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		<title>Erinos Family</title>
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		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Current Members */ updating roster&lt;/p&gt;
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&lt;div&gt;{{Family&lt;br /&gt;
|image=[[File:Erinos Insignia.jpg|231px]]&lt;br /&gt;
|name=Erinos&lt;br /&gt;
|homeworld=[[Arconae Primus]]&lt;br /&gt;
|capital=[[Venku Range]]&lt;br /&gt;
|language=[[starwars:Mando&#039;a|Mando&#039;a]], [[starwars:Basic|Basic]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
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The &#039;&#039;&#039;Erinos&#039;&#039;&#039; are a prominent [[family]] of Force Sensitive Mandalorians from various Mandalorian clans, notably the [[starwars:Skirata|Skirata]] and the Kodiak clans. Each of the Founding members of the Erinos Clan have pledged their allegiance to the fraternity they’ve fostered. &lt;br /&gt;
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Membership in the family is decided on the combat prowess of the inductee. If he or she has displayed formidable ability in a certain area of warfare or is a warrior of renown in general, then they will be indoctrinated into the Mandalorian way.&lt;br /&gt;
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As with all Mandalorian Clans, The Erinos believe that &#039;&#039;aliit iru&#039;shya tal&#039;din&#039;&#039; – Family is more than bloodlines. As such, The Erinos family, while predominantly Human, would never hold species against a prospective member, as long as their skill in combat was acceptable.&lt;br /&gt;
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==  History  ==&lt;br /&gt;
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===  Humble Beginnings  ===&lt;br /&gt;
As they were growing up, [[Zandro Savric Erinos|Zandro]] and [[Xayun Erinos]] knew nothing of their heritage. Their father, the son of a Mandalorian by the name of [[starwars:Kal Skirata|Kal Skirata]], had resented his father ever since he abandoned him. Their father grew up as a staunch Imperial loyalist and pressed these attributes onto his sons but not his daughters, stating that &#039;&#039;&amp;quot;Men will teach men and women will teach women&amp;quot;&#039;&#039; &lt;br /&gt;
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This meant that their mother who was much more sympathetic towards the Rebellion raised the female Erinos sisters. However, their father never revealed their heritage to them, as the memories were too painful. He blamed the Mandalorians for his father’s ineptitude as a parent and so vowed to be a better father for his own sons, believing that this could be achieved by ignoring his own Mandalorian ties.&lt;br /&gt;
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Some Mandalorian traits he could not shake off though, and he taught his sons that discipline was the key for any soldier. You could make the best fighter in the universe, but if he were part of a team where he and his team-mates had no discipline, he would be wasted. He taught them how to fight and that athleticism was important for any man. He was passionate about what he believed in, and was filled with pride when first Xayun and then Zandro both entered Imperial service. &lt;br /&gt;
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However, he feared that he couldn’t hide his sons from the truth of their Mandalorian heritage forever, and knew that one day his sons would discover their ancestry and confront him. They had an uneventful childhood, safe in the knowledge that both of their parents loved them in their own ways and provided the boys with a decent education at one of [[starwars: Yaga Minor|Yaga Minor&#039;s]] primary academies and were both well prepared with the social niceties required for an Imperial Officer of the Navy when they enrolled at the [[starwars:Vensenor Flight Academy|Vensenor Flight Academy]] , a prestigious branch of the Imperial Academy. &lt;br /&gt;
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They both excelled at piloting, whilst Zandro also showed an affinity for intelligence-related work and a tactical savvy rarely seen. Xayun however was much more comfortable with what his instructors classed as ‘fine detail’ work, in that anything that required intense concentration and focus for short periods he seemed at home with, whilst tasks that required extended exertion weren’t his forte, unless of course he was in the cockpit of a Starfighter.&lt;br /&gt;
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Both brothers were renowned for their quick wits and sharp tongues. Eventually the brothers graduated near the top of their classes and were assigned to various branches of the Imperial Navy – Xayun to the Carrack Cruiser &#039;&#039;Vindicator II&#039;&#039; whilst Zandro was sent to serve in the Emperor’s Hammer Strike Fleet.&lt;br /&gt;
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===  The Living Force  ===&lt;br /&gt;
Time passed as the two men worked their way through the Imperial Navy and then onto the Dark Brotherhood as they realised their potential and Force abilities. When they rediscovered each other once more, they were overjoyed to find that they were in the same organisation and that they could keep in touch and support one another. Whereas Xayun was in [[Clan Naga Sadow]], Zandro was situated in Clan [[Arcona]], where he was reuinited with his former master, [[Sashar]], an orphaned Mandalorian who had taken the younger man under his wing. The two spent so much time in each others’ company that they developed a strong bond that most people felt was merely that of a Master and a Student, but felt closer than that – even going so far as to feel each other’s pain when each other were physically hurt, and unconsciously boosting each other when using force augmentation on themselves: They were linked by a [[starwars:Force Bond|Force Chain]].&lt;br /&gt;
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All was revealed to Sashar when he joined Zandro and Xayun on their mission to track down the killers of Zandro’s fiancée. The mission spanned several weeks and as the trio worked closely together, they felt a bond between them which had previously been buried and hidden from them. The only time Zandro had felt anything like it was with Xayun, which led him to wonder as to the true origins of Sashar. With the mission’s conclusion, the group confronted Zandro and Xayun’s parents with their feelings and findings and were shocked by the truth which was revealed to them. &lt;br /&gt;
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Their mother revealed that she had had an affair when she was younger and before either Zandro or Xayun were born to a Mandalorian, who was killed before their mother gave birth to Sashar. Following his wishes, Their mother had Sashar sent to the Kodiak Clan on [[starwars:Dxun|Dxun]] once he was born, but the craft crashed due to being caught in a huge storm in Dxun’s upper atmosphere. Sashar was thought dead. She revealed that the child had been Sashar, and that he was technically an Erinos by blood, elder brother to the Zandro and Xayun and her son. The news, while not unwelcome, shocked the two brothers to the core. &lt;br /&gt;
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The realization of their heritage also led them to confront their father, something he had been dreading since they had been born and he made the decision to cut them off from their ancestry. He explained to the men the story of his own father, and how his Mandalorian nature had been the thing which, in their father’s eyes, made his own father a poor one. He had left his family and disappeared, leaving nothing more than rumours as to his situation, whether it be dead or alive. &lt;br /&gt;
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The brothers understood their father’s reasoning and they recovered quickly, and as they headed back to Brotherhood space the trio had a sudden idea. Sashar knew of several Mandalorians in the Brotherhood, and he believed that they could be united under a single name to form a family. With this unification, he believed that they could aid with the Brotherhood’s struggle, while also claiming power and glory for its members. He foresaw redemption of the Mandalorian name in the Erinos family, giving birth to a new generation of super-commandoes blessed with Mandalorian fighting prowess and tactical savvy mated with the Jedi’s famed preternatural abilities.&lt;br /&gt;
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===  Genesis  ===&lt;br /&gt;
With the idea firmly stuck in their heads, the three brothers set out to find worthy members to join in their new family and get it started. They knew that, to begin with, they needed to find another two members, and they also knew exactly who they would choose. Their first stop was with Sashar’s newest apprentice, another Mandalorian from the Dxun camps by the name of [[Juda]]. Seeing him as a great asset to the family and their drive for superiority and prestige, they confronted him at the Arcona barracks and told him of their plan. He was quick to join up with his Sergeant and his Master, and gladly agreed to join them in their quest, vowing to do all he could for the family in its drive for success. Their next stop was to find the last member of their new family and one of Sashar and Zandro’s closest brothers, the Mandalorian named Kieran. &lt;br /&gt;
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Upon arrival at his room in the Soulfire barracks, the Mandalorian took some initial persuading by the duo as they tried to get him to join them in their quest. They described their vision and showed him how he would fit into it and how it would also aid him in his personal development, as well as furthering the cause of true Mandalorians everywhere. While initially weary about joining them, as he learned more of their plans he began to become more interesting and felt as though he could connect with their ideas and was finally persuaded, agreeing to join them. [[File:Erinos Brothers2.jpg|thumb|200px|left|Zandro, Sashar and Xayun]]&lt;br /&gt;
Whilst Juda worked with Xayun in scouting out a possible location in the [[Dajorra]] system, Sashar and Zandro set out to try and persuade one more person to join their brotherhood – another former Soulfirian and Sashar’s second apprentice [[Malidir]]. Whilst not a Mandalorian by blood or upbringing, he had demonstrated time and time again that he was a brilliant combatant with his racking up a huge number of kills during his tenure in [[House Galeres]]. He was all for the fraternity offered by the two brothers. Whilst Sashar petitioned the Clan Arcona summit for land on [[Arconae Primus]] and Juda continued to scout out possible locations on Arconae Primus, Zandro and Xayun headed back to Yaga Minor to acquire the parts and labour needed to construct a new family home.&lt;br /&gt;
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Kieran however took it upon himself to get the nucleus necessary for starting a new Mandalorian clan – he took Malidir with him back to the Kodiak Clan on Dxun and let it be known that he was starting a new family. Malidir was enrolled in the training regime at Dxun – the Erinos family were firm believers in carrying on the heritage of the Mandalorians, and even their adopted brothers were expected to learn about the history of the Mandalorians (Malidir didn’t need the combat training however, he’d been Sashar’s apprentice and a member of [[Soulfire|Soulfire Strike Team]]; both of which gave him the Mandalorian combat ideal). He also started to learn Mando’a, a relatively simple language that had resisted change admirably over the millennia.&lt;br /&gt;
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The Erinos Family reconvened nearly a month later. Zandro and Xayun had successfully been able to acquire a pre-clone wars colony prefab building as well as a droid construction team required to construct the compound and also get started on making the colony self sufficient in terms of necessities such as food, water, and tradable goods. Kieran brought with him seventy of Clan Kodiak’s Mandalorian men and women to populate the Erinos Clan (as well as a fully indoctrinated Malidir). Juda had found the ideal spot for the Colony to be set up, and Sashar had persuaded the Consul of Arcona to allow them to ‘set up shop.’&lt;br /&gt;
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All the pieces were in place. Their final task was to build their home on the newly dubbed [[Venku Range]]. Situated in a secluded valley on a remote part of Arconae Primus, the Venku Range was heavily wooded with many small clearings – ideal to disguise the various ‘yaims’ from aerial detection. Near the bottom of the valley, the terrain changed drastically to that of a swamp, which Kieran decided to introduce several families of Strill to. There were also rumoured to be a nest of Krite Dragons nesting in the lowlands. &lt;br /&gt;
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An abandoned quarry made a useful landing site, and several caves were hollowed out to disguise the Erinos Clan’s various ships. Lastly, Sashar and Malidir saw to it personally to construct the Erinos Homestead; a sprawling farm with many different functions. During its construction, Malidir discovered that he avidly enjoyed the farming process and spent a lot of his free time becoming something of an expert on agriculture (in addition to being arguably the most dangerous person in the Dajorra System). &lt;br /&gt;
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Unfortunately, the domestic bliss was not meant to last. The [[Eighth Great Jedi War]] was something of a disaster for both Arcona and the Erinos. During a ceremony to commemorate the Rite of Supremacy, all of the Clans were called to [[Antei]]. The Yuuzhan Vong chose this time to attack the Dark Jedi Brotherhood. It was a disaster. The Dark Council and clans were thrown into disarray, and Arcona was hit harder than most. &lt;br /&gt;
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Their Consul was lost in battle, presumed dead, and Kieran, Zandro and Sashar had to sit out most of the conflict after an abortive boarding attempt of the VSD [[Vae Victus]] left them fleeing the ship before its destruction, and then drifting in the mists of the Shroud in an escape pod. Eventually they were recovered by two members of Tarentum, [[Archean]] and [[Welshman]]. Both of them, for saving three of the Vode Erinos, were offered places in the Erinos family, which were accepted.&lt;br /&gt;
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===  Tensions Rise  ===&lt;br /&gt;
In the wake of Arcona’s disastrous defeat at Antei and their subsequent withdrawal to the Last Stand, [[Dark Jedi Master]] [[Mejas Doto]] ascended to the Consularship of the Shadow Clan and, among other appointments, made Sashar Kodiak Erinos his military advisor. With the aid of the other Erinos members in Arcona, all of whom were Soulfire commandos, Sashar took the brand new Task Force that had been assigned to the Clan and made them into a fighting force capable of combating and repelling the Yuuzhan Vong invaders.&lt;br /&gt;
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Concurrent with this military overhaul, the eldest Erinos also stepped down from the Quaestorship of House Galeres and returned to his alma mater, Soulfire Strike Team. This homecoming strengthened the bond that the Erinos Mandalorians shared and began to show that while Arcona was made up of many, its core were the Erinos.&lt;br /&gt;
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However, the strengthened fraternity within the Erinos Clan would soon become strained once again as the Patriarch, Sashar, became more and more involved with the new Consul, advising him not only on military matters but political and economical as well, quickly proving himself to be a great asset as Mejas Doto began to remake Clan Arcona. Though Sashar would never openly admit it, even to his Erinos brothers, his willingness to help Doto was all part of a bigger plan to assure his Family’s safety in the coming days. &lt;br /&gt;
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Additional preparations were made by the Exarch in the event his primary plan failed and Mejas Doto rejected his help, such as contacting the two Erinos Tarenti, Welshman and Archean, and creating a safe haven for the rest of the Erinos in Clan Tarentum. And though the lead Erinos felt nothing but foster-love and gratitude to the two Tarenti who had saved him and his brothers’ lives some years back, Sashar secretly hoped that there would be no cause for the Erinos to abandon Arcona, as he felt that the Clan would be considerably weakened and the entire Erinos family, especially Zandro, Kieran, Malidir, and himself, would have huge targets painted on their backs by the Zabrak Consul.&lt;br /&gt;
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Fortunately, Mejas Doto bore no ill will to any of the Erinos, as their Mandalorian ethos and training allowed them to make Soulfire Strike Team the premier Battleteam in the Brotherhood, which stymied the machinations of those who sought to harm Arcona. In 28 ABY, Consul Doto, with Sashar Erinos’ help, launched Project: Resurrection, a massive competition which showed the Consul who in Arcona was willingly – and deserving – to lead. &lt;br /&gt;
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The Erinos in Soulfire, which the exception of Zandro (who was competing himself), were called upon to act as the Consul’s personal “hunter-seeker” squad, tracking and eliminating Arconans who were too weak or foolish enough to elude them – which was not an easy feat. Towards the end of the competition, Sashar was pulled from Soulfire’s ranks and placed at the exit of the Shadowcrafted Arena, as a final obstacle to any who made it past Soulfire and the various other dangers that Mejas had conjured within the Shadow-realm. &lt;br /&gt;
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When the dust settled, it was revealed that Zandro Erinos had emerged as one of the victors and was to take up the leadership of House Galeres while his older half-brother and Patriarch, Sashar, was officially installed as the Proconsul of Clan Arcona. These two appointments significantly boosted the Erinos Clan’s reputation both in and out of Arcona and signalled the beginning to a new dynasty within Arcona.&lt;br /&gt;
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===  di Tenebrous Arconae  ===&lt;br /&gt;
For the Erinos, things looked on the up and up as Zandro settled into the Quaestorship of House Galeres, a post which his half-brother Sashar had held, while the Erinos Patriarch himself assumed the mantle of Proconsul, officially recognized as Consul Mejas Doto’s second-in-command.&lt;br /&gt;
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Both brothers took to their new positions with aplomb, introducing a new kind of leadership, one that brought structure and fairness to the Clan. For Sashar, his rise to the Proconsulship almost brought a more “even” temperament to the Summit, counterbalancing Mejas’ sadistic nature while still working in tandem with the Zabrak Master.&lt;br /&gt;
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Arcona was definitely rising from the ashes of her defeat at the hands of the Yuuzhan Vong with all aspects of the Shadow Clan improving from what they once were; from the Summit, to the ruling of the Dajorra System, military effectiveness, other-Clan relations, and of course, the Battleteams.&lt;br /&gt;
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While Soulfire Strike Team was still in a league of their own, it could not be said that she was the only Battleteam of note. And even though all of the Arconan Erinos (save Sashar and Zandro) were Soulfire commandos, a large part of the reason behind the other Battleteams increased effectiveness was because of the Mandalorian Clan, whether it was due to the Erinos assisting in Team training, or because of Sashar and Zandro appointing and mentoring new leaders.&lt;br /&gt;
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Behind the scenes, the eldest Erinos, Sashar, was also striving to further his own abilities; he had taken to learning the ancient way of the Shadesworn from Consul Mejas Doto, so that he could one day be considered a Shadow Lord himself and have mastery over the art. &lt;br /&gt;
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Mejas Doto, pleased with his Proconsul’s performance, granted this request, and also gifted the Erinos a new set of eyes that would not only restore his vision to what it had been before (Sashar had lost his eyesight during a Soulfire Strike Team operation and had been using a normal set of cybernetics since) but also aide the Mandalorian in Shadowcrafting.&lt;br /&gt;
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In addition to being one of the dominant forces behind Clan Arcona’s rapid rise to supremacy, the Erinos could also be linked to the formation of the &#039;&#039;&#039;Treaty of Kessel&#039;&#039;&#039;, the official beginning to Clan Arcona and Clan Tarentum’s alliance. While only Sashar and Mejas Doto actually met with and signed the Treaty, it was the Erinos that spearheaded the ensuing “Great Hunt”, a quest that tasked Arconans to capture a live Teretentatek for study and observation by both Arcona and Tarentum.&lt;br /&gt;
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Before long, Clan Arcona ran wild with whispers of Sashar and Zandro Erinos being rewarded for their loyalty and dedication to the Shadows. These whispers proved to be true as Quaestor Zandro Savric Erinos was promoted to Sith Battlemaster while his half-brother, Sashar Kodiak Erinos, was given the highest honour an Arconan could strive for – the name of [[di Tenebrous Arconae]] – the Clan Title. &lt;br /&gt;
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===  Dar Manda  ===&lt;br /&gt;
Alas, as all good things do, they must come to an end and the Erinos Family is no different. Shortly after Sashar was named an Arconae and Zandro was promoted to Battlemaster, things began to go downhill for the Mandalorians.&lt;br /&gt;
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Perhaps the pinnacle of the Erinos’ dark time was Sashar Kodiak Erinos, the founder and Patriarch of the Family, renouncing the name “Erinos” and choosing to swear loyalty to Mejas Doto and Clan Arcona above all else. To Zandro, Malidir, Juda, and Kieran, this was seen as the ultimate betrayal, as it shattered the very core of the Erinos’ doctrine: &#039;&#039;aliit iru&#039;shya tal&#039;din&#039;&#039;, Family Is More Than Bloodlines. &lt;br /&gt;
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Secretly however, Sashar had no intention of fully leaving his beloved Family but felt that he could not confide in any of the other Erinos, else he would put them at risk of being targeted by Consul Doto and subjected to having their minds invaded by the crazed Dark Jedi Master. And so, the Patriarch of the Erinos Clan of Mandalorians, Sashar Kodiak Erinos became Sashar Arconae and for the first time in his life, had to face the world without the love and support of his brethren. &lt;br /&gt;
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In the wake of this startling and unexpected betrayal, Malidir Trepidus Erinos assumed the mantle of Patriarch, causing minor dissension as he was the only non-Mandalorian in the Family. However, his skills as a leader and his mastery over multiple forms of combat quickly removed any doubts the Erinos may have had.&lt;br /&gt;
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However, a glimmer of light in the “Erinos Dark Age” soon emerged; that of the finding and training of a future Erinos – a young Kiffar named Celahir. Encountered on Fondor by Sashar Arconae and Kieran Kodiak Erinos, who were on a recruitment mission for Clan Arcona, Celahir quickly impressed the Mandalorians by his fiery determination to give the bird to any sort of authority figure that tried to get in his life. &lt;br /&gt;
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Through the use of persuasion, Sashar was able to secure the Kiffar’s future by enticing him with the idea of being a fearsome warrior. For lack of a better term, Celahir melted in the former Erinos Patriarch’s hands and readily agreed to the Mandalorian’s only stipulation – that he go with Kieran to the moon of Dxun to be trained as a Mandalorian himself. &lt;br /&gt;
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Kieran and Sashar parted ways on Fondor, with Kieran and his new charge setting course for the home of the Kodiak Mandalorians while Sashar returned to his master, Mejas Doto. Before he reported in however, the former Erinos made a silent vow to keep the knowledge of Celahir the Kiffar’s existence – and current location – to himself. In a way, Sashar was driving yet another wedge between him and the rest of his Family, but he had no choice. &lt;br /&gt;
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His choice would prove to be the right one in the coming years, when Celahir would arrive in Clan Arcona and leave his mark as a holder of numerous positions, including Soulfire Sergeant and Lord Consul. But for the present, Celahir was in training on Dxun and the Erinos continued to hold a grudge against Sashar, seeing him as nothing more than a powerful and highly-positioned pawn of Mejas Doto.&lt;br /&gt;
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===  Fratricide  ===&lt;br /&gt;
The misfortune of the Erinos soon spread to Clan Arcona. After a cease-fire between Clan Arcona and Clan Scholae Palatinae, House Qel-Droma Quaestor Quejo Drakai Xyler went into a fit of rage and led his House to the Eclipse System, where the Jedi Order had set up a hidden base.&lt;br /&gt;
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However, the Erinos were not going to stand for this heinous attack and so Zandro Savric Erinos mobilised his own House, Galeres, and took off in hot pursuit of the Qel-Dromans. Catching up with the rogue Arconans, Zandro deployed Kieran, Juda, Malidir and the rest of Soulfire Strike Team to capture Quejo Xyler. &lt;br /&gt;
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The Erinos-led commando unit nearly accomplished their goal except for the timely intervention of the Consul and Proconsul who immediately quelled the resistance and reunited Clan Arcona. There was no peace for the Shadow Clan or the Erinos, as Nas Choka, a Yuuzhan Vong warmaster had seen fit to conquer the Dajorra System.&lt;br /&gt;
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Consul Doto bid Sashar to rally the Dajorra Defence Force but they fell under fire from a vanguard of Choka’s destroyer analogs. Putting Zandro Erinos in charge of &#039;&#039;&#039;Shade Squadron&#039;&#039;&#039;, a formation of bombers, Sashar ordered Zandro and his squadron to do a close bombing run on the lead destroyer. Armed with Radiation Bombs, Zandro and his men inflicted heavy damage but failed to completely destroy the [[starwars:Miid Ro’ik|Miid Ro’ik]].&lt;br /&gt;
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And so the battle continued, with the Consul ordering the Arconan fleet to fly into the Maw in an attempt to draw the Yuuzhan Vong away from Dajorra. For the most part, the plan worked...however, the destroyer analog that Zandro and Shade Squadron had attacked malfunctioned and fell into the gravity well of the Arconan Capital, Selen. The Miid Ro’ik crashed landed fairly close to [[Estle City]], allowing the dying Yuuzhan Vong warriors one last conquest – the siege of Estle. &lt;br /&gt;
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Clan Naga Sadow as called to aid the besieged Shadow Clan but the arrival of more Yuuzhan Vong destroyers and their support analogs put both Clans on the losing side of a full-scale invasion. Ever Arconan, Zandro and Sashar met up and descended to the surface of Selen with the goal of relaying orders to the Selenian Caste Leaders and then making for the Citadel.&lt;br /&gt;
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Tensions finally snapped between Zandro Savric Erinos and Sashar Arconae when the pair felt their brother Juda send a plea for help through the Force. Sashar mortified Zandro by choosing Mejas over Juda and ignored their brother. This caused tempers to flare and a short, but brutal, duel broke out between the brothers, the result of which left Sashar without a lightsaber and Zandro unconscious. &lt;br /&gt;
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Before Sashar could so much as catch his breath, he was overrun by legions of irradiated Vong and was prepared to go out the Mandalorian way – by fighting. But neither Sashar nor Zandro’s ticket had been called that day and Juda Kodiak Erinos arrived just in time, Zandro’s lightsaber in hand. The Mandalorian medic had put aside his anger at Sashar and together the two held off the Vong onslaught until Major Malay was able to reach them with an LAAT/i and extract the Erinos trio.&lt;br /&gt;
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On the way to the Citadel, Sashar revived his half-brother and explained to him why he had done what he had; leaving the Erinos, becoming Mejas’ apprentice, and abandoning not only him but Juda as well. This revelation gave Zandro some measure of understanding, but not his forgiveness.&lt;br /&gt;
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Sashar, Zandro, and Juda reached the Consul just in time for another threat to emerge – Ylith Atema, some dickwad Sadowan, had gone mad and usurped control of a Naga Sadow Star Destroyer and demanded that the Arconans surrender to him or he would fire upon the Citadel. Ignoring the idiot, the Erinos trio joined the last two members of the Arconan Erinos, Kieran and Malidir, as well as Sashar’s former apprentice [[Illian Syn]], and displayed the awesome and deadly power of a Dark Side-trained Mandalorian as they made their way to the Citadel’s roof.&lt;br /&gt;
&lt;br /&gt;
There, the Erinos, Doto, and Syn were besieged yet again by the Yuuzhan Vong and fought tooth-and-nail in a desperate holding action until, out of nowhere, [[Cyris Oscura]] appeared and saved the life of the Arconan Consul. The [[AGV Valour&#039;s Fall]] arrived soon after and extracted the Consul and his Erinos guardsmen, dropping them off on the ISDII &#039;&#039;[[ISDII Eye of the Abyss II|Eye of the Abyss II]]&#039;&#039; where Mejas Doto ordered a full retreat from the Dajorra System.&lt;br /&gt;
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===  Life of the Nomad  ===&lt;br /&gt;
Even though Arcona was homeless, the Erinos Clan was anything but; together Sashar and Kieran returned to Dxun and the Kodiak Encampment where they had been raised. There they were given a warm welcome but when the two brought up the subject of relocating the Kodiak Clan, they were immediately shot down. Needing a break from the Brotherhood itself, Sashar and Kieran stayed with them for quite some time but only as Mandalorians...not Mandalorian Force-adepts.&lt;br /&gt;
&lt;br /&gt;
It was during this Brotherhood respite that Sashar took a fateful fundraising trip to [[starwars:Mandalore|Mandalore]], during which he found no game but instead found six natives beating on a young man. Not even needing to call on the Force, Sashar disposed of the attackers and headed with the boy back to the Dxun Encampment where he personally oversaw his return to health. During the recovering of the youth, Sashar realized two things; 1) the boy was Force-Sensitive and 2) his current life as a cabana boy to some wealthy trader from Dantooine would get him nowhere.&lt;br /&gt;
&lt;br /&gt;
So Sashar intervened and put the boy on a new course, that of the Mandalorian. Renaming the young man “Voden”, the Arconae gave him to the Training Instructors at the Kodiak Encampment to make Voden into a full Mandalorian.&lt;br /&gt;
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As Voden was just beginning his Mandalorian indoctrination, the [[starwars:Kiffar|Kiffar]] Celahir had finished his and was a full-fledged member of the Kodiak Clan. He tracked down Sashar and demanded that he fulfil the other half of his promise, to which the Obelisk Exarch did. While he was to return to the Arconan Flotilla, Celahir was to go to Clan Tarentum with Xayun Erinos and began his Dark Jedi training under him and another Erinos, Archean Erinos Tarentae. &lt;br /&gt;
&lt;br /&gt;
It was at the end of this leave that Sashar and Kieran fully made-up and said goodbye for a long while as Kieran was billed to take over the Kodiak Clan as their adoptive father, Bralor, had died during the Yuuzhan Vong attack on Mandalore.&lt;br /&gt;
&lt;br /&gt;
No sooner had Sashar returned to the Arconan Flotilla than did another Erinos break away; Juda had had enough of Brotherhood politics and insane machinations of the Zabrak Consul, Mejas Doto, and was returning to Dxun for an extended leave.&lt;br /&gt;
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&lt;br /&gt;
=== Eyes in the Dark ===&lt;br /&gt;
Arcona descended into chaos again as morale plummeted and Mejas Doto slid further and further into madness. Sashar distanced himself from the mad Consul and eventually, Zandro, Malidir, and Sashar made up at which time Malidir and Zandro were brought into the fold concerning the former Patriarch’s plans...he was going to overthrow Mejas Doto and become Consul himself. The two Erinos immediately agreed to help and set out gathering allies, namely [[Timeros Caesus Entar|Timeros Caesus &#039;&#039;&#039;Entar&#039;&#039;&#039;]] and [[Strategos Thanatos Entar Arconae|Strategos Thanatos &#039;&#039;&#039;Entar&#039;&#039;&#039; Arconae]], who were easily convinced once they witnessed Mejas’ clearly insane actions during the Arcona v. Scholae Palatinae v. Plagueis feud.&lt;br /&gt;
&lt;br /&gt;
But before anything could get off the ground, the Erinos received a surprise...a stowaway from [[starwars:Alpheridies|Alpheridies]] who had been wandering the cargo hold of the ISDII and stumbled upon the Erinos and Entars meeting to plan the overthrow of Mejas Doto. Together, as a Family, Sashar, Zandro, and Malidir chased the stowaway down and were hardly surprised that he was Force-Sensitive...though they were surprised at him being a Miraluka, a blind race of organics with a past woven throughout the Dark Side. &lt;br /&gt;
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The three Erinos listened to the Miraluka’s pleas for mercy and explanation about how he wanted to see more of the galaxy. What happened next surprised neither Zandro Savric nor Malidir Trepidus...the Miraluka, whose name was [[Maaks]], was sent off to Dxun for Mandalorian indoctrination by Sashar.&lt;br /&gt;
&lt;br /&gt;
Maaks the Miraluka would return to Arcona in the future, proving to be both valuable and troublesome as a Mandalorian/Soulfirian who still held onto pacifist tendencies. But first, a matter of greater importance had to be taken care of...the coup against Consul Mejas Doto.&lt;br /&gt;
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====  Retribution  ====&lt;br /&gt;
The Erinos and Entars, led by Sashar Arconae, quickly moved to take the Serpentine Throne from Mejas Doto. Preparing for the showdown by emptying the Flagship of Dark Jedi and non-Sensitives alike, the Erinos/&#039;&#039;&#039;Entar&#039;&#039;&#039; alliance confronted the [[Krath]] Consul.&lt;br /&gt;
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The ensuing battle was intense but short; Mejas Doto was a formidable opponent but, in recent years, had put faith in his Shadowcrafting.  But due to demoralization Flotilla-wide, Clan Arcona had lost the ability to communicate with and manipulate the shadows, including the Consul. And without his trademark weapon, Mejas fell underneath the combined effort of the Erinos brothers and Timeros &#039;&#039;&#039;Entar&#039;&#039;&#039;, who were the most powerful Equites in Arcona as well as Strategos &#039;&#039;&#039;Entar&#039;&#039;&#039;, himself an Elder. &lt;br /&gt;
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Once Mejas had been dealt with and incapacitated with a [[starwars:beskar|beskar]] collar made by [[Oberst]] Tarentae, Sashar made a report to the Dark Council on what had happened in Arcona and asked to be made Consul in Doto’s stead. The Council approved Sashar’s new position and so the Mandalorian began to usher in a new age for Arcona, beginning by the [[Obelisk]] retaking the Erinos name and assuming the duties of the Erinos Patriarch once more.&lt;br /&gt;
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===  Shadesworn Emergence  ===&lt;br /&gt;
By 30 ABY, Clan Arcona, and their Erinos protectors, had been homeless for nearly two years, the Dajorra System taken by the Yuuzhan Vong. And despite Sashar Erinos Arconae’s defeating the insane Mejas Doto and the former taking the mantle of Lord Consul, despair was becoming rife throughout the Arconan Flotilla.&lt;br /&gt;
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And so it was then that the Erinos Clan of Mandalorian Dark Jedi did something unthinkable...they turned traitor. Or at least appeared to do so.&lt;br /&gt;
&lt;br /&gt;
Under the strict instruction of Consul Sashar and his newly appointed Proconsul, [[Vorion]], the Erinos, as well as a few other trusted members of Arcona, formed the “Shadesworn Terrorist Cell”. The Shadesworn Terrorists’ plan was to act as a “Red Cell group”, the military designation for small units that are assigned to betray their own larger units to test for weaknesses.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the Shadesworn’s plan worked; through subterfuge, apparent betrayal, and complete access to the breadth of the Flotilla (due to Sashar being Lord Consul), many of Arcona’s weaker [[Journeymen]] were killed, dissident naval officers were executed, and tactically weak points, both ground and naval strategy, were patched up. &lt;br /&gt;
&lt;br /&gt;
However, when the [[Shadesworn]] finally revealed themselves, for anyone who had seen beneath any of the Shadesworn’s hoods had been killed, they were immediately met with revulsion and loathing. The Clan seemed to split in two, between Arcona Loyalists and the Shadesworn. &lt;br /&gt;
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Alas, seeing as the leader of the Shadesworn was also the leader of Arcona, the Loyalist movement was quickly squashed, but its members were not executed, for as the Sworn soon revealed, they needed every Dark Jedi for the second part of their plan...the time had come to retake the Dajorra System.&lt;br /&gt;
&lt;br /&gt;
And so, mere weeks before the Grandmaster’s call to Antei went out, a coalition of Shadesworn and Loyalists re-entered the Dajorra System, through the dangerous Maw, and through sheer power and force of will, retook their home system.&lt;br /&gt;
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===  Arcona (Insert Word) On Everyone Else  ===&lt;br /&gt;
Three weeks after the Arconans had retaken the Dajorra System, Consul Sashar Erinos Arconae received a communiqué from the Dark Lord of the Sith, [[Sarin|Darth Sarin]], instructing him to marshal his entire Clan and meet up just outside the Shroud. Though the Grandmaster did not explicitly state it, the Erinos Patriarch knew that the Great Clans were rallying to take back Antei, the seat of the Dark Jedi Brotherhood’s power.&lt;br /&gt;
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Arcona, seen as one of the weaker Clans, was sent into the heart of the fray and ordered to secure a beachhead on Antei and hold off the Yuuzhan Vong hordes, however when the combined forces of the Dark Brotherhood reached their throne world, they discovered nothing of the Vong but lifeless hulls and detritus in the wake of an epic battle. The Insane Jedi, [[Omancor Crask]] had obliterated the Vong Forces and taken up residence in himself, hoping to wipe out the Brotherhood and bolster his own ranks in the process. The Clans objected violently to this and fought back doggedly. &lt;br /&gt;
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They would not be denied their home again. Arcona’s forces fought brilliantly, and despite losing both Quaestors and the Proconsul during the conflict, Sashar, with the aid of several Entars who were ready to take over for the now-vacant positions, were able to marshal their forces and secure both the Hall of Immortals and the Dark Hall itself. For their bravery and despite heavy losses, Arcona was rewarded generously for their contributions to the conflict and gained Muz Ashen&#039;s, the new [[Grand Master]], favour.&lt;br /&gt;
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===  Dajorra Shore  ===&lt;br /&gt;
Without exception, the Erinos expected the days, weeks, and months following Arcona’s victory on Antei to be filled with peace, a time for relaxation and the mending of wounds. They were wrong.&lt;br /&gt;
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Within a few months of Arcona’s triumphant return to the Dajorra System, a figure from the Clan’s past returned...Dark Jedi Master Mejas Doto, twice former Consul of Arcona and former master of Sashar Erinos Arconae...with the help of a mysterious individual who identified himself only as “Mr. Lorden.” The crazed Zabrak staged a devastating coup that resulted in the usurping of the [[Serpentine Throne]] from Sashar Erinos Arconae, as well as the rest of the Erinos members being sent on a suicide mission with their beloved Soulfire Strike Team. Other causalities included Sashar’s friend and attaché, Krath Archpriest [[Xuthen]], as well as the Commodore [[Commodore Sulaco|Amik Sulaco]] of the [[Dajorra Defence Force]].&lt;br /&gt;
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However, the Erinos were never down and out, least of all their Patriarch, Sashar. The rightful Consul of Arcona fought back against Mejas and after calling on every single ally and favour he had, freed his brethren from their beskar collars Mejas had put on them in punishment for their part in the coup and recalled them back to Selen(as they had been sent on a suicide mission by the Zabrak), where together the Erinos led the counteroffensive against Doto and the enigmatic Mr. Lorden.&lt;br /&gt;
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They were successful and mere days after Sashar once again sat on the Serpentine Throne, the Erinos assembled at the Venku Range on Arconae Primus, to witness the marriage of their Patriarch Sashar and his on-again-off-again partner, Voden Arijin, who had completed his Mandalorian training on Dxun.&lt;br /&gt;
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The wedding was in the traditional Mandalorian style; not much decoration or fancy apparel, all gathered, including the officiant and the couple were clad in their beskar’gam. In the language of Mando’a, Sashar and Voden affirmed their feelings for the other and promised to always be at the other’s side, in times of peace and war. At the conclusion of the ceremony, gifts were exchanged between the now-married Mandalorians; Sashar gave a new suit of Mandalorian Armour to Voden, while the younger Mandalorian presented his husband with a T-6 Thunderer Heavy Blaster Pistol.&lt;br /&gt;
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The post-wedding celebration that followed lasted well into the night and it was a few days before the Erinos had sufficiently recovered from their hangovers to return to active duty within Clan Arcona.&lt;br /&gt;
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===  Dash   ===&lt;br /&gt;
Maaks, the Miraluka who had stowed away on the ISDII &#039;&#039;Eye of the Abyss II&#039;&#039;, had recently completed his Mandalorian training on Dxun. And so Sashar Erinos Arconae organized a congratulatory celebration in the classic Mandalorian fashion...a hunt.&lt;br /&gt;
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The target was the mysterious Dash Kuatir, a figure whose past was entwined with Sashar’s, and to hunt down this man, the Erinos Patriarch organized a small hunting party, consisting of Maaks, Kieran, Juda, and two non-Force adepts, A’den and his young son, Venku. The Mandalorian strike force, who were really acting on the behalf of the [[starwars:Hutt|Hutt Grand Council]], tracked Kuatir to the world of [[starwars:Abregado-Rae|Abregado-Rae]].&lt;br /&gt;
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It became quickly apparent however, that taking down the metamorph was going to be anything but easy, even for the Erinos Mandalorians, as Dash quickly floored both Sashar and Kieran in a cantina, before slipping out the back. Kuatir was enraged at the botched take down attempt and he turned the tables on the Mandalorians, firstly by paying a visit to the sniper team of Venku and Maaks, and executing Venku right before the Miraluka’s eyes...or lack thereof.&lt;br /&gt;
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But before Dash Kuatir could impart a similar fate onto Maaks, Sashar and A’den (the older Kodiak Mandalorian) arrived and a short battle ensued, mostly between Sashar and Dash, while A’den evacuated both Maaks and the body of his son Venku to a safe area. As for Sashar and his nemesis, the combat seemed to be tipping in the Force adept’s favour...until Maaks escaped from A’den and rushed back to his master’s side. But then, contrary to his months of Mando’ade training, Maaks’ inner-pacificism got the better of him and he stopped Sashar from killing the hedonist Kuatir, inadvertently allowing Dash to escape.&lt;br /&gt;
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The Erinos Patriarch was furious with his charge and he vehemently explained to the Miraluka that not only were they Mandalorians but also Force adepts, which meant that their lives were filled with double the loss and double the violence of normal Mandalorians and/or Jedi...but because of that, their lives were filled with an intimate family bond not only between Erinos and Arcona, but also the Kodiak Mandalorian clan. He drove this point home by forcing Maaks to stare at the lifeless corpse of Venku before departing for the Dajorra System to recruit some more Force-adepts for an unknown reason.&lt;br /&gt;
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This left only the young Maaks as a true Arconan representative amongst the mourning Kodiak Clan, a position that would endanger his life...even among brethren.&lt;br /&gt;
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===  Diamonds Forged Under Pressure  ===&lt;br /&gt;
After the botched contract on Dash Kuatir, which resulted in the death of Venku Kodiak, tensions ran high within the Kodiak/Erinos Clan, though none as high as that of Kieran Kodiak Erinos’. Kieran had been the primary instructor in Maaks’ Mandalorian training and when he heard of his former student interrupting Sashar’s near-kill of Kuatir, he was enraged. Failure was something foreign to the Kodiak-Erinos and he was determined to cleanse his charge of whatever had made him not let the Erinos Patriarch kill Dash Kuatir.&lt;br /&gt;
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And so the former Soulfire Sergeant planned to take Maaks out on a hunting trip, to amplify the ‘X’ factor required for a sentient being to kill another sentient. The two Mandalorians foraged deep into the jungles of Dxun, and came to a clearing where a pack of bomas had taken to nesting. Under orders to eliminate the mother boma, Maaks began to close on the native animal...and that’s when Kieran snapped.&lt;br /&gt;
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Still torn up by the loss of Venku Kodiak, who was only 14 years of age, Kieran attempted to attack Maaks in a fury. However, the blind Miraluka, more attuned to the Force due to his species actually “seeing” through it, was able to dodge the older Mandalorian and get the jump on him, which only served to enrage Kieran further. The Obelisk Templar, still in a blind fury, chased Maaks through the jungle of Dxun and finally cornered the young Journeyman.&lt;br /&gt;
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But that was when a gray figure dropped from the trees between the two Mandalorians; it was Sashar Erinos Arconae, the Erinos Patriarch, and perhaps the Mandalorian with the best sense of timing ever known to the galaxy. &lt;br /&gt;
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To his credit, Sashar first tried to reason with his hot-headed younger brother but when Keiran’s rage proved too much to douse with words, the Obelisk Primarch had no choice but to tap into his near-mastery of the Force and bring his brother to heel with an impressive display that floored the Miraluka and made him swore that in addition to embracing the Mandalorian way of life, he would also reach the level of mastery that Sashar Erinos Arconae displayed that day in the saving of his life...one day.&lt;br /&gt;
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===  Erinos...Juda Erinos  ===&lt;br /&gt;
Not long after the botched attempt on Dash Kuatir’s life, the Erinos Family decided to try again...but this time there was no contract, only a matter of pride. Through the impressive network of contacts that the Erinos had amassed throughout the galaxy, as well as doing their own recon, it was discovered that the infamous hedonist had gone to ground on Toola, in his Winter Palace.&lt;br /&gt;
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Plans for battle were quickly drawn up and a rally call went out to the Mandalorians of the Erinos Clan as well as the Mando’ade of the Kodiak Clan (who were all too eager to pay Dash back in kind for his murder of Venku Kodiak). However, the first phase of the attack was not in classic Mandalorian fashion, that being an all-out invasion, but instead the Family inserted a lone agent into Kuatir’s social circle...the witty Juda Kodiak Erinos, who was to pose as a love interest.&lt;br /&gt;
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Alas, Juda’s cover was somehow blown, though the red headed Mando didn’t know it, and so when the joint-Erinos/Kodiak strike force attacked the Winter Palace, Dash Kuatir was waiting for them and due to his experience as a Bounty Hunter, placed a series of deadly traps around his Palace. These traps considerably thinned the Mandalorian force, the most prominent casualty being A’den Kodiak, who went to join his son Venku in the Manda.&lt;br /&gt;
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Matters only worsened after A’den’s death; Kuatir graced the battlefield and quickly located the diode of Voden and Maaks, who engaged the metamorph in a brutal fight that left Voden severely injured and Maaks as a captive of Dash Kuatir. To his credit, Sashar attempted to rescue Maaks from Kuatir’s clutches, slaying many of the bounty hunter’s men, but to no avail...the Mandalorian warriors were forced to extract without their youngest member.&lt;br /&gt;
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===  Breaking Point  ===&lt;br /&gt;
The ongoing war between the Erinos Mandalorian Clan and Dash Kuatir continued, with the Erinos attempting to locate and rescue Maaks but failing to do so. Eventually, they had to put Maaks’ rescue on a back burner when the Grandmaster, Darth Ashen, sent out the call for the Clans to rally on the planet of [[Salas V]]. The Dark Lord decreed that he desired the planet to be put under Brotherhood control and that, in the form of a Vendetta, the Clans would fight each other for the planetary rights to the temperate world. &lt;br /&gt;
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Meanwhile, the Erinos were fulfilling their mandates as Dark Jedi, sinister dealings were afoot with the long-time enemy, Dash Kuatir. Somehow, through methods not even known to this day, Kuatir managed to extract the location of the Kodiak Clan camp from his prisoner, Maaks, and sent one of his ships to Dxun, where he proceeded to orbitally bombard the camp until nothing but ruins remained.&lt;br /&gt;
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On Salas V, in the thick of battle, the Erinos felt the pain and death of Kuatir’s attack and this clouded their attunement to the Force. Arcona’s ultimate rival, [[Taldryan|Clan Taldryan]], noticed this uncharacteristic change in Arcona’s Consul, Sashar, and took immediate advantage of it, allowing the former First Clan to narrowly defeat the Shadow Clan on the temperate world.&lt;br /&gt;
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Disgruntled and with their egos deflated, most of the Arconans returned to the Dajorra System to lick their wounds. Most but not all; the Erinos, via the AGV &#039;&#039;Valour’s Fall&#039;&#039;, travelled to Dxun, preparing for the worst. But even what they prepared for did not come close to covering the sheer destruction of the Kodiak Mandalorian Camp. &lt;br /&gt;
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Led by Sashar, an expeditionary squad landed in the smouldering ruins of the birthplace for many of the Erinos. and a quick recon led Sashar and Voden to find a young Mandalorian boy, crouched over the bodies of his dead parents. &lt;br /&gt;
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His name was Teroch.&lt;br /&gt;
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===  His Ambition Realised  ===&lt;br /&gt;
As one could probably guess, Sashar and Voden, in traditional Mandalorian fashion, adopted the young orphan and brought him to the dominion of Clan Arcona, where he assisted with the Erinos’ next big project; the construction of a new home.&lt;br /&gt;
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Choosing the planet of Arconae Primus, for its dense forest environment, Sashar commissioned each and every one of the Erinos Mandalorians, and even the few survivors of the Kodiak Razing, to help build a homestead that would hold both Mando Clans. Construction began and within three months, it was finished. The area, while known to outsiders as the “Erinos Family Homestead”, bears another name to its Mandalorian inhabitants...the Venku Range. &lt;br /&gt;
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After the completion of the Range, the Mandalorians returned to active service in Arcona, albeit with some rather shocking changes for their beloved Clan. The first of these was that, effective immediately, Sashar would be stepping down as Lord Consul. Citing political reasons to all but his family and closest friends, he announced that the Proconsul at the time, none other than Celahir Erinos, would be taking his place on the Serpentine Throne.&lt;br /&gt;
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The real reason behind Sashar’s stepping down was not entirely political, however; the gruff warrior longed for time to be with his family, specifically his husband Voden and their new son, Teroch. The Erinos Patriarch also wanted to at long last ascend to the only position he had not yet held in the Clan Arcona. &lt;br /&gt;
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Surprisingly, it was the lowest ranked position in the Brotherhood hierarchy...that of Battleteam Leader. But seeing as the position was the Battleteam Leader of Soulfire Strike Team, it was anything but lowly.&lt;br /&gt;
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The matter of who would be the new Sergeant of Soulfire was taken care of in, again, the traditional Mandalorian fashion. A three-way combat between Zandro Savric Erinos, the current Sergeant, Juda Kodiak Erinos, the squad medic, and Sashar Erinos Arconae, the Sergeant-apparent. The Mandalorian trio enlisted the aid of their friend, Marick Del’Abbot, who proctored the match and after a long and bloody combat, which made both Marick and Teroch cringe (Teroch was there supporting his father), the winner was...Sashar Erinos Arconae.&lt;br /&gt;
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===  Operational Prudence  ===&lt;br /&gt;
Celahir was not the Lord Consul of Arcona for very long. It wasn’t because he was disliked by the Arconans, he was rather well-liked and respected and instituted many new Clan policies that only strengthened Arcona’s intelligence front. But then...the Grandmaster and his Dark Council blindsided not only Celahir, but every other Consul and every other person who counted themselves amongst the Dark Brethren. &lt;br /&gt;
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The Great Clans were being downsized into Houses. The Consuls were to become Quaestors. The Proconsuls remade into Aediles. And as for the leadership of the Houses within the Clans...they were honourably discharged. Rebellion and dissent flared up in the following weeks, though it was put down by the combined might of the Grandmaster’s military, the Armed Forces of the Iron Throne.&lt;br /&gt;
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On Arconae Primus however, within the safety and love of the Venku Range and his family, Celahir Erinos conferred in depth with his Patriarch and predecessor, Sashar, as well as another Clan great and recent addition to the di Tenebrous Arconae, Zandro. The Kiffar Quaestor confessed that he did not think he could properly lead House Arcona through this unstable time, unsure of his feelings towards the Dark Council and the Dark Lord of the Sith, Darth Ashen. It was counselled that Celahir should step down from the position of Quaestor, which he did.&lt;br /&gt;
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His successor though, was the aforementioned Clan great. Zandro Savric Erinos Arconae would become the second Lord Quaestor of House Arcona as well as the man who would continue the dynasty that the Erinos had inadvertently set up within Arcona.&lt;br /&gt;
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Arcona would prevail, as it always had, and come out on top. And, as always, the Erinos Mandalorian Clan would be in the front rank, holding the line as the ever-present stalwarts of Arcona.&lt;br /&gt;
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===  Portents of the Future  ===&lt;br /&gt;
That remains the case to this very day, nearly two years after the Clans were turned into Houses, and with the Patriarch’s recent promotion to Dark Adept, the skill, power, and fame of the Erinos Family can only grow. In late 34 ABY, the Erinos Clan of Mandalorians was finally approved as an official Family of the Dark Jedi Brotherhood, under the tenure of the Master-At-Arms, [[Korras]].&lt;br /&gt;
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&lt;br /&gt;
==  Current Members  ==&lt;br /&gt;
[[File:Erinos.jpg|thumb|450px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Sashar Kodiak Erinos]]&#039;&#039;&#039; - &#039;&#039;DECEASED&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Zandro Savric Erinos]]&#039;&#039;&#039; - &#039;&#039;DECEASED&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Juda Kodiak Erinos]]&#039;&#039;&#039; - Medical Specialist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Celahir Erinos]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Maaks Erinos]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nadrin Erinos]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Teroch Erinos]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Blight&amp;diff=129344</id>
		<title>The Blight</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Blight&amp;diff=129344"/>
		<updated>2013-12-31T10:13:00Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: I suck at wiki. Please help!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|name=The Blight&lt;br /&gt;
|constructed=* [[30 ABY to 39 ABY|36 ABY]]&lt;br /&gt;
|location=[[Sukhur]]&lt;br /&gt;
|builder=[[Zainab Mining Enterprise]]&lt;br /&gt;
|population=* Garrison: 500 approx.&lt;br /&gt;
* Civilians: 4000 approx.&lt;br /&gt;
|era=* [[New Republic Era]]&lt;br /&gt;
* [[New Jedi Order Era]]&lt;br /&gt;
* [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Clan Arcona&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Blight&#039;&#039;&#039; was formerly the home of [[House Galeres]] following [[Exodus]]. When it was decided to be impractical to house one full half of Arcona’s membership on a planet where it could only be accessed when the side of the planet wasn’t facing the sun, Galeres was moved to Eldar. After that, the Consul of the time, [[Sashar Erinos]] turned the facility into a munitions depot. This cache was mostly used when the Clan retook the [[Dajorra System]] back from the Yuuzhan Vong. After that, the [[Zainab Mining Enterprise]] purchased the facility to carve out a modest Tibanna Gas Mining venture. The Pits were then largely ignored, save for providing 15% of the Tibanna Gas needs of the clan until some miners stumbled upon a vein of Stygium Crystals. From there, the Consul [[Marick Arconae]] immediately took control of the mines, ousted Zainab and repurposed the facility to be a prison, where the prisoners were forced to find Stygium Geodes with their bare hands. It was a brutal, if efficient solution. The Blight is a constant threat to the populace and the Clan of what happens to those who defy the Shadow Clan.&lt;br /&gt;
&lt;br /&gt;
==  Description  ==&lt;br /&gt;
&lt;br /&gt;
From the surface, the only notable feature of the Blight is the six towers jutting up from a molten sea during the day, and a vast plain of glass during the night. These are used to allow ships to dock (though obviously, touching down on the surface of Sukhur is inadvisable, given its transient nature. However, below the glass sea is a maze of tunnels and caverns.&lt;br /&gt;
&lt;br /&gt;
Just below the towers are several larger areas formerly utilized by Galeres as living quarters. Now, they serve as a small barracks for the guardsmen, as well as a skeleton team of miners who handle the Tibanna Gas mining. However, below are a warren-like maze of narrow crawlways which dive for miles into the depths of Sukhur. Prisoners are forced to live in these crevasses and search out Stygium geodes. If they don’t find any, the beatings from the guards are often fatal.&lt;br /&gt;
&lt;br /&gt;
The prison is used both to house political enemies of the clan as well as Jedi who have been captured by Arcona, or who have left her ranks under less than ideal circumstances. The Stygium crystals found are used to build both lightsabers and cloaking devices, though obviously the [[Dark Council]] keeps a close eye on the prison, and demands a hefty tribute, merely ‘allowing’ Arcona to control it, given its location.&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
[[Category:Arcona Locations]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nighthawk_(Agave-class)&amp;diff=129250</id>
		<title>Nighthawk (Agave-class)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nighthawk_(Agave-class)&amp;diff=129250"/>
		<updated>2013-12-30T12:54:55Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship (individual)&lt;br /&gt;
|name=&#039;&#039;Nighthawk&#039;&#039;&lt;br /&gt;
|image=[[File:AGV-Nighthawk.jpg|300px]]&lt;br /&gt;
|class=Modified Agave-class Picket&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed (atmosphere)=1,075 km/h&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 1&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=equipped&lt;br /&gt;
|target=equipped&lt;br /&gt;
|navigation=equipped&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Turbolaser cannons (2)&lt;br /&gt;
:Fire arc: forward&lt;br /&gt;
*Laser cannons (4)&lt;br /&gt;
:Fire arc: turret&lt;br /&gt;
|complement=&lt;br /&gt;
|crew= *crewmembers 28&lt;br /&gt;
*gunners 8&lt;br /&gt;
|skeleton= 10&lt;br /&gt;
|passengers=&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=[[starwars:Cloaking device|Cloaking device]]&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 37 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[Nighthawk]]&lt;br /&gt;
|fleet= [[Dajorra Intelligence Agency]]&lt;br /&gt;
|task force=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= [[Teroch Erinos]]&lt;br /&gt;
}}&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; is a heavily modified [[starwars:Agave-class picket|Agave-class Picket]]. It was commissioned by [[Clan Arcona]] in 37 ABY after the [[Dark Crusade]] to fill a very specific and unique role.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; was commissioned to act as a mobile base of operations for the [[Dajorra Intelligence Agency]]. It would connect and direct the various and far flung agents, moles and spies the Agency had at its command, whilst maintaining a low profile. The ship was heavily modified from the original design to allow it to operate deep in hostile territories. Furthermore, the ship itself would be expected to operate independently of both the [[Arcona Expeditionary Force]] and the [[Dajorra Defence Force]], only occasionally coming into contact with both task forces. The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; and her crew would spend long periods operating away from home, acting as Arcona’s eyes and ears, alerting the Shadow Clan to potential threats long before they ever came to be in a position to actually harm the Clan. In some cases of reported threat, once orders have been received, the crew of the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; are heavily trained in a vast manner of combat oriented skill sets to handle situations requiring immediate action.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The ship was heavily modified from the original Agave-class design to give it a sleeker, more streamlined appearance. Ostensibly, the craft could pass as a large ‘pleasure yacht’, however the modular design was put in mind with a number of upgrades. So far, in addition to the modified hull, the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; possesses a Cloaking Device, allowing it to move undetected through enemy space. Additionally, a hangar has been built into the lower portion of the craft, allowing it to field a small complement of support craft. So far, there are two Nu-class attack shuttles to act as landing craft, as well as the Captain’s own Stealth-X fighter. &lt;br /&gt;
&lt;br /&gt;
The ship has also been prepared to have an augmented Hyperdrive, a dedicated AI computer, a Long Range Turbolaser designed to be fitted on a Destroyer, and Lamaninium Hull plating, however, those modifications are still in the research phase. &lt;br /&gt;
&lt;br /&gt;
== Layout==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; was designed for extended operations in deep space without many layovers, so the interior has been optimised for both efficiency and the crew’s comfort, though space is at a premium. Small nods to comfort have been fitted, such as leather chairs, a full kitchen and two observation lounges, though it is rumoured that Teroch wants to turn one of the lounges into a small gym.&lt;br /&gt;
&lt;br /&gt;
===Deck One===&lt;br /&gt;
&lt;br /&gt;
At the top of the ship, built directly next to the external bulkhead is a small captain’s cabin. It is modest in size, whilst still retaining a few privileged luxuries, such as a full double bed, it’s own en-suite refresher, and even a fish tank (though the current occupant has yet to get any fish for it). Added to this is a desk and terminal, a small seating area, a weapons display rack and some shelving. &lt;br /&gt;
&lt;br /&gt;
===Deck Two===&lt;br /&gt;
&lt;br /&gt;
The forward section of the second deck is dominated by the command and operations of the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039;. At the nose of the craft is the cockpit proper, where the helm and navigation stations are placed. Just aft of the cockpit is the forward airlock. Down from those is the control centre, which is far more advanced than one would require for a simple picket. In it is the command station facing a tactical holographic display of the sector of space the ship is occupying, as well as a full three dimensional display of the ship. Aft of the Command station is the turbolift, which usually has a pair of marines standing guard either side of the doors.&lt;br /&gt;
&lt;br /&gt;
In the rear portion of the craft is a small but fully equipped laboratory on the starboard side, and on the port side is an intelligence/communications salo for handling both the large volume of communications as well as housing the encrypt department.&lt;br /&gt;
&lt;br /&gt;
At the far rear is the holonet transceiver for secure communications with Arcona&#039;s top echelons.&lt;br /&gt;
&lt;br /&gt;
===Deck Three===&lt;br /&gt;
&lt;br /&gt;
The habitation deck comprises the largest section of the craft. At the fore of the craft is the currently-empty housing for the LR turbolaser. to the Port is the XO&#039;s office and quarters, and to the starboard is the Medical Bay. The rear section of the medical bay also provides access to the computer core. In the centre of the deck is the dining and recreation area, with numerous tables, chairs and repeater displays. The rear portion of the ship is taken up with the crew barrack, refreshers and the two observation decks, both port and starboard.&lt;br /&gt;
&lt;br /&gt;
===Deck Four===&lt;br /&gt;
&lt;br /&gt;
Housing the oversized reactor, Deck Four is dominated by &#039;Engineering.&#039; A custom-designed Hypermatter reactor was commissioned for the craft in order to simultaneously power it&#039;s many modifications, however, due to the immense amount of fuel needed to keep the reactor running, the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; can only go for about 3 months before needing to refuel. &lt;br /&gt;
&lt;br /&gt;
A compact engineering room oversees the reactor and allows access to the Cloaking Device housing, as well as several other systems, such as Life Support and the Shield Generators.&lt;br /&gt;
&lt;br /&gt;
===Deck Five===&lt;br /&gt;
&lt;br /&gt;
The lowest portion of the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; houses the Hangar and the Armory. The hangar is large enough to house a squadron of fighters and a pair of shuttles, however at present only houses the Captain&#039;s Stealth-X and a pair of Nu-class shuttles. &lt;br /&gt;
&lt;br /&gt;
The Armory looks directly onto the Hangar floor and offers several workbenches for the members of the crew to repair, maintain and modify their weapons and armor. It is around the armory where the ship&#039;s Quartermaster oversees all supplies coming in and out of the &#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It is a regular occurrence that the crew use the hangar as a sparring ground and also a firing range when it&#039;s not otherwise in use.&lt;br /&gt;
&lt;br /&gt;
==Systems==&lt;br /&gt;
&lt;br /&gt;
The modifications are what truly set the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; apart from every other ship in the galaxy. It was designed to be modular with a reactor far exceeding its base needs. Unfortunately, the prohibitive cost of most of the intended modifications necessitated the need to purchase and install them over time so as not to cripple Arcona&#039;s military expenditure.&lt;br /&gt;
&lt;br /&gt;
===Shotgun Hypertransciever===&lt;br /&gt;
&lt;br /&gt;
Installed upon all Agave-class pickets, the shotgun Hypertranciever allows instantaneous and secure communications. The nature of the shotgun Hypertranciever means it is all but impossible to intercept or block, making it perfect for intelligence-based work. &lt;br /&gt;
&lt;br /&gt;
===Cloaking Device===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039;s primary form of defense is remaining undetected and whilst all Agave-class picket&#039;s stealth systems are formidable, the addition of a Stygium Cloaking Device renders the &#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; undetectable to anything not equipped with a Crystal Gravfield Trap. &lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; is still being constructed, and as such, has yet to see combat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
Captain [[Teroch_Erinos|Teroch Erinos]]&lt;br /&gt;
&lt;br /&gt;
Executive Officer [[Arcial_Cortel|Arcia Cortel]]&lt;br /&gt;
&lt;br /&gt;
Communications Officer [[Uji]]&lt;br /&gt;
&lt;br /&gt;
Quartermaster/Marine [[Valkish|Valkish Ebonvar]]&lt;br /&gt;
&lt;br /&gt;
Security Chief Naradas&lt;br /&gt;
&lt;br /&gt;
Analyst/Encryption Chief [[Celahir|Celahir Erinos]]&lt;br /&gt;
&lt;br /&gt;
Information Retrieval Specialist [[Nath_Voth|Nath Voth]]&lt;br /&gt;
&lt;br /&gt;
==Logo==&lt;br /&gt;
[[File:BTNighthawk-Logo.jpg|200px|thumb|left|Nighthawk]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona OOB]][[Category:Arcona Starships]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File_talk:AGV-Nighthawk.jpg&amp;diff=128618</id>
		<title>File talk:AGV-Nighthawk.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File_talk:AGV-Nighthawk.jpg&amp;diff=128618"/>
		<updated>2013-12-11T15:36:42Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ship Image==&lt;br /&gt;
Although it&#039;s pretty damn fugly, there is an official image of the Agave-Class that exists.  I mean, someone can make a better version of it, but the Normandy?  I would think all &amp;quot;official&amp;quot; ships should look somewhat similar to their official images.  Unless someone has approved a custom image for an official DB ship --[[User:Halcyon|Halcyon]] 06:34, 11 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
I spoke with Muz prior to having this image made, and he approved the custom image, given the nature of the ship. --[[User:Sashar|Sashar]] 08:36, 11 December 2013 (MST)&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nighthawk_(Agave-class)&amp;diff=128537</id>
		<title>Nighthawk (Agave-class)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nighthawk_(Agave-class)&amp;diff=128537"/>
		<updated>2013-12-09T17:38:44Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Created page with &amp;quot;{{Ship (individual) |name=&amp;#039;&amp;#039;Nighthawk&amp;#039;&amp;#039; |image=250px |class=Modified Agave-class Picket |amount= |cost= |modifier= |sysmods= |length=190 meter...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship (individual)&lt;br /&gt;
|name=&#039;&#039;Nighthawk&#039;&#039;&lt;br /&gt;
|image=[[Image:agave-class-picket.jpg|250px]]&lt;br /&gt;
|class=Modified Agave-class Picket&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed (atmosphere)=1,075 km/h&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 1&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=equipped&lt;br /&gt;
|target=equipped&lt;br /&gt;
|navigation=equipped&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Turbolaser cannons (2)&lt;br /&gt;
:Fire arc: forward&lt;br /&gt;
*Laser cannons (4)&lt;br /&gt;
:Fire arc: turret&lt;br /&gt;
|complement=&lt;br /&gt;
|crew= *crewmembers 28&lt;br /&gt;
*gunners 8&lt;br /&gt;
|skeleton= 10&lt;br /&gt;
|passengers=&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=[[cloaking device]]&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 37 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet= [[Dajorra Intelligence Agency]]&lt;br /&gt;
|task force=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= [[Teroch Erinos]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; is a heavily modified [[starwars:Agave-class picket|Agave-class Picket]]. It was commissioned by [[Clan Arcona]] in 37 ABY after the [[Dark Crusade]] to fill a very specific and unique role.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; was commissioned to act as a mobile base of operations for the [[Dajorra Intelligence Agency]]. It would connect and direct the various and far flung agents, moles and spies the Agency had at its command, whilst maintaining a low profile. The ship was heavily modified from the original design to allow it to operate deep in hostile territories. Furthermore, the ship itself would be expected to operate independently of both the [[Arcona Expeditionary Force]] and the [[Dajorra Defence Force]], only occasionally coming into contact with both task forces. The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; and her crew would spend long periods operating away from home, acting as Arcona’s eyes and ears, alerting the Shadow Clan to potential threats long before they ever came to be in a position to actually harm the Clan.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
The ship was heavily modified from the original Agave-class design to give it a sleeker, more streamlined appearance. Ostensibly, the craft could pass as a large ‘pleasure yacht’, however the modular design was put in mind with a number of upgrades. So far, in addition to the modified hull, the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; possesses a Cloaking Device, allowing it to move undetected through enemy space. Additionally, a hangar has been built into the lower portion of the craft, allowing it to field a small complement of support craft. So far, there are two Nu-class attack shuttles to act as landing craft, as well as the Captain’s own Stealth-X fighter. &lt;br /&gt;
&lt;br /&gt;
The ship has also been prepared to have an augmented Hyperdrive, a dedicated AI computer, a Long Range Turbolaser designed to be fitted on a Destroyer, and Lamaninium Hull plating, however, those modifications are still in the research phase. &lt;br /&gt;
&lt;br /&gt;
== Layout==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; was designed for extended operations in deep space without many layovers, so the interior has been optimised for both efficiency and the crew’s comfort, though space is at a premium. Small nods to comfort have been fitted, such as leather chairs, a full kitchen and two observation lounges, though it is rumoured that Teroch wants to turn one of the lounges into a small gym.&lt;br /&gt;
&lt;br /&gt;
===Deck One===&lt;br /&gt;
&lt;br /&gt;
At the top of the ship, built directly next to the external bulkhead is a small captain’s cabin. It is modest in size, whilst still retaining a few privileged luxuries, such as a full double bed, it’s own en-suite refresher, and even a fish tank (though the current occupant has yet to get any fish for it). Added to this is a desk and terminal, a small seating area, a weapons display rack and some shelving. &lt;br /&gt;
&lt;br /&gt;
===Deck Two===&lt;br /&gt;
&lt;br /&gt;
The forward section of the second deck is dominated by the command and operations of the &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039;. At the nose of the craft is the cockpit proper, where the helm and navigation stations are placed. Just aft of the cockpit is the forward airlock. Down from those is the control centre, which is far more advanced than one would require for a simple picket. In it is the command station facing a tactical holographic dis&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Nighthawk&#039;&#039;&#039;&#039;&#039; is still being constructed, and as such, has yet to see combat. &lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
Captain Teroch Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona OOB]][[Category:Arcona Starships]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Crusade_-_Arcona&amp;diff=124092</id>
		<title>Dark Crusade - Arcona</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Crusade_-_Arcona&amp;diff=124092"/>
		<updated>2013-05-31T18:35:02Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Contributors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle&lt;br /&gt;
| prev = &lt;br /&gt;
| conc = &lt;br /&gt;
| next = &lt;br /&gt;
| image = [[File:Arcona_DarkCrusade.JPG|250px]]&lt;br /&gt;
| name = Dark Crusade: Clan Arcona&lt;br /&gt;
| conflict = (details about the conflict in question)&lt;br /&gt;
| objective = (for mission-based battles)&lt;br /&gt;
| date = [[30 ABY to 39 ABY#36 ABY|36 ABY]]&lt;br /&gt;
| location = [[blah| ]]&lt;br /&gt;
*Avenger II SSD&lt;br /&gt;
*Krayiss II&lt;br /&gt;
*Rhelg&lt;br /&gt;
*Barghebba&lt;br /&gt;
| participants = *[[Arcona|Clan Arcona]]&lt;br /&gt;
| outcome = &lt;br /&gt;
| side1 = *[[Arcona|Clan Arcona]]&lt;br /&gt;
| side2 = *Assorted [[Dark Jedi Brotherhood|Brotherhood]] [[Clan|Clans]] and [[House|Houses]]:&lt;br /&gt;
**&lt;br /&gt;
| side3 = *[[Starwars:One_Sith|One Sith]]&lt;br /&gt;
| side4 = &lt;br /&gt;
| side5 = &lt;br /&gt;
| side6 = &lt;br /&gt;
| commanders1 = *[[Wuntila Arconae]]&lt;br /&gt;
*[[Marick Arconae]]&lt;br /&gt;
| commanders2 = (Assorted DJB)&lt;br /&gt;
| commanders3 = One Sith members&lt;br /&gt;
| commanders4 = &lt;br /&gt;
| commanders5 = &lt;br /&gt;
| commanders6 = &lt;br /&gt;
| forces1 = &lt;br /&gt;
| forces2 = &lt;br /&gt;
| forces3 = &lt;br /&gt;
| forces4 = &lt;br /&gt;
| forces5 = &lt;br /&gt;
| forces6 = &lt;br /&gt;
| casual1 = &lt;br /&gt;
| casual2 = &lt;br /&gt;
| casual3 = &lt;br /&gt;
| casual4 = &lt;br /&gt;
| casual5 = &lt;br /&gt;
| casual6 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Tarentatek&#039;s Taskmaster - Avenger II===&lt;br /&gt;
:&#039;&#039;Main article: [[Avenger II - Arcona|Arcona and the Avenger II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This prologue to the Dark Crusade would prove to be an omen of sorts. As the Leaders of the Brotherhood Clans and Houses made their battle arrangements, Arcona chose to take House Taldryan head on and to further prove their dominance in the last two Great Jedi Wars was not a fluke. Despite valiant efforts and careful planning, things did not go according to plans.&lt;br /&gt;
&lt;br /&gt;
===Almost Easy - Krayiss II===&lt;br /&gt;
:&#039;&#039;Main article: [[Krayiss II - Arcona|Arcona and the taking of Krayiss II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TalwinskrayissII.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
It seemed like the perfect opportunity. Krayiss II was ripe for the picking, and only Taldryan stood between the Shadow Clan and victory. Arcona had overcome such odds before. The once-glorious giant of the Brotherhood was a pale simulacrum of its former glorious self... or so Arcona had believed. When the Clan came into contact with Taldryan, they found a fierce adversary, and in that, they also found their match. Arrogant from their recent victories, they under-estimated just how loud the veterans that filled the House could shout, and subsequently, the Shadow Clan was drowned out...though not by much. And despite the loss, out of the bitter taste of defeat a new paragon of Arcona was born: [[Cethgus Entar]]. For his skill in battle and unquestioning loyalty to Arcona, he was given the mark of the di Tenebrous - made Arconae.&lt;br /&gt;
&lt;br /&gt;
===Hollow Victory - Rhelg===&lt;br /&gt;
:&#039;&#039;Main article: [[Rhelg - Arcona|Arcona&#039;s victory on Rhelg]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Arconainvicta.JPG|200px|thumb|left|Arconan troops raise their fists in victory]]&lt;br /&gt;
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&lt;br /&gt;
[[File:Arconawinsrhelg.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
===Knights, Disciples and the Rabble - Barghebba===&lt;br /&gt;
:&#039;&#039;Main article: [[Barghebba - Arcona|Arcona&#039;s efforts on Barghebba]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Bharghebbaclans.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
WORDS GO HERE&lt;br /&gt;
&lt;br /&gt;
==Out of Character==&lt;br /&gt;
&lt;br /&gt;
===Notable contributors===&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
&lt;br /&gt;
*[[Wuntila Arconae]]&lt;br /&gt;
*[[Marick Arconae]]&lt;br /&gt;
*[[Morrighan Ravenscroft]]&lt;br /&gt;
*[[Sanguinius Tsucyra|Sanguinius Tsucyra Entar]]&lt;br /&gt;
*[[S&#039;nar Que Seshai]]&lt;br /&gt;
*[[Kyrun]]&lt;br /&gt;
*[[Socorra Erinos]]&lt;br /&gt;
*[[Riverche]]&lt;br /&gt;
*[[Fet&#039;ai&#039;narun]]&lt;br /&gt;
*[[Atyiru Araave]]&lt;br /&gt;
*[[Azasell Kirin]]&lt;br /&gt;
*[[Timeros]]&lt;br /&gt;
*[[Valhavoc]]&lt;br /&gt;
*[[Montresor]]&lt;br /&gt;
*[[Troutrooper]]&lt;br /&gt;
*[[Wes Biriuk]]&lt;br /&gt;
*[[Nikola Valtiere]]&lt;br /&gt;
*[[Incendus]]&lt;br /&gt;
*[[Skye Dulovic]]&lt;br /&gt;
*[[Cethgus Tiberius Entar Arconae]]&lt;br /&gt;
*[[Teroch Erinos]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Crusade]] [[Category:Events]] [[Category:Barghebba Wiki Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Crusade_-_Arcona&amp;diff=124091</id>
		<title>Dark Crusade - Arcona</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Crusade_-_Arcona&amp;diff=124091"/>
		<updated>2013-05-31T18:34:30Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Contributors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle&lt;br /&gt;
| prev = &lt;br /&gt;
| conc = &lt;br /&gt;
| next = &lt;br /&gt;
| image = [[File:Arcona_DarkCrusade.JPG|250px]]&lt;br /&gt;
| name = Dark Crusade: Clan Arcona&lt;br /&gt;
| conflict = (details about the conflict in question)&lt;br /&gt;
| objective = (for mission-based battles)&lt;br /&gt;
| date = [[30 ABY to 39 ABY#36 ABY|36 ABY]]&lt;br /&gt;
| location = [[blah| ]]&lt;br /&gt;
*Avenger II SSD&lt;br /&gt;
*Krayiss II&lt;br /&gt;
*Rhelg&lt;br /&gt;
*Barghebba&lt;br /&gt;
| participants = *[[Arcona|Clan Arcona]]&lt;br /&gt;
| outcome = &lt;br /&gt;
| side1 = *[[Arcona|Clan Arcona]]&lt;br /&gt;
| side2 = *Assorted [[Dark Jedi Brotherhood|Brotherhood]] [[Clan|Clans]] and [[House|Houses]]:&lt;br /&gt;
**&lt;br /&gt;
| side3 = *[[Starwars:One_Sith|One Sith]]&lt;br /&gt;
| side4 = &lt;br /&gt;
| side5 = &lt;br /&gt;
| side6 = &lt;br /&gt;
| commanders1 = *[[Wuntila Arconae]]&lt;br /&gt;
*[[Marick Arconae]]&lt;br /&gt;
| commanders2 = (Assorted DJB)&lt;br /&gt;
| commanders3 = One Sith members&lt;br /&gt;
| commanders4 = &lt;br /&gt;
| commanders5 = &lt;br /&gt;
| commanders6 = &lt;br /&gt;
| forces1 = &lt;br /&gt;
| forces2 = &lt;br /&gt;
| forces3 = &lt;br /&gt;
| forces4 = &lt;br /&gt;
| forces5 = &lt;br /&gt;
| forces6 = &lt;br /&gt;
| casual1 = &lt;br /&gt;
| casual2 = &lt;br /&gt;
| casual3 = &lt;br /&gt;
| casual4 = &lt;br /&gt;
| casual5 = &lt;br /&gt;
| casual6 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Tarentatek&#039;s Taskmaster - Avenger II===&lt;br /&gt;
:&#039;&#039;Main article: [[Avenger II - Arcona|Arcona and the Avenger II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This prologue to the Dark Crusade would prove to be an omen of sorts. As the Leaders of the Brotherhood Clans and Houses made their battle arrangements, Arcona chose to take House Taldryan head on and to further prove their dominance in the last two Great Jedi Wars was not a fluke. Despite valiant efforts and careful planning, things did not go according to plans.&lt;br /&gt;
&lt;br /&gt;
===Almost Easy - Krayiss II===&lt;br /&gt;
:&#039;&#039;Main article: [[Krayiss II - Arcona|Arcona and the taking of Krayiss II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TalwinskrayissII.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
It seemed like the perfect opportunity. Krayiss II was ripe for the picking, and only Taldryan stood between the Shadow Clan and victory. Arcona had overcome such odds before. The once-glorious giant of the Brotherhood was a pale simulacrum of its former glorious self... or so Arcona had believed. When the Clan came into contact with Taldryan, they found a fierce adversary, and in that, they also found their match. Arrogant from their recent victories, they under-estimated just how loud the veterans that filled the House could shout, and subsequently, the Shadow Clan was drowned out...though not by much. And despite the loss, out of the bitter taste of defeat a new paragon of Arcona was born: [[Cethgus Entar]]. For his skill in battle and unquestioning loyalty to Arcona, he was given the mark of the di Tenebrous - made Arconae.&lt;br /&gt;
&lt;br /&gt;
===Hollow Victory - Rhelg===&lt;br /&gt;
:&#039;&#039;Main article: [[Rhelg - Arcona|Arcona&#039;s victory on Rhelg]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Arconainvicta.JPG|200px|thumb|left|Arconan troops raise their fists in victory]]&lt;br /&gt;
&lt;br /&gt;
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[[File:Arconawinsrhelg.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
===Knights, Disciples and the Rabble - Barghebba===&lt;br /&gt;
:&#039;&#039;Main article: [[Barghebba - Arcona|Arcona&#039;s efforts on Barghebba]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Bharghebbaclans.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
WORDS GO HERE&lt;br /&gt;
&lt;br /&gt;
==Out of Character==&lt;br /&gt;
&lt;br /&gt;
===Notable contributors===&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
&lt;br /&gt;
*[[Wuntila Arconae]]&lt;br /&gt;
*[[Marick Arconae]]&lt;br /&gt;
*[[Morrighan Ravenscroft]]&lt;br /&gt;
*[[Sanguinius Tsucyra|Sanguinius Tsucyra Entar]]&lt;br /&gt;
*[[S&#039;nar Que Seshai]]&lt;br /&gt;
*[[Kyrun]]&lt;br /&gt;
*[[Socorra Erinos]]&lt;br /&gt;
*[[Riverche]]&lt;br /&gt;
*[[Fet&#039;ai&#039;narun]]&lt;br /&gt;
*[[Atyiru Araave]]&lt;br /&gt;
*[[Azasell Kirin]]&lt;br /&gt;
*[[Timeros]]&lt;br /&gt;
*[[Valhavoc]]&lt;br /&gt;
*[[Montresor]]&lt;br /&gt;
*[[Troutrooper]]&lt;br /&gt;
*[[Wes Biriuk]]&lt;br /&gt;
*[[Nikola Valtiere]]&lt;br /&gt;
*[[Incendus]]&lt;br /&gt;
*[[Skye Dulovic]]&lt;br /&gt;
*[[Cethgus Tiberius Entar Arconae]]&lt;br /&gt;
*[Teroch Erinos]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Crusade]] [[Category:Events]] [[Category:Barghebba Wiki Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Crusade_-_Arcona&amp;diff=124090</id>
		<title>Dark Crusade - Arcona</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Crusade_-_Arcona&amp;diff=124090"/>
		<updated>2013-05-31T18:33:56Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle&lt;br /&gt;
| prev = &lt;br /&gt;
| conc = &lt;br /&gt;
| next = &lt;br /&gt;
| image = [[File:Arcona_DarkCrusade.JPG|250px]]&lt;br /&gt;
| name = Dark Crusade: Clan Arcona&lt;br /&gt;
| conflict = (details about the conflict in question)&lt;br /&gt;
| objective = (for mission-based battles)&lt;br /&gt;
| date = [[30 ABY to 39 ABY#36 ABY|36 ABY]]&lt;br /&gt;
| location = [[blah| ]]&lt;br /&gt;
*Avenger II SSD&lt;br /&gt;
*Krayiss II&lt;br /&gt;
*Rhelg&lt;br /&gt;
*Barghebba&lt;br /&gt;
| participants = *[[Arcona|Clan Arcona]]&lt;br /&gt;
| outcome = &lt;br /&gt;
| side1 = *[[Arcona|Clan Arcona]]&lt;br /&gt;
| side2 = *Assorted [[Dark Jedi Brotherhood|Brotherhood]] [[Clan|Clans]] and [[House|Houses]]:&lt;br /&gt;
**&lt;br /&gt;
| side3 = *[[Starwars:One_Sith|One Sith]]&lt;br /&gt;
| side4 = &lt;br /&gt;
| side5 = &lt;br /&gt;
| side6 = &lt;br /&gt;
| commanders1 = *[[Wuntila Arconae]]&lt;br /&gt;
*[[Marick Arconae]]&lt;br /&gt;
| commanders2 = (Assorted DJB)&lt;br /&gt;
| commanders3 = One Sith members&lt;br /&gt;
| commanders4 = &lt;br /&gt;
| commanders5 = &lt;br /&gt;
| commanders6 = &lt;br /&gt;
| forces1 = &lt;br /&gt;
| forces2 = &lt;br /&gt;
| forces3 = &lt;br /&gt;
| forces4 = &lt;br /&gt;
| forces5 = &lt;br /&gt;
| forces6 = &lt;br /&gt;
| casual1 = &lt;br /&gt;
| casual2 = &lt;br /&gt;
| casual3 = &lt;br /&gt;
| casual4 = &lt;br /&gt;
| casual5 = &lt;br /&gt;
| casual6 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Tarentatek&#039;s Taskmaster - Avenger II===&lt;br /&gt;
:&#039;&#039;Main article: [[Avenger II - Arcona|Arcona and the Avenger II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This prologue to the Dark Crusade would prove to be an omen of sorts. As the Leaders of the Brotherhood Clans and Houses made their battle arrangements, Arcona chose to take House Taldryan head on and to further prove their dominance in the last two Great Jedi Wars was not a fluke. Despite valiant efforts and careful planning, things did not go according to plans.&lt;br /&gt;
&lt;br /&gt;
===Almost Easy - Krayiss II===&lt;br /&gt;
:&#039;&#039;Main article: [[Krayiss II - Arcona|Arcona and the taking of Krayiss II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TalwinskrayissII.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
It seemed like the perfect opportunity. Krayiss II was ripe for the picking, and only Taldryan stood between the Shadow Clan and victory. Arcona had overcome such odds before. The once-glorious giant of the Brotherhood was a pale simulacrum of its former glorious self... or so Arcona had believed. When the Clan came into contact with Taldryan, they found a fierce adversary, and in that, they also found their match. Arrogant from their recent victories, they under-estimated just how loud the veterans that filled the House could shout, and subsequently, the Shadow Clan was drowned out...though not by much. And despite the loss, out of the bitter taste of defeat a new paragon of Arcona was born: [[Cethgus Entar]]. For his skill in battle and unquestioning loyalty to Arcona, he was given the mark of the di Tenebrous - made Arconae.&lt;br /&gt;
&lt;br /&gt;
===Hollow Victory - Rhelg===&lt;br /&gt;
:&#039;&#039;Main article: [[Rhelg - Arcona|Arcona&#039;s victory on Rhelg]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Arconainvicta.JPG|200px|thumb|left|Arconan troops raise their fists in victory]]&lt;br /&gt;
&lt;br /&gt;
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[[File:Arconawinsrhelg.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
===Knights, Disciples and the Rabble - Barghebba===&lt;br /&gt;
:&#039;&#039;Main article: [[Barghebba - Arcona|Arcona&#039;s efforts on Barghebba]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Bharghebbaclans.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
WORDS GO HERE&lt;br /&gt;
&lt;br /&gt;
==Out of Character==&lt;br /&gt;
&lt;br /&gt;
===Notable contributors===&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
&lt;br /&gt;
*[[Wuntila Arconae]]&lt;br /&gt;
*[[Marick Arconae]]&lt;br /&gt;
*[[Morrighan Ravenscroft]]&lt;br /&gt;
*[[Sanguinius Tsucyra|Sanguinius Tsucyra Entar]]&lt;br /&gt;
*[[S&#039;nar Que Seshai]]&lt;br /&gt;
*[[Kyrun]]&lt;br /&gt;
*[[Socorra Erinos]]&lt;br /&gt;
*[[Riverche]]&lt;br /&gt;
*[[Fet&#039;ai&#039;narun]]&lt;br /&gt;
*[[Atyiru Araave]]&lt;br /&gt;
*[[Azasell Kirin]]&lt;br /&gt;
*[[Timeros]]&lt;br /&gt;
*[[Valhavoc]]&lt;br /&gt;
*[[Montresor]]&lt;br /&gt;
*[[Troutrooper]]&lt;br /&gt;
*[[Wes Biriuk]]&lt;br /&gt;
*[[Nikola Valtiere]]&lt;br /&gt;
*[[Incendus]]&lt;br /&gt;
*[[Skye Dulovic]]&lt;br /&gt;
*[[Cethgus Tiberius Entar Arconae]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Crusade]] [[Category:Events]] [[Category:Barghebba Wiki Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Di_Tenebrous_Arconae&amp;diff=114168</id>
		<title>Di Tenebrous Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Di_Tenebrous_Arconae&amp;diff=114168"/>
		<updated>2012-08-06T00:19:02Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization&lt;br /&gt;
|name= &#039;&#039;di Tenebrous&#039;&#039; Arconae&lt;br /&gt;
|image=[[File:Di_tenebrous_tattoo.JPG|250px]]&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=*&amp;lt;small&amp;gt;Formally:&amp;lt;/small&amp;gt; [[Consul]] of [[Arcona|Clan Arcona]]&lt;br /&gt;
*&amp;lt;small&amp;gt;Informally:&amp;lt;/small&amp;gt; [[Mejas Doto|Mejas Doto, di &#039;&#039;&#039;&#039;Primus&#039;&#039;&#039;&#039; Tenebrous Arconae]]&lt;br /&gt;
*&amp;lt;small&amp;gt;Practically:&amp;lt;/small&amp;gt; Democratic Governance&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=[[Arconae Primus]]&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[11 ABY to 19 ABY|14 ABY]] &amp;lt;small&amp;gt;(With the formation of [[Arcona|Independent House Arcona]] under Donitz)&amp;lt;/small&amp;gt;&lt;br /&gt;
|reorganized=[[30_ABY_to_39_ABY#33_ABY|33 ABY]] &amp;lt;small&amp;gt;(The six [[Clan|Clans]] downsized into [[House|Houses]]; acceptance into the &#039;&#039;di Tenebrous Arconae&#039;&#039; frozen)&amp;lt;/small&amp;gt;&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=[[30_ABY_to_39_ABY#35_ABY|35 ABY]] &amp;lt;small&amp;gt;([[Arcona]] reinstated as a [[Clan]]; acceptance into the &#039;&#039;di Tenebrous Arconae&#039;&#039; resumed)&amp;lt;/small&amp;gt;&lt;br /&gt;
|affiliation=[[Arcona|Clan Arcona]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The highest honor an Arconan can receive is to be afforded the title &#039;&#039;&#039;di Tenebrous Arconae&#039;&#039;&#039;, signifying both their dedication to and their past efforts in helping to shape Arcona. Members who have received this honor are allowed to use &amp;quot;Arconae&amp;quot; in their name or may append the honorary &#039;&#039;di Tenebrous Arconae&#039;&#039; title to the end of their name. The Arconae derive their powers from the Abyssal Tome, each one a guardian of the secrets contained within. &lt;br /&gt;
&lt;br /&gt;
To become Arconae is a long and arduous process, the final selection chosen by the Consul of Arcona in consultation with the other di Tenebrous Arconae.&lt;br /&gt;
&lt;br /&gt;
====  Modified Title Exceptions  ====&lt;br /&gt;
As the first member of Clan Arcona to be awarded a Clan title, [[Mejas Doto]] uses a modified version of the standard Clan title, signing all documents as: Mejas Doto, di &#039;&#039;&#039;&#039;Primus&#039;&#039;&#039;&#039; Tenebrous Arconae. &lt;br /&gt;
&lt;br /&gt;
===  Bearers of &#039;&#039;di Tenebrous Arconae&#039;&#039;  ===&lt;br /&gt;
====  Current Title Bearers  ====&lt;br /&gt;
The followings members, in order of rank, are the current bearers of the Arcona title:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;(&amp;lt;em&amp;gt;&#039;&#039;&#039;N.B:&#039;&#039;&#039; Strike through denotes death&amp;lt;/em&amp;gt;)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Mejas Doto]]&lt;br /&gt;
* [[James Lucius Entar Arconae|James Lucius Entar Arconae]]&lt;br /&gt;
* [[Strategos Thanatos Entar Arconae|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Sashar Kodiak Erinos]]&amp;lt;/strike&amp;gt;&lt;br /&gt;
* [[Malidir Trepidus Erinos]]&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Zandro Savric Erinos]]&amp;lt;/strike&amp;gt;&lt;br /&gt;
* [[Timeros Caesus Entar]]&lt;br /&gt;
* [[Orv Dessrx|Orv Dessrx d&#039;Tana]]&lt;br /&gt;
* [[Wuntila Entar Arconae|Wuntila Zratian Entar]]&lt;br /&gt;
* Nadrin Erinos&lt;br /&gt;
* [[Marick Arconae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  Past Title Bearers  ====&lt;br /&gt;
The followings members, in order of rank, are members who have been awarded the Arcona title but have lost the ability to be formally recognized with the title until the summit deems them worthy. This may be due to transferring out or due to an incident that has tarnished the name of Arcona:&lt;br /&gt;
&lt;br /&gt;
* [[Khobai Wrathraven]]&lt;br /&gt;
* Voranyen d’Tana-Arconae&lt;br /&gt;
* [[Halcyon Rokir]]&lt;br /&gt;
* Alex d&#039;Tana&lt;br /&gt;
* [[Koskian &#039;Psyko&#039; d&#039;Tana]]&lt;br /&gt;
* Denath Ciarus&lt;br /&gt;
* [[Quejo Drakai Xyler]]&lt;br /&gt;
* [[Teroch Erinos]]&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Di Tenebrous Arconae]][[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendragon_One&amp;diff=114030</id>
		<title>Pendragon One</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendragon_One&amp;diff=114030"/>
		<updated>2012-07-26T13:58:41Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: think airforce one, but with more guns. Oh, btw, I suck at wiki work. Can someone help clear up the red links please?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Individual_ship_infobox&lt;br /&gt;
|name=Pendragon One&lt;br /&gt;
|image=&lt;br /&gt;
[[Image:YCHT.jpg|250px]]&lt;br /&gt;
|class=Starwind-class Pleasure Yacht&lt;br /&gt;
(YCHT)&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=50 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=800 km/h&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=x1 (Backup x15)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=50 SBD&lt;br /&gt;
|hull=150 RU&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=2 Quad laser cannons&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=3+2 gunners&lt;br /&gt;
|skeleton=1&lt;br /&gt;
|passengers=10&lt;br /&gt;
|capacity=20 metrics tons&lt;br /&gt;
|consumables=2 months&lt;br /&gt;
|othersystems= 1 hyperdrive-equipped escape pod&lt;br /&gt;
|role=Consul&#039;s Personal Transport&lt;br /&gt;
|commission= [[30 ABY]]&lt;br /&gt;
|firstsight= [[35 ABY]]&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation= [[Clan]] [[Arcona]]&#039;s [[Consul]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|task force=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
&lt;br /&gt;
The Pendragon One is the personal transport of the Consul, and is typically used on diplomatic missions to other systems, as a runabout for the Consul in between planets of the [[Dajorra System]], or occasionally as an envoy of the Consul&#039;s transport. Per [[Wuntila Zratian Entar Arconae]]&#039;s orders, the Pendragon One has been stripped of many of the luxurious appointments of the ship have been stripped in favour of more utilitarian systems.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
For most of its operational history, the Pendragon One has seen no use, given that Arcona hasn&#039;t enjoyed true peace until 35 ABY, and as such has sat unused in a hangar at [[Giletta Spaceport]]. However, upon taking the Iron Throne for himself, Wuntila had the craft refitted to his tastes and made it apparent that he intended to make regular use of the craft.&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
Thus far, The Pendragon One has not seen combat, however several protocols are in effect with the craft to ensure the safety of the consul. Firstly, If there is ever an attack suspected, there is a second craft, [[Pendragon Two]], which shares an identical [[IFF Transponder]] to act as a decoy. Furthermore, both craft are always escorted by a pair of [[TIE Advanced]], or in extreme cases, two [[Stealth-X]]s from [[Void Squadron]].&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
The Zero-G Relaxation Chamber was swapped for an encrypted Holonet Transciever suite allowing the Consul secure real-time communications should the need arise. The Holotheatre was changed into a briefing room, the Passenger Lounge was turned into a war room and tactical salon, the Passenger Dining room was made into a conference room, and finally the Sensory Deprivation Chamber, Audio-Visual Library and the Game Room were turned into the Consul&#039;s Office. Finally, as befitting the Consul&#039;s personal craft, the Hull was painted matte black, as homeage to Arcona&#039;s standard. The only other craft to bear such an honour (other than the Pendragon Two, a decoy), is the Flagship of Arcona, the [[Eye of the Abyss II]].&lt;br /&gt;
&lt;br /&gt;
==Crew==&lt;br /&gt;
&lt;br /&gt;
The crew consists of mostly former members of the Summit Guard personally selected by the Captain of the Guard himself to handle the craft’s running, however, for the administrative and secretarial roles the Consul needs filling at all times, he brings staff with him, along with a current contingent of his active Guard - usually Captain Bly and Solus Squad. The current Captain of the Craft is one Captain Conway Stern, retired member of Oblivion Brigade.  &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dusk_Station&amp;diff=113728</id>
		<title>Dusk Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dusk_Station&amp;diff=113728"/>
		<updated>2012-06-19T17:35:31Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Secrecy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Ship&lt;br /&gt;
|image=[[File:Cardan1.jpg|250px]]&lt;br /&gt;
|name=Dusk Station&lt;br /&gt;
|manufacturer=&lt;br /&gt;
|line=[[StarWars:Cardan-class space station|&#039;&#039;Cardan&#039;&#039;-class space stations]]&lt;br /&gt;
|model=[[Starwars:Cardan_I-class_space_station|&#039;&#039;Cardan I&#039;&#039;-class space station]]&lt;br /&gt;
|class=[[StarWars:Space Station|Space Station]]&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|length=&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=Equipped&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Light [[StarWars:turbolaser|turbolaser]] batteries (2)&lt;br /&gt;
*Point-defense light [[StarWars:ion cannon|ion cannon]] batteries (2)&lt;br /&gt;
|complement=*[[StarWars:TIE Interceptor|TIE/In]] (12)&lt;br /&gt;
*[[StarWars:MAAT|MAAT]] (4)&lt;br /&gt;
*[[Void Squadron]]&lt;br /&gt;
|crew=1,200&lt;br /&gt;
|skeleton=150&lt;br /&gt;
|passengers=300&lt;br /&gt;
|capacity=15,000 tons&lt;br /&gt;
|consumables=2 years&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=*Planetary defense&lt;br /&gt;
*Repair&lt;br /&gt;
*Detention&lt;br /&gt;
|fleet=&lt;br /&gt;
|task force=&lt;br /&gt;
|owners=[[Arcona|Clan Arcona]]&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=*[[Arcona|Clan Arcona]]&lt;br /&gt;
}}&lt;br /&gt;
Constructed above Selen in the Dajorra System following the Tenth Great Jedi War, Dusk Station is the newest asset of Clan Arcona.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
Suspended in geosynchronous orbit above [[Estle City]], [[Selen|Selen’s]] capital, Dusk Station serves as the main hub for all traffic in and out of the [[Dajorra System]]. With the increased need for security following the [[Tenth Great Jedi War|conflict on New Tython]] in 35 ABY, the [[StarWars:Cardan I-class Space Station|’’Cardan I’’-class Space Station]] was brought online - ostensibly to address the concerns of alarmists regarding the possibility of a counter-attack by Odan-Urr or the Mandalorians. All cargo transports bound for Selen, or leaving therefrom, are required to stop at the station. Inspections are carried out by Dajorran military personnel to prevent the transport of hazardous or otherwise restricted cargo.&lt;br /&gt;
&lt;br /&gt;
Additionally, the station is utilized as a spacedock for vessels of the Dajorran fleet in need of repair. While the facilities are inadequate to construct new ships or rectify any but the most minor damage to cruisers, it is capable of performing extensive repairs and retrofits to fighters, transports, and corvettes, as well as other small- to medium-sized vessels. Given the number of ships in the Dajorran fleet and the frequency of conflict, this is a much needed addition to Dajorra’s infrastructure.&lt;br /&gt;
&lt;br /&gt;
===Secrecy===&lt;br /&gt;
While ostensibly a customs station and repair facility, and valuable in that capacity, those functions are in fact a screen for the actual purpose behind Dusk Station. In truth, the station serves as a launching platform for [[Void Squadron|Void]], Arcona’s premier space superiority unit. Purchased after the [[Tenth Great Jedi War|Invasion of New Tython]], using profits from the sale of artifacts ransacked from the Jedi Enclave, it is a cutting edge squadron operating in secret from a restricted docking bay on the station.&lt;br /&gt;
&lt;br /&gt;
In addition to acting as a base of operations for Void Squadron, the station houses all Arconan prisoners designated &amp;quot;Code Black&amp;quot;. Holding cells constructed from [[StarWars:Laminanium|Laminanium]], the same self-repairing metal that goes into [[StarWars:YVH Combat Droids|YVH Combat Droids]], are surrounded by [[StarWars:ysalimir|ysalamir]] and used to contain the most dangerous criminals and malcontents as well as those Dark Jedi driven insane by the Force.&lt;br /&gt;
&lt;br /&gt;
There is said to be only one Code White Prisoner, who has an entire level of the prison cordoned off, more for everyone elses&#039; protection rather than his. The layers of security are myriad, including Ysalamiri attached on nutrient frames ringing the spherical chamber, repulsorlift generators holding the cell itself in the center of the room, a stasis pod inside the chamber itself, and should the prisoner escape, the room has innumerable flame throwers, artifical gravity pads, and magnesium-laced napalm sprays to utterly incinerate anything in the room itself. The Jailer in charge of the Prison facility is currently Malidir Trepidus Erinos Arconae.&lt;br /&gt;
&lt;br /&gt;
The Code White Prisoner&#039;s identity is classified, however it is widely known that Arcona takes any and every precaution when dealing with their insane [[Dark Jedi Master]] [[Mejas Doto]].&lt;br /&gt;
&lt;br /&gt;
===Construction===&lt;br /&gt;
Built out of the hulks of wrecked starships scavenged from above New Tython, Dusk Station appears weak at first glance. Despite this, the hulls have been repaired and reinforced to bring station integrity up to specification and the oddity of its construction gives the station a unique appearance both within the [[Dajorra System]] and in the [[Dark Jedi Brotherhood|Brotherhood]] as a whole. While easily underestimated, the hull of the ‘’Cardan I’’-class Space Station is equal to that of any other model in its class. Likewise, with the exception of additional docking bays, the armaments, shielding, and other specifications match those of more conventionally built stations of that model.&lt;br /&gt;
&lt;br /&gt;
===Criticism===&lt;br /&gt;
While military and political support has been outspoken regarding the benefits and increased security the station brings to Selen, there is a vocal minority staunchly opposed to the continued operation of Dusk Station. The most common complaints are the significant delay it causes in traffic passing through customs, the high possibility of civilian casualties if it is ever targeted during an invasion, and the drain of budgetary resources. Prominent among the critics are [[Naruba Investments]] and [[Synergy Construction and Mining]], though their support for this minority is questionable given the impact the station has on their own profit margins. &lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Erinos_Clan&amp;diff=113385</id>
		<title>Erinos Clan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Erinos_Clan&amp;diff=113385"/>
		<updated>2012-05-19T15:20:56Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Unit&lt;br /&gt;
|unit_name= &#039;&#039;Erinos&#039;&#039; Mandalorian Clan&lt;br /&gt;
|image=[[File:ErinosClan.jpg|250px]]&lt;br /&gt;
|dates= &lt;br /&gt;
|country=&lt;br /&gt;
|allegiance= [[Arcona|Clan Arcona]]&lt;br /&gt;
|branch=Special Forces&lt;br /&gt;
|type=&lt;br /&gt;
|role=&lt;br /&gt;
|size= *70 Commandos&lt;br /&gt;
*1 Clan Chief&lt;br /&gt;
|command_structure=&lt;br /&gt;
|garrison= [[Arconae Primus]]&lt;br /&gt;
|nickname=&lt;br /&gt;
|patron=&lt;br /&gt;
|motto=&lt;br /&gt;
|colors= *Matte Black&lt;br /&gt;
*Grey&lt;br /&gt;
*Gold&lt;br /&gt;
|march=&lt;br /&gt;
|mascot=&lt;br /&gt;
|anniversaries=&lt;br /&gt;
|equipment=&lt;br /&gt;
|battles=&lt;br /&gt;
|decorations=&lt;br /&gt;
|battle_honors=&lt;br /&gt;
|commanders=&lt;br /&gt;
|notable_commanders=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History(Example)==&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Proin metus mauris, iaculis in pretium ut, tempus non nunc. In leo risus, pellentesque non vestibulum id, semper in libero. Morbi in dui justo, congue mollis quam. Nullam eu odio lorem, quis eleifend neque. Aliquam vulputate semper diam, ac consequat odio varius sed. Sed malesuada facilisis felis, venenatis commodo purus dapibus ut. Donec id pretium erat. Pellentesque id velit dui, in porttitor sem. Nullam sed turpis sit amet lorem ornare convallis sit amet vitae nisi. Mauris ut ligula non nunc dictum porta sit amet in dui. Fusce rhoncus cursus lacus, in bibendum nisl tincidunt laoreet. Vivamus ut lorem quis magna porta gravida ut blandit ipsum. Aenean et mi sed enim pharetra blandit. Sed sed nulla sapien.&lt;br /&gt;
&lt;br /&gt;
Vestibulum non erat lectus. Pellentesque quis condimentum lorem. Fusce et lectus ipsum, vitae aliquam mi. Nam congue ante quis neque tempor sagittis. Mauris nec pellentesque metus. Morbi ultricies vulputate convallis. In a justo eget dolor gravida viverra. Ut arcu leo, adipiscing ut auctor feugiat, vulputate id diam. In interdum porttitor arcu, ut molestie urna consequat non. Sed aliquam feugiat erat, sit amet pretium justo condimentum nec. Mauris suscipit consequat hendrerit.&lt;br /&gt;
&lt;br /&gt;
==Arcona(Example)==&lt;br /&gt;
&lt;br /&gt;
Morbi elementum condimentum consectetur. Sed adipiscing vehicula turpis at porta. Suspendisse rutrum interdum justo, ac viverra augue adipiscing a. Aliquam erat volutpat. Sed rutrum sagittis nisl, suscipit commodo tellus pharetra ut. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Donec vel risus dui, in condimentum urna. Duis vitae nunc a ante interdum congue. Mauris vulputate iaculis ligula ac sodales. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Quisque at magna ut lectus semper aliquam eu nec ipsum. Curabitur adipiscing viverra accumsan. Curabitur lectus lectus, rutrum et facilisis id, porttitor vel lectus. Curabitur ac augue et turpis placerat commodo eu porttitor orci.&lt;br /&gt;
&lt;br /&gt;
Cras a risus blandit nulla ullamcorper viverra nec vitae mauris. Etiam a sem erat, et consectetur tortor. Cras libero nibh, volutpat dictum consectetur sed, sagittis vel felis. Etiam vitae massa eget nulla elementum convallis. Aliquam egestas metus arcu. Proin sagittis, leo eu ultrices sollicitudin, est augue molestie nulla, ac fringilla lorem mi eu metus. Etiam vel elit non nisi fermentum facilisis. Integer ac fermentum dui. Maecenas adipiscing, purus ut hendrerit porttitor, nisl magna aliquam urna, convallis auctor nunc enim a ligula. Aliquam erat volutpat. Nam eu sapien vel velit lobortis cursus. Cras bibendum orci in felis porttitor fringilla et eget nisi. Morbi eget augue nibh. Fusce porttitor dignissim felis vel ornare. Nunc ullamcorper turpis id sem gravida sed pretium tortor ullamcorper. Nunc porta, dolor ut bibendum elementum, mi magna pretium nunc, non dapibus magna justo nec ante.&lt;br /&gt;
&lt;br /&gt;
Proin ut malesuada eros. Praesent in magna at lorem hendrerit tempor non id elit. Cras eget lobortis purus. Nunc euismod mi nibh. Integer bibendum consectetur quam, quis rhoncus eros posuere ac. In hac habitasse platea dictumst. Maecenas ut libero dapibus tortor vehicula ullamcorper. Vestibulum adipiscing libero nec turpis cursus in ultricies metus sodales. Vestibulum eu mauris ipsum, sit amet tempus enim. In sit amet laoreet diam. Nullam sed nisi quis nibh consequat faucibus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=112270</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=112270"/>
		<updated>2012-03-24T12:57:22Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Awards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Organization infobox&lt;br /&gt;
|image=[[File:Soulfire.jpg|250px]]&lt;br /&gt;
|name=Soulfire Strike Team&lt;br /&gt;
|founder=unknown&lt;br /&gt;
|leader=[[Sergeant (battle team)|Sergeant]] [[Teroch Erinos]]&lt;br /&gt;
|headquarters=[[AGV Valour&#039;s Fall]]&lt;br /&gt;
|formed=Unknown&lt;br /&gt;
|founded=Unknown&lt;br /&gt;
|reorganized=[[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|affiliation=[[Soulfire Strike Team]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}{{Quote|A Human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.|Robert A. Heinlein}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within [[Arcona]], Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandos before Jedi and often view their talents in the Force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military-orientated and spend on average 8 hours a day training. A closely knit squad within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their reputation. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. Due to their superiority in special operations, the Sergeant of Soulfire is usually named Commander of the Special Operations branch of the [[Dajorra Intelligence Agency]].&lt;br /&gt;
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==  The Basis of Soulfire  ==&lt;br /&gt;
Soulfire Strike Team is the sword of Arcona. They are unequivocally the best combatants the clan has to offer and are regularly given ‘impossible’ missions to complete – which they have yet to fail. Soulfire Strike Team are primarily a Special Ops team and are unique in that they prefer a ‘blasters first’ policy, only drawing their lightsabers once ranged weaponry is no longer an option. Most of them adopt specialisations; however all of them will be at least proficient in every form of Special Operations combat, from demolitions, to sniping, to heavy weapons or even computer slicing. Soulfire also have a secondary role of augmenting the Summit Guard by having at least one or two members guarding the Consul at all times. Given their special stature within the clan, they are considered elite and as such operate an invite-only policy, with the Sergeant of Soulfire extending invitations to those members he feels warrant a place in this exceptional Squad.&lt;br /&gt;
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====  Position in Arcona  ====&lt;br /&gt;
Soulfire Strike Team are the elite of Arcona. They are arguably the most highly-regarded [[Battleteam]] in the [[Dark Jedi Brotherhood]]. With this in mind, the exclusivity of Soulfire exempts it from the selection rule of the [[Project Reboot Reform]], instead picking only those they see fit to serve under their banner, as opposed to anyone above the rank of [[Protector]] being able to select their battleteam.&lt;br /&gt;
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==  Roster  ==&lt;br /&gt;
Soulfire’s roster is divided into 3 separate units: The Squad proper, a crew for Soulfire&#039;s support vessel the [[AGV Valour&#039;s Fall]], a specially trained crew for Soulfire&#039;s LAAT/i, the Drexl.&lt;br /&gt;
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&#039;&#039;&#039;Soulfire Strike Team&#039;&#039;&#039;&lt;br /&gt;
* Soulfire 1/Lead: Staff Sergeant Teroch &#039;&#039;&#039;Erinos&#039;&#039;&#039; (Human Male, [[starwars:Dxun|Dxun]]) - Sergeant/Tech Specialist&lt;br /&gt;
* Soulfire 2/Enigma: Corporal Nadrin ‘’’Erinos’’’ (Human Male, [[starwars:Dxun|Dxun]]) - Analyst&lt;br /&gt;
* Soulfire 3: Major Celahir &#039;&#039;&#039;Erinos&#039;&#039;&#039; (Kiffar Male, [[starwars:Fondor|Fondor]]) - Slicer/Tech Specialist&lt;br /&gt;
* Soulfire 4/Wylde: Colonel Etah d’Tana ([[starwars:Mirialan|Mirialan]] Male, [[starwars:Mirial|Mirial]]) - Comm Specialist&lt;br /&gt;
* Soulfire 5/Red: Major Juda Kodiak ‘’’Erinos’’’ (Human Male, [[starwars:Dxun|Dxun]] - Medic&lt;br /&gt;
* Soulfire 6/The Don: General Malidir Trepidus ‘’’Erinos’’’, di Tenebrous Arconae (Human Male,  [[starwars:Coruscant|Coruscant]]) - Heavy Weapons&lt;br /&gt;
* Soulfire 7/Fade: Lieutenant Talos ‘’’Erinos’’’ (Human Male, [[starwars:Bastion|Bastion]]) - Scout&lt;br /&gt;
* Soulfire 8/Sarge: Lieutenant Kieran Kodiak ‘’’Erinos’’ (Human Male, [[starwars:Dxun|Dxun]]) - Demolitions Expert&lt;br /&gt;
* Soulfire 9/Spook: Sergeant Celevon Edraven (Human Male, [[starwars:Onderon|Onderon]]) - Sniper&lt;br /&gt;
* Soulfire 10/Boomer: Lieutenant Xar’Kahn (Human Male, [[starwars:Corellia|Corellia]]) - Heavy Weapons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
* Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([[starwars:Ryloth|Ryloth]])&lt;br /&gt;
* Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [[starwars:Corellia|Corellia]])&lt;br /&gt;
* Starboard Gunner: Berra Tork (Human Male, [[starwars:Coruscant|Coruscant]])&lt;br /&gt;
* Port Gunner: Derk Che&#039;kla (Bothan Male, [[starwars:Bothawui|Bothawui]])&lt;br /&gt;
&lt;br /&gt;
==  History and Lore  ==&lt;br /&gt;
=== History ===&lt;br /&gt;
All of Soulfire&#039;s missions are highly confidential and aren&#039;t ever listed as &#039;approved&#039; by the Military or Clan summit for maximum deniability. To that end, the Sergeant of the Squad has a &#039;contingency switch&#039; in event of one or more of his team being captured or killed while on deployment; a plasma bomb would detonate, killing the member instantly and vaporising everything in a twenty meter radius, removing any evidence of Soulfire ever being there.&lt;br /&gt;
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===  Soulfire Honor Code  ===&lt;br /&gt;
Soulfire, the eye of the storm&lt;br /&gt;
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Around us destruction reigns, but within our team, there is nought but calm&lt;br /&gt;
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A calm that permeates out, and works with our skills to bring an end to our enemies&lt;br /&gt;
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The question is not &#039;will Soulfire win?&#039;&lt;br /&gt;
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It is &#039;How long before they win?&#039;&lt;br /&gt;
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But to be a member of Soulfire is so much more than it seems from the outside&lt;br /&gt;
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Skill is not the only requirement.&lt;br /&gt;
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Loyalty, honor, fidelity, All hold an important part of the Soulfirian Code.&lt;br /&gt;
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Some call us arrogant, others call us blind&lt;br /&gt;
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But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
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We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&lt;br /&gt;
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We do this because of previous actions which taught us to help, but never to trust.&lt;br /&gt;
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Trust must be earned, just like honor, and both are important&lt;br /&gt;
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For without trust, there cannot be a team spirit&lt;br /&gt;
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And without a team spirit, Soulfire would cease to be.&lt;br /&gt;
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To condemn us is to bring the wrath of the very heavens down upon yourself&lt;br /&gt;
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To join us is to ally yourself with a stoic society who will protect their own&lt;br /&gt;
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To ignore us is an action that should be avoided, lest we strike you down from the shadows&lt;br /&gt;
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To help us is to mean that someday, we will help you in return&lt;br /&gt;
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To beat us, is a task that will never be achieved&lt;br /&gt;
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Victory is assured&lt;br /&gt;
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For we are Soulfire&lt;br /&gt;
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Our strength rises from our unity&lt;br /&gt;
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It comes from within, is released out&lt;br /&gt;
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And brings victory to all those who fight beside us&lt;br /&gt;
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We are Soulfire&lt;br /&gt;
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Proudly we stand here, victorious&lt;br /&gt;
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Then&lt;br /&gt;
&lt;br /&gt;
Now&lt;br /&gt;
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And forever more&lt;br /&gt;
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&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
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===  Soulfire Crest  ===&lt;br /&gt;
To be completed credit to JH Maaks for coming up with the original design, and to DJK Voden Arjin for polishing it up into its current incarnation&lt;br /&gt;
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===  Motto  ===&lt;br /&gt;
The motto is derived from an ancient text and a reminder that Soulfire aren&#039;t specialists, they aren&#039;t especially suited to one task; they can meet any request that&#039;s made for them by the clan without question and pride themselves on their adaptability and fierce nature. Whatever is asked, they&#039;re always at the heart of the clan.&lt;br /&gt;
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===  Vision  ===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony – a private affair, only the members of the squad itself may attend (a testament to the squads’ extremely elitist attitude).&lt;br /&gt;
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===  Awards  ===&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defense Force and because of this have earned various awards. Notably, the [[starwars:Kama|Kama]] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [[starwars:Pauldron|Pauldron]] of rank (designating command over a portion of Arcona’s Defense Force) and the Soulfire specific award given out for extreme bravery and dedication, the [[starwars:Jaig_eyes|Jaig eyes]] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
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&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
*Zandro Savric Erinos Arconae (deceased/KIA)&lt;br /&gt;
*Etah d&#039;Tana&lt;br /&gt;
*Malidir Trepidus Erinos Arconae&lt;br /&gt;
*Kieran Kodiak Erinos&lt;br /&gt;
*Rho Ozrei d&#039;Tana (deceased/KIA)&lt;br /&gt;
*Celahir Erinos&lt;br /&gt;
*Sashar Erinos Arconae (decease/KIA)&lt;br /&gt;
*Talos Erinos&lt;br /&gt;
*Celevon Edraven&lt;br /&gt;
*Teroch Erinos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
*Zandro Savric Erinos Arconae (deceased/KIA)&lt;br /&gt;
*Kieran Kodiak Erinos&lt;br /&gt;
*Malidir Trepidus Erinos Arconae&lt;br /&gt;
*Etah d&#039;Tana&lt;br /&gt;
*Juda Kodiak Erinos&lt;br /&gt;
*Celahir Erinos&lt;br /&gt;
*Wolvie (deceased/KIA)&lt;br /&gt;
*Sashar Erinos Arconae (deceased/KIA)&lt;br /&gt;
*Celevon Edraven&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
*Zandro Savric Erinos Arconae (deceased/KIA)&lt;br /&gt;
*Sashar Erinos Arconae (deceased/KIA)&lt;br /&gt;
*Malidir Trepidus Erinos Arconae&lt;br /&gt;
*Celahir Erinos&lt;br /&gt;
&lt;br /&gt;
==  Equipment  ==&lt;br /&gt;
Soulfire Strike Team is the best Arcona had to offer. They are supremely qualified in their role as a commando unit and spend on average 8 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
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====  Armor  ====&lt;br /&gt;
Soulfire Strike Team are all expected to wear Armor at all times when on assignment (unless maintaining cover prevents it) and train extensively with the Dar’Verd CES, which is detailed below.&lt;br /&gt;
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====  Dar&#039;Verd Combat Environment Suit (DV-CES)  ====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they received the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armor is built to be a lightweight version of Mandalorian Armor. All the armor is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armor has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armor’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
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[[File:Neo_Crusader_Armour.jpg|thumb|210px|left|Strike Team member wearing Neo-Crusader Armor]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armor as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armor (regenerative armor featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the weight but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armor doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armor. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
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====  Electric Disruptor Field (EDF)  ====&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with the Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads’ armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  While the pulse does not kill it, it is able to stun the organism for several minutes allowing the wearer to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight.  The side effect being that extensive use of the pulse prohibits the armor from regenerating. At the conclusion of the Vong War, it was decided that this particular addition to the Soulfire armory would be kept as it has a wide variety of uses other than just getting rid of Blorash Jelly.&lt;br /&gt;
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====  DVB Combat Helmet  ====&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
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===  Standard Weapons  ===&lt;br /&gt;
All members of Soulfire are issued with a set of three primary weapons: the KX-80, the EPP-2 and the SSK-7 (unless their specialisation prevents them from carrying all three, such as the sniper and heavy weapons specialist).&lt;br /&gt;
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====  KX-80 Blaster Rifle  ====&lt;br /&gt;
At the Conclusion of the ninth Great Jedi War, it was decided that a less specialized piece of equipment would become standard issue for the squad, as the Lancer Rifles proved difficult to maintain in the field, requiring a lot of specialist equipment and parts. To that end, Sashar was commissioned to modify a number of KX-80 Blaster Rifles for use by the squad. His first act was to magnetise and upgrade the grips. Next, he made sure that every surface on the rifle was painted matte black with no reflective parts other than the scope lens. Finally, he added a flash reducer and muffler onto the barrel to reduce the initial flash and sound of the rifle firing (however, it’s obviously impossible to completely suppress the flash of a blaster bolt). Also worthy of note is that every single KX-80 utilised by the squad comes with an underslung [[starwars:MGL-1_micro_grenade_launcher|MGL-1 MicroGrenade Launcher]] to give the troops individual punch should they need it. However, every single troop knows that to use grenades against other force users is virtual suicide. &lt;br /&gt;
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====  SSK-7 Heavy Blaster Pistol  ====&lt;br /&gt;
The SSK-7 has always been a stalwart of Soulfire Strike Team – a valuable sidearm to fall back on when the rifle and EPP-2 has fallen short. Sashar took to the pistols with the same gusto he modified with the KX-80 and made sure to matte down all of the surfaces of the weapon, modify the trigger and grip guard, add a silencer/muffler/flash suppressor, widen the clip loading bay and finally reduce the amount of pressure necessary to pull the trigger, allowing for an extremely fast ‘draw and fire’ time. &lt;br /&gt;
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==== &#039;&#039;&#039;Erinos&#039;&#039;&#039; Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[File:EPP-2.JPG|thumb|180px|left|&#039;&#039;&#039;Erinos&#039;&#039;&#039; Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the KX-80, while sacrificing some of the range. The end result was the EPP-2; the &#039;&#039;&#039;Erinos&#039;&#039;&#039; Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
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The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
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====  Lancer Projectile Rifle Mark 1 (LPR-1)  ====&lt;br /&gt;
[[File:LancerProjRifle.JPG|thumb|180px|left|Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [[starwars:Durasteel|Durasteel’s]] strength with [[starwars:Frasium|Frasium’s]] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the minuscule [[starwars:Nergon-14|Nergon-14]] compound hidden within.&lt;br /&gt;
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The idea being that when the superheated round hits the [[starwars:Vonduun_Crab_Armor|Vonduun Crab Armor]] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that while resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
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The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy. With the fall of the Yuuzhan Vong, the Lancer Rifle was decided to be too specialized, and since the Soulfirians weren’t likely to be engaging the Vong in the near future, the Lancer was shelved in favor of a more economical weapon – a modified KX-80 Blaster Rifle.&lt;br /&gt;
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====  &#039;&#039;&#039;Erinos&#039;&#039;&#039; Adhesive Grenade (EAG)  ====&lt;br /&gt;
Developed to offer Soulfire a nasty and unexpected anti-infantry blast, the EAG is also fairly effective against light armoured vehicles, but thus far hasn’t proven useful to disassemble structures, given that it isn’t a focused blast. Basically, the EAG is a modified fragmentation grenade with a chemical veneer spread over it and a magnesium strip attached to the arming mechanism. When armed, the magnesium strip ignites and the sudden rise in temperature reacts with the chemical coating, transforming it into an incredibly sensitive instant adhesive (the process takes around a second, making throwing the grenade without it sticking to the users’ hand a little tricky). The EAG is the preferred weapon of Juda &#039;&#039;&#039;Erinos&#039;&#039;&#039;, when hitting opponents with the butt of his EPP won’t cut it, and is fast becoming something of a signature move of the medic.&lt;br /&gt;
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====  Ordinance  ====&lt;br /&gt;
Historically, Soulfire is infamous for its use of high-yield explosives to solve any problem put before it. As such, each member has a standard ordinance package of 5 fragmentation grenades, 6 flashbang grenades (replaced with EMP ‘nades if droid-based opposition is expected), 2 EAGs 20 meters of explosive tape and 4 breaching charges. Obviously, the Demolitions specialist has considerably more explosive selection at his disposal.&lt;br /&gt;
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===  Standard Equipment  ===&lt;br /&gt;
In addition to the various equipment sets assigned in accordance with their roles, each member is given a standard set of field equipment, kept both in their pack and their belts. Both sets are listed below.&lt;br /&gt;
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====  Pack  ====&lt;br /&gt;
The top item in the pack is always a field medical kit, even if the member isn’t the Medical Specialist. It’s contents are the usual: a laser scalpel, pain killers, bacta patches, bandages, disinfectant, bacta salve, suture kits, and splints. Beneath the medical kit, there are hydration sachets, ration packs, a trench tool and sleeping roll. &lt;br /&gt;
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====  Belt &amp;amp;amp; Armor Pouches  ====&lt;br /&gt;
In times of combat, a soldier needs easy access to vital pieces of equipment with the minimum of fuss (typically associated with unslinging their pack and then scrabbling through during the heat of battle). As such, the more compact and frequently used are usually kept in specific pouches about the commando’s person, such as the belt or pack harnesses. At the center of the main belt is a grappling hook attached to 100m of hypertension microline wire (rated to hold two fully armed and armoured Humanoid commandos). Immediately to the left of this are a pair of attachable glow rods (either to the helmet or the barrel of the KX-80 Blaster Rifle) and a spare comlink, should the helmet units fail. Spare power packs for both the KX-80 and the SSK-7 are kept on the belt, and finally at the back there is a lightsaber repair kit for any members of Soulfire above the rank of DJK. &lt;br /&gt;
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====  Broad Frequency Comlink Bead (BFCB)  ====&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armor for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
==  Squad Roles  ==&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  &lt;br /&gt;
&lt;br /&gt;
===  (Sergeant)  ===&lt;br /&gt;
=====  Description  =====&lt;br /&gt;
The DVB worn by the commander features some complex technology to aid him in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armor’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
&lt;br /&gt;
=====  Weapons  =====&lt;br /&gt;
* KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
* EEP-2 Assault Carbine&lt;br /&gt;
* Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
* VibroCombat Knife&lt;br /&gt;
&lt;br /&gt;
======  Ordinance  ======&lt;br /&gt;
* Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
* EAGs (2)&lt;br /&gt;
* Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
&lt;br /&gt;
===  Demolitions/Heavy Weapons Specialist  ===&lt;br /&gt;
=====  Description  =====&lt;br /&gt;
Like all the other roles within the strike team the trooper’s Neo-Crusader armor is slightly different to ensure better performance within his role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level while also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armor remains the same as the rest of the squad save for the rebreather.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====  Weapons  =====&lt;br /&gt;
* KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
* PLX-2M Missile Launcher&lt;br /&gt;
* Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
* VibroCombat Knife&lt;br /&gt;
&lt;br /&gt;
======  Ordinance  ======&lt;br /&gt;
* Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
* EAGs (2)&lt;br /&gt;
* Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
&lt;br /&gt;
======  Demolition Equipment  ======&lt;br /&gt;
* Shaped Explosives (4 kg)&lt;br /&gt;
* Explosive Tape (100m)&lt;br /&gt;
* Proton Grenades (10)&lt;br /&gt;
* Thermal Detonators (3)&lt;br /&gt;
* Remote Detonator (5)&lt;br /&gt;
* Motion Detonator (5)&lt;br /&gt;
* Timed Detonator (5)&lt;br /&gt;
* Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===  Medic  ===&lt;br /&gt;
=====  Description  =====&lt;br /&gt;
The Medics’ armor and equipment set is similar to the standard troopers’ in almost every respect. The helmet contains a medical analysis encyclopaedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====  Weapons  =====&lt;br /&gt;
* KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
* PLX-2M Missile Launcher&lt;br /&gt;
* Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
* VibroCombat Knife&lt;br /&gt;
&lt;br /&gt;
======  Ordinance  ======&lt;br /&gt;
* Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
* Explosive Tape (20 meters)&lt;br /&gt;
* EAGs (2)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
&lt;br /&gt;
=====  Medical Supplies  =====&lt;br /&gt;
In addition to the standard emergency medical kit, the Soulfire Medic carries substantial auxiliary supplies listed below to better aid them in carrying out their profession in the field.&lt;br /&gt;
* ECM-598 Medical Backpack&lt;br /&gt;
** Hand-Held diagnostic scanner&lt;br /&gt;
** Assorted anaesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for Humans.&lt;br /&gt;
** Emergency procedure database&lt;br /&gt;
** Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
** Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
** Laser scalpels&lt;br /&gt;
** Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
** Portable stretcher - supports up to 150kg&lt;br /&gt;
** Pressure cuffs and tourniquets&lt;br /&gt;
** Sterile cloths and bandages&lt;br /&gt;
** 2 units of universal plasma.&lt;br /&gt;
** Several mountable glow rods&lt;br /&gt;
&lt;br /&gt;
===  Sniper/Spotter  ===&lt;br /&gt;
=====  Description  =====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode, as well as information on the crosswinds, atmospheric moisture and pressure, and even the coriolis effect’s curve. The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The armor itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====  Weapons  =====&lt;br /&gt;
* Verpine Projectile Rifle&lt;br /&gt;
* Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
* VibroCombat Knife&lt;br /&gt;
&lt;br /&gt;
======  Ordinance  ======&lt;br /&gt;
* Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
* EAGs (2)&lt;br /&gt;
* Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
&lt;br /&gt;
=====  Equipment  =====&lt;br /&gt;
* Directional Eves Dropper (1)&lt;br /&gt;
* MiniCam (3)&lt;br /&gt;
* Bipod&lt;br /&gt;
* Ghillie Suit&lt;br /&gt;
* spotter scope&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
&lt;br /&gt;
* Standard Round Clip (5)&lt;br /&gt;
* EM Dust Clip (1)&lt;br /&gt;
* Explosive Round Clip (3)&lt;br /&gt;
* 2-stage Round Clip (1)&lt;br /&gt;
* Smoke Grenade Rounds (3)&lt;br /&gt;
* AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===  Comm/Tech Specialist  ===&lt;br /&gt;
=====  Description  =====&lt;br /&gt;
The Tech/Comm Specialist’s armor is the standard Soulfirian armor complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
&lt;br /&gt;
=====  Weapons  =====&lt;br /&gt;
* KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
* PLX-2M Missile Launcher&lt;br /&gt;
* Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
* VibroCombat Knife&lt;br /&gt;
&lt;br /&gt;
======  Ordinance  ======&lt;br /&gt;
* Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
* EAGs (2)&lt;br /&gt;
* Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
&lt;br /&gt;
=====  Equipment  =====&lt;br /&gt;
* Portable HoloNet Transceiver (1)&lt;br /&gt;
* Laser Torch (1)&lt;br /&gt;
* Fusion Cutters (1)&lt;br /&gt;
* Wire Strippers (1)&lt;br /&gt;
* Hydrospanner (1)&lt;br /&gt;
* Arc-Welder (1)&lt;br /&gt;
* Splicer (1)&lt;br /&gt;
* Insulated Wiring (5 m)&lt;br /&gt;
* several mountable glow rods&lt;br /&gt;
&lt;br /&gt;
==  Standard Operating Procedures  ==&lt;br /&gt;
Soulfire are [[Arcona]]’s elite task force, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
====  The Battle Meld  ====&lt;br /&gt;
The use of the [[starwars:Battle_Meld|Battle Meld]] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a Force Meld.  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a Battle Meld can lead to forms of telepathy and can on occasion result in units members finishing each others’ sentences and sharing thoughts.  While in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
Traditionally, Sashar Arconae establishes the force meld, given that it is his specialisation in the force.&lt;br /&gt;
&lt;br /&gt;
==  Honorary Members  ==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Strategos Thanatos Entar Arconae]]&lt;br /&gt;
* [[Xayun Erinos|Xayun &#039;&#039;&#039;Erinos&#039;&#039;&#039;]]&lt;br /&gt;
* [[Timeros Caesus Entar|Timeros Caesus Entar Arconae]]&lt;br /&gt;
&lt;br /&gt;
==  Loyalty  ==&lt;br /&gt;
[[Soulfire Strike Team]]&lt;br /&gt;
&lt;br /&gt;
Honorary Members&lt;br /&gt;
{{arcona}}&lt;br /&gt;
[[Category:Battle Team]][[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Orion_Aries_Rial&amp;diff=110937</id>
		<title>Talk:Orion Aries Rial</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Orion_Aries_Rial&amp;diff=110937"/>
		<updated>2012-02-20T09:46:14Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Created page with &amp;#039;It&amp;#039;s Antei Combat Centre, not Antei Control Centre. --~~~~&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It&#039;s Antei Combat Centre, not Antei Control Centre. --[[User:Sashar|Sashar]] 09:46, 20 February 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Maaks_Erinos&amp;diff=108014</id>
		<title>Maaks Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Maaks_Erinos&amp;diff=108014"/>
		<updated>2011-11-28T17:28:39Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageless}}{{Construction}} &lt;br /&gt;
{{Character&lt;br /&gt;
|type=Krath&lt;br /&gt;
 |image=&lt;br /&gt;
 |name=Maaks&lt;br /&gt;
 |homeworld=[[starwars:Alpheridies|Alpheridies]]&lt;br /&gt;
 |birth=16 ABY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= [[starwars:Miraluka|Miraluka]]&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Black&lt;br /&gt;
 |eyes= none&lt;br /&gt;
 |height= 1,75m&lt;br /&gt;
 |weight= 62.5kg&lt;br /&gt;
 |cyber=&lt;br /&gt;
 |allies=[[Arcona]], [[Erinos]], Kodiak Clan&lt;br /&gt;
 |enemies=&lt;br /&gt;
 |saber=none&lt;br /&gt;
 |form=&lt;br /&gt;
 |fightingstyle=[[Dulon]]&lt;br /&gt;
 |profession=Mandalorian Trainee&lt;br /&gt;
 |position=Commando, [[Soulfire Strike Team]]&lt;br /&gt;
 |era=&lt;br /&gt;
 |affiliation=[[Arcona]], [[Erinos]]&lt;br /&gt;
 |ship=&lt;br /&gt;
 |dossier=[[dossier:10566|10566]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Almost a blank slate compared to his contemporaries in the Brotherhood, Maaks grew up clear of warfare and tragedy, nevertheless, his future holds a touch of destiny about it.&lt;br /&gt;
&lt;br /&gt;
=== Doldrums ===&lt;br /&gt;
Born to the adopted Miraluka homeworld, Maaks had an uneventful upbringing, kept safe from the ravages of galactic war by both the planet’s isolated location and his parent’s meticulous efforts to keep their family out of the spotlight. His mother was an artisan and his father was a local fisherman, which granted them modest financial security. There were few events of note, however this left Maaks feeling unfulfilled, fustrated and bored. Unfortunately, his parents were very, very accepting and any attempts by the youth to express himself through teenage rebellion were met with patient understanding and affection, further infuriating him. During the [[starwars:Yuuzhan Vong|Yuuzhan Vong]] invasion, Alpheridies was kept mercifully safe due to it being secreted away in the Veil, and much of the Vong attention was focused on nearby [[starwars:Hapes|Hapes]], however Maaks, like all Miraluka, could sense the war raging through the galaxy and felt drawn to the conflict, anything to escape the mundane monotony of his life on Alpheridies. His chance came when a resupply vessel from the Arconan hermit fleet landed on Alpheridies, and he stowed aboard it, feeling an urging from the force. &lt;br /&gt;
&lt;br /&gt;
Upon arriving on the Clan’s flagship, he was immediately arrested by the ship’s security and nearly executed on the spot, however luck once again shone on him, as the Consul at the time, [[Sashar Arconae]], prevented it, as he sensed considerable force potential in the youth. Thus, his training began.&lt;br /&gt;
&lt;br /&gt;
===The Blind following the Blind===&lt;br /&gt;
Initially, Maaks was sent to the [[Shadow Academy]] and passed basic training, as he was physically able and potent enough in the force to graduate, however all of his instructors noted how he lacked the killer instinct most Dark Jedi possessed. Thus, he did not make many friends there. Sashar, hearing that Maaks was in danger of being picked off by one of the more vicious Apprentices, called him back to the [[Dajorra System]], where he immediately took him on as an apprentice of his own. Reluctantly, the Consul agreed with the Shadow Academy Instructors’ prognosis, Maaks did indeed lack the X factor needed to take a life and be a truly effective soldier, and instead sent him to [[starwars:Dxun|Dxun]] for [[starwars:Mandalorian|Mandalorian]] training under several of his brothers there, including [[Kieran Kodiak Erinos]] and [[Juda Kodiak Erinos]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
==Psychological Profile==&lt;br /&gt;
&lt;br /&gt;
==The Force==&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Arconans]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=108013</id>
		<title>Teroch Erinos Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=108013"/>
		<updated>2011-11-28T17:26:19Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Teroch-headshot-2.jpg|250px]]&lt;br /&gt;
|firstname=Teroch Erinos&lt;br /&gt;
|homeworld=Dxun&lt;br /&gt;
|birth=18 ABY&lt;br /&gt;
|death=NA&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=male&lt;br /&gt;
|hair=black&lt;br /&gt;
|eyes=brown&lt;br /&gt;
|height=177cm&lt;br /&gt;
|weight=69 kg&lt;br /&gt;
|allies=[[Erinos|The Erinos Family]]&lt;br /&gt;
|rivals=[[Maaks]]&lt;br /&gt;
|enemies=[[Wuntila]]&lt;br /&gt;
|profession=Teenager&lt;br /&gt;
|position=Analyst, [[Soulfire Strike Team]]&lt;br /&gt;
|affiliation=The Erinos Family&lt;br /&gt;
|masters=[[Sashar Arconae|Sashar Erinos]], [[Voden]]&lt;br /&gt;
|dossier= [[dossier:1612|1612]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Teroch was born during a relatively quiet period of stability following the [[starwars:Galactic_Civil_War|Galactic Civil War]]to Rav Kodiak and an unknown human male (however, given Teroch’s complexion, it’s often surmised that his father could’ve been [[starwars:Kiffar|Kiffar]]; he never cared enough to find out). His mother brought him up in the traditional [[starwars:Mandalorian|Mandalorian]] manner, making sure that, like all Mandalorians, he adhered to the [[starwars:Resol&#039;nare|Resol&#039;nare]]. He was an easygoing youth who never seemed to be in a bad mood. During the [[starwars:Yuuzhan_Vong_Invasion|Yuuzhan Vong Invasion]], Rav stayed back on Dxun to look after a lot of the clan’s children should anything happen to their parents.&lt;br /&gt;
&lt;br /&gt;
While he was growing up, he was used to seeing various additions to the Kodiak Clan being sent for indoctrination, such as [[Celahir Erinos|Celahir]], [[Voden]] and [[Maaks]], and like the other youths of the camp and enjoyed the friendship of all of the clan. He became something of a good-luck mascot, as he stayed back after his eighth birthday (usually, when Mandalorian children reached the age of eight, they accompanied their father while he worked out in the wider galaxy, but with Teroch not knowing his father, he opted to stay with his mother). Given that there were no other children his age staying behind at the camp, he learned to be very comfortable in the company of adults. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, that all changed on the day of his thirteenth birthday. Maaks, a former inhabitant of the Kodiak Camp, had become enamoured with a longtime rival of [[Sashar Arconae|Sashar Erinos]], Dash Kuatir. As their war escalated and more casualties fell on both sides, Maaks inadvertently let slip the location of the Kodiak Camp. Dash immediately sent one of his ships to [[starwars:Onderon|Onderon]] and orbitally bombarded the camp. Most of the inhabitants were killed, and only those who’re lucky enough to be in the storage unit of the bunker (about thirty meters underground) performing routine maintenance survived. [[Sashar]], [[Kieran]] and [[Juda]] returned to the camp a few days later after having disrupted Dash’s efforts on Nar Shaddaa and were able to save the trapped Kodiaks. Riddled with guilt, Sashar took them to the Erinos camp on [[Arconae Primus]] and, after talking things over with Voden, offered to adopt Teroch. With his mother dead and no home, the youth accepted and, in a typically Mando approach to the situation, didn’t dwell on the death of his mother, knowing that she’d never have wanted him to sit around moping. He accompanied Sashar everywhere, learning from his new father the tricks of the trade, and even when Voden moved to the [[Jusadih System]] to join [[Plagueis]], he stuck with Sashar.&lt;br /&gt;
&lt;br /&gt;
Realising that, as [[Consul]], he’d be nothing but a target, and by extension, so would Teroch, Sashar stepped down and instead took up command of his old squad, [[Soulfire Strike Team]].&lt;br /&gt;
&lt;br /&gt;
As Teroch was too young to actively serve in the squad, Sashar instead had him serve as the analyst for Soulfire when they were actively deployed. This allowed him to keep his son safe, but also kept him learning about how to fight. It was discovered when Teroch inadvertently became a member of Soulfire’s Battle Meld that he was Force sensitive. That he had lived so long in close proximity to Sashar and other Force-sensitive mandalorians was attributed to the ‘magnetic factor’ (put simply, Force users were sub-consciously attracted to one anothers’ company, and Sashar exuded a more powerful draw than most, resulting in more force users joining him). However, both he and Voden agreed that Teroch wouldn’t be trained, so that the Brotherhood wouldn’t try to recruit him.&lt;br /&gt;
&lt;br /&gt;
Gradually, as Teroch grew older and served more and more with Soulfire, he was included in active missions and by the time he was fifteen he was considered a full member of the Squad. He made up for his lack of ability in the Force by relying heavily on his training as a child offered to him as a Mandalorian. He’d literally been taught since he could stand how to fight, and it showed. That said, a lot of his squadmates took him under their wing to train him up to Soulfire’s standards in their various fields of specialisation. &lt;br /&gt;
&lt;br /&gt;
It was on one such mission to [[starwars:Drongar|Drongar]] where Soulfire had been assigned to intercept a weapons shipment that Teroch and Voden were to meet a trio of highly unusual youths who would go on to play a large role in the Erinos families’ lives. At a crucial point during the op, the temporary command post the squad had set up inside a hulled Corvette was assaulted by a girl of no more than eleven and twin boys who were a few years older. Voden and Teroch were able to fend off the girl and Sashar managed to subdue the twins, but none could bring themselves to lethally dispatch children. After speaking to them, Voden learned that they had been living ferally on Drongar since the Yuuzhan Vong war, and had even managed to kill a fair few Vong on their own (as evinced by several grizzly trophies). Given their ability to survive on their own and kill Vong (who Sashar had a special hatred for), Voden and Sashar agreed to adopt them, calling the girl Mirta and the twin boys Briikase and Trikar.&lt;br /&gt;
&lt;br /&gt;
Teroch, unsure of how to feel about his new siblings (and feeling no small amount of initial jealousy at having to share his parents’ affections) was initially reserved with them, but soon warmed to the additions to his family as they embraced the Mandalorian way of life. He is particularly close to Briikase and Trikar (as Mirta spent a lot of her time with Voden since his departure to House [[Plagueis]]).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Teroch would soon encounter tragedy again, when The Brotherhood invaded [[New Tython]]’s capital, [[Menat Ombo]], intent on wiping out the Jedi inhabiting the planet. Arcona was once again thrown into the thick of the combat, and Sashar was one of the spearheads of the offensive into the Capital itself, his job to protect his brother and Consul, Zandro, on the front lines. The Jedi of House Odan Urr had anticipated an attack, however, and had enlisted the services of the fabled Ge’tal Gaan Mandalorian Clan to protect them. The Mercenaries were able to incapacitate both Sashar and Zandro with a well-placed Thermal Detonator, and captured the pair. Naturally, Soulfire Strike Team, along with Teroch, were sent to rescue the pair. They succeeded, however the Arconan offensive, which had all but eliminated the Mandalorian opposition by the time its leader had been recoverd, was brought to a halt by the appearance of a massive reserve force. Left with no alternative due to sensors being jammed, Sashar and Zandro opted to stay behind and guard a holonet relay, which would allow the fleet in orbit to bombard the city despite the interference, whilst the Arconan contingent pulled back to a safe distance. Unawares, Teroch was given ‘temporary’ command by Sashar.&lt;br /&gt;
&lt;br /&gt;
When Wuntila Entar, the Proconsul, ordered the bombardment which ultimately killed Sashar and Zandro, Teroch watched as another of his parents was killed from orbit. Sliding into a fit of depression, he barely noted that Arcona had almost singlehandedly won what would later be known as the Tenth Great Jedi War. Morale within Soulfire was a shambles, and Teroch turned to [[Talos Erinos]] to help salve his grief.&lt;br /&gt;
&lt;br /&gt;
After the conclusion of the war, Soulfire were ordered to rotate back to the Dajorra System to recoup losses, and to guard the new Consul, Wuntila. As soon as they arrived, Teroch attempted to assassinate Wuntila in the throne room of the Citadel on Selen and came very, very close to succeeding, only the efforts of Captain Bly, the Commander of the Summit Guard, prevented it. Teroch was ordered to be detained by an enraged Wuntila, however the youth escaped and retreated to one of Sashar’s many safehouses dotted throughout the Citadel. There, he prepared for another attempt, but [[Celahir]] managed to track him down before any of Wuntila’s loyalists could. The Kiffar explained to his ‘nephew’ that Sashar wouldn’t have wanted Wuntila dead, and that the new Consul was just carrying out his final wishes. However, in order to save his life, Teroch would need to prove his worth to the Clan, and fast. Celahir provided him with the Holocron which instructed one in the use of Force Wraiths, and with grim resolve, he set to work, hoping to get the youth to master the arcane power in hours, rather than the months of study it usually required. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:Teroch.jpeg|thumb|182px|left|Teroch]]&lt;br /&gt;
Teroch is fairly tall for his age, and still has the gangly look of a teenager, not having yet filled his body with muscle. Nevertheless, there is little fat on his form, and his skin is olive in colour, his hair black and messy, his eyes dark. In terms of attire, he prefers low-slung baggy pants made from a durable material with a myriad of pockets, heavy combat boots and a black wife-beater, which covers the main concession he makes to Mandalorian Armour – a mail vest. He also often accompanies this with a nerf-hide coat a few sizes too large for him (given that it belonged to his father, Voden). He is never seen without a small silver pendant about his neck shaped like a vial. In fact, the pendant contains a very small amount of Sashar’s blood. This once allowed Sashar to track him wherever in the galaxy he is through the Arcona Force technique [[Arcona Powers#Blood_Trail|Dathomiri Blood Trail]], should the youth have been captured. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
&lt;br /&gt;
For the most part, Teroch is rather light-hearted in battle, enjoying the chance to test himself against his peers. Ever eager to live up to his late father’s reputation, the youth enjoys verbally sparring as much as the fighting itself, and lets this show in his fighting. Confident, but not cocky, there is nevertheless an underlying gravitas underneath his cocksure, borderline-arrogant demeanour which speaks of great personal loss, and the desire to see those responsible suffer highly painful and inglorious ends. It is very, very rare for Teroch to let the façade drop and his opponents see the true him: an angry, messed up youth bereft of direction, who’s only compass point is to see Wuntila Zratian Entar die for killing his father.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
Teroch is fast. Ridiculously so. Rigorous training and an innate skill with physical augmentation in the Force have rendered him something of a blur when in combat. Whilst he prefers to stay at range and pick off targets with a high-powered rifle, if forced into close quarters, even those skilled in the Force have a very, very tough time pinning him down. It’s this speed and agility which lend itself well both to parkour movements and k’thri’s fighting style, both of which he employs extensively in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Force ===&lt;br /&gt;
Teroch has little training in the Force, but massive, massive potential. Sashar has stated that, if Teroch were trained properly, he’d outshine him. Nevertheless, Both Voden and Sashar agreed that he was not to undergo formal training, mainly to keep him safe from Brotherhood recruitment. His ability with the Force was been kept quiet until the death of his father. &lt;br /&gt;
&lt;br /&gt;
The Mandalorian has shown a natural talent for augmenting his own physical abilities to levels one would traditionally attribute to an Elder, which, coupled with his own already-spritely physique makes him prohibitively fast and agile. That said, he has shown little ability for telekinesis or any of the other more esoteric Force powers…save for Force Lightning, and (interestingly) Psychometry. Lightning is his main offensive Force power, and strangely comes out as a pure explosion of white, rather than the traditionally purple or blue tones. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hand-to-Hand Combat ===&lt;br /&gt;
&lt;br /&gt;
Teroch has learned a myriad of hand to hand techniques, but seems to favour K’thri more than any other. He enjoys the range of movement it offers, however he also has been known to utilise Bacch’nal when the need arises. He also learned Wampa Do simply to teach him how to throw a punch properly, and earned the pride of his fathers for once flooring a weequay with a single blow to the face. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lightsaber Combat ===&lt;br /&gt;
Teroch only has a passing familiarity with lightsabers; namely, how to stay out of their way, and combat against them using more conventional fare. He prefers using high-yield, wide bore AP rounds to negate their effectiveness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arconans]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Eye_of_the_Abyss_II&amp;diff=108012</id>
		<title>Eye of the Abyss II</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Eye_of_the_Abyss_II&amp;diff=108012"/>
		<updated>2011-11-28T15:12:30Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: updated infobox to include Ship modifications purchased following GJWX&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|image=[[File:EyeOfTheAbyssII.jpg|250px]]&lt;br /&gt;
|name=Eye of the Abyss II&lt;br /&gt;
|class =[[starwars:Imperial_II-class_Star_Destroyer|Imperial II-class Star Destroyer]]&lt;br /&gt;
|length =1600 Meters&lt;br /&gt;
|max accel=&amp;amp;gt;2,300 g&lt;br /&gt;
|mglt=18 mglt&lt;br /&gt;
|max speed=Can not enter atmosphere.&lt;br /&gt;
|engine=* KDY Destroyer-I ion engine (3)&lt;br /&gt;
* Cygnus Spaceworks Gemon-4 ion engine (4)&lt;br /&gt;
|hyperdrive=*Class 1&lt;br /&gt;
* Backup Class 8&lt;br /&gt;
|shield gen=1600 SBD&lt;br /&gt;
|hull=752 RU&lt;br /&gt;
|armament= * [[starwars:Long-rage_turbolaser|Long-range Turbolasers]] (4)&lt;br /&gt;
* Octuple barbette turbolaser cannons (8)&lt;br /&gt;
* Additional turbolaser cannons and batteries (&amp;amp;gt;36)&lt;br /&gt;
* Ion cannons (20)&lt;br /&gt;
* Phylon Q7 tractor beam projectors (10)&lt;br /&gt;
|countermeasures=[[starwars:cloaking_device|cloaking device]]&lt;br /&gt;
|complement=*6 Fighter Squadrons&lt;br /&gt;
* 20 LAAT/i Shuttles&lt;br /&gt;
* 1 Lambda Shuttle&lt;br /&gt;
|crew=37,085&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Commander Jaal: XO&lt;br /&gt;
* Lieutenant [[Niles]]: Sensor Officer&lt;br /&gt;
* Major [[Helder Kemp]]: Intelligence Analyst&lt;br /&gt;
* Major Malay: Commander of TAM unit&lt;br /&gt;
|passengers=1800&lt;br /&gt;
|capacity=*36,000 Metric Tons&lt;br /&gt;
|consumables=6 years&lt;br /&gt;
|role=Arcona flagship&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Vessel Info  ==&lt;br /&gt;
The Eye of the Abyss is the flagship of Clan [[Arcona]], named after the former flagship, a modified Strike Cruiser. It is painted matte black as a homeage to Arcona’s [[Shadowcrafting]] focus. The intimidating dagger shape is as much a symbol of Arcona’s power as Mejas’s horned head.&lt;br /&gt;
&lt;br /&gt;
The Abyss has been refitted to suit Arcona’s needs internally in that several officer’s messes have been transformed into Meditation Spheres and Libraries and just behind the bridge there is a tactical intelligence salon. On the lower decks there are also several interrogation and torture chambers for extracting information from high value targets. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The Eye of the Abyss II was originally named Eviscerator and was commissioned as part of the Imperial Navy in around 4 ABY. Like others of its class, it was built at the shipyards of Kuat.&lt;br /&gt;
&lt;br /&gt;
Its history is most closely associated with its initial and longest Commander, Imperial Captain Yurf Terkan. Hailing from Coruscant, Terkan was known as a fantastic if slightly cautious tactician. The Eviscerator had a fairly quiet early career, in which it patrolled the Brentaal system. It was not present at Endor, instead taking part in a skirmish against a local smuggler group.&lt;br /&gt;
&lt;br /&gt;
During the Battle of Brentaal IV, an Imperial defeat, the 181st Fighter Group was assigned to the vessel. The ship, and the majority of the 181st,  survived the battle, and managed to escape into hyperspace. The Group parted ways with the Eviscerator soon after, moving on to other more prestigious ships as they began to gain more prestige within the fragmenting Empire.&lt;br /&gt;
The next few years were again quiet, the Eviscerator managing to avoid both Republic forces and the majority of the warring Imperial factions. Captain Terkan was an Imperialist and hated seeing an Empire he had given his life for falling apart, and offered his ship to many of the Imperials, on the condition that they only engage the Republic. By 12ABY, the ship was serving alongside a small but powerful Imperial fleet and was a vital part of this fleet’s operations.&lt;br /&gt;
&lt;br /&gt;
During a battle in deep space, the fleet’s old flagship was destroyed, and Captain Terkan seized control of the remainder of the fleet. Declaring himself an Admiral, the Eviscerator’s commander managed to turn the tide of the battle, a concentrated blast of firepower defeating the Rebel MC90 cruiser. This tactical victory earned him the respect and clout he would need to formally take the promotion to Admiral.&lt;br /&gt;
&lt;br /&gt;
Admiral Terkan and the newly renamed ‘Eviscerator Fleet’ were not seen for a few years, but were believed to have re-captured an Imperial shipyard, as the next time they were seen, in 18ABY, the fleet was equipped with TIE Defenders and several new support ships, most notably an Interdictor, had been constructed. It was then that tragedy struck. A large Republic fleet, consisting of five MC90 Cruisers, managed to pin the Eviscerator down. The fleet fought bravely, destroying three of the MC90s, but were nearly obliterated, with only the Eviscerator and two Corvettes surviving, in addition to only half a dozen of the Defenders. The biggest tragedy, however, was the loss of Admiral Terkan, who defiantly flew out to battle himself – prior to his promotion to Captain he had been a TIE pilot. His TIE Defender, after registering six kills, was rammed by an enemy A-Wing. The ship spun out of control, and the Admiral crash landed in one of the MC90s. Admiral Yurf Terkan was officially missing, presumed dead.&lt;br /&gt;
&lt;br /&gt;
Limping deep into unknown space, once again the Eviscerator vanished, this time for the best part of a decade.&lt;br /&gt;
It was 26 ABY when it was finally seen again. The ship hyperspaced into the [[Antei]] system, and requested a meeting with the [[Dark Council]]. The ship had had many Commanders in this period, and was currently commanded by one ‘Captain’ Abija Reclan, a female officer with a tactical mind matching that of the former Admiral Terkan. Abija offered the ship to the Brotherhood – she was disgusted at what the Empire had become, and was happy to bring a ship with such a fine history into an organisation with an equally fine history. After some deliberation, the ship was eventually awarded to the then Clan [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
The ship was soon renamed to ‘Eye of the Abyss II’, and was taken to an Arcona facility to be refitted. Abija herself was soon found to have latent force ability and recruited into the clan itself, proving her worth as a powerful Sith.&lt;br /&gt;
After its refit, the Abyss, as it was now known colloquially, was put into service as the Arcona flagship, a role it has enjoyed ever since. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Action  ==&lt;br /&gt;
In terms of action, the &#039;&#039;Abyss&#039;&#039; has seen little so far other than a brief sojourn into [[The Shroud|the Shroud]] to extract a small contingent of Dark Jedi displaced by the battle of Antei onto a small observation platform. There, the &#039;&#039;Abyss&#039;&#039; successfully engaged a flotilla of [[starwars:Yuuzhan_Vong|Yuuzhan Vong]] frigate and corvette analogues while a team of Arcona’s force users boarded the station and extracted their charges. This small skirmish occurred late in 27 ABY.&lt;br /&gt;
&lt;br /&gt;
In 28 ABY, the &#039;&#039;Abyss&#039;&#039; was involved in a small skirmish within Clan Arcona, although it was not attacked directly. In an emotional escalation between [[House Galeres]] and [[House Qel-Droma]], the ISDII was called upon as the Consul&#039;s flagship to end the conflict before any real damage occurred, reconciling the two Houses immediately.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Abyss&#039;&#039; later saw action during the Invasion of [[Dajorra System|Dajorra]] and led the defense of the system, sustaining heavy damage in the process. The flagship led the Vong forces away from the system and into a wild goose chase through [[starwars:The_Maw|The Maw]] to buy time for reinforcements from [[Clan Naga Sadow]] to arrive and aid with the evacuation. &lt;br /&gt;
&lt;br /&gt;
After the Yuuzhan Vong Incursion and the loss of the Dajorra System, Clan Arcona&#039;s home, refugees that survived the attack on the system, including military personnel and civilians, took up residence on the capital ship. Being such a large vessel and symbol of Clan Arcona, it is also used as a mobile headquarters for the Clan Summit and military.&lt;br /&gt;
&lt;br /&gt;
Then, in 29 ABY, the &#039;&#039;Abyss&#039;&#039; saw the most action in its history. In a conflict with [[Scholae Palatinae|Clan Scholae Palatinae]] and [[Clan Plagueis]], the ISDII was sent into battle in the Cocytus System, fighting against the Yuuzhan Vong and other Clan fleets. In the end, the Deputy Grand Master himself stepped in with a portion of the Dark Brotherhood fleet, bringing the conflict to an end.&lt;br /&gt;
&lt;br /&gt;
After this sustained battle, where the &#039;&#039;Abyss&#039;&#039; suffered moderate damage, the entire flotilla led by the ISDII traveled to [[Yridia II]] for repairs. It was during this visit that [[Mejas Doto]] was finally bested in combat and taken in by the [[Elders|elders]] of [[Tarentum|Clan Tarentum]] to be rehabilitated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Complement  ==&lt;br /&gt;
Attached to the Abyss are 6 squadrons of fighters:&lt;br /&gt;
&lt;br /&gt;
*Shade Squadron ([[TIE_Phantom_-_Arcona|TIE Phantoms]]) - Recon/Superiority&lt;br /&gt;
&lt;br /&gt;
*[[Bombard Squadron]] ([[Scimitar_assault_bomber_-_Arcona|Scimitar Assault Bombers]]) - Heavy Assault&lt;br /&gt;
&lt;br /&gt;
*[[Arc_Nightshade_Squadron|Nightshade Squadron]] ([[TIE_Avenger_-_Arcona|TIE Avengers]]) - Superiority&lt;br /&gt;
&lt;br /&gt;
*[[Shadowstalker Squadron]] ([[TIE_Avenger_-_Arcona|TIE Avengers]]) - Superiority&lt;br /&gt;
&lt;br /&gt;
*[[Virtuous Strike Squadron]] ([[TIE_Avenger_-_Arcona|TIE Avengers]]) - Superiority&lt;br /&gt;
&lt;br /&gt;
*[[Sin Squadron]] ([[TIE_Interceptor_-_Arcona|TIE Interceptors]]) - Escort of Bombers&lt;br /&gt;
&lt;br /&gt;
There are also 16 [[Starwars:Armored_Interface_Craft-4|Armoured Interface Craft-4]], 1 [[Starwars:LAAT/i|LAAT/i]] and 5 [[Starwars:Multi_Altitude_Assault_Transport|Multi-Altitude Assault Transports (MAATs)]] on board for the deployment of troops.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
&lt;br /&gt;
===  Dress Code  ===&lt;br /&gt;
All of the crew members of the &#039;&#039;Abyss&#039;&#039; wear the standard Arcona naval uniform of a matte black tunic, however in addition to this they have a patch sewn onto their right shoulder that signifies their being stationed on board the flagship. This patch is a diamond with a black hole contained within. At the center of the Black hole there is an eye glaring out – it is a mark of prestige in the Arcona Armed Forces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Tradition  ===&lt;br /&gt;
When the [[Consul]] is aboard the flagship, all running lights are perpetually deactivated unless implicitly necessary. Similarly, the corridors are dimmed down to only have backup lighting of muted hues of blues and reds as a sign of deference and respect to the Clan’s Leader.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=107650</id>
		<title>Teroch Erinos Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=107650"/>
		<updated>2011-11-20T01:54:03Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Major update. Wiki people, I&amp;#039;ve got some red links I dunno how to fix - can you have a look when you get a chance? Thanks!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|image=[[File:Teroch-headshot-2.jpg|250px]]&lt;br /&gt;
|firstname=Teroch Erinos&lt;br /&gt;
|homeworld=Dxun&lt;br /&gt;
|birth=20 ABY&lt;br /&gt;
|death=NA&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=male&lt;br /&gt;
|hair=black&lt;br /&gt;
|eyes=brown&lt;br /&gt;
|height=177cm&lt;br /&gt;
|weight=69 kg&lt;br /&gt;
|allies=[[Erinos|The Erinos Family]]&lt;br /&gt;
|rivals=[[Maaks]]&lt;br /&gt;
|enemies=[[Wuntila]]&lt;br /&gt;
|profession=Teenager&lt;br /&gt;
|position=Analyst, [[Soulfire Strike Team]]&lt;br /&gt;
|affiliation=The Erinos Family&lt;br /&gt;
|masters=[[Sashar Arconae|Sashar Erinos]], [[Voden]]&lt;br /&gt;
|dossier= [[dossier:1612|1612]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Teroch was born during a relatively quiet period of stability following the [http://starwars.wikia.com/wiki/Galactic_Civil_War Galactic Civil War] to Rav Kodiak and an unknown human male (however, given Teroch’s complexion, it’s often surmised that his father could’ve been [http://starwars.wikia.com/wiki/Kiffar Kiffar]; he never cared enough to find out). His mother brought him up in the traditional [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] manner, making sure that, like all Mandalorians, he adhered to the [http://starwars.wikia.com/wiki/Resol%E2%80%99nare Resol&#039;nare]. He was an easygoing youth who never seemed to be in a bad mood. During the [http://starwars.wikia.com/wiki/Yuuzhan_Vong_Invasion Yuuzhan Vong Invasion], Rav stayed back on Dxun to look after a lot of the clan’s children should anything happen to their parents.&lt;br /&gt;
&lt;br /&gt;
While he was growing up, he was used to seeing various additions to the Kodiak Clan being sent for indoctrination, such as [[Celahir Erinos|Celahir]], [[Voden]] and [[Maaks]], and like the other youths of the camp and enjoyed the friendship of all of the clan. He became something of a good-luck mascot, as he stayed back after his eighth birthday (usually, when Mandalorian children reached the age of eight, they accompanied their father while he worked out in the wider galaxy, but with Teroch not knowing his father, he opted to stay with his mother). Given that there were no other children his age staying behind at the camp, he learned to be very comfortable in the company of adults. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, that all changed on the day of his thirteenth birthday. Maaks, a former inhabitant of the Kodiak Camp, had become enamoured with a longtime rival of [[Sashar Arconae|Sashar Erinos]], Dash Kuatir. As their war escalated and more casualties fell on both sides, Maaks inadvertently let slip the location of the Kodiak Camp. Dash immediately sent one of his ships to [starwars:Onderon|Onderon] and orbitally bombarded the camp. Most of the inhabitants were killed, and only those who’re lucky enough to be in the storage unit of the bunker (about thirty meters underground) performing routine maintenance survived. [[Sashar]], [[Kieran]] and [[Juda]] returned to the camp a few days later after having disrupted Dash’s efforts on Nar Shaddaa and were able to save the trapped Kodiaks. Riddled with guilt, Sashar took them to the Erinos camp on [[Arconae Primus]] and, after talking things over with Voden, offered to adopt Teroch. With his mother dead and no home, the youth accepted and, in a typically Mando approach to the situation, didn’t dwell on the death of his mother, knowing that she’d never have wanted him to sit around moping. He accompanied Sashar everywhere, learning from his new father the tricks of the trade, and even when Voden moved to the [[Jusadih System]] to join [[Plagueis]], he stuck with Sashar.&lt;br /&gt;
&lt;br /&gt;
Realising that, as [[Consul]], he’d be nothing but a target, and by extension, so would Teroch, Sashar stepped down and instead took up command of his old squad, [[Soulfire Strike Team]].&lt;br /&gt;
&lt;br /&gt;
As Teroch was too young to actively serve in the squad, Sashar instead had him serve as the analyst for Soulfire when they were actively deployed. This allowed him to keep his son safe, but also kept him learning about how to fight. It was discovered when Teroch inadvertently became a member of Soulfire’s Battle Meld that he was Force sensitive. That he had lived so long in close proximity to Sashar and other Force-sensitive mandalorians was attributed to the ‘magnetic factor’ (put simply, Force users were sub-consciously attracted to one anothers’ company, and Sashar exuded a more powerful draw than most, resulting in more force users joining him). However, both he and Voden agreed that Teroch wouldn’t be trained, so that the Brotherhood wouldn’t try to recruit him.&lt;br /&gt;
&lt;br /&gt;
Gradually, as Teroch grew older and served more and more with Soulfire, he was included in active missions and by the time he was fifteen he was considered a full member of the Squad. He made up for his lack of ability in the Force by relying heavily on his training as a child offered to him as a Mandalorian. He’d literally been taught since he could stand how to fight, and it showed. That said, a lot of his squadmates took him under their wing to train him up to Soulfire’s standards in their various fields of specialisation. &lt;br /&gt;
&lt;br /&gt;
It was on one such mission to [http://starwars.wikia.com/wiki/Drongar Drongar] where Soulfire had been assigned to intercept a weapons shipment that Teroch and Voden were to meet a trio of highly unusual youths who would go on to play a large role in the Erinos families’ lives. At a crucial point during the op, the temporary command post the squad had set up inside a hulled Corvette was assaulted by a girl of no more than eleven and twin boys who were a few years older. Voden and Teroch were able to fend off the girl and Sashar managed to subdue the twins, but none could bring themselves to lethally dispatch children. After speaking to them, Voden learned that they had been living ferally on Drongar since the Yuuzhan Vong war, and had even managed to kill a fair few Vong on their own (as evinced by several grizzly trophies). Given their ability to survive on their own and kill Vong (who Sashar had a special hatred for), Voden and Sashar agreed to adopt them, calling the girl Mirta and the twin boys Briikase and Trikar.&lt;br /&gt;
&lt;br /&gt;
Teroch, unsure of how to feel about his new siblings (and feeling no small amount of initial jealousy at having to share his parents’ affections) was initially reserved with them, but soon warmed to the additions to his family as they embraced the Mandalorian way of life. He is particularly close to Briikase and Trikar (as Mirta spent a lot of her time with Voden since his departure to House [[Plagueis]]).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Teroch would soon encounter tragedy again, when The Brotherhood invaded [[New Tython]]’s capital, [[Menat Ombo]], intent on wiping out the Jedi inhabiting the planet. Arcona was once again thrown into the thick of the combat, and Sashar was one of the spearheads of the offensive into the Capital itself, his job to protect his brother and Consul, Zandro, on the front lines. The Jedi of [[House Odan Urr]] had anticipated an attack, however, and had enlisted the services of the fabled [[Ge’tal Gaan]] Mandalorian Clan to protect them. The Mercenaries were able to incapacitate both Sashar and Zandro with a well-placed Thermal Detonator, and captured the pair. Naturally, Soulfire Strike Team, along with Teroch, were sent to rescue the pair. They succeeded, however the Arconan offensive, which had all but eliminated the Mandalorian opposition by the time its leader had been recoverd, was brought to a halt by the appearance of a massive reserve force. Left with no alternative due to sensors being jammed, Sashar and Zandro opted to stay behind and guard a holonet relay, which would allow the fleet in orbit to bombard the city despite the interference, whilst the Arconan contingent pulled back to a safe distance. Unawares, Teroch was given ‘temporary’ command by Sashar.&lt;br /&gt;
&lt;br /&gt;
When [[Wuntila Entar]], the Proconsul, ordered the bombardment which ultimately killed Sashar and Zandro, Teroch watched as another of his parents was killed from orbit. Sliding into a fit of depression, he barely noted that Arcona had almost singlehandedly won what would later be known as the Tenth Great Jedi War. Morale within Soulfire was a shambles, and Teroch turned to [[Talos Erinos]] to help salve his grief.&lt;br /&gt;
&lt;br /&gt;
After the conclusion of the war, Soulfire were ordered to rotate back to the Dajorra System to recoup losses, and to guard the new Consul, Wuntila. As soon as they arrived, Teroch attempted to assassinate Wuntila in the throne room of the Citadel on Selen and came very, very close to succeeding, only the efforts of Captain Bly, the Commander of the Summit Guard, prevented it. Teroch was ordered to be detained by an enraged Wuntila, however the youth escaped and retreated to one of Sashar’s many safehouses dotted throughout the Citadel. There, he prepared for another attempt, but [[Celahir]] managed to track him down before any of Wuntila’s loyalists could. The Kiffar explained to his ‘nephew’ that Sashar wouldn’t have wanted Wuntila dead, and that the new Consul was just carrying out his final wishes. However, in order to save his life, Teroch would need to prove his worth to the Clan, and fast. Celahir provided him with the Holocron which instructed one in the use of Force Wraiths, and with grim resolve, he set to work, hoping to get the youth to master the arcane power in hours, rather than the months of study it usually required. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:Teroch.jpeg|thumb|182px|left|Teroch]]&lt;br /&gt;
Teroch is fairly tall for his age, and still has the gangly look of a teenager, not having yet filled his body with muscle. Nevertheless, there is little fat on his form, and his skin is olive in colour, his hair black and messy, his eyes dark. In terms of attire, he prefers low-slung baggy pants made from a durable material with a myriad of pockets, heavy combat boots and a black wife-beater, which covers the main concession he makes to Mandalorian Armour – a mail vest. He also often accompanies this with a nerf-hide coat a few sizes too large for him (given that it belonged to his father, Voden). He is never seen without a small silver pendant about his neck shaped like a vial. In fact, the pendant contains a very small amount of Sashar’s blood. This once allowed Sashar to track him wherever in the galaxy he is through the Arcona Force technique [[Arcona Powers#Blood_Trail|Dathomiri Blood Trail]], should the youth have been captured. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
&lt;br /&gt;
For the most part, Teroch is rather light-hearted in battle, enjoying the chance to test himself against his peers. Ever eager to live up to his late father’s reputation, the youth enjoys verbally sparring as much as the fighting itself, and lets this show in his fighting. Confident, but not cocky, there is nevertheless an underlying gravitas underneath his cocksure, borderline-arrogant demeanour which speaks of great personal loss, and the desire to see those responsible suffer highly painful and inglorious ends. It is very, very rare for Teroch to let the façade drop and his opponents see the true him: an angry, messed up youth bereft of direction, who’s only compass point is to see Wuntila Zratian Entar die for killing his father.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
Teroch is fast. Ridiculously so. Rigorous training and an innate skill with physical augmentation in the Force have rendered him something of a blur when in combat. Whilst he prefers to stay at range and pick off targets with a high-powered rifle, if forced into close quarters, even those skilled in the Force have a very, very tough time pinning him down. It’s this speed and agility which lend itself well both to parkour movements and k’thri’s fighting style, both of which he employs extensively in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Force ===&lt;br /&gt;
Teroch has little training in the Force, but massive, massive potential. Sashar has stated that, if Teroch were trained properly, he’d outshine him. Nevertheless, Both Voden and Sashar agreed that he was not to undergo formal training, mainly to keep him safe from Brotherhood recruitment. His ability with the Force was been kept quiet until the death of his father. &lt;br /&gt;
&lt;br /&gt;
The Mandalorian has shown a natural talent for augmenting his own physical abilities to levels one would traditionally attribute to an Elder, which, coupled with his own already-spritely physique makes him prohibitively fast and agile. That said, he has shown little ability for telekinesis or any of the other more esoteric Force powers…save for Force Lightning, and (interestingly) Psychometry. Lightning is his main offensive Force power, and strangely comes out as a pure explosion of white, rather than the traditionally purple or blue tones. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hand-to-Hand Combat ===&lt;br /&gt;
&lt;br /&gt;
Teroch has learned a myriad of hand to hand techniques, but seems to favour [[K’thri]] more than any other. He enjoys the range of movement it offers, however he also has been known to utilise [[Bacch’nal]] when the need arises. He also learned Wampa Do simply to teach him how to throw a punch properly, and earned the pride of his fathers for once flooring a weequay with a single blow to the face. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lightsaber Combat ===&lt;br /&gt;
Teroch only has a passing familiarity with lightsabers; namely, how to stay out of their way, and combat against them using more conventional fare. He prefers using high-yield, wide bore AP rounds to negate their effectiveness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arconans]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=105626</id>
		<title>Teroch Erinos Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=105626"/>
		<updated>2011-10-27T15:38:24Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|image=[[File:Teroch-headshot-2.jpg|277px]]&lt;br /&gt;
|firstname=Teroch Erinos&lt;br /&gt;
|homeworld=Dxun&lt;br /&gt;
|birth=20 ABY&lt;br /&gt;
|death=NA&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=male&lt;br /&gt;
|hair=black&lt;br /&gt;
|eyes=brown&lt;br /&gt;
|height=170cm&lt;br /&gt;
|weight=56 kg&lt;br /&gt;
|allies=[[Erinos|The Erinos Family]]&lt;br /&gt;
|rivals=[[Maaks]]&lt;br /&gt;
|profession=Teenager&lt;br /&gt;
|position=Analyst, [[Soulfire Strike Team]]&lt;br /&gt;
|affiliation=The Erinos Family&lt;br /&gt;
|masters=[[Sashar Arconae|Sashar Erinos]], [[Voden]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Teroch was born during a relatively quiet period of stability following the [http://starwars.wikia.com/wiki/Galactic_Civil_War Galactic Civil War] to Rav Kodiak and an unknown human male (however, given Teroch’s complexion, it’s often surmised that his father could’ve been [http://starwars.wikia.com/wiki/Kiffar Kiffar]; he never cared enough to find out). His mother brought him up in the traditional [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] manner, making sure that, like all Mandalorians, he adhered to the [http://starwars.wikia.com/wiki/Resol%E2%80%99nare Resol&#039;nare]. He was an easygoing youth who never seemed to be in a bad mood. During the [http://starwars.wikia.com/wiki/Yuuzhan_Vong_Invasion Yuuzhan Vong Invasion], Rav stayed back on Dxun to look after a lot of the clan’s children should anything happen to their parents.&lt;br /&gt;
&lt;br /&gt;
While he was growing up, he was used to seeing various additions to the Kodiak Clan being sent for indoctrination, such as [[Celahir Erinos|Celahir]], [[Voden]] and [[Maaks]], and like the other youths of the camp and enjoyed the friendship of all of the clan. He became something of a good-luck mascot, as he stayed back after his eighth birthday (usually, when Mandalorian children reached the age of eight, they accompanied their father while he worked out in the wider galaxy, but with Teroch not knowing his father, he opted to stay with his mother). Given that there were no other children his age staying behind at the camp, he learned to be very comfortable in the company of adults. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, that all changed on the day of his eleventh birthday. Maaks, a former inhabitant of the Kodiak Camp, had become enamoured with a longtime rival of [[Sashar Arconae|Sashar Erinos]], Dash Kuatir. As their war escalated and more casualties fell on both sides, Maaks inadvertently let slip the location of the Kodiak Camp. Dash immediately sent one of his ships to [starwars:Onderon|Onderon] and orbitally bombarded the camp. Most of the inhabitants were killed, and only those who’re lucky enough to be in the storage unit of the bunker (about thirty meters underground) performing routine maintenance survived. [[Sashar]], [[Kieran]] and [[Juda]] returned to the camp a few days later after having disrupted Dash’s efforts on Nar Shaddaa and were able to save the trapped Kodiaks. Riddled with guilt, Sashar took them to the Erinos camp on [[Arconae Primus]] and, after talking things over with Voden, offered to adopt Teroch. With his mother dead and no home, the youth accepted and, in a typically Mando approach to the situation, didn’t dwell on the death of his mother, knowing that she’d never have wanted him to sit around moping. He accompanied Sashar everywhere, learning from his new father the tricks of the trade, and even when Voden moved to the [[Jusadih System]] to join [[Plagueis]], he stuck with Sashar.&lt;br /&gt;
&lt;br /&gt;
Realising that, as [[Consul]], he’d be nothing but a target, and by extension, so would Teroch, Sashar stepped down and instead took up command of his old squad, [[Soulfire Strike Team]].&lt;br /&gt;
&lt;br /&gt;
As Teroch was too young to actively serve in the squad, Sashar instead had him serve as the analyst for Soulfire when they were actively deployed. This allowed him to keep his son safe, but also kept him learning about how to fight. It was discovered when Teroch inadvertently became a member of Soulfire’s Battle Meld that he was Force sensitive. That he had lived so long in close proximity to Sashar and other Force-sensitive mandalorians was attributed to the ‘magnetic factor’ (put simply, Force users were sub-consciously attracted to one anothers’ company, and Sashar exuded a more powerful draw than most, resulting in more force users joining him). However, both he and Voden agreed that Teroch wouldn’t be trained, so that the Brotherhood wouldn’t try to recruit him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:Teroch.jpeg|thumb|282px|left|Teroch]]&lt;br /&gt;
Teroch is fairly tall for his age, and still has the gangly look of a teenager, not having yet filled his body with muscle. Nevertheless, there is little fat on his form, and his skin is olive in colour, his hair black and messy, his eyes dark. As a mandalorian he is almost never seen out of his armour, however, when the need dictates, he prefers low-slung baggy pants made from a durable material with a myriad of pockets, heavy combat boots and a black wife-beater. He also often accompanies this with a nerf-hide coat a few sizes too large for him (given that it belonged to his father, Voden). He is never seen without a small silver pendant about his neck shaped like a vial. In fact, the pendant contains a very small amount of Sashar’s blood. This allows Sashar to track him wherever in the galaxy he is through the Arcona Force technique [[Arcona Powers#Blood_Trail|Dathomiri Blood Trail]], should the youth be captured. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
The Erinos is remarkably well-adjusted, given the tragedy in his recent past. This is put down to a combination of immediately having a loving and healthy replacement family standing by and his upbringing as a Mandalorian; As a lifestyle choice, they all accept that death is commonplace, and as such adoption is a common occurrence. Teroch is unusual for a teenager, he is rarely moody; in fact most of the people who regularly interact with him note his cheery and cocky attitude.  He has few friends his own age (regularly saving them for sexual experimentation more than actual companionship) and is at ease around his family and Soulfire. His way of fitting in with his elders seems to be by having a filthy mouth, often swearing more than is necessary (and in a multitude of languages). The only issues arise seen so far are a slight insecurity from living in his father’s shadow. Both are force users, and Sashar is something of a legend in the Dajorra system. This can sometimes develop as an inferiority complex in Teroch which he disguises as bravado, but it has crippled him once already during a critical situation, causing Sashar to have to step in to save him. It is hoped that he will grow out of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
Teroch is highly agile and given his small stature, uses his size and speed to great advantage when forced into direct combat. He is incredibly comfortable with a wide variety of single-handed pistols and carbines (he avoids weapons with strong recoil), and also favours bladed weapons such as throwing knives, shuriken, kunai etc. Unlike Sashar, he dives into a fray and chooses to react more reflexively than anything, blitzing his opponent with his speed and dexterity rather than waiting and trying to tire them out. However, given his age, Sashar and Voden try to keep him from combat unless absolutely necessary. Instead, Voden trained his son extensively in his role as Soulfire’s Analyst and Teroch was an able student. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Force ===&lt;br /&gt;
Teroch has little training in the Force, but massive, massive potential. Sashar has stated that, if Teroch were trained properly, he’d outshine him. Nevertheless, Both Voden and Sashar have agreed that he’s not to undergo training, mainly to keep him safe from Brotherhood recruitment. His ability with the Force has been kept quiet and thus far only other members of the Erinos Family know. His only skills seem to be [[Alter Ability#Enhance_Ability|enhancing his abilities]], [[Sense#Precognition|precognition]], and (interestingly) [[Sense#Psychometry|psychometry]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hand-to-Hand Combat ===&lt;br /&gt;
Teroch has learned a myriad of hand to hand techniques, but seems to favour [[Jeswandi]] more than any other. He enjoys the range of movement it offers, however he also has been known to utilise Dulon when the need arises. He also learned Hapan simply to teach him how to throw a punch properly, and has earned the pride of his fathers for once flooring a weequay with a single blow to the face. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lightsaber Combat ===&lt;br /&gt;
Teroch only has a passing familiarity with lightsabers; namely, how to stay out of their way, and combat against them using more conventional fare. He prefers using high-yield, wide bore AP rounds to negate their effectiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
As Sashar’s son, his equipment is state of the art, often modified far beyond its original specifications, and obviously second to none.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armour ====&lt;br /&gt;
Unable to get access to any beskar, Sashar instead crafted his son a suit of durasteel armour. The plates covered all the essentials and were attached to a black bodymesh. Teroch opted for orange colouring , signifying a uniquely Mandalorian lust for life. Like his father, he opted not to have weapons installed on the armour, as they’d probably impede his mobility, and thus covered it in a myriad of sheaths, pouches and holsters for his various tools of destruction and dismemberment. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Shadesworn Greys ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  22T4 Blaster Pistol  ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  Ryyk Blades  ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  Throwing knives  ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=105625</id>
		<title>Teroch Erinos Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Teroch_Erinos_Arconae&amp;diff=105625"/>
		<updated>2011-10-27T14:39:28Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: updating character image. More extensive edits to follow&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=NPC&lt;br /&gt;
|image=[[File:Teroch-headshot-2.jpeg|277px]]&lt;br /&gt;
|firstname=Teroch Erinos&lt;br /&gt;
|homeworld=Dxun&lt;br /&gt;
|birth=20 ABY&lt;br /&gt;
|death=NA&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=male&lt;br /&gt;
|hair=black&lt;br /&gt;
|eyes=brown&lt;br /&gt;
|height=170cm&lt;br /&gt;
|weight=56 kg&lt;br /&gt;
|allies=[[Erinos|The Erinos Family]]&lt;br /&gt;
|rivals=[[Maaks]]&lt;br /&gt;
|profession=Teenager&lt;br /&gt;
|position=Analyst, [[Soulfire Strike Team]]&lt;br /&gt;
|affiliation=The Erinos Family&lt;br /&gt;
|masters=[[Sashar Arconae|Sashar Erinos]], [[Voden]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Teroch was born during a relatively quiet period of stability following the [http://starwars.wikia.com/wiki/Galactic_Civil_War Galactic Civil War] to Rav Kodiak and an unknown human male (however, given Teroch’s complexion, it’s often surmised that his father could’ve been [http://starwars.wikia.com/wiki/Kiffar Kiffar]; he never cared enough to find out). His mother brought him up in the traditional [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] manner, making sure that, like all Mandalorians, he adhered to the [[http://starwars.wikia.com/wiki/Resol%E2%80%99nare Resol&#039;nare]. He was an easygoing youth who never seemed to be in a bad mood. During the [http://starwars.wikia.com/wiki/Yuuzhan_Vong_Invasion Yuuzhan Vong Invasion], Rav stayed back on Dxun to look after a lot of the clan’s children should anything happen to their parents.&lt;br /&gt;
&lt;br /&gt;
While he was growing up, he was used to seeing various additions to the Kodiak Clan being sent for indoctrination, such as [[Celahir Erinos|Celahir]], [[Voden]] and [[Maaks]], and like the other youths of the camp and enjoyed the friendship of all of the clan. He became something of a good-luck mascot, as he stayed back after his eighth birthday (usually, when Mandalorian children reached the age of eight, they accompanied their father while he worked out in the wider galaxy, but with Teroch not knowing his father, he opted to stay with his mother). Given that there were no other children his age staying behind at the camp, he learned to be very comfortable in the company of adults. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, that all changed on the day of his eleventh birthday. Maaks, a former inhabitant of the Kodiak Camp, had become enamoured with a longtime rival of [[Sashar Arconae|Sashar Erinos]], Dash Kuatir. As their war escalated and more casualties fell on both sides, Maaks inadvertently let slip the location of the Kodiak Camp. Dash immediately sent one of his ships to [starwars:Onderon|Onderon] and orbitally bombarded the camp. Most of the inhabitants were killed, and only those who’re lucky enough to be in the storage unit of the bunker (about thirty meters underground) performing routine maintenance survived. [[Sashar]], [[Kieran]] and [[Juda]] returned to the camp a few days later after having disrupted Dash’s efforts on Nar Shaddaa and were able to save the trapped Kodiaks. Riddled with guilt, Sashar took them to the Erinos camp on [[Arconae Primus]] and, after talking things over with Voden, offered to adopt Teroch. With his mother dead and no home, the youth accepted and, in a typically Mando approach to the situation, didn’t dwell on the death of his mother, knowing that she’d never have wanted him to sit around moping. He accompanied Sashar everywhere, learning from his new father the tricks of the trade, and even when Voden moved to the [[Jusadih System]] to join [[Plagueis]], he stuck with Sashar.&lt;br /&gt;
&lt;br /&gt;
Realising that, as [[Consul]], he’d be nothing but a target, and by extension, so would Teroch, Sashar stepped down and instead took up command of his old squad, [[Soulfire Strike Team]].&lt;br /&gt;
&lt;br /&gt;
As Teroch was too young to actively serve in the squad, Sashar instead had him serve as the analyst for Soulfire when they were actively deployed. This allowed him to keep his son safe, but also kept him learning about how to fight. It was discovered when Teroch inadvertently became a member of Soulfire’s Battle Meld that he was Force sensitive. That he had lived so long in close proximity to Sashar and other Force-sensitive mandalorians was attributed to the ‘magnetic factor’ (put simply, Force users were sub-consciously attracted to one anothers’ company, and Sashar exuded a more powerful draw than most, resulting in more force users joining him). However, both he and Voden agreed that Teroch wouldn’t be trained, so that the Brotherhood wouldn’t try to recruit him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:Teroch.jpeg|thumb|282px|left|Teroch]]&lt;br /&gt;
Teroch is fairly tall for his age, and still has the gangly look of a teenager, not having yet filled his body with muscle. Nevertheless, there is little fat on his form, and his skin is olive in colour, his hair black and messy, his eyes dark. As a mandalorian he is almost never seen out of his armour, however, when the need dictates, he prefers low-slung baggy pants made from a durable material with a myriad of pockets, heavy combat boots and a black wife-beater. He also often accompanies this with a nerf-hide coat a few sizes too large for him (given that it belonged to his father, Voden). He is never seen without a small silver pendant about his neck shaped like a vial. In fact, the pendant contains a very small amount of Sashar’s blood. This allows Sashar to track him wherever in the galaxy he is through the Arcona Force technique [[Arcona Powers#Blood_Trail|Dathomiri Blood Trail]], should the youth be captured. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
The Erinos is remarkably well-adjusted, given the tragedy in his recent past. This is put down to a combination of immediately having a loving and healthy replacement family standing by and his upbringing as a Mandalorian; As a lifestyle choice, they all accept that death is commonplace, and as such adoption is a common occurrence. Teroch is unusual for a teenager, he is rarely moody; in fact most of the people who regularly interact with him note his cheery and cocky attitude.  He has few friends his own age (regularly saving them for sexual experimentation more than actual companionship) and is at ease around his family and Soulfire. His way of fitting in with his elders seems to be by having a filthy mouth, often swearing more than is necessary (and in a multitude of languages). The only issues arise seen so far are a slight insecurity from living in his father’s shadow. Both are force users, and Sashar is something of a legend in the Dajorra system. This can sometimes develop as an inferiority complex in Teroch which he disguises as bravado, but it has crippled him once already during a critical situation, causing Sashar to have to step in to save him. It is hoped that he will grow out of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
Teroch is highly agile and given his small stature, uses his size and speed to great advantage when forced into direct combat. He is incredibly comfortable with a wide variety of single-handed pistols and carbines (he avoids weapons with strong recoil), and also favours bladed weapons such as throwing knives, shuriken, kunai etc. Unlike Sashar, he dives into a fray and chooses to react more reflexively than anything, blitzing his opponent with his speed and dexterity rather than waiting and trying to tire them out. However, given his age, Sashar and Voden try to keep him from combat unless absolutely necessary. Instead, Voden trained his son extensively in his role as Soulfire’s Analyst and Teroch was an able student. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Force ===&lt;br /&gt;
Teroch has little training in the Force, but massive, massive potential. Sashar has stated that, if Teroch were trained properly, he’d outshine him. Nevertheless, Both Voden and Sashar have agreed that he’s not to undergo training, mainly to keep him safe from Brotherhood recruitment. His ability with the Force has been kept quiet and thus far only other members of the Erinos Family know. His only skills seem to be [[Alter Ability#Enhance_Ability|enhancing his abilities]], [[Sense#Precognition|precognition]], and (interestingly) [[Sense#Psychometry|psychometry]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hand-to-Hand Combat ===&lt;br /&gt;
Teroch has learned a myriad of hand to hand techniques, but seems to favour [[Jeswandi]] more than any other. He enjoys the range of movement it offers, however he also has been known to utilise Dulon when the need arises. He also learned Hapan simply to teach him how to throw a punch properly, and has earned the pride of his fathers for once flooring a weequay with a single blow to the face. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lightsaber Combat ===&lt;br /&gt;
Teroch only has a passing familiarity with lightsabers; namely, how to stay out of their way, and combat against them using more conventional fare. He prefers using high-yield, wide bore AP rounds to negate their effectiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
As Sashar’s son, his equipment is state of the art, often modified far beyond its original specifications, and obviously second to none.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armour ====&lt;br /&gt;
Unable to get access to any beskar, Sashar instead crafted his son a suit of durasteel armour. The plates covered all the essentials and were attached to a black bodymesh. Teroch opted for orange colouring , signifying a uniquely Mandalorian lust for life. Like his father, he opted not to have weapons installed on the armour, as they’d probably impede his mobility, and thus covered it in a myriad of sheaths, pouches and holsters for his various tools of destruction and dismemberment. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Shadesworn Greys ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  22T4 Blaster Pistol  ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  Ryyk Blades  ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  Throwing knives  ====&lt;br /&gt;
To be completed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File_talk:Teroch-headshot-2.jpg&amp;diff=105623</id>
		<title>File talk:Teroch-headshot-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File_talk:Teroch-headshot-2.jpg&amp;diff=105623"/>
		<updated>2011-10-27T14:30:06Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Created page with &amp;#039;I&amp;#039;m a retard and don&amp;#039;t know how to categorise or do all that copywright shit. Can someone please have a look at it for me and make sure it&amp;#039;s up to scratch? Thanks wiki monkies! -…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a retard and don&#039;t know how to categorise or do all that copywright shit. Can someone please have a look at it for me and make sure it&#039;s up to scratch? Thanks wiki monkies! --[[User:Sashar|Sashar]] 14:30, 27 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Teroch-headshot-2.jpg&amp;diff=105622</id>
		<title>File:Teroch-headshot-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Teroch-headshot-2.jpg&amp;diff=105622"/>
		<updated>2011-10-27T14:28:54Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Updated headshot of Teroch Erinos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updated headshot of Teroch Erinos&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Arcona-Week2&amp;diff=104446</id>
		<title>Arcona-Week2</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Arcona-Week2&amp;diff=104446"/>
		<updated>2011-10-08T23:27:50Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Induction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{GJW X|unit=[[Arcona]]}}&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name= &#039;&#039;Ge&#039;tal Gaan&#039;&#039; - (Red Hand in [[Starwars:basic|Basic]])&lt;br /&gt;
|image=[[file:ordologoarc.jpg|250px]]&lt;br /&gt;
|dates=*&#039;&#039;&#039;&#039;&#039;First Appearance&#039;&#039;&#039;&#039;&#039;: [[To 251 BBY|553 BBY]] - [[To 251 BBY|301 BBY]]&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Current Incarnation&#039;&#039;&#039;&#039;&#039;: [[24_BBY_to_1_BBY#22_BBY|22 BBY]] - Present&lt;br /&gt;
|country=&lt;br /&gt;
|allegiance= &lt;br /&gt;
* [[Michael Halcyon]], &lt;br /&gt;
* [[Starwars:Clan Ordo|Clan Ordo]], &lt;br /&gt;
*[[Odan-Urr|House Odan-Urr]].&lt;br /&gt;
|branch=&lt;br /&gt;
|type= Free Company affiliated with [[Starwars:Clan Ordo|Clan Ordo]]&lt;br /&gt;
|role= Merecenary Army&lt;br /&gt;
|size= Approximately 6000&lt;br /&gt;
|command_structure=&lt;br /&gt;
|garrison=&lt;br /&gt;
|nickname=&lt;br /&gt;
|patron=&lt;br /&gt;
|motto= &#039;&#039;Behot Manda’yaim, behot Mand&#039;alor, dar behot burc&#039;ya&#039;&#039;&lt;br /&gt;
|colors= *&#039;&#039;&#039;&#039;&#039;Primary&#039;&#039;&#039;&#039;&#039;: Red&lt;br /&gt;
|march=&lt;br /&gt;
|mascot=&lt;br /&gt;
|anniversaries=&lt;br /&gt;
|equipment=&lt;br /&gt;
|battles=&lt;br /&gt;
|decorations=&lt;br /&gt;
|battle_honors=&lt;br /&gt;
|commanders=&lt;br /&gt;
|notable_commanders=*[[Arcona-Week2#Alor&#039;verde Mav Ordo|Alor&#039;verde Mav Ordo]]&lt;br /&gt;
*[[Arcona-Week2#Al&#039;verde Khyrik Ordo|Al&#039;verde Khyrik Ordo]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
One of the Free Companies of [[starwars:Mandalore_(planet)|Mandalore]], Ge&#039;tal Gaan are among the premiere [[starwars:mercenary|mercenary]] organisations in the galaxy. Their success stems from their state of the art technology, willingness to take on nearly any job and their charismatic leader, [[Arcona-Week2#Alor&#039;verde Mav Ordo|Mav Ordo]]. The Ge&#039;tal Gaan deviate from the standard concept of a mercenary group with their fundamental loyalty to the Mandalorian [[Starwars:Clan Ordo|Ordo]] and their reverence for [[Starwars:Canderous Ordo|Canderous Ordo]] (Mandalore the Preserver/&#039;&#039;Te Taylir Mand&#039;alor&#039;&#039;). Although Ordo loyalists, Ge’tal Gaan are not necessarily restricted to that clan; it is fair to assume that most Ge’tal Gaan are indeed of the Ordo Clan, however, they do accept others from different corners of the galaxy. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Establishment===&lt;br /&gt;
===Resurgence===&lt;br /&gt;
&lt;br /&gt;
==Induction==&lt;br /&gt;
[[File:ordo-member-arc.jpg|thumb|left|A unit member&#039;s armor.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|You all join on the understanding that you never leave. Is that clear?|[[Arcona-Week2#Alor&#039;verde Mav Ordo|Mav Ordo]]}}&lt;br /&gt;
&lt;br /&gt;
Ge’tal Gaan have high standards of excellence for every member and conduct rigorous testing before contemplating the acceptance of a potential recruit. They operate on the policy of not what they can give a member of their Company, but what the member can contribute to the Company, be it a skill in high explosives, being able to provide decent sniper overwatch during a blizzard  or even just a knack for making a good [[Starwars:Tiingilar|tiingilar]]. Whatever their talent, the prospective member is expected to have worked that out on their own before petitioning to join the Ge’tal Gaan.&lt;br /&gt;
&lt;br /&gt;
Another potential way of gaining membership is to be sponsored by an existing member, however this method is rare. Many of the rank and file of the Ge’tal Gaan wouldn’t want to attach their name to an outsider for fear of looking shoddy or unworthy by association.&lt;br /&gt;
&lt;br /&gt;
Once their application has been approved, inductees are then branded on the left shoulder with a five-fingered hand (regardless of species) and are considered members for life. The only way you leave is in a body bag.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
===Size===&lt;br /&gt;
===Command===&lt;br /&gt;
===Units===&lt;br /&gt;
====Goor’verd Akaata====&lt;br /&gt;
====Mar&#039;eyce Akaata====&lt;br /&gt;
====Orar Akaata====&lt;br /&gt;
====Bes&#039;bavar Akaata====&lt;br /&gt;
&lt;br /&gt;
===Fleet===&lt;br /&gt;
====Support Fleet====&lt;br /&gt;
====Ori&#039;ramikad Squadrons====&lt;br /&gt;
=====Solus Squadron=====&lt;br /&gt;
=====T’ad Squadron=====&lt;br /&gt;
=====Ehn Squadron=====&lt;br /&gt;
=====Cuir Squadron=====&lt;br /&gt;
=====Rayshe&#039;a Squadron=====&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Armour===&lt;br /&gt;
&lt;br /&gt;
==Notable Persons==&lt;br /&gt;
&lt;br /&gt;
===Alor&#039;verde Mav Ordo===&lt;br /&gt;
[[File:MavOrdo.jpg|thumb|100px|left|Mav Ordo]]&lt;br /&gt;
====Biography====&lt;br /&gt;
&lt;br /&gt;
===Al&#039;verde Khyrik Ordo===&lt;br /&gt;
[[File:KhyrikOrdo.jpg|thumb|left|Khyrik Ordo]]&lt;br /&gt;
====Biography====&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Arcona-Week2&amp;diff=104445</id>
		<title>Arcona-Week2</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Arcona-Week2&amp;diff=104445"/>
		<updated>2011-10-08T23:27:04Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Added the introductory paragraph and the inductions sections for the dossier.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{GJW X|unit=[[Arcona]]}}&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name= &#039;&#039;Ge&#039;tal Gaan&#039;&#039; - (Red Hand in [[Starwars:basic|Basic]])&lt;br /&gt;
|image=[[file:ordologoarc.jpg|250px]]&lt;br /&gt;
|dates=*&#039;&#039;&#039;&#039;&#039;First Appearance&#039;&#039;&#039;&#039;&#039;: [[To 251 BBY|553 BBY]] - [[To 251 BBY|301 BBY]]&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Current Incarnation&#039;&#039;&#039;&#039;&#039;: [[24_BBY_to_1_BBY#22_BBY|22 BBY]] - Present&lt;br /&gt;
|country=&lt;br /&gt;
|allegiance= &lt;br /&gt;
* [[Michael Halcyon]], &lt;br /&gt;
* [[Starwars:Clan Ordo|Clan Ordo]], &lt;br /&gt;
*[[Odan-Urr|House Odan-Urr]].&lt;br /&gt;
|branch=&lt;br /&gt;
|type= Free Company affiliated with [[Starwars:Clan Ordo|Clan Ordo]]&lt;br /&gt;
|role= Merecenary Army&lt;br /&gt;
|size= Approximately 6000&lt;br /&gt;
|command_structure=&lt;br /&gt;
|garrison=&lt;br /&gt;
|nickname=&lt;br /&gt;
|patron=&lt;br /&gt;
|motto= &#039;&#039;Behot Manda’yaim, behot Mand&#039;alor, dar behot burc&#039;ya&#039;&#039;&lt;br /&gt;
|colors= *&#039;&#039;&#039;&#039;&#039;Primary&#039;&#039;&#039;&#039;&#039;: Red&lt;br /&gt;
|march=&lt;br /&gt;
|mascot=&lt;br /&gt;
|anniversaries=&lt;br /&gt;
|equipment=&lt;br /&gt;
|battles=&lt;br /&gt;
|decorations=&lt;br /&gt;
|battle_honors=&lt;br /&gt;
|commanders=&lt;br /&gt;
|notable_commanders=*[[Arcona-Week2#Alor&#039;verde Mav Ordo|Alor&#039;verde Mav Ordo]]&lt;br /&gt;
*[[Arcona-Week2#Al&#039;verde Khyrik Ordo|Al&#039;verde Khyrik Ordo]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
One of the Free Companies of [[starwars:Mandalore_(planet)|Mandalore]], Ge&#039;tal Gaan are among the premiere [[starwars:mercenary|mercenary]] organisations in the galaxy. Their success stems from their state of the art technology, willingness to take on nearly any job and their charismatic leader, [[Arcona-Week2#Alor&#039;verde Mav Ordo|Mav Ordo]]. The Ge&#039;tal Gaan deviate from the standard concept of a mercenary group with their fundamental loyalty to the Mandalorian [[Starwars:Clan Ordo|Ordo]] and their reverence for [[Starwars:Canderous Ordo|Canderous Ordo]] (Mandalore the Preserver/&#039;&#039;Te Taylir Mand&#039;alor&#039;&#039;). Although Ordo loyalists, Ge’tal Gaan are not necessarily restricted to that clan; it is fair to assume that most Ge’tal Gaan are indeed of the Ordo Clan, however, they do accept others from different corners of the galaxy. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Establishment===&lt;br /&gt;
===Resurgence===&lt;br /&gt;
&lt;br /&gt;
==Induction==&lt;br /&gt;
[[File:ordo-member-arc.jpg|thumb|left|A unit member&#039;s armor.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|You all join on the understanding that you never leave. Is that clear?|[[Arcona-Week2#Alor&#039;verde Mav Ordo|Mav Ordo]]}}&lt;br /&gt;
&lt;br /&gt;
Ge’tal Gaan have high standards of excellence for every member and conduct rigorous testing before contemplating the acceptance of a potential recruit. They operate on the policy of not what they can give a member of their Company, but what the member can contribute to the Company, be it a skill in high explosives, a knack for being able to provide decent sniper overwatch during a blizzard  or even just a knack for making a good [[Starwars:Tiingilar|tiingilar]]. Whatever their talent, the prospective member is expected to have worked that out on their own before petitioning to join the Ge’tal Gaan.&lt;br /&gt;
&lt;br /&gt;
Another potential way of gaining membership is to be sponsored by an existing member, however this method is rare. Many of the rank and file of the Ge’tal Gaan wouldn’t want to attach their name to an outsider for fear of looking shoddy or unworthy by association.&lt;br /&gt;
&lt;br /&gt;
Once their application has been approved, inductees are then branded on the left shoulder with a five-fingered hand (regardless of species) and are considered members for life. The only way you leave is in a body bag. &lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
===Size===&lt;br /&gt;
===Command===&lt;br /&gt;
===Units===&lt;br /&gt;
====Goor’verd Akaata====&lt;br /&gt;
====Mar&#039;eyce Akaata====&lt;br /&gt;
====Orar Akaata====&lt;br /&gt;
====Bes&#039;bavar Akaata====&lt;br /&gt;
&lt;br /&gt;
===Fleet===&lt;br /&gt;
====Support Fleet====&lt;br /&gt;
====Ori&#039;ramikad Squadrons====&lt;br /&gt;
=====Solus Squadron=====&lt;br /&gt;
=====T’ad Squadron=====&lt;br /&gt;
=====Ehn Squadron=====&lt;br /&gt;
=====Cuir Squadron=====&lt;br /&gt;
=====Rayshe&#039;a Squadron=====&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Armour===&lt;br /&gt;
&lt;br /&gt;
==Notable Persons==&lt;br /&gt;
&lt;br /&gt;
===Alor&#039;verde Mav Ordo===&lt;br /&gt;
[[File:MavOrdo.jpg|thumb|100px|left|Mav Ordo]]&lt;br /&gt;
====Biography====&lt;br /&gt;
&lt;br /&gt;
===Al&#039;verde Khyrik Ordo===&lt;br /&gt;
[[File:KhyrikOrdo.jpg|thumb|left|Khyrik Ordo]]&lt;br /&gt;
====Biography====&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae/PartThree&amp;diff=101828</id>
		<title>Sashar Arconae/PartThree</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae/PartThree&amp;diff=101828"/>
		<updated>2011-07-09T12:33:09Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* [Korras] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Transclusion|article=[[Sashar Arconae]]|pages=[[Sashar Arconae/PartOne|Part One]] - [[Sashar Arconae/PartTwo|Part Two]] - [[Sashar Arconae/PartThree|Part Three]]}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== Ranged Weaponry ====&lt;br /&gt;
The Mandalorian arguably favours ranged weaponry over combat with a lightsaber, believing that each weapon has a time and place, and 99% of the time, a lightsaber’s place is deactivated at his belt. As such, his usual armourment consists mainly of said weapons. He often considers it a personal failing of foes make it to ‘chopping distance.’&lt;br /&gt;
&lt;br /&gt;
===== [[starwars:LJ-50_Concussion_Rifle|LJ-50 Concussion Rifle]] =====&lt;br /&gt;
About the size of a carbine, the [[starwars:Trandoshan|Trandoshan]]-made weapon doesn’t look very sophisticated, indeed, it looks like someone’s idea of a joke when compared with the high-tech equipment Soulfire Strike Team usually are equipped with. However, the sheer stopping power of the weapon is what attracted Sashar. Able to discharge a blast of pure concussive energy (taking the form of a neon blue ‘bolt’ coruscating with arcs of static energy) that displaces anything within a five meter radius, the LJ-50 is also a deadly weapon when it scores a direct hit, as the sheer power of the weapon is often enough to drill through reinforced armour without even losing a tenth of its strength, and when applied to unprotected flesh and skin…well, Sashar has described the after-effects as ‘messy.’&lt;br /&gt;
&lt;br /&gt;
When he left to lead Galeres and eventually Arcona, he kept the weapon handy and made several modifications. First and foremost, he added a [[starwars:NightMight_4NS_Scope|NightMight 4NS Scope]] to allow him greater accuracy at longer range (however, using the weapon at anything over five hundred meters would be the height of folly), as well as a [[starwars:Target_Imager|Target Imager]] mounted below the main barrel, allowing ultrasonic imaging of concealed targets. This information, coupled with the Scope and an in-built comlink device can link either with his helmet, or be beamed to other forces for a larger blast (such as an orbital bombardment). He reinforced the casing around the main part of the rifle with durasteel plates, meaning that the weapon could survive a steep fall…or being used to brain a hapless sentient. Finally, Sashar added a magnetic strip which allowed him to fasten the weapon easily to the back of his armour plating when it wasn’t in use. &lt;br /&gt;
&lt;br /&gt;
===== [[starwars:SSK-7_heavy_blaster_pistol|SSK-7 Heavy Blaster Pistol]] =====&lt;br /&gt;
&lt;br /&gt;
[[File:Sashar-SSK-7.jpeg|thumb|200px|right|Sashar&#039;s custom SSK-7 Pistol]]&lt;br /&gt;
Sashar, upon leaving Soulfire Strike Team for Quaestor, requisitioned an SSK-7 Heavy Blaster Pistol for his own personal use. To start with, he added a silencer and a light filter at the end of the barrel so that in addition to producing a fraction of the sound a normal blaster pistol emits, it also cuts down on the initial ‘flash’ of a blaster being discharged. He then polished the inside of the barrel down to a mirror finish so that the blaster bolt didn’t lose any power before it left the weapon. To make the weapon more versatile, he added a custom feature – an adjustable focusing emitter. Some blasters are over-focused so add more punch, at the sacrifice of some of its range (this modification also wears down on the barrel). Sashar gave the adjusting emitter three settings: close range (so that the maximum amount of energy can be discharged at the target), medium range (standard, effective to the usual levels for a Heavy Blaster Pistol) and long range (under focused so that he may hit targets further away; however he does sacrifice some of the power at this range). He also extended the safety switch, the stun switch, and the semi/fully automatic switches for added comfort, and also added his own custom pattern to the grip so that it slotted in perfectly with the grip on his gloves. Usually, triggers on blasters and projectile weapons require around 4.5 pounds of pressure to fire, but Sashar heightened the sensitivity of his pistol, giving it a mere 3.5 pounds of pressure required to discharge and also added several grip indentations on the trigger so that his finger wouldn’t slip at all. He also lengthened the trigger guard, allowing the finger to more easily slot into place, ready on the trigger. To aid in his aiming, Sashar added a ‘tri-sight’, a single sight at the end of the barrel and two further sights at the back of the barrel, so that he could properly aim using the ‘three-dot’ method. Finally, Sashar filed down the tibanna gas pack entry mechanism, to speed up the reloading time. The weapon is one of a kind and a true testament to Sashar’s abilities as a weapon and armour-smith.&lt;br /&gt;
&lt;br /&gt;
===== T-6 Thunderer Heavy Blaster Pistol =====&lt;br /&gt;
{{Quote|Here you go, ad’ika; A gun that, when fired, picks the target up, throws them three meters back and leaves them with a crater the size of a melon in their chest.|Voden to Sashar, when presenting him with the pistol.}}&lt;br /&gt;
&lt;br /&gt;
A recent addition to his arsenal, the T-6 Thunderer was given to him as a wedding present by Voden when they got married (as Mandalorians don’t hold much value in jewelry, other than how much it can be sold for), the T-6 Thunderer is a fallback for Sashar when subtlety is abandoned in favour of something a little…louder. The weapon itself has no stun setting and the Mandalorians didn’t bother to add one. Instead, he simply installed a [[starwars:Mandalorian_Chamber|Mandalorian Chamber]], which significantly broadened the beam emitted, causing a &#039;&#039;lot&#039;&#039; more damage when it strikes. &lt;br /&gt;
&lt;br /&gt;
==== Bladed Weaponry ====&lt;br /&gt;
Not content to simply rely on pistols, his conk or lightsabers, Sashar also has a fondness for daggers and thrown weapons, and makes sure to keep both on his person whenever possible.&lt;br /&gt;
&lt;br /&gt;
===== Noghri Sickle =====&lt;br /&gt;
A present from his old Noghri instructor when Sashar mastered the hand-to-hand art of Stava, the Sickle is entirely unremarkable in appearance. A black plasteel handle about 45cm long and 6cm in diameter slots easily into his left boot. When a small switch is flicked near the middle of the handle, an equally black plasteel blade springs out at a 90 degree angle. The weapon can be wielded as a small scythe, or can be thrown, depending on the kind of threat the Mandalorian faces.&lt;br /&gt;
&lt;br /&gt;
===== [[starwars:Bes%E2%80%99bev|Bes’bev]] =====&lt;br /&gt;
Sashar received the Bes’bev from his brother Zandro for making it to the elder ranks. The Bes’bev, a traditional Mandalorian weapon, is seldom seen away from [[starwars:Mandalore|Mandalore]], also functions as a kind of flute. A simple instrument with holes for fingers to cover to produce different notes rather than valves, it is nearly a meter long and its surface is primarily unpolished durasteel. The bottom end is sharpened into a conical point on one side. He tied a leather strap to the weapon, allowing him to sling it over his back when not in use. The Bes’bev can be used either as a bludgeoning tool or as a stabbing implement, depending on his mood. He is rarely ever seen without the flute.&lt;br /&gt;
&lt;br /&gt;
==  Masters  ==&lt;br /&gt;
Sashar has trained extensively in every aspect of war he could and has had many masters in his time. The most prominent in his constant education are the following:&lt;br /&gt;
&lt;br /&gt;
===  Bralor Kodiak  ===&lt;br /&gt;
Sashar’s and Kieran’s adoptive father, Bralor is the head of the Kodiak Clan and had Kieran and Sashar accompany him throughout Dxun once they reached the age of 8 – teaching them everything they’d need to carry on the Mandalorian warrior heritage. They learned survival techniques, weapons mastery with blasters and how to handle explosives correctly, as well as hand-to-hand combat and tactical supremacy. Bralor laid the foundations for them both to become formidable warriors in their own right without any assistance from the force. Unfortunately, Bralor died defending Mandalore during the Yuuzhan Vong war, leaving Kieran as the head of the Kodiak clan. &lt;br /&gt;
&lt;br /&gt;
===  Frey Gallandro  ===&lt;br /&gt;
Sashar’s master in Clan Alvaak was Frey Gallandro. The belkadanian was a harsh master and allowed Sashar to explore the force on his own for the most part, only loosely guiding him through the first steps of being a journeyman. He also encouraged the mandalorian to be fanatically loyal – something which backfired a year after Sashar’s Knighthood, during the exodus. Sashar and Frey had a climactic duel which ended in the Master being exiled from the Clan along with his former student. The two never spoke again and no love is lost between the pair.&lt;br /&gt;
&lt;br /&gt;
===  Kakhmalakh  ===&lt;br /&gt;
The Noghri Stava master taught Sashar the hand-to-hand art. When Sashar took a sabbatical from the Dark Brotherhood, Kakhmalakh offered sanctuary to the troubled youth and instilled a form of Stava to give him ‘discipline.’ Kakhmalakh also helped the Mandalorian on the first steps to training himself to become arguably one of the best Assassin in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===  [[Strategos Thanatos Arconae|Strategos Thanatos Entar Arconae]]  ===&lt;br /&gt;
Strategos took Sashar under his wing when he reached Arcona, and while already being an equite, Strategos still took it on himself to tutor Sashar on the use of the blade. He still trains Sashar to this day in lightsaber combat and the pair regularly spar.&lt;br /&gt;
&lt;br /&gt;
===  [[Oberst|Maximillian von Oberst Tarentae]]  ===&lt;br /&gt;
&lt;br /&gt;
When Sashar was briefly in Clan Tarentum, he encountered the Adept. Oberst agreed to train Sashar in more martial aspects of combat, such as commanding large forces, logistical operation and tactical handling of huge forces. Thanks to his continued mentoring, the Mandalorian is able to competently handle the management of a battle in both large space-going conflicts and on the ground. This has improved his worth to Arcona tenfold, allowing him much more use than just as a commando. Sashar is still in training with Oberst and the two regularly act as de-facto intermediaries between the allied clans. Also of note is Oberst’s sadistic nature and leanings towards torture and interrogation and his tutoring Sashar of these techniques, however this is something the Arconae tries to avoid whenever possible, as he considers it distasteful.&lt;br /&gt;
&lt;br /&gt;
===  [[Mejas Doto]]  ===&lt;br /&gt;
Upon being given the Title di Tenebrous Arcona, Sashar was taken under Mejas’s wing as his ‘Shadow Scion’ – the first apprentice Mejas has ever taken. The Shadow Lord trained Sashar in the more obscure and arcane uses of the force, and when Sashar became an Elder, he was named the second Shadow Lord of Arcona. Given that Sashar usurped Mejas and had him locked in a force-inhbiting beskar collar, the Shadow Lord has been plotting constantly to retake Arcona&#039;s throne and kill his former protege. There is definitely no love lost between the two, however the Mandalorian learned a lot of letting his reputation fight his battles for him and how to survive the triple-crossing nature of being on the Dark Council.&lt;br /&gt;
&lt;br /&gt;
=== [[Korras]] ===&lt;br /&gt;
&lt;br /&gt;
Korras took on Sashar as his Praetor and trained him up to aid him in his role on the Dark Council as Master-at-arms. Korras had a unique knack of handling the avalanche of paperwork the role required whilst not letting his training slip, and he was also a very, very charismatic leader, both with the Armed Forces of the Iron Throne and on the Dark Council itself. Korras was also one of the chief leaders of the Obelisk Order, and his vast knowledge on the Art of War is slowly but surely being passed on to his Praetor.&lt;br /&gt;
&lt;br /&gt;
==  Apprentices  ==&lt;br /&gt;
[[File:Sashar_Mark.JPG|thumb|80px|left]]The Mandalorian Prided himself on his mentorship of his brethren and repeatedly took on apprentices during his tenure in the Brotherhood. Indeed, he spent a large amount of his free time assembling what he has dubbed the ‘Kodiak Holocron’ a collection of training regimens and techniques unique to the Mandalorian to help in his training of some of the clan’s newer members. When each of his apprentices reaches the rank of Knight, they are given a tattoo bearing Sashar’s mark onto their left shoulder, signifying their training under him. &lt;br /&gt;
&lt;br /&gt;
===  [[Zandro Savric Erinos]]  ===&lt;br /&gt;
Sashar’s first impression of Zandro was an eager, ambitious recruit to Clan Arcona that with a little honing could become a stalwart of the clan. He was right. Zandro proved to excel in every field Sashar tested him in and seemed incredibly at home with a Lightsaber. Zandro also exhibited calmness under fire and charismatic dry sense of humour that made him a brilliant leader. He was also the consummate tactician – in every way Sashar’s prodigy – even going so far as to display an acuity with the rare and difficult art of Battle Meditation. Their newfound familial linkage just strengthened the bond the two shared and they remained close even after Zandro completed his training. Zandro kept going to his older brother Sashar for camaraderie and advice. Zandro was one of the six founding &#039;Vode Erinos&#039; of the Erinos Family.&lt;br /&gt;
&lt;br /&gt;
===  [[Malidir]]  ===&lt;br /&gt;
Sashar’s second apprentice, the Human was quietly-spoken, not particularly at home with the more mystic applications o the force, but he had a dedicated grit that meant he would never, ever give up. Indeed, his stamina to keep on fighting relentlessly, leading by example is a source of inspiration to his subordinates. Unfortunately, Sashar was driven from Arcona before he could complete Malidir’s training – something the Mandalorian felt guilty about for a long time. Still, despite this, Malidir and Sashar remained friends - Malidir was one of the six founding &#039;Vode Erinos&#039; of the Erinos family.&lt;br /&gt;
&lt;br /&gt;
===  [[Kieran]]  ===&lt;br /&gt;
Kieran was Sashar’s clan-mate from Dxun and the pair were close even before the Mandalorian took him on as an ‘apprentice’ – though the pair hardly had a master/student dynamic. Indeed, Kieran’s frankness, his black humour and his grim outlook on life speak of someone that rarely listened to authority. That was incorrect however, as the Mandalorian believed in a strong, pronounced chain of command and excelled working in small units such as Soulfire Strike Team. He displayed little ability with offensive force abilities, instead being more adept at augmenting his physical attributes with the force more than anything else. He eventually completed his tutorship with Sashar and the two continued to work closely on various tasks for Galeres, Arcona and the Erinos family. Kieran was one of the six founding &#039;Vode Erinos&#039; of the Erinos family. &lt;br /&gt;
&lt;br /&gt;
===  [[Rho]]  ===&lt;br /&gt;
Not your stereotypical Nagai, Rho and Sashar did no always see eye to eye, yet the Mandalorian cajoled the Nagai into accepting him as a master by showing him the ‘Mandalorian’ way of doing things. This produced mixed results. While Rho was quite the combatant with melee weapons – homage to his Nagai heritage, he took to Soulfire’s blaster-heavy approach to warfare reluctantly. He nevertheless progressed in his application of the dark side as only a Sith could and pointedly disagreed with Sashar on many of the more philosophical debates the pair had when discussing the force, indeed, his ‘Grey Jedi’ stance was dismissed and the Nagai seemed content with the role of the dark side in his life. It was Sashar’s belief that he would make a fine Dark Jedi. Whether or not this is a compliment remains to be seen. Upon Rho&#039;s attaining the title of Knight, Sashar built the Nagai a custom suit of armor as a way of displaying his pride for the apprentice that provided him with the most challenge. &lt;br /&gt;
&lt;br /&gt;
===  [[Juda]]  ===&lt;br /&gt;
Another of Sashar’s ner’vod from Dxun, Juda looked to Sashar as an older-brother figure and in a blatant disregard for the laws prohibiting it, Sashar took Juda as his apprentice despite already having two others. The Mandalorians worked extremely well together, and unlike Kieran, Juda exhibited a level of control over the force that even Sashar couldn’t quite match up to. He demonstrated a natural affinity as a ‘seer’ – having a force sense that was impressive for such a raw recruit to the force, and also seemed to lean towards healing and regenerative force powers – it was expected that Juda would become a brilliant healer and seer as he progressed down the path of the force user. Sashar’s one concern over his ner’vod was that the red-haired youth would be seduced by the Dark Side – something he was able to avoid with Malidir, Kieran and Zandro. Sashar also decided to use Juda as the apprentice for a trial mentoring scheme, where Juda and Sashar would remain bonded together as master and student until he reached the rank of Prelate. Juda excelled and as a reward for succeeding, he was given &#039;&#039;Fraternity&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===  [[Earnest]]  ===&lt;br /&gt;
Earnest, Sashar’s sixth apprentice was taken on reluctantly. The former companion and consummate seducer share a past in that Earnest was the one to ‘take’ Dash Kuatir from the Mandalorian. Nevertheless, he agreed to tutor the Jedi Hunter late in his ascension through the ranks to make him a better asset to Arcona. The pair were often found sparring as it was in direct combat that Earnest needed the most tutelage. Curiously, despite Sashar’s urgings, Earnest shunned all forms of lightsaber combat, forcing him to rely on the more mystic applications of the Force for protection. It was thought that this was ultimately what cost Earnest his life in the Great Hunt, as he disappeared without a trace and was presumed dead. However, just after the conclusion of the Ninth Great Jedi War Earnest resurfaced and took his place back in Arcona, eager to nest in the shelter the First Clan provided. Sashar agreed to take Earnest on as an apprentice once more, however it was assumed by everyone involved that this was more so he could keep a very close eye on the former companion, rather than through any outward sign of affection for the dandified seducer. Unfortunately, Earnest was killed during the conflict on [[Salas V]]. &lt;br /&gt;
&lt;br /&gt;
===  [[Illian Syn]]  ===&lt;br /&gt;
Sashar’s seventh apprentice, Illian was a transfer from [[Taldryan]] that craved a mentor able to challenge them both mentally and physically. The Exarch, upon hearing that Illian required an experienced Master took it upon himself to train him, both to reinforce Arcona’s focus and attention on all of their members, regardless of previous affiliation and to temper some of Illian’s more psychotic urges. The two were often at loggerheads due to their vastly different views on team-work and Clan fealty, However during Illian’s trials, Sashar forced him to give up Torment, Illian’s lightsaber and ‘voice in his head.’ After his ascension to Dark Jedi Knight, the unstable ex-Taldryanite became a de-facto extension of Sashar’s will and acted as a spy and assassin for the Proconsul. &lt;br /&gt;
&lt;br /&gt;
===  [[Draco Maligo]]  ===&lt;br /&gt;
Sashar’s eighth apprentice, and perhaps his most difficult. Maligo was a teenager from Almania with a strong talent for mind control. Sashar agreed to assume Draco’s continuing training after the death of his master under suspicious circumstances during a mission against the Yuuzhan Vong. Draco was strongly independent, and showed affinity for the mystical aspects of the Force rather than combat ability, going so far as to shun armor and particle weapons to focus his attention on sorcery and alchemy. Maligo often went AWOL hunting for arcane knowledge of Force techniques. Draco easily made it to Dark Jedi Knight with little help from Sashar, and the Mandalorian encouraged him to continue on his path, as Alchemists were in short supply after the fall of Antei. Unfortunately, Draco felt dissatisfied with Sashar’s style of leadership during the Mandalorian’s tenure as Consul, and left for Scholae Palatinae (Sashar imagined that the choice of destination was meant to spite him).&lt;br /&gt;
&lt;br /&gt;
===  Lyncoln Novell  ===&lt;br /&gt;
Hand-picked to serve at the feet of the Arcona Consul, Lyncoln was been offered a path that few other Journeyman have experienced. The amiable, but reclusive Bothan was chosen to fulfill the role of Apprentice to Sashar in order to bring up the next generation of valuable assets for Clan Arcona. All members of the Arconan summit knew there was much potential and power within Novell, but they also realized that his path was much different from the stereotypical Dark Jedi of the Brotherhood.&lt;br /&gt;
Their strong telepathic connection, coupled with long hours of training and mentoring, created a bond between master and student that few within the clan could match. The whispers throughout the clan halls had Lyncoln marked out as a pawn of Sashar&#039;s will, but while that may have been true, the Consul had bigger plans for the young Bothan. Through a well thought out and planned regimen of training, Sashar planned to make Lyncoln Novell into a force to be reckoned with throughout the Brotherhood and the galaxy. Unfortunately, during the Ninth Great Jedi War, Lyncoln vanished on the plains of Antei combating the battle droids and rogue Jedi and it is unknown if he will be heard from again, given the confusion that battle wrought.&lt;br /&gt;
&lt;br /&gt;
===  [[Maaks]]  ===&lt;br /&gt;
Maaks, Sashar’s most recent apprentice proved something of a challenge. Being a [[starwars:Miraluka|Miraluka]], the obvious sight difficulties often proved to be a barrier between the pair, however that paled into insignificance compared to Maaks’ lack of martial background. As such, before Sashar could properly school him, he sent the Miraluka to Dxun to train with Kieran and Juda until they deemed him ready to rejoin Arcona and Soulfire Strike Team as a Dark Jedi worthy of the squad’s reputation. He struggled through the training, but nevertheless was close to completing it when he was captured by Dash and indoctrinated into the metamorph’s ‘way of life.’ He hasn’t been seen since.&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae/PartThree&amp;diff=101827</id>
		<title>Sashar Arconae/PartThree</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae/PartThree&amp;diff=101827"/>
		<updated>2011-07-09T12:30:22Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Masters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Transclusion|article=[[Sashar Arconae]]|pages=[[Sashar Arconae/PartOne|Part One]] - [[Sashar Arconae/PartTwo|Part Two]] - [[Sashar Arconae/PartThree|Part Three]]}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== Ranged Weaponry ====&lt;br /&gt;
The Mandalorian arguably favours ranged weaponry over combat with a lightsaber, believing that each weapon has a time and place, and 99% of the time, a lightsaber’s place is deactivated at his belt. As such, his usual armourment consists mainly of said weapons. He often considers it a personal failing of foes make it to ‘chopping distance.’&lt;br /&gt;
&lt;br /&gt;
===== [[starwars:LJ-50_Concussion_Rifle|LJ-50 Concussion Rifle]] =====&lt;br /&gt;
About the size of a carbine, the [[starwars:Trandoshan|Trandoshan]]-made weapon doesn’t look very sophisticated, indeed, it looks like someone’s idea of a joke when compared with the high-tech equipment Soulfire Strike Team usually are equipped with. However, the sheer stopping power of the weapon is what attracted Sashar. Able to discharge a blast of pure concussive energy (taking the form of a neon blue ‘bolt’ coruscating with arcs of static energy) that displaces anything within a five meter radius, the LJ-50 is also a deadly weapon when it scores a direct hit, as the sheer power of the weapon is often enough to drill through reinforced armour without even losing a tenth of its strength, and when applied to unprotected flesh and skin…well, Sashar has described the after-effects as ‘messy.’&lt;br /&gt;
&lt;br /&gt;
When he left to lead Galeres and eventually Arcona, he kept the weapon handy and made several modifications. First and foremost, he added a [[starwars:NightMight_4NS_Scope|NightMight 4NS Scope]] to allow him greater accuracy at longer range (however, using the weapon at anything over five hundred meters would be the height of folly), as well as a [[starwars:Target_Imager|Target Imager]] mounted below the main barrel, allowing ultrasonic imaging of concealed targets. This information, coupled with the Scope and an in-built comlink device can link either with his helmet, or be beamed to other forces for a larger blast (such as an orbital bombardment). He reinforced the casing around the main part of the rifle with durasteel plates, meaning that the weapon could survive a steep fall…or being used to brain a hapless sentient. Finally, Sashar added a magnetic strip which allowed him to fasten the weapon easily to the back of his armour plating when it wasn’t in use. &lt;br /&gt;
&lt;br /&gt;
===== [[starwars:SSK-7_heavy_blaster_pistol|SSK-7 Heavy Blaster Pistol]] =====&lt;br /&gt;
&lt;br /&gt;
[[File:Sashar-SSK-7.jpeg|thumb|200px|right|Sashar&#039;s custom SSK-7 Pistol]]&lt;br /&gt;
Sashar, upon leaving Soulfire Strike Team for Quaestor, requisitioned an SSK-7 Heavy Blaster Pistol for his own personal use. To start with, he added a silencer and a light filter at the end of the barrel so that in addition to producing a fraction of the sound a normal blaster pistol emits, it also cuts down on the initial ‘flash’ of a blaster being discharged. He then polished the inside of the barrel down to a mirror finish so that the blaster bolt didn’t lose any power before it left the weapon. To make the weapon more versatile, he added a custom feature – an adjustable focusing emitter. Some blasters are over-focused so add more punch, at the sacrifice of some of its range (this modification also wears down on the barrel). Sashar gave the adjusting emitter three settings: close range (so that the maximum amount of energy can be discharged at the target), medium range (standard, effective to the usual levels for a Heavy Blaster Pistol) and long range (under focused so that he may hit targets further away; however he does sacrifice some of the power at this range). He also extended the safety switch, the stun switch, and the semi/fully automatic switches for added comfort, and also added his own custom pattern to the grip so that it slotted in perfectly with the grip on his gloves. Usually, triggers on blasters and projectile weapons require around 4.5 pounds of pressure to fire, but Sashar heightened the sensitivity of his pistol, giving it a mere 3.5 pounds of pressure required to discharge and also added several grip indentations on the trigger so that his finger wouldn’t slip at all. He also lengthened the trigger guard, allowing the finger to more easily slot into place, ready on the trigger. To aid in his aiming, Sashar added a ‘tri-sight’, a single sight at the end of the barrel and two further sights at the back of the barrel, so that he could properly aim using the ‘three-dot’ method. Finally, Sashar filed down the tibanna gas pack entry mechanism, to speed up the reloading time. The weapon is one of a kind and a true testament to Sashar’s abilities as a weapon and armour-smith.&lt;br /&gt;
&lt;br /&gt;
===== T-6 Thunderer Heavy Blaster Pistol =====&lt;br /&gt;
{{Quote|Here you go, ad’ika; A gun that, when fired, picks the target up, throws them three meters back and leaves them with a crater the size of a melon in their chest.|Voden to Sashar, when presenting him with the pistol.}}&lt;br /&gt;
&lt;br /&gt;
A recent addition to his arsenal, the T-6 Thunderer was given to him as a wedding present by Voden when they got married (as Mandalorians don’t hold much value in jewelry, other than how much it can be sold for), the T-6 Thunderer is a fallback for Sashar when subtlety is abandoned in favour of something a little…louder. The weapon itself has no stun setting and the Mandalorians didn’t bother to add one. Instead, he simply installed a [[starwars:Mandalorian_Chamber|Mandalorian Chamber]], which significantly broadened the beam emitted, causing a &#039;&#039;lot&#039;&#039; more damage when it strikes. &lt;br /&gt;
&lt;br /&gt;
==== Bladed Weaponry ====&lt;br /&gt;
Not content to simply rely on pistols, his conk or lightsabers, Sashar also has a fondness for daggers and thrown weapons, and makes sure to keep both on his person whenever possible.&lt;br /&gt;
&lt;br /&gt;
===== Noghri Sickle =====&lt;br /&gt;
A present from his old Noghri instructor when Sashar mastered the hand-to-hand art of Stava, the Sickle is entirely unremarkable in appearance. A black plasteel handle about 45cm long and 6cm in diameter slots easily into his left boot. When a small switch is flicked near the middle of the handle, an equally black plasteel blade springs out at a 90 degree angle. The weapon can be wielded as a small scythe, or can be thrown, depending on the kind of threat the Mandalorian faces.&lt;br /&gt;
&lt;br /&gt;
===== [[starwars:Bes%E2%80%99bev|Bes’bev]] =====&lt;br /&gt;
Sashar received the Bes’bev from his brother Zandro for making it to the elder ranks. The Bes’bev, a traditional Mandalorian weapon, is seldom seen away from [[starwars:Mandalore|Mandalore]], also functions as a kind of flute. A simple instrument with holes for fingers to cover to produce different notes rather than valves, it is nearly a meter long and its surface is primarily unpolished durasteel. The bottom end is sharpened into a conical point on one side. He tied a leather strap to the weapon, allowing him to sling it over his back when not in use. The Bes’bev can be used either as a bludgeoning tool or as a stabbing implement, depending on his mood. He is rarely ever seen without the flute.&lt;br /&gt;
&lt;br /&gt;
==  Masters  ==&lt;br /&gt;
Sashar has trained extensively in every aspect of war he could and has had many masters in his time. The most prominent in his constant education are the following:&lt;br /&gt;
&lt;br /&gt;
===  Bralor Kodiak  ===&lt;br /&gt;
Sashar’s and Kieran’s adoptive father, Bralor is the head of the Kodiak Clan and had Kieran and Sashar accompany him throughout Dxun once they reached the age of 8 – teaching them everything they’d need to carry on the Mandalorian warrior heritage. They learned survival techniques, weapons mastery with blasters and how to handle explosives correctly, as well as hand-to-hand combat and tactical supremacy. Bralor laid the foundations for them both to become formidable warriors in their own right without any assistance from the force. Unfortunately, Bralor died defending Mandalore during the Yuuzhan Vong war, leaving Kieran as the head of the Kodiak clan. &lt;br /&gt;
&lt;br /&gt;
===  Frey Gallandro  ===&lt;br /&gt;
Sashar’s master in Clan Alvaak was Frey Gallandro. The belkadanian was a harsh master and allowed Sashar to explore the force on his own for the most part, only loosely guiding him through the first steps of being a journeyman. He also encouraged the mandalorian to be fanatically loyal – something which backfired a year after Sashar’s Knighthood, during the exodus. Sashar and Frey had a climactic duel which ended in the Master being exiled from the Clan along with his former student. The two never spoke again and no love is lost between the pair.&lt;br /&gt;
&lt;br /&gt;
===  Kakhmalakh  ===&lt;br /&gt;
The Noghri Stava master taught Sashar the hand-to-hand art. When Sashar took a sabbatical from the Dark Brotherhood, Kakhmalakh offered sanctuary to the troubled youth and instilled a form of Stava to give him ‘discipline.’ Kakhmalakh also helped the Mandalorian on the first steps to training himself to become arguably one of the best Assassin in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===  [[Strategos Thanatos Arconae|Strategos Thanatos Entar Arconae]]  ===&lt;br /&gt;
Strategos took Sashar under his wing when he reached Arcona, and while already being an equite, Strategos still took it on himself to tutor Sashar on the use of the blade. He still trains Sashar to this day in lightsaber combat and the pair regularly spar.&lt;br /&gt;
&lt;br /&gt;
===  [[Oberst|Maximillian von Oberst Tarentae]]  ===&lt;br /&gt;
&lt;br /&gt;
When Sashar was briefly in Clan Tarentum, he encountered the Adept. Oberst agreed to train Sashar in more martial aspects of combat, such as commanding large forces, logistical operation and tactical handling of huge forces. Thanks to his continued mentoring, the Mandalorian is able to competently handle the management of a battle in both large space-going conflicts and on the ground. This has improved his worth to Arcona tenfold, allowing him much more use than just as a commando. Sashar is still in training with Oberst and the two regularly act as de-facto intermediaries between the allied clans. Also of note is Oberst’s sadistic nature and leanings towards torture and interrogation and his tutoring Sashar of these techniques, however this is something the Arconae tries to avoid whenever possible, as he considers it distasteful.&lt;br /&gt;
&lt;br /&gt;
===  [[Mejas Doto]]  ===&lt;br /&gt;
Upon being given the Title di Tenebrous Arcona, Sashar was taken under Mejas’s wing as his ‘Shadow Scion’ – the first apprentice Mejas has ever taken. The Shadow Lord trained Sashar in the more obscure and arcane uses of the force, and when Sashar became an Elder, he was named the second Shadow Lord of Arcona. Given that Sashar usurped Mejas and had him locked in a force-inhbiting beskar collar, the Shadow Lord has been plotting constantly to retake Arcona&#039;s throne and kill his former protege. There is definitely no love lost between the two, however the Mandalorian learned a lot of letting his reputation fight his battles for him and how to survive the triple-crossing nature of being on the Dark Council.&lt;br /&gt;
&lt;br /&gt;
=== [Korras] ===&lt;br /&gt;
&lt;br /&gt;
Korras took on Sashar as his Praetor and trained him up to aid him in his role on the Dark Council as Master-at-arms. Korras had a unique knack of handling the avalanche of paperwork the role required whilst not letting his training slip, and he was also a very, very charismatic leader, both with the Armed Forces of the Iron Throne and on the Dark Council itself. Korras was also one of the chief leaders of the Obelisk Order, and his vast knowledge on the Art of War is slowly but surely being passed on to his Praetor.&lt;br /&gt;
&lt;br /&gt;
==  Apprentices  ==&lt;br /&gt;
[[File:Sashar_Mark.JPG|thumb|80px|left]]The Mandalorian Prided himself on his mentorship of his brethren and repeatedly took on apprentices during his tenure in the Brotherhood. Indeed, he spent a large amount of his free time assembling what he has dubbed the ‘Kodiak Holocron’ a collection of training regimens and techniques unique to the Mandalorian to help in his training of some of the clan’s newer members. When each of his apprentices reaches the rank of Knight, they are given a tattoo bearing Sashar’s mark onto their left shoulder, signifying their training under him. &lt;br /&gt;
&lt;br /&gt;
===  [[Zandro Savric Erinos]]  ===&lt;br /&gt;
Sashar’s first impression of Zandro was an eager, ambitious recruit to Clan Arcona that with a little honing could become a stalwart of the clan. He was right. Zandro proved to excel in every field Sashar tested him in and seemed incredibly at home with a Lightsaber. Zandro also exhibited calmness under fire and charismatic dry sense of humour that made him a brilliant leader. He was also the consummate tactician – in every way Sashar’s prodigy – even going so far as to display an acuity with the rare and difficult art of Battle Meditation. Their newfound familial linkage just strengthened the bond the two shared and they remained close even after Zandro completed his training. Zandro kept going to his older brother Sashar for camaraderie and advice. Zandro was one of the six founding &#039;Vode Erinos&#039; of the Erinos Family.&lt;br /&gt;
&lt;br /&gt;
===  [[Malidir]]  ===&lt;br /&gt;
Sashar’s second apprentice, the Human was quietly-spoken, not particularly at home with the more mystic applications o the force, but he had a dedicated grit that meant he would never, ever give up. Indeed, his stamina to keep on fighting relentlessly, leading by example is a source of inspiration to his subordinates. Unfortunately, Sashar was driven from Arcona before he could complete Malidir’s training – something the Mandalorian felt guilty about for a long time. Still, despite this, Malidir and Sashar remained friends - Malidir was one of the six founding &#039;Vode Erinos&#039; of the Erinos family.&lt;br /&gt;
&lt;br /&gt;
===  [[Kieran]]  ===&lt;br /&gt;
Kieran was Sashar’s clan-mate from Dxun and the pair were close even before the Mandalorian took him on as an ‘apprentice’ – though the pair hardly had a master/student dynamic. Indeed, Kieran’s frankness, his black humour and his grim outlook on life speak of someone that rarely listened to authority. That was incorrect however, as the Mandalorian believed in a strong, pronounced chain of command and excelled working in small units such as Soulfire Strike Team. He displayed little ability with offensive force abilities, instead being more adept at augmenting his physical attributes with the force more than anything else. He eventually completed his tutorship with Sashar and the two continued to work closely on various tasks for Galeres, Arcona and the Erinos family. Kieran was one of the six founding &#039;Vode Erinos&#039; of the Erinos family. &lt;br /&gt;
&lt;br /&gt;
===  [[Rho]]  ===&lt;br /&gt;
Not your stereotypical Nagai, Rho and Sashar did no always see eye to eye, yet the Mandalorian cajoled the Nagai into accepting him as a master by showing him the ‘Mandalorian’ way of doing things. This produced mixed results. While Rho was quite the combatant with melee weapons – homage to his Nagai heritage, he took to Soulfire’s blaster-heavy approach to warfare reluctantly. He nevertheless progressed in his application of the dark side as only a Sith could and pointedly disagreed with Sashar on many of the more philosophical debates the pair had when discussing the force, indeed, his ‘Grey Jedi’ stance was dismissed and the Nagai seemed content with the role of the dark side in his life. It was Sashar’s belief that he would make a fine Dark Jedi. Whether or not this is a compliment remains to be seen. Upon Rho&#039;s attaining the title of Knight, Sashar built the Nagai a custom suit of armor as a way of displaying his pride for the apprentice that provided him with the most challenge. &lt;br /&gt;
&lt;br /&gt;
===  [[Juda]]  ===&lt;br /&gt;
Another of Sashar’s ner’vod from Dxun, Juda looked to Sashar as an older-brother figure and in a blatant disregard for the laws prohibiting it, Sashar took Juda as his apprentice despite already having two others. The Mandalorians worked extremely well together, and unlike Kieran, Juda exhibited a level of control over the force that even Sashar couldn’t quite match up to. He demonstrated a natural affinity as a ‘seer’ – having a force sense that was impressive for such a raw recruit to the force, and also seemed to lean towards healing and regenerative force powers – it was expected that Juda would become a brilliant healer and seer as he progressed down the path of the force user. Sashar’s one concern over his ner’vod was that the red-haired youth would be seduced by the Dark Side – something he was able to avoid with Malidir, Kieran and Zandro. Sashar also decided to use Juda as the apprentice for a trial mentoring scheme, where Juda and Sashar would remain bonded together as master and student until he reached the rank of Prelate. Juda excelled and as a reward for succeeding, he was given &#039;&#039;Fraternity&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===  [[Earnest]]  ===&lt;br /&gt;
Earnest, Sashar’s sixth apprentice was taken on reluctantly. The former companion and consummate seducer share a past in that Earnest was the one to ‘take’ Dash Kuatir from the Mandalorian. Nevertheless, he agreed to tutor the Jedi Hunter late in his ascension through the ranks to make him a better asset to Arcona. The pair were often found sparring as it was in direct combat that Earnest needed the most tutelage. Curiously, despite Sashar’s urgings, Earnest shunned all forms of lightsaber combat, forcing him to rely on the more mystic applications of the Force for protection. It was thought that this was ultimately what cost Earnest his life in the Great Hunt, as he disappeared without a trace and was presumed dead. However, just after the conclusion of the Ninth Great Jedi War Earnest resurfaced and took his place back in Arcona, eager to nest in the shelter the First Clan provided. Sashar agreed to take Earnest on as an apprentice once more, however it was assumed by everyone involved that this was more so he could keep a very close eye on the former companion, rather than through any outward sign of affection for the dandified seducer. Unfortunately, Earnest was killed during the conflict on [[Salas V]]. &lt;br /&gt;
&lt;br /&gt;
===  [[Illian Syn]]  ===&lt;br /&gt;
Sashar’s seventh apprentice, Illian was a transfer from [[Taldryan]] that craved a mentor able to challenge them both mentally and physically. The Exarch, upon hearing that Illian required an experienced Master took it upon himself to train him, both to reinforce Arcona’s focus and attention on all of their members, regardless of previous affiliation and to temper some of Illian’s more psychotic urges. The two were often at loggerheads due to their vastly different views on team-work and Clan fealty, However during Illian’s trials, Sashar forced him to give up Torment, Illian’s lightsaber and ‘voice in his head.’ After his ascension to Dark Jedi Knight, the unstable ex-Taldryanite became a de-facto extension of Sashar’s will and acted as a spy and assassin for the Proconsul. &lt;br /&gt;
&lt;br /&gt;
===  [[Draco Maligo]]  ===&lt;br /&gt;
Sashar’s eighth apprentice, and perhaps his most difficult. Maligo was a teenager from Almania with a strong talent for mind control. Sashar agreed to assume Draco’s continuing training after the death of his master under suspicious circumstances during a mission against the Yuuzhan Vong. Draco was strongly independent, and showed affinity for the mystical aspects of the Force rather than combat ability, going so far as to shun armor and particle weapons to focus his attention on sorcery and alchemy. Maligo often went AWOL hunting for arcane knowledge of Force techniques. Draco easily made it to Dark Jedi Knight with little help from Sashar, and the Mandalorian encouraged him to continue on his path, as Alchemists were in short supply after the fall of Antei. Unfortunately, Draco felt dissatisfied with Sashar’s style of leadership during the Mandalorian’s tenure as Consul, and left for Scholae Palatinae (Sashar imagined that the choice of destination was meant to spite him).&lt;br /&gt;
&lt;br /&gt;
===  Lyncoln Novell  ===&lt;br /&gt;
Hand-picked to serve at the feet of the Arcona Consul, Lyncoln was been offered a path that few other Journeyman have experienced. The amiable, but reclusive Bothan was chosen to fulfill the role of Apprentice to Sashar in order to bring up the next generation of valuable assets for Clan Arcona. All members of the Arconan summit knew there was much potential and power within Novell, but they also realized that his path was much different from the stereotypical Dark Jedi of the Brotherhood.&lt;br /&gt;
Their strong telepathic connection, coupled with long hours of training and mentoring, created a bond between master and student that few within the clan could match. The whispers throughout the clan halls had Lyncoln marked out as a pawn of Sashar&#039;s will, but while that may have been true, the Consul had bigger plans for the young Bothan. Through a well thought out and planned regimen of training, Sashar planned to make Lyncoln Novell into a force to be reckoned with throughout the Brotherhood and the galaxy. Unfortunately, during the Ninth Great Jedi War, Lyncoln vanished on the plains of Antei combating the battle droids and rogue Jedi and it is unknown if he will be heard from again, given the confusion that battle wrought.&lt;br /&gt;
&lt;br /&gt;
===  [[Maaks]]  ===&lt;br /&gt;
Maaks, Sashar’s most recent apprentice proved something of a challenge. Being a [[starwars:Miraluka|Miraluka]], the obvious sight difficulties often proved to be a barrier between the pair, however that paled into insignificance compared to Maaks’ lack of martial background. As such, before Sashar could properly school him, he sent the Miraluka to Dxun to train with Kieran and Juda until they deemed him ready to rejoin Arcona and Soulfire Strike Team as a Dark Jedi worthy of the squad’s reputation. He struggled through the training, but nevertheless was close to completing it when he was captured by Dash and indoctrinated into the metamorph’s ‘way of life.’ He hasn’t been seen since.&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Arcona_history&amp;diff=82755</id>
		<title>Clan Arcona history</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Arcona_history&amp;diff=82755"/>
		<updated>2009-11-30T16:58:45Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=53855C&lt;br /&gt;
|BG2=ABCAB1&lt;br /&gt;
|name=Clan Arcona&lt;br /&gt;
|image=[[Image:Carc-logo.jpg‎ |250px|Clan Arcona logo]]&lt;br /&gt;
|founder=Donitz (House), Nighthawk (Clan)&lt;br /&gt;
|leader=*[[Consul]]: [[Sashar Kodiak Erinos]]&lt;br /&gt;
*[[Proconsul]]: [[Braecen Kaeth]]&lt;br /&gt;
|members=*Nighthawk&lt;br /&gt;
*[[Mejas Doto|Mejas Doto, di Tenebrous Arconae]]&lt;br /&gt;
*[[James Lucius Entar Arconae]]&lt;br /&gt;
*[[Voranyen d&#039;Tana-Arconae|Voranyen d&#039;Tana]]&lt;br /&gt;
*Denath Ciarus&lt;br /&gt;
*[[Strategos Thanatos Entar|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
|headquarters=Arcona Citadel, [[Estle City]], [[Selen]]&lt;br /&gt;
|locations=Last Stand&amp;lt;br&amp;gt;Temple Ruins&amp;lt;br&amp;gt;Arcona Citadel&amp;lt;br&amp;gt;Oriens Obscurum Temple&amp;lt;br&amp;gt;Galeres Headquarters&amp;lt;br&amp;gt;Mining Facility&amp;lt;br&amp;gt;Monument of Eldar&amp;lt;br&amp;gt;Qel-Droma Temple&lt;br /&gt;
|formed=Independent House Arcona&lt;br /&gt;
|founded=[[11 ABY to 19 ABY | 14 ABY]]&lt;br /&gt;
|reorganized=[[26 ABY to Present|27 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Light is limited;&amp;lt;br&amp;gt;Darkness is infinite.|&#039;&#039;&#039;Arcona Clan Motto&#039;&#039;&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Quote|First to wake, last to die&amp;lt;br&amp;gt;Do or Do Not; there is not try&amp;lt;br&amp;gt;Domination of every foe&amp;lt;br&amp;gt;Arconan shadows take control|&#039;&#039;&#039;Dalthid&#039;&#039;&#039;}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Arcona&#039;&#039;&#039; is one of six remaining Dark Jedi [[Clan|Clans]] within the [[Dark Brotherhood|Brotherhood of Dark Jedi]]. It currently has two constituent [[House|Houses]]:  [[House Qel-Droma]] and [[House Galeres|Galeres]].  &lt;br /&gt;
&lt;br /&gt;
For a summary of the clan, see the [[Clan Arcona Prospectus]].  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of Arcona can best be heard through &#039;&#039;&#039;The Hymn of Arcona&#039;&#039;&#039; as written by [[Vassan Rokir]]: &lt;br /&gt;
&lt;br /&gt;
From time in memorium, a battle we wage&amp;lt;br&amp;gt;&lt;br /&gt;
Between Clans of Swordsmen, Pilot and Sage.&amp;lt;br&amp;gt;&lt;br /&gt;
In knowledge and blood our successes gaged.&amp;lt;br&amp;gt;&lt;br /&gt;
And victory upon victory, like a fine wine we age.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First there was [[Nighthawk]], our founder on high&amp;lt;br&amp;gt;&lt;br /&gt;
He whose vision of glory none could deny:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A legacy of power!&amp;quot; to the stars he did cry&amp;lt;br&amp;gt;&lt;br /&gt;
And born was Arcona, here her history I scry.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus, like a child, a noble House were we;&amp;lt;br&amp;gt;&lt;br /&gt;
Noble in mind, noble in arm, noble in philosophy.&amp;lt;br&amp;gt;&lt;br /&gt;
Whence then came a tumult, within CSP,&amp;lt;br&amp;gt;&lt;br /&gt;
Our House doors were opened, host of sanctuary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark Jedi of Palatinae, disillusioned by conflicts internal&amp;lt;br&amp;gt;&lt;br /&gt;
Parted thus, but found life as &amp;quot;rogue&amp;quot; to edge on the infernal.&amp;lt;br&amp;gt;&lt;br /&gt;
Wise Quaestor Nighthawk, plotting a legacy eternal&amp;lt;br&amp;gt;&lt;br /&gt;
Made bastion of our lands, and unto the rogues were we paternal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New allies made we, of the Palatinae Jedi;&amp;lt;br&amp;gt;&lt;br /&gt;
So strong was their bond that they did decide:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Our allegiance to Scholae be damned and defied;&amp;lt;br&amp;gt;&lt;br /&gt;
True brothers have we in Arcona; our faith be undenied!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And with speed our Father House, noble and strong,&amp;lt;br&amp;gt;&lt;br /&gt;
Grew in size and power, making richer a rich history already long.&amp;lt;br&amp;gt;&lt;br /&gt;
And soon, with volume and zeal was struck the gong:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A House we stand, but united a Clan!&amp;quot; came the glorious song.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But among the loyal revelers, a rotting faction brewed:&amp;lt;br&amp;gt;&lt;br /&gt;
Rogue Jedi of [[Scholae Palatinae]], in jealousy they stewed.&amp;lt;br&amp;gt;&lt;br /&gt;
Presently, a defection back to their origins ensued,&amp;lt;br&amp;gt;&lt;br /&gt;
And Clan Scholae Palatinae was to be hollowly renewed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With tails between legs, the Scholae Jedi fled,&amp;lt;br&amp;gt;&lt;br /&gt;
But not all escaped without first being struck dead.&amp;lt;br&amp;gt;&lt;br /&gt;
Six conflicts I speak now, sure to be read;&amp;lt;br&amp;gt;&lt;br /&gt;
Noble Arcona robbed six Palatinae of their treacherous heads:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obelisk Blazer and Obelisk Morth cornered a pair.&amp;lt;br&amp;gt;&lt;br /&gt;
With a leap and a slash, Morth&#039;s saber did flare&amp;lt;br&amp;gt;&lt;br /&gt;
And cleft one in twain, as then did Blazer dare&amp;lt;br&amp;gt;&lt;br /&gt;
To slice the other&#039;s belly, a cut no thicker than a hair.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To their ships ran another two, eager to escape their fate.&amp;lt;br&amp;gt;&lt;br /&gt;
Into orbit they flew, but followed by Sith hunger, needing sate.&amp;lt;br&amp;gt;&lt;br /&gt;
Shotgun and Shark, in their TIEs with the enemy did their sights mate&amp;lt;br&amp;gt;&lt;br /&gt;
And with flicks of trigger, explosive retribution did they create.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And of the last two I speak, were felled by the powers of Krath.&amp;lt;br&amp;gt;&lt;br /&gt;
Sensing two that remained, Nighthawk and [[Voranyen d&#039;Tana-Arconae |Voranyen]] released their wrath.&amp;lt;br&amp;gt;&lt;br /&gt;
Using the Force, the kind that comes from the Dark path,&amp;lt;br&amp;gt;&lt;br /&gt;
They did crush two throats, leaving six bodies, as says the math.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And so the battle was done, many traitors had paid&amp;lt;br&amp;gt;&lt;br /&gt;
Their lives for their &amp;quot;freedom&amp;quot; was their futile trade.&amp;lt;br&amp;gt;&lt;br /&gt;
And through conflict&#039;s heat the stronger were we made&amp;lt;br&amp;gt;&lt;br /&gt;
That the dark flame of Arcona would never fade.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So here the tale of Arcona we begin;&amp;lt;br&amp;gt;&lt;br /&gt;
Clan forged in darkness, fire, and the wages of sin.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==From House to Clan==&lt;br /&gt;
&lt;br /&gt;
===Inception=== &lt;br /&gt;
&lt;br /&gt;
In 14 ABY, under the first reign of Grand Master Khyron, the Brotherhood had four Clans; Scholae Palatinae, Satal Keto, Aquillas and Tarentum. The Independent House Naga Sadow also vied for dominance within the Aurora galaxy. It was during those days that the Empire Reborn was crushed, and the fall of the Disciples of Ragnos, a rival Sith cult, came about. &lt;br /&gt;
&lt;br /&gt;
A Sith Warrior by name of Donitz sought to forge a new Independent House, and after gathering enough support, House Arcona was forged.  &lt;br /&gt;
&lt;br /&gt;
===Expansion=== &lt;br /&gt;
&lt;br /&gt;
Shortly before winning the Orthanc from Satal Keto, Quaestor Nighthawk was granted permission to convert the Independent House into a Clan. &lt;br /&gt;
&lt;br /&gt;
Our militant House, Galeres was created to hold the front-line fighters. With legendary battleteams such as the Dark Orb Phyle and Soulfire Brigade, the House spelt out dominance and rulership from their barracks on Garrida. It later became aligned with the Obelisk Order following the benediction of Grand Master Khyron. &lt;br /&gt;
&lt;br /&gt;
House Qel-Droma was created to provide mystical strength to our arsenal, offering guidance and education to all who sought it. From the moon of Mar Sala, the House bided its time, safeguarding Arcona&#039;s temple. It was the perfect choice for future alignment with the Krath. &lt;br /&gt;
&lt;br /&gt;
===Scholae Palatinae&#039;s Loss; Arcona&#039;s Gain=== &lt;br /&gt;
&lt;br /&gt;
A major tragedy befell Clan Scholae Palatinae, and the Clan was destroyed at the hands of the [[Star Chamber]]. Many of the survivors are offered salvation in Arcona, which for a short time takes in Houses Acclivis Draco and Dorimad Sol. These two Houses are later merged to forge the third permanent House of Arcona: Oriens Obscurum, the rising darkness. Oriens is later chosen to oversee our naval fleet, defending Coronada space from their base on Joharta. &lt;br /&gt;
&lt;br /&gt;
===First to Wake=== &lt;br /&gt;
&lt;br /&gt;
Arcona’s first brush with Clan Taldryan, widely regarded as the greatest vendetta Clan in the Brotherhood, did not end well. Their recently won prize from Clan Satal Keto, the [[M/INT Orthanc]], was pried from their hands. Smarting a bit, Clan Arcona built up its assets and strengthened, biding its time. &lt;br /&gt;
&lt;br /&gt;
The Second Great Jedi War was the first major vendetta Arcona was involved in, and they did well, placing second behind House Ektrosis. Arcona’s military was one of the leading forces against the pirates that fought the Brotherhod, and as such Grandmaster Khyron saw fit to award them a Carrack cruiser, the [[CRCK Nighthawk|Nighthawk]].  &lt;br /&gt;
&lt;br /&gt;
By the time the Third Great Jedi War came around, the Clans had already begun to attack each other, and the conflicts evolved into a full scale clash for supremacy in the Brotherhood. Arcona held its own, and rode a wave of success and growth into their next major engagement, in the next GJW. &lt;br /&gt;
&lt;br /&gt;
In 17 ABY the Fourth Great Jedi War took place, and Arcona was sent out on a hunt for a precious item. They did well, but slipped to fourth place, behind their new rivals, Clan Scholae Palatinae. A bit disappointed, the Consul led his members back to their home system so they could nurse their wounds from the quest and continue to grow internally. &lt;br /&gt;
&lt;br /&gt;
The Fifth Great Jedi War, in 18 ABY, found Clan Arcona in a time of desperation. The Clan was weakened by an attack on its assets at the outset of the war, as its military and ships were decimated after bearing the full force of the Brotherhood’s enemies. [[Vassan Rokir]] was made Consul in the middle of the war, and was tasked with bringing the Clan back up to par. &lt;br /&gt;
&lt;br /&gt;
=== The Exodus === &lt;br /&gt;
&lt;br /&gt;
In 19 ABY, the Exodus, one of the most difficult times for the Brotherhood, hit Clan Arcona hard as well. Most of the events of the Exodus in Arcona are lost to the ages, but historians have worked tirelessly to try and puzzle out the facts and fictions about what happened all those years ago. &lt;br /&gt;
&lt;br /&gt;
Nearly all of both Houses chose to go with the Brotherhood, and hastily packed everything they could carry with them. However, many treasured items were left behind because they could not be carried by those fleeing the Coronada system. The Exodus hit House Qel-Droma the hardest of the Arconan Houses. Being primarily a Krath House, and having to determine between irreplaceable and expendable items like databases, records, and artifacts in a short time, it was particularly painful and difficult during the split. &lt;br /&gt;
&lt;br /&gt;
Uncertainties abounded about whether or not Arcona would even get a new home, and shadowed whispers plagued the Clan for some time. However, Ulic Qel-Droma’s Book of Shadows served to guide the Summit to a new system, Dajorra. Those members that remained loyal to the Consul packed up their belongings and headed for the new system. Upon arrival, a makeshift base was thrown up on the planet Sukhur, one of the harshest planets in the system. &lt;br /&gt;
&lt;br /&gt;
Houses Galeres and Oriens Obscurum both planned to construct their headquarters on Eldar, but only one was permitted. So, Vassan Rokir, Consul at the time declared a Feud between the two Houses over the planet, and vicious combat began immediately. After the feud had concluded, Galeres was shown to be top dog, and was given Eldar. &lt;br /&gt;
&lt;br /&gt;
===Arconan Shadows Take Control=== &lt;br /&gt;
&lt;br /&gt;
Shortly after the Exodus, Consul [[Mejas Doto]] became leader of the Clan, and immediately began to strengthen the group. They defeated their rival Clan, Scholae Palatinae, in a Feud. The victory served as an enormous confidence booster, and propelled the Clan into the first Independence Games in 2003. In those Games, Arcona had another strong showing, taking second place and claiming their due glories. Consul Mejas watched his Clan grow more powerful by the day, as they shifted to prepare for their next challenge under his watchful eye.  &lt;br /&gt;
&lt;br /&gt;
In 21 ABY, under Consul JaM3z Lucius Entar, former Proconsul under Mejas, the Clan continued to thrive. They were the driving force in the Invasion of Antares, coming in a strong second place to Clan Tarenum in the “Third Sith War”. In these days, Clan Arcona was one of the biggest hitting Clans in the Brotherhood, and the Arconans were eager to prove it again and again. That same year, the War of the Star Chamber took place. Chaos seized the Brotherhood, and horrible warfare tore at the very fibers of the Dark Jedi. When the conflict was finally ended by Lord Firefox, the Grand Master decreed the [[Clan Taldryan]] had narrowly edged [[Clan Tarentum]], with Arcona showing up in a strong third.  &lt;br /&gt;
&lt;br /&gt;
Towards the end of James Lucius&#039; tenure as Consul, the K&#039;hamar&#039;an Crisis took place as a result of mystery swirling around in the Shadow Academy. Unforunately, Clan Arcona struggled during the invasion, losing many military personnel and equipment. Limping back to Dajorra, Arcona was declared fifth, and left alone to rebuild under new Consul Vassan and Proconsul a`Lan Mandragoran. It was late in 22 ABY at the time, with [[Jac Cotelin]] as Grand Master, when Antei was invaded and brought under full government control. Even as the Brotherhood thrived, Arcona slowly weakened. &lt;br /&gt;
&lt;br /&gt;
The Invasion of Coratua called the warriors of Clan Arcona sooner than Consul Vassan would have hoped, as they were sent off to Coratua in 23 ABY. Arcona&#039;s faithful fought hard against the pirates, but still struggled in comparison to their past glories. A fifth place finish sent the Clan reeling once more, and a`Lan Mandragoran was given control of the rebuilding efforts. He did the best he could, and the Clan stabilized as things seemed to be looking up. However, the treachery of Clan Taldryan nearly led to all-out war between the two Clans. &lt;br /&gt;
&lt;br /&gt;
[[Halcyon Rokir]] was the new Consul of Arcona, and during his reign the [[Selen Incident]] took place. Taldryan agents infiltrated Clan Arcona&#039;s home system, and both Dark Jedi were captured and held on Selen. Taldryan sent a large fleet to surround the Arconan headquarters, and Halcyon and Duga, Consul of Taldryan, verbally derided each other&#039;s actions. The situation was diffused, however, and any disagreements were put behind the Clan as they entered the Seventh Great Jedi War. Turning around its recent struggles, Arcona took a proud third place in the GJW, defeating their rivals, Clan Scholae Palatinae. &lt;br /&gt;
&lt;br /&gt;
Strategos Thanatos Entar was the next Consul of Arcona, and he helped keep the Clan on its toes before the inevitable invasion by the Yuuzhan Vong forces. He led them through the [[Second Darkness]], finishing in a close fourth place. His tenure as Consul lasted two full years, but he relinquished leadership to [[Timeros]] during the [[Eighth Great Jedi War]]. During the Incursion, the Yuuzhan Vong smashed the Brotherhood defenses, and Arcona was effected more severely than most of the other Clans, having their home system of Dajorra torn from them. Homeless, they were left to fend for themselves aboard their fleet. &lt;br /&gt;
&lt;br /&gt;
===Last to Die=== &lt;br /&gt;
&lt;br /&gt;
Mejas Doto returned as Consul in 28 ABY to take charge of the rebuilding efforts. He led the Clan very well, and they bounced back as best as possible from the horrifying defeat at the hands of the Yuuzhan Vong. The Zabrak Master pulled Arcona into the 2008 [[Independence Games]], where they placed a notable third, gaining a bit more muscle back. Mejas served as Consul for over a year, before stepping down for [[Sashar Arconae]] to take over. &lt;br /&gt;
&lt;br /&gt;
== Houses of Arcona ==&lt;br /&gt;
&lt;br /&gt;
=== House Galeres ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Galeres.jpg|thumb|100px]]&lt;br /&gt;
&lt;br /&gt;
{{Main|[[House Galeres]]}}&lt;br /&gt;
&lt;br /&gt;
House Galeres is a breed apart from the rest of Arcona and even the rest of the Brotherhood. Instead of focusing their energies into matters of the force and the mastery of lightsaber combat, members of Galeres usually face two other tasks. Galeres is heavily involved with the underworld of the galaxy. This includes black marketeering, smuggling, bounty hunting and occasionally slaving. Galeres is always heavily involved in the seedier side of the galactic machine and is well-versed in underhanded dealings and criminal activities. It even goes so far as to rent out its services to various criminal syndicates…as long as the price is right. &lt;br /&gt;
&lt;br /&gt;
=== House Qel-Droma ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Hqd.jpg|thumb|left|100px]]&lt;br /&gt;
&lt;br /&gt;
{{Main|[[House Qel-Droma]]}}&lt;br /&gt;
&lt;br /&gt;
House Qel-Droma usually aims to focus on the more stereotypical Krath events that are around in the Brotherhood, despite the multi-order nature of the house, Qel-Droma aims to focus energies on matters of the Force. In the past, Qel-Droma has been closed for short times, but has always come back stronger than ever. &lt;br /&gt;
&lt;br /&gt;
=== House Oriens Obscurum (Closed) ===&lt;br /&gt;
&lt;br /&gt;
{{Main|[[House Oriens Obscurum]]}}&lt;br /&gt;
&lt;br /&gt;
House Oriens Obscurum, a multi-order House that is now closed, was formed when Houses [[House Acclivis Draco|Acclivis Draco]] and [[House Dorimad Sol|Dorimad Sol]] were merged. Both Houses are now part of Clan Scholae Palatinae. One of the defining points of “HOO” is the success of its first Quaestor, Firefox, who would go on to be the Grand Master that led the Brotherhood through the Exodus.&lt;br /&gt;
&lt;br /&gt;
==Clan Summit Chronology==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-green&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; | &#039;&#039;&#039;Independent House Arcona&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Quaestor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Aedile&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Donitz&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Dev&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Gilkane&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Dreadnaught&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Lioness&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Shark&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Nighthawk&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Shark&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;foot&amp;quot; colspan=&amp;quot;3&amp;quot; | &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Arcona Leaders}}&lt;br /&gt;
&lt;br /&gt;
==di Tenebrous Arconae==&lt;br /&gt;
&lt;br /&gt;
The highest honor an Arconan can receive to be named &amp;quot;di Tenebrous Arconae&amp;quot;, signifying both their dedication to the Clan and their past efforts in helping shape Arcona. Members who have received this honor are allowed to use &amp;quot;Arconae&amp;quot; in their name. The Arconae derive their powers from the [[Abyssal Tome]], each one a guardian of the secrets contained within. To become Arconae is a long and ardurous process, the final selection chosen by the Consul of Arcona in consultation with the other Arconae. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bearers of &amp;quot;di Tenebrous Arconae&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Mejas Doto]], di Tenebrous Arconae&lt;br /&gt;
&lt;br /&gt;
*[[James Lucius Entar Arconae|James Lucius Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Strategos Thanatos Entar|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Sashar Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Malidir Trepidus Erinos|Malidir Trepidus Erinos Arconae]] &lt;br /&gt;
&lt;br /&gt;
*[[Timeros|Timeros Caesus Entar Arconae]] &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Former Bearers of &amp;quot;di Tenebrous Arconae&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Denath Ciarus&lt;br /&gt;
&lt;br /&gt;
*[[Voranyen d&#039;Tana-Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Khobai Wrathraven|Khobai Arconae Wrathraven]]&lt;br /&gt;
&lt;br /&gt;
*[[Koskian &#039;Psyko&#039; d&#039;Tana| Koskian &#039;Psyko&#039; d&#039;Tana Arconae]]&lt;br /&gt;
&lt;br /&gt;
*Alex d&#039;Tana Arconae&lt;br /&gt;
&lt;br /&gt;
*[[Halcyon Rokir|Halcyon Rokir Arconae]]&lt;br /&gt;
&lt;br /&gt;
== Vendetta History ==&lt;br /&gt;
&lt;br /&gt;
=== Great Jedi Wars ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Third Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Fourth Great Jedi War]]&#039;&#039;&#039; - Fourth Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Fifth Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Sixth Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Seventh Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Eighth Great Jedi War]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Ninth Great Jedi War]]&#039;&#039;&#039; - First Place&lt;br /&gt;
&lt;br /&gt;
=== Rites of Supremacy ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Invasion of Antares]]&#039;&#039;&#039; - Second Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[K&#039;hamar&#039;an Crisis]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Invasion of Coratua]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Second Darkness]]&#039;&#039;&#039; - Fourth Place &lt;br /&gt;
&lt;br /&gt;
=== Other Vendettas/Feuds ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Satal Keto Feud&#039;&#039;&#039; Arcona vs. Satal Keto (1999) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Taldryan Feud&#039;&#039;&#039; Arcona vs. Taldryan (1999) – Second Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Vengeance&#039;&#039;&#039; Arcona vs. Scholae Palatinae (2002/2003) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2003&#039;&#039;&#039; – Second Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2005&#039;&#039;&#039; – Seventh Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Selen Incident&#039;&#039;&#039; Arcona vs. Taldryan (2006) – Second Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vengeance&#039;&#039;&#039; Arcona vs. Scholae Palatinae (2007) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2008&#039;&#039;&#039; – Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Uneasy Alliances&#039;&#039;&#039; Arcona vs. Plagueis vs. Scholae Palatinae (2008) – Third Place &lt;br /&gt;
&lt;br /&gt;
==Logo Symbology==&lt;br /&gt;
[[Image:Arcona logo multicolor.gif‎|thumb|left|200px|Clan Arcona logo]]&lt;br /&gt;
# The logo as a whole is a stylized letter A (in the Star Wars droid font)...A for Arcona.&lt;br /&gt;
# The 3 sections of the logo represent the 3 orders within the brotherhood.&lt;br /&gt;
# The spikes along the top represent Arcona&#039;s aggressive stance and readiness for combat (mental and physical).  In the multicolor version, these sections are red and blue, representing the two Orders that are more combat oriented.&lt;br /&gt;
# The eclipsing of the circle at the base of the logo and on the two arms is representative of the shadow encompassing the light (our Clan power).&lt;br /&gt;
# The circle itself is purple, representing the order that is less combat oriented and more inward thinking (note the two inward facing points at the base).&lt;br /&gt;
# Additionally, there are 3 eclipses, one over each logo section rather than just on the base due to the heavy presence of darkness and shadow amongst all three orders.&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://arcona.darkjedibrotherhood.com/ Clan Arcona&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
[[Category: Clans &amp;amp; Houses]][[Category:Clan Arcona| Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=69794</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=69794"/>
		<updated>2009-09-10T15:08:32Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: major re-work on SF details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=53855C&lt;br /&gt;
|BG2=ABCAB1&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250px|Soulfire Logo]]&lt;br /&gt;
|founder= unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Celahir|Celahir Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[AGV Valour&#039;s Fall]]&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.|Robert A. Heinlein}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandos before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military-orientated and spend on average 8 hours a day training. A closely knit squad within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their reputation. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. Due to their superiority in special operations, the Sergeant of Soulfire is usually named Commander of the Special Operations branch of the [[Dajorra Intelligence Agency]].&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 6 separate units: Two Force sensitive commando units, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel the [[AGV Valour&#039;s Fall]], a specially trained crew for Soulfire&#039;s LAAT/i, the Drexl.&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team 1&lt;br /&gt;
*Sergeant/Point: [[Celahir|Celahir Erinos]] (Kiffar Male, [http://starwars.wikia.com/wiki/Fondor Fondor])&lt;br /&gt;
*Heavy Weapons/Demolitions: [[Malidir|Malidir Trepidus Erinos Arconae]] (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Mandalorian Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: Archer Merchant (Human Male)&lt;br /&gt;
Soulfire Strike Team 2:&lt;br /&gt;
*Corporal/Tech/Comm Specialist: [[Sashar Arconae|Sashar Erinos Arconae]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons/Demolitions: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Sniper: Wolvie &amp;quot;the jackal&amp;quot; (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Medic: [[Maaks]] (Miraluka Male, [http://starwars.wikia.com/wiki/Alpheridies Alpheridies])&lt;br /&gt;
*Point man: [[Zandro Savric Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
To be completed&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto is derived from an ancient text and a reminder that Soulfire aren&#039;t specialists, they aren&#039;t especially suited to one task; they can meet any request that&#039;s made for them by the clan without question and pride themselves on their adaptability and fierce nature. Whatever is asked, they&#039;re always at the heart of the clan.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony – a private affair, only the members of the squad itself may attend (a testament to the squads’ extremely elitist attitude).&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
The recipients of these awards are as follows:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Zandro Savric Erinos Arconae&amp;lt;br&amp;gt;&lt;br /&gt;
Malidir Trepidus Erinos Arconae&amp;lt;br&amp;gt;&lt;br /&gt;
Kieran Kodiak Erinos&amp;lt;br&amp;gt;&lt;br /&gt;
Rho &#039;Dynamite&#039; d&#039;Tana&amp;lt;br&amp;gt;&lt;br /&gt;
Celahir Erinos&amp;lt;br&amp;gt;&lt;br /&gt;
Sashar Erinos Arconae&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Zandro Savric Erinos Arconae&amp;lt;br&amp;gt;&lt;br /&gt;
Kieran Kodiak Erinos&amp;lt;br&amp;gt;&lt;br /&gt;
Malidir Trepidus Erinos Arconae&amp;lt;br&amp;gt;&lt;br /&gt;
Juda Kodiak Erinos&amp;lt;br&amp;gt;&lt;br /&gt;
Celahir Erinos&amp;lt;br&amp;gt;&lt;br /&gt;
Wolv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Zandro Savric Erinos Arconae&amp;lt;br&amp;gt;&lt;br /&gt;
Sashar Erinos Arconae&amp;lt;br&amp;gt;&lt;br /&gt;
Malidir Trepidus Erinos Arconae&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona had to offer. They are supremely qualified in their role as a commando unit and spend on average 8 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
====Armour====&lt;br /&gt;
Soulfire Strike Team are all expected to wear Armour at all times when on assignment (unless maintaining cover prevents it) and train extensively with the Dar’Verd CES, which is detailed below.&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they received the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the weight but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
====Electric Disruptor Field (EDF)====&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with the Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads’ armour was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing the wearer to avoid it.  The pulse feeds from the armour’s regenerative system as installing another battery for the device added too much weight.  The side effect being that extensive use of the pulse prohibits the armour from regenerating. At the conclusion of the Vong War, it was decided that this particular addition to the Soulfire armoury would be kept as it has a wide variety of uses other than just getting rid of Blorash Jelly.&lt;br /&gt;
====DVB Combat Helmet====&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
===Standard Weapons===&lt;br /&gt;
All members of Soulfire are issued with a set of three primary weapons: the KX-80, the EPP-2 and the SSK-7 (unless their specialisation prevents them from carrying all three, such as the sniper and heavy weapons specialist).&lt;br /&gt;
==== KX-80 Blaster Rifle====&lt;br /&gt;
At the Conclusion of the ninth Great Jedi War, it was decided that a less specialised piece of equipment would become standard issue for the squad, as the Lancer Rifles proved difficult to maintain in the field, requiring a lot of specialist equipment and parts. To that end, Sashar was commissioned to modify a number of KX-80 Blaster Rifles for use by the squad. His first act was to magnetise and upgrade the grips. Next, he made sure that every surface on the rifle was painted matte black with no reflective parts other than the scope lens. Finally, he added a flash reducer and muffler onto the barrel to reduce the initial flash and sound of the rifle firing (however, it’s obviously impossible to completely suppress the flash of a blaster bolt). Also worthy of note is that every single KX-80 utilised by the squad comes with an underslung [http://starwars.wikia.com/wiki/MGL-1_micro_grenade_launcher MGL-1 MicroGrenade Launcher] to give the troops individual punch should they need it. However, every single troop knows that to use grenades against other force users is virtual suicide. &lt;br /&gt;
====SSK-7 Heavy Blaster Pistol====&lt;br /&gt;
The SSK-7 has always been a stalwart of Soulfire Strike Team – a valuable sidearm to fall back on when the rifle and EPP-2 has fallen short. Sashar took to the pistols with the same gusto he modified with the KX-80 and made sure to matte down all of the surfaces of the weapon, modify the trigger and grip guard, add a silencer/muffler/flash suppressor, widen the clip loading bay and finally reduce the amount of pressure necessary to pull the trigger, allowing for an extremely fast ‘draw and fire’ time. &lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the KX-80, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy. With the fall of the Yuuzhan Vong, the Lancer Rifle was decided to be too specialised, and since the Soulfirians weren’t likely to be engaging the Vong in the near future, the Lancer was shelved in favour of a more economical weapon – a modified KX-80 Blaster Rifle.&lt;br /&gt;
====Ordinance====&lt;br /&gt;
Historically, Soulfire is infamous for its use of high-yield explosives to solve any problem put before it. As such, each member has a standard ordinance package of 5 fragmentation grenades, 6 flashbang grenades (replaced with EMP ‘nades if droid-based opposition is expected), 20 meters of explosive tape and 4 breaching charges. Obviously, the Demolitions specialist has considerably more explosive selection at his disposal.&lt;br /&gt;
===Standard Equipment===&lt;br /&gt;
In addition to the various equipment sets assigned in accordance with their roles, each member is given a standard set of field equipment, kept both in their pack and their belts. Both sets are listed below.&lt;br /&gt;
====Pack====&lt;br /&gt;
The top item in the pack is always a field medical kit, even if the member isn’t the Medical Specialist. It’s contents are the usual: a laser scalpel, pain killers, bacta patches, bandages, disinfectant, bacta salve, suture kits, and splints. Beneath the medical kit, there are hydration sachets, ration packs, a trench tool and sleeping roll. &lt;br /&gt;
====Belt &amp;amp; Armour Pouches====&lt;br /&gt;
In times of combat, a soldier needs easy access to vital pieces of equipment with the minimum of fuss (typically associated with unslinging their pack and then scrabbling through during the heat of battle). As such, the more compact and frequently used are usually kept in specific pouches about the commando’s person, such as the belt or pack harnesses. At the centre of the main belt is a grappling hook attached to 100m of hypertension microline wire (rated to hold two fully armed and armoured humanoid commandoes). Immediately to the left of this are a pair of attachable glow rods (either to the helmet or the barrel of the KX-80 Blaster Rifle) and a spare comlink, should the helmet units fail. Spare power packs for both the KX-80 and the SSK-7 are kept on the belt, and finally at the back there is a lightsaber repair kit for any members of Soulfire above the rank of DJK. &lt;br /&gt;
&lt;br /&gt;
====Broad Frequency Comlink Bead (BFCB)====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
==Squad Roles==&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  &lt;br /&gt;
===(Sergeant)=== &lt;br /&gt;
=====Description=====&lt;br /&gt;
The DVB worn by the commander features some complex technology to aid him in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
* KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
* EEP-2 Assault Carbine&lt;br /&gt;
* Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
* VibroCombat Knife&lt;br /&gt;
======Ordinance======&lt;br /&gt;
* Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
*Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
&lt;br /&gt;
===Demolitions/Heavy Weapons Specialist=== &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the trooper’s Neo-Crusader armour is slightly different to ensure better performance within his role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the rebreather.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*PLX-2M Missile Launcher&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Ordinance======&lt;br /&gt;
** Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
*Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (4 kg)&lt;br /&gt;
*Explosive Tape (100m)&lt;br /&gt;
*Proton Grenades (10)&lt;br /&gt;
* Thermal Detonators (3)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Medic === &lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medics’ armour and equipment set is similar to the standard troopers’ in almost every respect. The helmet contains a medical analysis encyclopaedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*PLX-2M Missile Launcher&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Ordinance======&lt;br /&gt;
** Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
*Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
In addition to the standard emergency medical kit, the Soulfire Medic carries substantial auxiliary supplies listed below to better aid them in carrying out their profession in the field.&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anaesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpels&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
**Several mountable glow rods&lt;br /&gt;
&lt;br /&gt;
===Sniper=== &lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode, as well as information on the crosswinds, atmospheric moisture and pressure, and even the coriolis effect’s curve. The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Ordinance======&lt;br /&gt;
** Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
*Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
*Bipod&lt;br /&gt;
*Ghillie Suit&lt;br /&gt;
*spotter scope&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Comm/Tech Specialist=== &lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*KX-80 Modified Blaster Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*PLX-2M Missile Launcher&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Ordinance======&lt;br /&gt;
* Fragmentation Grenades (5)&lt;br /&gt;
* Flashbang/EMP Grenades (6)&lt;br /&gt;
*Explosive Tape (20 meters)&lt;br /&gt;
* Breaching Charges (4)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
*several mountable glow rods&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a Force Meld.  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a Battle Meld can lead to forms of telepathy and can on occasion result in units members finishing each others’ sentences and sharing thoughts.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
Traditionally, Sashar Arconae establishes the force meld, given that it is his specialisation in the force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar Arconae]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*[[Timeros Caesus Entar|Timeros Caesus Entar Arconae]]&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;br /&gt;
[[Category: DJBWiki featured articles]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dajorra_Defense_Force&amp;diff=69171</id>
		<title>Dajorra Defense Force</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dajorra_Defense_Force&amp;diff=69171"/>
		<updated>2009-07-29T22:03:03Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: minor correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{company infobox&lt;br /&gt;
|BG1=53855C&lt;br /&gt;
|BG2=ABCAB1&lt;br /&gt;
| image=[[image:ddf.jpg|250px]]&lt;br /&gt;
| name = Dajorra Defence Force&lt;br /&gt;
| founder = &lt;br /&gt;
| ledby = [[Commodore Sulaco]]&lt;br /&gt;
| parent = Arcona Armed Forces&lt;br /&gt;
| subsid = &lt;br /&gt;
| personnel = aprox. 640,000&lt;br /&gt;
| locations = *[[Dajorra System]]&lt;br /&gt;
**[[Selen]]&lt;br /&gt;
***Arcona Citadel&lt;br /&gt;
***[[Torbai Garrison]]&lt;br /&gt;
***[[Estle City]]&lt;br /&gt;
****[[Giletta Spaceport]]&lt;br /&gt;
**[[Eldar]]&lt;br /&gt;
***Tao Feng Spaceport&lt;br /&gt;
**[[Arconae Primus]]&lt;br /&gt;
***Krite Garrison&lt;br /&gt;
**[[Arconae Secundus]]&lt;br /&gt;
***Thanatos Garrison&lt;br /&gt;
**[[Boral]]&lt;br /&gt;
***Savric Flight Academy&lt;br /&gt;
***The Project&lt;br /&gt;
**[[Gethsemane]]&lt;br /&gt;
***Pandemonium Facility&lt;br /&gt;
**[[Sukhur]]&lt;br /&gt;
***The Last Stand Depot&lt;br /&gt;
| role = &lt;br /&gt;
| products = &lt;br /&gt;
| founding = [[26 ABY to Present|29 ABY]]&lt;br /&gt;
| dissolved = &lt;br /&gt;
| era = *[[New Republic Era]]&lt;br /&gt;
*[[New Jedi Order Era]]&lt;br /&gt;
*[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
| affiliation =[[Clan Arcona]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Dajorra Defence Force&#039;&#039;&#039;, more commonly known as &#039;&#039;&#039;DDF&#039;&#039;&#039;, is [[Clan Arcona]]&#039;s Defence, Patrol and Police Force. It is the last line of defence for the [[Dajorra System]] and handles all domestic security . The DDF is led by the Commodore who commands the entire group from the [[ISDII Eye of the Abyss II|Eye of the Abyss]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The DDF was conceived as a police and defence force for the Dajorra system following the debacle at the [[Eighth Great Jedi War|Battle of Antei]] in [[26 ABY to Present|27 ABY]].&lt;br /&gt;
&lt;br /&gt;
While the vast majority of the forces are troops stationed throughout the system and concentrated on the core planets of [[Eldar]] and [[Selen]], there is a space contingent for patrol purposes – the Defence Force also has a primary mandate to ensure the safety of the Consul at all times, and as such although the departure of the Eye of the Abyss from the Dajorra system is rare, it will act as the flagship for the entirety of Arcona’s forces and also the Consul’s throne away from the Citadel should he need to leave the system. &lt;br /&gt;
&lt;br /&gt;
==Organisation==&lt;br /&gt;
The DDF is organised into two groups: The Defence Force proper comprises the surface forces of all of the planets in Dajorra, whilst the Defence Task Force comprises of the space forces and patrols the system.&lt;br /&gt;
&lt;br /&gt;
The DDF is run on a day-to-day basis by the Commodore, who acts as a liaison between the Defence Task Force and the Defence Force proper. He usually holds office aboard the Eye of the Abyss and is its commanding officer. The ships which make up the DDF often operate independently on smaller missions alongside the [[Arcona Expeditionary Force]] and fall under the command of the mission commander on these circumstances. &lt;br /&gt;
&lt;br /&gt;
==DDF Order of Battle==&lt;br /&gt;
===Defence Task Force===&lt;br /&gt;
====[[ISDII Eye of the Abyss II|&#039;&#039;Imperial II &#039;&#039;-class Star Destroyer &#039;&#039;Eye of the Abyss II&#039;&#039;]]====&lt;br /&gt;
[[image:EyeOfTheAbyssII.jpg|thumb|right|250px|The ISDII &#039;&#039;Eye of the Abyss II&#039;&#039;]]&lt;br /&gt;
CO: [[Commodore Sulaco]]&amp;lt;br&amp;gt;&lt;br /&gt;
XO: Commander Jaal&lt;br /&gt;
*Wing Commander: Colonel Y’tu&lt;br /&gt;
**&amp;lt;small&amp;gt;[[TIE V38 Phantom_-_Arcona|V-38 TIE Phantom Shade Squadron]]&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;[[Scimitar Assault Bomber_-_Arcona|Scimitar Assault Bomber Bombard Squadron]]&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;[[TIE Avenger_-_Arcona|TIE Avenger Nightshade Squadron]]&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;[[TIE Avenger_-_Arcona|TIE Avenger Shadowstalker Squadron]]&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;[[TIE Avenger_-_Arcona|TIE Avenger Virtuous Strike Squadron]]&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;[[TIE Interceptor_-_Arcona|TIE Interceptor Sin Squadron]]&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;[[Lambda-class shuttle - Arcona|&#039;&#039;Lambda&#039;&#039;-class shuttle]]&amp;lt;/small&amp;gt;&lt;br /&gt;
*Division Commander: TBA&lt;br /&gt;
**&amp;lt;small&amp;gt;2nd Tactical Assault Marines Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;3rd Tactical Assault Marines Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;2nd Deep Assault Marines Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;25th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;6th Heavy Infantry Brigade – Consul’s Guard&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[MJHC Last Light|&#039;&#039;Majestic &#039;&#039;-class Heavy Cruiser &#039;&#039;Last Light&#039;&#039;]]====&lt;br /&gt;
CO: TBA&amp;lt;br&amp;gt;&lt;br /&gt;
XO:&lt;br /&gt;
**&amp;lt;small&amp;gt;10 [[LAAT/i gunship_-_Arcona|LAAT/i Gunships]]&amp;lt;/small&amp;gt;&lt;br /&gt;
*Division Commander: Colonel Price&lt;br /&gt;
**&amp;lt;small&amp;gt;3rd Armoured Infantry Brigade – 3 AT-ATs, 6 AT-STs, 2 AT-AAs&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[MJHC Lictor|&#039;&#039;Majestic &#039;&#039;-class Heavy Cruiser &#039;&#039;Lictor&#039;&#039;]]===&lt;br /&gt;
CO: TBA&amp;lt;br&amp;gt;&lt;br /&gt;
XO:&lt;br /&gt;
**&amp;lt;small&amp;gt;10 [[LAAT/i gunship_-_Arcona|LAAT/i Gunships]]&amp;lt;/small&amp;gt;&lt;br /&gt;
*Division Commander: TBA&lt;br /&gt;
**&amp;lt;small&amp;gt;4th Armoured Infantry Brigade – 3 AT-ATs, 6 AT-STs, 2 AT-AAs&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[W/GSP Broken Blade|&#039;&#039;Warrior&#039;&#039;-class Gunship &#039;&#039;Broken Blade&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
====[[W/GSP Dark Artisan|&#039;&#039;Warrior&#039;&#039;-class Gunship &#039;&#039;Dark Artisan&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
====[[W/GSP Light%27s Lament|&#039;&#039;Warrior&#039;&#039;-class Gunship &#039;&#039;Light’s Lament&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
===Defence Force===&lt;br /&gt;
&lt;br /&gt;
====[[Selen]]====&lt;br /&gt;
&lt;br /&gt;
Garrison Commander: General Backett&lt;br /&gt;
&lt;br /&gt;
*Division I – [[Torbai Garrison]]&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander: &lt;br /&gt;
**&amp;lt;small&amp;gt;1st Skirmishing Infantry Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;2nd Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;3rd Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;4th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;1st Armoured Infantry Brigade - 25 AT-TE Walkers, 50 74-7 Speeder Bikes&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;1st Heavy Infantry Brigade – Stationed: Arcona Citadel (a.k.a. ‘Citadel Guard’) &amp;lt;/small&amp;gt; &lt;br /&gt;
*Division II – [[Estle City]] &amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;1st Light Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;2nd Light Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;3rd Light Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;2nd Heavy Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
*Division III – [[Giletta Spaceport]]&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;5th Skirmishing Infantry Brigade &amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;6th Skirmishing Infantry Brigade &amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;7th Skirmishing Infantry Brigade &amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;1st Artillery/Infantry Brigade - 18 SPHA Walkers, 50 74-7 Speeder Bikes &amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;1st Tactical Assault Marines Brigade &amp;lt;/small&amp;gt;&lt;br /&gt;
*Division IV – Torbai Garrison&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;8th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;4th Light Infantry Brigade &amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
====[[Eldar]]====&lt;br /&gt;
&lt;br /&gt;
Garrison Commander: &lt;br /&gt;
&lt;br /&gt;
*Division V - Various Provincial Locations&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;2nd Artillery/Infantry Brigade - 18 SPHA Walkers, 50 74-7 Speeder Bikes &amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;2nd Armoured Infantry Brigade - 25 AT-TE Walkers, 50 74-7 Speeder Bikes&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;3rd Heavy Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;9th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;10th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;11th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
*Division VI - Various Industrial Facilities&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;12th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;4th Heavy Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;6th Light Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;7th Light Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
*Division VII - Tao Feng Spaceport&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander: &lt;br /&gt;
**&amp;lt;small&amp;gt;13th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;8th Light Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;1st Deep Assault Recon Brigade (a.k.a Eldarian Rangers)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Arconae Primus]]====&lt;br /&gt;
&lt;br /&gt;
*Division VIII - Krite Garrison&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;3rd Deep Assault Recon Brigade (element 3) - 100 74-7 Speeder Bikes&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;14th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;15th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Arconae Secundus]]====&lt;br /&gt;
&lt;br /&gt;
*Division IX - [[Thanatos Garrison]]&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;16th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;17th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Boral]]====&lt;br /&gt;
&lt;br /&gt;
*Division X - [[Savric Flight Academy]]&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;18th Skirmishing Infantry Brigade &amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;19th Skirmishing Infantry Brigade &amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;20th Skirmishing Infantry Brigade - Stationed at the ‘Project’ &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Gethsemane]]====&lt;br /&gt;
&lt;br /&gt;
*Division XI - Pandemonium Facility&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;21st Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;22nd Skirmishing Infantry Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Sukhur]]====&lt;br /&gt;
&lt;br /&gt;
*Division XII - Last Stand Depot&amp;lt;br&amp;gt;&lt;br /&gt;
Division Commander:&lt;br /&gt;
**&amp;lt;small&amp;gt;23rd Skirmishing Infantry Brigade&amp;lt;/small&amp;gt; &lt;br /&gt;
**&amp;lt;small&amp;gt;24th Skirmishing Infantry Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
**&amp;lt;small&amp;gt;5th Heavy Infantry Brigade&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae&amp;diff=68434</id>
		<title>Sashar Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae&amp;diff=68434"/>
		<updated>2009-07-06T07:48:16Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|name=Sashar Kodiak Erinos&lt;br /&gt;
|image=[[image:sashar-headshot.jpeg|250px|Sashar]]&lt;br /&gt;
|homeworld=[http://starwars.wikia.com/wiki/Dxun Dxun] &lt;br /&gt;
|birth=[[1 ABY to 10 ABY|4 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.8m&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|skin=fair&lt;br /&gt;
|hair=brown&lt;br /&gt;
|eyes=blue/black&lt;br /&gt;
 |cyber=cloned eyes&lt;br /&gt;
 |allies=[[Soulfire Strike Team]] [[Oberst]] [[House Galeres]], [[Clan Arcona]]&lt;br /&gt;
 |enemies=[[Clan Scholae Palatinae]]&lt;br /&gt;
 |saber=Blue&lt;br /&gt;
 |form=*[[Shien]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Djem So]]&lt;br /&gt;
*[[Soresu]]&lt;br /&gt;
 |fightingstyle=*[[Stava]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Tu&#039;rek]]&amp;lt;BR&amp;gt;&lt;br /&gt;
 |profession=Mandalorian Warrior&lt;br /&gt;
 |position=[[Consul]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=Clan [[Arcona]], Kodiak Mandalorian Clan, The [[Erinos]] Family&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier=[http://darkjedibrotherhood.org/dbjedi/dossier.asp?ID=1612 1612]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Let’s fight to fight, not to kill. We shall fight because we are friends, because we are opponents, and because we are. Have at you.|Sashar to Selene d&#039;Tana, during an ACC match.}}&lt;br /&gt;
A soldier.  A warrior.  A survivor.  Above all else, these are the three defining characteristics of the man known as Sashar.&lt;br /&gt;
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== History ==&lt;br /&gt;
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=== Tragic Beginnings ===&lt;br /&gt;
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Born upon Onderon, this human&#039;s life would start with tragedy.  The transport carrying Sashar and his birth family suffered a critical malfunction, causing it to crash upon the jungle moon of [http://starwars.wikia.com/wiki/Dxun Dxun].  No information on the crash or the passengers and crew was ever recorded, and so nothing was known of Sashar&#039;s blood family.  Miraculously, the 6 month old infant survived the crash.&lt;br /&gt;
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His life would have ended there had it not been for the timely arrival of the Patriarch of the Kodiak Clan.  Happening upon the wailing child in the wilderness, the Patriarch decided to take Sashar with him.  Perhaps it was the close proximity with which the transport crashed to the [http://starwars.wikia.com/wiki/Neo-Crusader_headquarters Mandalorian camp], or perhaps it was that a child capable of surviving a crash that killed so many adults should be able to endure what would come next.  In any event, what came next was to be raised as a [http://starwars.wikia.com/wiki/Mandalorian Mandalorian].  &lt;br /&gt;
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Like with so many other &amp;quot;Mandalorians,&amp;quot; Sashar was an orphan raised as one of them.  And being raised a Mandalorian meant that he underwent the same grueling training and labor as his brothers and sisters.  And like all Mandalorians, Sashar was fiercely loyal to his family, and so even as he surpassed his brothers and sisters in training, not once did it cause friction amongst them.  The bond between family and clan was incredibly strong.  And not even hubris or bravado could break it, yet none would be forthcoming from the boy who put his family before himself.&lt;br /&gt;
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But, still life would change things – as it always does.  At nine, the young Sashar had visions and nightmares of a giant, dark and foreboding structure calling him into the depths of the jungle.  Troubled, he told his father of these visions.  After much discussion with the elders and leaders of the Clan, it was surmised that the young Sashar had nascent ties to the Force.  The information was kept from him, to keep him from believing he was different from his siblings and cousins.&lt;br /&gt;
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Once more life&#039;s current would sweep Sashar up, leaving the past floating behind.  Sashar was keyed for more rigorous training in leadership, tactical command and grand strategy.  It was hoped that Sashar would one day take part in a grand campaign – a great Mandalorian Army.  Still, life would not let the young boy fulfill the desires of his family.  Sashar and his brother, [[Kieran]], were inseparable.  The two wreaked much havoc and caused much mischief within the Clan&#039;s enclave.  Breaking into the Clan&#039;s archives, the two discovered their father&#039;s journal and his account of the discussion with the leaders of the Clan.  That Sashar was sensitive to the Force.  Immediately, the two youths set off.  Commandeering one of the Clan&#039;s transports and making their way from the moon Dxun to the planet [http://starwars.wikia.com/wiki/Onderon Onderon].  At the temple, dark side entities accosted Sashar&#039;s mind.  It was only through Kieran&#039;s intervention that Sashar arrived, dragging his comatose brother away from the temple and back to Dxun.  Sashar would remain in a coma for more than a month.&lt;br /&gt;
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The youth awoke distracted.  Upon his return to consciousness, he proceeded to fall ever further behind in his studies.  No one knew what plagued him, Sashar keeps mute about the affair, perhaps he himself did not know the reason for his distraction.  In any event, he quickly was shuffled away from Super-Commando training and put into more technical aspects.  And still the distractions continued.  After a series of minor mishaps due to his distractions, Kieran took his brother once more to the tomb.  There, Sashar came face to face with his eldritch demons and emerged from the tomb much more somber.&lt;br /&gt;
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=== Chrysalis ===&lt;br /&gt;
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The second trip to the temple brought out something much darker and much more ferocious in Sashar.  His efforts in training were redoubled and he was returned to Super-Commando training.  It was not only in his training that he became more ruthless, but he developed a disturbing and quiet insight on how best to proceed with interrogations, when someone was lying and how to cause the most damage in a situation with the least effort.  Troubled by this turn of events, it was decided that Sashar would be sent to Eos, there to learn the ways of the Dark Jedi – the ways of the Sith.&lt;br /&gt;
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Within the Brotherhood, Sashar rose quickly.  Assigned to Clan Alvaak, the Mandalorian rose to Knighthood within a year.  From there, he took up command of a squadron of fighters for the Clan, as well as taking on his first apprentice - a young Sith called [[Zandro Savric Erinos]].  A rising star, he eventually became a Sith Battlemaster, and [[Aedile]] of his House, while in Alvaak.  Unfortunately, as is with life, the path he was currently on would be derailed once more.  This time, forces beyond him would conspire.  Members of the Brotherhood&#039;s Star Chamber and other prominent Elders chafed and balked at the liberties taken against their order and severed all ties to their sister organization – The Emperor&#039;s Hammer.  The Hammer, one of many Imperial Remnant factions, acted quickly to staunch the hemorrhaging of talented Dark Siders from their ranks.  Sashar and his command, Sentinel Squadron, were ordered to halt any attempting to secede from Alvaak.  Sashar, however, would stay his own hand, unable to fire upon compatriots and those he grew to trust, and consider &amp;quot;ner&#039;vod&amp;quot; - siblings.  He was summarily stripped of his rank and charge and exiled from Imperial space.&lt;br /&gt;
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Without a place in the Empire, Sashar returned home rather than joining the Separatists.  There he spent time meditating and conversing with the Elders of his Kodiak Clan.  It was decided that he should instead venture once more out into the Galaxy, and learn more of the life that existed away from the cloistered Halls of the Sith, Krath and Obelisk.  He would in his journeys, eventually stumble across the Bounty Hunter&#039;s Guild.  There he would find new comrades in a group known as the Phoenix Kabal.  Within the Kabal, he grew close to Dash Kuatir – a Kuati youth renown as both a marksman and a sharpshooter.  The two would get into a great deal of trouble as well, as the brash young Kuati complimented the much more stoic Mandalorian.  The two would in fact enter into a relationship for a number of years.&lt;br /&gt;
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Eventually, Sashar would join the Seperatist Brotherhood, and would join [[Clan Arcona]].  As is with all things, Sashar made friends, allies and enemies within Arcona.  Instrumental in the Selen Incident, Sashar also aided in molding [[Soulfire Strike Team]], utilizing his training on Dxun. The Mandalorian made a name for himself in the Arcona/[[Taldryan]] Feud, even though Arcona came off worse in that particular engagement. Eventually, he would be promoted to Aedile of House Galeres, and took on two apprentices [[Malidir]] and his own brother [[Kieran]].  Both would rise steadily.  Sashar would leave however, after he was sacked by his own Quaestor – acting under the direction and request of those outside of Arcona. This would be the start of a long animosity between him and [[Quejo Drakai Xyler]].&lt;br /&gt;
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===Revelations===&lt;br /&gt;
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Sashar spent the time productively. He took an extended LoA with Zandro and his first apprentices brother, [[Xayun Erinos]] to help Zandro avenge his former fiancé’s death at the hands of Pirates. Sashar and Xayun worked closely during the incursion into the Pirate base, finding that their different force philosophies complemented each other – the Prelate put it down to their both being Mandalorians. However, a chance meeting of Xayun and Zandro’s sisters in the command centre of the facility. Sashar watched as the two brothers cut down their own flesh and blood – a disturbing sight for the grey Jedi who had always hoped that his first apprentice would follow his ethos in the force.&lt;br /&gt;
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After the conflict, the trio travelled to the Erinos family home on Yaga Minor. The mother of the two Erinos brothers, upon &lt;br /&gt;
laying eyes on Sashar, divulged a confession. The Mandalorian was her son – she had had a child before meeting Zandro and Xayun’s father, and the father of the child had insisted that he be taken to a Mandalorian Clan to be brought up a warrior. Not wanting children at the time, their mother had agreed and had heard that the transport carrying Sashar and his father had crashed and assumed that all aboard were killed. Sashar apparently was the spitting image of his father, thus explaining their mother’s reaction. Whilst it was shocking to discover that Zandro, Xayun and Sashar were all related, it was, for the Mandalorian not entirely unexpected – his Force Chain with Zandro when they were training was a testament to that. &lt;br /&gt;
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Sashar could not enjoy any time with his mother for two reasons: First, neither the mother or the father of the Erinos Boys seemed too keen on dredging up the past, and the Mandalorian was to be recalled by [[Strategos Thanatos Entar]], the former [[Proconsul]], now [[Consul]], of Clan Arcona.  He would be asked to return, but rather than rejoin Arcona, be asked to join The Clan of Death – [[Tarentum]].&lt;br /&gt;
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This transfer was short-lived. While Sashar felt at home and at ease with the more military-orientated mindset of clan Tarentum, he desperately missed his ner’vod in Arcona. He rushed through the assignment given to him by the Consul of Arcona and returned to [[Dajorra]]. This was not before making the acquaintance of one [[Oberst]] - the Marshal of Tarentum&#039;s military assets. Their single encounter would leave quite an impression on the Mandalorian. Again, he rejoined Soulfire Strike Team and was elated to discover that his second apprentice, Malidir, had completed his training under a different master and was now a Knight. &lt;br /&gt;
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In a secret ceremony known only to a few Sashar was named ‘Centurion’ of Arcona – a position given to the most loyal to the Consul who would act as his Bodyguard and commander of Arcona’s Special Forces. Sashar immediately set to work training a unit of ‘mundanes’ to combat force users and nicknamed them the Sentinels - a homeage to his first command. He equipped them with superior gear to their compatriots in the Arcona Armed forces and made sure they could pilot all of Clan Arcona’s ships should they need to.&lt;br /&gt;
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===Onslaught===&lt;br /&gt;
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Unrest would spread through Arcona once again and soon there was a vacuum of power in [[House Galeres]] when Selene d’Tana, formerly one of the most trusted members of clan Arcona and a prodigy of [[Shadowcrafting]], abruptly upped and left. Malidir was promoted to Quaestor and Sashar’s first apprentice, Zandro Savric Erinos was given back command of Soulfire Strike Team. Sashar took on another apprentice in addition to his brother Kieran – the [http://starwars.wikia.com/Nagai Nagai] known as [[Rho]]. Shortly thereafter there was a series of skirmishes between [[Clan Scholae Palatinae]] and Clan Arcona. Soulfire was able to put their new gear designed by Sashar and Kieran to use and their first tour of duty as a reformed unit was a success, however the unit did suffer losses, and was somewhat depleted. To combat this, Sashar sent out a call through the force for one of his ner’vod on Dxun – [[Juda]]. The Mandalorian answered the call and made his way to the Dajorra System (much to the dismay of the Clan Kodiak Elders). He was immediately placed in Soulfire Strike Team and kept explicitly away from the Shadow Academy – Sashar didn’t want Juda being warped by the Dark Side of the Force. Instead, he took Juda under his wing as an apprentice in everything but name – he still had Kieran and Rho’s training to complete and the Clan Summit would surely never allow him to take on a third; Sashar, however, was of the mindset that what the Summit did not know could not hurt them.&lt;br /&gt;
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During this time, Sashar trained tirelessly with Strategos on his finesse with a lightsaber – he finally perfected his control of [[Soresu]] and was declared a Master of the defensive Form, and also started work on training in [[Vapaad]] – indeed Strategos was one of the few truly respected Vapaad duelists and there couldn’t have been a better teacher for the Mandalorian.&lt;br /&gt;
Soulfire Strike Team was still less than full strength when the Rite of Supremacy began. Whilst initially faring well, Soulfire, like the rest of Arcona and indeed the Brotherhood, found themselves simply unable to match the sheer weight of numbers and left the Rite of Supremacy demoralized, however the failure was a crucible of sorts – it did forge the Clan in general and Soulfire in particular closer together, giving them a common enemy to fight against. Sashar finally also took on the duties of Clan Envoy during the Rite of Supremacy.&lt;br /&gt;
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The Shadow Clan was not to have a redoubt. Bare days after the conclusion of the Rite of Supremacy a Hutt Armada led by the Besadii Clan invaded the [[Dajorra System]]. Sashar and Soulfire were immediately sent to [[Eldar]] to hold an area of dense forest being used by the invading Hutt forces to land the majority of their Mechanised units and Walkers. The Commando team were pulled out before they could complete their mission by an urgent call from the Consul – the attack on Eldar was a feint, and the Hutt’s real target was [[Selen]].&lt;br /&gt;
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Soulfire were brought back to the [[ACC Thanatos]] and quickly briefed on their mission – to retake the spaceport being used as a main landing area for the Hutt forces whilst their Sergeant, Zandro, was sent on a recon mission, utilising his singular experience in a TIE Phantom. Sashar was given command of the squad. Again, Soulfire were in their element and even went as far as taking down a Gallofree transport and two AT-AT’s (one with the aid of air support from Zandro), however they were struck a double blow when first Wolv was killed by a blast from the second AT-AT. The shock of the death through the battle meld caused both Sashar and Zandro to lose their cool (a rare occurrence). Whilst Sashar had his comrades to back him up and bring him down from his blood drunk craze, Zandro wasn’t so lucky. Sashar’s first apprentice was captured. &lt;br /&gt;
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Once Again, Soulfire was picked up mid-way through their mission and together with the Consul assaulted Decca the Hutt’s stronghold in Arcona’s Capital – coincidentally where Zandro was being held. In one fell swoop Soulfire freed their Sergeant and killed off the Hutt leader – thereby ending the threat to Clan Arcona and the Dajorra system.&lt;br /&gt;
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For his bravery in the Hutt Invasion and his completion of the Trials set out before him, Kieran was promoted to Dark Jedi Knight, joining Sashar as a Knight of Arcona. After the Hutt Invasion, Arcona entered a period of relative peace. [[House Galeres]]’ [[Quaestor]] stepped down and Sashar was appointed the role for his work as Clan Envoy and his repeated dedication during Soulfire’s numerous tours of duty.&lt;br /&gt;
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===Building a Better Future===&lt;br /&gt;
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[[image:Erinos_Family2.JPG|thumb|400px|right|The &#039;Vode Erinos&#039;]]&lt;br /&gt;
During this relatively quiet time, Sashar, Xayun and Zandro embarked on a project; to form their own Mandalorian clan – The [[Erinos]] Family. They realised that to accomplish this, they’d need to recruit from outside and so made sure to offer the first 6 founding ‘places’ to their friends who had displayed an uncanny edge in combat – Kieran, Juda, and Malidir. Once they had established a core member base of force sensitivies – five of six who were Mandalorian – The Erinos brothers set out to create a small colony on the Arcona-held world of [[Arconae Primus]] – to that end, Zandro and Xayun sought out the raw materials for the colony such as pre-fab buildings and construction/farming droids whilst Kieran and Malidir returned to Dxun to offer some families from the Kodiak clan the chance to be part of a new Mandalorian Clan. They returned with 70 men and women, and work was started to establish this blossoming family.&lt;br /&gt;
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Soon, others were welcomed into the Erinos fold, partially because of their warrior prowess, and also to strengthen the bond blossoming between Clan Tarentum and Clan Arcona. However, before the neophyte family could settle, the [[Eighth Great Jedi War]] washed through the Brotherhood, with devastating results.&lt;br /&gt;
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Before the invasion of [[Antei]], Galeres only saw one brief conflict with the Vong – specifically when Sashar led a contingent of Galeres to the planet [http://starwars.wikia.com/Krant Krant] and eradicated a nest of peace Brigaders that had taken up residence inside an ancient Sith Temple. Sashar used the attack to cover his own entry and went through his own personal duel with the Shadow-wraith Malachi – a duel that left him with a cursed right arm, his skin turned jet black up to the shoulder, however the lost pages of the Abyssal Tome were retrieved, and Sashar found that his right arm was curiously better at channelling his latent Shadowcrafting abilities, however to conceal this alteration from his peers, he made sure to wear a black glove – he was not yet ready to assume the mantle of Shade Warrior. &lt;br /&gt;
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Further, upon returning to Dajorra he discovered that there had been an assassination attempt on the Consul Strategos Entar. Intelligence Analysts from Arcona’s military discerned that the Taanis Syndicate, a supplier of bulk transports for Arcona, was behind it. Sashar led a team to [[Sukhur]], where the Taanis syndicate were holed up to apprehend the culprits, and let his ner’vode into battle with a savagery he’d seldom displayed before. Indeed, it was during the Vitriol operation that the Mandalorian first used his Shadowcrafting abilities in combat. &lt;br /&gt;
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===Ruin===&lt;br /&gt;
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Straight after, Arcona was summonned along with the other clans to Antei.&lt;br /&gt;
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Much of the Brotherhood’s military strength was located around Antei for an award ceremony to commemorate the recent [[Rite of Supremacy]] and as such, much of the Brotherhood’s military strength was scuttled when the [http://starwars.wikia.com/Yuuzhan_Vong Yuuzhan Vong] swept in with unknown ships, unpredictable technology and superior numbers. The clans were decimated and scattered into the [[Shroud]]. &lt;br /&gt;
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Sashar, Zandro and Kieran were thrown into the chaos as their Consul sent them back into the fray to the VSD [[Vae Victus]] in efforts to ascertain the fate of the Deputy Grand Master. The trio of Mandalorians were escorted through the maelstrom by Juda and Bendak, two of Soulfire Strike Team’s best pilots. Unfortunately, only Juda survived to get his charges to the dying Destroyer. &lt;br /&gt;
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The trio met with fierce combat on-board the dying ship and Yuuzhan Vong warriors were already overrunning the defences. The bridge was lost before their feet touched the Hangar floor and the Vode Erinos instead shifted their mission profile – hurt the Vong and deny them the capture of one of the Brotherhood’s more powerful craft. They battled their way to the Reactor Core and set the ship to blow up. The trio escaped via an escape pod (sacrificing the Clan’s Diplomatic Yacht, Serenity in the process) and were stranded in the darkness of the shroud. Unfortunately, they had to sit out the rest of the initial conflict around Dajorra until a patrol from clan Tarentum found their escape pod. From there, they were escorted to the Clan’s Marshal and shipped back to Dajorra, where Arcona was regrouping. The Arconan military had reacted brilliantly to the threat the Yuuzhan Vong posed. Rather than attempt to combat a threat with virtually no naval strength, the remaining forces had withdrawn to Arcona’s last stand – a contingency set in place by Sashar himself – they had retreated to Sukhur and awaited the return of the battered remnants of Arcona’s forces.&lt;br /&gt;
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After the dust had settled, Sashar was appointed a senior military aide for the purpose of advising the new consul, [[Mejas Doto]], and helped re-organise the newly minted taskforce assigned to Arcona into a fighting force that could both defend Dajorra and combat the threat the Vong represented. However, due to his being unable to fight with his brothers for most of the Antei conflict, he felt he was no longer fit for command and resigned as Quaestor, returning to Soulfire. This, coupled with his having a disagreement with the new Knight Commander of the Brotherhood left him without any pull on the Clan Summit – a situation he was grateful for. Nevertheless, Sashar was above all a survivor and set plans in motion to ensure the survival of both the Erinos Pride and Soulfire Strike team.&lt;br /&gt;
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Mejas’s surprise reappearance in Arcona and unprecedented appointment as Consul alarmed the Mandalorian and prompted him to prepare a safe home in Tarentum for the Erinos family, however this was a last resort  - to do so would likely damage the clan irreparably. Instead, Sashar took it upon himself to approach the Shadow Lord and act as his advisor, bringing Mejas Doto up to speed on member histories, recent events and the potential ramifications of some of his more radical reforms. The partnership blossomed and it didn’t take long for the Shadow Lord to appoint Sashar as his de-facto right arm.&lt;br /&gt;
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A brief tour of the [[Shroud]] in the newly completed [[ISDII Eye of the Abyss II|Eye of the Abyss II]] searching for survivors from the recent Antei conflict let the clan regain some confidence and bolster its members. As Sashar was still officially attached to Soulfire, he accompanied them on the hellish excursion to a derelict observation platform to rescue a motley collection of surviving Dark Jedi who had stumbled across the platform as they fled Antei. Unfortunately the Yuuzhan Vong had found them too.&lt;br /&gt;
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Soulfire, as always, fought bravely and succeeded in extracting the stragglers, however the Exarch was captured and briefly tortured before his ner’vod could retrieve him. Upon returning to the &#039;&#039;Abyss&#039;&#039;, Sashar was rushed to the medical ward and his own apprentice Juda operated on him to save his vision, grafting in a pair of prosthetic eyes for the short term until a more suitable replacement could be found. The Mandalorian was unperturbed by his capture and temporary loss of sight and carried on assisting Mejas during the tumultuous Resurrection of Arcona, where every single summit member in the clan was stripped of their position and forced through the Rite. Soulfire was once again called on to assist the Consul, hunting through the [[Shadowcrafting#Level_10:_Darkest_Night|Darkest Night]] cloud the Shadow Lord created about Qel-Droma’s temple and the Exarch was placed as a last guard for anyone that could make it through the Shadowcrafted arena. Only one made it as far as him – Timeros, former Consul and deserter.&lt;br /&gt;
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Sashar and Timeros engaged in a brief duel, however the Mandalorian was rested and prepared – he took the Heregan’s arm and sent him tumbling back into the dark maelstrom. Secretly, Sashar returned to the Battle site after the Rite and had Timeros&#039; body shipped to a facility on [[Gethsemane]] for experimentation - the Mandalorian was determined to make use of the Consul even in death.&lt;br /&gt;
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With his being confirmed the Proconsul of Arcona, Sashar sought to fully exploit his new position. His first act was to request that the Shadow Lord tutor him in the ways of Shadowcrafting so that he may one day attain mastery of the secretive art. His second was to fix the problem of his eyes. Mejas Doto and Juda Erinos worked together to clone a pair of eyes that were imbued with the force. This meant that in addition to granting the Mandalorian his usual sight, he was also able to see well in complete darkness (a homage to his Shadowcrafting) and also occasionally see currents in the force. The eyes, unlike his originals, were a dark blue with an unusual pupil pattern, signifying their cloned nature.&lt;br /&gt;
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===For Arcona===&lt;br /&gt;
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Sashar’s time settling into Proconsul was spent well. He worked closely with Oberst and other members of the Tarentum Summit to forge a treaty of alliance between the two maverick clans. Dubbed the [[Treaty of Kessel]], it bonded them together, with the Erinos the driving force behind the scenes to pair the clans together. Immediately following this, the Exarch spearheaded a ‘Great Hunt’ for Arcona in an effort to aid the Tarentum/Arcona research efforts – namely, he intended to capture a live Terentatek. The Hunt was a success and Sashar had the specimen moved to ‘The Project’ on [[Boral]] – the former location of Kaek’s terraforming project that had fallen under during the GJW as the budget was needed to re-build the military. &lt;br /&gt;
[[image:di_tenebrous_tattoo.JPG|thumb|150px|right|The Mark of the di Tenebrous Arconae]]With Sashar’s ascension as Shadow Scion, he was also granted the title of di Tenebrous Arcona – on the condition that he renounce his allegiance with the Erinos family and swear a blood oath of fealty to his clan. Reluctantly, Sashar agreed and convened the first Erinos convocation, where he passed on the role of Patriarch to Malidir. Secretly, Sashar had no intention of abandoning his family, however he was only confident in his own ability to deceive Mejas – he couldn’t be sure that the Shadow Lord would rip the information from his brother’s heads. As such, it was the first time the Mandalorian had ever been truly alone. For completing this ‘test’ of his allegiance, Sashar was also granted a Sapphire Blade.&lt;br /&gt;
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Shortly following this, Sashar assigned one of the newer members of Arcona a dangerous mission of espionage against the Shadow Clan’s long time rivals – Scholae Palatinae. The journeyman was caught and unable to kill himself: instead, the Palatinaeans used him to bring the full fervor of the [[Justicar]] down on Arcona. Rather than see his clan take the brunt of the political fallout, Sashar assumed responsibility and was promptly demoted for letting his personal vendettas interfere with his command and create a potentially disastrous situation in the brotherhood that was still reeling from the Vong attack. &lt;br /&gt;
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Instead of taking his demotion and licking his wounds, the Mandalorian decided to use the momentum to his advantage and pressed for peace between the long-time rivals. In secret meetings with their Consul and Proconsul, he and Mejas were able to negotiate a cease fire of sorts with their counterparts and both clans charged for an immediate cease of hostilities. This single act prompted the Quaestor of [[House Qel-Droma]] – Sashar’s former betrayer to turn on the Summit once more. Defying the orders of the Clan Summit, Quejo and his Aedile [[Orv Dessrx]] mobilised their house using the [[BAC Shadow]] to take them to the temporary Redoubt of the Jedi – Eclipse Base in hopes of massacring the Jedi Order while they were on their back feet from the Yuuzhan Vong War.&lt;br /&gt;
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House Galeres, lead by Sashar’s first apprentice Zandro mobilised as well in efforts to pursue Qel-Droma and prevent the massacre. The two Houses entered into a brief war before the battle was abruptly ended with the arrival of Mejas and Sashar, who brought their clan back in order. Shortly following the attempted secession of House Qel-Droma, The Dajorra system finally caught the eye of the Warmaster [http://starwars.wikia.com/wiki/Nas_Choka Nas Choka]. To complete his dominion of Hutt Space, he sent a taskforce of his reserves to wipe out the Clan of Dark Jedi nestled on the outskirts of the Maw. Mejas Doto charged Sashar with marshalling the flotilla to defend the Clan from the oncoming invasion, however before they could adequately prepare the Vong’s vanguard arrived. Whilst The [[Dajorra Defence Force]] barely held its own, The Proconsul sent Zandro out with Shade Squadron to do a close bombing run on the lead [http://starwars.wikia.com/wiki/Miid_ro%27ik Miid Ro’ik]. The Radiation bombs were enough to slow the offensive but not stop it completely, and even with the timely arrival of the [[Arcona Expeditionary Force]] wasn’t enough to halt the offensive. As such, in order to preserve the fleet, Mejas ordered the fleet to withdraw into the Maw, drawing the opposing fleet away.&lt;br /&gt;
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For the most part, the ploy worked and The Arcona flotilla was able to draw the other two destroyer analogs from the Dajorra system and chase them through the Maw, however the crippled Destroyer crashed into the surface of [[Selen]] near the Citadel, allowing the dying warriors within to lay siege to the Citadel. The Consul was left with no other option but to petition the aid of another Clan – [[Naga Sadow]].&lt;br /&gt;
&lt;br /&gt;
The Sadowans did send support that arrived before the Arcona Armed Forces could return, however the arrival of a further three destroyer analogs and their support ships (as well as one of the original destroyers trailing the Arcona flotilla) left the combined clans fighting a losing battle. Given no other choice, the Arcona forces had to order a retreat. Braving the surface, Sashar and Zandro ventured into the besieged [[Estle City]] and met with the remaining Caste Leaders, giving them a few last instructions before heading to the Citadel. &lt;br /&gt;
&lt;br /&gt;
On their way, Zandro and Sashar passed over the battlefield surrounding the Citadel and felt their brother, Juda, in dire need of assistance. Sashar chose to ignore it in favour of reaching Mejas faster, which ultimately drew Zandro and the Proconsul into a duel at the outer trench. A swift duel which resulted in the destruction of Sashar’s lightsaber, and Zandro being incapacitated. Faced with hordes of irradiated [http://starwars.wikia.com/wiki/Vagh_Rodiek Vagh Rodiek], Sashar prepared to die fighting, however the timely intervention of Juda wielding Zandro’s saber and the pair of Krite Dragons being controlled by Mejas Doto gave Major Malay the time to return with a LAAT/i transport and extract the trio of brothers to the Citadel. It was during this fateful duel that Sashar finally revealed to Zandro the reasons for his betrayal, which brought him some measure of understanding, but not forgiveness. As soon as Sashar reached the Consul, a splinter group of Naga Sadowans spearheaded by Ylith Atema targeted the exposed Citadel from orbit and demanded that the Arconans surrender to him, however the Sadowan summit quickly regained control of the situation and stopped the insane usurper.&lt;br /&gt;
&lt;br /&gt;
The retreat from the Citadel was brief but intense, with an honour guard forming around the Consul in the form of Malidir, Kieran, Juda, Zandro, Sashar and Illian Syn, whilst the remnants of the Citadel Guard held off the Vong hordes in the lower Citadel. A climactic holding action took place at the top of the Citadel, where even the Shadow Lord had to draw his saber to hold off the Vong until the timely arrival of [[Cyris Oscura]], who saved his life. From there, the [[AGV Valour&#039;s Fall]] extracted the last survivors from Selen and Arcona were forced to flee Dajorra.&lt;br /&gt;
&lt;br /&gt;
From there, the Remnants of the Arconan flotilla, now full of refugees extracted by the Larties during the pitched battle travelled to the Yridia System for repairs and resupplies. Almost as an afterthought, Sashar was sent to the Naga Sadowans to start negoatiations towards a possible alliance, however he used the premise as an excuse to abduct Ylith Atema (through a squad of TAMs and Illian Syn) as well as meeting in secret with then Jedi Hunter [[Vorion]].&lt;br /&gt;
With no home, the Clan was left to traverse the stars as a nomad flotilla. During this time, Sashar worked closely with Illian Syn rounding up various underworld contacts forming ‘Ghost Cells’ of indoctrinated mercenaries with singular skill sets in the hopes of having the first element of what would later become known as the Dajorra Intelligence Agency – highly specialised black ops squads. &lt;br /&gt;
&lt;br /&gt;
===Nomads===&lt;br /&gt;
&lt;br /&gt;
With the loss of the Dajorra system morale in the clan hit an all-time low. The Flotilla became a refugee camp with many of the cargo bays and corridors in the fleet turning into shanty towns and med-centers. Life support systems on all of the ships were augmented way beyond their original specs and suddenly Quartermasters, Galley Chefs and Doctors became everyone’s best friend and supplies became scarce. With few choices left to them, the clan turned to piracy, primarily targeting [http://starwars.wikia.com/wiki/Peace_Brigade Peace Brigade] convoys and even occasionally other clan’s merchant contractors – naturally, this did not make the clan the most popular in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
However, it wasn’t until the combined forces of [[Clan Plagueis]] and [[Scholae Palatinae]] were engaged with the Yuuzhan Vong that Mejas Doto, the tinges of madness gripping his vision, ordered Arcona’s forces to stand by until they were both at their weakest, then finish them off that Sashar finally began to enact his plans of betraying the Shadow Lord. His first phase was to dispatch Illian Syn in secret to the Dark Council and inform them of Mejas’s plans, thereby isolating him from the Council and his strongest support base. As the Shadow Lord became more and more erratic and reclusive, it became dangerous for anyone to speak to him other than Sashar, as he was prone to lashing out and maiming or even killing officers and Jedi whose only crime was to have the misfortune of being near the Consul when he fell into such a frustrated rage. As such, the Proconsul decreed that the entire clan would first answer to him, and he would then report to the Consul to save on the loss of life. &lt;br /&gt;
The CSP/CP/Arcona feud ended in shambles with the Shadow Clan barely escaping with their lives, such were the almost self-destructive orders of the Consul – only the timely intervention of the Dark Council saved all three clans from heavy losses. To placate the growing unrest from the majority of the native Dajorran crew, Sashar organised a reconnoitre which the majority of the clan’s force users joined as well as a select crew of mundanes loyal to Sashar in the TAM brigades. It was during this secret excursion onto Selen that the Proconsul finally met in person then Jedi Hunter Vorion, a defector from Naga Sadow that would come to play a large role in Arcona’s future, though neither knew it at the time. The main objective of the expedition was to assess the defences the Vong had established and connect with the resistance. The Consul and House Qel-Droma handled the former, whilst Sashar took on Galeres and the second house. Unfortunately, early on into the operation, Vong scouts spotted the Shadow Clan (their numbers were too large to effectively hide themselves for long) and Arcona had to pull out once more, however a fleeting rendezvous with the local resistance leader was accomplished.&lt;br /&gt;
&lt;br /&gt;
It was nearly time. Mejas’s madness was reaching a fever-pitch. He spent weeks endlessly scouring the [[Abyssal Tome]], sequestered away in his private chambers and his orders became few and far between. His obsession over the loss of shadowcrafting left him switching between muttering indecipherably as he poured over the pages to force-fuelled rages. More and more responsibility was heaped on Sashar until it became clear that the Consul wasn’t even a figurehead or dark mystic, merely an insane Dark Jedi Master with a mind so shattered and fragmented that he was a danger to the entire clan.&lt;br /&gt;
Plans that had been made nearly four years before were finally set in motion.&lt;br /&gt;
&lt;br /&gt;
===Usurper===&lt;br /&gt;
&lt;br /&gt;
Sashar gathered the Arconae and divulged his plans to confront the Consul and take his place, asking for their support. Seeing the decline of the Clan, there was unanimous support. His next act was to organise a training exercise that involved both houses and the majority of the Consul’s Guard left on board the Abyss – the only troops Mejas had left loyal to him. With the Quaestors out of the way, they wouldn’t be forced to choose sides, nor could they be implicated in the coup if it failed. He then requested that Commodore Sulaco and the majority of the Command Staff aboard the flagship perform a tour of the fleet to insure that all of the ships were up to scratch. Finally, unable to stall with preparations anymore, Sashar disabled the communications aboard the flagship and left to confront the insane Shadow Lord, enlisting the help of Zandro and Malidir Erinos as well as Strategos and Timeros Entar. The battle was bloody, dirty and swift. Without his Shadowcrafting, Mejas proved dangerous, but unable to contend with another elder as well as three of the most senior equites in the clan. It culminated with him being incapacitated and placed in stasis. Strangely, the Consul’s guard left aboard didn’t interfere with the battle and recognised Sashar as the rightful leader after the dust had settled. As soon as his rule was authenticated by the Dark Council, the newly minted Consul sent Timeros and Strategos along with a Carbonite-frozen Mejas Doto to the Yridia system, where Oberst Tarentae constructed a [beskar] inhibiting collar that prevented the [[Dark Jedi Master]] from even thinking about using the force against his brethren. Only when the Zabrak was ‘muzzled’ was he allowed back to the Arconan flotilla.&lt;br /&gt;
&lt;br /&gt;
The next few months were violent and tumultuous within the clan as the Mandalorian’s control was cemented. There were various explosive disputes with the clan, and Sashar raised some eyebrows by picking a newly anointed Knight as his Proconsul – the [Ubese] Vorion. Together, the pair quickly silenced any dissent by being far more violent than was usual in Sashar’s leadership style, however it was necessary to frustrate any attempts to unseat him before he was ‘settled.’&lt;br /&gt;
&lt;br /&gt;
Eventually, the clan regained some semblance of order, and with the new Clan summit appointing a number of individuals they could trust into the various positions of power within the Houses, order was restored. Finally, plans were set in motion to go home. Vorion, Sashar and eight other equites and elders hatched a plot to stage a ‘betrayal’ of their clan and at the same time, form an elite organisation called the [[Shadesworn]] who’s primary goal was to test Arcona and make sure they were ready for the trials ahead. The clan passed the test by offering the Shadesworn a considerable challenge as they wreaked havoc throughout the flotilla, and finally the Shadesworn staged a dramatic escape by hijacking the [[INT Creeping Darkness]] and jumping to the [Maw]. &lt;br /&gt;
&lt;br /&gt;
The rest of the clan, now led by the Quaestors, pursued the ‘traitors’ into the maw and decanted to find a research station waiting for them, acting as a gatekeeper to the ‘Stair of Doto’ – a massive singularity that provided a ‘back door’ through a previously impassable portion of the Maw. Strangely, the Consul and Proconsul contacted the rest of their clan and revealed the Shadesworn’s true objective: retaking Dajorra.&lt;br /&gt;
&lt;br /&gt;
Bolstered, the Clan once again unified under the Consul’s banner and the entire fleet ascended the Stair of Doto. The Battleplan was simple – Vorion would command the Fleet and Sashar would command the ground forces in re-taking Selen, for whoever controlled Estle City controlled the System. The battle was quick, but brutal. The Vong forces were in disarray, as a lot of the resources had been redirected closer to the Core for the climactic battle of [http://starwars.wikia.com/wiki/Coruscant Coruscant], leaving only a token garrison. The Arconan fleet, battle-hardened and eager to retake their homes easily proved more than a match. Similarly, caught unprepared, and with hundreds of resistence camps simultaneously rising up all over the system, the Vong on the ground were quickly overwhelmed. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, [[Arconae Secundus]] had been extensively Vongformed and had numerous considerable garrisons and shaper [http://starwars.wikia.com/wiki/damutek damuteks] littered all over the surface – it had been transformed into a manufacturing world and there was little chance of saving it. Rather than commit the clan to a years-long campaign to re-take the planet, Sashar ordered it Orbitally Bombarded – a [http://starwars.wikia.com/wiki/Base_Delta_Zero Base Delta Zero]. The planet was slagged. Whilst the fires still burned on Secundus, the entire brotherhood was charged with aiding the Dark Council in taking back Antei.&lt;br /&gt;
&lt;br /&gt;
Arcona answered the call and joined the rest of the Brotherhood on their journey through the Shroud, however instead of Vong, Crask’s Jedi forces awaited them, along with legions of Battle Droids. The Clan was thrown into the worst of the fighting, their forces being spread across the surface of Antei. The Battle dragged on and a lot of the Clan’s junior members met their end there. In one climactic duel, their Proconsul and Sashar’s right arm Vorion was seen to be struck down by one of the Jedi and was listed as Killed in Action, forcing the Mandalorian to swiftly appoint Strategos as his new second in command. The losses were horrible. Arcona suffered 66% casualties among her Journeymen and Equites, leaving Sashar with just under fifty Dark Jedi to command. Nevertheless, the Shadow Clan outdid herself and was charged with helping pacify the area around the Dark Hall. For their services and dedication to the Dark Council in what would later be known as the [[Ninth Great Jedi War]], Arcona was rewarded handsomely and declared the new First Clan of the Brotherhood – a title never before held by any other clan than Taldryan. &lt;br /&gt;
&lt;br /&gt;
===Champions===&lt;br /&gt;
&lt;br /&gt;
The clan returned to Dajorra battered but jubilant. However, their hard work was far from over. Their home system still had numerous pockets of Yuuzhan Vong resistance, and a massive reconstruction project lay ahead of them.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_face.jpeg|200px|left]]&lt;br /&gt;
Sashar stands at an even six feet and takes every caution to appear as bland and unremarkable as possible (after all, individuals attract fire). With an even tan formed from a lifetime outside and dark hair that varies in length and tone from a military crew cut to just brushing his shoulders in times of extended conflict, he has the look of a man barely reaching adulthood that has nevertheless seen too much of war and has left its mark.&lt;br /&gt;
&lt;br /&gt;
In terms of identifying marks, beyond the usual cuts and scrapes life gives a person (and obviously his eyes), Sashar has a pair of tattoos – The first is the Erinos symbol on the upper right portion of his back, and the other is the Mark of the Tenebrous – a large, circular tattoo that covers most of his abdomen, centred around his belly button. &lt;br /&gt;
With a muscled, compact form and board shoulders with very little body fat spread over his frame, he is lightly haired and well groomed. In times of war, a dusting of stubble sprinkled across his face isn’t uncommon. &lt;br /&gt;
&lt;br /&gt;
His only piece of jewellery is the ‘Star of Dajorra’ – a silver necklace hung about his neck holding a small glass marble with a shining light encased within. The light, upon careful inspection, is an exact replica of the Star Dajorra. This award was bestowed upon Sashar for his work in helping augment the training of Arcona’s Military forces, making them a more effective fighting force with lectures and talks on Battle Psychology.&lt;br /&gt;
&lt;br /&gt;
=== Ayumarka Eyes ===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-eyes.jpeg|200px|left]]&lt;br /&gt;
Sashar’s eyes are cloned and engineered to allow him to see as he previously did, as well as granting him near perfect vision in pitch darkness. Added to this, the Consul Mejas Doto imbued an amount of force energy into the eyes, allowing their owner to occasionally see currents in the force. The eyes, unlike his originals, are a dark blue with an unusual tri-pointed pupil pattern, signifying their special nature.&lt;br /&gt;
&lt;br /&gt;
===Attire===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_Armour.JPG|thumb|200px|right|Sashar, in his Mandalorian Armour]]&lt;br /&gt;
As a Mandalorian, Sashar is almost never seen outside of his Armour. The plating is painted a dull, non-reflective grey (in homage to a lost loved one – he has never said who) and pitted with numerous lightsaber scores where he’s been struck in the past, but only the durable beskar has saved his life. Over this, he nearly always wears an old grey cloak that would blend in with the slums of a thousand worlds. The only concessions to his rank and clan are the small Arconan Logo on the upper right pectoral plate and the black hem to his cloak. The custom Helmet proudly bears the Jaig Eyes he earned during his tenure with Soulfire. When handling official clan business, then Sashar will don the Shadesworn robes his clan won in the Ninth Great Jedi War – a badge of honour for the Shadow Clan.  &lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
&lt;br /&gt;
The Mandalorian is somewhat of a contradiction, even to himself. His strong sense of a warrior’s honour seems to drive his moral decisions – indeed it features strongly in his philosophy of the force. By his own admission, he refers to himself as a Grey Jedi – a dangerous title for someone in the Dark Brotherhood. This endeavour for an ‘honourable’ life is countered by his growing strength in the force – he finds himself questioning the Mandalorian drive for war. Indeed, he is starting to see his Mandalorian way of life impractical at times, and looks to the force to aid him towards the ‘greater good.’ It remains to be seen how this internal strife will manifest itself.&lt;br /&gt;
&lt;br /&gt;
His loyalties however, aren’t affected by his conflicting morals and dark temptation. His Family, his House, his Clan and a few select others he would gladly give his life for – the Mandalorian’s family orientated culture being the driving force behind that mentality. Outside of the close circle his trusts, he ranges from respectful (to those he views as competent warriors) to openly scornful (to those he views as cowards; those who don’t fight with honour). This doesn’t lend itself easily to strangers – that is not to say that the Mandalorian can’t be charming, polite and dapper; merely that he chooses not to be amongst his peers in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
== The Force ==&lt;br /&gt;
&lt;br /&gt;
Sashar’s application of the force is, like his fighting style, spartan. He will only expend the energy needed to complete the task presented before him, be it defeating an opposing force user or knocking down a reinforced door. He is at home using the force in many aspects – indeed he is quite the Jedi, however he has paid particular attention to his cultivation of Battle-Melds. His work with Soulfire only helped him improve this singular talent and he considers it his latent leaning in the force. Some are healers, some are seers; Sashar can forge Battle Melds. &lt;br /&gt;
&lt;br /&gt;
Again, with his philosophy being that of a Grey Jedi and Sashar embracing the Potentium view of the force, he is not squeamish about using the force’s more offensive powers if the end result is what he sees ‘the greater good.’&lt;br /&gt;
To suit his fighting style, Sashar has also paid particular attention to cultivating his offensive telekinetic abilities, allowing his rage to fuel the force, putting up defensive barriers, and as a homeage to his Clan, ‘Blackness.’&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
In combat, Sashar is very much the Mandalorian’s Mandalorian. He is unafraid to make a mess, accepts collateral damage with a shrug and displays a nonchalance to the various tools he uses to disassemble sentients that startles those who encounter him. His fighting style is no-nonsense, not big on flashy demonstrations of power or skill, instead expanding just enough energy to get the job done, at least when it comes to melee or hand-to-hand fighting. However, his use of high-yield explosives can best be surmised in his own words: “P for Plenty.”&lt;br /&gt;
&lt;br /&gt;
Being trained in small unit tactics since being a toddler, he is incredibly comfortable with a wide variety of blaster weapons, and has also taken it upon himself to modify the ‘gear’ he owns to better suit his needs. Likewise, he worked closely with his brother to help design the Soulfire Neo-Crusader armour to be optimised for a small commando unit who regularly face force users of greater rank and skill.  As such, he isn’t afraid to use technology, tools and gadgets in his line of work and sneers at those who think that the Lightsaber is the only weapon they’ll ever need. That isn’t to say that he doesn’t respect lightsaber combat – indeed he is quite the swordsman – but he also is of the belief that there are times and places for the antiquated weapon.&lt;br /&gt;
&lt;br /&gt;
As Soulfire’s former Tech specialist, the Mandalorian is also quite at home with various forms of electronic warfare and spends a lot of his down time when not practicing or attending to his various duties in the clan ‘tinkering’ with various pieces of technology or weaponry to better them. &lt;br /&gt;
&lt;br /&gt;
===Hand-to-Hand Combat===&lt;br /&gt;
&lt;br /&gt;
Before he joined the Brotherhood, Sashar journeyed to [http://starwars.wikia.com/wiki/Honoghr Honoghr] to train with the [http://starwars.wikia.com/wiki/Noghri Noghri] in hand to hand combat. He spent several months there mastering the art of [[Stava]]. He is very comfortable with the art and bases a lot of his larger combat styles’ economy and lack of flashy displays and techniques on those taught to him by the Noghri. &lt;br /&gt;
&lt;br /&gt;
===Lightsaber Combat===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Form:&#039;&#039;&#039;[[Shien]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secondary Form:&#039;&#039;&#039;[[Djem So]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tertiary Form:&#039;&#039;&#039; [[Soresu]]&lt;br /&gt;
&lt;br /&gt;
Sashar’s lightsaber style was, put simply, brutally utilitarian. A former master of [[Soresu]], Sashar’s defence was legendary in Arcona. He practiced daily, constantly striving to improve his form, however as he found more and more during the [[Ninth Great Jedi War]] he realised more and more that a simple defence won’t guarantee victory. Thus, he aggressively took to schooling himself in Shien, practicing incessantly with his shoto until he was confident of an acceptable level of mastery in the art. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, his practice in Soresu fell behind and as such he isn’t nearly as good as he used to be in the defensive art. Only time and practice will bring back his expertise. &lt;br /&gt;
&lt;br /&gt;
As an [[Obelisk]], it should be noted that Sashar is no at all limited to lightsaber combat, and often only draws his saber as a last resort, instead preferring to use more conventional weapons such as blasters, explosives or his fists before resorting to a lightsaber.&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
===Cross Saber===&lt;br /&gt;
[[image:1612-saber.jpeg|thumb|200px|right|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
Sashar constructed his third lightsaber after his second lightsaber, a claymore he christened the &#039;&#039;Violet Vendetta&#039;&#039; was confiscated upon his banishment from Clan Alvaak. This saber was hastily constructed whilst the Mandalorian was travelling the galaxy, and as such assembled using whatever components he could lay his hands on, rather in the specialised workshops provided by Arcona. A bit too heavy for Sashar’s liking, the pommel has little decoration or grip, instead only offering the wielder something solid and unencumbered to hold onto. With only a single Agedan crystal contained within, the blade is uncomplicated and not aimed at tackling any single type of threat, be it blaster fire or other lightsabers. Sashar lost the blade during a duel in the Taldryan/Arcona feud, however he reclaimed it after the engagement. After the feud, Sashar started work on the &#039;&#039;Fraternity&#039;&#039; and now keeps his teal blade in his quarters, strictly as a backup weapon should the &#039;&#039;Fraternity&#039;&#039; be lost.&lt;br /&gt;
&lt;br /&gt;
===Fraternity===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-saber.gif|thumb|200px|left|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
It took nearly a month to make. The delicately tooled bronze and dark chromium exterior contradict with Sashar’s true disposition of being a no-nonsense fighter, not interested in flair and pomp, however, though never admitting it, the Mandalorian could have simply taken great pride (as he does with all of his weapons and tools) in its construction and wanted to display his fierce pride of the weapon in its aesthetics.&lt;br /&gt;
&lt;br /&gt;
Sashar spent a while acquiring the parts he needed for the &#039;&#039;Fraternity&#039;&#039;, most notably the crystals. The primary crystal, the crystal which grants the saber its rusty orange colour was bought from an artisan that had been to [http://starwars.wikia.com/wiki/Mustafar Mustafar] and somehow acquired the crystal through less than legal means. It took Sashar nearly all of the month to get the funds together to pay a deposit on the rare Mustafarian [http://starwars.wikia.com/wiki/Lava_crystal Lava Crystal], and less than ten seconds to threaten the Artisan into giving him the crystal for free, and his money back as a gesture of good faith. Whilst taking no pleasure in this bullying of a hapless civilian, Sashar did acknowledge that it was necessary to acquire that crystal for his saber, and as such justifies it ‘for the greater good.’&lt;br /&gt;
&lt;br /&gt;
The two focusing crystals were another story altogether. The pure black [http://starwars.wikia.com/wiki/Krayt_Dragon_Pearl Krayt Dragon Pearl] was a gift from the Arcona Consul Strategos Thanatos Entar Arconae to one of his closest retainers and it was given with the hint that it might be useful in Shadowcrafting – the Clan Arcona focus. Sashar installed the pearl into the saber and found that Shadowcrafting was indeed a little easier when he focused on the jet black Krayt Dragon Pearl nestled in his lightsaber.&lt;br /&gt;
&lt;br /&gt;
Finally, the last crystal that went into the &#039;&#039;Fraternity&#039;&#039; was a [http://starwars.wikia.com/wiki/Lorrdian_Gemstone Lorrdian Gemstone], chosen for its use in focusing the mind into predicting attack patterns and when combined with a lightsaber, aiding the wielder in deflecting blaster bolts with the arcane weapon. As a regular practitioner of the Third form, Soresu, Sashar felt that this was a must and he was able to acquire one from the lightsaber of a felled opponent from the Arcona/Taldryan Clan Feud.   &lt;br /&gt;
&lt;br /&gt;
The name of the lightsaber was a reminder of Sashar’s heritage – to remind the Mandalorian that his ner’vod had helped him come this far in life, and it was his duty to do the same in return. To that end, Sashar often thought of the lightsaber more as a token to represent his brothers (both Mandalorian and adopted) than a weapon.&lt;br /&gt;
&lt;br /&gt;
Ironically, it was Sashar&#039;s own half brother that eventually destroyed the lightsaber during the invasion of Dajorra in a climatic duel between the two. The loss of &#039;&#039;Fraternity&#039;&#039; was a heavy blow to Sashar.&lt;br /&gt;
&lt;br /&gt;
===Kad&#039;ika===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-shoto.jpg|thumb|200px|right|Sashar&#039;s Lightsaber]]After the loss of Dajorra and Sashar’s personal loss against his brother Zandro in lightsaber combat, he noticed a fatal flaw in his own style of Soresu; his signature defence Mighty Guard took at least a half-second to be established due in large part to Sashar’s own mental limitations. His focus required a time to come to be and no matter how small, it was still a gap and thus a weakness.&lt;br /&gt;
&lt;br /&gt;
To counter this, Sashar built a one-handed short lightsaber – a shoto. This was perfectly suited to Soresu, as the form was typically utilised one-handed. Whilst he lost some reach with blaster bolt deflection and redirection, the shorter blade was much more accurate and able to weave a tighter defence, as more control was granted and it was able to be kept closer to the body than the larger traditional blade lengths.&lt;br /&gt;
&lt;br /&gt;
Kad’ika was developed in a hurry using scrounged resources after Arcona was made homeless. The pommel had a trio of ‘claws’ around the emitter that favour the ripper style of lightsaber. They are sharp enough to injure an opponent, but are more for decoration than actual use. Sashar wields Kad’ika (little saber in Mando’a) with his left hand and often utilises a number of CQC grapples, blocks, punches and jabs with his free right hand, making sure to close the distance between him and his opponent to such a point where the standard lightsaber configuration is rendered impractical but where his shoto is still small enough to inflict damage.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the obvious drawback to this is the lack of range or reach, making Sashar almost exclusively a close range fighter. Whilst he can negate this against blaster wielding opponents by redirecting their shots back at them, in lightsaber combat it means he is unlikely to fare well against more than one opponent at a time as the shoto blade is simply too short to catch more than one blade on it at once.&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
&lt;br /&gt;
Sashar has trained extensively in every aspect of war he could and has had many masters in his time. The most prominent ones are following:&lt;br /&gt;
&lt;br /&gt;
===Bralor Kodiak===&lt;br /&gt;
&lt;br /&gt;
Sashar’s and Kieran’s adoptive father, Bralor is the head of the Kodiak Clan and had Kieran and Sashar accompany him throughout Dxun once they reached the age of 8 – teaching them everything they’d need to carry on the Mandalorian warrior heritage. They learned survival techniques, weapons mastery with blasters and how to handle explosives correctly, as well as hand-to-hand combat and tactical supremacy. Bralor laid the foundations for them both to become formidable warriors in their own right without any assistance from the force.&lt;br /&gt;
&lt;br /&gt;
=== Frey Gallandro ===&lt;br /&gt;
&lt;br /&gt;
Sashar’s master in Clan Alvaak was Frey Gallandro. The belkadanian was a harsh master and allowed Sashar to explore the force on his own for the most part, only loosely guiding him through the first steps of being a journeyman. He also encouraged the mandalorian to be fanatically loyal – something which backfired a year after Sashar’s Knighthood, during the exodus. Sashar and Frey had a climactic duel which ended in the Master being exiled from the Clan along with his former student. The two never spoke again and no love is lost between the pair.&lt;br /&gt;
&lt;br /&gt;
=== [[Strategos Thanatos Arconae|Strategos Thanatos Entar Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
Strategos took Sashar under his wing when he reached Arcona, and whilst already being an equite, Strategos still took it on himself to tutor Sashar on the use of the blade. He still trains Sashar to this day in lightsaber combat and the pair regularly spar.&lt;br /&gt;
&lt;br /&gt;
=== [[Oberst|Maximillian von Oberst Tarentae]] ===&lt;br /&gt;
&lt;br /&gt;
When Sashar was briefly in Clan Tarentum, he encountered the Adept. Oberst agreed to train Sashar in more martial aspects of &lt;br /&gt;
combat, such as commanding large forces, logistical operation and tactical handling of huge forces. Thanks to his continued mentoring, the Mandalorian is able to competently handle the management of a battle in both large space-going conflicts and on the ground. This has improved his worth to Arcona tenfold, allowing him much more use than just as a commando. Sashar is still in training with Oberst and the two regularly act as de-facto intermediaries between the allied clans. Also of note is Oberst’s sadistic nature and leanings towards torture and interrogation and his tutoring Sashar of these techniques, however this is something the Arconae tries to avoid whenever possible, as he considers it distasteful.&lt;br /&gt;
&lt;br /&gt;
=== [[Mejas Doto]] ===&lt;br /&gt;
&lt;br /&gt;
Upon being given the Title di Tenebrous Arcona, Sashar was taken under Mejas’s wing as his ‘Shadow Scion’ – the first apprentice Mejas has ever taken. The Shadow Lord trained Sashar in the more obscure and arcane uses of the force, and it is planned that once the Mandalorian reaches the ranks of the Elders, he will be the second ‘Shadow Lord’ of Arcona. &lt;br /&gt;
&lt;br /&gt;
== Apprentices ==&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_Mark.JPG|thumb|100px|left]]The Mandalorian Prided himself on his mentorship of his brethren and repeatedly took on apprentices during his tenure in the Brotherhood. Indeed, he spent a large amount of his free time assembling what he has dubbed the ‘Kodiak Holocron’ a collection of training regimens and techniques unique to the Mandalorian to help in his training of some of the clan’s newer members. When each of his apprentices reaches the rank of Knight, they are given a tattoo bearing Sashar’s mark onto their left shoulder, signifying their training under him. &lt;br /&gt;
&lt;br /&gt;
===[[Zandro Savric Erinos]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s first impression of Zandro was an eager, ambitious recruit to Clan Arcona that with a little honing could become a stalwart of the clan. He was right. Zandro proved to excel in every field Sashar tested him in and seemed incredibly at home with a Lightsaber. Zandro also exhibited calmness under fire and charismatic dry sense of humour that made him a brilliant leader. He was also the consummate tactician – in every way Sashar’s prodigy – even going so far as to display an acuity with the rare and difficult art of Battle Meditation. Their newfound familial linkage just strengthened the bond the two shared and they remained close even after Zandro completed his training. Zandro kept going to his older brother Sashar for camaraderie and advice. Zandro was one of the six founding &#039;Vode Erinos&#039; of the Erinos Family.&lt;br /&gt;
&lt;br /&gt;
===[[Malidir]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s second apprentice, the human was quietly-spoken, not particularly at home with the more mystic applications o the force, but he had a dedicated grit that meant he would never, ever give up. Indeed, his stamina to keep on fighting relentlessly, leading by example is a source of inspiration to his subordinates. Unfortunately, Sashar was driven from Arcona before he could complete Malidir’s training – something the Mandalorian felt guilty about for a long time. Still, despite this, Malidir and Sashar remained friends - Malidir was one of the six founding &#039;Vode Erinos&#039; of the Erinos family.&lt;br /&gt;
&lt;br /&gt;
===[[Kieran]]===&lt;br /&gt;
&lt;br /&gt;
Kieran was Sashar’s clan-mate from Dxun and the pair were close even before the Mandalorian took him on as an ‘apprentice’ – though the pair hardly had a master/student dynamic. Indeed, Kieran’s frankness, his black humour and his grim outlook on life speak of someone that rarely listened to authority. That was incorrect however, as the Mandalorian believed in a strong, pronounced chain of command and excelled working in small units such as Soulfire Strike Team. He displayed little ability with offensive force abilities, instead being more adept at augmenting his physical attributes with the force more than anything else. He eventually completed his tutorship with Sashar and the two continued to work closely on various tasks for Galeres, Arcona and the Erinos family. Kieran was one of the six founding &#039;Vode Erinos&#039; of the Erinos family. &lt;br /&gt;
&lt;br /&gt;
===[[Rho]]===&lt;br /&gt;
&lt;br /&gt;
Not your stereotypical Nagai, Rho and Sashar did no always see eye to eye, yet the Mandalorian cajoled the Nagai into accepting him as a master by showing him the ‘Mandalorian’ way of doing things. This produced mixed results. Whilst Rho was quite the combatant with melee weapons – homage to his Nagai heritage, he took to Soulfire’s blaster-heavy approach to warfare reluctantly. He nevertheless progressed in his application of the dark side as only a Sith could and pointedly disagreed with Sashar on many of the more philosophical debates the pair had when discussing the force, indeed, his ‘Grey Jedi’ stance was dismissed and the Nagai seemed content with the role of the dark side in his life. It was Sashar’s belief that he would make a fine Dark Jedi. Whether or not this is a compliment remains to be seen. Upon Rho&#039;s attaining the title of Knight, Sashar built the Nagai a custom suit of armour as a way of displaying his pride for the apprentice that provided him with the most challenge. &lt;br /&gt;
&lt;br /&gt;
===[[Juda]]===&lt;br /&gt;
&lt;br /&gt;
Another of Sashar’s ner’vod from Dxun, Juda looked to Sashar as an older-brother figure and in a blatant disregard for the laws prohibiting it, Sashar took Juda as his apprentice despite already having two others. The Mandalorians worked extremely well together, and unlike Kieran, Juda exhibited a level of control over the force that even Sashar couldn’t quite match up to. He demonstrated a natural affinity as a ‘seer’ – having a force sense that was impressive for such a raw recruit to the force, and also seemed to lean towards healing and regenerative force powers – it was expected that Juda would become a brilliant healer and seer as he progressed down the path of the force user. Sashar’s one concern over his ner’vod was that the red-haired youth would be seduced by the Dark Side – something he was able to avoid with Malidir, Kieran and Zandro. Sashar also decided to use Juda as the apprentice for a trial mentoring scheme, where Juda and Sashar would remain bonded together as master and apprentice until Juda reached the rank of Obelisk Prelate - an &#039;advanced mentorship.&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Earnest]]===&lt;br /&gt;
&lt;br /&gt;
Earnest, Sashar’s sixth apprentice was taken on reluctantly. The former companion and consummate seducer share a past in that Earnest was the one to ‘take’ Dash Kuatir from the Mandalorian. Nevertheless, he agreed to tutor the Jedi Hunter late in his ascension through the ranks to make him a better asset to Arcona. The pair were often found sparring as it was in direct combat that Earnest needed the most tutelage. Curiously, despite Sashar’s urgings, Earnest shunned all forms of lightsaber combat, forcing him to rely on the more mystic applications of the Force for protection. It was thought that this was ultimately what cost Earnest his life in the Great Hunt, as he disappeared without a trace and was presumed dead. However, just after the conclusion of the Ninth Great Jedi War Earnest resurfaced and took his place back in Arcona, eager to nest in the shelter the First Clan provided. Sashar agreed to take Earnest on as an apprentice once more, however it was assumed by everyone involved that this was more so he could keep a very close eye on the former companion, rather than through any outward sign of affection for the dandified seducer.&lt;br /&gt;
&lt;br /&gt;
===[[Illian Syn]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s seventh apprentice, Illian was a transfer from [[Taldryan]] that craved a mentor able to challenge them both mentally and physically. The Exarch, upon hearing that Illian required an experienced Master took it upon himself to train him, both to reinforce Arcona’s focus and attention on all of their members, regardless of previous affiliation and to temper some of Illian’s more psychotic urges. The two were often at loggerheads due to their vastly different views on team-work and Clan fealty, However during Illian’s trials, Sashar forced him to give up Torment, Illian’s lightsaber and ‘voice in his head.’ After his ascension to Dark Jedi Knight, the unstable ex-Taldryanite became a de-facto extension of Sashar’s will and acted as a spy and assassin for the Proconsul. &lt;br /&gt;
&lt;br /&gt;
===Draco Maligo===&lt;br /&gt;
&lt;br /&gt;
Sashar’s eighth apprentice, and perhaps his most difficult.  Maligo was a teenager from Almania with a strong talent for mind control.  Sashar agreed to assume Draco’s continuing training after the death of his master under suspicious circumstances during a mission against the Yuuzhan Vong.  Draco was strongly independent, and showed affinity for the mystical aspects of the Force rather than combat ability, going so far as to shun armor and particle weapons to focus his attention on sorcery and alchemy.  Maligo often went AWOL hunting for arcane knowledge of Force techniques. Draco easily made it to Dark Jedi Knight with little help from Sashar, and the Mandalorian encouraged him to continue on his path, as Alchemists were in short supply after the fall of Antei.&lt;br /&gt;
&lt;br /&gt;
===[[Lyncoln Novell]]===&lt;br /&gt;
&lt;br /&gt;
Hand-picked to serve at the feet of the Arcona Consul, Lyncoln was been offered a path that few other Journeyman have experienced.  The amiable, but reclusive Bothan was chosen to fulfill the role of Apprentice to Sashar in order to bring up the next generation of valuable assets for Clan Arcona.  All members of the Arconan summit knew there was much potential and power within Novell, but they also realised that his path was much different from the stereotypical Dark Jedi of the Brotherhood.&lt;br /&gt;
Their strong telepathic connection, coupled with long hours of training and mentoring, created a bond between master and student that few within the clan could match.  The whispers throughout the clan halls had Lyncoln marked out as a pawn of Sashar&#039;s will, but while that may have been true, the Consul had bigger plans for the young Bothan.  Through a well thought out and planned regimen of training, Sashar planned to make Lyncoln Novell into a force to be reckoned with throughout the Brotherhood and the galaxy. Unfortunately, during the Ninth Great Jedi War, Lyncoln vanished on the plains of Antei combating the battle droids and rogue Jedi and it is unknown if he will be heard from again, given the confusion that battle wrought.&lt;br /&gt;
&lt;br /&gt;
===Maaks===&lt;br /&gt;
&lt;br /&gt;
Maaks, Sashar’s most recent apprentice proved something of a challenge. Being a [[starwars:Miraluka|Miraluka]], the obvious sight difficulties often proved to be a barrier between the pair, however that paled into insignificance compared to Maaks’ lack of martial background. As such, before Sashar could properly school him, he sent the Miraluka to Dxun to train with Kieran and Juda until they deemed him ready to rejoin Arcona and Soulfire Strike Team as a Dark Jedi worthy of the squad’s reputation.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category:Di Tenebrous Arconae]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category:DJBWiki featured articles]]&lt;br /&gt;
[[Category:Dark Summit]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Arcona_history&amp;diff=67304</id>
		<title>Clan Arcona history</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Arcona_history&amp;diff=67304"/>
		<updated>2009-06-03T16:53:18Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=53855C&lt;br /&gt;
|BG2=ABCAB1&lt;br /&gt;
|name=Clan Arcona&lt;br /&gt;
|image=[[Image:Carc-logo.jpg‎ |250px|Clan Arcona logo]]&lt;br /&gt;
|founder=Donitz (House), Nighthawk (Clan)&lt;br /&gt;
|leader=*[[Consul]]: [[Sashar Kodiak Erinos]]&lt;br /&gt;
*[[Proconsul]]: [[Strategos Thanatos Entar|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
|members=*Nighthawk&lt;br /&gt;
*[[Mejas Doto|Mejas Doto, di Tenebrous Arconae]]&lt;br /&gt;
*[[James Lucius Entar Arconae]]&lt;br /&gt;
*[[Voranyen d&#039;Tana-Arconae|Voranyen d&#039;Tana]]&lt;br /&gt;
*Denath Ciarus&lt;br /&gt;
*[[Strategos Thanatos Entar|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
|headquarters=Arcona Citadel, [[Estle City]], [[Selen]]&lt;br /&gt;
|locations=Last Stand&amp;lt;br&amp;gt;Temple Ruins&amp;lt;br&amp;gt;Arcona Citadel&amp;lt;br&amp;gt;Oriens Obscurum Temple&amp;lt;br&amp;gt;Galeres Headquarters&amp;lt;br&amp;gt;Mining Facility&amp;lt;br&amp;gt;Monument of Eldar&amp;lt;br&amp;gt;Qel-Droma Temple&lt;br /&gt;
|formed=Independent House Arcona&lt;br /&gt;
|founded=[[11 ABY to 19 ABY | 14 ABY]]&lt;br /&gt;
|reorganized=[[26 ABY to Present|27 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Light is limited;&amp;lt;br&amp;gt;Darkness is infinite.|&#039;&#039;&#039;Arcona Clan Motto&#039;&#039;&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{quote|First to wake, last to die&amp;lt;br&amp;gt;Do or Do Not; there is not try&amp;lt;br&amp;gt;Domination of every foe&amp;lt;br&amp;gt;Arconan shadows take control|&#039;&#039;&#039;Dalthid&#039;&#039;&#039;}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Arcona&#039;&#039;&#039; is one of six remaining Dark Jedi [[Clan|Clans]] within the [[Dark Brotherhood|Brotherhood of Dark Jedi]]. It currently has two constituent [[House|Houses]]:  [[House Qel-Droma]] and [[House Galeres|Galeres]].  &lt;br /&gt;
&lt;br /&gt;
For a summary of the clan, see the [[Clan Arcona Prospectus]].  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of Arcona can best be heard through &#039;&#039;&#039;The Hymn of Arcona&#039;&#039;&#039; as written by [[Vassan Rokir]]: &lt;br /&gt;
&lt;br /&gt;
From time in memorium, a battle we wage&amp;lt;br&amp;gt;&lt;br /&gt;
Between Clans of Swordsmen, Pilot and Sage.&amp;lt;br&amp;gt;&lt;br /&gt;
In knowledge and blood our successes gaged.&amp;lt;br&amp;gt;&lt;br /&gt;
And victory upon victory, like a fine wine we age.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First there was [[Nighthawk]], our founder on high&amp;lt;br&amp;gt;&lt;br /&gt;
He whose vision of glory none could deny:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A legacy of power!&amp;quot; to the stars he did cry&amp;lt;br&amp;gt;&lt;br /&gt;
And born was Arcona, here her history I scry.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus, like a child, a noble House were we;&amp;lt;br&amp;gt;&lt;br /&gt;
Noble in mind, noble in arm, noble in philosophy.&amp;lt;br&amp;gt;&lt;br /&gt;
Whence then came a tumult, within CSP,&amp;lt;br&amp;gt;&lt;br /&gt;
Our House doors were opened, host of sanctuary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark Jedi of Palatinae, disillusioned by conflicts internal&amp;lt;br&amp;gt;&lt;br /&gt;
Parted thus, but found life as &amp;quot;rogue&amp;quot; to edge on the infernal.&amp;lt;br&amp;gt;&lt;br /&gt;
Wise Quaestor Nighthawk, plotting a legacy eternal&amp;lt;br&amp;gt;&lt;br /&gt;
Made bastion of our lands, and unto the rogues were we paternal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New allies made we, of the Palatinae Jedi;&amp;lt;br&amp;gt;&lt;br /&gt;
So strong was their bond that they did decide:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Our allegiance to Scholae be damned and defied;&amp;lt;br&amp;gt;&lt;br /&gt;
True brothers have we in Arcona; our faith be undenied!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And with speed our Father House, noble and strong,&amp;lt;br&amp;gt;&lt;br /&gt;
Grew in size and power, making richer a rich history already long.&amp;lt;br&amp;gt;&lt;br /&gt;
And soon, with volume and zeal was struck the gong:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A House we stand, but united a Clan!&amp;quot; came the glorious song.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But among the loyal revelers, a rotting faction brewed:&amp;lt;br&amp;gt;&lt;br /&gt;
Rogue Jedi of [[Scholae Palatinae]], in jealousy they stewed.&amp;lt;br&amp;gt;&lt;br /&gt;
Presently, a defection back to their origins ensued,&amp;lt;br&amp;gt;&lt;br /&gt;
And Clan Scholae Palatinae was to be hollowly renewed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With tails between legs, the Scholae Jedi fled,&amp;lt;br&amp;gt;&lt;br /&gt;
But not all escaped without first being struck dead.&amp;lt;br&amp;gt;&lt;br /&gt;
Six conflicts I speak now, sure to be read;&amp;lt;br&amp;gt;&lt;br /&gt;
Noble Arcona robbed six Palatinae of their treacherous heads:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obelisk Blazer and Obelisk Morth cornered a pair.&amp;lt;br&amp;gt;&lt;br /&gt;
With a leap and a slash, Morth&#039;s saber did flare&amp;lt;br&amp;gt;&lt;br /&gt;
And cleft one in twain, as then did Blazer dare&amp;lt;br&amp;gt;&lt;br /&gt;
To slice the other&#039;s belly, a cut no thicker than a hair.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To their ships ran another two, eager to escape their fate.&amp;lt;br&amp;gt;&lt;br /&gt;
Into orbit they flew, but followed by Sith hunger, needing sate.&amp;lt;br&amp;gt;&lt;br /&gt;
Shotgun and Shark, in their TIEs with the enemy did their sights mate&amp;lt;br&amp;gt;&lt;br /&gt;
And with flicks of trigger, explosive retribution did they create.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And of the last two I speak, were felled by the powers of Krath.&amp;lt;br&amp;gt;&lt;br /&gt;
Sensing two that remained, Nighthawk and [[Voranyen d&#039;Tana-Arconae |Voranyen]] released their wrath.&amp;lt;br&amp;gt;&lt;br /&gt;
Using the Force, the kind that comes from the Dark path,&amp;lt;br&amp;gt;&lt;br /&gt;
They did crush two throats, leaving six bodies, as says the math.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And so the battle was done, many traitors had paid&amp;lt;br&amp;gt;&lt;br /&gt;
Their lives for their &amp;quot;freedom&amp;quot; was their futile trade.&amp;lt;br&amp;gt;&lt;br /&gt;
And through conflict&#039;s heat the stronger were we made&amp;lt;br&amp;gt;&lt;br /&gt;
That the dark flame of Arcona would never fade.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So here the tale of Arcona we begin;&amp;lt;br&amp;gt;&lt;br /&gt;
Clan forged in darkness, fire, and the wages of sin.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==From House to Clan==&lt;br /&gt;
&lt;br /&gt;
===Inception=== &lt;br /&gt;
&lt;br /&gt;
In 14 ABY, under the first reign of Grand Master Khyron, the Brotherhood had four Clans; Scholae Palatinae, Satal Keto, Aquillas and Tarentum. The Independant House Naga Sadow also vied for dominance within the Aurora galaxy. It was during those days that the Empire Reborn was crushed, and the fall of the Disciples of Ragnos, a rival Sith cult, came about. &lt;br /&gt;
&lt;br /&gt;
A Sith Warrior by name of Donitz sought to forge a new Independant House, and after gathering enough support, House Arcona was forged.  &lt;br /&gt;
&lt;br /&gt;
===Expansion=== &lt;br /&gt;
&lt;br /&gt;
Shortly before winning the Orthanc from Satal Keto, Quaestor Nighthawk was granted permission to convert the Independent House into a Clan. &lt;br /&gt;
&lt;br /&gt;
Our militant House, Galeres was created to hold the front-line fighters. With legendary battleteams such as the Dark Orb Phyle and Soulfire Brigade, the House spelt out dominance and rulership from their barracks on Garrida. It later became aligned with the Obelisk Order following the benediction of Grand Master Khyron. &lt;br /&gt;
&lt;br /&gt;
House Qel-Droma was created to provide mystical strength to our arsenal, offering guidance and education to all who sought it. From the moon of Mar Sala, the House bided its time, safeguarding Arcona&#039;s temple. It was the perfect choice for future alignment with the Krath. &lt;br /&gt;
&lt;br /&gt;
===Scholae Palatinae&#039;s Loss; Arcona&#039;s Gain=== &lt;br /&gt;
&lt;br /&gt;
A major tragedy befell Clan Scholae Palatinae, and the Clan was destroyed at the hands of the [[Star Chamber]]. Many of the survivors are offered salvation in Arcona, which for a short time takes in Houses Acclivis Draco and Dorimad Sol. These two Houses are later merged to forge the third permanent House of Arcona: Oriens Obscurum, the rising darkness. Oriens is later chosen to oversee our naval fleet, defending Coronada space from their base on Joharta. &lt;br /&gt;
&lt;br /&gt;
===First to Wake=== &lt;br /&gt;
&lt;br /&gt;
Arcona’s first brush with Clan Taldryan, widely regarded as the greatest vendetta Clan in the Brotherhood, did not end well. Their recently won prize from Clan Satal Keto, the [[M/INT Orthanc]], was pried from their hands. Smarting a bit, Clan Arcona built up its assets and strengthened, biding its time. &lt;br /&gt;
&lt;br /&gt;
The Second Great Jedi War was the first major vendetta Arcona was involved in, and they did well, placing second behind House Ektrosis. Arcona’s military was one of the leading forces against the pirates that fought the Brotherhod, and as such Grandmaster Khyron saw fit to award them a Carrack cruiser, the [[CRCK Nighthawk|Nighthawk]].  &lt;br /&gt;
&lt;br /&gt;
By the time the Third Great Jedi War came around, the Clans had already begun to attack each other, and the conflicts evolved into a full scale clash for supremacy in the Brotherhood. Arcona held its own, and rode a wave of success and growth into their next major engagement, in the next GJW. &lt;br /&gt;
&lt;br /&gt;
In 17 ABY the Fourth Great Jedi War took place, and Arcona was sent out on a hunt for a precious item. They did well, but slipped to fourth place, behind their new rivals, Clan Scholae Palatinae. A bit disappointed, the Consul led his members back to their home system so they could nurse their wounds from the quest and continue to grow internally. &lt;br /&gt;
&lt;br /&gt;
The Fifth Great Jedi War, in 18 ABY, found Clan Arcona in a time of desperation. The Clan was weakened by an attack on its assets at the outset of the war, as its military and ships were decimated after bearing the full force of the Brotherhood’s enemies. [[Vassan Rokir]] was made Consul in the middle of the war, and was tasked with bringing the Clan back up to par. &lt;br /&gt;
&lt;br /&gt;
=== The Exodus === &lt;br /&gt;
&lt;br /&gt;
In 19 ABY, the Exodus, one of the most difficult times for the Brotherhood, hit Clan Arcona hard as well. Most of the events of the Exodus in Arcona are lost to the ages, but historians have worked tirelessly to try and puzzle out the facts and fictions about what happened all those years ago. &lt;br /&gt;
&lt;br /&gt;
Nearly all of both Houses chose to go with the Brotherhood, and hastily packed everything they could carry with them. However, many treasured items were left behind because they could not be carried by those fleeing the Coronada system. The Exodus hit House Qel-Droma the hardest of the Arconan Houses. Being primarily a Krath House, and having to determine between irreplaceable and expendable items like databases, records, and artifacts in a short time, it was particularly painful and difficult during the split. &lt;br /&gt;
&lt;br /&gt;
Uncertainties abounded about whether or not Arcona would even get a new home, and shadowed whispers plagued the Clan for some time. However, Ulic Qel-Droma’s Book of Shadows served to guide the Summit to a new system, Dajorra. Those members that remained loyal to the Consul packed up their belongings and headed for the new system. Upon arrival, a makeshift base was thrown up on the planet Sukhur, one of the harshest planets in the system. &lt;br /&gt;
&lt;br /&gt;
Houses Galeres and Oriens Obscurum both planned to construct their headquarters on Eldar, but only one was permitted. So, Vassan Rokir, Consul at the time declared a Feud between the two Houses over the planet, and vicious combat began immediately. After the feud had concluded, Galeres was shown to be top dog, and was given Eldar. &lt;br /&gt;
&lt;br /&gt;
===Arconan Shadows Take Control=== &lt;br /&gt;
&lt;br /&gt;
Shortly after the Exodus, Consul [[Mejas Doto]] became leader of the Clan, and immediately began to strengthen the group. They defeated their rival Clan, Scholae Palatinae, in a Feud. The victory served as an enormous confidence booster, and propelled the Clan into the first Independence Games in 2003. In those Games, Arcona had another strong showing, taking second place and claiming their due glories. Consul Mejas watched his Clan grow more powerful by the day, as they shifted to prepare for their next challenge under his watchful eye.  &lt;br /&gt;
&lt;br /&gt;
In 21 ABY, under Consul JaM3z Lucius Entar, former Proconsul under Mejas, the Clan continued to thrive. They were the driving force in the Invasion of Antares, coming in a strong second place to Clan Tarenum in the “Third Sith War”. In these days, Clan Arcona was one of the biggest hitting Clans in the Brotherhood, and the Arconans were eager to prove it again and again. That same year, the War of the Star Chamber took place. Chaos seized the Brotherhood, and horrible warfare tore at the very fibers of the Dark Jedi. When the conflict was finally ended by Lord Firefox, the Grand Master decreed the [[Clan Taldryan]] had narrowly edged [[Clan Tarentum]], with Arcona showing up in a strong third.  &lt;br /&gt;
&lt;br /&gt;
Towards the end of James Lucius&#039; tenure as Consul, the K&#039;hamar&#039;an Crisis took place as a result of mystery swirling around in the Shadow Academy. Unforunately, Clan Arcona struggled during the invasion, losing many military personnel and equipment. Limping back to Dajorra, Arcona was declared fifth, and left alone to rebuild under new Consul Vassan and Proconsul a`Lan Mandragoran. It was late in 22 ABY at the time, with [[Jac Cotelin]] as Grand Master, when Antei was invaded and brought under full government control. Even as the Brotherhood thrived, Arcona slowly weakened. &lt;br /&gt;
&lt;br /&gt;
The Invasion of Coratua called the warriors of Clan Arcona sooner than Consul Vassan would have hoped, as they were sent off to Coratua in 23 ABY. Arcona&#039;s faithful fought hard against the pirates, but still struggled in comparison to their past glories. A fifth place finish sent the Clan reeling once more, and a`Lan Mandragoran was given control of the rebuilding efforts. He did the best he could, and the Clan stabilized as things seemed to be looking up. However, the treachery of Clan Taldryan nearly led to all-out war between the two Clans. &lt;br /&gt;
&lt;br /&gt;
[[Halcyon Rokir]] was the new Consul of Arcona, and during his reign the [[Selen Incident]] took place. Taldryan agents infiltrated Clan Arcona&#039;s home system, and both Dark Jedi were captured and held on Selen. Taldryan sent a large fleet to surround the Arconan headquarters, and Halcyon and Duga, Consul of Taldryan, verbally derided each other&#039;s actions. The situation was diffused, however, and any disagreements were put behind the Clan as they entered the Seventh Great Jedi War. Turning around its recent struggles, Arcona took a proud third place in the GJW, defeating their rivals, Clan Scholae Palatinae. &lt;br /&gt;
&lt;br /&gt;
Strategos Thanatos Entar was the next Consul of Arcona, and he helped keep the Clan on its toes before the inevitable invasion by the Yuuzhan Vong forces. He led them through the [[Second Darkness]], finishing in a close fourth place. His tenure as Consul lasted two full years, but he relinquished leadership to [[Timeros]] during the [[Eighth Great Jedi War]]. During the Incursion, the Yuuzhan Vong smashed the Brotherhood defenses, and Arcona was effected more severely than most of the other Clans, having their home system of Dajorra torn from them. Homeless, they were left to fend for themselves aboard their fleet. &lt;br /&gt;
&lt;br /&gt;
===Last to Die=== &lt;br /&gt;
&lt;br /&gt;
Mejas Doto returned as Consul in 28 ABY to take charge of the rebuilding efforts. He led the Clan very well, and they bounced back as best as possible from the horrifying defeat at the hands of the Yuuzhan Vong. The Zabrak Master pulled Arcona into the 2008 [[Independence Games]], where they placed a notable third, gaining a bit more muscle back. Mejas served as Consul for over a year, before stepping down for [[Sashar Arconae]] to take over. &lt;br /&gt;
&lt;br /&gt;
== Houses of Arcona ==&lt;br /&gt;
&lt;br /&gt;
=== House Galeres ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Galeres.jpg|thumb|100px]]&lt;br /&gt;
&lt;br /&gt;
{{main|[[House Galeres]]}}&lt;br /&gt;
&lt;br /&gt;
House Galeres is a breed apart from the rest of Arcona and even the rest of the Brotherhood. Instead of focusing their energies into matters of the force and the mastery of lightsaber combat, members of Galeres usually face two other tasks. Galeres is heavily involved with the underworld of the galaxy. This includes black marketeering, smuggling, bounty hunting and occasionally slaving. Galeres is always heavily involved in the seedier side of the galactic machine and is well-versed in underhanded dealings and criminal activities. It even goes so far as to rent out its services to various criminal syndicates…as long as the price is right. &lt;br /&gt;
&lt;br /&gt;
=== House Qel-Droma ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Hqd.jpg|thumb|left|100px]]&lt;br /&gt;
&lt;br /&gt;
{{main|[[House Qel-Droma]]}}&lt;br /&gt;
&lt;br /&gt;
House Qel-Droma usually aims to focus on the more stereotypical Krath events that are around in the Brotherhood, despite the multi-order nature of the house, Qel-Droma aims to focus energies on matters of the Force. In the past, Qel-Droma has been closed for short times, but has always come back stronger than ever. &lt;br /&gt;
&lt;br /&gt;
=== House Oriens Obscurum (Closed) ===&lt;br /&gt;
&lt;br /&gt;
{{main|[[House Oriens Obscurum]]}}&lt;br /&gt;
&lt;br /&gt;
House Oriens Obscurum, a multi-order House that is now closed, was formed when Houses [[House Acclivis Draco|Acclivis Draco]] and [[House Dorimad Sol|Dorimad Sol]] were merged. Both Houses are now part of Clan Scholae Palatinae. One of the defining points of “HOO” is the success of its first Quaestor, Firefox, who would go on to be the Grand Master that led the Brotherhood through the Exodus.&lt;br /&gt;
&lt;br /&gt;
==Clan Summit Chronology==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-green&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; | &#039;&#039;&#039;Independent House Arcona&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Quaestor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Aedile&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Donitz&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Dev&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Gilkane&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Dreadnaught&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Lioness&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Shark&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Nighthawk&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Shark&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;foot&amp;quot; colspan=&amp;quot;3&amp;quot; | &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-green&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; | &#039;&#039;&#039;Clan Arcona&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Consul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Proconsul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Nighthawk&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Sabrel Kun&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Nighthawk&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Cardiac&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Nighthawk&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Depriest&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Gavron&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Toujas&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Toujas&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Priyum Patel&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Priyum Patel&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Kelric&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Kelric&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Magus Lionheart&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Arion Sunrider]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Chronos Sterling&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Chronos Sterling&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Tarkin&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | ? - Feb 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Tarkin&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Khobai Wrathraven]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Feb 2002 - Apr 2003&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Mage&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | N/A&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Apr 2003&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Mav &amp;quot;Telaris&amp;quot; Cantor&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Apr 2003&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Mejas Doto]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Voranyen d&#039;Tana-Arconae]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Apr 2003 - Sep 2003&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Mejas Doto&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | JaM3z Lucius Entar&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Sep 2003 - May 2004&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | JaM3z Lucius Entar&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Strategos Thanatos Entar]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | May 2004 - July 2004&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | JaM3z Lucius Entar&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Cyris Oscura]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | July 2004 - Aug 2004&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | JaM3z Lucius Entar&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Vassan Rokir]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Aug 2004 - Sep 2004&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Vassan Rokir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | a`Lan Mandragon&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Sep 2004 - Jan 2005&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | a`Lan Mandragon&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Halcyon Rokir]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Jan 2005 - Apr 2005 2004&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Halcyon Rokir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Syn Kaek]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Apr 2005 - Jul 2005&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Halcyon Rokir&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Dalthid]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Jul 2005 - Aug 2005&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Denath Ciarus&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Khobai Wrathraven]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Aug 2005 - Oct 2005&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Denath Ciarus&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Strategos Thanatos Entar&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Oct 2005 - Jan 2006&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Halcyon Rokir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Strategos Thanatos Entar&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Feb 2006 - Aug 2006&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Strategos Thanatos Entar&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Quejo Rak&#039;ul Drakai]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Aug 2006 - Nov 2006&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Strategos Thanatos Entar&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Koskian &#039;Psyko&#039; d&#039;Tana&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Nov 2006 - Mar 2007&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Strategos Thanatos Entar&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Timeros|Timeros Caesus Entar]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Mar 2007 - Jun 2007&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Timeros|Timeros Caesus Entar]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Strategos Thanatos Entar&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Jun 2007 - Oct 2007&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Mejas Doto&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[Sashar Kodiak Erinos]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | Oct 2007 - Sep 2008&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Sashar Arconae]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | [[Vorion]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; width=&amp;quot;33%&amp;quot; | Sep 2008 - PRESENT&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; | &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==di Tenebrous Arconae==&lt;br /&gt;
&lt;br /&gt;
The highest honour an Arconan can receive to be named &amp;quot;di Tenebrous Arconae&amp;quot;, signifying both their dedication to the Clan and their past efforts in helping shape Arcona. Members who have received this honour are allowed to use &amp;quot;Arconae&amp;quot; in their name. The Arconae derive their powers from the [[Abyssal Tome]], each one a guardian of the secrets contained within. To become Arconae is a long and ardurous process, the final selection chosen by the Consul of Arcona in consultation with the other Arconae. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bearers of &amp;quot;di Tenebrous Arconae&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Mejas Doto]], di Tenebrous Arconae&lt;br /&gt;
&lt;br /&gt;
*[[James Lucius Entar Arconae|James Lucius Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Strategos Thanatos Entar|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Sashar Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Malidir Trepidus Erinos|Malidir Trepidus Erinos Arconae]] &lt;br /&gt;
&lt;br /&gt;
*[[Timeros|Timeros Caesus Entar Arconae]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Former Bearers of &amp;quot;di Tenebrous Arconae&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Denath Ciarus&lt;br /&gt;
&lt;br /&gt;
*[[Voranyen d&#039;Tana-Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Khobai Wrathraven|Khobai Arconae Wrathraven]]&lt;br /&gt;
&lt;br /&gt;
*[[Koskian &#039;Psyko&#039; d&#039;Tana| Koskian &#039;Psyko&#039; d&#039;Tana Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Alex d&#039;Tana|Alex d&#039;Tana Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Halcyon Rokir|Halcyon Rokir Arconae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vendetta History ==&lt;br /&gt;
&lt;br /&gt;
=== Great Jedi Wars ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Third Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Fourth Great Jedi War]]&#039;&#039;&#039; - Fourth Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Fifth Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Sixth Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Seventh Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Eighth Great Jedi War]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Ninth Great Jedi War]]&#039;&#039;&#039; - First Place&lt;br /&gt;
&lt;br /&gt;
=== Rites of Supremacy ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Invasion of Antares]]&#039;&#039;&#039; - Second Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[K&#039;hamar&#039;an Crisis]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Invasion of Coratua]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Second Darkness]]&#039;&#039;&#039; - Fourth Place &lt;br /&gt;
&lt;br /&gt;
=== Other Vendettas/Feuds ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Satal Keto Feud&#039;&#039;&#039; Arcona vs. Satal Keto (1999) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Taldryan Feud&#039;&#039;&#039; Arcona vs. Taldryan (1999) – Second Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Vengeance&#039;&#039;&#039; Arcona vs. Scholae Palatinae (2002/2003) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2003&#039;&#039;&#039; – Second Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2005&#039;&#039;&#039; – Seventh Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Selen Incident&#039;&#039;&#039; Arcona vs. Taldryan (2006) – Second Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vengeance&#039;&#039;&#039; Arcona vs. Scholae Palatinae (2007) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2008&#039;&#039;&#039; – Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Uneasy Alliances&#039;&#039;&#039; Arcona vs. Plagueis vs. Scholae Palatinae (2008) – Third Place &lt;br /&gt;
&lt;br /&gt;
==Logo Symbology==&lt;br /&gt;
[[Image:Arcona logo multicolor.gif‎|thumb|left|200px|Clan Arcona logo]]&lt;br /&gt;
# The logo as a whole is a stylized letter A (in the Star Wars droid font)...A for Arcona.&lt;br /&gt;
# The 3 sections of the logo represent the 3 orders within the brotherhood.&lt;br /&gt;
# The spikes along the top represent Arcona&#039;s aggressive stance and readiness for combat (mental and physical).  In the multicolor version, these sections are red and blue, representing the two Orders that are more combat oriented.&lt;br /&gt;
# The eclipsing of the circle at the base of the logo and on the two arms is representative of the shadow encompassing the light (our Clan power).&lt;br /&gt;
# The circle itself is purple, representing the order that is less combat oriented and more inward thinking (note the two inward facing points at the base).&lt;br /&gt;
# Additionally, there are 3 eclipses, one over each logo section rather than just on the base due to the heavy presence of darkness and shadow amongst all three orders.&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://arcona.darkjedibrotherhood.com/ Clan Arcona&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
[[Category: Clans &amp;amp; Houses]][[Category:Clan Arcona| Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Last_Light&amp;diff=67193</id>
		<title>Last Light</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Last_Light&amp;diff=67193"/>
		<updated>2009-05-31T12:05:04Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual ship infobox&lt;br /&gt;
|name=&#039;&#039;Last Light&#039;&#039;&lt;br /&gt;
|image=[[Image:Majestic-class-Heavy-Cruiser.jpg|250px]]&lt;br /&gt;
|class=&#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=700 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,000 km/h&lt;br /&gt;
|engine=&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|hyperdrive=*Class 0.95&lt;br /&gt;
*Class 10 Backup&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*30 Turbolasers &lt;br /&gt;
:Fire arc: 5 front, 10 left, 10 right, 5 back&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*20 Ion cannons &lt;br /&gt;
:Fire arc: 5 forward, 5 left, 5 right, 5 back&lt;br /&gt;
:Crew: 1&lt;br /&gt;
:Space range: 50 km&lt;br /&gt;
:Atmospheric range: 100 km&lt;br /&gt;
*20 Laser cannons &lt;br /&gt;
:Fire arc: 5 forward, 5 left, 5 right, 5 back&lt;br /&gt;
:Crew: 1&lt;br /&gt;
:Space range: 25 km&lt;br /&gt;
:Atmospheric range: 50 km&lt;br /&gt;
*8 Concussion missile tubes &lt;br /&gt;
:Fire arc: 3 front, 2 left, 2 right, 1 back&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 60 km&lt;br /&gt;
:Atmospheric range: 6 km&lt;br /&gt;
*4 Tractor beam projectors &lt;br /&gt;
:Fire arc: 1 front, 1 left, 1 right, 1 back&lt;br /&gt;
:Crew: 6&lt;br /&gt;
:Space range: 30 km&lt;br /&gt;
:Atmospheric range: 60 km&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=*4,050&lt;br /&gt;
*132 Gunners &lt;br /&gt;
|skeleton=1,350&lt;br /&gt;
|passengers=640 troops&lt;br /&gt;
|capacity=12,000 metric tons&lt;br /&gt;
|consumables=5 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|status=&lt;br /&gt;
|commission=27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Last Light&#039;&#039;&#039;&#039;&#039; is a &#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser a. The ship was given to [[Clan Arcona]] in 27 ABY after the debacle at Antei that was later known as the [[Eighth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Majestic&#039;&#039;-class Heavy Cruisers have the ability to fire their main guns at a range greater than any other cruiser in production. Due to this Arcona employs the &#039;&#039;&#039;&#039;&#039;Last Light&#039;&#039;&#039;&#039;&#039; with the [[Dajorra Defence Force]] to soften up capital ships at range before the Bombers move in.&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
=== House Feud of 28 ABY ===&lt;br /&gt;
The &#039;&#039;Last Light&#039;&#039; first saw action in the inter-House Feud, a set of small issues that escalated into conflict between the two Houses of Clan Arcona. The &#039;&#039;Last Light&#039;&#039; assisted the [[ISDII Eye of the Abyss II|ISDII &#039;&#039;Eye of the Abyss II&#039;&#039;]] in ending the feud, although it was mainly intimidation by that ISDII and the Consul that brought the conflict to a close.&lt;br /&gt;
&lt;br /&gt;
=== The Evacuation of Dajorra ===&lt;br /&gt;
&lt;br /&gt;
The interceptor was involved in the evacuation of the [[Dajorra System]] in 29 ABY, arriving to attack the assembled Yuuzhan Vong forces a half hour after the [[Dajorra Defence Force]] alongside the rest of the [[Arcona Expeditionary Force]]. The vessel was brought into the battle by a Thrawn Pincer movement by the [[INT Creeping Darkness]], coming up behind the majority of the Yuuzhan Vong force. The Last Light opened fire on the nearest Vong capital ship, a destroyer codenamed &#039;&#039;Lucifer&#039;&#039; by the Commodore. &lt;br /&gt;
&lt;br /&gt;
Later in the battle, the Last Light was part of the first wave of a staggered withdraw to the Maw Rendezvous. The vessel decanted alongside the &#039;&#039;[[ISDII Eye of the Abyss II|Eye of the Abyss]]&#039;&#039;, &#039;&#039;[[BAC Darkest Night|Darkest Night]]&#039;&#039;, and &#039;&#039;[[INT Creeping Darkness]]&#039;&#039;. Also, one third of the remaining fighters decanted with the first wave. The Last Light was forced to cover the second wave decanting to the Maw, and sustained some damage in the process.&lt;br /&gt;
&lt;br /&gt;
The Last Light eventually made its way to Selen, where [[Clan Naga Sadow]] and the Arconan ground forces were fighting a vicious battle against the Yuuzhan Vong in Estle City. The Last Light survived the combat and was repaired, along with the rest of the AEF, by [[Clan Tarentum]].&lt;br /&gt;
&lt;br /&gt;
=== Uneasy Alliances Feud of 29 ABY ===&lt;br /&gt;
&lt;br /&gt;
The next time the interceptor saw serious action was in 29 ABY during a feud with [[Clan Scholae Palatinae]] and [[Clan Plagueis]], as the ship was sent with the [[Arcona Expeditionary Force]] into the Cocytus System to fight the enemy Clans&#039; fleets, as well as the Yuuzhan Vong. The Majestic-class cruiser hardly sustained any damage during the battle.&lt;br /&gt;
&lt;br /&gt;
Also, to note, there are a few refugees living on board, although the bulk of them are housed on the &#039;&#039;Abyss&#039;&#039;. These refugees were generated after the Dajorra System was lost to the Yuuzhan Vong during the [[Eighth Great Jedi War]], and the Clan has yet to reclaim its home system.&lt;br /&gt;
&lt;br /&gt;
===Black Tempest===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Last Light&#039;&#039; remained as the flagship of the Arcona Expeditionary Force during the events that led up to Arcona&#039;s retaking of the Dajorra system. there, the cruiser helped the rest of the flotilla dispatch the remaining Vong forces.&lt;br /&gt;
&lt;br /&gt;
===Second Battle of Antei===&lt;br /&gt;
&lt;br /&gt;
Along with the rest of Arcona&#039;s fleet, the &#039;&#039;Last Light&#039;&#039; served with distinction in the Second Battle of Antei and helped take down the Super Star Destroyer that had engaged the clan fleets. Following the battle, the &#039;&#039;Last Light&#039;&#039;, along with the other craft in Arcona&#039;s Navy returned to Dajorra, where She was reassigned to the Dajorra Defence Force along with the newly commissioned [[MJHC Lictor]], finally relinquishing the job of Flagship to a destroyer, the [[NSD Invicta]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Commanding Officer – TBA &lt;br /&gt;
* Executive Officer – TBA&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – [[Dariik Dhaaci]]&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Lictor&amp;diff=67192</id>
		<title>Lictor</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Lictor&amp;diff=67192"/>
		<updated>2009-05-31T11:26:03Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual ship infobox&lt;br /&gt;
|name=Lictor&lt;br /&gt;
|image=[[Image:Majestic-class-Heavy-Cruiser.jpg|250px]]&lt;br /&gt;
|class=&#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=700 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,000 km/h&lt;br /&gt;
|engine=&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|hyperdrive=*Class 0.95&lt;br /&gt;
*Class 10 Backup&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*30 Turbolasers &lt;br /&gt;
:Fire arc: 5 front, 10 left, 10 right, 5 back&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*20 Ion cannons &lt;br /&gt;
:Fire arc: 5 forward, 5 left, 5 right, 5 back&lt;br /&gt;
:Crew: 1&lt;br /&gt;
:Space range: 50 km&lt;br /&gt;
:Atmospheric range: 100 km&lt;br /&gt;
*20 Laser cannons &lt;br /&gt;
:Fire arc: 5 forward, 5 left, 5 right, 5 back&lt;br /&gt;
:Crew: 1&lt;br /&gt;
:Space range: 25 km&lt;br /&gt;
:Atmospheric range: 50 km&lt;br /&gt;
*8 Concussion missile tubes &lt;br /&gt;
:Fire arc: 3 front, 2 left, 2 right, 1 back&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 60 km&lt;br /&gt;
:Atmospheric range: 6 km&lt;br /&gt;
*4 Tractor beam projectors &lt;br /&gt;
:Fire arc: 1 front, 1 left, 1 right, 1 back&lt;br /&gt;
:Crew: 6&lt;br /&gt;
:Space range: 30 km&lt;br /&gt;
:Atmospheric range: 60 km&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=*4,050&lt;br /&gt;
*132 Gunners &lt;br /&gt;
|skeleton=1,350&lt;br /&gt;
|passengers=640 troops&lt;br /&gt;
|capacity=12,000 metric tons&lt;br /&gt;
|consumables=5 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|status=&lt;br /&gt;
|commission=31 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[Arcona Expeditionary Force]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;Lictor&#039;&#039; is a &#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser that was acquired by [[Clan Arcona]] in 31 ABY after the retaking of [[Antei]] in the [[Ninth Great Jedi War]]. It was immediately shifted into the DDF, acting as a sister-ship to the [[MJHC Last Light]] and a support cruiser to the Clan&#039;s Flagship. In the immediate aftermath of Arcona&#039;s reclamation of Dajorra, it was important for the Clan to boost its fleet, and the &#039;&#039;Lictor&#039;&#039; helped restore confidence.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Majestic&#039;&#039;-class Heavy Cruisers have the ability to fire their main guns at a range greater than any other cruiser in production. Due to this Arcona employs the &#039;&#039;Lictor&#039;&#039; with the Expeditionary Force to soften up capital ships at range before the bombers move in.&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The &#039;&#039;Lictor&#039;&#039; was only recently acquired by Clan Arcona, and has yet to see any significant action. It arrived in the Dajorra System after the planets had been purged of lingering Yuuzhan Vong, and has yet to face any rival Clan capital ships.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Commanding Officer – TBA&lt;br /&gt;
* Executive Officer – TBA&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – TBA&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae&amp;diff=67036</id>
		<title>Sashar Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sashar_Arconae&amp;diff=67036"/>
		<updated>2009-05-27T00:07:42Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: moving pictures around and resizing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|name=Sashar Kodiak Erinos&lt;br /&gt;
|image=[[image:sashar-headshot.jpeg|250px|Sashar]]&lt;br /&gt;
|homeworld=[http://starwars.wikia.com/wiki/Dxun Dxun] &lt;br /&gt;
|birth=[[1 ABY to 10 ABY|4 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.8m&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|skin=fair&lt;br /&gt;
|hair=brown&lt;br /&gt;
|eyes=blue/black&lt;br /&gt;
 |cyber=cloned eyes&lt;br /&gt;
 |allies=[[Soulfire Strike Team]] [[Oberst]] [[House Galeres]], [[Clan Arcona]]&lt;br /&gt;
 |enemies=[[Clan Scholae Palatinae]]&lt;br /&gt;
 |saber=Orange&lt;br /&gt;
 |form=*[[Soresu]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Djem So]]&lt;br /&gt;
 |fightingstyle=*[[Stava]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Tu&#039;rek]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Kartranin]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
 |profession=Mandalorian Warrior&lt;br /&gt;
 |position=[[Consul]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=Clan [[Arcona]], Kodiak Mandalorian Clan, The [[Erinos]] Family&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier=[http://darkjedibrotherhood.org/dbjedi/dossier.asp?ID=1612 1612]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Let’s fight to fight, not to kill. We shall fight because we are friends, because we are opponents, and because we are. Have at you.|Sashar to Selene d&#039;Tana, during an ACC match.}}&lt;br /&gt;
A soldier.  A warrior.  A survivor.  Above all else, these are the three defining characteristics of the man known as Sashar.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Tragic Beginnings ===&lt;br /&gt;
&lt;br /&gt;
Born upon Onderon, this human&#039;s life would start with tragedy.  The transport carrying Sashar and his birth family suffered a critical malfunction, causing it to crash upon the jungle moon of [http://starwars.wikia.com/wiki/Dxun Dxun].  No information on the crash or the passengers and crew was ever recorded, and so nothing was known of Sashar&#039;s blood family.  Miraculously, the 6 month old infant survived the crash.&lt;br /&gt;
&lt;br /&gt;
His life would have ended there had it not been for the timely arrival of the Patriarch of the Kodiak Clan.  Happening upon the wailing child in the wilderness, the Patriarch decided to take Sashar with him.  Perhaps it was the close proximity with which the transport crashed to the [http://starwars.wikia.com/wiki/Neo-Crusader_headquarters Mandalorian camp], or perhaps it was that a child capable of surviving a crash that killed so many adults should be able to endure what would come next.  In any event, what came next was to be raised as a [http://starwars.wikia.com/wiki/Mandalorian Mandalorian].  &lt;br /&gt;
&lt;br /&gt;
Like with so many other &amp;quot;Mandalorians,&amp;quot; Sashar was an orphan raised as one of them.  And being raised a Mandalorian meant that he underwent the same grueling training and labor as his brothers and sisters.  And like all Mandalorians, Sashar was fiercely loyal to his family, and so even as he surpassed his brothers and sisters in training, not once did it cause friction amongst them.  The bond between family and clan was incredibly strong.  And not even hubris or bravado could break it, yet none would be forthcoming from the boy who put his family before himself.&lt;br /&gt;
&lt;br /&gt;
But, still life would change things – as it always does.  At nine, the young Sashar had visions and nightmares of a giant, dark and foreboding structure calling him into the depths of the jungle.  Troubled, he told his father of these visions.  After much discussion with the elders and leaders of the Clan, it was surmised that the young Sashar had nascent ties to the Force.  The information was kept from him, to keep him from believing he was different from his siblings and cousins.&lt;br /&gt;
&lt;br /&gt;
Once more life&#039;s current would sweep Sashar up, leaving the past floating behind.  Sashar was keyed for more rigorous training in leadership, tactical command and grand strategy.  It was hoped that Sashar would one day take part in a grand campaign – a great Mandalorian Army.  Still, life would not let the young boy fulfill the desires of his family.  Sashar and his brother, [[Kieran]], were inseparable.  The two wreaked much havoc and caused much mischief within the Clan&#039;s enclave.  Breaking into the Clan&#039;s archives, the two discovered their father&#039;s journal and his account of the discussion with the leaders of the Clan.  That Sashar was sensitive to the Force.  Immediately, the two youths set off.  Commandeering one of the Clan&#039;s transports and making their way from the moon Dxun to the planet [http://starwars.wikia.com/wiki/Onderon Onderon].  At the temple, dark side entities accosted Sashar&#039;s mind.  It was only through Kieran&#039;s intervention that Sashar arrived, dragging his comatose brother away from the temple and back to Dxun.  Sashar would remain in a coma for more than a month.&lt;br /&gt;
&lt;br /&gt;
The youth awoke distracted.  Upon his return to consciousness, he proceeded to fall ever further behind in his studies.  No one knew what plagued him, Sashar keeps mute about the affair, perhaps he himself did not know the reason for his distraction.  In any event, he quickly was shuffled away from Super-Commando training and put into more technical aspects.  And still the distractions continued.  After a series of minor mishaps due to his distractions, Kieran took his brother once more to the tomb.  There, Sashar came face to face with his eldritch demons and emerged from the tomb much more somber.&lt;br /&gt;
&lt;br /&gt;
=== Chrysalis ===&lt;br /&gt;
&lt;br /&gt;
The second trip to the temple brought out something much darker and much more ferocious in Sashar.  His efforts in training were redoubled and he was returned to Super-Commando training.  It was not only in his training that he became more ruthless, but he developed a disturbing and quiet insight on how best to proceed with interrogations, when someone was lying and how to cause the most damage in a situation with the least effort.  Troubled by this turn of events, it was decided that Sashar would be sent to Eos, there to learn the ways of the Dark Jedi – the ways of the Sith.&lt;br /&gt;
&lt;br /&gt;
Within the Brotherhood, Sashar rose quickly.  Assigned to Clan Alvaak, the Mandalorian rose to Knighthood within a year.  From there, he took up command of a squadron of fighters for the Clan, as well as taking on his first apprentice - a young Sith called [[Zandro Savric Erinos]].  A rising star, he eventually became a Sith Battlemaster, and [[Aedile]] of his House, while in Alvaak.  Unfortunately, as is with life, the path he was currently on would be derailed once more.  This time, forces beyond him would conspire.  Members of the Brotherhood&#039;s Star Chamber and other prominent Elders chafed and balked at the liberties taken against their order and severed all ties to their sister organization – The Emperor&#039;s Hammer.  The Hammer, one of many Imperial Remnant factions, acted quickly to staunch the hemorrhaging of talented Dark Siders from their ranks.  Sashar and his command, Sentinel Squadron, were ordered to halt any attempting to secede from Alvaak.  Sashar, however, would stay his own hand, unable to fire upon compatriots and those he grew to trust, and consider &amp;quot;ner&#039;vod&amp;quot; - siblings.  He was summarily stripped of his rank and charge and exiled from Imperial space.&lt;br /&gt;
&lt;br /&gt;
Without a place in the Empire, Sashar returned home rather than joining the Separatists.  There he spent time meditating and conversing with the Elders of his Kodiak Clan.  It was decided that he should instead venture once more out into the Galaxy, and learn more of the life that existed away from the cloistered Halls of the Sith, Krath and Obelisk.  He would in his journeys, eventually stumble across the Bounty Hunter&#039;s Guild.  There he would find new comrades in a group known as the Phoenix Kabal.  Within the Kabal, he grew close to Dash Kuatir – a Kuati youth renown as both a marksman and a sharpshooter.  The two would get into a great deal of trouble as well, as the brash young Kuati complimented the much more stoic Mandalorian.  The two would in fact enter into a relationship for a number of years.&lt;br /&gt;
&lt;br /&gt;
Eventually, Sashar would join the Seperatist Brotherhood, and would join [[Clan Arcona]].  As is with all things, Sashar made friends, allies and enemies within Arcona.  Instrumental in the Selen Incident, Sashar also aided in molding [[Soulfire Strike Team]], utilizing his training on Dxun. The Mandalorian made a name for himself in the Arcona/[[Taldryan]] Feud, even though Arcona came off worse in that particular engagement. Eventually, he would be promoted to Aedile of House Galeres, and took on two apprentices [[Malidir]] and his own brother [[Kieran]].  Both would rise steadily.  Sashar would leave however, after he was sacked by his own Quaestor – acting under the direction and request of those outside of Arcona. This would be the start of a long animosity between him and [[Quejo Drakai Xyler]].&lt;br /&gt;
&lt;br /&gt;
===Revelations===&lt;br /&gt;
&lt;br /&gt;
Sashar spent the time productively. He took an extended LoA with Zandro and his first apprentices brother, [[Xayun Erinos]] to help Zandro avenge his former fiancé’s death at the hands of Pirates. Sashar and Xayun worked closely during the incursion into the Pirate base, finding that their different force philosophies complemented each other – the Prelate put it down to their both being Mandalorians. However, a chance meeting of Xayun and Zandro’s sisters in the command centre of the facility. Sashar watched as the two brothers cut down their own flesh and blood – a disturbing sight for the grey Jedi who had always hoped that his first apprentice would follow his ethos in the force.&lt;br /&gt;
&lt;br /&gt;
After the conflict, the trio travelled to the Erinos family home on Yaga Minor. The mother of the two Erinos brothers, upon &lt;br /&gt;
laying eyes on Sashar, divulged a confession. The Mandalorian was her son – she had had a child before meeting Zandro and Xayun’s father, and the father of the child had insisted that he be taken to a Mandalorian Clan to be brought up a warrior. Not wanting children at the time, their mother had agreed and had heard that the transport carrying Sashar and his father had crashed and assumed that all aboard were killed. Sashar apparently was the spitting image of his father, thus explaining their mother’s reaction. Whilst it was shocking to discover that Zandro, Xayun and Sashar were all related, it was, for the Mandalorian not entirely unexpected – his Force Chain with Zandro when they were training was a testament to that. &lt;br /&gt;
&lt;br /&gt;
Sashar could not enjoy any time with his mother for two reasons: First, neither the mother or the father of the Erinos Boys seemed too keen on dredging up the past, and the Mandalorian was to be recalled by [[Strategos Thanatos Entar]], the former [[Proconsul]], now [[Consul]], of Clan Arcona.  He would be asked to return, but rather than rejoin Arcona, be asked to join The Clan of Death – [[Tarentum]].&lt;br /&gt;
&lt;br /&gt;
This transfer was short-lived. While Sashar felt at home and at ease with the more military-orientated mindset of clan Tarentum, he desperately missed his ner’vod in Arcona. He rushed through the assignment given to him by the Consul of Arcona and returned to [[Dajorra]]. This was not before making the acquaintance of one [[Oberst]] - the Marshal of Tarentum&#039;s military assets. Their single encounter would leave quite an impression on the Mandalorian. Again, he rejoined Soulfire Strike Team and was elated to discover that his second apprentice, Malidir, had completed his training under a different master and was now a Knight. &lt;br /&gt;
&lt;br /&gt;
In a secret ceremony known only to a few Sashar was named ‘Centurion’ of Arcona – a position given to the most loyal to the Consul who would act as his Bodyguard and commander of Arcona’s Special Forces. Sashar immediately set to work training a unit of ‘mundanes’ to combat force users and nicknamed them the Sentinels - a homeage to his first command. He equipped them with superior gear to their compatriots in the Arcona Armed forces and made sure they could pilot all of Clan Arcona’s ships should they need to.&lt;br /&gt;
&lt;br /&gt;
===Onslaught===&lt;br /&gt;
&lt;br /&gt;
Unrest would spread through Arcona once again and soon there was a vacuum of power in [[House Galeres]] when Selene d’Tana, formerly one of the most trusted members of clan Arcona and a prodigy of [[Shadowcrafting]], abruptly upped and left. Malidir was promoted to Quaestor and Sashar’s first apprentice, Zandro Savric Erinos was given back command of Soulfire Strike Team. Sashar took on another apprentice in addition to his brother Kieran – the [http://starwars.wikia.com/Nagai Nagai] known as [[Rho]]. Shortly thereafter there was a series of skirmishes between [[Clan Scholae Palatinae]] and Clan Arcona. Soulfire was able to put their new gear designed by Sashar and Kieran to use and their first tour of duty as a reformed unit was a success, however the unit did suffer losses, and was somewhat depleted. To combat this, Sashar sent out a call through the force for one of his ner’vod on Dxun – [[Juda]]. The Mandalorian answered the call and made his way to the Dajorra System (much to the dismay of the Clan Kodiak Elders). He was immediately placed in Soulfire Strike Team and kept explicitly away from the Shadow Academy – Sashar didn’t want Juda being warped by the Dark Side of the Force. Instead, he took Juda under his wing as an apprentice in everything but name – he still had Kieran and Rho’s training to complete and the Clan Summit would surely never allow him to take on a third; Sashar, however, was of the mindset that what the Summit did not know could not hurt them.&lt;br /&gt;
&lt;br /&gt;
During this time, Sashar trained tirelessly with Strategos on his finesse with a lightsaber – he finally perfected his control of [[Soresu]] and was declared a Master of the defensive Form, and also started work on training in [[Vapaad]] – indeed Strategos was one of the few truly respected Vapaad duelists and there couldn’t have been a better teacher for the Mandalorian.&lt;br /&gt;
Soulfire Strike Team was still less than full strength when the Rite of Supremacy began. Whilst initially faring well, Soulfire, like the rest of Arcona and indeed the Brotherhood, found themselves simply unable to match the sheer weight of numbers and left the Rite of Supremacy demoralized, however the failure was a crucible of sorts – it did forge the Clan in general and Soulfire in particular closer together, giving them a common enemy to fight against. Sashar finally also took on the duties of Clan Envoy during the Rite of Supremacy.&lt;br /&gt;
&lt;br /&gt;
The Shadow Clan was not to have a redoubt. Bare days after the conclusion of the Rite of Supremacy a Hutt Armada led by the Besadii Clan invaded the [[Dajorra System]]. Sashar and Soulfire were immediately sent to [[Eldar]] to hold an area of dense forest being used by the invading Hutt forces to land the majority of their Mechanised units and Walkers. The Commando team were pulled out before they could complete their mission by an urgent call from the Consul – the attack on Eldar was a feint, and the Hutt’s real target was [[Selen]].&lt;br /&gt;
&lt;br /&gt;
Soulfire were brought back to the [[ACC Thanatos]] and quickly briefed on their mission – to retake the spaceport being used as a main landing area for the Hutt forces whilst their Sergeant, Zandro, was sent on a recon mission, utilising his singular experience in a TIE Phantom. Sashar was given command of the squad. Again, Soulfire were in their element and even went as far as taking down a Gallofree transport and two AT-AT’s (one with the aid of air support from Zandro), however they were struck a double blow when first Wolv was killed by a blast from the second AT-AT. The shock of the death through the battle meld caused both Sashar and Zandro to lose their cool (a rare occurrence). Whilst Sashar had his comrades to back him up and bring him down from his blood drunk craze, Zandro wasn’t so lucky. Sashar’s first apprentice was captured. &lt;br /&gt;
&lt;br /&gt;
Once Again, Soulfire was picked up mid-way through their mission and together with the Consul assaulted Decca the Hutt’s stronghold in Arcona’s Capital – coincidentally where Zandro was being held. In one fell swoop Soulfire freed their Sergeant and killed off the Hutt leader – thereby ending the threat to Clan Arcona and the Dajorra system.&lt;br /&gt;
&lt;br /&gt;
For his bravery in the Hutt Invasion and his completion of the Trials set out before him, Kieran was promoted to Dark Jedi Knight, joining Sashar as a Knight of Arcona. After the Hutt Invasion, Arcona entered a period of relative peace. [[House Galeres]]’ [[Quaestor]] stepped down and Sashar was appointed the role for his work as Clan Envoy and his repeated dedication during Soulfire’s numerous tours of duty.&lt;br /&gt;
&lt;br /&gt;
===Building a Better Future===&lt;br /&gt;
&lt;br /&gt;
[[image:Erinos_Family2.JPG|thumb|400px|right|The &#039;Vode Erinos&#039;]]&lt;br /&gt;
During this relatively quiet time, Sashar, Xayun and Zandro embarked on a project; to form their own Mandalorian clan – The [[Erinos]] Family. They realised that to accomplish this, they’d need to recruit from outside and so made sure to offer the first 6 founding ‘places’ to their friends who had displayed an uncanny edge in combat – Kieran, Juda, and Malidir. Once they had established a core member base of force sensitivies – five of six who were Mandalorian – The Erinos brothers set out to create a small colony on the Arcona-held world of [[Arconae Primus]] – to that end, Zandro and Xayun sought out the raw materials for the colony such as pre-fab buildings and construction/farming droids whilst Kieran and Malidir returned to Dxun to offer some families from the Kodiak clan the chance to be part of a new Mandalorian Clan. They returned with 70 men and women, and work was started to establish this blossoming family.&lt;br /&gt;
&lt;br /&gt;
Soon, others were welcomed into the Erinos fold, partially because of their warrior prowess, and also to strengthen the bond blossoming between Clan Tarentum and Clan Arcona. However, before the neophyte family could settle, the [[Eighth Great Jedi War]] washed through the Brotherhood, with devastating results.&lt;br /&gt;
&lt;br /&gt;
Before the invasion of [[Antei]], Galeres only saw one brief conflict with the Vong – specifically when Sashar led a contingent of Galeres to the planet [http://starwars.wikia.com/Krant Krant] and eradicated a nest of peace Brigaders that had taken up residence inside an ancient Sith Temple. Sashar used the attack to cover his own entry and went through his own personal duel with the Shadow-wraith Malachi – a duel that left him with a cursed right arm, his skin turned jet black up to the shoulder, however the lost pages of the Abyssal Tome were retrieved, and Sashar found that his right arm was curiously better at channelling his latent Shadowcrafting abilities, however to conceal this alteration from his peers, he made sure to wear a black glove – he was not yet ready to assume the mantle of Shade Warrior. &lt;br /&gt;
&lt;br /&gt;
Further, upon returning to Dajorra he discovered that there had been an assassination attempt on the Consul Strategos Entar. Intelligence Analysts from Arcona’s military discerned that the Taanis Syndicate, a supplier of bulk transports for Arcona, was behind it. Sashar led a team to [[Sukhur]], where the Taanis syndicate were holed up to apprehend the culprits, and let his ner’vode into battle with a savagery he’d seldom displayed before. Indeed, it was during the Vitriol operation that the Mandalorian first used his Shadowcrafting abilities in combat. &lt;br /&gt;
&lt;br /&gt;
===Ruin===&lt;br /&gt;
&lt;br /&gt;
Straight after, Arcona was summonned along with the other clans to Antei.&lt;br /&gt;
&lt;br /&gt;
Much of the Brotherhood’s military strength was located around Antei for an award ceremony to commemorate the recent [[Rite of Supremacy]] and as such, much of the Brotherhood’s military strength was scuttled when the [http://starwars.wikia.com/Yuuzhan_Vong Yuuzhan Vong] swept in with unknown ships, unpredictable technology and superior numbers. The clans were decimated and scattered into the [[Shroud]]. &lt;br /&gt;
&lt;br /&gt;
Sashar, Zandro and Kieran were thrown into the chaos as their Consul sent them back into the fray to the VSD [[Vae Victus]] in efforts to ascertain the fate of the Deputy Grand Master. The trio of Mandalorians were escorted through the maelstrom by Juda and Bendak, two of Soulfire Strike Team’s best pilots. Unfortunately, only Juda survived to get his charges to the dying Destroyer. &lt;br /&gt;
&lt;br /&gt;
The trio met with fierce combat on-board the dying ship and Yuuzhan Vong warriors were already overrunning the defences. The bridge was lost before their feet touched the Hangar floor and the Vode Erinos instead shifted their mission profile – hurt the Vong and deny them the capture of one of the Brotherhood’s more powerful craft. They battled their way to the Reactor Core and set the ship to blow up. The trio escaped via an escape pod (sacrificing the Clan’s Diplomatic Yacht, Serenity in the process) and were stranded in the darkness of the shroud. Unfortunately, they had to sit out the rest of the initial conflict around Dajorra until a patrol from clan Tarentum found their escape pod. From there, they were escorted to the Clan’s Marshal and shipped back to Dajorra, where Arcona was regrouping. The Arconan military had reacted brilliantly to the threat the Yuuzhan Vong posed. Rather than attempt to combat a threat with virtually no naval strength, the remaining forces had withdrawn to Arcona’s last stand – a contingency set in place by Sashar himself – they had retreated to Sukhur and awaited the return of the battered remnants of Arcona’s forces.&lt;br /&gt;
&lt;br /&gt;
After the dust had settled, Sashar was appointed a senior military aide for the purpose of advising the new consul, [[Mejas Doto]], and helped re-organise the newly minted taskforce assigned to Arcona into a fighting force that could both defend Dajorra and combat the threat the Vong represented. However, due to his being unable to fight with his brothers for most of the Antei conflict, he felt he was no longer fit for command and resigned as Quaestor, returning to Soulfire. This, coupled with his having a disagreement with the new Knight Commander of the Brotherhood left him without any pull on the Clan Summit – a situation he was grateful for. Nevertheless, Sashar was above all a survivor and set plans in motion to ensure the survival of both the Erinos Pride and Soulfire Strike team.&lt;br /&gt;
&lt;br /&gt;
Mejas’s surprise reappearance in Arcona and unprecedented appointment as Consul alarmed the Mandalorian and prompted him to prepare a safe home in Tarentum for the Erinos family, however this was a last resort  - to do so would likely damage the clan irreparably. Instead, Sashar took it upon himself to approach the Shadow Lord and act as his advisor, bringing Mejas Doto up to speed on member histories, recent events and the potential ramifications of some of his more radical reforms. The partnership blossomed and it didn’t take long for the Shadow Lord to appoint Sashar as his de-facto right arm.&lt;br /&gt;
&lt;br /&gt;
A brief tour of the [[Shroud]] in the newly completed [[ISDII Eye of the Abyss II|Eye of the Abyss II]] searching for survivors from the recent Antei conflict let the clan regain some confidence and bolster its members. As Sashar was still officially attached to Soulfire, he accompanied them on the hellish excursion to a derelict observation platform to rescue a motley collection of surviving Dark Jedi who had stumbled across the platform as they fled Antei. Unfortunately the Yuuzhan Vong had found them too.&lt;br /&gt;
&lt;br /&gt;
Soulfire, as always, fought bravely and succeeded in extracting the stragglers, however the Exarch was captured and briefly tortured before his ner’vod could retrieve him. Upon returning to the &#039;&#039;Abyss&#039;&#039;, Sashar was rushed to the medical ward and his own apprentice Juda operated on him to save his vision, grafting in a pair of prosthetic eyes for the short term until a more suitable replacement could be found. The Mandalorian was unperturbed by his capture and temporary loss of sight and carried on assisting Mejas during the tumultuous Resurrection of Arcona, where every single summit member in the clan was stripped of their position and forced through the Rite. Soulfire was once again called on to assist the Consul, hunting through the [[Shadowcrafting#Level_10:_Darkest_Night|Darkest Night]] cloud the Shadow Lord created about Qel-Droma’s temple and the Exarch was placed as a last guard for anyone that could make it through the Shadowcrafted arena. Only one made it as far as him – Timeros, former Consul and deserter.&lt;br /&gt;
&lt;br /&gt;
Sashar and Timeros engaged in a brief duel, however the Mandalorian was rested and prepared – he took the Heregan’s arm and sent him tumbling back into the dark maelstrom. Secretly, Sashar returned to the Battle site after the Rite and had Timeros&#039; body shipped to a facility on [[Gethsemane]] for experimentation - the Mandalorian was determined to make use of the Consul even in death.&lt;br /&gt;
&lt;br /&gt;
With his being confirmed the Proconsul of Arcona, Sashar sought to fully exploit his new position. His first act was to request that the Shadow Lord tutor him in the ways of Shadowcrafting so that he may one day attain mastery of the secretive art. His second was to fix the problem of his eyes. Mejas Doto and Juda Erinos worked together to clone a pair of eyes that were imbued with the force. This meant that in addition to granting the Mandalorian his usual sight, he was also able to see well in complete darkness (a homage to his Shadowcrafting) and also occasionally see currents in the force. The eyes, unlike his originals, were a dark blue with an unusual pupil pattern, signifying their cloned nature.&lt;br /&gt;
&lt;br /&gt;
===For Arcona===&lt;br /&gt;
&lt;br /&gt;
Sashar’s time settling into Proconsul was spent well. He worked closely with Oberst and other members of the Tarentum Summit to forge a treaty of alliance between the two maverick clans. Dubbed the [[Treaty of Kessel]], it bonded them together, with the Erinos the driving force behind the scenes to pair the clans together. Immediately following this, the Exarch spearheaded a ‘Great Hunt’ for Arcona in an effort to aid the Tarentum/Arcona research efforts – namely, he intended to capture a live Terentatek. The Hunt was a success and Sashar had the specimen moved to ‘The Project’ on [[Boral]] – the former location of Kaek’s terraforming project that had fallen under during the GJW as the budget was needed to re-build the military. &lt;br /&gt;
[[image:di_tenebrous_tattoo.JPG|thumb|150px|right|The Mark of the di Tenebrous Arconae]]With Sashar’s ascension as Shadow Scion, he was also granted the title of di Tenebrous Arcona – on the condition that he renounce his allegiance with the Erinos family and swear a blood oath of fealty to his clan. Reluctantly, Sashar agreed and convened the first Erinos convocation, where he passed on the role of Patriarch to Malidir. Secretly, Sashar had no intention of abandoning his family, however he was only confident in his own ability to deceive Mejas – he couldn’t be sure that the Shadow Lord would rip the information from his brother’s heads. As such, it was the first time the Mandalorian had ever been truly alone. For completing this ‘test’ of his allegiance, Sashar was also granted a Sapphire Blade.&lt;br /&gt;
&lt;br /&gt;
Shortly following this, Sashar assigned one of the newer members of Arcona a dangerous mission of espionage against the Shadow Clan’s long time rivals – Scholae Palatinae. The journeyman was caught and unable to kill himself: instead, the Palatinaeans used him to bring the full fervor of the [[Justicar]] down on Arcona. Rather than see his clan take the brunt of the political fallout, Sashar assumed responsibility and was promptly demoted for letting his personal vendettas interfere with his command and create a potentially disastrous situation in the brotherhood that was still reeling from the Vong attack. &lt;br /&gt;
&lt;br /&gt;
Instead of taking his demotion and licking his wounds, the Mandalorian decided to use the momentum to his advantage and pressed for peace between the long-time rivals. In secret meetings with their Consul and Proconsul, he and Mejas were able to negotiate a cease fire of sorts with their counterparts and both clans charged for an immediate cease of hostilities. This single act prompted the Quaestor of [[House Qel-Droma]] – Sashar’s former betrayer to turn on the Summit once more. Defying the orders of the Clan Summit, Quejo and his Aedile [[Orv Dessrx]] mobilised their house using the [[BAC Shadow]] to take them to the temporary Redoubt of the Jedi – Eclipse Base in hopes of massacring the Jedi Order while they were on their back feet from the Yuuzhan Vong War.&lt;br /&gt;
&lt;br /&gt;
House Galeres, lead by Sashar’s first apprentice Zandro mobilised as well in efforts to pursue Qel-Droma and prevent the massacre. The two Houses entered into a brief war before the battle was abruptly ended with the arrival of Mejas and Sashar, who brought their clan back in order. Shortly following the attempted secession of House Qel-Droma, The Dajorra system finally caught the eye of the Warmaster [http://starwars.wikia.com/wiki/Nas_Choka Nas Choka]. To complete his dominion of Hutt Space, he sent a taskforce of his reserves to wipe out the Clan of Dark Jedi nestled on the outskirts of the Maw. Mejas Doto charged Sashar with marshalling the flotilla to defend the Clan from the oncoming invasion, however before they could adequately prepare the Vong’s vanguard arrived. Whilst The [[Dajorra Defence Force]] barely held its own, The Proconsul sent Zandro out with Shade Squadron to do a close bombing run on the lead [http://starwars.wikia.com/wiki/Miid_ro%27ik Miid Ro’ik]. The Radiation bombs were enough to slow the offensive but not stop it completely, and even with the timely arrival of the [[Arcona Expeditionary Force]] wasn’t enough to halt the offensive. As such, in order to preserve the fleet, Mejas ordered the fleet to withdraw into the Maw, drawing the opposing fleet away.&lt;br /&gt;
&lt;br /&gt;
For the most part, the ploy worked and The Arcona flotilla was able to draw the other two destroyer analogs from the Dajorra system and chase them through the Maw, however the crippled Destroyer crashed into the surface of [[Selen]] near the Citadel, allowing the dying warriors within to lay siege to the Citadel. The Consul was left with no other option but to petition the aid of another Clan – [[Naga Sadow]].&lt;br /&gt;
&lt;br /&gt;
The Sadowans did send support that arrived before the Arcona Armed Forces could return, however the arrival of a further three destroyer analogs and their support ships (as well as one of the original destroyers trailing the Arcona flotilla) left the combined clans fighting a losing battle. Given no other choice, the Arcona forces had to order a retreat. Braving the surface, Sashar and Zandro ventured into the besieged [[Estle City]] and met with the remaining Caste Leaders, giving them a few last instructions before heading to the Citadel. &lt;br /&gt;
&lt;br /&gt;
On their way, Zandro and Sashar passed over the battlefield surrounding the Citadel and felt their brother, Juda, in dire need of assistance. Sashar chose to ignore it in favour of reaching Mejas faster, which ultimately drew Zandro and the Proconsul into a duel at the outer trench. A swift duel which resulted in the destruction of Sashar’s lightsaber, and Zandro being incapacitated. Faced with hordes of irradiated [http://starwars.wikia.com/wiki/Vagh_Rodiek Vagh Rodiek], Sashar prepared to die fighting, however the timely intervention of Juda wielding Zandro’s saber and the pair of Krite Dragons being controlled by Mejas Doto gave Major Malay the time to return with a LAAT/i transport and extract the trio of brothers to the Citadel. It was during this fateful duel that Sashar finally revealed to Zandro the reasons for his betrayal, which brought him some measure of understanding, but not forgiveness. As soon as Sashar reached the Consul, a splinter group of Naga Sadowans spearheaded by Ylith Atema targeted the exposed Citadel from orbit and demanded that the Arconans surrender to him, however the Sadowan summit quickly regained control of the situation and stopped the insane usurper.&lt;br /&gt;
&lt;br /&gt;
The retreat from the Citadel was brief but intense, with an honour guard forming around the Consul in the form of Malidir, Kieran, Juda, Zandro, Sashar and Illian Syn, whilst the remnants of the Citadel Guard held off the Vong hordes in the lower Citadel. A climactic holding action took place at the top of the Citadel, where even the Shadow Lord had to draw his saber to hold off the Vong until the timely arrival of [[Cyris Oscura]], who saved his life. From there, the [[AGV Valour&#039;s Fall]] extracted the last survivors from Selen and Arcona were forced to flee Dajorra.&lt;br /&gt;
&lt;br /&gt;
From there, the Remnants of the Arconan flotilla, now full of refugees extracted by the Larties during the pitched battle travelled to the Yridia System for repairs and resupplies. Almost as an afterthought, Sashar was sent to the Naga Sadowans to start negoatiations towards a possible alliance, however he used the premise as an excuse to abduct Ylith Atema (through a squad of TAMs and Illian Syn) as well as meeting in secret with then Jedi Hunter [[Vorion]].&lt;br /&gt;
With no home, the Clan was left to traverse the stars as a nomad flotilla. During this time, Sashar worked closely with Illian Syn rounding up various underworld contacts forming ‘Ghost Cells’ of indoctrinated mercenaries with singular skill sets in the hopes of having the first element of what would later become known as the Dajorra Intelligence Agency – highly specialised black ops squads. &lt;br /&gt;
&lt;br /&gt;
===Nomads===&lt;br /&gt;
&lt;br /&gt;
With the loss of the Dajorra system morale in the clan hit an all-time low. The Flotilla became a refugee camp with many of the cargo bays and corridors in the fleet turning into shanty towns and med-centers. Life support systems on all of the ships were augmented way beyond their original specs and suddenly Quartermasters, Galley Chefs and Doctors became everyone’s best friend and supplies became scarce. With few choices left to them, the clan turned to piracy, primarily targeting [http://starwars.wikia.com/wiki/Peace_Brigade Peace Brigade] convoys and even occasionally other clan’s merchant contractors – naturally, this did not make the clan the most popular in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
However, it wasn’t until the combined forces of [[Clan Plagueis]] and [[Scholae Palatinae]] were engaged with the Yuuzhan Vong that Mejas Doto, the tinges of madness gripping his vision, ordered Arcona’s forces to stand by until they were both at their weakest, then finish them off that Sashar finally began to enact his plans of betraying the Shadow Lord. His first phase was to dispatch Illian Syn in secret to the Dark Council and inform them of Mejas’s plans, thereby isolating him from the Council and his strongest support base. As the Shadow Lord became more and more erratic and reclusive, it became dangerous for anyone to speak to him other than Sashar, as he was prone to lashing out and maiming or even killing officers and Jedi whose only crime was to have the misfortune of being near the Consul when he fell into such a frustrated rage. As such, the Proconsul decreed that the entire clan would first answer to him, and he would then report to the Consul to save on the loss of life. &lt;br /&gt;
The CSP/CP/Arcona feud ended in shambles with the Shadow Clan barely escaping with their lives, such were the almost self-destructive orders of the Consul – only the timely intervention of the Dark Council saved all three clans from heavy losses. To placate the growing unrest from the majority of the native Dajorran crew, Sashar organised a reconnoitre which the majority of the clan’s force users joined as well as a select crew of mundanes loyal to Sashar in the TAM brigades. It was during this secret excursion onto Selen that the Proconsul finally met in person then Jedi Hunter Vorion, a defector from Naga Sadow that would come to play a large role in Arcona’s future, though neither knew it at the time. The main objective of the expedition was to assess the defences the Vong had established and connect with the resistance. The Consul and House Qel-Droma handled the former, whilst Sashar took on Galeres and the second house. Unfortunately, early on into the operation, Vong scouts spotted the Shadow Clan (their numbers were too large to effectively hide themselves for long) and Arcona had to pull out once more, however a fleeting rendezvous with the local resistance leader was accomplished.&lt;br /&gt;
&lt;br /&gt;
It was nearly time. Mejas’s madness was reaching a fever-pitch. He spent weeks endlessly scouring the [[Abyssal Tome]], sequestered away in his private chambers and his orders became few and far between. His obsession over the loss of shadowcrafting left him switching between muttering indecipherably as he poured over the pages to force-fuelled rages. More and more responsibility was heaped on Sashar until it became clear that the Consul wasn’t even a figurehead or dark mystic, merely an insane Dark Jedi Master with a mind so shattered and fragmented that he was a danger to the entire clan.&lt;br /&gt;
Plans that had been made nearly four years before were finally set in motion.&lt;br /&gt;
&lt;br /&gt;
===Usurper===&lt;br /&gt;
&lt;br /&gt;
Sashar gathered the Arconae and divulged his plans to confront the Consul and take his place, asking for their support. Seeing the decline of the Clan, there was unanimous support. His next act was to organise a training exercise that involved both houses and the majority of the Consul’s Guard left on board the Abyss – the only troops Mejas had left loyal to him. With the Quaestors out of the way, they wouldn’t be forced to choose sides, nor could they be implicated in the coup if it failed. He then requested that Commodore Sulaco and the majority of the Command Staff aboard the flagship perform a tour of the fleet to insure that all of the ships were up to scratch. Finally, unable to stall with preparations anymore, Sashar disabled the communications aboard the flagship and left to confront the insane Shadow Lord, enlisting the help of Zandro and Malidir Erinos as well as Strategos and Timeros Entar. The battle was bloody, dirty and swift. Without his Shadowcrafting, Mejas proved dangerous, but unable to contend with another elder as well as three of the most senior equites in the clan. It culminated with him being incapacitated and placed in stasis. Strangely, the Consul’s guard left aboard didn’t interfere with the battle and recognised Sashar as the rightful leader after the dust had settled. As soon as his rule was authenticated by the Dark Council, the newly minted Consul sent Timeros and Strategos along with a Carbonite-frozen Mejas Doto to the Yridia system, where Oberst Tarentae constructed a [beskar] inhibiting collar that prevented the [[Dark Jedi Master]] from even thinking about using the force against his brethren. Only when the Zabrak was ‘muzzled’ was he allowed back to the Arconan flotilla.&lt;br /&gt;
&lt;br /&gt;
The next few months were violent and tumultuous within the clan as the Mandalorian’s control was cemented. There were various explosive disputes with the clan, and Sashar raised some eyebrows by picking a newly anointed Knight as his Proconsul – the [Ubese] Vorion. Together, the pair quickly silenced any dissent by being far more violent than was usual in Sashar’s leadership style, however it was necessary to frustrate any attempts to unseat him before he was ‘settled.’&lt;br /&gt;
&lt;br /&gt;
Eventually, the clan regained some semblance of order, and with the new Clan summit appointing a number of individuals they could trust into the various positions of power within the Houses, order was restored. Finally, plans were set in motion to go home. Vorion, Sashar and eight other equites and elders hatched a plot to stage a ‘betrayal’ of their clan and at the same time, form an elite organisation called the [[Shadesworn]] who’s primary goal was to test Arcona and make sure they were ready for the trials ahead. The clan passed the test by offering the Shadesworn a considerable challenge as they wreaked havoc throughout the flotilla, and finally the Shadesworn staged a dramatic escape by hijacking the [[INT Creeping Darkness]] and jumping to the [Maw]. &lt;br /&gt;
&lt;br /&gt;
The rest of the clan, now led by the Quaestors, pursued the ‘traitors’ into the maw and decanted to find a research station waiting for them, acting as a gatekeeper to the ‘Stair of Doto’ – a massive singularity that provided a ‘back door’ through a previously impassable portion of the Maw. Strangely, the Consul and Proconsul contacted the rest of their clan and revealed the Shadesworn’s true objective: retaking Dajorra.&lt;br /&gt;
&lt;br /&gt;
Bolstered, the Clan once again unified under the Consul’s banner and the entire fleet ascended the Stair of Doto. The Battleplan was simple – Vorion would command the Fleet and Sashar would command the ground forces in re-taking Selen, for whoever controlled Estle City controlled the System. The battle was quick, but brutal. The Vong forces were in disarray, as a lot of the resources had been redirected closer to the Core for the climactic battle of [http://starwars.wikia.com/wiki/Coruscant Coruscant], leaving only a token garrison. The Arconan fleet, battle-hardened and eager to retake their homes easily proved more than a match. Similarly, caught unprepared, and with hundreds of resistence camps simultaneously rising up all over the system, the Vong on the ground were quickly overwhelmed. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, [[Arconae Secundus]] had been extensively Vongformed and had numerous considerable garrisons and shaper [http://starwars.wikia.com/wiki/damutek damuteks] littered all over the surface – it had been transformed into a manufacturing world and there was little chance of saving it. Rather than commit the clan to a years-long campaign to re-take the planet, Sashar ordered it Orbitally Bombarded – a [http://starwars.wikia.com/wiki/Base_Delta_Zero Base Delta Zero]. The planet was slagged. Whilst the fires still burned on Secundus, the entire brotherhood was charged with aiding the Dark Council in taking back Antei.&lt;br /&gt;
&lt;br /&gt;
Arcona answered the call and joined the rest of the Brotherhood on their journey through the Shroud, however instead of Vong, Crask’s Jedi forces awaited them, along with legions of Battle Droids. The Clan was thrown into the worst of the fighting, their forces being spread across the surface of Antei. The Battle dragged on and a lot of the Clan’s junior members met their end there. In one climactic duel, their Proconsul and Sashar’s right arm Vorion was seen to be struck down by one of the Jedi and was listed as Killed in Action, forcing the Mandalorian to swiftly appoint Strategos as his new second in command. The losses were horrible. Arcona suffered 66% casualties among her Journeymen and Equites, leaving Sashar with just under fifty Dark Jedi to command. Nevertheless, the Shadow Clan outdid herself and was charged with helping pacify the area around the Dark Hall. For their services and dedication to the Dark Council in what would later be known as the [[Ninth Great Jedi War]], Arcona was rewarded handsomely and declared the new First Clan of the Brotherhood – a title never before held by any other clan than Taldryan. &lt;br /&gt;
&lt;br /&gt;
===Champions===&lt;br /&gt;
&lt;br /&gt;
The clan returned to Dajorra battered but jubilant. However, their hard work was far from over. Their home system still had numerous pockets of Yuuzhan Vong resistance, and a massive reconstruction project lay ahead of them.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_face.jpeg|200px|left]]&lt;br /&gt;
Sashar stands at an even six feet and takes every caution to appear as bland and unremarkable as possible (after all, individuals attract fire). With an even tan formed from a lifetime outside and dark hair that varies in length and tone from a military crew cut to just brushing his shoulders in times of extended conflict, he has the look of a man barely reaching adulthood that has nevertheless seen too much of war and has left its mark.&lt;br /&gt;
&lt;br /&gt;
In terms of identifying marks, beyond the usual cuts and scrapes life gives a person (and obviously his eyes), Sashar has a pair of tattoos – The first is the Erinos symbol on the upper right portion of his back, and the other is the Mark of the Tenebrous – a large, circular tattoo that covers most of his abdomen, centred around his belly button. &lt;br /&gt;
With a muscled, compact form and board shoulders with very little body fat spread over his frame, he is lightly haired and well groomed. In times of war, a dusting of stubble sprinkled across his face isn’t uncommon. &lt;br /&gt;
&lt;br /&gt;
His only piece of jewellery is the ‘Star of Dajorra’ – a silver necklace hung about his neck holding a small glass marble with a shining light encased within. The light, upon careful inspection, is an exact replica of the Star Dajorra. This award was bestowed upon Sashar for his work in helping augment the training of Arcona’s Military forces, making them a more effective fighting force with lectures and talks on Battle Psychology.&lt;br /&gt;
&lt;br /&gt;
=== Ayumarka Eyes ===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-eyes.jpeg|200px|left]]&lt;br /&gt;
Sashar’s eyes are cloned and engineered to allow him to see as he previously did, as well as granting him near perfect vision in pitch darkness. Added to this, the Consul Mejas Doto imbued an amount of force energy into the eyes, allowing their owner to occasionally see currents in the force. The eyes, unlike his originals, are a dark blue with an unusual tri-pointed pupil pattern, signifying their special nature.&lt;br /&gt;
&lt;br /&gt;
===Attire===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_Armour.JPG|thumb|200px|right|Sashar, in his Mandalorian Armour]]&lt;br /&gt;
As a Mandalorian, Sashar is almost never seen outside of his Armour. The plating is painted a dull, non-reflective grey (in homage to a lost loved one – he has never said who) and pitted with numerous lightsaber scores where he’s been struck in the past, but only the durable beskar has saved his life. Over this, he nearly always wears an old grey cloak that would blend in with the slums of a thousand worlds. The only concessions to his rank and clan are the small Arconan Logo on the upper right pectoral plate and the black hem to his cloak. The custom Helmet proudly bears the Jaig Eyes he earned during his tenure with Soulfire. When handling official clan business, then Sashar will don the Shadesworn robes his clan won in the Ninth Great Jedi War – a badge of honour for the Shadow Clan.  &lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
&lt;br /&gt;
The Mandalorian is somewhat of a contradiction, even to himself. His strong sense of a warrior’s honour seems to drive his moral decisions – indeed it features strongly in his philosophy of the force. By his own admission, he refers to himself as a Grey Jedi – a dangerous title for someone in the Dark Brotherhood. This endeavour for an ‘honourable’ life is countered by his growing strength in the force – he finds himself questioning the Mandalorian drive for war. Indeed, he is starting to see his Mandalorian way of life impractical at times, and looks to the force to aid him towards the ‘greater good.’ It remains to be seen how this internal strife will manifest itself.&lt;br /&gt;
&lt;br /&gt;
His loyalties however, aren’t affected by his conflicting morals and dark temptation. His Family, his House, his Clan and a few select others he would gladly give his life for – the Mandalorian’s family orientated culture being the driving force behind that mentality. Outside of the close circle his trusts, he ranges from respectful (to those he views as competent warriors) to openly scornful (to those he views as cowards; those who don’t fight with honour). This doesn’t lend itself easily to strangers – that is not to say that the Mandalorian can’t be charming, polite and dapper; merely that he chooses not to be amongst his peers in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
== The Force ==&lt;br /&gt;
&lt;br /&gt;
Sashar’s application of the force is, like his fighting style, spartan. He will only expend the energy needed to complete the task presented before him, be it defeating an opposing force user or knocking down a reinforced door. He is at home using the force in many aspects – indeed he is quite the Jedi, however he has paid particular attention to his cultivation of Battle-Melds. His work with Soulfire only helped him improve this singular talent and he considers it his latent leaning in the force. Some are healers, some are seers; Sashar can forge Battle Melds. &lt;br /&gt;
&lt;br /&gt;
Again, with his philosophy being that of a Grey Jedi and Sashar embracing the Potentium view of the force, he is not squeamish about using the force’s more offensive powers if the end result is what he sees ‘the greater good.’&lt;br /&gt;
To suit his fighting style, Sashar has also paid particular attention to cultivating his offensive telekinetic abilities, allowing his rage to fuel the force, putting up defensive barriers, and as a homeage to his Clan, ‘Blackness.’&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
In combat, Sashar is very much the Mandalorian’s Mandalorian. He is unafraid to make a mess, accepts collateral damage with a shrug and displays a nonchalance to the various tools he uses to disassemble sentients that startles those who encounter him. His fighting style is no-nonsense, not big on flashy demonstrations of power or skill, instead expanding just enough energy to get the job done, at least when it comes to melee or hand-to-hand fighting. However, his use of high-yield explosives can best be surmised in his own words: “P for Plenty.”&lt;br /&gt;
&lt;br /&gt;
Being trained in small unit tactics since being a toddler, he is incredibly comfortable with a wide variety of blaster weapons, and has also taken it upon himself to modify the ‘gear’ he owns to better suit his needs. Likewise, he worked closely with his brother to help design the Soulfire Neo-Crusader armour to be optimised for a small commando unit who regularly face force users of greater rank and skill.  As such, he isn’t afraid to use technology, tools and gadgets in his line of work and sneers at those who think that the Lightsaber is the only weapon they’ll ever need. That isn’t to say that he doesn’t respect lightsaber combat – indeed he is quite the swordsman – but he also is of the belief that there are times and places for the antiquated weapon.&lt;br /&gt;
&lt;br /&gt;
As Soulfire’s former Tech specialist, the Mandalorian is also quite at home with various forms of electronic warfare and spends a lot of his down time when not practicing or attending to his various duties in the clan ‘tinkering’ with various pieces of technology or weaponry to better them. &lt;br /&gt;
&lt;br /&gt;
===Hand-to-Hand Combat===&lt;br /&gt;
&lt;br /&gt;
Before he joined the Brotherhood, Sashar journeyed to [http://starwars.wikia.com/wiki/Honoghr Honoghr] to train with the [http://starwars.wikia.com/wiki/Noghri Noghri in hand to hand combat. He spent several months there mastering the art of [[Stava]]. He is very comfortable with the art and bases a lot of his larger combat styles’ economy and lack of flashy displays and techniques on those taught to him by the Noghri. &lt;br /&gt;
&lt;br /&gt;
===Lightsaber Combat===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Form:&#039;&#039;&#039;[[Soresu]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secondary Form:&#039;&#039;&#039;[[Djem So]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tertiary Form:&#039;&#039;&#039; [[Shii-Cho]]&lt;br /&gt;
&lt;br /&gt;
Sashar’s lightsaber style is, put simply, brutally utilitarian. A master of [[Soresu]], Sashar’s defence is legendary in Arcona. He practices daily, constantly striving to improve his form. Of particular note is fluid approach to the form, maintaining a stoic even-footed defence that allows him to implement his signature move – ‘Mighty Guard’ where he can combat up to 12 strikes a second – a prowess he displayed during the second [[Rite of Supremacy]] and the recent invasion of the Dajorra System by the [http://starwars.wikia.com/wiki/Besadii Besadii] [http://starwars.wikia.com/wiki/Kajidic Kajidic]. &lt;br /&gt;
The Mandalorian is also a follower of [[Djem So]], and often switches to the fifth form to throw antagonists off when they expect him to hold back and try to keep them at bay with his third form defence. Sashar switches between the forms as easily as he would change from a jog to a walk and it is often seen to combine the two forms to further confound his opponents. The staccato movements of Djem So are similar to Soresu, thus allowing Sashar to almost present a fusion of the forms – he hopes to one day do just that. It is also worthy of note that Sashar has practiced duelling with Shii-Cho; but only so that he may better get to know Djem So.  &lt;br /&gt;
&lt;br /&gt;
As an [[Obelisk]], it should be noted that Sashar is no at all limited to lightsaber combat, and often only draws his saber as a last resort, instead preferring to use more conventional weapons such as blasters, explosives or his fists before closing to melee range.&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
===Cross Saber===&lt;br /&gt;
[[image:1612-saber.jpeg|thumb|200px|right|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
Sashar constructed his third lightsaber after his second lightsaber, a claymore he christened the &#039;&#039;Violet Vendetta&#039;&#039; was confiscated upon his banishment from Clan Alvaak. This saber was hastily constructed whilst the Mandalorian was travelling the galaxy, and as such assembled using whatever components he could lay his hands on, rather in the specialised workshops provided by Arcona. A bit too heavy for Sashar’s liking, the pommel has little decoration or grip, instead only offering the wielder something solid and unencumbered to hold onto. With only a single Agedan crystal contained within, the blade is uncomplicated and not aimed at tackling any single type of threat, be it blaster fire or other lightsabers. Sashar lost the blade during a duel in the Taldryan/Arcona feud, however he reclaimed it after the engagement. After the feud, Sashar started work on the &#039;&#039;Fraternity&#039;&#039; and now keeps his teal blade in his quarters, strictly as a backup weapon should the &#039;&#039;Fraternity&#039;&#039; be lost.&lt;br /&gt;
&lt;br /&gt;
===Fraternity===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-saber.gif|thumb|200px|left|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
It took nearly a month to make. The delicately tooled bronze and dark chromium exterior contradict with Sashar’s true disposition of being a no-nonsense fighter, not interested in flair and pomp, however, though never admitting it, the Mandalorian could have simply taken great pride (as he does with all of his weapons and tools) in its construction and wanted to display his fierce pride of the weapon in its aesthetics.&lt;br /&gt;
&lt;br /&gt;
Sashar spent a while acquiring the parts he needed for the &#039;&#039;Fraternity&#039;&#039;, most notably the crystals. The primary crystal, the crystal which grants the saber its rusty orange colour was bought from an artisan that had been to [http://starwars.wikia.com/wiki/Mustafar Mustafar] and somehow acquired the crystal through less than legal means. It took Sashar nearly all of the month to get the funds together to pay a deposit on the rare Mustafarian [http://starwars.wikia.com/wiki/Lava_crystal Lava Crystal], and less than ten seconds to threaten the Artisan into giving him the crystal for free, and his money back as a gesture of good faith. Whilst taking no pleasure in this bullying of a hapless civilian, Sashar did acknowledge that it was necessary to acquire that crystal for his saber, and as such justifies it ‘for the greater good.’&lt;br /&gt;
&lt;br /&gt;
The two focusing crystals were another story altogether. The pure black [http://starwars.wikia.com/wiki/Krayt_Dragon_Pearl Krayt Dragon Pearl] was a gift from the Arcona Consul Strategos Thanatos Entar Arconae to one of his closest retainers and it was given with the hint that it might be useful in Shadowcrafting – the Clan Arcona focus. Sashar installed the pearl into the saber and found that Shadowcrafting was indeed a little easier when he focused on the jet black Krayt Dragon Pearl nestled in his lightsaber.&lt;br /&gt;
&lt;br /&gt;
Finally, the last crystal that went into the &#039;&#039;Fraternity&#039;&#039; was a [http://starwars.wikia.com/wiki/Lorrdian_Gemstone Lorrdian Gemstone], chosen for its use in focusing the mind into predicting attack patterns and when combined with a lightsaber, aiding the wielder in deflecting blaster bolts with the arcane weapon. As a regular practitioner of the Third form, Soresu, Sashar felt that this was a must and he was able to acquire one from the lightsaber of a felled opponent from the Arcona/Taldryan Clan Feud.   &lt;br /&gt;
&lt;br /&gt;
The name of the lightsaber was a reminder of Sashar’s heritage – to remind the Mandalorian that his ner’vod had helped him come this far in life, and it was his duty to do the same in return. To that end, Sashar often thought of the lightsaber more as a token to represent his brothers (both Mandalorian and adopted) than a weapon.&lt;br /&gt;
&lt;br /&gt;
Ironically, it was Sashar&#039;s own half brother that eventually destroyed the lightsaber during the invasion of Dajorra in a climatic duel between the two. The loss of &#039;&#039;Fraternity&#039;&#039; was a heavy blow to Sashar.&lt;br /&gt;
&lt;br /&gt;
===Kad&#039;ika===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-shoto.jpg|thumb|200px|right|Sashar&#039;s Lightsaber]]After the loss of Dajorra and Sashar’s personal loss against his brother Zandro in lightsaber combat, he noticed a fatal flaw in his own style of Soresu; his signature defence Mighty Guard took at least a half-second to be established due in large part to Sashar’s own mental limitations. His focus required a time to come to be and no matter how small, it was still a gap and thus a weakness.&lt;br /&gt;
&lt;br /&gt;
To counter this, Sashar built a one-handed short lightsaber – a shoto. This was perfectly suited to Soresu, as the form was typically utilised one-handed. Whilst he lost some reach with blaster bolt deflection and redirection, the shorter blade was much more accurate and able to weave a tighter defence, as more control was granted and it was able to be kept closer to the body than the larger traditional blade lengths.&lt;br /&gt;
&lt;br /&gt;
Kad’ika was developed in a hurry using scrounged resources after Arcona was made homeless. The pommel had a trio of ‘claws’ around the emitter that favour the ripper style of lightsaber. They are sharp enough to injure an opponent, but are more for decoration than actual use. Sashar wields Kad’ika (little saber in Mando’a) with his left hand and often utilises a number of CQC grapples, blocks, punches and jabs with his free right hand, making sure to close the distance between him and his opponent to such a point where the standard lightsaber configuration is rendered impractical but where his shoto is still small enough to inflict damage.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the obvious drawback to this is the lack of range or reach, making Sashar almost exclusively a close range fighter. Whilst he can negate this against blaster wielding opponents by redirecting their shots back at them, in lightsaber combat it means he is unlikely to fare well against more than one opponent at a time as the shoto blade is simply too short to catch more than one blade on it at once.&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
&lt;br /&gt;
Sashar has trained extensively in every aspect of war he could and has had many masters in his time. The most prominent ones are following:&lt;br /&gt;
&lt;br /&gt;
===Bralor Kodiak===&lt;br /&gt;
&lt;br /&gt;
Sashar’s and Kieran’s adoptive father, Bralor is the head of the Kodiak Clan and had Kieran and Sashar accompany him throughout Dxun once they reached the age of 8 – teaching them everything they’d need to carry on the Mandalorian warrior heritage. They learned survival techniques, weapons mastery with blasters and how to handle explosives correctly, as well as hand-to-hand combat and tactical supremacy. Bralor laid the foundations for them both to become formidable warriors in their own right without any assistance from the force.&lt;br /&gt;
&lt;br /&gt;
=== Frey Gallandro ===&lt;br /&gt;
&lt;br /&gt;
Sashar’s master in Clan Alvaak was Frey Gallandro. The belkadanian was a harsh master and allowed Sashar to explore the force on his own for the most part, only loosely guiding him through the first steps of being a journeyman. He also encouraged the mandalorian to be fanatically loyal – something which backfired a year after Sashar’s Knighthood, during the exodus. Sashar and Frey had a climactic duel which ended in the Master being exiled from the Clan along with his former student. The two never spoke again and no love is lost between the pair.&lt;br /&gt;
&lt;br /&gt;
=== Strategos ===&lt;br /&gt;
&lt;br /&gt;
Strategos took Sashar under his wing when he reached Arcona, and whilst already being an equite, Strategos still took it on himself to tutor Sashar on the use of the blade. He still trains Sashar to this day in lightsaber combat and the pair regularly spar.&lt;br /&gt;
&lt;br /&gt;
=== Oberst ===&lt;br /&gt;
&lt;br /&gt;
When Sashar was briefly in Clan Tarentum, he encountered the Adept. Oberst agreed to train Sashar in more martial aspects of &lt;br /&gt;
combat, such as commanding large forces, logistical operation and tactical handling of huge forces. Thanks to his continued mentoring, the Mandalorian is able to competently handle the management of a battle in both large space-going conflicts and on the ground. This has improved his worth to Arcona tenfold, allowing him much more use than just as a commando. Sashar is still in training with Oberst and the two regularly act as de-facto intermediaries between the allied clans. Also of note is Oberst’s sadistic nature and leanings towards torture and interrogation and his tutoring Sashar of these techniques, however this is something the Arconae tries to avoid whenever possible, as he considers it distasteful.&lt;br /&gt;
&lt;br /&gt;
=== [[Mejas Doto]] ===&lt;br /&gt;
&lt;br /&gt;
Upon being given the Title di Tenebrous Arcona, Sashar was taken under Mejas’s wing as his ‘Shadow Scion’ – the first apprentice Mejas has ever taken. The Shadow Lord trained Sashar in the more obscure and arcane uses of the force, and it is planned that once the Mandalorian reaches the ranks of the Elders, he will be the second ‘Shadow Lord’ of Arcona. &lt;br /&gt;
&lt;br /&gt;
== Apprentices ==&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_Mark.JPG|thumb|100px|left]]The Mandalorian Prided himself on his mentorship of his brethren and repeatedly took on apprentices during his tenure in the Brotherhood. Indeed, he spent a large amount of his free time assembling what he has dubbed the ‘Kodiak Holocron’ a collection of training regimens and techniques unique to the Mandalorian to help in his training of some of the clan’s newer members. When each of his apprentices reaches the rank of Knight, they are given a tattoo bearing Sashar’s mark onto their left shoulder, signifying their training under him. &lt;br /&gt;
&lt;br /&gt;
===[[Zandro Savric Erinos]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s first impression of Zandro was an eager, ambitious recruit to Clan Arcona that with a little honing could become a stalwart of the clan. He was right. Zandro proved to excel in every field Sashar tested him in and seemed incredibly at home with a Lightsaber. Zandro also exhibited calmness under fire and charismatic dry sense of humour that made him a brilliant leader. He was also the consummate tactician – in every way Sashar’s prodigy – even going so far as to display an acuity with the rare and difficult art of Battle Meditation. Their newfound familial linkage just strengthened the bond the two shared and they remained close even after Zandro completed his training. Zandro kept going to his older brother Sashar for camaraderie and advice. Zandro was one of the six founding &#039;Vode Erinos&#039; of the Erinos Family.&lt;br /&gt;
&lt;br /&gt;
===[[Malidir]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s second apprentice, the human was quietly-spoken, not particularly at home with the more mystic applications o the force, but he had a dedicated grit that meant he would never, ever give up. Indeed, his stamina to keep on fighting relentlessly, leading by example is a source of inspiration to his subordinates. Unfortunately, Sashar was driven from Arcona before he could complete Malidir’s training – something the Mandalorian felt guilty about for a long time. Still, despite this, Malidir and Sashar remained friends - Malidir was one of the six founding &#039;Vode Erinos&#039; of the Erinos family.&lt;br /&gt;
&lt;br /&gt;
===[[Kieran]]===&lt;br /&gt;
&lt;br /&gt;
Kieran was Sashar’s clan-mate from Dxun and the pair were close even before the Mandalorian took him on as an ‘apprentice’ – though the pair hardly had a master/student dynamic. Indeed, Kieran’s frankness, his black humour and his grim outlook on life speak of someone that rarely listened to authority. That was incorrect however, as the Mandalorian believed in a strong, pronounced chain of command and excelled working in small units such as Soulfire Strike Team. He displayed little ability with offensive force abilities, instead being more adept at augmenting his physical attributes with the force more than anything else. He eventually completed his tutorship with Sashar and the two continued to work closely on various tasks for Galeres, Arcona and the Erinos family. Kieran was one of the six founding &#039;Vode Erinos&#039; of the Erinos family. &lt;br /&gt;
&lt;br /&gt;
===[[Rho]]===&lt;br /&gt;
&lt;br /&gt;
Not your stereotypical Nagai, Rho and Sashar did no always see eye to eye, yet the Mandalorian cajoled the Nagai into accepting him as a master by showing him the ‘Mandalorian’ way of doing things. This produced mixed results. Whilst Rho was quite the combatant with melee weapons – homage to his Nagai heritage, he took to Soulfire’s blaster-heavy approach to warfare reluctantly. He nevertheless progressed in his application of the dark side as only a Sith could and pointedly disagreed with Sashar on many of the more philosophical debates the pair had when discussing the force, indeed, his ‘Grey Jedi’ stance was dismissed and the Nagai seemed content with the role of the dark side in his life. It was Sashar’s belief that he would make a fine Dark Jedi. Whether or not this is a compliment remains to be seen. Upon Rho&#039;s attaining the title of Knight, Sashar built the Nagai a custom suit of armour as a way of displaying his pride for the apprentice that provided him with the most challenge. &lt;br /&gt;
&lt;br /&gt;
===[[Juda]]===&lt;br /&gt;
&lt;br /&gt;
Another of Sashar’s ner’vod from Dxun, Juda looked to Sashar as an older-brother figure and in a blatant disregard for the laws prohibiting it, Sashar took Juda as his apprentice despite already having two others. The Mandalorians worked extremely well together, and unlike Kieran, Juda exhibited a level of control over the force that even Sashar couldn’t quite match up to. He demonstrated a natural affinity as a ‘seer’ – having a force sense that was impressive for such a raw recruit to the force, and also seemed to lean towards healing and regenerative force powers – it was expected that Juda would become a brilliant healer and seer as he progressed down the path of the force user. Sashar’s one concern over his ner’vod was that the red-haired youth would be seduced by the Dark Side – something he was able to avoid with Malidir, Kieran and Zandro. Sashar also decided to use Juda as the apprentice for a trial mentoring scheme, where Juda and Sashar would remain bonded together as master and apprentice until Juda reached the rank of Obelisk Prelate - an &#039;advanced mentorship.&#039;&lt;br /&gt;
&lt;br /&gt;
===Earnest===&lt;br /&gt;
&lt;br /&gt;
Earnest, Sashar’s sixth apprentice was taken on reluctantly. The former companion and consummate seducer share a past in that Earnest was the one to ‘take’ Dash Kuatir from the Mandalorian. Nevertheless, he agreed to tutor the Jedi Hunter late in his ascension through the ranks to make him a better asset to Arcona. The pair were often found sparring as it was in direct combat that Earnest needs the most tutelage. Curiously, despite Sashar’s urgings, Earnest shunned all forms of lightsaber combat, forcing him to rely on the more mystic applications of the Force for protection. This is ultimately what cost Earnest his life in the Great Hunt, as he disappeared without a trace and was presumed dead.&lt;br /&gt;
&lt;br /&gt;
===[[Illian Syn]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s seventh apprentice, Illian was a transfer from [[Taldryan]] that craved a mentor able to challenge them both mentally and physically. The Exarch, upon hearing that Illian required an experienced Master took it upon himself to train him, both to reinforce Arcona’s focus and attention on all of their members, regardless of previous affiliation and to temper some of Illian’s more psychotic urges. The two were often at loggerheads due to their vastly different views on team-work and Clan fealty, However during Illian’s trials, Sashar forced him to give up Torment, Illian’s lightsaber and ‘voice in his head.’ After his ascension to Dark Jedi Knight, the unstable ex-Taldryanite became a de-facto extension of Sashar’s will and acted as a spy and assassin for the Proconsul. &lt;br /&gt;
&lt;br /&gt;
===Draco Maligo===&lt;br /&gt;
&lt;br /&gt;
Sashar’s eighth apprentice, and perhaps his most difficult.  Maligo was a teenager from Almania with a strong talent for mind control.  Sashar agreed to assume Draco’s continuing training after the death of his master under suspicious circumstances during a mission against the Yuuzhan Vong.  Draco was strongly independent, and showed affinity for the mystical aspects of the Force rather than combat ability, going so far as to shun armor and particle weapons to focus his attention on sorcery and alchemy.  Maligo often went AWOL hunting for arcane knowledge of Force techniques. Draco easily made it to Dark Jedi Knight with little help from Sashar, and the Mandalorian encouraged him to continue on his path, as Alchemists were in short supply after the fall of Antei.&lt;br /&gt;
&lt;br /&gt;
===[[Lyncoln Novell]]===&lt;br /&gt;
&lt;br /&gt;
Hand-picked to serve at the feet of the Arcona Consul, Lyncoln has been offered a path that few other Journeyman have experienced.  The amiable, but reclusive Bothan was chosen to fulfill the role of Apprentice to Sashar in order to bring up the next generation of valuable assets for Clan Arcona.  All members of the Arconan summit know there is much potential and power within Novell, but they also realize that his path is much different from the stereotypical Dark Jedi of the Brotherhood.&lt;br /&gt;
Their strong telepathic connection, coupled with long hours of training and mentoring, has created a bond between master and student that few within the clan can match.  The whispers throughout the clan halls have Lyncoln marked out as a pawn of Sashar&#039;s will, but while that may be true, the Consul has bigger plans for the young Bothan.  Through a well thought out and planned regimen of training, Sashar plans to make Lyncoln Novell into a force to be reckoned with throughout the Brotherhood and the galaxy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category:Di Tenebrous Arconae]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category:DJBWiki featured articles]]&lt;br /&gt;
[[Category:Dark Summit]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
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		<title>Sashar Arconae</title>
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		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Updated history, re-jigged, well, everything&lt;/p&gt;
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&lt;div&gt;{{character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|name=Sashar Kodiak Erinos&lt;br /&gt;
|image=[[image:sashar-headshot.jpeg|250px|Sashar]]&lt;br /&gt;
|homeworld=[http://starwars.wikia.com/wiki/Dxun Dxun] &lt;br /&gt;
|birth=[[1 ABY to 10 ABY|4 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.8m&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|skin=fair&lt;br /&gt;
|hair=brown&lt;br /&gt;
|eyes=blue/black&lt;br /&gt;
 |cyber=cloned eyes&lt;br /&gt;
 |allies=[[Soulfire Strike Team]] [[Oberst]] [[House Galeres]], [[Clan Arcona]]&lt;br /&gt;
 |enemies=[[Clan Scholae Palatinae]]&lt;br /&gt;
 |saber=Orange&lt;br /&gt;
 |form=*[[Soresu]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Djem So]]&lt;br /&gt;
 |fightingstyle=*[[Stava]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Tu’rek]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Kartranin]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
 |profession=Mandalorian Warrior&lt;br /&gt;
 |position=[[Consul]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=Clan [[Arcona]], Kodiak Mandalorian Clan, The [[Erinos]] Family&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier=[http://darkjedibrotherhood.org/dbjedi/dossier.asp?ID=1612 1612]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Let’s fight to fight, not to kill. We shall fight because we are friends, because we are opponents, and because we are. Have at you.|Sashar to Selene d&#039;Tana, during an ACC match.}}&lt;br /&gt;
A soldier.  A warrior.  A survivor.  Above all else, these are the three defining characteristics of the man known as Sashar.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Tragic Beginnings ===&lt;br /&gt;
&lt;br /&gt;
Born upon Onderon, this human&#039;s life would start with tragedy.  The transport carrying Sashar and his birth family suffered a critical malfunction, causing it to crash upon the jungle moon of [http://starwars.wikia.com/wiki/Dxun Dxun].  No information on the crash or the passengers and crew was ever recorded, and so nothing was known of Sashar&#039;s blood family.  Miraculously, the 6 month old infant survived the crash.&lt;br /&gt;
&lt;br /&gt;
His life would have ended there had it not been for the timely arrival of the Patriarch of the Kodiak Clan.  Happening upon the wailing child in the wilderness, the Patriarch decided to take Sashar with him.  Perhaps it was the close proximity with which the transport crashed to the [http://starwars.wikia.com/wiki/Neo-Crusader_headquarters Mandalorian camp], or perhaps it was that a child capable of surviving a crash that killed so many adults should be able to endure what would come next.  In any event, what came next was to be raised as a [http://starwars.wikia.com/wiki/Mandalorian Mandalorian].  &lt;br /&gt;
&lt;br /&gt;
Like with so many other &amp;quot;Mandalorians,&amp;quot; Sashar was an orphan raised as one of them.  And being raised a Mandalorian meant that he underwent the same grueling training and labor as his brothers and sisters.  And like all Mandalorians, Sashar was fiercely loyal to his family, and so even as he surpassed his brothers and sisters in training, not once did it cause friction amongst them.  The bond between family and clan was incredibly strong.  And not even hubris or bravado could break it, yet none would be forthcoming from the boy who put his family before himself.&lt;br /&gt;
&lt;br /&gt;
But, still life would change things – as it always does.  At nine, the young Sashar had visions and nightmares of a giant, dark and foreboding structure calling him into the depths of the jungle.  Troubled, he told his father of these visions.  After much discussion with the elders and leaders of the Clan, it was surmised that the young Sashar had nascent ties to the Force.  The information was kept from him, to keep him from believing he was different from his siblings and cousins.&lt;br /&gt;
&lt;br /&gt;
Once more life&#039;s current would sweep Sashar up, leaving the past floating behind.  Sashar was keyed for more rigorous training in leadership, tactical command and grand strategy.  It was hoped that Sashar would one day take part in a grand campaign – a great Mandalorian Army.  Still, life would not let the young boy fulfill the desires of his family.  Sashar and his brother, [[Kieran]], were inseparable.  The two wreaked much havoc and caused much mischief within the Clan&#039;s enclave.  Breaking into the Clan&#039;s archives, the two discovered their father&#039;s journal and his account of the discussion with the leaders of the Clan.  That Sashar was sensitive to the Force.  Immediately, the two youths set off.  Commandeering one of the Clan&#039;s transports and making their way from the moon Dxun to the planet [http://starwars.wikia.com/wiki/Onderon Onderon].  At the temple, dark side entities accosted Sashar&#039;s mind.  It was only through Kieran&#039;s intervention that Sashar arrived, dragging his comatose brother away from the temple and back to Dxun.  Sashar would remain in a coma for more than a month.&lt;br /&gt;
&lt;br /&gt;
The youth awoke distracted.  Upon his return to consciousness, he proceeded to fall ever further behind in his studies.  No one knew what plagued him, Sashar keeps mute about the affair, perhaps he himself did not know the reason for his distraction.  In any event, he quickly was shuffled away from Super-Commando training and put into more technical aspects.  And still the distractions continued.  After a series of minor mishaps due to his distractions, Kieran took his brother once more to the tomb.  There, Sashar came face to face with his eldritch demons and emerged from the tomb much more somber.&lt;br /&gt;
&lt;br /&gt;
=== Chrysalis ===&lt;br /&gt;
&lt;br /&gt;
The second trip to the temple brought out something much darker and much more ferocious in Sashar.  His efforts in training were redoubled and he was returned to Super-Commando training.  It was not only in his training that he became more ruthless, but he developed a disturbing and quiet insight on how best to proceed with interrogations, when someone was lying and how to cause the most damage in a situation with the least effort.  Troubled by this turn of events, it was decided that Sashar would be sent to Eos, there to learn the ways of the Dark Jedi – the ways of the Sith.&lt;br /&gt;
&lt;br /&gt;
Within the Brotherhood, Sashar rose quickly.  Assigned to Clan Alvaak, the Mandalorian rose to Knighthood within a year.  From there, he took up command of a squadron of fighters for the Clan, as well as taking on his first apprentice - a young Sith called [[Zandro Savric Erinos]].  A rising star, he eventually became a Sith Battlemaster, and [[Aedile]] of his House, while in Alvaak.  Unfortunately, as is with life, the path he was currently on would be derailed once more.  This time, forces beyond him would conspire.  Members of the Brotherhood&#039;s Star Chamber and other prominent Elders chafed and balked at the liberties taken against their order and severed all ties to their sister organization – The Emperor&#039;s Hammer.  The Hammer, one of many Imperial Remnant factions, acted quickly to staunch the hemorrhaging of talented Dark Siders from their ranks.  Sashar and his command, Sentinel Squadron, were ordered to halt any attempting to secede from Alvaak.  Sashar, however, would stay his own hand, unable to fire upon compatriots and those he grew to trust, and consider &amp;quot;ner&#039;vod&amp;quot; - siblings.  He was summarily stripped of his rank and charge and exiled from Imperial space.&lt;br /&gt;
&lt;br /&gt;
Without a place in the Empire, Sashar returned home rather than joining the Separatists.  There he spent time meditating and conversing with the Elders of his Kodiak Clan.  It was decided that he should instead venture once more out into the Galaxy, and learn more of the life that existed away from the cloistered Halls of the Sith, Krath and Obelisk.  He would in his journeys, eventually stumble across the Bounty Hunter&#039;s Guild.  There he would find new comrades in a group known as the Phoenix Kabal.  Within the Kabal, he grew close to Dash Kuatir – a Kuati youth renown as both a marksman and a sharpshooter.  The two would get into a great deal of trouble as well, as the brash young Kuati complimented the much more stoic Mandalorian.  The two would in fact enter into a relationship for a number of years.&lt;br /&gt;
&lt;br /&gt;
Eventually, Sashar would join the Seperatist Brotherhood, and would join [[Clan Arcona]].  As is with all things, Sashar made friends, allies and enemies within Arcona.  Instrumental in the Selen Incident, Sashar also aided in molding [[Soulfire Strike Team]], utilizing his training on Dxun. The Mandalorian made a name for himself in the Arcona/[[Taldryan]] Feud, even though Arcona came off worse in that particular engagement. Eventually, he would be promoted to Aedile of House Galeres, and took on two apprentices [[Malidir]] and his own brother [[Kieran]].  Both would rise steadily.  Sashar would leave however, after he was sacked by his own Quaestor – acting under the direction and request of those outside of Arcona. This would be the start of a long animosity between him and [[Quejo Drakai Xyler]].&lt;br /&gt;
&lt;br /&gt;
===Revelations===&lt;br /&gt;
&lt;br /&gt;
Sashar spent the time productively. He took an extended LoA with Zandro and his first apprentices brother, [[Xayun Erinos]] to help Zandro avenge his former fiancé’s death at the hands of Pirates. Sashar and Xayun worked closely during the incursion into the Pirate base, finding that their different force philosophies complemented each other – the Prelate put it down to their both being Mandalorians. However, a chance meeting of Xayun and Zandro’s sisters in the command centre of the facility. Sashar watched as the two brothers cut down their own flesh and blood – a disturbing sight for the grey Jedi who had always hoped that his first apprentice would follow his ethos in the force.&lt;br /&gt;
&lt;br /&gt;
After the conflict, the trio travelled to the Erinos family home on Yaga Minor. The mother of the two Erinos brothers, upon &lt;br /&gt;
laying eyes on Sashar, divulged a confession. The Mandalorian was her son – she had had a child before meeting Zandro and Xayun’s father, and the father of the child had insisted that he be taken to a Mandalorian Clan to be brought up a warrior. Not wanting children at the time, their mother had agreed and had heard that the transport carrying Sashar and his father had crashed and assumed that all aboard were killed. Sashar apparently was the spitting image of his father, thus explaining their mother’s reaction. Whilst it was shocking to discover that Zandro, Xayun and Sashar were all related, it was, for the Mandalorian not entirely unexpected – his Force Chain with Zandro when they were training was a testament to that. &lt;br /&gt;
&lt;br /&gt;
Sashar could not enjoy any time with his mother for two reasons: First, neither the mother or the father of the Erinos Boys seemed too keen on dredging up the past, and the Mandalorian was to be recalled by [[Strategos Thanatos Entar]], the former [[Proconsul]], now [[Consul]], of Clan Arcona.  He would be asked to return, but rather than rejoin Arcona, be asked to join The Clan of Death – [[Tarentum]].&lt;br /&gt;
&lt;br /&gt;
This transfer was short-lived. While Sashar felt at home and at ease with the more military-orientated mindset of clan Tarentum, he desperately missed his ner’vod in Arcona. He rushed through the assignment given to him by the Consul of Arcona and returned to [[Dajorra]]. This was not before making the acquaintance of one [[Oberst]] - the Marshal of Tarentum&#039;s military assets. Their single encounter would leave quite an impression on the Mandalorian. Again, he rejoined Soulfire Strike Team and was elated to discover that his second apprentice, Malidir, had completed his training under a different master and was now a Knight. &lt;br /&gt;
&lt;br /&gt;
In a secret ceremony known only to a few Sashar was named ‘Centurion’ of Arcona – a position given to the most loyal to the Consul who would act as his Bodyguard and commander of Arcona’s Special Forces. Sashar immediately set to work training a unit of ‘mundanes’ to combat force users and nicknamed them the Sentinels - a homeage to his first command. He equipped them with superior gear to their compatriots in the Arcona Armed forces and made sure they could pilot all of Clan Arcona’s ships should they need to.&lt;br /&gt;
&lt;br /&gt;
===Onslaught===&lt;br /&gt;
&lt;br /&gt;
Unrest would spread through Arcona once again and soon there was a vacuum of power in [[House Galeres]] when Selene d’Tana, formerly one of the most trusted members of clan Arcona and a prodigy of [[Shadowcrafting]], abruptly upped and left. Malidir was promoted to Quaestor and Sashar’s first apprentice, Zandro Savric Erinos was given back command of Soulfire Strike Team. Sashar took on another apprentice in addition to his brother Kieran – the [http://starwars.wikia.com/Nagai Nagai] known as [[Rho]]. Shortly thereafter there was a series of skirmishes between [[Clan Scholae Palatinae]] and Clan Arcona. Soulfire was able to put their new gear designed by Sashar and Kieran to use and their first tour of duty as a reformed unit was a success, however the unit did suffer losses, and was somewhat depleted. To combat this, Sashar sent out a call through the force for one of his ner’vod on Dxun – [[Juda]]. The Mandalorian answered the call and made his way to the Dajorra System (much to the dismay of the Clan Kodiak Elders). He was immediately placed in Soulfire Strike Team and kept explicitly away from the Shadow Academy – Sashar didn’t want Juda being warped by the Dark Side of the Force. Instead, he took Juda under his wing as an apprentice in everything but name – he still had Kieran and Rho’s training to complete and the Clan Summit would surely never allow him to take on a third; Sashar, however, was of the mindset that what the Summit did not know could not hurt them.&lt;br /&gt;
&lt;br /&gt;
During this time, Sashar trained tirelessly with Strategos on his finesse with a lightsaber – he finally perfected his control of [[Soresu]] and was declared a Master of the defensive Form, and also started work on training in [[Vapaad]] – indeed Strategos was one of the few truly respected Vapaad duelists and there couldn’t have been a better teacher for the Mandalorian.&lt;br /&gt;
Soulfire Strike Team was still less than full strength when the Rite of Supremacy began. Whilst initially faring well, Soulfire, like the rest of Arcona and indeed the Brotherhood, found themselves simply unable to match the sheer weight of numbers and left the Rite of Supremacy demoralized, however the failure was a crucible of sorts – it did forge the Clan in general and Soulfire in particular closer together, giving them a common enemy to fight against. Sashar finally also took on the duties of Clan Envoy during the Rite of Supremacy.&lt;br /&gt;
&lt;br /&gt;
The Shadow Clan was not to have a redoubt. Bare days after the conclusion of the Rite of Supremacy a Hutt Armada led by the Besadii Clan invaded the [[Dajorra System]]. Sashar and Soulfire were immediately sent to [[Eldar]] to hold an area of dense forest being used by the invading Hutt forces to land the majority of their Mechanised units and Walkers. The Commando team were pulled out before they could complete their mission by an urgent call from the Consul – the attack on Eldar was a feint, and the Hutt’s real target was [[Selen]].&lt;br /&gt;
&lt;br /&gt;
Soulfire were brought back to the [[ACC Thanatos]] and quickly briefed on their mission – to retake the spaceport being used as a main landing area for the Hutt forces whilst their Sergeant, Zandro, was sent on a recon mission, utilising his singular experience in a TIE Phantom. Sashar was given command of the squad. Again, Soulfire were in their element and even went as far as taking down a Gallofree transport and two AT-AT’s (one with the aid of air support from Zandro), however they were struck a double blow when first Wolv was killed by a blast from the second AT-AT. The shock of the death through the battle meld caused both Sashar and Zandro to lose their cool (a rare occurrence). Whilst Sashar had his comrades to back him up and bring him down from his blood drunk craze, Zandro wasn’t so lucky. Sashar’s first apprentice was captured. &lt;br /&gt;
&lt;br /&gt;
Once Again, Soulfire was picked up mid-way through their mission and together with the Consul assaulted Decca the Hutt’s stronghold in Arcona’s Capital – coincidentally where Zandro was being held. In one fell swoop Soulfire freed their Sergeant and killed off the Hutt leader – thereby ending the threat to Clan Arcona and the Dajorra system.&lt;br /&gt;
&lt;br /&gt;
For his bravery in the Hutt Invasion and his completion of the Trials set out before him, Kieran was promoted to Dark Jedi Knight, joining Sashar as a Knight of Arcona. After the Hutt Invasion, Arcona entered a period of relative peace. [[House Galeres]]’ [[Quaestor]] stepped down and Sashar was appointed the role for his work as Clan Envoy and his repeated dedication during Soulfire’s numerous tours of duty.&lt;br /&gt;
&lt;br /&gt;
===Building a Better Future===&lt;br /&gt;
&lt;br /&gt;
[[image:Erinos_Family2.JPG|thumb|400px|right|The &#039;Vode Erinos&#039;]]&lt;br /&gt;
During this relatively quiet time, Sashar, Xayun and Zandro embarked on a project; to form their own Mandalorian clan – The [[Erinos]] Family. They realised that to accomplish this, they’d need to recruit from outside and so made sure to offer the first 6 founding ‘places’ to their friends who had displayed an uncanny edge in combat – Kieran, Juda, and Malidir. Once they had established a core member base of force sensitivies – five of six who were Mandalorian – The Erinos brothers set out to create a small colony on the Arcona-held world of [[Arconae Primus]] – to that end, Zandro and Xayun sought out the raw materials for the colony such as pre-fab buildings and construction/farming droids whilst Kieran and Malidir returned to Dxun to offer some families from the Kodiak clan the chance to be part of a new Mandalorian Clan. They returned with 70 men and women, and work was started to establish this blossoming family.&lt;br /&gt;
&lt;br /&gt;
Soon, others were welcomed into the Erinos fold, partially because of their warrior prowess, and also to strengthen the bond blossoming between Clan Tarentum and Clan Arcona. However, before the neophyte family could settle, the [[Eighth Great Jedi War]] washed through the Brotherhood, with devastating results.&lt;br /&gt;
&lt;br /&gt;
Before the invasion of [[Antei]], Galeres only saw one brief conflict with the Vong – specifically when Sashar led a contingent of Galeres to the planet [http://starwars.wikia.com/Krant Krant] and eradicated a nest of peace Brigaders that had taken up residence inside an ancient Sith Temple. Sashar used the attack to cover his own entry and went through his own personal duel with the Shadow-wraith Malachi – a duel that left him with a cursed right arm, his skin turned jet black up to the shoulder, however the lost pages of the Abyssal Tome were retrieved, and Sashar found that his right arm was curiously better at channelling his latent Shadowcrafting abilities, however to conceal this alteration from his peers, he made sure to wear a black glove – he was not yet ready to assume the mantle of Shade Warrior. &lt;br /&gt;
&lt;br /&gt;
Further, upon returning to Dajorra he discovered that there had been an assassination attempt on the Consul Strategos Entar. Intelligence Analysts from Arcona’s military discerned that the Taanis Syndicate, a supplier of bulk transports for Arcona, was behind it. Sashar led a team to [[Sukhur]], where the Taanis syndicate were holed up to apprehend the culprits, and let his ner’vode into battle with a savagery he’d seldom displayed before. Indeed, it was during the Vitriol operation that the Mandalorian first used his Shadowcrafting abilities in combat. &lt;br /&gt;
&lt;br /&gt;
===Ruin===&lt;br /&gt;
&lt;br /&gt;
Straight after, Arcona was summonned along with the other clans to Antei.&lt;br /&gt;
&lt;br /&gt;
Much of the Brotherhood’s military strength was located around Antei for an award ceremony to commemorate the recent [[Rite of Supremacy]] and as such, much of the Brotherhood’s military strength was scuttled when the [http://starwars.wikia.com/Yuuzhan_Vong Yuuzhan Vong] swept in with unknown ships, unpredictable technology and superior numbers. The clans were decimated and scattered into the [[Shroud]]. &lt;br /&gt;
&lt;br /&gt;
Sashar, Zandro and Kieran were thrown into the chaos as their Consul sent them back into the fray to the VSD [[Vae Victus]] in efforts to ascertain the fate of the Deputy Grand Master. The trio of Mandalorians were escorted through the maelstrom by Juda and Bendak, two of Soulfire Strike Team’s best pilots. Unfortunately, only Juda survived to get his charges to the dying Destroyer. &lt;br /&gt;
&lt;br /&gt;
The trio met with fierce combat on-board the dying ship and Yuuzhan Vong warriors were already overrunning the defences. The bridge was lost before their feet touched the Hangar floor and the Vode Erinos instead shifted their mission profile – hurt the Vong and deny them the capture of one of the Brotherhood’s more powerful craft. They battled their way to the Reactor Core and set the ship to blow up. The trio escaped via an escape pod (sacrificing the Clan’s Diplomatic Yacht, Serenity in the process) and were stranded in the darkness of the shroud. Unfortunately, they had to sit out the rest of the initial conflict around Dajorra until a patrol from clan Tarentum found their escape pod. From there, they were escorted to the Clan’s Marshal and shipped back to Dajorra, where Arcona was regrouping. The Arconan military had reacted brilliantly to the threat the Yuuzhan Vong posed. Rather than attempt to combat a threat with virtually no naval strength, the remaining forces had withdrawn to Arcona’s last stand – a contingency set in place by Sashar himself – they had retreated to Sukhur and awaited the return of the battered remnants of Arcona’s forces.&lt;br /&gt;
&lt;br /&gt;
After the dust had settled, Sashar was appointed a senior military aide for the purpose of advising the new consul, [[Mejas Doto]], and helped re-organise the newly minted taskforce assigned to Arcona into a fighting force that could both defend Dajorra and combat the threat the Vong represented. However, due to his being unable to fight with his brothers for most of the Antei conflict, he felt he was no longer fit for command and resigned as Quaestor, returning to Soulfire. This, coupled with his having a disagreement with the new Knight Commander of the Brotherhood left him without any pull on the Clan Summit – a situation he was grateful for. Nevertheless, Sashar was above all a survivor and set plans in motion to ensure the survival of both the Erinos Pride and Soulfire Strike team.&lt;br /&gt;
&lt;br /&gt;
Mejas’s surprise reappearance in Arcona and unprecedented appointment as Consul alarmed the Mandalorian and prompted him to prepare a safe home in Tarentum for the Erinos family, however this was a last resort  - to do so would likely damage the clan irreparably. Instead, Sashar took it upon himself to approach the Shadow Lord and act as his advisor, bringing Mejas Doto up to speed on member histories, recent events and the potential ramifications of some of his more radical reforms. The partnership blossomed and it didn’t take long for the Shadow Lord to appoint Sashar as his de-facto right arm.&lt;br /&gt;
&lt;br /&gt;
A brief tour of the [[Shroud]] in the newly completed [[ISDII Eye of the Abyss II|Eye of the Abyss II]] searching for survivors from the recent Antei conflict let the clan regain some confidence and bolster its members. As Sashar was still officially attached to Soulfire, he accompanied them on the hellish excursion to a derelict observation platform to rescue a motley collection of surviving Dark Jedi who had stumbled across the platform as they fled Antei. Unfortunately the Yuuzhan Vong had found them too.&lt;br /&gt;
&lt;br /&gt;
Soulfire, as always, fought bravely and succeeded in extracting the stragglers, however the Exarch was captured and briefly tortured before his ner’vod could retrieve him. Upon returning to the &#039;&#039;Abyss&#039;&#039;, Sashar was rushed to the medical ward and his own apprentice Juda operated on him to save his vision, grafting in a pair of prosthetic eyes for the short term until a more suitable replacement could be found. The Mandalorian was unperturbed by his capture and temporary loss of sight and carried on assisting Mejas during the tumultuous Resurrection of Arcona, where every single summit member in the clan was stripped of their position and forced through the Rite. Soulfire was once again called on to assist the Consul, hunting through the [[Shadowcrafting#Level_10:_Darkest_Night|Darkest Night]] cloud the Shadow Lord created about Qel-Droma’s temple and the Exarch was placed as a last guard for anyone that could make it through the Shadowcrafted arena. Only one made it as far as him – Timeros, former Consul and deserter.&lt;br /&gt;
&lt;br /&gt;
Sashar and Timeros engaged in a brief duel, however the Mandalorian was rested and prepared – he took the Heregan’s arm and sent him tumbling back into the dark maelstrom. Secretly, Sashar returned to the Battle site after the Rite and had Timeros&#039; body shipped to a facility on [[Gethsemane]] for experimentation - the Mandalorian was determined to make use of the Consul even in death.&lt;br /&gt;
&lt;br /&gt;
With his being confirmed the Proconsul of Arcona, Sashar sought to fully exploit his new position. His first act was to request that the Shadow Lord tutor him in the ways of Shadowcrafting so that he may one day attain mastery of the secretive art. His second was to fix the problem of his eyes. Mejas Doto and Juda Erinos worked together to clone a pair of eyes that were imbued with the force. This meant that in addition to granting the Mandalorian his usual sight, he was also able to see well in complete darkness (a homage to his Shadowcrafting) and also occasionally see currents in the force. The eyes, unlike his originals, were a dark blue with an unusual pupil pattern, signifying their cloned nature.&lt;br /&gt;
&lt;br /&gt;
===For Arcona===&lt;br /&gt;
&lt;br /&gt;
Sashar’s time settling into Proconsul was spent well. He worked closely with Oberst and other members of the Tarentum Summit to forge a treaty of alliance between the two maverick clans. Dubbed the [[Treaty of Kessel]], it bonded them together, with the Erinos the driving force behind the scenes to pair the clans together. Immediately following this, the Exarch spearheaded a ‘Great Hunt’ for Arcona in an effort to aid the Tarentum/Arcona research efforts – namely, he intended to capture a live Terentatek. The Hunt was a success and Sashar had the specimen moved to ‘The Project’ on [[Boral]] – the former location of Kaek’s terraforming project that had fallen under during the GJW as the budget was needed to re-build the military. &lt;br /&gt;
With Sashar’s ascension as Shadow Scion, he was also granted the title of di Tenebrous Arcona – on the condition that he renounce his allegiance with the Erinos family and swear a blood oath of fealty to his clan. Reluctantly, Sashar agreed and convened the first Erinos convocation, where he passed on the role of Patriarch to Malidir. Secretly, Sashar had no intention of abandoning his family, however he was only confident in his own ability to deceive Mejas – he couldn’t be sure that the Shadow Lord would rip the information from his brother’s heads. As such, it was the first time the Mandalorian had ever been truly alone. For completing this ‘test’ of his allegiance, Sashar was also granted a Sapphire Blade.&lt;br /&gt;
&lt;br /&gt;
Shortly following this, Sashar assigned one of the newer members of Arcona a dangerous mission of espionage against the Shadow Clan’s long time rivals – Scholae Palatinae. The journeyman was caught and unable to kill himself: instead, the Palatinaeans used him to bring the full fervor of the [[Justicar]] down on Arcona. Rather than see his clan take the brunt of the political fallout, Sashar assumed responsibility and was promptly demoted for letting his personal vendettas interfere with his command and create a potentially disastrous situation in the brotherhood that was still reeling from the Vong attack. &lt;br /&gt;
&lt;br /&gt;
Instead of taking his demotion and licking his wounds, the Mandalorian decided to use the momentum to his advantage and pressed for peace between the long-time rivals. In secret meetings with their Consul and Proconsul, he and Mejas were able to negotiate a cease fire of sorts with their counterparts and both clans charged for an immediate cease of hostilities. This single act prompted the Quaestor of [[House Qel-Droma]] – Sashar’s former betrayer to turn on the Summit once more. Defying the orders of the Clan Summit, Quejo and his Aedile [[Orv Dessrx]] mobilised their house using the [[BAC Shadow]] to take them to the temporary Redoubt of the Jedi – Eclipse Base in hopes of massacring the Jedi Order while they were on their back feet from the Yuuzhan Vong War.&lt;br /&gt;
&lt;br /&gt;
House Galeres, lead by Sashar’s first apprentice Zandro mobilised as well in efforts to pursue Qel-Droma and prevent the massacre. The two Houses entered into a brief war before the battle was abruptly ended with the arrival of Mejas and Sashar, who brought their clan back in order. Shortly following the attempted secession of House Qel-Droma, The Dajorra system finally caught the eye of the Warmaster [http://starwars.wikia.com/wiki/Nas_Choka Nas Choka]. To complete his dominion of Hutt Space, he sent a taskforce of his reserves to wipe out the Clan of Dark Jedi nestled on the outskirts of the Maw. Mejas Doto charged Sashar with marshalling the flotilla to defend the Clan from the oncoming invasion, however before they could adequately prepare the Vong’s vanguard arrived. Whilst The [[Dajorra Defence Force]] barely held its own, The Proconsul sent Zandro out with Shade Squadron to do a close bombing run on the lead [http://starwars.wikia.com/wiki/Miid_ro%27ik Miid Ro’ik]. The Radiation bombs were enough to slow the offensive but not stop it completely, and even with the timely arrival of the [[Arcona Expeditionary Force]] wasn’t enough to halt the offensive. As such, in order to preserve the fleet, Mejas ordered the fleet to withdraw into the Maw, drawing the opposing fleet away.&lt;br /&gt;
&lt;br /&gt;
For the most part, the ploy worked and The Arcona flotilla was able to draw the other two destroyer analogs from the Dajorra system and chase them through the Maw, however the crippled Destroyer crashed into the surface of [[Selen]] near the Citadel, allowing the dying warriors within to lay siege to the Citadel. The Consul was left with no other option but to petition the aid of another Clan – [[Naga Sadow]].&lt;br /&gt;
&lt;br /&gt;
The Sadowans did send support that arrived before the Arcona Armed Forces could return, however the arrival of a further three destroyer analogs and their support ships (as well as one of the original destroyers trailing the Arcona flotilla) left the combined clans fighting a losing battle. Given no other choice, the Arcona forces had to order a retreat. Braving the surface, Sashar and Zandro ventured into the besieged [[Estle City]] and met with the remaining Caste Leaders, giving them a few last instructions before heading to the Citadel. &lt;br /&gt;
&lt;br /&gt;
On their way, Zandro and Sashar passed over the battlefield surrounding the Citadel and felt their brother, Juda, in dire need of assistance. Sashar chose to ignore it in favour of reaching Mejas faster, which ultimately drew Zandro and the Proconsul into a duel at the outer trench. A swift duel which resulted in the destruction of Sashar’s lightsaber, and Zandro being incapacitated. Faced with hordes of irradiated [http://starwars.wikia.com/wiki/Vagh_Rodiek Vagh Rodiek], Sashar prepared to die fighting, however the timely intervention of Juda wielding Zandro’s saber and the pair of Krite Dragons being controlled by Mejas Doto gave Major Malay the time to return with a LAAT/i transport and extract the trio of brothers to the Citadel. It was during this fateful duel that Sashar finally revealed to Zandro the reasons for his betrayal, which brought him some measure of understanding, but not forgiveness. As soon as Sashar reached the Consul, a splinter group of Naga Sadowans spearheaded by Ylith Atema targeted the exposed Citadel from orbit and demanded that the Arconans surrender to him, however the Sadowan summit quickly regained control of the situation and stopped the insane usurper.&lt;br /&gt;
&lt;br /&gt;
The retreat from the Citadel was brief but intense, with an honour guard forming around the Consul in the form of Malidir, Kieran, Juda, Zandro, Sashar and Illian Syn, whilst the remnants of the Citadel Guard held off the Vong hordes in the lower Citadel. A climactic holding action took place at the top of the Citadel, where even the Shadow Lord had to draw his saber to hold off the Vong until the timely arrival of [[Cyris Oscura]], who saved his life. From there, the [[AGV Valour&#039;s Fall]] extracted the last survivors from Selen and Arcona were forced to flee Dajorra.&lt;br /&gt;
&lt;br /&gt;
From there, the Remnants of the Arconan flotilla, now full of refugees extracted by the Larties during the pitched battle travelled to the Yridia System for repairs and resupplies. Almost as an afterthought, Sashar was sent to the Naga Sadowans to start negoatiations towards a possible alliance, however he used the premise as an excuse to abduct Ylith Atema (through a squad of TAMs and Illian Syn) as well as meeting in secret with then Jedi Hunter [[Vorion]].&lt;br /&gt;
With no home, the Clan was left to traverse the stars as a nomad flotilla. During this time, Sashar worked closely with Illian Syn rounding up various underworld contacts forming ‘Ghost Cells’ of indoctrinated mercenaries with singular skill sets in the hopes of having the first element of what would later become known as the Dajorra Intelligence Agency – highly specialised black ops squads. &lt;br /&gt;
&lt;br /&gt;
===Nomads===&lt;br /&gt;
&lt;br /&gt;
With the loss of the Dajorra system morale in the clan hit an all-time low. The Flotilla became a refugee camp with many of the cargo bays and corridors in the fleet turning into shanty towns and med-centers. Life support systems on all of the ships were augmented way beyond their original specs and suddenly Quartermasters, Galley Chefs and Doctors became everyone’s best friend and supplies became scarce. With few choices left to them, the clan turned to piracy, primarily targeting [http://starwars.wikia.com/wiki/Peace_Brigade Peace Brigade] convoys and even occasionally other clan’s merchant contractors – naturally, this did not make the clan the most popular in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
However, it wasn’t until the combined forces of [[Clan Plagueis]] and [[Scholae Palatinae]] were engaged with the Yuuzhan Vong that Mejas Doto, the tinges of madness gripping his vision, ordered Arcona’s forces to stand by until they were both at their weakest, then finish them off that Sashar finally began to enact his plans of betraying the Shadow Lord. His first phase was to dispatch Illian Syn in secret to the Dark Council and inform them of Mejas’s plans, thereby isolating him from the Council and his strongest support base. As the Shadow Lord became more and more erratic and reclusive, it became dangerous for anyone to speak to him other than Sashar, as he was prone to lashing out and maiming or even killing officers and Jedi whose only crime was to have the misfortune of being near the Consul when he fell into such a frustrated rage. As such, the Proconsul decreed that the entire clan would first answer to him, and he would then report to the Consul to save on the loss of life. &lt;br /&gt;
The CSP/CP/Arcona feud ended in shambles with the Shadow Clan barely escaping with their lives, such were the almost self-destructive orders of the Consul – only the timely intervention of the Dark Council saved all three clans from heavy losses. To placate the growing unrest from the majority of the native Dajorran crew, Sashar organised a reconnoitre which the majority of the clan’s force users joined as well as a select crew of mundanes loyal to Sashar in the TAM brigades. It was during this secret excursion onto Selen that the Proconsul finally met in person then Jedi Hunter Vorion, a defector from Naga Sadow that would come to play a large role in Arcona’s future, though neither knew it at the time. The main objective of the expedition was to assess the defences the Vong had established and connect with the resistance. The Consul and House Qel-Droma handled the former, whilst Sashar took on Galeres and the second house. Unfortunately, early on into the operation, Vong scouts spotted the Shadow Clan (their numbers were too large to effectively hide themselves for long) and Arcona had to pull out once more, however a fleeting rendezvous with the local resistance leader was accomplished.&lt;br /&gt;
&lt;br /&gt;
It was nearly time. Mejas’s madness was reaching a fever-pitch. He spent weeks endlessly scouring the [[Abyssal Tome]], sequestered away in his private chambers and his orders became few and far between. His obsession over the loss of shadowcrafting left him switching between muttering indecipherably as he poured over the pages to force-fuelled rages. More and more responsibility was heaped on Sashar until it became clear that the Consul wasn’t even a figurehead or dark mystic, merely an insane Dark Jedi Master with a mind so shattered and fragmented that he was a danger to the entire clan.&lt;br /&gt;
Plans that had been made nearly four years before were finally set in motion.&lt;br /&gt;
&lt;br /&gt;
===Usurper===&lt;br /&gt;
&lt;br /&gt;
Sashar gathered the Arconae and divulged his plans to confront the Consul and take his place, asking for their support. Seeing the decline of the Clan, there was unanimous support. His next act was to organise a training exercise that involved both houses and the majority of the Consul’s Guard left on board the Abyss – the only troops Mejas had left loyal to him. With the Quaestors out of the way, they wouldn’t be forced to choose sides, nor could they be implicated in the coup if it failed. He then requested that Commodore Sulaco and the majority of the Command Staff aboard the flagship perform a tour of the fleet to insure that all of the ships were up to scratch. Finally, unable to stall with preparations anymore, Sashar disabled the communications aboard the flagship and left to confront the insane Shadow Lord, enlisting the help of Zandro and Malidir Erinos as well as Strategos and Timeros Entar. The battle was bloody, dirty and swift. Without his Shadowcrafting, Mejas proved dangerous, but unable to contend with another elder as well as three of the most senior equites in the clan. It culminated with him being incapacitated and placed in stasis. Strangely, the Consul’s guard left aboard didn’t interfere with the battle and recognised Sashar as the rightful leader after the dust had settled. As soon as his rule was authenticated by the Dark Council, the newly minted Consul sent Timeros and Strategos along with a Carbonite-frozen Mejas Doto to the Yridia system, where Oberst Tarentae constructed a [beskar] inhibiting collar that prevented the [[Dark Jedi Master]] from even thinking about using the force against his brethren. Only when the Zabrak was ‘muzzled’ was he allowed back to the Arconan flotilla.&lt;br /&gt;
&lt;br /&gt;
The next few months were violent and tumultuous within the clan as the Mandalorian’s control was cemented. There were various explosive disputes with the clan, and Sashar raised some eyebrows by picking a newly anointed Knight as his Proconsul – the [Ubese] Vorion. Together, the pair quickly silenced any dissent by being far more violent than was usual in Sashar’s leadership style, however it was necessary to frustrate any attempts to unseat him before he was ‘settled.’&lt;br /&gt;
&lt;br /&gt;
Eventually, the clan regained some semblance of order, and with the new Clan summit appointing a number of individuals they could trust into the various positions of power within the Houses, order was restored. Finally, plans were set in motion to go home. Vorion, Sashar and eight other equites and elders hatched a plot to stage a ‘betrayal’ of their clan and at the same time, form an elite organisation called the [[Shadesworn]] who’s primary goal was to test Arcona and make sure they were ready for the trials ahead. The clan passed the test by offering the Shadesworn a considerable challenge as they wreaked havoc throughout the flotilla, and finally the Shadesworn staged a dramatic escape by hijacking the [[INT Creeping Darkness]] and jumping to the [Maw].&lt;br /&gt;
&lt;br /&gt;
The rest of the clan, now led by the Quaestors, pursued the ‘traitors’ into the maw and decanted to find a research station waiting for them, acting as a gatekeeper to the ‘Stair of Doto’ – a massive singularity that provided a ‘back door’ through a previously impassable portion of the Maw. Strangely, the Consul and Proconsul contacted the rest of their clan and revealed the Shadesworn’s true objective: retaking Dajorra.&lt;br /&gt;
&lt;br /&gt;
Bolstered, the Clan once again unified under the Consul’s banner and the entire fleet ascended the Stair of Doto. The Battleplan was simple – Vorion would command the Fleet and Sashar would command the ground forces in re-taking Selen, for whoever controlled Estle City controlled the System. The battle was quick, but brutal. The Vong forces were in disarray, as a lot of the resources had been redirected closer to the Core for the climactic battle of [http://starwars.wikia.com/wiki/Coruscant Coruscant], leaving only a token garrison. The Arconan fleet, battle-hardened and eager to retake their homes easily proved more than a match. Similarly, caught unprepared, and with hundreds of resistence camps simultaneously rising up all over the system, the Vong on the ground were quickly overwhelmed. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, [[Arconae Secundus]] had been extensively Vongformed and had numerous considerable garrisons and shaper [http://starwars.wikia.com/wiki/damutek damuteks] littered all over the surface – it had been transformed into a manufacturing world and there was little chance of saving it. Rather than commit the clan to a years-long campaign to re-take the planet, Sashar ordered it Orbitally Bombarded – a [http://starwars.wikia.com/wiki/Base_Delta_Zero Base Delta Zero]. The planet was slagged. Whilst the fires still burned on Secundus, the entire brotherhood was charged with aiding the Dark Council in taking back Antei.&lt;br /&gt;
&lt;br /&gt;
Arcona answered the call and joined the rest of the Brotherhood on their journey through the Shroud, however instead of Vong, Crask’s Jedi forces awaited them, along with legions of Battle Droids. The Clan was thrown into the worst of the fighting, their forces being spread across the surface of Antei. The Battle dragged on and a lot of the Clan’s junior members met their end there. In one climactic duel, their Proconsul and Sashar’s right arm Vorion was seen to be struck down by one of the Jedi and was listed as Killed in Action, forcing the Mandalorian to swiftly appoint Strategos as his new second in command. The losses were horrible. Arcona suffered 66% casualties among her Journeymen and Equites, leaving Sashar with just under fifty Dark Jedi to command. Nevertheless, the Shadow Clan outdid herself and was charged with helping pacify the area around the Dark Hall. For their services and dedication to the Dark Council in what would later be known as the [[Ninth Great Jedi War]], Arcona was rewarded handsomely and declared the new First Clan of the Brotherhood – a title never before held by any other clan than Taldryan. &lt;br /&gt;
&lt;br /&gt;
===Champions===&lt;br /&gt;
&lt;br /&gt;
The clan returned to Dajorra battered but jubilant. However, their hard work was far from over. Their home system still had numerous pockets of Yuuzhan Vong resistance, and a massive reconstruction project lay ahead of them.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_face.jpeg|200px|left]]&lt;br /&gt;
Sashar stands at an even six feet and takes every caution to appear as bland and unremarkable as possible (after all, individuals attract fire). With an even tan formed from a lifetime outside and dark hair that varies in length and tone from a military crew cut to just brushing his shoulders in times of extended conflict, he has the look of a man barely reaching adulthood that has nevertheless seen too much of war and has left its mark.&lt;br /&gt;
&lt;br /&gt;
In terms of identifying marks, beyond the usual cuts and scrapes life gives a person (and obviously his eyes), Sashar has a pair of tattoos – The first is the Erinos symbol on the upper right portion of his back, and the other is the Mark of the Tenebrous – a large, circular tattoo that covers most of his abdomen, centred around his belly button. &lt;br /&gt;
With a muscled, compact form and board shoulders with very little body fat spread over his frame, he is lightly haired and well groomed. In times of war, a dusting of stubble sprinkled across his face isn’t uncommon. [[image:di_tenebrous_tattoo.JPG|thumb|150px|right|The Mark of the di Tenebrous Arconae]]&lt;br /&gt;
&lt;br /&gt;
His only piece of jewellery is the ‘Star of Dajorra’ – a silver necklace hung about his neck holding a small glass marble with a shining light encased within. The light, upon careful inspection, is an exact replica of the Star Dajorra. This award was bestowed upon Sashar for his work in helping augment the training of Arcona’s Military forces, making them a more effective fighting force with lectures and talks on Battle Psychology.&lt;br /&gt;
&lt;br /&gt;
=== Ayumarka Eyes ===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-eyes.jpeg|200px|left]]&lt;br /&gt;
Sashar’s eyes are cloned and engineered to allow him to see as he previously did, as well as granting him near perfect vision in pitch darkness. Added to this, the Consul Mejas Doto imbued an amount of force energy into the eyes, allowing their owner to occasionally see currents in the force. The eyes, unlike his originals, are a dark blue with an unusual tri-pointed pupil pattern, signifying their special nature.&lt;br /&gt;
&lt;br /&gt;
===Attire===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_Armour.JPG|thumb|300px|right|Sashar, in his Mandalorian Armour]]&lt;br /&gt;
As a Mandalorian, Sashar is almost never seen outside of his Armour. The plating is painted a dull, non-reflective grey (in homage to a lost loved one – he has never said who) and pitted with numerous lightsaber scores where he’s been struck in the past, but only the durable beskar has saved his life. Over this, he nearly always wears an old grey cloak that would blend in with the slums of a thousand worlds. The only concessions to his rank and clan are the small Arconan Logo on the upper right pectoral plate and the black hem to his cloak. The custom Helmet proudly bears the Jaig Eyes he earned during his tenure with Soulfire. When handling official clan business, then Sashar will don the Shadesworn robes his clan won in the Ninth Great Jedi War – a badge of honour for the Shadow Clan.  &lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
&lt;br /&gt;
The Mandalorian is somewhat of a contradiction, even to himself. His strong sense of a warrior’s honour seems to drive his moral decisions – indeed it features strongly in his philosophy of the force. By his own admission, he refers to himself as a Grey Jedi – a dangerous title for someone in the Dark Brotherhood. This endeavour for an ‘honourable’ life is countered by his growing strength in the force – he finds himself questioning the Mandalorian drive for war. Indeed, he is starting to see his Mandalorian way of life impractical at times, and looks to the force to aid him towards the ‘greater good.’ It remains to be seen how this internal strife will manifest itself.&lt;br /&gt;
&lt;br /&gt;
His loyalties however, aren’t affected by his conflicting morals and dark temptation. His Family, his House, his Clan and a few select others he would gladly give his life for – the Mandalorian’s family orientated culture being the driving force behind that mentality. Outside of the close circle his trusts, he ranges from respectful (to those he views as competent warriors) to openly scornful (to those he views as cowards; those who don’t fight with honour). This doesn’t lend itself easily to strangers – that is not to say that the Mandalorian can’t be charming, polite and dapper; merely that he chooses not to be amongst his peers in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
== The Force ==&lt;br /&gt;
&lt;br /&gt;
Sashar’s application of the force is, like his fighting style, spartan. He will only expend the energy needed to complete the task presented before him, be it defeating an opposing force user or knocking down a reinforced door. He is at home using the force in many aspects – indeed he is quite the Jedi, however he has paid particular attention to his cultivation of Battle-Melds. His work with Soulfire only helped him improve this singular talent and he considers it his latent leaning in the force. Some are healers, some are seers; Sashar can forge Battle Melds. &lt;br /&gt;
&lt;br /&gt;
Again, with his philosophy being that of a Grey Jedi and Sashar embracing the Potentium view of the force, he is not squeamish about using the force’s more offensive powers if the end result is what he sees ‘the greater good.’&lt;br /&gt;
To suit his fighting style, Sashar has also paid particular attention to cultivating his offensive telekinetic abilities, allowing his rage to fuel the force, putting up defensive barriers, and as a homeage to his Clan, ‘Blackness.’&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
In combat, Sashar is very much the Mandalorian’s Mandalorian. He is unafraid to make a mess, accepts collateral damage with a shrug and displays a nonchalance to the various tools he uses to disassemble sentients that startles those who encounter him. His fighting style is no-nonsense, not big on flashy demonstrations of power or skill, instead expanding just enough energy to get the job done, at least when it comes to melee or hand-to-hand fighting. However, his use of high-yield explosives can best be surmised in his own words: “P for Plenty.”&lt;br /&gt;
&lt;br /&gt;
Being trained in small unit tactics since being a toddler, he is incredibly comfortable with a wide variety of blaster weapons, and has also taken it upon himself to modify the ‘gear’ he owns to better suit his needs. Likewise, he worked closely with his brother to help design the Soulfire Neo-Crusader armour to be optimised for a small commando unit who regularly face force users of greater rank and skill.  As such, he isn’t afraid to use technology, tools and gadgets in his line of work and sneers at those who think that the Lightsaber is the only weapon they’ll ever need. That isn’t to say that he doesn’t respect lightsaber combat – indeed he is quite the swordsman – but he also is of the belief that there are times and places for the antiquated weapon.&lt;br /&gt;
&lt;br /&gt;
As Soulfire’s former Tech specialist, the Mandalorian is also quite at home with various forms of electronic warfare and spends a lot of his down time when not practicing or attending to his various duties in the clan ‘tinkering’ with various pieces of technology or weaponry to better them. &lt;br /&gt;
&lt;br /&gt;
===Hand-to-Hand Combat===&lt;br /&gt;
&lt;br /&gt;
Before he joined the Brotherhood, Sashar journeyed to [http://starwars.wikia.com/wiki/Honoghr Honoghr] to train with the [http://starwars.wikia.com/wiki/Noghri Noghri in hand to hand combat. He spent several months there mastering the art of [[Stava]]. He is very comfortable with the art and bases a lot of his larger combat styles’ economy and lack of flashy displays and techniques on those taught to him by the Noghri. &lt;br /&gt;
&lt;br /&gt;
===Lightsaber Combat===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Form:&#039;&#039;&#039;[[Soresu]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secondary Form:&#039;&#039;&#039;[[Djem So]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tertiary Form:&#039;&#039;&#039; [[Shii-Cho]]&lt;br /&gt;
&lt;br /&gt;
Sashar’s lightsaber style is, put simply, brutally utilitarian. A master of [[Soresu]], Sashar’s defence is legendary in Arcona. He practices daily, constantly striving to improve his form. Of particular note is fluid approach to the form, maintaining a stoic even-footed defence that allows him to implement his signature move – ‘Mighty Guard’ where he can combat up to 12 strikes a second – a prowess he displayed during the second [[Rite of Supremacy]] and the recent invasion of the Dajorra System by the [http://starwars.wikia.com/wiki/Besadii Besadii] [http://starwars.wikia.com/wiki/Kajidic Kajidic]. &lt;br /&gt;
The Mandalorian is also a follower of [[Djem So]], and often switches to the fifth form to throw antagonists off when they expect him to hold back and try to keep them at bay with his third form defence. Sashar switches between the forms as easily as he would change from a jog to a walk and it is often seen to combine the two forms to further confound his opponents. The staccato movements of Djem So are similar to Soresu, thus allowing Sashar to almost present a fusion of the forms – he hopes to one day do just that. It is also worthy of note that Sashar has practiced duelling with Shii-Cho; but only so that he may better get to know Djem So.  &lt;br /&gt;
&lt;br /&gt;
As an [[Obelisk]], it should be noted that Sashar is no at all limited to lightsaber combat, and often only draws his saber as a last resort, instead preferring to use more conventional weapons such as blasters, explosives or his fists before closing to melee range.&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
===Cross Saber===&lt;br /&gt;
[[image:1612-saber.jpeg|thumb|200px|right|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
Sashar constructed his third lightsaber after his second lightsaber, a claymore he christened the &#039;&#039;Violet Vendetta&#039;&#039; was confiscated upon his banishment from Clan Alvaak. This saber was hastily constructed whilst the Mandalorian was travelling the galaxy, and as such assembled using whatever components he could lay his hands on, rather in the specialised workshops provided by Arcona. A bit too heavy for Sashar’s liking, the pommel has little decoration or grip, instead only offering the wielder something solid and unencumbered to hold onto. With only a single Agedan crystal contained within, the blade is uncomplicated and not aimed at tackling any single type of threat, be it blaster fire or other lightsabers. Sashar lost the blade during a duel in the Taldryan/Arcona feud, however he reclaimed it after the engagement. After the feud, Sashar started work on the &#039;&#039;Fraternity&#039;&#039; and now keeps his teal blade in his quarters, strictly as a backup weapon should the &#039;&#039;Fraternity&#039;&#039; be lost.&lt;br /&gt;
&lt;br /&gt;
===Fraternity===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-saber.gif|thumb|200px|left|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
It took nearly a month to make. The delicately tooled bronze and dark chromium exterior contradict with Sashar’s true disposition of being a no-nonsense fighter, not interested in flair and pomp, however, though never admitting it, the Mandalorian could have simply taken great pride (as he does with all of his weapons and tools) in its construction and wanted to display his fierce pride of the weapon in its aesthetics.&lt;br /&gt;
&lt;br /&gt;
Sashar spent a while acquiring the parts he needed for the &#039;&#039;Fraternity&#039;&#039;, most notably the crystals. The primary crystal, the crystal which grants the saber its rusty orange colour was bought from an artisan that had been to [http://starwars.wikia.com/wiki/Mustafar Mustafar] and somehow acquired the crystal through less than legal means. It took Sashar nearly all of the month to get the funds together to pay a deposit on the rare Mustafarian [http://starwars.wikia.com/wiki/Lava_crystal Lava Crystal], and less than ten seconds to threaten the Artisan into giving him the crystal for free, and his money back as a gesture of good faith. Whilst taking no pleasure in this bullying of a hapless civilian, Sashar did acknowledge that it was necessary to acquire that crystal for his saber, and as such justifies it ‘for the greater good.’&lt;br /&gt;
&lt;br /&gt;
The two focusing crystals were another story altogether. The pure black [http://starwars.wikia.com/wiki/Krayt_Dragon_Pearl Krayt Dragon Pearl] was a gift from the Arcona Consul Strategos Thanatos Entar Arconae to one of his closest retainers and it was given with the hint that it might be useful in Shadowcrafting – the Clan Arcona focus. Sashar installed the pearl into the saber and found that Shadowcrafting was indeed a little easier when he focused on the jet black Krayt Dragon Pearl nestled in his lightsaber.&lt;br /&gt;
&lt;br /&gt;
Finally, the last crystal that went into the &#039;&#039;Fraternity&#039;&#039; was a [http://starwars.wikia.com/wiki/Lorrdian_Gemstone Lorrdian Gemstone], chosen for its use in focusing the mind into predicting attack patterns and when combined with a lightsaber, aiding the wielder in deflecting blaster bolts with the arcane weapon. As a regular practitioner of the Third form, Soresu, Sashar felt that this was a must and he was able to acquire one from the lightsaber of a felled opponent from the Arcona/Taldryan Clan Feud.   &lt;br /&gt;
&lt;br /&gt;
The name of the lightsaber was a reminder of Sashar’s heritage – to remind the Mandalorian that his ner’vod had helped him come this far in life, and it was his duty to do the same in return. To that end, Sashar often thought of the lightsaber more as a token to represent his brothers (both Mandalorian and adopted) than a weapon.&lt;br /&gt;
&lt;br /&gt;
Ironically, it was Sashar&#039;s own half brother that eventually destroyed the lightsaber during the invasion of Dajorra in a climatic duel between the two. The loss of &#039;&#039;Fraternity&#039;&#039; was a heavy blow to Sashar.&lt;br /&gt;
&lt;br /&gt;
===Kad&#039;ika===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-shoto.jpg|thumb|200px|right|Sashar&#039;s Lightsaber]]After the loss of Dajorra and Sashar’s personal loss against his brother Zandro in lightsaber combat, he noticed a fatal flaw in his own style of Soresu; his signature defence Mighty Guard took at least a half-second to be established due in large part to Sashar’s own mental limitations. His focus required a time to come to be and no matter how small, it was still a gap and thus a weakness.&lt;br /&gt;
&lt;br /&gt;
To counter this, Sashar built a one-handed short lightsaber – a shoto. This was perfectly suited to Soresu, as the form was typically utilised one-handed. Whilst he lost some reach with blaster bolt deflection and redirection, the shorter blade was much more accurate and able to weave a tighter defence, as more control was granted and it was able to be kept closer to the body than the larger traditional blade lengths.&lt;br /&gt;
&lt;br /&gt;
Kad’ika was developed in a hurry using scrounged resources after Arcona was made homeless. The pommel had a trio of ‘claws’ around the emitter that favour the ripper style of lightsaber. They are sharp enough to injure an opponent, but are more for decoration than actual use. Sashar wields Kad’ika (little saber in Mando’a) with his left hand and often utilises a number of CQC grapples, blocks, punches and jabs with his free right hand, making sure to close the distance between him and his opponent to such a point where the standard lightsaber configuration is rendered impractical but where his shoto is still small enough to inflict damage.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the obvious drawback to this is the lack of range or reach, making Sashar almost exclusively a close range fighter. Whilst he can negate this against blaster wielding opponents by redirecting their shots back at them, in lightsaber combat it means he is unlikely to fare well against more than one opponent at a time as the shoto blade is simply too short to catch more than one blade on it at once.&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
&lt;br /&gt;
Sashar has trained extensively in every aspect of war he could and has had many masters in his time. The most prominent ones are following:&lt;br /&gt;
&lt;br /&gt;
===Bralor Kodiak===&lt;br /&gt;
&lt;br /&gt;
Sashar’s and Kieran’s adoptive father, Bralor is the head of the Kodiak Clan and had Kieran and Sashar accompany him throughout Dxun once they reached the age of 8 – teaching them everything they’d need to carry on the Mandalorian warrior heritage. They learned survival techniques, weapons mastery with blasters and how to handle explosives correctly, as well as hand-to-hand combat and tactical supremacy. Bralor laid the foundations for them both to become formidable warriors in their own right without any assistance from the force.&lt;br /&gt;
&lt;br /&gt;
=== Frey Gallandro ===&lt;br /&gt;
&lt;br /&gt;
Sashar’s master in Clan Alvaak was Frey Gallandro. The belkadanian was a harsh master and allowed Sashar to explore the force on his own for the most part, only loosely guiding him through the first steps of being a journeyman. He also encouraged the mandalorian to be fanatically loyal – something which backfired a year after Sashar’s Knighthood, during the exodus. Sashar and Frey had a climactic duel which ended in the Master being exiled from the Clan along with his former student. The two never spoke again and no love is lost between the pair.&lt;br /&gt;
&lt;br /&gt;
=== Strategos ===&lt;br /&gt;
&lt;br /&gt;
Strategos took Sashar under his wing when he reached Arcona, and whilst already being an equite, Strategos still took it on himself to tutor Sashar on the use of the blade. He still trains Sashar to this day in lightsaber combat and the pair regularly spar.&lt;br /&gt;
&lt;br /&gt;
=== Oberst ===&lt;br /&gt;
&lt;br /&gt;
When Sashar was briefly in Clan Tarentum, he encountered the Adept. Oberst agreed to train Sashar in more martial aspects of &lt;br /&gt;
combat, such as commanding large forces, logistical operation and tactical handling of huge forces. Thanks to his continued mentoring, the Mandalorian is able to competently handle the management of a battle in both large space-going conflicts and on the ground. This has improved his worth to Arcona tenfold, allowing him much more use than just as a commando. Sashar is still in training with Oberst and the two regularly act as de-facto intermediaries between the allied clans. Also of note is Oberst’s sadistic nature and leanings towards torture and interrogation and his tutoring Sashar of these techniques, however this is something the Arconae tries to avoid whenever possible, as he considers it distasteful.&lt;br /&gt;
&lt;br /&gt;
=== [[Mejas Doto]] ===&lt;br /&gt;
&lt;br /&gt;
Upon being given the Title di Tenebrous Arcona, Sashar was taken under Mejas’s wing as his ‘Shadow Scion’ – the first apprentice Mejas has ever taken. The Shadow Lord trained Sashar in the more obscure and arcane uses of the force, and it is planned that once the Mandalorian reaches the ranks of the Elders, he will be the second ‘Shadow Lord’ of Arcona. &lt;br /&gt;
&lt;br /&gt;
== Apprentices ==&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar_Mark.JPG|thumb|100px|left|Sashar’s logo]]The Mandalorian Prided himself on his mentorship of his brethren and repeatedly took on apprentices during his tenure in the Brotherhood. Indeed, he spent a large amount of his free time assembling what he has dubbed the ‘Kodiak Holocron’ a collection of training regimens and techniques unique to the Mandalorian to help in his training of some of the clan’s newer members. When each of his apprentices reaches the rank of Knight, they are given a tattoo bearing Sashar’s mark onto their left shoulder, signifying their training under him. &lt;br /&gt;
&lt;br /&gt;
===[[Zandro Savric Erinos]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s first impression of Zandro was an eager, ambitious recruit to Clan Arcona that with a little honing could become a stalwart of the clan. He was right. Zandro proved to excel in every field Sashar tested him in and seemed incredibly at home with a Lightsaber. Zandro also exhibited calmness under fire and charismatic dry sense of humour that made him a brilliant leader. He was also the consummate tactician – in every way Sashar’s prodigy – even going so far as to display an acuity with the rare and difficult art of Battle Meditation. Their newfound familial linkage just strengthened the bond the two shared and they remained close even after Zandro completed his training. Zandro kept going to his older brother Sashar for camaraderie and advice. Zandro was one of the six founding &#039;Vode Erinos&#039; of the Erinos Family.&lt;br /&gt;
&lt;br /&gt;
===[[Malidir]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s second apprentice, the human was quietly-spoken, not particularly at home with the more mystic applications o the force, but he had a dedicated grit that meant he would never, ever give up. Indeed, his stamina to keep on fighting relentlessly, leading by example is a source of inspiration to his subordinates. Unfortunately, Sashar was driven from Arcona before he could complete Malidir’s training – something the Mandalorian felt guilty about for a long time. Still, despite this, Malidir and Sashar remained friends - Malidir was one of the six founding &#039;Vode Erinos&#039; of the Erinos family.&lt;br /&gt;
&lt;br /&gt;
===[[Kieran]]===&lt;br /&gt;
&lt;br /&gt;
Kieran was Sashar’s clan-mate from Dxun and the pair were close even before the Mandalorian took him on as an ‘apprentice’ – though the pair hardly had a master/student dynamic. Indeed, Kieran’s frankness, his black humour and his grim outlook on life speak of someone that rarely listened to authority. That was incorrect however, as the Mandalorian believed in a strong, pronounced chain of command and excelled working in small units such as Soulfire Strike Team. He displayed little ability with offensive force abilities, instead being more adept at augmenting his physical attributes with the force more than anything else. He eventually completed his tutorship with Sashar and the two continued to work closely on various tasks for Galeres, Arcona and the Erinos family. Kieran was one of the six founding &#039;Vode Erinos&#039; of the Erinos family. &lt;br /&gt;
&lt;br /&gt;
===[[Rho]]===&lt;br /&gt;
&lt;br /&gt;
Not your stereotypical Nagai, Rho and Sashar did no always see eye to eye, yet the Mandalorian cajoled the Nagai into accepting him as a master by showing him the ‘Mandalorian’ way of doing things. This produced mixed results. Whilst Rho was quite the combatant with melee weapons – homage to his Nagai heritage, he took to Soulfire’s blaster-heavy approach to warfare reluctantly. He nevertheless progressed in his application of the dark side as only a Sith could and pointedly disagreed with Sashar on many of the more philosophical debates the pair had when discussing the force, indeed, his ‘Grey Jedi’ stance was dismissed and the Nagai seemed content with the role of the dark side in his life. It was Sashar’s belief that he would make a fine Dark Jedi. Whether or not this is a compliment remains to be seen. Upon Rho&#039;s attaining the title of Knight, Sashar built the Nagai a custom suit of armour as a way of displaying his pride for the apprentice that provided him with the most challenge. &lt;br /&gt;
&lt;br /&gt;
===[[Juda]]===&lt;br /&gt;
&lt;br /&gt;
Another of Sashar’s ner’vod from Dxun, Juda looked to Sashar as an older-brother figure and in a blatant disregard for the laws prohibiting it, Sashar took Juda as his apprentice despite already having two others. The Mandalorians worked extremely well together, and unlike Kieran, Juda exhibited a level of control over the force that even Sashar couldn’t quite match up to. He demonstrated a natural affinity as a ‘seer’ – having a force sense that was impressive for such a raw recruit to the force, and also seemed to lean towards healing and regenerative force powers – it was expected that Juda would become a brilliant healer and seer as he progressed down the path of the force user. Sashar’s one concern over his ner’vod was that the red-haired youth would be seduced by the Dark Side – something he was able to avoid with Malidir, Kieran and Zandro. Sashar also decided to use Juda as the apprentice for a trial mentoring scheme, where Juda and Sashar would remain bonded together as master and apprentice until Juda reached the rank of Obelisk Prelate - an &#039;advanced mentorship.&#039;&lt;br /&gt;
&lt;br /&gt;
===Earnest===&lt;br /&gt;
&lt;br /&gt;
Earnest, Sashar’s sixth apprentice was taken on reluctantly. The former companion and consummate seducer share a past in that Earnest was the one to ‘take’ Dash Kuatir from the Mandalorian. Nevertheless, he agreed to tutor the Jedi Hunter late in his ascension through the ranks to make him a better asset to Arcona. The pair were often found sparring as it was in direct combat that Earnest needs the most tutelage. Curiously, despite Sashar’s urgings, Earnest shunned all forms of lightsaber combat, forcing him to rely on the more mystic applications of the Force for protection. This is ultimately what cost Earnest his life in the Great Hunt, as he disappeared without a trace and was presumed dead.&lt;br /&gt;
&lt;br /&gt;
===[[Illian Syn]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s seventh apprentice, Illian was a transfer from [[Taldryan]] that craved a mentor able to challenge them both mentally and physically. The Exarch, upon hearing that Illian required an experienced Master took it upon himself to train him, both to reinforce Arcona’s focus and attention on all of their members, regardless of previous affiliation and to temper some of Illian’s more psychotic urges. The two were often at loggerheads due to their vastly different views on team-work and Clan fealty, However during Illian’s trials, Sashar forced him to give up Torment, Illian’s lightsaber and ‘voice in his head.’ After his ascension to Dark Jedi Knight, the unstable ex-Taldryanite became a de-facto extension of Sashar’s will and acted as a spy and assassin for the Proconsul. &lt;br /&gt;
&lt;br /&gt;
===Draco Maligo===&lt;br /&gt;
&lt;br /&gt;
Sashar’s eighth apprentice, and perhaps his most difficult.  Maligo was a teenager from Almania with a strong talent for mind control.  Sashar agreed to assume Draco’s continuing training after the death of his master under suspicious circumstances during a mission against the Yuuzhan Vong.  Draco was strongly independent, and showed affinity for the mystical aspects of the Force rather than combat ability, going so far as to shun armor and particle weapons to focus his attention on sorcery and alchemy.  Maligo often went AWOL hunting for arcane knowledge of Force techniques. Draco easily made it to Dark Jedi Knight with little help from Sashar, and the Mandalorian encouraged him to continue on his path, as Alchemists were in short supply after the fall of Antei.&lt;br /&gt;
&lt;br /&gt;
===[[Lyncoln Novell]]===&lt;br /&gt;
&lt;br /&gt;
Hand-picked to serve at the feet of the Arcona Consul, Lyncoln has been offered a path that few other Journeyman have experienced.  The amiable, but reclusive Bothan was chosen to fulfill the role of Apprentice to Sashar in order to bring up the next generation of valuable assets for Clan Arcona.  All members of the Arconan summit know there is much potential and power within Novell, but they also realize that his path is much different from the stereotypical Dark Jedi of the Brotherhood.&lt;br /&gt;
Their strong telepathic connection, coupled with long hours of training and mentoring, has created a bond between master and student that few within the clan can match.  The whispers throughout the clan halls have Lyncoln marked out as a pawn of Sashar&#039;s will, but while that may be true, the Consul has bigger plans for the young Bothan.  Through a well thought out and planned regimen of training, Sashar plans to make Lyncoln Novell into a force to be reckoned with throughout the Brotherhood and the galaxy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category:Di Tenebrous Arconae]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category:DJBWiki featured articles]]&lt;br /&gt;
[[Category:Dark Summit]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=67020</id>
		<title>Estle City</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=67020"/>
		<updated>2009-05-26T20:21:33Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{structure infobox&lt;br /&gt;
|image=[[Image:Estle_city.jpg|250px]]&lt;br /&gt;
|name=Estle City&lt;br /&gt;
|constructed=approx 150 BBY&lt;br /&gt;
|location=[[Selen]]&lt;br /&gt;
|builder=Selenians&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Arcona]], &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Estle city&#039;&#039;&#039; is the political, cultural and religious centre of the [[Dajorra]] system and its inhabitants. By far the largest city in the system, it houses approximately half the planet’s native population and as such presents massive tactical advantage to whoever holds it. Put simply, whoever controls Estle City controls Dajorra. &lt;br /&gt;
&lt;br /&gt;
===Points of Interest===&lt;br /&gt;
Originally, Estle city was built onto an island, however during the subsequent [http://starwars.wikia.com/wiki/Yuuzhan_Vong Yuuzhan Vong] occupation of the Dajorra system, the island was extensively changed. When Arcona finally reclaimed the system, Estle City and indeed the entire island were dominated by a large mountain intersecting the two. Thus, Estle was rebuilt up the near sheer-cliff face of the mountain, with the Citadel perched atop a plateau at the base of the mountain. Various terraces comprise the city’s innards, each ringed by a massive defensive wall dotted with various turbolaser and missile towers.&lt;br /&gt;
The Capac Ring is the lowest and largest terrace, based at ‘ground’ level with industrial complexes and housing for a lot of the factory workers. With Selen having a rich and diverse ecology, a lot of its major exports are from agricultural sources (which are grown, harvested and processed outside of the city limits), however Estle acts as a centre of commerce for the entire system and as such the majority of the exported pass through the Capac Ring. A special series of cargo turbolifts run through the interior of the mountainside directly to the Giletta spaceport, now located on the far side of the mountain, away from the city proper.&lt;br /&gt;
The Sinchi Ring looms over the ‘unders’ with an expansive selection of artisan workshops and guilds, as well as the city’s commercial and entertainment districts. Whilst primarily ‘civilian’ in its applications, a number of the Clan’s Journeymen will venture to the Sinchi ring in search of the perfect parts and crystals when constructing their lightsabers. &lt;br /&gt;
The Huascar Ring is the next highest and houses the Estle City University, the Hospital and the city archives, which were painstakingly preserved all through the occupation. In addition to a complete history of the clan, the archives and libraries also contain complete genealogies of the major ruling families in the city.&lt;br /&gt;
[[image:Arcona_Citadel.jpg|thumb|right|250px|The Citadel&#039;&#039;]]Atop the plateau is the Arcona Citadel. In actual fact, the ‘Citadel’ is more of a tower and is set back from the lip of the plateau, with a large open area perfect for the various ceremonies undertaken by the Consul and his clan. Forward of this is a long causeway that grants a panoramic view of the surrounding countryside. &lt;br /&gt;
On the other side of the Mountain is [[Giletta Spaceport]], now kept far from the city proper. In order to reach the spaceport, one must travel through a massive set of tunnels that bore straight under the mountain (named Doto Peak). The city proper is a no-fly zone, apart from military vessels that would launch and land from the Citadel. &lt;br /&gt;
===Complement===&lt;br /&gt;
The Division assigned to guard Estle City Proper has its barracks complex in the ‘unders’ to better defend against land invasions, however the Light Infantry units patrol the rest of the city frequently.  Separate to these units are the 2nd Heavy infantry, who comprise the ‘Citadel Guard’ and dedicate their lives to protecting the Consul. They are all stationed in the Citadel itself. The Blades – The Summit Guard, are all picked from the ranks of the 2nd Heavy Infantry. &lt;br /&gt;
&#039;&#039;&#039;Division II (19000)&#039;&#039;&#039;&lt;br /&gt;
*Commander: [[Jem Hewitt]]&lt;br /&gt;
&lt;br /&gt;
1st Light Infantry Brigade (5000) &lt;br /&gt;
&lt;br /&gt;
2nd Light Infantry Brigade (5000) &lt;br /&gt;
&lt;br /&gt;
3rd Light Infantry Brigade (5000) &lt;br /&gt;
&lt;br /&gt;
2nd Heavy Infantry Brigade (4000)&lt;br /&gt;
&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Arcona_Citadel.jpg&amp;diff=67019</id>
		<title>File:Arcona Citadel.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Arcona_Citadel.jpg&amp;diff=67019"/>
		<updated>2009-05-26T20:18:15Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{fairuse}}&lt;br /&gt;
[[Category:Images-Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Estle_city.jpg&amp;diff=67018</id>
		<title>File:Estle city.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Estle_city.jpg&amp;diff=67018"/>
		<updated>2009-05-26T20:17:26Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{fairuse}}&lt;br /&gt;
[[Category:Images-Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Estle_city.jpg&amp;diff=67017</id>
		<title>File:Estle city.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Estle_city.jpg&amp;diff=67017"/>
		<updated>2009-05-26T20:15:06Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: Estle City.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Estle City.&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Arcona_Citadel.jpg&amp;diff=67016</id>
		<title>File:Arcona Citadel.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Arcona_Citadel.jpg&amp;diff=67016"/>
		<updated>2009-05-26T20:07:29Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: The Headquarters of Clan Arcona&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Headquarters of Clan Arcona&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=67014</id>
		<title>Estle City</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=67014"/>
		<updated>2009-05-26T19:38:49Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: updated description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{structure infobox&lt;br /&gt;
|image= [Image: Estle_City.jpg|250px]&lt;br /&gt;
|name=Estle City&lt;br /&gt;
|constructed=approx 150 BBY&lt;br /&gt;
|location=[[Selen]]&lt;br /&gt;
|builder=Selenians&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Arcona]], &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Estle city&#039;&#039;&#039; is the political, cultural and religious centre of the [[Dajorra]] system and its inhabitants. By far the largest city in the system, it houses approximately half the planet’s native population and as such presents massive tactical advantage to whoever holds it. Put simply, whoever controls Estle City controls Dajorra. &lt;br /&gt;
&lt;br /&gt;
===Points of Interest===&lt;br /&gt;
Originally, Estle city was built onto an island, however during the subsequent [http://starwars.wikia.com/wiki/Yuuzhan_Vong Yuuzhan Vong] occupation of the Dajorra system, the island was extensively changed. When Arcona finally reclaimed the system, Estle City and indeed the entire island were dominated by a large mountain intersecting the two. Thus, Estle was rebuilt up the near sheer-cliff face of the mountain, with the Citadel perched atop a plateau at the base of the mountain. Various terraces comprise the city’s innards, each ringed by a massive defensive wall dotted with various turbolaser and missile towers.&lt;br /&gt;
The Capac Ring is the lowest and largest terrace, based at ‘ground’ level with industrial complexes and housing for a lot of the factory workers. With Selen having a rich and diverse ecology, a lot of its major exports are from agricultural sources (which are grown, harvested and processed outside of the city limits), however Estle acts as a centre of commerce for the entire system and as such the majority of the exported pass through the Capac Ring. A special series of cargo turbolifts run through the interior of the mountainside directly to the Giletta spaceport, now located on the far side of the mountain, away from the city proper.&lt;br /&gt;
The Sinchi Ring looms over the ‘unders’ with an expansive selection of artisan workshops and guilds, as well as the city’s commercial and entertainment districts. Whilst primarily ‘civilian’ in its applications, a number of the Clan’s Journeymen will venture to the Sinchi ring in search of the perfect parts and crystals when constructing their lightsabers. &lt;br /&gt;
The Huascar Ring is the next highest and houses the Estle City University, the Hospital and the city archives, which were painstakingly preserved all through the occupation. In addition to a complete history of the clan, the archives and libraries also contain complete genealogies of the major ruling families in the city.&lt;br /&gt;
[[image:Arcona_Citadel.jpg|thumb|right|250px|The Citadel&#039;&#039;]]Atop the plateau is the Arcona Citadel. In actual fact, the ‘Citadel’ is more of a tower and is set back from the lip of the plateau, with a large open area perfect for the various ceremonies undertaken by the Consul and his clan. Forward of this is a long causeway that grants a panoramic view of the surrounding countryside. &lt;br /&gt;
On the other side of the Mountain is [[Giletta Spaceport]], now kept far from the city proper. In order to reach the spaceport, one must travel through a massive set of tunnels that bore straight under the mountain (named Doto Peak). The city proper is a no-fly zone, apart from military vessels that would launch and land from the Citadel. &lt;br /&gt;
===Complement===&lt;br /&gt;
The Division assigned to guard Estle City Proper has its barracks complex in the ‘unders’ to better defend against land invasions, however the Light Infantry units patrol the rest of the city frequently.  Separate to these units are the 2nd Heavy infantry, who comprise the ‘Citadel Guard’ and dedicate their lives to protecting the Consul. They are all stationed in the Citadel itself. The Blades – The Summit Guard, are all picked from the ranks of the 2nd Heavy Infantry. &lt;br /&gt;
&#039;&#039;&#039;Division II (19000)&#039;&#039;&#039;&lt;br /&gt;
*Commander: [[Jem Hewitt]]&lt;br /&gt;
&lt;br /&gt;
1st Light Infantry Brigade (5000) &lt;br /&gt;
&lt;br /&gt;
2nd Light Infantry Brigade (5000) &lt;br /&gt;
&lt;br /&gt;
3rd Light Infantry Brigade (5000) &lt;br /&gt;
&lt;br /&gt;
2nd Heavy Infantry Brigade (4000)&lt;br /&gt;
&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Tron&amp;diff=67013</id>
		<title>User talk:Tron</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Tron&amp;diff=67013"/>
		<updated>2009-05-26T19:28:26Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: minor rant about using ones&amp;#039; power for its own sake.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Categories ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d say go ahead and add a category for &#039;&#039;&#039;Clans&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Houses&#039;&#039;&#039; but make sure those pages also have the category of &#039;&#039;&#039;DJB Help&#039;&#039;&#039;. [[User:Kaine Mandaala|Kaine Mandaala]]&lt;br /&gt;
&lt;br /&gt;
== You&#039;re a monster :D ==&lt;br /&gt;
&lt;br /&gt;
You&#039;re an editing machine, man. I&#039;m glad someone&#039;s as ambitious as I&#039;ve been. Good work :) [[User:Kaine Mandaala|Kaine Mandaala]]&lt;br /&gt;
         &lt;br /&gt;
Indeed Great Work --[[User:Dessan|Dessan]] 13:17, 7 September 2006 (Mountain Daylight Time)&lt;br /&gt;
&lt;br /&gt;
== I am glad some one edits. ==&lt;br /&gt;
&lt;br /&gt;
I am more of a lumbering hulking crappy coding and content adding type :p [[User:Sarin|Sarin]]&lt;br /&gt;
&lt;br /&gt;
== Thanks ==&lt;br /&gt;
My reach of html, or whatever the hell goes on in wiki, is limited as of late, thanks for the resize, heh -- Kosk&lt;br /&gt;
&lt;br /&gt;
== Eh? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;September 29, 2006 Tron m (You cannot add yourself to the Category: Influential Members)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Eh? You added yourself to the category :P --[[User:Retoru|Retoru]] 09:18, 30 September 2006 (Mountain Daylight Time)&lt;br /&gt;
----&lt;br /&gt;
No.  Somebody added me to the category, I did not. --[[User:Tron|Tron]] 14:01, 30 September 2006 (Mountain Daylight Time)&lt;br /&gt;
----&lt;br /&gt;
It shows as being added in one of the early edits of your page by you, then removed by you, then added again by Lenzar and it stayed after that. Dug through every revision, lol. --[[User:Retoru|Retoru]] 15:05, 30 September 2006 (Mountain Daylight Time)&lt;br /&gt;
----&lt;br /&gt;
No.  Look at the history and compare these dates for accuarcy as to who did it:&lt;br /&gt;
&lt;br /&gt;
*(cur) (last)  19:25, September 12, 2006 Kaine Mandaala m (Watch your personal comments or you&#039;ll be banned, Nybble.) &lt;br /&gt;
*(cur) (last)  19:24, September 12, 2006 Kaine Mandaala m (Reverted edit of Nybble, changed back to last version by Tron) &lt;br /&gt;
*(cur) (last)  19:03, September 12, 2006 Nybble (Tron is far more deserving than Cyris to be in the IM list) &lt;br /&gt;
&lt;br /&gt;
Nybble (Lenzar) put it in there, Kaine took it out, Kaine then re-added it.  I at no time ever put it in there.  I have been around the DB forever, I have done somethings that hopefully will never be forgotten, but I never asked to be listed as an Influential Member.  I&#039;m not saying I don&#039;t appreciate it, but really since it&#039;s a moderated category (or is supposed to be) it&#039;s up to Kaine to decide as the Wiki Tribune. --[[User:Tron|Tron]] 16:57, 30 September 2006 (Mountain Daylight Time)&lt;br /&gt;
&lt;br /&gt;
My mistake, Tron. No offense was intended to you. --[[User:Retoru|Retoru]] 02:28, 1 October 2006 (Mountain Daylight Time)&lt;br /&gt;
&lt;br /&gt;
== Soulfire Image Edit ==&lt;br /&gt;
&lt;br /&gt;
Question. Reasoning for the removal of the &#039;Created By&#039; under the image?&lt;br /&gt;
&lt;br /&gt;
~Esca~&lt;br /&gt;
&lt;br /&gt;
When in an Infobox, it depreciates the Infobox.  A note can be added at the bottom of the page OR you can put it in like so: &amp;lt;nowiki&amp;gt;|image= [[Image:Crest.png|Created by: Ethran Sayre Isradia]]&amp;lt;/nowiki&amp;gt;.  Also, we don&#039;t use links to images outside the wiki - upload the image to the wiki or one of the other Sysops will remove the link more than likely.  I&#039;ve fixed Soulfire&#039;s image. --[[User:Tron|Tron]] 22:27, 24 December 2006 (Mountain Standard Time)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Right. Sorry about that then. =P Thanks for the info. =)&lt;br /&gt;
&lt;br /&gt;
~Esca~&lt;br /&gt;
&lt;br /&gt;
Brimstone - &lt;br /&gt;
&lt;br /&gt;
Please stop editing my Wiki page without consulting me first. I am replacing my Awards and medals back on like I had it.&lt;br /&gt;
&lt;br /&gt;
== Redirects ==&lt;br /&gt;
Why are redirects being deleted from the wiki? I noticed you recently deleted the redirect from Eludajae to Eludajae &amp;quot;Lynx&amp;quot; M&#039;Nar, a redirect that would be helpful for someone searching for her page. Are redirects for the benefit of people searching for the page not allowed? I&#039;ve never seen anything against it in the course or the editing policies. [[User:Impetus|Impie]] 10:27, 15 August 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
*Sorry, I was just trying to simplify and rid of any needless redirects.  I&#039;ve never been much of one for redirects, I don&#039;t know Rev&#039;s feelings - while he is Wiki Tribune he has final say and I&#039;ll abide by whatever he says - but instead of using redirects it&#039;s also easy to just use the vertical line &amp;lt;nowiki&amp;gt;| when making a link [[Astronicus Aurelius Sadow|Tron]]&amp;lt;/nowiki&amp;gt;.  I know everyone has redirects, I&#039;m sure someone even made one for Tron to link to my full name, I just don&#039;t see a need for it when you can do the other option.  Again, I apologize for messing things up. --[[User:Tron|Tron]] 19:16, 15 August 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
*I was thinking not for linking to the page, but for people looking for it. Take yours as an example. It&#039;s far easier if someone&#039;s looking for your page to type Tron into the search page and have your page come up, instead of going through the search page or type Astronicus Aurelius Sadow. I think for the convenience of the people looking around the wiki we should redirect first names to full names -- [[User:Impetus|Impie]] 04:44, 16 August 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Wiki Rename ==&lt;br /&gt;
&lt;br /&gt;
Greetings. Could you rename me to Noctis (as it is my current name in the DB) Darion was my old one. Thanks [[User:Darion|Noctis]]&lt;br /&gt;
&lt;br /&gt;
== Image deletion ==&lt;br /&gt;
&lt;br /&gt;
So, we have 6 hours to link an image before it&#039;s deleted? That seems nice and helpful, especially given that people often work together to create wiki articles and might not be doing so at the same time. I&#039;d suggest being a little more leniant in the future and not delete images less than a day after they&#039;re added. --[[User:Sashar|Sashar]] 13:28, 26 May 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=64146</id>
		<title>DJBWiki:Featured article</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=64146"/>
		<updated>2009-03-12T02:47:15Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* Entar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;featured articles&#039;&#039;&#039; of the wiki are articles that represent the best [[DJBWiki]] has to offer. This is &#039;&#039;not&#039;&#039; a way to showcase the articles of your favorite characters, spaceships, or the like.&lt;br /&gt;
&lt;br /&gt;
*[[Featured article/History|History]]&lt;br /&gt;
*[[Project:Featured article/Queue|Queue]]&lt;br /&gt;
&lt;br /&gt;
So just what makes a featured article? Well, we&#039;ve prepared a list just in case someone should ask that, and it is as follows.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;An article must&amp;amp;hellip;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#&amp;amp;hellip;be well written and detailed&lt;br /&gt;
#&amp;amp;hellip;be unbiased, non-point of view&lt;br /&gt;
#&amp;amp;hellip;not be the object of any ongoing edit wars&lt;br /&gt;
#&amp;amp;hellip;not be tagged with any sort of improvement tags (i.e. more sources, expand, etc)&lt;br /&gt;
#&amp;amp;hellip;have a succinct proper lead that can be used for the front page [[Template:Featured article|featured box]]&lt;br /&gt;
#&amp;amp;hellip;have a reasonable amount of red links; use common sense&lt;br /&gt;
#&amp;amp;hellip;have a complete, detailed biography if it&#039;s a character article&lt;br /&gt;
#&amp;amp;hellip;not have been previously featured&lt;br /&gt;
&lt;br /&gt;
For more information on what makes a featured article, see [http://en.wikipedia.org/wiki/Wikipedia:What_is_a_featured_article Wikipedia:What is a featured article].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to nominate:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#First, nominate an article you find is worthy of featured status, putting it at the bottom of the list below; see criteria above.&lt;br /&gt;
#Others will object to the nomination if they disagree that the article is good enough; they will then supply reasons for doing so, and ways to improve the article (errors, style, organization, images, notability, sources).&lt;br /&gt;
#Supporters adjust the article until the objectors (with reasonable objections) are satisfied.&lt;br /&gt;
#The article is placed on the featured article list and added to the front page queue.&lt;br /&gt;
#Also, if, at least a week after the article&#039;s nomination, that article has 5 supports and no objections, it will be added the queue, and will be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to vote:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Before doing anything, be sure to read the article completely, keeping a sharp eye out for mistakes.&lt;br /&gt;
#Afterwards, compare the article to the criteria listed above, and then either &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; the article&#039;s nomination.&lt;br /&gt;
##If you object, please supply concrete reasons for doing so, and how it can be improved.&lt;br /&gt;
#As stated above, any objections will be looked upon by the nominator, supporters, and anyone willing to improve the article, and action will be taken to please the objectors.&lt;br /&gt;
#Once all objectors&#039; complaints have been solved (or the article has 5 supports and no objections after at least a week), the article will be added to the queue and be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Also remember to add &amp;lt;code&amp;gt;{{tl|nominated}}&amp;lt;/code&amp;gt; at the top of the article you are nominating.&lt;br /&gt;
&lt;br /&gt;
Every month the next article in the queue will be highlighted on the [[Main Page]] as featured, marked with the &amp;lt;code&amp;gt;{{tl|featured}}&amp;lt;/code&amp;gt; template and removed from the list of nominations. The beginning of the article then appears on the Main Page via the &amp;lt;code&amp;gt;{{tl|featured article}}&amp;lt;/code&amp;gt; template. Nominees that are inactive for a month will be eliminated from the nominations list.&lt;br /&gt;
&lt;br /&gt;
==Featured article nominations==&lt;br /&gt;
List an article and leave your signature for the nomination(s) - additional comments beyond &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; (unless you have concrete reasons as to why you object) are not required and will be deleted.&lt;br /&gt;
&lt;br /&gt;
=== [[Alaris Jinn]] === &lt;br /&gt;
[[Image:Alaris2.jpg|left|165px]] &#039;&#039;&#039;Nominated by:&#039;&#039;&#039; --[[User:Anubis Wrath|Anubis]] 20:19, 9 November 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - Good article. My only possible objection would be that it seems a little cluttered and in-your-face, but that&#039;s a stylistic difference more than anything. Good pictures and detail, no real problems I can identify. ~ [[User:Legorii|Legorii]] 20:26, 9 November 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weak Object&#039;&#039;&#039; - I dunno, something&#039;s missing in my opinion. The images could use work along with formatting. Content is good though. ~ [[user:Macron|Macron]] 12:33, 11 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Object&#039;&#039;&#039; - One section has &amp;quot;coming soon&amp;quot;, which means this article isn&#039;t complete.  I also think a couple more images are needed in the last half of the article to break up all the text--[[User:Halcyon|Halcyon]] 18:23, 22 November 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weak Support&#039;&#039;&#039; I think the article is now complete, but the section &amp;quot;The Final Mark&amp;quot; is a story.  Try to refrain from stories (i.e. dialogue and tons of descriptions) and make it more of an informational article. --[[User:RevengeX|RevengeX Palpatine]] 14:18, 24 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Jades &amp;quot;Imperial&amp;quot; Atema]] === &lt;br /&gt;
[[Image:Jade avatar wiki.jpg|left|165px]] &#039;&#039;&#039;Nominated by:&#039;&#039;&#039; --[[User:Tyrenzin|Tyren Atema]] 13:17, 1 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - This article is well written, easy to read, and has enough pictures that it doesn&#039;t become boring. -- [[User:Alaris|Alaris]] 09:27, 2 February 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; It&#039;s a nice article.  I would like to see more links, though.  (By the way, is the name supposed to be &amp;quot;Jade&amp;quot; or &amp;quot;Jade&#039;&#039;&#039;s&#039;&#039;&#039;&amp;quot;?) --[[User:RevengeX|RevengeX Palpatine]] 14:10, 8 February 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; Very nice job. --[[User:Aabsdu|Aabs]] 19:35, 21 February 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - I like it. Definetly a nice article. --[[User:Anubis Wrath|Anubis]] 15:11, 27 February 2009 (MST)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lyspair]] === &lt;br /&gt;
[[Image:Lyspair.jpg|left|165px]] &#039;&#039;&#039;Nominated by:&#039;&#039;&#039; --[[User:Aabsdu|Aabs]] 20:17, 21 February 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; Excellent piece of SA history. --[[User:Taigikori Aybara|Taigikori Aybara]] 20:44, 21 February 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - Nice job, great article. --[[User:Anubis Wrath|Anubis]] 15:11, 27 February 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Object&#039;&#039;&#039; It&#039;s too short and doesn&#039;t have enough images. --[[User:RevengeX|RevengeX Palpatine]] 19:31, 27 February 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Object&#039;&#039;&#039; I agree, it is far too short and too few on detail, images, etc. --[[User:Kir Katarn|Kir Katarn]] 13:49, 6 March 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Robin Hawk]] ===&lt;br /&gt;
[[Image:Shikyo_RHversion.jpg|left|165px|]]  &#039;&#039;&#039;Nominated by:&#039;&#039;&#039; -- [[User:Alaris|Alaris]] 15:03, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Object&#039;&#039;&#039; There is a grammar error or two in the article summary at the top, that would be displayed on the main page should the article be featured. That&#039;s a no-no. The formatting is a little strange around the images, those large spaces are unattractive. My only other objection, then, would be the long list of all of RH&#039;s promotions. This is not a dossier, and I don&#039;t like when people list things like that on their wikis. Fix these things up and I&#039;ll support it. ~ [[User:Legorii|Legz]] 15:20, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Entar]] ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Entar_Family.jpeg|left|200px]] &#039;&#039;&#039;Nominated by:&#039;&#039;&#039; [[User:Xathia|Xathia]] 18:42, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - The image is a little strange, but I think that the article is very well written. It might be a tad low on pictures, but I think there are enough to have a quality article. I like it a lot. ~ [[User:Legorii|Legz]] 18:46, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - Sparse on images, but what the heck: I like the writing and the images present are top notch. [[User:Timeros|Timeros]] 18:48, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - Indeed a little low on images, but you don&#039;t really miss them. Other than that, very good writing and wel structured. [[User:Strategos|Strategos]] 19:01, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - Very nice article. The content and formatting looks like a good bit of thought and effort went into this. Less images than many articles, which I personally liked. [[User:Malidir|Malidir]] 20:13, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039; - Excellent article. Concise, well written, not overly verbose and the pictures gave it the flare needed to beat out the competition and set the suitably high standards of a wiki featured article. Well done. --[[User:Sashar|Sashar]] 20:47, 11 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---DO NOT WRITE BELOW THIS LINE, as it is for the category--&amp;gt;&lt;br /&gt;
[[Category:DJB Help]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Talos_Vyranius_d%27Tana&amp;diff=58234</id>
		<title>Talk:Talos Vyranius d&#039;Tana</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Talos_Vyranius_d%27Tana&amp;diff=58234"/>
		<updated>2008-10-22T13:33:40Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: New page: You&amp;#039;re going to need to remove the Das&amp;#039;Verd armor segment - you gave up that right when you left for CSP and now you&amp;#039;re back but in Blue Mist, so no Soulfire Armor. --~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You&#039;re going to need to remove the Das&#039;Verd armor segment - you gave up that right when you left for CSP and now you&#039;re back but in Blue Mist, so no Soulfire Armor. --[[User:Sashar|Sashar]] 07:33, 22 October 2008 (MDT)&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=58223</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=58223"/>
		<updated>2008-10-21T23:25:08Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: updating roster and HQ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=53855C&lt;br /&gt;
|BG2=ABCAB1&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250px|Soulfire Logo]]&lt;br /&gt;
|founder= unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[AGV Valour&#039;s Fall]]&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.|Robert A. Heinlein}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit squad within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their reputation. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel the [[AGV Valour&#039;s Fall]], a specially trained crew for Soulfire&#039;s LAAT/i, the Drexl.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Simoree Fleury (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Demolitions/Point man: [[Zandro Savric Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto is derived from an ancient text and a reminder that Soulfire aren&#039;t specialists, they aren&#039;t especially suited to one task; they can meet any request that&#039;s made for them by the clan without question and pride themselves on their adaptability and fierce nature. Whatever is asked, they&#039;re always at the heart of the clan.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Rho &#039;Dynamite&#039; d&#039;Tana&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team was the best Arcona had to offer. They are supremely qualified in their role as a commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire was once the Elite of the clan, it only stands to reason that they received the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the weight but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field (EDF-1)====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Broad Frequency Comlink Bead (BFCB-1)====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
==Squad Roles==&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos| Kieran]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos| Zandro]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos| Juda]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana| Rho]]&lt;br /&gt;
*Scout: &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*Tech:[[Timeros]]&lt;br /&gt;
*Comm:[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced Flash 4 Heavy Blaster Pistol [[Image:Flash_4_Heavy_Blaster_Pistol.JPG|thumb|right|Flash 4 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*[[Sashar]] Arconae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;br /&gt;
[[Category: DJBWiki featured articles]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Arcona_history&amp;diff=57774</id>
		<title>Clan Arcona history</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Arcona_history&amp;diff=57774"/>
		<updated>2008-10-13T18:54:45Z</updated>

		<summary type="html">&lt;p&gt;Sashar Erinos Arconae: /* di Tenebrous Arconae */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
&lt;br /&gt;
|BG1=333366&lt;br /&gt;
&lt;br /&gt;
|BG2=333399&lt;br /&gt;
&lt;br /&gt;
|name=Clan Arcona&lt;br /&gt;
&lt;br /&gt;
|image=[[Image:Carc-logo.jpg‎ |250px|Clan Arcona logo]]&lt;br /&gt;
&lt;br /&gt;
|founder=Donitz (House), Nighthawk (Clan)&lt;br /&gt;
&lt;br /&gt;
|leader=*[[Consul]]: [[Sashar Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
*[[Proconsul]]: [[Vorion]]&lt;br /&gt;
&lt;br /&gt;
|members=*Nighthawk&lt;br /&gt;
&lt;br /&gt;
*Mejas Doto, di Tenebrous Arconae&lt;br /&gt;
&lt;br /&gt;
*Halcyon Rokir&lt;br /&gt;
&lt;br /&gt;
*James Lucius Entar Arconae&lt;br /&gt;
&lt;br /&gt;
*Khobai Arconae Wrathraven&lt;br /&gt;
&lt;br /&gt;
*Voranyen d’Tana-Arconae&lt;br /&gt;
&lt;br /&gt;
*Koskian “Psyko” d’Tana Arconae&lt;br /&gt;
&lt;br /&gt;
*Denath Ciarus&lt;br /&gt;
&lt;br /&gt;
*[[Strategos Thanatos Entar|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
&lt;br /&gt;
|headquarters=Arcona Citadel, Selen&lt;br /&gt;
&lt;br /&gt;
|locations=Last Stand&amp;lt;br&amp;gt;Temple Ruins&amp;lt;br&amp;gt;Arcona Citadel&amp;lt;br&amp;gt;Oriens Obscurum Temple&amp;lt;br&amp;gt;Galeres Headquarters&amp;lt;br&amp;gt;Mining Facility&amp;lt;br&amp;gt;Monument of Eldar&amp;lt;br&amp;gt;Qel-Droma Temple&lt;br /&gt;
&lt;br /&gt;
|formed=Independent House Arcona&lt;br /&gt;
&lt;br /&gt;
|founded=[[11 ABY to 19 ABY | 14 ABY]]&lt;br /&gt;
&lt;br /&gt;
|reorganized=[[26 ABY to Present|27 ABY]]&lt;br /&gt;
&lt;br /&gt;
|fragmented=&lt;br /&gt;
&lt;br /&gt;
|dissolved=&lt;br /&gt;
&lt;br /&gt;
|restored=&lt;br /&gt;
&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Light is limited;&amp;lt;br&amp;gt;Darkness is infinite.|&#039;&#039;&#039;Arcona Clan Motto&#039;&#039;&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{quote|First to wake, last to die&amp;lt;br&amp;gt;Do or Do Not; there is not try&amp;lt;br&amp;gt;Domination of every foe&amp;lt;br&amp;gt;Arconan shadows take control|&#039;&#039;&#039;Dalthid&#039;&#039;&#039;}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Arcona&#039;&#039;&#039; is one of six remaining Dark Jedi [[Clan|Clans]] within the [[Dark Brotherhood|Brotherhood of Dark Jedi]]. It currently has two constituent [[House|Houses]]:  [[House Qel-Droma]] and [[House Galeres|Galeres]].  &lt;br /&gt;
&lt;br /&gt;
For a summary of the clan, see the [[Clan Arcona Prospectus]].  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of Arcona can best be heard through &#039;&#039;&#039;The Hymn of Arcona&#039;&#039;&#039; as written by [[Vassan Rokir]]: &lt;br /&gt;
&lt;br /&gt;
From time in memorium, a battle we wage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Between Clans of Swordsmen, Pilot and Sage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In knowledge and blood our successes gaged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And victory upon victory, like a fine wine we age.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First there was [[Nighthawk]], our founder on high&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He whose vision of glory none could deny:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A legacy of power!&amp;quot; to the stars he did cry&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And born was Arcona, here her history I scry.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thus, like a child, a noble House were we;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Noble in mind, noble in arm, noble in philosophy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Whence then came a tumult, within CSP,&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our House doors were opened, host of sanctuary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Jedi of Palatinae, disillusioned by conflicts internal&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Parted thus, but found life as &amp;quot;rogue&amp;quot; to edge on the infernal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wise Quaestor Nighthawk, plotting a legacy eternal&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Made bastion of our lands, and unto the rogues were we paternal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
New allies made we, of the Palatinae Jedi;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So strong was their bond that they did decide:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Our allegiance to Scholae be damned and defied;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
True brothers have we in Arcona; our faith be undenied!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And with speed our Father House, noble and strong,&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Grew in size and power, making richer a rich history already long.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And soon, with volume and zeal was struck the gong:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A House we stand, but united a Clan!&amp;quot; came the glorious song.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But among the loyal revelers, a rotting faction brewed:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rogue Jedi of [[Scholae Palatinae]], in jealousy they stewed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Presently, a defection back to their origins ensued,&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And Clan Scholae Palatinae was to be hollowly renewed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With tails between legs, the Scholae Jedi fled,&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But not all escaped without first being struck dead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six conflicts I speak now, sure to be read;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Noble Arcona robbed six Palatinae of their treacherous heads:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obelisk Blazer and Obelisk Morth cornered a pair.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a leap and a slash, Morth&#039;s saber did flare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And cleft one in twain, as then did Blazer dare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To slice the other&#039;s belly, a cut no thicker than a hair.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To their ships ran another two, eager to escape their fate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Into orbit they flew, but followed by Sith hunger, needing sate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shotgun and Shark, in their TIEs with the enemy did their sights mate&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And with flicks of trigger, explosive retribution did they create.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And of the last two I speak, were felled by the powers of Krath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sensing two that remained, Nighthawk and [[Voranyen d&#039;Tana-Arconae |Voranyen]] released their wrath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using the Force, the kind that comes from the Dark path,&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They did crush two throats, leaving six bodies, as says the math.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And so the battle was done, many traitors had paid&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Their lives for their &amp;quot;freedom&amp;quot; was their futile trade.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And through conflict&#039;s heat the stronger were we made&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That the dark flame of Arcona would never fade.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So here the tale of Arcona we begin;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan forged in darkness, fire, and the wages of sin.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==From House to Clan==&lt;br /&gt;
&lt;br /&gt;
===Inception=== &lt;br /&gt;
&lt;br /&gt;
In 14 ABY, under the first reign of Grand Master Khyron, the Brotherhood had four Clans; Scholae Palatinae, Satal Keto, Aquillas and Tarentum. The Independant House Naga Sadow also vied for dominance within the Aurora galaxy. It was during those days that the Empire Reborn was crushed, and the fall of the Disciples of Ragnos, a rival Sith cult, came about. &lt;br /&gt;
&lt;br /&gt;
A Sith Warrior by name of Donitz sought to forge a new Independant House, and after gathering enough support, House Arcona was forged.  &lt;br /&gt;
&lt;br /&gt;
===Expansion=== &lt;br /&gt;
&lt;br /&gt;
Shortly before winning the Orthanc from Satal Keto, Quaestor Nighthawk was granted permission to convert the Independent House into a Clan. &lt;br /&gt;
&lt;br /&gt;
Our militant House, Galeres was created to hold the front-line fighters. With legendary battleteams such as the Dark Orb Phyle and Soulfire Brigade, the House spelt out dominance and rulership from their barracks on Garrida. It later became aligned with the Obelisk Order following the benediction of Grand Master Khyron. &lt;br /&gt;
&lt;br /&gt;
House Qel-Droma was created to provide mystical strength to our arsenal, offering guidance and education to all who sought it. From the moon of Mar Sala, the House bided its time, safeguarding Arcona&#039;s temple. It was the perfect choice for future alignment with the Krath. &lt;br /&gt;
&lt;br /&gt;
===Scholae Palatinae&#039;s Loss; Arcona&#039;s Gain=== &lt;br /&gt;
&lt;br /&gt;
A major tragedy befell Clan Scholae Palatinae, and the Clan was destroyed at the hands of the [[Star Chamber]]. Many of the survivors are offered salvation in Arcona, which for a short time takes in Houses Acclivis Draco and Dorimad Sol. These two Houses are later merged to forge the third permanent House of Arcona: Oriens Obscurum, the rising darkness. Oriens is later chosen to oversee our naval fleet, defending Coronada space from their base on Joharta. &lt;br /&gt;
&lt;br /&gt;
===First to Wake=== &lt;br /&gt;
&lt;br /&gt;
Arcona’s first brush with Clan Taldryan, widely regarded as the greatest vendetta Clan in the Brotherhood, did not end well. Their recently won prize from Clan Satal Keto, the [[M/INT Orthanc]], was pried from their hands. Smarting a bit, Clan Arcona built up its assets and strengthened, biding its time. &lt;br /&gt;
&lt;br /&gt;
The Second Great Jedi War was the first major vendetta Arcona was involved in, and they did well, placing second behind House Ektrosis. Arcona’s military was one of the leading forces against the pirates that fought the Brotherhod, and as such Grandmaster Khyron saw fit to award them a Carrack cruiser, the [[CRCK Nighthawk|Nighthawk]].  &lt;br /&gt;
&lt;br /&gt;
By the time the Third Great Jedi War came around, the Clans had already begun to attack each other, and the conflicts evolved into a full scale clash for supremacy in the Brotherhood. Arcona held its own, and rode a wave of success and growth into their next major engagement, in the next GJW. &lt;br /&gt;
&lt;br /&gt;
In 17 ABY the Fourth Great Jedi War took place, and Arcona was sent out on a hunt for a precious item. They did well, but slipped to fourth place, behind their new rivals, Clan Scholae Palatinae. A bit disappointed, the Consul led his members back to their home system so they could nurse their wounds from the quest and continue to grow internally. &lt;br /&gt;
&lt;br /&gt;
The Fifth Great Jedi War, in 18 ABY, found Clan Arcona in a time of desperation. The Clan was weakened by an attack on its assets at the outset of the war, as its military and ships were decimated after bearing the full force of the Brotherhood’s enemies. [[Vassan Rokir]] was made Consul in the middle of the war, and was tasked with bringing the Clan back up to par. &lt;br /&gt;
&lt;br /&gt;
=== The Exodus === &lt;br /&gt;
&lt;br /&gt;
In 19 ABY, the Exodus, one of the most difficult times for the Brotherhood, hit Clan Arcona hard as well. Most of the events of the Exodus in Arcona are lost to the ages, but historians have worked tirelessly to try and puzzle out the facts and fictions about what happened all those years ago. &lt;br /&gt;
&lt;br /&gt;
Nearly all of both Houses chose to go with the Brotherhood, and hastily packed everything they could carry with them. However, many treasured items were left behind because they could not be carried by those fleeing the Coronada system. The Exodus hit House Qel-Droma the hardest of the Arconan Houses. Being primarily a Krath House, and having to determine between irreplaceable and expendable items like databases, records, and artifacts in a short time, it was particularly painful and difficult during the split. &lt;br /&gt;
&lt;br /&gt;
Uncertainties abounded about whether or not Arcona would even get a new home, and shadowed whispers plagued the Clan for some time. However, Ulic Qel-Droma’s Book of Shadows served to guide the Summit to a new system, Dajorra. Those members that remained loyal to the Consul packed up their belongings and headed for the new system. Upon arrival, a makeshift base was thrown up on the planet Sukhur, one of the harshest planets in the system. &lt;br /&gt;
&lt;br /&gt;
Houses Galeres and Oriens Obscurum both planned to construct their headquarters on Eldar, but only one was permitted. So, Vassan Rokir, Consul at the time declared a Feud between the two Houses over the planet, and vicious combat began immediately. After the feud had concluded, Galeres was shown to be top dog, and was given Eldar. &lt;br /&gt;
&lt;br /&gt;
===Arconan Shadows Take Control=== &lt;br /&gt;
&lt;br /&gt;
Shortly after the Exodus, Consul [[Mejas Doto]] became leader of the Clan, and immediately began to strengthen the group. They defeated their rival Clan, Scholae Palatinae, in a Feud. The victory served as an enormous confidence booster, and propelled the Clan into the first Independence Games in 2003. In those Games, Arcona had another strong showing, taking second place and claiming their due glories. Consul Mejas watched his Clan grow more powerful by the day, as they shifted to prepare for their next challenge under his watchful eye.  &lt;br /&gt;
&lt;br /&gt;
In 21 ABY, under Consul JaM3z Lucius Entar, former Proconsul under Mejas, the Clan continued to thrive. They were the driving force in the Invasion of Antares, coming in a strong second place to Clan Tarenum in the “Third Sith War”. In these days, Clan Arcona was one of the biggest hitting Clans in the Brotherhood, and the Arconans were eager to prove it again and again. That same year, the War of the Star Chamber took place. Chaos seized the Brotherhood, and horrible warfare tore at the very fibers of the Dark Jedi. When the conflict was finally ended by Lord Firefox, the Grand Master decreed the [[Clan Taldryan]] had narrowly edged [[Clan Tarentum]], with Arcona showing up in a strong third.  &lt;br /&gt;
&lt;br /&gt;
Towards the end of James Lucius&#039; tenure as Consul, the K&#039;hamar&#039;an Crisis took place as a result of mystery swirling around in the Shadow Academy. Unforunately, Clan Arcona struggled during the invasion, losing many military personnel and equipment. Limping back to Dajorra, Arcona was declared fifth, and left alone to rebuild under new Consul Vassan and Proconsul a`Lan Mandragoran. It was late in 22 ABY at the time, with [[Jac Cotelin]] as Grand Master, when Antei was invaded and brought under full government control. Even as the Brotherhood thrived, Arcona slowly weakened. &lt;br /&gt;
&lt;br /&gt;
The Invasion of Coratua called the warriors of Clan Arcona sooner than Consul Vassan would have hoped, as they were sent off to Coratua in 23 ABY. Arcona&#039;s faithful fought hard against the pirates, but still struggled in comparison to their past glories. A fifth place finish sent the Clan reeling once more, and a`Lan Mandragoran was given control of the rebuilding efforts. He did the best he could, and the Clan stabilized as things seemed to be looking up. However, the treachery of Clan Taldryan nearly led to all-out war between the two Clans. &lt;br /&gt;
&lt;br /&gt;
[[Halcyon Rokir]] was the new Consul of Arcona, and during his reign the [[Selen Incident]] took place. Taldryan agents infiltrated Clan Arcona&#039;s home system, and both Dark Jedi were captured and held on Selen. Taldryan sent a large fleet to surround the Arconan headquarters, and Halcyon and Duga, Consul of Taldryan, verbally derided each other&#039;s actions. The situation was diffused, however, and any disagreements were put behind the Clan as they entered the Seventh Great Jedi War. Turning around its recent struggles, Arcona took a proud third place in the GJW, defeating their rivals, Clan Scholae Palatinae. &lt;br /&gt;
&lt;br /&gt;
Strategos Thanatos Entar was the next Consul of Arcona, and he helped keep the Clan on its toes before the inevitable invasion by the Yuuzhan Vong forces. He led them through the [[Second Darkness]], finishing in a close fourth place. His tenure as Consul lasted two full years, but he relinquished leadership to [[Timeros]] during the [[Eighth Great Jedi War]]. During the Incursion, the Yuuzhan Vong smashed the Brotherhood defenses, and Arcona was effected more severely than most of the other Clans, having their home system of Dajorra torn from them. Homeless, they were left to fend for themselves aboard their fleet. &lt;br /&gt;
&lt;br /&gt;
===Last to Die=== &lt;br /&gt;
&lt;br /&gt;
Mejas Doto returned as Consul in 28 ABY to take charge of the rebuilding efforts. He led the Clan very well, and they bounced back as best as possible from the horrifying defeat at the hands of the Yuuzhan Vong. The Zabrak Master pulled Arcona into the 2008 [[Independence Games]], where they placed a notable third, gaining a bit more muscle back. Mejas served as Consul for over a year, before stepping down for [[Sashar Arconae]] to take over. &lt;br /&gt;
&lt;br /&gt;
== Houses of Arcona ==&lt;br /&gt;
&lt;br /&gt;
=== House Galeres ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Galeres.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Main article: [[House Galeres]]&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
House Galeres is a breed apart from the rest of Arcona and even the rest of the Brotherhood. Instead of focusing their energies into matters of the force and the mastery of lightsaber combat, members of Galeres usually face two other tasks. Galeres is heavily involved with the underworld of the galaxy. This includes black marketeering, smuggling, bounty hunting and occasionally slaving. Galeres is always heavily involved in the seedier side of the galactic machine and is well-versed in underhanded dealings and criminal activities. It even goes so far as to rent out its services to various criminal syndicates…as long as the price is right. &lt;br /&gt;
&lt;br /&gt;
=== House Qel-Droma ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Hqd.jpg|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Main article: [[House Qel-Droma]]&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
House Qel-Droma usually aims to focus on the more stereotypical Krath events that are around in the Brotherhood, despite the multi-order nature of the house, Qel-Droma aims to focus energies on matters of the Force. In the past, Qel-Droma has been closed for short times, but has always come back stronger than ever. &lt;br /&gt;
&lt;br /&gt;
=== House Oriens Obscurum (Closed) === &lt;br /&gt;
&lt;br /&gt;
House Oriens Obscurum, a multi-order House that is now closed, was formed when Houses [[House Acclivis Draco|Acclivis Draco]] and [[House Dorimad Sol|Dorimad Sol]] were merged. Both Houses are now part of Clan Scholae Palatinae. One of the defining points of “HOO” is the success of its first Quaestor, Firefox, who would go on to be the Grand Master that led the Brotherhood through the Exodus. &lt;br /&gt;
&lt;br /&gt;
==Clan Summit Chronology==&lt;br /&gt;
&lt;br /&gt;
===Independent House Arcona===&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#C0C0C0; text-align: center;&amp;quot; width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! QUAESTOR !! AEDILE !! SERVICE DATES&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;| Donitz ||width=&amp;quot;33%&amp;quot;| Dev ||width=&amp;quot;33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Gilkane || Dreadnaught ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Lioness || Shark ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Nighthawk || Shark ||&lt;br /&gt;
&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
===Clan Arcona===&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#C0C0C0; text-align: center;&amp;quot; width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! CONSUL !! PROCONSUL !! SERVICE DATES&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;| Nighthawk ||width=&amp;quot;33%&amp;quot;| Sabrel Kun ||width=&amp;quot;33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Nighthawk || Cardiac ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Nighthawk|| Depriest ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Gavron || Toujas ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Toujas || Priyum Patel ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Priyum Patel || Kelric ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Kelric || Magus Lionheart ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Arion Sunrider]] || Chronos Sterling ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Chronos Sterling || Tarkin || - Feb 2002&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Tarkin || [[Khobai Wrathraven]] || Feb 2002 - Apr 2003&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Mage || n/a || Apr 2003 - Apr 2003&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Mav &amp;quot;Telaris&amp;quot; Cantor|| n/a || Apr 2003 - Apr 2003&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Mejas Doto]] || [[Voranyen d&#039;Tana-Arconae]]  || Apr 2003 - Sep 2003&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Mejas Doto]] || JaM3z Lucius Entar || Sep 2003 - May 2004&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| JaM3z Lucius Entar || [[Strategos Thanatos Entar]] || May 2004 - July 2004&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| JaM3z Lucius Entar || [[Cyris Oscura]] || July 2004 - Aug 2004&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| JaM3z Lucius Entar || [[Vassan Rokir]] || Aug 2004 - Sep 2004&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Vassan Rokir]] || a`Lan Mandragon || Sep 2004 - Jan 2005&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| a`Lan Mandragon || [[Halcyon Rokir]] || Jan 2005 - Apr 2005&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Halcyon Rokir]] || [[Syn Kaek]] || Apr 2005 - Jul 2005&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Halcyon Rokir]] || [[Dalthid]] || Jul 2005 - Aug 05&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Denath Ciarus || [[Khobai Wrathraven]] || Aug 2005 - Oct 2005&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Denath Ciarus || [[Strategos Thanatos Entar]] || Oct 2005 - Jan 2006&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Halcyon Rokir]] || [[Strategos Thanatos Entar]] || Feb 2006 - Aug 2006&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Strategos Thanatos Entar]] || [[Quejo Rak&#039;ul Drakai]] || Aug 2006 - Nov 2006&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Strategos Thanatos Entar]] || [[Koskian &#039;Psyko&#039; d&#039;Tana]] || Nov 2006 - Mar 2007&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Strategos Thanatos Entar]] || Timeros Caesus Entar ||  Mar 2007 - Jun 2007&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Timeros Caesus Entar || [[Strategos Thanatos Entar]] || Jun 2007 - Oct 2007&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Mejas Doto]] || [[Sashar Kodiak Erinos]] || Oct 2007 - Sep 2008&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [[Sashar Arconae]] || [[Vorion]] || Sep 2008 - PRESENT&lt;br /&gt;
&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==di Tenebrous Arconae==&lt;br /&gt;
&lt;br /&gt;
The highest honour an Arconan can receive to be named &amp;quot;di Tenebrous Arconae&amp;quot;, signifying both their dedication to the Clan and their past efforts in helping shape Arcona. Members who have received this honour are allowed to use &amp;quot;Arconae&amp;quot; in their name. The Arconae derive their powers from the [[Abyssal Tome]], each one a guardian of the secrets contained within. To become Arconae is a long and ardurous process, the final selection chosen by the Consul of Arcona in consultation with the other Arconae. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bearers of &amp;quot;di Tenebrous Arconae&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Mejas Doto]], di Tenebrous Arconae&lt;br /&gt;
&lt;br /&gt;
*[[James Lucius Entar Arconae|James Lucius Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Strategos Thanatos Entar|Strategos Thanatos Entar Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Sashar Arconae]]&lt;br /&gt;
&lt;br /&gt;
*[[Malidir Trepidus Erinos|Malidir Trepidus Erinos Arconae]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Former Bearers of &amp;quot;di Tenebrous Arconae&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Denath Ciarus&lt;br /&gt;
&lt;br /&gt;
*Voranyen d’Tana-Arconae&lt;br /&gt;
&lt;br /&gt;
*Khobai Arconae Wrathraven&lt;br /&gt;
&lt;br /&gt;
*Kosian “Pskyo” d’Tana Arconae&lt;br /&gt;
&lt;br /&gt;
*Alex d’Tana Arconae&lt;br /&gt;
&lt;br /&gt;
== Vendetta History ==&lt;br /&gt;
&lt;br /&gt;
=== Great Jedi Wars ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Third Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Fourth Great Jedi War]]&#039;&#039;&#039; - Fourth Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Sixth Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Seventh Great Jedi War]]&#039;&#039;&#039; - Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Eighth Great Jedi War]]&#039;&#039;&#039; - Fifth Place &lt;br /&gt;
&lt;br /&gt;
=== Rites of Supremacy ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Invasion of Antares]]&#039;&#039;&#039; - Second Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[K&#039;hamar&#039;an Crisis]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Invasion of Coratua]]&#039;&#039;&#039; - Fifth Place&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Second Darkness]]&#039;&#039;&#039; - Fourth Place &lt;br /&gt;
&lt;br /&gt;
=== Other Vendettas/Feuds ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Satal Keto Feud&#039;&#039;&#039; Arcona vs. Satal Keto (1999) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Taldryan Feud&#039;&#039;&#039; Arcona vs. Taldryan (1999) – Second Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Vengeance&#039;&#039;&#039; Arcona vs. Scholae Palatinae (2002/2003) – First Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2003&#039;&#039;&#039; – Second Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2005&#039;&#039;&#039; – Seventh Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Selen Incident&#039;&#039;&#039; Arcona vs. Taldryan (2006) – Second Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Independence Games 2008&#039;&#039;&#039; – Third Place&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Uneasy Alliances&#039;&#039;&#039; Arcona vs. Plagueis vs. Scholae Palatinae (2008) – Third Place &lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://arcona.darkjedibrotherhood.com/ Clan Arcona&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category: Clans &amp;amp; Houses]][[Category:Clan Arcona| Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Sashar Erinos Arconae</name></author>
	</entry>
</feed>