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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197801</id>
		<title>Voidbreaker</title>
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		<updated>2025-06-20T20:24:14Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Level 03 - Officer (Battleteam) Quarters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; (notice the air quotes) Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Nicfer Luthol&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Eevie&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MunePFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoPFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. Currently receiving their education at the Estle City Academy and hands-on operations experience on the Voidbreaker II.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:CarrPFP.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it! Currently receiving his education at the Estle City Academy and hands-on engineering experience on the Voidbreaker II.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CalPFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Caleb Wild&#039;en]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | More than redshirts, these essential workers are still a big part of the Voidbreaker crew.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Super Nova&#039;&#039;&#039;&lt;br /&gt;
|The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
|Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
|Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
|40ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
|The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
|[[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|Karaoke &amp;amp; Chill&lt;br /&gt;
|Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
|Details go here!&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
|Captain Doon hosts a social event.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
|Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
|It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
|42 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
|Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
|43 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Edema R&#039;uh-Kalinor &lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197437</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197437"/>
		<updated>2025-05-16T04:49:05Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Adolescence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
*+7 others&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
====Childhood of Abuse====&lt;br /&gt;
Ro&#039;ki was born to Duin Tel(mother) and Quz Sirru(father). They were just one of many of Duin&#039;s children. They were born intersex. Ro&#039;ki did not have a pleasant childhood. They were not a rare male, nor were they a fertile female. Their mother, a strong and influential Selonian woman among the most protected and respected fertile of their race, saw little value in Ro&#039;ki&#039;s existence. Little attention was paid to their needs. They were very young when neglect shifted toward abuse. Physical and emotional. It was perhaps because of their eldest sister, Celim Tel, that they received any sort of affection and love. Certainly, none of their other siblings had the time for the youngest sibling who did not quite fit into their societal norms. &lt;br /&gt;
&lt;br /&gt;
====Life on the Streets====&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [[https://www.darkjedibrotherhood.com/items/88758-blastech-dc-17-batch-edition-blaster-pistol BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Given to them as a gift in the hopes they would never have to use it, with the advice to let the fighters do the fighting. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Pipsqueak&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[https://www.darkjedibrotherhood.com/items/111205-merqaal Merqaal]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Quite literally, small. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki was born in Selonia, the Selonian homeworld, to strict matriarch Duin Tel and father Quz Sirru. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Streets&lt;br /&gt;
| Ro&#039;ki(11) pickpockets in the wrong place, at the wrong time, in a street gang&#039;s territory. Ro&#039;ki was beaten to within an inch of their life. The gang saw a potential use for them, and it is probably the only reason Ro was not killed outright. &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(12) is put to work making money doing more unsavoury things. They do not deal with the situation long and manage, fortuitously, to escape from under the thumb of the gang to Corellia.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197436</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197436"/>
		<updated>2025-05-16T04:42:28Z</updated>

		<summary type="html">&lt;p&gt;Mune: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
*+7 others&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
====Childhood of Abuse====&lt;br /&gt;
Ro&#039;ki was born to Duin Tel(mother) and Quz Sirru(father). They were just one of many of Duin&#039;s children. They were born intersex. Ro&#039;ki did not have a pleasant childhood. They were not a rare male, nor were they a fertile female. Their mother, a strong and influential Selonian woman among the most protected and respected fertile of their race, saw little value in Ro&#039;ki&#039;s existence. Little attention was paid to their needs. They were very young when neglect shifted toward abuse. Physical and emotional. It was perhaps because of their eldest sister, Celim Tel, that they received any sort of affection and love. Certainly, none of their other siblings had the time for the youngest sibling who did not quite fit into their societal norms. &lt;br /&gt;
&lt;br /&gt;
====Life on the Streets====&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [[https://www.darkjedibrotherhood.com/items/88758-blastech-dc-17-batch-edition-blaster-pistol BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Given to them as a gift in the hopes they would never have to use it, with the advice to let the fighters do the fighting. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Pipsqueak&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[https://www.darkjedibrotherhood.com/items/111205-merqaal Merqaal]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Quite literally, small. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki was born in Selonia, the Selonian homeworld, to strict matriarch Duin Tel and father Quz Sirru. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Streets&lt;br /&gt;
| Ro&#039;ki(11) pickpockets in the wrong place, at the wrong time, in a street gang&#039;s territory. Ro&#039;ki was beaten to within an inch of their life. The gang saw a potential use for them, and it is probably the only reason Ro was not killed outright. &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(12) is put to work making money doing more unsavoury things. They do not deal with the situation long and manage, fortuitously, to escape from under the thumb of the gang to Corellia.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197435</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197435"/>
		<updated>2025-05-16T04:41:47Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Early Childhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
====Childhood of Abuse====&lt;br /&gt;
Ro&#039;ki was born to Duin Tel(mother) and Quz Sirru(father). They were just one of many of Duin&#039;s children. They were born intersex. Ro&#039;ki did not have a pleasant childhood. They were not a rare male, nor were they a fertile female. Their mother, a strong and influential Selonian woman among the most protected and respected fertile of their race, saw little value in Ro&#039;ki&#039;s existence. Little attention was paid to their needs. They were very young when neglect shifted toward abuse. Physical and emotional. It was perhaps because of their eldest sister, Celim Tel, that they received any sort of affection and love. Certainly, none of their other siblings had the time for the youngest sibling who did not quite fit into their societal norms. &lt;br /&gt;
&lt;br /&gt;
====Life on the Streets====&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [[https://www.darkjedibrotherhood.com/items/88758-blastech-dc-17-batch-edition-blaster-pistol BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Given to them as a gift in the hopes they would never have to use it, with the advice to let the fighters do the fighting. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Pipsqueak&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[https://www.darkjedibrotherhood.com/items/111205-merqaal Merqaal]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Quite literally, small. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki was born in Selonia, the Selonian homeworld, to strict matriarch Duin Tel and father Quz Sirru. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Streets&lt;br /&gt;
| Ro&#039;ki(11) pickpockets in the wrong place, at the wrong time, in a street gang&#039;s territory. Ro&#039;ki was beaten to within an inch of their life. The gang saw a potential use for them, and it is probably the only reason Ro was not killed outright. &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(12) is put to work making money doing more unsavoury things. They do not deal with the situation long and manage, fortuitously, to escape from under the thumb of the gang to Corellia.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197434</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197434"/>
		<updated>2025-05-16T04:32:46Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Early Childhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
Ro&#039;ki was born to Duin Tel(mother) and Quz Sirru(father). They were just one of many of Duin&#039;s children. They were born intersex. Ro&#039;ki did not have a pleasant childhood. They were not a rare male, nor were they a fertile female. Their mother, a strong and influential Selonian woman and among the most protected and respected fertile of their race, saw little value in Ro&#039;ki&#039;s existence.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [[https://www.darkjedibrotherhood.com/items/88758-blastech-dc-17-batch-edition-blaster-pistol BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Given to them as a gift in the hopes they would never have to use it, with the advice to let the fighters do the fighting. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Pipsqueak&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[https://www.darkjedibrotherhood.com/items/111205-merqaal Merqaal]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Quite literally, small. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki was born in Selonia, the Selonian homeworld, to strict matriarch Duin Tel and father Quz Sirru. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Streets&lt;br /&gt;
| Ro&#039;ki(11) pickpockets in the wrong place, at the wrong time, in a street gang&#039;s territory. Ro&#039;ki was beaten to within an inch of their life. The gang saw a potential use for them, and it is probably the only reason Ro was not killed outright. &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(12) is put to work making money doing more unsavoury things. They do not deal with the situation long and manage, fortuitously, to escape from under the thumb of the gang to Corellia.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197433</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197433"/>
		<updated>2025-05-16T03:45:39Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [[https://www.darkjedibrotherhood.com/items/88758-blastech-dc-17-batch-edition-blaster-pistol BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Given to them as a gift in the hopes they would never have to use it, with the advice to let the fighters do the fighting. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Pipsqueak&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[https://www.darkjedibrotherhood.com/items/111205-merqaal Merqaal]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Quite literally, small. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki was born in Selonia, the Selonian homeworld, to strict matriarch Duin Tel and father Quz Sirru. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Streets&lt;br /&gt;
| Ro&#039;ki(11) pickpockets in the wrong place, at the wrong time, in a street gang&#039;s territory. Ro&#039;ki was beaten to within an inch of their life. The gang saw a potential use for them, and it is probably the only reason Ro was not killed outright. &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(12) is put to work making money doing more unsavoury things. They do not deal with the situation long and manage, fortuitously, to escape from under the thumb of the gang to Corellia.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197357</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197357"/>
		<updated>2025-05-10T21:19:02Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Chains Broken and Paths Forged */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but eight(8) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of nine(9), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. He found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Claustrophobia&lt;br /&gt;
| The roots of Mune&#039;s(3) claustrophia can be attributed to repeated trauma resulting from their father&#039;s experimenting. It was not out of the ordinary that Mune would have been restrained in some way, first simply by being held down. It was also not beyond the lab workers to block their vision to keep them from seeing what was going on around them. &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(8) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Monastic Traditions&lt;br /&gt;
| Mune(9) became ensconced in the teachings and traditions of a Nayaman monastery that adopted him.  They took special notice of Mune&#039;s bond with the Force, especially the Shistavanen&#039;s highly advanced Farsight ability, developed well beyond the child&#039;s years.&lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blood on the Snow&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(10) is faced with their father, come to retake possession of UCE property. The feral will not permit more trauma, and Mune slays the man and his personal guard. These events, and with help from the monastery, they go to The Republic of the Force to deepen their understanding of their powers.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197356</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197356"/>
		<updated>2025-05-10T21:18:44Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Dark Beginnings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but eight(8) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(9), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. He found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Claustrophobia&lt;br /&gt;
| The roots of Mune&#039;s(3) claustrophia can be attributed to repeated trauma resulting from their father&#039;s experimenting. It was not out of the ordinary that Mune would have been restrained in some way, first simply by being held down. It was also not beyond the lab workers to block their vision to keep them from seeing what was going on around them. &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(8) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Monastic Traditions&lt;br /&gt;
| Mune(9) became ensconced in the teachings and traditions of a Nayaman monastery that adopted him.  They took special notice of Mune&#039;s bond with the Force, especially the Shistavanen&#039;s highly advanced Farsight ability, developed well beyond the child&#039;s years.&lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blood on the Snow&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(10) is faced with their father, come to retake possession of UCE property. The feral will not permit more trauma, and Mune slays the man and his personal guard. These events, and with help from the monastery, they go to The Republic of the Force to deepen their understanding of their powers.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197355</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197355"/>
		<updated>2025-05-10T21:18:19Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Chains Broken and Paths Forged */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(9), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. He found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Claustrophobia&lt;br /&gt;
| The roots of Mune&#039;s(3) claustrophia can be attributed to repeated trauma resulting from their father&#039;s experimenting. It was not out of the ordinary that Mune would have been restrained in some way, first simply by being held down. It was also not beyond the lab workers to block their vision to keep them from seeing what was going on around them. &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(8) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Monastic Traditions&lt;br /&gt;
| Mune(9) became ensconced in the teachings and traditions of a Nayaman monastery that adopted him.  They took special notice of Mune&#039;s bond with the Force, especially the Shistavanen&#039;s highly advanced Farsight ability, developed well beyond the child&#039;s years.&lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blood on the Snow&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(10) is faced with their father, come to retake possession of UCE property. The feral will not permit more trauma, and Mune slays the man and his personal guard. These events, and with help from the monastery, they go to The Republic of the Force to deepen their understanding of their powers.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197354</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197354"/>
		<updated>2025-05-10T21:17:37Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Claustrophobia&lt;br /&gt;
| The roots of Mune&#039;s(3) claustrophia can be attributed to repeated trauma resulting from their father&#039;s experimenting. It was not out of the ordinary that Mune would have been restrained in some way, first simply by being held down. It was also not beyond the lab workers to block their vision to keep them from seeing what was going on around them. &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(8) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Monastic Traditions&lt;br /&gt;
| Mune(9) became ensconced in the teachings and traditions of a Nayaman monastery that adopted him.  They took special notice of Mune&#039;s bond with the Force, especially the Shistavanen&#039;s highly advanced Farsight ability, developed well beyond the child&#039;s years.&lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blood on the Snow&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(10) is faced with their father, come to retake possession of UCE property. The feral will not permit more trauma, and Mune slays the man and his personal guard. These events, and with help from the monastery, they go to The Republic of the Force to deepen their understanding of their powers.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197353</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197353"/>
		<updated>2025-05-10T21:15:30Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Claustrophobia&lt;br /&gt;
| The roots of Mune&#039;s(3) claustrophia can be attributed to repeated trauma resulting from their father&#039;s experimenting. It was not out of the ordinary that Mune would have been restrained in some way, first simply by being held down. It was also not beyond the lab workers to block their vision to keep them from seeing what was going on around them. &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(6) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Monastic Traditions&lt;br /&gt;
| Mune(7) became ensconced in the teachings and traditions of a Nayaman monastery that adopted him.  They took special notice of Mune&#039;s bond with the Force, especially the Shistavanen&#039;s highly advanced Farsight ability, developed well beyond the child&#039;s years.&lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blood on the Snow&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(10) is faced with their father, come to retake possession of UCE property. The feral will not permit more trauma, and Mune slays the man and his personal guard. These events, and with help from the monastery, they go to The Republic of the Force to deepen their understanding of their powers.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197352</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197352"/>
		<updated>2025-05-10T21:09:55Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Claustrophobia&lt;br /&gt;
| The roots of Mune&#039;s(3) claustrophia can be attributed to repeated trauma resulting from their father&#039;s experimenting. It was not out of the ordinary that Mune would have been restrained in some way, first simply by being held down. It was also not beyond the lab workers to block their vision to keep them from seeing what was going on around them. &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(6) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Monastic Traditions&lt;br /&gt;
| Mune(7) became ensconced in the teachings and traditions of a Nayaman monastery that adopted him.  They took special notice of Mune&#039;s bond with the Force, especially the Shistavanen&#039;s highly advanced Farsight ability, developed well beyond the child&#039;s years.&lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197351</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197351"/>
		<updated>2025-05-10T21:09:28Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Claustrophobia&lt;br /&gt;
| The roots of Mune&#039;s(3) claustrophia can be attributed to repeated trauma resulting from their father&#039;s experimenting. It was not out of the ordinary that Mune would have been restrained in some way, first simply by being held down. It was also not beyond the lab workers to block their vision to keep them from seeing what was going on around them. &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(6) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Monastic Traditions&lt;br /&gt;
| Mune(7) became ensconced in the teachings and traditions of a Nayaman monastery that adopted him. They were encouraged to learn everything they could and taught their ways. They took special notice of Mune&#039;s bond with the Force, especially the Shistavanen&#039;s highly advanced Farsight ability, developed well beyond the child&#039;s years.&lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197350</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197350"/>
		<updated>2025-05-10T20:59:56Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinteroph and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Ein Osada&lt;br /&gt;
| Mune(1) is subjected to regular tests by their father. Ein Osada&#039;s children are considered no more than lab rats to the man, his actions sanctioned at that time by the U.C.E. governing body.&lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Separation&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(2) is removed from their mother&#039;s custody, and visitation is limited. Mune is left in the care of Kiho Osada and their father&#039;s company. They were not treated well by the family. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The Force and the Fire&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(4) saves themself from flames that had engulfed their aunt Kiho&#039;s conservatory one afternoon when he was playing there, using the force to extricate themself from danger. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(6) escapes their father&#039;s laboratory during an undisclosed accident that found the building in flames. Lost and alone, it was pure chance that they were discovered and saved by a Nayaman ambassador. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197349</id>
		<title>Caleb Wild&#039;en</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197349"/>
		<updated>2025-05-10T20:42:46Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Loyalist&lt;br /&gt;
|image= [[File: CalPFP.png|250px]]&lt;br /&gt;
|firstname= Caleb&lt;br /&gt;
|lastname= Wild&#039;en&lt;br /&gt;
|homeworld= Togoria&lt;br /&gt;
|birth= 12 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Togorian&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=2.19m&lt;br /&gt;
|weight=110.59kg&lt;br /&gt;
|mother=Solana Wild&#039;en&lt;br /&gt;
|father=Braern Wild&#039;en&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|weapons=*Synergy S-10 Deadman Revolvers x2&lt;br /&gt;
*Synergy BV-1 Tremor Sword&lt;br /&gt;
*Throwing Knives&lt;br /&gt;
|fightingstyle=*Mandalorian Core&lt;br /&gt;
|profession=*Sniper&lt;br /&gt;
*Bodyguard (formerly)&lt;br /&gt;
*Tracker&lt;br /&gt;
*Field Scout&lt;br /&gt;
*Special Ops (formerly)&lt;br /&gt;
*Voidbreaker II Field Operative&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier= [[dossier: 3607| 3607]]&lt;br /&gt;
|sheet= [[https://www.darkjedibrotherhood.com/character_sheets/16638]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Do not go where the path may lead, go instead where there is no path and leave a trail. | Ralph Waldo Emerson}}&lt;br /&gt;
&lt;br /&gt;
Colonel &#039;&#039;&#039;Caleb Wild&#039;en&#039;&#039;&#039;, a Palatinaean trained soldier, has but returned to active service of the Clan but recently upon completion of serving in secret the interests of [[Elincia Rei]]. That is to say, he was charged with the protection of one [[Mune Cinteroph]] during the Shistavanen&#039;s recovery and return to the clan. It is by no means any surprise where lay his loyalties, he took to martial training young and proved a skilled young man. He remains a regular companion to Mune, as well as an occasional lover... until they became engaged and before long, married. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Caleb was born in 12ABY to Solana (mother) and Braern (father) Wild&#039;en, on the Togorian homeworld of Togoria, in the Mid Rim. He is the fourth born of five siblings. Marisol(&#039;&#039;f&#039;&#039;) the eldest sister, Koji(&#039;&#039;m&#039;&#039;) the second-born, Gallus(&#039;&#039;m&#039;&#039;) the third-born, and the youngest, Maia(&#039;&#039;f&#039;&#039;). Their family was not so bad off, considered upper-middle-class in their community. His father was an honourable man, instilling in his children a sense of duty from a very young age. At the age of eight, Caleb started learning how to track from his father, learning to hunt and shadow his quarry through the wilderness. He took to survival training better than his two older brothers, and by the age of ten, was learning martial skills with them. At the age of eleven, he received his first slugthrower and showed an aptitude for marksmanship.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Military Academy====&lt;br /&gt;
At the age of fourteen, Caleb was enrolled into a prestigious military academy, an academy his brothers also attended. His personality continued to develop into his teens, becoming a rather serious young man with a strong sense of honour and drive toward independence. He took his training very seriously, working on his marksmanship, blade work and martial arts daily. He became his own worst critic, pushing hard throughout his adolescence to be the best, to show his father the meddle he was made of. He expected honesty with himself, which turned into being just as honest with others, sometimes brutally so. He dropped the need for pretty platitudes or flowery words, finding them unnecessary at the best of times. Classmates found him cold, abrupt, or just a flat-out prick. Some people do not like hearing the truth of things. His icy gaze did not help the rumours of coldness either.&lt;br /&gt;
&lt;br /&gt;
Caleb was fifteen years old when notice was taken of his combat skills and intelligence. The Togorian was put into what was explained to him as an advanced program. Not knowing what to expect, he was surprised to find he had become part of a select team of cadets under the tutelage of a woman proclaiming herself an adherent to Mandalorian teachings and creed. The group often underwent strenuous training exercises and was even called upon to engage in actual military missions. The experience rapidly hardened Caleb and did nothing to diminish the cold attitude he had adopted towards his peers.&lt;br /&gt;
&lt;br /&gt;
====Imperial Scholae Navy====&lt;br /&gt;
At the age of eighteen, he was approached by a representative from off-world. He introduced himself as an ambassador for the Imperial Scholae Navy and looked for talented young men. Going off-world seemed like the most incredible of adventures to a younger Caleb. He was the youngest son, so prospects were slim for him back home. So, completing his training at the academy, he left with a handful of other young men and crossed the Mid-Rim to Scholae Palatinae&#039;s homeworld of Judecca. He was enrolled in their training program, and immediately his aptitude was on display for all to see. His skills with a sniper rifle and pistols impressed his instructors and were matched by his skills at hand-to-hand combat. He officially entered their military ranks at the age of nineteen ready for active duty as an operative of the Imperial Scholae Intelligence division as a covert ops specialist.&lt;br /&gt;
&lt;br /&gt;
===Adulthood===&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|thumb|left|Mune &amp;amp; Caleb]]&lt;br /&gt;
====A Special Task &amp;amp; Unexpected Feelings====&lt;br /&gt;
In just over a year, Caleb was assigned as a bodyguard. At first, he was not given many details other than the person he was to safeguard was important. The adolescent&#039;s name was Mune, and they were dying. Something about the Shistavanen called him to engage, talk, and get to know the young Shista. They spent days talking, and for the first time in a long time, Caleb let someone through his cold exterior. Here was someone, sick, dying, who just needed to connect with someone, who just needed a hand to hold so they&#039;d not be consumed by a broken heart before their body could give out completely. They became friends over weeks, learning about one another. Truth was, right from day one, Caleb had feelings for the Shista... the first time he realized feelings for someone that was male (he&#039;d learn soon after that Mune was genderfluid and though presented as male, did not always identify as such.)&lt;br /&gt;
&lt;br /&gt;
====From Judecca to Seraph====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Resigning His Commission &amp;amp; Leaving The Imperial Clan====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Arcona &amp;amp; Renewal Of Vows====&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote| Generally speaking, a howling wilderness does not howl: it is the imagination of the traveller that does the howling. | Henry David Thoreau}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
[[File:Calebref.png|thumb||left|400px|Caleb Wild&#039;en, Togorian, Age 31]]&lt;br /&gt;
Caleb Wild’en is a Togorian and a proud one at that. His rounded ears are adorned by three helix piercings each. His eyes are an absolutely vivid blue with the left iris containing a rather startling imperfection. This imperfection comes from a splinter of strikingly brilliant amethyst that crosses from the edge of his iris to the edge of his pupil. His facial features are strong, with full cheek ruffs, a broad muzzle and a wide feline nose. His thin black lips always seem to be threatening a cocky grin at any given time, flashing the rather savage-looking feline fangs behind them.&lt;br /&gt;
&lt;br /&gt;
He has the common back-jointed legs of his species. He is very well toned, his build telling of someone who has spent more than a little time working to build the muscles of his legs and arms with a focus on tone as opposed to bulk. He is covered in short, purely white fur, broken only by attractive stripes in a rich jet black. Only the fur of his chest and stomach are absent of the stripes. His tail is long and slinky, never seems to remain still, always twitching or flicking about in some kind of motion. His claws are viciously curved, intended to rip and tear into prey.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Caleb Wild’en speaks with a rich baritone voice, coloured by the slightest telltale hiss common to his people. The hiss is less audible when he speaks Shistavanen than when speaking Basic. He also speaks Huttese and Mando&#039;a.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Caleb generally comes across as cold. He does not lack confidence and is constantly challenging himself to improve his skills, whether at hand-to-hand or marksmanship. He believes in working hard, pushing his body, in challenging himself. He was never one for pretty platitudes, though, as he develops friendships through Mune, he has begun to soften his tone and be less abrupt with people.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/77269-mandalorian-beskar-armor Mandalorian Beskar Armour]&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Tar’Rraken&#039;&#039;&#039; &#039;&#039;Ancestor’s Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113425-synergy-bv-1-brotherhood-tremor-sword Synergy BV-1 Brotherhood Tremor Sword]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Rraken’Tar&#039;&#039;&#039;, Ancestor’s Fang in Togorian.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039; &#039;&#039;Thunder&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113427-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039;, Mando’a for thunder.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039; &#039;&#039;Blaze&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113513-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039;, Mando’a for blaze.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vhe’saarik&#039;&#039;&#039; &#039;&#039;Crowned Hunter&#039;&#039; &lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/45767-kom-rk-class-fighter Kom’rk-class Fighter]&lt;br /&gt;
| &#039;&#039;&#039;Vhett&#039;&#039;&#039;, Mando’a: hunter/predator, abbreviated as &#039;&#039;Vhe&#039;&#039;. &#039;&#039;&#039;Saarik&#039;&#039;&#039;, Togorian root implying &#039;&#039;crown&#039;&#039;, &#039;&#039;peak&#039;&#039;, or &#039;&#039;supreme&#039;&#039;. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Shade&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113298-droid-brain-adv-pilot-hyperspace-adv-weapons Droid Brain (Adc. Pilot + Hyperspace + Adv. Weapons)]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Shade&#039;&#039;&#039;, sleek, ominous, and possibly sarcastic. Could refer to a literal shadow or the idea of a ghost.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 12 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 13 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 14 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Military Academy&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Caleb(14) enrolls in a prestigious military academy.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Special Ops Program&lt;br /&gt;
| Caleb(15) is transferred into a special ops program when his skills and drive are taken note of by administrators, where he continues to excel through an exceptional work ethic and constantly pushing himself to be better. He is assigned to a Mandalorian teacher from whom he learns to speak Mando&#039;a and learns about their practices and beliefs as a people. &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Scholae Palatinae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Caleb(18) is recruited into the Imperial Scholae Navy.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Imperial Sholae Intelligence&lt;br /&gt;
| Caleb(19) earns a spot as a Special Operative in the Imperial Scholae Intelligence division, assigned largely to assassinations and kill missions. &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Bodyguard Work&lt;br /&gt;
| Caleb(20) is assigned as a bodyguard, a far different mission than what he had been handling up to that point. This is how he first meets Mune Cinteroph. &lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/character_sheets/16638 Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197348</id>
		<title>Caleb Wild&#039;en</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197348"/>
		<updated>2025-05-10T20:40:22Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Loyalist&lt;br /&gt;
|image= [[File: CalPFP.png|250px]]&lt;br /&gt;
|firstname= Caleb&lt;br /&gt;
|lastname= Wild&#039;en&lt;br /&gt;
|homeworld= Togoria&lt;br /&gt;
|birth= 12 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Togorian&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=2.19m&lt;br /&gt;
|weight=110.59kg&lt;br /&gt;
|mother=Solana Wild&#039;en&lt;br /&gt;
|father=Braern Wild&#039;en&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|weapons=*Synergy S-10 Deadman Revolvers x2&lt;br /&gt;
*Synergy BV-1 Tremor Sword&lt;br /&gt;
*Throwing Knives&lt;br /&gt;
|fightingstyle=*Mandalorian Core&lt;br /&gt;
|profession=*Sniper&lt;br /&gt;
*Bodyguard (formerly)&lt;br /&gt;
*Tracker&lt;br /&gt;
*Field Scout&lt;br /&gt;
*Special Ops (formerly)&lt;br /&gt;
*Voidbreaker II Field Operative&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier= [[dossier: 3607| 3607]]&lt;br /&gt;
|sheet= [[https://www.darkjedibrotherhood.com/character_sheets/16638]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Do not go where the path may lead, go instead where there is no path and leave a trail. | Ralph Waldo Emerson}}&lt;br /&gt;
&lt;br /&gt;
Colonel &#039;&#039;&#039;Caleb Wild&#039;en&#039;&#039;&#039;, a Palatinaean trained soldier, has but returned to active service of the Clan but recently upon completion of serving in secret the interests of [[Elincia Rei]]. That is to say, he was charged with the protection of one [[Mune Cinteroph]] during the Shistavanen&#039;s recovery and return to the clan. It is by no means any surprise where lay his loyalties, he took to martial training young and proved a skilled young man. He remains a regular companion to Mune, as well as an occasional lover... until they became engaged and before long, married. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Caleb was born in 12ABY to Solana (mother) and Braern (father) Wild&#039;en, on the Togorian homeworld of Togoria, in the Mid Rim. He is the fourth born of five siblings. Marisol(&#039;&#039;f&#039;&#039;) the eldest sister, Koji(&#039;&#039;m&#039;&#039;) the second-born, Gallus(&#039;&#039;m&#039;&#039;) the third-born, and the youngest, Maia(&#039;&#039;f&#039;&#039;). Their family was not so bad off, considered upper-middle-class in their community. His father was an honourable man, instilling in his children a sense of duty from a very young age. At the age of eight, Caleb started learning how to track from his father, learning to hunt and shadow his quarry through the wilderness. He took to survival training better than his two older brothers, and by the age of ten, was learning martial skills with them. At the age of eleven, he received his first slugthrower and showed an aptitude for marksmanship.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Military Academy====&lt;br /&gt;
At the age of fourteen, Caleb was enrolled into a prestigious military academy, an academy his brothers also attended. His personality continued to develop into his teens, becoming a rather serious young man with a strong sense of honour and drive toward independence. He took his training very seriously, working on his marksmanship, blade work and martial arts daily. He became his own worst critic, pushing hard throughout his adolescence to be the best, to show his father the meddle he was made of. He expected honesty with himself, which turned into being just as honest with others, sometimes brutally so. He dropped the need for pretty platitudes or flowery words, finding them unnecessary at the best of times. Classmates found him cold, abrupt, or just a flat-out prick. Some people do not like hearing the truth of things. His icy gaze did not help the rumours of coldness either.&lt;br /&gt;
&lt;br /&gt;
Caleb was fifteen years old when notice was taken of his combat skills and intelligence. The Togorian was put into what was explained to him as an advanced program. Not knowing what to expect, he was surprised to find he had become part of a select team of cadets under the tutelage of a woman proclaiming herself an adherent to Mandalorian teachings and creed. The group often underwent strenuous training exercises and was even called upon to engage in actual military missions. The experience rapidly hardened Caleb and did nothing to diminish the cold attitude he had adopted towards his peers.&lt;br /&gt;
&lt;br /&gt;
====Imperial Scholae Navy====&lt;br /&gt;
At the age of eighteen, he was approached by a representative from off-world. He introduced himself as an ambassador for the Imperial Scholae Navy and looked for talented young men. Going off-world seemed like the most incredible of adventures to a younger Caleb. He was the youngest son, so prospects were slim for him back home. So, completing his training at the academy, he left with a handful of other young men and crossed the Mid-Rim to Scholae Palatinae&#039;s homeworld of Judecca. He was enrolled in their training program, and immediately his aptitude was on display for all to see. His skills with a sniper rifle and pistols impressed his instructors and were matched by his skills at hand-to-hand combat. He officially entered their military ranks at the age of nineteen ready for active duty as an operative of the Imperial Scholae Intelligence division as a covert ops specialist.&lt;br /&gt;
&lt;br /&gt;
===Adulthood===&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|thumb|left|Mune &amp;amp; Caleb]]&lt;br /&gt;
====A Special Task &amp;amp; Unexpected Feelings====&lt;br /&gt;
In just over a year, Caleb was assigned as a bodyguard. At first, he was not given many details other than the person he was to safeguard was important. The adolescent&#039;s name was Mune, and they were dying. Something about the Shistavanen called him to engage, talk, and get to know the young Shista. They spent days talking, and for the first time in a long time, Caleb let someone through his cold exterior. Here was someone, sick, dying, who just needed to connect with someone, who just needed a hand to hold so they&#039;d not be consumed by a broken heart before their body could give out completely. They became friends over weeks, learning about one another. Truth was, right from day one, Caleb had feelings for the Shista... the first time he realized feelings for someone that was male (he&#039;d learn soon after that Mune was genderfluid and though presented as male, did not always identify as such.)&lt;br /&gt;
&lt;br /&gt;
====From Judecca to Seraph====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Resigning His Commission &amp;amp; Leaving The Imperial Clan====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Arcona &amp;amp; Renewal Of Vows====&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote| Generally speaking, a howling wilderness does not howl: it is the imagination of the traveller that does the howling. | Henry David Thoreau}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
[[File:Calebref.png|thumb||left|400px|Caleb Wild&#039;en, Togorian, Age 31]]&lt;br /&gt;
Caleb Wild’en is a Togorian and a proud one at that. His rounded ears are adorned by three helix piercings each. His eyes are an absolutely vivid blue with the left iris containing a rather startling imperfection. This imperfection comes from a splinter of strikingly brilliant amethyst that crosses from the edge of his iris to the edge of his pupil. His facial features are strong, with full cheek ruffs, a broad muzzle and a wide feline nose. His thin black lips always seem to be threatening a cocky grin at any given time, flashing the rather savage-looking feline fangs behind them.&lt;br /&gt;
&lt;br /&gt;
He has the common back-jointed legs of his species. He is very well toned, his build telling of someone who has spent more than a little time working to build the muscles of his legs and arms with a focus on tone as opposed to bulk. He is covered in short, purely white fur, broken only by attractive stripes in a rich jet black. Only the fur of his chest and stomach are absent of the stripes. His tail is long and slinky, never seems to remain still, always twitching or flicking about in some kind of motion. His claws are viciously curved, intended to rip and tear into prey.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Caleb Wild’en speaks with a rich baritone voice, coloured by the slightest telltale hiss common to his people. The hiss is less audible when he speaks Shistavanen than when speaking Basic. He also speaks Huttese and Mando&#039;a.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Caleb generally comes across as cold. He does not lack confidence and is constantly challenging himself to improve his skills, whether at hand-to-hand or marksmanship. He believes in working hard, pushing his body, in challenging himself. He was never one for pretty platitudes, though, as he develops friendships through Mune, he has begun to soften his tone and be less abrupt with people.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/77269-mandalorian-beskar-armor Mandalorian Beskar Armour]&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Tar’Rraken&#039;&#039;&#039; &#039;&#039;Ancestor’s Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113425-synergy-bv-1-brotherhood-tremor-sword Synergy BV-1 Brotherhood Tremor Sword]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Rraken’Tar&#039;&#039;&#039;, Ancestor’s Fang in Togorian.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039; &#039;&#039;Thunder&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113427-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039;, Mando’a for thunder.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039; &#039;&#039;Blaze&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113513-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039;, Mando’a for blaze.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vhe’saarik&#039;&#039;&#039; &#039;&#039;Crowned Hunter&#039;&#039; &lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/45767-kom-rk-class-fighter Kom’rk-class Fighter]&lt;br /&gt;
| &#039;&#039;&#039;Vhett&#039;&#039;&#039;, Mando’a: hunter/predator, abbreviated as &#039;&#039;Vhe&#039;&#039;. &#039;&#039;&#039;Saarik&#039;&#039;&#039;, Togorian root implying &#039;&#039;crown&#039;&#039;, &#039;&#039;peak&#039;&#039;, or &#039;&#039;supreme&#039;&#039;. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Shade&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113298-droid-brain-adv-pilot-hyperspace-adv-weapons Droid Brain (Adc. Pilot + Hyperspace + Adv. Weapons)]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Shade&#039;&#039;&#039;, sleek, ominous, and possibly sarcastic. Could refer to a literal shadow or the idea of a ghost.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 12 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 13 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 14 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Military Academy&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Caleb(14) enrolls in a prestigious military academy.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Special Ops Program&lt;br /&gt;
| Caleb(15) is transferred into a special ops program when his skills and drive are taken note of by administrators, where he continues to excel through an exceptional work ethic and constantly pushing himself to be better. &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Scholae Palatinae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Caleb(18) is recruited into the Imperial Scholae Navy.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Imperial Sholae Intelligence&lt;br /&gt;
| Caleb(19) earns a spot as a Special Operative in the Imperial Scholae Intelligence division, assigned largely to assassinations and kill missions. &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Bodyguard Work&lt;br /&gt;
| Caleb(20) is assigned as a bodyguard, a far different mission than what he had been handling up to that point. This is how he first meets Mune Cinteroph. &lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/character_sheets/16638 Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197347</id>
		<title>Caleb Wild&#039;en</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197347"/>
		<updated>2025-05-10T20:34:40Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Loyalist&lt;br /&gt;
|image= [[File: CalPFP.png|250px]]&lt;br /&gt;
|firstname= Caleb&lt;br /&gt;
|lastname= Wild&#039;en&lt;br /&gt;
|homeworld= Togoria&lt;br /&gt;
|birth= 12 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Togorian&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=2.19m&lt;br /&gt;
|weight=110.59kg&lt;br /&gt;
|mother=Solana Wild&#039;en&lt;br /&gt;
|father=Braern Wild&#039;en&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|weapons=*Synergy S-10 Deadman Revolvers x2&lt;br /&gt;
*Synergy BV-1 Tremor Sword&lt;br /&gt;
*Throwing Knives&lt;br /&gt;
|fightingstyle=*Mandalorian Core&lt;br /&gt;
|profession=*Sniper&lt;br /&gt;
*Bodyguard (formerly)&lt;br /&gt;
*Tracker&lt;br /&gt;
*Field Scout&lt;br /&gt;
*Special Ops (formerly)&lt;br /&gt;
*Voidbreaker II Field Operative&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier= [[dossier: 3607| 3607]]&lt;br /&gt;
|sheet= [[https://www.darkjedibrotherhood.com/character_sheets/16638]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Do not go where the path may lead, go instead where there is no path and leave a trail. | Ralph Waldo Emerson}}&lt;br /&gt;
&lt;br /&gt;
Colonel &#039;&#039;&#039;Caleb Wild&#039;en&#039;&#039;&#039;, a Palatinaean trained soldier, has but returned to active service of the Clan but recently upon completion of serving in secret the interests of [[Elincia Rei]]. That is to say, he was charged with the protection of one [[Mune Cinteroph]] during the Shistavanen&#039;s recovery and return to the clan. It is by no means any surprise where lay his loyalties, he took to martial training young and proved a skilled young man. He remains a regular companion to Mune, as well as an occasional lover... until they became engaged and before long, married. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Caleb was born in 12ABY to Solana (mother) and Braern (father) Wild&#039;en, on the Togorian homeworld of Togoria, in the Mid Rim. He is the fourth born of five siblings. Marisol(&#039;&#039;f&#039;&#039;) the eldest sister, Koji(&#039;&#039;m&#039;&#039;) the second-born, Gallus(&#039;&#039;m&#039;&#039;) the third-born, and the youngest, Maia(&#039;&#039;f&#039;&#039;). Their family was not so bad off, considered upper-middle-class in their community. His father was an honourable man, instilling in his children a sense of duty from a very young age. At the age of eight, Caleb started learning how to track from his father, learning to hunt and shadow his quarry through the wilderness. He took to survival training better than his two older brothers, and by the age of ten, was learning martial skills with them. At the age of eleven, he received his first slugthrower and showed an aptitude for marksmanship.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Military Academy====&lt;br /&gt;
At the age of fourteen, Caleb was enrolled into a prestigious military academy, an academy his brothers also attended. His personality continued to develop into his teens, becoming a rather serious young man with a strong sense of honour and drive toward independence. He took his training very seriously, working on his marksmanship, blade work and martial arts daily. He became his own worst critic, pushing hard throughout his adolescence to be the best, to show his father the meddle he was made of. He expected honesty with himself, which turned into being just as honest with others, sometimes brutally so. He dropped the need for pretty platitudes or flowery words, finding them unnecessary at the best of times. Classmates found him cold, abrupt, or just a flat-out prick. Some people do not like hearing the truth of things. His icy gaze did not help the rumours of coldness either.&lt;br /&gt;
&lt;br /&gt;
Caleb was fifteen years old when notice was taken of his combat skills and intelligence. The Togorian was put into what was explained to him as an advanced program. Not knowing what to expect, he was surprised to find he had become part of a select team of cadets under the tutelage of a woman proclaiming herself an adherent to Mandalorian teachings and creed. The group often underwent strenuous training exercises and was even called upon to engage in actual military missions. The experience rapidly hardened Caleb and did nothing to diminish the cold attitude he had adopted towards his peers.&lt;br /&gt;
&lt;br /&gt;
====Imperial Scholae Navy====&lt;br /&gt;
At the age of eighteen, he was approached by a representative from off-world. He introduced himself as an ambassador for the Imperial Scholae Navy and looked for talented young men. Going off-world seemed like the most incredible of adventures to a younger Caleb. He was the youngest son, so prospects were slim for him back home. So, completing his training at the academy, he left with a handful of other young men and crossed the Mid-Rim to Scholae Palatinae&#039;s homeworld of Judecca. He was enrolled in their training program, and immediately his aptitude was on display for all to see. His skills with a sniper rifle and pistols impressed his instructors and were matched by his skills at hand-to-hand combat. He officially entered their military ranks at the age of nineteen ready for active duty as an operative of the Imperial Scholae Intelligence division as a covert ops specialist.&lt;br /&gt;
&lt;br /&gt;
===Adulthood===&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|thumb|left|Mune &amp;amp; Caleb]]&lt;br /&gt;
====A Special Task &amp;amp; Unexpected Feelings====&lt;br /&gt;
In just over a year, Caleb was assigned as a bodyguard. At first, he was not given many details other than the person he was to safeguard was important. The adolescent&#039;s name was Mune, and they were dying. Something about the Shistavanen called him to engage, talk, and get to know the young Shista. They spent days talking, and for the first time in a long time, Caleb let someone through his cold exterior. Here was someone, sick, dying, who just needed to connect with someone, who just needed a hand to hold so they&#039;d not be consumed by a broken heart before their body could give out completely. They became friends over weeks, learning about one another. Truth was, right from day one, Caleb had feelings for the Shista... the first time he realized feelings for someone that was male (he&#039;d learn soon after that Mune was genderfluid and though presented as male, did not always identify as such.)&lt;br /&gt;
&lt;br /&gt;
====From Judecca to Seraph====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Resigning His Commission &amp;amp; Leaving The Imperial Clan====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Arcona &amp;amp; Renewal Of Vows====&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote| Generally speaking, a howling wilderness does not howl: it is the imagination of the traveller that does the howling. | Henry David Thoreau}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
[[File:Calebref.png|thumb||left|400px|Caleb Wild&#039;en, Togorian, Age 31]]&lt;br /&gt;
Caleb Wild’en is a Togorian and a proud one at that. His rounded ears are adorned by three helix piercings each. His eyes are an absolutely vivid blue with the left iris containing a rather startling imperfection. This imperfection comes from a splinter of strikingly brilliant amethyst that crosses from the edge of his iris to the edge of his pupil. His facial features are strong, with full cheek ruffs, a broad muzzle and a wide feline nose. His thin black lips always seem to be threatening a cocky grin at any given time, flashing the rather savage-looking feline fangs behind them.&lt;br /&gt;
&lt;br /&gt;
He has the common back-jointed legs of his species. He is very well toned, his build telling of someone who has spent more than a little time working to build the muscles of his legs and arms with a focus on tone as opposed to bulk. He is covered in short, purely white fur, broken only by attractive stripes in a rich jet black. Only the fur of his chest and stomach are absent of the stripes. His tail is long and slinky, never seems to remain still, always twitching or flicking about in some kind of motion. His claws are viciously curved, intended to rip and tear into prey.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Caleb Wild’en speaks with a rich baritone voice, coloured by the slightest telltale hiss common to his people. The hiss is less audible when he speaks Shistavanen than when speaking Basic. He also speaks Huttese and Mando&#039;a.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Caleb generally comes across as cold. He does not lack confidence and is constantly challenging himself to improve his skills, whether at hand-to-hand or marksmanship. He believes in working hard, pushing his body, in challenging himself. He was never one for pretty platitudes, though, as he develops friendships through Mune, he has begun to soften his tone and be less abrupt with people.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/77269-mandalorian-beskar-armor Mandalorian Beskar Armour]&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Tar’Rraken&#039;&#039;&#039; &#039;&#039;Ancestor’s Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113425-synergy-bv-1-brotherhood-tremor-sword Synergy BV-1 Brotherhood Tremor Sword]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Rraken’Tar&#039;&#039;&#039;, Ancestor’s Fang in Togorian.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039; &#039;&#039;Thunder&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113427-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039;, Mando’a for thunder.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039; &#039;&#039;Blaze&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113513-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039;, Mando’a for blaze.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vhe’saarik&#039;&#039;&#039; &#039;&#039;Crowned Hunter&#039;&#039; &lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/45767-kom-rk-class-fighter Kom’rk-class Fighter]&lt;br /&gt;
| &#039;&#039;&#039;Vhett&#039;&#039;&#039;, Mando’a: hunter/predator, abbreviated as &#039;&#039;Vhe&#039;&#039;. &#039;&#039;&#039;Saarik&#039;&#039;&#039;, Togorian root implying &#039;&#039;crown&#039;&#039;, &#039;&#039;peak&#039;&#039;, or &#039;&#039;supreme&#039;&#039;. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Shade&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113298-droid-brain-adv-pilot-hyperspace-adv-weapons Droid Brain (Adc. Pilot + Hyperspace + Adv. Weapons)]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Shade&#039;&#039;&#039;, sleek, ominous, and possibly sarcastic. Could refer to a literal shadow or the idea of a ghost.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 12 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 13 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 14 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Military Academy&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Caleb(14) enrolls in a prestigious military academy.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Special Ops Program&lt;br /&gt;
| Caleb(15) is transferred into a special ops program when his skills and drive are taken note of by administrators. &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Scholae Palatinae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Caleb(18) is recruited into the Imperial Scholae Navy.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/character_sheets/16638 Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197346</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197346"/>
		<updated>2025-05-10T19:31:29Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Possessions of Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [[https://www.darkjedibrotherhood.com/items/88758-blastech-dc-17-batch-edition-blaster-pistol BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Given to them as a gift in the hopes they would never have to use it, with the advice to let the fighters do the fighting. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Pipsqueak&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[https://www.darkjedibrotherhood.com/items/111205-merqaal Merqaal]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Quite literally, small. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki was born in Selonia, the Selonian homeworld, to strict matriarch Duin Tel and father Quz Sirru. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197343</id>
		<title>Voidbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197343"/>
		<updated>2025-05-10T06:27:33Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Ship Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; (notice the air quotes) Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MunePFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoPFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. Currently receiving their education at the Estle City Academy and hands-on operations experience on the Voidbreaker II.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:CarrPFP.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it! Currently receiving his education at the Estle City Academy and hands-on engineering experience on the Voidbreaker II.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CalPFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Caleb Wild&#039;en]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | More than redshirts, these essential workers are still a big part of the Voidbreaker crew.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Super Nova&#039;&#039;&#039;&lt;br /&gt;
|The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
|Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
|Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
|40ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
|The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
|[[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|Karaoke &amp;amp; Chill&lt;br /&gt;
|Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
|Details go here!&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
|Captain Doon hosts a social event.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
|Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
|It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
|42 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
|Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
|43 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Edema R&#039;uh-Kalinor &lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197342</id>
		<title>Caleb Wild&#039;en</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197342"/>
		<updated>2025-05-10T06:26:12Z</updated>

		<summary type="html">&lt;p&gt;Mune: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Loyalist&lt;br /&gt;
|image= [[File: CalPFP.png|250px]]&lt;br /&gt;
|firstname= Caleb&lt;br /&gt;
|lastname= Wild&#039;en&lt;br /&gt;
|homeworld= Togoria&lt;br /&gt;
|birth= 12 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Togorian&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=2.19m&lt;br /&gt;
|weight=110.59kg&lt;br /&gt;
|mother=Solana Wild&#039;en&lt;br /&gt;
|father=Braern Wild&#039;en&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|weapons=*Synergy S-10 Deadman Revolvers x2&lt;br /&gt;
*Synergy BV-1 Tremor Sword&lt;br /&gt;
*Throwing Knives&lt;br /&gt;
|fightingstyle=*Mandalorian Core&lt;br /&gt;
|profession=*Sniper&lt;br /&gt;
*Bodyguard (formerly)&lt;br /&gt;
*Tracker&lt;br /&gt;
*Field Scout&lt;br /&gt;
*Special Ops (formerly)&lt;br /&gt;
*Voidbreaker II Field Operative&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier= [[dossier: 3607| 3607]]&lt;br /&gt;
|sheet= [[https://www.darkjedibrotherhood.com/character_sheets/16638]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Do not go where the path may lead, go instead where there is no path and leave a trail. | Ralph Waldo Emerson}}&lt;br /&gt;
&lt;br /&gt;
Colonel &#039;&#039;&#039;Caleb Wild&#039;en&#039;&#039;&#039;, a Palatinaean trained soldier, has but returned to active service of the Clan but recently upon completion of serving in secret the interests of [[Elincia Rei]]. That is to say, he was charged with the protection of one [[Mune Cinteroph]] during the Shistavanen&#039;s recovery and return to the clan. It is by no means any surprise where lay his loyalties, he took to martial training young and proved a skilled young man. He remains a regular companion to Mune, as well as an occasional lover... until they became engaged and before long, married. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Caleb was born in 12ABY to Solana (mother) and Braern (father) Wild&#039;en, on the Togorian homeworld of Togoria, in the Mid Rim. He is the fourth born of five siblings. Marisol(&#039;&#039;f&#039;&#039;) the eldest sister, Koji(&#039;&#039;m&#039;&#039;) the second-born, Gallus(&#039;&#039;m&#039;&#039;) the third-born, and the youngest, Maia(&#039;&#039;f&#039;&#039;). Their family was not so bad off, considered upper-middle-class in their community. His father was an honourable man, instilling in his children a sense of duty from a very young age. At the age of eight, Caleb started learning how to track from his father, learning to hunt and shadow his quarry through the wilderness. He took to survival training better than his two older brothers, and by the age of ten, was learning martial skills with them. At the age of eleven, he received his first slugthrower and showed an aptitude for marksmanship.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Military Academy====&lt;br /&gt;
At the age of fourteen, Caleb was enrolled into a prestigious military academy, an academy his brothers also attended. His personality continued to develop into his teens, becoming a rather serious young man with a strong sense of honour and drive toward independence. He took his training very seriously, working on his marksmanship, blade work and martial arts daily. He became his own worst critic, pushing hard throughout his adolescence to be the best, to show his father the meddle he was made of. He expected honesty with himself, which turned into being just as honest with others, sometimes brutally so. He dropped the need for pretty platitudes or flowery words, finding them unnecessary at the best of times. Classmates found him cold, abrupt, or just a flat-out prick. Some people do not like hearing the truth of things. His icy gaze did not help the rumours of coldness either.&lt;br /&gt;
&lt;br /&gt;
Caleb was fifteen years old when notice was taken of his combat skills and intelligence. The Togorian was put into what was explained to him as an advanced program. Not knowing what to expect, he was surprised to find he had become part of a select team of cadets under the tutelage of a woman proclaiming herself an adherent to Mandalorian teachings and creed. The group often underwent strenuous training exercises and was even called upon to engage in actual military missions. The experience rapidly hardened Caleb and did nothing to diminish the cold attitude he had adopted towards his peers.&lt;br /&gt;
&lt;br /&gt;
====Imperial Scholae Navy====&lt;br /&gt;
At the age of eighteen, he was approached by a representative from off-world. He introduced himself as an ambassador for the Imperial Scholae Navy and looked for talented young men. Going off-world seemed like the most incredible of adventures to a younger Caleb. He was the youngest son, so prospects were slim for him back home. So, completing his training at the academy, he left with a handful of other young men and crossed the Mid-Rim to Scholae Palatinae&#039;s homeworld of Judecca. He was enrolled in their training program, and immediately his aptitude was on display for all to see. His skills with a sniper rifle and pistols impressed his instructors and were matched by his skills at hand-to-hand combat. He officially entered their military ranks at the age of nineteen ready for active duty as an operative of the Imperial Scholae Intelligence division as a covert ops specialist.&lt;br /&gt;
&lt;br /&gt;
===Adulthood===&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|thumb|left|Mune &amp;amp; Caleb]]&lt;br /&gt;
====A Special Task &amp;amp; Unexpected Feelings====&lt;br /&gt;
In just over a year, Caleb was assigned as a bodyguard. At first, he was not given many details other than the person he was to safeguard was important. The adolescent&#039;s name was Mune, and they were dying. Something about the Shistavanen called him to engage, talk, and get to know the young Shista. They spent days talking, and for the first time in a long time, Caleb let someone through his cold exterior. Here was someone, sick, dying, who just needed to connect with someone, who just needed a hand to hold so they&#039;d not be consumed by a broken heart before their body could give out completely. They became friends over weeks, learning about one another. Truth was, right from day one, Caleb had feelings for the Shista... the first time he realized feelings for someone that was male (he&#039;d learn soon after that Mune was genderfluid and though presented as male, did not always identify as such.)&lt;br /&gt;
&lt;br /&gt;
====From Judecca to Seraph====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Resigning His Commission &amp;amp; Leaving The Imperial Clan====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Arcona &amp;amp; Renewal Of Vows====&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote| Generally speaking, a howling wilderness does not howl: it is the imagination of the traveller that does the howling. | Henry David Thoreau}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
[[File:Calebref.png|thumb||left|400px|Caleb Wild&#039;en, Togorian, Age 31]]&lt;br /&gt;
Caleb Wild’en is a Togorian and a proud one at that. His rounded ears are adorned by three helix piercings each. His eyes are an absolutely vivid blue with the left iris containing a rather startling imperfection. This imperfection comes from a splinter of strikingly brilliant amethyst that crosses from the edge of his iris to the edge of his pupil. His facial features are strong, with full cheek ruffs, a broad muzzle and a wide feline nose. His thin black lips always seem to be threatening a cocky grin at any given time, flashing the rather savage-looking feline fangs behind them.&lt;br /&gt;
&lt;br /&gt;
He has the common back-jointed legs of his species. He is very well toned, his build telling of someone who has spent more than a little time working to build the muscles of his legs and arms with a focus on tone as opposed to bulk. He is covered in short, purely white fur, broken only by attractive stripes in a rich jet black. Only the fur of his chest and stomach are absent of the stripes. His tail is long and slinky, never seems to remain still, always twitching or flicking about in some kind of motion. His claws are viciously curved, intended to rip and tear into prey.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Caleb Wild’en speaks with a rich baritone voice, coloured by the slightest telltale hiss common to his people. The hiss is less audible when he speaks Shistavanen than when speaking Basic. He also speaks Huttese and Mando&#039;a.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Caleb generally comes across as cold. He does not lack confidence and is constantly challenging himself to improve his skills, whether at hand-to-hand or marksmanship. He believes in working hard, pushing his body, in challenging himself. He was never one for pretty platitudes, though, as he develops friendships through Mune, he has begun to soften his tone and be less abrupt with people.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/77269-mandalorian-beskar-armor Mandalorian Beskar Armour]&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Tar’Rraken&#039;&#039;&#039; &#039;&#039;Ancestor’s Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113425-synergy-bv-1-brotherhood-tremor-sword Synergy BV-1 Brotherhood Tremor Sword]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Rraken’Tar&#039;&#039;&#039;, Ancestor’s Fang in Togorian.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039; &#039;&#039;Thunder&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113427-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039;, Mando’a for thunder.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039; &#039;&#039;Blaze&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113513-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039;, Mando’a for blaze.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vhe’saarik&#039;&#039;&#039; &#039;&#039;Crowned Hunter&#039;&#039; &lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/45767-kom-rk-class-fighter Kom’rk-class Fighter]&lt;br /&gt;
| &#039;&#039;&#039;Vhett&#039;&#039;&#039;, Mando’a: hunter/predator, abbreviated as &#039;&#039;Vhe&#039;&#039;. &#039;&#039;&#039;Saarik&#039;&#039;&#039;, Togorian root implying &#039;&#039;crown&#039;&#039;, &#039;&#039;peak&#039;&#039;, or &#039;&#039;supreme&#039;&#039;. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Shade&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113298-droid-brain-adv-pilot-hyperspace-adv-weapons Droid Brain (Adc. Pilot + Hyperspace + Adv. Weapons)]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Shade&#039;&#039;&#039;, sleek, ominous, and possibly sarcastic. Could refer to a literal shadow or the idea of a ghost.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 12 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 13 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 14 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/character_sheets/16638 Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:CalPFP.png&amp;diff=197341</id>
		<title>File:CalPFP.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:CalPFP.png&amp;diff=197341"/>
		<updated>2025-05-10T06:25:33Z</updated>

		<summary type="html">&lt;p&gt;Mune: New profile picture for Caleb Wild&amp;#039;en, edited from reference with reference base by Kasusei and edits and colours by me.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
New profile picture for Caleb Wild&#039;en, edited from reference with reference base by Kasusei and edits and colours by me. &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197340</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197340"/>
		<updated>2025-05-10T05:51:33Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki was born in Selonia, the Selonian homeworld, to strict matriarch Duin Tel and father Quz Sirru. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197339</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197339"/>
		<updated>2025-05-10T05:41:09Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki is born on Selonia, the Selonian homeworld. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Escape From Abuse&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(8) runs away from home to escape their abusive family situation. They are forced to learn how to survive quickly, foraging for what they can to they could remain fed and begging when food is scarce. They learned soon enough how to steal and not be caught.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another amusing story. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197338</id>
		<title>Voidbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197338"/>
		<updated>2025-05-10T05:20:23Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Ship Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; (notice the air quotes) Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MunePFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoPFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. Currently receiving their education at the Estle City Academy and hands-on operations experience on the Voidbreaker II.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:CarrPFP.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it! Currently receiving his education at the Estle City Academy and hands-on engineering experience on the Voidbreaker II.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caleb3.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Caleb Wild&#039;en]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | More than redshirts, these essential workers are still a big part of the Voidbreaker crew.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Super Nova&#039;&#039;&#039;&lt;br /&gt;
|The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
|Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
|Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
|40ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
|The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
|[[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|Karaoke &amp;amp; Chill&lt;br /&gt;
|Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
|Details go here!&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
|Captain Doon hosts a social event.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
|Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
|It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
|42 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
|Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
|43 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Edema R&#039;uh-Kalinor &lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197337</id>
		<title>Voidbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197337"/>
		<updated>2025-05-10T05:08:53Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Ship Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; (notice the air quotes) Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MunePFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoPFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:CarrPFP.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it!&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caleb3.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Caleb Wild&#039;en]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | More than redshirts, these essential workers are still a big part of the Voidbreaker crew.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Super Nova&#039;&#039;&#039;&lt;br /&gt;
|The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
|Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
|Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
|40ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
|The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
|[[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|Karaoke &amp;amp; Chill&lt;br /&gt;
|Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
|Details go here!&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
|Captain Doon hosts a social event.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
|Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
|It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
|42 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
|Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
|43 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Edema R&#039;uh-Kalinor &lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197336</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197336"/>
		<updated>2025-05-10T05:07:59Z</updated>

		<summary type="html">&lt;p&gt;Mune: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: MunePFP.png|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinterop and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:MunePFP.png&amp;diff=197335</id>
		<title>File:MunePFP.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:MunePFP.png&amp;diff=197335"/>
		<updated>2025-05-10T05:07:18Z</updated>

		<summary type="html">&lt;p&gt;Mune: Updated Mune PFP, edited from reference which base is by Hazaky and edits and colour by me.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Updated Mune PFP, edited from reference which base is by Hazaky and edits and colour by me. &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197333</id>
		<title>Voidbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197333"/>
		<updated>2025-05-10T00:49:28Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Ship Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; (notice the air quotes) Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Djbmune4.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoPFP.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:CarrPFP.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it!&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caleb3.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Caleb Wild&#039;en]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | More than redshirts, these essential workers are still a big part of the Voidbreaker crew.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Super Nova&#039;&#039;&#039;&lt;br /&gt;
|The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
|Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
|Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
|40ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
|The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
|[[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|Karaoke &amp;amp; Chill&lt;br /&gt;
|Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
|Details go here!&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
|Captain Doon hosts a social event.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
|Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
|It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
|42 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
|Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
|43 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Edema R&#039;uh-Kalinor &lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197332</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197332"/>
		<updated>2025-05-10T00:48:49Z</updated>

		<summary type="html">&lt;p&gt;Mune: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki is born on Selonia, the Selonian homeworld. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another day. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197331</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197331"/>
		<updated>2025-05-10T00:48:17Z</updated>

		<summary type="html">&lt;p&gt;Mune: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=File:[[File:RoPFP.png|250px]]&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki is born on Selonia, the Selonian homeworld. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another day. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:RoPFP.png&amp;diff=197330</id>
		<title>File:RoPFP.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:RoPFP.png&amp;diff=197330"/>
		<updated>2025-05-10T00:47:21Z</updated>

		<summary type="html">&lt;p&gt;Mune: PFP for Ro&amp;#039;ki Tel. Art by me.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
PFP for Ro&#039;ki Tel. Art by me. &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197329</id>
		<title>Voidbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197329"/>
		<updated>2025-05-09T23:40:59Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Ship Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; (notice the air quotes) Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Djbmune4.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoIcon1.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:CarrPFP.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it!&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caleb3.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Caleb Wild&#039;en]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | More than redshirts, these essential workers are still a big part of the Voidbreaker crew.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Super Nova&#039;&#039;&#039;&lt;br /&gt;
|The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
|Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
|39ABY&lt;br /&gt;
|[https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
|Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
|40ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
|The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
|[[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|Karaoke &amp;amp; Chill&lt;br /&gt;
|Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
|Details go here!&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
|Captain Doon hosts a social event.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
|Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
|41 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
|It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
|42 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
|Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
|43 ABY&lt;br /&gt;
|[https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Edema R&#039;uh-Kalinor &lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Carr_Cinteroph&amp;diff=197328</id>
		<title>Carr Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Carr_Cinteroph&amp;diff=197328"/>
		<updated>2025-05-09T23:39:21Z</updated>

		<summary type="html">&lt;p&gt;Mune: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image=[[File:CarrPFP.png|250px]]&lt;br /&gt;
|firstname=Carr&lt;br /&gt;
|lastname=Cinteroph&lt;br /&gt;
|homeworld=[[Seraph]]&lt;br /&gt;
|birth=27 ABY&lt;br /&gt;
|placeofbirth=&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Shistavanen&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Purple&lt;br /&gt;
|eyes=Grey&lt;br /&gt;
|height=5&#039;9&amp;quot;&lt;br /&gt;
|weight=136 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Cormac Silvera&lt;br /&gt;
|siblings=[[Mune Cinteroph]]&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=*Blue&lt;br /&gt;
|form=*Djem So&lt;br /&gt;
|weapons=*Shockboxing Gloves&lt;br /&gt;
|fightingstyle=*Corellian Kickboxing&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| If you can get the proper definition of trouble, then we can find out who the real troublemakers are. | Al Sharpton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carr Cinteroph&#039;&#039;&#039;, a youth leading what most would consider a privileged life, chose to walk away from it all to stay with his older sibling on the [[Voidbreaker]] as a crew member and general nuisance. All with his mother&#039;s blessing and his older sibling&#039;s chagrin. He is a youth craving genuine connections and life more adventurous than any he found available on [[Seraph]]. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
Carr was born in 28 ABY to Aimi Cinteroph(mother) and Cormac Silvera(father) in the UCE. The pair were well off, and Carr was never left wanting for anything in his earlier years. He was accepted into a prestigious private school when he was tested as having a very high intellect. Of course, the money attached to the Silvera name helped. &lt;br /&gt;
&lt;br /&gt;
The Shistavanen fit in well initially; it was not until he was seven years old that issues began to make themselves known. A group of boys he was hanging out with began bullying one of the kids that were accepted to the school purely on intellect; the boy&#039;s family was poor. The bullying, both physical and verbal, upset Carr. He did not stop it, though; he walked away. He found out later that a teacher stopped it, and the victim was expelled. No actions were taken against the aggressors. By the age of eight, he had no friends and spent more time on computers and tinkering with small bits of machinery. He could not stand fakers and people that claimed to be his friend and then talked behind his back or tried to take advantage of his status. Computers and machinery did not use him or lie to him. His grades began to slip. He got into fights. By the age of nine, he was suspended for the first time after punching another boy in the face to stop him from bullying a smaller kid. He had snuck up on the aggressors and caught them completely by surprise. The kid he protected still got expelled. &lt;br /&gt;
&lt;br /&gt;
His attitude shifted further, and his attitude snarkier. He was distracted in class, more often than not busying himself studying mechanical diagrams, tech theory and any number of topics unrelated to what the teacher prattled on about. Seven months after the first suspension, when he defended himself from the bullies, he got suspended again. It would not be his last and became the root of his dislike for authority figures until he was finally expelled from the private school at the age of ten when he said what he thought of the school and its teachers and dean; to the dean&#039;s face. His father was angry; his mother was understanding and accepting as she always was. &lt;br /&gt;
&lt;br /&gt;
===The Siblings===&lt;br /&gt;
 [[File:Seito1.jpg|thumb||right|150px|Seito Osada]]&lt;br /&gt;
Carr, by design, did not have anything to do with Saito Osada, his eldest brother and current CEO of some applied sciences corporation. His mother made certain to keep Seito far away. Her youngest son did meet Mune; Carr was seven at the time, and the white-furred Shistavanen, eighteen. They never got very close; the age difference and Mune&#039;s not being around. It did not help that Carr&#039;s father distrusted Force-users, so there was no love lost between the man and his stepson. Smart kid that Carr was, he picked up on his father&#039;s discomfort and contributed to Carr&#039;s distrust of his innate Force abilities that had only just begun to manifest. Around the age of ten, he stopped seeing Mune even that much when his sibling left Scholae Palatinae.&lt;br /&gt;
&lt;br /&gt;
===Preteens===&lt;br /&gt;
Kicked out of school, with no friends, and at odds with himself, Carr&#039;s attitude did not improve, nor his pension for getting into trouble. It was decided by his mother, after much arguing with her husband, that their son would be sent to live for a time with his sibling, Mune. Carr was not overly thrilled with the decision, but it allowed him to escape, go on an adventure, and maybe forget how lonely he was.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
Carr left Seraph behind when he was eleven, joining his sibling on the [[Voidbreaker]] II. He was uncertain about what to expect. Mune and their husband met him, and Carr was given the ship tour. The place was beyond anything he could have expected; someone had designed the place with the comfort of the crew in mind. He was blown away. He was further surprised when he was shown to quarters of his own, a short stroll down the hall from Mune&#039;s. It was a big show of trust and freedom that he had not expected but appreciated. Over a few days, he met the crew, a unique bunch. Mune encouraged him to get to know people, but it was perhaps people trying to get to know him that encouraged him the most to get over his issues. &lt;br /&gt;
&lt;br /&gt;
=====Zig Kaliska=====&lt;br /&gt;
[[File:Zig-Beya-Headshot.png|thumb||left|200px|Zig Kaliska]]&lt;br /&gt;
The Captain of the Voidbreaker II, when Carr joined his sibling on board. An authority figure that he was prepared to dislike immediately, except she was &#039;&#039;&#039;nothing&#039;&#039;&#039; like he imagined she would be. She treated everyone fairly and like she was on their level, not above them. She had an interesting dynamic and surrounded herself with a crew that was unique and wonderful in its ways. He decided she was someone he wanted to get to know and learn from. He took up tasks around the ship, what [[Zig Kaliska]] likely intended to keep him out of trouble; he took them as opportunities to learn and prove himself. Of course, he usually follows it up by doing something ridiculous, like accidentally slicing into Zig&#039;s files and stumbling across her fanfiction (he used this to blackmail his way onto the bridge to learn ship operations.) Or taking control of laser turrets on the Voidbreaker II&#039;s bridge during a life-and-death battle against Ascendant monstrosities (he argues he at least did a good job! He did not hit any Arconan forces, that&#039;s a win!)&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
Carr eventually befriended the Mirialan siblings, Noga and Leda Tenbriss (likely to Ruka&#039;s chagrin, he should really learn to control that frown and eye twitch.) They bond over comic books, comic books his sibling, Mune, is more than happy to purchase for him so he may share them with his new friends. Carr also makes every effort to try and teach them about computers, displaying a surprising amount of patience that most would have previously felt him incapable of. He adores Leda so much that he even dances with her at an Arconan costume party (they did not do well.) Whether he danced with Leda to try and endear himself to Noga or Leda is debatable, but Mune theorizes he has a crush on one of them.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====A Daring Rescue &amp;amp; The Academy====&lt;br /&gt;
It was perhaps in part to his sibling&#039;s influence that the academy in Estle City agreed to take him, though the truth was that it took very little convincing on Mune&#039;s part. Carr&#039;s exceptional scoring on entry exams spoke for themselves. The young Shistavanen&#039;s attitude remained the primary concern, and his tendency to get into trouble. Carr, however, was in at twelve years old, with students a couple of years older on average. Carr proved up to the challenge.&lt;br /&gt;
&lt;br /&gt;
Some of his earliest professors were often challenged by the intelligent young man, finding more than a few times, their lectures being interrupted by Carr to be corrected or added to, much to their chagrin. &lt;br /&gt;
&lt;br /&gt;
Carr joined his brother during his second year on a trip to Seraph when things got turned upside down. His half-brother, Seito Osada attacked their transport. Caleb was severely wounded. Mune was taken. The young Shistavanen, powerless though he felt, reached out to Arcnona and his friends there. He knew full well Mune would never agree to him putting himself in danger. Carr had had enough of being looked after and protected. The Palatinaean Emperor, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]], took some convincing, but agreed to permit the earnest youngster and a small team to operate in the U.C.E. to retrieve the ex-Palatinaean. That did not stop Carr from accidentally breaking the old man&#039;s ribs when the man decided to test the boy&#039;s resolve. Together, the team made up of the emperor, [[Eleceos Araave]], [[Doon Sulvir]], and Zig Kaliska, would prevail. Mune was not the same, however, and Carr could not help but blame himself for not being able to take decisive action quickly enough. &lt;br /&gt;
&lt;br /&gt;
Carr returned to the academy. He was driven to do better. He wanted to be the one protecting others and be properly helpful to Zig and the crew of the Voidbreaker II. People who had become his family and did not just put up with him, but accepted him. He dialled back on the mischief. He spent more time with Noga and Leda, further developing his feelings for both of his closest friends, though clueless as to what those feelings meant. He also befriended the lazy Selonian, Ro&#039;ki Tel, whose spot at the academy was secured by members of the Voidbreaker II. They were quick friends, Carr finding it to be the easiest thing not to dwell on Ro&#039;s past. They now share quarters on the Voidbreaker II when on the ship, and an apartment when on Selen for classes.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
 [[File:Carrref.png|thumb||right|400px|Carr Cinteroph, Shistavanen, Age 16]]&lt;br /&gt;
{{Quote|Whatever you do, don’t make it worse by trying to come up with some flimsy excuse for why you were in the ventilation shaft, Lina told herself. | Jaleigh Johnson, The Secrets of Solace}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Carr is above average height for his age, with the promise of being above average as an adult. He has a lean build that could still benefit from toning up, but a regular exercise routine is not something he necessarily feels the need to dedicate time to. Perched upon his head are expressive and largish canid ears reminiscent of a fox. The fur between his ears is dyed a dusky purple and styled in a choppy, short foehawk.&lt;br /&gt;
&lt;br /&gt;
Pale grey eyes look out from a fluffy face, each pupil vulpine in shape. His face is dominated by a broad muzzle lined with pointed teeth. Carr&#039;s body is thickly furred from the top of his head to his fuzzy toes. Their fur could only be described as blond and is a rather nice mix of pale yellows, caramels, ivory and sienna, all blending to be rather aesthetically pleasing to the eye. All that fur is thick and soft. Their tail is spectacularly patterned and is better kept than it once was, as if taking the time for a quick fur brush is not beyond him now that he is a teenager. Upon fingers and toes are slightly dulled black claws. At times, the most that can be asked of him is that he ensures there is no machine oil, grease, or other such things caught on his pads or the fur around them before he goes out in public.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Carr&#039;s voice is gravelly and rough. Though technically a baritone, his voice is on the lower end of the spectrum, nearly edging on a bass type. It is just enough that he naturally speaks with a low rumble, whether speaking Basic, Shistavanen or Mirialan. He speaks with a lot of slang and chooses to avoid any speaking with any sort of formality, much to the irritation of Academy professors.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
Carr has done some growing in his years since joining their sibling on the Voidbreaker. Though he remains the troublemaker he has always been, he has learned to better judge when to cause trouble and when to avoid it. Still, often times snarky and challenging of authority types who parade their power around, he has grown to become a diligent student, more outgoing, and far less snappish. He remains thoughtful, a nerd with a love for machinery, computers and comic books, and has developed a wide number of friendships that have caused him to drop the walls he put up around him. He still will stand up to bullies without a second thought, especially to protect those who cannot protect themselves. He dislikes fakers and people who are generally disingenuous. He is friendly, loves to talk nerd stuff, and delights in getting his hands dirty working on machinery or computers. Through his various friendships, he has learned to better socialize with others and read people in general. He still does not completely understand people the way he understands droids, but, he engages better than he ever had previously and no longer deals with issues of loneliness.&lt;br /&gt;
&lt;br /&gt;
Carr identifies as male and considers himself pansexual. He is in the awkward position of crushing hard on his two closest friends, Noga and Leda Tenbriss.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
Carr has been receiving training in Corellian Kickboxing as well as lightsaber combat forms. They are physically fit with balanced strength, agility and endurance with no real focus on a specific one physical attribute.  &lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
Carr excels where technology is involved. He learned how to slice into computer systems as a hobby and has a firm grasp of mechanical things. The youngster has even been learning ship operations from other crew members of the Voidbreaker II in hopes that they would allow him to get at the consoles on the bridge. He swears it will not cause trouble for the Captain and his close friend, engineer Zig Kaliska.&lt;br /&gt;
&lt;br /&gt;
====The Force====&lt;br /&gt;
Carr is a Force-user, and though he has become more open to training, he has a lot to learn. His focus not being on training his Force powers, he has not made much headway, though he has become notably strong with Telekinesis, very specifically Hexing by way of his Discipline of Techweaver. He has never felt pressured to push himself harder, and only ever felt encouraged to progress in ways he feels best for himself.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BD-53rv0&#039;&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/88798-bd-unit-survivor-edition-backpack-droid BD-unit &amp;quot;Survivor Edition&amp;quot; Backpack Droid]&lt;br /&gt;
| N/A&lt;br /&gt;
| Carr&#039;s Backpack Droid. The Shistavanen maintains the little droid himself, and together they make a fierce system-slicing team. Carr installed the upgrades to his droid friend himself. They share the same exacting requirements when it comes to devices and how to best handle upgrading. Probably best then that Carr handles maintenance himself on the little droid. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/107487-lightsaber Crafted Lightsaber]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr&#039;s first lightsaber. He, of course, made a point of building one himself, paying careful attention to every component he put into it so it fit his exact specifications.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr was born in [[the United Corporations of Elaya]](UCE), on his homeworld of [[Seraph]] to Aimi Cinteroph and Cormac Silvera.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Gifted&lt;br /&gt;
| Carr(3) identified as gifted.&lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Private School&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Thanks to their money and influence, Carr is enrolled in a private school, beginning a repetitive pattern of enrollment and expulsion.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Expulsion&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(8) jumps another kid, two years older than him. The young Shistavanen claimed to be defending another student who could not defend themself, but ultimately got expelled for what was noted as an &#039;&#039;unprovoked&#039;&#039; and &#039;&#039;brutal&#039;&#039; assault. Carr meets their sibling, Mune (19), for the first time. It is awkward. Carr decides he doesn&#039;t like them, influenced by their father&#039;s dislike for Force-users.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Second Expulsion&lt;br /&gt;
| In another private school, Carr(9) is again expelled for an assault when he mauls another student. Carr claims the student, three years older than him, started the fight, and he was only defending himself. It was five versus one, and the boys he mauled, according to him, had a knife.&lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Divorce&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | His parents got divorced. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Third Expulsion&lt;br /&gt;
| His third private school, Carr(11), tells off a teacher. He proves the teacher&#039;s lesson is fundamentally incorrect on multiple occasions. The teacher does not take kindly to being corrected. It escalates, and he is eventually expelled for his behaviour.&lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Voidbreaker II, Zig and the Tenbriss Siblings&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(12) is sent to his brother in the Dajorra system to live on board the Voidbreaker II. Meets [[Zig Kaliska]]. Befriends the Tenbriss siblings.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Academy&lt;br /&gt;
| Carr(13) is enrolled at the Estle City Academy thanks to numerous referrals by Voidbreaker II officers. Carr becomes a regular fixture in the Tenbriss household. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Mission&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The events of [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep] occur. Carr(14) leads the mission to save Mune from their elder sibling&#039;s machinations, proving himself on multiple fronts. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| School and Ro&#039;ki Tel&lt;br /&gt;
| Carr(15) meets Ro&#039;ki and they become quick friends and fellow troublemakers. Even so, Carr continues to work hard in school and only angers some professors. Carr begins learning to control his Force powers properly, mostly thanks to Mune&#039;s insisting.  &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Date&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(16) asks Noga Tenbriss out on a date.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:CarrPFP.png&amp;diff=197327</id>
		<title>File:CarrPFP.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:CarrPFP.png&amp;diff=197327"/>
		<updated>2025-05-09T23:38:47Z</updated>

		<summary type="html">&lt;p&gt;Mune: New pfp. Edited from base by Hazaky and edited by me, including colour and line edits.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
New pfp. Edited from base by Hazaky and edited by me, including colour and line edits. &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Carr_Cinteroph&amp;diff=197326</id>
		<title>Carr Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Carr_Cinteroph&amp;diff=197326"/>
		<updated>2025-05-09T23:10:25Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Possessions of Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image=[[File:DJBCarr.jpg|250px]]&lt;br /&gt;
|firstname=Carr&lt;br /&gt;
|lastname=Cinteroph&lt;br /&gt;
|homeworld=[[Seraph]]&lt;br /&gt;
|birth=27 ABY&lt;br /&gt;
|placeofbirth=&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Shistavanen&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Purple&lt;br /&gt;
|eyes=Grey&lt;br /&gt;
|height=5&#039;9&amp;quot;&lt;br /&gt;
|weight=136 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Cormac Silvera&lt;br /&gt;
|siblings=[[Mune Cinteroph]]&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=*Blue&lt;br /&gt;
|form=*Djem So&lt;br /&gt;
|weapons=*Shockboxing Gloves&lt;br /&gt;
|fightingstyle=*Corellian Kickboxing&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| If you can get the proper definition of trouble, then we can find out who the real troublemakers are. | Al Sharpton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carr Cinteroph&#039;&#039;&#039;, a youth leading what most would consider a privileged life, chose to walk away from it all to stay with his older sibling on the [[Voidbreaker]] as a crew member and general nuisance. All with his mother&#039;s blessing and his older sibling&#039;s chagrin. He is a youth craving genuine connections and life more adventurous than any he found available on [[Seraph]]. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
Carr was born in 28 ABY to Aimi Cinteroph(mother) and Cormac Silvera(father) in the UCE. The pair were well off, and Carr was never left wanting for anything in his earlier years. He was accepted into a prestigious private school when he was tested as having a very high intellect. Of course, the money attached to the Silvera name helped. &lt;br /&gt;
&lt;br /&gt;
The Shistavanen fit in well initially; it was not until he was seven years old that issues began to make themselves known. A group of boys he was hanging out with began bullying one of the kids that were accepted to the school purely on intellect; the boy&#039;s family was poor. The bullying, both physical and verbal, upset Carr. He did not stop it, though; he walked away. He found out later that a teacher stopped it, and the victim was expelled. No actions were taken against the aggressors. By the age of eight, he had no friends and spent more time on computers and tinkering with small bits of machinery. He could not stand fakers and people that claimed to be his friend and then talked behind his back or tried to take advantage of his status. Computers and machinery did not use him or lie to him. His grades began to slip. He got into fights. By the age of nine, he was suspended for the first time after punching another boy in the face to stop him from bullying a smaller kid. He had snuck up on the aggressors and caught them completely by surprise. The kid he protected still got expelled. &lt;br /&gt;
&lt;br /&gt;
His attitude shifted further, and his attitude snarkier. He was distracted in class, more often than not busying himself studying mechanical diagrams, tech theory and any number of topics unrelated to what the teacher prattled on about. Seven months after the first suspension, when he defended himself from the bullies, he got suspended again. It would not be his last and became the root of his dislike for authority figures until he was finally expelled from the private school at the age of ten when he said what he thought of the school and its teachers and dean; to the dean&#039;s face. His father was angry; his mother was understanding and accepting as she always was. &lt;br /&gt;
&lt;br /&gt;
===The Siblings===&lt;br /&gt;
 [[File:Seito1.jpg|thumb||right|150px|Seito Osada]]&lt;br /&gt;
Carr, by design, did not have anything to do with Saito Osada, his eldest brother and current CEO of some applied sciences corporation. His mother made certain to keep Seito far away. Her youngest son did meet Mune; Carr was seven at the time, and the white-furred Shistavanen, eighteen. They never got very close; the age difference and Mune&#039;s not being around. It did not help that Carr&#039;s father distrusted Force-users, so there was no love lost between the man and his stepson. Smart kid that Carr was, he picked up on his father&#039;s discomfort and contributed to Carr&#039;s distrust of his innate Force abilities that had only just begun to manifest. Around the age of ten, he stopped seeing Mune even that much when his sibling left Scholae Palatinae.&lt;br /&gt;
&lt;br /&gt;
===Preteens===&lt;br /&gt;
Kicked out of school, with no friends, and at odds with himself, Carr&#039;s attitude did not improve, nor his pension for getting into trouble. It was decided by his mother, after much arguing with her husband, that their son would be sent to live for a time with his sibling, Mune. Carr was not overly thrilled with the decision, but it allowed him to escape, go on an adventure, and maybe forget how lonely he was.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
Carr left Seraph behind when he was eleven, joining his sibling on the [[Voidbreaker]] II. He was uncertain about what to expect. Mune and their husband met him, and Carr was given the ship tour. The place was beyond anything he could have expected; someone had designed the place with the comfort of the crew in mind. He was blown away. He was further surprised when he was shown to quarters of his own, a short stroll down the hall from Mune&#039;s. It was a big show of trust and freedom that he had not expected but appreciated. Over a few days, he met the crew, a unique bunch. Mune encouraged him to get to know people, but it was perhaps people trying to get to know him that encouraged him the most to get over his issues. &lt;br /&gt;
&lt;br /&gt;
=====Zig Kaliska=====&lt;br /&gt;
[[File:Zig-Beya-Headshot.png|thumb||left|200px|Zig Kaliska]]&lt;br /&gt;
The Captain of the Voidbreaker II, when Carr joined his sibling on board. An authority figure that he was prepared to dislike immediately, except she was &#039;&#039;&#039;nothing&#039;&#039;&#039; like he imagined she would be. She treated everyone fairly and like she was on their level, not above them. She had an interesting dynamic and surrounded herself with a crew that was unique and wonderful in its ways. He decided she was someone he wanted to get to know and learn from. He took up tasks around the ship, what [[Zig Kaliska]] likely intended to keep him out of trouble; he took them as opportunities to learn and prove himself. Of course, he usually follows it up by doing something ridiculous, like accidentally slicing into Zig&#039;s files and stumbling across her fanfiction (he used this to blackmail his way onto the bridge to learn ship operations.) Or taking control of laser turrets on the Voidbreaker II&#039;s bridge during a life-and-death battle against Ascendant monstrosities (he argues he at least did a good job! He did not hit any Arconan forces, that&#039;s a win!)&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
Carr eventually befriended the Mirialan siblings, Noga and Leda Tenbriss (likely to Ruka&#039;s chagrin, he should really learn to control that frown and eye twitch.) They bond over comic books, comic books his sibling, Mune, is more than happy to purchase for him so he may share them with his new friends. Carr also makes every effort to try and teach them about computers, displaying a surprising amount of patience that most would have previously felt him incapable of. He adores Leda so much that he even dances with her at an Arconan costume party (they did not do well.) Whether he danced with Leda to try and endear himself to Noga or Leda is debatable, but Mune theorizes he has a crush on one of them.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====A Daring Rescue &amp;amp; The Academy====&lt;br /&gt;
It was perhaps in part to his sibling&#039;s influence that the academy in Estle City agreed to take him, though the truth was that it took very little convincing on Mune&#039;s part. Carr&#039;s exceptional scoring on entry exams spoke for themselves. The young Shistavanen&#039;s attitude remained the primary concern, and his tendency to get into trouble. Carr, however, was in at twelve years old, with students a couple of years older on average. Carr proved up to the challenge.&lt;br /&gt;
&lt;br /&gt;
Some of his earliest professors were often challenged by the intelligent young man, finding more than a few times, their lectures being interrupted by Carr to be corrected or added to, much to their chagrin. &lt;br /&gt;
&lt;br /&gt;
Carr joined his brother during his second year on a trip to Seraph when things got turned upside down. His half-brother, Seito Osada attacked their transport. Caleb was severely wounded. Mune was taken. The young Shistavanen, powerless though he felt, reached out to Arcnona and his friends there. He knew full well Mune would never agree to him putting himself in danger. Carr had had enough of being looked after and protected. The Palatinaean Emperor, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]], took some convincing, but agreed to permit the earnest youngster and a small team to operate in the U.C.E. to retrieve the ex-Palatinaean. That did not stop Carr from accidentally breaking the old man&#039;s ribs when the man decided to test the boy&#039;s resolve. Together, the team made up of the emperor, [[Eleceos Araave]], [[Doon Sulvir]], and Zig Kaliska, would prevail. Mune was not the same, however, and Carr could not help but blame himself for not being able to take decisive action quickly enough. &lt;br /&gt;
&lt;br /&gt;
Carr returned to the academy. He was driven to do better. He wanted to be the one protecting others and be properly helpful to Zig and the crew of the Voidbreaker II. People who had become his family and did not just put up with him, but accepted him. He dialled back on the mischief. He spent more time with Noga and Leda, further developing his feelings for both of his closest friends, though clueless as to what those feelings meant. He also befriended the lazy Selonian, Ro&#039;ki Tel, whose spot at the academy was secured by members of the Voidbreaker II. They were quick friends, Carr finding it to be the easiest thing not to dwell on Ro&#039;s past. They now share quarters on the Voidbreaker II when on the ship, and an apartment when on Selen for classes.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
 [[File:Carrref.png|thumb||right|400px|Carr Cinteroph, Shistavanen, Age 16]]&lt;br /&gt;
{{Quote|Whatever you do, don’t make it worse by trying to come up with some flimsy excuse for why you were in the ventilation shaft, Lina told herself. | Jaleigh Johnson, The Secrets of Solace}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Carr is above average height for his age, with the promise of being above average as an adult. He has a lean build that could still benefit from toning up, but a regular exercise routine is not something he necessarily feels the need to dedicate time to. Perched upon his head are expressive and largish canid ears reminiscent of a fox. The fur between his ears is dyed a dusky purple and styled in a choppy, short foehawk.&lt;br /&gt;
&lt;br /&gt;
Pale grey eyes look out from a fluffy face, each pupil vulpine in shape. His face is dominated by a broad muzzle lined with pointed teeth. Carr&#039;s body is thickly furred from the top of his head to his fuzzy toes. Their fur could only be described as blond and is a rather nice mix of pale yellows, caramels, ivory and sienna, all blending to be rather aesthetically pleasing to the eye. All that fur is thick and soft. Their tail is spectacularly patterned and is better kept than it once was, as if taking the time for a quick fur brush is not beyond him now that he is a teenager. Upon fingers and toes are slightly dulled black claws. At times, the most that can be asked of him is that he ensures there is no machine oil, grease, or other such things caught on his pads or the fur around them before he goes out in public.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Carr&#039;s voice is gravelly and rough. Though technically a baritone, his voice is on the lower end of the spectrum, nearly edging on a bass type. It is just enough that he naturally speaks with a low rumble, whether speaking Basic, Shistavanen or Mirialan. He speaks with a lot of slang and chooses to avoid any speaking with any sort of formality, much to the irritation of Academy professors.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
Carr has done some growing in his years since joining their sibling on the Voidbreaker. Though he remains the troublemaker he has always been, he has learned to better judge when to cause trouble and when to avoid it. Still, often times snarky and challenging of authority types who parade their power around, he has grown to become a diligent student, more outgoing, and far less snappish. He remains thoughtful, a nerd with a love for machinery, computers and comic books, and has developed a wide number of friendships that have caused him to drop the walls he put up around him. He still will stand up to bullies without a second thought, especially to protect those who cannot protect themselves. He dislikes fakers and people who are generally disingenuous. He is friendly, loves to talk nerd stuff, and delights in getting his hands dirty working on machinery or computers. Through his various friendships, he has learned to better socialize with others and read people in general. He still does not completely understand people the way he understands droids, but, he engages better than he ever had previously and no longer deals with issues of loneliness.&lt;br /&gt;
&lt;br /&gt;
Carr identifies as male and considers himself pansexual. He is in the awkward position of crushing hard on his two closest friends, Noga and Leda Tenbriss.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
Carr has been receiving training in Corellian Kickboxing as well as lightsaber combat forms. They are physically fit with balanced strength, agility and endurance with no real focus on a specific one physical attribute.  &lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
Carr excels where technology is involved. He learned how to slice into computer systems as a hobby and has a firm grasp of mechanical things. The youngster has even been learning ship operations from other crew members of the Voidbreaker II in hopes that they would allow him to get at the consoles on the bridge. He swears it will not cause trouble for the Captain and his close friend, engineer Zig Kaliska.&lt;br /&gt;
&lt;br /&gt;
====The Force====&lt;br /&gt;
Carr is a Force-user, and though he has become more open to training, he has a lot to learn. His focus not being on training his Force powers, he has not made much headway, though he has become notably strong with Telekinesis, very specifically Hexing by way of his Discipline of Techweaver. He has never felt pressured to push himself harder, and only ever felt encouraged to progress in ways he feels best for himself.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BD-53rv0&#039;&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/88798-bd-unit-survivor-edition-backpack-droid BD-unit &amp;quot;Survivor Edition&amp;quot; Backpack Droid]&lt;br /&gt;
| N/A&lt;br /&gt;
| Carr&#039;s Backpack Droid. The Shistavanen maintains the little droid himself, and together they make a fierce system-slicing team. Carr installed the upgrades to his droid friend himself. They share the same exacting requirements when it comes to devices and how to best handle upgrading. Probably best then that Carr handles maintenance himself on the little droid. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/107487-lightsaber Crafted Lightsaber]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr&#039;s first lightsaber. He, of course, made a point of building one himself, paying careful attention to every component he put into it so it fit his exact specifications.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr was born in [[the United Corporations of Elaya]](UCE), on his homeworld of [[Seraph]] to Aimi Cinteroph and Cormac Silvera.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Gifted&lt;br /&gt;
| Carr(3) identified as gifted.&lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Private School&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Thanks to their money and influence, Carr is enrolled in a private school, beginning a repetitive pattern of enrollment and expulsion.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Expulsion&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(8) jumps another kid, two years older than him. The young Shistavanen claimed to be defending another student who could not defend themself, but ultimately got expelled for what was noted as an &#039;&#039;unprovoked&#039;&#039; and &#039;&#039;brutal&#039;&#039; assault. Carr meets their sibling, Mune (19), for the first time. It is awkward. Carr decides he doesn&#039;t like them, influenced by their father&#039;s dislike for Force-users.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Second Expulsion&lt;br /&gt;
| In another private school, Carr(9) is again expelled for an assault when he mauls another student. Carr claims the student, three years older than him, started the fight, and he was only defending himself. It was five versus one, and the boys he mauled, according to him, had a knife.&lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Divorce&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | His parents got divorced. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Third Expulsion&lt;br /&gt;
| His third private school, Carr(11), tells off a teacher. He proves the teacher&#039;s lesson is fundamentally incorrect on multiple occasions. The teacher does not take kindly to being corrected. It escalates, and he is eventually expelled for his behaviour.&lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Voidbreaker II, Zig and the Tenbriss Siblings&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(12) is sent to his brother in the Dajorra system to live on board the Voidbreaker II. Meets [[Zig Kaliska]]. Befriends the Tenbriss siblings.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Academy&lt;br /&gt;
| Carr(13) is enrolled at the Estle City Academy thanks to numerous referrals by Voidbreaker II officers. Carr becomes a regular fixture in the Tenbriss household. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Mission&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The events of [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep] occur. Carr(14) leads the mission to save Mune from their elder sibling&#039;s machinations, proving himself on multiple fronts. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| School and Ro&#039;ki Tel&lt;br /&gt;
| Carr(15) meets Ro&#039;ki and they become quick friends and fellow troublemakers. Even so, Carr continues to work hard in school and only angers some professors. Carr begins learning to control his Force powers properly, mostly thanks to Mune&#039;s insisting.  &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Date&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(16) asks Noga Tenbriss out on a date.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197325</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197325"/>
		<updated>2025-05-09T20:47:38Z</updated>

		<summary type="html">&lt;p&gt;Mune: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Laziness is nothing more than the habit of resting before you get tired. | Jules Renard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
{{Quote| Sentimentality is the emotional promiscuity of those who have no sentiment. | Normal Mailer}}&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki is born on Selonia, the Selonian homeworld. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another day. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197324</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197324"/>
		<updated>2025-05-09T20:44:03Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| If you can get the proper definition of trouble, then we can find out who the real troublemakers are. | Al Sharpton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|The expectations of life depend upon diligence; the mechanic that would perfect his work must first sharpen his tools. | Confucius}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki is born on Selonia, the Selonian homeworld. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another day. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197323</id>
		<title>Caleb Wild&#039;en</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197323"/>
		<updated>2025-05-09T20:38:02Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Loyalist&lt;br /&gt;
|image= [[File: Caleb3.jpg|250px]]&lt;br /&gt;
|firstname= Caleb&lt;br /&gt;
|lastname= Wild&#039;en&lt;br /&gt;
|homeworld= Togoria&lt;br /&gt;
|birth= 12 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Togorian&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=2.19m&lt;br /&gt;
|weight=110.59kg&lt;br /&gt;
|mother=Solana Wild&#039;en&lt;br /&gt;
|father=Braern Wild&#039;en&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|weapons=*Synergy S-10 Deadman Revolvers x2&lt;br /&gt;
*Synergy BV-1 Tremor Sword&lt;br /&gt;
*Throwing Knives&lt;br /&gt;
|fightingstyle=*Mandalorian Core&lt;br /&gt;
|profession=*Sniper&lt;br /&gt;
*Bodyguard (formerly)&lt;br /&gt;
*Tracker&lt;br /&gt;
*Field Scout&lt;br /&gt;
*Special Ops (formerly)&lt;br /&gt;
*Voidbreaker II Field Operative&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier= [[dossier: 3607| 3607]]&lt;br /&gt;
|sheet= [[https://www.darkjedibrotherhood.com/character_sheets/16638]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Do not go where the path may lead, go instead where there is no path and leave a trail. | Ralph Waldo Emerson}}&lt;br /&gt;
&lt;br /&gt;
Colonel &#039;&#039;&#039;Caleb Wild&#039;en&#039;&#039;&#039;, a Palatinaean trained soldier, has but returned to active service of the Clan but recently upon completion of serving in secret the interests of [[Elincia Rei]]. That is to say, he was charged with the protection of one [[Mune Cinteroph]] during the Shistavanen&#039;s recovery and return to the clan. It is by no means any surprise where lay his loyalties, he took to martial training young and proved a skilled young man. He remains a regular companion to Mune, as well as an occasional lover... until they became engaged and before long, married. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Caleb was born in 12ABY to Solana (mother) and Braern (father) Wild&#039;en, on the Togorian homeworld of Togoria, in the Mid Rim. He is the fourth born of five siblings. Marisol(&#039;&#039;f&#039;&#039;) the eldest sister, Koji(&#039;&#039;m&#039;&#039;) the second-born, Gallus(&#039;&#039;m&#039;&#039;) the third-born, and the youngest, Maia(&#039;&#039;f&#039;&#039;). Their family was not so bad off, considered upper-middle-class in their community. His father was an honourable man, instilling in his children a sense of duty from a very young age. At the age of eight, Caleb started learning how to track from his father, learning to hunt and shadow his quarry through the wilderness. He took to survival training better than his two older brothers, and by the age of ten, was learning martial skills with them. At the age of eleven, he received his first slugthrower and showed an aptitude for marksmanship.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Military Academy====&lt;br /&gt;
At the age of fourteen, Caleb was enrolled into a prestigious military academy, an academy his brothers also attended. His personality continued to develop into his teens, becoming a rather serious young man with a strong sense of honour and drive toward independence. He took his training very seriously, working on his marksmanship, blade work and martial arts daily. He became his own worst critic, pushing hard throughout his adolescence to be the best, to show his father the meddle he was made of. He expected honesty with himself, which turned into being just as honest with others, sometimes brutally so. He dropped the need for pretty platitudes or flowery words, finding them unnecessary at the best of times. Classmates found him cold, abrupt, or just a flat-out prick. Some people do not like hearing the truth of things. His icy gaze did not help the rumours of coldness either.&lt;br /&gt;
&lt;br /&gt;
Caleb was fifteen years old when notice was taken of his combat skills and intelligence. The Togorian was put into what was explained to him as an advanced program. Not knowing what to expect, he was surprised to find he had become part of a select team of cadets under the tutelage of a woman proclaiming herself an adherent to Mandalorian teachings and creed. The group often underwent strenuous training exercises and was even called upon to engage in actual military missions. The experience rapidly hardened Caleb and did nothing to diminish the cold attitude he had adopted towards his peers.&lt;br /&gt;
&lt;br /&gt;
====Imperial Scholae Navy====&lt;br /&gt;
At the age of eighteen, he was approached by a representative from off-world. He introduced himself as an ambassador for the Imperial Scholae Navy and looked for talented young men. Going off-world seemed like the most incredible of adventures to a younger Caleb. He was the youngest son, so prospects were slim for him back home. So, completing his training at the academy, he left with a handful of other young men and crossed the Mid-Rim to Scholae Palatinae&#039;s homeworld of Judecca. He was enrolled in their training program, and immediately his aptitude was on display for all to see. His skills with a sniper rifle and pistols impressed his instructors and were matched by his skills at hand-to-hand combat. He officially entered their military ranks at the age of nineteen ready for active duty as an operative of the Imperial Scholae Intelligence division as a covert ops specialist.&lt;br /&gt;
&lt;br /&gt;
===Adulthood===&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|thumb|left|Mune &amp;amp; Caleb]]&lt;br /&gt;
====A Special Task &amp;amp; Unexpected Feelings====&lt;br /&gt;
In just over a year, Caleb was assigned as a bodyguard. At first, he was not given many details other than the person he was to safeguard was important. The adolescent&#039;s name was Mune, and they were dying. Something about the Shistavanen called him to engage, talk, and get to know the young Shista. They spent days talking, and for the first time in a long time, Caleb let someone through his cold exterior. Here was someone, sick, dying, who just needed to connect with someone, who just needed a hand to hold so they&#039;d not be consumed by a broken heart before their body could give out completely. They became friends over weeks, learning about one another. Truth was, right from day one, Caleb had feelings for the Shista... the first time he realized feelings for someone that was male (he&#039;d learn soon after that Mune was genderfluid and though presented as male, did not always identify as such.)&lt;br /&gt;
&lt;br /&gt;
====From Judecca to Seraph====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Resigning His Commission &amp;amp; Leaving The Imperial Clan====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Arcona &amp;amp; Renewal Of Vows====&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote| Generally speaking, a howling wilderness does not howl: it is the imagination of the traveller that does the howling. | Henry David Thoreau}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
[[File:Calebref.png|thumb||left|400px|Caleb Wild&#039;en, Togorian, Age 31]]&lt;br /&gt;
Caleb Wild’en is a Togorian and a proud one at that. His rounded ears are adorned by three helix piercings each. His eyes are an absolutely vivid blue with the left iris containing a rather startling imperfection. This imperfection comes from a splinter of strikingly brilliant amethyst that crosses from the edge of his iris to the edge of his pupil. His facial features are strong, with full cheek ruffs, a broad muzzle and a wide feline nose. His thin black lips always seem to be threatening a cocky grin at any given time, flashing the rather savage-looking feline fangs behind them.&lt;br /&gt;
&lt;br /&gt;
He has the common back-jointed legs of his species. He is very well toned, his build telling of someone who has spent more than a little time working to build the muscles of his legs and arms with a focus on tone as opposed to bulk. He is covered in short, purely white fur, broken only by attractive stripes in a rich jet black. Only the fur of his chest and stomach are absent of the stripes. His tail is long and slinky, never seems to remain still, always twitching or flicking about in some kind of motion. His claws are viciously curved, intended to rip and tear into prey.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Caleb Wild’en speaks with a rich baritone voice, coloured by the slightest telltale hiss common to his people. The hiss is less audible when he speaks Shistavanen than when speaking Basic. He also speaks Huttese and Mando&#039;a.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Caleb generally comes across as cold. He does not lack confidence and is constantly challenging himself to improve his skills, whether at hand-to-hand or marksmanship. He believes in working hard, pushing his body, in challenging himself. He was never one for pretty platitudes, though, as he develops friendships through Mune, he has begun to soften his tone and be less abrupt with people.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/77269-mandalorian-beskar-armor Mandalorian Beskar Armour]&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Tar’Rraken&#039;&#039;&#039; &#039;&#039;Ancestor’s Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113425-synergy-bv-1-brotherhood-tremor-sword Synergy BV-1 Brotherhood Tremor Sword]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Rraken’Tar&#039;&#039;&#039;, Ancestor’s Fang in Togorian.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039; &#039;&#039;Thunder&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113427-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039;, Mando’a for thunder.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039; &#039;&#039;Blaze&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113513-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039;, Mando’a for blaze.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vhe’saarik&#039;&#039;&#039; &#039;&#039;Crowned Hunter&#039;&#039; &lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/45767-kom-rk-class-fighter Kom’rk-class Fighter]&lt;br /&gt;
| &#039;&#039;&#039;Vhett&#039;&#039;&#039;, Mando’a: hunter/predator, abbreviated as &#039;&#039;Vhe&#039;&#039;. &#039;&#039;&#039;Saarik&#039;&#039;&#039;, Togorian root implying &#039;&#039;crown&#039;&#039;, &#039;&#039;peak&#039;&#039;, or &#039;&#039;supreme&#039;&#039;. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Shade&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113298-droid-brain-adv-pilot-hyperspace-adv-weapons Droid Brain (Adc. Pilot + Hyperspace + Adv. Weapons)]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Shade&#039;&#039;&#039;, sleek, ominous, and possibly sarcastic. Could refer to a literal shadow or the idea of a ghost.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 12 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 13 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 14 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/character_sheets/16638 Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197322</id>
		<title>Caleb Wild&#039;en</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Caleb_Wild%27en&amp;diff=197322"/>
		<updated>2025-05-09T20:37:46Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Loyalist&lt;br /&gt;
|image= [[File: Caleb3.jpg|250px]]&lt;br /&gt;
|firstname= Caleb&lt;br /&gt;
|lastname= Wild&#039;en&lt;br /&gt;
|homeworld= Togoria&lt;br /&gt;
|birth= 12 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Togorian&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=2.19m&lt;br /&gt;
|weight=110.59kg&lt;br /&gt;
|mother=Solana Wild&#039;en&lt;br /&gt;
|father=Braern Wild&#039;en&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|weapons=*Synergy S-10 Deadman Revolvers x2&lt;br /&gt;
*Synergy BV-1 Tremor Sword&lt;br /&gt;
*Throwing Knives&lt;br /&gt;
|fightingstyle=*Mandalorian Core&lt;br /&gt;
|profession=*Sniper&lt;br /&gt;
*Bodyguard (formerly)&lt;br /&gt;
*Tracker&lt;br /&gt;
*Field Scout&lt;br /&gt;
*Special Ops (formerly)&lt;br /&gt;
*Voidbreaker II Field Operative&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier= [[dossier: 3607| 3607]]&lt;br /&gt;
|sheet= [[https://www.darkjedibrotherhood.com/character_sheets/16638]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| Do not go where the path may lead, go instead where there is no path and leave a trail. | Ralph Waldo Emerson}}&lt;br /&gt;
&lt;br /&gt;
Colonel &#039;&#039;&#039;Caleb Wild&#039;en&#039;&#039;&#039;, a Palatinaean trained soldier, has but returned to active service of the Clan but recently upon completion of serving in secret the interests of [[Elincia Rei]]. That is to say, he was charged with the protection of one [[Mune Cinteroph]] during the Shistavanen&#039;s recovery and return to the clan. It is by no means any surprise where lay his loyalties, he took to martial training young and proved a skilled young man. He remains a regular companion to Mune, as well as an occasional lover... until they became engaged and before long, married. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Childhood===&lt;br /&gt;
&lt;br /&gt;
Caleb was born in 12ABY to Solana (mother) and Braern (father) Wild&#039;en, on the Togorian homeworld of Togoria, in the Mid Rim. He is the fourth born of five siblings. Marisol(&#039;&#039;f&#039;&#039;) the eldest sister, Koji(&#039;&#039;m&#039;&#039;) the second-born, Gallus(&#039;&#039;m&#039;&#039;) the third-born, and the youngest, Maia(&#039;&#039;f&#039;&#039;). Their family was not so bad off, considered upper-middle-class in their community. His father was an honourable man, instilling in his children a sense of duty from a very young age. At the age of eight, Caleb started learning how to track from his father, learning to hunt and shadow his quarry through the wilderness. He took to survival training better than his two older brothers, and by the age of ten, was learning martial skills with them. At the age of eleven, he received his first slugthrower and showed an aptitude for marksmanship.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Military Academy====&lt;br /&gt;
At the age of fourteen, Caleb was enrolled into a prestigious military academy, an academy his brothers also attended. His personality continued to develop into his teens, becoming a rather serious young man with a strong sense of honour and drive toward independence. He took his training very seriously, working on his marksmanship, blade work and martial arts daily. He became his own worst critic, pushing hard throughout his adolescence to be the best, to show his father the meddle he was made of. He expected honesty with himself, which turned into being just as honest with others, sometimes brutally so. He dropped the need for pretty platitudes or flowery words, finding them unnecessary at the best of times. Classmates found him cold, abrupt, or just a flat-out prick. Some people do not like hearing the truth of things. His icy gaze did not help the rumours of coldness either.&lt;br /&gt;
&lt;br /&gt;
Caleb was fifteen years old when notice was taken of his combat skills and intelligence. The Togorian was put into what was explained to him as an advanced program. Not knowing what to expect, he was surprised to find he had become part of a select team of cadets under the tutelage of a woman proclaiming herself an adherent to Mandalorian teachings and creed. The group often underwent strenuous training exercises and was even called upon to engage in actual military missions. The experience rapidly hardened Caleb and did nothing to diminish the cold attitude he had adopted towards his peers.&lt;br /&gt;
&lt;br /&gt;
====Imperial Scholae Navy====&lt;br /&gt;
At the age of eighteen, he was approached by a representative from off-world. He introduced himself as an ambassador for the Imperial Scholae Navy and looked for talented young men. Going off-world seemed like the most incredible of adventures to a younger Caleb. He was the youngest son, so prospects were slim for him back home. So, completing his training at the academy, he left with a handful of other young men and crossed the Mid-Rim to Scholae Palatinae&#039;s homeworld of Judecca. He was enrolled in their training program, and immediately his aptitude was on display for all to see. His skills with a sniper rifle and pistols impressed his instructors and were matched by his skills at hand-to-hand combat. He officially entered their military ranks at the age of nineteen ready for active duty as an operative of the Imperial Scholae Intelligence division as a covert ops specialist.&lt;br /&gt;
&lt;br /&gt;
===Adulthood===&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|thumb|left|Mune &amp;amp; Caleb]]&lt;br /&gt;
====A Special Task &amp;amp; Unexpected Feelings====&lt;br /&gt;
In just over a year, Caleb was assigned as a bodyguard. At first, he was not given many details other than the person he was to safeguard was important. The adolescent&#039;s name was Mune, and they were dying. Something about the Shistavanen called him to engage, talk, and get to know the young Shista. They spent days talking, and for the first time in a long time, Caleb let someone through his cold exterior. Here was someone, sick, dying, who just needed to connect with someone, who just needed a hand to hold so they&#039;d not be consumed by a broken heart before their body could give out completely. They became friends over weeks, learning about one another. Truth was, right from day one, Caleb had feelings for the Shista... the first time he realized feelings for someone that was male (he&#039;d learn soon after that Mune was genderfluid and though presented as male, did not always identify as such.)&lt;br /&gt;
&lt;br /&gt;
====From Judecca to Seraph====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Resigning His Commission &amp;amp; Leaving The Imperial Clan====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Arcona &amp;amp; Renewal Of Vows====&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote| Generally speaking, a howling wilderness does not howl: it is the imagination of the traveller that does the howling. | Henry David Thoreau}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
[[File:Calebref.png|thumb||left|400px|Caleb Wild&#039;en, Togorian, Age 31]]&lt;br /&gt;
Caleb Wild’en is a Togorian and a proud one at that. His rounded ears are adorned by three helix piercings each. His eyes are an absolutely vivid blue with the left iris containing a rather startling imperfection. This imperfection comes from a splinter of strikingly brilliant amethyst that crosses from the edge of his iris to the edge of his pupil. His facial features are strong, with full cheek ruffs, a broad muzzle and a wide feline nose. His thin black lips always seem to be threatening a cocky grin at any given time, flashing the rather savage-looking feline fangs behind them.&lt;br /&gt;
&lt;br /&gt;
He has the common back-jointed legs of his species. He is very well toned, his build telling of someone who has spent more than a little time working to build the muscles of his legs and arms with a focus on tone as opposed to bulk. He is covered in short, purely white fur, broken only by attractive stripes in a rich jet black. Only the fur of his chest and stomach are absent of the stripes. His tail is long and slinky, never seems to remain still, always twitching or flicking about in some kind of motion. His claws are viciously curved, intended to rip and tear into prey.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Caleb Wild’en speaks with a rich baritone voice, coloured by the slightest telltale hiss common to his people. The hiss is less audible when he speaks Shistavanen than when speaking Basic. He also speaks Huttese and Mando&#039;a.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Caleb generally comes across as cold. He does not lack confidence and is constantly challenging himself to improve his skills, whether at hand-to-hand or marksmanship. He believes in working hard, pushing his body, in challenging himself. He was never one for pretty platitudes, though, as he develops friendships through Mune, he has begun to soften his tone and be less abrupt with people.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/77269-mandalorian-beskar-armor Mandalorian Beskar Armour]&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Tar’Rraken&#039;&#039;&#039; &#039;&#039;Ancestor’s Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113425-synergy-bv-1-brotherhood-tremor-sword Synergy BV-1 Brotherhood Tremor Sword]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Rraken’Tar&#039;&#039;&#039;, Ancestor’s Fang in Togorian.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039; &#039;&#039;Thunder&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113427-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| &#039;&#039;&#039;Orar&#039;&#039;&#039;, Mando’a for thunder.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039; &#039;&#039;Blaze&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113513-synergy-s-10-deadman-revolver Synergy S-10 Deadman Revolver]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Juur&#039;&#039;&#039;, Mando’a for blaze.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vhe’saarik&#039;&#039;&#039; &#039;&#039;Crowned Hunter&#039;&#039; &lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/45767-kom-rk-class-fighter Kom’rk-class Fighter]&lt;br /&gt;
| &#039;&#039;&#039;Vhett&#039;&#039;&#039;, Mando’a: hunter/predator, abbreviated as &#039;&#039;Vhe&#039;&#039;. &#039;&#039;&#039;Saarik&#039;&#039;&#039;, Togorian root implying &#039;&#039;crown&#039;&#039;, &#039;&#039;peak&#039;&#039;, or &#039;&#039;supreme&#039;&#039;. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Shade&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/113298-droid-brain-adv-pilot-hyperspace-adv-weapons Droid Brain (Adc. Pilot + Hyperspace + Adv. Weapons)]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Shade&#039;&#039;&#039;, sleek, ominous, and possibly sarcastic. Could refer to a literal shadow or the idea of a ghost.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 12 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 13 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 14 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 AVY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Navy&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/character_sheets/16638 Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Carr_Cinteroph&amp;diff=197320</id>
		<title>Carr Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Carr_Cinteroph&amp;diff=197320"/>
		<updated>2025-05-09T20:32:43Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image=[[File:DJBCarr.jpg|250px]]&lt;br /&gt;
|firstname=Carr&lt;br /&gt;
|lastname=Cinteroph&lt;br /&gt;
|homeworld=[[Seraph]]&lt;br /&gt;
|birth=27 ABY&lt;br /&gt;
|placeofbirth=&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Shistavanen&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Purple&lt;br /&gt;
|eyes=Grey&lt;br /&gt;
|height=5&#039;9&amp;quot;&lt;br /&gt;
|weight=136 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Cormac Silvera&lt;br /&gt;
|siblings=[[Mune Cinteroph]]&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=*Blue&lt;br /&gt;
|form=*Djem So&lt;br /&gt;
|weapons=*Shockboxing Gloves&lt;br /&gt;
|fightingstyle=*Corellian Kickboxing&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| If you can get the proper definition of trouble, then we can find out who the real troublemakers are. | Al Sharpton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carr Cinteroph&#039;&#039;&#039;, a youth leading what most would consider a privileged life, chose to walk away from it all to stay with his older sibling on the [[Voidbreaker]] as a crew member and general nuisance. All with his mother&#039;s blessing and his older sibling&#039;s chagrin. He is a youth craving genuine connections and life more adventurous than any he found available on [[Seraph]]. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
Carr was born in 28 ABY to Aimi Cinteroph(mother) and Cormac Silvera(father) in the UCE. The pair were well off, and Carr was never left wanting for anything in his earlier years. He was accepted into a prestigious private school when he was tested as having a very high intellect. Of course, the money attached to the Silvera name helped. &lt;br /&gt;
&lt;br /&gt;
The Shistavanen fit in well initially; it was not until he was seven years old that issues began to make themselves known. A group of boys he was hanging out with began bullying one of the kids that were accepted to the school purely on intellect; the boy&#039;s family was poor. The bullying, both physical and verbal, upset Carr. He did not stop it, though; he walked away. He found out later that a teacher stopped it, and the victim was expelled. No actions were taken against the aggressors. By the age of eight, he had no friends and spent more time on computers and tinkering with small bits of machinery. He could not stand fakers and people that claimed to be his friend and then talked behind his back or tried to take advantage of his status. Computers and machinery did not use him or lie to him. His grades began to slip. He got into fights. By the age of nine, he was suspended for the first time after punching another boy in the face to stop him from bullying a smaller kid. He had snuck up on the aggressors and caught them completely by surprise. The kid he protected still got expelled. &lt;br /&gt;
&lt;br /&gt;
His attitude shifted further, and his attitude snarkier. He was distracted in class, more often than not busying himself studying mechanical diagrams, tech theory and any number of topics unrelated to what the teacher prattled on about. Seven months after the first suspension, when he defended himself from the bullies, he got suspended again. It would not be his last and became the root of his dislike for authority figures until he was finally expelled from the private school at the age of ten when he said what he thought of the school and its teachers and dean; to the dean&#039;s face. His father was angry; his mother was understanding and accepting as she always was. &lt;br /&gt;
&lt;br /&gt;
===The Siblings===&lt;br /&gt;
 [[File:Seito1.jpg|thumb||right|150px|Seito Osada]]&lt;br /&gt;
Carr, by design, did not have anything to do with Saito Osada, his eldest brother and current CEO of some applied sciences corporation. His mother made certain to keep Seito far away. Her youngest son did meet Mune; Carr was seven at the time, and the white-furred Shistavanen, eighteen. They never got very close; the age difference and Mune&#039;s not being around. It did not help that Carr&#039;s father distrusted Force-users, so there was no love lost between the man and his stepson. Smart kid that Carr was, he picked up on his father&#039;s discomfort and contributed to Carr&#039;s distrust of his innate Force abilities that had only just begun to manifest. Around the age of ten, he stopped seeing Mune even that much when his sibling left Scholae Palatinae.&lt;br /&gt;
&lt;br /&gt;
===Preteens===&lt;br /&gt;
Kicked out of school, with no friends, and at odds with himself, Carr&#039;s attitude did not improve, nor his pension for getting into trouble. It was decided by his mother, after much arguing with her husband, that their son would be sent to live for a time with his sibling, Mune. Carr was not overly thrilled with the decision, but it allowed him to escape, go on an adventure, and maybe forget how lonely he was.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
Carr left Seraph behind when he was eleven, joining his sibling on the [[Voidbreaker]] II. He was uncertain about what to expect. Mune and their husband met him, and Carr was given the ship tour. The place was beyond anything he could have expected; someone had designed the place with the comfort of the crew in mind. He was blown away. He was further surprised when he was shown to quarters of his own, a short stroll down the hall from Mune&#039;s. It was a big show of trust and freedom that he had not expected but appreciated. Over a few days, he met the crew, a unique bunch. Mune encouraged him to get to know people, but it was perhaps people trying to get to know him that encouraged him the most to get over his issues. &lt;br /&gt;
&lt;br /&gt;
=====Zig Kaliska=====&lt;br /&gt;
[[File:Zig-Beya-Headshot.png|thumb||left|200px|Zig Kaliska]]&lt;br /&gt;
The Captain of the Voidbreaker II, when Carr joined his sibling on board. An authority figure that he was prepared to dislike immediately, except she was &#039;&#039;&#039;nothing&#039;&#039;&#039; like he imagined she would be. She treated everyone fairly and like she was on their level, not above them. She had an interesting dynamic and surrounded herself with a crew that was unique and wonderful in its ways. He decided she was someone he wanted to get to know and learn from. He took up tasks around the ship, what [[Zig Kaliska]] likely intended to keep him out of trouble; he took them as opportunities to learn and prove himself. Of course, he usually follows it up by doing something ridiculous, like accidentally slicing into Zig&#039;s files and stumbling across her fanfiction (he used this to blackmail his way onto the bridge to learn ship operations.) Or taking control of laser turrets on the Voidbreaker II&#039;s bridge during a life-and-death battle against Ascendant monstrosities (he argues he at least did a good job! He did not hit any Arconan forces, that&#039;s a win!)&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
Carr eventually befriended the Mirialan siblings, Noga and Leda Tenbriss (likely to Ruka&#039;s chagrin, he should really learn to control that frown and eye twitch.) They bond over comic books, comic books his sibling, Mune, is more than happy to purchase for him so he may share them with his new friends. Carr also makes every effort to try and teach them about computers, displaying a surprising amount of patience that most would have previously felt him incapable of. He adores Leda so much that he even dances with her at an Arconan costume party (they did not do well.) Whether he danced with Leda to try and endear himself to Noga or Leda is debatable, but Mune theorizes he has a crush on one of them.&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====A Daring Rescue &amp;amp; The Academy====&lt;br /&gt;
It was perhaps in part to his sibling&#039;s influence that the academy in Estle City agreed to take him, though the truth was that it took very little convincing on Mune&#039;s part. Carr&#039;s exceptional scoring on entry exams spoke for themselves. The young Shistavanen&#039;s attitude remained the primary concern, and his tendency to get into trouble. Carr, however, was in at twelve years old, with students a couple of years older on average. Carr proved up to the challenge.&lt;br /&gt;
&lt;br /&gt;
Some of his earliest professors were often challenged by the intelligent young man, finding more than a few times, their lectures being interrupted by Carr to be corrected or added to, much to their chagrin. &lt;br /&gt;
&lt;br /&gt;
Carr joined his brother during his second year on a trip to Seraph when things got turned upside down. His half-brother, Seito Osada attacked their transport. Caleb was severely wounded. Mune was taken. The young Shistavanen, powerless though he felt, reached out to Arcnona and his friends there. He knew full well Mune would never agree to him putting himself in danger. Carr had had enough of being looked after and protected. The Palatinaean Emperor, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]], took some convincing, but agreed to permit the earnest youngster and a small team to operate in the U.C.E. to retrieve the ex-Palatinaean. That did not stop Carr from accidentally breaking the old man&#039;s ribs when the man decided to test the boy&#039;s resolve. Together, the team made up of the emperor, [[Eleceos Araave]], [[Doon Sulvir]], and Zig Kaliska, would prevail. Mune was not the same, however, and Carr could not help but blame himself for not being able to take decisive action quickly enough. &lt;br /&gt;
&lt;br /&gt;
Carr returned to the academy. He was driven to do better. He wanted to be the one protecting others and be properly helpful to Zig and the crew of the Voidbreaker II. People who had become his family and did not just put up with him, but accepted him. He dialled back on the mischief. He spent more time with Noga and Leda, further developing his feelings for both of his closest friends, though clueless as to what those feelings meant. He also befriended the lazy Selonian, Ro&#039;ki Tel, whose spot at the academy was secured by members of the Voidbreaker II. They were quick friends, Carr finding it to be the easiest thing not to dwell on Ro&#039;s past. They now share quarters on the Voidbreaker II when on the ship, and an apartment when on Selen for classes.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
 [[File:Carrref.png|thumb||right|400px|Carr Cinteroph, Shistavanen, Age 16]]&lt;br /&gt;
{{Quote|Whatever you do, don’t make it worse by trying to come up with some flimsy excuse for why you were in the ventilation shaft, Lina told herself. | Jaleigh Johnson, The Secrets of Solace}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Carr is above average height for his age, with the promise of being above average as an adult. He has a lean build that could still benefit from toning up, but a regular exercise routine is not something he necessarily feels the need to dedicate time to. Perched upon his head are expressive and largish canid ears reminiscent of a fox. The fur between his ears is dyed a dusky purple and styled in a choppy, short foehawk.&lt;br /&gt;
&lt;br /&gt;
Pale grey eyes look out from a fluffy face, each pupil vulpine in shape. His face is dominated by a broad muzzle lined with pointed teeth. Carr&#039;s body is thickly furred from the top of his head to his fuzzy toes. Their fur could only be described as blond and is a rather nice mix of pale yellows, caramels, ivory and sienna, all blending to be rather aesthetically pleasing to the eye. All that fur is thick and soft. Their tail is spectacularly patterned and is better kept than it once was, as if taking the time for a quick fur brush is not beyond him now that he is a teenager. Upon fingers and toes are slightly dulled black claws. At times, the most that can be asked of him is that he ensures there is no machine oil, grease, or other such things caught on his pads or the fur around them before he goes out in public.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Carr&#039;s voice is gravelly and rough. Though technically a baritone, his voice is on the lower end of the spectrum, nearly edging on a bass type. It is just enough that he naturally speaks with a low rumble, whether speaking Basic, Shistavanen or Mirialan. He speaks with a lot of slang and chooses to avoid any speaking with any sort of formality, much to the irritation of Academy professors.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
Carr has done some growing in his years since joining their sibling on the Voidbreaker. Though he remains the troublemaker he has always been, he has learned to better judge when to cause trouble and when to avoid it. Still, often times snarky and challenging of authority types who parade their power around, he has grown to become a diligent student, more outgoing, and far less snappish. He remains thoughtful, a nerd with a love for machinery, computers and comic books, and has developed a wide number of friendships that have caused him to drop the walls he put up around him. He still will stand up to bullies without a second thought, especially to protect those who cannot protect themselves. He dislikes fakers and people who are generally disingenuous. He is friendly, loves to talk nerd stuff, and delights in getting his hands dirty working on machinery or computers. Through his various friendships, he has learned to better socialize with others and read people in general. He still does not completely understand people the way he understands droids, but, he engages better than he ever had previously and no longer deals with issues of loneliness.&lt;br /&gt;
&lt;br /&gt;
Carr identifies as male and considers himself pansexual. He is in the awkward position of crushing hard on his two closest friends, Noga and Leda Tenbriss.&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
Carr has been receiving training in Corellian Kickboxing as well as lightsaber combat forms. They are physically fit with balanced strength, agility and endurance with no real focus on a specific one physical attribute.  &lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
Carr excels where technology is involved. He learned how to slice into computer systems as a hobby and has a firm grasp of mechanical things. The youngster has even been learning ship operations from other crew members of the Voidbreaker II in hopes that they would allow him to get at the consoles on the bridge. He swears it will not cause trouble for the Captain and his close friend, engineer Zig Kaliska.&lt;br /&gt;
&lt;br /&gt;
====The Force====&lt;br /&gt;
Carr is a Force-user, and though he has become more open to training, he has a lot to learn. His focus not being on training his Force powers, he has not made much headway, though he has become notably strong with Telekinesis, very specifically Hexing by way of his Discipline of Techweaver. He has never felt pressured to push himself harder, and only ever felt encouraged to progress in ways he feels best for himself.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BD-53rv0&#039;&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/88798-bd-unit-survivor-edition-backpack-droid BD-unit &amp;quot;Survivor Edition&amp;quot; Backpack Droid]&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/107487-lightsaber Crafted Lightsaber]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr was born in [[the United Corporations of Elaya]](UCE), on his homeworld of [[Seraph]] to Aimi Cinteroph and Cormac Silvera.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Gifted&lt;br /&gt;
| Carr(3) identified as gifted.&lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Private School&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Thanks to their money and influence, Carr is enrolled in a private school, beginning a repetitive pattern of enrollment and expulsion.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Expulsion&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(8) jumps another kid, two years older than him. The young Shistavanen claimed to be defending another student who could not defend themself, but ultimately got expelled for what was noted as an &#039;&#039;unprovoked&#039;&#039; and &#039;&#039;brutal&#039;&#039; assault. Carr meets their sibling, Mune (19), for the first time. It is awkward. Carr decides he doesn&#039;t like them, influenced by their father&#039;s dislike for Force-users.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Second Expulsion&lt;br /&gt;
| In another private school, Carr(9) is again expelled for an assault when he mauls another student. Carr claims the student, three years older than him, started the fight, and he was only defending himself. It was five versus one, and the boys he mauled, according to him, had a knife.&lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Divorce&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | His parents got divorced. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Third Expulsion&lt;br /&gt;
| His third private school, Carr(11), tells off a teacher. He proves the teacher&#039;s lesson is fundamentally incorrect on multiple occasions. The teacher does not take kindly to being corrected. It escalates, and he is eventually expelled for his behaviour.&lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Voidbreaker II, Zig and the Tenbriss Siblings&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(12) is sent to his brother in the Dajorra system to live on board the Voidbreaker II. Meets [[Zig Kaliska]]. Befriends the Tenbriss siblings.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Academy&lt;br /&gt;
| Carr(13) is enrolled at the Estle City Academy thanks to numerous referrals by Voidbreaker II officers. Carr becomes a regular fixture in the Tenbriss household. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Mission&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The events of [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep] occur. Carr(14) leads the mission to save Mune from their elder sibling&#039;s machinations, proving himself on multiple fronts. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| School and Ro&#039;ki Tel&lt;br /&gt;
| Carr(15) meets Ro&#039;ki and they become quick friends and fellow troublemakers. Even so, Carr continues to work hard in school and only angers some professors. Carr begins learning to control his Force powers properly, mostly thanks to Mune&#039;s insisting.  &lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | First Date&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr(16) asks Noga Tenbriss out on a date.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Orange&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197319</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197319"/>
		<updated>2025-05-09T19:29:22Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: Djbmune4.jpg|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinterop and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A Return to Scholae&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(19) returns officially to the Imperial clan after their recovery. Officially begins seeing Caleb Wild&#039;en. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197318</id>
		<title>Ro&#039;ki Tel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ro%27ki_Tel&amp;diff=197318"/>
		<updated>2025-05-09T19:22:37Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Ro&#039;ki&lt;br /&gt;
|lastname=Tel&lt;br /&gt;
|homeworld=Selonia&lt;br /&gt;
|birth=24 ABY&lt;br /&gt;
|placeofbirth=Selonia&lt;br /&gt;
|death=&lt;br /&gt;
|placeofdeath=&lt;br /&gt;
|causeofdeath=&lt;br /&gt;
|species=Selonian&lt;br /&gt;
|gender=Intersex&lt;br /&gt;
|hair=Dyed&lt;br /&gt;
|eyes=Slate Grey&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|weight=116 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=Duin Tel&lt;br /&gt;
|father=Quz Sirru&lt;br /&gt;
|siblings=* Celim Tel(f)&lt;br /&gt;
* Pan Tel(f)&lt;br /&gt;
* Punak Tel(m) &lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=* BlasTech DC-17 &amp;quot;Batch Edition&amp;quot; Blaster Pistol&lt;br /&gt;
|fightingstyle=* K&#039;thri&lt;br /&gt;
|profession=* Mechanic&lt;br /&gt;
*VBII Bridge Hand&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:3607|3607]]&lt;br /&gt;
|sheet= [[charactersheet:3607|3607]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| If you can get the proper definition of trouble, then we can find out who the real troublemakers are. | Al Sharpton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ro&#039;ki Tel&#039;&#039;&#039; had a rough childhood that resulted in them fighting for survival every day of their young life. It was only because of the kindness of a stranger, [[Eilen Ru&#039;tyari]], that they ever escaped that life and found themself thrust into a new one amongst [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===Early Childhood===&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
====Life On the Streets====&lt;br /&gt;
=====Eilen Ru&#039;tyari=====&lt;br /&gt;
[[File:SW - Eilen Avatar 2021.jpg|thumb||left|200px|Eilen Ru&#039;tyari]]&lt;br /&gt;
The story of how they met Eilen would be an awkward one if Ro&#039;ki embarrassed easily. Their paths crossed in Coronet City, Correllia. Ro&#039;ki saw her approach while they were working, unbeknownst to her at first, that was until she heard them propositioning a complete stranger. When she invited them over, what else was Ro&#039;ki supposed to think other than she was interested? Suffice it to say, the half-Selonian acted with shock when Ro&#039;ki assumed their trade was why they were brought back to where the woman was staying. It was with awkwardness (on Eilen&#039;s part) that she explained otherwise. &lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki did not question it. A warm place to sleep and proper food with no strings attached? Awesome! Then she brought them offworld to Port Ol&#039;val, with the promise of a life better than what they were living now. Then they set foot on the Voidbreaker II.&lt;br /&gt;
&lt;br /&gt;
====Voidbreaker II====&lt;br /&gt;
=====Carr Cinteroph=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Noga and Leda Tenbriss=====&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{{Quote|Whatever you do, don’t make it worse by trying to come up with some flimsy excuse for why you were in the ventilation shaft, Lina told herself. | Jaleigh Johnson, The Secrets of Solace}}&lt;br /&gt;
&lt;br /&gt;
===Physical Appearance===&lt;br /&gt;
Ro&#039;ki stands at the shorter side of the Selonian height spectrum. He has a supple, toned build adorned with subtle curvaceousness that marks him as not necessarily male or entirely female. He is best described as twinkish or, perhaps, slinky. His head fur is grown a little longer on top and dyed a bright orange and pale cream; his eyebrows are dyed to match. An industrial piercing adorns his left ear, ears that are small and softly rounded. He also wears an eyebrow piercing above his left eye, and a tongue stud. His eyes are slate grey in colour and photosensitive. Ro&#039;ki has thin black webbing between his padded fingers and toes that aids him in swimming, as much as his thickly muscled and long tail that acts as a rudder below the water&#039;s surface. His chocolate brown fur&lt;br /&gt;
&lt;br /&gt;
Ro&#039;ki has telltale signs of abuse in the form of scars crisscrossing his back, and shoulder blades. Additionally, fewer though they are and more narrow, there are also scars on his upper thighs and abdomen. Mostly hidden by his fur, they present as lines of white fur in the darker brown.&lt;br /&gt;
&lt;br /&gt;
===Their Speech===&lt;br /&gt;
Ro&#039;ki&#039;s voice is slightly high-pitched, in the A3 note range, with mild breathiness and wide formant spacing and could be a matter of his small stature. His voice type can be best described as a Soprano.&lt;br /&gt;
&lt;br /&gt;
===Personality Profile===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills, Powers and Abilities===&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non-Combat====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Birth&lt;br /&gt;
| Ro&#039;ki is born on Selonia, the Selonian homeworld. &lt;br /&gt;
| 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Awkward Meeting&lt;br /&gt;
| Ro&#039;ki(16) meets [[Eilen Ru&#039;tyari]]; for her, it was an awkward situation; for the full-blood Selonian, it was just another day. &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ol&#039;val and a New Life&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Ro&#039;ki(17) is brought to Ol&#039;val, where they settle into life at the shadow port. Eilen makes certain they are well provided for and finds them a job where they find a talent for mechanics. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Voidbreaker II&lt;br /&gt;
| Ro&#039;ki(18) is brought onboard the Voidbreaker II, meeting her crew. They help them enroll at the Estle City Academy and meet [[Carr Cinteroph]]&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Green&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Green&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197317</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197317"/>
		<updated>2025-05-09T19:15:12Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: Djbmune4.jpg|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including species related to the Arx wolf and Cythraul.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinterop and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197316</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197316"/>
		<updated>2025-05-09T19:14:27Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: Djbmune4.jpg|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Conception&lt;br /&gt;
| Mune is conceived, Ein Osada, a bioengineer and geneticist, and their father, experiments with gene manipulation. Specifically, they introduce genetic samples from non-sapient canine creatures, including the Arx wolf.&lt;br /&gt;
| 15 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Birth&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is born to Aimi Cinterop and Ein Osada, and is identified, even before their first birthday, as Force sensitive. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 16 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 17 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 18 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 20 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 21 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 22 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 23 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 24 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 25 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 26 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 28 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197315</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197315"/>
		<updated>2025-05-09T19:05:51Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: Djbmune4.jpg|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 29 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins [[Clan Arcona]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197314</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197314"/>
		<updated>2025-05-09T19:02:09Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: Djbmune4.jpg|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Little Brother&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Meets their little brother for the first time, [[Carr Cinteroph]].&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins Clan Arcona.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197313</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197313"/>
		<updated>2025-05-09T19:01:08Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: Djbmune4.jpg|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 31 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Broken Heart&lt;br /&gt;
| Mune(16) returns to Seraph, following their visions. They are forced to kill their first love and become infected by an engineered virus, forcing their return to Scholae Palatinae for medical treatment from Elincia Rei. Meets [[Caleb Wild&#039;en]] during his treatment and over their year of recovery, mends a broken heart.&lt;br /&gt;
| 32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
| Return Home&lt;br /&gt;
| Mune(18) returns to Seraph when Scholae Palatinae is forced to leave Judecca and the Cocytus system behind.&lt;br /&gt;
| 34 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 35 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 36 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins Clan Arcona.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197309</id>
		<title>Mune Cinteroph</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Mune_Cinteroph&amp;diff=197309"/>
		<updated>2025-05-09T18:49:33Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Character Canonical Timeline Breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Force Disciple&lt;br /&gt;
|image= [[File: Djbmune4.jpg|250px]]&lt;br /&gt;
|firstname= Mune&lt;br /&gt;
|lastname= Cinteroph&lt;br /&gt;
|homeworld= [[Seraph]]&lt;br /&gt;
|birth= 16 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Shistavanen&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Pink &lt;br /&gt;
|eyes= Ruby&lt;br /&gt;
|height= 1m 70cm&lt;br /&gt;
|weight= 77.11kg&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=Aimi Cinteroph&lt;br /&gt;
|father=Eien Osada (deceased)&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=[[Caleb Wild&#039;en]]&lt;br /&gt;
|allies= &lt;br /&gt;
|enemies= *UCE Government&lt;br /&gt;
|saber= *Purple&lt;br /&gt;
*Blue&lt;br /&gt;
*Indigo&lt;br /&gt;
|form= *Shien&lt;br /&gt;
*Ataru&lt;br /&gt;
|weapons= *Kurn&#039;mun (Elder Lightsaber)&lt;br /&gt;
*Sarr&#039;mun (Force-Imbued Blade)&lt;br /&gt;
*Varruk&#039;nar (Ichor Sword)&lt;br /&gt;
*Wyr&#039;kla (Lightdagger)&lt;br /&gt;
*Dusk&#039;thar (Elder Lightsaber)&lt;br /&gt;
|fightingstyle= *Shadow Step&lt;br /&gt;
*K&#039;thri&lt;br /&gt;
|profession= *Oracle&lt;br /&gt;
*Director of Imperial Scholae Intelligence (formerly)&lt;br /&gt;
*Voidbreaker II Intelligence Officer (formerly)&lt;br /&gt;
*Voidbreaker II Captain&lt;br /&gt;
*Envoy Corps&lt;br /&gt;
|position= *Praetor to the Master at Arms&lt;br /&gt;
|era=*[[Imperial era]]&lt;br /&gt;
*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
|affiliation=*[[Clan Arcona]]&lt;br /&gt;
*[[House Qel-Droma]]&lt;br /&gt;
*[[Voidbreaker]] II&lt;br /&gt;
*[[Envoy Corps]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier: 3607|3607]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| Flowers grow out of dark moments. | Corita Kent}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mune Cinteroph&#039;&#039;&#039; has long been part of the Imperial Clan, his disappearance for a handful of years notwithstanding; he has distinguished himself well since his return to the ranks of his fellow Palatinaeans. Born on [[Seraph]] in the [[Caperion System]], he is a scholar, calculating thinker and talented swordsman. Before his disappearance, he was a leader within [[Scholae Palatinae]] for [[House Acclivis Draco]]. He took only two apprentices in his time, &#039;&#039;&#039;Impetus M&#039;Nar&#039;&#039;&#039; and [[Braecen Kaeth]]. The reasons for his disappearance remain his own, though it is rumoured that the Doctor and Empress, [[Elincia Rei]] is aware. He has since left his clan of many years to join [[Arcona]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Childhood ===&lt;br /&gt;
{{Quote| Waiting is painful. Forgetting is painful. But not knowing which to do is the worst kind of suffering.| Paulo Coelho}}&lt;br /&gt;
&lt;br /&gt;
==== Dark Beginnings ====&lt;br /&gt;
[[File:Excursiongraphics1.png|thumb|left|Force-sensitive canid native to Seraph.]]&lt;br /&gt;
Mune was born to the prominent and influential scientist Eien Osada and his wife Aimi Cinteroph in [[the United Corporations of Elaya]] in 16 ABY. Eien&#039;s experiment began well before his birth and, instead, started upon the conception of his son. Using the funding from the UCE government through Chairman &#039;&#039;&#039;Getris Retpay&#039;&#039;&#039;, and the resources of &#039;&#039;&#039;C.A.G.R.A.&#039;&#039;&#039; (&#039;&#039;Corporation for Advanced Genetic Research and Application&#039;&#039;) as operated by Osada Corp., Mune and his mother both were made victim to Osada&#039;s twisted experimentation. The few classified files remaining would note the genetic research as attempting to amplify the predatory nature of the Shistavanen by combining their genetics with that of a native, Force-sensitive animal native to Seraph. The experiment failed in the earliest tests and only resulted in Mune&#039;s far paler fur colouration, or so it appeared at the time. It may well have been the slightest bit of love for his wife that Eien did not terminate immediately and allowed the infant to live. &lt;br /&gt;
&lt;br /&gt;
The child, however, was given his mother&#039;s surname and any inheritance of his father&#039;s fortune refused him in the future. Osada Corporation would pass to his elder brother, Seito Osada. &lt;br /&gt;
&lt;br /&gt;
At the age of two(2), Mune was removed from his home and put into the care of his Aunt, Kiho Osada, when his mother had fallen ill. He was not made to feel welcome; rather, he was treated as a black mark upon the family name and rodent to be removed. So regular was the abuse that he even began to see himself as the oddity and animal his family made him out to be.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to him, his mother was on her way to a full recovery. His father had no intentions, however, of reuniting them. It was evening, and Mune was amusing himself as he did in his aunt&#039;s conservatory when flame engulfed the garden. The fragrance of flowers that perfumed the air became that of smoke and ash. No one saved him; instead, he saved himself. The Force responded to him and, through it, removed himself from the flames. What should have been a turning point became the true beginning of his torment. Seeing an opportunity in that power, his father began experimenting in earnest to uncover the secrets of those abilities. It was a power that was weaker in his older brother than in himself. &lt;br /&gt;
&lt;br /&gt;
Mune went through unspeakable torture. Mune’s brother became a complete sociopath due to what he went through, Mune suffered severe night terrors, claustrophobia, and further mental scarring. There is not much known about the accident that occurred in the lab. An accident that found Mune alone and on the run in the unfeeling streets of a city warped by greed and corruption. It was by pure luck that he was found by a visiting ambassador of [[the Nayama Dynasty]], a monk who sensed something in the boy. Mune was but six(6) years old.&lt;br /&gt;
&lt;br /&gt;
==== Chains Broken and Paths Forged ====&lt;br /&gt;
&lt;br /&gt;
[[File:Sworddesign1.jpg|thumb|left|Ninjatō Style Dual VibroSwords (Purple - Animus) (Blue - Umbra)]]&lt;br /&gt;
Mune would be submerged in a world of tradition. He was given an education. The years that were gifted him were filled with study, training, and contemplation. By the age of seven(7), he was ensconced in every aspect of the monastic life he had come to be entwined with. He devoured every scrap of reading he could. He had worth. At the age of eight(8), he found himself unable to shake the feeling that the monks that took him in were missing something vital in their teachings.He &#039;&#039;&#039;knew&#039;&#039;&#039; more than &#039;&#039;&#039;thought&#039;&#039;&#039;. Such things, he kept to himself and continued his training, growing agile, graceful and calculating. He became, before long, an artist with a blade.&lt;br /&gt;
&lt;br /&gt;
These people accepted him for who and what he was. He was noticeably more delicate than the other boys, shistavanen or otherwise. &lt;br /&gt;
&lt;br /&gt;
Not so long after his tenth birthday, Mune found himself face needed to use the research had come to know of his experiment&#039;s whereabouts, and so looked to retake possession of UCE property. Mune had expected the man&#039;s coming thanks to visions that were visited on him. He met him a short distance down the path, from his home. If asked, Mune remembers nothing of those moments and did not remember for many years, except as a horrible nightmare. However, what came after was the taste of blood upon his lips and the red that painted the trampled snow in wicked tones. He could recall the stickiness on his skin and the slow drip of gore from his matted fur. He had become engulfed by rage, and so slew the man claiming to be his father and the man&#039;s entourage all. The Dark Side of the Force had entirely consumed him. Panic-stricken, he feared for his home and the life he had finally found. To protect not themselves but the child, they decided to seek the help of [[the Republic of the Force]]. He was directed upon this new path and so continued his education in the wilds that were TRF&#039;s home. &lt;br /&gt;
&lt;br /&gt;
Mune quickly took to their reverence for nature. He found himself more at ease with himself than he ever had. He found the missing piece, the Force, and embraced it full-heartedly. He began to heal his mental scars. His tutors found him to be gifted for one his age, and most noted his gift for Farsight. They sought to forge him into a powerful ally in their continued efforts against [[the Meraxis Empire]]. &lt;br /&gt;
&lt;br /&gt;
He would never meet this purpose, nor the purpose intended for him by the Nayama Dynasty. At the age of eleven(11), Mune left them and returned to Nayama for a time spent with a friend he had realized he had budding feelings for, a dusty, furred Shistavanen by the name of Asahi. Their parting would come a short time after Mune’s twelfth birthday, and his first crush gifted the Shistavanen a beautiful yet straightforward collar, a collar he vowed never to remove until they were together again. Mune discovered that he was genderfluid and embraced his first boyfriend before returning to the UCE.&lt;br /&gt;
&lt;br /&gt;
=== Adolescence ===&lt;br /&gt;
==== First Foray into the Brotherhood ====&lt;br /&gt;
&lt;br /&gt;
Mune spent a little more than a year in the UCE. They kept a low profile, ensuring no family nor their father&#039;s company knew of their presence in the city-state. They managed to scrape by on part-time jobs here and there. It was at a server job that their path crossed with a Force-user of the Dark Brotherhood. It was clear what they had to do, and so, they left their home with the Grey Jedi and found what he sought, a place to expand their knowledge and find a mentor to teach them in the ways of the Force. So it was that he dove headlong into the ancient lore and rituals and became a pupil to a Dark Jedi of Scholae Palatinae. [[File:Csp-logo.png|thumb|right|150px|CSP Emblem]]&lt;br /&gt;
&lt;br /&gt;
Mune proved an apt pupil, with a constant need to learn and grow. These were the teachers they sought, not the ones back home. Their mentors within the Brotherhood could challenge them, and through their exceptional teaching, they advanced rapidly through the ranks to Knighthood. They took on their first role as a leader and thus entrenched themself fully within the Brotherhood. They were no stranger to the conflicts of the Clans.&lt;br /&gt;
&lt;br /&gt;
During Mune&#039;s time among the ranks of Scholae Palatinae, they became Master to one Impetus M&#039;Nar in the year 28 ABY (he would have been only around 13-years-old), an Imperial Agent in the employ of the Empire&#039;s Intelligence. They were charged with a mission to search for an agent of the Light Side living within Judecca, a spy. It was for Impetus&#039; particular talents that she was paired with the young Knight. She became fascinated with the lightsaber Mune wore. Impetus&#039; connections as Tonal&#039;la proved invaluable in their hunt. The methods she employed, a curiosity at how easily and skillfully she used an entire city&#039;s worth of eyes to search, where her own eyes could not. &lt;br /&gt;
&lt;br /&gt;
It was only because of Impetus that they managed to track a woman. Impetus saved their life in the ensuing duel when they made a near-fatal mistake. It was then that Mune understood that the Force was at work through her. They took her as an apprentice then, and she has since been one of only two apprentices they have ever had. &lt;br /&gt;
&lt;br /&gt;
She quickly became someone Mune put much trust in. They learned as much from her as they imparted to her. They were strange in their refusal of the title of Master from the girl, and instead, she calls them by name, knowing full well, without the title,e that she still respected them as much as they respected her. As much as anyone else in the clan, however, she could not have foreseen their disappearance.&lt;br /&gt;
&lt;br /&gt;
Only she could understand, though, how much it could crush them to have abandoned her and damage that trust they shared.&lt;br /&gt;
&lt;br /&gt;
==== The Past Returned ====&lt;br /&gt;
&lt;br /&gt;
[[File:Laboratories.jpg|thumb||left||Eien Osada&#039;s Labs]]&lt;br /&gt;
No matter the amount of education, knowledge and experience, Mune found themself a slave to what their father had done. Months before their self-imposed exile, they had already set their mind upon leaving. The nightmares remained as strong as they ever were, their past a constant ache at the back of their mind that threatened to consume what remained of who they believed themselves to be. &lt;br /&gt;
&lt;br /&gt;
They kept to themself for a time, trying to deal with their psychological scars on their own. Eventually, they would find themself returning to the Caperion System and to their home city. They moved on without much preamble to the Nayama Empire and the monastery, where their journey in the ways of the Force began. They were stricken by the news that their loved one was no longer among those trainees, that Asahi had been taken some time ago. It became clear what the nightmares had been telling them. No time was wasted; they knew where they had to be, and so it came that they returned to a place they never wished to set foot in again, the headquarters of his father’s company.&lt;br /&gt;
&lt;br /&gt;
The infiltration began as planned, though it quickly turned. Their efforts proved to be in vain when they discovered the tortured and experimented upon Shistavanen they had been in love with. Mune knew only too well the torment and pain; there was nothing left of the boy he had loved, his mind a shambles, broken. Mune knew that even if they could get Asahi out, he would never recover. Then, Asahi spoke, he pleaded for Mune to end the suffering… and so they did, and so their heart broke. It was a battle to escape the facility, and they were forced to battle a cousin, working to recapture Mune. None of the guards were prepared for the Shistavanen when ridden by their rage and the Force. They gave up their control and only regained their senses when their cousin fell dead at their feet. Severely injured, nearing unconsciousness, it was only through the Force did they managed to retreat and regain freedom.&lt;br /&gt;
&lt;br /&gt;
In the end, the Force guided them to where they had to be, at the doorstep of the Palatinaean scientist, [[Elincia Rei]]. They knew her; they had come to understand in the last weeks before arriving. Their bond was not at all weakened to the girl they had called their apprentice. It was a relief to have arrived, but still, anxiety ate at them that she would have to see them as they were now. They had no doubt, however, that she would help them.&lt;br /&gt;
&lt;br /&gt;
Elincia accepted them in, and his road to recovery began. Days became weeks; weeks became months. It would be an entire year before Mune&#039;s recovery. It would be a couple of years before Mune regained strength enough to leave the care of her lab.&lt;br /&gt;
&lt;br /&gt;
==== Caleb Wild’en ====&lt;br /&gt;
[[File:Mune-and-Caleb(s).png|left|600px|Mune &amp;amp; Caleb]]&lt;br /&gt;
{{Quote| Love is pure and true; love knows no gender. | Tori Spelling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bodyguard was assigned to Mune at the beginning of their time with their old apprentice, a Togorian by the name of [[Caleb Wild&#039;en]]. Their relationship began strictly professional, though it progressed in a handful of months to friendship. Mune even made an effort to learn to speak Togorian, while Caleb learned from them how to talk Shistavenen. It became a game to pass the time while Mune recovered from their wounds, broken heart and mental anguish. Wounds mended, the ache in their heart lessened, and in the company of Caleb, the nightmares seemed to diminish. Caleb’s cold demeanour thawed whenever Mune was near, and the shistavanen felt safe and not so alone in the togorian’s presence. Mune took this peaceful time to look at themself and focus on lessons in balance and walking the line between light and dark. They knew they had given themself over more than once to the Dark Side and vowed never again to do so in rage. They would not be its tool. &lt;br /&gt;
&lt;br /&gt;
It was after their return to the Brotherhood that Mune turned twenty(20), Caleb proposed.&lt;br /&gt;
&lt;br /&gt;
==== Return of the Shista ====&lt;br /&gt;
&lt;br /&gt;
Mune returned to the Brotherhood in the company of Elincia Rei, they were eighteen years old. Greeted by an old friend, Cyris Oscura, and so was welcomed back among their number. They made it a point to join House Imperium to work with the house&#039;s Quaestor, [[Lexiconus Qor]]. From here, Mune also joined the Battle Team Shadow Guard under the command of [[Delak Krennel]], a man Mune met in the Antei Combat Center to get to know by the sword, testing each other&#039;s strengths and knowledge of combat. Mune enjoyed every moment of the encounter and took an immediate liking to the human. That welcome would quickly turn to business as they were immediately drawn into a joint venture with [[Naga Sadow]] to retrieve artifacts in the possession of the Red Fury Pirates. Mune made a great showing of themself, eager to earn their place back in the clan after a long absence. With the Clan Summits working in concert, they made their move, but the attack quickly became a betrayal as the clans would turn on one another. So the ties between them were broken by the time both clans went home with Scholae Palatinae, the victor.&lt;br /&gt;
&lt;br /&gt;
Following hot on the heels of their victory against the Red Fury Pirates and successful attack on Naga Sadow; the Emperor decreed it time to enact &amp;quot;Operation: Starfall&amp;quot;. It was at this time, too, that Mune took up the role of &#039;&#039;&#039;Grand Admiral&#039;&#039;&#039;(Rollmaster) of the clan. In the aftermath of Shattered Ties, their old friend Cyris was felled. Elincia took up the vacant position as Grand Vizier to the Emperor, leaving Mune to put forward their own name for the now vacant Grand Admiral role. They could only hope they would not disappoint. &lt;br /&gt;
&lt;br /&gt;
Operation: Starfall would find them and their clanmates ordered to the planet [[Aesirus]] on the far side of the Galaxy, where they would take possession of the SoroSuub Corporation&#039;s holdings of Kyber Crystal mines. This would be the first operation Mune had the opportunity to take charge of as a member of the Clan Summit. All had been going according to plan when, in a skilled manipulation of the entire clan, a trap was sprung upon them by the possessed Emperor. Trapped, it would be they and the other trapped leaders who would need to guide the Clan from the dark depths and home to take back what was theirs. Mune could only hope their apprentice could take care of herself until then. &lt;br /&gt;
&lt;br /&gt;
With a vengeance, the clan returned to Judecca and fought. More than one clanmate was lost, each paining Mune deeply. These people were their family, their pack. The final days of their battle upon their home turf found Xen gone missing, and their home returned (though for too short a time.)&lt;br /&gt;
&lt;br /&gt;
=== Adulthood ===&lt;br /&gt;
{{Quote| The woods are lovely, dark and deep. But I have promises to keep and miles to go before I sleep. | Robert Frost}}&lt;br /&gt;
&lt;br /&gt;
==== An End, and A Beginning ====&lt;br /&gt;
 [[File:United_Corporations_of_Elaya%28s%29.jpg|thumb||right||Cityscape of UCE.]]&lt;br /&gt;
It seemed that too little time had passed before the next crisis for the clan. Their emperor vanished, for all they knew dead; and upon them descended Pravus&#039; fleet. Given little time to act, Scholae Palatinae evacuated to their medical station. Their fleet was decimated. The planets of their system were bombarded from orbit and made uninhabitable. Mune could do naught but watch. If they were asked, they&#039;d admit they did not care what happened to their physical home. What mattered, and what they felt mattered most, were the people that made up the clan themselves, and that they survived. They could find a new home. It would be during the destruction that their emperor returned to them, and the search for the future of the clan began.&lt;br /&gt;
&lt;br /&gt;
Days turned into weeks, then months. As Grand Admiral, Mune coordinated numerous missions in search of a suitable home. Excursions resulting in but one loss. The clan began the process of rebuilding their fleet while on the move, the medical station making its slow path through space. It was not nearly as turbulent a time as they recalled before their time as a rogue, but it was by no means an easy time either. Months into their efforts, Xen&#039;Mordin interjected long before the decision to make the Caperion system their home. Before the combined summit, they remained silent on the matter, though inwardly, their mind became a tangled mess of emotions. They knew instinctively it was an excellent choice based upon those needs of the clan, and knew no amount of personal discomfort could overshadow that need. They had a clan to worry about, but, such thoughts did little to calm the turmoil in their heart. They would deal with their personal ghosts when time permitted.&lt;br /&gt;
&lt;br /&gt;
==== Arcona ====&lt;br /&gt;
[[File:Carc-logo.jpg|thumb|left|150px|Arcona Emblem]]&lt;br /&gt;
Most of their time within the Brotherhood was spent in the embrace of Scholae Palatinae, but with the passing of their apprentice, Elincia Rei, they began to feel disconnected from the clan, separate from it. Even as Director of Imperial Scholae Intelligence, they no longer felt the kinship they had become accustomed to as part of the clan. They spent less time among clanmates and more time with their partner, trying to understand what lay ahead for them. &lt;br /&gt;
&lt;br /&gt;
An opportunity arose that allowed Mune to work outside the clan and pledged their aid to the Harmonists, where they met with other Shistavanen and, perhaps for the first time, felt even a minor sense of being part of a pack. It had been a long time since they felt comfortable among others, so they chose to step out of their old clan into a new one, where they knew they would once more be able to engage those new companions and begin a new chapter of their journey. They took up a post on the Voidbreaker II, even becoming her Intelligence Officer. They yearn to have a pack for the first time in their life, and their partner encourages them to reach out, to learn to connect with other Shistavanen and try and look past the pain they have suffered in the past at the hands of their family. &lt;br /&gt;
&lt;br /&gt;
As it would happen, they would first connect with the Force-user weary [[Doon Sulvir]].&lt;br /&gt;
&lt;br /&gt;
Mune became quick friends with [[Eleceos Araave]]. Married their husband, Caleb Wild&#039;en, officially within the Citadel grounds. Entered into a polyamorous relationship with fellow Shista, Doon Sulvir. Their mother sent their younger brother, Carr Cinteroph, to live with them on the Voidbreaker II, where the younger Shista came into his own. Both Cinterophs had a lot of gratitude for [[Zig Kaliska]], someone they both trusted implicitly. &lt;br /&gt;
&lt;br /&gt;
==== Locked Doors ====&lt;br /&gt;
It was no mystery that Mune still had family on Seraph. When their mother has gone silent, Mune seeks to check in on her with their brother and husband in tow. The group are intercepted and Caleb is severely wounded in the ensuing struggle. The white-furred Shistavanen gives themself up in order to protect both Carr and Caleb from the merciless Seito Osada. &lt;br /&gt;
&lt;br /&gt;
Once in the custody of their twisted older brother, they undergo no small number of mental and physical torments. It is when Seito seeks to control their younger sibling and use them that Mune lets the feral that long remained caged take the reins. Their memories were swallowed up, and logic gave way to instinct. Instinct raged against the torture visited upon them. Seito&#039;s plans were unravelling. Mune was, by all intents and purposes, beyond his control or anyone else&#039;s. For the first time in their life, they gave their everything to the beast that they had long stood steadfast against for fear of losing who they were, and who they had been became locked away, all to protect themself from the evil of their sociopathic elder brother. &lt;br /&gt;
&lt;br /&gt;
The team assembled to rescue Mune arrived and infiltrated the underground laboratory. A team made up of Carr Cinteroph, Zig Kaliska, Doon Sulvir, Eleceos Araave, [[Kamjin &amp;quot;Maverick&amp;quot; Lap&#039;lamiz]]. They were confronted one final time while making their escape. Mune, in the end, slew the twisted Seito Osada, putting an end to his twisted machinations, once and for all. &lt;br /&gt;
&lt;br /&gt;
==== The Current Chapter ====&lt;br /&gt;
[[File:DJBMuneCyhtraul.png|thumb|right|400px|Mune using Transformation to take on the form of a Cythraul.]]&lt;br /&gt;
Mune was made captain of the Voidbreaker II, taking over from [[Alex Draconis]] and a string of prior strong leaders in Doon Sulvir and Zig Kaliska. They retained Zig, their friend, as their First Officer. Official duties were difficult for them at first; their understanding of protocols was an absolute shambles due to memory loss. They met regularly with Eleceos to recover what they could of that which was locked away. Doctors dared not get close to the Shistavanen for fear that they would be mauled the instant they drew medical equipment of any sort to examine them. Their mannerisms alone made the uninitiated weary of them, bestial as some of their behaviours had become. &lt;br /&gt;
&lt;br /&gt;
Early in 43 ABY, nearly two years since the events that resulted in his loss of memories, Mune chose to enlist the help of Eleceos and Doon. Dr. [[Rhylance]] had made clear that the longer they went without, the more would be permanently lost to them. &lt;br /&gt;
&lt;br /&gt;
Mune, with their two companions and help from the Force, unravelled the maze of their innermost subconscious. The two major aspects that made up the Shistavanen were made to look upon each other. The sapient Shistavanen and the feral nature that, in their visions, stood as a great white-furred [[Cythraul (Creature)]]. Together, the four faced the labyrinth of Mune&#039;s memories. They experienced the traumas over again, the pain, tears and the suffering. So too did they experience the happiness, the good, the love and kindness. The two parts of Mune&#039;s personality were able to find an equilibrium and, together with Doon and Eleceos&#039; strength, returned from the memories they had restored. Gaps remained, and those memories that make up the blank spaces are permanently lost to them. The Shistavanen accepts this. &lt;br /&gt;
&lt;br /&gt;
They remember what they deem most important, their loves, their family and many of the traumas that steeled them against their brother. Mune also figured something out for themself, and looking to Dr. Rhylance, received guidance on whom to reach out to in order to continue their personal growth. &lt;br /&gt;
&lt;br /&gt;
Mune returned to duty as Captain of the Voidbreaker II after a month&#039;s medical leave. Their deeper understanding of themself and who they were opened them up to the Force in new ways. For the longest time, their visions had been their greatest gift; now, another winding path through the snow and trees lay before them. In balance, sapient and beast would tread the path.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
{{Quote| The hidden harmony is better than the obvious. | Heraclitus}}&lt;br /&gt;
&lt;br /&gt;
 [[File:Djbmuneref.png|thumb||left|400px|Mune Cinteroph, Shistavanen, Age 27]]&lt;br /&gt;
=== Physical Appearance ===&lt;br /&gt;
Mune stands slightly below average height for an adult Shistavanen, at 5&#039;7&amp;quot; (170cm). They are lithely built with subtle curves, nearing feminine. They are well-toned, with a build trained for agility and finesse rather than power, honed through a strict regime of swimming and running. Topping their head are expressive and largish canid ears reminiscent of a fox, each with simple helix piercings. Their fur between their ears is left shaggy and rather tussled, at times pinned back to keep it out of their eyes. Around their throat is a steel collar kept locked by a simple locking screw, giving it the appearance of a perfect circle; they never remove it. &lt;br /&gt;
&lt;br /&gt;
Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. Their face is dominated by a slender muzzle lined with pointed teeth. Their body is thickly furred from the top of their ears to their toes. Their pristine white fur is luxurious and well-kept. An especially thick ruff of fur covers the scruff and throat. Their tail is meticulously groomed and easily gives a flamboyant flip with the casualness of someone at ease with their stature. Upon fingers and toes are slightly curved black claws intended for ripping and tearing into prey.&lt;br /&gt;
&lt;br /&gt;
=== Their Speech ===&lt;br /&gt;
&lt;br /&gt;
Mune speaks with an aristocratic accent, softened by an exotic lilt, telltale of a blend of two distinct accents resulting in slight lengthening of the vowels. They speak in a warm tenor at the higher end of the vocal range. Their tone deepens only slightly when speaking in Shistavanen and loses any trace of their usual accent, as is also the case when they speak Togorian.&lt;br /&gt;
&lt;br /&gt;
=== Personality Profile===&lt;br /&gt;
&lt;br /&gt;
Mune is a complex Shistavanen, one who has gone through no small number of hardships in their youth. They are amiable and easy enough to get along with, charming, considerate and kind. They are exceptionally loyal. Their senses are finely honed, giving them an uncanny perception of the world around them, are resolute and intellectually brilliant. They are a creature of dual natures, instinct and logic, passion and thoughtfulness. They are deeply reflective and strikingly outgoing. Their pack is the most important thing to them, a pack that includes their crewmates and their blood family. Many of their mannerisms appear a little odd at times, bordering on the animalistic, perhaps most notably in how they sniff the air or the unschooled wag of their tail when they are not paying attention. They are considered gregarious, kind and witty. Still others consider the flippant, emotionally turbulent and absent-minded, perhaps even a little peculiar. Their new habit of roaming as a large Cythraul wolf certainly does nothing to ward sentiment of them being a little odd.&lt;br /&gt;
&lt;br /&gt;
Mune suffers from &#039;&#039;claustrophobia&#039;&#039; or fear of restriction and suffocation.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== Combat ====&lt;br /&gt;
&lt;br /&gt;
Mune is extremely agile and is trained in the use of two swords (or two lightsabers in most cases.) They depend heavily on their honed reflexes, natural speed, and even the precognitive power of the Force to expertly weave their way around an opponent&#039;s attacks. Though they have a preference for swords, Mune can pick up just about any bladed weapon and fight.&lt;br /&gt;
&lt;br /&gt;
==== Non-Combat ====&lt;br /&gt;
&lt;br /&gt;
In non-combat situations, Mune is a learned observer. Their keen perception earned them a position as Director of Imperial Scholae Intelligence and later, upon their leaving the clan, a position as the [[Voidbreaker]]&#039;s Intelligence Officer. They rely heavily on their intellect and resolve. &lt;br /&gt;
&lt;br /&gt;
==== The Force ====&lt;br /&gt;
&lt;br /&gt;
Mune is no stranger to the Force and its many powers. Perhaps in part due to their father&#039;s meddling, they were found to be gifted when they were quite young and that power became focal of their father&#039;s research. Their sensitivity to the Force first came to them as Farsight and grew from there. Now, they&#039;ve turned their focus towards the protective and healing powers of the Force with little to no emphasis on offensive powers. Farsight remains at the core of their abilities with their dual nature giving rise to their mastering of Transformation.&lt;br /&gt;
&lt;br /&gt;
==Possessions of Note==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Possessions of Note&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Etymology&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kurn’mun&#039;&#039;&#039; &#039;&#039;Moonward&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/85399-elder-lightsaber Elder Lightsaber]&lt;br /&gt;
| &#039;&#039;&#039;Kurn&#039;&#039;&#039;, to turn toward, face. &#039;&#039;&#039;Mun&#039;&#039;&#039;, moon.&lt;br /&gt;
| Blue-bladed elder lightsaber. This is Mune&#039;s primary weapon and signifies their commitment to protecting those they love and cherish. The blue of the blade and Varpeline crystal matches the shade of Caleb&#039;s eyes, Mune&#039;s husband and a man of bravery and righteousness. The hilt can easily be held in a one-handed or two-handed grip.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk’thar&#039;&#039;&#039; &#039;&#039;Twilight Fang&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/82664-elder-lightsaber Elder Lightsaber] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Dusk&#039;&#039;&#039;, recognizable root word. &#039;&#039;&#039;Thar&#039;&#039;&#039;, fang.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A purple-bladed elder lightsaber focused through a purple Varpeline crystal. The crystal originally held by this weapon, gifted to Mune by Asahi, has been removed so the keepsake could never be lost and has since been replaced with one nearly identical. The lightsaber continues to be sentimental. Its hilt is designed for a one-handed grip. The purple signified a balance between the Light and Dark and is often associated with a willingness to explore unorthodox methods of understanding the Force.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wyr’kla&#039;&#039;&#039; &#039;&#039;Ghostclaw&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/113586-lightdagger Lightdager]&lt;br /&gt;
| &#039;&#039;&#039;Wyr&#039;&#039;&#039;, ghost, spirit, unseen. &#039;&#039;&#039;Kla&#039;&#039;&#039;, short for claw or strike.&lt;br /&gt;
| This lightdagger has an indigo blade focused through a Solari crystal. The hilt can be wielded with one hand. Its colour is often seen as a balance between blue and purple lightsaber blade colours. Mune believes there is no line, there is no Light, and there is no Dark and that they are the same. It is how that power is used that makes the Force-user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr’mun&#039;&#039;&#039; &#039;&#039;Mooncutter&#039;&#039;&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://www.darkjedibrotherhood.com/items/87810-force-imbued-blade Force-imbued Blade]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Sarr&#039;&#039;&#039;, to cleave, to cut in a clean arc. &#039;&#039;&#039;Mun&#039;&#039;&#039; short, raw form of moon.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | This Force-imbued blade takes the shape of a katana and is a gift from their teacher. Mune returned to their homeworld, guided by their visions, only to continue upon their path; they had one more test to pass. At the monastery that began their training in the use of the Force, they earned this blade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Varruk’nar&#039;&#039;&#039; &#039;&#039;Bloodhowl&#039;&#039;&lt;br /&gt;
| [https://www.darkjedibrotherhood.com/items/90989-ichor-sword Ichor Sword]&lt;br /&gt;
| &#039;&#039;&#039;Varruk&#039;&#039;&#039;, howl, violent, full-bodied. &#039;&#039;&#039;Nar&#039;&#039;&#039;, blood, rage, or war-cry.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Significant Fictions/Character Canon/Roleplaying Sessions==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Fictions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1DF7IEIRX1-3FjwQdtEoOsN7wZY3YUoiY/view Blood and Dreams]&lt;br /&gt;
| Mune can learn no more from the Nayaman monastery or TRF, and so they must step out of those sanctums to begin life on their own. It is then that they are first exposed to the Brotherhood through one of its members. Though hesitant at first, Mune takes him up on his invitation, and their first step upon the path begins.&lt;br /&gt;
| ~27 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://drive.google.com/file/d/1tnVxBu9zGbE3cfOEHnWfd0nP9LiOWG0D/view Where the Demons Hide]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune returns to Seraph, chasing visions that lead them back to their home and a horrible discovery. They are forced to walk the paths of their childhood, to relive nightmares and traumas they never thought to be faced with ever again... but to save the one they love, they would be forced to face those demons.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~32 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://drive.google.com/file/d/1gml-WqlN6wzrJJp8nlk4Kwxu_lFXEDWN/view On Wounded Seraph’s Wings]&lt;br /&gt;
| Mune is found on the roof of Adoniram Tower, lost in their visions of the future to escape the immediate pain of Elincia&#039;s passing. Caleb comes to console them and ease their suffering in the embrace of his arms. Never will they forget their friend and the one responsible for their meeting.&lt;br /&gt;
| ~37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Roleplaying Sessions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html Mos Kenny]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune is dropped off at a cantina in Mos Kenny, Tatooine, by Caleb after they walked right into a pillar while too focused on reading a book while walking. The cantina so happened to be busy with patrons from all over the Brotherhood, including some old friends and new.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | ~40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/eel.html Of Wolves and Sheep]&lt;br /&gt;
| On their way to Seraph, they are intercepted and kidnapped by their sociopathic brother, Seito. It is up to their brother Carr, some close friends, and an old friend from Scholae to save them from the clutches of Seito&#039;s sadistic plans.&lt;br /&gt;
| ~41 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Canonical Timeline Breakdown==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adolescence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;| &#039;&#039;&#039;Adulthood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Loss of a Friend&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(21) suffers the loss of one of their closest friends and allies, and they question the purpose of fighting.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 38 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unfettered&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(23) leaves Scholae Palatinae and joins Clan Arcona.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Lost&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(25) locks away their memories to protect themself, permitting the feral to take the reins. Mune kills their elder brother, Seito Osada.&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 41 ABY&lt;br /&gt;
|-&lt;br /&gt;
| The Voidbreaker II&lt;br /&gt;
| Mune(26) accepts the position of Captain of the Voidbreaker II.&lt;br /&gt;
| 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unlocking the Past&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mune(27) unlocked their memories, reconciliation of feral and logical aspects, and the gaining of new powers. Mune also received a body affirming procedure, making them physically intersex, though they continue to identify as genderfluid. Approximately 15-20% of their memories are permanently lost. Mune is initiated into the Arconae. &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 43 ABY&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Maroon&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Materials==&lt;br /&gt;
&lt;br /&gt;
[https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona members]][[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197305</id>
		<title>Voidbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197305"/>
		<updated>2025-05-09T18:33:37Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Ship Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Djbmune4.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoIcon1.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:DJBCarr.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it!&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caleb3.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Caleb Wild&#039;en]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;3&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; | &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; | &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; | &#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Super Nova&#039;&#039;&#039; &lt;br /&gt;
| The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot. &lt;br /&gt;
| 39ABY &lt;br /&gt;
| [https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
| Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
| 39ABY&lt;br /&gt;
| [https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
| Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
| 40ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
| The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
| [[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| Karaoke &amp;amp; Chill&lt;br /&gt;
| Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
| Details go here!&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
| Captain Doon hosts a social event.&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
| Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
| It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
| 42 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
| Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
| 43 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Nathan Breeze&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197304</id>
		<title>Voidbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Voidbreaker&amp;diff=197304"/>
		<updated>2025-05-09T18:25:52Z</updated>

		<summary type="html">&lt;p&gt;Mune: /* Ship Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= Voidbreaker&lt;br /&gt;
|image=[[File:Voidbreaker.jpg|250px]]&lt;br /&gt;
|founder=[[dossier:14834|Koliss Welcott]]&lt;br /&gt;
|leader={{VBBTL}}&lt;br /&gt;
|members=&lt;br /&gt;
* [https://wiki.darkjedibrotherhood.com/view/Voidbreaker#Roster Ship Roster]&lt;br /&gt;
|headquarters=&#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II (Minstrel-class Space Yacht)]&#039;&#039;&lt;br /&gt;
|formed=35 ABY&lt;br /&gt;
|affiliation=[[House Qel-Droma]], [[Clan Arcona]]&lt;br /&gt;
|era=[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voidbreaker&#039;&#039;&#039; is a [[Battle Team]] within [[House Qel-Droma]]. One of [[Clan Arcona|Clan Arcona’s]] most recently organized Battle Teams, Voidbreaker was created to serve primarily as a diplomatic and special operations task force for the Clan. Voidbreaker is currently based out of the Minstrel-class space yacht: the &#039;&#039;[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Voidbreaker II]&#039;&#039;, and led by Captain {{VBBTL}}.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Zig-uniform.png|200px|thumb|&amp;quot;Official&amp;quot; Voidbreaker crew Uniform, even though there is no formal dress code on the ship]]&lt;br /&gt;
&lt;br /&gt;
Battle Team Voidbreaker is a special diplomatic unit under the control of House Qel Droma and used to handle sensitive diplomatic missions for Clan Arcona. To this end, it is staffed with skilled diplomats, negotiators, and manipulators to make sure that Arcona’s interests are protected. By deploying Battle Team Voidbreaker, Arcona has often avoided conflict entirely while still accomplishing their strategic goals.&lt;br /&gt;
&lt;br /&gt;
Unofficially, and behind that veil, the members of the Battle Team - known as &#039;&#039;Voidbreakers&#039;&#039; - are a highly elite special forces group tasked with the bulk of Arcona’s covert and field operations. Alongside the more public negotiator front, Voidbreakers are a menagerie of mercenaries, spies, engineers and Force Users of various discipline. As a team, they have become the premiere unit for Clan Arcona, and have carved out their own niche within the [[Arconan Armed Forces]]. They are always taking on new members and keep a rotating roster of friendly faces so that no one individual can hold back the rest of the team. &lt;br /&gt;
&lt;br /&gt;
The unit is bound to each other and the Clan by their titular ship: the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Voidbreaker ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Karran wanted to speak with a planet&#039;s manager and wouldn&#039;t take no for an answer.|Anonymous Crew member}}&lt;br /&gt;
&lt;br /&gt;
The  first [[Voidbreaker (Consular-Class Cruiser)|Voidbreaker]] was both the Battle Team’s main base of operations and primary form of transport. It was lost in a battle with the Dawn Conclave and ultimately replaced by the &#039;&#039;Voidbreaker II&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Voidbreaker II ==&lt;br /&gt;
&lt;br /&gt;
After the destruction of the Voidbreaker, a Minstrel-class space yacht was commissioned to take on the mission and dubbed &#039;&#039;Voidbreaker II&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{NavyCard&lt;br /&gt;
|thumbnail=Misntrel-class-yacht.png&lt;br /&gt;
|link=[https://www.darkjedibrotherhood.com/items/58976-minstrel-class-space-yacht Discretionary Forces (Qel-Droma)]&lt;br /&gt;
|type=[[starwars:Minstrel-class space yacht|&#039;&#039;Minstrel&#039;&#039;-class space yacht]]&lt;br /&gt;
|role=Diplomacy and Naval Operations&lt;br /&gt;
|captain={{VBBTL}}&lt;br /&gt;
|XO=[[Zig Kaliska]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ship Technical.png|700px|thumb|right|Technical drawing of the Voidbreaker II. Top view extrapolated and drawn by [[Mune Cinteroph]]]]&lt;br /&gt;
&#039;&#039;&#039;The &#039;&#039;Voidbreaker II&#039;&#039; is the current vessel utilized by Battle Team Voidbreaker. &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
{{Quote|The Minstrel-class Space Yacht is a 160-meter long Corvette designed for personal use but has become a favourite of seedier organizations, such as the Hutts, who prefer its armaments and customizability. Hyperdrive capable, this vessel has great maneuverability and exceptional speed, with average armor and shielding.|The Voidbreaker II is a custom-to-order variant.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
* 6 turbolaser turrets&lt;br /&gt;
* 1 tractor beam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complement&#039;&#039;&#039;&lt;br /&gt;
* 37 crew for full effectiveness&lt;br /&gt;
* 90 metric tons of cargo&lt;br /&gt;
* 75 passengers/troops&lt;br /&gt;
* 6 starfighters&lt;br /&gt;
&lt;br /&gt;
=== Level 01 - Landing Bay &amp;amp; Cargo ===&lt;br /&gt;
[[File:VoidbreakerII Level01.png|thumb|400px|right|Level 01 of the Voidbreaker II]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== Cargo Storage ====&lt;br /&gt;
The Cargo Storage is a large space that is meticulously organized with stacked equipment crates and food stores. Everything has its proper place for ease of locating whatever someone may need when it is required. Inventory manifests are kept up to date and accessible to the ship’s crew by the ship’s &#039;&#039;Logistics Officers&#039;&#039;. Powerful mag-locks securely hold crates to ensure nothing is sent out of place during a firefight. It can hold a standard year&#039;s worth of food stores.&lt;br /&gt;
&lt;br /&gt;
=== Level 02 - Crew Quarters, Mess, Medbay &amp;amp; Armoury ===&lt;br /&gt;
==== Crew Quarters ====&lt;br /&gt;
[[File:VoidbreakerII Level02.png|500px|thumb|left|Level 2 of the Voidbreaker II.]]&lt;br /&gt;
The general crew of the Voidbreaker II make their home on this level when stationed upon the ship. These quarters tend toward the practical and contain the bare necessities for someone in military service on the vessel. At any given time, there are a minimum of thirty-five servicemen on board, the minimum for the efficient running of the ship without taking into account those Arconans that call the ship a permanent home.&lt;br /&gt;
&lt;br /&gt;
==== The Mess Hall ====&lt;br /&gt;
The Voidbreaker II’s Mess Hall is a nice open space made comfortable by lower-level lighting, and well-spaced tables that could easily seat four people with plenty of elbow room. Every seat is comfortable, with the comfort of the ship’s crew in mind. The atmosphere is relaxed; environmental controls are kept at such a level as to be as comfortable for the crew as possible. At the back of the hall is a wide counter where droids are hard at work to produce a varied array of cuisines for the crew members, filling the air with tantalizing scents to tease the senses.&lt;br /&gt;
&lt;br /&gt;
==== Armory ====&lt;br /&gt;
The Armoury is quite large. Most notable upon entry are the neat rows of weapons lockers containing various weapons and secured by coded keypads. The front of each locker is numbered to correspond with maintenance checklists. Against the back wall are three sturdy workbenches in varying states of disarray stained with gun oil and grease that does not come clean no matter how often the benches are scrubbed. A final bench holds a console and small stack of datapads used for routine maintenance by the &#039;&#039;Weapons Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Med Bay ====&lt;br /&gt;
The Med Bay is kept impeccably clean and stocked at all times. An especially neat and tidy desk sits in one corner with a multi-monitored console linked to high-tech medical tools and gadgets. There are no fewer than four medical beds running perpendicular to the right-hand side of the room—as the members of the crew are known for being a bit reckless when it comes to protecting each other while on a mission Each medical table is its station with consoles to monitor vitals, as well as sterile medical tools. The space is well lit and can handle any number of medical procedures. Opposite the med-beds are a line of four bacta-tanks to expedite the healing of their patients. Checks on medical supplies and equipment are performed regularly by the ship’s &#039;&#039;Medical Officers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Level 03 - Officer (Battleteam) Quarters ===&lt;br /&gt;
This deck is reserved for members of Battleteam Voidbreaker. The decor of each room varies from person to person, setup to the tastes of its occupant. For most of them, this is their home. Each room is the same size and is far more spacious than the crew quarters located on level 02, allowing for a lot more comfort and personalization. Unlike the standard crew, they do not regularly cycle in and out and spend the majority of their time on the Voidbreaker II when not on a mission or leave. &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Quarters Assignements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot;| [[File:VoidbreakerII Level03.png|400px|center]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Room&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Assignment&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Quarters Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 302&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Eleceos Araave&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 305&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Orv Dessrx&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 308&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Fenrir&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 311&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 313&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 317&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 319&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mex&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 322&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 324&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 327&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 330&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Unassigned&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 333&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Carr Cinteroph&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Much as would be expected of a teenager with his quarters, it is in general disarray. Carr’s fur seems present on every surface, perhaps explaining the presence of a lint brush by the door. Clothes litter the floor in seemingly random spots throughout the space, only his academy uniform ever getting folded and left neatly on his desk. Techy bits and mechanical parts clutter his coffee table and most of the rest of his desk, and it is a wonder he can ever find anything. A bookshelf beside the small sofa is filled with comic books, some of which are first editions. Straight ahead from his entrance is his small private washroom, to the right is a small living space with sofa, desk and coffee table, and to the left of that is his sleeping space.&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Ro’ki Tel&lt;br /&gt;
| Much as would be expected of a teenager with their quarters, it is in general disarray. Not necessarily dirty, just untidy with clothes on nearly every surface. Even their academy uniform is tossed unceremoniously on the back of their sofa. Ro’ki has mechanical knick-knacks strewn about, many in various levels of assembly. His tools are perhaps the only thing in the entire room that is nicely organized. To the right of his entrance is a small washroom. Straight forward is a small living space, and to the left of that is his sleeping area. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 336&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Unassigned&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Edema R’uh-Kalinor&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Level 04 - Recreational ===&lt;br /&gt;
[[File:VoidbreakerII Level04.png|400px|thumb|right|Level 04 of the Voidbreaker II.]]&lt;br /&gt;
Level 04 of the Voidbreaker II is dedicated to the training and leisure of her crew. It includes the likes of a conservatory, a leisure pool, and a combination gym and training hall. Many of the crew spend their time on this level when they are off duty. &lt;br /&gt;
&lt;br /&gt;
==== Conservatory ====&lt;br /&gt;
Upon taking command of the Voidbreaker II, Captain Alex Draconis spared no expense in outfitting the ship&#039;s Conservatory so that the crew could have somewhere peaceful to relax surrounded by what nature you can have on a starship.  Rare and exotic flowers from across the galaxy have been brought in and arranged on intricate hydroponic trellises.  The upper walls and ceiling of the room are outfitted with complex screen systems which are both able to provide an accurate projection of the exterior starscape the Voidbreaker II currently occupies or be toggled to present an artificial daylight environment configurable to mimic most common habitable planet conditions.  A small recirculating pond rests in the center of the area, stocked with a variety of colorful filter-feeder fish to both keep the water healthy as well as provide a pleasing visual display for those utilizing the room&#039;s amenities.&lt;br /&gt;
&lt;br /&gt;
==== Leisure Pool ====&lt;br /&gt;
A rectangular, full-sized swimming pool stretches out from durasteel hull plating separating the machinery used to power it and the reservoir of water used to keep it filled. A gradual, diagonal slop in the floor transitions from a 3ft deep &amp;quot;shallow end&amp;quot; to a proper 10ft &amp;quot;deep end&amp;quot;. Just enough to dive or jump in without hitting your head. Unless you&#039;re Sage or Jax, that is, in which case caution is advised. The tile plating surrounding the pool itself is sanded down and matted to allow for decent footing/grip, with rivets carved in to help route excess water towards the appropriate drains. At the head of the pool is a circular hot tub that can fit a small group of crew members shoulder to shoulder. [[File:POOLDECK.png|thumb|350px|left|&lt;br /&gt;
&lt;br /&gt;
The pool deck, open, outside of combat operations.]]Since there is no natural sunlight to be found when living mostly aboard a spaceship, the Engineering team was able to outfit daylight-balanced overhead lighting that can simulate and give off faint heat, but not enough to give a true &amp;quot;tan&amp;quot;. The lights can also switch to a &amp;quot;sunset&amp;quot; and &amp;quot;twilight&amp;quot; preset that simulates the respective times of a typical planetary cycle. &lt;br /&gt;
&lt;br /&gt;
Since this pool deck was built with direct input from the ships Engineering team, structurally, the infrastructure is very sound. Thanks to this,  Zig was able to, with some help from Avery, install and calibrate custom filters that help account for fur getting clogged in the piping. Among other amenities, the indoor pool, therefore, reflects on requests from the crew themselves, making it a popular spot for relaxation between missions. &lt;br /&gt;
&lt;br /&gt;
Off the changing room are the sauna and steam rooms, as well as a shower. The sauna has two sides to it, the primary one, made of organic wood, maintains a dry heat while the adjacent section is the steam room which helps open pores and detox. There are sensors to detect if an occupant&#039;s biometrics drop to a certain level after Aru Law passed out while &amp;quot;recovering&amp;quot; one too many times and almost died.&lt;br /&gt;
&lt;br /&gt;
==== Training Hall ====&lt;br /&gt;
The training hall of the Voidbreaker II is not lacking in options. Directly to the right of the entrance is the lap pool at 22.86m (25 yards) in length. It is wide enough to accommodate four swimmers in parallel, comfortably. To the left of the entrance is the dojo. A large mat makes up the floor with a multitude of weapons against two of the walls. These weapons have been modified with forcefields that protect combatants from otherwise dangerous blades. Past the dojo is a cavalcade of gym equipment. &lt;br /&gt;
&lt;br /&gt;
At the far end of the open training hall are the lockers and showers that are also attached to the leisure pool area.&lt;br /&gt;
&lt;br /&gt;
=== Level 05 - Suites ===&lt;br /&gt;
[[File:VoidbreakerII Level05.png|250px|thumb|right|Level 05 of the Voidbreaker II.]]&lt;br /&gt;
The quarters on this deck are designated for the use of high-ranking officials, persons of importance, officers the Captain needs to be kept close to, and the Captain&#039;s own quarters. Important persons and high-ranking officials include House and Clan summit members, visiting Dark Council members, or anyone else the Captain chooses to warrant the space to. &lt;br /&gt;
&lt;br /&gt;
==== Captain&#039;s Quarters - Mune &amp;amp; Caleb&#039;s Quarters ====&lt;br /&gt;
[[File:Mune &amp;amp; Caleb Quarters.png|200px|thumb|left|Mune &amp;amp; Caleb&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
Upon entering their quarters, one notices the soft lighting, which appears quite intimate. The floors are warm and dark hardwood, with a moderate-sized area rug in what looked to be a sitting area. Straight ahead can be seen a slopping wall and window; here rests Caleb&#039;s workbench and Mune&#039;s desk. Beside the workbench is a bed for Tundra, the Togorian&#039;s Vulptex companion. A section of the left-hand wall is sturdy, curved shelves laden with tomes, journals, and loose sheaves of paper that are 91.44cm(3&#039;) in height to leave the windows exposed to the room. Mune&#039;s Force-imbued blade rests on a stand on top of the shelves, in its sheath. The L-style desk is a flat section of dark wood matching the flooring and five legs, so the underside is open. It faces the windows for a view outside the ship and has two widescreen terminals, a datapad (when not buried under papers and books), and a reading lamp. The seating area is centred in the space and comprises a sectional sofa and two matching chairs around a dark wood coffee table. Two standing lamps provide additional light when needed. A small kitchenette and mini fridge are against the wall behind the sofa.&lt;br /&gt;
&lt;br /&gt;
An area is sectioned off from the rest of the room by screens decorated with a magnificent silver cherry blossom tree against a white background. The divider hides a two-person sleeping mat from the rest of the room. The refresher is just off the sleeping area and equipped with the best fur dryer technology Mune could source from their home on Seraph, built directly into the shower unit, not to mention some rather pricey-looking fur brushes. A wardrobe is just outside the refresher.&lt;br /&gt;
&lt;br /&gt;
==== Quaestor&#039;s Quarters - TBD ====&lt;br /&gt;
&lt;br /&gt;
==== XO&#039;s Quarters - Zig&#039;s Quarters ====&lt;br /&gt;
[[File:Zig&#039;s Quarters.png|thumb|left|Zig&#039;s Quarters on the Voidbreaker II.]]&lt;br /&gt;
An amalgamation of art projects lines the walls, leaving little in terms of negative space. The once spartan office now features splashes of colorful graffiti, custom “tags”, framed blueprints and schematics, and holographic photo-frames.&lt;br /&gt;
A long, decked-out workbench had been installed with a cadre of familiar tools and equipment. Above the workstation, a loft bed that was installed with a privacy screen and plenty of ceiling-height room for...reasons.&lt;br /&gt;
&lt;br /&gt;
A recessed storage closet houses all of Zig’s stuff: odds and ends, scavenged parts, half-finished or half started projects and more random pieces of old tech. Beside it, there was a smuggler-like hidden compartment for more...personal things. It was safely locked behind a panel door that utilized her own biometrics and a memorized 48-character keycode to unlock. Skitternet proof.&lt;br /&gt;
&lt;br /&gt;
In the center of the Cabin sits a large wroshyr tree-wood desk gifted to her by Kelviin. The Wookiee and Zygerrian worked together to rig a set of servos motors to allow the desk to rise and convert into what Zig boringly dubbed her “Standing Desk”, dismissing the idea of calling it a “Vari-Desk”. The desk is fitted with twin widescreens on moveable arms.&lt;br /&gt;
&lt;br /&gt;
A mechanical keypad is plugged into an upgraded terminal with access to the holonet, feeds from the DIA, and a tap into the Advanced Inquisitorius Network. Multiple data pads are usually spread messily across the length of the desk. The high-backed chair has unique ball bearings in the legs that allow it to glide back when she needs to use the standing-desk function. The wiring is very tidy and neat, and a pair of guest chairs sit opposite the desk, with the vidscreens being able to clear wide to the sides for meetings.&lt;br /&gt;
&lt;br /&gt;
Allegedly, this setup can be used for holonet gaming, but none have been able to get past Zig’s security measures to prove this theory wrong.&lt;br /&gt;
&lt;br /&gt;
==== Aedile&#039;s Quarters ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 1 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==== VIP Suite 2 ====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Level 06 - Administrative ===&lt;br /&gt;
==== Conference Room ====&lt;br /&gt;
Considering the technical ingenuity that went into its construction, the Conference Room is used much less than it probably should be. It has a large format vidscreen with a 360-degree camera, noise-cancelling microphones, no visible wiring, and excellent acoustics. It&#039;s also soundproofed in a way that no other room on the ship is for handling high-level briefings and sensitive meeting information. &lt;br /&gt;
&lt;br /&gt;
Of course, most of the crew prefers to just cram into someone&#039;s room to take video calls, or one of the recreational areas that are in no way soundproofed or set up for video conferencing.&lt;br /&gt;
&lt;br /&gt;
=== Level 07 - Command Level &amp;amp; Bridge ===&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Upon entry to the Bridge, one is greeted by the sight of windows spanning the fore of the fair-sized space, giving an exceptional view of the stars beyond. Below the same windows are panels and monitors, showing diagnostic reads and scans of the environs surrounding the ship. Back from the windows are three additional console stations and guard rails arranged in a horseshoe shape, with the Captain’s chair situated behind the smaller center console. Directly behind the Captain’s chair is a large holoprojector. The starboard and port side walls hold other consoles and larger screens. A final screen is angled from the ceiling above the windows, displaying important information such as star charts and tactical data. The lighting is variable and is set to whatever level the on-duty bridge crew feels comfortable.&lt;br /&gt;
&lt;br /&gt;
=== Engineering Section ===&lt;br /&gt;
The Engineering section of the ship is probably the most well-maintained area of operation of the entire ship. Her Captain insists on it, likely due to a background in engineering or perhaps because any good Captain knows just how wrong things can go if something goes wrong in the ship’s engineering. Engines are checked on a strict schedule, including the hyperdrive, which undergoes checks before each use to ensure all safety precautions have been taken. Monitors display diagnostic feeds and readouts at all times so any anomalies can be caught in an instant by the skilled team of engineers keeping the ship up and running.&lt;br /&gt;
&lt;br /&gt;
=== Computer Core ===&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Ship Roster ==&lt;br /&gt;
&lt;br /&gt;
The following details the roster of Voidbreaker members serving in active roles on the ship with their own quarters, as well as the Arcona Armed Forces (AAF) personnel assigned to the ship.&lt;br /&gt;
&lt;br /&gt;
While the &#039;&#039;Voidbreaker II&#039;&#039; is part of [https://www.darkjedibrotherhood.com/items/56908-item-container House Qel-Droma&#039;s Discretionary Forces], and therefor falls under the AAF&#039;s naval command structure, the ship itself has always been run as its own unique &amp;quot;enterprise&amp;quot;. Formally, the Captain and XO (&#039;&#039;&#039;First Mate&#039;&#039;&#039;, as the current XO prefers to be called) are the only formal military ranks, with the rest of the crew getting designations based on specializations and roles maintained upon the ship. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Command&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Command&#039;&#039;&#039; is made up of the ship&#039;s designated &#039;&#039;&#039;Captain&#039;&#039;&#039; (the &#039;&#039;Commanding Officer&#039;&#039;) as assigned by House Qel-Droma&#039;s Quaestor and their chosen &#039;&#039;&#039;Executive Officer&#039;&#039;&#039; (or &#039;&#039;First Mate&#039;&#039;). When present on board, the Questor and/or Aedile may decide to take command of the vessel or defer to the Captain. Command ensures necessary roles are filled on board, schedules personnel, handles the administrative duties and in general, oversees the smooth running of the ship. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Djbmune4.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mune Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Captain &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Captain of the Voidbreaker II, they more often than not drag the ship into one strange situation or another by following their visions. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Zig-new-headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Zig Kaliska]]&#039;&#039;&#039; &amp;lt;br&amp;gt; First Mate/XO &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:10387|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, now serving as First Mate while still heading up engineering. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Operations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Ship Operations&#039;&#039;&#039; encompasses ship &#039;&#039;Operations&#039;&#039;, &#039;&#039;Communications&#039;&#039; and &#039;&#039;Navigation&#039;&#039;. Their functions station them on the bridge of the Voidbreaker II. The primary team is bolstered by commissioned AAF officers.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucine Vasano.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Lucine Vasano]]&#039;&#039;&#039;&amp;lt;br&amp;gt; Social Engagement Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:14877/character_sheet|Character Sheet]]&lt;br /&gt;
| Former Shadow Lady, ACC Champion, she now hangs out on the coolest ship in the AAF.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[dossier:16862|Shamiir]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Intelligence Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/18884 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Echani drifter, new to the crew and the bridge. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RoIcon1.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Ro&#039;ki Tel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Operations, Trainee &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[dossier:3607/character_sheet|Character Sheet]]&lt;br /&gt;
| Selonian outcast with a knack for mechanical things and ships. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Engineering Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Engineering Team&#039;&#039;&#039; handles the maintenance of ship systems from the &#039;&#039;ship&#039;s reactor&#039;&#039; to its &#039;&#039;computer core&#039;&#039;, &#039;&#039;engines&#039;&#039; and complex monster of a &#039;&#039;ventilation system&#039;&#039;. The team is bolstered by commissioned AAF-certified engineers. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mexheadshot.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Mex]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16569/character_sheet Character Sheet]&lt;br /&gt;
| Friendly neighborhood Verpine. He is Mex.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:DJBCarr.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Carr Cinteroph]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Jr. Engineer, Trainee  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/19161 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Residence nuisance making himself useful and actually quite good at it!&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Medical Team&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Medical Team&#039;&#039;&#039; is made up of medically trained personnel, mental health professionals and laboratory technicians. They look out for the mental and physical well-being of the crew. The Voidbreaker II crew has a tendency to return with its fair share of cuts, scrapes, bumps and bruises... if not just an altogether missing limb.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ele Head.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Eleceos Araave]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Chief Psychiatrist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16451 Character Sheet]&lt;br /&gt;
| Miraluka archer, medic, friend to all. Highly skilled Empath, and learned Archeologist and Paleontologist. He studied Behavioral and Cognitive Psychology. As close to an HR department as a ship can have.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Field Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The &#039;&#039;&#039;Field Ops Team&#039;&#039;&#039; are made up of &#039;&#039;Field Scouts&#039;&#039;, &#039;&#039;Demolition Specialists&#039;&#039;, &#039;&#039;Combat Specialists&#039;&#039; and &#039;&#039;Intelligence Agents&#039;&#039;. The team also includes the &#039;&#039;Special Operations/Halo Jump Operations Team&#039;&#039; and &#039;&#039;Infiltrators&#039;&#039;. These teams do their work on the ground with a weapon in hand. They are usually highly trained and receive the support of other teams to make sure they come back alive preferably in one piece.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Druzk2.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;[[Druzk Zornosz]]&#039;&#039;&#039; &amp;lt;br&amp;gt; Recon Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/16382 Character Sheet]&lt;br /&gt;
| Barabel security officer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Jax-Hearthrob.png|130px]] &lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Jax Erinos&#039;&#039;&#039; &amp;lt;br&amp;gt; Senior Demolitions Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/13305 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Mandalorian, Soldier, and utter poetry nerd. The longest-tenured service member and officer of the Arconan Armed Forces on the crew, he lends his decades of leadership and training expertise and advises wherever possible on anything from day to day operations to combat operations to one-on-one counseling with the crewmen. Prone to writing like he&#039;s running out of time and eternal victim to infrastructure too short for him. Linguistics nerd. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zaeheadshotish.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Zae Rakvann&#039;&#039;&#039; &amp;lt;br&amp;gt; Field Scout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:21346|Character Sheet]]&lt;br /&gt;
| Zae, a member from Doon&#039;s past pack who recently found him and joined the Voidbreaker II to start a new life. Zae is not made for combat but she&#039;s good at scouting, setting up traps, and finding traps. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Halo Jump Operations/Spec Ops&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | The Recon officers fall under a new designation known as the Halo Jump Operations (H.J.O). These select few &#039;Voidbreakers&#039; are trained to handle the Halo Jump. Depending on the Captain and/or the First Mate&#039;s choice, they decide who is best suited for said mission parameters. The H.J.O.s are deployed into the orbit of a planet if &#039;Voidbreaker II&#039; finds themselves in a situation where on-the-ground intel is an immediate need, such as the disturbance of radar via space storm or if fending off raiders.  Equipped with nerves and weapons, when they land on the ground, they are to hit their destination hard and fast and hold the line until the rest of the team arrives.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caleb3.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Caleb Wild&#039;en&#039;&#039;&#039; &amp;lt;br&amp;gt; Special Operations  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/3607/character_sheet Character Sheet]&lt;br /&gt;
| Skilled field operative who knows how to handle a sniper rifle or revolver with flare.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:AlexWiki.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;[[Alex Draconis]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [[charactersheet:23325|Character Sheet]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Former Captain, currently serving as Proconsul of the Clan; still on-call for any Orbital Drop operations as needed&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Research &amp;amp; Development&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | (Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| &#039;&#039;&#039;Arden Koilos&#039;&#039;&#039; &amp;lt;br&amp;gt; Cultural Officer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/16878/character_sheet Character Sheet]&lt;br /&gt;
| A new researcher joining the crew with experience in the fields of anthropology, archeology, ancient Sith lore, alchemy, and the various cultures of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Voidbreaker.jpg|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Archian&#039;&#039;&#039; &amp;lt;br&amp;gt; Quartermaster &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | A red furred Shistaven in charge of the creatures that tend to stay on the ship and has a small lab for brewing. &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;| &#039;&#039;&#039;Ship Crew (NPC)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; | Description needing to be written still. Insert here.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Profile Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Details&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Short Bio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:C1nd3r.png|130px]]&lt;br /&gt;
| &#039;&#039;&#039;C1-ND3R&#039;&#039;&#039; &amp;lt;br&amp;gt; Engineering and Maintenance &lt;br /&gt;
| A modified [https://www.darkjedibrotherhood.com/admin/items/52895-c1-series-phoenix-astromech-droid C1-series Phoenix Astromech Droid] - &amp;quot;Cinder&amp;quot;- as she prefers to be identified as, is a self-made astromech droid that had the unfortunate fate of being left for scrap metal after her original owner abandoned her when a smuggling operation for the Collective failed. Found by Zig at an auction, the barely functioning droid was rebuilt from the ground up, and the Zygerrian Scavenger even managed to restore her memory module. She could not find it in her to wipe Cinders memory, so instead she gave the dutiful droid a new home and purpose. Thanks to an upgraded processing unit, Cinder manages to retain her memory and personality better than most, and can handle a lot of unique tasks that her new master has asked for her help with. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cinder proudly enjoys being a part of the &#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039; crew and has taken on the task of maintaining running routine maintenance checks on various equipment around the ship, and most importantly helping manage the paperwork by assisting with the digitization and upload process from the clans archaic, analog systems.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[File:Kelviin-Headshot.png|130px]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | &#039;&#039;&#039;Kelviin&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt; Mechanical Officer &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/character_sheets/6818 Character Sheet]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | The ships resident Wookiee mechanic. Optimistic and friendly, he speaks through a datapad voice translator. Loves puns, hates violence.&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Indigo&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Captains Logs ==&lt;br /&gt;
&lt;br /&gt;
The following logs document the adventures, shenanigans, and accolades of the Voidbreakers.  &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;3&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; | &#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; | &#039;&#039;&#039;Time Period&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#444; text-align:center&amp;quot; | &#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Super Nova&#039;&#039;&#039; &lt;br /&gt;
| The Voidbreakers get revenge on the Dawn Conclave by taking out one of their ships. Payback is a dish best served....hot. &lt;br /&gt;
| 39ABY &lt;br /&gt;
| [https://docs.google.com/document/d/1X7AGJt-xxk3pxLIMBuEHHZ46QbnJgga6/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Horn In A Haystack&#039;&#039;&#039;&lt;br /&gt;
| Karran Val&#039;teo, former Captain of the Voidbreaker, had broken off from his responsibilities, leaving behind friends and partners alike. After discovering a sighting to the wayward Zabrak on Tatooine, Captain Zig Kaliska was given operational clearance to deploy Voidbreaker and its allies within the Arcona ranks. Karran had apparently gotten captured by a criminal organization known as the Crimson Sarlaacs. A strike team was assembled and landed on Tatooine in a remote outpost of Mos Kenny.&lt;br /&gt;
&lt;br /&gt;
After searching the town for clues and gathering intel, the strike team set out on speeder bikes to cross the desert. There, they were ambushed by a band of raiders that they fended off. After that detour, the team arrived at another remote outpost that was being used by the Crimson Sarlaacs. Here, the Arconans battled their way to initial victory, only to discover that their adversary was just a hired Mandalorian that was trying to work off a debt to get freedom for her child. That child, named Jet, was left orphaned and ultimately in the care of Quaestor Tali Sroka.&lt;br /&gt;
&lt;br /&gt;
Pushing down into the heart of the Crimson Sarlacc&#039;s underground base in the sewers, the Voidbreakers and their teammates recovered Karran Val&#039;teo and worked with him to defeat the Crimson Sarlacc leader and to put an end to their criminal operation.&lt;br /&gt;
| 39ABY&lt;br /&gt;
| [https://docs.google.com/document/d/1MPm0tqN8MG6XjDMfI_SFKSqtlITTUcus/edit?usp=sharing&amp;amp;ouid=105281765881747570034&amp;amp;rtpof=true&amp;amp;sd=true Google Docs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mos Kenny Cantina&#039;&#039;&#039;&lt;br /&gt;
| Voidbreaker Battleteam does some team bonding exercises as new faces get hit, new frenemies are formed, and lots of alcohol was consumed.&lt;br /&gt;
| 40ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/2z.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defenders of the Spaceport&#039;&#039;&#039;&lt;br /&gt;
| The Children of Mortis launch a full scale assault on Fort Blindshot on Selen. The &#039;&#039;Voidbreaker II&#039;&#039; and her crew land with style and then set up a forward operating base to help the AAF repel waves of attackers to keep the starport secure as a viable means of bringing in supplies and reinforcements to the island base.&lt;br /&gt;
| [[Fifteenth Great Jedi War|GJWXV]]&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/Xl.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| Karaoke &amp;amp; Chill&lt;br /&gt;
| Karaoke party aboard the &#039;&#039;Voidbreaker II&#039;&#039;.&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/mw9.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mines of Riquis&#039;&#039;&#039;&lt;br /&gt;
| Details go here!&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/w0w.html RP Logs]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Voidbreaker Social #68&#039;&#039;&#039;&lt;br /&gt;
| Captain Doon hosts a social event.&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/4lL.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Voidbreaker: Below Deck&#039;&#039;&#039;&lt;br /&gt;
| Zig tries to make a promotional video about the &#039;&#039;Voidbreaker II&#039;&#039; with help from the crew.&lt;br /&gt;
| 41 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/Kxg.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Voidbreaker Pool Party&#039;&#039;&#039;&lt;br /&gt;
| It&#039;s summer (in some places)! The lighting panels have been set to the shining sun of an amalgamated average of most inhabited planets, the audio system has been rigged up with the ambient sounds of wind blowing and birds chirping, and for a few days now the captivating scent of wood smoke has been coming from a humongous smoker which Alex has set up on the pool deck of the Voidbreaker II. It&#039;s time for a party! Come have fun, eat delicious barbecue, go for a dip in the pool, and just hang out with the best dang Battleteam in the Brotherhood!&lt;br /&gt;
| 42 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/PvX.html RP Log]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;VBII: Combat Exercises I&#039;&#039;&#039;&lt;br /&gt;
| Mune invites members of the Voidbreaker II crew to participate in combat training exercises. Some sparring ensues, along with some teen drama.&lt;br /&gt;
| 43 ABY&lt;br /&gt;
| [https://discord.darkjedibrotherhood.com/rp-sessions/Aae.html RP Log]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shore Leave ==&lt;br /&gt;
Crew members that are currently on shore leave, or leave of absence, from the crew.&lt;br /&gt;
&lt;br /&gt;
* Nathan Breeze&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Order of Captains ==&lt;br /&gt;
&lt;br /&gt;
The order of Captains that have served on the Voidbreaker I/II, from founder to present.&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Captains of the Voidbreaker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Fictional Year&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14834|Koliss Welcott]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| May, 2017 - June, 2017&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|33 ABY - 33 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[[dossier:14425|Leeadra Halcyon]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|  March 4th, 2018 – June 6th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|36 ABY - 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emere Galo]]&lt;br /&gt;
|  June 6th, 2019 – November 4th, 2019&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY- 37 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Karran Val&#039;teo]]&lt;br /&gt;
|  December 5th, 2019 – February 9th, 2021&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#00B413 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker I&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|37 ABY - 39 ABY&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zig Kaliska]]&lt;br /&gt;
|  February 9th, 2021 – August 7th, 2022&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|39 ABY - 40 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Doon Sulvir]]&lt;br /&gt;
|August 27th, 2022 – May 26th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|40 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex Draconis]]&lt;br /&gt;
|May 26th, 2024 – September 24th, 2024&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - 42 ABY&lt;br /&gt;
|-&lt;br /&gt;
|[[Mune Cinteroph]]&lt;br /&gt;
|September 24th, 2024 – present&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#8B33F5 ;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Voidbreaker II&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|42 ABY - present&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arcona]]&lt;/div&gt;</summary>
		<author><name>Mune</name></author>
	</entry>
</feed>