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	<id>https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Queen+EsbeltaTeresaAmaral+2</id>
	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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	<updated>2026-05-06T21:32:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dajorra&amp;diff=188701</id>
		<title>Dajorra</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dajorra&amp;diff=188701"/>
		<updated>2023-10-14T09:49:51Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Dajorra_kelantar334.jpg|250px]]&lt;br /&gt;
|name=Dajorra&lt;br /&gt;
|region=Outer Rim Territories&lt;br /&gt;
|system=[[Dajorra System]]&lt;br /&gt;
|class=Sun&lt;br /&gt;
|diameter=1,737,500 km&lt;br /&gt;
|atmosphere=70% hydrogen and 28% helium&lt;br /&gt;
|climate=*7,250 K (surface)&lt;br /&gt;
* 19,500,000 K (core)&lt;br /&gt;
|terrain=Gas, molten Lava&lt;br /&gt;
|affiliation=[[Arcona|Clan Arcona]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  Information  ==&lt;br /&gt;
Dajorra is by far the largest object in the [[Dajorra System]]. It contains more than 98.3% of the total mass of the System. &lt;br /&gt;
&lt;br /&gt;
Dajorra is, at present, about 70% hydrogen and 28% helium by mass everything else amounts to less than 2%. This changes slowly over time as Dajorra converts hydrogen to helium in its core. &lt;br /&gt;
&lt;br /&gt;
The outer layers of Dajorra exhibit differential rotation: at the equator the surface rotates once every 25.4 days; near the poles it&#039;s as much as 36 days. This odd behavior is due to the fact that Dajorra is not a solid body like [[Selen]] and [[Eldar]]. Similar effects are seen in the gas planet - [[Ereboros]]. The differential rotation extends considerably down into the interior of Dajorra but the core of it rotates as a solid body. &lt;br /&gt;
&lt;br /&gt;
The Dajorra Sun is currently controlled by [[Arcona|Clan Arcona]], and it&#039;s location is in the Outer Rim Territories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]] [[Category:Arcona territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dajorra&amp;diff=188700</id>
		<title>Dajorra</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dajorra&amp;diff=188700"/>
		<updated>2023-10-14T09:49:41Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Dajorra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Dajorra_kelantar334.jpg|250px]]&lt;br /&gt;
|name=Dajorra&lt;br /&gt;
|region=Outer Rim Territories&lt;br /&gt;
|system=[[Dajorra System]]&lt;br /&gt;
|class=Sun&lt;br /&gt;
|diameter=1,737,500 km&lt;br /&gt;
|atmosphere=70% hydrogen and 28% helium&lt;br /&gt;
|climate=*7,250 K (surface)&lt;br /&gt;
* 19,500,000 K (core)&lt;br /&gt;
|terrain=Gas, molten Lava&lt;br /&gt;
|affiliation=[[Arcona|Clan Arcona]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  Information  ==&lt;br /&gt;
Dajorra is by far the largest object in the [[Dajorra System]]. It contains more than 98.3% of the total mass of the System. &lt;br /&gt;
&lt;br /&gt;
Dajorra is, at present, about 70% hydrogen and 28% helium by mass everything else amounts to less than 2%. This changes slowly over time as Dajorra converts hydrogen to helium in its core. &lt;br /&gt;
&lt;br /&gt;
The outer layers of Dajorra exhibit differential rotation: at the equator the surface rotates once every 25.4 days; near the poles it&#039;s as much as 36 days. This odd behavior is due to the fact that Dajorra is not a solid body like [[Selen]] and [[Eldar]]. Similar effects are seen in the gas planet - [[Ereboros]]. The differential rotation extends considerably down into the interior of Dajorra but the core of it rotates as a solid body. &lt;br /&gt;
&lt;br /&gt;
The Dajorra Sun is currently controlled by [[Arcona|Clan Arcona]], and it&#039;s location is in the Outer Rim Territories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]] [[Category:Arcona territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Geles&amp;diff=188699</id>
		<title>Geles</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Geles&amp;diff=188699"/>
		<updated>2023-10-14T09:45:03Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[image:Geles_small.jpg|250px]]&lt;br /&gt;
|name=Geles&lt;br /&gt;
|region=&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=&lt;br /&gt;
|diameter=&lt;br /&gt;
|atmosphere=&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=1.2G&lt;br /&gt;
|terrain=Jungle&lt;br /&gt;
|interest=&lt;br /&gt;
|lengthday=16.5 [[starwars:Standard hour|standard hours]]&lt;br /&gt;
|lengthyear=512 [[starwars:Standard day|standard days]]&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=Foln&#039;kai&lt;br /&gt;
|language=&lt;br /&gt;
|population=0 (Extinct)&lt;br /&gt;
|cities=Vasmarg, Mezanwor, Cul, Ifickto&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
== History ==&lt;br /&gt;
A jungle planet in the mold of [[starwars:Yavin IV|Yavin IV]] or [[starwars:Myrkr|Myrkr]], Geles is host to a variety of deadly animal and plant life-forms.  In the days before the coming of the Brotherhood to the Antei system, Geles served the once-mighty Antaran Columnate as a slave world.  Destroyed by a vengeful magistrate of the Brotherhood upon its occupation of the system, the Antaran’s fate was tragically shared by their prisoners though they would never come to understand the cause of their meager existence’s downfall.&lt;br /&gt;
&lt;br /&gt;
The Foln’kai originally inhabited Geles until Columnate explorers descended upon the world from their base on [[Antares Minor]] in search of natural resources for their budding empire.  An abundance of oil, timber, minerals, and other raw materials awaited the greedy Antarans as well as the primitive semi-sentient Foln’kai whom the conquerors saw as a ready-made labor force. &lt;br /&gt;
&lt;br /&gt;
Unknowingly welcoming the conquerors as guests and potential friends, the rustic peoples of the lush world were pressed into service under the tyrannical rule of Govan Lesmah, the Columnate Viceroy appointed Lord of Geles.  The simple Foln’kai suffered immeasurably at the whims of one drunk with power.  Data suggests the Foln’kai sustained a 30% population decrease in the first five years of Antaran occupation.&lt;br /&gt;
&lt;br /&gt;
Stricken by alien disease, malnourished, and often subjected to brutal beatings, the Foln’kai attempted an insurrection in the sixth year of their enslavement.  Govan and his security forces viciously put down the revolt.  In the wake of the rebellion, Govan chose to make examples of six of the Foln’kai villages surrounding the capitol of Vasmarg—one for every year of their imprisonment.  Should there be another uprising, he promised to raze twelve villages, then twenty-four after that.  No other coups were attempted and the Foln’kai continued under the bloody reign of the Columnate and its administrators.&lt;br /&gt;
&lt;br /&gt;
In the year of 22 ABY, ten years after the Antarans had first set foot on Geles, the Columnate overseers and their brutal security forces vacated the world.  Abandoning their operations totally, the Antarans did not even bother to release the then ~200,000 Foln’kai still living in prison barracks.  Having hurriedly loaded their vessels and raised ship, they were never again to be seen.&lt;br /&gt;
&lt;br /&gt;
Uncomprehending, the Foln’kai struggled mightily to free their comrades still imprisoned in the steel and stone forts once the Antaran strongholds of Geles.  With only simple tools available to them, most of those still confined were never rescued and died of starvation or disease.  The some ~10,000 remaining members of the once 5,000,000 million-strong indigenous population abandoned the death camps in despair to forge new homes in the jungles beyond where their simple villages had existed for thousands of years.&lt;br /&gt;
&lt;br /&gt;
If their Antaran masters had been unkind to them, the jungle was less so.  Scattered and divided by ritualistic tribal segregations, some forty-seven separate settlements were established.  Left with a world nearly stripped of resources and wildlife by the Columnate industrial machine, the doomed Foln’kai slowly met their fates succumbing to disease, starvation, and pestilence.&lt;br /&gt;
&lt;br /&gt;
In the Brotherhood today, it is rumored the [[Grand Master]] himself having learned of the tragedy of the Foln’kai regrets the incident that he indirectly set into motion.  Nothing remains now of the once peaceful semi-sentients who naively met an invasion force as one might a guest in their home.&lt;br /&gt;
== Geography ==&lt;br /&gt;
=== Moga ===&lt;br /&gt;
The equatorial continent of Moga is covered with lush jungle and mountainous terrain.  Vast rivers criss-cross the land in a lattice of living blue and green fingers that nurture the abundant forests.  Surrounding the island continent is the turbulent Sea of Von that has eroded much of its shores into many wide deltas that feed the complex river system.&lt;br /&gt;
&lt;br /&gt;
In the south lies the Cormier peninsula in which the capitol city of Vasmarg is found.&lt;br /&gt;
=== Dienvenet ===&lt;br /&gt;
Driest of the three primary continents, Dienvenet lies just above the equator and remains quite arid year-round.  Atmospheric storms localized in the region have scoured the land here near barren.&lt;br /&gt;
&lt;br /&gt;
It is believed that the Foln’kai never discovered this harsh land as their meager sea-faring capabilities were limited to coastal fishing operations.  Some artifacts have been recovered from this area by remote salvagers, but it is unclear as to what civilization they belong to.&lt;br /&gt;
=== Clarlachon ===&lt;br /&gt;
Clarlachon, or the “ringing bell” is another equatorial continent believed to be entirely mythical by the Foln’kai.  Their oral history, sometimes scribed into the trunks of auat trees, tells of a far away land covered in sweeping plains and rolling hills.  While it is not believed the Foln’kai officially visited this land, it is clear someone or something did and taught the primitive species of its existence for it is quite real.&lt;br /&gt;
&lt;br /&gt;
Under the guidance of the Shum’ta religion, the Foln’kai were taught that Clarlachon called out to their deceased relatives seeing them to peace and happiness in this paradise land, hence the name “ringing bell”.  &lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Vasmarg ===&lt;br /&gt;
The once capitol of Geles, Vasmarg is located on the Mogan continent’s southern peninsula and has since fallen to ruin in the time following the demise of the Foln’kai.  In its day, the capitol was the primary hub for the trading of goods and home to some 5,000 Foln’kai who lived near the base of its earthen mound.&lt;br /&gt;
&lt;br /&gt;
Built on a plateau above the surrounding rainforest, the city was designed by its clever inhabitants to offer protection from both the natural predators in abundance and the deadly rain seasons that would flood much of the wide delta nearby.  Merchants would barter their goods for pluktoi, or “shine shells” that were the polished carapaces of a rare mollusk found in the treacherous waters surrounding the peninsular region.&lt;br /&gt;
=== Mezanwor ===&lt;br /&gt;
Like all Geles’ notable cities, Mezanwor is found on Moga.  Sitting at the confluence of a nexus of rivers, the city was known for its great bounties of sea-fare brought in by boat from the surrounding sea and the rivers themselves.&lt;br /&gt;
&lt;br /&gt;
After the occupation of Geles by Antaran forces, Mezanwor became a hub of slave trade activity due to its relatively centralized location.  Thousands of slaves passed through its blood-stained docks on their way to the salt mines, clear-cutting fields, or some other imperilment.&lt;br /&gt;
=== Cul ===&lt;br /&gt;
Cul had been a religious center for the Foln’kai.  Situated to the east of Mezanwor in the Carn Highlands of Moga, the city had stood for hundreds of years as a center for learning and the passing of the Foln’kai’s ancient oral traditions.&lt;br /&gt;
&lt;br /&gt;
During the occupation, the city was razed to the ground in response to a reference made by a Foln’kai priest that the Antarans might in fact not be deities.&lt;br /&gt;
=== Ifickto ===&lt;br /&gt;
This city lay in the west of Moga along the Weaving Spine River.  Foln’kai from this region were often referred to as sha’usi, or “golden skin” for their custom of working without coverings over their upper-bodies, as was the norm for many other Foln’kai villages, which led to the tanning of their skin.&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
=== Scars of Nol Latuk ===&lt;br /&gt;
Great furrows visible from orbit, these “scars” as they’re known are actually the remnants of massive strip-mining operations undertaken by the Antarans.  Measuring some seventy-five kilometers in length and four kilometers in width, the terrain features mar the ruined rainforest land of Clarlachon as painful visible reminders of the Foln’kai’s persecution and eventual destruction.&lt;br /&gt;
== Political Outlook ==&lt;br /&gt;
Formerly enslaved by the Antaran Columnate, the Foln’kai is now considered extinct and the world exists under the Brotherhood’s de facto political dominion.&lt;br /&gt;
== Religion ==&lt;br /&gt;
Though no longer extant, the Foln’kai were believed to have practiced the religion of Shum’ta, or “thankfulness” which preached a pious tolerance of their environment, its hardships, and the simple existence of day-to-day life.&lt;br /&gt;
[[category: Planets]]&lt;br /&gt;
[[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Geles&amp;diff=188698</id>
		<title>Geles</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Geles&amp;diff=188698"/>
		<updated>2023-10-14T09:44:47Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Geles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[image:Geles_small.jpg|250px]]&lt;br /&gt;
|name=Geles&lt;br /&gt;
|region=&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=&lt;br /&gt;
|diameter=&lt;br /&gt;
|atmosphere=&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=1.2G&lt;br /&gt;
|terrain=Jungle&lt;br /&gt;
|interest=&lt;br /&gt;
|lengthday=16.5 [[starwars:Standard hour|standard hours]]&lt;br /&gt;
|lengthyear=512 [[starwars:Standard day|standard days]]&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=Foln&#039;kai&lt;br /&gt;
|language=&lt;br /&gt;
|population=0 (Extinct)&lt;br /&gt;
|cities=Vasmarg, Mezanwor, Cul, Ifickto&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
== History ==&lt;br /&gt;
A jungle planet in the mold of [[starwars:Yavin IV|Yavin IV]] or [[starwars:Myrkr|Myrkr]], Geles is host to a variety of deadly animal and plant life-forms.  In the days before the coming of the Brotherhood to the Antei system, Geles served the once-mighty Antaran Columnate as a slave world.  Destroyed by a vengeful magistrate of the Brotherhood upon its occupation of the system, the Antaran’s fate was tragically shared by their prisoners though they would never come to understand the cause of their meager existence’s downfall.&lt;br /&gt;
&lt;br /&gt;
The Foln’kai originally inhabited Geles until Columnate explorers descended upon the world from their base on [[Antares Minor]] in search of natural resources for their budding empire.  An abundance of oil, timber, minerals, and other raw materials awaited the greedy Antarans as well as the primitive semi-sentient Foln’kai whom the conquerors saw as a ready-made labor force. &lt;br /&gt;
&lt;br /&gt;
Unknowingly welcoming the conquerors as guests and potential friends, the rustic peoples of the lush world were pressed into service under the tyrannical rule of Govan Lesmah, the Columnate Viceroy appointed Lord of Geles.  The simple Foln’kai suffered immeasurably at the whims of one drunk with power.  Data suggests the Foln’kai sustained a 30% population decrease in the first five years of Antaran occupation.&lt;br /&gt;
&lt;br /&gt;
Stricken by alien disease, malnourished, and often subjected to brutal beatings, the Foln’kai attempted an insurrection in the sixth year of their enslavement.  Govan and his security forces viciously put down the revolt.  In the wake of the rebellion, Govan chose to make examples of six of the Foln’kai villages surrounding the capitol of Vasmarg—one for every year of their imprisonment.  Should there be another uprising, he promised to raze twelve villages, then twenty-four after that.  No other coups were attempted and the Foln’kai continued under the bloody reign of the Columnate and its administrators.&lt;br /&gt;
&lt;br /&gt;
In the year of 22 ABY, ten years after the Antarans had first set foot on Geles, the Columnate overseers and their brutal security forces vacated the world.  Abandoning their operations totally, the Antarans did not even bother to release the then ~200,000 Foln’kai still living in prison barracks.  Having hurriedly loaded their vessels and raised ship, they were never again to be seen.&lt;br /&gt;
&lt;br /&gt;
Uncomprehending, the Foln’kai struggled mightily to free their comrades still imprisoned in the steel and stone forts once the Antaran strongholds of Geles.  With only simple tools available to them, most of those still confined were never rescued and died of starvation or disease.  The some ~10,000 remaining members of the once 5,000,000 million-strong indigenous population abandoned the death camps in despair to forge new homes in the jungles beyond where their simple villages had existed for thousands of years.&lt;br /&gt;
&lt;br /&gt;
If their Antaran masters had been unkind to them, the jungle was less so.  Scattered and divided by ritualistic tribal segregations, some forty-seven separate settlements were established.  Left with a world nearly stripped of resources and wildlife by the Columnate industrial machine, the doomed Foln’kai slowly met their fates succumbing to disease, starvation, and pestilence.&lt;br /&gt;
&lt;br /&gt;
In the Brotherhood today, it is rumored the [[Grand Master]] himself having learned of the tragedy of the Foln’kai regrets the incident that he indirectly set into motion.  Nothing remains now of the once peaceful semi-sentients who naively met an invasion force as one might a guest in their home.&lt;br /&gt;
== Geography ==&lt;br /&gt;
=== Moga ===&lt;br /&gt;
The equatorial continent of Moga is covered with lush jungle and mountainous terrain.  Vast rivers criss-cross the land in a lattice of living blue and green fingers that nurture the abundant forests.  Surrounding the island continent is the turbulent Sea of Von that has eroded much of its shores into many wide deltas that feed the complex river system.&lt;br /&gt;
&lt;br /&gt;
In the south lies the Cormier peninsula in which the capitol city of Vasmarg is found.&lt;br /&gt;
=== Dienvenet ===&lt;br /&gt;
Driest of the three primary continents, Dienvenet lies just above the equator and remains quite arid year-round.  Atmospheric storms localized in the region have scoured the land here near barren.&lt;br /&gt;
&lt;br /&gt;
It is believed that the Foln’kai never discovered this harsh land as their meager sea-faring capabilities were limited to coastal fishing operations.  Some artifacts have been recovered from this area by remote salvagers, but it is unclear as to what civilization they belong to.&lt;br /&gt;
=== Clarlachon ===&lt;br /&gt;
Clarlachon, or the “ringing bell” is another equatorial continent believed to be entirely mythical by the Foln’kai.  Their oral history, sometimes scribed into the trunks of auat trees, tells of a far away land covered in sweeping plains and rolling hills.  While it is not believed the Foln’kai officially visited this land, it is clear someone or something did and taught the primitive species of its existence for it is quite real.&lt;br /&gt;
&lt;br /&gt;
Under the guidance of the Shum’ta religion, the Foln’kai were taught that Clarlachon called out to their deceased relatives seeing them to peace and happiness in this paradise land, hence the name “ringing bell”.  &lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Vasmarg ===&lt;br /&gt;
The once capitol of Geles, Vasmarg is located on the Mogan continent’s southern peninsula and has since fallen to ruin in the time following the demise of the Foln’kai.  In its day, the capitol was the primary hub for the trading of goods and home to some 5,000 Foln’kai who lived near the base of its earthen mound.&lt;br /&gt;
&lt;br /&gt;
Built on a plateau above the surrounding rainforest, the city was designed by its clever inhabitants to offer protection from both the natural predators in abundance and the deadly rain seasons that would flood much of the wide delta nearby.  Merchants would barter their goods for pluktoi, or “shine shells” that were the polished carapaces of a rare mollusk found in the treacherous waters surrounding the peninsular region.&lt;br /&gt;
=== Mezanwor ===&lt;br /&gt;
Like all Geles’ notable cities, Mezanwor is found on Moga.  Sitting at the confluence of a nexus of rivers, the city was known for its great bounties of sea-fare brought in by boat from the surrounding sea and the rivers themselves.&lt;br /&gt;
&lt;br /&gt;
After the occupation of Geles by Antaran forces, Mezanwor became a hub of slave trade activity due to its relatively centralized location.  Thousands of slaves passed through its blood-stained docks on their way to the salt mines, clear-cutting fields, or some other imperilment.&lt;br /&gt;
=== Cul ===&lt;br /&gt;
Cul had been a religious center for the Foln’kai.  Situated to the east of Mezanwor in the Carn Highlands of Moga, the city had stood for hundreds of years as a center for learning and the passing of the Foln’kai’s ancient oral traditions.&lt;br /&gt;
&lt;br /&gt;
During the occupation, the city was razed to the ground in response to a reference made by a Foln’kai priest that the Antarans might in fact not be deities.&lt;br /&gt;
=== Ifickto ===&lt;br /&gt;
This city lay in the west of Moga along the Weaving Spine River.  Foln’kai from this region were often referred to as sha’usi, or “golden skin” for their custom of working without coverings over their upper-bodies, as was the norm for many other Foln’kai villages, which led to the tanning of their skin.&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
=== Scars of Nol Latuk ===&lt;br /&gt;
Great furrows visible from orbit, these “scars” as they’re known are actually the remnants of massive strip-mining operations undertaken by the Antarans.  Measuring some seventy-five kilometers in length and four kilometers in width, the terrain features mar the ruined rainforest land of Clarlachon as painful visible reminders of the Foln’kai’s persecution and eventual destruction.&lt;br /&gt;
== Political Outlook ==&lt;br /&gt;
Formerly enslaved by the Antaran Columnate, the Foln’kai is now considered extinct and the world exists under the Brotherhood’s de facto political dominion.&lt;br /&gt;
== Religion ==&lt;br /&gt;
Though no longer extant, the Foln’kai were believed to have practiced the religion of Shum’ta, or “thankfulness” which preached a pious tolerance of their environment, its hardships, and the simple existence of day-to-day life.&lt;br /&gt;
[[category: Planets]]&lt;br /&gt;
[[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Antares_Major&amp;diff=188697</id>
		<title>Antares Major</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Antares_Major&amp;diff=188697"/>
		<updated>2023-10-14T09:43:37Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Antares_Major_small.jpg|250px]]&lt;br /&gt;
|name=Antares Major&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=[[Antares Minor]], [[Naustlia]]&lt;br /&gt;
|lengthyear=440&lt;br /&gt;
|climate=Gaseous&lt;br /&gt;
|gravity=3.19G&lt;br /&gt;
|terrain=Ice core&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Antares Major, as was the case with the rest of the [[Antares System]], was chaotically merged with the Antei system during the [[Obscuration]]. These titanic cosmic events very nearly saw the destruction of the gas giant. As it were, the planet’s rotational axis was violently realigned nearly perpendicular to its former axis. &lt;br /&gt;
&lt;br /&gt;
Now rotating almost on its equator, Antares Major is an atmospheric hell of electrically-charged super-storms. These turbulent climatic events have recently garnered even more attention from the Brotherhood as findings have shown a causal relationship between vagaries in [[starwars:The_force|the Force]] and the intensities of these storms.&lt;br /&gt;
&lt;br /&gt;
Recent traumatic events within the Brotherhood have noticeably increased the fervor of the [[Antaran]] storms. According to climatological records, the storms have abated in times of relative quiescence. The specific nature of this relationship remains unknown as do its effects on the planet or the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Antares Minor  ===&lt;br /&gt;
Orbiting Antares Major at a distance of 364,000 km, Antares Minor is the former home to the now-extinct Antaran civilization. Another failed core, minor planet, Antares Minor was made habitable by the warlike Antarans through the use of geodesic pressure-domes and massive subterranean constructs that allowed the relatively small, yet capable civilization to not only survive the merger of the two systems, but thrive.&lt;br /&gt;
&lt;br /&gt;
A short time after the [[Exodus]], sometime in the year 21 ABY, a [[Invasion of Antares|feud]] between the Antaran Columnate and the fledgling Brotherhood erupted. Wiped off the face of Antares Minor to the last, the Antaran civilization had faced nothing like the wrathful Lord &#039;&#039;&#039;Cotelin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Their insurrection at an end, nothing remained of their civilization save its name and place as a footnote in the sanguinary history of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Naustlia  ===&lt;br /&gt;
Antaran for “shell”, Naustlia is an iron-nickel core rock in elliptical orbit some 221,450 km round its parent body. Devoid of any valuable resources or notable features, the moon remains in both commercial and academic neglect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Formerly of the Antaran Columnate, Antares Major is without political affiliation save for its stewardship by the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Antares_Major&amp;diff=188696</id>
		<title>Antares Major</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Antares_Major&amp;diff=188696"/>
		<updated>2023-10-14T09:43:27Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Antares Major&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Antares_Major_small.jpg|250px]]&lt;br /&gt;
|name=Antares Major&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=[[Antares Minor]], [[Naustlia]]&lt;br /&gt;
|lengthyear=440&lt;br /&gt;
|climate=Gaseous&lt;br /&gt;
|gravity=3.19G&lt;br /&gt;
|terrain=Ice core&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Antares Major, as was the case with the rest of the [[Antares System]], was chaotically merged with the Antei system during the [[Obscuration]]. These titanic cosmic events very nearly saw the destruction of the gas giant. As it were, the planet’s rotational axis was violently realigned nearly perpendicular to its former axis. &lt;br /&gt;
&lt;br /&gt;
Now rotating almost on its equator, Antares Major is an atmospheric hell of electrically-charged super-storms. These turbulent climatic events have recently garnered even more attention from the Brotherhood as findings have shown a causal relationship between vagaries in [[starwars:The_force|the Force]] and the intensities of these storms.&lt;br /&gt;
&lt;br /&gt;
Recent traumatic events within the Brotherhood have noticeably increased the fervor of the [[Antaran]] storms. According to climatological records, the storms have abated in times of relative quiescence. The specific nature of this relationship remains unknown as do its effects on the planet or the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Antares Minor  ===&lt;br /&gt;
Orbiting Antares Major at a distance of 364,000 km, Antares Minor is the former home to the now-extinct Antaran civilization. Another failed core, minor planet, Antares Minor was made habitable by the warlike Antarans through the use of geodesic pressure-domes and massive subterranean constructs that allowed the relatively small, yet capable civilization to not only survive the merger of the two systems, but thrive.&lt;br /&gt;
&lt;br /&gt;
A short time after the [[Exodus]], sometime in the year 21 ABY, a [[Invasion of Antares|feud]] between the Antaran Columnate and the fledgling Brotherhood erupted. Wiped off the face of Antares Minor to the last, the Antaran civilization had faced nothing like the wrathful Lord &#039;&#039;&#039;Cotelin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Their insurrection at an end, nothing remained of their civilization save its name and place as a footnote in the sanguinary history of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Naustlia  ===&lt;br /&gt;
Antaran for “shell”, Naustlia is an iron-nickel core rock in elliptical orbit some 221,450 km round its parent body. Devoid of any valuable resources or notable features, the moon remains in both commercial and academic neglect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Formerly of the Antaran Columnate, Antares Major is without political affiliation save for its stewardship by the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Geroha&amp;diff=188695</id>
		<title>Geroha</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Geroha&amp;diff=188695"/>
		<updated>2023-10-14T09:42:00Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Geroha_small.jpg|250px]]&lt;br /&gt;
|name=Geroha&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=Vek, Nar, Sket, Tral, Lon&lt;br /&gt;
|lengthyear=185 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Gelid&lt;br /&gt;
|gravity=1.1G&lt;br /&gt;
|terrain=Methane ice&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Geroha is a former gas giant stripped of her atmosphere during the violent incursion by [[Ante]] and her children during the [[Obscuration]]. Brotherhood astronomers hypothesize that the world impacted an Antei system planet or other body resulting in the creation of much of the asteroidal debris in the system today. The smaller Antei planetoid was utterly destroyed in the collision and it is unknown what, if any, life was lost there.&lt;br /&gt;
&lt;br /&gt;
Once brilliantly draped in swirling hues of methane and oxygen, the planet is now charcoal in color and solid methane ice with trace nitrogen deposits. Of all Brotherhood-held worlds, Geroha is perhaps the least valuable economically and strategically. It possesses neither natural resources nor strategic importance.&lt;br /&gt;
&lt;br /&gt;
Of only marginal scientific interest, Geroha does possess five small moons: Vek, Nar, Sket, Tral, and Lon. These satellites are sometimes referred to as “Geroha’s Daughters”. Like their father, they are known to possess no appreciable resources or value of any kind. They are the largest of the remaining fragments from the collision and are believed to comprise elements of both Geroha and the unnamed Antei system world destroyed on impact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  The Blight  ===&lt;br /&gt;
This feature of Geroha is found in the southern hemisphere. It is an eighty kilometer-wide depression on the planet’s surface indicative of the impact with the Anteian body Geroha impacted when the two systems merged. It stands out as a slightly darker ragged patch against the already pitch-colored surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Krath]] astronomers have sought funding for an expedition to this feature of the planet to increase their understanding of the Obscuration and complement the data already gleaned from remote surveys of the planet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Vek  ===&lt;br /&gt;
Vek is among the smallest of the rocky bodies. Its orbit is closest of the Daughters at some 150,000 km. Comprised of nickel-iron it is believed to be a fragment from the obliterated Antei system world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Nar  ===&lt;br /&gt;
Second in orbit from the planet, Nar is the largest body at twenty-two kilometers in diameter. It is another nickel-iron rock most likely from the aforementioned Antei planet. This moon has piqued the interest of certain Krath scholars of late as to its importance as evidence in a theory suggesting a previously unrecorded temple used by [[Tiamat]] to practice the rituals used in the catastrophic Obscuration.&lt;br /&gt;
&lt;br /&gt;
It is the Krath Order’s hope that some further information can be recovered from the remnants of this planetoid as whispers amongst their Order suggest the possibility of a revelation capable of astonishing the entire Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Sket  ===&lt;br /&gt;
Sket holds an elliptical orbit third from the planet. It is second-largest among the satellites and just under twenty kilometers in diameter and is a nickel-iron slug in the vein of her sisters, Vek and Nar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Tral  ===&lt;br /&gt;
Tral is an ice-cored chunk of frozen gasses. This particular fragment is believed to be atmosphere from Geroha ejected during the collision. Its circular orbit is fourth from its parent and has drawn some minor interest from Krath scientists seeking data regarding the Obscuration as it represents a geological time capsule.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Lon  ===&lt;br /&gt;
Lon is another small chunk of nickel-iron a mere two kilometers in diameter. Fifth from the planet, it is of little interest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Geroha has only recently come into any measure of political concern. This attention centers on the supposition that with the destruction of the unnamed sixth planet of Antei during the Obscuration, there may in fact be dire information regarding the founding of the Brotherhood among other revelations. &lt;br /&gt;
&lt;br /&gt;
The likelihood of this information being retrieved from the thousands year old debris orbiting Geroha is slight at best, but there are those who think it possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]][[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Geroha&amp;diff=188694</id>
		<title>Geroha</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Geroha&amp;diff=188694"/>
		<updated>2023-10-14T09:41:50Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Geroha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Geroha_small.jpg|250px]]&lt;br /&gt;
|name=Geroha&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=Vek, Nar, Sket, Tral, Lon&lt;br /&gt;
|lengthyear=185 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Gelid&lt;br /&gt;
|gravity=1.1G&lt;br /&gt;
|terrain=Methane ice&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Geroha is a former gas giant stripped of her atmosphere during the violent incursion by [[Ante]] and her children during the [[Obscuration]]. Brotherhood astronomers hypothesize that the world impacted an Antei system planet or other body resulting in the creation of much of the asteroidal debris in the system today. The smaller Antei planetoid was utterly destroyed in the collision and it is unknown what, if any, life was lost there.&lt;br /&gt;
&lt;br /&gt;
Once brilliantly draped in swirling hues of methane and oxygen, the planet is now charcoal in color and solid methane ice with trace nitrogen deposits. Of all Brotherhood-held worlds, Geroha is perhaps the least valuable economically and strategically. It possesses neither natural resources nor strategic importance.&lt;br /&gt;
&lt;br /&gt;
Of only marginal scientific interest, Geroha does possess five small moons: Vek, Nar, Sket, Tral, and Lon. These satellites are sometimes referred to as “Geroha’s Daughters”. Like their father, they are known to possess no appreciable resources or value of any kind. They are the largest of the remaining fragments from the collision and are believed to comprise elements of both Geroha and the unnamed Antei system world destroyed on impact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  The Blight  ===&lt;br /&gt;
This feature of Geroha is found in the southern hemisphere. It is an eighty kilometer-wide depression on the planet’s surface indicative of the impact with the Anteian body Geroha impacted when the two systems merged. It stands out as a slightly darker ragged patch against the already pitch-colored surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Krath]] astronomers have sought funding for an expedition to this feature of the planet to increase their understanding of the Obscuration and complement the data already gleaned from remote surveys of the planet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Vek  ===&lt;br /&gt;
Vek is among the smallest of the rocky bodies. Its orbit is closest of the Daughters at some 150,000 km. Comprised of nickel-iron it is believed to be a fragment from the obliterated Antei system world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Nar  ===&lt;br /&gt;
Second in orbit from the planet, Nar is the largest body at twenty-two kilometers in diameter. It is another nickel-iron rock most likely from the aforementioned Antei planet. This moon has piqued the interest of certain Krath scholars of late as to its importance as evidence in a theory suggesting a previously unrecorded temple used by [[Tiamat]] to practice the rituals used in the catastrophic Obscuration.&lt;br /&gt;
&lt;br /&gt;
It is the Krath Order’s hope that some further information can be recovered from the remnants of this planetoid as whispers amongst their Order suggest the possibility of a revelation capable of astonishing the entire Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Sket  ===&lt;br /&gt;
Sket holds an elliptical orbit third from the planet. It is second-largest among the satellites and just under twenty kilometers in diameter and is a nickel-iron slug in the vein of her sisters, Vek and Nar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Tral  ===&lt;br /&gt;
Tral is an ice-cored chunk of frozen gasses. This particular fragment is believed to be atmosphere from Geroha ejected during the collision. Its circular orbit is fourth from its parent and has drawn some minor interest from Krath scientists seeking data regarding the Obscuration as it represents a geological time capsule.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Lon  ===&lt;br /&gt;
Lon is another small chunk of nickel-iron a mere two kilometers in diameter. Fifth from the planet, it is of little interest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Geroha has only recently come into any measure of political concern. This attention centers on the supposition that with the destruction of the unnamed sixth planet of Antei during the Obscuration, there may in fact be dire information regarding the founding of the Brotherhood among other revelations. &lt;br /&gt;
&lt;br /&gt;
The likelihood of this information being retrieved from the thousands year old debris orbiting Geroha is slight at best, but there are those who think it possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]][[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Liren&amp;diff=188693</id>
		<title>Liren</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Liren&amp;diff=188693"/>
		<updated>2023-10-14T09:41:02Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Liren_small.jpg|250px]]&lt;br /&gt;
|name=Liren&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=Palimen, Kivo&lt;br /&gt;
|lengthyear=196 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Gaseous&lt;br /&gt;
|gravity=0.9G&lt;br /&gt;
|terrain=Rock core&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=[[starwars:Beldon|Beldon]]&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=Foodstuffs&lt;br /&gt;
|exports=[[starwars:Tibanna_gas|Tibanna Gas]], [[starwars:Corax_Ore|Corax Ore]], [[starwars:Opila|Opila Crystals]], Gems, [[starwars:Granite|Granite]], [[starwars:Bronzium|Bronzium]], [[starwars:Firefacet|Firefacet]]&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Liren is another primary gas giant of the [[Antares System]]. Its atmospheric composition lends the world a gray hue mottled by crimson smudges indicating the presence of invaluable Tibanna Gas pockets. Tibanna is used in the manufacture of exotic weapons systems components as well as some variants being used for [[starwars:Hyperdrive|hyperdrive]] coolant. &lt;br /&gt;
&lt;br /&gt;
The planet also possesses a set of five rings measuring some 400,000 km across. These rings are collections of ice, dust, and rock accumulated over the planet’s lifetime. Between each ring is a small gap or band of ice enhancing the shimmering aura of the rings and denoting Liren as one of the more impressive sights to behold in the Antares system.&lt;br /&gt;
&lt;br /&gt;
Some rocky components of the ring system are nearly a kilometer in diameter. The Brotherhood has cleverly secreted several [[Krath]] research facilities in these bodies so that its scholars may work in absolute secrecy. These scientists’ research includes enhanced exploitation of Tibanna mining, crystal synthesis, and advanced ore refining techniques.&lt;br /&gt;
&lt;br /&gt;
In addition to the research facilities intended to increase resource collection efficacy, several mining facilities exist both within the rings, and on Liren’s two moons, Palimen and Kivo. Rare minerals and ores such as Corax are painstakingly mined from automated quarries ministered by droids. &lt;br /&gt;
&lt;br /&gt;
Though devoid of a [[starwars:Sentient|sentient]] population, Liren is host to a rare species of beldon capable of plying open space and colonizing new homes. Beldons are massive, non-sentient creatures capable of organically processing chemicals and microorganisms in the atmosphere into much sought after Tibanna Gas which they excrete as a byproduct. A future project for the Brotherhood’s Krath scientists is rumored to be ascertaining the plausibility of forcibly relocating a beldon colony to its other gas giants in hopes of further increasing Tibanna output. &lt;br /&gt;
&lt;br /&gt;
Prior to the [[Obscuration]] and the Antares system’s merger with [[Antei]], it is unknown whether any other civilization or organization was able to exploit any of Liren’s impressive, though limited resources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Facility 88  ===&lt;br /&gt;
This “facility” is actually a series of eighty-eight [[starwars:Repulsor|repulsor]] platforms that dot the atmosphere of Liren. So crucial is the Brotherhood’s supply of Tibanna to its machinations, the series of platforms is purposefully misrepresented as one single site in an attempt to sew disinformation and thwart possible sabotage. &lt;br /&gt;
&lt;br /&gt;
Each platform is eighty meters in diameter and fully automated. The circular platforms are laden with fourteen large storage tanks that line its outer ring. The platforms are set at various altitudes within Liren’s gaseous atmosphere so as to most effectively target the Tibanna pockets.&lt;br /&gt;
&lt;br /&gt;
When capacity is reached, the devices elevate to the upper atmosphere and transmit their coordinates on an encrypted channel for extraction by droid piloted tankers. When relieved of its precious cargo, the platform sinks back to its former altitude to resume mining of its assigned pocket.&lt;br /&gt;
&lt;br /&gt;
The network is controlled by a droid brain and supervised by Krath technicians working in the various labs throughout Liren’s rings. Once a pocket is exhausted, the technicians route the platforms to new sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Palimen  ===&lt;br /&gt;
Named for a great warrior in [[Antaran]] mythology, Palimen was the slayer of Kivo (the namesake of Liren’s other satellite), a winged beast half-avian, half-dragon. Palimen literally translates as “protector” in the Antaran tongue. In their culture, Liren was the lover of Palimen and pursued by the jealous and sanguinary Kivo. Like the myth, the moon circles between its parent-body and its nemesis. &lt;br /&gt;
&lt;br /&gt;
Orbiting Liren at some 300,000 km apogee, the brownish moon lies in vacuum devoid of atmosphere or life. Its surface is rocky, pocked with crags, and its natural basins are coated with a fine powdery dust. Though not plentiful, the moon contains the balance of the Brotherhood’s supply of Opila crystals. These precious resources are carefully extracted through the use of mining droids and automated facilities built atop the deposits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Kivo  ===&lt;br /&gt;
Sometimes called “The Nemesis” moon, Kivo chases round Liren eternally seeking its prey. With an orbit double that of Palimen, Kivo only completes one circuit every three standard years.&lt;br /&gt;
&lt;br /&gt;
Also in vacuum, the satellite is a ghostly white resulting from its chalky surface. Gravity here is 1/5th that of [[starwars:Coruscant|Coruscant]], making mining droid labor here efficient and cost-effective. Though non-descript in all other respects, the moon does possess two notable resources: Bronzium and Firefacet.&lt;br /&gt;
&lt;br /&gt;
Bronzium is a remarkably dense metal used in sculpture, the creation of exotic alloys, as well as in some micro-electronics communication systems. Though difficult to work with due to its density, the Brotherhood has put the [[Herald]] to good use crafting numerous awards and decorations from the substance.&lt;br /&gt;
&lt;br /&gt;
Firefacet is a rare and brilliant gem also used in the construction of awards, medals, and other Brotherhood regalia.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Liren is a critical link in the Brotherhood’s logistical chain. It provides much-needed resources for its [[starwars:Starships|starships]], weapons systems, and even [[starwars:Lightsabers|lightsabers]]. These items are costly on the open market beyond Antei’s borders so it is vital that this planet and its operations are maintained in absolute secrecy.&lt;br /&gt;
&lt;br /&gt;
This further aids the organization by not only saving it precious [[starwars:Credits|credits]], but allows for a lower profile to be kept by Brotherhood agents seeking resources abroad. As a result of the highly-efficient mining and processing conducted here, fewer of these critical components are required for import.&lt;br /&gt;
&lt;br /&gt;
It is hoped that if the resourceful Krath can further increase output, some materials may even be exported to other systems (filtered through dummy corporations of course) and sold at market to generate capital to be put to other very dark ends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
As the research and mining facilities on Liren and her moons are secret, the Brotherhood has chosen anonymity as its best defense against would-be raiders however unlikely the concept. All facilities are electronically camouflaged across several spectrums as well as from optical scanning.&lt;br /&gt;
&lt;br /&gt;
What military presence there is comes in the form of several squadrons of surplus [[starwars:Vulture_droids|Mark I Vulture droids]]. The squadrons are housed independently across the three primary bodies and are capable of mutually supporting one another. They lay dormant awaiting activation if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Liren&amp;diff=188692</id>
		<title>Liren</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Liren&amp;diff=188692"/>
		<updated>2023-10-14T09:40:52Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Liren&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Liren_small.jpg|250px]]&lt;br /&gt;
|name=Liren&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=Palimen, Kivo&lt;br /&gt;
|lengthyear=196 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Gaseous&lt;br /&gt;
|gravity=0.9G&lt;br /&gt;
|terrain=Rock core&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=[[starwars:Beldon|Beldon]]&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=Foodstuffs&lt;br /&gt;
|exports=[[starwars:Tibanna_gas|Tibanna Gas]], [[starwars:Corax_Ore|Corax Ore]], [[starwars:Opila|Opila Crystals]], Gems, [[starwars:Granite|Granite]], [[starwars:Bronzium|Bronzium]], [[starwars:Firefacet|Firefacet]]&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Liren is another primary gas giant of the [[Antares System]]. Its atmospheric composition lends the world a gray hue mottled by crimson smudges indicating the presence of invaluable Tibanna Gas pockets. Tibanna is used in the manufacture of exotic weapons systems components as well as some variants being used for [[starwars:Hyperdrive|hyperdrive]] coolant. &lt;br /&gt;
&lt;br /&gt;
The planet also possesses a set of five rings measuring some 400,000 km across. These rings are collections of ice, dust, and rock accumulated over the planet’s lifetime. Between each ring is a small gap or band of ice enhancing the shimmering aura of the rings and denoting Liren as one of the more impressive sights to behold in the Antares system.&lt;br /&gt;
&lt;br /&gt;
Some rocky components of the ring system are nearly a kilometer in diameter. The Brotherhood has cleverly secreted several [[Krath]] research facilities in these bodies so that its scholars may work in absolute secrecy. These scientists’ research includes enhanced exploitation of Tibanna mining, crystal synthesis, and advanced ore refining techniques.&lt;br /&gt;
&lt;br /&gt;
In addition to the research facilities intended to increase resource collection efficacy, several mining facilities exist both within the rings, and on Liren’s two moons, Palimen and Kivo. Rare minerals and ores such as Corax are painstakingly mined from automated quarries ministered by droids. &lt;br /&gt;
&lt;br /&gt;
Though devoid of a [[starwars:Sentient|sentient]] population, Liren is host to a rare species of beldon capable of plying open space and colonizing new homes. Beldons are massive, non-sentient creatures capable of organically processing chemicals and microorganisms in the atmosphere into much sought after Tibanna Gas which they excrete as a byproduct. A future project for the Brotherhood’s Krath scientists is rumored to be ascertaining the plausibility of forcibly relocating a beldon colony to its other gas giants in hopes of further increasing Tibanna output. &lt;br /&gt;
&lt;br /&gt;
Prior to the [[Obscuration]] and the Antares system’s merger with [[Antei]], it is unknown whether any other civilization or organization was able to exploit any of Liren’s impressive, though limited resources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Facility 88  ===&lt;br /&gt;
This “facility” is actually a series of eighty-eight [[starwars:Repulsor|repulsor]] platforms that dot the atmosphere of Liren. So crucial is the Brotherhood’s supply of Tibanna to its machinations, the series of platforms is purposefully misrepresented as one single site in an attempt to sew disinformation and thwart possible sabotage. &lt;br /&gt;
&lt;br /&gt;
Each platform is eighty meters in diameter and fully automated. The circular platforms are laden with fourteen large storage tanks that line its outer ring. The platforms are set at various altitudes within Liren’s gaseous atmosphere so as to most effectively target the Tibanna pockets.&lt;br /&gt;
&lt;br /&gt;
When capacity is reached, the devices elevate to the upper atmosphere and transmit their coordinates on an encrypted channel for extraction by droid piloted tankers. When relieved of its precious cargo, the platform sinks back to its former altitude to resume mining of its assigned pocket.&lt;br /&gt;
&lt;br /&gt;
The network is controlled by a droid brain and supervised by Krath technicians working in the various labs throughout Liren’s rings. Once a pocket is exhausted, the technicians route the platforms to new sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Palimen  ===&lt;br /&gt;
Named for a great warrior in [[Antaran]] mythology, Palimen was the slayer of Kivo (the namesake of Liren’s other satellite), a winged beast half-avian, half-dragon. Palimen literally translates as “protector” in the Antaran tongue. In their culture, Liren was the lover of Palimen and pursued by the jealous and sanguinary Kivo. Like the myth, the moon circles between its parent-body and its nemesis. &lt;br /&gt;
&lt;br /&gt;
Orbiting Liren at some 300,000 km apogee, the brownish moon lies in vacuum devoid of atmosphere or life. Its surface is rocky, pocked with crags, and its natural basins are coated with a fine powdery dust. Though not plentiful, the moon contains the balance of the Brotherhood’s supply of Opila crystals. These precious resources are carefully extracted through the use of mining droids and automated facilities built atop the deposits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Kivo  ===&lt;br /&gt;
Sometimes called “The Nemesis” moon, Kivo chases round Liren eternally seeking its prey. With an orbit double that of Palimen, Kivo only completes one circuit every three standard years.&lt;br /&gt;
&lt;br /&gt;
Also in vacuum, the satellite is a ghostly white resulting from its chalky surface. Gravity here is 1/5th that of [[starwars:Coruscant|Coruscant]], making mining droid labor here efficient and cost-effective. Though non-descript in all other respects, the moon does possess two notable resources: Bronzium and Firefacet.&lt;br /&gt;
&lt;br /&gt;
Bronzium is a remarkably dense metal used in sculpture, the creation of exotic alloys, as well as in some micro-electronics communication systems. Though difficult to work with due to its density, the Brotherhood has put the [[Herald]] to good use crafting numerous awards and decorations from the substance.&lt;br /&gt;
&lt;br /&gt;
Firefacet is a rare and brilliant gem also used in the construction of awards, medals, and other Brotherhood regalia.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Liren is a critical link in the Brotherhood’s logistical chain. It provides much-needed resources for its [[starwars:Starships|starships]], weapons systems, and even [[starwars:Lightsabers|lightsabers]]. These items are costly on the open market beyond Antei’s borders so it is vital that this planet and its operations are maintained in absolute secrecy.&lt;br /&gt;
&lt;br /&gt;
This further aids the organization by not only saving it precious [[starwars:Credits|credits]], but allows for a lower profile to be kept by Brotherhood agents seeking resources abroad. As a result of the highly-efficient mining and processing conducted here, fewer of these critical components are required for import.&lt;br /&gt;
&lt;br /&gt;
It is hoped that if the resourceful Krath can further increase output, some materials may even be exported to other systems (filtered through dummy corporations of course) and sold at market to generate capital to be put to other very dark ends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
As the research and mining facilities on Liren and her moons are secret, the Brotherhood has chosen anonymity as its best defense against would-be raiders however unlikely the concept. All facilities are electronically camouflaged across several spectrums as well as from optical scanning.&lt;br /&gt;
&lt;br /&gt;
What military presence there is comes in the form of several squadrons of surplus [[starwars:Vulture_droids|Mark I Vulture droids]]. The squadrons are housed independently across the three primary bodies and are capable of mutually supporting one another. They lay dormant awaiting activation if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Andrion&amp;diff=188691</id>
		<title>Andrion</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Andrion&amp;diff=188691"/>
		<updated>2023-10-14T09:39:26Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[image:Andrion_small.jpg|250px]]&lt;br /&gt;
|name=Andrion&lt;br /&gt;
|region=&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=&lt;br /&gt;
|diameter=&lt;br /&gt;
|atmosphere=&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=0.8G&lt;br /&gt;
|terrain=Wetlands&lt;br /&gt;
|interest=&lt;br /&gt;
|lengthday=29 [[starwars:Standard hour|standard hours]]&lt;br /&gt;
|lengthyear=3.09 [[starwars:Standard day|standard years]]&lt;br /&gt;
|species=Minaquoi&lt;br /&gt;
|otherspecies=&lt;br /&gt;
|language=&lt;br /&gt;
|population=1,000,000&lt;br /&gt;
|cities=Vol&#039;ska, Che&#039;su, Chirarac&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
== History ==&lt;br /&gt;
From recovered texts it is believed an advanced civilization known as the “Cor” once dominated Andrion.  At its zenith, some 30,000 years BBY, this civilization achieved many wonders of science, technology, medicine, engineering and astronomical navigation. &lt;br /&gt;
&lt;br /&gt;
Visitors to the world are immediately struck by the landscape-dominating temples that seemingly impossibly jut through the lower cloud layers to rise defiantly into the heavens.  Identically constructed, each temple is pyramidal in shape capped with four equally proportioned obelisks that extend fully into the planet’s lower atmosphere.&lt;br /&gt;
&lt;br /&gt;
Collectively known as the Ruins of Morban Sla’akah, after the ancient historian/author thought to have written the events depicted in relief on the temples’ exteriors, they exist on every continent covering the planet’s surface.&lt;br /&gt;
&lt;br /&gt;
Rising some ten kilometers into the sky at the equator, these temples are believed to have served as ancient navigational beacons for space traffic entering Andrion’s atmosphere.  Known as the Clovani Morvotai, or “Heaven’s Map”, this network of immense structures covers the surface of the planet at regular intervals.&lt;br /&gt;
&lt;br /&gt;
Predominantly found on the three major continents, several of these markers rise out of the world’s oceans from natural sub-surface mounts such as eroded island chains or submerged volcanoes.  Ornately adorned with relief carvings, the temples depict major events in the history of the Cor as they coincided with the further mapping of the planet, construction of the markers, and advancement of the race.&lt;br /&gt;
&lt;br /&gt;
From excavations of the markers, themselves some of the only remaining Cor architecture, evidence has been gathered that supports a popular theory that the civilization was destroyed by an extraterrestrial foe. Today the temples stand in various states of decay, but remain vibrant reminders of those that once walked the heavens of Andrion.&lt;br /&gt;
&lt;br /&gt;
From the ruins of the Cor civilization, the primitive Minaquoi rose to assume dominance on Andrion.  Briefly subjugated in the year 3500 BBY by a forgotten [[starwars:Warlord|Warlord]], these [[starwars:Humanoid|Humanoid]] [[starwars:Sentient|sentients]] have inherited the temples though it is unclear whether they utilize them in any formal capacity.  Some anthropologists believe the Minaquoi revere the structures as gul’du or “gateways” to the resting place of the Cor.  Others suspect the world’s current inhabitants simply ignore them as taboo sites due to the oppressive religious dominance of Movat. &lt;br /&gt;
== Geography ==&lt;br /&gt;
=== Gorvan ===&lt;br /&gt;
Stretching pole-to-pole, the massive continent of Gorvan is geographically classified as a super-continent.  Its most prominent feature is the ice-capped Mt. Trigony in the southern hemisphere.  Reaching some seven kilometers into the mist-clouded skies, Mt. Trigony is the highest naturally-occurring point on Andrion.  Amazingly, it is dwarfed by the aforementioned gigantic temple ruins.&lt;br /&gt;
&lt;br /&gt;
Gorvan is also home to the one million Minaquoi inhabiting the planet surface.  Its rich forests and terraced farmlands provide a relatively rural and simple existence for the population.  Agricultural harvests are supplemented with year-round fishing off the ample shores of Gorvan, bringing in a wealth of sea fare that is often salted and laid away for the sometimes brutal winters experienced there.&lt;br /&gt;
=== Da&#039;nur ===&lt;br /&gt;
To the west of Gorvan across the Welling Sea lies the flat and rectangular continent of Da’nur.  Historians believe Da’nur to be an “artificial” continent constructed as a sort of floating dock by the Cor for the eon-spanning construction of the ancient temple markers.&lt;br /&gt;
Scans of the continent and the ocean below have revealed a complex network of tethers securing Da’nur to the ocean floor.  Though they appear of natural origin, closer inspection has shown the very unnatural symmetry and composition of their construction.  Indeed, evidence has shown much of the composite material used to create the tethers as extra-planetary in origin.&lt;br /&gt;
&lt;br /&gt;
Further evidence supporting this claim is the relative proximity of three massive markers to the continent rising from the ocean, yet none are found on the landmass simultaneously suggesting its purpose and lack of ability of supporting one of the enormous structures itself.  Why the faux continent was not later dismantled following the temples’ completion is unknown.&lt;br /&gt;
=== Yulm ===&lt;br /&gt;
Found furthest from the mother-continent of Gorvan, Yulm lies on the other side of the world in relative isolation.  Rich in natural resources and commodities not readily available on the main inhabited landmass of Gorvan, this continent is often the destination for brave sea-farers of the Minaquoi emboldened by dreams of trade enterprises.&lt;br /&gt;
&lt;br /&gt;
Lushly forested with vamen trees, the roughly star-shaped continent is verdant and replete with arboreal life.  Twilight in the massive forests brings choruses of the calming chirp of the vist, a small winged nocturnal rodent, reputed to sooth body and soul alike.  Relatively free of predators, the forest will often serve as shelter and place of forage for sea-traders waiting out the sometimes climatic storms rolling across the Welling Sea.&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Vol&#039;ska (Capital)===&lt;br /&gt;
Located on the giant Gorvan, Vol’ska lies along the equator on the Tormerian peninsula.  It is suspected to be the oldest city on Andrion originally founded by the Cor some 31,000 years BBY.  Shops and markets line its nexus of roads leading to the commonwealth buildings that see the day-to-day administration of Minaquoi affairs.&lt;br /&gt;
=== Che&#039;su ===&lt;br /&gt;
Che’su is a trade city located on the remote continent of Yulm.  Exotic goods such as spices, minerals, and tea, or “veket” are bartered and exported to the mainland of Gorvan.  Oceanic trade routes closely follow the coasts crossing the Welling Sea to make land once again on the western edge of Gorvan.  From there they make their way to several harbors where goods are off-loaded and carted across the continent.&lt;br /&gt;
&lt;br /&gt;
Originally founded by religious heretics fleeing persecution, “Che’su” is sometimes translated as The City of Screams.  Twelve centuries before arrival of the Brotherhood in the Antei system, anthropological data points to a great cleansing, or “mastu”, in which political and religious dissidents were rounded up and put to death in brutally primitive fashion over the course of three days and nights.  Though it is commonly avoided, traders entering the city to this day can still hear the screams of the perished from the time of the massacre.&lt;br /&gt;
&lt;br /&gt;
=== Chirarac ===&lt;br /&gt;
Long ago a supply depot on the artificial construct Da’nur, Chirarac is now only seldom inhabited by more nomadic Minaquoi and even then only in times of harsh winters.  It is a stone city featuring beautifully crafted single-story structures and dwellings.&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
=== Promonotory of Ga&#039;lah ===&lt;br /&gt;
Adherents of the Movat faith believe the Promontory of Ga’lah is where the “Machtur”, or “Sky God”, will return from the heavens and offer deliverance.  A massive rocky outcropping located in the Sueshar mountain range on Gorvan, the Promontory hangs forth in space as if supported by mighty invisible hands.  From a distance it appears as a massive ramp or platform extending up towards the sky in supplication.  Minaquoi hold season-changing festivals there when the weather and treacherous terrain permit.&lt;br /&gt;
=== Ruins of Morban Sla&#039;akah ===&lt;br /&gt;
Found all over the planet’s surface, these massive ruins are believed to have served as navigational markers for the long-vanished Cor civilization.  Ten kilometers in height, these structures are some of the largest recorded man-made objects in the Antei system.  Completed over the course of some 800 years, the monoliths were used by Cor atmospheric craft for navigation over the planet’s surface.  Evidence suggests that there may have been other uses for these beacons in Cor culture in the form of religious worship.  One theory suggests that the Cor deities “could not see” their culture’s piety for the interference of Andrion’s atmosphere.  This popular notion was brought about with the advent of atmospheric flight late in what is known in the historical record as the “Second Age”. &lt;br /&gt;
=== Fose Swamps ===&lt;br /&gt;
Also found on the globe-dominating continent of Gorvan, the Fose Swamps extend throughout the south-eastern portion of the landmass.  Encompassing some 16,000 square kilometers, the swamps remain largely unexplored and are universally feared by the Minaquoi culture as the home to the “Fe’aspa”, or “Newly Dead”.&lt;br /&gt;
&lt;br /&gt;
The Minaquoi do not practice the tradition of interment; rather they choose to anoint their deceased in oils designed to break down the body and then wrap it in a coarse linen shroud.  The deceased is then transported to the swamp’s edge and floated into the murky water on rafts of fibrous wood that eventually absorb enough water to sink the body after a time.&lt;br /&gt;
=== Mt. Trigony ===&lt;br /&gt;
The tallest peak on Andrion, Mt. Trigony sits astride the Pek’tar mountain range in southern Gorvan.  Capped with ice above the tree line, the peak is some 7,000 meters above sea level.&lt;br /&gt;
=== The Welling Sea ===&lt;br /&gt;
Largest and most tempestuous of the planet’s seas, the Welling Sea stretches from Yulm to Gorvan and serves as the only medium of travel between the two continents.  So named for its furious winter storms, most crossings occur in the summer in order to lay up provisions for the bitter winters that often plague Gorvan.&lt;br /&gt;
&lt;br /&gt;
Little data exists on known sea life in the deeper reaches of the sea, but there is some evidence of man-made modifications to the sea floor for unknown purposes.  Near the coasts of the primary and more scattered landmasses, ample fishing is found in the shoals and estuaries throughout.&lt;br /&gt;
&lt;br /&gt;
Orbital scans have also indicated the ruins of at least thirteen temple markers below the surface of the sea that have sustained various levels of damage or erosion over the millennia.  Sub-surface exploration of these ruins is not planned at this time.&lt;br /&gt;
== Political Outlook ==&lt;br /&gt;
Under the rule of demagogic “vates”, roughly translated as “seers”, the planet is divided among provincial satrapies known as “har’chas”.  The three major vates govern the planet in a triumvirate format with the primary vate, called a Quon, holding final authority by virtue of his control of Gorvan, the largest and most bountiful landmass.  The secondary vates each possess one continent.&lt;br /&gt;
&lt;br /&gt;
This division of power is somewhat odd as all Minaquoi live on the super-continent Gorvan.  The vates have no practical means of occupying, exploiting, or administrating their titular holdings over the other continents.  Though some trading and commerce does occur, they largely remain untapped resources.  Control of these lands is passed down through bloodline only to males over generations until no suitable heirs are available.  In this instance, the Quon selects a new vate of his choosing, often from his own aides de camp.&lt;br /&gt;
== Religion ==&lt;br /&gt;
=== Movat ===&lt;br /&gt;
Movat is a young religion that has swept over the Minaquoi in only the last generation.  Founded by the prophet Tep some thirty-five standard years ago, it is claimed that he was visited by a “Machtur”.  The Machtur visited with Tep for a short time and indirectly revealed a great deal of the power of those beyond Andrion.  The Machtur could purportedly fly at will, conjure storms, and wielded a scepter encrusted with gems so radiant it was blinding to look upon.&lt;br /&gt;
=== Society of the Black Tree ===&lt;br /&gt;
The Black Tree is a pagan society of nature-worshippers who view the beliefs of the Movat faith a heresy against Mother Andrion.  Existing in tiny, secretive sects, the society hides within the Minaquoi populace biding their time in order to one day show non-believers the true path to salvation.&lt;br /&gt;
=== Followers of Scorm ===&lt;br /&gt;
One of the most ancient and obscure religions alluded to in the anthropological catalogue, the Followers of Scorm were said to be metamorphosed giants altered ritualistically through the penance of their faith.  Only the most pious were granted this rite of power through which the person was imbued with enhanced strength, preternatural speed, and immense physical stature among other benefits.  The record of this faith ends some 2,200 standard years BBY and their fate is unknown.  It is rumored that further evidence of the Followers may be found near the Promontory of Ga’lah, but to date no expedition has been sent.&lt;br /&gt;
== Military ==&lt;br /&gt;
The Minaquoi military, known as the Shul’tai, is a primitive force comprised of roughly 10% of the overall population.  In a kind of reserve status, soldiers train at home and can be called to action via a “ho’quah”, or “rally”.  Under these conditions, the force reports to their provincial leaders and can assemble en masse at the capitol, or remain in smaller units in order to deal with local trouble, provide Humanitarian aid, etc.&lt;br /&gt;
&lt;br /&gt;
Possessing virtually no technology, the Shul’tai is armed with sword and spear-style weaponry.  Simple armor is fashioned from the hides and skeletons of beasts of prey and is adorned with “fu’tah” or “pride” in the form of colorful flowers, paint, or other decorative markings.&lt;br /&gt;
&lt;br /&gt;
[[category:Planets]]&lt;br /&gt;
[[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Andrion&amp;diff=188690</id>
		<title>Andrion</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Andrion&amp;diff=188690"/>
		<updated>2023-10-14T09:39:16Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Andrion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[image:Andrion_small.jpg|250px]]&lt;br /&gt;
|name=Andrion&lt;br /&gt;
|region=&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=&lt;br /&gt;
|diameter=&lt;br /&gt;
|atmosphere=&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=0.8G&lt;br /&gt;
|terrain=Wetlands&lt;br /&gt;
|interest=&lt;br /&gt;
|lengthday=29 [[starwars:Standard hour|standard hours]]&lt;br /&gt;
|lengthyear=3.09 [[starwars:Standard day|standard years]]&lt;br /&gt;
|species=Minaquoi&lt;br /&gt;
|otherspecies=&lt;br /&gt;
|language=&lt;br /&gt;
|population=1,000,000&lt;br /&gt;
|cities=Vol&#039;ska, Che&#039;su, Chirarac&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
== History ==&lt;br /&gt;
From recovered texts it is believed an advanced civilization known as the “Cor” once dominated Andrion.  At its zenith, some 30,000 years BBY, this civilization achieved many wonders of science, technology, medicine, engineering and astronomical navigation. &lt;br /&gt;
&lt;br /&gt;
Visitors to the world are immediately struck by the landscape-dominating temples that seemingly impossibly jut through the lower cloud layers to rise defiantly into the heavens.  Identically constructed, each temple is pyramidal in shape capped with four equally proportioned obelisks that extend fully into the planet’s lower atmosphere.&lt;br /&gt;
&lt;br /&gt;
Collectively known as the Ruins of Morban Sla’akah, after the ancient historian/author thought to have written the events depicted in relief on the temples’ exteriors, they exist on every continent covering the planet’s surface.&lt;br /&gt;
&lt;br /&gt;
Rising some ten kilometers into the sky at the equator, these temples are believed to have served as ancient navigational beacons for space traffic entering Andrion’s atmosphere.  Known as the Clovani Morvotai, or “Heaven’s Map”, this network of immense structures covers the surface of the planet at regular intervals.&lt;br /&gt;
&lt;br /&gt;
Predominantly found on the three major continents, several of these markers rise out of the world’s oceans from natural sub-surface mounts such as eroded island chains or submerged volcanoes.  Ornately adorned with relief carvings, the temples depict major events in the history of the Cor as they coincided with the further mapping of the planet, construction of the markers, and advancement of the race.&lt;br /&gt;
&lt;br /&gt;
From excavations of the markers, themselves some of the only remaining Cor architecture, evidence has been gathered that supports a popular theory that the civilization was destroyed by an extraterrestrial foe. Today the temples stand in various states of decay, but remain vibrant reminders of those that once walked the heavens of Andrion.&lt;br /&gt;
&lt;br /&gt;
From the ruins of the Cor civilization, the primitive Minaquoi rose to assume dominance on Andrion.  Briefly subjugated in the year 3500 BBY by a forgotten [[starwars:Warlord|Warlord]], these [[starwars:Humanoid|Humanoid]] [[starwars:Sentient|sentients]] have inherited the temples though it is unclear whether they utilize them in any formal capacity.  Some anthropologists believe the Minaquoi revere the structures as gul’du or “gateways” to the resting place of the Cor.  Others suspect the world’s current inhabitants simply ignore them as taboo sites due to the oppressive religious dominance of Movat. &lt;br /&gt;
== Geography ==&lt;br /&gt;
=== Gorvan ===&lt;br /&gt;
Stretching pole-to-pole, the massive continent of Gorvan is geographically classified as a super-continent.  Its most prominent feature is the ice-capped Mt. Trigony in the southern hemisphere.  Reaching some seven kilometers into the mist-clouded skies, Mt. Trigony is the highest naturally-occurring point on Andrion.  Amazingly, it is dwarfed by the aforementioned gigantic temple ruins.&lt;br /&gt;
&lt;br /&gt;
Gorvan is also home to the one million Minaquoi inhabiting the planet surface.  Its rich forests and terraced farmlands provide a relatively rural and simple existence for the population.  Agricultural harvests are supplemented with year-round fishing off the ample shores of Gorvan, bringing in a wealth of sea fare that is often salted and laid away for the sometimes brutal winters experienced there.&lt;br /&gt;
=== Da&#039;nur ===&lt;br /&gt;
To the west of Gorvan across the Welling Sea lies the flat and rectangular continent of Da’nur.  Historians believe Da’nur to be an “artificial” continent constructed as a sort of floating dock by the Cor for the eon-spanning construction of the ancient temple markers.&lt;br /&gt;
Scans of the continent and the ocean below have revealed a complex network of tethers securing Da’nur to the ocean floor.  Though they appear of natural origin, closer inspection has shown the very unnatural symmetry and composition of their construction.  Indeed, evidence has shown much of the composite material used to create the tethers as extra-planetary in origin.&lt;br /&gt;
&lt;br /&gt;
Further evidence supporting this claim is the relative proximity of three massive markers to the continent rising from the ocean, yet none are found on the landmass simultaneously suggesting its purpose and lack of ability of supporting one of the enormous structures itself.  Why the faux continent was not later dismantled following the temples’ completion is unknown.&lt;br /&gt;
=== Yulm ===&lt;br /&gt;
Found furthest from the mother-continent of Gorvan, Yulm lies on the other side of the world in relative isolation.  Rich in natural resources and commodities not readily available on the main inhabited landmass of Gorvan, this continent is often the destination for brave sea-farers of the Minaquoi emboldened by dreams of trade enterprises.&lt;br /&gt;
&lt;br /&gt;
Lushly forested with vamen trees, the roughly star-shaped continent is verdant and replete with arboreal life.  Twilight in the massive forests brings choruses of the calming chirp of the vist, a small winged nocturnal rodent, reputed to sooth body and soul alike.  Relatively free of predators, the forest will often serve as shelter and place of forage for sea-traders waiting out the sometimes climatic storms rolling across the Welling Sea.&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Vol&#039;ska (Capital)===&lt;br /&gt;
Located on the giant Gorvan, Vol’ska lies along the equator on the Tormerian peninsula.  It is suspected to be the oldest city on Andrion originally founded by the Cor some 31,000 years BBY.  Shops and markets line its nexus of roads leading to the commonwealth buildings that see the day-to-day administration of Minaquoi affairs.&lt;br /&gt;
=== Che&#039;su ===&lt;br /&gt;
Che’su is a trade city located on the remote continent of Yulm.  Exotic goods such as spices, minerals, and tea, or “veket” are bartered and exported to the mainland of Gorvan.  Oceanic trade routes closely follow the coasts crossing the Welling Sea to make land once again on the western edge of Gorvan.  From there they make their way to several harbors where goods are off-loaded and carted across the continent.&lt;br /&gt;
&lt;br /&gt;
Originally founded by religious heretics fleeing persecution, “Che’su” is sometimes translated as The City of Screams.  Twelve centuries before arrival of the Brotherhood in the Antei system, anthropological data points to a great cleansing, or “mastu”, in which political and religious dissidents were rounded up and put to death in brutally primitive fashion over the course of three days and nights.  Though it is commonly avoided, traders entering the city to this day can still hear the screams of the perished from the time of the massacre.&lt;br /&gt;
&lt;br /&gt;
=== Chirarac ===&lt;br /&gt;
Long ago a supply depot on the artificial construct Da’nur, Chirarac is now only seldom inhabited by more nomadic Minaquoi and even then only in times of harsh winters.  It is a stone city featuring beautifully crafted single-story structures and dwellings.&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
=== Promonotory of Ga&#039;lah ===&lt;br /&gt;
Adherents of the Movat faith believe the Promontory of Ga’lah is where the “Machtur”, or “Sky God”, will return from the heavens and offer deliverance.  A massive rocky outcropping located in the Sueshar mountain range on Gorvan, the Promontory hangs forth in space as if supported by mighty invisible hands.  From a distance it appears as a massive ramp or platform extending up towards the sky in supplication.  Minaquoi hold season-changing festivals there when the weather and treacherous terrain permit.&lt;br /&gt;
=== Ruins of Morban Sla&#039;akah ===&lt;br /&gt;
Found all over the planet’s surface, these massive ruins are believed to have served as navigational markers for the long-vanished Cor civilization.  Ten kilometers in height, these structures are some of the largest recorded man-made objects in the Antei system.  Completed over the course of some 800 years, the monoliths were used by Cor atmospheric craft for navigation over the planet’s surface.  Evidence suggests that there may have been other uses for these beacons in Cor culture in the form of religious worship.  One theory suggests that the Cor deities “could not see” their culture’s piety for the interference of Andrion’s atmosphere.  This popular notion was brought about with the advent of atmospheric flight late in what is known in the historical record as the “Second Age”. &lt;br /&gt;
=== Fose Swamps ===&lt;br /&gt;
Also found on the globe-dominating continent of Gorvan, the Fose Swamps extend throughout the south-eastern portion of the landmass.  Encompassing some 16,000 square kilometers, the swamps remain largely unexplored and are universally feared by the Minaquoi culture as the home to the “Fe’aspa”, or “Newly Dead”.&lt;br /&gt;
&lt;br /&gt;
The Minaquoi do not practice the tradition of interment; rather they choose to anoint their deceased in oils designed to break down the body and then wrap it in a coarse linen shroud.  The deceased is then transported to the swamp’s edge and floated into the murky water on rafts of fibrous wood that eventually absorb enough water to sink the body after a time.&lt;br /&gt;
=== Mt. Trigony ===&lt;br /&gt;
The tallest peak on Andrion, Mt. Trigony sits astride the Pek’tar mountain range in southern Gorvan.  Capped with ice above the tree line, the peak is some 7,000 meters above sea level.&lt;br /&gt;
=== The Welling Sea ===&lt;br /&gt;
Largest and most tempestuous of the planet’s seas, the Welling Sea stretches from Yulm to Gorvan and serves as the only medium of travel between the two continents.  So named for its furious winter storms, most crossings occur in the summer in order to lay up provisions for the bitter winters that often plague Gorvan.&lt;br /&gt;
&lt;br /&gt;
Little data exists on known sea life in the deeper reaches of the sea, but there is some evidence of man-made modifications to the sea floor for unknown purposes.  Near the coasts of the primary and more scattered landmasses, ample fishing is found in the shoals and estuaries throughout.&lt;br /&gt;
&lt;br /&gt;
Orbital scans have also indicated the ruins of at least thirteen temple markers below the surface of the sea that have sustained various levels of damage or erosion over the millennia.  Sub-surface exploration of these ruins is not planned at this time.&lt;br /&gt;
== Political Outlook ==&lt;br /&gt;
Under the rule of demagogic “vates”, roughly translated as “seers”, the planet is divided among provincial satrapies known as “har’chas”.  The three major vates govern the planet in a triumvirate format with the primary vate, called a Quon, holding final authority by virtue of his control of Gorvan, the largest and most bountiful landmass.  The secondary vates each possess one continent.&lt;br /&gt;
&lt;br /&gt;
This division of power is somewhat odd as all Minaquoi live on the super-continent Gorvan.  The vates have no practical means of occupying, exploiting, or administrating their titular holdings over the other continents.  Though some trading and commerce does occur, they largely remain untapped resources.  Control of these lands is passed down through bloodline only to males over generations until no suitable heirs are available.  In this instance, the Quon selects a new vate of his choosing, often from his own aides de camp.&lt;br /&gt;
== Religion ==&lt;br /&gt;
=== Movat ===&lt;br /&gt;
Movat is a young religion that has swept over the Minaquoi in only the last generation.  Founded by the prophet Tep some thirty-five standard years ago, it is claimed that he was visited by a “Machtur”.  The Machtur visited with Tep for a short time and indirectly revealed a great deal of the power of those beyond Andrion.  The Machtur could purportedly fly at will, conjure storms, and wielded a scepter encrusted with gems so radiant it was blinding to look upon.&lt;br /&gt;
=== Society of the Black Tree ===&lt;br /&gt;
The Black Tree is a pagan society of nature-worshippers who view the beliefs of the Movat faith a heresy against Mother Andrion.  Existing in tiny, secretive sects, the society hides within the Minaquoi populace biding their time in order to one day show non-believers the true path to salvation.&lt;br /&gt;
=== Followers of Scorm ===&lt;br /&gt;
One of the most ancient and obscure religions alluded to in the anthropological catalogue, the Followers of Scorm were said to be metamorphosed giants altered ritualistically through the penance of their faith.  Only the most pious were granted this rite of power through which the person was imbued with enhanced strength, preternatural speed, and immense physical stature among other benefits.  The record of this faith ends some 2,200 standard years BBY and their fate is unknown.  It is rumored that further evidence of the Followers may be found near the Promontory of Ga’lah, but to date no expedition has been sent.&lt;br /&gt;
== Military ==&lt;br /&gt;
The Minaquoi military, known as the Shul’tai, is a primitive force comprised of roughly 10% of the overall population.  In a kind of reserve status, soldiers train at home and can be called to action via a “ho’quah”, or “rally”.  Under these conditions, the force reports to their provincial leaders and can assemble en masse at the capitol, or remain in smaller units in order to deal with local trouble, provide Humanitarian aid, etc.&lt;br /&gt;
&lt;br /&gt;
Possessing virtually no technology, the Shul’tai is armed with sword and spear-style weaponry.  Simple armor is fashioned from the hides and skeletons of beasts of prey and is adorned with “fu’tah” or “pride” in the form of colorful flowers, paint, or other decorative markings.&lt;br /&gt;
&lt;br /&gt;
[[category:Planets]]&lt;br /&gt;
[[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Calabrex&amp;diff=188689</id>
		<title>Calabrex</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Calabrex&amp;diff=188689"/>
		<updated>2023-10-14T09:37:41Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Calabrex_small.jpg|250px]]&lt;br /&gt;
|name=Calabrex&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|lengthyear=412 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=1.4G&lt;br /&gt;
|terrain=Variable&lt;br /&gt;
|species=Rexan&lt;br /&gt;
|otherspecies=[[starwars:Human|Human]]&lt;br /&gt;
|population=3,645,000,000&lt;br /&gt;
|imports=Foodstuffs&lt;br /&gt;
|exports=Technology&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Calabrex’s past is shrouded in myth and legend as no written documents exist until Humans colonized the planet. Scattered throughout the planet are remnants of a great, massive civilization, known to the Rexans as the “Ancients”. These ruins reveal the magnitude of the civilization as its population’s centers rival most modern population centers. Only recently have the Humans in conjunction with [[starwars:Dark_Jedi|Dark Jedi]] of the [[Krath Order]] begun to excavate the “Ancient” sites.&lt;br /&gt;
&lt;br /&gt;
Upon the arrival of Humans to Calabrex, the “Ancients” had ceased to exist and the remnants of their civilization were in ruin. The Rexan had no memory of the “Ancients”, only knowing that the ruins were believed to have magical nature. The Humans dismissed the Rexan’s belief in the “Ancients” and created their own society. The original colonists of Calabrex formed the settlement of Tiran, which now serves as the Calabrexian capital. The documents from the original settlers are vague and explain little of the events that took place in the forming years. The only document that is of great historical worth is the colonists’ composition on the structure of the government.&lt;br /&gt;
&lt;br /&gt;
The government, known as the Fortress, is composed of two separate bodies. The Upper Fortress is comprised of a chief executive, known as the Supreme, and upper echelon administrative staff to assist the Supreme. The Supreme is an enlightened dictator for a period of three years. The other body of the Fortress is a group of 100 individuals who represent certain regions of the planet. The Lower Fortress elects the Supreme every three years and has the ability to make recommendations to the Upper Fortress but the final decision rests with the Supreme. This colonial government continues to exist to this day, overseeing all affairs of the planet.&lt;br /&gt;
&lt;br /&gt;
For several decades, the Humans dominated the native Rexan, encroaching upon their homelands and destroying many of their populations. Eventually the Rexan formed a peaceful rebellion forcing the Humans to desist in their domination of the Rexan people. In a series of rapid changes, the Rexan were given the same rights as the Humans. The Fortress changed drastically as the Rexan were allowed to select their own representatives, making the Fortress predominately Rexan with few Humans holding seats in the Lower Fortress. Since the rebellion, known as the Rexan Restoration, the Rexan and Humans have lived in reasonably peaceful harmony.&lt;br /&gt;
&lt;br /&gt;
Several hundreds of years after the Rexan Restoration, Dark Jedi discovered the planet. The peoples of Calabrex were fairly sophisticated and had formed many cities scattered throughout the continents of the planet. However, the Dark Jedi were more interested in the widespread climate and terrain differences on Calabrex. Immediately the Dark Jedi realized the possibility of training on a planet with so much contrast.&lt;br /&gt;
&lt;br /&gt;
Within a few short months, the [[Grand Master]] had sent [[Envoys]] to the Calabrexian Fortress to discuss negotiations and the Supreme, realizing the benefits of joining the Brotherhood’s Territories, agreed to allow for Dark Jedi facilities and bases but ensured that the Fortress remained a sovereign entity from Brotherhood influence. The Calabrexian Fortress and Brotherhood formed the pact known as the Treaty of Tiran, initiating Calabrex as a member of the Brotherhood Territories and allowing the Fortress continued reign of the planet.&lt;br /&gt;
&lt;br /&gt;
After the formation of the Treaty of Tiran, the Brotherhood began to build the military infrastructure that is seen today on Calabrex. In several massive undertakings the Brotherhood created the Stronghold of Darkness, the Combat Training Center, the Strategy and Tactics Academy, the War Simulation Station, the Shipyard Plexus, and the Spaceport Complex. In addition, scattered throughout the planet are smaller training posts and stations that allow the Dark Jedi and Brotherhood military forces to train in different terrains and environments.&lt;br /&gt;
&lt;br /&gt;
The Calabrexians and Brotherhood have coexisted peacefully on the now militarized stronghold planet. The Calabrexians have transformed into a military manufacturing and technological society to serve the needs of the Brotherhood’s war machine and their own pocketbooks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Geography  ==&lt;br /&gt;
&lt;br /&gt;
===  Xevgar  ===&lt;br /&gt;
Xevgar is the northernmost continent of Calabrex composed of huge regions of frozen tundra and mountainous terrain. The continent produces an unusual herb that is used for medicinal purposes and serves as a perfect locale for the Brotherhood to train their specialized troops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Kandarin  ===&lt;br /&gt;
The most populated continent, Kandarin is the most hospitable. The continent is composed of vast plains and forests. Kandarin is known for its lakes and massive river systems. In addition, Kandarin possesses some of the greatest beaches known to the galaxy on its coasts. The continent is home to the capital of Tiran.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Dalarton  ===&lt;br /&gt;
The largest continent of Calabrex, Dalarton is a great expanse of desert with a massive deadly jungle covering a small portion of the land. These two contrasting landscapes are divided by a massive mountain range, whose pinnacles reach above the clouds. The Calabrexian have several small cities on the jungle coasts of Dalarton but the rest of the continent remains fairly unpopulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Vasten  ===&lt;br /&gt;
Vasten is not a major landmass, but a sweeping archipelago of more than six hundred islands of various size. The islands possess volcanoes, deserts, jungles, forests and the northernmost tundra. Due to the massive expansive of Vasten it holds the most unique and different terrains and environments on Calabrex. Many of the islands are populated and the Brotherhood has utilized them for their various terrains and amphibious training.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Stronghold of Darkness  ===&lt;br /&gt;
The Stronghold of Darkness is a massive complex in the jungles of Dalarton. The Stronghold is the training center for Dark Jedi who would like to further their powers and influence in the Dark Side. The Stronghold is an extremely well-defended fortress that was originally created for the protection of the Grand Master and [[Dark Council]] in the event of their evacuation from [[Antei]]. The Stronghold now serves as the military command center for the Brotherhood. The Stronghold has the ability to command the entire Dark Brotherhood military forces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Combat Training Center  ===&lt;br /&gt;
A training base for the Brotherhood’s war machine, the Combat Training Center educates military personnel in offensive and defensive combat. The Kandarin-based center is also utilized by Dark Jedi for advanced combat training without normal [[starwars:Jedi|Jedi]] weaponry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Strategy and Tactics Academy  ===&lt;br /&gt;
For the most promising military officers of the Dark Brotherhood, the Strategy and Tactics Academy instructs officers on the proper forms of warfare. The Academy may be utilized by the Dark Jedi to hone their tactical skills for combat in all areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  War Simulation Station  ===&lt;br /&gt;
A large expanse of land on Xevgar, the War Simulation Station allows military ground forces to simulate real battle situations. In addition, the Station houses multiple [[starwars:holo|holo]]-simulators to practice and formulate tactics and strategies in battles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Shipyard Plexus  ===&lt;br /&gt;
The Plexus is a massive, intricate shipyard that can repair various craft including capital warships. The Shipyard Plexus also serves as the base of operations for the Dark Brotherhood’s fleet and space defense forces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Spaceport Complex  ===&lt;br /&gt;
The Spaceport Complex, outside Tiran, is primarily utilized by the Brotherhood and is the staging ground for the transport of their military forces. In addition, The Spaceport Complex has the ability to repair medium to small scale ships with the ability to land.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood locations]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Calabrex&amp;diff=188688</id>
		<title>Calabrex</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Calabrex&amp;diff=188688"/>
		<updated>2023-10-14T09:37:30Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Calabrex&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Calabrex_small.jpg|250px]]&lt;br /&gt;
|name=Calabrex&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|lengthyear=412 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=1.4G&lt;br /&gt;
|terrain=Variable&lt;br /&gt;
|species=Rexan&lt;br /&gt;
|otherspecies=[[starwars:Human|Human]]&lt;br /&gt;
|population=3,645,000,000&lt;br /&gt;
|imports=Foodstuffs&lt;br /&gt;
|exports=Technology&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Calabrex’s past is shrouded in myth and legend as no written documents exist until Humans colonized the planet. Scattered throughout the planet are remnants of a great, massive civilization, known to the Rexans as the “Ancients”. These ruins reveal the magnitude of the civilization as its population’s centers rival most modern population centers. Only recently have the Humans in conjunction with [[starwars:Dark_Jedi|Dark Jedi]] of the [[Krath Order]] begun to excavate the “Ancient” sites.&lt;br /&gt;
&lt;br /&gt;
Upon the arrival of Humans to Calabrex, the “Ancients” had ceased to exist and the remnants of their civilization were in ruin. The Rexan had no memory of the “Ancients”, only knowing that the ruins were believed to have magical nature. The Humans dismissed the Rexan’s belief in the “Ancients” and created their own society. The original colonists of Calabrex formed the settlement of Tiran, which now serves as the Calabrexian capital. The documents from the original settlers are vague and explain little of the events that took place in the forming years. The only document that is of great historical worth is the colonists’ composition on the structure of the government.&lt;br /&gt;
&lt;br /&gt;
The government, known as the Fortress, is composed of two separate bodies. The Upper Fortress is comprised of a chief executive, known as the Supreme, and upper echelon administrative staff to assist the Supreme. The Supreme is an enlightened dictator for a period of three years. The other body of the Fortress is a group of 100 individuals who represent certain regions of the planet. The Lower Fortress elects the Supreme every three years and has the ability to make recommendations to the Upper Fortress but the final decision rests with the Supreme. This colonial government continues to exist to this day, overseeing all affairs of the planet.&lt;br /&gt;
&lt;br /&gt;
For several decades, the Humans dominated the native Rexan, encroaching upon their homelands and destroying many of their populations. Eventually the Rexan formed a peaceful rebellion forcing the Humans to desist in their domination of the Rexan people. In a series of rapid changes, the Rexan were given the same rights as the Humans. The Fortress changed drastically as the Rexan were allowed to select their own representatives, making the Fortress predominately Rexan with few Humans holding seats in the Lower Fortress. Since the rebellion, known as the Rexan Restoration, the Rexan and Humans have lived in reasonably peaceful harmony.&lt;br /&gt;
&lt;br /&gt;
Several hundreds of years after the Rexan Restoration, Dark Jedi discovered the planet. The peoples of Calabrex were fairly sophisticated and had formed many cities scattered throughout the continents of the planet. However, the Dark Jedi were more interested in the widespread climate and terrain differences on Calabrex. Immediately the Dark Jedi realized the possibility of training on a planet with so much contrast.&lt;br /&gt;
&lt;br /&gt;
Within a few short months, the [[Grand Master]] had sent [[Envoys]] to the Calabrexian Fortress to discuss negotiations and the Supreme, realizing the benefits of joining the Brotherhood’s Territories, agreed to allow for Dark Jedi facilities and bases but ensured that the Fortress remained a sovereign entity from Brotherhood influence. The Calabrexian Fortress and Brotherhood formed the pact known as the Treaty of Tiran, initiating Calabrex as a member of the Brotherhood Territories and allowing the Fortress continued reign of the planet.&lt;br /&gt;
&lt;br /&gt;
After the formation of the Treaty of Tiran, the Brotherhood began to build the military infrastructure that is seen today on Calabrex. In several massive undertakings the Brotherhood created the Stronghold of Darkness, the Combat Training Center, the Strategy and Tactics Academy, the War Simulation Station, the Shipyard Plexus, and the Spaceport Complex. In addition, scattered throughout the planet are smaller training posts and stations that allow the Dark Jedi and Brotherhood military forces to train in different terrains and environments.&lt;br /&gt;
&lt;br /&gt;
The Calabrexians and Brotherhood have coexisted peacefully on the now militarized stronghold planet. The Calabrexians have transformed into a military manufacturing and technological society to serve the needs of the Brotherhood’s war machine and their own pocketbooks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Geography  ==&lt;br /&gt;
&lt;br /&gt;
===  Xevgar  ===&lt;br /&gt;
Xevgar is the northernmost continent of Calabrex composed of huge regions of frozen tundra and mountainous terrain. The continent produces an unusual herb that is used for medicinal purposes and serves as a perfect locale for the Brotherhood to train their specialized troops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Kandarin  ===&lt;br /&gt;
The most populated continent, Kandarin is the most hospitable. The continent is composed of vast plains and forests. Kandarin is known for its lakes and massive river systems. In addition, Kandarin possesses some of the greatest beaches known to the galaxy on its coasts. The continent is home to the capital of Tiran.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Dalarton  ===&lt;br /&gt;
The largest continent of Calabrex, Dalarton is a great expanse of desert with a massive deadly jungle covering a small portion of the land. These two contrasting landscapes are divided by a massive mountain range, whose pinnacles reach above the clouds. The Calabrexian have several small cities on the jungle coasts of Dalarton but the rest of the continent remains fairly unpopulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Vasten  ===&lt;br /&gt;
Vasten is not a major landmass, but a sweeping archipelago of more than six hundred islands of various size. The islands possess volcanoes, deserts, jungles, forests and the northernmost tundra. Due to the massive expansive of Vasten it holds the most unique and different terrains and environments on Calabrex. Many of the islands are populated and the Brotherhood has utilized them for their various terrains and amphibious training.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Stronghold of Darkness  ===&lt;br /&gt;
The Stronghold of Darkness is a massive complex in the jungles of Dalarton. The Stronghold is the training center for Dark Jedi who would like to further their powers and influence in the Dark Side. The Stronghold is an extremely well-defended fortress that was originally created for the protection of the Grand Master and [[Dark Council]] in the event of their evacuation from [[Antei]]. The Stronghold now serves as the military command center for the Brotherhood. The Stronghold has the ability to command the entire Dark Brotherhood military forces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Combat Training Center  ===&lt;br /&gt;
A training base for the Brotherhood’s war machine, the Combat Training Center educates military personnel in offensive and defensive combat. The Kandarin-based center is also utilized by Dark Jedi for advanced combat training without normal [[starwars:Jedi|Jedi]] weaponry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Strategy and Tactics Academy  ===&lt;br /&gt;
For the most promising military officers of the Dark Brotherhood, the Strategy and Tactics Academy instructs officers on the proper forms of warfare. The Academy may be utilized by the Dark Jedi to hone their tactical skills for combat in all areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  War Simulation Station  ===&lt;br /&gt;
A large expanse of land on Xevgar, the War Simulation Station allows military ground forces to simulate real battle situations. In addition, the Station houses multiple [[starwars:holo|holo]]-simulators to practice and formulate tactics and strategies in battles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Shipyard Plexus  ===&lt;br /&gt;
The Plexus is a massive, intricate shipyard that can repair various craft including capital warships. The Shipyard Plexus also serves as the base of operations for the Dark Brotherhood’s fleet and space defense forces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Spaceport Complex  ===&lt;br /&gt;
The Spaceport Complex, outside Tiran, is primarily utilized by the Brotherhood and is the staging ground for the transport of their military forces. In addition, The Spaceport Complex has the ability to repair medium to small scale ships with the ability to land.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood locations]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Veridion&amp;diff=188687</id>
		<title>Veridion</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Veridion&amp;diff=188687"/>
		<updated>2023-10-14T09:36:40Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Veridion_small.jpg|250px]]&lt;br /&gt;
|name=Veridion&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|lengthyear=395 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Gelid&lt;br /&gt;
|gravity=1.4G&lt;br /&gt;
|terrain=Tundra&lt;br /&gt;
|species=[[starwars:Human|Human]]&lt;br /&gt;
|population=~500&lt;br /&gt;
|imports=Foodstuffs&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Veridion is the farthest planet from the binary stars of [[Antares]] and [[Ante]], the Dark Star. Most astronomers within the Brotherhood consider it a “Dwarf Planet” and not a true planet. It is bluish-white in color whose surface is entirely tundra.&lt;br /&gt;
&lt;br /&gt;
During the [[Obscuration]], due to its orbital position, it was one of the few planetary bodies that suffered no damage or climatic changes from the merger. It remains today much as it was some 3,000 years ago.&lt;br /&gt;
&lt;br /&gt;
Beneath the frozen plains of its surface, Veridion possesses an oceanic system replete with aquatic life. The Choifam Ocean lies at an average depth of fifteen kilometers below the planet’s surface. Its sea life ranges from simple-celled organisms to more evolved species of fish and mollusks. &lt;br /&gt;
&lt;br /&gt;
Though the planet holds no economic or strategic value for the Brotherhood, it has found use as a permanent research facility for [[Krath]] scholars consumed with understanding the unusual composition of the merged [[Antei]] and [[Antares System|Antares Systems]].&lt;br /&gt;
&lt;br /&gt;
The world’s spatial perspective on the combined systems allows for excellent observations of how they interact and function as well as their effect on [[The Shroud|the Shroud]] and its navigability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Ice Outpost 4  ===&lt;br /&gt;
This outpost is the abandoned first attempt at a permanent research facility on Veridion. It lies at the equator and consists of some older abandoned equipment and rudimentary temporary habitats. It is an excavation only and no substantial work was completed. This was due to the site’s untenable equatorial position not affording a proper view of the system’s structure due to the moon’s axial tilt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Ice Outpost 5  ===&lt;br /&gt;
Located near the planet’s north pole, this rudimentary outpost was built within the last year as a precursor to a more permanent facility. Work was halted at the onset of the [[Sixth Great Jedi War]] and has yet to resume. When completed, the facility will encompass quarters for 500 researchers, an astronomical observatory, and small spaceport.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Veridion is mercifully free of political interest due to its strategic unimportance. It is slowly becoming an important center of scientific discovery as the Brotherhood seeks to understand more about its home’s past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
Due to Veridion’s remote location, the Brotherhood has seen fit to equip it with several squadrons of [[starwars:Vulture_droids|Mark I Vulture droids]] as well as a platoon of surplus [[starwars:Droidekas|Droidekas]]. This garrisoning was mostly due to the uncertain nature of the last [[Great Jedi War]] in order to protect the rather considerable investment of equipment and material already on-world from marauders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Veridion&amp;diff=188686</id>
		<title>Veridion</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Veridion&amp;diff=188686"/>
		<updated>2023-10-14T09:36:32Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Veridion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Veridion_small.jpg|250px]]&lt;br /&gt;
|name=Veridion&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|lengthyear=395 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Gelid&lt;br /&gt;
|gravity=1.4G&lt;br /&gt;
|terrain=Tundra&lt;br /&gt;
|species=[[starwars:Human|Human]]&lt;br /&gt;
|population=~500&lt;br /&gt;
|imports=Foodstuffs&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Veridion is the farthest planet from the binary stars of [[Antares]] and [[Ante]], the Dark Star. Most astronomers within the Brotherhood consider it a “Dwarf Planet” and not a true planet. It is bluish-white in color whose surface is entirely tundra.&lt;br /&gt;
&lt;br /&gt;
During the [[Obscuration]], due to its orbital position, it was one of the few planetary bodies that suffered no damage or climatic changes from the merger. It remains today much as it was some 3,000 years ago.&lt;br /&gt;
&lt;br /&gt;
Beneath the frozen plains of its surface, Veridion possesses an oceanic system replete with aquatic life. The Choifam Ocean lies at an average depth of fifteen kilometers below the planet’s surface. Its sea life ranges from simple-celled organisms to more evolved species of fish and mollusks. &lt;br /&gt;
&lt;br /&gt;
Though the planet holds no economic or strategic value for the Brotherhood, it has found use as a permanent research facility for [[Krath]] scholars consumed with understanding the unusual composition of the merged [[Antei]] and [[Antares System|Antares Systems]].&lt;br /&gt;
&lt;br /&gt;
The world’s spatial perspective on the combined systems allows for excellent observations of how they interact and function as well as their effect on [[The Shroud|the Shroud]] and its navigability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Ice Outpost 4  ===&lt;br /&gt;
This outpost is the abandoned first attempt at a permanent research facility on Veridion. It lies at the equator and consists of some older abandoned equipment and rudimentary temporary habitats. It is an excavation only and no substantial work was completed. This was due to the site’s untenable equatorial position not affording a proper view of the system’s structure due to the moon’s axial tilt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Ice Outpost 5  ===&lt;br /&gt;
Located near the planet’s north pole, this rudimentary outpost was built within the last year as a precursor to a more permanent facility. Work was halted at the onset of the [[Sixth Great Jedi War]] and has yet to resume. When completed, the facility will encompass quarters for 500 researchers, an astronomical observatory, and small spaceport.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Veridion is mercifully free of political interest due to its strategic unimportance. It is slowly becoming an important center of scientific discovery as the Brotherhood seeks to understand more about its home’s past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
Due to Veridion’s remote location, the Brotherhood has seen fit to equip it with several squadrons of [[starwars:Vulture_droids|Mark I Vulture droids]] as well as a platoon of surplus [[starwars:Droidekas|Droidekas]]. This garrisoning was mostly due to the uncertain nature of the last [[Great Jedi War]] in order to protect the rather considerable investment of equipment and material already on-world from marauders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kih&amp;diff=188685</id>
		<title>Kih</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kih&amp;diff=188685"/>
		<updated>2023-10-14T09:35:51Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Kih_small.jpg|250px]]&lt;br /&gt;
|name=Kih&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=Eroka&lt;br /&gt;
|lengthyear=4.1 [[starwars:Standard_day|standard years]]&lt;br /&gt;
|climate=Gelid&lt;br /&gt;
|gravity=0.2G&lt;br /&gt;
|terrain=Tundra&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
A failed-core planet, Kih is a remnant of the obliterated [[Antares System]] that has since merged with Antei. It has slowly cooled over the past 3 billion years to become one of the coldest planets in the system. It is known to have never possessed an indigenous sentient population.&lt;br /&gt;
&lt;br /&gt;
Barren and virtually inhospitable to Humanoid life, the remote planet is believed to be the site of an ancient battleground of the [[starwars:Great_Sith_War|Great Sith War]] some 4,000 years prior to the [[starwars:Battle_of_Yavin|Battle of Yavin]]. To date, nothing remains on the surface to mark this event and some scholars maintain the idea is legend only. &lt;br /&gt;
&lt;br /&gt;
Records recovered from [[starwars:Coruscant|Coruscant]] suggest that at the close of the war, a [[starwars:Jedi|Jedi]] strike force was dispatched to Kih in order to recover the ancient [[starwars:Jedi_master|Jedi Master]], [[starwars:Shayoto|Shayoto]]. He had been taken prisoner by a cult of [[starwars:Sith|Sith]] who had stumbled upon Kih seeking temporary refuge as the war turned against them. Believed to be killed at the attack on the Jedi [[starwars:Conclave_on_Deneba|Conclave on Deneba]], it was later learned he had been abducted by Sith agents and disappeared. &lt;br /&gt;
&lt;br /&gt;
Following a Sith supply ship bound for Kih to relieve the small band holed up on its forbidding surface, a force of seven [[starwars:Jedi_knights|Jedi Knights]], whose names are now lost to us, attacked the force defeating all but one of the [[starwars:Sith_Warrior|Sith Warriors]] that stood between them and their captive [[starwars:Master|Master]]. So potent and adept in the Sith Arts of Battle, this lone Warrior fought the Jedi band to a stalemate forcing their retreat. Since come to be known as The Stand at Kih, the lopsided battle has come to be the standard by which true warriors of the Sith traditions measure themselves.&lt;br /&gt;
&lt;br /&gt;
No formal archeological expedition has been launched to investigate Kih, but rumors persist that beneath the frozen surface, caverns exist that were used by the Sith as shelter from the harsh climate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Geography  ==&lt;br /&gt;
&lt;br /&gt;
===  Morvia  ===&lt;br /&gt;
A vast expanse of ridged tundra blown clean by eons of wind erosion, Morvia is the largest continent among the ice flows of Kih. Situated at the equator, this landmass is often referred to as the “Serpent’s Back” for its undulating terrain resembling the slithering of a snake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Clentia  ===&lt;br /&gt;
The northern pole of the planet, Clentia is fragmented and shows signs of disintegrating into the surrounding glacial flows. Some spacers talk of the legend involving the Sith Warrior who died in Anger Lake and that the continent’s continued disintegration is a result of his mighty death throes far below the icy surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Aspargo  ===&lt;br /&gt;
Aspargo is the coldest region of the ice planet. Located at the southern pole, it is also the smallest continent. Temperatures rarely climb above -100 °C making it one of the harshest climates not only on Kih, but anywhere in the system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Anger Lake  ===&lt;br /&gt;
Located on the continent of Clentia, Anger Lake is rumored to be the site of the death of the unnamed Sith Warrior, who single-handedly held off the Jedi rescue force sent to retrieve their captive comrade. Legend tells us that the Warrior, refusing to give up his charge even after the war’s end, dragged the shackled prisoner to the largest lake on the planet’s surface and threw the Master into the freezing waters.&lt;br /&gt;
&lt;br /&gt;
Unable to turn away from the death throes of the ancient Jedi, the Warrior was shocked to see his own [[starwars:Lightsaber|lightsaber]] rise from his belt and burn its way through the ice at his feet, pitching the armor-clad Sith into the frozen waters at the lake’s edge. So outraged at the Jedi’s trickery, the Warrior thrashed mightily unable to break free of the water’s icy grip until exhausted, he ceased. He and his gleaming crimson armor sank to the dark bottom forever entombed in blackness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Sin Barrens  ===&lt;br /&gt;
The wastelands of Morvia have earned the name Sin Barrens after their unforgiving and deadly nature. Any who tread them do so carefully out of respect for their many hazardous features. Chief among these are the razor-sharp ice ridges that adorn the surface. Several meters deep, these naturally occurring erosion channels form an organic radiator-like structure whose edges can cut a Humanoid in half with one misstep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Eroka  ===&lt;br /&gt;
Eroka is Kih’s only moon orbiting the planet at a distance of 275, 400 km. The moon measures a scant 2,200 km in diameter, is devoid of life, and completely exposed to vacuum. Its metallic composition has shown evidence of semi-precious minerals throughout the crust and may be prime for a future mining operation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
Once garrisoned by a contingent of Sith Warriors several thousand years ago, the planet’s swirling frigid winds have long since erased any trace of their presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kih&amp;diff=188684</id>
		<title>Kih</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kih&amp;diff=188684"/>
		<updated>2023-10-14T09:35:44Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Kih&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Kih_small.jpg|250px]]&lt;br /&gt;
|name=Kih&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=Eroka&lt;br /&gt;
|lengthyear=4.1 [[starwars:Standard_day|standard years]]&lt;br /&gt;
|climate=Gelid&lt;br /&gt;
|gravity=0.2G&lt;br /&gt;
|terrain=Tundra&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=None&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
A failed-core planet, Kih is a remnant of the obliterated [[Antares System]] that has since merged with Antei. It has slowly cooled over the past 3 billion years to become one of the coldest planets in the system. It is known to have never possessed an indigenous sentient population.&lt;br /&gt;
&lt;br /&gt;
Barren and virtually inhospitable to Humanoid life, the remote planet is believed to be the site of an ancient battleground of the [[starwars:Great_Sith_War|Great Sith War]] some 4,000 years prior to the [[starwars:Battle_of_Yavin|Battle of Yavin]]. To date, nothing remains on the surface to mark this event and some scholars maintain the idea is legend only. &lt;br /&gt;
&lt;br /&gt;
Records recovered from [[starwars:Coruscant|Coruscant]] suggest that at the close of the war, a [[starwars:Jedi|Jedi]] strike force was dispatched to Kih in order to recover the ancient [[starwars:Jedi_master|Jedi Master]], [[starwars:Shayoto|Shayoto]]. He had been taken prisoner by a cult of [[starwars:Sith|Sith]] who had stumbled upon Kih seeking temporary refuge as the war turned against them. Believed to be killed at the attack on the Jedi [[starwars:Conclave_on_Deneba|Conclave on Deneba]], it was later learned he had been abducted by Sith agents and disappeared. &lt;br /&gt;
&lt;br /&gt;
Following a Sith supply ship bound for Kih to relieve the small band holed up on its forbidding surface, a force of seven [[starwars:Jedi_knights|Jedi Knights]], whose names are now lost to us, attacked the force defeating all but one of the [[starwars:Sith_Warrior|Sith Warriors]] that stood between them and their captive [[starwars:Master|Master]]. So potent and adept in the Sith Arts of Battle, this lone Warrior fought the Jedi band to a stalemate forcing their retreat. Since come to be known as The Stand at Kih, the lopsided battle has come to be the standard by which true warriors of the Sith traditions measure themselves.&lt;br /&gt;
&lt;br /&gt;
No formal archeological expedition has been launched to investigate Kih, but rumors persist that beneath the frozen surface, caverns exist that were used by the Sith as shelter from the harsh climate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Geography  ==&lt;br /&gt;
&lt;br /&gt;
===  Morvia  ===&lt;br /&gt;
A vast expanse of ridged tundra blown clean by eons of wind erosion, Morvia is the largest continent among the ice flows of Kih. Situated at the equator, this landmass is often referred to as the “Serpent’s Back” for its undulating terrain resembling the slithering of a snake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Clentia  ===&lt;br /&gt;
The northern pole of the planet, Clentia is fragmented and shows signs of disintegrating into the surrounding glacial flows. Some spacers talk of the legend involving the Sith Warrior who died in Anger Lake and that the continent’s continued disintegration is a result of his mighty death throes far below the icy surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Aspargo  ===&lt;br /&gt;
Aspargo is the coldest region of the ice planet. Located at the southern pole, it is also the smallest continent. Temperatures rarely climb above -100 °C making it one of the harshest climates not only on Kih, but anywhere in the system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Anger Lake  ===&lt;br /&gt;
Located on the continent of Clentia, Anger Lake is rumored to be the site of the death of the unnamed Sith Warrior, who single-handedly held off the Jedi rescue force sent to retrieve their captive comrade. Legend tells us that the Warrior, refusing to give up his charge even after the war’s end, dragged the shackled prisoner to the largest lake on the planet’s surface and threw the Master into the freezing waters.&lt;br /&gt;
&lt;br /&gt;
Unable to turn away from the death throes of the ancient Jedi, the Warrior was shocked to see his own [[starwars:Lightsaber|lightsaber]] rise from his belt and burn its way through the ice at his feet, pitching the armor-clad Sith into the frozen waters at the lake’s edge. So outraged at the Jedi’s trickery, the Warrior thrashed mightily unable to break free of the water’s icy grip until exhausted, he ceased. He and his gleaming crimson armor sank to the dark bottom forever entombed in blackness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Sin Barrens  ===&lt;br /&gt;
The wastelands of Morvia have earned the name Sin Barrens after their unforgiving and deadly nature. Any who tread them do so carefully out of respect for their many hazardous features. Chief among these are the razor-sharp ice ridges that adorn the surface. Several meters deep, these naturally occurring erosion channels form an organic radiator-like structure whose edges can cut a Humanoid in half with one misstep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Moons  ==&lt;br /&gt;
&lt;br /&gt;
===  Eroka  ===&lt;br /&gt;
Eroka is Kih’s only moon orbiting the planet at a distance of 275, 400 km. The moon measures a scant 2,200 km in diameter, is devoid of life, and completely exposed to vacuum. Its metallic composition has shown evidence of semi-precious minerals throughout the crust and may be prime for a future mining operation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
Once garrisoned by a contingent of Sith Warriors several thousand years ago, the planet’s swirling frigid winds have long since erased any trace of their presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Samur&amp;diff=188683</id>
		<title>Samur</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Samur&amp;diff=188683"/>
		<updated>2023-10-14T09:35:06Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Samur_small.jpg|250px]]&lt;br /&gt;
|name=Samur&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|lengthyear=162 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Arid&lt;br /&gt;
|gravity=1G&lt;br /&gt;
|terrain=Mountainous, Barren&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=Ore&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Samur is what some astronomers refer to as an “Elder Planet”. Believed to be extant within the Antei system for some seven billion years, its craggy surface holds rich mineral deposits that have formed flawlessly, undisturbed over the eons. &lt;br /&gt;
&lt;br /&gt;
Meaning “old one” in [[starwars:Ruurese|Ruurese]], Samur had passed the ages in relative neglect until some time in 777 BBY, a [[starwars:Ruurian|Ruurian]] probe on galactic survey returned hyperspace telemetry suggesting the presence of a nickel-iron core planetoid before losing contact. The probe was never heard from again, but Ruurian scientists extrapolated rudimentary characteristics and relative age of the planet. Intrigued, three more probes were launched in an effort to gather more data, but all shared the fate of the first. &lt;br /&gt;
&lt;br /&gt;
In 764 BBY, a manned mission was launched in order to investigate the communication problems between the probes and [[starwars:Ruuria|Ruuria]] as well as determine the probes’ fates. A painstakingly reconstructed telemetry stream indicated that the Antei system was “shrouded” in an impenetrable field making navigation impossible and communication nearly so. At mission time +17 standard hours, all contact was lost with the three-man crew and neither they nor the research vessel were ever recovered. After 761 BBY no more missions or probes were sent.&lt;br /&gt;
&lt;br /&gt;
More recently, 18 ABY, the Dark Jedi Brotherhood’s scientists undertook the task of geological survey. These documents, made public through the [[Deputy Grand Master]]’s investigation of the planet, suggest that Samur is rich in many relatively uncommon minerals. In 24 ABY, the planet was officially annexed by the [[Dark Council]]’s mining guild and construction began on the Automated Mining Facility known as Site 17. Construction was completed a year later and ore extraction, processing and off-world shipping activities began in earnest.&lt;br /&gt;
&lt;br /&gt;
No authorization for visitation or communication to the planet is given outside of Dark Council’s personnel, subsidiaries, or licensed contractors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Geography  ==&lt;br /&gt;
&lt;br /&gt;
===  Fosia  ===&lt;br /&gt;
The landmass covering the Northern hemisphere of the planet, Fosia is rich in mineral ore and home to Site 17. Primarily the continent is barren and quite rocky. Many treacherous crags and fissures pock its surface. Fosia is also home to the tallest peak on Samur, Mt. Gol, centrally located and classified as an active volcano, though no noted eruption has occurred in 45,000 standard years.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Arktavum  ===&lt;br /&gt;
The planet’s Southern-most continent, Arktavum qualifies as near-tundra being comprised of frozen rocky soil rich in sedimentary ore. It was once thought a civilization may have existed on this landmass, but it was later determined the archeological remains were naturally occurring and not indicative of advanced life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Korshin  ===&lt;br /&gt;
Located on the equator, Korshin is habitually the warmer of the three landmasses and also the site of the famed Ribs of Samur. The eastern half of the continent is riddled with deadly sinkholes that collapse the surface with frequent cave-ins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Site 17  ===&lt;br /&gt;
Located in the Northwest quadrant of Fosia, the DC mining facility is a marvel of technological sophistication and corporate execution. Site 17 is reputed to be one of the most advanced mining facilities in the sector. At a cost of just over 125 million [[starwars:Credits|credits]], the facility is the flagship mining enterprise of the Antei system. Fully automated, the site runs 27 hours a day continuously extracting, refining, and shipping minerals, metals, and ores off-world and throughout the nearby systems.&lt;br /&gt;
&lt;br /&gt;
One of the primary sites for extrusion of selenium, Site 17 is the sector-leader in bringing the semi-rare material to market. Used in the manufacture of starship hull armor, selenium is heavily traded throughout the galaxy and prized for its energy refracting properties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Spires of Samur  ===&lt;br /&gt;
Found on Korshin, the Spires of Samur rise fifty meters into the air in an array resembling the exposed ribcage of a long dead warrior. A fable exists among Ruurian society that many eons ago, Korshin, a titanic warrior lay down to rest after battle. His enemies, finally seeing an opportunity to slay the great warrior, poisoned him where he lay. Death came in minutes for the giant and so massive was his corpse, no effort was made to move his body.&lt;br /&gt;
&lt;br /&gt;
It is rumored that the rock, or calcified bone if you believe the story, is ideal for forging hand-crafted blades of remarkable durability. Also of note, Korshin’s Spear is said to rest buried somewhere nearby the Spires, though it has never been confirmed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Samur is enormously important to the Brotherhood’s financial interests in the region. It is the primary source of high-grade ores used in the production of alloys to include starship components, weapons systems, and export to open market.&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to expand its influence throughout the sector, the exploitation of these valuable resources is a key element in the execution of the organization’s designs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
No less than seven squadrons of [[starwars:Vulture_droid|Mark I Vulture droids]] patrol the planet and its orbit. These forces are routinely augmented by pickets and flotillas from the [[Clans]] who pull regular rotations in the region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Samur&amp;diff=188682</id>
		<title>Samur</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Samur&amp;diff=188682"/>
		<updated>2023-10-14T09:34:58Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Samur&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Samur_small.jpg|250px]]&lt;br /&gt;
|name=Samur&lt;br /&gt;
|system=[[Antei System]]&lt;br /&gt;
|suns=[[Antares]], [[Ante]]&lt;br /&gt;
|moons=None&lt;br /&gt;
|lengthyear=162 [[starwars:Standard_day|standard days]]&lt;br /&gt;
|climate=Arid&lt;br /&gt;
|gravity=1G&lt;br /&gt;
|terrain=Mountainous, Barren&lt;br /&gt;
|species=None&lt;br /&gt;
|population=0&lt;br /&gt;
|imports=None&lt;br /&gt;
|exports=Ore&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
Samur is what some astronomers refer to as an “Elder Planet”. Believed to be extant within the Antei system for some seven billion years, its craggy surface holds rich mineral deposits that have formed flawlessly, undisturbed over the eons. &lt;br /&gt;
&lt;br /&gt;
Meaning “old one” in [[starwars:Ruurese|Ruurese]], Samur had passed the ages in relative neglect until some time in 777 BBY, a [[starwars:Ruurian|Ruurian]] probe on galactic survey returned hyperspace telemetry suggesting the presence of a nickel-iron core planetoid before losing contact. The probe was never heard from again, but Ruurian scientists extrapolated rudimentary characteristics and relative age of the planet. Intrigued, three more probes were launched in an effort to gather more data, but all shared the fate of the first. &lt;br /&gt;
&lt;br /&gt;
In 764 BBY, a manned mission was launched in order to investigate the communication problems between the probes and [[starwars:Ruuria|Ruuria]] as well as determine the probes’ fates. A painstakingly reconstructed telemetry stream indicated that the Antei system was “shrouded” in an impenetrable field making navigation impossible and communication nearly so. At mission time +17 standard hours, all contact was lost with the three-man crew and neither they nor the research vessel were ever recovered. After 761 BBY no more missions or probes were sent.&lt;br /&gt;
&lt;br /&gt;
More recently, 18 ABY, the Dark Jedi Brotherhood’s scientists undertook the task of geological survey. These documents, made public through the [[Deputy Grand Master]]’s investigation of the planet, suggest that Samur is rich in many relatively uncommon minerals. In 24 ABY, the planet was officially annexed by the [[Dark Council]]’s mining guild and construction began on the Automated Mining Facility known as Site 17. Construction was completed a year later and ore extraction, processing and off-world shipping activities began in earnest.&lt;br /&gt;
&lt;br /&gt;
No authorization for visitation or communication to the planet is given outside of Dark Council’s personnel, subsidiaries, or licensed contractors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Geography  ==&lt;br /&gt;
&lt;br /&gt;
===  Fosia  ===&lt;br /&gt;
The landmass covering the Northern hemisphere of the planet, Fosia is rich in mineral ore and home to Site 17. Primarily the continent is barren and quite rocky. Many treacherous crags and fissures pock its surface. Fosia is also home to the tallest peak on Samur, Mt. Gol, centrally located and classified as an active volcano, though no noted eruption has occurred in 45,000 standard years.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Arktavum  ===&lt;br /&gt;
The planet’s Southern-most continent, Arktavum qualifies as near-tundra being comprised of frozen rocky soil rich in sedimentary ore. It was once thought a civilization may have existed on this landmass, but it was later determined the archeological remains were naturally occurring and not indicative of advanced life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Korshin  ===&lt;br /&gt;
Located on the equator, Korshin is habitually the warmer of the three landmasses and also the site of the famed Ribs of Samur. The eastern half of the continent is riddled with deadly sinkholes that collapse the surface with frequent cave-ins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
&lt;br /&gt;
===  Site 17  ===&lt;br /&gt;
Located in the Northwest quadrant of Fosia, the DC mining facility is a marvel of technological sophistication and corporate execution. Site 17 is reputed to be one of the most advanced mining facilities in the sector. At a cost of just over 125 million [[starwars:Credits|credits]], the facility is the flagship mining enterprise of the Antei system. Fully automated, the site runs 27 hours a day continuously extracting, refining, and shipping minerals, metals, and ores off-world and throughout the nearby systems.&lt;br /&gt;
&lt;br /&gt;
One of the primary sites for extrusion of selenium, Site 17 is the sector-leader in bringing the semi-rare material to market. Used in the manufacture of starship hull armor, selenium is heavily traded throughout the galaxy and prized for its energy refracting properties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Spires of Samur  ===&lt;br /&gt;
Found on Korshin, the Spires of Samur rise fifty meters into the air in an array resembling the exposed ribcage of a long dead warrior. A fable exists among Ruurian society that many eons ago, Korshin, a titanic warrior lay down to rest after battle. His enemies, finally seeing an opportunity to slay the great warrior, poisoned him where he lay. Death came in minutes for the giant and so massive was his corpse, no effort was made to move his body.&lt;br /&gt;
&lt;br /&gt;
It is rumored that the rock, or calcified bone if you believe the story, is ideal for forging hand-crafted blades of remarkable durability. Also of note, Korshin’s Spear is said to rest buried somewhere nearby the Spires, though it has never been confirmed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Political Outlook  ==&lt;br /&gt;
Samur is enormously important to the Brotherhood’s financial interests in the region. It is the primary source of high-grade ores used in the production of alloys to include starship components, weapons systems, and export to open market.&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to expand its influence throughout the sector, the exploitation of these valuable resources is a key element in the execution of the organization’s designs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
No less than seven squadrons of [[starwars:Vulture_droid|Mark I Vulture droids]] patrol the planet and its orbit. These forces are routinely augmented by pickets and flotillas from the [[Clans]] who pull regular rotations in the region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Antei_Nebula&amp;diff=188681</id>
		<title>Antei Nebula</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Antei_Nebula&amp;diff=188681"/>
		<updated>2023-10-14T09:34:13Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Anteinebula.gif|257px]]&lt;br /&gt;
|name=Antei Nebula&lt;br /&gt;
|region=[[starwars:Stygian_Caldera|Stygian Caldera]]&lt;br /&gt;
|sector=[[starwars:Sith_Space|Sith Space]]&lt;br /&gt;
|interest=[[The Shroud]]&lt;br /&gt;
|affiliation=* [[Star Chamber]]&lt;br /&gt;
* [[Dark Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
Located beyond the [[starwars:Radama_Void|Radama Void]], the &#039;&#039;&#039;Antei Nebula&#039;&#039;&#039; is the term given by the native inhabitants of [[Antei]] to a region of the [[starwars:Stygian_Caldera|Stygian Caldera]], the large [[starwars:nebula|nebulosity]] that surrounds [[starwars:Sith_Space|Sith Space]], the region of the [[starwars:Outer_Rim_Territories|Outer Rim Territories]] that contained the worlds of the [[starwars:Sith_Empire_(Pre-Republic)|First]] [[starwars:Sith_Empire|Sith Empires]]. The Stygian Caldera acts as a hyperspatial breakwater, it is difficult to navigate, and once protected the Sith Empire from attack until it finally gave up its shelter in the [[starwars:Great_Hyperspace_War|Great Hyperspace War]].&lt;br /&gt;
&lt;br /&gt;
Nevertheless, even today the Caldera remains painstakingly hard to traverse, which may well explain why the local species failed to master interstellar travel, and hence why it was to the [[Antei system]] that the [[starwars:Dark_Lord_of_the_Sith|Dark Lord of the Sith]] [[starwars:Marka_Ragnos|Marka Ragnos]] chose to banish the renegade [[Sith Lord]] [[Okemi]] after his [[Okemi Uprising|uprising]] in [[To 250 BBY|5050 BBY]]. There, deep within the Caldera, Okemi was effectively trapped, imprisoned for the next eleven hundred years until the arrival of [[Tiamat]] and [[Ferran]].&lt;br /&gt;
&lt;br /&gt;
Following the [[Obscuration]] of [[To 250 BBY|2950 BBY]], the [[Antei system]] was drawn by the nearby star [[Antares]] into a new [[starwars:Binary_star_system|a binary star system]]. As Antares pulled [[Ante]] and her planets into orbit, there were collisions of various magnitudes. Scientists believe that both the [[Antei system|Antei]] and [[Antares System|Antares systems]] may have had up to ten more planets with numerous moons, but during the merger, some of these planets collided. The remains of those planets make up what we today refer to as [[The Shroud|the Shroud]]. The particles, rocks and other debris found orbit around the perimeter of the Antei system, serving as a strong barrier against entry.&lt;br /&gt;
&lt;br /&gt;
==  Known systems  ==&lt;br /&gt;
&lt;br /&gt;
===  Within the Antei Nebula  ===&lt;br /&gt;
&lt;br /&gt;
====  Antei  ====&lt;br /&gt;
* [[Antei]]&lt;br /&gt;
* [[Samur]]&lt;br /&gt;
* [[Kih]]&lt;br /&gt;
* [[Veridion]]&lt;br /&gt;
* [[Calabrex]]&lt;br /&gt;
&lt;br /&gt;
====  Antares  ====&lt;br /&gt;
* [[Andrion]]&lt;br /&gt;
* [[Liren]]&lt;br /&gt;
* [[Geroha]]&lt;br /&gt;
* [[Antares Major]]&lt;br /&gt;
* [[Geles]]&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
After [[The Shroud|the Shroud]] was first created back in 2003, for years confusion reigned over whether it was a localised phenomenon around the [[Antei system]] itself or an ordinary nebula cloud that encompassed numerous systems. In 2007, [[Raken]] at long last put an end to doubt by releasing the comprehensive history of [[Antei]] that has since formed the backbone of [[Dark Brotherhood|Brotherhood]] astrology. Nonetheless, some confusion remained over whether the &amp;quot;Antei Nebula&amp;quot; was part of the Shroud, whether there were &#039;&#039;two&#039;&#039; &amp;quot;Shrouds&amp;quot;, or whether it was something completely different. Finally, in 2009, the release of the [[starwars:Essential_Atlas|Essential Atlas]] saw the introduction of the [[starwars:Stygian_Caldera|Stygian Caldera]] on the outskirts of Sith Space, at long last providing a canon explanation for what the phrase &amp;quot;Antei Nebula&amp;quot; may in fact have referred to all along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Astronomical objects]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Antei_Nebula&amp;diff=188680</id>
		<title>Antei Nebula</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Antei_Nebula&amp;diff=188680"/>
		<updated>2023-10-14T09:34:04Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Antei Nebula&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Anteinebula.gif|257px]]&lt;br /&gt;
|name=Antei Nebula&lt;br /&gt;
|region=[[starwars:Stygian_Caldera|Stygian Caldera]]&lt;br /&gt;
|sector=[[starwars:Sith_Space|Sith Space]]&lt;br /&gt;
|interest=[[The Shroud]]&lt;br /&gt;
|affiliation=* [[Star Chamber]]&lt;br /&gt;
* [[Dark Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
Located beyond the [[starwars:Radama_Void|Radama Void]], the &#039;&#039;&#039;Antei Nebula&#039;&#039;&#039; is the term given by the native inhabitants of [[Antei]] to a region of the [[starwars:Stygian_Caldera|Stygian Caldera]], the large [[starwars:nebula|nebulosity]] that surrounds [[starwars:Sith_Space|Sith Space]], the region of the [[starwars:Outer_Rim_Territories|Outer Rim Territories]] that contained the worlds of the [[starwars:Sith_Empire_(Pre-Republic)|First]] [[starwars:Sith_Empire|Sith Empires]]. The Stygian Caldera acts as a hyperspatial breakwater, it is difficult to navigate, and once protected the Sith Empire from attack until it finally gave up its shelter in the [[starwars:Great_Hyperspace_War|Great Hyperspace War]].&lt;br /&gt;
&lt;br /&gt;
Nevertheless, even today the Caldera remains painstakingly hard to traverse, which may well explain why the local species failed to master interstellar travel, and hence why it was to the [[Antei system]] that the [[starwars:Dark_Lord_of_the_Sith|Dark Lord of the Sith]] [[starwars:Marka_Ragnos|Marka Ragnos]] chose to banish the renegade [[Sith Lord]] [[Okemi]] after his [[Okemi Uprising|uprising]] in [[To 250 BBY|5050 BBY]]. There, deep within the Caldera, Okemi was effectively trapped, imprisoned for the next eleven hundred years until the arrival of [[Tiamat]] and [[Ferran]].&lt;br /&gt;
&lt;br /&gt;
Following the [[Obscuration]] of [[To 250 BBY|2950 BBY]], the [[Antei system]] was drawn by the nearby star [[Antares]] into a new [[starwars:Binary_star_system|a binary star system]]. As Antares pulled [[Ante]] and her planets into orbit, there were collisions of various magnitudes. Scientists believe that both the [[Antei system|Antei]] and [[Antares System|Antares systems]] may have had up to ten more planets with numerous moons, but during the merger, some of these planets collided. The remains of those planets make up what we today refer to as [[The Shroud|the Shroud]]. The particles, rocks and other debris found orbit around the perimeter of the Antei system, serving as a strong barrier against entry.&lt;br /&gt;
&lt;br /&gt;
==  Known systems  ==&lt;br /&gt;
&lt;br /&gt;
===  Within the Antei Nebula  ===&lt;br /&gt;
&lt;br /&gt;
====  Antei  ====&lt;br /&gt;
* [[Antei]]&lt;br /&gt;
* [[Samur]]&lt;br /&gt;
* [[Kih]]&lt;br /&gt;
* [[Veridion]]&lt;br /&gt;
* [[Calabrex]]&lt;br /&gt;
&lt;br /&gt;
====  Antares  ====&lt;br /&gt;
* [[Andrion]]&lt;br /&gt;
* [[Liren]]&lt;br /&gt;
* [[Geroha]]&lt;br /&gt;
* [[Antares Major]]&lt;br /&gt;
* [[Geles]]&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
After [[The Shroud|the Shroud]] was first created back in 2003, for years confusion reigned over whether it was a localised phenomenon around the [[Antei system]] itself or an ordinary nebula cloud that encompassed numerous systems. In 2007, [[Raken]] at long last put an end to doubt by releasing the comprehensive history of [[Antei]] that has since formed the backbone of [[Dark Brotherhood|Brotherhood]] astrology. Nonetheless, some confusion remained over whether the &amp;quot;Antei Nebula&amp;quot; was part of the Shroud, whether there were &#039;&#039;two&#039;&#039; &amp;quot;Shrouds&amp;quot;, or whether it was something completely different. Finally, in 2009, the release of the [[starwars:Essential_Atlas|Essential Atlas]] saw the introduction of the [[starwars:Stygian_Caldera|Stygian Caldera]] on the outskirts of Sith Space, at long last providing a canon explanation for what the phrase &amp;quot;Antei Nebula&amp;quot; may in fact have referred to all along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Astronomical objects]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Coratua&amp;diff=188679</id>
		<title>Coratua</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Coratua&amp;diff=188679"/>
		<updated>2023-10-14T09:32:27Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[image:Coratua.jpg|250px]]&lt;br /&gt;
|name=Coratua IV&lt;br /&gt;
|region=&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Coratua system]]&lt;br /&gt;
|suns=Coratuae&lt;br /&gt;
|moons=None&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=Terrestrial&lt;br /&gt;
|diameter=&lt;br /&gt;
|atmosphere=Type I&lt;br /&gt;
|climate=-23 to 42˚C&lt;br /&gt;
|gravity=Standard (0.98 Standard)&lt;br /&gt;
|terrain=*Plains &lt;br /&gt;
*Forests&lt;br /&gt;
|interest=Major Droid Factory&lt;br /&gt;
|lengthday=28 Standard Hours&lt;br /&gt;
|lengthyear=300 Days&lt;br /&gt;
|species=No Native Species&lt;br /&gt;
|otherspecies=Droids&lt;br /&gt;
|language=&lt;br /&gt;
|population=&lt;br /&gt;
|cities=Several defensible supply depots&lt;br /&gt;
|imports=*Metals&lt;br /&gt;
*Electronics&lt;br /&gt;
|exports=Droids&lt;br /&gt;
|affiliation=[[Dark Council]], [[Tarentum]], [[Korras]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Coratua IV was the main site of a conflict between the Brotherhood, and a group of Pirates who were preparing to use the supply cache&#039;s against surrounding systems. before that, the system had then been on the charts of the brotherhood, but never explored.&lt;br /&gt;
&lt;br /&gt;
Scrying of the Grand Master brought the coming situation to the attention of Adept [[Korras]], then the [[Obelisk High Commander]]. After brief deliberation, it was decided that the Brotherhood would strike, before the pirate group would be able to activate the droids in force.&lt;br /&gt;
&lt;br /&gt;
After one month of conflict, and a large amount of deaths (mostly those of Journeymen), the planet was taken. The spoils of War were divided amongst the clans, and the [[Grand Master]], Lord [[Jac Cotelin|Cotelin]], left Korras in command, as Governor. Under his command, the Droid factories on the planet were reactivated, and several other planets in the system explored. It turned out that two of the planets in the system were very rich in resources, and converted to mining worlds.&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
Now, the system is one of the largest suppliers of the Brotherhood. One mining world is rich in fuels, including Uranium, and the other is mostly supplying metals. Clans requiring resources, or Droids are charged the cost of production / mining, plus a small fee, which is then shared between the Grand Master, and the Governor. Even with that fee, the supplies from Coratua are a lot cheaper then that acquired on the open market.&lt;br /&gt;
&lt;br /&gt;
The Droids constructed on Coratua are usually of the Combat variant. A low amount of Crew droids have been produced, and delivered to selected Dark Jedi.&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
The [[Vae Victus]] is permanent guard duty in the system, usually accompanied by two Acclamator Cruisers. The latter are usually kept out of combat, instead used as transport vessels to ship resources to the clans.&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;br /&gt;
[[Category:Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Coratua&amp;diff=188678</id>
		<title>Coratua</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Coratua&amp;diff=188678"/>
		<updated>2023-10-14T09:32:13Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Coratua&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[image:Coratua.jpg|250px]]&lt;br /&gt;
|name=Coratua IV&lt;br /&gt;
|region=&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Coratua system]]&lt;br /&gt;
|suns=Coratuae&lt;br /&gt;
|moons=None&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=Terrestrial&lt;br /&gt;
|diameter=&lt;br /&gt;
|atmosphere=Type I&lt;br /&gt;
|climate=-23 to 42˚C&lt;br /&gt;
|gravity=Standard (0.98 Standard)&lt;br /&gt;
|terrain=*Plains &lt;br /&gt;
*Forests&lt;br /&gt;
|interest=Major Droid Factory&lt;br /&gt;
|lengthday=28 Standard Hours&lt;br /&gt;
|lengthyear=300 Days&lt;br /&gt;
|species=No Native Species&lt;br /&gt;
|otherspecies=Droids&lt;br /&gt;
|language=&lt;br /&gt;
|population=&lt;br /&gt;
|cities=Several defensible supply depots&lt;br /&gt;
|imports=*Metals&lt;br /&gt;
*Electronics&lt;br /&gt;
|exports=Droids&lt;br /&gt;
|affiliation=[[Dark Council]], [[Tarentum]], [[Korras]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Coratua IV was the main site of a conflict between the Brotherhood, and a group of Pirates who were preparing to use the supply cache&#039;s against surrounding systems. before that, the system had then been on the charts of the brotherhood, but never explored.&lt;br /&gt;
&lt;br /&gt;
Scrying of the Grand Master brought the coming situation to the attention of Adept [[Korras]], then the [[Obelisk High Commander]]. After brief deliberation, it was decided that the Brotherhood would strike, before the pirate group would be able to activate the droids in force.&lt;br /&gt;
&lt;br /&gt;
After one month of conflict, and a large amount of deaths (mostly those of Journeymen), the planet was taken. The spoils of War were divided amongst the clans, and the [[Grand Master]], Lord [[Jac Cotelin|Cotelin]], left Korras in command, as Governor. Under his command, the Droid factories on the planet were reactivated, and several other planets in the system explored. It turned out that two of the planets in the system were very rich in resources, and converted to mining worlds.&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
Now, the system is one of the largest suppliers of the Brotherhood. One mining world is rich in fuels, including Uranium, and the other is mostly supplying metals. Clans requiring resources, or Droids are charged the cost of production / mining, plus a small fee, which is then shared between the Grand Master, and the Governor. Even with that fee, the supplies from Coratua are a lot cheaper then that acquired on the open market.&lt;br /&gt;
&lt;br /&gt;
The Droids constructed on Coratua are usually of the Combat variant. A low amount of Crew droids have been produced, and delivered to selected Dark Jedi.&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
The [[Vae Victus]] is permanent guard duty in the system, usually accompanied by two Acclamator Cruisers. The latter are usually kept out of combat, instead used as transport vessels to ship resources to the clans.&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;br /&gt;
[[Category:Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Coratua_system&amp;diff=188677</id>
		<title>Coratua system</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Coratua_system&amp;diff=188677"/>
		<updated>2023-10-14T09:31:22Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Coratua system&#039;&#039;&#039; is a largely uninhabited star system situated between the [[Antei Nebula]] and the [[starwars:Hydian Way|Hydian Way]].&lt;br /&gt;
&lt;br /&gt;
In [[20 ABY to 25 ABY|23 ABY]] the system was [[Invasion of Coratua|invaded]] by the [[Dark Brotherhood]] in an operation to destroy the local pirate groups to avoid them drawing unwanted attention from the New Republic. Following the invasion the pirates were destroyed ensuring the relative isolation of the system.&lt;br /&gt;
&lt;br /&gt;
==Primary==&lt;br /&gt;
*Coratua&lt;br /&gt;
==Orbiting Bodies==&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*Coratua I&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*Coratua II&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*Coratua III&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*[[Coratua IV]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Star Systems]] [[Category:Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Coratua_system&amp;diff=188676</id>
		<title>Coratua system</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Coratua_system&amp;diff=188676"/>
		<updated>2023-10-14T09:31:14Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Coratua system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Coratua system&#039;&#039;&#039; is a largely uninhabited star system situated between the [[Antei Nebula]] and the [[starwars:Hydian Way|Hydian Way]].&lt;br /&gt;
&lt;br /&gt;
In [[20 ABY to 25 ABY|23 ABY]] the system was [[Invasion of Coratua|invaded]] by the [[Dark Brotherhood]] in an operation to destroy the local pirate groups to avoid them drawing unwanted attention from the New Republic. Following the invasion the pirates were destroyed ensuring the relative isolation of the system.&lt;br /&gt;
&lt;br /&gt;
==Primary==&lt;br /&gt;
*Coratua&lt;br /&gt;
==Orbiting Bodies==&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*Coratua I&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*Coratua II&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*Coratua III&lt;br /&gt;
===Orbit One===&lt;br /&gt;
*[[Coratua IV]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Star Systems]] [[Category:Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cor%27neria_System&amp;diff=188675</id>
		<title>Cor&#039;neria System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cor%27neria_System&amp;diff=188675"/>
		<updated>2023-10-14T09:27:35Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Cor&#039;neria System is located in an uncharted sector in the Unknown Regions. It does not appear on any star charts or archival records, too small to be registered in the galactic database but enough to support a small planet and a few satellites. It is the current base of operations for [[The Collective]].&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Cor&#039;neria-system.jpg|400px]]&lt;br /&gt;
|name=Cor&#039;neria &lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Cor&#039;ena&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=* Nei&#039;kapo&lt;br /&gt;
* Elizabeth-I&lt;br /&gt;
* Elizabeth-II&lt;br /&gt;
* Isabella Space Yard&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[The Collective]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cor&#039;ena ==&lt;br /&gt;
&#039;&#039;&#039;Cor&#039;ena&#039;&#039;&#039; is the [https://en.wikipedia.org/wiki/G-type_main-sequence_star yellow dwarf] star at the center of the system. It is a near-perfect sphere of plasma and gas that produces the majority of the energy needed to sustain life on the surrounding planets. Orbiting around it is the system’s capital: &#039;&#039;Nei&#039;kapo&#039;&#039;, its moon: &#039;&#039;&#039;Isabella-I&#039;&#039;&#039;, and the &#039;&#039;Lizbethia Space Yard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Nei&#039;kapo ==&lt;br /&gt;
A temperate planet mostly consisting of farm land, small villages, and some relics from long forgotten wars. It is home to the Oligard Estate, constructed by Rath Oligard  &lt;br /&gt;
&lt;br /&gt;
== Elizabeth-I ==&lt;br /&gt;
Named after Rath Oligard&#039;s late daughter, &#039;&#039;Isabella-I&#039;&#039; is a small satellite moon that houses a hidden base of operations for [[The Collective: Capital Enterprises|Capital Enterprises]].&lt;br /&gt;
&lt;br /&gt;
== Elizabet-II==&lt;br /&gt;
&lt;br /&gt;
A second satellite moon that houses both the primary research and development facilities as well as the [[The Collective: Technocratic Guild|Technocratic Guild]]&#039;s warrior development foundry. The former was once home to the late Daggo Mouk&#039;s laboratory, now operated by his protege, Gwendolyn &amp;quot;Sparks&amp;quot;. The later is where the Technocratic Soldiers are outfitted with cybernetics and implants to combat enemies of the Collective. &lt;br /&gt;
&lt;br /&gt;
== Isabella Ship Yard ==&lt;br /&gt;
&#039;&#039;&#039;Isabella Ship Yards&#039;&#039;&#039; is the Collective&#039;s primary shipyard  orbiting &#039;&#039;&#039;Nei&#039;kapo&#039;&#039;&#039;. It is fully automated and requires no more than a skeleton crew of overseers to operate. Massive docking arms lead to the larger vessels undergoing construction or maintenance while starfighters are assembled within an inner manufacturing line dedicated to the mass production of [[starwars:TIE line|TIE]] fighter models. It possesses automated defensive systems; [[starwars:Turbolaser|turbolasers]], [[starwars:Laser cannon|laser cannons]] and [[starwars: Tractor beam|tractor beams]] act as deterrents to those able to slip through the ever-present fleet of operable fighters and Star Destroyers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cor%27neria_System&amp;diff=188674</id>
		<title>Cor&#039;neria System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cor%27neria_System&amp;diff=188674"/>
		<updated>2023-10-14T09:27:25Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Cor&amp;#039;neria System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Cor&#039;neria System is located in an uncharted sector in the Unknown Regions. It does not appear on any star charts or archival records, too small to be registered in the galactic database but enough to support a small planet and a few satellites. It is the current base of operations for [[The Collective]].&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Cor&#039;neria-system.jpg|400px]]&lt;br /&gt;
|name=Cor&#039;neria &lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Cor&#039;ena&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=* Nei&#039;kapo&lt;br /&gt;
* Elizabeth-I&lt;br /&gt;
* Elizabeth-II&lt;br /&gt;
* Isabella Space Yard&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[The Collective]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cor&#039;ena ==&lt;br /&gt;
&#039;&#039;&#039;Cor&#039;ena&#039;&#039;&#039; is the [https://en.wikipedia.org/wiki/G-type_main-sequence_star yellow dwarf] star at the center of the system. It is a near-perfect sphere of plasma and gas that produces the majority of the energy needed to sustain life on the surrounding planets. Orbiting around it is the system’s capital: &#039;&#039;Nei&#039;kapo&#039;&#039;, its moon: &#039;&#039;&#039;Isabella-I&#039;&#039;&#039;, and the &#039;&#039;Lizbethia Space Yard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Nei&#039;kapo ==&lt;br /&gt;
A temperate planet mostly consisting of farm land, small villages, and some relics from long forgotten wars. It is home to the Oligard Estate, constructed by Rath Oligard  &lt;br /&gt;
&lt;br /&gt;
== Elizabeth-I ==&lt;br /&gt;
Named after Rath Oligard&#039;s late daughter, &#039;&#039;Isabella-I&#039;&#039; is a small satellite moon that houses a hidden base of operations for [[The Collective: Capital Enterprises|Capital Enterprises]].&lt;br /&gt;
&lt;br /&gt;
== Elizabet-II==&lt;br /&gt;
&lt;br /&gt;
A second satellite moon that houses both the primary research and development facilities as well as the [[The Collective: Technocratic Guild|Technocratic Guild]]&#039;s warrior development foundry. The former was once home to the late Daggo Mouk&#039;s laboratory, now operated by his protege, Gwendolyn &amp;quot;Sparks&amp;quot;. The later is where the Technocratic Soldiers are outfitted with cybernetics and implants to combat enemies of the Collective. &lt;br /&gt;
&lt;br /&gt;
== Isabella Ship Yard ==&lt;br /&gt;
&#039;&#039;&#039;Isabella Ship Yards&#039;&#039;&#039; is the Collective&#039;s primary shipyard  orbiting &#039;&#039;&#039;Nei&#039;kapo&#039;&#039;&#039;. It is fully automated and requires no more than a skeleton crew of overseers to operate. Massive docking arms lead to the larger vessels undergoing construction or maintenance while starfighters are assembled within an inner manufacturing line dedicated to the mass production of [[starwars:TIE line|TIE]] fighter models. It possesses automated defensive systems; [[starwars:Turbolaser|turbolasers]], [[starwars:Laser cannon|laser cannons]] and [[starwars: Tractor beam|tractor beams]] act as deterrents to those able to slip through the ever-present fleet of operable fighters and Star Destroyers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caperion_System&amp;diff=188673</id>
		<title>Caperion System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caperion_System&amp;diff=188673"/>
		<updated>2023-10-14T09:19:50Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|pre|rep|imp|rdb|exd|nor}}&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:CaperionSystem.png|250px]]&lt;br /&gt;
|name=Caperion system&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|coordinates=I-3&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=[[Caperion]]&lt;br /&gt;
|orbits=* [[Isergess]]&lt;br /&gt;
* [[Venenum]]&lt;br /&gt;
* [[Seraph]]&lt;br /&gt;
* [[Albicosus]]&lt;br /&gt;
* [[Myryakur]]&lt;br /&gt;
* [[Balaerion]]&lt;br /&gt;
|stations=[[IMS_Tipoca_II|IMS Tipoca II]]&lt;br /&gt;
|asteroids=Caperion Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=[[starwars:Humans|Humans]]&lt;br /&gt;
|otherspecies=Various species&lt;br /&gt;
|language=[[Starwars:Basic|Galactic Basic]]&lt;br /&gt;
|population=~3.7 billion&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=* [[Clan Scholae Palatinae]]&lt;br /&gt;
|item= [[item:79900|ID 79900]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Caperion system&#039;&#039;&#039; is a collection of six planets and six moons which orbit around a single G-type main-sequence white-yellow star called Caperion. It is located in the galactic northern and eastern edge of the [[starwars:Unknown Regions|Unknown Regions]]. It became the new home of [[Clan Scholae Palatinae]] following the destruction of the [[Cocytus_System|Cocytus system]]. &lt;br /&gt;
&lt;br /&gt;
==Stellar Bodies==&lt;br /&gt;
===Caperion===&lt;br /&gt;
:&#039;&#039;Main article: [[Caperion]]&#039;&#039;&lt;br /&gt;
Caperion is a G-type main-sequence star. It is approximately 1.56 million km in diameter. It is estimated to be about 3.9 billion years old, with an estimated 65% of its core hydrogen remaining. Its surface burns at approximately 7,263 K, in a white-yellow spectrum.&lt;br /&gt;
&lt;br /&gt;
[[File:CaperionOrbits.png|500px|thumb|center|Orbits around Caperion]]&lt;br /&gt;
&lt;br /&gt;
==Orbits==&lt;br /&gt;
===Isergess===&lt;br /&gt;
:&#039;&#039;Main article: [[Isergess]]&#039;&#039;&lt;br /&gt;
[[File:Isergess.png|200px|thumb|right|Isergess]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 53 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 5100 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 67 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 37 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Xejtrok]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type-IV&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; 325 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Isergess is the planet closest to the star Caperion. It is a hot and volcanic planet, a hostile and volatile environment. Any outposts built there would require extensive temperature shielding and careful placement around the volatile and changing landscape. It has a single moon, Xejtrok, which for unknown reasons has largely damaged body, causing a growing trail of debris to follow the shattered moon’s orbit around the planet. &lt;br /&gt;
&lt;br /&gt;
===Venenum===&lt;br /&gt;
:&#039;&#039;Main article: [[Venenum]]&#039;&#039;&lt;br /&gt;
[[File:Venenum.png|200px|thumb|right|Venenum]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 97.5 to 181 million km (elliptical orbit)&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 10300 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 276 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 42 hours &lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Lypalion|Ly&#039;palion]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type III&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; 10 to 120 degrees Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Venenum is the second planet in the system, and the only which follows an elongated elliptical orbit of Caperion, leading to wild temperature fluctuations. It a hot and actively hostile planet, with no sentient life to be found. The life that has grown in its toxic atmosphere is dangerous, both flora and fauna. Its moon, Ly’palion, is beautifully colored but lacks natural resources or an atmosphere. &lt;br /&gt;
&lt;br /&gt;
===Seraph===&lt;br /&gt;
:&#039;&#039;Main article: [[Seraph]]&#039;&#039;&lt;br /&gt;
[[File:Seraph.png|200px|thumb|right|Seraph]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 193 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 13,742 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 450 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 24 hours &lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Ragnath]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type I&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; 0-30 degrees Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial &lt;br /&gt;
&lt;br /&gt;
Seraph and its moon Ragnath are the only two easily habitable areas of the system. Seraph falls comfortably within the goldilocks zone of Caperion. A breathable atmosphere, varied terrain and water oceans are ideal for a variety of plant and animal life. It is heavily populated, with locals harboring a severe mistrust of the wider galactic community. &lt;br /&gt;
&lt;br /&gt;
===Albicosus===&lt;br /&gt;
:&#039;&#039;Main article: [[Albicosus]]&#039;&#039;&lt;br /&gt;
[[File:Albicosus.png|200px|thumb|right|Albicosus]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 460 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 26,616 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 586 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 93 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Ulress]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type III&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; -10 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Albicosus is an enormous terrestrial planet, featuring freezing temperatures and an incredibly thin atmosphere. It’s moon Ulress had been carved out by the local population in the early stages of their space exploration. Ulress has since going through many upgrades and is now home to many of the criminal and underworld individuals of the system, while Albicosus is home to a few small mining colonies under the control of the governments on Seraph.  &lt;br /&gt;
&lt;br /&gt;
===Caperion Asteroid Belt===&lt;br /&gt;
The Caperion Asteroid Belt orbits at a distance of 950 million to 1100 million km from Caperion. It is a dense orbital ring of rock and ice, averaging in size from as small as 5 meters to 800 kilometers. It formed in the early stages of system development as matter that failed to cluster in the formation of the systems planets and moons. &lt;br /&gt;
&lt;br /&gt;
===Myryakur===&lt;br /&gt;
:&#039;&#039;Main article: [[Myryakur]]&#039;&#039;&lt;br /&gt;
[[File:Myryakur.png|200px|thumb|right|Myryakur]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 1727 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 182,500 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 1206 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 12 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Korgollo]] Major and Minor&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Non-Breathable&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; -175 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Gaseous&lt;br /&gt;
&lt;br /&gt;
Myryakur is a gas giant with a fast rotation period. It is orbited by two moons, Korgollo Major and Korgollo Minor. The planet has a strong gravitational pull and has bands of colors ranging from white, to orange, to brown. The swiftly moving gases and tiny particulates in the atmosphere generate a perpetual lighting storm around the planet. &lt;br /&gt;
&lt;br /&gt;
===Balaerion===&lt;br /&gt;
:&#039;&#039;Main article: [[Balaerion]]&#039;&#039;&lt;br /&gt;
[[File:Balaerion.png|200px|thumb|right|Balaerion]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 9536 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 2,974 km&lt;br /&gt;
*&#039;&#039;&#039;Obital period:&#039;&#039;&#039; 42 years&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 150 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; None&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type IV&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; -233 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Balaerion is an icy rock far from the light and warmth of Caperion. Its rocky geography is home to valuable resources. At the back end of the system, a maximum security prison had been constructed by the local people, where inmates are forced to work in the planet’s mines. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[item:79900]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scholae Palatinae territories]]&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caperion_System&amp;diff=188672</id>
		<title>Caperion System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caperion_System&amp;diff=188672"/>
		<updated>2023-10-14T09:19:40Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Caperion System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|pre|rep|imp|rdb|exd|nor}}&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:CaperionSystem.png|250px]]&lt;br /&gt;
|name=Caperion system&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|coordinates=I-3&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=[[Caperion]]&lt;br /&gt;
|orbits=* [[Isergess]]&lt;br /&gt;
* [[Venenum]]&lt;br /&gt;
* [[Seraph]]&lt;br /&gt;
* [[Albicosus]]&lt;br /&gt;
* [[Myryakur]]&lt;br /&gt;
* [[Balaerion]]&lt;br /&gt;
|stations=[[IMS_Tipoca_II|IMS Tipoca II]]&lt;br /&gt;
|asteroids=Caperion Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=[[starwars:Humans|Humans]]&lt;br /&gt;
|otherspecies=Various species&lt;br /&gt;
|language=[[Starwars:Basic|Galactic Basic]]&lt;br /&gt;
|population=~3.7 billion&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=* [[Clan Scholae Palatinae]]&lt;br /&gt;
|item= [[item:79900|ID 79900]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Caperion system&#039;&#039;&#039; is a collection of six planets and six moons which orbit around a single G-type main-sequence white-yellow star called Caperion. It is located in the galactic northern and eastern edge of the [[starwars:Unknown Regions|Unknown Regions]]. It became the new home of [[Clan Scholae Palatinae]] following the destruction of the [[Cocytus_System|Cocytus system]]. &lt;br /&gt;
&lt;br /&gt;
==Stellar Bodies==&lt;br /&gt;
===Caperion===&lt;br /&gt;
:&#039;&#039;Main article: [[Caperion]]&#039;&#039;&lt;br /&gt;
Caperion is a G-type main-sequence star. It is approximately 1.56 million km in diameter. It is estimated to be about 3.9 billion years old, with an estimated 65% of its core hydrogen remaining. Its surface burns at approximately 7,263 K, in a white-yellow spectrum.&lt;br /&gt;
&lt;br /&gt;
[[File:CaperionOrbits.png|500px|thumb|center|Orbits around Caperion]]&lt;br /&gt;
&lt;br /&gt;
==Orbits==&lt;br /&gt;
===Isergess===&lt;br /&gt;
:&#039;&#039;Main article: [[Isergess]]&#039;&#039;&lt;br /&gt;
[[File:Isergess.png|200px|thumb|right|Isergess]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 53 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 5100 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 67 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 37 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Xejtrok]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type-IV&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; 325 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Isergess is the planet closest to the star Caperion. It is a hot and volcanic planet, a hostile and volatile environment. Any outposts built there would require extensive temperature shielding and careful placement around the volatile and changing landscape. It has a single moon, Xejtrok, which for unknown reasons has largely damaged body, causing a growing trail of debris to follow the shattered moon’s orbit around the planet. &lt;br /&gt;
&lt;br /&gt;
===Venenum===&lt;br /&gt;
:&#039;&#039;Main article: [[Venenum]]&#039;&#039;&lt;br /&gt;
[[File:Venenum.png|200px|thumb|right|Venenum]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 97.5 to 181 million km (elliptical orbit)&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 10300 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 276 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 42 hours &lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Lypalion|Ly&#039;palion]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type III&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; 10 to 120 degrees Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Venenum is the second planet in the system, and the only which follows an elongated elliptical orbit of Caperion, leading to wild temperature fluctuations. It a hot and actively hostile planet, with no sentient life to be found. The life that has grown in its toxic atmosphere is dangerous, both flora and fauna. Its moon, Ly’palion, is beautifully colored but lacks natural resources or an atmosphere. &lt;br /&gt;
&lt;br /&gt;
===Seraph===&lt;br /&gt;
:&#039;&#039;Main article: [[Seraph]]&#039;&#039;&lt;br /&gt;
[[File:Seraph.png|200px|thumb|right|Seraph]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 193 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 13,742 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 450 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 24 hours &lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Ragnath]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type I&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; 0-30 degrees Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial &lt;br /&gt;
&lt;br /&gt;
Seraph and its moon Ragnath are the only two easily habitable areas of the system. Seraph falls comfortably within the goldilocks zone of Caperion. A breathable atmosphere, varied terrain and water oceans are ideal for a variety of plant and animal life. It is heavily populated, with locals harboring a severe mistrust of the wider galactic community. &lt;br /&gt;
&lt;br /&gt;
===Albicosus===&lt;br /&gt;
:&#039;&#039;Main article: [[Albicosus]]&#039;&#039;&lt;br /&gt;
[[File:Albicosus.png|200px|thumb|right|Albicosus]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 460 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 26,616 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 586 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 93 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Ulress]]&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type III&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; -10 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Albicosus is an enormous terrestrial planet, featuring freezing temperatures and an incredibly thin atmosphere. It’s moon Ulress had been carved out by the local population in the early stages of their space exploration. Ulress has since going through many upgrades and is now home to many of the criminal and underworld individuals of the system, while Albicosus is home to a few small mining colonies under the control of the governments on Seraph.  &lt;br /&gt;
&lt;br /&gt;
===Caperion Asteroid Belt===&lt;br /&gt;
The Caperion Asteroid Belt orbits at a distance of 950 million to 1100 million km from Caperion. It is a dense orbital ring of rock and ice, averaging in size from as small as 5 meters to 800 kilometers. It formed in the early stages of system development as matter that failed to cluster in the formation of the systems planets and moons. &lt;br /&gt;
&lt;br /&gt;
===Myryakur===&lt;br /&gt;
:&#039;&#039;Main article: [[Myryakur]]&#039;&#039;&lt;br /&gt;
[[File:Myryakur.png|200px|thumb|right|Myryakur]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 1727 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 182,500 km&lt;br /&gt;
*&#039;&#039;&#039;Orbital period:&#039;&#039;&#039; 1206 days&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 12 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Korgollo]] Major and Minor&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Non-Breathable&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; -175 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Gaseous&lt;br /&gt;
&lt;br /&gt;
Myryakur is a gas giant with a fast rotation period. It is orbited by two moons, Korgollo Major and Korgollo Minor. The planet has a strong gravitational pull and has bands of colors ranging from white, to orange, to brown. The swiftly moving gases and tiny particulates in the atmosphere generate a perpetual lighting storm around the planet. &lt;br /&gt;
&lt;br /&gt;
===Balaerion===&lt;br /&gt;
:&#039;&#039;Main article: [[Balaerion]]&#039;&#039;&lt;br /&gt;
[[File:Balaerion.png|200px|thumb|right|Balaerion]]&lt;br /&gt;
*&#039;&#039;&#039;Distance from Caperion:&#039;&#039;&#039; 9536 million km&lt;br /&gt;
*&#039;&#039;&#039;Diameter:&#039;&#039;&#039; 2,974 km&lt;br /&gt;
*&#039;&#039;&#039;Obital period:&#039;&#039;&#039; 42 years&lt;br /&gt;
*&#039;&#039;&#039;Rotation period:&#039;&#039;&#039; 150 hours&lt;br /&gt;
*&#039;&#039;&#039;Moons:&#039;&#039;&#039; None&lt;br /&gt;
*&#039;&#039;&#039;Atmosphere:&#039;&#039;&#039; Type IV&lt;br /&gt;
*&#039;&#039;&#039;Temperature:&#039;&#039;&#039; -233 Celsius&lt;br /&gt;
*&#039;&#039;&#039;Composition:&#039;&#039;&#039; Terrestrial&lt;br /&gt;
&lt;br /&gt;
Balaerion is an icy rock far from the light and warmth of Caperion. Its rocky geography is home to valuable resources. At the back end of the system, a maximum security prison had been constructed by the local people, where inmates are forced to work in the planet’s mines. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[item:79900]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scholae Palatinae territories]]&lt;br /&gt;
[[Category:Star Systems]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caperion&amp;diff=188671</id>
		<title>Caperion</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caperion&amp;diff=188671"/>
		<updated>2023-10-14T09:18:55Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|pre|rep|imp|rdb|exd|nor}}&lt;br /&gt;
{{Star&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Caperion.png|250px]]&lt;br /&gt;
|name=Caperion&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Caperion System]]&lt;br /&gt;
|coordinates=F-11&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=&lt;br /&gt;
|orbits=* [[Isergess]]&lt;br /&gt;
* [[Venenum]]&lt;br /&gt;
* [[Seraph]]&lt;br /&gt;
* [[Albicosus]]&lt;br /&gt;
* [[Myryakur]]&lt;br /&gt;
* [[Balaerion]]&lt;br /&gt;
|stations=[[IMS_Tipoca_II|IMS Tipoca II]]&lt;br /&gt;
|asteroids=Caperion Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|class=G-class&lt;br /&gt;
|diameter=1.56 million km&lt;br /&gt;
|affiliation=* [[Clan Scholae Palatinae]]&lt;br /&gt;
* Meraxis Empire&lt;br /&gt;
* Democratic Republic of Elaya&lt;br /&gt;
* Nayama Dynasty&lt;br /&gt;
* The Republic of the Force&lt;br /&gt;
* United Corporations of Elaya&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caperion&#039;&#039;&#039; is a [[starwars:Star/Legends#Types_of_stars|G-type]] main-sequence star. It is the central and largest astrographical object in the [[Caperion System]]. Its diameter is approximately 1.56 million kilometers, and has a calculated mass of 2.8056*10^30 kilograms. It burns at an average temperature of 5,690 K, emitting a yellow-white light. It is comprised primarily of hydrogen and helium, with an estimated 65% of its initial hydrogen remaining. It is believed to be approximately 3.9 billion years old, and expected to last another 7 billion years before its core is depleted, and it expands to become a red giant. &lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scholae Palatinae territories]]&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caperion&amp;diff=188670</id>
		<title>Caperion</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caperion&amp;diff=188670"/>
		<updated>2023-10-14T09:18:45Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Caperion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|pre|rep|imp|rdb|exd|nor}}&lt;br /&gt;
{{Star&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Caperion.png|250px]]&lt;br /&gt;
|name=Caperion&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|system=[[Caperion System]]&lt;br /&gt;
|coordinates=F-11&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=&lt;br /&gt;
|orbits=* [[Isergess]]&lt;br /&gt;
* [[Venenum]]&lt;br /&gt;
* [[Seraph]]&lt;br /&gt;
* [[Albicosus]]&lt;br /&gt;
* [[Myryakur]]&lt;br /&gt;
* [[Balaerion]]&lt;br /&gt;
|stations=[[IMS_Tipoca_II|IMS Tipoca II]]&lt;br /&gt;
|asteroids=Caperion Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|class=G-class&lt;br /&gt;
|diameter=1.56 million km&lt;br /&gt;
|affiliation=* [[Clan Scholae Palatinae]]&lt;br /&gt;
* Meraxis Empire&lt;br /&gt;
* Democratic Republic of Elaya&lt;br /&gt;
* Nayama Dynasty&lt;br /&gt;
* The Republic of the Force&lt;br /&gt;
* United Corporations of Elaya&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caperion&#039;&#039;&#039; is a [[starwars:Star/Legends#Types_of_stars|G-type]] main-sequence star. It is the central and largest astrographical object in the [[Caperion System]]. Its diameter is approximately 1.56 million kilometers, and has a calculated mass of 2.8056*10^30 kilograms. It burns at an average temperature of 5,690 K, emitting a yellow-white light. It is comprised primarily of hydrogen and helium, with an estimated 65% of its initial hydrogen remaining. It is believed to be approximately 3.9 billion years old, and expected to last another 7 billion years before its core is depleted, and it expands to become a red giant. &lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scholae Palatinae territories]]&lt;br /&gt;
[[Category:Star Systems]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caelus_System&amp;diff=188669</id>
		<title>Caelus System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caelus_System&amp;diff=188669"/>
		<updated>2023-10-14T09:17:52Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|pre|rep|imp|rdb|exd|nor}}&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:CaelusSystem.png|250px]]&lt;br /&gt;
|name=Caelus System&lt;br /&gt;
|region=[[starwars:Outer Rim Territories|Outer Rim Territories]]&lt;br /&gt;
|sector=[[starwars:Seitia_sector|Seitia sector]]&lt;br /&gt;
|coordinates=I-19&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=[[Caelus]]&lt;br /&gt;
|orbits=* [[Grannus]]&lt;br /&gt;
* [[Huracan]]&lt;br /&gt;
* [[Perune]]&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=Caelus Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=[[starwars:Corellian Trade Spine|Corellian Trade Spine]]&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=* [[starwars:Mynock|Mynocks]] &lt;br /&gt;
* [[starwars:Neebray|Neebray]]&lt;br /&gt;
* [[starwars:Purrgil|Purrgils]]&lt;br /&gt;
* [[starwars:Sleen|Sleens]]&lt;br /&gt;
* [[starwars:Shyrack|Shyracks]] &lt;br /&gt;
|otherspecies=* [[starwars:Human|Humans]]&lt;br /&gt;
* [[starwars:Twi’lek|Twi’leks]] &lt;br /&gt;
* [[starwars:Rodian|Rodians]]&lt;br /&gt;
* [[starwars:Ugnaught|Ugnaughts]]&lt;br /&gt;
|language=[[starwars:Galactic Basic|Basic]]&lt;br /&gt;
|population=± 30 billion&lt;br /&gt;
|imports=* Food&lt;br /&gt;
* Technology&lt;br /&gt;
|exports=[[starwars:Clouzon-36|Clouzon-36]]&lt;br /&gt;
|affiliation=* [[starwars:Galactic Empire|Galactic Empire]] {{C|formerly}}&lt;br /&gt;
|item= [[item:79901|ID 79901]]&lt;br /&gt;
* [[Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
The Caelus system is a collection of three planets and several moons orbiting a single A-type main-sequence star called Caelus, located inside the southwestern reaches of the [[starwars:Outer Rim Territories|Outer Rim Territories]]. It became the new home of [[Clan Taldryan]] as it was known at the time following the devastation of its former home, the [[Kr%27Tal System|Kr&#039;Tal]] and [[Rybanloth System|Rybanloth systems]].&lt;br /&gt;
&lt;br /&gt;
===Stellar Bodies===&lt;br /&gt;
====Caelus====&lt;br /&gt;
&#039;&#039;Main article: [[Caelus]]&lt;br /&gt;
&lt;br /&gt;
Caelus is the primary star of the [[Caelus System]], classed as an A6V-type main-sequence star with a surface temperature of 7672 K and an age of roughly 250 million years. Caelus is orbited by three planets and is currently controlled by the Taldryan Republic of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
[[File:CaelusOrbits.png|500px|thumb|center|Orbits around Caelus]]&lt;br /&gt;
&lt;br /&gt;
===Orbits===&lt;br /&gt;
====Grannus and Huracan====&lt;br /&gt;
&#039;&#039;Main article: [[Grannus]]&lt;br /&gt;
* Type: Terrestrial &lt;br /&gt;
* Geographic: Volcanic&lt;br /&gt;
* Environment: Type-IV&lt;br /&gt;
* Distance: 99.5 million km&lt;br /&gt;
* Orbital Period: 402.19 standard days&lt;br /&gt;
* Rotation Period: 7 standard hours&lt;br /&gt;
* Diameter: 4018 km&lt;br /&gt;
* Gravity: 2.1G&lt;br /&gt;
* Temperature: 598K (325°C)&lt;br /&gt;
* Population: None&lt;br /&gt;
* Moons: None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Huracan]]&lt;br /&gt;
* Type: Terrestrial&lt;br /&gt;
* Geographic: Volcanic&lt;br /&gt;
* Environment: Type-IV&lt;br /&gt;
* Distance: 99.5 million km&lt;br /&gt;
* Orbital Period: 402 standard days&lt;br /&gt;
* Rotation Period: 4 standard hours&lt;br /&gt;
* Diameter: 5076 km&lt;br /&gt;
* Gravity: 2.1G&lt;br /&gt;
* Temperature: 598K (325°C)&lt;br /&gt;
* Population: None&lt;br /&gt;
* Moons: None&lt;br /&gt;
Grannus and Huracan are type-IV planets locked in a horseshoe orbit around Caelus star. They are the closest planets, averaging 99.5 million km orbits. Brutal heat, high tectonic activity, crushing gravity, and a constant downpour of sulfuric acid rain makes them not suited for any sort of habitation. Efforts in the past have proven fruitless due to an occurrence, nicknamed “The Convergence”, that happens every 4 standard years where the planets will share their atmosphere for several days - their gravitational pull sending each other’s volcanic nature into overdrive.&lt;br /&gt;
&lt;br /&gt;
====Perune====&lt;br /&gt;
&#039;&#039;Main article: [[Perune]]&lt;br /&gt;
* Type: Gaseous&lt;br /&gt;
* Geographic: Gaseous body&lt;br /&gt;
* Environment: Type-IV to Type II&lt;br /&gt;
* Distance: 200.5 million km&lt;br /&gt;
* Orbital Period: 1742 standard days&lt;br /&gt;
* Rotation Period: 14 standard hours&lt;br /&gt;
* Diameter: Around 160,000km&lt;br /&gt;
* Gravity: 1.5x to standard. &lt;br /&gt;
* Temperature: 105K to 268K (-168°C to -5°C)&lt;br /&gt;
* Population: 5,000 (A little over 15 billion if one includes all the moons)&lt;br /&gt;
* Moons: [[Chyron]], [[Elysia]], [[Ostara]], [[Kasiya]], [[Iosan]] and [[Orth]]&lt;br /&gt;
Perune is a blue-green colored gas giant. A source for [[starwars:Clouzon-36|Clouzon-36]], a gas-based ship fuel, it was discovered during the height of the Galactic Empire due to accidents with migratory [[starwars:Purrgil|Purrgils]]. Not soon after, several gas-mining platforms were constructed to exploit the planet’s resources by the Empire. After the collapse of the Empire, the occupying force became a criminal cartel focused on amassing wealth through the export of the valuable gas.&lt;br /&gt;
&lt;br /&gt;
====Caelus Asteroid Belt====&lt;br /&gt;
&#039;&#039;Main article: [[Caelus Asteroid Belt]]&lt;br /&gt;
&lt;br /&gt;
The Caelus asteroid belt is a widespread belt of orbiting rocks in the system. It rotates around Caelus as the star&#039;s outermost orbit. Several outposts and supply depots have been hewn in its rocks to serve the pilots of the Syndicate for flight training based on small asteroid bases.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
The Caelus System was first discovered during the reign of the Empire, when the [[starwars:Imperial Survey Corps|Imperial Survey Corps]] offered contracts to cartographers to explore the farthest reaches of uncharted space. It is assumed to once have been part of a larger star system, but those stars went supernova, consuming the nearer planets of the system, forming the the asteroid field cluster separating it from the [[starwars:Corellian Trade Spine|Corellian Trade Spine]].&lt;br /&gt;
&lt;br /&gt;
During the following years, the Empire constructed three mining facilities to harvest the fields of rare Clouzon-36 gas in its atmosphere. The Empire also colonized one of the nearest moons to house imperial workers. However, with the Empire&#039;s defeat at [[starwars:Endor|Endor]], the local administrators of the mining facility separated from both the other former imperial leaders that eventually formed the [[starwars:First Order|First Order]] and the [[starwars:New Republic|New Republic]].&lt;br /&gt;
&lt;br /&gt;
Now unaffiliated, the former imperial administration formed into a crime syndicate that managed to defend itself against all major threats until 35 ABY, when the forces of Clan Taldryan, now the Taldryan Republic, arrived in the Caelus System, hoping to negotiate for new resources and a safe haven to recover itself from the recent losses. &lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
{{Template:TalDominion}}&lt;br /&gt;
[[Category:Taldryan territories]]&lt;br /&gt;
[[Category: Star Systems]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caelus_System&amp;diff=188668</id>
		<title>Caelus System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caelus_System&amp;diff=188668"/>
		<updated>2023-10-14T09:17:41Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Caelus System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|pre|rep|imp|rdb|exd|nor}}&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:CaelusSystem.png|250px]]&lt;br /&gt;
|name=Caelus System&lt;br /&gt;
|region=[[starwars:Outer Rim Territories|Outer Rim Territories]]&lt;br /&gt;
|sector=[[starwars:Seitia_sector|Seitia sector]]&lt;br /&gt;
|coordinates=I-19&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=[[Caelus]]&lt;br /&gt;
|orbits=* [[Grannus]]&lt;br /&gt;
* [[Huracan]]&lt;br /&gt;
* [[Perune]]&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=Caelus Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=[[starwars:Corellian Trade Spine|Corellian Trade Spine]]&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=* [[starwars:Mynock|Mynocks]] &lt;br /&gt;
* [[starwars:Neebray|Neebray]]&lt;br /&gt;
* [[starwars:Purrgil|Purrgils]]&lt;br /&gt;
* [[starwars:Sleen|Sleens]]&lt;br /&gt;
* [[starwars:Shyrack|Shyracks]] &lt;br /&gt;
|otherspecies=* [[starwars:Human|Humans]]&lt;br /&gt;
* [[starwars:Twi’lek|Twi’leks]] &lt;br /&gt;
* [[starwars:Rodian|Rodians]]&lt;br /&gt;
* [[starwars:Ugnaught|Ugnaughts]]&lt;br /&gt;
|language=[[starwars:Galactic Basic|Basic]]&lt;br /&gt;
|population=± 30 billion&lt;br /&gt;
|imports=* Food&lt;br /&gt;
* Technology&lt;br /&gt;
|exports=[[starwars:Clouzon-36|Clouzon-36]]&lt;br /&gt;
|affiliation=* [[starwars:Galactic Empire|Galactic Empire]] {{C|formerly}}&lt;br /&gt;
|item= [[item:79901|ID 79901]]&lt;br /&gt;
* [[Taldryan]]}}&lt;br /&gt;
&lt;br /&gt;
The Caelus system is a collection of three planets and several moons orbiting a single A-type main-sequence star called Caelus, located inside the southwestern reaches of the [[starwars:Outer Rim Territories|Outer Rim Territories]]. It became the new home of [[Clan Taldryan]] as it was known at the time following the devastation of its former home, the [[Kr%27Tal System|Kr&#039;Tal]] and [[Rybanloth System|Rybanloth systems]].&lt;br /&gt;
&lt;br /&gt;
===Stellar Bodies===&lt;br /&gt;
====Caelus====&lt;br /&gt;
&#039;&#039;Main article: [[Caelus]]&lt;br /&gt;
&lt;br /&gt;
Caelus is the primary star of the [[Caelus System]], classed as an A6V-type main-sequence star with a surface temperature of 7672 K and an age of roughly 250 million years. Caelus is orbited by three planets and is currently controlled by the Taldryan Republic of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
[[File:CaelusOrbits.png|500px|thumb|center|Orbits around Caelus]]&lt;br /&gt;
&lt;br /&gt;
===Orbits===&lt;br /&gt;
====Grannus and Huracan====&lt;br /&gt;
&#039;&#039;Main article: [[Grannus]]&lt;br /&gt;
* Type: Terrestrial &lt;br /&gt;
* Geographic: Volcanic&lt;br /&gt;
* Environment: Type-IV&lt;br /&gt;
* Distance: 99.5 million km&lt;br /&gt;
* Orbital Period: 402.19 standard days&lt;br /&gt;
* Rotation Period: 7 standard hours&lt;br /&gt;
* Diameter: 4018 km&lt;br /&gt;
* Gravity: 2.1G&lt;br /&gt;
* Temperature: 598K (325°C)&lt;br /&gt;
* Population: None&lt;br /&gt;
* Moons: None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Huracan]]&lt;br /&gt;
* Type: Terrestrial&lt;br /&gt;
* Geographic: Volcanic&lt;br /&gt;
* Environment: Type-IV&lt;br /&gt;
* Distance: 99.5 million km&lt;br /&gt;
* Orbital Period: 402 standard days&lt;br /&gt;
* Rotation Period: 4 standard hours&lt;br /&gt;
* Diameter: 5076 km&lt;br /&gt;
* Gravity: 2.1G&lt;br /&gt;
* Temperature: 598K (325°C)&lt;br /&gt;
* Population: None&lt;br /&gt;
* Moons: None&lt;br /&gt;
Grannus and Huracan are type-IV planets locked in a horseshoe orbit around Caelus star. They are the closest planets, averaging 99.5 million km orbits. Brutal heat, high tectonic activity, crushing gravity, and a constant downpour of sulfuric acid rain makes them not suited for any sort of habitation. Efforts in the past have proven fruitless due to an occurrence, nicknamed “The Convergence”, that happens every 4 standard years where the planets will share their atmosphere for several days - their gravitational pull sending each other’s volcanic nature into overdrive.&lt;br /&gt;
&lt;br /&gt;
====Perune====&lt;br /&gt;
&#039;&#039;Main article: [[Perune]]&lt;br /&gt;
* Type: Gaseous&lt;br /&gt;
* Geographic: Gaseous body&lt;br /&gt;
* Environment: Type-IV to Type II&lt;br /&gt;
* Distance: 200.5 million km&lt;br /&gt;
* Orbital Period: 1742 standard days&lt;br /&gt;
* Rotation Period: 14 standard hours&lt;br /&gt;
* Diameter: Around 160,000km&lt;br /&gt;
* Gravity: 1.5x to standard. &lt;br /&gt;
* Temperature: 105K to 268K (-168°C to -5°C)&lt;br /&gt;
* Population: 5,000 (A little over 15 billion if one includes all the moons)&lt;br /&gt;
* Moons: [[Chyron]], [[Elysia]], [[Ostara]], [[Kasiya]], [[Iosan]] and [[Orth]]&lt;br /&gt;
Perune is a blue-green colored gas giant. A source for [[starwars:Clouzon-36|Clouzon-36]], a gas-based ship fuel, it was discovered during the height of the Galactic Empire due to accidents with migratory [[starwars:Purrgil|Purrgils]]. Not soon after, several gas-mining platforms were constructed to exploit the planet’s resources by the Empire. After the collapse of the Empire, the occupying force became a criminal cartel focused on amassing wealth through the export of the valuable gas.&lt;br /&gt;
&lt;br /&gt;
====Caelus Asteroid Belt====&lt;br /&gt;
&#039;&#039;Main article: [[Caelus Asteroid Belt]]&lt;br /&gt;
&lt;br /&gt;
The Caelus asteroid belt is a widespread belt of orbiting rocks in the system. It rotates around Caelus as the star&#039;s outermost orbit. Several outposts and supply depots have been hewn in its rocks to serve the pilots of the Syndicate for flight training based on small asteroid bases.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
The Caelus System was first discovered during the reign of the Empire, when the [[starwars:Imperial Survey Corps|Imperial Survey Corps]] offered contracts to cartographers to explore the farthest reaches of uncharted space. It is assumed to once have been part of a larger star system, but those stars went supernova, consuming the nearer planets of the system, forming the the asteroid field cluster separating it from the [[starwars:Corellian Trade Spine|Corellian Trade Spine]].&lt;br /&gt;
&lt;br /&gt;
During the following years, the Empire constructed three mining facilities to harvest the fields of rare Clouzon-36 gas in its atmosphere. The Empire also colonized one of the nearest moons to house imperial workers. However, with the Empire&#039;s defeat at [[starwars:Endor|Endor]], the local administrators of the mining facility separated from both the other former imperial leaders that eventually formed the [[starwars:First Order|First Order]] and the [[starwars:New Republic|New Republic]].&lt;br /&gt;
&lt;br /&gt;
Now unaffiliated, the former imperial administration formed into a crime syndicate that managed to defend itself against all major threats until 35 ABY, when the forces of Clan Taldryan, now the Taldryan Republic, arrived in the Caelus System, hoping to negotiate for new resources and a safe haven to recover itself from the recent losses. &lt;br /&gt;
&lt;br /&gt;
{{Taldryan}}&lt;br /&gt;
{{Template:TalDominion}}&lt;br /&gt;
[[Category:Taldryan territories]]&lt;br /&gt;
[[Category: Star Systems]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Arx_System&amp;diff=188667</id>
		<title>Arx System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Arx_System&amp;diff=188667"/>
		<updated>2023-10-14T09:16:37Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Arx System is located in the depths of Wild Space, far away from the core worlds and isolated from the galaxy at large. &lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Arx-system.png|300px]]&lt;br /&gt;
|name=Arx System&lt;br /&gt;
|region=[[starwars:Wild Space|Wild Space]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Arx Primus&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=* [[Planet Arx]]&lt;br /&gt;
* Arx Fleet Systems&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Dark Council]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Arx Primus ==&lt;br /&gt;
&#039;&#039;&#039;Arx Primus&#039;&#039;&#039; is the [https://en.wikipedia.org/wiki/G-type_main-sequence_star yellow dwarf] star at the center of the Arx System. It is a near-perfect sphere of plasma and gas that produces the majority of the energy needed to sustain life on the surrounding planets. Orbiting around it is the system’s capital, Arx, its moon, and Arx Fleet Systems.&lt;br /&gt;
&lt;br /&gt;
[[File:Arxsystem.jpg|none|thumb|300px|Arx Primus, Arx, and Arx Minor]]&lt;br /&gt;
&lt;br /&gt;
== Planet Arx ==&lt;br /&gt;
[[Planet Arx]], or simply Arx, is the heart of the Arx System and the current seat of power in the [[Dark Brotherhood|Brotherhood]]. It is ruled over by the [[Grand Master]] and the [[Dark Council]].&lt;br /&gt;
&lt;br /&gt;
== Arx Minor ==&lt;br /&gt;
[[Arx Minor]] is the smallest of Arx’s satellites, and a moon serving as a trading post.&lt;br /&gt;
&lt;br /&gt;
== Arx Capital Exchange Shipyard ==&lt;br /&gt;
The Arx Capital Exchange Shipyard is the flagship enterprise of [[Arx Capital Exchange]] and the Brotherhood&#039;s primary source of ship construction. Employing tens of thousands of employees and capable of building two Imperial-II class Star Destroyers and an entire support fleet simultaneously, the ACE Shipyard is the most technologically advanced and costly industrial works within the Arx System and the Dark Brotherhood territories as a whole. Owing to the technical data shared with Kuat-Entralla, Corellian Engineering Corporation, and Sienar Fleet Systems and ample funding from ACE Financial Services the Shipyard is truly a marvelous piece of engineering that allows the Iron Throne to build and sustain its war machine internally.&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;br /&gt;
[[Category:Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Arx_System&amp;diff=188666</id>
		<title>Arx System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Arx_System&amp;diff=188666"/>
		<updated>2023-10-14T09:16:27Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Arx System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Arx System is located in the depths of Wild Space, far away from the core worlds and isolated from the galaxy at large. &lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Arx-system.png|300px]]&lt;br /&gt;
|name=Arx System&lt;br /&gt;
|region=[[starwars:Wild Space|Wild Space]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Arx Primus&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=* [[Planet Arx]]&lt;br /&gt;
* Arx Fleet Systems&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Dark Council]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Arx Primus ==&lt;br /&gt;
&#039;&#039;&#039;Arx Primus&#039;&#039;&#039; is the [https://en.wikipedia.org/wiki/G-type_main-sequence_star yellow dwarf] star at the center of the Arx System. It is a near-perfect sphere of plasma and gas that produces the majority of the energy needed to sustain life on the surrounding planets. Orbiting around it is the system’s capital, Arx, its moon, and Arx Fleet Systems.&lt;br /&gt;
&lt;br /&gt;
[[File:Arxsystem.jpg|none|thumb|300px|Arx Primus, Arx, and Arx Minor]]&lt;br /&gt;
&lt;br /&gt;
== Planet Arx ==&lt;br /&gt;
[[Planet Arx]], or simply Arx, is the heart of the Arx System and the current seat of power in the [[Dark Brotherhood|Brotherhood]]. It is ruled over by the [[Grand Master]] and the [[Dark Council]].&lt;br /&gt;
&lt;br /&gt;
== Arx Minor ==&lt;br /&gt;
[[Arx Minor]] is the smallest of Arx’s satellites, and a moon serving as a trading post.&lt;br /&gt;
&lt;br /&gt;
== Arx Capital Exchange Shipyard ==&lt;br /&gt;
The Arx Capital Exchange Shipyard is the flagship enterprise of [[Arx Capital Exchange]] and the Brotherhood&#039;s primary source of ship construction. Employing tens of thousands of employees and capable of building two Imperial-II class Star Destroyers and an entire support fleet simultaneously, the ACE Shipyard is the most technologically advanced and costly industrial works within the Arx System and the Dark Brotherhood territories as a whole. Owing to the technical data shared with Kuat-Entralla, Corellian Engineering Corporation, and Sienar Fleet Systems and ample funding from ACE Financial Services the Shipyard is truly a marvelous piece of engineering that allows the Iron Throne to build and sustain its war machine internally.&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;br /&gt;
[[Category:Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ante&amp;diff=188665</id>
		<title>Ante</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ante&amp;diff=188665"/>
		<updated>2023-10-14T09:15:27Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{youmay|the star|[[Dark Star|other uses of Dark Star]]}}&lt;br /&gt;
&lt;br /&gt;
==  Statistical Data  ==&lt;br /&gt;
[[File:Chaotic_Rage.jpg|thumb|251px|right|An artist&#039;s conception of the Obscuration.]]&lt;br /&gt;
* System: Antei &lt;br /&gt;
* Constellation: Enono&lt;br /&gt;
* Right ascension: 19h 56m&lt;br /&gt;
* Declination: 35° 4″&lt;br /&gt;
* Apparent magnitude (v): 32 &lt;br /&gt;
* Distance: 19.7 light-years&lt;br /&gt;
* Mass: 4 solar masses&lt;br /&gt;
* Radius: 200 solar radiuses&lt;br /&gt;
* Luminosity: 2,000 (bolometric) solar luminosity&lt;br /&gt;
* Temperature: 1,500 K&lt;br /&gt;
* Age: 8.1 billion years&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The Dark Star is the current incarnation of the star once known as Ante. Forever altered by the sorceress [[Tiamat]]’s dark ritual, the once [[starwars:M-class|M-class]] star was altered to become a [http://en.wikipedia.org/wiki/Black_dwarf black dwarf] during the [[Obscuration]]. It is essentially invisible due to its extremely cool surface temperature. Black dwarfs are rare phenomena in the galaxy as they generally require some twenty billion years to cool to the point of no longer emitting light or heat. The Obscuration stands as a testament to Tiamat’s power that she was able to affect such a dramatic event so quickly.&lt;br /&gt;
&lt;br /&gt;
Prior to its unnatural transformation, Ante had burned for some 8 billion years as the sole source of light for the [[Antei System]]. Once benefactor, Ante has now become the [[Dark Star]] silently orbiting [[Antares]], stripped of its role as regent. Now it festers with the Dark Side that some even say enhances the power of the Brotherhood within its sight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Stars]] [[Category:Former Brotherhood territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ante&amp;diff=188664</id>
		<title>Ante</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ante&amp;diff=188664"/>
		<updated>2023-10-14T09:15:16Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Ante&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{youmay|the star|[[Dark Star|other uses of Dark Star]]}}&lt;br /&gt;
&lt;br /&gt;
==  Statistical Data  ==&lt;br /&gt;
[[File:Chaotic_Rage.jpg|thumb|251px|right|An artist&#039;s conception of the Obscuration.]]&lt;br /&gt;
* System: Antei &lt;br /&gt;
* Constellation: Enono&lt;br /&gt;
* Right ascension: 19h 56m&lt;br /&gt;
* Declination: 35° 4″&lt;br /&gt;
* Apparent magnitude (v): 32 &lt;br /&gt;
* Distance: 19.7 light-years&lt;br /&gt;
* Mass: 4 solar masses&lt;br /&gt;
* Radius: 200 solar radiuses&lt;br /&gt;
* Luminosity: 2,000 (bolometric) solar luminosity&lt;br /&gt;
* Temperature: 1,500 K&lt;br /&gt;
* Age: 8.1 billion years&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The Dark Star is the current incarnation of the star once known as Ante. Forever altered by the sorceress [[Tiamat]]’s dark ritual, the once [[starwars:M-class|M-class]] star was altered to become a [http://en.wikipedia.org/wiki/Black_dwarf black dwarf] during the [[Obscuration]]. It is essentially invisible due to its extremely cool surface temperature. Black dwarfs are rare phenomena in the galaxy as they generally require some twenty billion years to cool to the point of no longer emitting light or heat. The Obscuration stands as a testament to Tiamat’s power that she was able to affect such a dramatic event so quickly.&lt;br /&gt;
&lt;br /&gt;
Prior to its unnatural transformation, Ante had burned for some 8 billion years as the sole source of light for the [[Antei System]]. Once benefactor, Ante has now become the [[Dark Star]] silently orbiting [[Antares]], stripped of its role as regent. Now it festers with the Dark Side that some even say enhances the power of the Brotherhood within its sight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Stars]] [[Category:Former Brotherhood territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Aliso_system&amp;diff=188663</id>
		<title>Aliso system</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Aliso_system&amp;diff=188663"/>
		<updated>2023-10-14T09:12:19Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:AlisoSystem.jpg|250px]]&lt;br /&gt;
|name=Aliso System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=*Aliso I&lt;br /&gt;
*Aliso II&lt;br /&gt;
|orbits=* Pecarro&lt;br /&gt;
* [[Aliso]]&lt;br /&gt;
* Trecurus&lt;br /&gt;
* Cogrion&lt;br /&gt;
*Tonus&lt;br /&gt;
|stations=[[The Anchorage]]&lt;br /&gt;
|asteroids=Aliso Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=&lt;br /&gt;
|otherspecies=*[[Starwars:Human|Humans]]&lt;br /&gt;
*[[starwars:Geonosian|Geonosians]]&lt;br /&gt;
*Various others&lt;br /&gt;
|language=[[Starwars:Basic|Galactic Basic]]&lt;br /&gt;
|population=&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=*[[Starwars:Confederacy of Independent Systems|Confederacy of Independent Systems]]&lt;br /&gt;
*[[Clan]] [[Clan Plagueis|Plagueis]]&lt;br /&gt;
|item= [[item:79899|ID 79899]]&lt;br /&gt;
}}The &#039;&#039;&#039;Aliso system&#039;&#039;&#039; is a binary system consisting of an F-type main-sequence star and a smaller, near-solar T class brown dwarf companion. The system primary is orbited by five planets, three gas giants and two terrestrial. [[Aliso]] is the only habitable terrestrial planet or moon in the solar system. Tonus, a class I gas giant, is also the home of Plagueis&#039; tactical base of operations and shipyard facility [[the Anchorage]]. Hidden within its upper atmosphere, the Anchorage is protected from outside detection by pockets of electromagnetic interference.&lt;br /&gt;
&lt;br /&gt;
==Stellar Objects ==&lt;br /&gt;
=== Aliso I ===&lt;br /&gt;
[[file:AlisoI.jpg|thumb|left|100px|Aliso I]] Aliso I is a F-class main sequence star with a diameter of about 1.89 million kilometers. It is located on the edge of the [[starwars:Unknown Regions|Unknown Regions]] and its solar system serves as the home for [[Clan Plagueis]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Aliso II ===&lt;br /&gt;
[[file:AlisoII.jpg|thumb|left|100px|Aliso II]] Aliso II is a near-solar T class brown dwarf that has a moderately eccentric and inclined orbit around Aliso I. A pale magenta color, Aliso I orbits nearly 0.9 light years away from Aliso I making it the furthest most object in the solar system, and also marks the boundaries edge.&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Orbits ==&lt;br /&gt;
=== Pecarro ===&lt;br /&gt;
[[file:Pecarro.jpg|thumb|200px|Pecarro]] &lt;br /&gt;
&lt;br /&gt;
*Diameter: 148,000 km&lt;br /&gt;
*Orbital distance: 47 million km&lt;br /&gt;
*Orbital period: 82 days&lt;br /&gt;
*Rotation period: 82 days&lt;br /&gt;
*Moons: None&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: 2,100° C&lt;br /&gt;
*Composition: Gaseous&lt;br /&gt;
*Item: [[item:79971|ID 79971]]&lt;br /&gt;
&lt;br /&gt;
Pecarro is the innermost planet of the solar system which orbits Aliso I. As an epistellar jovian, Pecarro orbits Aliso I in a tight, tidally locked orbit of only 82 days.  The planet has extreme and exotic atmospheres due to its short periods and tidal locking. The atmosphere demonstrates strong vertical stratification with intense winds and super-rotating equatorial jets driven by radiative forcing and the transfer of heat and momentum. The day-night temperature difference at the photosphere is substantial, generally varying by  approximately 1,000 degrees Celsius. Additionally, Pecarro is much less dense than similar sized gas giants that exist further from their star. This could be as a result of a number of factors, ranging from high stellar irradiation, high atmospheric opacity, possible internal energy sources, and an orbit close enough to Aliso I for the outer layers of Pecarro to exceed the Roche limit and be pulled further outward.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Asteroid Belt ===&lt;br /&gt;
[[file:Aliso_asteroid_belt.jpg|thumb|right|100px|Belt asteroids.]] The Aliso system asteroid belt orbits Aliso I at a distance of about 165 to 219 million kilometers. A large amount of debris, the asteroid belt is believed to be an early remnant of the protoplanetary disk formation as later planets were beginning to coalesce. As one or more planets were forming in this range, the gravitational stress from the tightly packed early solar system, and the pull from the Aliso star, and the massive gas giants Pecarro, and Cogrion, ripped the early protoplanets apart creating the asteroid belt. This also allowed for Aliso to settle into a more stable orbit between the two gas giants comfortably, and also in a more habitable zone for life.&lt;br /&gt;
&lt;br /&gt;
=== Aliso ===&lt;br /&gt;
[[file:Aliso.jpg|thumb|200px|Aliso]] &lt;br /&gt;
{{main|Aliso}}&lt;br /&gt;
*Diameter: 13,942 km&lt;br /&gt;
*Orbital distance: 417 million km&lt;br /&gt;
*Orbital period: 408 days&lt;br /&gt;
*Rotation period: 26 hours&lt;br /&gt;
*Moons: Ladera&lt;br /&gt;
*Atmosphere: Type I&lt;br /&gt;
*Surface water: 82%&lt;br /&gt;
*Composition: Terrestrial&lt;br /&gt;
&lt;br /&gt;
Aliso is a habitable terrestrial world that is home to Clan Plagueis. Recovering from a volcanic winter, mixed with its habitable zone orbit of  417 million kilometers, has created a planetary climate of a constant autumn. It is also the location of [[the Pinnacle]], the base of operations for Clan Plagueis.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Trecurus ===&lt;br /&gt;
[[file:Trecurus.jpg|thumb|200px|Trecurus]]&lt;br /&gt;
&lt;br /&gt;
*Diameter: 6,779 km&lt;br /&gt;
*Orbital distance: 592 million km&lt;br /&gt;
*Orbital period: 886 days&lt;br /&gt;
*Rotation period: 58 days&lt;br /&gt;
*Moons: None&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: −63 °C&lt;br /&gt;
*Composition: Terrestrial&lt;br /&gt;
*Item: [[item:79973|ID 79973]]&lt;br /&gt;
&lt;br /&gt;
Trecurus is a completely uninhabitable world that is third in orbit around Aliso I at a distance of 592 million kilometers. Believed to originally have been a moon of Cogrion that was ejected from orbit and captured by Aliso I, Trecurus is a geologically dead world with a very light atmosphere. &lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Cogrion ===&lt;br /&gt;
[[file:Cogrion.jpg|thumb|200px|Cogrion]]&lt;br /&gt;
&lt;br /&gt;
*Diameter: 142,000 km&lt;br /&gt;
*Orbital distance: 942 million km&lt;br /&gt;
*Orbital period: 5,276 days&lt;br /&gt;
*Rotation period: 14 hours&lt;br /&gt;
*Moons: Many&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: −55 °C&lt;br /&gt;
*Composition: Gaseous&lt;br /&gt;
*Item: [[item:79974|ID 79974]]&lt;br /&gt;
&lt;br /&gt;
Cogrion, a class II gas giant, is the fourth planet from Aliso I. While well outside the habitable zone at an orbit of 942 million kilometers, the bulk of the gas giant&#039;s water exists as vapor in the dense, thick atmosphere. This is due to heavy gravitational pressure from the core and convection produced within the atmosphere constantly pushing heat from the core throughout the layers. Cogrion also serves as a comet-catcher for the inner system, more specifically Aliso, by gravitationally flinging incoming comets out of the system.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Tonus ===&lt;br /&gt;
[[file:Tonus.jpg|thumb|200px|Tonus]]&lt;br /&gt;
&lt;br /&gt;
*Diameter: 121,000 km&lt;br /&gt;
*Orbital distance: 5.89 billion km&lt;br /&gt;
*Orbital period: 87.6 years&lt;br /&gt;
*Rotation period: 14 hours&lt;br /&gt;
*Moons: Many&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: −201 °C&lt;br /&gt;
*Composition: Gaseous&lt;br /&gt;
*Item: [[item:79975|ID 79975]]&lt;br /&gt;
&lt;br /&gt;
Tonus is a class I gas giant and the outermost planet in the Aliso system at an orbit of 5.89 billion kilometers. Hidden within a tranquil pocket of its turbulent, electromagnetically charged atmosphere of ammonia is the Anchorage, Plagueis&#039; secondary base of operations and strategic naval operations center. &lt;br /&gt;
&lt;br /&gt;
{{Plagueis}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]][[Category:Plagueis territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Aliso_system&amp;diff=188662</id>
		<title>Aliso system</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Aliso_system&amp;diff=188662"/>
		<updated>2023-10-14T09:12:08Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Aliso system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:AlisoSystem.jpg|250px]]&lt;br /&gt;
|name=Aliso System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|suns=*Aliso I&lt;br /&gt;
*Aliso II&lt;br /&gt;
|orbits=* Pecarro&lt;br /&gt;
* [[Aliso]]&lt;br /&gt;
* Trecurus&lt;br /&gt;
* Cogrion&lt;br /&gt;
*Tonus&lt;br /&gt;
|stations=[[The Anchorage]]&lt;br /&gt;
|asteroids=Aliso Asteroid Belt&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=&lt;br /&gt;
|otherspecies=*[[Starwars:Human|Humans]]&lt;br /&gt;
*[[starwars:Geonosian|Geonosians]]&lt;br /&gt;
*Various others&lt;br /&gt;
|language=[[Starwars:Basic|Galactic Basic]]&lt;br /&gt;
|population=&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=*[[Starwars:Confederacy of Independent Systems|Confederacy of Independent Systems]]&lt;br /&gt;
*[[Clan]] [[Clan Plagueis|Plagueis]]&lt;br /&gt;
|item= [[item:79899|ID 79899]]&lt;br /&gt;
}}The &#039;&#039;&#039;Aliso system&#039;&#039;&#039; is a binary system consisting of an F-type main-sequence star and a smaller, near-solar T class brown dwarf companion. The system primary is orbited by five planets, three gas giants and two terrestrial. [[Aliso]] is the only habitable terrestrial planet or moon in the solar system. Tonus, a class I gas giant, is also the home of Plagueis&#039; tactical base of operations and shipyard facility [[the Anchorage]]. Hidden within its upper atmosphere, the Anchorage is protected from outside detection by pockets of electromagnetic interference.&lt;br /&gt;
&lt;br /&gt;
==Stellar Objects ==&lt;br /&gt;
=== Aliso I ===&lt;br /&gt;
[[file:AlisoI.jpg|thumb|left|100px|Aliso I]] Aliso I is a F-class main sequence star with a diameter of about 1.89 million kilometers. It is located on the edge of the [[starwars:Unknown Regions|Unknown Regions]] and its solar system serves as the home for [[Clan Plagueis]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Aliso II ===&lt;br /&gt;
[[file:AlisoII.jpg|thumb|left|100px|Aliso II]] Aliso II is a near-solar T class brown dwarf that has a moderately eccentric and inclined orbit around Aliso I. A pale magenta color, Aliso I orbits nearly 0.9 light years away from Aliso I making it the furthest most object in the solar system, and also marks the boundaries edge.&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Orbits ==&lt;br /&gt;
=== Pecarro ===&lt;br /&gt;
[[file:Pecarro.jpg|thumb|200px|Pecarro]] &lt;br /&gt;
&lt;br /&gt;
*Diameter: 148,000 km&lt;br /&gt;
*Orbital distance: 47 million km&lt;br /&gt;
*Orbital period: 82 days&lt;br /&gt;
*Rotation period: 82 days&lt;br /&gt;
*Moons: None&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: 2,100° C&lt;br /&gt;
*Composition: Gaseous&lt;br /&gt;
*Item: [[item:79971|ID 79971]]&lt;br /&gt;
&lt;br /&gt;
Pecarro is the innermost planet of the solar system which orbits Aliso I. As an epistellar jovian, Pecarro orbits Aliso I in a tight, tidally locked orbit of only 82 days.  The planet has extreme and exotic atmospheres due to its short periods and tidal locking. The atmosphere demonstrates strong vertical stratification with intense winds and super-rotating equatorial jets driven by radiative forcing and the transfer of heat and momentum. The day-night temperature difference at the photosphere is substantial, generally varying by  approximately 1,000 degrees Celsius. Additionally, Pecarro is much less dense than similar sized gas giants that exist further from their star. This could be as a result of a number of factors, ranging from high stellar irradiation, high atmospheric opacity, possible internal energy sources, and an orbit close enough to Aliso I for the outer layers of Pecarro to exceed the Roche limit and be pulled further outward.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Asteroid Belt ===&lt;br /&gt;
[[file:Aliso_asteroid_belt.jpg|thumb|right|100px|Belt asteroids.]] The Aliso system asteroid belt orbits Aliso I at a distance of about 165 to 219 million kilometers. A large amount of debris, the asteroid belt is believed to be an early remnant of the protoplanetary disk formation as later planets were beginning to coalesce. As one or more planets were forming in this range, the gravitational stress from the tightly packed early solar system, and the pull from the Aliso star, and the massive gas giants Pecarro, and Cogrion, ripped the early protoplanets apart creating the asteroid belt. This also allowed for Aliso to settle into a more stable orbit between the two gas giants comfortably, and also in a more habitable zone for life.&lt;br /&gt;
&lt;br /&gt;
=== Aliso ===&lt;br /&gt;
[[file:Aliso.jpg|thumb|200px|Aliso]] &lt;br /&gt;
{{main|Aliso}}&lt;br /&gt;
*Diameter: 13,942 km&lt;br /&gt;
*Orbital distance: 417 million km&lt;br /&gt;
*Orbital period: 408 days&lt;br /&gt;
*Rotation period: 26 hours&lt;br /&gt;
*Moons: Ladera&lt;br /&gt;
*Atmosphere: Type I&lt;br /&gt;
*Surface water: 82%&lt;br /&gt;
*Composition: Terrestrial&lt;br /&gt;
&lt;br /&gt;
Aliso is a habitable terrestrial world that is home to Clan Plagueis. Recovering from a volcanic winter, mixed with its habitable zone orbit of  417 million kilometers, has created a planetary climate of a constant autumn. It is also the location of [[the Pinnacle]], the base of operations for Clan Plagueis.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Trecurus ===&lt;br /&gt;
[[file:Trecurus.jpg|thumb|200px|Trecurus]]&lt;br /&gt;
&lt;br /&gt;
*Diameter: 6,779 km&lt;br /&gt;
*Orbital distance: 592 million km&lt;br /&gt;
*Orbital period: 886 days&lt;br /&gt;
*Rotation period: 58 days&lt;br /&gt;
*Moons: None&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: −63 °C&lt;br /&gt;
*Composition: Terrestrial&lt;br /&gt;
*Item: [[item:79973|ID 79973]]&lt;br /&gt;
&lt;br /&gt;
Trecurus is a completely uninhabitable world that is third in orbit around Aliso I at a distance of 592 million kilometers. Believed to originally have been a moon of Cogrion that was ejected from orbit and captured by Aliso I, Trecurus is a geologically dead world with a very light atmosphere. &lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Cogrion ===&lt;br /&gt;
[[file:Cogrion.jpg|thumb|200px|Cogrion]]&lt;br /&gt;
&lt;br /&gt;
*Diameter: 142,000 km&lt;br /&gt;
*Orbital distance: 942 million km&lt;br /&gt;
*Orbital period: 5,276 days&lt;br /&gt;
*Rotation period: 14 hours&lt;br /&gt;
*Moons: Many&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: −55 °C&lt;br /&gt;
*Composition: Gaseous&lt;br /&gt;
*Item: [[item:79974|ID 79974]]&lt;br /&gt;
&lt;br /&gt;
Cogrion, a class II gas giant, is the fourth planet from Aliso I. While well outside the habitable zone at an orbit of 942 million kilometers, the bulk of the gas giant&#039;s water exists as vapor in the dense, thick atmosphere. This is due to heavy gravitational pressure from the core and convection produced within the atmosphere constantly pushing heat from the core throughout the layers. Cogrion also serves as a comet-catcher for the inner system, more specifically Aliso, by gravitationally flinging incoming comets out of the system.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Tonus ===&lt;br /&gt;
[[file:Tonus.jpg|thumb|200px|Tonus]]&lt;br /&gt;
&lt;br /&gt;
*Diameter: 121,000 km&lt;br /&gt;
*Orbital distance: 5.89 billion km&lt;br /&gt;
*Orbital period: 87.6 years&lt;br /&gt;
*Rotation period: 14 hours&lt;br /&gt;
*Moons: Many&lt;br /&gt;
*Atmosphere: Type IV&lt;br /&gt;
*Surface temperature: −201 °C&lt;br /&gt;
*Composition: Gaseous&lt;br /&gt;
*Item: [[item:79975|ID 79975]]&lt;br /&gt;
&lt;br /&gt;
Tonus is a class I gas giant and the outermost planet in the Aliso system at an orbit of 5.89 billion kilometers. Hidden within a tranquil pocket of its turbulent, electromagnetically charged atmosphere of ammonia is the Anchorage, Plagueis&#039; secondary base of operations and strategic naval operations center. &lt;br /&gt;
&lt;br /&gt;
{{Plagueis}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]][[Category:Plagueis territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Acarr_System&amp;diff=188661</id>
		<title>Acarr System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Acarr_System&amp;diff=188661"/>
		<updated>2023-10-14T09:10:41Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
The Acarr System was the former home of [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]] after the unification of [[Clan Exar Kun|&#039;&#039;&#039;Clan&#039;&#039;&#039; Exar Kun]] and [[Clan Satal Keto|&#039;&#039;&#039;Clan&#039;&#039;&#039; Satal Keto]]. The &#039;&#039;&#039;clan&#039;&#039;&#039; lived here for half of a standard year before the star started to go supernova. They left just in time, as the star exploded and destroyed the system.&lt;br /&gt;
&lt;br /&gt;
==  Acarr  ==&lt;br /&gt;
The Acarr System was first discovered during the beginning years of the Old Republic. It was found by a routine survey mission that had been sent to find possible avenues of expansion of the ever increasing population of the Republic. At first the system seemed promising to the explorers; it provided a blank canvas for them to terraform and populate as they wished. The plans for expansion, however, were cut short when the charting ship mysteriously vanished in the middle of a transmission. A follow up ship found the remains of the former ship scattered throughout the star system, along with the cause of its destruction: random ionic solar blasts. The yellow star of Acarr, it was discovered, was in the early years of transitioning into a red giant, and was releasing random bursts of ionic solar flares that wreaked havoc on both ships and guidance systems. To make matters worse, the flares had attracted the attention of space dwelling organisms later named Acarrian Terragots.&lt;br /&gt;
&lt;br /&gt;
These creatures were as large as an average escort ship, and their natural habitat had given them armor just as strong. That, when combined with the radiation blasts the creatures emitted, made them highly dangerous. The Terragots were territorial and aggressive, and took offense to any intrusion into their territory. The plans for colonization by the Old Republic were scrapped.&lt;br /&gt;
&lt;br /&gt;
Hundreds of years later, when the [[Dark Jedi Brotherhood]] split from the [[Emperor&#039;s Hammer]], [[Sith Battlemaster]] Khan discovered that the system had gone unused, and set his sights on using the system to house his &amp;quot;fugitive&amp;quot; [[Clan Alvaak|&#039;&#039;&#039;Clan&#039;&#039;&#039; Alvaak]]. The Terragots proved no challenge to Force sensitive [[starwars:Dark_Jedi|Dark Jedi]], and the Acarr System became the home of [[Clan Alvaak|&#039;&#039;&#039;Clan&#039;&#039;&#039; Alvaak]].&lt;br /&gt;
&lt;br /&gt;
Years passed, and the system was given over to [[Clan Exar Kun|&#039;&#039;&#039;Clan&#039;&#039;&#039; Exar Kun]]. When the &#039;&#039;&#039;clan&#039;&#039;&#039; combined with [[Clan Satal Keto|&#039;&#039;&#039;Clan&#039;&#039;&#039; Satal Keto]], the new &#039;&#039;&#039;clan&#039;&#039;&#039;, named [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]], took over the system. They stayed here as long as they could, but they were forced to relocate when the star moved into its final stage and went super nova. Today, a massive black hole exists where the system used to be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Sigil  ==&lt;br /&gt;
[[File:Acarr.jpg|thumb|753px|right|From top to bottom: Sigil, Eden, Ysgard, Elysian, Byfrost]]&lt;br /&gt;
The closest orbital to the sun, Siligan, simply named Sigil, was a massive gas giant that served as a natural buffer between the outer planets and the radiation of the sun. This buffer failed, of course, when the star went supernova. It was also the natural resting spot of the Terragots, who were wiped out along with the system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Eden  ==&lt;br /&gt;
Eden is the former homeworld of [[House Bane]], and was perfect space for the secretive, information gathering and hording house to store their knowledge of information. The untamed tropical surroundings discouraged visitors, as did the voracious insects and animal life, but the [[Krath]] learned to keep these things at bay. Though the natives believed the [[starwars:Dark_Jedi|Dark Jedi]] to be demons, they forged a mutually-beneficial relationship with House Bane.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Recapturing the Captured]]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
After the planet was abandoned, [[Battleteam]] [[Exar&#039;s Shadow]], led by [[Aabsdu]], visited the planet, hoping to scavenge anything useful. Though they didn&#039;t find anything that could advance their cause, they did uncover remnants of the [[Crimson Tide]]. The information gained eventually led to the capture of [[Alonzo Bodelle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Ysgard  ==&lt;br /&gt;
Ysgard was a dead planet that served as the capital planet when under rule of the Alvaak. During [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]]&#039; rule, it was a mining colony that produced large amounts of ore and minerals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Elysian  ==&lt;br /&gt;
A desert planet, it was the homeworld of [[House Exar Kun]]. Its rich silicon deposits were mined for fighter fuel. Due to its central orbit around Acarr, it was also a perfect planet to house military in order to protect the system.&lt;br /&gt;
&lt;br /&gt;
Battle Team [[Blades of Kun]] once investigated the planet after receiving a warning distress signal, but nothing was found before they were forced to evacuate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Haven  ==&lt;br /&gt;
The former homeworld of [[House Satal Keto]], Haven was perfect for training grounds and barracks. It provided plenty of food and other necessities, and was ideal for [[starwars:Dark_Jedi|Dark Jedi]] training.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Byfrost  ==&lt;br /&gt;
Being the furthest from Acarr, Byfrost was a frozen ocean world where all life existed beneath the ice. In order to breathe, organisms had to break small holes in the ice or extract oxygen from the water. A single settlement existed on the surface that monitored all incoming and outgoing transports and vessels. When [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]] moved to the system, the planet was chosen as the &#039;&#039;&#039;clan&#039;&#039;&#039; capital for its privacy, and Castle Frost was erected on one of the large icy plains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]] [[Category:Former Plagueis territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Acarr_System&amp;diff=188660</id>
		<title>Acarr System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Acarr_System&amp;diff=188660"/>
		<updated>2023-10-14T09:10:29Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Acarr System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
The Acarr System was the former home of [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]] after the unification of [[Clan Exar Kun|&#039;&#039;&#039;Clan&#039;&#039;&#039; Exar Kun]] and [[Clan Satal Keto|&#039;&#039;&#039;Clan&#039;&#039;&#039; Satal Keto]]. The &#039;&#039;&#039;clan&#039;&#039;&#039; lived here for half of a standard year before the star started to go supernova. They left just in time, as the star exploded and destroyed the system.&lt;br /&gt;
&lt;br /&gt;
==  Acarr  ==&lt;br /&gt;
The Acarr System was first discovered during the beginning years of the Old Republic. It was found by a routine survey mission that had been sent to find possible avenues of expansion of the ever increasing population of the Republic. At first the system seemed promising to the explorers; it provided a blank canvas for them to terraform and populate as they wished. The plans for expansion, however, were cut short when the charting ship mysteriously vanished in the middle of a transmission. A follow up ship found the remains of the former ship scattered throughout the star system, along with the cause of its destruction: random ionic solar blasts. The yellow star of Acarr, it was discovered, was in the early years of transitioning into a red giant, and was releasing random bursts of ionic solar flares that wreaked havoc on both ships and guidance systems. To make matters worse, the flares had attracted the attention of space dwelling organisms later named Acarrian Terragots.&lt;br /&gt;
&lt;br /&gt;
These creatures were as large as an average escort ship, and their natural habitat had given them armor just as strong. That, when combined with the radiation blasts the creatures emitted, made them highly dangerous. The Terragots were territorial and aggressive, and took offense to any intrusion into their territory. The plans for colonization by the Old Republic were scrapped.&lt;br /&gt;
&lt;br /&gt;
Hundreds of years later, when the [[Dark Jedi Brotherhood]] split from the [[Emperor&#039;s Hammer]], [[Sith Battlemaster]] Khan discovered that the system had gone unused, and set his sights on using the system to house his &amp;quot;fugitive&amp;quot; [[Clan Alvaak|&#039;&#039;&#039;Clan&#039;&#039;&#039; Alvaak]]. The Terragots proved no challenge to Force sensitive [[starwars:Dark_Jedi|Dark Jedi]], and the Acarr System became the home of [[Clan Alvaak|&#039;&#039;&#039;Clan&#039;&#039;&#039; Alvaak]].&lt;br /&gt;
&lt;br /&gt;
Years passed, and the system was given over to [[Clan Exar Kun|&#039;&#039;&#039;Clan&#039;&#039;&#039; Exar Kun]]. When the &#039;&#039;&#039;clan&#039;&#039;&#039; combined with [[Clan Satal Keto|&#039;&#039;&#039;Clan&#039;&#039;&#039; Satal Keto]], the new &#039;&#039;&#039;clan&#039;&#039;&#039;, named [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]], took over the system. They stayed here as long as they could, but they were forced to relocate when the star moved into its final stage and went super nova. Today, a massive black hole exists where the system used to be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Sigil  ==&lt;br /&gt;
[[File:Acarr.jpg|thumb|753px|right|From top to bottom: Sigil, Eden, Ysgard, Elysian, Byfrost]]&lt;br /&gt;
The closest orbital to the sun, Siligan, simply named Sigil, was a massive gas giant that served as a natural buffer between the outer planets and the radiation of the sun. This buffer failed, of course, when the star went supernova. It was also the natural resting spot of the Terragots, who were wiped out along with the system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Eden  ==&lt;br /&gt;
Eden is the former homeworld of [[House Bane]], and was perfect space for the secretive, information gathering and hording house to store their knowledge of information. The untamed tropical surroundings discouraged visitors, as did the voracious insects and animal life, but the [[Krath]] learned to keep these things at bay. Though the natives believed the [[starwars:Dark_Jedi|Dark Jedi]] to be demons, they forged a mutually-beneficial relationship with House Bane.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Recapturing the Captured]]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
After the planet was abandoned, [[Battleteam]] [[Exar&#039;s Shadow]], led by [[Aabsdu]], visited the planet, hoping to scavenge anything useful. Though they didn&#039;t find anything that could advance their cause, they did uncover remnants of the [[Crimson Tide]]. The information gained eventually led to the capture of [[Alonzo Bodelle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Ysgard  ==&lt;br /&gt;
Ysgard was a dead planet that served as the capital planet when under rule of the Alvaak. During [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]]&#039; rule, it was a mining colony that produced large amounts of ore and minerals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Elysian  ==&lt;br /&gt;
A desert planet, it was the homeworld of [[House Exar Kun]]. Its rich silicon deposits were mined for fighter fuel. Due to its central orbit around Acarr, it was also a perfect planet to house military in order to protect the system.&lt;br /&gt;
&lt;br /&gt;
Battle Team [[Blades of Kun]] once investigated the planet after receiving a warning distress signal, but nothing was found before they were forced to evacuate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Haven  ==&lt;br /&gt;
The former homeworld of [[House Satal Keto]], Haven was perfect for training grounds and barracks. It provided plenty of food and other necessities, and was ideal for [[starwars:Dark_Jedi|Dark Jedi]] training.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Byfrost  ==&lt;br /&gt;
Being the furthest from Acarr, Byfrost was a frozen ocean world where all life existed beneath the ice. In order to breathe, organisms had to break small holes in the ice or extract oxygen from the water. A single settlement existed on the surface that monitored all incoming and outgoing transports and vessels. When [[Clan Plagueis|&#039;&#039;&#039;Clan&#039;&#039;&#039; Plagueis]] moved to the system, the planet was chosen as the &#039;&#039;&#039;clan&#039;&#039;&#039; capital for its privacy, and Castle Frost was erected on one of the large icy plains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]] [[Category:Former Plagueis territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Plagueis&amp;diff=188659</id>
		<title>Clan Plagueis</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Plagueis&amp;diff=188659"/>
		<updated>2023-10-14T09:07:59Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor|featured}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:Plagueis.png|250px]]&lt;br /&gt;
|BG1=222222&lt;br /&gt;
|BG2=888888&lt;br /&gt;
|name=Clan Plagueis&lt;br /&gt;
|founding=x&lt;br /&gt;
|headofstate=[[Consul]] {{PlaCON}}&lt;br /&gt;
|headofgov=&lt;br /&gt;
|commander=&lt;br /&gt;
|legislative=&lt;br /&gt;
|capital=[[The Pinnacle]]&lt;br /&gt;
|language=Galactic Basic&lt;br /&gt;
|currency=Credits&lt;br /&gt;
|formed=*[[Clan Satal Keto]]&lt;br /&gt;
*[[Clan Exar Kun]]&lt;br /&gt;
|established=[[20_ABY_to_29_ABY#27_ABY|27 ABY]]&lt;br /&gt;
| reorganized = [[30_ABY_to_39_ABY#31_ABY|31 ABY]]&lt;br /&gt;
|era=*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Plagueis&#039;&#039;&#039; is one of the Dark Brotherhood&#039;s seven [[Clans]]. Barely escaping the destruction of the [[Jusadih System]] Plagueis became a shadowy force, enslaving thousands to form a new army and taking a new [[Ascendant Fleet]] by force. Initially thought to be destroyed by every [[House]] and [[Clan]] in the [[Dark Jedi Brotherhood]], Clan Plagueis has risen from the ashes to become a powerful force answering to the will of the [[Grand Master]]. &lt;br /&gt;
&lt;br /&gt;
==  The Clan&#039;s Namesake  ==&lt;br /&gt;
{{Quote|You must begin by gaining power over yourself; then another; then a group, an order, a world, a species, a group of species… finally, the Galaxy itself.|Darth Plagueis the Wise}}&lt;br /&gt;
[[File:Plagueis.jpg|thumb|150px|left|Darth Plagueis the Wise]]&lt;br /&gt;
The legendary [[starwars:Sith Lord|Sith Lord]], [[starwars:Darth Plagueis|Darth Plagueis’]] past is shrouded in mystery.  A [[starwars:Muun|Muun]], whose influence touched events in the [[starwars:The Galaxy|galaxy]] for over half a century, Plagueis was discovered and trained by the unknown [[starwars:Sith Master|Sith Master]] of the time.  Little more is known of the Muun Sith Lord’s past other than his choice of apprentice, [[starwars:Palpatine|Darth Sidious]].&lt;br /&gt;
&lt;br /&gt;
Although the specific events are unknown, Plagueis chose a gifted Nabooian known as Palpatine.  Plagueis trained young Palpatine and declared him furthermore to be known as Darth Sidious.  It is believed Plagueis realized that he had found the Sith Lord that would complete the millennium-old plan of Darth Bane: revenge and destruction of the Jedi Order.&lt;br /&gt;
&lt;br /&gt;
From Sidious, it is known that Plagueis trained his apprentice in both the Light and Dark Sides of the Force, revealing Darth Plagueis’ wisdom in the necessity understanding one’s enemy, the Jedi, to assure their eventual destruction.  Also revealed by his apprentice, Plagueis was fascinated with the concept of immortality and the possibilities of spontaneous generation, forcing him to delve into the deepest, darkest areas of the Force.  By successfully influencing midi-chlorians, Darth Plagueis was able to save people from dying and create life.&lt;br /&gt;
&lt;br /&gt;
After Plagueis had taught his apprentice everything he knew, Sidious killed him in his sleep, declaring himself the new Sith Master.  With the ironic death of Plagueis, his legacy through his apprentice survived as Darth Sidious became the Sith Lord destined to take the final steps, to walk among the Jedi unseen, to bring about the destruction of the Jedi Order and the collapse of the Galactic Republic.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
{{Main|Clan Plagueis history}}&lt;br /&gt;
&lt;br /&gt;
[[File:Horizon_fleet.jpg|thumb|125px|Battle during Horizons.]] The modern Clan Plagueis was forged in the crucible of the [[Horizons|Horizons Crisis]] in [[30_ABY_to_39_ABY#30_ABY|30 ABY]]. The forces of [[Zoraan|Archibald Zoraan]] swept through the system, blasting apart the [[Jusadih Military Regime]]. Even as the forces orbiting each planet worked to destroy those below, bioweaponry and other toxins were deployed to ruin any chance of recolonization. With the death of [[Chi Long]] and the release of a [[starwars:Starweird|Starweird]] into the system, it was not long before Jusadih was reduced to ashes. Barely surviving, even while aided by [[Arcona|Clan Arcona]] against the enemy, the Plagueians were forced to flee into Hyperspace in a blind jump aboard the badly damaged original flagship [[Ascendancy (destroyer)|&#039;&#039;Ascendancy&#039;&#039;]], the rest of the Brotherhood knowing only Arcona&#039;s report of their destruction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coming out of lightspeed, the Plagueians found themselves within the outer reaches of the [[starwars:Stygian Caldera|Stygian Caldera]]. Near their position drifted a derelict space station, a relic of ages past. Sending out a call to the remaining Plagueians who had not been aboard the &#039;&#039;Ascendancy&#039;&#039;, Tra&#039;an Reith sought to rebuild. After the [[Saraask&#039;ar]] were brought to heel and the station boarded, Plagueis set itself toward repairs and refit.&lt;br /&gt;
&lt;br /&gt;
Using their cargo and parts, they were able to make the &#039;&#039;Ascendancy&#039;&#039; spaceworthy once again. At the direction of the Quaestor, Solus Gar worked with the leader of the trandoshans, [[Tress&#039;kar]], to imprison and guard the crewmen of the rescue ships ships they would draw to the edge of the Caldera with a distress beacon. The reptiles kept their charges secure while the rest of Plagueis set out to fulfill Tra&#039;an&#039;s vision. Once it was complete, the newly ascendant Dread Lord Reith revealed his project - a slave army, formed of [[Ravagers|Ravager]] soldiers and [[Subjugates|Subjugate]] crewmen. With the core of a new army at hand and a repaired ship, raids were launched and Plagueis began to become strong again. &lt;br /&gt;
&lt;br /&gt;
With the beginning of the [[Dark Crusade|campaign]] against the One Sith in retaliation for their attacks on the Brotherhood, House Plagueis emerged from its seclusion during the battle for Nfolgai. Throughout the campaign, Plagueis was a force to be reckoned with, driving their enemies before them repeatedly. Following their victory on Ziost, the Grand Master saw fit to elevate them to the level of Clan.&lt;br /&gt;
&lt;br /&gt;
Since that time, they quelled undesirables and Jedi in conflicts on Florrum and [[Aliso]]. The  [[Aliso system]] became the new home of Clan Plagueis, ending its more secretive and mobile existence. The Clan moved to build a power base within the newly occupied system, attempting to create a solid foundation for future growth.&lt;br /&gt;
&lt;br /&gt;
== Clan Organization ==&lt;br /&gt;
=== Clan Officials ===&lt;br /&gt;
====Dread Lord====&lt;br /&gt;
The Consul of Clan Plagueis is styled the Dread Lord of Plagueis and is the autocratic ruler of the Clan and all its holdings. The Dread Lord is the supreme ruler of the entirety of Plagueis, serving as governmental leader as well as supreme military commander. As the absolute ruler of Plagueis and Aliso, the Dread Lord&#039;s word is law, unchallenged by any others. The Dread Lord swears fealty to the Iron Throne.&lt;br /&gt;
&lt;br /&gt;
====Dread Lord&#039;s Wrath====&lt;br /&gt;
The position of Dread Lord&#039;s Wrath is occupied by the Proconsul of House Plagueis. The Wrath serves as a personal enforcer and executioner for the Dread Lord, taking orders directly from and answering only to him. Unlike the rest of the Dread Lord&#039;s servants, who are bound to his will by a dark side ritual, the Wrath is given autonomy. The Wrath is second in authority only to the Dread Lord, commanding similar levels of authority over those subordinate to him in the Clan on the assumption that he acts to project the Dread Lord&#039;s will.&lt;br /&gt;
&lt;br /&gt;
====Hand of Dread====&lt;br /&gt;
The Hand of Dread, or Quaestor of House Tyranus, operates as the lord of their own house, having entered into a sworn loyalty to the Dread Lord in the context of the feudal system of the Clan. The obligations of the Quaestor include military support and the return of tribute to the Dread Lord, in exchange for certain privileges including the grant of land and military assets to form a fief. The Quaestor is also allowed to appoint an Aedile to serve as their second. &lt;br /&gt;
&lt;br /&gt;
====Overseer====&lt;br /&gt;
The Rollmaster of Clan Plagueis is styled with the ancient Sith title of Overseer and charged with oversight over much of the civic apparatus that keeps the Clan and it&#039;s government functioning. This oversight also includes managing the Taskmaster and the training of new members within the Circle. The Overseer also directs the indoctrination of new slaves in their service to the Ascendant Clan.&lt;br /&gt;
&lt;br /&gt;
====Dreadbringer====&lt;br /&gt;
The Dreadbringer of Clan Plagueis runs the elite battle team [[Opress]]. Known as the Ascendant Clan&#039;s A-Teams or &amp;quot;Expendables,&amp;quot; Opress is the team that will take missions that no one else will touch, operating less like shocktroopers and more like commandos. They are on the frontlines before the rest of the Plagueis military, taking on specialized assignments and doing heavy damage, as the team is unafraid of carnage and violence. Opress operates on one of the clan&#039;s [[starwars:GR-75|GR-75&#039;s]], granting it fast access to both naval assaults and ground force activities.&lt;br /&gt;
&lt;br /&gt;
====di Plagia====&lt;br /&gt;
Those honored with the title di Plagia are the honored elders of Clan Plagueis, those who have demonstrated the utmost loyalty, dedication, and activity. The di Plagia serve as counselors to the Dread Lord and his servants. Given nearly the same level of respect and reverence as the Dread Lord, the di Plagia hold little authority of command and instead function as high-ranking political advisors.&lt;br /&gt;
&lt;br /&gt;
=== House Tyranus ===&lt;br /&gt;
{{Main|House Tyranus}}&lt;br /&gt;
&lt;br /&gt;
House Tyranus&#039;s forces are led by its Dark Jedi members the same way the Sith led the [[Starwars:Imperial Military (Sith Empire)|Imperial Military]] during the [[Starwars:Great Galactic War|Great Galactic War]]. As such, they are responsible for carrying out the will of the Dread Throne, serving as its main economic and military arm. The leaders of Tyranus, by and large, collaborate with both the Force users and non-Force users enlisted in its ranks, creating an Imperialist environment that demands the utmost rigor and perfection at all times.&lt;br /&gt;
&lt;br /&gt;
==  Government ==&lt;br /&gt;
[[File:plagueis_throne.jpg|thumb|175px|The throne of the Dread Lord, seat of Plagueian rule.]] The devastation wrought by the Horizons Crisis in 30 ABY had a profound impact on the government of Plagueis. The Jusadih Military Regime fell along with Jusadih, paving the way for new governance of the Ascendant Clan. Where the Regime was steeped in the military traditions and formalized structure of the Imperial Military, the new structure that took its place was more feudal in nature. Instead of the military model, Plagueis would be closely modeled on the magocracy of the ancient Sith Empire. Instead of a strictly codified military chain of command, the Dread Lord serves as the liege lord of the Clan while the Quaestors became vassals in service to their feudal lord. In the period between the exodus from Jusadih and the Clan&#039;s arrival on Aliso, the Quaestors exercised an inordinate amount of freedom as the primary seat of their power was the capital warships of their House&#039;s fleet. With the settlement of the Aliso System, however, the Dread Lord granted land holdings on Aliso itself. Now faced with more civic duties and further removed from their naval ships, the Dread Lord was able to somewhat curtail the operational independence of the vassals while at the same time expanding their power bases. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The title and position of Dread Lord is given to the leader strong enough unite the entirety of the Clan under their banner and seize control through power, cunning, and mastery of the Force. The Dread Lord is the absolute ruler of Plagueis with unquestioned authority. A ruling council, made up of the Dread Lord&#039;s Wrath, the Overseer, Quaestors and their seconds, the Taskmaster, and the di Plagia, is responsible for implementing the Dread Lord&#039;s will. Many of the members of the ruling council are assigned a specific area of authority, or sphere of influence. Slaves, information gathering, or command of a fief were just some of the spheres that the Synod members could be designated to oversee. The control exerted by the Dread Lord through the ruling council is absolute, even over the other Dark Jedi of the House regardless of rank.&lt;br /&gt;
&lt;br /&gt;
The unrestricted authority of the Dread Lord and ruling council does not, however, translate to unrestrained loyalty amongst the members of the Clan. Like any Dark Jedi, those members of Plagueis with power often want more and those that lack it desire to attain it. Political factions are known to form within the ranks of the Clan, coalitions formed around powerful individuals. While the Dread Lord maintains his own network of intelligence gathering assets, many members of the ruling council and the House&#039;s Equities maintain their own resources both within Plagueis and without. Knowing of a rival&#039;s weakness or of an opportunity to elevate oneself in the eyes of the Dread Lord can serve as a powerful motivator to keep information away from the other members of the House.&lt;br /&gt;
&lt;br /&gt;
==  Society and Culture  ==&lt;br /&gt;
=== Culture ===&lt;br /&gt;
[[File:plagueis_ground_assault.jpg|thumb|180px|left|A Legion ground assault.]]  The culture of Plagueis following the Horizons Crisis is very different from that which came before, one that is far more Force driven than its predecessor. The trappings of the more civilized Empire of Palpatine and the Imperial period have given way to something that shares far more with the ancient empire of the Sith. The martial government gave way to a more feudalistic one, and the culture of the Clan changed with it. Instead of authority being derived from the structured, military system, it instead flowed from personal strength of will and power. The attitudes of those within the clan have adapted to this environment and embraced more of the survival of the fittest mindset.&lt;br /&gt;
&lt;br /&gt;
Clan Plagueis is the only unit in the Dark Brotherhood to lack a planetary dominion, and its internal society reflects this. The do not concern themselves with the minutiae of the day to day oversight of government or the needs of a people. They instead bring others to heel, be they colonial governors, independent settlements, etc., forcing those they conquer or intimidate into swearing fealty to the Dread Lord and the Clan. Ruling their own &amp;quot;Empire&amp;quot; through intermediaries allows the Clan to maintain control over the resources it needs to survive while also insulating them from direct attack.&lt;br /&gt;
&lt;br /&gt;
Plagueians follow an aggressive interpretation of the philosophy of the [[Final Way]], a Sith doctrine revived by the Dark Lord [[Kane Vader]]. They see it as their duty to expand through conquest; in doing so, they seek to gradually convert all survivors into dark siders or slaves and bring about an era of ferocity, power, and darkness for the Galaxy. Like the Sith of old, they realize that their goal could take time, and thus they are content to live with war in their hearts and blood on their hands for the foreseeable future.&lt;br /&gt;
&lt;br /&gt;
=== Castes ===&lt;br /&gt;
Like the ancient Sith Empire, Plagueis would also adopt a hierarchy built on a rigid caste system and stratified rank structure to put its subjects in their proper places. The caste system is broadly divided between Force users, non-Force users that serve the House, and slaves, with specific levels within those classes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Lords of Plagueis&#039;&#039;&#039; : The Dread Lord and members of the ruling council make up the highest level of Plagueian society. Elevation to this level is determined solely by the Dread Lord, though the counsel of the ruling council is often consulted. Members of this caste will have their name preceded by “Lord” when addressed formally by a subordinate or member of a lower caste. On very rare occasions, the Dread Lord will elevate non-Force users to this station. These individuals are rare, and will often have performed extraordinary service to the Dread Lord. They also represent the absolute apex of skill and deadliness amongst the members of the Clan unable to touch the Force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Force Users&#039;&#039;&#039; :  The second highest level of Plagueian caste system is made up of the remaining Dark Jedi that are not a part of the Synod. In keeping with the magocratic structure of Plagueis, the Dark Jedi are superior to all those that lack Force ability. Any non-Force user is expected to refer to a Force user that has completed their trials of knighthood as, “my lord,” out of respect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Willing&#039;&#039;&#039; : Not all that serve the Dark Jedi of Plagueis are those forcefully brought to heel. There are those that serve willingly, and these members of Plagueis make up the third caste within the House. These non-Force users are considered full citizens of the House and enjoy more freedom and privileges than those below them. Many that make up this caste come from the remains of the Jusadih Military Regime and the officers and men that survived the Horizons Crisis. Still others come from those who Plagueis capture that are willing to serve their new dark lords freely. Only those who unquestioningly demonstrate their loyalty by allowing the depths of their psyches to be laid bare with the Force are granted this place in Plagueian society.&lt;br /&gt;
[[File:Trandoshans.jpg|thumb|150px|right|Members of the [[Saraask&#039;ar]].]] &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Subjects&#039;&#039;&#039;: Plagueis wields authority over many groups that function almost as client state-like entities. Subjects occupy a unique position in the caste hierarchy, being neither free nor slaves. Given some autonomy, subjects are not given the rights of citizens of the Clan. These groups maintain their own internal hierarchies and have some level of internal freedom, but they and their leaders are still directly answerable to the Ascendant Clan. Entire companies, trade guilds, or governmental entities can all fall under Clan Plagueis as subject entities. Some examples of these subjects are the [[Saraask&#039;ar]], Hyperdyne Systems, and the [[Valneikian hive]]. Often times, the relationship between Plagueis and subject entities are not publicly known, so that the influence of Plagueis can operate from the shadows.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Assets&#039;&#039;&#039;: The lowest level of Plagueian society are the assets, known as slaves within the Plagueis ranks but renamed by the Plagueis ruling council in order to prevent insurrection and improve diplomatic missions. Ranging from the standard, shock collared laborers to those warped by the Force such as the [[Subjugates]], [[Ravagers]], and [[Wraiths]], the Assets make up the single largest segment of the House. Lacking any rights or privileges beyond controlled access to basic necessities, the slaves of Plagueis are the property of their masters. They are allowed only what they are given; disobedience and insolence are punished viciously. Should an asset become crippled, resources are not wasted; they are put down, quickly if they served well and slowly if they failed. Assets that lash out against a Dark Jedi of Plagueis, or their protected servants and envoys, can expect a severe punishment or even death. Any slave that is taken into Plagueis will never be allowed to leave the House alive, preserving the secret of Plagueis&#039;s survival with their lives.&lt;br /&gt;
&lt;br /&gt;
==  Economy  ==&lt;br /&gt;
Following the escape from Jusadih, the economy of Plagueis did not come from legitimate sources; all of their assets come from raiding, black market sales, and the slave trade. As the House strengthened into a Clan, the Dread Lord Montresor built a plan to create a more permanent form of economic support through the control of colonies, outposts, and settlements through their governing bodies. No longer would Plagueis have to subsist on what it could carry away, instead they would be able to build a secretive Empire of resources and servant states through leaders forced to align themselves with the Ascendant Clan. This economic growth was accelerated when Plagueis claimed Aliso as their homeworld. With a resource base to derive trade and profit from, Plagueis has expanded its economic activity to include things such as metallic ore and other valuable resources.&lt;br /&gt;
&lt;br /&gt;
A major export for the Clan is in trafficking trained slaves. The vast majority of those sentients seized by the Clan are unsuited for the needs of Plagueis, and are instead handed over to the Saraask&#039;ar for training and sale. These slaves are taken to Aliso for processing and are then transported to one of the various Saraask&#039;ar enclaves for indoctrination. Sold on the [[starwars:Invisible Market|Invisible Market]], these slaves are a significant source of the Clan&#039;s direct income. When information came to light in 35 ABY regarding large deposits of Doonium on Aliso as well as in the system&#039;s asteroid belt, mining operations targeting the valuable metal ore were started and created a valuable new revenue stream for the Clan.&lt;br /&gt;
&lt;br /&gt;
==  Military  ==&lt;br /&gt;
===Command===&lt;br /&gt;
There is little differentiation between Clan Plagueis and its military, as they are in many ways one and the same. Every Dark Jedi holds authority over the military, nearly every one is a soldier in some capacity, and many of the most docile of slaves provide logistical support for the Plagueian war machine. While the Dread Lord maintains overall command of the military forces, his Wrath acts as the military [[starwars:Executor (Imperial rank)|executor]] and oftentimes commands the fleet or elements of it in the Dread Lord&#039;s stead. Standing above the line military commanders, the Force Users of Plagueis occupy a similar position to that of the Jedi during the Clone Wars or the Sith of the ancient Sith Empire.&lt;br /&gt;
&lt;br /&gt;
The leaders of Plagueis may, optionally, wear military rank insignia and military uniform as befitting their station at the head of both political and military chains of command in Plagueis. Each insignia is modeled after the same Imperial rank structures that the Plagueian military uses, and can be paired with more ornate accessories than common military dress codes would allow. The Dread Lord and their Wrath us insignia comparable to a Grand Moff and Moff respectively, while other positions on the ruling council use rank insignia that corresponded to high ranking, specialized officers.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#53855c; font-weight:bolder;&amp;quot;| Plagueian Command Rank Insignia&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#334236; color: #cccccc;&amp;quot;| &#039;&#039;&#039;Position&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Consul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Proconsul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Quaestor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Aedile&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Rollmaster&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Battleteam Leader&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-CON.png|Consul]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-PCON.png|Proconsul]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-QUA.png|Quaestor]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-AED.png|Aedile]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-RM.png|Rollmaster]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-BTL.png|Battleteam Leader.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ascendant Fleet===&lt;br /&gt;
{{main|Ascendant Fleet}}&lt;br /&gt;
[[file:isd_ascedancy.jpg|thumb|left|&#039;&#039;Ascendancy&#039;&#039;, heart of the Ascendant Fleet.]] The [[Ascendant Fleet]] is centered around the powerful [[item:816|&#039;&#039;Imperial I&#039;&#039;-class]]  [[Ascendancy|&#039;&#039;Ascendancy&#039;&#039;]]. The &#039;&#039;Ascendancy&#039;&#039; acts as the Clan flagship and leads the fleet in large engagements. The [[item:507|&#039;&#039;Strike&#039;&#039;-class]] cruiser [[Wrath|&#039;&#039;Wrath&#039;&#039;]] and [[item:875|&#039;&#039;Pelta&#039;&#039;-class]] frigate [[Abrogator|&#039;&#039;Abrogator&#039;&#039;]] form the core of the Plagueian home fleet, under the direct authority of the Proconsul and Overseer respectively.&lt;br /&gt;
&lt;br /&gt;
The twin [[item:496|&#039;&#039;Vindicator&#039;&#039;-class]] heavy cruisers [[Vigilant|&#039;&#039;Vigilant&#039;&#039;]] and [[Dominant|&#039;&#039;Dominant&#039;&#039;]], along with their own escort vessels, are each assigned to one of the Clan&#039;s two Houses. While they are available for independent operations separate from the wider Ascendant Fleet, these units still serve the will of the Dread Lord and must heed their orders.&lt;br /&gt;
&lt;br /&gt;
The starfighter forces of House Plagueis are no longer made up primarily of outdated Imperial types dating from the Galactic Civil War. Instead, the House has primarily adopted fighters designed by the New Republic and it&#039;s members. Later model X-wings supplement Y-wing and B-wing assault craft to form the starfighter wings assigned to the Fleet&#039;s capital ships.&lt;br /&gt;
&lt;br /&gt;
===Ascendant Legion===&lt;br /&gt;
{{main|Ascendant Legion}}&lt;br /&gt;
The majority of the [[Ascendant Legion]] is made up of indoctrinated slaves such as the [[Ravagers]], [[Wraiths]], and [[Subjugates]]. These troops, like those of the Sith Empire before, emphasize ruthlessness, a near-suicidal disregard for personal safety, and the use of cruelty as a standard weapon in order to weaken opponents with terror. The conditioned slaves are supported by more standard enslaved sentients and directly lead by officers of The Willing. Most of the small unit leaders in the Legion are former officers or soldiers from before the fall of Jusadih. The infantry forces are complemented by armored units, aviation, and artillery. The Legion additionally operates a large number of transport craft to ensure mobility. The main body of the Ascendant Legion can be deployed from the &#039;&#039;Ascendancy&#039;&#039;, and this ship is used when any large scale planetary assaults are called for by the Dread Lord.&lt;br /&gt;
&lt;br /&gt;
==Astrography==&lt;br /&gt;
[[File:AlisoSystem.jpg|thumb|400px|right|The Aliso system, home of Clan Plagueis.]] Originally, Clan Plagueis was located in the [[Jusadih system]] in the Core Worlds. However, the destruction of much of the Clan and the scouring of [[Kapsina]] drove Plagueis from its home system in 30 ABY. Over the next four years, Plagueis would operate from a space station located within the Stygian Caldera, expanding through influence rather than territory. Plagueis eventually discovered the Aliso system in 34 ABY while in pursuit of Undesirables fleeing the planet Floruum. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Laren Uscot]], a bounty hunter, was the first to run across this out of the way system within the Unknown Regions, and his mission was followed by a full survey mission to catalogue the system&#039;s planets. Aliso, with its intact Seperatist facilities, was seen by Dread Lord [[Teylas Ramar]] and Wrath [[Selika Roh]] as a perfect place to reestablish Clan Plagueis once more.&lt;br /&gt;
&lt;br /&gt;
While there were no indigenous examples of sentient life within the system, Aliso itself had been host to a vast number of [[starwars:Geonosian|Geonosians]]. The system held vast ore deposits that went initially undiscovered by Clan Plagueis, but they had been the reason the fleeing Seperatists had built their secretive facilities on Aliso in the first place. Plagueis, bringing the Geonosians to heel, then saw fit to exploit those untapped resources.  &lt;br /&gt;
&lt;br /&gt;
=== Aliso I &amp;amp; Aliso II ===&lt;br /&gt;
Aliso I is a F-class main sequence star with a diameter of about 1.89 million kilometers. It is located on the edge of the Unknown Regions and its solar system serves as the home for Clan Plagueis.&lt;br /&gt;
&lt;br /&gt;
Aliso II is a near-solar T class brown dwarf that has a moderately eccentric and inclined orbit around Aliso I. A pale magenta color, Aliso I orbits nearly 0.9 light years away from Aliso I making it the furthest most object in the solar system, and also marks the boundaries edge.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 1: Pecarro ===&lt;br /&gt;
Pecarro is the innermost planet of the solar system which orbits Aliso I at a distance of 47 million kilometers. As an epistellar jovian, Pecarro orbits Aliso I in a tight, tidally locked orbit of only 82 days and boasts a surface temperature of over 4000 degrees Celsius.&lt;br /&gt;
&lt;br /&gt;
===Orbit 2: Asteroid Belt ===&lt;br /&gt;
The Aliso system asteroid belt orbits Aliso I at a distance of about 165 to 219 million kilometers. A large amount of debris, the asteroid belt is believed to be an early remnant of the protoplanetary disk formation as later planets were beginning to coalesce. As one or more planets were forming in this range, the gravitational stress from the tightly packed early solar system, and the pull from the Aliso star, and the massive gas giants Pecarro, and Cogrion, ripped the early protoplanets apart creating the asteroid belt. This also allowed for Aliso to settle into a more stable orbit between the two gas giants comfortably, and also in a more habitable zone for life.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 3: Aliso ===&lt;br /&gt;
Aliso is a habitable terrestrial world that is home to Clan Plagueis. Recovering from a volcanic winter, mixed with its habitable zone orbit of 417 million kilometers, has created a planetary climate of a constant autumn. It is also the location of [[The Pinnacle]], the base of operations for Clan Plagueis.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 5: Trecurus ===&lt;br /&gt;
Trecurus is a completely uninhabitable world that is third in orbit around Aliso I at a distance of 592 million kilometers. Believed to originally have been a moon of Cogrion that was ejected from orbit and captured by Aliso I, Trecurus is a geologically dead world with a very light atmosphere.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 6: Cogrion===&lt;br /&gt;
Cogrion, a class II gas giant, is the fourth planet from Aliso I. While well outside the habitable zone at an orbit of 942 million kilometers, the bulk of the gas giant&#039;s water exists as vapor in the dense, thick atmosphere. This is due to heavy gravitational pressure from the core and convection produced within the atmosphere constantly pushing heat from the core throughout the layers. Cogrion also serves as a comet-catcher for the inner system, more specifically Aliso, by gravitationally flinging incoming comets out of the system.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 7: Tonus ===&lt;br /&gt;
[[File:Theanchorage.jpg|thumb|150px|right|The Anchorage, now located at Tonus.]] Tonus is a class I gas giant and the outermost planet in the Aliso system at an orbit of 5.89 billion kilometers. Hidden within a tranquil pocket of its turbulent, electromagnetically charged atmosphere of ammonia is the Anchorage, Plagueis&#039; secondary base of operations and strategic naval operations center.&lt;br /&gt;
&lt;br /&gt;
====The Anchorage====&lt;br /&gt;
{{main|The Anchorage}}&lt;br /&gt;
&lt;br /&gt;
Constructed before the Great Galactic War for military purposes, the Anchorage was a strategic coordination center during the war. Lost during the Republic’s Invasion into Sith space, it remained hidden – lost in the nebula – for centuries. Not until 30 ABY, under the leadership of Dread Lord Tra’an Reith, would the outpost be discovered. A blind hyperspace jump, guided by the Force, brought Plagueis to the doorstep of the derelict station. Recognizing the potential it presented in the face of losing a second Dominion, the Clan established The Anchorage as a waypoint and repair station. When Plagueis relocated to the Aliso system, they were unwilling to abandon the valuable structure. Fitting the station with a hyperdrive sled, it was then moved to the Aliso system and placed within the upper atmosphere of Tonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==  Allies and Enemies  ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Tarentum]]&#039;&#039;&#039;: The Tarenti, never particularly fond of Plagueis, resolved their differences and are currently allies with Clan Plagueis. Having assisted former leaders of the Clan with the capture and subsequent loss of a Sith Bloodstone, the Tarenti also lended their resources to aid the rising Plagueis in other ways, as well. Their dissolution was seen as a great loss to Plagueis, both in regards to the alliance and the dark side.&lt;br /&gt;
&lt;br /&gt;
===  Neutral ===&lt;br /&gt;
*&#039;&#039;&#039;[[Arcona]]&#039;&#039;&#039;: Having tried to aid Plagueis during the destruction of Jusadih, the Shadow Clan is one of the few that Plagueis does not have a direct animosity towards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Taldryan]]&#039;&#039;&#039;: Allied with Naga Sadow for some time, Taldryan has despised Plagueis from its controversial inception. Having taken a sore blow against Zoraan during Horizons, the Brotherhood Within a Brotherhood thought that Plagueis had been destroyed and sought to salvage their power.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Naga Sadow]]&#039;&#039;&#039;: Turned on by Palatinae during the Orian Incursion, during which Plagueis invaded their worlds, the House of Sadow fought a vicious guerrilla war against Plagueian and Palatinaean forces and ultimately managed to drive their aggressors off of their world. However, in the aftermath of [[Operation: Antiquity]], the cold relations between the two clans have thawed as of late.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
* &#039;&#039;&#039;[[Odan-Urr]]&#039;&#039;&#039;: The Jedi of Odan-Urr have been recognized as a threat to and defiance of the Final Way as followed by Plagueis. In a galaxy that the Ascendant seek to plunge into darkness, they stand tall and uphold the light, making them the hated foe of Plagueis.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Scholae Palatinae]]&#039;&#039;&#039;: Having allied with Plagueis before the fall of Jusadih, the Imperial-minded Palatinaeans sought to exploit this alliance before outright turning on Plagueis during the Orian Incursion. This betrayal has driven a wedge between the two units, and has created a bloody hatred between them.&lt;br /&gt;
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--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Typical Clan Actions &amp;amp; Reactions==&lt;br /&gt;
The loss of their dominion transformed Plagueis, erasing all aspects of their former legacy and leaving Plagueis as the embodiment of their motto of &amp;quot;Adapt, Ascend, and Avail.&amp;quot; It also made them fierce and violent. Other Houses and Clans hope for peacetime in between attacks; the Plagueian war is one to carve out their own shadow empire, and thus never ends.&lt;br /&gt;
&lt;br /&gt;
When struck, Plagueis will react in kind; only in the [[Arx]] system do they refrain from overt warfare. They will typically move against agents of an enemy from the shadows, or launch attacks outright against targets on opposite ends of an enemy&#039;s home; by doing this, they hope to fluster and overextend the foe, striking when he is vulnerable. Plagueis does not embrace peace, for peace is a lie.&lt;br /&gt;
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==  Important Figures  ==&lt;br /&gt;
The following is a list of all members who have had an influence on and impacted [[Plagueis|Clan Plagueis]]. For those who serve in the most distinguished of manners, the title of &amp;quot;[[Di Plagia|di Plagia]]&amp;quot; was bestowed upon them. Listed below are those di Plagia still in service; for their wayward brethren, they need only locate Plagueis, as the Clan is always willing to adopt and initiate Rogues.&lt;br /&gt;
&lt;br /&gt;
===  The Honored di Plagia  ===&lt;br /&gt;
{{Main|di Plagia}}&lt;br /&gt;
&lt;br /&gt;
===  Influential Leaders  ===&lt;br /&gt;
* [[Chi Long]]&lt;br /&gt;
* [[Aristan Dantes]]&lt;br /&gt;
* [[Corran Force]]&lt;br /&gt;
* [[Kir Katarn]]&lt;br /&gt;
* [[Aabsdu Dupar]]&lt;br /&gt;
* [[Braecen Kaeth]]&lt;br /&gt;
* [[Jonaleth Isradia]]&lt;br /&gt;
* [[Kal Vorrac]]&lt;br /&gt;
* [[Alaris Jinn]]&lt;br /&gt;
* [[Tra&#039;an Reith]]&lt;br /&gt;
* [[Montresor]]&lt;br /&gt;
* [[Teylas Ramar]]&lt;br /&gt;
* [[Selika Roh]]&lt;br /&gt;
* [[Arden Karn]]&lt;br /&gt;
&lt;br /&gt;
{{Plagueis}}&lt;br /&gt;
[[Category:Clans|Plagueis]] [[Category:Plagueis]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Plagueis&amp;diff=188658</id>
		<title>Clan Plagueis</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Plagueis&amp;diff=188658"/>
		<updated>2023-10-14T09:07:48Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Clan Plagueis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor|featured}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:Plagueis.png|250px]]&lt;br /&gt;
|BG1=222222&lt;br /&gt;
|BG2=888888&lt;br /&gt;
|name=Clan Plagueis&lt;br /&gt;
|founding=x&lt;br /&gt;
|headofstate=[[Consul]] {{PlaCON}}&lt;br /&gt;
|headofgov=&lt;br /&gt;
|commander=&lt;br /&gt;
|legislative=&lt;br /&gt;
|capital=[[The Pinnacle]]&lt;br /&gt;
|language=Galactic Basic&lt;br /&gt;
|currency=Credits&lt;br /&gt;
|formed=*[[Clan Satal Keto]]&lt;br /&gt;
*[[Clan Exar Kun]]&lt;br /&gt;
|established=[[20_ABY_to_29_ABY#27_ABY|27 ABY]]&lt;br /&gt;
| reorganized = [[30_ABY_to_39_ABY#31_ABY|31 ABY]]&lt;br /&gt;
|era=*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Plagueis&#039;&#039;&#039; is one of the Dark Brotherhood&#039;s seven [[Clans]]. Barely escaping the destruction of the [[Jusadih System]] Plagueis became a shadowy force, enslaving thousands to form a new army and taking a new [[Ascendant Fleet]] by force. Initially thought to be destroyed by every [[House]] and [[Clan]] in the [[Dark Jedi Brotherhood]], Clan Plagueis has risen from the ashes to become a powerful force answering to the will of the [[Grand Master]]. &lt;br /&gt;
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==  The Clan&#039;s Namesake  ==&lt;br /&gt;
{{Quote|You must begin by gaining power over yourself; then another; then a group, an order, a world, a species, a group of species… finally, the Galaxy itself.|Darth Plagueis the Wise}}&lt;br /&gt;
[[File:Plagueis.jpg|thumb|150px|left|Darth Plagueis the Wise]]&lt;br /&gt;
The legendary [[starwars:Sith Lord|Sith Lord]], [[starwars:Darth Plagueis|Darth Plagueis’]] past is shrouded in mystery.  A [[starwars:Muun|Muun]], whose influence touched events in the [[starwars:The Galaxy|galaxy]] for over half a century, Plagueis was discovered and trained by the unknown [[starwars:Sith Master|Sith Master]] of the time.  Little more is known of the Muun Sith Lord’s past other than his choice of apprentice, [[starwars:Palpatine|Darth Sidious]].&lt;br /&gt;
&lt;br /&gt;
Although the specific events are unknown, Plagueis chose a gifted Nabooian known as Palpatine.  Plagueis trained young Palpatine and declared him furthermore to be known as Darth Sidious.  It is believed Plagueis realized that he had found the Sith Lord that would complete the millennium-old plan of Darth Bane: revenge and destruction of the Jedi Order.&lt;br /&gt;
&lt;br /&gt;
From Sidious, it is known that Plagueis trained his apprentice in both the Light and Dark Sides of the Force, revealing Darth Plagueis’ wisdom in the necessity understanding one’s enemy, the Jedi, to assure their eventual destruction.  Also revealed by his apprentice, Plagueis was fascinated with the concept of immortality and the possibilities of spontaneous generation, forcing him to delve into the deepest, darkest areas of the Force.  By successfully influencing midi-chlorians, Darth Plagueis was able to save people from dying and create life.&lt;br /&gt;
&lt;br /&gt;
After Plagueis had taught his apprentice everything he knew, Sidious killed him in his sleep, declaring himself the new Sith Master.  With the ironic death of Plagueis, his legacy through his apprentice survived as Darth Sidious became the Sith Lord destined to take the final steps, to walk among the Jedi unseen, to bring about the destruction of the Jedi Order and the collapse of the Galactic Republic.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
{{Main|Clan Plagueis history}}&lt;br /&gt;
&lt;br /&gt;
[[File:Horizon_fleet.jpg|thumb|125px|Battle during Horizons.]] The modern Clan Plagueis was forged in the crucible of the [[Horizons|Horizons Crisis]] in [[30_ABY_to_39_ABY#30_ABY|30 ABY]]. The forces of [[Zoraan|Archibald Zoraan]] swept through the system, blasting apart the [[Jusadih Military Regime]]. Even as the forces orbiting each planet worked to destroy those below, bioweaponry and other toxins were deployed to ruin any chance of recolonization. With the death of [[Chi Long]] and the release of a [[starwars:Starweird|Starweird]] into the system, it was not long before Jusadih was reduced to ashes. Barely surviving, even while aided by [[Arcona|Clan Arcona]] against the enemy, the Plagueians were forced to flee into Hyperspace in a blind jump aboard the badly damaged original flagship [[Ascendancy (destroyer)|&#039;&#039;Ascendancy&#039;&#039;]], the rest of the Brotherhood knowing only Arcona&#039;s report of their destruction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coming out of lightspeed, the Plagueians found themselves within the outer reaches of the [[starwars:Stygian Caldera|Stygian Caldera]]. Near their position drifted a derelict space station, a relic of ages past. Sending out a call to the remaining Plagueians who had not been aboard the &#039;&#039;Ascendancy&#039;&#039;, Tra&#039;an Reith sought to rebuild. After the [[Saraask&#039;ar]] were brought to heel and the station boarded, Plagueis set itself toward repairs and refit.&lt;br /&gt;
&lt;br /&gt;
Using their cargo and parts, they were able to make the &#039;&#039;Ascendancy&#039;&#039; spaceworthy once again. At the direction of the Quaestor, Solus Gar worked with the leader of the trandoshans, [[Tress&#039;kar]], to imprison and guard the crewmen of the rescue ships ships they would draw to the edge of the Caldera with a distress beacon. The reptiles kept their charges secure while the rest of Plagueis set out to fulfill Tra&#039;an&#039;s vision. Once it was complete, the newly ascendant Dread Lord Reith revealed his project - a slave army, formed of [[Ravagers|Ravager]] soldiers and [[Subjugates|Subjugate]] crewmen. With the core of a new army at hand and a repaired ship, raids were launched and Plagueis began to become strong again. &lt;br /&gt;
&lt;br /&gt;
With the beginning of the [[Dark Crusade|campaign]] against the One Sith in retaliation for their attacks on the Brotherhood, House Plagueis emerged from its seclusion during the battle for Nfolgai. Throughout the campaign, Plagueis was a force to be reckoned with, driving their enemies before them repeatedly. Following their victory on Ziost, the Grand Master saw fit to elevate them to the level of Clan.&lt;br /&gt;
&lt;br /&gt;
Since that time, they quelled undesirables and Jedi in conflicts on Florrum and [[Aliso]]. The  [[Aliso system]] became the new home of Clan Plagueis, ending its more secretive and mobile existence. The Clan moved to build a power base within the newly occupied system, attempting to create a solid foundation for future growth.&lt;br /&gt;
&lt;br /&gt;
== Clan Organization ==&lt;br /&gt;
=== Clan Officials ===&lt;br /&gt;
====Dread Lord====&lt;br /&gt;
The Consul of Clan Plagueis is styled the Dread Lord of Plagueis and is the autocratic ruler of the Clan and all its holdings. The Dread Lord is the supreme ruler of the entirety of Plagueis, serving as governmental leader as well as supreme military commander. As the absolute ruler of Plagueis and Aliso, the Dread Lord&#039;s word is law, unchallenged by any others. The Dread Lord swears fealty to the Iron Throne.&lt;br /&gt;
&lt;br /&gt;
====Dread Lord&#039;s Wrath====&lt;br /&gt;
The position of Dread Lord&#039;s Wrath is occupied by the Proconsul of House Plagueis. The Wrath serves as a personal enforcer and executioner for the Dread Lord, taking orders directly from and answering only to him. Unlike the rest of the Dread Lord&#039;s servants, who are bound to his will by a dark side ritual, the Wrath is given autonomy. The Wrath is second in authority only to the Dread Lord, commanding similar levels of authority over those subordinate to him in the Clan on the assumption that he acts to project the Dread Lord&#039;s will.&lt;br /&gt;
&lt;br /&gt;
====Hand of Dread====&lt;br /&gt;
The Hand of Dread, or Quaestor of House Tyranus, operates as the lord of their own house, having entered into a sworn loyalty to the Dread Lord in the context of the feudal system of the Clan. The obligations of the Quaestor include military support and the return of tribute to the Dread Lord, in exchange for certain privileges including the grant of land and military assets to form a fief. The Quaestor is also allowed to appoint an Aedile to serve as their second. &lt;br /&gt;
&lt;br /&gt;
====Overseer====&lt;br /&gt;
The Rollmaster of Clan Plagueis is styled with the ancient Sith title of Overseer and charged with oversight over much of the civic apparatus that keeps the Clan and it&#039;s government functioning. This oversight also includes managing the Taskmaster and the training of new members within the Circle. The Overseer also directs the indoctrination of new slaves in their service to the Ascendant Clan.&lt;br /&gt;
&lt;br /&gt;
====Dreadbringer====&lt;br /&gt;
The Dreadbringer of Clan Plagueis runs the elite battle team [[Opress]]. Known as the Ascendant Clan&#039;s A-Teams or &amp;quot;Expendables,&amp;quot; Opress is the team that will take missions that no one else will touch, operating less like shocktroopers and more like commandos. They are on the frontlines before the rest of the Plagueis military, taking on specialized assignments and doing heavy damage, as the team is unafraid of carnage and violence. Opress operates on one of the clan&#039;s [[starwars:GR-75|GR-75&#039;s]], granting it fast access to both naval assaults and ground force activities.&lt;br /&gt;
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====di Plagia====&lt;br /&gt;
Those honored with the title di Plagia are the honored elders of Clan Plagueis, those who have demonstrated the utmost loyalty, dedication, and activity. The di Plagia serve as counselors to the Dread Lord and his servants. Given nearly the same level of respect and reverence as the Dread Lord, the di Plagia hold little authority of command and instead function as high-ranking political advisors.&lt;br /&gt;
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=== House Tyranus ===&lt;br /&gt;
{{Main|House Tyranus}}&lt;br /&gt;
&lt;br /&gt;
House Tyranus&#039;s forces are led by its Dark Jedi members the same way the Sith led the [[Starwars:Imperial Military (Sith Empire)|Imperial Military]] during the [[Starwars:Great Galactic War|Great Galactic War]]. As such, they are responsible for carrying out the will of the Dread Throne, serving as its main economic and military arm. The leaders of Tyranus, by and large, collaborate with both the Force users and non-Force users enlisted in its ranks, creating an Imperialist environment that demands the utmost rigor and perfection at all times.&lt;br /&gt;
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==  Government ==&lt;br /&gt;
[[File:plagueis_throne.jpg|thumb|175px|The throne of the Dread Lord, seat of Plagueian rule.]] The devastation wrought by the Horizons Crisis in 30 ABY had a profound impact on the government of Plagueis. The Jusadih Military Regime fell along with Jusadih, paving the way for new governance of the Ascendant Clan. Where the Regime was steeped in the military traditions and formalized structure of the Imperial Military, the new structure that took its place was more feudal in nature. Instead of the military model, Plagueis would be closely modeled on the magocracy of the ancient Sith Empire. Instead of a strictly codified military chain of command, the Dread Lord serves as the liege lord of the Clan while the Quaestors became vassals in service to their feudal lord. In the period between the exodus from Jusadih and the Clan&#039;s arrival on Aliso, the Quaestors exercised an inordinate amount of freedom as the primary seat of their power was the capital warships of their House&#039;s fleet. With the settlement of the Aliso System, however, the Dread Lord granted land holdings on Aliso itself. Now faced with more civic duties and further removed from their naval ships, the Dread Lord was able to somewhat curtail the operational independence of the vassals while at the same time expanding their power bases. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The title and position of Dread Lord is given to the leader strong enough unite the entirety of the Clan under their banner and seize control through power, cunning, and mastery of the Force. The Dread Lord is the absolute ruler of Plagueis with unquestioned authority. A ruling council, made up of the Dread Lord&#039;s Wrath, the Overseer, Quaestors and their seconds, the Taskmaster, and the di Plagia, is responsible for implementing the Dread Lord&#039;s will. Many of the members of the ruling council are assigned a specific area of authority, or sphere of influence. Slaves, information gathering, or command of a fief were just some of the spheres that the Synod members could be designated to oversee. The control exerted by the Dread Lord through the ruling council is absolute, even over the other Dark Jedi of the House regardless of rank.&lt;br /&gt;
&lt;br /&gt;
The unrestricted authority of the Dread Lord and ruling council does not, however, translate to unrestrained loyalty amongst the members of the Clan. Like any Dark Jedi, those members of Plagueis with power often want more and those that lack it desire to attain it. Political factions are known to form within the ranks of the Clan, coalitions formed around powerful individuals. While the Dread Lord maintains his own network of intelligence gathering assets, many members of the ruling council and the House&#039;s Equities maintain their own resources both within Plagueis and without. Knowing of a rival&#039;s weakness or of an opportunity to elevate oneself in the eyes of the Dread Lord can serve as a powerful motivator to keep information away from the other members of the House.&lt;br /&gt;
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==  Society and Culture  ==&lt;br /&gt;
=== Culture ===&lt;br /&gt;
[[File:plagueis_ground_assault.jpg|thumb|180px|left|A Legion ground assault.]]  The culture of Plagueis following the Horizons Crisis is very different from that which came before, one that is far more Force driven than its predecessor. The trappings of the more civilized Empire of Palpatine and the Imperial period have given way to something that shares far more with the ancient empire of the Sith. The martial government gave way to a more feudalistic one, and the culture of the Clan changed with it. Instead of authority being derived from the structured, military system, it instead flowed from personal strength of will and power. The attitudes of those within the clan have adapted to this environment and embraced more of the survival of the fittest mindset.&lt;br /&gt;
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Clan Plagueis is the only unit in the Dark Brotherhood to lack a planetary dominion, and its internal society reflects this. The do not concern themselves with the minutiae of the day to day oversight of government or the needs of a people. They instead bring others to heel, be they colonial governors, independent settlements, etc., forcing those they conquer or intimidate into swearing fealty to the Dread Lord and the Clan. Ruling their own &amp;quot;Empire&amp;quot; through intermediaries allows the Clan to maintain control over the resources it needs to survive while also insulating them from direct attack.&lt;br /&gt;
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Plagueians follow an aggressive interpretation of the philosophy of the [[Final Way]], a Sith doctrine revived by the Dark Lord [[Kane Vader]]. They see it as their duty to expand through conquest; in doing so, they seek to gradually convert all survivors into dark siders or slaves and bring about an era of ferocity, power, and darkness for the Galaxy. Like the Sith of old, they realize that their goal could take time, and thus they are content to live with war in their hearts and blood on their hands for the foreseeable future.&lt;br /&gt;
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=== Castes ===&lt;br /&gt;
Like the ancient Sith Empire, Plagueis would also adopt a hierarchy built on a rigid caste system and stratified rank structure to put its subjects in their proper places. The caste system is broadly divided between Force users, non-Force users that serve the House, and slaves, with specific levels within those classes.&lt;br /&gt;
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*&#039;&#039;&#039;Lords of Plagueis&#039;&#039;&#039; : The Dread Lord and members of the ruling council make up the highest level of Plagueian society. Elevation to this level is determined solely by the Dread Lord, though the counsel of the ruling council is often consulted. Members of this caste will have their name preceded by “Lord” when addressed formally by a subordinate or member of a lower caste. On very rare occasions, the Dread Lord will elevate non-Force users to this station. These individuals are rare, and will often have performed extraordinary service to the Dread Lord. They also represent the absolute apex of skill and deadliness amongst the members of the Clan unable to touch the Force.&lt;br /&gt;
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*&#039;&#039;&#039;Force Users&#039;&#039;&#039; :  The second highest level of Plagueian caste system is made up of the remaining Dark Jedi that are not a part of the Synod. In keeping with the magocratic structure of Plagueis, the Dark Jedi are superior to all those that lack Force ability. Any non-Force user is expected to refer to a Force user that has completed their trials of knighthood as, “my lord,” out of respect.&lt;br /&gt;
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*&#039;&#039;&#039;The Willing&#039;&#039;&#039; : Not all that serve the Dark Jedi of Plagueis are those forcefully brought to heel. There are those that serve willingly, and these members of Plagueis make up the third caste within the House. These non-Force users are considered full citizens of the House and enjoy more freedom and privileges than those below them. Many that make up this caste come from the remains of the Jusadih Military Regime and the officers and men that survived the Horizons Crisis. Still others come from those who Plagueis capture that are willing to serve their new dark lords freely. Only those who unquestioningly demonstrate their loyalty by allowing the depths of their psyches to be laid bare with the Force are granted this place in Plagueian society.&lt;br /&gt;
[[File:Trandoshans.jpg|thumb|150px|right|Members of the [[Saraask&#039;ar]].]] &lt;br /&gt;
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*&#039;&#039;&#039;Subjects&#039;&#039;&#039;: Plagueis wields authority over many groups that function almost as client state-like entities. Subjects occupy a unique position in the caste hierarchy, being neither free nor slaves. Given some autonomy, subjects are not given the rights of citizens of the Clan. These groups maintain their own internal hierarchies and have some level of internal freedom, but they and their leaders are still directly answerable to the Ascendant Clan. Entire companies, trade guilds, or governmental entities can all fall under Clan Plagueis as subject entities. Some examples of these subjects are the [[Saraask&#039;ar]], Hyperdyne Systems, and the [[Valneikian hive]]. Often times, the relationship between Plagueis and subject entities are not publicly known, so that the influence of Plagueis can operate from the shadows.&lt;br /&gt;
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*&#039;&#039;&#039;Assets&#039;&#039;&#039;: The lowest level of Plagueian society are the assets, known as slaves within the Plagueis ranks but renamed by the Plagueis ruling council in order to prevent insurrection and improve diplomatic missions. Ranging from the standard, shock collared laborers to those warped by the Force such as the [[Subjugates]], [[Ravagers]], and [[Wraiths]], the Assets make up the single largest segment of the House. Lacking any rights or privileges beyond controlled access to basic necessities, the slaves of Plagueis are the property of their masters. They are allowed only what they are given; disobedience and insolence are punished viciously. Should an asset become crippled, resources are not wasted; they are put down, quickly if they served well and slowly if they failed. Assets that lash out against a Dark Jedi of Plagueis, or their protected servants and envoys, can expect a severe punishment or even death. Any slave that is taken into Plagueis will never be allowed to leave the House alive, preserving the secret of Plagueis&#039;s survival with their lives.&lt;br /&gt;
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==  Economy  ==&lt;br /&gt;
Following the escape from Jusadih, the economy of Plagueis did not come from legitimate sources; all of their assets come from raiding, black market sales, and the slave trade. As the House strengthened into a Clan, the Dread Lord Montresor built a plan to create a more permanent form of economic support through the control of colonies, outposts, and settlements through their governing bodies. No longer would Plagueis have to subsist on what it could carry away, instead they would be able to build a secretive Empire of resources and servant states through leaders forced to align themselves with the Ascendant Clan. This economic growth was accelerated when Plagueis claimed Aliso as their homeworld. With a resource base to derive trade and profit from, Plagueis has expanded its economic activity to include things such as metallic ore and other valuable resources.&lt;br /&gt;
&lt;br /&gt;
A major export for the Clan is in trafficking trained slaves. The vast majority of those sentients seized by the Clan are unsuited for the needs of Plagueis, and are instead handed over to the Saraask&#039;ar for training and sale. These slaves are taken to Aliso for processing and are then transported to one of the various Saraask&#039;ar enclaves for indoctrination. Sold on the [[starwars:Invisible Market|Invisible Market]], these slaves are a significant source of the Clan&#039;s direct income. When information came to light in 35 ABY regarding large deposits of Doonium on Aliso as well as in the system&#039;s asteroid belt, mining operations targeting the valuable metal ore were started and created a valuable new revenue stream for the Clan.&lt;br /&gt;
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==  Military  ==&lt;br /&gt;
===Command===&lt;br /&gt;
There is little differentiation between Clan Plagueis and its military, as they are in many ways one and the same. Every Dark Jedi holds authority over the military, nearly every one is a soldier in some capacity, and many of the most docile of slaves provide logistical support for the Plagueian war machine. While the Dread Lord maintains overall command of the military forces, his Wrath acts as the military [[starwars:Executor (Imperial rank)|executor]] and oftentimes commands the fleet or elements of it in the Dread Lord&#039;s stead. Standing above the line military commanders, the Force Users of Plagueis occupy a similar position to that of the Jedi during the Clone Wars or the Sith of the ancient Sith Empire.&lt;br /&gt;
&lt;br /&gt;
The leaders of Plagueis may, optionally, wear military rank insignia and military uniform as befitting their station at the head of both political and military chains of command in Plagueis. Each insignia is modeled after the same Imperial rank structures that the Plagueian military uses, and can be paired with more ornate accessories than common military dress codes would allow. The Dread Lord and their Wrath us insignia comparable to a Grand Moff and Moff respectively, while other positions on the ruling council use rank insignia that corresponded to high ranking, specialized officers.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#53855c; font-weight:bolder;&amp;quot;| Plagueian Command Rank Insignia&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;6&amp;quot; class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#334236; color: #cccccc;&amp;quot;| &#039;&#039;&#039;Position&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Consul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Proconsul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Quaestor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Aedile&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Rollmaster&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&#039;&#039;&#039;Battleteam Leader&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-CON.png|Consul]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-PCON.png|Proconsul]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-QUA.png|Quaestor]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-AED.png|Aedile]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-RM.png|Rollmaster]]&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;12%&amp;quot; style=&amp;quot;background-color:#111111; color:#cccccc;&amp;quot;|&lt;br /&gt;
[[File:Pla-Rank-BTL.png|Battleteam Leader.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ascendant Fleet===&lt;br /&gt;
{{main|Ascendant Fleet}}&lt;br /&gt;
[[file:isd_ascedancy.jpg|thumb|left|&#039;&#039;Ascendancy&#039;&#039;, heart of the Ascendant Fleet.]] The [[Ascendant Fleet]] is centered around the powerful [[item:816|&#039;&#039;Imperial I&#039;&#039;-class]]  [[Ascendancy|&#039;&#039;Ascendancy&#039;&#039;]]. The &#039;&#039;Ascendancy&#039;&#039; acts as the Clan flagship and leads the fleet in large engagements. The [[item:507|&#039;&#039;Strike&#039;&#039;-class]] cruiser [[Wrath|&#039;&#039;Wrath&#039;&#039;]] and [[item:875|&#039;&#039;Pelta&#039;&#039;-class]] frigate [[Abrogator|&#039;&#039;Abrogator&#039;&#039;]] form the core of the Plagueian home fleet, under the direct authority of the Proconsul and Overseer respectively.&lt;br /&gt;
&lt;br /&gt;
The twin [[item:496|&#039;&#039;Vindicator&#039;&#039;-class]] heavy cruisers [[Vigilant|&#039;&#039;Vigilant&#039;&#039;]] and [[Dominant|&#039;&#039;Dominant&#039;&#039;]], along with their own escort vessels, are each assigned to one of the Clan&#039;s two Houses. While they are available for independent operations separate from the wider Ascendant Fleet, these units still serve the will of the Dread Lord and must heed their orders.&lt;br /&gt;
&lt;br /&gt;
The starfighter forces of House Plagueis are no longer made up primarily of outdated Imperial types dating from the Galactic Civil War. Instead, the House has primarily adopted fighters designed by the New Republic and it&#039;s members. Later model X-wings supplement Y-wing and B-wing assault craft to form the starfighter wings assigned to the Fleet&#039;s capital ships.&lt;br /&gt;
&lt;br /&gt;
===Ascendant Legion===&lt;br /&gt;
{{main|Ascendant Legion}}&lt;br /&gt;
The majority of the [[Ascendant Legion]] is made up of indoctrinated slaves such as the [[Ravagers]], [[Wraiths]], and [[Subjugates]]. These troops, like those of the Sith Empire before, emphasize ruthlessness, a near-suicidal disregard for personal safety, and the use of cruelty as a standard weapon in order to weaken opponents with terror. The conditioned slaves are supported by more standard enslaved sentients and directly lead by officers of The Willing. Most of the small unit leaders in the Legion are former officers or soldiers from before the fall of Jusadih. The infantry forces are complemented by armored units, aviation, and artillery. The Legion additionally operates a large number of transport craft to ensure mobility. The main body of the Ascendant Legion can be deployed from the &#039;&#039;Ascendancy&#039;&#039;, and this ship is used when any large scale planetary assaults are called for by the Dread Lord.&lt;br /&gt;
&lt;br /&gt;
==Astrography==&lt;br /&gt;
[[File:AlisoSystem.jpg|thumb|400px|right|The Aliso system, home of Clan Plagueis.]] Originally, Clan Plagueis was located in the [[Jusadih system]] in the Core Worlds. However, the destruction of much of the Clan and the scouring of [[Kapsina]] drove Plagueis from its home system in 30 ABY. Over the next four years, Plagueis would operate from a space station located within the Stygian Caldera, expanding through influence rather than territory. Plagueis eventually discovered the Aliso system in 34 ABY while in pursuit of Undesirables fleeing the planet Floruum. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Laren Uscot]], a bounty hunter, was the first to run across this out of the way system within the Unknown Regions, and his mission was followed by a full survey mission to catalogue the system&#039;s planets. Aliso, with its intact Seperatist facilities, was seen by Dread Lord [[Teylas Ramar]] and Wrath [[Selika Roh]] as a perfect place to reestablish Clan Plagueis once more.&lt;br /&gt;
&lt;br /&gt;
While there were no indigenous examples of sentient life within the system, Aliso itself had been host to a vast number of [[starwars:Geonosian|Geonosians]]. The system held vast ore deposits that went initially undiscovered by Clan Plagueis, but they had been the reason the fleeing Seperatists had built their secretive facilities on Aliso in the first place. Plagueis, bringing the Geonosians to heel, then saw fit to exploit those untapped resources.  &lt;br /&gt;
&lt;br /&gt;
=== Aliso I &amp;amp; Aliso II ===&lt;br /&gt;
Aliso I is a F-class main sequence star with a diameter of about 1.89 million kilometers. It is located on the edge of the Unknown Regions and its solar system serves as the home for Clan Plagueis.&lt;br /&gt;
&lt;br /&gt;
Aliso II is a near-solar T class brown dwarf that has a moderately eccentric and inclined orbit around Aliso I. A pale magenta color, Aliso I orbits nearly 0.9 light years away from Aliso I making it the furthest most object in the solar system, and also marks the boundaries edge.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 1: Pecarro ===&lt;br /&gt;
Pecarro is the innermost planet of the solar system which orbits Aliso I at a distance of 47 million kilometers. As an epistellar jovian, Pecarro orbits Aliso I in a tight, tidally locked orbit of only 82 days and boasts a surface temperature of over 4000 degrees Celsius.&lt;br /&gt;
&lt;br /&gt;
===Orbit 2: Asteroid Belt ===&lt;br /&gt;
The Aliso system asteroid belt orbits Aliso I at a distance of about 165 to 219 million kilometers. A large amount of debris, the asteroid belt is believed to be an early remnant of the protoplanetary disk formation as later planets were beginning to coalesce. As one or more planets were forming in this range, the gravitational stress from the tightly packed early solar system, and the pull from the Aliso star, and the massive gas giants Pecarro, and Cogrion, ripped the early protoplanets apart creating the asteroid belt. This also allowed for Aliso to settle into a more stable orbit between the two gas giants comfortably, and also in a more habitable zone for life.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 3: Aliso ===&lt;br /&gt;
Aliso is a habitable terrestrial world that is home to Clan Plagueis. Recovering from a volcanic winter, mixed with its habitable zone orbit of 417 million kilometers, has created a planetary climate of a constant autumn. It is also the location of [[The Pinnacle]], the base of operations for Clan Plagueis.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 5: Trecurus ===&lt;br /&gt;
Trecurus is a completely uninhabitable world that is third in orbit around Aliso I at a distance of 592 million kilometers. Believed to originally have been a moon of Cogrion that was ejected from orbit and captured by Aliso I, Trecurus is a geologically dead world with a very light atmosphere.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 6: Cogrion===&lt;br /&gt;
Cogrion, a class II gas giant, is the fourth planet from Aliso I. While well outside the habitable zone at an orbit of 942 million kilometers, the bulk of the gas giant&#039;s water exists as vapor in the dense, thick atmosphere. This is due to heavy gravitational pressure from the core and convection produced within the atmosphere constantly pushing heat from the core throughout the layers. Cogrion also serves as a comet-catcher for the inner system, more specifically Aliso, by gravitationally flinging incoming comets out of the system.&lt;br /&gt;
&lt;br /&gt;
=== Orbit 7: Tonus ===&lt;br /&gt;
[[File:Theanchorage.jpg|thumb|150px|right|The Anchorage, now located at Tonus.]] Tonus is a class I gas giant and the outermost planet in the Aliso system at an orbit of 5.89 billion kilometers. Hidden within a tranquil pocket of its turbulent, electromagnetically charged atmosphere of ammonia is the Anchorage, Plagueis&#039; secondary base of operations and strategic naval operations center.&lt;br /&gt;
&lt;br /&gt;
====The Anchorage====&lt;br /&gt;
{{main|The Anchorage}}&lt;br /&gt;
&lt;br /&gt;
Constructed before the Great Galactic War for military purposes, the Anchorage was a strategic coordination center during the war. Lost during the Republic’s Invasion into Sith space, it remained hidden – lost in the nebula – for centuries. Not until 30 ABY, under the leadership of Dread Lord Tra’an Reith, would the outpost be discovered. A blind hyperspace jump, guided by the Force, brought Plagueis to the doorstep of the derelict station. Recognizing the potential it presented in the face of losing a second Dominion, the Clan established The Anchorage as a waypoint and repair station. When Plagueis relocated to the Aliso system, they were unwilling to abandon the valuable structure. Fitting the station with a hyperdrive sled, it was then moved to the Aliso system and placed within the upper atmosphere of Tonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==  Allies and Enemies  ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Tarentum]]&#039;&#039;&#039;: The Tarenti, never particularly fond of Plagueis, resolved their differences and are currently allies with Clan Plagueis. Having assisted former leaders of the Clan with the capture and subsequent loss of a Sith Bloodstone, the Tarenti also lended their resources to aid the rising Plagueis in other ways, as well. Their dissolution was seen as a great loss to Plagueis, both in regards to the alliance and the dark side.&lt;br /&gt;
&lt;br /&gt;
===  Neutral ===&lt;br /&gt;
*&#039;&#039;&#039;[[Arcona]]&#039;&#039;&#039;: Having tried to aid Plagueis during the destruction of Jusadih, the Shadow Clan is one of the few that Plagueis does not have a direct animosity towards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Taldryan]]&#039;&#039;&#039;: Allied with Naga Sadow for some time, Taldryan has despised Plagueis from its controversial inception. Having taken a sore blow against Zoraan during Horizons, the Brotherhood Within a Brotherhood thought that Plagueis had been destroyed and sought to salvage their power.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Naga Sadow]]&#039;&#039;&#039;: Turned on by Palatinae during the Orian Incursion, during which Plagueis invaded their worlds, the House of Sadow fought a vicious guerrilla war against Plagueian and Palatinaean forces and ultimately managed to drive their aggressors off of their world. However, in the aftermath of [[Operation: Antiquity]], the cold relations between the two clans have thawed as of late.&lt;br /&gt;
&lt;br /&gt;
===  Enemies  ===&lt;br /&gt;
* &#039;&#039;&#039;[[Odan-Urr]]&#039;&#039;&#039;: The Jedi of Odan-Urr have been recognized as a threat to and defiance of the Final Way as followed by Plagueis. In a galaxy that the Ascendant seek to plunge into darkness, they stand tall and uphold the light, making them the hated foe of Plagueis.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Scholae Palatinae]]&#039;&#039;&#039;: Having allied with Plagueis before the fall of Jusadih, the Imperial-minded Palatinaeans sought to exploit this alliance before outright turning on Plagueis during the Orian Incursion. This betrayal has driven a wedge between the two units, and has created a bloody hatred between them.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Typical Clan Actions &amp;amp; Reactions==&lt;br /&gt;
The loss of their dominion transformed Plagueis, erasing all aspects of their former legacy and leaving Plagueis as the embodiment of their motto of &amp;quot;Adapt, Ascend, and Avail.&amp;quot; It also made them fierce and violent. Other Houses and Clans hope for peacetime in between attacks; the Plagueian war is one to carve out their own shadow empire, and thus never ends.&lt;br /&gt;
&lt;br /&gt;
When struck, Plagueis will react in kind; only in the [[Arx]] system do they refrain from overt warfare. They will typically move against agents of an enemy from the shadows, or launch attacks outright against targets on opposite ends of an enemy&#039;s home; by doing this, they hope to fluster and overextend the foe, striking when he is vulnerable. Plagueis does not embrace peace, for peace is a lie.&lt;br /&gt;
&lt;br /&gt;
==  Important Figures  ==&lt;br /&gt;
The following is a list of all members who have had an influence on and impacted [[Plagueis|Clan Plagueis]]. For those who serve in the most distinguished of manners, the title of &amp;quot;[[Di Plagia|di Plagia]]&amp;quot; was bestowed upon them. Listed below are those di Plagia still in service; for their wayward brethren, they need only locate Plagueis, as the Clan is always willing to adopt and initiate Rogues.&lt;br /&gt;
&lt;br /&gt;
===  The Honored di Plagia  ===&lt;br /&gt;
{{Main|di Plagia}}&lt;br /&gt;
&lt;br /&gt;
===  Influential Leaders  ===&lt;br /&gt;
* [[Chi Long]]&lt;br /&gt;
* [[Aristan Dantes]]&lt;br /&gt;
* [[Corran Force]]&lt;br /&gt;
* [[Kir Katarn]]&lt;br /&gt;
* [[Aabsdu Dupar]]&lt;br /&gt;
* [[Braecen Kaeth]]&lt;br /&gt;
* [[Jonaleth Isradia]]&lt;br /&gt;
* [[Kal Vorrac]]&lt;br /&gt;
* [[Alaris Jinn]]&lt;br /&gt;
* [[Tra&#039;an Reith]]&lt;br /&gt;
* [[Montresor]]&lt;br /&gt;
* [[Teylas Ramar]]&lt;br /&gt;
* [[Selika Roh]]&lt;br /&gt;
* [[Arden Karn]]&lt;br /&gt;
&lt;br /&gt;
{{Plagueis}}&lt;br /&gt;
[[Category:Clans|Plagueis]] [[Category:Plagueis]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Temple_of_Plagueis&amp;diff=188657</id>
		<title>Temple of Plagueis</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Temple_of_Plagueis&amp;diff=188657"/>
		<updated>2023-10-14T09:04:01Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
{{Structure&lt;br /&gt;
|image=[[File:Morroth winter.jpg|250px]]&lt;br /&gt;
|name=Temple of Plagueis&lt;br /&gt;
|constructed=4891 BBY&lt;br /&gt;
|destroyed=36 ABY&lt;br /&gt;
|location=[[Morroth]]&lt;br /&gt;
|builder=[[starwars:Sith_Empire|Sith Empire]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[starwars:Sith_Empire|Sith Empire]] &lt;br /&gt;
* [[starwars:Darth_Plagueis|Darth Plagueis]] &lt;br /&gt;
* [[Plagueis|House Plagueis]] &lt;br /&gt;
* [[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Temple of Plagueis on [[Morroth]], known in other eras as Morroth Outpost J-5 and the [[starwars:Sith|Sith]] [[starwars:Sith Temple|Temple]], has existed for [[starwars:5000 BBY|thousands of years]]. In that time, it has seen many different uses and masters. Originally used by the [[starwars:Sith_Empire|Sith Empire]] for [[starwars:Sith Alchemy|alchemical]] research, and then as a [[starwars:listening post|listening post]] during the [[starwars:Great_Galactic_War|Great Galactic War]], it has recently been reclaimed by [[Primus Pilus]] for use as a training center for [[Journeymen]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
=== Ice Shelf Facade ===&lt;br /&gt;
The Temple itself is housed within and beneath an ice shelf, something that has perplexed the [[starwars:Dark Jedi|Dark Jedi]] of Plagueis as they study it. Regardless of how it came to be this way, a fifteen-foot-wide, twenty-foot-high doorway lies uncovered by the ice. Originally opened via the [[starwars:The Force|Force]], it has since seen a control panel reheated by the reactivation of the Temple.&lt;br /&gt;
&lt;br /&gt;
The door itself is painted black, but its white frame and inset nature make it almost impossible to see at distances more than half a kilometer. Nearer to the door are a pair of [[starwars:blaster cannons|blaster cannons]], leftovers from the Great Galactic War but serviced and reactivated by House Plagueis, to defend its entry. These are trained upon any group not cleared by those operating Outpost Galthain&#039;s [[starwars:control tower|control tower]] via remote controls installed after their reactivation. Aside from these turrets, however, the Temple&#039;s only large-scale defense comes from operations staged at Galthain.&lt;br /&gt;
&lt;br /&gt;
=== Tiers ===&lt;br /&gt;
While initial power scans found little to nothing within the ice shelf concealing the Temple, life form readings were found within, and eventually further scans found the Temple Proper to be constructed of three tiers. These are the Upper Tier, Lower Tier, and Catacombs. While all of these were filled with built-in defenses and [[starwars:Sithspawn|Sithspawned]] life forms, the Upper Tier has been cleared of enemies and is being utilized by Plagueis. The Lower Tier and Catacombs are currently sealed off pending further study.&lt;br /&gt;
&lt;br /&gt;
The Upper Tier houses all of the rooms currently used by the Plagueian Dark Jedi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Entrance Chamber ===&lt;br /&gt;
A hallway paneled with black metal leads into a circular entrance chamber. This spiders off from five more hallways into different areas of the Temple, as well as a sixth and seventh passageway. These two are [[starwars:turbolift|turbolift]]s designed to take Sith down to the lower tiers, but have been sealed off until further notice.&lt;br /&gt;
&lt;br /&gt;
Aside from entrance to the Temple&#039;s areas, the Entrance Chamber acts as a nexus point for Journeymen and [[Equite]]s within the Temple. Students are known to congregate here between lessons or duties, discussing events of the day or just passing the time. Soldiers with weaponry set to stun are stationed here to ensure no fights break out between Students, and Masters will assist these should the Students manage to cut the soldiers down. &lt;br /&gt;
&lt;br /&gt;
Finally, the ten-foot ceiling of each hall leading from the Entrance Chamber has blast doors designed to drop in emergencies, but aside from automatic activation or [[starwars:telekinesis|Force manipulation]], Plagueis still hasn&#039;t located the controls for these. The doors are strong enough to sustain heavy blaster assault for hours, and are thick and dense enough that even lightsabers would take several minutes to cut through them. Slight denting in the [[starwars:durasteel|durasteel]] floors show that these have been used before. Theory leads Plagueians to believe that Darth Plagueis, last occupant before the Brotherhood, left the doors open and let free the Temple&#039;s creatures to ensure none would survive to uncover the truth of the [[starwars:Order of the Sith Lords|Sith Order]] in his time.&lt;br /&gt;
&lt;br /&gt;
=== Communications Chamber ===&lt;br /&gt;
A round room filled with inset [[starwars:viewscreens|viewscreens]] and control panels has been located off of the Entrance Chamber. However, pending further investigation into the Temple&#039;s Lower Tier and control rooms, these built-in communications devices are left dead and cold. Furthermore, initial inspection of this gear has shown that once active, it will need to have diagnostics and maintenance performed immediately.&lt;br /&gt;
&lt;br /&gt;
In lieu of this, the Plagueians have located and dug out the hidden [[starwars:communications array|communications array]] on the ice shelf and tied its internal components into secondary communications gear and systems. These are hooked up to external [[starwars:power generator|power generators]], giving them a makeshift but functional communications system within the Temple. Gear from the makeshift array is all standard shining durasteel, and thus seems out-of-place in the smoothly-designed and stylized black room.&lt;br /&gt;
&lt;br /&gt;
=== Ceremonial Chamber ===&lt;br /&gt;
Styled with a large throne, as was the norm for Sith governors in charge of the planet and for Lord Plagueis when he repurposed the Temple as his Morroth retreat, this chamber sees the Throne itself on a raised dais and toward the back of the room. Space around it seems designed to allow congregations, and as such it is now used for Dark Jedi Knight promotion ceremonies. Also, additional ceremonies such as the establishment of Mastery are performed here, along with audiences with the Quaestor during his visits to the Temple.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Barracks ===&lt;br /&gt;
Originally a storage room of some sort, the cluttered crates and boxes within this area have been cleaned out. While the [[Jusadih Intelligence Directorate|Directorate]] analyzes and catalogs all things found within, durasteel frames have been built throughout for bunk beds. These have simplistic cot mattresses placed atop them, making for uneasy and uncomfortable sleep. The mattresses are low-cost, in the event of inexplicable damages and bloodstains.&lt;br /&gt;
&lt;br /&gt;
Journeymen within the Barracks aren&#039;t allowed many things, but each uses one of the temporary footlockers set beneath the beds. These hold robes, small personal items, and important documents or datapads. It&#039;s been known to happen that Journeymen with soldier assistance will smuggle contraband in or act out against other students, and yet strangely, only monthly inspections are done and no surveillance exists within the room. This is for the purpose of testing Student loyalty, though any prolonged anger or violence sensed within is quickly put down, meaning Student subterfuge must be carefully and briefly carried out.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Exercise Chamber ===&lt;br /&gt;
Bearing simple workout equipment such as weights or bars bolted to the ceiling or walls, along with a number of ropes hanging from rings bolted into the ceiling, this room is used by all Students but is the sole home of Apprentices. Under orders from the [[Taskmaster]], they are worked out to and beyond their physical limits every day, many of them left exhausted and some of them injured. Apprentices have even been seriously injured or have even died within this chamber, the former sent away to heal and then enlisted on Sigil 2 while the latter are dealt with in the Mekduaa pits. This is all part of Plagueis&#039; grueling regime of weeding out the weak.&lt;br /&gt;
&lt;br /&gt;
Students who survive past the gauntlet of Apprentice training, or who are already strong enough to surpass it instantly, are given different training regiments. Except for those who are out of the Temple with Masters or on assignment, however, all Journeymen and even several Equites utilize the Exercise Chamber as a part of their daily life. Every Prospect sees time in here each day, though some less than others. Outside of Taskmaster approval, however, no Student can enter this chamber outside of their schedule. This prevents tired Equites from being surprised by fresh groups of Students looking for advancement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Practice Chamber ===&lt;br /&gt;
Full of training remotes and plasteel dummies, as well as walls covered in racks of plasteel swords, staves, and other practice weapons. Upon request of the Taskmaster, Students can also be given more-exotic practice weapons such as whips or thrown weapons, but this is subject to approval. Students in this room practice combination attacks and basic techniques taught by the Taskmaster and other Masters against plasteel dummies. These dummies are built with durasteel joints and frames, to ensure they survive the training; due to the [[starwars:Force-Sensitivity|Force-sensitive]] bursts that Students sometimes exhibit, even these are broken from time to time.&lt;br /&gt;
&lt;br /&gt;
Though Students learning new techniques and styles often practice here, this area is generally used by Novices, who supplement their physical training with basic practice once strong enough. Acolytes will also see some practice in here, but it is drastically reduced and usually reserved to using a training saber against a remote. It is commonplace for the Taskmaster to walk between the practice dummies as Prospects train, giving them advice or telling them their mistakes as they train. Due to the practice nature of the weaponry here, though, fights that break out here are allowed to be fought, but only until a Student is beaten. After that, the fight is broken up and the practice resumes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sparring Circle ===&lt;br /&gt;
A round chamber once full of supply crates and extra parts long-since rusted, this area was cleaned out for Acolyte usage. As Masters and the Taskmaster observe, Prospects with training weaponry spar against each other. They practice moves and techniques, either with plasteel weaponry or with training sabers. At the end of each session, Prospects here are given drills and lessons by the Taskmaster. Once per day, there is a Challenge Period.&lt;br /&gt;
&lt;br /&gt;
In the tradition of the Korriban Academy during the time of [[starwars:Brotherhood_of_Darkness|Kaan&#039;s Brotherhood]], Students and Prospects are allowed to call one another out for one-on-one contests. The Challenge Period ends after either an hour or the Taskmaster calls a stop to it, whichever comes first. Prospects vying for the attention of Masters and the ascension to Protector will often challenge their peers to impress the Equite Dark Jedi present. &lt;br /&gt;
&lt;br /&gt;
A focus of these Challenges is that the battle ends only when one contestant cannot fight any longer. As long as only training weapons and the skills of the Student or Prospect are used, anything goes. Occasionally a Student or Prospect tries to show mercy, but in true Sith fashion, Masters quickly and violently finish the battle for them before sentencing the Student to a period of grueling workout as a penance. These displays are meant to be a brutal, quick showing of why mercy is unacceptable, as well as a showing of what will happen should the Prospects or Students rebel. Occasionally, these displays have been known to kill Prospects or Students.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medical Center ===&lt;br /&gt;
Full of medical droids and supplies, this area holds several gurneys, occupied at any given time by Students or Prospects with broken and damaged bodies. These will be tended to ensure their survival and return to training, but even here they receive little comfort. Pain relief is only given when absolutely necessary or in extreme cases, a lesson for the Prospects and Students about the price of failure. Great care is taken here to ensure that Students are kept alive, though the Dark Jedi of Plagueis have been known to delay or even deny a Student or Prospect the right of the Medical Center. Unless they can bring themselves to the Center, many Students are left to their fate. Only in cases where the Student or Prospect is rendered broken and unconscious, but not dead, will they be brought to the room&#039;s two bacta tanks.&lt;br /&gt;
&lt;br /&gt;
The mass of equipment and supplies within this room is all sterilized durasteel, along with bright lights mounted above the gurneys. These clash with the dark chamber, whose only lighting came from several large glass containers of green fluid. Lit from within by low-power bulbs, these hold a mass of intravenus tubes and other cables that make onlookers wonder what was grown in them. This room was selected intentionally for the treatment of wounded Prospects and Students, thus ensuring that they are uncomfortable while they are treated and instilling a need to never fail again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Training Center ==&lt;br /&gt;
&lt;br /&gt;
===Ascendant Initiation===&lt;br /&gt;
&lt;br /&gt;
Whether identified by Plagueians beforehand or found in the larger [[starwars:The Galaxy|galaxy]] by Brotherhood agents, certain citizens of every [[starwars:Species|species]] and gender are taught at the Lyspair Academy to become Journeymen. Of the Plagueian group of these, they complete their training and the Test of Lore before being greeted by Plagueian soldiers; this greeting extends to them being forcefully loaded into a [[starwars:Multi-Altitude Assault Transport|MAAT]] dropship and kept in the dark before being flown to a Plagueian ship of the line, typically the [[starwars:CR90 Corvette|Corvette]] [[CRV Silent Scream|&#039;&#039;Silent Scream&#039;&#039;]]. They are not allowed food, water, rest, or refreshment during the transit back to Jusadih.&lt;br /&gt;
&lt;br /&gt;
Upon arrival in the system, they are transported directly to the fifth planet of Sigil, [[Morroth]]. There, the MAAT carrying them departs the Silent Scream and their craft hovers a few feet above the surface of the world. Troopers inside the MAAT, outfitted for the cold, force them to jump or fall into the snows of the ice world before they meet with a Dark Jedi of the House. This is typically the Taskmaster using [[Force Powers|Tapas]] to survive the cold in his or her robes.&lt;br /&gt;
&lt;br /&gt;
After the drop into the snow, the Initiates are made to march in their Lyspair robes over one kilometer of frozen terrain. This is done on Morroth&#039;s nicest days, though these are typically still cold enough that exposure can kill and injure. Those who drop dead or try to flee are left to themselves; the Temple is too far from civilization for most species to survive escape, and those that are considered a risk are hunted down by soldiers of Outpost Galthain on the Taskmaster&#039;s order. Those that make it to the Temple are given what medical attention they need and are sent to the Barracks. During their sleep, they are provided with a footlocker with three new sets of robes and are acknowledged the next day as Apprentices.&lt;br /&gt;
&lt;br /&gt;
===Testing the Apprentices===&lt;br /&gt;
&lt;br /&gt;
After a night to rest and any medical attention needed for the survivors, the newly minted Apprentices enter a harsh cycle of physical activity. Forced to work out for hours by the Taskmaster, they are pushed to their bodily limits and denied all but the most necessary medical attention - many Apprentices die during these sessions. Those that do not find their bodies getting into shape, any bad habits or dependencies burnt away, and a building sense of anger. This is the point; while the exercises ensure that they are strong enough, they are meant to coax out those that can not only endure, but rise above.&lt;br /&gt;
&lt;br /&gt;
An Apprentice that rises above can perform the exercise routine, which often takes ten or twelve hours per day, and continue functioning; this gets more difficult as the Taskmaster incorporates harder and harder tasks into it. Any defiance is met with pain and punishment. If an Apprentice passes out or is injured, they are left in their cot; if they are seriously injured, they spend some time in the Medical Center. Once recovered, if they recover, they return to their grueling exercises. Eventually, an Apprentice will become angry enough and have enough intensity and adrenaline going through them to subconsciously call upon the Force.&lt;br /&gt;
&lt;br /&gt;
When the Dark Side manifests itself, it often does so in a violent form; surges of strength tear equipment from the walls, barbells are snapped or hurled like spears, ropes and chains are torn from the ceiling, and even other Apprentices can find the wrath of their compatriot. Once this episode is over, has been punished, and the Apprentice is in their cot, they are informed that they have passed the test and are considered a Novice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Ongoing&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defenses and Political Outlook ==&lt;br /&gt;
Military rumors speak of a place where Foxtrot Uniforms are trained in Jusadih, but the location is never openly acknowledged or discussed. When asked, Officers with the knowledge will redirect the soldiers to their orders, while others who do not know are taught to do the same. Revealing the Temple to anyone but a Foxtrot Uniform is an act of treason on high, and thus is rewarded with a public execution for &amp;quot;Exposing Classified and Dangerous Intelligence&amp;quot;. It is a place not even openly referenced in communications, being codenamed as &amp;quot;Icebox&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Naturally, so important a complex will have defenses. Primarily, the Temple has been guarded in recent years by the reactivated Outpost Galthain. This Outpost has kept outsiders from nearing or entering the Temple and has given Plagueian Dark Jedi a safe place to study the structure. However, with the recent events of Plagueian history causing violent reform within the Jusadih System, operations staged from Galthain have seen the Upper Tier of the structure violently emptied. Against the advice of certain Krath, Supreme Commander [[Kal Vorrac|Kal di Plagia Vorrac]] ordered that the operation take place, clearing the area for Plagueian use but possibly destroying or compromising certain points of research.&lt;br /&gt;
&lt;br /&gt;
Should the Temple fall to attack, forces posted at Galthain will move to immediately defend. Should they be overwhelmed, communications from Galthain will relay requests for assistance to an orbiting spacecraft. One of the [[Jusadih Naval Command|Naval Command&#039;s]] vessels is always present over the planet for just such an occurrence. Following being overwhelmed, reinforcements will land at Galthain or the nearest available Outpost and work to fight back any attackers. As a matter of last resort, &amp;quot;Code Whiteout&amp;quot; will be broadcast across any Naval vessels present and repeated clearly three times. This Code commences the immediate orbital bombardment of the Temple and any other compromised sources of Brotherhood knowledge by all present and available vessels until nothing remains but a crater.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Impact on Morroth ==&lt;br /&gt;
Originally seen as products of evolution on the ice world&#039;s surface, recent revelations about Jusadih&#039;s unstable nature and the time elapsed since Morroth&#039;s freezing have rendered life on the planet impossible. Sufficient time for complex life to evolve on the planet simply hasn&#039;t passed. Even so, certain fauna exists on Morroth, and only recently has the revelation occurred to Plagueians that the life on the world was created by the Sith. In particular, the following species were created by the Sith as experiments in ice-planet assault, possibly for the conquering of planets like [[starwars:Hoth|Hoth]] and [[starwars:Ilum|Ilum]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Wyrms, whose huge serpentine bodies contain potent heat-releasing organs and fluids for fending off the cold, are known to chew and melt tunnels through the ice. They seem to be heavily-modified versions of [[starwars:Blenjeel|Blenjeel&#039;s]] [[starwars:Sand_Burrower|Sand Burrowers]] and emanate a dark aura from their Sithspawned origins. They are undoubtedly the apex predator of Morroth&#039;s ecosystem.&lt;br /&gt;
*Koth&#039;Ata, smaller creatures observed traveling in packs across the surface and only recently named, seem derivative of the [[starwars:Tuk%27ata|Tuk&#039;ata]] found on Korriban. They are known to terrorize smaller mining operations and speeder groups along the planet&#039;s surface, but are largely scavengers. They mostly live in caverns beneath the planet&#039;s surface.&lt;br /&gt;
*Mekduaa, stationary creatures that share enough genetic characteristics with [[starwars:Sarlacc|Sarlacc]] to be derivatives, are known to fill a specific region of Morroth&#039;s surface. However, their growth is clearly stunted by design to encompass only ten-foot-wide pits, devoid of tentacles or other extensions. These metabolize very slowly and were probably attempts at base defense, but are unique in their static nature because Plagueis can use them to dispose of bodies.&lt;br /&gt;
*Wurrump, apparently a larger, modified form of [[starwars:Wampa|Wampa]], live largely in tunnels and caverns beneath the world&#039;s surface. It seems that they and the Koth&#039;Ata battle in a cycle of scavenging and hunting one another, though the Wurrump are clearly the more-intelligent species and have even been seen to use bones as weaponry. The name of the species came from mining colonists to the planet and has been in standard usage ever since.&lt;br /&gt;
Naturally, all of these species live in isolated areas and have low populations. No species has yet been found that can fly on Morroth or survive its blizzards without going underground, and no active species on the planet is docile enough for Plagueians to approach without being attacked. Recent discoveries have found that these creatures were bred within the Temple, and that all active exterior populations were released when Darth Plagueis abandoned the Temple. Any further species has yet to be discovered.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Former Plagueis locations]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Temple_of_Plagueis&amp;diff=188656</id>
		<title>Temple of Plagueis</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Temple_of_Plagueis&amp;diff=188656"/>
		<updated>2023-10-14T09:03:52Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Temple of Plagueis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
{{Structure&lt;br /&gt;
|image=[[File:Morroth winter.jpg|250px]]&lt;br /&gt;
|name=Temple of Plagueis&lt;br /&gt;
|constructed=4891 BBY&lt;br /&gt;
|destroyed=36 ABY&lt;br /&gt;
|location=[[Morroth]]&lt;br /&gt;
|builder=[[starwars:Sith_Empire|Sith Empire]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[starwars:Sith_Empire|Sith Empire]] &lt;br /&gt;
* [[starwars:Darth_Plagueis|Darth Plagueis]] &lt;br /&gt;
* [[Plagueis|House Plagueis]] &lt;br /&gt;
* [[Dark Jedi Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Temple of Plagueis on [[Morroth]], known in other eras as Morroth Outpost J-5 and the [[starwars:Sith|Sith]] [[starwars:Sith Temple|Temple]], has existed for [[starwars:5000 BBY|thousands of years]]. In that time, it has seen many different uses and masters. Originally used by the [[starwars:Sith_Empire|Sith Empire]] for [[starwars:Sith Alchemy|alchemical]] research, and then as a [[starwars:listening post|listening post]] during the [[starwars:Great_Galactic_War|Great Galactic War]], it has recently been reclaimed by [[Primus Pilus]] for use as a training center for [[Journeymen]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
=== Ice Shelf Facade ===&lt;br /&gt;
The Temple itself is housed within and beneath an ice shelf, something that has perplexed the [[starwars:Dark Jedi|Dark Jedi]] of Plagueis as they study it. Regardless of how it came to be this way, a fifteen-foot-wide, twenty-foot-high doorway lies uncovered by the ice. Originally opened via the [[starwars:The Force|Force]], it has since seen a control panel reheated by the reactivation of the Temple.&lt;br /&gt;
&lt;br /&gt;
The door itself is painted black, but its white frame and inset nature make it almost impossible to see at distances more than half a kilometer. Nearer to the door are a pair of [[starwars:blaster cannons|blaster cannons]], leftovers from the Great Galactic War but serviced and reactivated by House Plagueis, to defend its entry. These are trained upon any group not cleared by those operating Outpost Galthain&#039;s [[starwars:control tower|control tower]] via remote controls installed after their reactivation. Aside from these turrets, however, the Temple&#039;s only large-scale defense comes from operations staged at Galthain.&lt;br /&gt;
&lt;br /&gt;
=== Tiers ===&lt;br /&gt;
While initial power scans found little to nothing within the ice shelf concealing the Temple, life form readings were found within, and eventually further scans found the Temple Proper to be constructed of three tiers. These are the Upper Tier, Lower Tier, and Catacombs. While all of these were filled with built-in defenses and [[starwars:Sithspawn|Sithspawned]] life forms, the Upper Tier has been cleared of enemies and is being utilized by Plagueis. The Lower Tier and Catacombs are currently sealed off pending further study.&lt;br /&gt;
&lt;br /&gt;
The Upper Tier houses all of the rooms currently used by the Plagueian Dark Jedi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Entrance Chamber ===&lt;br /&gt;
A hallway paneled with black metal leads into a circular entrance chamber. This spiders off from five more hallways into different areas of the Temple, as well as a sixth and seventh passageway. These two are [[starwars:turbolift|turbolift]]s designed to take Sith down to the lower tiers, but have been sealed off until further notice.&lt;br /&gt;
&lt;br /&gt;
Aside from entrance to the Temple&#039;s areas, the Entrance Chamber acts as a nexus point for Journeymen and [[Equite]]s within the Temple. Students are known to congregate here between lessons or duties, discussing events of the day or just passing the time. Soldiers with weaponry set to stun are stationed here to ensure no fights break out between Students, and Masters will assist these should the Students manage to cut the soldiers down. &lt;br /&gt;
&lt;br /&gt;
Finally, the ten-foot ceiling of each hall leading from the Entrance Chamber has blast doors designed to drop in emergencies, but aside from automatic activation or [[starwars:telekinesis|Force manipulation]], Plagueis still hasn&#039;t located the controls for these. The doors are strong enough to sustain heavy blaster assault for hours, and are thick and dense enough that even lightsabers would take several minutes to cut through them. Slight denting in the [[starwars:durasteel|durasteel]] floors show that these have been used before. Theory leads Plagueians to believe that Darth Plagueis, last occupant before the Brotherhood, left the doors open and let free the Temple&#039;s creatures to ensure none would survive to uncover the truth of the [[starwars:Order of the Sith Lords|Sith Order]] in his time.&lt;br /&gt;
&lt;br /&gt;
=== Communications Chamber ===&lt;br /&gt;
A round room filled with inset [[starwars:viewscreens|viewscreens]] and control panels has been located off of the Entrance Chamber. However, pending further investigation into the Temple&#039;s Lower Tier and control rooms, these built-in communications devices are left dead and cold. Furthermore, initial inspection of this gear has shown that once active, it will need to have diagnostics and maintenance performed immediately.&lt;br /&gt;
&lt;br /&gt;
In lieu of this, the Plagueians have located and dug out the hidden [[starwars:communications array|communications array]] on the ice shelf and tied its internal components into secondary communications gear and systems. These are hooked up to external [[starwars:power generator|power generators]], giving them a makeshift but functional communications system within the Temple. Gear from the makeshift array is all standard shining durasteel, and thus seems out-of-place in the smoothly-designed and stylized black room.&lt;br /&gt;
&lt;br /&gt;
=== Ceremonial Chamber ===&lt;br /&gt;
Styled with a large throne, as was the norm for Sith governors in charge of the planet and for Lord Plagueis when he repurposed the Temple as his Morroth retreat, this chamber sees the Throne itself on a raised dais and toward the back of the room. Space around it seems designed to allow congregations, and as such it is now used for Dark Jedi Knight promotion ceremonies. Also, additional ceremonies such as the establishment of Mastery are performed here, along with audiences with the Quaestor during his visits to the Temple.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Barracks ===&lt;br /&gt;
Originally a storage room of some sort, the cluttered crates and boxes within this area have been cleaned out. While the [[Jusadih Intelligence Directorate|Directorate]] analyzes and catalogs all things found within, durasteel frames have been built throughout for bunk beds. These have simplistic cot mattresses placed atop them, making for uneasy and uncomfortable sleep. The mattresses are low-cost, in the event of inexplicable damages and bloodstains.&lt;br /&gt;
&lt;br /&gt;
Journeymen within the Barracks aren&#039;t allowed many things, but each uses one of the temporary footlockers set beneath the beds. These hold robes, small personal items, and important documents or datapads. It&#039;s been known to happen that Journeymen with soldier assistance will smuggle contraband in or act out against other students, and yet strangely, only monthly inspections are done and no surveillance exists within the room. This is for the purpose of testing Student loyalty, though any prolonged anger or violence sensed within is quickly put down, meaning Student subterfuge must be carefully and briefly carried out.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Exercise Chamber ===&lt;br /&gt;
Bearing simple workout equipment such as weights or bars bolted to the ceiling or walls, along with a number of ropes hanging from rings bolted into the ceiling, this room is used by all Students but is the sole home of Apprentices. Under orders from the [[Taskmaster]], they are worked out to and beyond their physical limits every day, many of them left exhausted and some of them injured. Apprentices have even been seriously injured or have even died within this chamber, the former sent away to heal and then enlisted on Sigil 2 while the latter are dealt with in the Mekduaa pits. This is all part of Plagueis&#039; grueling regime of weeding out the weak.&lt;br /&gt;
&lt;br /&gt;
Students who survive past the gauntlet of Apprentice training, or who are already strong enough to surpass it instantly, are given different training regiments. Except for those who are out of the Temple with Masters or on assignment, however, all Journeymen and even several Equites utilize the Exercise Chamber as a part of their daily life. Every Prospect sees time in here each day, though some less than others. Outside of Taskmaster approval, however, no Student can enter this chamber outside of their schedule. This prevents tired Equites from being surprised by fresh groups of Students looking for advancement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Practice Chamber ===&lt;br /&gt;
Full of training remotes and plasteel dummies, as well as walls covered in racks of plasteel swords, staves, and other practice weapons. Upon request of the Taskmaster, Students can also be given more-exotic practice weapons such as whips or thrown weapons, but this is subject to approval. Students in this room practice combination attacks and basic techniques taught by the Taskmaster and other Masters against plasteel dummies. These dummies are built with durasteel joints and frames, to ensure they survive the training; due to the [[starwars:Force-Sensitivity|Force-sensitive]] bursts that Students sometimes exhibit, even these are broken from time to time.&lt;br /&gt;
&lt;br /&gt;
Though Students learning new techniques and styles often practice here, this area is generally used by Novices, who supplement their physical training with basic practice once strong enough. Acolytes will also see some practice in here, but it is drastically reduced and usually reserved to using a training saber against a remote. It is commonplace for the Taskmaster to walk between the practice dummies as Prospects train, giving them advice or telling them their mistakes as they train. Due to the practice nature of the weaponry here, though, fights that break out here are allowed to be fought, but only until a Student is beaten. After that, the fight is broken up and the practice resumes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sparring Circle ===&lt;br /&gt;
A round chamber once full of supply crates and extra parts long-since rusted, this area was cleaned out for Acolyte usage. As Masters and the Taskmaster observe, Prospects with training weaponry spar against each other. They practice moves and techniques, either with plasteel weaponry or with training sabers. At the end of each session, Prospects here are given drills and lessons by the Taskmaster. Once per day, there is a Challenge Period.&lt;br /&gt;
&lt;br /&gt;
In the tradition of the Korriban Academy during the time of [[starwars:Brotherhood_of_Darkness|Kaan&#039;s Brotherhood]], Students and Prospects are allowed to call one another out for one-on-one contests. The Challenge Period ends after either an hour or the Taskmaster calls a stop to it, whichever comes first. Prospects vying for the attention of Masters and the ascension to Protector will often challenge their peers to impress the Equite Dark Jedi present. &lt;br /&gt;
&lt;br /&gt;
A focus of these Challenges is that the battle ends only when one contestant cannot fight any longer. As long as only training weapons and the skills of the Student or Prospect are used, anything goes. Occasionally a Student or Prospect tries to show mercy, but in true Sith fashion, Masters quickly and violently finish the battle for them before sentencing the Student to a period of grueling workout as a penance. These displays are meant to be a brutal, quick showing of why mercy is unacceptable, as well as a showing of what will happen should the Prospects or Students rebel. Occasionally, these displays have been known to kill Prospects or Students.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medical Center ===&lt;br /&gt;
Full of medical droids and supplies, this area holds several gurneys, occupied at any given time by Students or Prospects with broken and damaged bodies. These will be tended to ensure their survival and return to training, but even here they receive little comfort. Pain relief is only given when absolutely necessary or in extreme cases, a lesson for the Prospects and Students about the price of failure. Great care is taken here to ensure that Students are kept alive, though the Dark Jedi of Plagueis have been known to delay or even deny a Student or Prospect the right of the Medical Center. Unless they can bring themselves to the Center, many Students are left to their fate. Only in cases where the Student or Prospect is rendered broken and unconscious, but not dead, will they be brought to the room&#039;s two bacta tanks.&lt;br /&gt;
&lt;br /&gt;
The mass of equipment and supplies within this room is all sterilized durasteel, along with bright lights mounted above the gurneys. These clash with the dark chamber, whose only lighting came from several large glass containers of green fluid. Lit from within by low-power bulbs, these hold a mass of intravenus tubes and other cables that make onlookers wonder what was grown in them. This room was selected intentionally for the treatment of wounded Prospects and Students, thus ensuring that they are uncomfortable while they are treated and instilling a need to never fail again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Training Center ==&lt;br /&gt;
&lt;br /&gt;
===Ascendant Initiation===&lt;br /&gt;
&lt;br /&gt;
Whether identified by Plagueians beforehand or found in the larger [[starwars:The Galaxy|galaxy]] by Brotherhood agents, certain citizens of every [[starwars:Species|species]] and gender are taught at the Lyspair Academy to become Journeymen. Of the Plagueian group of these, they complete their training and the Test of Lore before being greeted by Plagueian soldiers; this greeting extends to them being forcefully loaded into a [[starwars:Multi-Altitude Assault Transport|MAAT]] dropship and kept in the dark before being flown to a Plagueian ship of the line, typically the [[starwars:CR90 Corvette|Corvette]] [[CRV Silent Scream|&#039;&#039;Silent Scream&#039;&#039;]]. They are not allowed food, water, rest, or refreshment during the transit back to Jusadih.&lt;br /&gt;
&lt;br /&gt;
Upon arrival in the system, they are transported directly to the fifth planet of Sigil, [[Morroth]]. There, the MAAT carrying them departs the Silent Scream and their craft hovers a few feet above the surface of the world. Troopers inside the MAAT, outfitted for the cold, force them to jump or fall into the snows of the ice world before they meet with a Dark Jedi of the House. This is typically the Taskmaster using [[Force Powers|Tapas]] to survive the cold in his or her robes.&lt;br /&gt;
&lt;br /&gt;
After the drop into the snow, the Initiates are made to march in their Lyspair robes over one kilometer of frozen terrain. This is done on Morroth&#039;s nicest days, though these are typically still cold enough that exposure can kill and injure. Those who drop dead or try to flee are left to themselves; the Temple is too far from civilization for most species to survive escape, and those that are considered a risk are hunted down by soldiers of Outpost Galthain on the Taskmaster&#039;s order. Those that make it to the Temple are given what medical attention they need and are sent to the Barracks. During their sleep, they are provided with a footlocker with three new sets of robes and are acknowledged the next day as Apprentices.&lt;br /&gt;
&lt;br /&gt;
===Testing the Apprentices===&lt;br /&gt;
&lt;br /&gt;
After a night to rest and any medical attention needed for the survivors, the newly minted Apprentices enter a harsh cycle of physical activity. Forced to work out for hours by the Taskmaster, they are pushed to their bodily limits and denied all but the most necessary medical attention - many Apprentices die during these sessions. Those that do not find their bodies getting into shape, any bad habits or dependencies burnt away, and a building sense of anger. This is the point; while the exercises ensure that they are strong enough, they are meant to coax out those that can not only endure, but rise above.&lt;br /&gt;
&lt;br /&gt;
An Apprentice that rises above can perform the exercise routine, which often takes ten or twelve hours per day, and continue functioning; this gets more difficult as the Taskmaster incorporates harder and harder tasks into it. Any defiance is met with pain and punishment. If an Apprentice passes out or is injured, they are left in their cot; if they are seriously injured, they spend some time in the Medical Center. Once recovered, if they recover, they return to their grueling exercises. Eventually, an Apprentice will become angry enough and have enough intensity and adrenaline going through them to subconsciously call upon the Force.&lt;br /&gt;
&lt;br /&gt;
When the Dark Side manifests itself, it often does so in a violent form; surges of strength tear equipment from the walls, barbells are snapped or hurled like spears, ropes and chains are torn from the ceiling, and even other Apprentices can find the wrath of their compatriot. Once this episode is over, has been punished, and the Apprentice is in their cot, they are informed that they have passed the test and are considered a Novice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Ongoing&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defenses and Political Outlook ==&lt;br /&gt;
Military rumors speak of a place where Foxtrot Uniforms are trained in Jusadih, but the location is never openly acknowledged or discussed. When asked, Officers with the knowledge will redirect the soldiers to their orders, while others who do not know are taught to do the same. Revealing the Temple to anyone but a Foxtrot Uniform is an act of treason on high, and thus is rewarded with a public execution for &amp;quot;Exposing Classified and Dangerous Intelligence&amp;quot;. It is a place not even openly referenced in communications, being codenamed as &amp;quot;Icebox&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Naturally, so important a complex will have defenses. Primarily, the Temple has been guarded in recent years by the reactivated Outpost Galthain. This Outpost has kept outsiders from nearing or entering the Temple and has given Plagueian Dark Jedi a safe place to study the structure. However, with the recent events of Plagueian history causing violent reform within the Jusadih System, operations staged from Galthain have seen the Upper Tier of the structure violently emptied. Against the advice of certain Krath, Supreme Commander [[Kal Vorrac|Kal di Plagia Vorrac]] ordered that the operation take place, clearing the area for Plagueian use but possibly destroying or compromising certain points of research.&lt;br /&gt;
&lt;br /&gt;
Should the Temple fall to attack, forces posted at Galthain will move to immediately defend. Should they be overwhelmed, communications from Galthain will relay requests for assistance to an orbiting spacecraft. One of the [[Jusadih Naval Command|Naval Command&#039;s]] vessels is always present over the planet for just such an occurrence. Following being overwhelmed, reinforcements will land at Galthain or the nearest available Outpost and work to fight back any attackers. As a matter of last resort, &amp;quot;Code Whiteout&amp;quot; will be broadcast across any Naval vessels present and repeated clearly three times. This Code commences the immediate orbital bombardment of the Temple and any other compromised sources of Brotherhood knowledge by all present and available vessels until nothing remains but a crater.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Impact on Morroth ==&lt;br /&gt;
Originally seen as products of evolution on the ice world&#039;s surface, recent revelations about Jusadih&#039;s unstable nature and the time elapsed since Morroth&#039;s freezing have rendered life on the planet impossible. Sufficient time for complex life to evolve on the planet simply hasn&#039;t passed. Even so, certain fauna exists on Morroth, and only recently has the revelation occurred to Plagueians that the life on the world was created by the Sith. In particular, the following species were created by the Sith as experiments in ice-planet assault, possibly for the conquering of planets like [[starwars:Hoth|Hoth]] and [[starwars:Ilum|Ilum]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Wyrms, whose huge serpentine bodies contain potent heat-releasing organs and fluids for fending off the cold, are known to chew and melt tunnels through the ice. They seem to be heavily-modified versions of [[starwars:Blenjeel|Blenjeel&#039;s]] [[starwars:Sand_Burrower|Sand Burrowers]] and emanate a dark aura from their Sithspawned origins. They are undoubtedly the apex predator of Morroth&#039;s ecosystem.&lt;br /&gt;
*Koth&#039;Ata, smaller creatures observed traveling in packs across the surface and only recently named, seem derivative of the [[starwars:Tuk%27ata|Tuk&#039;ata]] found on Korriban. They are known to terrorize smaller mining operations and speeder groups along the planet&#039;s surface, but are largely scavengers. They mostly live in caverns beneath the planet&#039;s surface.&lt;br /&gt;
*Mekduaa, stationary creatures that share enough genetic characteristics with [[starwars:Sarlacc|Sarlacc]] to be derivatives, are known to fill a specific region of Morroth&#039;s surface. However, their growth is clearly stunted by design to encompass only ten-foot-wide pits, devoid of tentacles or other extensions. These metabolize very slowly and were probably attempts at base defense, but are unique in their static nature because Plagueis can use them to dispose of bodies.&lt;br /&gt;
*Wurrump, apparently a larger, modified form of [[starwars:Wampa|Wampa]], live largely in tunnels and caverns beneath the world&#039;s surface. It seems that they and the Koth&#039;Ata battle in a cycle of scavenging and hunting one another, though the Wurrump are clearly the more-intelligent species and have even been seen to use bones as weaponry. The name of the species came from mining colonists to the planet and has been in standard usage ever since.&lt;br /&gt;
Naturally, all of these species live in isolated areas and have low populations. No species has yet been found that can fly on Morroth or survive its blizzards without going underground, and no active species on the planet is docile enough for Plagueians to approach without being attacked. Recent discoveries have found that these creatures were bred within the Temple, and that all active exterior populations were released when Darth Plagueis abandoned the Temple. Any further species has yet to be discovered.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Former Plagueis locations]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kapsina&amp;diff=188655</id>
		<title>Kapsina</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kapsina&amp;diff=188655"/>
		<updated>2023-10-14T08:57:59Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
{{Planet&lt;br /&gt;
|image=[[File:Kapsina_dead.jpg|250px]]&lt;br /&gt;
|name=Kapsina&lt;br /&gt;
|region=Core Worlds&lt;br /&gt;
|system=[[Jusadih System]]&lt;br /&gt;
|suns=Sigil&lt;br /&gt;
|moons=Nasva&lt;br /&gt;
|lengthyear=194 Days&lt;br /&gt;
|atmosphere=Type II&lt;br /&gt;
|climate=Barren&lt;br /&gt;
|gravity=0.99 Factors&lt;br /&gt;
|terrain=Desert&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=&lt;br /&gt;
|language=&lt;br /&gt;
|population=None&lt;br /&gt;
|cities=Ruins&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Clan Plagueis]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kapsina&#039;&#039;&#039;, also known as &#039;&#039;&#039;Sigil 1&#039;&#039;&#039;, was the capital of the Jusadih System and former headquarters of [[Plagueis]]. Originally possessing massive oceans, the planet underwent the devastation of Jusadih’s sun, Sigil, turning the once luscious planet into a dry, desolate landscape with only small, isolted oceans. Kapsina possesses two Adegan crystal veins, giving the planet great importance to the Dark Jedi. It was spared the devastation of the [[Eighth Great Jedi War]], but its biosphere was decimated during the [[Horizons|Horizons Crisis]] in [[30 ABY to 39 ABY#36 ABY|30 ABY]]. Nearly incapable of support life, it was abandoned by House Plagueis and has been uninhabited ever since.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
[[File:Kapsina.jpg|thumb|left|Kapsina before the devastation of its biosphere.]]Once the star Sigil came into existence, the debris slowly began to cluster, grouping into a form. The first such mass became designated as Sigil 1 and was later named after the scientist that discovered the planet, Dr. Kapsina. The report was lost however in the antiquated Old Republic&#039;s database, to go undiscovered and largely unpopulated until the events elsewhere in the galaxy pressed people from the Core worlds towards the salvation and tranquility of the Outer Rim, which had become docile in comparison to the losing war the New Republic had been waging.&lt;br /&gt;
&lt;br /&gt;
But Kapsina had changed since her initial discovery, the voluminous water planet had been subject to Sigil&#039;s heat. Slowly, over the course thousands of years, the environment had changed. The vast oceans that had characterized the world were given over to expansive, arid terrain and few small bodies of water. Yet riches were found by those who searched, the first such culture was the Myrsei - a self-sustaining culture that lives in harmony with the ground, working each day to perfect themselves and their art. And soon the planet began to draw others, each interested in the planet&#039;s geology. Thus the population grew rapidly as new fortunes were mined from the planet&#039;s depths.&lt;br /&gt;
&lt;br /&gt;
Mining corporations soon became vast expansive centers of population and civilization, the wives and children of miners filling the newly constructed homes and schools, while the men risked the perils of the mines. And when the children grew up, they would bolster the miner&#039;s numbers - filling the voids of those lost previously.&lt;br /&gt;
&lt;br /&gt;
Soon the [[Dark Brotherhood]] took interest in the planet, realizing the benefits of having a direct interest invested into a source for necessary materials for their force: Starfighters and Capitol Ships. The [[Dark Council]] sent an [[Envoy]], whom not only scouted the planet, but purchased an upstart mining corporation that would later provide a considerable amount of materials needed to construct the Antei Defense Groups. And so it remained until twenty two years after the Battle of Yavin. When the emergence of a new clan, [[Plagueis]], drew designs upon the riches hidden in the Jusadih System. From the depths of the [[Acarr System]] they fled, leaving behind a faltering economy to the trade strong Jusadih. There a monumental base of operations was constructed within the grounds of their company, Ellesmeria. And thus the home of Clan Plagueis and the meddling of Dark Jedi fell upon the planet like a black curtain.&lt;br /&gt;
&lt;br /&gt;
When aliens invaded the system in 21 ABY, Kapsina was fourth in line of their route, right after [[Shintera]]. Luckily, however, the alien fleet was pulled back, and Kapsina was spared. Repercussions were still felt, however, as both [[Sistros Acquisitions and Holdings]] and [[House Exar Kun]] were forced to set up HQs on the planet due to the damage done to their own planets, Shintera and [[Aerun]], respectively. This initial influx of refugees caused a definite strain upon the static population. Many such refugee camps needed immediate resources in order to function. However, after these circumstances became the status quo, the refugees were able to begin contributing to the planet&#039;s economy in such a way that more than replaced the original loss of resources.&lt;br /&gt;
&lt;br /&gt;
During the invasion by former [[Grand Master]] [[Zoraan]] in 30 ABY, significant enemy forces attacked the Plagueis home system. Lead by the enemy flagship, the &#039;&#039;Avenger II&#039;&#039;, the attackers battered aside the defending fleet and deployed a bio-weapon into the atmosphere of Kapsina. The impact of the weapon was swift and deadly, killing most higher life forms on the planet within a matter of minutes of exposure. The weapon spread throughout the biosphere within a matter of hours, and had wiped out all life within a few days. The atmosphere decayed rapidy after what plant life remained following the climate shift succumbed, leaving a planet with a thin atmosphere and very little free water. The weather patterns changed quickly, giving over to violent sandstorms that rage for months on end during the planet&#039;s spring and fall.&lt;br /&gt;
&lt;br /&gt;
==Satellite - Nasva==&lt;br /&gt;
[[File:Nasva.jpg|thumb|200px|right|Nasva, Moon of Sigil 1: Kapsina]]A single moon orbits Kapsina, half the size of Aerun&#039;s moons, an uneven chunk of what could have once been a part of the planet. It is a score of jagged peaks and treacherous valleys -- and with no atmosphere it will not naturally support indigenous life or evolution. The ground is an unfathomable black, as if ash litters the entire surface. However, surprisingly, it is incredibly rich in minerals. The satellite is &#039;off-limits&#039; per request of the Ruling Council. Some believe it has been abandoned because it is home to a resistance group, the Disciples of the Black Hand. It is possible they are using abandoned research outposts on the surface as headquarters.&lt;br /&gt;
&lt;br /&gt;
==  Planet Geography ==&lt;br /&gt;
The geography of Kapsina has changed greatly since it was devastated, but many of the old continents can still be discerned from orbit by the naked eye. More advanced scanning equipment can easily pick out the continental shelf where they separate from the former oceanic basins.&lt;br /&gt;
&lt;br /&gt;
===  Kurast  ===&lt;br /&gt;
In the northeast, from the former shores of Khanduras, rests a land composed of sand and clay. The land is pocketed with natural caves, that are prone to complete collapses at the slightest tremor. Which have a tendency to rack the land almost weekly and in the most unpredictable manner - the only constant is that it will happen. Yet, while the world was inhabited the miners would still venture out into the flat land, daring the holes, to harvest the small mountains and strip mines.&lt;br /&gt;
&lt;br /&gt;
===  Calimcha  ===&lt;br /&gt;
The large continent that rests in the north western corner, it is dominated by rugged mountains and large dunes, all of which is second to the perilous lava flows that span the land. Yet the ground yields the necessary ingredient/compound for Duracrete. Many ventured into the deadly ravines, daring the rivers of lava to harvest resources. Only one expanse of safe land existed.&lt;br /&gt;
&lt;br /&gt;
===  Asinai  ===&lt;br /&gt;
The southeast is dominated by the presence of a tiered continent, for it&#039;s vast differences in topography. Upon the far east edge runs a mountain range where large deposits of alloy were once mined and refined. From there to the far west, runs the expanse known as the &#039;barrens&#039;, a vast stretch of nothingness. Even before the devastation wrought by Zoraan it had become a wasteland, a deposit for outdated machinery from all of the planet&#039;s miners. The winds constantly blow from the west, causing the temperatures to be relatively cold.&lt;br /&gt;
&lt;br /&gt;
===  Schall  ===&lt;br /&gt;
Southwest from Khanduras, Schall was once a profitable source of exotic metals. But the land was soon depleted and sold to the earliest inhabitants of Kapsina, an ancient culture known as the Myrsei. It is home of the last Adegan vein. At its center is a lone mountain, an active volcano - its outline dominates the skyline and causes a great deal of interference to advanced technology. A single coast had been cleared and leveled by the Myrsei, it is there they lived and worked.&lt;br /&gt;
&lt;br /&gt;
===  Khanduras  ===&lt;br /&gt;
The was once the central continent and center of trade, with other continents shipping their finished products there to await shipments to be sent off-world to Shintura or other buyers. The landscape is now dusty, arid and reaches oppressively into the distance, only to be broken by the small seas that run along its edge.&lt;br /&gt;
&lt;br /&gt;
==  Cities  ==&lt;br /&gt;
The former cities of Kapsina are now little more than decaying ruins. The constant blasting by sandstorms and other inclement weather have weathered down much of the duracrete construction, leaving only skeletal remains of those structures that utilized durasteel frames. The major cities (Sapientia, Dicio, Polleo, and Ellesmeria) are the only recognizable structural ruins on the planet that remain. Ellesmeria is the former city that has the largest number of structures still standing due to its prior dedication to the Kapsinan military, the more durable military structures better resisting decay. The one exception to this is the city center, where the destruction of the Dark Tower reduced much of the surrounding area to rubble as Plagueis withdrew from the system.&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
*&#039;&#039;&#039;Land&#039;s End:&#039;&#039;&#039; At the end of the barrens, an expansive cliff that drops to the edge of the former shoreline of the western sea. The face of the drop is pocketed with caves that were inhabited by an odd winged creature that was never identified, but is potentially dangerous to any living thing.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dragon Forge:&#039;&#039;&#039; The legendary forge of the Myrsei, it was said that weapons, armor, even ships of great power were crafted and made under the divine eye of the smiths. Though none of the ancient smiths had been seen since the beginning, it was said that their spirit roamed the Forge.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phoenix Falls:&#039;&#039;&#039; A meeting place of several rivers of lava, they slowly fall over the lip of a mountain creating an effect that appears like a waterfall. May have unknown uses, geothermically stays at 500 degrees F. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Gates of Vlagrand&#039;&#039;&#039; A formerly critical pass that has been sculpted in an ornate, forgotten fashion from days long past. It was a defensive choke point for people to pass through, the Ruling Council of the Myrsei had stationed one of their primary militia bases here. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dragon&#039;s Graveyard:&#039;&#039;&#039; Once an object had achieved the rank of &#039;legendary&#039; amongst the Myrsei culture it was worn by the creator until the end of days. When the maker perished, their pieces of legendary quality are retired to the graveyard - a small shrine built in honor of both crafters and equipment. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fallen Moon:&#039;&#039;&#039; The Adegan vein upon Khanduras. It is rumored that when one walks into the main chamber, where the purest Adegan is growing, a slight light will refract off the crystals, causing a brilliant visual effect. The location of the vein is known only to the Dark Jedi and some council members.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Howling Mine:&#039;&#039;&#039; A collapsed mine, was later cleared by the Clan Elder, Sarin. There he performed alchemy and brought a tremendous beast and guardian to life - it continually howled, warding off strangers. It was a defensive beast alone, only prone to attack those who were not inducted into the Clan. It is thought that the beast perished with the fall of Kapsina.&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] &lt;br /&gt;
[[Category:Former Plagueis territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kapsina&amp;diff=188654</id>
		<title>Kapsina</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kapsina&amp;diff=188654"/>
		<updated>2023-10-14T08:57:48Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Kapsina&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
{{Planet&lt;br /&gt;
|image=[[File:Kapsina_dead.jpg|250px]]&lt;br /&gt;
|name=Kapsina&lt;br /&gt;
|region=Core Worlds&lt;br /&gt;
|system=[[Jusadih System]]&lt;br /&gt;
|suns=Sigil&lt;br /&gt;
|moons=Nasva&lt;br /&gt;
|lengthyear=194 Days&lt;br /&gt;
|atmosphere=Type II&lt;br /&gt;
|climate=Barren&lt;br /&gt;
|gravity=0.99 Factors&lt;br /&gt;
|terrain=Desert&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=&lt;br /&gt;
|language=&lt;br /&gt;
|population=None&lt;br /&gt;
|cities=Ruins&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Clan Plagueis]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kapsina&#039;&#039;&#039;, also known as &#039;&#039;&#039;Sigil 1&#039;&#039;&#039;, was the capital of the Jusadih System and former headquarters of [[Plagueis]]. Originally possessing massive oceans, the planet underwent the devastation of Jusadih’s sun, Sigil, turning the once luscious planet into a dry, desolate landscape with only small, isolted oceans. Kapsina possesses two Adegan crystal veins, giving the planet great importance to the Dark Jedi. It was spared the devastation of the [[Eighth Great Jedi War]], but its biosphere was decimated during the [[Horizons|Horizons Crisis]] in [[30 ABY to 39 ABY#36 ABY|30 ABY]]. Nearly incapable of support life, it was abandoned by House Plagueis and has been uninhabited ever since.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
[[File:Kapsina.jpg|thumb|left|Kapsina before the devastation of its biosphere.]]Once the star Sigil came into existence, the debris slowly began to cluster, grouping into a form. The first such mass became designated as Sigil 1 and was later named after the scientist that discovered the planet, Dr. Kapsina. The report was lost however in the antiquated Old Republic&#039;s database, to go undiscovered and largely unpopulated until the events elsewhere in the galaxy pressed people from the Core worlds towards the salvation and tranquility of the Outer Rim, which had become docile in comparison to the losing war the New Republic had been waging.&lt;br /&gt;
&lt;br /&gt;
But Kapsina had changed since her initial discovery, the voluminous water planet had been subject to Sigil&#039;s heat. Slowly, over the course thousands of years, the environment had changed. The vast oceans that had characterized the world were given over to expansive, arid terrain and few small bodies of water. Yet riches were found by those who searched, the first such culture was the Myrsei - a self-sustaining culture that lives in harmony with the ground, working each day to perfect themselves and their art. And soon the planet began to draw others, each interested in the planet&#039;s geology. Thus the population grew rapidly as new fortunes were mined from the planet&#039;s depths.&lt;br /&gt;
&lt;br /&gt;
Mining corporations soon became vast expansive centers of population and civilization, the wives and children of miners filling the newly constructed homes and schools, while the men risked the perils of the mines. And when the children grew up, they would bolster the miner&#039;s numbers - filling the voids of those lost previously.&lt;br /&gt;
&lt;br /&gt;
Soon the [[Dark Brotherhood]] took interest in the planet, realizing the benefits of having a direct interest invested into a source for necessary materials for their force: Starfighters and Capitol Ships. The [[Dark Council]] sent an [[Envoy]], whom not only scouted the planet, but purchased an upstart mining corporation that would later provide a considerable amount of materials needed to construct the Antei Defense Groups. And so it remained until twenty two years after the Battle of Yavin. When the emergence of a new clan, [[Plagueis]], drew designs upon the riches hidden in the Jusadih System. From the depths of the [[Acarr System]] they fled, leaving behind a faltering economy to the trade strong Jusadih. There a monumental base of operations was constructed within the grounds of their company, Ellesmeria. And thus the home of Clan Plagueis and the meddling of Dark Jedi fell upon the planet like a black curtain.&lt;br /&gt;
&lt;br /&gt;
When aliens invaded the system in 21 ABY, Kapsina was fourth in line of their route, right after [[Shintera]]. Luckily, however, the alien fleet was pulled back, and Kapsina was spared. Repercussions were still felt, however, as both [[Sistros Acquisitions and Holdings]] and [[House Exar Kun]] were forced to set up HQs on the planet due to the damage done to their own planets, Shintera and [[Aerun]], respectively. This initial influx of refugees caused a definite strain upon the static population. Many such refugee camps needed immediate resources in order to function. However, after these circumstances became the status quo, the refugees were able to begin contributing to the planet&#039;s economy in such a way that more than replaced the original loss of resources.&lt;br /&gt;
&lt;br /&gt;
During the invasion by former [[Grand Master]] [[Zoraan]] in 30 ABY, significant enemy forces attacked the Plagueis home system. Lead by the enemy flagship, the &#039;&#039;Avenger II&#039;&#039;, the attackers battered aside the defending fleet and deployed a bio-weapon into the atmosphere of Kapsina. The impact of the weapon was swift and deadly, killing most higher life forms on the planet within a matter of minutes of exposure. The weapon spread throughout the biosphere within a matter of hours, and had wiped out all life within a few days. The atmosphere decayed rapidy after what plant life remained following the climate shift succumbed, leaving a planet with a thin atmosphere and very little free water. The weather patterns changed quickly, giving over to violent sandstorms that rage for months on end during the planet&#039;s spring and fall.&lt;br /&gt;
&lt;br /&gt;
==Satellite - Nasva==&lt;br /&gt;
[[File:Nasva.jpg|thumb|200px|right|Nasva, Moon of Sigil 1: Kapsina]]A single moon orbits Kapsina, half the size of Aerun&#039;s moons, an uneven chunk of what could have once been a part of the planet. It is a score of jagged peaks and treacherous valleys -- and with no atmosphere it will not naturally support indigenous life or evolution. The ground is an unfathomable black, as if ash litters the entire surface. However, surprisingly, it is incredibly rich in minerals. The satellite is &#039;off-limits&#039; per request of the Ruling Council. Some believe it has been abandoned because it is home to a resistance group, the Disciples of the Black Hand. It is possible they are using abandoned research outposts on the surface as headquarters.&lt;br /&gt;
&lt;br /&gt;
==  Planet Geography ==&lt;br /&gt;
The geography of Kapsina has changed greatly since it was devastated, but many of the old continents can still be discerned from orbit by the naked eye. More advanced scanning equipment can easily pick out the continental shelf where they separate from the former oceanic basins.&lt;br /&gt;
&lt;br /&gt;
===  Kurast  ===&lt;br /&gt;
In the northeast, from the former shores of Khanduras, rests a land composed of sand and clay. The land is pocketed with natural caves, that are prone to complete collapses at the slightest tremor. Which have a tendency to rack the land almost weekly and in the most unpredictable manner - the only constant is that it will happen. Yet, while the world was inhabited the miners would still venture out into the flat land, daring the holes, to harvest the small mountains and strip mines.&lt;br /&gt;
&lt;br /&gt;
===  Calimcha  ===&lt;br /&gt;
The large continent that rests in the north western corner, it is dominated by rugged mountains and large dunes, all of which is second to the perilous lava flows that span the land. Yet the ground yields the necessary ingredient/compound for Duracrete. Many ventured into the deadly ravines, daring the rivers of lava to harvest resources. Only one expanse of safe land existed.&lt;br /&gt;
&lt;br /&gt;
===  Asinai  ===&lt;br /&gt;
The southeast is dominated by the presence of a tiered continent, for it&#039;s vast differences in topography. Upon the far east edge runs a mountain range where large deposits of alloy were once mined and refined. From there to the far west, runs the expanse known as the &#039;barrens&#039;, a vast stretch of nothingness. Even before the devastation wrought by Zoraan it had become a wasteland, a deposit for outdated machinery from all of the planet&#039;s miners. The winds constantly blow from the west, causing the temperatures to be relatively cold.&lt;br /&gt;
&lt;br /&gt;
===  Schall  ===&lt;br /&gt;
Southwest from Khanduras, Schall was once a profitable source of exotic metals. But the land was soon depleted and sold to the earliest inhabitants of Kapsina, an ancient culture known as the Myrsei. It is home of the last Adegan vein. At its center is a lone mountain, an active volcano - its outline dominates the skyline and causes a great deal of interference to advanced technology. A single coast had been cleared and leveled by the Myrsei, it is there they lived and worked.&lt;br /&gt;
&lt;br /&gt;
===  Khanduras  ===&lt;br /&gt;
The was once the central continent and center of trade, with other continents shipping their finished products there to await shipments to be sent off-world to Shintura or other buyers. The landscape is now dusty, arid and reaches oppressively into the distance, only to be broken by the small seas that run along its edge.&lt;br /&gt;
&lt;br /&gt;
==  Cities  ==&lt;br /&gt;
The former cities of Kapsina are now little more than decaying ruins. The constant blasting by sandstorms and other inclement weather have weathered down much of the duracrete construction, leaving only skeletal remains of those structures that utilized durasteel frames. The major cities (Sapientia, Dicio, Polleo, and Ellesmeria) are the only recognizable structural ruins on the planet that remain. Ellesmeria is the former city that has the largest number of structures still standing due to its prior dedication to the Kapsinan military, the more durable military structures better resisting decay. The one exception to this is the city center, where the destruction of the Dark Tower reduced much of the surrounding area to rubble as Plagueis withdrew from the system.&lt;br /&gt;
&lt;br /&gt;
==  Landmarks  ==&lt;br /&gt;
*&#039;&#039;&#039;Land&#039;s End:&#039;&#039;&#039; At the end of the barrens, an expansive cliff that drops to the edge of the former shoreline of the western sea. The face of the drop is pocketed with caves that were inhabited by an odd winged creature that was never identified, but is potentially dangerous to any living thing.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dragon Forge:&#039;&#039;&#039; The legendary forge of the Myrsei, it was said that weapons, armor, even ships of great power were crafted and made under the divine eye of the smiths. Though none of the ancient smiths had been seen since the beginning, it was said that their spirit roamed the Forge.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phoenix Falls:&#039;&#039;&#039; A meeting place of several rivers of lava, they slowly fall over the lip of a mountain creating an effect that appears like a waterfall. May have unknown uses, geothermically stays at 500 degrees F. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Gates of Vlagrand&#039;&#039;&#039; A formerly critical pass that has been sculpted in an ornate, forgotten fashion from days long past. It was a defensive choke point for people to pass through, the Ruling Council of the Myrsei had stationed one of their primary militia bases here. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dragon&#039;s Graveyard:&#039;&#039;&#039; Once an object had achieved the rank of &#039;legendary&#039; amongst the Myrsei culture it was worn by the creator until the end of days. When the maker perished, their pieces of legendary quality are retired to the graveyard - a small shrine built in honor of both crafters and equipment. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fallen Moon:&#039;&#039;&#039; The Adegan vein upon Khanduras. It is rumored that when one walks into the main chamber, where the purest Adegan is growing, a slight light will refract off the crystals, causing a brilliant visual effect. The location of the vein is known only to the Dark Jedi and some council members.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Howling Mine:&#039;&#039;&#039; A collapsed mine, was later cleared by the Clan Elder, Sarin. There he performed alchemy and brought a tremendous beast and guardian to life - it continually howled, warding off strangers. It was a defensive beast alone, only prone to attack those who were not inducted into the Clan. It is thought that the beast perished with the fall of Kapsina.&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] &lt;br /&gt;
[[Category:Former Plagueis territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jusadih_system&amp;diff=188653</id>
		<title>Jusadih system</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jusadih_system&amp;diff=188653"/>
		<updated>2023-10-14T08:51:32Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
[[File:Aerun.jpg|thumb|Right|150px|Aerun, before the devastation and partial terraforming of its surface.]]&lt;br /&gt;
The &#039;&#039;&#039;Jusadih System&#039;&#039;&#039; is located in the Deep Core, not far from Coruscant, and was the former home of [[Plagueis|House Plagueis]]. It contains five planets: [[Kapsina]], [[Sigil 2]] (formerly known as Aerun), [[Nintura]], [[Shintera]], and [[Morroth]]. It is a volatile system whose star has caused major environmental shifts in many of its planets, including Kapsina, Morroth, and Sigil 2, formerly Aerun. All the same, the system served their needs adequately, providing them with a power base and a source of resources as they controlled it through the [[Jusadih Military Regime]] and controlled its economy through their corporate front, [[Sistros Acquisitions and Holdings]].&lt;br /&gt;
&lt;br /&gt;
During the [[Eighth Great Jedi War]], however, the system was discovered and invaded by the same alien race that had attacked Antei. The small fleet  managed to completely destroy the surfaces of Aerun and Nintura, while Shintera suffered the loss of three cities, but this force was pulled off on another mission before it could move on to the remaining two planets. After the [[Eighth Great Jedi War|Fall of Antei]], Plagueis received new fleets and forces to control their system, only to face the [[Jusadih Independence Coalition]] and their Feudalist uprising. Defeating them in the [[War of Ascension]], Plagueis installed the Stratocracy government known as the [[Jusadih Military Regime]] and set themselves toward rebuilding what they had lost.&lt;br /&gt;
&lt;br /&gt;
During the [[Horizons|invasion]] by former [[Grand Master]] [[Zoraan]] in 30 ABY, significant enemy forces attacked the Plagueis home system. Lead by the enemy flagship, the &#039;&#039;Avenger II&#039;&#039;, the attackers battered aside the defending fleet and deployed a bio-weapon into the atmosphere of Kapsina. The impact of the weapon was swift and deadly, killing most higher life forms on the planet within a matter of minutes of exposure. The weapon spread throughout the biosphere within a matter of hours, and had wiped out all life within a few days. As Plagueis was driven to the brink of defeat, Quaestor Tra&#039;an Reith signaled a general retreat from the system. In addition, to prevent evidence of the presence of House Plagueis from every being discovered by the Galactic Alliance, Reith triggered a failsafe device that destroyed all remnants of Plagueis&#039;s presence across the entire system. Today, the system is no longer inhabited by humanoid lifeforms, instead being given over to the dominion of the [[starwars:Starweird|Starweirds]] that Zoraan unleashed upon it.&lt;br /&gt;
&lt;br /&gt;
==Sigil 1: Kapsina==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Kapsina]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Kapsina.jpg|thumb|right|100px|Kapsina, capital world of Jusadih]]&lt;br /&gt;
The former capital of the Jusadih System and headquarters of House Plagueis, Kapsina, once a planet of massive oceans, underwent the devastation of Jusadih’s sun, Sigil, turning the once luscious planet into a dry, desolate landscape. Kapsina has five continents: Kurast, Calimcha, Asinai, Schall, Khanduras. Kapsina possesses two Adegan crystal veins, which originally gave the planet great importance to the Dark Jedi. Originally settled by mining corporations who set up small colonies to extract precious minerals, the cities of the world have grown into walled spectacles, places of imported luxury and exotic glamor, provided its citizens and visitors can afford the excitement. Patrolled from above by the dominant form of [[Force Point]], the world is now the primary center for Jusadih&#039;s elite.&lt;br /&gt;
&lt;br /&gt;
Following the attack by the forces of Zoraan, the deployed bio-weapon spread throughout the biosphere within a matter of hours. It eventually wiped out all life within a few days. The atmosphere decayed rapidy after what plant life remained following the climate shift succumbed, leaving a planet with a thin atmosphere and very little free water. The weather patterns changed quickly, giving over to violent sandstorms that rage for months on end during the planet&#039;s spring and fall.&lt;br /&gt;
&lt;br /&gt;
==Sigil 2==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Sigil 2]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Sigil 2V2.jpg|thumb|right|80px|Sigil 2, after the devastation of the aliens.]]&lt;br /&gt;
Sigil 2, once known as Aerun, was the former home of [[House Exar Kun]]. It was once engulfed in ice, however, much like Kapsina it underwent massive environmental change and was transformed into a moderately temperate climate. The planet is composed of six continents: Tesh-Relin, Decaria, Erineth, Barridon, Kelimar and Nyo. The various terrain types provided by the continents serve as an excellent training ground for Plagueis&#039; ground forces.&lt;br /&gt;
&lt;br /&gt;
During the alien Incursion, Sigil 2 was reduced to little more than a barren wasteland. Bombed by the enemy, the entirety of the surface was warped and destroyed, with a quarter terraformed to the invaders&#039; liking. Since then, it has been a place of military training for the Ascendant Legion. Recently, renegades and deserters of the aliens organized against Plagueis in the [[Taking of Si&#039;Tilk]]. After the battle, the Ascendant House consolidated their control of the world&#039;s jungle and have destroyed all remaining opposition on Sigil 2&#039;s wasted surface. Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Sigil 2 were destroyed.&lt;br /&gt;
&lt;br /&gt;
==Nintura==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Nintura]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Nintura 2.jpg|thumb|right|100px|Nintura, following the complete destruction of the planet surface]]&lt;br /&gt;
Nintura, once a lush and tropical world, had its surface completely ruined by the aliens during their Incursion. Employing toxins to kill off all native life and brutal biological super-weapons, the aliens left its surface a blackened and toxic ball before departing.&lt;br /&gt;
&lt;br /&gt;
Since then, with no one to tend to it, the planet&#039;s toxic atmosphere has seen the establishment of many manufacturing facilities and recycling centers. These form the bulk of Jusadih manufacturing. In addition, several waste management facilities exist on the planet, as well as mining operations excavating once-protected minerals and precious resources. Only one faction, the Ninturan Preservation Coalition, works to see the planet terraformed and livable once more. Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Nintura were destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shintera==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Shintera]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:ShinteraV2.jpg|thumb|right|100px|Shintera, population center and business hub of Jusadih]]&lt;br /&gt;
Shintera, twin of Nintura and fourth planet in the system, is the primary trading planet for Jusadih. It also possesses the largest population, having many major metropolitan areas in addition to a multitude of smaller settlements scattered across the planet. Shintera is composed of six continents: Sharr, Tethyr, Chult, Theskel, Khurr, Sancrist Isles. It provides the main corporate front shielding the activities of Plagueis from prying eyes, and acts as a gateway between the Outer Rim and the Core Worlds.&lt;br /&gt;
&lt;br /&gt;
Though it saw the loss of the cities Asgard, Glasir, and Drasil during the Eighth Great Jedi War, Shintera has bounced back and is the thriving population center of Jusadih. With a booming economy, thanks in no small part to the diversified [[Sistros Corporation]], and the only climate that&#039;s not only livable but preferable for mass colonization, Shintera is the main attraction for many new settlers of the world.  Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Shintera were destroyed.&lt;br /&gt;
&lt;br /&gt;
==Morroth==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Morroth]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Morroth1.jpg|thumb|right|100px|Morroth, penal colony of Jusadih.]]&lt;br /&gt;
The outermost planet of Jusadih, Morroth is primarily a prison world. Its climate is far too cold for true colonization, though small mining towns exist where minerals of great value can be found. Divided into three distinct regions, the Mining Plains, Great Tundra, and Frozen Ocean, the world is essentially dead aside from specialized species of Sith-spawned fauna; these have proven too hostile and impossible to domesticate for Plagueis to even attempt it, especially with the fearsome Wyrms.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Morroth has its worth, especially for Plagueis; the newly upgraded Omega Base maintains control and stages any necessary operations on the planet, while the [[Temple of Plagueis]] serves as a training site for all Plagueian [[Journeymen]]. With [[Omicron Platform]] in orbit over its frigid surface, the ice world manages to serve every purpose too delicate for the Ascendant House to entrust to a more habitable or lush world. Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Morroth were destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Star Systems]]&lt;br /&gt;
[[Category:Former Plagueis territories]]&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jusadih_system&amp;diff=188652</id>
		<title>Jusadih system</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jusadih_system&amp;diff=188652"/>
		<updated>2023-10-14T08:51:23Z</updated>

		<summary type="html">&lt;p&gt;Queen EsbeltaTeresaAmaral 2: Template:Jusadih system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historic|Plagueis}}&lt;br /&gt;
[[File:Aerun.jpg|thumb|Right|150px|Aerun, before the devastation and partial terraforming of its surface.]]&lt;br /&gt;
The &#039;&#039;&#039;Jusadih System&#039;&#039;&#039; is located in the Deep Core, not far from Coruscant, and was the former home of [[Plagueis|House Plagueis]]. It contains five planets: [[Kapsina]], [[Sigil 2]] (formerly known as Aerun), [[Nintura]], [[Shintera]], and [[Morroth]]. It is a volatile system whose star has caused major environmental shifts in many of its planets, including Kapsina, Morroth, and Sigil 2, formerly Aerun. All the same, the system served their needs adequately, providing them with a power base and a source of resources as they controlled it through the [[Jusadih Military Regime]] and controlled its economy through their corporate front, [[Sistros Acquisitions and Holdings]].&lt;br /&gt;
&lt;br /&gt;
During the [[Eighth Great Jedi War]], however, the system was discovered and invaded by the same alien race that had attacked Antei. The small fleet  managed to completely destroy the surfaces of Aerun and Nintura, while Shintera suffered the loss of three cities, but this force was pulled off on another mission before it could move on to the remaining two planets. After the [[Eighth Great Jedi War|Fall of Antei]], Plagueis received new fleets and forces to control their system, only to face the [[Jusadih Independence Coalition]] and their Feudalist uprising. Defeating them in the [[War of Ascension]], Plagueis installed the Stratocracy government known as the [[Jusadih Military Regime]] and set themselves toward rebuilding what they had lost.&lt;br /&gt;
&lt;br /&gt;
During the [[Horizons|invasion]] by former [[Grand Master]] [[Zoraan]] in 30 ABY, significant enemy forces attacked the Plagueis home system. Lead by the enemy flagship, the &#039;&#039;Avenger II&#039;&#039;, the attackers battered aside the defending fleet and deployed a bio-weapon into the atmosphere of Kapsina. The impact of the weapon was swift and deadly, killing most higher life forms on the planet within a matter of minutes of exposure. The weapon spread throughout the biosphere within a matter of hours, and had wiped out all life within a few days. As Plagueis was driven to the brink of defeat, Quaestor Tra&#039;an Reith signaled a general retreat from the system. In addition, to prevent evidence of the presence of House Plagueis from every being discovered by the Galactic Alliance, Reith triggered a failsafe device that destroyed all remnants of Plagueis&#039;s presence across the entire system. Today, the system is no longer inhabited by humanoid lifeforms, instead being given over to the dominion of the [[starwars:Starweird|Starweirds]] that Zoraan unleashed upon it.&lt;br /&gt;
&lt;br /&gt;
==Sigil 1: Kapsina==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Kapsina]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Kapsina.jpg|thumb|right|100px|Kapsina, capital world of Jusadih]]&lt;br /&gt;
The former capital of the Jusadih System and headquarters of House Plagueis, Kapsina, once a planet of massive oceans, underwent the devastation of Jusadih’s sun, Sigil, turning the once luscious planet into a dry, desolate landscape. Kapsina has five continents: Kurast, Calimcha, Asinai, Schall, Khanduras. Kapsina possesses two Adegan crystal veins, which originally gave the planet great importance to the Dark Jedi. Originally settled by mining corporations who set up small colonies to extract precious minerals, the cities of the world have grown into walled spectacles, places of imported luxury and exotic glamor, provided its citizens and visitors can afford the excitement. Patrolled from above by the dominant form of [[Force Point]], the world is now the primary center for Jusadih&#039;s elite.&lt;br /&gt;
&lt;br /&gt;
Following the attack by the forces of Zoraan, the deployed bio-weapon spread throughout the biosphere within a matter of hours. It eventually wiped out all life within a few days. The atmosphere decayed rapidy after what plant life remained following the climate shift succumbed, leaving a planet with a thin atmosphere and very little free water. The weather patterns changed quickly, giving over to violent sandstorms that rage for months on end during the planet&#039;s spring and fall.&lt;br /&gt;
&lt;br /&gt;
==Sigil 2==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Sigil 2]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Sigil 2V2.jpg|thumb|right|80px|Sigil 2, after the devastation of the aliens.]]&lt;br /&gt;
Sigil 2, once known as Aerun, was the former home of [[House Exar Kun]]. It was once engulfed in ice, however, much like Kapsina it underwent massive environmental change and was transformed into a moderately temperate climate. The planet is composed of six continents: Tesh-Relin, Decaria, Erineth, Barridon, Kelimar and Nyo. The various terrain types provided by the continents serve as an excellent training ground for Plagueis&#039; ground forces.&lt;br /&gt;
&lt;br /&gt;
During the alien Incursion, Sigil 2 was reduced to little more than a barren wasteland. Bombed by the enemy, the entirety of the surface was warped and destroyed, with a quarter terraformed to the invaders&#039; liking. Since then, it has been a place of military training for the Ascendant Legion. Recently, renegades and deserters of the aliens organized against Plagueis in the [[Taking of Si&#039;Tilk]]. After the battle, the Ascendant House consolidated their control of the world&#039;s jungle and have destroyed all remaining opposition on Sigil 2&#039;s wasted surface. Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Sigil 2 were destroyed.&lt;br /&gt;
&lt;br /&gt;
==Nintura==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Nintura]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Nintura 2.jpg|thumb|right|100px|Nintura, following the complete destruction of the planet surface]]&lt;br /&gt;
Nintura, once a lush and tropical world, had its surface completely ruined by the aliens during their Incursion. Employing toxins to kill off all native life and brutal biological super-weapons, the aliens left its surface a blackened and toxic ball before departing.&lt;br /&gt;
&lt;br /&gt;
Since then, with no one to tend to it, the planet&#039;s toxic atmosphere has seen the establishment of many manufacturing facilities and recycling centers. These form the bulk of Jusadih manufacturing. In addition, several waste management facilities exist on the planet, as well as mining operations excavating once-protected minerals and precious resources. Only one faction, the Ninturan Preservation Coalition, works to see the planet terraformed and livable once more. Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Nintura were destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shintera==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Shintera]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:ShinteraV2.jpg|thumb|right|100px|Shintera, population center and business hub of Jusadih]]&lt;br /&gt;
Shintera, twin of Nintura and fourth planet in the system, is the primary trading planet for Jusadih. It also possesses the largest population, having many major metropolitan areas in addition to a multitude of smaller settlements scattered across the planet. Shintera is composed of six continents: Sharr, Tethyr, Chult, Theskel, Khurr, Sancrist Isles. It provides the main corporate front shielding the activities of Plagueis from prying eyes, and acts as a gateway between the Outer Rim and the Core Worlds.&lt;br /&gt;
&lt;br /&gt;
Though it saw the loss of the cities Asgard, Glasir, and Drasil during the Eighth Great Jedi War, Shintera has bounced back and is the thriving population center of Jusadih. With a booming economy, thanks in no small part to the diversified [[Sistros Corporation]], and the only climate that&#039;s not only livable but preferable for mass colonization, Shintera is the main attraction for many new settlers of the world.  Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Shintera were destroyed.&lt;br /&gt;
&lt;br /&gt;
==Morroth==&lt;br /&gt;
&lt;br /&gt;
{{Main|[[Morroth]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Morroth1.jpg|thumb|right|100px|Morroth, penal colony of Jusadih.]]&lt;br /&gt;
The outermost planet of Jusadih, Morroth is primarily a prison world. Its climate is far too cold for true colonization, though small mining towns exist where minerals of great value can be found. Divided into three distinct regions, the Mining Plains, Great Tundra, and Frozen Ocean, the world is essentially dead aside from specialized species of Sith-spawned fauna; these have proven too hostile and impossible to domesticate for Plagueis to even attempt it, especially with the fearsome Wyrms.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Morroth has its worth, especially for Plagueis; the newly upgraded Omega Base maintains control and stages any necessary operations on the planet, while the [[Temple of Plagueis]] serves as a training site for all Plagueian [[Journeymen]]. With [[Omicron Platform]] in orbit over its frigid surface, the ice world manages to serve every purpose too delicate for the Ascendant House to entrust to a more habitable or lush world. Following the retreat of Plagueis following the Horizons Crisis, all remaining signs of Plagueis on Morroth were destroyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Star Systems]]&lt;br /&gt;
[[Category:Former Plagueis territories]]&lt;br /&gt;
MY&lt;/div&gt;</summary>
		<author><name>Queen EsbeltaTeresaAmaral 2</name></author>
	</entry>
</feed>