they could from the world, ultimately only being able to save a few thousand refugees. Guided by the [[starwars:The Force|Force]], the Summit of Odan-Urr were able to evacuate these few to the previously undiscovered world of [[Haven]], whereupon they established a de facto base of operations and would work to bolster their military forces, the [[Kotahitanga-Unity Defense Force]], for a future assault on the Monarchy. With these developments, their role in the Crusade shifted from one of trying to hold back the Brotherhood, to one of guerrilla assaults and raids aimed at stealing weaponry, equipment, and supplies from the Brotherhood&#039;s Clans and the One Sith wherever they could. They would gather these upon Haven, alongside anyone they could gather to fight as part of the KUDF for their return.&lt;br /&gt;
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This effort would see its largest action on the [[starwars:Corellian system|Corellian]] world of [[starwars:Talus|Talus]], where Odanite forces infiltrated the world in the midst of their travels to prevent a dangerous and potentially destabilizing uprising from spilling over into the Galaxy. Dubbed the [[Renewal of Hope]] by the Jedi at later dates, the Jedi would clash with a governor of Talus named Garus and his forces as they attempted to activate a warhead filled with deadly biological agents against their enemies. In the ensuing battle, a [[starwars:Tibanna|tibanna gas]] explosion, several strikes by Jedi forces, and the death of Garus at the hands of the [[Quaestor]] would see the insurgent forces decimated and their stockpiled weaponry and supplies spirited away to Haven, to help arm the bulk of rebel forces against Thuron&#039;s rule. In the weeks following, the Jedi would be contacted by the Bothan crew of the [[NSD Fey&#039;lya&#039;s Last Stand|NSD Fey&#039;lya&#039;s Last Stand]], whereupon the Bothans would offer the Jedi military and fleet support if they would in turn receive the opportunity to create a colony on New Tython&#039;s surface after Thuron&#039;s fall. The Jedi were quick to accept, forming the backbone of their naval forces.&lt;br /&gt;
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Shortly after the Renewal of Hope, the Jedi would suffer a setback as one of their [[Battleteam|Strike Teams]], the [[Knights of Allusis]], fell captive to the mercenary group [[Alpha&#039;s Omega]]. Part of the Thuron Monarchy&#039;s forces, the group would oversee the [[Liberation: Tides of freedom|imprisonment]] of the group within the compound of Purity Rock. There, they would meet with [[Whenua]], longtime ally of the Jedi among the Harakoans and a leader of the [[Iwu Gioki]] tribe, as well as the long-imprisoned Gideon Varos. With their help, and the aid of the prisoners, the Jedi would slowly sabotage and disable their [[starwars:Slaving collar|shock collars]] and await the arrival of aid to stage an uprising against the prison&#039;s warden, a mass murderer of Harakoans known as [[Vorlem Tytis]]. Their chance would come when two other Strike Teams, [[Ooroo]] and the [[Disciples of Baas]], staged a conjoined attack on the facility and disabled its defenses from without. As the guards fell back upon their prison&#039;s walls, the Jedi would spring their trap, leading to a mass prisoner outbreak that would obliterate the prison&#039;s guard corps, liberate millions of Harakoans and other rebels, and leave Purity Rock deserted. In the chaos, the Jedi would escape aboard pirate frigates that would be rechristened the [[A/CRV Pride of Owyhyee|&#039;&#039;Pride of Owyhyee&#039;&#039;]] and the [[A/CRV Proxia Mustirion|&#039;&#039;Proxia Mustirion&#039;&#039;]] by the Jedi.&lt;br /&gt;
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Gathering in the Owyhyee mountain range bordering the Hunonum Desert, the Harakoan escapees would be met by the Jedi as their forces quietly slipped supplies and munitions to their positions from their base on Haven. There, they resuscitated the rebels to health before working with the KUDF&#039;s soldiers to train them in the use of the weaponry and equipment stolen from the Brotherhood and Talus during the Crusade. Though initially offended by this technological change, many Harakoans were eager for any chance to strike back at Thuron, and over the next few weeks their forces would learn to trust and even welcome the training offered by Odanite forces. With Whenua&#039;s guidance, they negotiated the beginnings of a document for after Thuron&#039;s fall that would unite their tribes, protect their rights, and ensure a place for both them and the colonists of the planet in the peace that would follow the uprising. They would unite and become the first iteration of the Harakoan Tribal Army, a force millions strong and dedicated to the protection of New Tython - freeing the Jedi and KUDF to move about the Galaxy without fear of the world falling again.&lt;br /&gt;
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Launching their strike in late 37 ABY, the Jedi and their tribal allies struck first at the space station [[Sanctuary]] in an assault known as Operation: Daybreak. With their ability to control mass space travel to and from the planet destroyed, the Monarchy had to rely more upon their ground-based and aerial operations to patrol the world, a capability severely stunted when the Tribal Army and the KUDF descended upon their main staging area - the Mon Calamari colony known as the Dac Compound. Liberating the enslaved populace and conquering the colony&#039;s defenses, the Jedi forces captured the colony and garrisoned it with Harakoan troops to allow themselves mobility across the world&#039;s surface. In reaction, Cy would order his forces in the colonist town of Tanduran to deploy a shield generator and ground forces to the surrounding fields, where they would engage KUDF forces in a vicious terrain battle the likes of which hadn&#039;t been seen there since the clashes of the Brotherhood&#039;s invasion. The successes of the Jedi would lead to a local uprising in the colony of Vard Mislu, and while KUDF forces were able to assist and enlist the rebels in what would ultimately be a victory, nearly the entire colony would be destroyed in the fighting. Finally, the Tribal Army&#039;s forces would draw Thuron&#039;s garrison in Menat Ombo out into the field while the KUDF launched a surprise assault on the city from outside the ruined It&#039;kla District. While Jedi forces took down Thuron&#039;s army, Quaestor [[Liam Torun-Urr|Liam]] would engage Cy Thuron in a lightsaber duel that would culminate in the false King&#039;s death.&lt;br /&gt;
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After the defeat of Thuron and surrender or desertion of his forces, the Jedi would bring together the peoples of the planet to sign the [[Treaty of Menat Ombo]], which granted equal rights and protections to each of the planet&#039;s nations while ensuring New Tython would have a local force distinct from the KUDF to defend its lands in the event of new conquerors attacking.&lt;br /&gt;
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==Government and Politics==&lt;br /&gt;
===The Four Nations===&lt;br /&gt;
{{Main|[[Treaty of Menat Ombo]]}}&lt;br /&gt;
Once ruled by the Jedi in concert with local authorities, since the overthrow of the conqueror Cy Thuron and his Monarchy, the peoples of the planet &#039;&#039;&#039;New Tython&#039;&#039;&#039; have come together to create a lasting peace. Comprising four national entities - Harakoans, Tythonians, Independents, and the Jedi themselves - they now follow separate governing styles and codes of law, tend to their own security with local militias and police forces, and preserve their own customs. Though they are united by international laws that secure their peace and the defense of their world, these four groups stand independently and are each unique hubs of culture and society on the planet.&lt;br /&gt;
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===The Tribes===&lt;br /&gt;
Outside the confines of the Treaty of Menat Ombo, many Harakoan tribes remain on the planet that are not governed by its laws, nor by the Harakoan nation is has formed. These groups are either reclusive, unknown to the Jedi, or outwardly defiant of allowing settlers and Harakoans to live together as peaceful societies. Though the Treaty protects their rights as free people and prevents them from being conquered, the Jedi are always watchful to ensure they do not attack peaceful nations, while several of their Knights try to persuade these tribal groups to join the coalition of nations on the planet. Their efforts at diplomacy - and, when forced to it, battle - remain uncertain at best.&lt;br /&gt;
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===  Council of Urr  ===&lt;br /&gt;
[[File:Urr-council.jpg|200px|thumb|right|Council chamber]]&lt;br /&gt;
{{Main|[[Councillors of Urr]]}}&lt;br /&gt;
The Council of Urr (commonly known as the Jedi Council) is overseen by a (temporary) High Councilor and ultimately controls all affairs of Clan Odan-Urr. Once relying on proclamations and representatives to enforce peace on the world, they now live as the warrior monks they were meant to be and avoid the politics of the planet&#039;s nations, except where they must intercede to prevent violence and discord. Charged with command of the Kotahitanga-Unity Defense Force, a military that draws on volunteers of all nations, yet defends the planet as a whole rather than any one nation, they now maintain a watchful eye over the planet and the Galaxy.&lt;br /&gt;
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===The Houses===&lt;br /&gt;
==== House Satele Shan ====&lt;br /&gt;
{{Main|[[House Satele Shan]]}}&lt;br /&gt;
House Satele Shan, one of two Light-Side [[Houses]] of [[Odan-Urr|Clan Odan-Urr]] was created in 38 ABY, The House serves as the primary diplomatic force for the Clan whilst maintaining many other functions such as espionage and intelligence gathering, Peacekeeping and , when war comes, tactical mastery. The House formed after a splinter group of Clan Odan-Urr made an unlikely ally in the [[Harakoan]] Metropolis of [[Seher]], one of the most advanced and independent tribes on [[New Tython]]. Operating as an advisory force for the tribe the members of House Satele Shan are provided accommodation as well as the ability to freely pass in and out of the City, the Seherob widely respect the opinion of their Light-sided comrades due to sworn protection of the Tribe as well as their command of technology beyond the Seherob’s own. The current leaders of House Satele Shan are [[Quaestor]] {{HSS-QUA}} and [[Aedile]] {{HSS-AED}}. There are currently two active [[Battleteams]], [[Disciples of Baas]] and [[Ooroo|Strike-Team Ooroo]], led by {{BTDoB-BTL‎}} and {{BTSTO-BTL‎}} respectively.&lt;br /&gt;
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==== House Hoth ====&lt;br /&gt;
{{Main|[[House Hoth]]}}&lt;br /&gt;
TBA&lt;br /&gt;
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===  The Tribes  ===&lt;br /&gt;
{{Main|[[Harakoan]]}}&lt;br /&gt;
Harakoan society on modern New Tython is split into two dynamic groups - the Harakoan Tribal Alliance, and the unaffiliated tribes. Those Harakoans of the Alliance hold their own lands and preserve their own customs, though they do bend on areas of international law, and while they represent one nation on the world stage they are still diverse and divided among their own lines. Laws unite them as allies, but the political reality between the tribes is one of constant negotiation, bartering, and can even see hostility and subterfuge. Given that these tribes include more modern armaments among their warriors&#039; armaments, the Jedi work in close concert to ensure these politics don&#039;t boil over into bloodshed.&lt;br /&gt;
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The more independent tribes, though extraordinarily diverse, are usually run by elder councils - though not always. The Council of Urr, while respectful enough not to involve themselves in tribal affairs and let the elders rule their own tribes, will get involved when matters begin to supersede established boundaries, either between tribes or Treaty nations. Often, this intervention - be it diplomatic or military - is all that stands between the world and true war. Elder councils generally consist of medicine men, shamans, and war chiefs.&lt;br /&gt;
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===  The Colonies  ===&lt;br /&gt;
{{Main|[[Tythonian Colonial Alliance]],[[Independent Colonies of New Tython]]}}&lt;br /&gt;
Once autocratic and independent, the Tythonian colonies of the world have united under the Tythonian Colonial Alliance. Of human majority, though technically welcoming other species and cultures under provisions of the Treaty, these colonies have united under a democratic process to elect governors for each colony and an overall executive branch to oversee them from Menat Ombo. Policed by a civilian security force that can, in times of need, arm itself as a military, they are slowly becoming peaceful, economically sound, and tolerant places. Even so, old prejudices and fears remain among the populace and will take time to lessen, while the lack of instability and rise of profit has worked together with the absence of the Jedi from direct policing and governance to allow a criminal underworld to form within some of these settlements.&lt;br /&gt;
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On the other side of the colonist coin, several colonies of non-human majority such as the Dac Compound are still part of the Treaty, but are governed as independent city-states - the Independent Colonies of New Tython. Though each abides by international laws and is watched from afar by the Jedi to ensure no wrongdoing, each is ruled by its own customs, practices, and means, and maintains its own militias and territories according to its own rule. These societies vary from the familial and open, like the Wookiee village of Gradrrbecca, to places where strict governance and rigid social order rule, like the Dac Compound or the Geonosian hive of Hununku Pi. Each city-state tends to have its own inner political realities, though each is active in the world stage, ensuring they do not get the raw end of the deal in negotiations.&lt;br /&gt;
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==  Economy  ==&lt;br /&gt;
The economy of [[New Tython]] is largely agricultural in nature and, due to its continued isolation has no real exports of note.  Approximately 70% of the total population are hunter gatherers, interspersed with the predominantly agricultural colonies, and the few tribes which have adopted agricultural practices from the colonial populace.  The main economic hub of note is Menat Ombo, which has seen much in the way of growth over the past few years, becoming a small but vibrant city where the world&#039;s political and economic undertakings are seen to.  A handful of local currencies are beginning to emerge with more prominence, though the Galactic Credit Standard is accepted in the capital.  Barter systems and local currencies, made from precious metals, gems, shells, or other goods, prevail throughout the tribal lands and independent colonies. Though no group can be mandated by its government to trade with others, they can neither be barred from legal trading, which has allowed entrepreneurs and merchants to begin to establish deeper economic ties across the planet&#039;s borders.&lt;br /&gt;
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==  Society and Culture  ==&lt;br /&gt;
[[File:Young_Harakoan.jpg|thumb|200px|right|A member of the native [[Harakoan]] species.]]&lt;br /&gt;
===  Jedi  ===&lt;br /&gt;
Although most of the Jedi who originally arrived on the planet were classically trained by It&#039;kla himself, a series of Force philosophies soon emerged, either brought by &#039;&#039;&#039;new&#039;&#039;&#039; inductees from the Brotherhood, or just due to the poor and unrefined training methods of the Council.  The majority of the Jedi adhere to what they perceive as the original teachings of the Jedi Order and are often characterized by their wisdom, but extreme hesitancy to commit.  Jedi resembling the &#039;&#039;&#039;New&#039;&#039;&#039; Jedi Order in philosophical content have also emerged.  Though they are usually viewed as hot headed and rash, they have a tendency to live up to their &#039;get the job done&#039; attitude and several have even become members of the Council.  The third major group of Jedi on &#039;&#039;&#039;New&#039;&#039;&#039; &#039;&#039;&#039;Tython&#039;&#039;&#039; are those that follow a more &amp;quot;Gray&amp;quot; path.  Though their peers often view them with nervous suspicion, their quality of person has lent them a great deal of weight and influence when forming policy.  For the moment, all three groups are quite content to work in harmony and acknowledge the balance achieved by doing so.&lt;br /&gt;
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In recent years, events on the planet and the realities of becoming strong enough to face down Brotherhood threats has led to an increase in the unity, training, and discipline amongst Jedi ranks. The decision to remove themselves from planetary politics and become more of a stabilizing, peacekeeping force has allowed them to swell in numbers and in power, while the leadership of the Council of Urr helps to keep them largely on the path of the Light Side of the Force. With the recent emergence of Houses Hoth and Satele Shan, they have strayed from their original, loosely-defined beginnings and have largely come to resemble the Dark Clans they oppose, though as a foil rather than an ally - a powerful entity of the Light, still far from the power to outwardly oppose the Darkness, yet now with the ability to start doing some good within the Galaxy.&lt;br /&gt;
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===  Tribes  ===&lt;br /&gt;
The variation among the tribes of Harakoa is staggering due to the variability of climate across the world.  Though there are tribes practicing subsistence agriculture, many rely upon domesticated animals for hunting and warfare.  Sedentary tribes typically live in buildings constructed from mud bricks or grasses while the highly mobile tribes of the hunter gatherers possess structures which can be quickly broken down and carried by domesticated beasts.  The home ranges of tribes range from thick, impenetrable jungle, to wide open deserts, rolling plains, rugged mountains, and chilled northern forests, while evidence now emerges of tribes with rudimentary seafaring skills. Each tribe has uniquely adapted to exist ideally in their respective habitats.&lt;br /&gt;
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Though society has largely become more peaceful and prosperous for the Treaty&#039;s tribes, many within their society have expressed misgivings toward the future. While the young, and the formerly oppressed, engage in more trade and adoption of modern technology and customs from the colonies, their elders express distrust toward the changes in their culture. The result, coupled with Harakoan pride and tradition, has been their societies becoming even more fiercely Harakoan. What modern tech is acquired is decorated and treated according to tribal practices, always adorning the settlements while never overtaking them, and tradition remains king amongst the diverse tribes.&lt;br /&gt;
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===  Colonies  ===&lt;br /&gt;
Though not as diverse as the tribes, the colonies have their own rich cultural heritage.  Their technology is often antique and well maintained (colonists are often employed as techs by the Jedi to maintain their starfighters, due to the mechanical aptitude of the colonists), and their methods of agriculture have left a lasting mark upon the indigenous people of Harakoa.  The species of colonists varies by planet, but the two most predominantly represented species are humans—inhabiting the plains and forests—and Mon Calamari—who build colonies along the coasts of major lakes, rivers and oceans.  The proximity of &#039;&#039;&#039;New&#039;&#039;&#039; &#039;&#039;&#039;Tython&#039;&#039;&#039; to many human-populated worlds and [[starwars:Dac|Dac]] itself is likely what drives people to settle here, though in very sparse numbers as life upon Harakoa is often harsh and unforgiving.&lt;br /&gt;
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==  Military  ==&lt;br /&gt;
The military of Clan Odan-Urr is known as the [[Kotahitanga-Unity Defense Force]] and is formed primarily from the three major species inhabiting the planet.  This force, as it is associated foremost with the Jedi, tends to be very liberal in its political outlook.  Both colonial militias (such as the Tanduran and Dac Unified Commandos) and the Harakoan tribes ([[Iwu Zawag]] and Iwu Kazharam) who joined because they tend to favor reconciliation and cooperation between the species. In its new role as an international peacekeeping force, and a mobile force to face threats throughout the Galaxy, it has evolved into an elite force for quick, precision strikes.&lt;br /&gt;
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===  Army  ===&lt;br /&gt;
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Falling directly under the command of the Jedi and used in both domestic and Galactic affairs, the Kotahitanga-Unity Defense Force&#039;s many planetary units are divided into four components - the [[1st AAC &amp;quot;Kota&#039;s Fist&amp;quot;|1st Armored Assault Column]] or &amp;quot;Kota&#039;s Fist&amp;quot;, the Harakoan [[Iwu Koraha Mahue|Korahaii]], [[Iwu Zawag|Zawi]], and [[Iwu Gioki|Gioki]] Hosts, the Colonial Militias such as [[Shadow Company]] and the [[Melewati Bushfighters]], and the Tech Division, mainly comprised of [[The Ratchets Maintenance Department]]. These units are eclectic and varied, yet have sworn themselves to the Jedi&#039;s command allow them to both ensure peace on New Tython and face Sith and other threats outside of the Yhi System.&lt;br /&gt;
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Outside of the Jedi&#039;s control, each nation of the planet has its own militia forces, the largest by far being the Harakoan Tribal Army. Comprised of the warriors and scouts of every tribe in the Tribal Alliance, this group seldom comes to full formation, but is obligated like all other Treaty militias to assemble in the planet&#039;s defense when needed. Largely traditional, these forces range from warriors and headhunters, to scouts and archers, to mounted cavalry and even deploys mystics in rare cases - though outside of a few rare cases, these technically only add to the tribes&#039; morale. However, the tribes do maintain some technology taken, refurbished, or bought from the colonies and other modern forces to be deployed against outside threats - though these are typically decorated and incorporated in ways that are fiercely, and defiantly, Harakoan. While the KUDF would coordinate these forces for any domestic problems, they do not fall under Odan-Urr&#039;s Order of Battle and cannot be brought to bear against Brotherhood or other forces.&lt;br /&gt;
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Next in the planet&#039;s defense are the Tythonian Security Forces, civilian police and paramilitary forces that protect Tythonian cities and towns. Though typically armed with stun batons and light armor and weaponry, these can be assembled into military ranks if the call is put out, and can be outfitted with heavier gear if need be. Predominantly human, this force does allow non-humans to join its ranks, though depending on their species these alien security officers might find themselves faced with bigger obstacles to cross for promotions and lower pay. While technically coordinated by the KUDF in times of domestic war, they are not a part of the Jedi&#039;s Order of Battle and cannot be deployed by them against threats outside of the Treaty&#039;s dominion.&lt;br /&gt;
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Finally, each City-State employs its own militias, some of which are contributors to the KUDF but otherwise operate much like the Tribal Army and TSF. The Dac Compound employs a Marine Corps, from which some soldiers have elected to transfer into the [[Tanduran and Dac Unified Commandos]], while the Bothans of Rashk are family and friends of the [[NSD Fey&#039;lya&#039;s Last Stand|&#039;&#039;Last Stand&#039;&#039;]]. The Wookiee colony of Gradrrbecca, while all naturally inclined toward jungle survival and self-defense, are defended by [[The Chosen]] - a fighting force that was part of the KUDF long before the Treaty was signed, and whose majority still fight for the Jedi. Finally, the Geonosians of Hununku Pi maintain their own local battle droids to augment their flying warriors, while having sold the [[Legion of Steel]] to the Jedi years ago for the KUDF. These droids they still help to maintain, as well as offering some of their technicians and workers to the Ratchets. Thus, while some Independents serve in the KUDF, they also maintain distinct forces outside of Jedi control to help defend their own borders.&lt;br /&gt;
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===  Navy  ===&lt;br /&gt;
New Tython possess a fleet of ships known as the Tythonian Space Militia. Ship types within the fleet typically include T-65 X-Wings, BTL A-4 Y-Wings, ETA-2 Actis interceptors, and RZ-1 A-Wing interceptors. Capital ships include the [[NSD Fey&#039;lya&#039;s Last Stand]] and the [[VSD Endor&#039;s Triumph]], as well as two Assassin-class corvettes [[A/CRV Proxia Mustirion]] and [[A/CRV Pride of Owyhyee]]. Each ship or squadron functions like a militia headed by a militia captain, who takes direct control of the squadron during times of emergency and war.  Squadron captains are usually senior members of the Clan who have been pilots or officers since their days in the Rebel Alliance, or have prior military experience. That said, in the years of and following the Dark Crusade, many younger and even Jedi captains have emerged, while colonists and even the rare urbanized Harakoan have taken to the stars - though the latter still attribute much of their ships&#039; functions and abilities to mysticism and faith rather than technological know-how.&lt;br /&gt;
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==  Astrography  ==&lt;br /&gt;
&#039;&#039;&#039;New&#039;&#039;&#039; &#039;&#039;&#039;Tython&#039;&#039;&#039; is the fourth planet in the solar system DLSCX-2298, which is the millennia-old Republic designation.  The people living on the planet typically refer to the system as the Yhi System, a term adopted from a tribal name for the local star.  There are 11 confirmed planets within the Yhi System, though most are far-flung gas giants and Harakoa seems to be the only habitable planet which exists.&lt;br /&gt;
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==  Allies and Enemies  ==&lt;br /&gt;
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===  Allies  ===&lt;br /&gt;
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* &#039;&#039;&#039;[[Arcona|Clan Arcona]]&#039;&#039;&#039; – In the wake of necromancy being predominant in Clan [[Tarentum]], Clan Odan-Urr has sought out new allies against the weakening Brotherhood. Under the leadership of [[Atyiru Caesura Entar]], Clan Arcona stands as the likeliest of allies to combat the Brotherhood in its weakness. With Clan Odan-Urr now seeking war to bring about the end of the Brotherhood before it can rise again, it will need allies to face the greatest challenges. Currently, Clan Arcona has found itself to be saturated with those balancing between both sides of the Force, thus the alliance will need to be carefully maintained, or risk falling into conflict. In order to ensure the alliance is preserved, the Shadow Lady must be able to keep her darker vassals in line, or risk breaking the tenuous alliance. Looking past their stances in the [[Eleventh Great Jedi War]], the [[Dajorra-Yhi Concordat]] was signed in 39 ABY to create the foundations of a lasting alliance. Although their stance towards Clan Tarentum is that of allies, Odan-Urr will agree not to hold these ties against Arcona, so long as Arcona remains uninvolved in conflicts between the warring factions.&lt;br /&gt;
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===  Neutral  ===&lt;br /&gt;
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* &#039;&#039;&#039;[[Taldryan|Clan Taldryan]]&#039;&#039;&#039; – Were it not for Clan Odan-Urr’s alliance with Clan Arcona, the two would have been allies. Consisting of Force-users across the broad spectrum of the Force, Clan Taldryan doesn’t pose a threat or ill will towards Clan Odan-Urr. Having been on the same side of the Eleventh Great Jedi War has strengthened relations, making Clan Taldryan the second-most available to come to Odan-Urr’s aid. Establishing a protectorate with Clan Odan-Urr, Taldryan would be likely to come to the Jedi’s aid, should Odan-Urr be directly attacked.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Scholae Palatinae|Clan Scholae Palatinae]]&#039;&#039;&#039; - Were it not for Scholae Palatinae’s views following that of the late Emperor Palpatine, Odan-Urr could have allied themselves with Scholae Palatinae as a splinter faction from the Empire. However, certain views that are not shared between Clan Scholae Palatinae and Emperor Palpatine might yet form the foundations of a possible alliance with Clan Odan-Urr. Both clans had sided with [[Jac Cotelin]] during the Eleventh Great Jedi War, making room for cease-fire treaties to be established.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Tarentum|Clan Tarentum]]&#039;&#039;&#039; – Regardless of the alliance formed between Clan Tarentum and Clan Odan-Urr in the aftermath of the Horizons virus when Odan-Urr came to their assistance against the flagship of Zoraan’s fleet in charge of assaulting Yridia II, the Halberd, Tarentum’s recent dabblings in necromancy has since drawn the attention of Clan Odan-Urr, which has broken ties to the desperate clan and are currently on the verge of issuing all-our war on Clan Tarentum as their most immediate rivals. Standing on opposite sides of the Eleventh Great Jedi War,  the rift between them hasn’t recovered into the Brotherhood’s reformations under Darth Pravus.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Naga Sadow|Clan Naga Sadow]]&#039;&#039;&#039; – Relations with Clan Naga Sadow have gone sour since the Eleventh Great Jedi War. Standing steadfast alongside Muz Ashen against Clan Odan-Urr in the Tenth Great Jedi War with a continuing pattern lasting past the Eleventh Great Jedi War have created a rift between the clans. However, the as-of-yet undiscovered truth of Naga Sadow harbouring the former Grand Master responsible for the Brotherhood’s hatred against the Disciples of Odan-Urr threatens to create all-out war against the clans, once the Sentinel Network is able to unveil the Grand Master’s whereabouts. A history of Sith alchemical experiments designed to kill Jedi lends to the position of Clan Odan-Urr, who seek to remove all evidence of these practices as a threat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Plagueis|Clan Plagueis]]&#039;&#039;&#039; -  With Clan Plagueis having been the sole supporter of Esoteric in the Eleventh Great Jedi War and condoning slavery, relations with them have been soured and border on a declaration of warfare. Nothing has been established since the ending of the conflict to keep these clans from ripping at each other’s throats, thus Clan Plagueis stands as a rival faction against the forces of Odan-Urr. Not directly involved with Muz Ashen’s attempt to strengthen the Brotherhood nor with the Jedi, tensions are lesser than those of Tarentum.&lt;br /&gt;
&lt;br /&gt;
===  Defunct  ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Revan|Clan Revan]]&#039;&#039;&#039; - Though revolutionaries regarding Brotherhood policy, Clan Revan was at least moderately traditionalist when considering ideology and, therefore, relations with Clan Revan were extremely sour. However, some of their former members have made a good home within Odan-Urr.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
[[V&#039;yr Vorsa]] - Headmaster of the [[Arca Praxeum]]&lt;br /&gt;
&lt;br /&gt;
{{Odan-urr}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prospectus]] [[Category:Odan-Urr]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148606</id>
		<title>Clan Taldryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Taldryan&amp;diff=148606"/>
		<updated>2016-02-25T04:59:09Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Brief History */ Fixed issue with missing brackets on &amp;quot;Main Article&amp;quot; template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Revise}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:TaldryanLogo.jpg|250px]]&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=C0C0C0&lt;br /&gt;
|name=Taldryan&lt;br /&gt;
|founding=Declaration of Clanning&lt;br /&gt;
|headofstate=Quaestor of Taldryan&lt;br /&gt;
|headofgov=Quaestor of Taldryan&lt;br /&gt;
|executive=Taldryan Summit&lt;br /&gt;
|legislative=Taldryan Conclave&lt;br /&gt;
|capital=[[Karufr]]&lt;br /&gt;
|language=Galactic Basic&lt;br /&gt;
|currency=Credits&lt;br /&gt;
|holiday=Domination Day, Valoris &amp;quot;Day of Valor&amp;quot;&lt;br /&gt;
|formed=Independent House Ektrosis&lt;br /&gt;
|established=[[11 ABY to 19 ABY|13 ABY]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Taldryan: A brotherhood within a brotherhood|&#039;&#039;&#039;Sharad Taldrya Hett&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taldryan&#039;&#039;&#039; is a Clan of the [[Dark Jedi Brotherhood|Dark Jedi Brotherhood]]. The Clan was initially founded from Independent [[House Ektrosis]], at which point [[House Archanis]] and [[House Dinaari]] joined with them to complete the structure of what would be the most dominant Clan in the Brotherhood&#039;s history. Today that record still holds true with the House continuing to push for an even more successful future.&lt;br /&gt;
&lt;br /&gt;
==  Brief History  ==&lt;br /&gt;
{{Main|[[Taldryan#History|History of Taldryan]]}}&lt;br /&gt;
Taldryan is the First House of the Brotherhood and has stood the test of time and endured. Clan Taldryan was formed from Independent House Ektrosis in 13 ABY, several years before the great [[Exodus]]. Since that time the House has had many influential leaders, unforgettable members, and incredible victories on and off of the battlefield.&lt;br /&gt;
&lt;br /&gt;
==  Government and Politics  ==&lt;br /&gt;
Once [[Taldryan]] arrived in the [[Kr&#039;Tal System]] they established relationships with the populations on all inhabited planets. Accordances were met and the Clan took up government of the system, thereby providing security and enhancing future development for the inhabitants and at the same time finding a home for the Clan. The government setup was a form of Military Dictatorship with the system being ruled by a Regent (Quaestor of Taldryan) and a Deputy (Aedile of Taldryan). The Regent designates Planetary Viceroys for each of the planets in the system. These figures have control of all House forces on the planet and orbiting moons they govern.&lt;br /&gt;
&lt;br /&gt;
The House is seen by the general public more as a military force that are guardians of their worlds, providing security and many other resources through its connections with TEAD (Textiles, Electronics, Agriculture, and Development) Technologies.&lt;br /&gt;
&lt;br /&gt;
===  Executive  ===&lt;br /&gt;
The Executive Branch of Taldryan actually takes on roles of all branches of government due to its structured government, but three officially remain for a better public face. All officials and departments are setup by the sitting Quaestor, all subject to appointment and removal by the leadership at any time. The Summit can realistically use any power of government it wishes, including making laws and enforcing them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leadership Positions&#039;&#039;&#039;&lt;br /&gt;
* Regent of Kr&#039;Tal: {{TalCON}}&lt;br /&gt;
* Vice-Regent of Kr&#039;Tal: {{TalPCON}}&lt;br /&gt;
* Army Service: [[Travik Korr|Surface Marshall Travik Korr]]&lt;br /&gt;
* Naval Navy: [[Tak Vordin|Fleet Commander Tak Vordin]]&lt;br /&gt;
* Intelligence Service: Chief TBA&lt;br /&gt;
* Magistrate General: Justice TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This is horribly out-of date, and will be updated by a member of the Summit.&lt;br /&gt;
&lt;br /&gt;
===  Legislative  ===&lt;br /&gt;
The Legislative Branch of Taldryan has very limited power when the Executive Branch can override them, but since the selection of legislators is more or less done by the Summit they don&#039;t usually see open conflict. The body only meets a few times a year to discuss the status of the House and [[Kr&#039;Tal System]], and propose any changes they may have to the Executive Branch. This body is referred to as the Taldryan Conclave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclave Members&#039;&#039;&#039;&lt;br /&gt;
* Sons &amp;amp; Daughters of Taldryan&lt;br /&gt;
* Quaestors and Aediles&lt;br /&gt;
* Few select other members chosen by the Conclave and acting Quaestor.&lt;br /&gt;
&lt;br /&gt;
===  Judicial  ===&lt;br /&gt;
The Judicial Branch of Taldryan oversees cases brought up by the citizens of the Kr&#039;Tal System. The Magistrate General is appointed and removed at the will of the Summit, who then appoints a limited number of Magistrates under himself. Few cases are heard that have anything to do with the House itself, and if they are the outcome is favorable to the current leadership.&lt;br /&gt;
&lt;br /&gt;
==  Economy  ==&lt;br /&gt;
Much of the income the House makes comes from TEAD Technologies, a corporation started and still ran by the House that deals in many areas such as textiles, mining, food supply, and growing technologies in the system. The corporation controls most commercial and private development, meaning they have a monopoly on the economy of Kr&#039;Tal. With virtually unlimited resources, [[Taldryan]] holds a formidable military to insure the security of TEAD Technologies and the surrounding worlds. The corporation is in the process of expanding a branch in the [[Rybanloth System]] since the House recently acquired rule after winning a major victory.&lt;br /&gt;
&lt;br /&gt;
==  Society and culture  ==&lt;br /&gt;
In the [[Kr&#039;Tal System]] there are several different planets with many moons consisting of various and unique cultures, life forms, and climates. From fiery peaks, to frozen tundra, back to lush forests, the system holds all kinds of landscapes. Though the system is flooded with a huge population, the House rarely interferes with the diverse inhabitants, and allows them to keep their own heritage, beliefs, and connections to the world around them. &lt;br /&gt;
&lt;br /&gt;
Taldryan made their way into the system many years ago and since then have assumed control of the worlds and resources, with the support of the native populace. There are several social classes within the system that are clearly different. There has been little to no resistance to the form of system government mainly due to the House providing an abundance of services to the population as well as protection that did not exist before.&lt;br /&gt;
&lt;br /&gt;
====  Taldrya  ====&lt;br /&gt;
{{Main|[[Sons &amp;amp;amp; Daughters of Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
These are the highest members of Taldryan, those that have been honored with carrying the name of the House. They usually serve at various levels of leadership within the House or even across the system. If you are a Taldrya, you are respected by all those around you, your loyalty and devotion well known. The Quaestor, the Regent of the [[Kr&#039;Tal System]], considers the Taldrya as his close and personal advisers. Members of this class have full access to all locations in the system excluding the few that are reserved for only the Quaestor and Aedile.&lt;br /&gt;
&lt;br /&gt;
====  Taldryanites  ====&lt;br /&gt;
The Taldryanites are the many members that belong to the House and positioned in all levels, from new Apprentices, Battle Team Leaders, and even those armed forces that have declared allegiance to Taldryan and serve in the Security Service. Members of this class have much more access to Taldryan-locations in the system than the average person, but still limited on Fleet vessels and any other stipulations stated by the Summit.&lt;br /&gt;
&lt;br /&gt;
====  Kr&#039;Tal Citizens  ====&lt;br /&gt;
The many diverse populations across the worlds in the system are often referred to by the House as simply Kr&#039;Tal citizens. While they all have their own cultural background, some with different dialects, they all belong to the same class. These citizens are not a part of the House and thus do not have access to many locations including House structures, Fleet vessels, and other restricted areas. They are content with their situation, as they are left free to live their lives as they always have with the added protection and benefits offered by Taldryan.&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
The  military is known as the [[Taldryan Expansionary Force]] and his made up of three branches maintained and led by non-Jedi officers. For the most part, the House lets these officers run things, but the Quaestor has over-riding authority over any and all military situations. When the need arises, the Quaestor can also place members of the House in direct control over military units, but again these Jedi focus more on what they do best and leave the actual command to the officers.&lt;br /&gt;
&lt;br /&gt;
More information on the relationship between military and Jedi can be found in [[Taldryan&#039;s Military]] document.&lt;br /&gt;
&lt;br /&gt;
===  Army Service  ===&lt;br /&gt;
{{Main|[[Taldryan Army]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Army Service is comprised of the House&#039;s ground forces and includes soldiers, special forces, and military-grade vehicles. For the most part, Taldryan&#039;s Army serves as a mobile infantry corps carried to battle aboard one of the many ships in the fleet to meet the enemy head-to-head on a planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
===  Navy  ===&lt;br /&gt;
{{Main|[[Taldryan Navy]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Navy is comprised of the Taldryan fleet, which includes all capital ships, starfighters, and support craft. Like the Army, the Navy operates under its own command structure only answering to the Quaestor of Taldryan. The Jedi are seen as important figureheads. The fleet officers know not to give a member of Taldryan an order, and for the most part are not given orders by these members in turn. &lt;br /&gt;
&lt;br /&gt;
The fleet is made up into Battlegroups Vanguard and Vigilance as well as the Home Guard. The Home Guard is made up of a customs station, military space station and several facilities across the system. The Battlegroups are each designated to a specific task. While not in action they remain in the system always preparing for the inevitable clash between pirates, the [[starwars:New Republic|New Republic]], the [[starwars:Imperial Remnant|Imperial Remnant]], fellow Houses of the Brotherhood and the new threat in the shape of the [[starwars:Yuuzhan Vong|Yuuzhan Vong]].&lt;br /&gt;
&lt;br /&gt;
===  Intelligence Service  ===&lt;br /&gt;
{{Main|[[Taldryan Intelligence Directorate]]}}&lt;br /&gt;
&lt;br /&gt;
The Taldryan Intelligence Service is the intelligence-gathering arm of the House&#039;s military. Under its own command, the Intelligence Service is responsible for keeping the leaders informed on Brotherhood- and galaxy-wide developments. The Operations Division oversees the collection of raw information through surveillance, infiltration, interrogation and informants. This information is then passed on to the Analysis Division, which then interprets the data and determines how things fit in the big picture.&lt;br /&gt;
&lt;br /&gt;
===  Military Ranks  ===&lt;br /&gt;
The rank progression for all branches of the Taldryan Expansionary Force can be found on the [[Taldryan Military Ranks]] page.&lt;br /&gt;
&lt;br /&gt;
==  Astrography  ==&lt;br /&gt;
[[Taldryan]] is currently in control of three different star systems. All provide the essential needs to keep the House alive and in power. Kr&#039;Tal is our home system, Rybanloth is largely a secret retreat and financial resource, and Merach is a hidden gem in the darkness.&lt;br /&gt;
&lt;br /&gt;
===  Kr&#039;Tal  ===&lt;br /&gt;
{{Main|[[Kr&#039;Tal System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Krtalsystem.jpg|400px|thumb|center|Kr&#039;Tal System]]&lt;br /&gt;
The [[Kr&#039;Tal System]] was conquered by [[Taldryan]] shortly after the migration from their former system, [[Karana system|Karana]]. The system&#039;s inhabitants were relatively undefended and unprepared to repel the powerful Dark Jedi invaders and soon acquiesced to Taldryan&#039;s rule. After time relations began to grow more naturally, with both counting on the other for different reasons. Kr&#039;Tal is located in the Expansion Region just outside the Inner Rim.&lt;br /&gt;
&lt;br /&gt;
===  Rybanloth  ===&lt;br /&gt;
{{Main|[[Rybanloth System]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:RybanlothSystem.jpg|400px|thumb|center|Rybanloth System]]&lt;br /&gt;
The [[Rybanloth System]], was awarded to [[Taldryan]] as the prize for First Clan in the [[Rite of Supremacy]] [[Second Darkness]].  The system is relatively small, having only four orbiting bodies, but is reputed to be tainted with the [[starwars:Dark side|Dark Side]] and home to many secrets waiting to be uncovered.  It lies near the [[starwars:Subterrel Sector|Subterrel sector]] in the [[starwars:Outer Rim Territories|Outer Rim Territories]].&lt;br /&gt;
&lt;br /&gt;
===  Merach  ===&lt;br /&gt;
{{Main|[[Merach]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Merach.jpg|250px|thumb|center|Merach]]&lt;br /&gt;
[[Merach]] is an inhospitable planet that is rather rich in mineral wealth. Taldryan won this planet through its victory in the Seven Day War, a skirmish between the Houses of the Brotherhood over who would retain rights to the rich deposits on the planet&#039;s surface. The planet is in the Moroketh System right in the Wild Space region of space. The House has continued to gain a large amount of supply and income due to this possession.&lt;br /&gt;
&lt;br /&gt;
==  Force Powers  ==&lt;br /&gt;
{{Main|[[Taldryan Powers]]}}&lt;br /&gt;
&lt;br /&gt;
Shortly after the [[Ninth Great Jedi War]], the old Force Powers system was dissolved. Taldryan&#039;s specialization, [[Elementalism]], became obsolete. Based on the standings in the Great Jedi War, each Clan was permitted to chose two powers (from a pool of twelve) in the order on which the placed. Taldryan, having placed second, was one of the first of the Clans to choose their new school of powers. The leaders of Taldryan communed, and it was decided; the Summit had selected the powers [[starwars:Phase|Phase]] and [[starwars:Cyrokinesis|Cyrokinesis]]. Phase allows one to pass through solid objects (such as cloth, wood, and even steel/walls) without disturbing the molecular breakdown of the object. Cyrokinesis allows a Jedi to rapidly decrease the temperature of an object, person, or room, and with training allows you to freeze something to the point where it is coated in a sheet of ice. &lt;br /&gt;
&lt;br /&gt;
==  Possessions  ==&lt;br /&gt;
Taldryan over time has collected a vast assortment of artifacts and other such possessions that add to its prestige and power. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rites &amp;amp; Deeds&#039;&#039;&#039;&lt;br /&gt;
* [[Rite of the Firmament]]&lt;br /&gt;
* [[Planetary Deed to Merach]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystals, Medallions, Etc.&#039;&#039;&#039;&lt;br /&gt;
* [[Orb of Pomojema]]&lt;br /&gt;
* [[Orb of Growth]]&lt;br /&gt;
* [[Phoenix Phyle Medallions]]&lt;br /&gt;
* [[Ring of Valor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
* [[Revelation]]&lt;br /&gt;
* [[Taku Matsuki Taldrya&#039;s Lightsaber]]&lt;br /&gt;
* [[Ateliuc Blade]]&lt;br /&gt;
* [[Obtene Crystal Sword]]&lt;br /&gt;
* [[The First Sword of Shadows]]&lt;br /&gt;
* [[The Second Sword of Shadows]]&lt;br /&gt;
* [[Sword of the Avenger]]&lt;br /&gt;
* [[Banner of Ice]]&lt;br /&gt;
&lt;br /&gt;
==  Allies and Enemies  ==&lt;br /&gt;
===  Allies  ===&lt;br /&gt;
Taldryan currently holds no official alliances with any of the Houses in the Brotherhood, nor does Taldryan have any future plans for an alliance. To many, the other Houses are seen as inferior next to the might of Taldryan and there would be no benefit for the House to ally. None can match our strength in military, nor the dedication found in our membership.&lt;br /&gt;
&lt;br /&gt;
===  Neutral  ===&lt;br /&gt;
Neither enemy nor ally, Taldryan has a different relationship with neutral Houses. Ever suspicious and distrustful, Taldryan views neutrality as a lack of immediate conflict. As long as they&#039;re not a direct threat to our interests we choose not to provoke them.&lt;br /&gt;
&lt;br /&gt;
* [[Naga Sadow]] - Pompous and overconfident, Naga Sadow has always nipped at the heels of Taldryan&#039;s greatness. The bitter rivalry between the two House&#039;s formed ages ago and reached a climax during the Sixth Great Jedi War. Since that time the Houses actually formed a brief alliance with the threat of the Yuuzhan Vong being greater their the rivalry. The alliance shortly fail and conflict returns as the [[Battle of Antei]] struck. Following the Incursion we have decided to stay on neutral terms with them.&lt;br /&gt;
* [[Plagueis]] - While Plagueis has been seen as an enemy since their inception, the Summit now puts the group on neutral terms in our books. Many still see them as the weakest and most pathetic House in the Brotherhood, our position is simple they are not a threat.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
Taldryan has become one of the most feared and hated Houses of the Brotherhood due to its near-flawless record of victories in major wars. Because of this the enemies of Taldryan are numerous, though most are too cowardly to admit to open hostility. Regardless of this, certain Houses have managed to earn the wrath of Taldryan.&lt;br /&gt;
&lt;br /&gt;
* [[Arcona]] - Arcona was long thought of as Taldryan&#039;s biggest rivals, but during the reign of [[Halcyon Taldrya]] relations between the two Clans took a turn for the better. They have since been through several new leaders and have continued to revert to enemy status.&lt;br /&gt;
* [[Scholae Palatinae]] - Scholae Palatinae is seen as little more than an annoyance that needs to be ended in the most brutal of fashions. Past and current leaders of the House have strengthened Taldryan&#039;s belief that they should simply be wiped off the face of the galaxy. In more recent times they have shown signs of growth, daring to even battle Taldryan in conflict. This has served to further our desires for their destruction.&lt;br /&gt;
* [[Tarentum]] - For years Tarentum was considered an enemy Clan, but the two found a common enemy in Scholae Palatinae. It wasn&#039;t enough to bring the Clan&#039;s together as allies, but they did manage to declare dual neutrality. After the blatant assault on Taldryan during the Vong Incursion, we move the over-confident and now even less strong military power to hostile category.&lt;br /&gt;
&lt;br /&gt;
==  Typical Actions/Reactions  ==&lt;br /&gt;
[[Taldryan]] carries the motto of the &#039;&#039;Brotherhood within a Brotherhood&#039;&#039;. This holds true in all they do, safeguarding the [[Kr&#039;Tal System]] and its boundaries from unwanted guests. Normally the House&#039;s first interest is increasing its many assets, but they spend an equal amount of time securing their current holdings, as well as maintaining a strong sense of House unity. When provoked their actions are swift and vicious, always with the entire strength of the House behind any action taken.&lt;br /&gt;
&lt;br /&gt;
Taldryan has always had a strong sense of loyalty towards the Dark Brotherhood, more so since they participated in the [[Exodus]] that separated them from the tyranny of the Empire&#039;s Hammer. While Taldryan would never follow blindly, there is a bond between House and Brotherhood due to having had many prominent members serve in various positions on the [[Dark Council]], including the seat of Grand Master. When other Houses decide to rebel, Taldryan is usually the first to stand up for the unity of the Brotherhood - whatever the cost.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
* &#039;&#039;&#039;Jarla&#039;&#039;&#039; - The first Consul of Clan Taldryan&lt;br /&gt;
* &#039;&#039;&#039;Jac Ae-Sequira Cotelin Taldrya Cantor&#039;&#039;&#039; - Former Consul, Grand Master and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&#039;&#039;&#039; - Former Consul and Deputy Grand Master&lt;br /&gt;
* &#039;&#039;&#039;Keirdagh Taldrya Cantor&#039;&#039;&#039; - Former Proconsul, Sith High Warrior and Justicar&lt;br /&gt;
* &#039;&#039;&#039;Kir Taldrya Katarn&#039;&#039;&#039; - Longest serving Consul and known to many to have the Greatest Influence on the Clan&lt;br /&gt;
&lt;br /&gt;
===  Sons and Daughters of Taldryan  ===&lt;br /&gt;
* [[Alanna Taldrya]]&lt;br /&gt;
* [[Andan Taldrya Marshall]]&lt;br /&gt;
* [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* Bubbles Taldrya&lt;br /&gt;
* Chaosrain Taldrya&lt;br /&gt;
* [[Dark Sabre Taldrya]]&lt;br /&gt;
* [[Duga Taldrya Arkarso]]&lt;br /&gt;
* freshjive Taldrya&lt;br /&gt;
* [[Halcyon Taldrya]]&lt;br /&gt;
* [[Hel-Pa Taldrya Sklib]]&lt;br /&gt;
* [[Howlader|Howlader Taldrya]]&lt;br /&gt;
* [[Jac Cotelin|Jac Ae-Sequiera Cotelin Taldrya-Cantor]]&lt;br /&gt;
* [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
* [[Kir Taldrya Katarn]]&lt;br /&gt;
* [[Kraval Taldrya]]&lt;br /&gt;
* Mordin &amp;quot;Apo&amp;quot; Malchia Taldrya&lt;br /&gt;
* NexusMage Taldrya&lt;br /&gt;
* [[Rian Aslar|Rian Aslar Taldrya]]&lt;br /&gt;
* [[Shadow Taldrya]]&lt;br /&gt;
* [[Sharad Taldrya Hett]]&lt;br /&gt;
* [[Shaz&#039;air Taldrya]]&lt;br /&gt;
* Sithspawn Taldrya&lt;br /&gt;
* [[SwipeR Taldrya|Swiper Taldrya]]&lt;br /&gt;
* [[Tarax Eosphoros Taldrya Kor]]&lt;br /&gt;
* Telaris &amp;quot;Mav&amp;quot; Taldrya Cantor&lt;br /&gt;
* [[Vardar Fen&#039;Amar Taldrya]]&lt;br /&gt;
* [[Vladet Taldrya Xavier]]&lt;br /&gt;
* [[Vodo Biask Taldrya]]&lt;br /&gt;
* William Flechette Taldrya Cantor&lt;br /&gt;
&lt;br /&gt;
[[Category:Prospectus]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=148580</id>
		<title>Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=148580"/>
		<updated>2016-02-24T04:53:11Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|djb}}&lt;br /&gt;
{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=DarkJedi&lt;br /&gt;
|image=[[File:SeydaIcon.png|250px]]&lt;br /&gt;
|firstname=Seyda&lt;br /&gt;
|lastname=Norith&lt;br /&gt;
|homeworld=[[starwars:Naboo|Naboo]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|9}}&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:human|Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.5 m&lt;br /&gt;
|weight=45.4 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Purple&lt;br /&gt;
|form=[[Shien]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[starwars:Dulon|Dulon]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=*[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
*[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Bobecc Varga]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14119|#14119]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m here for knowledge, not mystical wampashit.|Seyda Norith}}&lt;br /&gt;
&#039;&#039;&#039;Seyda Norith&#039;&#039;&#039; was a [[starwars:human|Human]] [[starwars:dark jedi|Dark Jedi]] hailing from a noble family on [[starwars:Naboo|Naboo]]. While on Naboo, she was a scholar and adviser to more charismatic politicians. Once her [[starwars:force sensitive|Force sensitivity]] was revealed, however, she became dissatisfied with her life on Naboo and left in search of a way to train herself to make use of the [[starwars:force|Force]]. After several years of hopping from system to system, she found her way to [[Antei]] and the [[Dark Brotherhood]]. She isn&#039;t against making use of either side of the Force, though she taps into the [[starwars:dark side|Dark Side]] more often for the sake of a more offense-oriented approach to things. Seyda is a [[JM4|Knight]] and [[Battleteam Leader]] of the [[Wardens]] of [[taldryan|Clan Taldryan]], as well as [[Magistrate]] to the [[Herald]].&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
====Childhood====&lt;br /&gt;
&#039;&#039;9 ABY - 21 ABY&#039;&#039;&lt;br /&gt;
{{Quote|This may well be the most quiet child I&#039;ve ever met. Is she okay?|A family friend to Seyda&#039;s parents}}&lt;br /&gt;
Seyda was born the eldest child of one of the noble bloodlines of Naboo in 14 ABY. Her parents often remarked that even as an infant she made sour faces when too many people were around. This grew into a shyness that would follow her throughout her childhood, much to her own dismay. She was encouraged to be herself but felt a pervasive inferiority to the socialites she was consistently exposed to at gatherings, social and political. They would often comment on her overt shyness, only making it worse. She had a sister two years her junior, Navra, who excelled in these social functions. Despite receiving more attention than a child could ask for from her parents, they were often occupied with matters not pertaining to their children and the constant need to keep up with others for the sake of their reputation often wore their eldest out.&lt;br /&gt;
&lt;br /&gt;
Seyda spent a lot of time to herself while at home and found a passion for not only reading, but for learning and knowledge itself. She was a bright child who looked to literature as an escape and a teacher. This was pointed out by the personal tutors she had throughout her childhood, who encouraged this activity, though her parents were concerned about how keeping to herself would affect Seyda later in life. It is not to say that the child was not social at all, in fact the young Seyda enjoyed the company of many children during free time on nice, sunny days in [[starwars:theed|Theed]]. She expressed extreme empathy towards others at a young age, often crying when others got hurt or were bullied by older children, despite not being a target. It was only large groups that made her uncomfortable, it seemed.&lt;br /&gt;
&lt;br /&gt;
====Into the Wild Blue Bureaucracy====&lt;br /&gt;
&#039;&#039;22 ABY - 25 ABY&#039;&#039;&lt;br /&gt;
{{Quote|My sister is in the running to be the queen of this entire system and I can&#039;t even handle a party. Isn&#039;t that a little messed up?|Seyda Norith, to Navra}}&lt;br /&gt;
It wasn&#039;t long before the two sisters were mature enough to start taking part in politics themselves, with Navra running for minor positions in government and the introverted Seyda assisting as an adviser to her sister and others who sought her counsel. Seyda&#039;s work as an adviser kept her occupied, and she became more confident socially. Her work usually entailed speaking with a small group of other advisers with or without their patron. She continued to study, focusing on political theory, economics, and other topics pertaining to her occupation. It was a rare occurrence that she was not taken seriously, though when it did happen, she always ended up being right about things anyways. Despite her knack for it, Seyda couldn&#039;t move much further beyond advising younger politicians, and it became dull. She retreated from the political scene and returned to her old past times of literature and the arts.&lt;br /&gt;
&lt;br /&gt;
By the time she was thirteen, Navra was in the running to become the elected [[starwars:Monarch of Naboo|monarch of Naboo]]. She asked Seyda to help her in her campaign, drawing her back into an advisory role. The publicity she faced with her sister often became overbearing, causing her to break down privately. Despite their efforts, Navra lost the election and returned to her lesser roles in the political scene at the capitol. The whole affair took a toll on Seyda emotionally, causing her to withdraw further into seclusion from those she knew.&lt;br /&gt;
&lt;br /&gt;
====Force Sensitivity====&lt;br /&gt;
&#039;&#039;26 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I don&#039;t know how she did it... but I know she stopped that ship from hitting us.|Navra, in reference to Seyda&#039;s display of Force control}}&lt;br /&gt;
Things had improved for Seyda by her seventeenth birthday. Her family had finally calmed down with the politics and the social gatherings had lulled down to a more manageable level. It didn&#039;t hurt that she had finally reached out to them about things either. This stability was good, and it would be the lasting memory that Seyda had of her family, for soon afterwards, something would cause her path in life to diverge from her family, her home, and even her system.&lt;br /&gt;
&lt;br /&gt;
In an unfortunate accident, two fighters collided on their way back to the palace at Theed, sending the huge chunks of debris down towards a gathering of people towards the edge of the capitol. Seyda and Navra were in the crowd on their way to an uncle&#039;s home on the other end of the city. Once the crowd started panicking, it was game over. In an act of desperation, Seyda pushed her sister behind her and braced herself for an impact that would surely kill them both. Almost as if it was by instinct, she raised her hands towards the flaming chunks of metal and closed her eyes, but nothing had happened. They hadn&#039;t died, and neither had the crowd. In fact, the deadly debris was a few meters off its course. It was as if the hand of some kind of god had blocked the crowd from the danger.&lt;br /&gt;
&lt;br /&gt;
It was then that Seyda turned to her sister, who stared at her with wide eyes. They returned home, giving their parents all the details of what had transpired in the city. Her mother and father didn&#039;t have an answer at first, but eventually they spilled the beans; what Seyda had done was not explainable by anything other than the [[starwars:force|Force]], and that Seyda must have been gifted with [[starwars:force sensitive|Force sensitivity]]. Seyda&#039;s parents explained what they knew of the Force, and that the [[starwars:jedi order|Jedi Order]] used to utilize it, but they had disappeared, along with their [[starwars:holocrons|holocrons]]. Seyda recalled mentions of the Force and the [[starwars:jedi|Jedi]] from what she had read in the past. They were scant mentions, but they definitely existed.&lt;br /&gt;
&lt;br /&gt;
====Planet Hopping====&lt;br /&gt;
&#039;&#039;27 ABY - 32 ABY&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Seyda Norith|I need to know more about this. I want to control it. I want to reach my full potential with what I&#039;ve been given.|Navra Norith|But what if something happens to you? What if you don&#039;t come home?|Seyda Norith, telling her sister Navra about her plan to travel the galaxy for answers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Force was a great power, and the Jedi were supposedly great warriors. Seyda felt she was destined to follow the path of the Force, as an act of self-actualization. She bode farewell to her family, and began a six-year journey across worlds, looking for any knowledge left behind of the Force and how to utilize it.&lt;br /&gt;
&lt;br /&gt;
It was during this time that Seyda came in contact with [[Bobecc Varga]], a smuggler who could get her place-to-place the cheapest out of the majority of the spacers she had dealt with. She was using Bobecc&#039;s services to travel the most often, and she grew fond of him. She got mixed up in some of his schemes, but luckily never got in trouble with the law by association. In the beginning, she got her information from hearsay, very general things that the populace knew about the Force. It wasn&#039;t very helpful to the grand scheme of what Seyda wanted to do. For several months, the search was fruitless. But whenever Seyda was about to give up and just return home to Naboo, she would find something to keep her going; a holocron, a crystal, something would always come up. After many years, Bobecc finally bode Seyda farewell, as he was travelling to a system she had never heard of. He left her the name, [[Antei]], if she wanted to get leads on where he was at a later time. At first, she ignored the prospect of travelling out to some unknown part of the galaxy. The search for knowledge of the Force continued, but it continued to be relatively fruitless. A crystal and a holocron were all Seyda had. Eventually she gave in and hitched a ride to where Bobecc had disappeared to.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
====Journeyman====&lt;br /&gt;
&#039;&#039;33 ABY&#039;&#039;&lt;br /&gt;
{{Quote|Someone tried to kill the star?|Seyda Norith}}&lt;br /&gt;
Seyda arrived at the [[Dark Brotherhood]] during the aftermath of the [[GJW XI|11th Great Jedi War]]. After enrolling in the [[Shadow Academy]], she felt like she was finally learning something of substance. She was placed in [[Ektrosis|House Ektrosis]] of [[Taldryan|Clan Taldryan]], where she found her old friend Bobecc again. Welcomed into the fold, Seyda began to train and climb the ranking ladder, becoming [[Battleteam]] Sergeant of the [[Wardens]], and eventually [[Battleteam Leader]]. Seyda is currently a [[JM3|Hunter]].&lt;br /&gt;
&lt;br /&gt;
==Personality and Traits==&lt;br /&gt;
===Personality===&lt;br /&gt;
{{Quote|I hate being around so many people. It&#039;s like they&#039;re all judging me and it makes me feel bad for them.|Seyda Norith}}&lt;br /&gt;
Seyda is a huge pessimist and is also very blunt with people. She&#039;ll tell you when you&#039;re super wrong, or when something is a very bad idea. She has issues dealing with large groups of people, but is fine with talking to smaller groups or one-on-one. Her empathy for others is strange, but welcomed by most. Seeing others in pain causes her a lot of distress, which in combination with her inferiority complex, makes her feel bad for even being around at times. She has the ability to be happy, and has a rare smile. She loves to learn and collect more knowledge, and remembers nearly everything she bothers learning about. She&#039;s intelligent and has a very low threshold for stupidity in her presence.&lt;br /&gt;
&lt;br /&gt;
If you get to know her, she has a dark sense of humor but isn&#039;t funny half the time. She&#039;ll try to be more social with people she knows better, but comes off as awkward. When in a position of leadership, the awkwardness is toned down significantly, like she has some kind of off switch just for doing leader activities. She has a way of distancing herself from her insecurities, at least temporarily.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Quote|Well, you&#039;re the shortest noble &#039;&#039;I&#039;ve&#039;&#039; ever met.|[[Bobecc Varga]], to Seyda Norith}}&lt;br /&gt;
Seyda is not only short, standing at a fearsome 1.5 meters... but she&#039;s tiny all-around, only weighing 45.4 kilograms. Meaning her complex about people looking down on her isn&#039;t completely unfounded. She is everything one would label as &amp;quot;petite.&amp;quot; Her shoulders and hips are about the same width, and with a pinch at the waist she could be considered an hourglass figure. Her chest is equally very small, and while she isn&#039;t stick-thin she definitely isn&#039;t curvy. She also lacks in the muscle department, leaving her a very frail and small woman, characteristics typical of the ruling elite. She has dainty hands, with long, thin fingers, usually with painted nails. Seyda is very pale, with a pink tint to her cheeks and not much else. Her eyes are a pale blue, a very similar color to the skies of her home planet. She has her reddish brown hair cut in a very irregular fashion; two long sections that frame her face, while the rest behind it is cut in a short a-line style, with bangs in the front. The longer sections are often styled into complicated patterns with various adornments, less impressive than what can be done with a full head of long hair, but similar in general style.&lt;br /&gt;
&lt;br /&gt;
Her upbringing has interred a deep appreciation for cleanliness, and she is rarely found with a speck of dirt anywhere on her person. The level at which Seyda takes care of her appearance is borderline obsessive. She doesn&#039;t really think of it that way though, she sees it as taking a lot of pride in her presentation. She prefers clothing that, while feminine, offers a lot of coverage. She loves skirts and anything that has a flowing quality, and is usually found wearing those kinds of robes. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Combat Skills===&lt;br /&gt;
{{Quote|The lightsaber is elegant and light... But that&#039;s where the similarities end for me.|Seyda Norith}}&lt;br /&gt;
Seyda is still learning to master lightsaber combat, but has made strides from where she began. While naturally right-handed, she has developed enough skill to fight ambidexterously, for example. She still does not have a lightsaber of her own, but plans on constructing a simple and sleek one when she is given the chance. She has experience with blasters and piloting ships. Seyda prefers ranged combat, considering her small size and physical weakness, leaving much to be desired when it comes to melee combat.&lt;br /&gt;
&lt;br /&gt;
===Force Abilities===&lt;br /&gt;
{{Quote|The Force is the ultimate power. Mastery over the Force is mastery over everything that exists in the universe.|Seyda Norith}}&lt;br /&gt;
Seyda focuses her efforts on manipulating the Force to achieve what needs to be done. She has no qualms tapping into the Dark side, summoning Force lightning or darkness to hide in. She prefers to hide and strike from afar, confusing her enemies with illusions or blinding them. Confusing her enemies makes it easier not only to strike, but to keep them further away, considering her weakness in close combat. Striking in any psychological way is what she leans towards, rather than shows of brute force, though she isn&#039;t opposed to Force pushing someone or something similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Battleteam Sergeant of the [[Wardens]]&lt;br /&gt;
|years=[[33 ABY]] - [[33 ABY]]&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Djasei Brevis&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
|years=[[33 ABY]] - Present&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=[[33 ABY]] - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Category:Taldryanites]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=148579</id>
		<title>Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=148579"/>
		<updated>2016-02-24T04:52:02Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|djb}}&lt;br /&gt;
{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|image=[[File:SeydaIcon.png|250px]]&lt;br /&gt;
|firstname=Seyda&lt;br /&gt;
|lastname=Norith&lt;br /&gt;
|homeworld=[[starwars:Naboo|Naboo]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|9}}&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:human|Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.5 m&lt;br /&gt;
|weight=45.4 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Purple&lt;br /&gt;
|form=[[Shien]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[starwars:Dulon|Dulon]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=*[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
*[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Bobecc Varga]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14119|#14119]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m here for knowledge, not mystical wampashit.|Seyda Norith}}&lt;br /&gt;
&#039;&#039;&#039;Seyda Norith&#039;&#039;&#039; was a [[starwars:human|Human]] [[starwars:dark jedi|Dark Jedi]] hailing from a noble family on [[starwars:Naboo|Naboo]]. While on Naboo, she was a scholar and adviser to more charismatic politicians. Once her [[starwars:force sensitive|Force sensitivity]] was revealed, however, she became dissatisfied with her life on Naboo and left in search of a way to train herself to make use of the [[starwars:force|Force]]. After several years of hopping from system to system, she found her way to [[Antei]] and the [[Dark Brotherhood]]. She isn&#039;t against making use of either side of the Force, though she taps into the [[starwars:dark side|Dark Side]] more often for the sake of a more offense-oriented approach to things. Seyda is a [[JM4|Knight]] and [[Battleteam Leader]] of the [[Wardens]] of [[taldryan|Clan Taldryan]], as well as [[Magistrate]] to the [[Herald]].&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
====Childhood====&lt;br /&gt;
&#039;&#039;9 ABY - 21 ABY&#039;&#039;&lt;br /&gt;
{{Quote|This may well be the most quiet child I&#039;ve ever met. Is she okay?|A family friend to Seyda&#039;s parents}}&lt;br /&gt;
Seyda was born the eldest child of one of the noble bloodlines of Naboo in 14 ABY. Her parents often remarked that even as an infant she made sour faces when too many people were around. This grew into a shyness that would follow her throughout her childhood, much to her own dismay. She was encouraged to be herself but felt a pervasive inferiority to the socialites she was consistently exposed to at gatherings, social and political. They would often comment on her overt shyness, only making it worse. She had a sister two years her junior, Navra, who excelled in these social functions. Despite receiving more attention than a child could ask for from her parents, they were often occupied with matters not pertaining to their children and the constant need to keep up with others for the sake of their reputation often wore their eldest out.&lt;br /&gt;
&lt;br /&gt;
Seyda spent a lot of time to herself while at home and found a passion for not only reading, but for learning and knowledge itself. She was a bright child who looked to literature as an escape and a teacher. This was pointed out by the personal tutors she had throughout her childhood, who encouraged this activity, though her parents were concerned about how keeping to herself would affect Seyda later in life. It is not to say that the child was not social at all, in fact the young Seyda enjoyed the company of many children during free time on nice, sunny days in [[starwars:theed|Theed]]. She expressed extreme empathy towards others at a young age, often crying when others got hurt or were bullied by older children, despite not being a target. It was only large groups that made her uncomfortable, it seemed.&lt;br /&gt;
&lt;br /&gt;
====Into the Wild Blue Bureaucracy====&lt;br /&gt;
&#039;&#039;22 ABY - 25 ABY&#039;&#039;&lt;br /&gt;
{{Quote|My sister is in the running to be the queen of this entire system and I can&#039;t even handle a party. Isn&#039;t that a little messed up?|Seyda Norith, to Navra}}&lt;br /&gt;
It wasn&#039;t long before the two sisters were mature enough to start taking part in politics themselves, with Navra running for minor positions in government and the introverted Seyda assisting as an adviser to her sister and others who sought her counsel. Seyda&#039;s work as an adviser kept her occupied, and she became more confident socially. Her work usually entailed speaking with a small group of other advisers with or without their patron. She continued to study, focusing on political theory, economics, and other topics pertaining to her occupation. It was a rare occurrence that she was not taken seriously, though when it did happen, she always ended up being right about things anyways. Despite her knack for it, Seyda couldn&#039;t move much further beyond advising younger politicians, and it became dull. She retreated from the political scene and returned to her old past times of literature and the arts.&lt;br /&gt;
&lt;br /&gt;
By the time she was thirteen, Navra was in the running to become the elected [[starwars:Monarch of Naboo|monarch of Naboo]]. She asked Seyda to help her in her campaign, drawing her back into an advisory role. The publicity she faced with her sister often became overbearing, causing her to break down privately. Despite their efforts, Navra lost the election and returned to her lesser roles in the political scene at the capitol. The whole affair took a toll on Seyda emotionally, causing her to withdraw further into seclusion from those she knew.&lt;br /&gt;
&lt;br /&gt;
====Force Sensitivity====&lt;br /&gt;
&#039;&#039;26 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I don&#039;t know how she did it... but I know she stopped that ship from hitting us.|Navra, in reference to Seyda&#039;s display of Force control}}&lt;br /&gt;
Things had improved for Seyda by her seventeenth birthday. Her family had finally calmed down with the politics and the social gatherings had lulled down to a more manageable level. It didn&#039;t hurt that she had finally reached out to them about things either. This stability was good, and it would be the lasting memory that Seyda had of her family, for soon afterwards, something would cause her path in life to diverge from her family, her home, and even her system.&lt;br /&gt;
&lt;br /&gt;
In an unfortunate accident, two fighters collided on their way back to the palace at Theed, sending the huge chunks of debris down towards a gathering of people towards the edge of the capitol. Seyda and Navra were in the crowd on their way to an uncle&#039;s home on the other end of the city. Once the crowd started panicking, it was game over. In an act of desperation, Seyda pushed her sister behind her and braced herself for an impact that would surely kill them both. Almost as if it was by instinct, she raised her hands towards the flaming chunks of metal and closed her eyes, but nothing had happened. They hadn&#039;t died, and neither had the crowd. In fact, the deadly debris was a few meters off its course. It was as if the hand of some kind of god had blocked the crowd from the danger.&lt;br /&gt;
&lt;br /&gt;
It was then that Seyda turned to her sister, who stared at her with wide eyes. They returned home, giving their parents all the details of what had transpired in the city. Her mother and father didn&#039;t have an answer at first, but eventually they spilled the beans; what Seyda had done was not explainable by anything other than the [[starwars:force|Force]], and that Seyda must have been gifted with [[starwars:force sensitive|Force sensitivity]]. Seyda&#039;s parents explained what they knew of the Force, and that the [[starwars:jedi order|Jedi Order]] used to utilize it, but they had disappeared, along with their [[starwars:holocrons|holocrons]]. Seyda recalled mentions of the Force and the [[starwars:jedi|Jedi]] from what she had read in the past. They were scant mentions, but they definitely existed.&lt;br /&gt;
&lt;br /&gt;
====Planet Hopping====&lt;br /&gt;
&#039;&#039;27 ABY - 32 ABY&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Seyda Norith|I need to know more about this. I want to control it. I want to reach my full potential with what I&#039;ve been given.|Navra Norith|But what if something happens to you? What if you don&#039;t come home?|Seyda Norith, telling her sister Navra about her plan to travel the galaxy for answers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Force was a great power, and the Jedi were supposedly great warriors. Seyda felt she was destined to follow the path of the Force, as an act of self-actualization. She bode farewell to her family, and began a six-year journey across worlds, looking for any knowledge left behind of the Force and how to utilize it.&lt;br /&gt;
&lt;br /&gt;
It was during this time that Seyda came in contact with [[Bobecc Varga]], a smuggler who could get her place-to-place the cheapest out of the majority of the spacers she had dealt with. She was using Bobecc&#039;s services to travel the most often, and she grew fond of him. She got mixed up in some of his schemes, but luckily never got in trouble with the law by association. In the beginning, she got her information from hearsay, very general things that the populace knew about the Force. It wasn&#039;t very helpful to the grand scheme of what Seyda wanted to do. For several months, the search was fruitless. But whenever Seyda was about to give up and just return home to Naboo, she would find something to keep her going; a holocron, a crystal, something would always come up. After many years, Bobecc finally bode Seyda farewell, as he was travelling to a system she had never heard of. He left her the name, [[Antei]], if she wanted to get leads on where he was at a later time. At first, she ignored the prospect of travelling out to some unknown part of the galaxy. The search for knowledge of the Force continued, but it continued to be relatively fruitless. A crystal and a holocron were all Seyda had. Eventually she gave in and hitched a ride to where Bobecc had disappeared to.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
====Journeyman====&lt;br /&gt;
&#039;&#039;33 ABY&#039;&#039;&lt;br /&gt;
{{Quote|Someone tried to kill the star?|Seyda Norith}}&lt;br /&gt;
Seyda arrived at the [[Dark Brotherhood]] during the aftermath of the [[GJW XI|11th Great Jedi War]]. After enrolling in the [[Shadow Academy]], she felt like she was finally learning something of substance. She was placed in [[Ektrosis|House Ektrosis]] of [[Taldryan|Clan Taldryan]], where she found her old friend Bobecc again. Welcomed into the fold, Seyda began to train and climb the ranking ladder, becoming [[Battleteam]] Sergeant of the [[Wardens]], and eventually [[Battleteam Leader]]. Seyda is currently a [[JM3|Hunter]].&lt;br /&gt;
&lt;br /&gt;
==Personality and Traits==&lt;br /&gt;
===Personality===&lt;br /&gt;
{{Quote|I hate being around so many people. It&#039;s like they&#039;re all judging me and it makes me feel bad for them.|Seyda Norith}}&lt;br /&gt;
Seyda is a huge pessimist and is also very blunt with people. She&#039;ll tell you when you&#039;re super wrong, or when something is a very bad idea. She has issues dealing with large groups of people, but is fine with talking to smaller groups or one-on-one. Her empathy for others is strange, but welcomed by most. Seeing others in pain causes her a lot of distress, which in combination with her inferiority complex, makes her feel bad for even being around at times. She has the ability to be happy, and has a rare smile. She loves to learn and collect more knowledge, and remembers nearly everything she bothers learning about. She&#039;s intelligent and has a very low threshold for stupidity in her presence.&lt;br /&gt;
&lt;br /&gt;
If you get to know her, she has a dark sense of humor but isn&#039;t funny half the time. She&#039;ll try to be more social with people she knows better, but comes off as awkward. When in a position of leadership, the awkwardness is toned down significantly, like she has some kind of off switch just for doing leader activities. She has a way of distancing herself from her insecurities, at least temporarily.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Quote|Well, you&#039;re the shortest noble &#039;&#039;I&#039;ve&#039;&#039; ever met.|[[Bobecc Varga]], to Seyda Norith}}&lt;br /&gt;
Seyda is not only short, standing at a fearsome 1.5 meters... but she&#039;s tiny all-around, only weighing 45.4 kilograms. Meaning her complex about people looking down on her isn&#039;t completely unfounded. She is everything one would label as &amp;quot;petite.&amp;quot; Her shoulders and hips are about the same width, and with a pinch at the waist she could be considered an hourglass figure. Her chest is equally very small, and while she isn&#039;t stick-thin she definitely isn&#039;t curvy. She also lacks in the muscle department, leaving her a very frail and small woman, characteristics typical of the ruling elite. She has dainty hands, with long, thin fingers, usually with painted nails. Seyda is very pale, with a pink tint to her cheeks and not much else. Her eyes are a pale blue, a very similar color to the skies of her home planet. She has her reddish brown hair cut in a very irregular fashion; two long sections that frame her face, while the rest behind it is cut in a short a-line style, with bangs in the front. The longer sections are often styled into complicated patterns with various adornments, less impressive than what can be done with a full head of long hair, but similar in general style.&lt;br /&gt;
&lt;br /&gt;
Her upbringing has interred a deep appreciation for cleanliness, and she is rarely found with a speck of dirt anywhere on her person. The level at which Seyda takes care of her appearance is borderline obsessive. She doesn&#039;t really think of it that way though, she sees it as taking a lot of pride in her presentation. She prefers clothing that, while feminine, offers a lot of coverage. She loves skirts and anything that has a flowing quality, and is usually found wearing those kinds of robes. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Combat Skills===&lt;br /&gt;
{{Quote|The lightsaber is elegant and light... But that&#039;s where the similarities end for me.|Seyda Norith}}&lt;br /&gt;
Seyda is still learning to master lightsaber combat, but has made strides from where she began. While naturally right-handed, she has developed enough skill to fight ambidexterously, for example. She still does not have a lightsaber of her own, but plans on constructing a simple and sleek one when she is given the chance. She has experience with blasters and piloting ships. Seyda prefers ranged combat, considering her small size and physical weakness, leaving much to be desired when it comes to melee combat.&lt;br /&gt;
&lt;br /&gt;
===Force Abilities===&lt;br /&gt;
{{Quote|The Force is the ultimate power. Mastery over the Force is mastery over everything that exists in the universe.|Seyda Norith}}&lt;br /&gt;
Seyda focuses her efforts on manipulating the Force to achieve what needs to be done. She has no qualms tapping into the Dark side, summoning Force lightning or darkness to hide in. She prefers to hide and strike from afar, confusing her enemies with illusions or blinding them. Confusing her enemies makes it easier not only to strike, but to keep them further away, considering her weakness in close combat. Striking in any psychological way is what she leans towards, rather than shows of brute force, though she isn&#039;t opposed to Force pushing someone or something similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Battleteam Sergeant of the [[Wardens]]&lt;br /&gt;
|years=[[33 ABY]] - [[33 ABY]]&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Djasei Brevis&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
|years=[[33 ABY]] - Present&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=[[33 ABY]] - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Category:Taldryanites]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145753</id>
		<title>Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145753"/>
		<updated>2015-10-01T03:23:33Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Force Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|djb}}&lt;br /&gt;
{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|image=[[File:SeydaIcon.png|250px]]&lt;br /&gt;
|firstname=Seyda&lt;br /&gt;
|lastname=Norith&lt;br /&gt;
|homeworld=[[starwars:Naboo|Naboo]]&lt;br /&gt;
|birth=14 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:human|Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.5 m&lt;br /&gt;
|weight=45.4 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Red&lt;br /&gt;
|form=0&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=[[starwars:Dulon|Dulon]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=*[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
*[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Bobecc Varga]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14119|#14119]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m here for knowledge, not mystical wampashit.|Seyda Norith}}&lt;br /&gt;
&#039;&#039;&#039;Seyda Norith&#039;&#039;&#039; was a [[starwars:human|Human]] [[starwars:dark jedi|Dark Jedi]] hailing from a noble family on [[starwars:Naboo|Naboo]]. While on Naboo, she was a scholar and adviser to more charismatic politicians. Once her [[starwars:force sensitive|Force sensitivity]] was revealed, however, she became dissatisfied with her life on Naboo and left in search of a way to train herself to make use of the [[starwars:force|Force]]. After several years of hopping from system to system, she found her way to [[Antei]] and the [[Dark Brotherhood]]. She isn&#039;t against making use of either side of the Force, though she taps into the [[starwars:dark side|Dark Side]] more often for the sake of a more offense-oriented approach to things. Seyda is a [[JM3|Hunter]] and [[Battleteam Leader]] of the [[Wardens]] of [[taldryan|Clan Taldryan]], as well as [[Magistrate]] to the [[Herald]].&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
====Childhood====&lt;br /&gt;
&#039;&#039;14 ABY - 26 ABY&#039;&#039;&lt;br /&gt;
{{Quote|This may well be the most quiet child I&#039;ve ever met. Is she okay?|A family friend to Seyda&#039;s parents}}&lt;br /&gt;
Seyda was born the eldest child of one of the noble bloodlines of Naboo in 14 ABY. Her parents often remarked that even as an infant she made sour faces when too many people were around. This grew into a shyness that would follow her throughout her childhood, much to her own dismay. She was encouraged to be herself but felt a pervasive inferiority to the socialites she was consistently exposed to at gatherings, social and political. They would often comment on her overt shyness, only making it worse. She had a sister two years her junior, Navra, who excelled in these social functions. Despite receiving more attention than a child could ask for from her parents, they were often occupied with matters not pertaining to their children and the constant need to keep up with others for the sake of their reputation often wore their eldest out.&lt;br /&gt;
&lt;br /&gt;
Seyda spent a lot of time to herself while at home and found a passion for not only reading, but for learning and knowledge itself. She was a bright child who looked to literature as an escape and a teacher. This was pointed out by the personal tutors she had throughout her childhood, who encouraged this activity, though her parents were concerned about how keeping to herself would affect Seyda later in life. It is not to say that the child was not social at all, in fact the young Seyda enjoyed the company of many children during free time on nice, sunny days in [[starwars:theed|Theed]]. She expressed extreme empathy towards others at a young age, often crying when others got hurt or were bullied by older children, despite not being a target. It was only large groups that made her uncomfortable, it seemed.&lt;br /&gt;
&lt;br /&gt;
====Into the Wild Blue Bureaucracy====&lt;br /&gt;
&#039;&#039;27 ABY - 30 ABY&#039;&#039;&lt;br /&gt;
{{Quote|My sister is in the running to be the queen of this entire system and I can&#039;t even handle a party. Isn&#039;t that a little messed up?|Seyda Norith, to Navra}}&lt;br /&gt;
It wasn&#039;t long before the two sisters were mature enough to start taking part in politics themselves, with Navra running for minor positions in government and the introverted Seyda assisting as an adviser to her sister and others who sought her counsel. Seyda&#039;s work as an adviser kept her occupied, and she became more confident socially. Her work usually entailed speaking with a small group of other advisers with or without their patron. She continued to study, focusing on political theory, economics, and other topics pertaining to her occupation. It was a rare occurrence that she was not taken seriously, though when it did happen, she always ended up being right about things anyways. Despite her knack for it, Seyda couldn&#039;t move much further beyond advising younger politicians, and it became dull. She retreated from the political scene and returned to her old past times of literature and the arts.&lt;br /&gt;
&lt;br /&gt;
By the time she was thirteen, Navra was in the running to become the elected [[starwars:Monarch of Naboo|monarch of Naboo]]. She asked Seyda to help her in her campaign, drawing her back into an advisory role. The publicity she faced with her sister often became overbearing, causing her to break down privately. Despite their efforts, Navra lost the election and returned to her lesser roles in the political scene at the capitol. The whole affair took a toll on Seyda emotionally, causing her to withdraw further into seclusion from those she knew.&lt;br /&gt;
&lt;br /&gt;
====Force Sensitivity====&lt;br /&gt;
&#039;&#039;31 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I don&#039;t know how she did it... but I know she stopped that ship from hitting us.|Navra, in reference to Seyda&#039;s display of Force control}}&lt;br /&gt;
Things had improved for Seyda by her seventeenth birthday. Her family had finally calmed down with the politics and the social gatherings had lulled down to a more manageable level. It didn&#039;t hurt that she had finally reached out to them about things either. This stability was good, and it would be the lasting memory that Seyda had of her family, for soon afterwards, something would cause her path in life to diverge from her family, her home, and even her system.&lt;br /&gt;
&lt;br /&gt;
In an unfortunate accident, two fighters collided on their way back to the palace at Theed, sending the huge chunks of debris down towards a gathering of people towards the edge of the capitol. Seyda and Navra were in the crowd on their way to an uncle&#039;s home on the other end of the city. Once the crowd started panicking, it was game over. In an act of desperation, Seyda pushed her sister behind her and braced herself for an impact that would surely kill them both. Almost as if it was by instinct, she raised her hands towards the flaming chunks of metal and closed her eyes, but nothing had happened. They hadn&#039;t died, and neither had the crowd. In fact, the deadly debris was a few meters off its course. It was as if the hand of some kind of god had blocked the crowd from the danger.&lt;br /&gt;
&lt;br /&gt;
It was then that Seyda turned to her sister, who stared at her with wide eyes. They returned home, giving their parents all the details of what had transpired in the city. Her mother and father didn&#039;t have an answer at first, but eventually they spilled the beans; what Seyda had done was not explainable by anything other than the [[starwars:force|Force]], and that Seyda must have been gifted with [[starwars:force sensitive|Force sensitivity]]. Seyda&#039;s parents explained what they knew of the Force, and that the [[starwars:jedi order|Jedi Order]] used to utilize it, but they had disappeared, along with their [[starwars:holocrons|holocrons]]. Seyda recalled mentions of the Force and the [[starwars:jedi|Jedi]] from what she had read in the past. They were scant mentions, but they definitely existed.&lt;br /&gt;
&lt;br /&gt;
====Planet Hopping====&lt;br /&gt;
&#039;&#039;32 ABY - 38 ABY&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Seyda Norith|I need to know more about this. I want to control it. I want to reach my full potential with what I&#039;ve been given.|Navra Norith|But what if something happens to you? What if you don&#039;t come home?|Seyda Norith, telling her sister Navra about her plan to travel the galaxy for answers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Force was a great power, and the Jedi were supposedly great warriors. Seyda felt she was destined to follow the path of the Force, as an act of self-actualization. She bode farewell to her family, and began a six-year journey across worlds, looking for any knowledge left behind of the Force and how to utilize it.&lt;br /&gt;
&lt;br /&gt;
It was during this time that Seyda came in contact with [[Bobecc Varga]], a smuggler who could get her place-to-place the cheapest out of the majority of the spacers she had dealt with. She was using Bobecc&#039;s services to travel the most often, and she grew fond of him. She got mixed up in some of his schemes, but luckily never got in trouble with the law by association. In the beginning, she got her information from hearsay, very general things that the populace knew about the Force. It wasn&#039;t very helpful to the grand scheme of what Seyda wanted to do. For several months, the search was fruitless. But whenever Seyda was about to give up and just return home to Naboo, she would find something to keep her going; a holocron, a crystal, something would always come up. After many years, Bobecc finally bode Seyda farewell, as he was travelling to a system she had never heard of. He left her the name, [[Antei]], if she wanted to get leads on where he was at a later time. At first, she ignored the prospect of travelling out to some unknown part of the galaxy. The search for knowledge of the Force continued, but it continued to be relatively fruitless. A crystal and a holocron were all Seyda had. Eventually she gave in and hitched a ride to where Bobecc had disappeared to.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
====Journeyman====&lt;br /&gt;
&#039;&#039;39 ABY&#039;&#039;&lt;br /&gt;
{{Quote|Someone tried to kill the star?|Seyda Norith}}&lt;br /&gt;
Seyda arrived at the [[Dark Brotherhood]] during the aftermath of the [[GJW XI|11th Great Jedi War]]. After enrolling in the [[Shadow Academy]], she felt like she was finally learning something of substance. She was placed in [[Ektrosis|House Ektrosis]] of [[Taldryan|Clan Taldryan]], where she found her old friend Bobecc again. Welcomed into the fold, Seyda began to train and climb the ranking ladder, becoming [[Battleteam]] Sergeant of the [[Wardens]], and eventually [[Battleteam Leader]]. Seyda is currently a [[JM3|Hunter]].&lt;br /&gt;
&lt;br /&gt;
==Personality and Traits==&lt;br /&gt;
===Personality===&lt;br /&gt;
{{Quote|I hate being around so many people. It&#039;s like they&#039;re all judging me and it makes me feel bad for them.|Seyda Norith}}&lt;br /&gt;
Seyda is a huge pessimist and is also very blunt with people. She&#039;ll tell you when you&#039;re super wrong, or when something is a very bad idea. She has issues dealing with large groups of people, but is fine with talking to smaller groups or one-on-one. Her empathy for others is strange, but welcomed by most. Seeing others in pain causes her a lot of distress, which in combination with her inferiority complex, makes her feel bad for even being around at times. She has the ability to be happy, and has a rare smile. She loves to learn and collect more knowledge, and remembers nearly everything she bothers learning about. She&#039;s intelligent and has a very low threshold for stupidity in her presence.&lt;br /&gt;
&lt;br /&gt;
If you get to know her, she has a dark sense of humor but isn&#039;t funny half the time. She&#039;ll try to be more social with people she knows better, but comes off as awkward. When in a position of leadership, the awkwardness is toned down significantly, like she has some kind of off switch just for doing leader activities. She has a way of distancing herself from her insecurities, at least temporarily.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Quote|Well, you&#039;re the shortest noble &#039;&#039;I&#039;ve&#039;&#039; ever met.|[[Bobecc Varga]], to Seyda Norith}}&lt;br /&gt;
Seyda is not only short, standing at a fearsome 1.5 meters... but she&#039;s tiny all-around, only weighing 45.4 kilograms. Meaning her complex about people looking down on her isn&#039;t completely unfounded. She is everything one would label as &amp;quot;petite.&amp;quot; Her shoulders and hips are about the same width, and with a pinch at the waist she could be considered an hourglass figure. Her chest is equally very small, and while she isn&#039;t stick-thin she definitely isn&#039;t curvy. She also lacks in the muscle department, leaving her a very frail and small woman, characteristics typical of the ruling elite. She has dainty hands, with long, thin fingers, usually with painted nails. Seyda is very pale, with a pink tint to her cheeks and not much else. Her eyes are a pale blue, a very similar color to the skies of her home planet. She has her reddish brown hair cut in a very irregular fashion; two long sections that frame her face, while the rest behind it is cut in a short a-line style, with bangs in the front. The longer sections are often styled into complicated patterns with various adornments, less impressive than what can be done with a full head of long hair, but similar in general style.&lt;br /&gt;
&lt;br /&gt;
Her upbringing has interred a deep appreciation for cleanliness, and she is rarely found with a speck of dirt anywhere on her person. The level at which Seyda takes care of her appearance is borderline obsessive. She doesn&#039;t really think of it that way though, she sees it as taking a lot of pride in her presentation. She prefers clothing that, while feminine, offers a lot of coverage. She loves skirts and anything that has a flowing quality, and is usually found wearing those kinds of robes. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Combat Skills===&lt;br /&gt;
{{Quote|The lightsaber is elegant and light... But that&#039;s where the similarities end for me.|Seyda Norith}}&lt;br /&gt;
Seyda is still learning to master lightsaber combat, but has made strides from where she began. While naturally right-handed, she has developed enough skill to fight ambidexterously, for example. She still does not have a lightsaber of her own, but plans on constructing a simple and sleek one when she is given the chance. She has experience with blasters and piloting ships. Seyda prefers ranged combat, considering her small size and physical weakness, leaving much to be desired when it comes to melee combat.&lt;br /&gt;
&lt;br /&gt;
===Force Abilities===&lt;br /&gt;
{{Quote|The Force is the ultimate power. Mastery over the Force is mastery over everything that exists in the universe.|Seyda Norith}}&lt;br /&gt;
Seyda focuses her efforts on manipulating the Force to achieve what needs to be done. She has no qualms tapping into the Dark side, summoning Force lightning or darkness to hide in. She prefers to hide and strike from afar, confusing her enemies with illusions or blinding them. Confusing her enemies makes it easier not only to strike, but to keep them further away, considering her weakness in close combat. Striking in any psychological way is what she leans towards, rather than shows of brute force, though she isn&#039;t opposed to Force pushing someone or something similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Battleteam Sergeant of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - [[39 ABY]]&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=[[Djasei Brevis]]&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Category:Taldryanites]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145614</id>
		<title>Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145614"/>
		<updated>2015-09-17T04:31:32Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: /* Force Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|djb}}&lt;br /&gt;
{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|image=[[File:SeydaIcon.png|250px]]&lt;br /&gt;
|firstname=Seyda&lt;br /&gt;
|lastname=Norith&lt;br /&gt;
|homeworld=[[starwars:Naboo|Naboo]]&lt;br /&gt;
|birth=14 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:human|Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.5 m&lt;br /&gt;
|weight=45.4 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Red&lt;br /&gt;
|form=0&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=[[starwars:Dulon|Dulon]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=*[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
*[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Bobecc Varga]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:14119|#14119]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m here for knowledge, not mystical wampashit.|Seyda Norith}}&lt;br /&gt;
&#039;&#039;&#039;Seyda Norith&#039;&#039;&#039; was a [[starwars:human|Human]] [[starwars:dark jedi|Dark Jedi]] hailing from a noble family on [[starwars:Naboo|Naboo]]. While on Naboo, she was a scholar and adviser to more charismatic politicians. Once her [[starwars:force sensitive|Force sensitivity]] was revealed, however, she became dissatisfied with her life on Naboo and left in search of a way to train herself to make use of the [[starwars:force|Force]]. After several years of hopping from system to system, she found her way to [[Antei]] and the [[Dark Brotherhood]]. She isn&#039;t against making use of either side of the Force, though she taps into the [[starwars:dark side|Dark Side]] more often for the sake of a more offense-oriented approach to things. Seyda is a [[JM3|Hunter]] and [[Battleteam Leader]] of the [[Wardens]] of [[taldryan|Clan Taldryan]], as well as [[Magistrate]] to the [[Herald]].&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
====Childhood====&lt;br /&gt;
&#039;&#039;14 ABY - 26 ABY&#039;&#039;&lt;br /&gt;
{{Quote|This may well be the most quiet child I&#039;ve ever met. Is she okay?|A family friend to Seyda&#039;s parents}}&lt;br /&gt;
Seyda was born the eldest child of one of the noble bloodlines of Naboo in 14 ABY. Her parents often remarked that even as an infant she made sour faces when too many people were around. This grew into a shyness that would follow her throughout her childhood, much to her own dismay. She was encouraged to be herself but felt a pervasive inferiority to the socialites she was consistently exposed to at gatherings, social and political. They would often comment on her overt shyness, only making it worse. She had a sister two years her junior, Navra, who excelled in these social functions. Despite receiving more attention than a child could ask for from her parents, they were often occupied with matters not pertaining to their children and the constant need to keep up with others for the sake of their reputation often wore their eldest out.&lt;br /&gt;
&lt;br /&gt;
Seyda spent a lot of time to herself while at home and found a passion for not only reading, but for learning and knowledge itself. She was a bright child who looked to literature as an escape and a teacher. This was pointed out by the personal tutors she had throughout her childhood, who encouraged this activity, though her parents were concerned about how keeping to herself would affect Seyda later in life. It is not to say that the child was not social at all, in fact the young Seyda enjoyed the company of many children during free time on nice, sunny days in [[starwars:theed|Theed]]. She expressed extreme empathy towards others at a young age, often crying when others got hurt or were bullied by older children, despite not being a target. It was only large groups that made her uncomfortable, it seemed.&lt;br /&gt;
&lt;br /&gt;
====Into the Wild Blue Bureaucracy====&lt;br /&gt;
&#039;&#039;27 ABY - 30 ABY&#039;&#039;&lt;br /&gt;
{{Quote|My sister is in the running to be the queen of this entire system and I can&#039;t even handle a party. Isn&#039;t that a little messed up?|Seyda Norith, to Navra}}&lt;br /&gt;
It wasn&#039;t long before the two sisters were mature enough to start taking part in politics themselves, with Navra running for minor positions in government and the introverted Seyda assisting as an adviser to her sister and others who sought her counsel. Seyda&#039;s work as an adviser kept her occupied, and she became more confident socially. Her work usually entailed speaking with a small group of other advisers with or without their patron. She continued to study, focusing on political theory, economics, and other topics pertaining to her occupation. It was a rare occurrence that she was not taken seriously, though when it did happen, she always ended up being right about things anyways. Despite her knack for it, Seyda couldn&#039;t move much further beyond advising younger politicians, and it became dull. She retreated from the political scene and returned to her old past times of literature and the arts.&lt;br /&gt;
&lt;br /&gt;
By the time she was thirteen, Navra was in the running to become the elected [[starwars:Monarch of Naboo|monarch of Naboo]]. She asked Seyda to help her in her campaign, drawing her back into an advisory role. The publicity she faced with her sister often became overbearing, causing her to break down privately. Despite their efforts, Navra lost the election and returned to her lesser roles in the political scene at the capitol. The whole affair took a toll on Seyda emotionally, causing her to withdraw further into seclusion from those she knew.&lt;br /&gt;
&lt;br /&gt;
====Force Sensitivity====&lt;br /&gt;
&#039;&#039;31 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I don&#039;t know how she did it... but I know she stopped that ship from hitting us.|Navra, in reference to Seyda&#039;s display of Force control}}&lt;br /&gt;
Things had improved for Seyda by her seventeenth birthday. Her family had finally calmed down with the politics and the social gatherings had lulled down to a more manageable level. It didn&#039;t hurt that she had finally reached out to them about things either. This stability was good, and it would be the lasting memory that Seyda had of her family, for soon afterwards, something would cause her path in life to diverge from her family, her home, and even her system.&lt;br /&gt;
&lt;br /&gt;
In an unfortunate accident, two fighters collided on their way back to the palace at Theed, sending the huge chunks of debris down towards a gathering of people towards the edge of the capitol. Seyda and Navra were in the crowd on their way to an uncle&#039;s home on the other end of the city. Once the crowd started panicking, it was game over. In an act of desperation, Seyda pushed her sister behind her and braced herself for an impact that would surely kill them both. Almost as if it was by instinct, she raised her hands towards the flaming chunks of metal and closed her eyes, but nothing had happened. They hadn&#039;t died, and neither had the crowd. In fact, the deadly debris was a few meters off its course. It was as if the hand of some kind of god had blocked the crowd from the danger.&lt;br /&gt;
&lt;br /&gt;
It was then that Seyda turned to her sister, who stared at her with wide eyes. They returned home, giving their parents all the details of what had transpired in the city. Her mother and father didn&#039;t have an answer at first, but eventually they spilled the beans; what Seyda had done was not explainable by anything other than the [[starwars:force|Force]], and that Seyda must have been gifted with [[starwars:force sensitive|Force sensitivity]]. Seyda&#039;s parents explained what they knew of the Force, and that the [[starwars:jedi order|Jedi Order]] used to utilize it, but they had disappeared, along with their [[starwars:holocrons|holocrons]]. Seyda recalled mentions of the Force and the [[starwars:jedi|Jedi]] from what she had read in the past. They were scant mentions, but they definitely existed.&lt;br /&gt;
&lt;br /&gt;
====Planet Hopping====&lt;br /&gt;
&#039;&#039;32 ABY - 38 ABY&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|Seyda Norith|I need to know more about this. I want to control it. I want to reach my full potential with what I&#039;ve been given.|Navra Norith|But what if something happens to you? What if you don&#039;t come home?|Seyda Norith, telling her sister Navra about her plan to travel the galaxy for answers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Force was a great power, and the Jedi were supposedly great warriors. Seyda felt she was destined to follow the path of the Force, as an act of self-actualization. She bode farewell to her family, and began a six-year journey across worlds, looking for any knowledge left behind of the Force and how to utilize it.&lt;br /&gt;
&lt;br /&gt;
It was during this time that Seyda came in contact with [[Bobecc Varga]], a smuggler who could get her place-to-place the cheapest out of the majority of the spacers she had dealt with. She was using Bobecc&#039;s services to travel the most often, and she grew fond of him. She got mixed up in some of his schemes, but luckily never got in trouble with the law by association. In the beginning, she got her information from hearsay, very general things that the populace knew about the Force. It wasn&#039;t very helpful to the grand scheme of what Seyda wanted to do. For several months, the search was fruitless. But whenever Seyda was about to give up and just return home to Naboo, she would find something to keep her going; a holocron, a crystal, something would always come up. After many years, Bobecc finally bode Seyda farewell, as he was travelling to a system she had never heard of. He left her the name, [[Antei]], if she wanted to get leads on where he was at a later time. At first, she ignored the prospect of travelling out to some unknown part of the galaxy. The search for knowledge of the Force continued, but it continued to be relatively fruitless. A crystal and a holocron were all Seyda had. Eventually she gave in and hitched a ride to where Bobecc had disappeared to.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
====Journeyman====&lt;br /&gt;
&#039;&#039;39 ABY&#039;&#039;&lt;br /&gt;
{{Quote|Someone tried to kill the star?|Seyda Norith}}&lt;br /&gt;
Seyda arrived at the [[Dark Brotherhood]] during the aftermath of the [[GJW XI|11th Great Jedi War]]. After enrolling in the [[Shadow Academy]], she felt like she was finally learning something of substance. She was placed in [[Ektrosis|House Ektrosis]] of [[Taldryan|Clan Taldryan]], where she found her old friend Bobecc again. Welcomed into the fold, Seyda began to train and climb the ranking ladder, becoming [[Battleteam]] Sergeant of the [[Wardens]], and eventually [[Battleteam Leader]]. Seyda is currently a [[JM3|Hunter]].&lt;br /&gt;
&lt;br /&gt;
==Personality and Traits==&lt;br /&gt;
===Personality===&lt;br /&gt;
{{Quote|I hate being around so many people. It&#039;s like they&#039;re all judging me and it makes me feel bad for them.|Seyda Norith}}&lt;br /&gt;
Seyda is a huge pessimist and is also very blunt with people. She&#039;ll tell you when you&#039;re super wrong, or when something is a very bad idea. She has issues dealing with large groups of people, but is fine with talking to smaller groups or one-on-one. Her empathy for others is strange, but welcomed by most. Seeing others in pain causes her a lot of distress, which in combination with her inferiority complex, makes her feel bad for even being around at times. She has the ability to be happy, and has a rare smile. She loves to learn and collect more knowledge, and remembers nearly everything she bothers learning about. She&#039;s intelligent and has a very low threshold for stupidity in her presence.&lt;br /&gt;
&lt;br /&gt;
If you get to know her, she has a dark sense of humor but isn&#039;t funny half the time. She&#039;ll try to be more social with people she knows better, but comes off as awkward. When in a position of leadership, the awkwardness is toned down significantly, like she has some kind of off switch just for doing leader activities. She has a way of distancing herself from her insecurities, at least temporarily.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Quote|Well, you&#039;re the shortest noble &#039;&#039;I&#039;ve&#039;&#039; ever met.|[[Bobecc Varga]], to Seyda Norith}}&lt;br /&gt;
Seyda is not only short, standing at a fearsome 1.5 meters... but she&#039;s tiny all-around, only weighing 45.4 kilograms. Meaning her complex about people looking down on her isn&#039;t completely unfounded. She is everything one would label as &amp;quot;petite.&amp;quot; Her shoulders and hips are about the same width, and with a pinch at the waist she could be considered an hourglass figure. Her chest is equally very small, and while she isn&#039;t stick-thin she definitely isn&#039;t curvy. She also lacks in the muscle department, leaving her a very frail and small woman, characteristics typical of the ruling elite. She has dainty hands, with long, thin fingers, usually with painted nails. Seyda is very pale, with a pink tint to her cheeks and not much else. Her eyes are a pale blue, a very similar color to the skies of her home planet. She has her reddish brown hair cut in a very irregular fashion; two long sections that frame her face, while the rest behind it is cut in a short a-line style, with bangs in the front. The longer sections are often styled into complicated patterns with various adornments, less impressive than what can be done with a full head of long hair, but similar in general style.&lt;br /&gt;
&lt;br /&gt;
Her upbringing has interred a deep appreciation for cleanliness, and she is rarely found with a speck of dirt anywhere on her person. The level at which Seyda takes care of her appearance is borderline obsessive. She doesn&#039;t really think of it that way though, she sees it as taking a lot of pride in her presentation. She prefers clothing that, while feminine, offers a lot of coverage. She loves skirts and anything that has a flowing quality, and is usually found wearing those kinds of robes. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Combat Skills===&lt;br /&gt;
{{Quote|The lightsaber is elegant and light... But that&#039;s where the similarities end for me.|Seyda Norith}}&lt;br /&gt;
Seyda is still learning to master lightsaber combat, but has made strides from where she began. While naturally right-handed, she has developed enough skill to fight ambidexterously, for example. She still does not have a lightsaber of her own, but plans on constructing a simple and sleek one when she is given the chance. She has experience with blasters and piloting ships. Seyda prefers ranged combat, considering her small size and physical weakness, leaving much to be desired when it comes to melee combat.&lt;br /&gt;
&lt;br /&gt;
===Force Abilities===&lt;br /&gt;
{{Quote|The Force is the ultimate power. Mastery over the Force is mastery over everything that exists in the universe.|Seyda Norith}}&lt;br /&gt;
Seyda focuses her efforts on manipulating the Force to achieve what needs to be done. She has no qualms tapping into the Dark side, summoning Force lightning or darkness to hide in. She prefers to hide and strike from afar, confusing her enemies with illusions or blinding them. Confusing her enemies makes it easier not only to strike, but to keep them further away, considering her weakness in close combat. Striking in any psychological way is what she leans towards, rather than shows of brute force, though she isn&#039;t opposed to Force pushing someone or something similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Battleteam Sergeant of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - [[39 ABY]]&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=None&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Category:Taldryanites]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Ektrosis&amp;diff=145041</id>
		<title>House Ektrosis</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Ektrosis&amp;diff=145041"/>
		<updated>2015-08-27T02:24:54Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:EktrosisCrest.jpg|250px]]&lt;br /&gt;
|name=House Ektrosis&lt;br /&gt;
|leader=* [[Quaestor]]: {{EkkyQUA}}&lt;br /&gt;
* [[Aedile]]: {{EkkyAED}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|formed=Independent [[House Ektrosis]]&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=[[10 ABY to 19 ABY|14 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=[[30 ABY to 39 ABY|33 ABY]]&lt;br /&gt;
|restored=[[37 ABY]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[House Ektrosis]] is one of [[Taldryan|Clan Taldryan&#039;s]] two constituent [[House|Houses]]. Ektrosis&#039; history reaches farther back than Taldryan&#039;s in all reality.  It was from the original, Independent House Ektrosis that Clan Taldryan was formed.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The Emperor had many dark ventures, not all of which were revealed to his advisors. Not even his apprentice Darth Vader knew all of what went on in his Master&#039;s mind, nor what thoughts, ideas and creations were born there. One such idea was Ektrosis.&lt;br /&gt;
&lt;br /&gt;
Long before the Rebellion began, the Emperor would regularly vacation on [[starwars:Byss|Byss]] and entertain his closet group of advisors and apprentices. All were brilliant minds who had proven their worth and loyalty to their Master. These beings were all introduced to power and brought into the fold of the Dark Side.&lt;br /&gt;
&lt;br /&gt;
While none were permitted to reach the level of control and understanding of [[starwars:Palpatine|Palpatine]] himself, they were indeed powerful entities themselves. They were split into specialties dictated by their own natural abilities. Some were instructed in the combat arts and made into [[starwars:Dark_Jedi|Dark Jedi]]; others became elite Imperial functionaries who traversed the galaxy enforcing the Emperor&#039;s will, and still others were put to work researching and experimenting with the &amp;quot;Science of Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Ektrosis was an elite group of these researchers who were given the task of creating methods to feed on and drain the life essence of the Empire&#039;s citizenry. They all had an innate curiosity about the effects of the [[starwars:The_Force|the Force]] on the Human body and the galaxy as a whole. This made them the vanguard of the Emperor&#039;s plan to squeeze the entire galaxy and every being in it into submission.&lt;br /&gt;
&lt;br /&gt;
The group consisted of scientists who were gifted in the Force, and who were eager to explore as well as experiment with the power and nature of the Force. Ektrosis withdrew into a secret research facility on Byss and worked tirelessly for years, virtually cut off from the rest of the universe. Rumors leaked to the rest of the Emperor&#039;s Dark Adepts told of creatures created entirely FROM the Force and beings morphed into atrocious vestiges of their former selves, and finally of techniques for using the Dark Side to drain the essence of beings from their very soul.&lt;br /&gt;
&lt;br /&gt;
Ektrosis gave years of hard work conducting countless experiments, and devoted their lives to their projects. But in the end all they received was censure. This condemnation stemmed from the fact that somewhere in the course of their learning and understanding, they had crossed a line that even the Emperor would not dare approach. For all their work they were banished far from civilization and all they had ever known. There on the fringes of the Empire they continued their work as best as they could, with sub-standard equipment and improvised materials to aid them. The population near their research facility said that the land surrounding their new forced home began to wither and fade. They said that the only things able to survive were those that had been touched by the Force powers that were being experimented with. The only thing known for certain was that the locals never got anywhere near the area.&lt;br /&gt;
&lt;br /&gt;
After the defeat of the second Death Star and the death of the Emperor, the Empire struggled to rebuild. Leaders grabbed power only to be assassinated soon thereafter. Warlords and Admirals fought for pieces of the once-might Empire, while the Rebellion ate away at it from the outside. Finally the return of the brilliant Grand Admiral Thrawn brought hope to the remaining Imperial forces. Thrawn wreaked havoc on the newly established &#039;New Republic&#039;, and would have returned the Empire to its seat of power if he had not been assassinated by his own bodyguard on his flagship.&lt;br /&gt;
&lt;br /&gt;
Once again the remaining Imperial forces were thrust into civil war. Countless leaders carved out their own fiefdoms throughout the Imperial Remnant&#039;s territory. One of these leaders was the self-proclaimed Grand Admiral Ronin, who seized control of an experimental super-ship and formed his own fleet, named The Emperor&#039;s Hammer. This fleet carved out its own territory near the Minos Cluster and flourished, eventually bringing the Dark Brotherhood out of hiding to join with them.&lt;br /&gt;
&lt;br /&gt;
With its numbers quickly growing, the Dark Brotherhood formed Clans and Houses. Spies employed by the Emperor&#039;s former researchers reported the existence of this group of Dark Jedi, and Ektrosis returned from the imposed exile, and joined the Brotherhood, forming &#039;&#039;&#039;House&#039;&#039;&#039; Ektrosis. No one knew from whence they had come, or what had kept them on the edge of the galaxy for so long, or even how they had gained their incredible knowledge of the Dark Side; all of these truths are uncertain. The only ones who know the whole truth are the Ektrosis members themselves, and they are reluctant to divulge the knowledge that they possess.&lt;br /&gt;
&lt;br /&gt;
Ektrosis, lead by Shaitan, found acceptance in the Dark Brotherhood and flourished. The &#039;&#039;&#039;House&#039;&#039;&#039; gained many new members who were eager to learn its secrets, eventually growing strong enough to evolve into a Clan. Shaitan joined with another powerful Dark Jedi named Jarla to draw up the designs for the future Clan. Ektrosis would become the Krath &#039;&#039;&#039;House&#039;&#039;&#039; of [[Taldryan|Clan Taldryan]].&lt;br /&gt;
&lt;br /&gt;
==  Notable Battle Teams  ==&lt;br /&gt;
*[[Wardens]]&lt;br /&gt;
* [[Hex]]&lt;br /&gt;
* [[Phoenix Phyle]]&lt;br /&gt;
* Horsemen of the Apocalypse&lt;br /&gt;
&lt;br /&gt;
==  External Links  ==&lt;br /&gt;
[[Ektrosis Temple]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans &amp;amp; Houses|Ektrosis]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Ektrosis&amp;diff=145040</id>
		<title>House Ektrosis</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Ektrosis&amp;diff=145040"/>
		<updated>2015-08-27T02:24:19Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:EktrosisCrest.jpg|250px]]&lt;br /&gt;
|name=House Ektrosis&lt;br /&gt;
|leader=* [[Quaestor]]: {{EkkyQUA}}&lt;br /&gt;
* [[Aedile]]: {{EkkyAED}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|formed=Independent [[House Ektrosis]]&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=[[10 ABY to 19 ABY|14 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=[[30 ABY to 39 ABY|33 ABY]]&lt;br /&gt;
|restored=[[37 ABY]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[House Ektrosis]] is one of [[Taldryan|Clan Taldryan&#039;s]] two constituent [[House|Houses]]. Ektrosis&#039; history reaches farther back than Taldryan&#039;s in all reality.  It was from the original, Independent House Ektrosis that Clan Taldryan was formed.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The Emperor had many dark ventures, not all of which were revealed to his advisors. Not even his apprentice Darth Vader knew all of what went on in his Master&#039;s mind, nor what thoughts, ideas and creations were born there. One such idea was Ektrosis.&lt;br /&gt;
&lt;br /&gt;
Long before the Rebellion began, the Emperor would regularly vacation on [[starwars:Byss|Byss]] and entertain his closet group of advisors and apprentices. All were brilliant minds who had proven their worth and loyalty to their Master. These beings were all introduced to power and brought into the fold of the Dark Side.&lt;br /&gt;
&lt;br /&gt;
While none were permitted to reach the level of control and understanding of [[starwars:Palpatine|Palpatine]] himself, they were indeed powerful entities themselves. They were split into specialties dictated by their own natural abilities. Some were instructed in the combat arts and made into [[starwars:Dark_Jedi|Dark Jedi]]; others became elite Imperial functionaries who traversed the galaxy enforcing the Emperor&#039;s will, and still others were put to work researching and experimenting with the &amp;quot;Science of Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Ektrosis was an elite group of these researchers who were given the task of creating methods to feed on and drain the life essence of the Empire&#039;s citizenry. They all had an innate curiosity about the effects of the [[starwars:The_Force|the Force]] on the Human body and the galaxy as a whole. This made them the vanguard of the Emperor&#039;s plan to squeeze the entire galaxy and every being in it into submission.&lt;br /&gt;
&lt;br /&gt;
The group consisted of scientists who were gifted in the Force, and who were eager to explore as well as experiment with the power and nature of the Force. Ektrosis withdrew into a secret research facility on Byss and worked tirelessly for years, virtually cut off from the rest of the universe. Rumors leaked to the rest of the Emperor&#039;s Dark Adepts told of creatures created entirely FROM the Force and beings morphed into atrocious vestiges of their former selves, and finally of techniques for using the Dark Side to drain the essence of beings from their very soul.&lt;br /&gt;
&lt;br /&gt;
Ektrosis gave years of hard work conducting countless experiments, and devoted their lives to their projects. But in the end all they received was censure. This condemnation stemmed from the fact that somewhere in the course of their learning and understanding, they had crossed a line that even the Emperor would not dare approach. For all their work they were banished far from civilization and all they had ever known. There on the fringes of the Empire they continued their work as best as they could, with sub-standard equipment and improvised materials to aid them. The population near their research facility said that the land surrounding their new forced home began to wither and fade. They said that the only things able to survive were those that had been touched by the Force powers that were being experimented with. The only thing known for certain was that the locals never got anywhere near the area.&lt;br /&gt;
&lt;br /&gt;
After the defeat of the second Death Star and the death of the Emperor, the Empire struggled to rebuild. Leaders grabbed power only to be assassinated soon thereafter. Warlords and Admirals fought for pieces of the once-might Empire, while the Rebellion ate away at it from the outside. Finally the return of the brilliant Grand Admiral Thrawn brought hope to the remaining Imperial forces. Thrawn wreaked havoc on the newly established &#039;New Republic&#039;, and would have returned the Empire to its seat of power if he had not been assassinated by his own bodyguard on his flagship.&lt;br /&gt;
&lt;br /&gt;
Once again the remaining Imperial forces were thrust into civil war. Countless leaders carved out their own fiefdoms throughout the Imperial Remnant&#039;s territory. One of these leaders was the self-proclaimed Grand Admiral Ronin, who seized control of an experimental super-ship and formed his own fleet, named The Emperor&#039;s Hammer. This fleet carved out its own territory near the Minos Cluster and flourished, eventually bringing the Dark Brotherhood out of hiding to join with them.&lt;br /&gt;
&lt;br /&gt;
With its numbers quickly growing, the Dark Brotherhood formed Clans and Houses. Spies employed by the Emperor&#039;s former researchers reported the existence of this group of Dark Jedi, and Ektrosis returned from the imposed exile, and joined the Brotherhood, forming &#039;&#039;&#039;House&#039;&#039;&#039; Ektrosis. No one knew from whence they had come, or what had kept them on the edge of the galaxy for so long, or even how they had gained their incredible knowledge of the Dark Side; all of these truths are uncertain. The only ones who know the whole truth are the Ektrosis members themselves, and they are reluctant to divulge the knowledge that they possess.&lt;br /&gt;
&lt;br /&gt;
Ektrosis, lead by Shaitan, found acceptance in the Dark Brotherhood and flourished. The &#039;&#039;&#039;House&#039;&#039;&#039; gained many new members who were eager to learn its secrets, eventually growing strong enough to evolve into a Clan. Shaitan joined with another powerful Dark Jedi named Jarla to draw up the designs for the future Clan. Ektrosis would become the Krath &#039;&#039;&#039;House&#039;&#039;&#039; of [[Taldryan|Clan Taldryan]].&lt;br /&gt;
&lt;br /&gt;
==  Notable Battle Teams  ==&lt;br /&gt;
*[[Wardens]]&lt;br /&gt;
* [[Hex]]&lt;br /&gt;
* [[Phoenix Phyle]]&lt;br /&gt;
* Horsemen of the Apocalypse&lt;br /&gt;
&lt;br /&gt;
==  External Links  ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans &amp;amp; Houses|Ektrosis]]&lt;br /&gt;
[[Category:Taldryan]]&lt;br /&gt;
[[Ektrosis Temple]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wardens&amp;diff=145039</id>
		<title>Wardens</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wardens&amp;diff=145039"/>
		<updated>2015-08-27T02:21:57Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb|featured}}&lt;br /&gt;
{{Revise}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Wardens of Unity&lt;br /&gt;
|image=[[File:WardensLogo1.png|250px]]&lt;br /&gt;
|founder=[[Mirus Cavataio]], [[Rian Aslar]]&lt;br /&gt;
|leader=[[Seyda Norith]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Aegis Hall, [[Karufr]]&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[36 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|era=[[Dark Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Wardens&#039;&#039;&#039; are a [[Battleteam]] of House [[Ektrosis]] of  [[Taldryan]]. The team was formed in [[36 ABY]] as a special force within the [[House]] led by [[Quejo Drakai Xyler|Quejo]]. The Wardens are trained to handle the day-to-day tasks for the [[House Summit]], which are either too difficult or too sensitive for the regular military to deal with. Under the guidance of their commander, the Wardens are proving to be an exceptional unit with the training and skills to tackle assignments both locally and throughout [[starwars:the Galaxy|the Galaxy]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:Mirus-250px.png|thumb|175px|left|Mirus Cavataio, first Warden-Commander.]]&lt;br /&gt;
In the aftermath of the [[Horizon - The Cure|Horizons plague]], [[Taldryan|House Taldryan]]&#039;s summit realized that there was a dire need for a rapid response team during the reorganization of the [[Taldryan Expansionary Force]]. This necessitated the formation of a team dedicated to the missions that required an organized team of Dark Jedi, ones that could be called on whenever needed, unlike the chaotic nature of the [[Old Folks&#039; Home]]. A new strike team was proposed for various missions requiring skills ranging from discretion to destruction, as well as guarding the populace of Taldryan&#039;s holdings from the direst threats. Taking the most promising from the ranks of the students and battle-hardened veterans alike, the Summit decreed the new battleteam to be the Wardens of Unity, named for the strongest weapon Taldryan ever possessed: its brotherhood.&lt;br /&gt;
&lt;br /&gt;
[[Quaestor]] [[Rian Aslar]] approached his apprentice, [[Mirus Cavataio]], to form this elite unit. While Mirus had some initial doubt, he sought out a variety of members from across Taldryan, people who he had encountered before or knew of by reputation, such as [[Phoenix Phyle]] veteran and prior leader Bubbles Taldrya, or the Master and Apprentice team [[Lokasena Corvinus]] (also a veteran of Phoenix) and [[Miranda Goto]]. Upon tentative assembly of the team, Mirus was given access to the vaults of Phoenix Phyle and extracted parts of its equipment while commissioning new gear from Taldryan&#039;s finest armorers. With the first batch of Wardens ready for action, the Wardens of Unity began operations in 36 ABY.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
Each individual member of the battleteam is referred to as a Warden, its leader referred to as Warden-Commander. Each Warden has autonomous freedom to act within the confines of Taldryan space in order to stamp out threats and investigate any transgressions that they may come across, in consultation with the House Summit. This allows the Wardens to act swiftly and decisively against smaller threats that can be easily handled or coordinate with other forces of Taldryan in order to tackle larger and more comprehensive missions.&lt;br /&gt;
&lt;br /&gt;
Wardens serve not only as soldiers and inquisitors but also loremasters and researchers. The wide range of experience belonging to the Wardens typically covers any discipline required on any mission; Orders are mixed interchangeably to allow for the spreading of knowledge and applications. In this way, whatever task the House Summit puts before the Wardens to accomplish, they can and will find a way to do it. Any available Warden can take missions at any time without prompting from the Warden-Commander. &lt;br /&gt;
&lt;br /&gt;
==Aegis Hall==&lt;br /&gt;
[[File:KarufrGreatHall.jpg|thumb|175px|right|The Great Hall on Karufr.]]&lt;br /&gt;
The Wardens’ facility is a compound part of the [[Taldryan Great Hall]] named Aegis Hall. Two armed guards stand at the hall’s entrance at all times and only members of the Wardens and their support personnel are ever granted permission to enter. In here the Wardens conduct their business, while its levels descend lower and lower underground for security. A [[starwars:Turbolift|turbolift]] connects all three levels on the southern end to an exit chamber, with the rest of each level being designed in a horseshoe shape.&lt;br /&gt;
&lt;br /&gt;
The uppermost level has the main hall and the library, in which relics and books alike are kept covering a wide variety of topics that the Wardens may need to call to access, specifically on the holdings of the Brotherhood and other ancient knowledge of the [[Krath]], [[Sith]] and [[Obelisk]] Orders. The most dangerous of these are kept in a secured vault, also guarded by two sentries. Access to the restricted vault comes from the Warden-Commander and the House Summit.&lt;br /&gt;
&lt;br /&gt;
The second level holds the training halls, of which there are three rooms, all designed with a specific purpose in mind. The first is a fully equipped shooting range with holographic targets, good for ranges up to fifty feet. The second room is a close-quarters training room with striking dummies, weapons racks padded floor mats for ground-fighting in which all armed and unarmed martial arts can be trained. The third room is a fully-equipped gym with everything from weights machines to weights racks and cardio training machines. Punching bags, speed balls and floor mats for stretching are also provided here. &lt;br /&gt;
&lt;br /&gt;
The third floor plays host to an amphitheater that serves as a meeting room and briefing room all in one. On the far end is a small dais upon which the speaker stands and two rows of plastic chairs on the far side that are raised up slightly for better viewing access. In the middle of the room is a large projector for displaying all kinds of mission-relevant information.&lt;br /&gt;
&lt;br /&gt;
The lowest floor is the command and control center. In here, the Wardens and the House Summit can monitor communications, track fleet movements all across Taldryan space and gather intelligence before deploying on a mission by using the standard Taldryan networks. This room provides the Wardens with constant, up-to-date information with all intelligence that they may require.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Wardens’ training is quick and basic given that many Wardens already learn or possess much of the required skills from their Master. Each Warden is given a very intense three-part training course over a week that allows them to undertake all of the tasks that they may be required to do independently, giving them a very honed and keen edge against all foes. Those with prior battleteam experience (for example, those in Phoenix Phyle) may opt out of any stage of the training – all new recruits are required to complete all three stages before deployment. All Wardens take a tour of Aegis Hall and are introduced to its many features before being shipped off to the training course.&lt;br /&gt;
&lt;br /&gt;
[[File:SurvivalTraining.png|thumb|right|175px|Advanced Equite survival training on Taruma.]]&lt;br /&gt;
&lt;br /&gt;
All Wardens undergo basic weapons training beyond that of a [[lightsaber]] in the first phase; they must be familiar with use of a [[starwars:Vibroknife|vibroknife]], a blaster and at least one unarmed combat discipline for subduing an enemy. The Head Combat Instructor at Aegis Hall carries out this training. This training also incorporates specific use of the armor and blaster that all Wardens are given. &lt;br /&gt;
&lt;br /&gt;
The second phase of training is survival training. Wardens are sent to the world of [[Taruma]] for a four-day survival course through forested, jungle and oceanic terrain, ensuring they know basic hostile terrain survival, first aid and movement skills such as abseiling. The final day is essentially a solo survival challenge; random dangers are sprung on the Warden, such as wild beast attacks, theft of food and forced marches and multiple-mile swimming sessions are commonplace. This is easily the most rigorous and difficult part of the training course.&lt;br /&gt;
&lt;br /&gt;
The final phase is a one-day ‘tutorial’ course, teaching Wardens about the [[Kr&#039;Tal System]] and the [[Rybanloth System]] as well as other Taldryan holdings in some detail. This phase includes how to interact with military commanders without undermining their authority and how to requisition additional gear or resources from the House Summit. Once this phase is completed, a Warden’s training is complete.&lt;br /&gt;
&lt;br /&gt;
Other training can be acquired from the Head Combat Instructor, Chief Armorer or from other Wardens who specialize in the advanced fields that one wishes to improve in. Sharing of knowledge and skills is highly encouraged and should be done wherever possible in order to ensure the advancement of each individual Warden’s talents.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Personal Equipment===&lt;br /&gt;
Wardens are encouraged to cultivate their own set of equipment customized to their tastes given each Warden&#039;s individual style in regards to completing any given particular task. However, a standard kit of equipment is issued to each Warden upon joining to cover any gaps in their equipment that they may not be able to cover. The equipment is designed to resemble that of a standard soldier with considerable firepower.&lt;br /&gt;
[[File:WardensArmor.png|thumb|left|135px|Phase II-mod.IV battle armor with utility belt.]]&lt;br /&gt;
&lt;br /&gt;
===Phase II-mod.IV Battle Armor===&lt;br /&gt;
This armor is based off two varieties of Republic-type armor; it is a blending of the aesthetic look of the ancient [[starwars:Galactic Republic|Galactic Republic]]&#039;s trooper armor with the functionality and build of the more modern [[starwars:Phase II clone trooper armor|Phase II clone trooper armor]]. Using [[starwars:Plastoid|plastoid]] plating with a temperature-insulated black bodyglove, this provides basic protection from environmental attacks and basic kinetic damage in the same way its predecessor does. It also incorporates an armor-cam, wrist-mounted [[starwars:comlink|comlink]] and bio-scanners. Standard armor is painted in dark gray with brown trims, but the colors can be modified to suit personal tastes. The helmet is also an optional addition.&lt;br /&gt;
[[File:DC-17m Interchangable Weapon System.jpg|thumb|right|175px|DC-17m ICWS &amp;amp; DC-15s blasters.]]&lt;br /&gt;
&lt;br /&gt;
===DC-17m Interchangeable Weapons System===&lt;br /&gt;
The [[starwars: DC-17m InterchangeableWeaponSystem|DC-17m]] is the Wardens’ primary piece of weaponry, first used by the Galactic Republic&#039;s [[starwars:Clone commando|clone commandos]] and then liberated from the vaults of Phoenix Phyle for re-use after being re-calibrated by the Head Armorer. Designed as an adaptable, multi-role weapon, the DC-17m saves space and weight in any trooper’s kit, though is considerably more expensive than standard blaster rifles employed by most military forces. For the purposes of the Wardens, this kind of flexible weapon espouses their doctrine of individual adaptability and suits them perfectly. The weapon has three primary attachments, any of which can be changed out by swapping the barrel and magazine attachment for a different piece – the main of these is a rapid-firing ion pulse rifle effective against droid and organic targets alike. Second is a long-range sniper attachment that has both 10x and 20x magnification for long-range shots on its scope. Third is an anti-armor grenade launcher with considerable explosive yield, with four shots before reload. There are currently no other attachments available to the Wardens. &lt;br /&gt;
&lt;br /&gt;
===DC-15s Sidearm===&lt;br /&gt;
The [[starwars:DC-15s side arm blaster|DC-15s]] is a matching weapon to the DC-17m, using many of the same parts found in the larger blaster weapon. Its primary feature is its self-recharging energy chamber, lowering the amount of tibanna gas required for the weapon to expend with each shot. The DC-15s can fire seven shots before needing to recharge at least one shot before firing again; a small display shows how much charge is in the weapon that decreases with each shot fired. These are light, easy to carry weapons and make an excellent emergency backup in a combat situation.&lt;br /&gt;
&lt;br /&gt;
===Standard Issue Utility Belt===&lt;br /&gt;
This utility belt is designed to carry a wide array of equipment that a Warden would find useful in any given situation. The belt clasps on the front and can be found as a standard part of the Mod IV armor, but does not need the armor to be used. All of the tools and equipment are kept inside hardened black plastoid packs to resist the elements. It includes a supply of food and water pellets, a [[starwars:Comlink|comlink]], an underwater [[starwars:Rebreather|rebreather]], a [[starwars:Grappling spike launcher|grappling hook]], [[starwars:bacta|bacta]] and [[starwars:Synthflesh|synthflesh]] medical kits plus spare pouches for additional ammunition or other tools as chosen by the Warden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support Personnel&#039;&#039;&#039;&lt;br /&gt;
*[[Elena Makara]], [[Taldryan Intelligence Directorate]] Captain, military liaison to the Wardens&lt;br /&gt;
*[[Varren Treis]], Chief Armorer&lt;br /&gt;
*[[Jakeb Kyran]], Head Combat Instructor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle Team]]&lt;br /&gt;
[[Category:Taldryan]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145027</id>
		<title>Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145027"/>
		<updated>2015-08-25T09:07:59Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|djb}}&lt;br /&gt;
{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|image=[[File:SeydaIcon.png|250px]]&lt;br /&gt;
|firstname=Seyda&lt;br /&gt;
|lastname=Norith&lt;br /&gt;
|homeworld=[[starwars:Naboo|Naboo]]&lt;br /&gt;
|birth=14 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:human|Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.5 m&lt;br /&gt;
|weight=45.4 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Red&lt;br /&gt;
|form=0&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=[[starwars:Dulon|Dulon]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=*[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
*[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Bobecc Varga]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:#14119|#14119]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m here for knowledge, not mystical wampashit.|Seyda Norith}}&lt;br /&gt;
&#039;&#039;&#039;Seyda Norith&#039;&#039;&#039; was a [[starwars:human|Human]] [[starwars:dark jedi|Dark Jedi]] hailing from a noble family on [[starwars:Naboo|Naboo]]. While on Naboo, she was a scholar and adviser to more charismatic politicians. Once her [[starwars:force sensitive|Force sensitivity]] was revealed, however, she became dissatisfied with her life on Naboo and left in search of a way to train herself to make use of the [[starwars:force|Force]]. After several years of hopping from system to system, she found her way to [[Antei]] and the [[Dark Brotherhood]]. She isn&#039;t against making use of either side of the Force, though she taps into the [[starwars:dark side|Dark Side]] more often for the sake of a more offense-oriented approach to things. Seyda is a [[JM7|Hunter]] and [[Battleteam Leader]] of the [[Wardens]] of [[taldryan|Clan Taldryan]], as well as [[Magistrate]] to the [[Herald]].&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
====Childhood====&lt;br /&gt;
&#039;&#039;14 ABY - 26 ABY&#039;&#039;&lt;br /&gt;
{{Quote|This may well be the most quiet child I&#039;ve ever met. Is she okay?|A family friend to Seyda&#039;s parents}}&lt;br /&gt;
Seyda was born the eldest child of one of the noble bloodlines of Naboo in 14 ABY. Her parents often remarked that even as an infant she made sour faces when too many people were around. This grew into a shyness that would follow her throughout her childhood, much to her own dismay. She was encouraged to be herself but felt a pervasive inferiority to the socialites she was consistently exposed to at gatherings, social and political. They would often comment on her overt shyness, only making it worse. She had a sister two years her junior, Navra, who excelled in these social functions. Despite receiving more attention than a child could ask for from her parents, they were often occupied with matters not pertaining to their children and the constant need to keep up with others for the sake of their reputation often wore their eldest out.&lt;br /&gt;
&lt;br /&gt;
Seyda spent a lot of time to herself while at home and found a passion for not only reading, but for learning and knowledge itself. She was a bright child who looked to literature as an escape and a teacher. This was pointed out by the personal tutors she had throughout her childhood, who encouraged this activity, though her parents were concerned about how keeping to herself would affect Seyda later in life. It is not to say that the child was not social at all, in fact the young Seyda enjoyed the company of many children during free time on nice, sunny days in [[starwars:theed|Theed]]. She expressed extreme empathy towards others at a young age, often crying when others got hurt or were bullied by older children, despite not being a target. It was only large groups that made her uncomfortable, it seemed.&lt;br /&gt;
&lt;br /&gt;
====Into the Wild Blue Bureaucracy====&lt;br /&gt;
&#039;&#039;27 ABY - 30 ABY&#039;&#039;&lt;br /&gt;
{{Quote|My sister is in the running to be the queen of this entire system and I can&#039;t even handle a party. Isn&#039;t that a little messed up?|Seyda Norith, to Navra}}&lt;br /&gt;
It wasn&#039;t long before the two sisters were mature enough to start taking part in politics themselves, with Navra running for minor positions in government and the introverted Seyda assisting as an adviser to her sister and others who sought her counsel. Seyda&#039;s work as an adviser kept her occupied, and she became more confident socially. Her work usually entailed speaking with a small group of other advisers with or without their patron. She continued to study, focusing on political theory, economics, and other topics pertaining to her occupation. It was a rare occurrence that she was not taken seriously, though when it did happen, she always ended up being right about things anyways. Despite her knack for it, Seyda couldn&#039;t move much further beyond advising younger politicians, and it became dull. She retreated from the political scene and returned to her old past times of literature and the arts.&lt;br /&gt;
&lt;br /&gt;
By the time she was thirteen, Navra was in the running to become the elected [[starwars:monarch of naboo|monarch of Naboo]]. She asked Seyda to help her in her campaign, drawing her back into an advisory role. The publicity she faced with her sister often became overbearing, causing her to break down privately. Despite their efforts, Navra lost the election and returned to her lesser roles in the political scene at the capitol. The whole affair took a toll on Seyda emotionally, causing her to withdraw further into seclusion from those she knew.&lt;br /&gt;
&lt;br /&gt;
====Force Sensitivity====&lt;br /&gt;
&#039;&#039;31 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I don&#039;t know how she did it... but I know she stopped that ship from hitting us.|Navra, in reference to Seyda&#039;s display of Force control}}&lt;br /&gt;
Things had improved for Seyda by her seventeenth birthday. Her family had finally calmed down with the politics and the social gatherings had lulled down to a more manageable level. It didn&#039;t hurt that she had finally reached out to them about things either. This stability was good, and it would be the lasting memory that Seyda had of her family, for soon afterwards, something would cause her path in life to diverge from her family, her home, and even her system.&lt;br /&gt;
&lt;br /&gt;
In an unfortunate accident, two fighters collided on their way back to the palace at Theed, sending the huge chunks of debris down towards a gathering of people towards the edge of the capitol. Seyda and Navra were in the crowd on their way to an uncle&#039;s home on the other end of the city. Once the crowd started panicking, it was game over. In an act of desperation, Seyda pushed her sister behind her and braced herself for an impact that would surely kill them both. Almost as if it was by instinct, she raised her hands towards the flaming chunks of metal and closed her eyes, but nothing had happened. They hadn&#039;t died, and neither had the crowd. In fact, the deadly debris was a few meters off its course. It was as if the hand of some kind of god had blocked the crowd from the danger.&lt;br /&gt;
&lt;br /&gt;
It was then that Seyda turned to her sister, who stared at her with wide eyes. They returned home, giving their parents all the details of what had transpired in the city. Her mother and father didn&#039;t have an answer at first, but eventually they spilled the beans; what Seyda had done was not explainable by anything other than the [[starwars:force|Force]], and that Seyda must have been gifted with [[starwars:force sensitive|Force sensitivity]]. Seyda&#039;s parents explained what they knew of the Force, and that the [[starwars:jedi order|Jedi Order]] used to utilize it, but they had disappeared, along with their [[starwars:holocrons|holocrons]]. Seyda recalled mentions of the Force and the [[starwars:jedi|Jedi]] from what she had read in the past. They were scant mentions, but they definitely existed.&lt;br /&gt;
&lt;br /&gt;
====Planet Hopping====&lt;br /&gt;
&#039;&#039;32 ABY - 38 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I need to know more about this. I want to control it. I want to reach my full potential with what I&#039;ve been given.&amp;quot;&lt;br /&gt;
&amp;quot;But what if something happens to you? What if you don&#039;t come home?|Seyda Norith, telling Navra about her plan to travel the galaxy for answers}}&lt;br /&gt;
The Force was a great power, and the Jedi were supposedly great warriors. Seyda felt she was destined to follow the path of the Force, as an act of self-actualization. She bode farewell to her family, and began a six-year journey across worlds, looking for any knowledge left behind of the Force and how to utilize it.&lt;br /&gt;
&lt;br /&gt;
It was during this time that Seyda came in contact with [[Bobecc Varga]], a smuggler who could get her place-to-place the cheapest out of the majority of the spacers she had dealt with. She was using Bobecc&#039;s services to travel the most often, and she grew fond of him. She got mixed up in some of his schemes, but luckily never got in trouble with the law by association. In the beginning, she got her information from hearsay, very general things that the populace knew about the Force. It wasn&#039;t very helpful to the grand scheme of what Seyda wanted to do. For several months, the search was fruitless. But whenever Seyda was about to give up and just return home to Naboo, she would find something to keep her going; a holocron, a crystal, something would always come up. After many years, Bobecc finally bode Seyda farewell, as he was travelling to a system she had never heard of. He left her the name, [[Antei]], if she wanted to get leads on where he was at a later time. At first, she ignored the prospect of travelling out to some unknown part of the galaxy. The search for knowledge of the Force continued, but it continued to be relatively fruitless. A crystal and a holocron were all Seyda had. Eventually she gave in and hitched a ride to where Bobecc had disappeared to.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
====Journeyman====&lt;br /&gt;
&#039;&#039;39 ABY&#039;&#039;&lt;br /&gt;
{{Quote|Someone tried to kill the star?|Seyda Norith}}&lt;br /&gt;
Seyda arrived at the [[Dark Brotherhood]] during the aftermath of the [[GJW XI|11th Great Jedi War]]. After enrolling in the [[Shadow Academy]], she felt like she was finally learning something of substance. She was placed in [[Ektrosis|House Ektrosis]] of [[Taldryan|Clan Taldryan]], where she found her old friend Bobecc again. Welcomed into the fold, Seyda began to train and climb the ranking ladder, becoming [[Battleteam]] Sergeant of the [[Wardens]], and eventually [[Battleteam Leader]]. Seyda is currently a [[JM7|Hunter]].&lt;br /&gt;
&lt;br /&gt;
==Personality and Traits==&lt;br /&gt;
===Personality===&lt;br /&gt;
{{Quote|I hate being around so many people. It&#039;s like they&#039;re all judging me and it makes me feel bad for them.|Seyda Norith}}&lt;br /&gt;
Seyda is a huge pessimist and is also very blunt with people. She&#039;ll tell you when you&#039;re super wrong, or when something is a very bad idea. She has issues dealing with large groups of people, but is fine with talking to smaller groups or one-on-one. Her empathy for others is strange, but welcomed by most. Seeing others in pain causes her a lot of distress, which in combination with her inferiority complex, makes her feel bad for even being around at times. She has the ability to be happy, and has a rare smile. She loves to learn and collect more knowledge, and remembers nearly everything she bothers learning about. She&#039;s intelligent and has a very low threshold for stupidity in her presence.&lt;br /&gt;
&lt;br /&gt;
If you get to know her, she has a dark sense of humor but isn&#039;t funny half the time. She&#039;ll try to be more social with people she knows better, but comes off as awkward. When in a position of leadership, the awkwardness is toned down significantly, like she has some kind of off switch just for doing leader activities. She has a way of distancing herself from her insecurities, at least temporarily.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Quote|Well, you&#039;re the shortest noble &#039;&#039;I&#039;ve&#039;&#039; ever met.|[[Bobecc Varga]], to Seyda Norith}}&lt;br /&gt;
Seyda is not only short, standing at a fearsome 1.5 meters... but she&#039;s tiny all-around, only weighing 45.4 kilograms. Meaning her complex about people looking down on her isn&#039;t completely unfounded. She is everything one would label as &amp;quot;petite.&amp;quot; Her shoulders and hips are about the same width, and with a pinch at the waist she could be considered an hourglass figure. Her chest is equally very small, and while she isn&#039;t stick-thin she definitely isn&#039;t curvy. She also lacks in the muscle department, leaving her a very frail and small woman, characteristics typical of the ruling elite. She has dainty hands, with long, thin fingers, usually with painted nails. Seyda is very pale, with a pink tint to her cheeks and not much else. Her eyes are a pale blue, a very similar color to the skies of her home planet. She has her reddish brown hair cut in a very irregular fashion; two long sections that frame her face, while the rest behind it is cut in a short a-line style, with bangs in the front. The longer sections are often styled into complicated patterns with various adornments, less impressive than what can be done with a full head of long hair, but similar in general style.&lt;br /&gt;
&lt;br /&gt;
Her upbringing has interred a deep appreciation for cleanliness, and she is rarely found with a speck of dirt anywhere on her person. The level at which Seyda takes care of her appearance is borderline obsessive. She doesn&#039;t really think of it that way though, she sees it as taking a lot of pride in her presentation. She prefers clothing that, while feminine, offers a lot of coverage. She loves skirts and anything that has a flowing quality, and is usually found wearing those kinds of robes. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Combat Skills===&lt;br /&gt;
{{Quote|The lightsaber is elegant and light... But that&#039;s where the similarities end for me.|Seyda Norith}}&lt;br /&gt;
Seyda is still learning to master lightsaber combat, but has made strides from where she began. While naturally right-handed, she has developed enough skill to fight ambidexterously, for example. She still does not have a lightsaber of her own, but plans on constructing a simple and sleek one when she is given the chance. She has experience with blasters and piloting ships. Seyda prefers ranged combat, considering her small size and physical weakness, leaving much to be desired when it comes to melee combat.&lt;br /&gt;
&lt;br /&gt;
===Force Abilities===&lt;br /&gt;
{{Quote|The Force is the ultimate power. Mastery over the Force is mastery over everything that exists in the universe.|Seyda Norith}}&lt;br /&gt;
Seyda focuses her efforts on manipulating the Force to achieve what needs to be done. She has no qualms tapping into the Dark side, summoning Force lightning or darkness to hide in. She prefers to hide and strike from afar, confusing her enemies with illusions or blinding them. Confusing her enemies makes it easier not only to strike, but to keep them further away, considering her weakness in close combat. Striking in any psychological way is what she leans towards, rather than shows of brute force, though she isn&#039;t opposed to Force pushing someone or something similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Battleteam Sergeant of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - [[39 ABY]]&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=None&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=None&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Category:Taldryanites]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145026</id>
		<title>Seyda Norith</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Seyda_Norith&amp;diff=145026"/>
		<updated>2015-08-25T09:07:19Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: Created page. Added Early Life, Brotherhood, Personality and Traits, and Combat sections. Will add photos and expand on Brotherhood/combat as time goes along. Page ready for review by Wiki Staff.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|new|njo|djb}}&lt;br /&gt;
{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|image=[[File:SeydaIcon.png|250px]]&lt;br /&gt;
|firstname=Seyda&lt;br /&gt;
|lastname=Norith&lt;br /&gt;
|homeworld=[[starwars:Naboo|Naboo]]&lt;br /&gt;
|birth=14 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:human|Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.5 m&lt;br /&gt;
|weight=45.4 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Red&lt;br /&gt;
|form=0&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=[[starwars:Dulon|Dulon]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=*[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
*[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Bobecc Varga]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:#14119|#14119]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m here for knowledge, not mystical bullshit.|Seyda Norith}}&lt;br /&gt;
&#039;&#039;&#039;Seyda Norith&#039;&#039;&#039; was a [[starwars:human|Human]] [[starwars:dark jedi|Dark Jedi]] hailing from a noble family on [[starwars:Naboo|Naboo]]. While on Naboo, she was a scholar and adviser to more charismatic politicians. Once her [[starwars:force sensitive|Force sensitivity]] was revealed, however, she became dissatisfied with her life on Naboo and left in search of a way to train herself to make use of the [[starwars:force|Force]]. After several years of hopping from system to system, she found her way to [[Antei]] and the [[Dark Brotherhood]]. She isn&#039;t against making use of either side of the Force, though she taps into the [[starwars:dark side|Dark Side]] more often for the sake of a more offense-oriented approach to things. Seyda is a [[JM7|Hunter]] and [[Battleteam Leader]] of the [[Wardens]] of [[taldryan|Clan Taldryan]], as well as [[Magistrate]] to the [[Herald]].&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
====Childhood====&lt;br /&gt;
&#039;&#039;14 ABY - 26 ABY&#039;&#039;&lt;br /&gt;
{{Quote|This may well be the most quiet child I&#039;ve ever met. Is she okay?|A family friend to Seyda&#039;s parents}}&lt;br /&gt;
Seyda was born the eldest child of one of the noble bloodlines of Naboo in 14 ABY. Her parents often remarked that even as an infant she made sour faces when too many people were around. This grew into a shyness that would follow her throughout her childhood, much to her own dismay. She was encouraged to be herself but felt a pervasive inferiority to the socialites she was consistently exposed to at gatherings, social and political. They would often comment on her overt shyness, only making it worse. She had a sister two years her junior, Navra, who excelled in these social functions. Despite receiving more attention than a child could ask for from her parents, they were often occupied with matters not pertaining to their children and the constant need to keep up with others for the sake of their reputation often wore their eldest out.&lt;br /&gt;
&lt;br /&gt;
Seyda spent a lot of time to herself while at home and found a passion for not only reading, but for learning and knowledge itself. She was a bright child who looked to literature as an escape and a teacher. This was pointed out by the personal tutors she had throughout her childhood, who encouraged this activity, though her parents were concerned about how keeping to herself would affect Seyda later in life. It is not to say that the child was not social at all, in fact the young Seyda enjoyed the company of many children during free time on nice, sunny days in [[starwars:theed|Theed]]. She expressed extreme empathy towards others at a young age, often crying when others got hurt or were bullied by older children, despite not being a target. It was only large groups that made her uncomfortable, it seemed.&lt;br /&gt;
&lt;br /&gt;
====Into the Wild Blue Bureaucracy====&lt;br /&gt;
&#039;&#039;27 ABY - 30 ABY&#039;&#039;&lt;br /&gt;
{{Quote|My sister is in the running to be the queen of this entire system and I can&#039;t even handle a party. Isn&#039;t that a little messed up?|Seyda Norith, to Navra}}&lt;br /&gt;
It wasn&#039;t long before the two sisters were mature enough to start taking part in politics themselves, with Navra running for minor positions in government and the introverted Seyda assisting as an adviser to her sister and others who sought her counsel. Seyda&#039;s work as an adviser kept her occupied, and she became more confident socially. Her work usually entailed speaking with a small group of other advisers with or without their patron. She continued to study, focusing on political theory, economics, and other topics pertaining to her occupation. It was a rare occurrence that she was not taken seriously, though when it did happen, she always ended up being right about things anyways. Despite her knack for it, Seyda couldn&#039;t move much further beyond advising younger politicians, and it became dull. She retreated from the political scene and returned to her old past times of literature and the arts.&lt;br /&gt;
&lt;br /&gt;
By the time she was thirteen, Navra was in the running to become the elected [[starwars:monarch of naboo|monarch of Naboo]]. She asked Seyda to help her in her campaign, drawing her back into an advisory role. The publicity she faced with her sister often became overbearing, causing her to break down privately. Despite their efforts, Navra lost the election and returned to her lesser roles in the political scene at the capitol. The whole affair took a toll on Seyda emotionally, causing her to withdraw further into seclusion from those she knew.&lt;br /&gt;
&lt;br /&gt;
====Force Sensitivity====&lt;br /&gt;
&#039;&#039;31 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I don&#039;t know how she did it... but I know she stopped that ship from hitting us.|Navra, in reference to Seyda&#039;s display of Force control}}&lt;br /&gt;
Things had improved for Seyda by her seventeenth birthday. Her family had finally calmed down with the politics and the social gatherings had lulled down to a more manageable level. It didn&#039;t hurt that she had finally reached out to them about things either. This stability was good, and it would be the lasting memory that Seyda had of her family, for soon afterwards, something would cause her path in life to diverge from her family, her home, and even her system.&lt;br /&gt;
&lt;br /&gt;
In an unfortunate accident, two fighters collided on their way back to the palace at Theed, sending the huge chunks of debris down towards a gathering of people towards the edge of the capitol. Seyda and Navra were in the crowd on their way to an uncle&#039;s home on the other end of the city. Once the crowd started panicking, it was game over. In an act of desperation, Seyda pushed her sister behind her and braced herself for an impact that would surely kill them both. Almost as if it was by instinct, she raised her hands towards the flaming chunks of metal and closed her eyes, but nothing had happened. They hadn&#039;t died, and neither had the crowd. In fact, the deadly debris was a few meters off its course. It was as if the hand of some kind of god had blocked the crowd from the danger.&lt;br /&gt;
&lt;br /&gt;
It was then that Seyda turned to her sister, who stared at her with wide eyes. They returned home, giving their parents all the details of what had transpired in the city. Her mother and father didn&#039;t have an answer at first, but eventually they spilled the beans; what Seyda had done was not explainable by anything other than the [[starwars:force|Force]], and that Seyda must have been gifted with [[starwars:force sensitive|Force sensitivity]]. Seyda&#039;s parents explained what they knew of the Force, and that the [[starwars:jedi order|Jedi Order]] used to utilize it, but they had disappeared, along with their [[starwars:holocrons|holocrons]]. Seyda recalled mentions of the Force and the [[starwars:jedi|Jedi]] from what she had read in the past. They were scant mentions, but they definitely existed.&lt;br /&gt;
&lt;br /&gt;
====Planet Hopping====&lt;br /&gt;
&#039;&#039;32 ABY - 38 ABY&#039;&#039;&lt;br /&gt;
{{Quote|I need to know more about this. I want to control it. I want to reach my full potential with what I&#039;ve been given.&amp;quot;&lt;br /&gt;
&amp;quot;But what if something happens to you? What if you don&#039;t come home?|Seyda Norith, telling Navra about her plan to travel the galaxy for answers}}&lt;br /&gt;
The Force was a great power, and the Jedi were supposedly great warriors. Seyda felt she was destined to follow the path of the Force, as an act of self-actualization. She bode farewell to her family, and began a six-year journey across worlds, looking for any knowledge left behind of the Force and how to utilize it.&lt;br /&gt;
&lt;br /&gt;
It was during this time that Seyda came in contact with [[Bobecc Varga]], a smuggler who could get her place-to-place the cheapest out of the majority of the spacers she had dealt with. She was using Bobecc&#039;s services to travel the most often, and she grew fond of him. She got mixed up in some of his schemes, but luckily never got in trouble with the law by association. In the beginning, she got her information from hearsay, very general things that the populace knew about the Force. It wasn&#039;t very helpful to the grand scheme of what Seyda wanted to do. For several months, the search was fruitless. But whenever Seyda was about to give up and just return home to Naboo, she would find something to keep her going; a holocron, a crystal, something would always come up. After many years, Bobecc finally bode Seyda farewell, as he was travelling to a system she had never heard of. He left her the name, [[Antei]], if she wanted to get leads on where he was at a later time. At first, she ignored the prospect of travelling out to some unknown part of the galaxy. The search for knowledge of the Force continued, but it continued to be relatively fruitless. A crystal and a holocron were all Seyda had. Eventually she gave in and hitched a ride to where Bobecc had disappeared to.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
====Journeyman====&lt;br /&gt;
&#039;&#039;39 ABY&#039;&#039;&lt;br /&gt;
{{Quote|Someone tried to kill the star?|Seyda Norith}}&lt;br /&gt;
Seyda arrived at the [[Dark Brotherhood]] during the aftermath of the [[GJW XI|11th Great Jedi War]]. After enrolling in the [[Shadow Academy]], she felt like she was finally learning something of substance. She was placed in [[Ektrosis|House Ektrosis]] of [[Taldryan|Clan Taldryan]], where she found her old friend Bobecc again. Welcomed into the fold, Seyda began to train and climb the ranking ladder, becoming [[Battleteam]] Sergeant of the [[Wardens]], and eventually [[Battleteam Leader]]. Seyda is currently a [[JM7|Hunter]].&lt;br /&gt;
&lt;br /&gt;
==Personality and Traits==&lt;br /&gt;
===Personality===&lt;br /&gt;
{{Quote|I hate being around so many people. It&#039;s like they&#039;re all judging me and it makes me feel bad for them.|Seyda Norith}}&lt;br /&gt;
Seyda is a huge pessimist and is also very blunt with people. She&#039;ll tell you when you&#039;re super wrong, or when something is a very bad idea. She has issues dealing with large groups of people, but is fine with talking to smaller groups or one-on-one. Her empathy for others is strange, but welcomed by most. Seeing others in pain causes her a lot of distress, which in combination with her inferiority complex, makes her feel bad for even being around at times. She has the ability to be happy, and has a rare smile. She loves to learn and collect more knowledge, and remembers nearly everything she bothers learning about. She&#039;s intelligent and has a very low threshold for stupidity in her presence.&lt;br /&gt;
&lt;br /&gt;
If you get to know her, she has a dark sense of humor but isn&#039;t funny half the time. She&#039;ll try to be more social with people she knows better, but comes off as awkward. When in a position of leadership, the awkwardness is toned down significantly, like she has some kind of off switch just for doing leader activities. She has a way of distancing herself from her insecurities, at least temporarily.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Quote|Well, you&#039;re the shortest noble &#039;&#039;I&#039;ve&#039;&#039; ever met.|[[Bobecc Varga]], to Seyda Norith}}&lt;br /&gt;
Seyda is not only short, standing at a fearsome 1.5 meters... but she&#039;s tiny all-around, only weighing 45.4 kilograms. Meaning her complex about people looking down on her isn&#039;t completely unfounded. She is everything one would label as &amp;quot;petite.&amp;quot; Her shoulders and hips are about the same width, and with a pinch at the waist she could be considered an hourglass figure. Her chest is equally very small, and while she isn&#039;t stick-thin she definitely isn&#039;t curvy. She also lacks in the muscle department, leaving her a very frail and small woman, characteristics typical of the ruling elite. She has dainty hands, with long, thin fingers, usually with painted nails. Seyda is very pale, with a pink tint to her cheeks and not much else. Her eyes are a pale blue, a very similar color to the skies of her home planet. She has her reddish brown hair cut in a very irregular fashion; two long sections that frame her face, while the rest behind it is cut in a short a-line style, with bangs in the front. The longer sections are often styled into complicated patterns with various adornments, less impressive than what can be done with a full head of long hair, but similar in general style.&lt;br /&gt;
&lt;br /&gt;
Her upbringing has interred a deep appreciation for cleanliness, and she is rarely found with a speck of dirt anywhere on her person. The level at which Seyda takes care of her appearance is borderline obsessive. She doesn&#039;t really think of it that way though, she sees it as taking a lot of pride in her presentation. She prefers clothing that, while feminine, offers a lot of coverage. She loves skirts and anything that has a flowing quality, and is usually found wearing those kinds of robes. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Combat Skills===&lt;br /&gt;
{{Quote|The lightsaber is elegant and light... But that&#039;s where the similarities end for me.|Seyda Norith}}&lt;br /&gt;
Seyda is still learning to master lightsaber combat, but has made strides from where she began. While naturally right-handed, she has developed enough skill to fight ambidexterously, for example. She still does not have a lightsaber of her own, but plans on constructing a simple and sleek one when she is given the chance. She has experience with blasters and piloting ships. Seyda prefers ranged combat, considering her small size and physical weakness, leaving much to be desired when it comes to melee combat.&lt;br /&gt;
&lt;br /&gt;
===Force Abilities===&lt;br /&gt;
{{Quote|The Force is the ultimate power. Mastery over the Force is mastery over everything that exists in the universe.|Seyda Norith}}&lt;br /&gt;
Seyda focuses her efforts on manipulating the Force to achieve what needs to be done. She has no qualms tapping into the Dark side, summoning Force lightning or darkness to hide in. She prefers to hide and strike from afar, confusing her enemies with illusions or blinding them. Confusing her enemies makes it easier not only to strike, but to keep them further away, considering her weakness in close combat. Striking in any psychological way is what she leans towards, rather than shows of brute force, though she isn&#039;t opposed to Force pushing someone or something similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Battleteam Sergeant of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - [[39 ABY]]&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=None&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Battleteam Leader]] of the [[Wardens]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=[[Bobecc Varga]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=[[39 ABY]] - Present&lt;br /&gt;
|before=None&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Category:Taldryanites]]&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:SeydaIcon.png&amp;diff=145025</id>
		<title>File:SeydaIcon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:SeydaIcon.png&amp;diff=145025"/>
		<updated>2015-08-25T07:44:56Z</updated>

		<summary type="html">&lt;p&gt;Seyda Norith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Seyda Norith</name></author>
	</entry>
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