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	<id>https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marick+Tyris+Arconae</id>
	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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	<updated>2026-07-10T08:18:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Shame_Corner&amp;diff=201117</id>
		<title>The Shame Corner</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Shame_Corner&amp;diff=201117"/>
		<updated>2026-07-07T01:01:56Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Gift Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Eras|nor}}&lt;br /&gt;
{{Structure&lt;br /&gt;
|image=[[File:Shamecorner-Luka.png|275px]]&lt;br /&gt;
|name=The Shame Corner&lt;br /&gt;
|laiddown=&lt;br /&gt;
|constructed=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|location=Hydian War&lt;br /&gt;
|builder=&lt;br /&gt;
|population=&lt;br /&gt;
|height=&lt;br /&gt;
|width=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation= Envoy Corps&lt;br /&gt;
|possessionitem=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Traveling in the Galaxy takes time, resources, and effort...or at least as much as Plot Convenience wants. Drifting in a stable orbit around a tiny, dark dwarf star along the [https://starwars.fandom.com/wiki/Hydian_Way Hydian Way] [https://starwars.fandom.com/wiki/Hyperspace_route hyperplane] is one of many millions of service stations and rest stops that dot the intergalactic space-routes: &#039;&#039;&#039;Station 0H40-S0&#039;&#039;&#039;, more fondly known as &#039;&#039;&#039;The Shame Corner.&#039;&#039;&#039; Partnered with and partially funded by the [[Envoy Corps]] with the intent of creating a neutral, safe meeting place for members of the Brotherhood and their allies, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
= Locale = &lt;br /&gt;
[[File:ShameCornerMap.png|500px|none|thumb|Visitors map]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
Upon arriving at the station, one can find plenty of options for docking at the port juncture, tunnels and halls of transparisteel glass revealing the pocketed gray and misty colors of the rock the structures are moored upon and the stars are beyond, frequent flashes of light belying ships entering or exiting hyperspace. All walkways eventually lead to one central hub, a sprawl of neatly organized buildings that provide various amenities. Inside the main hub, surprising bursts of homeliness and color contrast to the stark durasteel, various accoutrements and accents of wood, tiling, and other materials making a hodgepodge of a living space and general store stitched together over time. A bar area sits to the farthest right of the entrance, restrooms directly ahead past check counters, aisles and aisles of products in between. To the left are coolers, food lines, and more merchandise in variety of clothing, toiletries, and memorabilia, until the far end  gives way to a cluster of long, plain sheet tables with bench rows, none of which match but all of which provide sitting or napping opportunities. The most beautiful and clean refreshers, with various sizes for different species, full door stalls, and musical towel dispensers&amp;lt;ref name=&amp;quot;Vincent Brujah&amp;quot;&amp;gt;Contributed by [[Brujah|Vincent Brujah]]&amp;lt;/ref&amp;gt; are the perfect stop-over.&lt;br /&gt;
&lt;br /&gt;
Dropboxes and a bulletin board offer discreet-ish places to drop requests for help from the Envoys, and food, drink, showers, jerky, fudge, and cryo magnets and other paraphernalia are all up for the taking. Just about anything a traveler or tourist may want or need can be found at The Shame Corner, and only a few eclectic rules seem to govern the comet-cum-station, enforced by its equally eclectic staff.&lt;br /&gt;
&lt;br /&gt;
Employees mill behind the counters or stalls. Some have name tags, others do not and barely look up from their datapads. The station is yours to explore.&lt;br /&gt;
&lt;br /&gt;
== Amenities ==&lt;br /&gt;
&lt;br /&gt;
* Food (hot served on lines or packaged) / Beverages (packaged in coolers, ordered hot or alcoholic at the bar)&lt;br /&gt;
* Refreshers/showers/Nap closets&lt;br /&gt;
* Fueling stations/Parking&lt;br /&gt;
* Pet feed/Pet waste area&lt;br /&gt;
* General store merchandise&lt;br /&gt;
&lt;br /&gt;
== Gift Shop ==&lt;br /&gt;
&lt;br /&gt;
Bumper Stickers are a very popular item among the many available at the Shame Corner. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=275px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:SHAME CORNER BUMBPER STICKERS (2).png|Talk Kist, Get Fist&lt;br /&gt;
File:SHAME CORNER BUMBPER STICKERS.png|Aint no shame like the Shame Corner&lt;br /&gt;
File:Bubba-Milk.jpg|New Promotional Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Seven Sins ==&lt;br /&gt;
Seven Sins is a full service bar.&lt;br /&gt;
&lt;br /&gt;
== Golden Griddle ==&lt;br /&gt;
The Golder Griddle diner provides hot meals to patrons.&amp;lt;ref name=&amp;quot;Bril&amp;quot;&amp;gt;Contributed by [[Bril Teg Arga]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
[[File:Screenshot 2024-01-07 185455.png|right|thumb|190px|Read the sign.]]&lt;br /&gt;
&lt;br /&gt;
# Pay What You Want - Tips Welcome&lt;br /&gt;
# Talk Kist to the staff, Get a Fist - Try to hit back, and this whole place depressurizes and vents while the doors seal. We all go together.&lt;br /&gt;
# Check Your Weapons at the Door - Or Don&#039;t&lt;br /&gt;
# If Your Animal Poodoos, Pick It Up&lt;br /&gt;
# If you clog a fresher, just karking Tell Us, we just Don&#039;t Want to be Surprised&lt;br /&gt;
# NO TELEKINESIS on people, property, or merchandise. Don&#039;t touch the shelves&amp;lt;ref name=&amp;quot;Appius&amp;quot;&amp;gt;Contributed by [[Zenod&#039;ande&#039;rson]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
# Don&#039;t touch the tailrings and don&#039;t tap on the fish tank, it&#039;s rude.&amp;lt;ref name=&amp;quot;Syrena&amp;quot;&amp;gt;Contributed by [[Syrena Valkar]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Staff =&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Management&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; |  &#039;&#039;&#039;Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; |  &#039;&#039;&#039;Pronouns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Job&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;55%&amp;quot; |  &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sc-avalon.png|200px]]&lt;br /&gt;
| &#039;&#039;&#039;Avalon&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Check-out/Front of store, manager&lt;br /&gt;
| [[starwars:Echani|Echani]] woman with silver hair, skin, and eyes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sc-ira.png|200px]]&lt;br /&gt;
| &#039;&#039;&#039;Ira&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Seven Sins bartender/back of house, manager, bouncer&lt;br /&gt;
| Near-Human?, tan skin, bright red eyes with slit pupil, short cropped highlighted brown hair, intricate black tattoo motif on shoulders and back&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sc-vidente.png|200px]]&lt;br /&gt;
| &#039;&#039;&#039;Vidente&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Sales associate, manager, healer&lt;br /&gt;
| Pale pinkish skinned [[starwars:Miraluka|Miraluka]], long chestnut hair with gold decorations and loopies, white veil over upper face.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Staff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; |  &#039;&#039;&#039;Image&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;10%&amp;quot; |  &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;5%&amp;quot; |  &#039;&#039;&#039;Pronouns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot; |  &#039;&#039;&#039;Job&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;55%&amp;quot; |  &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Ray&#039;&#039;&#039;&lt;br /&gt;
| he/him&lt;br /&gt;
| Golden Griddle server/senior staff associate&lt;br /&gt;
| Near-Human, pale skin, electric blue eyes, spiked and shaped gold hair. Uses paper pad and pen. Lightning motif on the name tag.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Flor&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Golden Griddle server&lt;br /&gt;
| Peachy skinned [[starwars:Zeltron|Zeltron]], green eyes, long magenta red hair. Flowers all over.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Mato&#039;&#039;&#039;&lt;br /&gt;
| he/him&lt;br /&gt;
| Golden Griddle server/sales floor&lt;br /&gt;
| [[starwars:Umbaran|Umbaran]], pale lilac skin, dark violet eyes, navy-black hair in a messy shoulder-length ruffle. Piercings galore, choker collar, and assorted black buckles with straps.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Reelu&#039;&#039;&#039;&lt;br /&gt;
| she/they&lt;br /&gt;
| Golden Griddle head cook&lt;br /&gt;
| [[starwars:Zelosian|Zelosian]] with long bright green braids, green eyes, and pale skin.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Naomi&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Golden Griddle hostess&lt;br /&gt;
| Petite golden [[starwars:Shistavanen|Shistavanen]], blue eyes, bushy tail, short and slim muzzle, slim build, enormous huge lorge ears. Short mane ruffled.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Claire&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Golden Griddle/bar hand&lt;br /&gt;
| Petite golden Shistavanen, blue eyes, bushy tail, short and slim muzzle, slim build, enormous huge lorge ears. Hair in a medium braid, thick glasses.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Paige&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Store/bar hand&lt;br /&gt;
| Petite golden Shistavanen, blue eyes, bushy tail, short and slim muzzle, slim build, enormous huge lorge ears. Long hair up in a tail.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Acedia&#039;&#039;&#039;&lt;br /&gt;
| she/her&lt;br /&gt;
| Seven Sins bartender??? /general nuisance&lt;br /&gt;
| Curvy and plump, pale, powder blue eyes, dark, long hair in a messy tail, berry printed dress, looks like she just woke up.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Avaratia&#039;&#039;&#039;&lt;br /&gt;
| they/she&lt;br /&gt;
| Seven Sins bartender&lt;br /&gt;
| Androgynous, pale, with a sharp undercut and long, tumbling locks dyed black and yellow at the top, deep golden eyes, absolutely covered in jewelry, especially multiple rings on each finger. Grandmother to the triplets.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Tsuyoku&#039;&#039;&#039;&lt;br /&gt;
| he/him&lt;br /&gt;
| Front of house assistant manager&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Jinse&#039;&#039;&#039;&lt;br /&gt;
| she/they&lt;br /&gt;
| Sales floor&lt;br /&gt;
| Near-Human woman with a waterfall of golden locks, gold hair, and pale skin.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Chingese&#039;&#039;&#039;&lt;br /&gt;
| he/they&lt;br /&gt;
| Sales floor&lt;br /&gt;
| [[starwars:Zabrak|Zabrak]] with orange skin, hair, and eyes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Aptera No&#039;vaeng&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;Bril&amp;quot;/&amp;gt;&lt;br /&gt;
| she/her&lt;br /&gt;
| Fueling station chief operator/bouncer&lt;br /&gt;
| Adult female [[starwars:Herglic|Herglic]], smaller side but still formidable/intimidating build. 6&#039;5&amp;quot; tall, 485lbs thicc. Dark grey skin with white mottled limbs and chest. A few scars here and there. Electric blue, thin irises and black sclera for eyes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Member Contributions ==&lt;br /&gt;
{{reflist|colwidth=30em}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Brotherhood locations]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Bubba-Milk.jpg&amp;diff=201116</id>
		<title>File:Bubba-Milk.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Bubba-Milk.jpg&amp;diff=201116"/>
		<updated>2026-07-07T01:01:26Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Characters

Artwork by Seals and Kav. 

This is an edit of the image Jenni uploaded. Please don&amp;#039;t delete it as a duplicate, it&amp;#039;s part of the marketing/fun of the Shame Corner advertising.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Characters]]&lt;br /&gt;
&lt;br /&gt;
Artwork by Seals and Kav. &lt;br /&gt;
&lt;br /&gt;
This is an edit of the image Jenni uploaded. Please don&#039;t delete it as a duplicate, it&#039;s part of the marketing/fun of the Shame Corner advertising. &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=200835</id>
		<title>Roleplaying Handbook</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=200835"/>
		<updated>2026-05-14T21:51:39Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* &amp;quot;DM-less&amp;quot; Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
This page serves as the central hub of information for Roleplaying Activity in the Brotherhood. It contains the policies, links to resources, and is home to the shared systems and rulesets used in the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* The Exarch Staff can be reached at: exarch-staff@googlegroups.com&lt;br /&gt;
&lt;br /&gt;
== Shadow Academy Courses ==&lt;br /&gt;
The [https://www.darkjedibrotherhood.com/shadow_academy &#039;&#039;&#039;Shadow Academy&#039;&#039;&#039;] is a great place to get started learning more about the Brotherhood&#039;s RP activities. The exams are not required, but are a great resource for getting started with either running or joining your first RP.&lt;br /&gt;
&lt;br /&gt;
[[File:Brotherhood-basics.png|200px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Activities 104: Roleplaying ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Course Notes and Exam &amp;lt;/span&amp;gt;&#039;&#039;&#039;]- &#039;&#039;This course will show you how to quickly and easily join a roleplaying (RP) activity, set up an RP activity, as well as what to do when participating in a session, and how to run one yourself if interested!&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;The 104: Roleplaying Exam course notes is also our documentation and guide for creating, running, and finalizing your RPs!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Societies: Envoy Corps ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/204-societies-envoy-corps &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Course Notes and Exam&amp;lt;/span&amp;gt;&#039;&#039;&#039;] - This course covers information about the Envoy Corps, which is the fictional society that represents roleplaying activity in the club.&lt;br /&gt;
&lt;br /&gt;
== Exarch Resources ==&lt;br /&gt;
You can find a folder of all the Exarch Resources on Google Drive at the link below:&lt;br /&gt;
* &#039;&#039;&#039;[https://drive.google.com/drive/folders/1RkXZLd2IyraHOiiyWtIdKgrSKURv0kSI?usp=share_link &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Exarch Resources Folder &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Exarch-resources.png|150px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
* [https://docs.google.com/document/d/1bKDuUFbhWAaNepmXWwXgDi9rmfSv1LUq3MJlf0_Zp18/edit?usp=sharing &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Drinks for RP&amp;lt;/span&amp;gt;]&lt;br /&gt;
* [https://www.mithriltabby.com/starwars/cuisine.xhtml &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Star Wars Cuisines &amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
=== Players Tokens &amp;amp; NPCs ===&lt;br /&gt;
Tokens are popular to use when using a map for your roleplaying activity. Use the site below to drag and drop an image, adjust it, and save it to use in any of your games and maps!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://rolladvantage.com/tokenstamp/ &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Quickly Create Player Tokens &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
[[File:Token-creator.png|400px|none]]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://tools.2minutetabletop.com/ 2 Minute Table Top (NPC Token Creator)]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://drive.google.com/drive/folders/1QjxupsVAi8XWIXP7TVbd0MRtx2Y4aPyD?usp=drive_link Maps &amp;amp; Tokens (Exarch Resources)]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [https://kndr.io/ts/swt1/ Star Wars Tokens w/ Filter]&lt;br /&gt;
&lt;br /&gt;
=== Map Making ===&lt;br /&gt;
* [https://drive.google.com/drive/folders/1QjxupsVAi8XWIXP7TVbd0MRtx2Y4aPyD?usp=sharing &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Assets for Map Making &amp;lt;/span&amp;gt;&#039;&#039;&#039;]&lt;br /&gt;
* [https://dungeonfog.com &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Dungeon Fog &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Browser-based map builder with slight learning curve.&lt;br /&gt;
* [https://www.reddit.com/r/Star_Wars_Maps/ &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; r/Star_Wars_Maps/ &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Finding maps for reference in a session.&lt;br /&gt;
* [https://www.cartographersguild.com/showthread.php?t=45225&amp;amp;page=9&amp;amp;p=441130#post441130 &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cartographers Guild&amp;lt;/span&amp;gt;&#039;&#039;&#039;] — A forum thread of cool maps for reference use.&lt;br /&gt;
&lt;br /&gt;
== Creating an RP ==&lt;br /&gt;
It&#039;s highly recommended that you take the [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;Activities 104: Roleplaying&#039;&#039;&#039;] exam to better familiarize yourself with the technical steps needed for starting up your session, but it is not required. Any member is able to host or create an RP, but if you have any questions, please reach out to a member of the [[Exarch]] staff or email us at: &#039;&#039;&#039;exarch-staff@googlegroups.com&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Here is a quick list of commands and what they can do for RP activity:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /rp create&lt;br /&gt;
|  Create an RP session. Can be initiated from any channel.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp edit&lt;br /&gt;
|  Edit the RP session parameters. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp joins&lt;br /&gt;
|  Enable or disable the join button on the advertisement message.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp advertise&lt;br /&gt;
|  Will let you pick a channel to advertise your RP&lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot create&lt;br /&gt;
|  Will let you select from your available character sheet loadouts and attach it to the session. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot list&lt;br /&gt;
|  Will show you a list of attached snapshots&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dice Bot ===&lt;br /&gt;
If you choose to utilize dice for your roleplaying session, you can do so by adding Dice Maiden to the RP via the &amp;quot;Add Dice Bot&amp;quot; button. &lt;br /&gt;
[[File:Add-dice-bot.png|none|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;&#039;&#039;&#039;[https://github.com/Humblemonk/DiceMaiden Here is a handy link]&#039;&#039;&#039;&amp;lt;/span&amp;gt; to the list of commands Dice Maiden recognizes. Some popular ones that come up a lot:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help&lt;br /&gt;
|  Displays basic usage instructions.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help alias&lt;br /&gt;
|  Displays alias instructions. &lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y&lt;br /&gt;
|  Rolls one die, where X is the number of sided dice you want to roll. +Y adds a modifier value&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y ! Description of action&lt;br /&gt;
|  Any text following the &amp;quot;!&amp;quot; will post with the role.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX d1&lt;br /&gt;
|  &#039;&#039;&#039;Advantage&#039;&#039;&#039; roll where X is the die sides value. Rolls two dice and keeps the highest.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX kl1&lt;br /&gt;
|  &#039;&#039;&#039;Disadvantage&#039;&#039;&#039; roll where X the die sides value. Roll two dice and keep the lowest.&lt;br /&gt;
|-&lt;br /&gt;
|/roll # 1dx+y&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;example:&#039;&#039;&lt;br /&gt;
* /roll 7 1d10+3&lt;br /&gt;
|Rolls desired # of dice at the same time including modifiers. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;result:&#039;&#039;&lt;br /&gt;
* Rolls (7) 1d10+3 dice.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Types of Roleplaying Activities ===&lt;br /&gt;
When running and setting up the &#039;&#039;RP Type&#039;&#039;field, for your RP these are the recommended &amp;quot;game types&amp;quot; or archetypes that can be used to help organize the types of Roleplaying activity you are running. &lt;br /&gt;
&lt;br /&gt;
==== SOCIAL ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;&#039;3+ players&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;&#039;1-4 weeks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Social RPs can be set up in a cantina, an event space, or any venue, really. They are usually treated as casual sessions, and are a good way to get as many members involved as they tend to be more free-form and less structured. They’re also great for focusing on interpersonal character drama and not getting bogged down in mechanics, turn orders, or awareness of Star Wars/Brotherhood lore. While dice rolls are not required, they can be used to help play games that make use of “drink points”, or casual attribute checks such as arm-wrestling, darts, billiards, etc.&lt;br /&gt;
&lt;br /&gt;
==== ADVENTURE ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Suggested size:&#039;&#039;&#039; &#039;&#039;3-6 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Suggested run time:&#039;&#039;&#039; &#039;&#039;1-3 weeks&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adventures function more like a conventional TableTop/DnD session. There will usually be a venue, an objective, and a more hands-on structure set by the DM and an overarching plot/story. While dice rolls are not required, they are what most TableTop players are accustomed to and tend to help keep members engaged and with more indication of what they can/can’t do.&lt;br /&gt;
&lt;br /&gt;
==== CHARACTER ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;2 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Character focused RPs can be anything that focuses on character development and interactions with other characters in the Brotherhood. These can range from an overdue conversation between two characters meeting at a given location, to a slice of life outing, to sparring or training matches, and even for duels. The idea with Character RPs is that there is no impetus for scheduling or a DM, and the onus is placed on a small group of members to self-manage and enjoy writing together in RP format.&lt;br /&gt;
&lt;br /&gt;
==== OTHER ====&lt;br /&gt;
&lt;br /&gt;
* Covers anything that falls outside the previous three archetypes.&lt;br /&gt;
&lt;br /&gt;
==== Finalizing ====&lt;br /&gt;
&lt;br /&gt;
Once an RP is complete, the DM (Leader) can close out the session. This will automatically generate a URL with an HTML transcript of the RP, and submit the word count to the Exarch Staff for review and processing.&lt;br /&gt;
&lt;br /&gt;
== RP Competitions ==&lt;br /&gt;
RP Competitions allow members to earn crescents and placement value in container competitions beyond the regular award tree of Clusters of Ice, Envoy Marks, and Society Points. The following flow chart illustrates the workflow of how RP Competitions are created, finalized, and then processed through the site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=315px mode=packed&amp;gt;&lt;br /&gt;
File:RP-Comp-flowchart-drawio.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Submit to an RP Competition ===&lt;br /&gt;
&lt;br /&gt;
RP Competitions utilize a feature that lets you take your completed RPs HTML url link and upload it to the Competition&#039;s text box.&lt;br /&gt;
Once your RP is completed, &#039;&#039;&#039;and the Exarch staff has approved the session&#039;&#039;&#039;,  any member of the team simply needs to take the exported HTML url link and paste it into the submission text box of the Competition. No other text is needed beyond the HTML url link. This will auto-populate the participants of the team. This automatically imports the members of your team that took part, and makes it easier for the competition to be graded.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=320px mode=packed&amp;gt;&lt;br /&gt;
File:Submit-rp.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Please make sure that only the HTML URL is pasted in, otherwise the import will not work.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Remember to wait for the Exarch Staff to approve the RP before trying to submit to the competition.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can see more information about RP Competitions in this [https://www.darkjedibrotherhood.com/news/reports-exarch-update-rp-competitions Exarch Update].&lt;br /&gt;
&lt;br /&gt;
=== How to Run an RP Competition ===&lt;br /&gt;
&lt;br /&gt;
1. RP Competitions fall under the &#039;&#039;&#039;Fiction Competition archetype&#039;&#039;&#039;, which can be found on the “&#039;&#039;&#039;Manage Competitions&#039;&#039;&#039;” administration page and then by clicking “&#039;&#039;&#039;Create Competition&#039;&#039;&#039;”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=300px mode=packed&amp;gt;&lt;br /&gt;
File:Rp-competition.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Once selected, members can fill in the details of their RP Competition as if they were setting up a Run-On. You’ll just see a drop-down selection under &#039;&#039;&#039;Competition type&#039;&#039;&#039; called &amp;lt;code&amp;gt;Roleplaying&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Rp-comp.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. Fill in the details of your competition. At the bottom, make sure to select &amp;lt;code&amp;gt;Roleplaying&amp;lt;/code&amp;gt; from the &#039;&#039;&#039;Fiction type&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;Competition Description&#039;&#039;&#039;, this is up to the competition organizer. All that really matters is that there is a clearly defined list of requirements to submit and qualify for placement, and a clearly defined grading metric.&lt;br /&gt;
&lt;br /&gt;
Read the blow section for best practice recommendations by the Exarch Office for the types of RP Competitions that could be run. &lt;br /&gt;
&lt;br /&gt;
==== Suggested Types of RP Competitions ====&lt;br /&gt;
&lt;br /&gt;
Members are not restricted to using these subtypes, but they are the suggested best practices recommended by the Exarch Office. All that really matters is that there is a clearly defined list of requirements to submit and qualify for placement, and a &#039;&#039;&#039;clearly defined grading metric.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small-Team (2-6) Similar to Small-Team Run-On in the past.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Requires at least three (2) members, with a maximum of six (6).&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 250 Words Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Team (6+) Similar to a Clan Run-On in the past.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Covers any RP Competition with more than 6 members.&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 250 Words Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Co-Op (1-2) Similar to Co-op Fiction.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
* Can be completed solo or with one other member.&lt;br /&gt;
* Each writer is expected to have a similar contribution of word count.&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 500 Word Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grading&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Exarch Staff has created the [https://docs.google.com/spreadsheets/d/1gXe2hhV7DcJjjSsCBLDMcc-QNtMalQHYRyctHr3ATx4/edit?usp=sharing RP Competition Rubric] (Create a Copy). It is not required, but something we have been using when running RP competitions.&lt;br /&gt;
&lt;br /&gt;
== Roleplaying Policy ==&lt;br /&gt;
The following section contains policies created to help maintain the operation and integrity of Roleplaying Activities so that members can have fun and be safe while running and participating in these activities. &lt;br /&gt;
&lt;br /&gt;
=== Discord Chat Policy ===&lt;br /&gt;
The &amp;lt;code&amp;gt;#rp-lobby&amp;lt;/code&amp;gt; is used to advertise RPs for a DB-wide audience, inquire about RPs, and talk about ideas around running RPs. We request that anything beyond short banter, or anything character-development related, be discussed in &amp;lt;code&amp;gt;#fiction-chat&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can view a list of active RPs that were advertised club-wide with &amp;lt;code&amp;gt;/rp list&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RP Etiquette ===&lt;br /&gt;
&lt;br /&gt;
As seen in the &#039;&#039;&#039;[https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying Activities 104: Roleplaying Exam]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Being a part of a roleplaying group can be a very intimate thing. The characters that have been created are held dear to a player&#039;s heart. So putting them out into the world for potentially bad things to happen to them is a kind of trust-fall in an RP activity. As a member of the group, players are encouraged to be respectful of each other and their characters when telling a story together using each of your respective characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 When waiting for other players to post, be kind! Everyone in the Brotherhood is here for entertainment and enjoyment, but real life does happen and can throw off your plans to post. It’s okay to @mention another player to remind them or follow up, but you never know what might have come up for them. Likewise, if you know you’re going to be unable to post for a period of time (a few hours, a day, etc.) you should tell your DM and fellow players so that they know.&amp;lt;br&amp;gt;&lt;br /&gt;
 You should always ask another player for permission if writing their character. You should also extend the same level of care and attention to them as you would for your own characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 If you ever feel like a DM or another player is being unfair or you feel like they’re creating a negative experience, please reach out to a member of the Exarch Staff and they can take a look into the situation for you.&lt;br /&gt;
&lt;br /&gt;
=== Co-DM/GM Policy ===&lt;br /&gt;
By default, [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Golden_Envoy_Marks &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Golden Envoy Marks&amp;lt;/span&amp;gt;] are awarded to the member that creates an RP activity as the DM of the session. This member is designated as the “Leader” role for the administrative abilities of dbb0t for the RP thread (as they are the only one that can Add Dice Bot, and finalize the session). A second member can act as a &amp;quot;Co-DM&amp;quot; if necessary for your Roleplaying activity. A Co-DM is not required but may be helpful especially with larger or more ambitious activities. &lt;br /&gt;
&lt;br /&gt;
Some good examples include:&lt;br /&gt;
* A busy work schedule that prevents you from answering players for a long stretch of time during the day.&lt;br /&gt;
* Help with keeping track of larger groups through maps, resources, or lore dumps.&lt;br /&gt;
* Help reverse-shadow a new DM.&lt;br /&gt;
* Time zone coverage.&lt;br /&gt;
&lt;br /&gt;
After selecting a Co-DM, members must tag the &amp;lt;code&amp;gt;@Exarch Staff&amp;lt;/code&amp;gt; on Discord in #rp-lobby or any channels that&#039;s &#039;&#039;&#039;not&#039;&#039;&#039; the OOC thread, as that will add everyone to your RP! Once a team member responds, you can invite them to your OOC thread for them to run the command!&lt;br /&gt;
&lt;br /&gt;
As part of the review process the Exarch staff already does, Exarch Staff will check the RP thread to make sure that the co-DM contributed in a meaningful way, and manually append the additional dossier when submitting the activity. In general, the Exarch Staff will trust the DMs, and only take action if there appears to be blatant abuse of the system.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;DM-less&amp;quot; Mode ===&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;1-on-1&#039;&#039;&#039;, character development, or any RP where no player is the &amp;quot;set&amp;quot; DM, members can request a roleplaying activity to be submitted as &amp;lt;u&amp;gt;&amp;quot;DM-less&amp;quot;&amp;lt;/u&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
When you finalize your session, you&#039;ll be able to fill in a prompt to designate the RP as DM-less. This will process all participants as players and no one will be credited as a DM. &lt;br /&gt;
&lt;br /&gt;
Some examples for using the &amp;quot;No-DM&amp;quot; mode are:&lt;br /&gt;
&lt;br /&gt;
* A 1-on-1 RPs where neither player is the &amp;quot;DM&amp;quot;, and both members want to progress their &amp;quot;Players Gonna Play&amp;quot; Trophy rank instead of their &amp;quot;You Can Certainly Try&amp;quot; Trophy progression.&lt;br /&gt;
* &amp;quot;Run-On&amp;quot; type competitions where there is no DM.&lt;br /&gt;
* &amp;quot;Co-Op&amp;quot; type fiction competitions that want to use the RP coding instead of multiple Google Docs.&lt;br /&gt;
&lt;br /&gt;
=== Processing Roleplaying Activity ===&lt;br /&gt;
&lt;br /&gt;
The [[Exarch]] and the Exarch Staff are responsible for reviewing Roleplaying activities and submitting them to the site for final approval. [[Cluster of Ice]] will be automatically awarded with XP and credits after your RP is processed. &lt;br /&gt;
&lt;br /&gt;
In order for an RP to qualify for [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Trophy_Ranks_.26_Rewards Golden Envoy Marks, or Envoy Marks]:&lt;br /&gt;
&lt;br /&gt;
* 100 words minimum are required by a DM or a Player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additionally:&lt;br /&gt;
&lt;br /&gt;
* The RP must have Run for at least &#039;&#039;&#039;2 weeks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;or&#039;&#039;&#039; each participant has contributed at least &#039;&#039;500&#039;&#039; words.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exarch Notes:&#039;&#039;&#039;&lt;br /&gt;
* If a Roleplaying session has 0 word counts, the RP activity will be declined.&lt;br /&gt;
* If a Roleplaying session has only 1 participant, Exarch Staff will use their best judgement to approve or deny a the activity based on if they feel it was a good-faith effort by a DM that did not get player engagement, or if it was just an effort to earn RP activity credit for solo-writing. &lt;br /&gt;
* If members choose to write their RP outside of discord in a shared document, they must still meet the requirement of each participant contributing at least &#039;&#039;&#039;500&#039;&#039;&#039; words. However, in respect to the Trophy progression system, attempts at repeating this process in short succession will be asked to wait for the standard 2-weeks to prevent Envoy Mark spamming. &lt;br /&gt;
 &lt;br /&gt;
===== CI Adherence Policy =====&lt;br /&gt;
 Roleplaying activity is awarded based on the cumulative word count from your posts in the RP session. 500 words are equal to 1 [[Cluster of Ice]] (CI). As a result, RP activities must utilize the Brotherhood character sheets system in some way, and stay relevant to the Brotherhood’s lore and sandbox within the Star Wars universe. For more information on the Cluster of Ice, see: &#039;&#039;&#039;[https://wiki.darkjedibrotherhood.com/view/Cluster_of_Ice#Text_Roleplaying_Sessions &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cluster of Ice: Text Roleplaying &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rulesets and Systems ==&lt;br /&gt;
&lt;br /&gt;
DM/GM&#039;s have the option of deciding what system they will use when running a session. The following list is a collection of &#039;&#039;suggested&#039;&#039; guides for running different kind of RP activities. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Rulesets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot;  |  &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Author&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot;  |  &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;&#039;&#039;&#039;System&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Turel Sorenn&lt;br /&gt;
|&#039;&#039;&#039;[https://docs.google.com/document/d/17wfu1o_tEgWkhuyZ58HrbwgbQpxIgnLzsWNlZ9WRGh8/edit?usp=sharing Starfighter PvE Guide]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Kalen Joss &amp;amp; Blackhawk&lt;br /&gt;
|&#039;&#039;&#039;[https://discord.com/channels/846214062571651154/877597394370457651/1473161498783256778 Space PvP RP]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Anubis&lt;br /&gt;
| [https://docs.google.com/document/d/133AqmLhbkqdweL8YCRhVrwKhaS2JTrETyBhYz8yVpg8/edit?usp=sharing &#039;&#039;&#039;D6&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|  Exarch&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/173tgFXonjZteZR31cEakjlL4MbDPsEjbz0PP5ZXhdFg/edit?usp=sharing Brotherhood D20]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Leeadra Halcyon&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1FOCox4Ibf0ZilMGQrwjWp-73po8_LeZPecqq_X_Vb5U/edit Drinking Game (D10)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Archenskov&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1i3f3AxdCjOdWJawr6gvBabuHJqL2Gj35yLcl0QL_tcs/edit?usp=share_link Brotherhood Fate (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Grot&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1SRE3LGccAsVb4jQqIXpE9oRU4BJFLI-Rnkfy0396thE/edit#heading=h.eumzmyhxf782 Blades in the Dark (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Aura Ta&#039;var&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1iS_sCICjpZWLl4yBNoKbnymWfv6Clyi_ISDsb7hJbw8/edit?usp=sharing Dice-less Social]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Clan Vizsla&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1eaHjVpR7Aes2rK0fLc9azLBRyldr3w-CzdzvzwMtyss/edit Swoop Racing]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Bril &amp;amp; Erinyes&lt;br /&gt;
|[https://docs.google.com/document/d/1N90RToRbryzOCeRDnmaHDqz3OqvVh1I1rBrVid07FLY/edit?usp=drivesdk &#039;&#039;&#039;Erinyes&#039; Expanded d6 Ruleset&#039;&#039;&#039;]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplay Guidelines]] [[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=200834</id>
		<title>Roleplaying Handbook</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=200834"/>
		<updated>2026-05-14T21:49:06Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Co-DM/GM Policy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
This page serves as the central hub of information for Roleplaying Activity in the Brotherhood. It contains the policies, links to resources, and is home to the shared systems and rulesets used in the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* The Exarch Staff can be reached at: exarch-staff@googlegroups.com&lt;br /&gt;
&lt;br /&gt;
== Shadow Academy Courses ==&lt;br /&gt;
The [https://www.darkjedibrotherhood.com/shadow_academy &#039;&#039;&#039;Shadow Academy&#039;&#039;&#039;] is a great place to get started learning more about the Brotherhood&#039;s RP activities. The exams are not required, but are a great resource for getting started with either running or joining your first RP.&lt;br /&gt;
&lt;br /&gt;
[[File:Brotherhood-basics.png|200px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Activities 104: Roleplaying ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Course Notes and Exam &amp;lt;/span&amp;gt;&#039;&#039;&#039;]- &#039;&#039;This course will show you how to quickly and easily join a roleplaying (RP) activity, set up an RP activity, as well as what to do when participating in a session, and how to run one yourself if interested!&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;The 104: Roleplaying Exam course notes is also our documentation and guide for creating, running, and finalizing your RPs!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Societies: Envoy Corps ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/204-societies-envoy-corps &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Course Notes and Exam&amp;lt;/span&amp;gt;&#039;&#039;&#039;] - This course covers information about the Envoy Corps, which is the fictional society that represents roleplaying activity in the club.&lt;br /&gt;
&lt;br /&gt;
== Exarch Resources ==&lt;br /&gt;
You can find a folder of all the Exarch Resources on Google Drive at the link below:&lt;br /&gt;
* &#039;&#039;&#039;[https://drive.google.com/drive/folders/1RkXZLd2IyraHOiiyWtIdKgrSKURv0kSI?usp=share_link &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Exarch Resources Folder &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Exarch-resources.png|150px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
* [https://docs.google.com/document/d/1bKDuUFbhWAaNepmXWwXgDi9rmfSv1LUq3MJlf0_Zp18/edit?usp=sharing &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Drinks for RP&amp;lt;/span&amp;gt;]&lt;br /&gt;
* [https://www.mithriltabby.com/starwars/cuisine.xhtml &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Star Wars Cuisines &amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
=== Players Tokens &amp;amp; NPCs ===&lt;br /&gt;
Tokens are popular to use when using a map for your roleplaying activity. Use the site below to drag and drop an image, adjust it, and save it to use in any of your games and maps!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://rolladvantage.com/tokenstamp/ &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Quickly Create Player Tokens &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
[[File:Token-creator.png|400px|none]]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://tools.2minutetabletop.com/ 2 Minute Table Top (NPC Token Creator)]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://drive.google.com/drive/folders/1QjxupsVAi8XWIXP7TVbd0MRtx2Y4aPyD?usp=drive_link Maps &amp;amp; Tokens (Exarch Resources)]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [https://kndr.io/ts/swt1/ Star Wars Tokens w/ Filter]&lt;br /&gt;
&lt;br /&gt;
=== Map Making ===&lt;br /&gt;
* [https://drive.google.com/drive/folders/1QjxupsVAi8XWIXP7TVbd0MRtx2Y4aPyD?usp=sharing &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Assets for Map Making &amp;lt;/span&amp;gt;&#039;&#039;&#039;]&lt;br /&gt;
* [https://dungeonfog.com &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Dungeon Fog &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Browser-based map builder with slight learning curve.&lt;br /&gt;
* [https://www.reddit.com/r/Star_Wars_Maps/ &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; r/Star_Wars_Maps/ &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Finding maps for reference in a session.&lt;br /&gt;
* [https://www.cartographersguild.com/showthread.php?t=45225&amp;amp;page=9&amp;amp;p=441130#post441130 &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cartographers Guild&amp;lt;/span&amp;gt;&#039;&#039;&#039;] — A forum thread of cool maps for reference use.&lt;br /&gt;
&lt;br /&gt;
== Creating an RP ==&lt;br /&gt;
It&#039;s highly recommended that you take the [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;Activities 104: Roleplaying&#039;&#039;&#039;] exam to better familiarize yourself with the technical steps needed for starting up your session, but it is not required. Any member is able to host or create an RP, but if you have any questions, please reach out to a member of the [[Exarch]] staff or email us at: &#039;&#039;&#039;exarch-staff@googlegroups.com&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Here is a quick list of commands and what they can do for RP activity:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /rp create&lt;br /&gt;
|  Create an RP session. Can be initiated from any channel.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp edit&lt;br /&gt;
|  Edit the RP session parameters. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp joins&lt;br /&gt;
|  Enable or disable the join button on the advertisement message.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp advertise&lt;br /&gt;
|  Will let you pick a channel to advertise your RP&lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot create&lt;br /&gt;
|  Will let you select from your available character sheet loadouts and attach it to the session. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot list&lt;br /&gt;
|  Will show you a list of attached snapshots&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dice Bot ===&lt;br /&gt;
If you choose to utilize dice for your roleplaying session, you can do so by adding Dice Maiden to the RP via the &amp;quot;Add Dice Bot&amp;quot; button. &lt;br /&gt;
[[File:Add-dice-bot.png|none|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;&#039;&#039;&#039;[https://github.com/Humblemonk/DiceMaiden Here is a handy link]&#039;&#039;&#039;&amp;lt;/span&amp;gt; to the list of commands Dice Maiden recognizes. Some popular ones that come up a lot:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help&lt;br /&gt;
|  Displays basic usage instructions.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help alias&lt;br /&gt;
|  Displays alias instructions. &lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y&lt;br /&gt;
|  Rolls one die, where X is the number of sided dice you want to roll. +Y adds a modifier value&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y ! Description of action&lt;br /&gt;
|  Any text following the &amp;quot;!&amp;quot; will post with the role.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX d1&lt;br /&gt;
|  &#039;&#039;&#039;Advantage&#039;&#039;&#039; roll where X is the die sides value. Rolls two dice and keeps the highest.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX kl1&lt;br /&gt;
|  &#039;&#039;&#039;Disadvantage&#039;&#039;&#039; roll where X the die sides value. Roll two dice and keep the lowest.&lt;br /&gt;
|-&lt;br /&gt;
|/roll # 1dx+y&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;example:&#039;&#039;&lt;br /&gt;
* /roll 7 1d10+3&lt;br /&gt;
|Rolls desired # of dice at the same time including modifiers. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;result:&#039;&#039;&lt;br /&gt;
* Rolls (7) 1d10+3 dice.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Types of Roleplaying Activities ===&lt;br /&gt;
When running and setting up the &#039;&#039;RP Type&#039;&#039;field, for your RP these are the recommended &amp;quot;game types&amp;quot; or archetypes that can be used to help organize the types of Roleplaying activity you are running. &lt;br /&gt;
&lt;br /&gt;
==== SOCIAL ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;&#039;3+ players&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;&#039;1-4 weeks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Social RPs can be set up in a cantina, an event space, or any venue, really. They are usually treated as casual sessions, and are a good way to get as many members involved as they tend to be more free-form and less structured. They’re also great for focusing on interpersonal character drama and not getting bogged down in mechanics, turn orders, or awareness of Star Wars/Brotherhood lore. While dice rolls are not required, they can be used to help play games that make use of “drink points”, or casual attribute checks such as arm-wrestling, darts, billiards, etc.&lt;br /&gt;
&lt;br /&gt;
==== ADVENTURE ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Suggested size:&#039;&#039;&#039; &#039;&#039;3-6 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Suggested run time:&#039;&#039;&#039; &#039;&#039;1-3 weeks&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adventures function more like a conventional TableTop/DnD session. There will usually be a venue, an objective, and a more hands-on structure set by the DM and an overarching plot/story. While dice rolls are not required, they are what most TableTop players are accustomed to and tend to help keep members engaged and with more indication of what they can/can’t do.&lt;br /&gt;
&lt;br /&gt;
==== CHARACTER ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;2 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Character focused RPs can be anything that focuses on character development and interactions with other characters in the Brotherhood. These can range from an overdue conversation between two characters meeting at a given location, to a slice of life outing, to sparring or training matches, and even for duels. The idea with Character RPs is that there is no impetus for scheduling or a DM, and the onus is placed on a small group of members to self-manage and enjoy writing together in RP format.&lt;br /&gt;
&lt;br /&gt;
==== OTHER ====&lt;br /&gt;
&lt;br /&gt;
* Covers anything that falls outside the previous three archetypes.&lt;br /&gt;
&lt;br /&gt;
==== Finalizing ====&lt;br /&gt;
&lt;br /&gt;
Once an RP is complete, the DM (Leader) can close out the session. This will automatically generate a URL with an HTML transcript of the RP, and submit the word count to the Exarch Staff for review and processing.&lt;br /&gt;
&lt;br /&gt;
== RP Competitions ==&lt;br /&gt;
RP Competitions allow members to earn crescents and placement value in container competitions beyond the regular award tree of Clusters of Ice, Envoy Marks, and Society Points. The following flow chart illustrates the workflow of how RP Competitions are created, finalized, and then processed through the site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=315px mode=packed&amp;gt;&lt;br /&gt;
File:RP-Comp-flowchart-drawio.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Submit to an RP Competition ===&lt;br /&gt;
&lt;br /&gt;
RP Competitions utilize a feature that lets you take your completed RPs HTML url link and upload it to the Competition&#039;s text box.&lt;br /&gt;
Once your RP is completed, &#039;&#039;&#039;and the Exarch staff has approved the session&#039;&#039;&#039;,  any member of the team simply needs to take the exported HTML url link and paste it into the submission text box of the Competition. No other text is needed beyond the HTML url link. This will auto-populate the participants of the team. This automatically imports the members of your team that took part, and makes it easier for the competition to be graded.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=320px mode=packed&amp;gt;&lt;br /&gt;
File:Submit-rp.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Please make sure that only the HTML URL is pasted in, otherwise the import will not work.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Remember to wait for the Exarch Staff to approve the RP before trying to submit to the competition.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can see more information about RP Competitions in this [https://www.darkjedibrotherhood.com/news/reports-exarch-update-rp-competitions Exarch Update].&lt;br /&gt;
&lt;br /&gt;
=== How to Run an RP Competition ===&lt;br /&gt;
&lt;br /&gt;
1. RP Competitions fall under the &#039;&#039;&#039;Fiction Competition archetype&#039;&#039;&#039;, which can be found on the “&#039;&#039;&#039;Manage Competitions&#039;&#039;&#039;” administration page and then by clicking “&#039;&#039;&#039;Create Competition&#039;&#039;&#039;”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=300px mode=packed&amp;gt;&lt;br /&gt;
File:Rp-competition.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Once selected, members can fill in the details of their RP Competition as if they were setting up a Run-On. You’ll just see a drop-down selection under &#039;&#039;&#039;Competition type&#039;&#039;&#039; called &amp;lt;code&amp;gt;Roleplaying&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Rp-comp.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. Fill in the details of your competition. At the bottom, make sure to select &amp;lt;code&amp;gt;Roleplaying&amp;lt;/code&amp;gt; from the &#039;&#039;&#039;Fiction type&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;Competition Description&#039;&#039;&#039;, this is up to the competition organizer. All that really matters is that there is a clearly defined list of requirements to submit and qualify for placement, and a clearly defined grading metric.&lt;br /&gt;
&lt;br /&gt;
Read the blow section for best practice recommendations by the Exarch Office for the types of RP Competitions that could be run. &lt;br /&gt;
&lt;br /&gt;
==== Suggested Types of RP Competitions ====&lt;br /&gt;
&lt;br /&gt;
Members are not restricted to using these subtypes, but they are the suggested best practices recommended by the Exarch Office. All that really matters is that there is a clearly defined list of requirements to submit and qualify for placement, and a &#039;&#039;&#039;clearly defined grading metric.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small-Team (2-6) Similar to Small-Team Run-On in the past.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Requires at least three (2) members, with a maximum of six (6).&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 250 Words Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Team (6+) Similar to a Clan Run-On in the past.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Covers any RP Competition with more than 6 members.&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 250 Words Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Co-Op (1-2) Similar to Co-op Fiction.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
* Can be completed solo or with one other member.&lt;br /&gt;
* Each writer is expected to have a similar contribution of word count.&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 500 Word Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grading&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Exarch Staff has created the [https://docs.google.com/spreadsheets/d/1gXe2hhV7DcJjjSsCBLDMcc-QNtMalQHYRyctHr3ATx4/edit?usp=sharing RP Competition Rubric] (Create a Copy). It is not required, but something we have been using when running RP competitions.&lt;br /&gt;
&lt;br /&gt;
== Roleplaying Policy ==&lt;br /&gt;
The following section contains policies created to help maintain the operation and integrity of Roleplaying Activities so that members can have fun and be safe while running and participating in these activities. &lt;br /&gt;
&lt;br /&gt;
=== Discord Chat Policy ===&lt;br /&gt;
The &amp;lt;code&amp;gt;#rp-lobby&amp;lt;/code&amp;gt; is used to advertise RPs for a DB-wide audience, inquire about RPs, and talk about ideas around running RPs. We request that anything beyond short banter, or anything character-development related, be discussed in &amp;lt;code&amp;gt;#fiction-chat&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can view a list of active RPs that were advertised club-wide with &amp;lt;code&amp;gt;/rp list&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RP Etiquette ===&lt;br /&gt;
&lt;br /&gt;
As seen in the &#039;&#039;&#039;[https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying Activities 104: Roleplaying Exam]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Being a part of a roleplaying group can be a very intimate thing. The characters that have been created are held dear to a player&#039;s heart. So putting them out into the world for potentially bad things to happen to them is a kind of trust-fall in an RP activity. As a member of the group, players are encouraged to be respectful of each other and their characters when telling a story together using each of your respective characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 When waiting for other players to post, be kind! Everyone in the Brotherhood is here for entertainment and enjoyment, but real life does happen and can throw off your plans to post. It’s okay to @mention another player to remind them or follow up, but you never know what might have come up for them. Likewise, if you know you’re going to be unable to post for a period of time (a few hours, a day, etc.) you should tell your DM and fellow players so that they know.&amp;lt;br&amp;gt;&lt;br /&gt;
 You should always ask another player for permission if writing their character. You should also extend the same level of care and attention to them as you would for your own characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 If you ever feel like a DM or another player is being unfair or you feel like they’re creating a negative experience, please reach out to a member of the Exarch Staff and they can take a look into the situation for you.&lt;br /&gt;
&lt;br /&gt;
=== Co-DM/GM Policy ===&lt;br /&gt;
By default, [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Golden_Envoy_Marks &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Golden Envoy Marks&amp;lt;/span&amp;gt;] are awarded to the member that creates an RP activity as the DM of the session. This member is designated as the “Leader” role for the administrative abilities of dbb0t for the RP thread (as they are the only one that can Add Dice Bot, and finalize the session). A second member can act as a &amp;quot;Co-DM&amp;quot; if necessary for your Roleplaying activity. A Co-DM is not required but may be helpful especially with larger or more ambitious activities. &lt;br /&gt;
&lt;br /&gt;
Some good examples include:&lt;br /&gt;
* A busy work schedule that prevents you from answering players for a long stretch of time during the day.&lt;br /&gt;
* Help with keeping track of larger groups through maps, resources, or lore dumps.&lt;br /&gt;
* Help reverse-shadow a new DM.&lt;br /&gt;
* Time zone coverage.&lt;br /&gt;
&lt;br /&gt;
After selecting a Co-DM, members must tag the &amp;lt;code&amp;gt;@Exarch Staff&amp;lt;/code&amp;gt; on Discord in #rp-lobby or any channels that&#039;s &#039;&#039;&#039;not&#039;&#039;&#039; the OOC thread, as that will add everyone to your RP! Once a team member responds, you can invite them to your OOC thread for them to run the command!&lt;br /&gt;
&lt;br /&gt;
As part of the review process the Exarch staff already does, Exarch Staff will check the RP thread to make sure that the co-DM contributed in a meaningful way, and manually append the additional dossier when submitting the activity. In general, the Exarch Staff will trust the DMs, and only take action if there appears to be blatant abuse of the system.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;DM-less&amp;quot; Mode ===&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;1-on-1&#039;&#039;&#039;, character development, or any RP where no player is the &amp;quot;set&amp;quot; DM, members can request a roleplaying activity to be submitted as &amp;lt;u&amp;gt;&amp;quot;DM-less&amp;quot;&amp;lt;/u&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
This can be done by either tagging the &amp;lt;code&amp;gt;@Exarch Staff&amp;lt;/code&amp;gt; on Discord &#039;&#039;&#039;&amp;lt;u&amp;gt;before&amp;lt;/u&amp;gt;&#039;&#039;&#039; finalizing and submitting your session, or sending them an email at: &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;exarch-staff@googlegroups.com.&amp;lt;/span&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
Some examples for using the &amp;quot;No-DM&amp;quot; mode are:&lt;br /&gt;
&lt;br /&gt;
* A 1-on-1 RPs where neither player is the &amp;quot;DM&amp;quot;, and both members want to progress their &amp;quot;Players Gonna Play&amp;quot; Trophy rank instead of their &amp;quot;You Can Certainly Try&amp;quot; Trophy progression.&lt;br /&gt;
* &amp;quot;Run-On&amp;quot; type competitions where there is no DM.&lt;br /&gt;
* &amp;quot;Co-Op&amp;quot; type fiction competitions that want to use the RP coding instead of multiple Google Docs.&lt;br /&gt;
&lt;br /&gt;
=== Processing Roleplaying Activity ===&lt;br /&gt;
&lt;br /&gt;
The [[Exarch]] and the Exarch Staff are responsible for reviewing Roleplaying activities and submitting them to the site for final approval. [[Cluster of Ice]] will be automatically awarded with XP and credits after your RP is processed. &lt;br /&gt;
&lt;br /&gt;
In order for an RP to qualify for [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Trophy_Ranks_.26_Rewards Golden Envoy Marks, or Envoy Marks]:&lt;br /&gt;
&lt;br /&gt;
* 100 words minimum are required by a DM or a Player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additionally:&lt;br /&gt;
&lt;br /&gt;
* The RP must have Run for at least &#039;&#039;&#039;2 weeks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;or&#039;&#039;&#039; each participant has contributed at least &#039;&#039;500&#039;&#039; words.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exarch Notes:&#039;&#039;&#039;&lt;br /&gt;
* If a Roleplaying session has 0 word counts, the RP activity will be declined.&lt;br /&gt;
* If a Roleplaying session has only 1 participant, Exarch Staff will use their best judgement to approve or deny a the activity based on if they feel it was a good-faith effort by a DM that did not get player engagement, or if it was just an effort to earn RP activity credit for solo-writing. &lt;br /&gt;
* If members choose to write their RP outside of discord in a shared document, they must still meet the requirement of each participant contributing at least &#039;&#039;&#039;500&#039;&#039;&#039; words. However, in respect to the Trophy progression system, attempts at repeating this process in short succession will be asked to wait for the standard 2-weeks to prevent Envoy Mark spamming. &lt;br /&gt;
 &lt;br /&gt;
===== CI Adherence Policy =====&lt;br /&gt;
 Roleplaying activity is awarded based on the cumulative word count from your posts in the RP session. 500 words are equal to 1 [[Cluster of Ice]] (CI). As a result, RP activities must utilize the Brotherhood character sheets system in some way, and stay relevant to the Brotherhood’s lore and sandbox within the Star Wars universe. For more information on the Cluster of Ice, see: &#039;&#039;&#039;[https://wiki.darkjedibrotherhood.com/view/Cluster_of_Ice#Text_Roleplaying_Sessions &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cluster of Ice: Text Roleplaying &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rulesets and Systems ==&lt;br /&gt;
&lt;br /&gt;
DM/GM&#039;s have the option of deciding what system they will use when running a session. The following list is a collection of &#039;&#039;suggested&#039;&#039; guides for running different kind of RP activities. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Rulesets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot;  |  &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Author&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot;  |  &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;&#039;&#039;&#039;System&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Turel Sorenn&lt;br /&gt;
|&#039;&#039;&#039;[https://docs.google.com/document/d/17wfu1o_tEgWkhuyZ58HrbwgbQpxIgnLzsWNlZ9WRGh8/edit?usp=sharing Starfighter PvE Guide]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Kalen Joss &amp;amp; Blackhawk&lt;br /&gt;
|&#039;&#039;&#039;[https://discord.com/channels/846214062571651154/877597394370457651/1473161498783256778 Space PvP RP]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Anubis&lt;br /&gt;
| [https://docs.google.com/document/d/133AqmLhbkqdweL8YCRhVrwKhaS2JTrETyBhYz8yVpg8/edit?usp=sharing &#039;&#039;&#039;D6&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|  Exarch&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/173tgFXonjZteZR31cEakjlL4MbDPsEjbz0PP5ZXhdFg/edit?usp=sharing Brotherhood D20]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Leeadra Halcyon&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1FOCox4Ibf0ZilMGQrwjWp-73po8_LeZPecqq_X_Vb5U/edit Drinking Game (D10)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Archenskov&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1i3f3AxdCjOdWJawr6gvBabuHJqL2Gj35yLcl0QL_tcs/edit?usp=share_link Brotherhood Fate (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Grot&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1SRE3LGccAsVb4jQqIXpE9oRU4BJFLI-Rnkfy0396thE/edit#heading=h.eumzmyhxf782 Blades in the Dark (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Aura Ta&#039;var&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1iS_sCICjpZWLl4yBNoKbnymWfv6Clyi_ISDsb7hJbw8/edit?usp=sharing Dice-less Social]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Clan Vizsla&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1eaHjVpR7Aes2rK0fLc9azLBRyldr3w-CzdzvzwMtyss/edit Swoop Racing]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Bril &amp;amp; Erinyes&lt;br /&gt;
|[https://docs.google.com/document/d/1N90RToRbryzOCeRDnmaHDqz3OqvVh1I1rBrVid07FLY/edit?usp=drivesdk &#039;&#039;&#039;Erinyes&#039; Expanded d6 Ruleset&#039;&#039;&#039;]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplay Guidelines]] [[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=200833</id>
		<title>Roleplaying Handbook</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=200833"/>
		<updated>2026-05-14T21:39:57Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
This page serves as the central hub of information for Roleplaying Activity in the Brotherhood. It contains the policies, links to resources, and is home to the shared systems and rulesets used in the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* The Exarch Staff can be reached at: exarch-staff@googlegroups.com&lt;br /&gt;
&lt;br /&gt;
== Shadow Academy Courses ==&lt;br /&gt;
The [https://www.darkjedibrotherhood.com/shadow_academy &#039;&#039;&#039;Shadow Academy&#039;&#039;&#039;] is a great place to get started learning more about the Brotherhood&#039;s RP activities. The exams are not required, but are a great resource for getting started with either running or joining your first RP.&lt;br /&gt;
&lt;br /&gt;
[[File:Brotherhood-basics.png|200px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Activities 104: Roleplaying ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Course Notes and Exam &amp;lt;/span&amp;gt;&#039;&#039;&#039;]- &#039;&#039;This course will show you how to quickly and easily join a roleplaying (RP) activity, set up an RP activity, as well as what to do when participating in a session, and how to run one yourself if interested!&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;The 104: Roleplaying Exam course notes is also our documentation and guide for creating, running, and finalizing your RPs!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Societies: Envoy Corps ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/204-societies-envoy-corps &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Course Notes and Exam&amp;lt;/span&amp;gt;&#039;&#039;&#039;] - This course covers information about the Envoy Corps, which is the fictional society that represents roleplaying activity in the club.&lt;br /&gt;
&lt;br /&gt;
== Exarch Resources ==&lt;br /&gt;
You can find a folder of all the Exarch Resources on Google Drive at the link below:&lt;br /&gt;
* &#039;&#039;&#039;[https://drive.google.com/drive/folders/1RkXZLd2IyraHOiiyWtIdKgrSKURv0kSI?usp=share_link &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Exarch Resources Folder &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Exarch-resources.png|150px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
* [https://docs.google.com/document/d/1bKDuUFbhWAaNepmXWwXgDi9rmfSv1LUq3MJlf0_Zp18/edit?usp=sharing &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Drinks for RP&amp;lt;/span&amp;gt;]&lt;br /&gt;
* [https://www.mithriltabby.com/starwars/cuisine.xhtml &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Star Wars Cuisines &amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
=== Players Tokens &amp;amp; NPCs ===&lt;br /&gt;
Tokens are popular to use when using a map for your roleplaying activity. Use the site below to drag and drop an image, adjust it, and save it to use in any of your games and maps!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://rolladvantage.com/tokenstamp/ &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Quickly Create Player Tokens &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
[[File:Token-creator.png|400px|none]]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://tools.2minutetabletop.com/ 2 Minute Table Top (NPC Token Creator)]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://drive.google.com/drive/folders/1QjxupsVAi8XWIXP7TVbd0MRtx2Y4aPyD?usp=drive_link Maps &amp;amp; Tokens (Exarch Resources)]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [https://kndr.io/ts/swt1/ Star Wars Tokens w/ Filter]&lt;br /&gt;
&lt;br /&gt;
=== Map Making ===&lt;br /&gt;
* [https://drive.google.com/drive/folders/1QjxupsVAi8XWIXP7TVbd0MRtx2Y4aPyD?usp=sharing &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Assets for Map Making &amp;lt;/span&amp;gt;&#039;&#039;&#039;]&lt;br /&gt;
* [https://dungeonfog.com &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Dungeon Fog &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Browser-based map builder with slight learning curve.&lt;br /&gt;
* [https://www.reddit.com/r/Star_Wars_Maps/ &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; r/Star_Wars_Maps/ &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Finding maps for reference in a session.&lt;br /&gt;
* [https://www.cartographersguild.com/showthread.php?t=45225&amp;amp;page=9&amp;amp;p=441130#post441130 &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cartographers Guild&amp;lt;/span&amp;gt;&#039;&#039;&#039;] — A forum thread of cool maps for reference use.&lt;br /&gt;
&lt;br /&gt;
== Creating an RP ==&lt;br /&gt;
It&#039;s highly recommended that you take the [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;Activities 104: Roleplaying&#039;&#039;&#039;] exam to better familiarize yourself with the technical steps needed for starting up your session, but it is not required. Any member is able to host or create an RP, but if you have any questions, please reach out to a member of the [[Exarch]] staff or email us at: &#039;&#039;&#039;exarch-staff@googlegroups.com&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Here is a quick list of commands and what they can do for RP activity:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /rp create&lt;br /&gt;
|  Create an RP session. Can be initiated from any channel.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp edit&lt;br /&gt;
|  Edit the RP session parameters. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp joins&lt;br /&gt;
|  Enable or disable the join button on the advertisement message.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp advertise&lt;br /&gt;
|  Will let you pick a channel to advertise your RP&lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot create&lt;br /&gt;
|  Will let you select from your available character sheet loadouts and attach it to the session. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot list&lt;br /&gt;
|  Will show you a list of attached snapshots&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dice Bot ===&lt;br /&gt;
If you choose to utilize dice for your roleplaying session, you can do so by adding Dice Maiden to the RP via the &amp;quot;Add Dice Bot&amp;quot; button. &lt;br /&gt;
[[File:Add-dice-bot.png|none|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;&#039;&#039;&#039;[https://github.com/Humblemonk/DiceMaiden Here is a handy link]&#039;&#039;&#039;&amp;lt;/span&amp;gt; to the list of commands Dice Maiden recognizes. Some popular ones that come up a lot:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help&lt;br /&gt;
|  Displays basic usage instructions.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help alias&lt;br /&gt;
|  Displays alias instructions. &lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y&lt;br /&gt;
|  Rolls one die, where X is the number of sided dice you want to roll. +Y adds a modifier value&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y ! Description of action&lt;br /&gt;
|  Any text following the &amp;quot;!&amp;quot; will post with the role.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX d1&lt;br /&gt;
|  &#039;&#039;&#039;Advantage&#039;&#039;&#039; roll where X is the die sides value. Rolls two dice and keeps the highest.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX kl1&lt;br /&gt;
|  &#039;&#039;&#039;Disadvantage&#039;&#039;&#039; roll where X the die sides value. Roll two dice and keep the lowest.&lt;br /&gt;
|-&lt;br /&gt;
|/roll # 1dx+y&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;example:&#039;&#039;&lt;br /&gt;
* /roll 7 1d10+3&lt;br /&gt;
|Rolls desired # of dice at the same time including modifiers. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;result:&#039;&#039;&lt;br /&gt;
* Rolls (7) 1d10+3 dice.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Types of Roleplaying Activities ===&lt;br /&gt;
When running and setting up the &#039;&#039;RP Type&#039;&#039;field, for your RP these are the recommended &amp;quot;game types&amp;quot; or archetypes that can be used to help organize the types of Roleplaying activity you are running. &lt;br /&gt;
&lt;br /&gt;
==== SOCIAL ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;&#039;3+ players&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;&#039;1-4 weeks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Social RPs can be set up in a cantina, an event space, or any venue, really. They are usually treated as casual sessions, and are a good way to get as many members involved as they tend to be more free-form and less structured. They’re also great for focusing on interpersonal character drama and not getting bogged down in mechanics, turn orders, or awareness of Star Wars/Brotherhood lore. While dice rolls are not required, they can be used to help play games that make use of “drink points”, or casual attribute checks such as arm-wrestling, darts, billiards, etc.&lt;br /&gt;
&lt;br /&gt;
==== ADVENTURE ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Suggested size:&#039;&#039;&#039; &#039;&#039;3-6 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Suggested run time:&#039;&#039;&#039; &#039;&#039;1-3 weeks&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adventures function more like a conventional TableTop/DnD session. There will usually be a venue, an objective, and a more hands-on structure set by the DM and an overarching plot/story. While dice rolls are not required, they are what most TableTop players are accustomed to and tend to help keep members engaged and with more indication of what they can/can’t do.&lt;br /&gt;
&lt;br /&gt;
==== CHARACTER ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;2 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Character focused RPs can be anything that focuses on character development and interactions with other characters in the Brotherhood. These can range from an overdue conversation between two characters meeting at a given location, to a slice of life outing, to sparring or training matches, and even for duels. The idea with Character RPs is that there is no impetus for scheduling or a DM, and the onus is placed on a small group of members to self-manage and enjoy writing together in RP format.&lt;br /&gt;
&lt;br /&gt;
==== OTHER ====&lt;br /&gt;
&lt;br /&gt;
* Covers anything that falls outside the previous three archetypes.&lt;br /&gt;
&lt;br /&gt;
==== Finalizing ====&lt;br /&gt;
&lt;br /&gt;
Once an RP is complete, the DM (Leader) can close out the session. This will automatically generate a URL with an HTML transcript of the RP, and submit the word count to the Exarch Staff for review and processing.&lt;br /&gt;
&lt;br /&gt;
== RP Competitions ==&lt;br /&gt;
RP Competitions allow members to earn crescents and placement value in container competitions beyond the regular award tree of Clusters of Ice, Envoy Marks, and Society Points. The following flow chart illustrates the workflow of how RP Competitions are created, finalized, and then processed through the site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=315px mode=packed&amp;gt;&lt;br /&gt;
File:RP-Comp-flowchart-drawio.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Submit to an RP Competition ===&lt;br /&gt;
&lt;br /&gt;
RP Competitions utilize a feature that lets you take your completed RPs HTML url link and upload it to the Competition&#039;s text box.&lt;br /&gt;
Once your RP is completed, &#039;&#039;&#039;and the Exarch staff has approved the session&#039;&#039;&#039;,  any member of the team simply needs to take the exported HTML url link and paste it into the submission text box of the Competition. No other text is needed beyond the HTML url link. This will auto-populate the participants of the team. This automatically imports the members of your team that took part, and makes it easier for the competition to be graded.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=320px mode=packed&amp;gt;&lt;br /&gt;
File:Submit-rp.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Please make sure that only the HTML URL is pasted in, otherwise the import will not work.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Remember to wait for the Exarch Staff to approve the RP before trying to submit to the competition.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can see more information about RP Competitions in this [https://www.darkjedibrotherhood.com/news/reports-exarch-update-rp-competitions Exarch Update].&lt;br /&gt;
&lt;br /&gt;
=== How to Run an RP Competition ===&lt;br /&gt;
&lt;br /&gt;
1. RP Competitions fall under the &#039;&#039;&#039;Fiction Competition archetype&#039;&#039;&#039;, which can be found on the “&#039;&#039;&#039;Manage Competitions&#039;&#039;&#039;” administration page and then by clicking “&#039;&#039;&#039;Create Competition&#039;&#039;&#039;”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=300px mode=packed&amp;gt;&lt;br /&gt;
File:Rp-competition.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Once selected, members can fill in the details of their RP Competition as if they were setting up a Run-On. You’ll just see a drop-down selection under &#039;&#039;&#039;Competition type&#039;&#039;&#039; called &amp;lt;code&amp;gt;Roleplaying&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Rp-comp.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. Fill in the details of your competition. At the bottom, make sure to select &amp;lt;code&amp;gt;Roleplaying&amp;lt;/code&amp;gt; from the &#039;&#039;&#039;Fiction type&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;Competition Description&#039;&#039;&#039;, this is up to the competition organizer. All that really matters is that there is a clearly defined list of requirements to submit and qualify for placement, and a clearly defined grading metric.&lt;br /&gt;
&lt;br /&gt;
Read the blow section for best practice recommendations by the Exarch Office for the types of RP Competitions that could be run. &lt;br /&gt;
&lt;br /&gt;
==== Suggested Types of RP Competitions ====&lt;br /&gt;
&lt;br /&gt;
Members are not restricted to using these subtypes, but they are the suggested best practices recommended by the Exarch Office. All that really matters is that there is a clearly defined list of requirements to submit and qualify for placement, and a &#039;&#039;&#039;clearly defined grading metric.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small-Team (2-6) Similar to Small-Team Run-On in the past.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Requires at least three (2) members, with a maximum of six (6).&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 250 Words Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Team (6+) Similar to a Clan Run-On in the past.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Covers any RP Competition with more than 6 members.&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 250 Words Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Co-Op (1-2) Similar to Co-op Fiction.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
* Can be completed solo or with one other member.&lt;br /&gt;
* Each writer is expected to have a similar contribution of word count.&lt;br /&gt;
* Members can edit as much as they’d like for syntax improvements and continuity.&lt;br /&gt;
* 500 Word Minimum for each writer.&lt;br /&gt;
* Processed as DM-less RP activity, with the HTML export submitted to the competition text box.&lt;br /&gt;
* &amp;lt;Grading Metric&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grading&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Exarch Staff has created the [https://docs.google.com/spreadsheets/d/1gXe2hhV7DcJjjSsCBLDMcc-QNtMalQHYRyctHr3ATx4/edit?usp=sharing RP Competition Rubric] (Create a Copy). It is not required, but something we have been using when running RP competitions.&lt;br /&gt;
&lt;br /&gt;
== Roleplaying Policy ==&lt;br /&gt;
The following section contains policies created to help maintain the operation and integrity of Roleplaying Activities so that members can have fun and be safe while running and participating in these activities. &lt;br /&gt;
&lt;br /&gt;
=== Discord Chat Policy ===&lt;br /&gt;
The &amp;lt;code&amp;gt;#rp-lobby&amp;lt;/code&amp;gt; is used to advertise RPs for a DB-wide audience, inquire about RPs, and talk about ideas around running RPs. We request that anything beyond short banter, or anything character-development related, be discussed in &amp;lt;code&amp;gt;#fiction-chat&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can view a list of active RPs that were advertised club-wide with &amp;lt;code&amp;gt;/rp list&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RP Etiquette ===&lt;br /&gt;
&lt;br /&gt;
As seen in the &#039;&#039;&#039;[https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying Activities 104: Roleplaying Exam]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Being a part of a roleplaying group can be a very intimate thing. The characters that have been created are held dear to a player&#039;s heart. So putting them out into the world for potentially bad things to happen to them is a kind of trust-fall in an RP activity. As a member of the group, players are encouraged to be respectful of each other and their characters when telling a story together using each of your respective characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 When waiting for other players to post, be kind! Everyone in the Brotherhood is here for entertainment and enjoyment, but real life does happen and can throw off your plans to post. It’s okay to @mention another player to remind them or follow up, but you never know what might have come up for them. Likewise, if you know you’re going to be unable to post for a period of time (a few hours, a day, etc.) you should tell your DM and fellow players so that they know.&amp;lt;br&amp;gt;&lt;br /&gt;
 You should always ask another player for permission if writing their character. You should also extend the same level of care and attention to them as you would for your own characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 If you ever feel like a DM or another player is being unfair or you feel like they’re creating a negative experience, please reach out to a member of the Exarch Staff and they can take a look into the situation for you.&lt;br /&gt;
&lt;br /&gt;
=== Co-DM/GM Policy ===&lt;br /&gt;
By default, [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Golden_Envoy_Marks &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Golden Envoy Marks&amp;lt;/span&amp;gt;] are awarded to the member that creates an RP activity as the DM of the session. This member is designated as the “Leader” role for the administrative abilities of dbb0t for the RP thread (as they are the only one that can Add Dice Bot, and finalize the session). A second member can act as a &amp;quot;Co-DM&amp;quot; if necessary for your Roleplaying activity. A Co-DM is not required but may be helpful especially with larger or more ambitious activities. &lt;br /&gt;
&lt;br /&gt;
Some good examples include:&lt;br /&gt;
* A busy work schedule that prevents you from answering players for a long stretch of time during the day.&lt;br /&gt;
* Help with keeping track of larger groups through maps, resources, or lore dumps.&lt;br /&gt;
* Help reverse-shadow a new DM.&lt;br /&gt;
* Time zone coverage.&lt;br /&gt;
&lt;br /&gt;
After selecting a Co-DM, members must tag the &amp;lt;code&amp;gt;@Exarch Staff&amp;lt;/code&amp;gt; on Discord in #rp-lobby or any channels that&#039;s &#039;&#039;&#039;not&#039;&#039;&#039; the OOC thread, as that will add everyone to your RP! This lets a team member knows to come add the member as a Co-DM.  &lt;br /&gt;
&lt;br /&gt;
Someone from the [[Exarch]] team will join your session and use a command to enable the Co-DM. You can also send an email to: &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;&#039;exarch-staff@googlegroups.com&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As part of the review process the Exarch staff already does, Exarch Staff will check the RP thread to make sure that the co-DM contributed in a meaningful way, and manually append the additional dossier when submitting the activity. In general, the Exarch Staff will trust the DMs, and only take action if there appears to be blatant abuse of the system.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;DM-less&amp;quot; Mode ===&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;1-on-1&#039;&#039;&#039;, character development, or any RP where no player is the &amp;quot;set&amp;quot; DM, members can request a roleplaying activity to be submitted as &amp;lt;u&amp;gt;&amp;quot;DM-less&amp;quot;&amp;lt;/u&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
This can be done by either tagging the &amp;lt;code&amp;gt;@Exarch Staff&amp;lt;/code&amp;gt; on Discord &#039;&#039;&#039;&amp;lt;u&amp;gt;before&amp;lt;/u&amp;gt;&#039;&#039;&#039; finalizing and submitting your session, or sending them an email at: &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;exarch-staff@googlegroups.com.&amp;lt;/span&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
Some examples for using the &amp;quot;No-DM&amp;quot; mode are:&lt;br /&gt;
&lt;br /&gt;
* A 1-on-1 RPs where neither player is the &amp;quot;DM&amp;quot;, and both members want to progress their &amp;quot;Players Gonna Play&amp;quot; Trophy rank instead of their &amp;quot;You Can Certainly Try&amp;quot; Trophy progression.&lt;br /&gt;
* &amp;quot;Run-On&amp;quot; type competitions where there is no DM.&lt;br /&gt;
* &amp;quot;Co-Op&amp;quot; type fiction competitions that want to use the RP coding instead of multiple Google Docs.&lt;br /&gt;
&lt;br /&gt;
=== Processing Roleplaying Activity ===&lt;br /&gt;
&lt;br /&gt;
The [[Exarch]] and the Exarch Staff are responsible for reviewing Roleplaying activities and submitting them to the site for final approval. [[Cluster of Ice]] will be automatically awarded with XP and credits after your RP is processed. &lt;br /&gt;
&lt;br /&gt;
In order for an RP to qualify for [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Trophy_Ranks_.26_Rewards Golden Envoy Marks, or Envoy Marks]:&lt;br /&gt;
&lt;br /&gt;
* 100 words minimum are required by a DM or a Player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additionally:&lt;br /&gt;
&lt;br /&gt;
* The RP must have Run for at least &#039;&#039;&#039;2 weeks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;or&#039;&#039;&#039; each participant has contributed at least &#039;&#039;500&#039;&#039; words.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exarch Notes:&#039;&#039;&#039;&lt;br /&gt;
* If a Roleplaying session has 0 word counts, the RP activity will be declined.&lt;br /&gt;
* If a Roleplaying session has only 1 participant, Exarch Staff will use their best judgement to approve or deny a the activity based on if they feel it was a good-faith effort by a DM that did not get player engagement, or if it was just an effort to earn RP activity credit for solo-writing. &lt;br /&gt;
* If members choose to write their RP outside of discord in a shared document, they must still meet the requirement of each participant contributing at least &#039;&#039;&#039;500&#039;&#039;&#039; words. However, in respect to the Trophy progression system, attempts at repeating this process in short succession will be asked to wait for the standard 2-weeks to prevent Envoy Mark spamming. &lt;br /&gt;
 &lt;br /&gt;
===== CI Adherence Policy =====&lt;br /&gt;
 Roleplaying activity is awarded based on the cumulative word count from your posts in the RP session. 500 words are equal to 1 [[Cluster of Ice]] (CI). As a result, RP activities must utilize the Brotherhood character sheets system in some way, and stay relevant to the Brotherhood’s lore and sandbox within the Star Wars universe. For more information on the Cluster of Ice, see: &#039;&#039;&#039;[https://wiki.darkjedibrotherhood.com/view/Cluster_of_Ice#Text_Roleplaying_Sessions &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cluster of Ice: Text Roleplaying &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rulesets and Systems ==&lt;br /&gt;
&lt;br /&gt;
DM/GM&#039;s have the option of deciding what system they will use when running a session. The following list is a collection of &#039;&#039;suggested&#039;&#039; guides for running different kind of RP activities. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; |  &#039;&#039;&#039;Rulesets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot;  |  &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Author&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot;  |  &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;&#039;&#039;&#039;System&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Turel Sorenn&lt;br /&gt;
|&#039;&#039;&#039;[https://docs.google.com/document/d/17wfu1o_tEgWkhuyZ58HrbwgbQpxIgnLzsWNlZ9WRGh8/edit?usp=sharing Starfighter PvE Guide]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Kalen Joss &amp;amp; Blackhawk&lt;br /&gt;
|&#039;&#039;&#039;[https://discord.com/channels/846214062571651154/877597394370457651/1473161498783256778 Space PvP RP]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Anubis&lt;br /&gt;
| [https://docs.google.com/document/d/133AqmLhbkqdweL8YCRhVrwKhaS2JTrETyBhYz8yVpg8/edit?usp=sharing &#039;&#039;&#039;D6&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|  Exarch&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/173tgFXonjZteZR31cEakjlL4MbDPsEjbz0PP5ZXhdFg/edit?usp=sharing Brotherhood D20]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Leeadra Halcyon&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1FOCox4Ibf0ZilMGQrwjWp-73po8_LeZPecqq_X_Vb5U/edit Drinking Game (D10)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Archenskov&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1i3f3AxdCjOdWJawr6gvBabuHJqL2Gj35yLcl0QL_tcs/edit?usp=share_link Brotherhood Fate (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Grot&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1SRE3LGccAsVb4jQqIXpE9oRU4BJFLI-Rnkfy0396thE/edit#heading=h.eumzmyhxf782 Blades in the Dark (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Aura Ta&#039;var&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1iS_sCICjpZWLl4yBNoKbnymWfv6Clyi_ISDsb7hJbw8/edit?usp=sharing Dice-less Social]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Clan Vizsla&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1eaHjVpR7Aes2rK0fLc9azLBRyldr3w-CzdzvzwMtyss/edit Swoop Racing]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Bril &amp;amp; Erinyes&lt;br /&gt;
|[https://docs.google.com/document/d/1N90RToRbryzOCeRDnmaHDqz3OqvVh1I1rBrVid07FLY/edit?usp=drivesdk &#039;&#039;&#039;Erinyes&#039; Expanded d6 Ruleset&#039;&#039;&#039;]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplay Guidelines]] [[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Di_Tenebrous_Arconae&amp;diff=200781</id>
		<title>Di Tenebrous Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Di_Tenebrous_Arconae&amp;diff=200781"/>
		<updated>2026-05-05T22:58:19Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Qualifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{DISPLAYTITLE:di Tenebrous Arconae}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= &#039;&#039;di Tenebrous&#039;&#039; Arconae&lt;br /&gt;
|image=[[File:Di Tenebrous Arconaetat.jpg|250px]]&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=*&amp;lt;small&amp;gt;Formally:&amp;lt;/small&amp;gt; [[Consul]] of [[Arcona|Clan Arcona]]&lt;br /&gt;
*&amp;lt;small&amp;gt;Practically:&amp;lt;/small&amp;gt; Democratic Governance&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=[[Arconae Primus]]&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[11 ABY to 19 ABY|14 ABY]] &amp;lt;small&amp;gt;(With the formation of [[Arcona|Independent House Arcona]] under Donitz)&amp;lt;/small&amp;gt;&lt;br /&gt;
|reorganized=[[30_ABY_to_39_ABY#33_ABY|33 ABY]] &amp;lt;small&amp;gt;(The six [[Clan]]s downsized into [[House]]s; acceptance into the &#039;&#039;di Tenebrous Arconae&#039;&#039; frozen)&amp;lt;/small&amp;gt;&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=[[30_ABY_to_39_ABY#35_ABY|35 ABY]] &amp;lt;small&amp;gt;([[Arcona]] reinstated as a [[Clan]]; acceptance into the &#039;&#039;di Tenebrous Arconae&#039;&#039; resumed)&amp;lt;/small&amp;gt;&lt;br /&gt;
|affiliation=[[Arcona|Clan Arcona]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The highest honor an Arconan can receive is to be afforded the title &#039;&#039;&#039;di Tenebrous Arconae&#039;&#039;&#039;, signifying both their dedication to and their past efforts in helping to shape Arcona. Members who have received this honor are allowed to use &amp;quot;Arconae&amp;quot; in their name or may append the honorary &#039;&#039;di Tenebrous Arconae&#039;&#039; title to the end of their name. &lt;br /&gt;
&lt;br /&gt;
=== Qualifications ===&lt;br /&gt;
&lt;br /&gt;
The title of di Tenebrous Arconae is awarded to those who have shown unwavering dedication and loyalty to Clan Arcona though long-standing activity and leadership; being a positive influence on Clan culture; and going above and beyond to help, encourage, and mentor their fellow Arconans.&lt;br /&gt;
&lt;br /&gt;
=== Induction ===&lt;br /&gt;
&lt;br /&gt;
Prospective members are nominated by an Active Arconae, or the Arconan Consul. Such nominations are voted on by all &#039;&#039;Active&#039;&#039; Arconae. Votes are held via email. All Arconae are emailed or messaged with the prospective member&#039;s information and the reason(s) for their nomination. The Arconae then have a week to discuss and cast votes. A &#039;&#039;&#039;simple In-favor&#039;&#039;&#039; is required to bestow the title of Arconae. Non-voting members do not count for or against.&lt;br /&gt;
&lt;br /&gt;
=== Responsibilities ===&lt;br /&gt;
&lt;br /&gt;
Arconae are expected to represent Clan Arcona in a positive light. They are role models that should serve as a beacon for the expectations and values the Clan strives to maintain in terms of inclusion and empowerment. They are also granted an advisory role to the Clan Summit, which is a privilege, not a right. &lt;br /&gt;
&lt;br /&gt;
=== Ceremonial Ink ===&lt;br /&gt;
&lt;br /&gt;
All Arconae are marked by a runic tattoo etched with black ink. The tattoo consists of the Arcona emblem entombed in a circle of runic markings. The ink, fused with Sith Alchemy techniques, is unique in that it is poisonous to anyone else besides the bearer. This means that an individual batch of ink is made for each new Arconae. This aspect of the tattoo helps lay claim to validity of the Arconae in question as the ink would kill anyone else trying to impersonate them. &lt;br /&gt;
&lt;br /&gt;
==  Active &#039;&#039;di Tenebrous Arconae&#039;&#039;  ==&lt;br /&gt;
&lt;br /&gt;
=== [[James Lucius Entar Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 11.21.2003&lt;br /&gt;
&lt;br /&gt;
[[dossier:25|James Lucius Entar Arconae]], the current Seneschal of the Brotherhood, has served Arcona in various positions, including Consul. He first served Arcona as Rollmaster of Qel-Droma in 2002, before going on to work as Aedile and then Quaestor. He was Quaestor from March until September 2003, resigning to accept a position as Proconsul. After eight months as Proconsul, James became Consul in May 2004, a position which he held until September of that same year. That September, James was tapped to become Lord Archon on the Dark Council, a role he filled dutifully from September 2004 until January 2006. James then served in various Dark Council support roles until accepting the Seneschal position in May 2012.&lt;br /&gt;
&lt;br /&gt;
Currently, James serves as Seneschal of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== [[Strategos Thanatos Entar Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.31.2004&lt;br /&gt;
&lt;br /&gt;
[[dossier:1279|Strategos Thanatos Entar Arconae]] was a notable Arconan Consul, first serving from September 2006 until June 2007. He has also twice served as Proconsul of Arcona, most recently from March until August 2009. His second tour as Consul began in August 2009 and concluded in October 2009. Besides these positions, Strategos has been Quaestor of Qel-Droma and Aedile and Rollmaster of Galeres, and has worked in various support roles for the Dark Council. Strategos is also noted for the abhorrent quality and unsettling colors of his shirts, and for his Brotherhood-wide flash game dominance.&lt;br /&gt;
&lt;br /&gt;
Currently, Strategos is likely drunk somewhere debating his selection of tropical shirts. Still refuses to retire. &lt;br /&gt;
&lt;br /&gt;
=== [[Teroch Erinos Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 12.27.2007&lt;br /&gt;
&lt;br /&gt;
[[dossier:1612|Teroch Erinos Arconae]], who was awarded the Arconae title with diseased character [[Sashar Kodiak Erinos]], is a well-known former Consul. He served for a total of 20 months over two years, with his tenure punctuated by a short interim stint by another member of the Arconae, Strategos. Teroch, as Sashar, was responsible for guiding Arcona to victory in the [[Ninth Great Jedi War]]. He rose through Galeres originally, before becoming Proconsul beneath Mejas in October 2007 until his ascension to the Serpentine Throne in September 2008. Additionally, he served as Combat Master from November 2011 until December 2012. &lt;br /&gt;
&lt;br /&gt;
Currently, Teroch serves as an advisor to the Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Orv]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.22.2011&lt;br /&gt;
&lt;br /&gt;
[[dossier:2|Orv Dessrx]] is best known for twice serving as Seneschal. He served as Aedile in both Galeres and Qel-Droma in 2007, prior to being chosen as Seneschal in December 2008. He served until June 2010, taking a brief break before returning to the position in December 2010 until May 2012. The following year, in October 2013, Orv took on his second Dark Council position, serving until early 2014. He was officially re-awarded the title in February 2015 upon retiring back to Arcona.&lt;br /&gt;
&lt;br /&gt;
Currently, Orv serves as an advisor to the Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Marick Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 02.28.2012&lt;br /&gt;
&lt;br /&gt;
[[dossier:10214|Marick Arconae]] is a distinguished former Consul of the Clan, following a lengthy and highly successful tenure as Proconsul through the entirety of the Dark Crusades. That role was preceded by his service as Quaestor of Qel-Droma. He was Consul from July 2013 until February 2015, including during Arcona&#039;s victory in the Eleventh Great Jedi War. Additionally, Marick was the Third Hero of the [[Dark Crusade]].&lt;br /&gt;
&lt;br /&gt;
Currently, Marick serves as an advisor to the Consul and [[Exarch]] of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== [[Celahir Erinos|Celahir Erinos Arconae]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 12.2015&lt;br /&gt;
&lt;br /&gt;
[[dossier:6109|Celahir]] was most known for being the Quaestor of House Arcona and steering the summit through perhaps the Clans darkest time in history. Prior to that, he had served as Quaestor, Proconsul, and Consul. After Arcona reclaimed its Clan status, he served as Quaestor of House Galeres in April of 2011 to help lead through Great Jedi War X and into Februray of 2012. He would later serve as Battleteam leader of Soulfire, and Quaestor of House Qel-Droma again.&lt;br /&gt;
&lt;br /&gt;
=== [[dossier:13486|Atyiru Caesura Entar Tyris Arconae]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 02.2017&lt;br /&gt;
&lt;br /&gt;
[[dossier:13486|Atyiru]] rose from a Battleteam Sergeant to Aedile of Galeres in July of 2013. She served for 2 years before being selected as the next Consul of Clan Arcona, which she held from 2015 to 2018. She would later go on to return to the summit as Proconsul from 2021 to 2024. A force of change from the old to the new generation of Arconans.&lt;br /&gt;
&lt;br /&gt;
=== [[Terran Koul]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 01.2019&lt;br /&gt;
&lt;br /&gt;
[[dossier:91|Terran]] served as Aedile and then Quaestor of the newly reopened House Qel-Droma from 2011 to 2012. He would then serve as Battleteam LEader of Shadow Gate and Void Squadron from 2013 to 2015. He then served again as Aedile and Quaestor of Qel-Droma from 2015 to 2018 followed by Proconsul from 2018 to 2019.&lt;br /&gt;
&lt;br /&gt;
=== [[Kordath Bleu]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.27.2020&lt;br /&gt;
&lt;br /&gt;
[[dossier:13593|Kord]] was a Battleteam Leader, Aedile and Quaestor of Galeres, Proconsul, Consul, and Rollmaster.&lt;br /&gt;
&lt;br /&gt;
=== [[Lucine Vasano]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.27.2020&lt;br /&gt;
&lt;br /&gt;
[[dossier:14877|Lucine]], known as the &amp;quot;Fire Lady&amp;quot;, served as Battleteam Leader, Aedile and Quaestrix of House Qel-Droma, as well as Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Zujenia]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.27.2020&lt;br /&gt;
&lt;br /&gt;
[[dossier:14615|Zujenia]] made a name for themself early on as Battleteam Sergeant than Leader of Shadow Gate, before a stint as Aedile and Quaestor of House Qel-Droma. They also served as Rollmaster before stepping down, and returned to the Summit post-title award to serve as Proconsul and Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Tali Zorah|Tali Sroka]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 03.23.2023&lt;br /&gt;
&lt;br /&gt;
[[dossier:14782|Tali]] started as Aedile, but is known for being the longest to serve as Quaestrix of House Qel-Droma. She served for 5 years from 2019 to 2024, and even helped transition out with a short stint as Aedile.&lt;br /&gt;
&lt;br /&gt;
=== [[Rhylance]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 03.21.2024&lt;br /&gt;
&lt;br /&gt;
[[dossier:14294|Rhylance]] served as Quaestor of House Qel-Droma before moving on to serve as Proconsul and Consul from 2019 to 2022. Currently serving as the Headmaster of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== [[Mune Cinteroph]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.09.2025&lt;br /&gt;
&lt;br /&gt;
[[dossier:3607|Mune]] showed their loyalty every day after joining the Clan back in 2021. Currently serving as Battleteam Leader of Voidbreaker, their infectious positive attitude and willingless to work towards improving the Clan are an ongoing beacon and embodiment of the active Arconae. &lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-a-new-arconae-rises News Post/Fiction]&lt;br /&gt;
&lt;br /&gt;
== Dormant &#039;&#039;di Tenebrous Arconae&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Dormant Arconae are those that have earned their title, but are currently no longer actively engaged or involved in the Brotherhood or Clan Arcoan. We honor their contributions to our history. &lt;br /&gt;
&lt;br /&gt;
=== [[Mejas Doto]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 11.21.2003&lt;br /&gt;
&lt;br /&gt;
[[dossier:50|Mejas Doto, di Primus Tenebrous Arconae]], was the first awarded the Clan title for his service as Consul, and as a result uses a modified version of the standard Clan title, &amp;quot;Primus.&amp;quot; Mejas also served the Brotherhood as Headmaster from June 2001 until March 2002. His first reign as Consul lasted from April 2003 until May 2004, though he went on to serve as Quaestor of Qel-Droma (for the &#039;&#039;third&#039;&#039; time, after serving in 2001 and early 2003). &lt;br /&gt;
&lt;br /&gt;
Currently, Mejas’ whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Malidir Trepidus Erinos|Malidir Trepidus Erinos Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 06.17.2008&lt;br /&gt;
&lt;br /&gt;
[[dossier:6684|Malidir Trepidus Erinos Arconae]] was the First Hero of the [[Ninth Great Jedi War]], and is one of the Brotherhood&#039;s greatest gamers. He has served multiple tours as Quaestor of Galeres, in 2007 and 2008, and has been Rollmaster of both Houses. His effort in GJWIX was critical to the Clan&#039;s victory.&lt;br /&gt;
&lt;br /&gt;
Currently, Malidir’s whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Nadrin Erinos Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.09.2009&lt;br /&gt;
&lt;br /&gt;
[[dossier:2555|Nadrin Erinos Arconae]], first awarded the di Tenebrous Arconae title as [[Zandro Savric Erinos]], is a former Consul most well known for being the leader to oversee the transition back from independent House to Clan in 2011. He was Arcona&#039;s leader from September 2010 until November 2011, first as Quaestor and then as Consul. He served as Quaestor of Galeres and Qel-Droma in 2007 and 2008, and like Teroch and Malidir, hailed from Soulfire Strike Team.&lt;br /&gt;
&lt;br /&gt;
Currently, Nadrin&#039;s whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Timeros Caesus Entar|Timeros Caesus Entar Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.09.2009&lt;br /&gt;
&lt;br /&gt;
[[dossier:25|Timeros Caesus Entar Arconae]] is most noted for his service as Consul of the Clan from June until October of 2007. A distinguished ACC combatant and Champion, Timeros later served as Combat Master from March until November 2011 -- his second stint, after occupying the position before 2003. Additionally, he has served Arcona extensively as its Rollmaster (April 2011 to January 2013), revolutionizing the position and establishing many of the protocols that remain in place today. &lt;br /&gt;
&lt;br /&gt;
Currently, Timeros&#039; &lt;br /&gt;
&lt;br /&gt;
=== [[Wuntila Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 11.17.2011&lt;br /&gt;
&lt;br /&gt;
[[dossier:8533|Wuntila Arconae]] is a distinguished former Consul of Clan Arcona, serving from November 2011 until July 2013 following seven months as Proconsul. Wuntila also served as Aedile of Arcona during its turbulent time as an independent House, and played a pivotal role in that re-Clanning as Nadrin&#039;s second. Wuntila&#039;s tenure was marked by Arcona&#039;s resounding victory in the [[Tenth Great Jedi War]], continuing the string of dominant wins begun in GJWIX.&lt;br /&gt;
&lt;br /&gt;
Currently, Wuntila&#039;s whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Legorii|Legorii Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 02.28.2015&lt;br /&gt;
&lt;br /&gt;
[[dossier:8893|Legorii Arconae]] was awarded the Clan title during his time as Proconsul, under both Marick and Atyiru, after twice serving as Quaestor of House Qel-Droma. Legorii also placed 9th in the Ninth Great Jedi War, and was the top individual scorer in the Eleventh Great Jedi War after placing in 7 of 11 events.&lt;br /&gt;
&lt;br /&gt;
Currently, Legorii&#039;s whereabouts are unknown. &lt;br /&gt;
&lt;br /&gt;
==  Past Title Bearers  ==&lt;br /&gt;
&lt;br /&gt;
=== Deceased Title Bearers ===&lt;br /&gt;
&lt;br /&gt;
The following characters are deceased, though all have been reborn in some fashion as present members of the Arconae.&lt;br /&gt;
&lt;br /&gt;
* [[Zandro Savric Erinos|Zandro Savric Erinos Arconae]]&lt;br /&gt;
&lt;br /&gt;
=== Former Title Bearers ===&lt;br /&gt;
&lt;br /&gt;
The followings members have been awarded the Arcona title but have had it removed as a result of leaving the Clan or through personal misconduct unbecoming of a leader and member.&lt;br /&gt;
&lt;br /&gt;
* Khobai Wrathraven&lt;br /&gt;
* Voranyen d’Tana&lt;br /&gt;
* Halcyon Rokir&lt;br /&gt;
* Alex d&#039;Tana&lt;br /&gt;
* Koskian &#039;Psyko&#039; d&#039;Tana&lt;br /&gt;
* Denath Ciarus&lt;br /&gt;
* Quejo Drakai Xyler&lt;br /&gt;
* [[Cethgus Entar]]&lt;br /&gt;
* Socorra Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Di Tenebrous Arconae]][[Category:Arcona]] [[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Di_Tenebrous_Arconae&amp;diff=200780</id>
		<title>Di Tenebrous Arconae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Di_Tenebrous_Arconae&amp;diff=200780"/>
		<updated>2026-05-05T22:57:56Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Induction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{DISPLAYTITLE:di Tenebrous Arconae}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name= &#039;&#039;di Tenebrous&#039;&#039; Arconae&lt;br /&gt;
|image=[[File:Di Tenebrous Arconaetat.jpg|250px]]&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=*&amp;lt;small&amp;gt;Formally:&amp;lt;/small&amp;gt; [[Consul]] of [[Arcona|Clan Arcona]]&lt;br /&gt;
*&amp;lt;small&amp;gt;Practically:&amp;lt;/small&amp;gt; Democratic Governance&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=[[Arconae Primus]]&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[11 ABY to 19 ABY|14 ABY]] &amp;lt;small&amp;gt;(With the formation of [[Arcona|Independent House Arcona]] under Donitz)&amp;lt;/small&amp;gt;&lt;br /&gt;
|reorganized=[[30_ABY_to_39_ABY#33_ABY|33 ABY]] &amp;lt;small&amp;gt;(The six [[Clan]]s downsized into [[House]]s; acceptance into the &#039;&#039;di Tenebrous Arconae&#039;&#039; frozen)&amp;lt;/small&amp;gt;&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=[[30_ABY_to_39_ABY#35_ABY|35 ABY]] &amp;lt;small&amp;gt;([[Arcona]] reinstated as a [[Clan]]; acceptance into the &#039;&#039;di Tenebrous Arconae&#039;&#039; resumed)&amp;lt;/small&amp;gt;&lt;br /&gt;
|affiliation=[[Arcona|Clan Arcona]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The highest honor an Arconan can receive is to be afforded the title &#039;&#039;&#039;di Tenebrous Arconae&#039;&#039;&#039;, signifying both their dedication to and their past efforts in helping to shape Arcona. Members who have received this honor are allowed to use &amp;quot;Arconae&amp;quot; in their name or may append the honorary &#039;&#039;di Tenebrous Arconae&#039;&#039; title to the end of their name. &lt;br /&gt;
&lt;br /&gt;
=== Qualifications ===&lt;br /&gt;
&lt;br /&gt;
The Clan title of Arconae stretches beyond the amount of earnings or accolades a member has earned, or their total time in formal leadership roles. This kind of leadership and &#039;&#039;presence&#039;&#039; comes in many forms, and the Clan title is meant to embody those that have gone above and beyond to support the health of the Clan and its members over a period of extended time. While credits, medals, time in leadership, and overall activity are indeed all important factors, title holders will also be expected to have demonstrated having a positive influence on Clan culture and with how they are viewed by both their peers and across the wider Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== Induction ===&lt;br /&gt;
&lt;br /&gt;
Prospective members are nominated by an Active Arconae, or the Arconan Consul. Such nominations are voted on by all &#039;&#039;Active&#039;&#039; Arconae. Votes are held via email. All Arconae are emailed or messaged with the prospective member&#039;s information and the reason(s) for their nomination. The Arconae then have a week to discuss and cast votes. A &#039;&#039;&#039;simple In-favor&#039;&#039;&#039; is required to bestow the title of Arconae. Non-voting members do not count for or against.&lt;br /&gt;
&lt;br /&gt;
=== Responsibilities ===&lt;br /&gt;
&lt;br /&gt;
Arconae are expected to represent Clan Arcona in a positive light. They are role models that should serve as a beacon for the expectations and values the Clan strives to maintain in terms of inclusion and empowerment. They are also granted an advisory role to the Clan Summit, which is a privilege, not a right. &lt;br /&gt;
&lt;br /&gt;
=== Ceremonial Ink ===&lt;br /&gt;
&lt;br /&gt;
All Arconae are marked by a runic tattoo etched with black ink. The tattoo consists of the Arcona emblem entombed in a circle of runic markings. The ink, fused with Sith Alchemy techniques, is unique in that it is poisonous to anyone else besides the bearer. This means that an individual batch of ink is made for each new Arconae. This aspect of the tattoo helps lay claim to validity of the Arconae in question as the ink would kill anyone else trying to impersonate them. &lt;br /&gt;
&lt;br /&gt;
==  Active &#039;&#039;di Tenebrous Arconae&#039;&#039;  ==&lt;br /&gt;
&lt;br /&gt;
=== [[James Lucius Entar Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 11.21.2003&lt;br /&gt;
&lt;br /&gt;
[[dossier:25|James Lucius Entar Arconae]], the current Seneschal of the Brotherhood, has served Arcona in various positions, including Consul. He first served Arcona as Rollmaster of Qel-Droma in 2002, before going on to work as Aedile and then Quaestor. He was Quaestor from March until September 2003, resigning to accept a position as Proconsul. After eight months as Proconsul, James became Consul in May 2004, a position which he held until September of that same year. That September, James was tapped to become Lord Archon on the Dark Council, a role he filled dutifully from September 2004 until January 2006. James then served in various Dark Council support roles until accepting the Seneschal position in May 2012.&lt;br /&gt;
&lt;br /&gt;
Currently, James serves as Seneschal of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== [[Strategos Thanatos Entar Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.31.2004&lt;br /&gt;
&lt;br /&gt;
[[dossier:1279|Strategos Thanatos Entar Arconae]] was a notable Arconan Consul, first serving from September 2006 until June 2007. He has also twice served as Proconsul of Arcona, most recently from March until August 2009. His second tour as Consul began in August 2009 and concluded in October 2009. Besides these positions, Strategos has been Quaestor of Qel-Droma and Aedile and Rollmaster of Galeres, and has worked in various support roles for the Dark Council. Strategos is also noted for the abhorrent quality and unsettling colors of his shirts, and for his Brotherhood-wide flash game dominance.&lt;br /&gt;
&lt;br /&gt;
Currently, Strategos is likely drunk somewhere debating his selection of tropical shirts. Still refuses to retire. &lt;br /&gt;
&lt;br /&gt;
=== [[Teroch Erinos Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 12.27.2007&lt;br /&gt;
&lt;br /&gt;
[[dossier:1612|Teroch Erinos Arconae]], who was awarded the Arconae title with diseased character [[Sashar Kodiak Erinos]], is a well-known former Consul. He served for a total of 20 months over two years, with his tenure punctuated by a short interim stint by another member of the Arconae, Strategos. Teroch, as Sashar, was responsible for guiding Arcona to victory in the [[Ninth Great Jedi War]]. He rose through Galeres originally, before becoming Proconsul beneath Mejas in October 2007 until his ascension to the Serpentine Throne in September 2008. Additionally, he served as Combat Master from November 2011 until December 2012. &lt;br /&gt;
&lt;br /&gt;
Currently, Teroch serves as an advisor to the Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Orv]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.22.2011&lt;br /&gt;
&lt;br /&gt;
[[dossier:2|Orv Dessrx]] is best known for twice serving as Seneschal. He served as Aedile in both Galeres and Qel-Droma in 2007, prior to being chosen as Seneschal in December 2008. He served until June 2010, taking a brief break before returning to the position in December 2010 until May 2012. The following year, in October 2013, Orv took on his second Dark Council position, serving until early 2014. He was officially re-awarded the title in February 2015 upon retiring back to Arcona.&lt;br /&gt;
&lt;br /&gt;
Currently, Orv serves as an advisor to the Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Marick Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 02.28.2012&lt;br /&gt;
&lt;br /&gt;
[[dossier:10214|Marick Arconae]] is a distinguished former Consul of the Clan, following a lengthy and highly successful tenure as Proconsul through the entirety of the Dark Crusades. That role was preceded by his service as Quaestor of Qel-Droma. He was Consul from July 2013 until February 2015, including during Arcona&#039;s victory in the Eleventh Great Jedi War. Additionally, Marick was the Third Hero of the [[Dark Crusade]].&lt;br /&gt;
&lt;br /&gt;
Currently, Marick serves as an advisor to the Consul and [[Exarch]] of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== [[Celahir Erinos|Celahir Erinos Arconae]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 12.2015&lt;br /&gt;
&lt;br /&gt;
[[dossier:6109|Celahir]] was most known for being the Quaestor of House Arcona and steering the summit through perhaps the Clans darkest time in history. Prior to that, he had served as Quaestor, Proconsul, and Consul. After Arcona reclaimed its Clan status, he served as Quaestor of House Galeres in April of 2011 to help lead through Great Jedi War X and into Februray of 2012. He would later serve as Battleteam leader of Soulfire, and Quaestor of House Qel-Droma again.&lt;br /&gt;
&lt;br /&gt;
=== [[dossier:13486|Atyiru Caesura Entar Tyris Arconae]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 02.2017&lt;br /&gt;
&lt;br /&gt;
[[dossier:13486|Atyiru]] rose from a Battleteam Sergeant to Aedile of Galeres in July of 2013. She served for 2 years before being selected as the next Consul of Clan Arcona, which she held from 2015 to 2018. She would later go on to return to the summit as Proconsul from 2021 to 2024. A force of change from the old to the new generation of Arconans.&lt;br /&gt;
&lt;br /&gt;
=== [[Terran Koul]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 01.2019&lt;br /&gt;
&lt;br /&gt;
[[dossier:91|Terran]] served as Aedile and then Quaestor of the newly reopened House Qel-Droma from 2011 to 2012. He would then serve as Battleteam LEader of Shadow Gate and Void Squadron from 2013 to 2015. He then served again as Aedile and Quaestor of Qel-Droma from 2015 to 2018 followed by Proconsul from 2018 to 2019.&lt;br /&gt;
&lt;br /&gt;
=== [[Kordath Bleu]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.27.2020&lt;br /&gt;
&lt;br /&gt;
[[dossier:13593|Kord]] was a Battleteam Leader, Aedile and Quaestor of Galeres, Proconsul, Consul, and Rollmaster.&lt;br /&gt;
&lt;br /&gt;
=== [[Lucine Vasano]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.27.2020&lt;br /&gt;
&lt;br /&gt;
[[dossier:14877|Lucine]], known as the &amp;quot;Fire Lady&amp;quot;, served as Battleteam Leader, Aedile and Quaestrix of House Qel-Droma, as well as Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Zujenia]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 08.27.2020&lt;br /&gt;
&lt;br /&gt;
[[dossier:14615|Zujenia]] made a name for themself early on as Battleteam Sergeant than Leader of Shadow Gate, before a stint as Aedile and Quaestor of House Qel-Droma. They also served as Rollmaster before stepping down, and returned to the Summit post-title award to serve as Proconsul and Consul.&lt;br /&gt;
&lt;br /&gt;
=== [[Tali Zorah|Tali Sroka]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 03.23.2023&lt;br /&gt;
&lt;br /&gt;
[[dossier:14782|Tali]] started as Aedile, but is known for being the longest to serve as Quaestrix of House Qel-Droma. She served for 5 years from 2019 to 2024, and even helped transition out with a short stint as Aedile.&lt;br /&gt;
&lt;br /&gt;
=== [[Rhylance]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 03.21.2024&lt;br /&gt;
&lt;br /&gt;
[[dossier:14294|Rhylance]] served as Quaestor of House Qel-Droma before moving on to serve as Proconsul and Consul from 2019 to 2022. Currently serving as the Headmaster of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
=== [[Mune Cinteroph]] ===&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.09.2025&lt;br /&gt;
&lt;br /&gt;
[[dossier:3607|Mune]] showed their loyalty every day after joining the Clan back in 2021. Currently serving as Battleteam Leader of Voidbreaker, their infectious positive attitude and willingless to work towards improving the Clan are an ongoing beacon and embodiment of the active Arconae. &lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-a-new-arconae-rises News Post/Fiction]&lt;br /&gt;
&lt;br /&gt;
== Dormant &#039;&#039;di Tenebrous Arconae&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Dormant Arconae are those that have earned their title, but are currently no longer actively engaged or involved in the Brotherhood or Clan Arcoan. We honor their contributions to our history. &lt;br /&gt;
&lt;br /&gt;
=== [[Mejas Doto]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 11.21.2003&lt;br /&gt;
&lt;br /&gt;
[[dossier:50|Mejas Doto, di Primus Tenebrous Arconae]], was the first awarded the Clan title for his service as Consul, and as a result uses a modified version of the standard Clan title, &amp;quot;Primus.&amp;quot; Mejas also served the Brotherhood as Headmaster from June 2001 until March 2002. His first reign as Consul lasted from April 2003 until May 2004, though he went on to serve as Quaestor of Qel-Droma (for the &#039;&#039;third&#039;&#039; time, after serving in 2001 and early 2003). &lt;br /&gt;
&lt;br /&gt;
Currently, Mejas’ whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Malidir Trepidus Erinos|Malidir Trepidus Erinos Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 06.17.2008&lt;br /&gt;
&lt;br /&gt;
[[dossier:6684|Malidir Trepidus Erinos Arconae]] was the First Hero of the [[Ninth Great Jedi War]], and is one of the Brotherhood&#039;s greatest gamers. He has served multiple tours as Quaestor of Galeres, in 2007 and 2008, and has been Rollmaster of both Houses. His effort in GJWIX was critical to the Clan&#039;s victory.&lt;br /&gt;
&lt;br /&gt;
Currently, Malidir’s whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Nadrin Erinos Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.09.2009&lt;br /&gt;
&lt;br /&gt;
[[dossier:2555|Nadrin Erinos Arconae]], first awarded the di Tenebrous Arconae title as [[Zandro Savric Erinos]], is a former Consul most well known for being the leader to oversee the transition back from independent House to Clan in 2011. He was Arcona&#039;s leader from September 2010 until November 2011, first as Quaestor and then as Consul. He served as Quaestor of Galeres and Qel-Droma in 2007 and 2008, and like Teroch and Malidir, hailed from Soulfire Strike Team.&lt;br /&gt;
&lt;br /&gt;
Currently, Nadrin&#039;s whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Timeros Caesus Entar|Timeros Caesus Entar Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 05.09.2009&lt;br /&gt;
&lt;br /&gt;
[[dossier:25|Timeros Caesus Entar Arconae]] is most noted for his service as Consul of the Clan from June until October of 2007. A distinguished ACC combatant and Champion, Timeros later served as Combat Master from March until November 2011 -- his second stint, after occupying the position before 2003. Additionally, he has served Arcona extensively as its Rollmaster (April 2011 to January 2013), revolutionizing the position and establishing many of the protocols that remain in place today. &lt;br /&gt;
&lt;br /&gt;
Currently, Timeros&#039; &lt;br /&gt;
&lt;br /&gt;
=== [[Wuntila Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 11.17.2011&lt;br /&gt;
&lt;br /&gt;
[[dossier:8533|Wuntila Arconae]] is a distinguished former Consul of Clan Arcona, serving from November 2011 until July 2013 following seven months as Proconsul. Wuntila also served as Aedile of Arcona during its turbulent time as an independent House, and played a pivotal role in that re-Clanning as Nadrin&#039;s second. Wuntila&#039;s tenure was marked by Arcona&#039;s resounding victory in the [[Tenth Great Jedi War]], continuing the string of dominant wins begun in GJWIX.&lt;br /&gt;
&lt;br /&gt;
Currently, Wuntila&#039;s whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Legorii|Legorii Arconae]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded Clan Title:&#039;&#039;&#039; 02.28.2015&lt;br /&gt;
&lt;br /&gt;
[[dossier:8893|Legorii Arconae]] was awarded the Clan title during his time as Proconsul, under both Marick and Atyiru, after twice serving as Quaestor of House Qel-Droma. Legorii also placed 9th in the Ninth Great Jedi War, and was the top individual scorer in the Eleventh Great Jedi War after placing in 7 of 11 events.&lt;br /&gt;
&lt;br /&gt;
Currently, Legorii&#039;s whereabouts are unknown. &lt;br /&gt;
&lt;br /&gt;
==  Past Title Bearers  ==&lt;br /&gt;
&lt;br /&gt;
=== Deceased Title Bearers ===&lt;br /&gt;
&lt;br /&gt;
The following characters are deceased, though all have been reborn in some fashion as present members of the Arconae.&lt;br /&gt;
&lt;br /&gt;
* [[Zandro Savric Erinos|Zandro Savric Erinos Arconae]]&lt;br /&gt;
&lt;br /&gt;
=== Former Title Bearers ===&lt;br /&gt;
&lt;br /&gt;
The followings members have been awarded the Arcona title but have had it removed as a result of leaving the Clan or through personal misconduct unbecoming of a leader and member.&lt;br /&gt;
&lt;br /&gt;
* Khobai Wrathraven&lt;br /&gt;
* Voranyen d’Tana&lt;br /&gt;
* Halcyon Rokir&lt;br /&gt;
* Alex d&#039;Tana&lt;br /&gt;
* Koskian &#039;Psyko&#039; d&#039;Tana&lt;br /&gt;
* Denath Ciarus&lt;br /&gt;
* Quejo Drakai Xyler&lt;br /&gt;
* [[Cethgus Entar]]&lt;br /&gt;
* Socorra Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Di Tenebrous Arconae]][[Category:Arcona]] [[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=200611</id>
		<title>Estle City</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=200611"/>
		<updated>2026-04-24T01:32:37Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Estle City Orphanage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|exd|nor}}&lt;br /&gt;
{{Clanimprove|Arcona|Flesh out the Capac Ring with new locations. Continue adding new locations to the Huascar Ring. Create NPCs.}}&lt;br /&gt;
{{Structure&lt;br /&gt;
|image=[[File:Estle_city.jpg|250px]]&lt;br /&gt;
|name=Estle City&lt;br /&gt;
|constructed=approx [[starwars:150_BBY|150 BBY]]&lt;br /&gt;
|location=[[Selen]]&lt;br /&gt;
|builder=Selenians&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Estle city&#039;&#039;&#039; is the political, cultural and religious center of the [[Dajorra]] system and its inhabitants. By far the largest city in the system, it houses a significant portion of the native population and as such presents massive tactical advantage to whoever holds it. Put simply, whoever controls [[Estle City]] controls Dajorra. &lt;br /&gt;
&lt;br /&gt;
Atop the plateau is the Arcona Citadel. In actual fact, the ‘Citadel’ is more of a tower and is set back from the lip of the plateau, with a large open area perfect for the various ceremonies undertaken by Arcona and its leader. Forward of this is a long causeway that grants a panoramic view of the surrounding countryside.&lt;br /&gt;
[[File:Arcona_Citadel.jpg|thumb|250px|right|The Citadel&#039;&#039;&#039;&#039;]]&lt;br /&gt;
On the other side of the mountain is [[Giletta Spaceport]], now kept far from the city proper. In order to reach the spaceport, one must travel through a massive set of tunnels that bore straight under the mountain (named Doto Peak). The city proper is a no-fly zone, apart from military vessels that would launch and land from the Citadel. &lt;br /&gt;
&lt;br /&gt;
== Points of Interest  ==&lt;br /&gt;
Originally, Estle City was built onto an island, however during the subsequent alien occupation of the Dajorra system, the island was extensively changed. When Arcona finally reclaimed the system, Estle City and indeed the entire island were dominated by a large mountain intersecting the two. Thus, Estle was rebuilt up the near sheer-cliff face of the mountain, with the Citadel perched atop a plateau at the base of the mountain. Various terraces comprise the city’s innards, each ringed by a massive defensive wall dotted with various turbolaser and missile towers.&lt;br /&gt;
&lt;br /&gt;
=== Estle City Orphanage ===&lt;br /&gt;
[[File:Orphanage-reference.png|300px|thumb|The ESO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Founded in 43 ABY by [[Marick Tyris Arconae]] and [[dossier:13486|Atyiru Caesura Entar Tyris Arconae]], the Estle City Orphanage stands as the first fully funded institution of its kind on Selen. Both former Shadow Lords, the couple understood the long-term toll that constant incursions, battles, and wars have exacted upon the planet&#039;s citizenry. Their vision was to provide a sanctuary for those displaced by the conflicts surrounding Clan Arcona&#039;s home world.&lt;br /&gt;
&lt;br /&gt;
Built into the same mountain as the Citadel, the orphanage offers comprehensive care from infancy through early education and continued studies up to age eighteen. Residents are guaranteed room and board until adoption or until they reach independence. The facility fosters a community atmosphere, with three family-style meals served daily in an expansive cafeteria where residents often participate in communal chores. Medical needs are addressed via an on-site walk-in clinic, with serious cases referred to the Citadel&#039;s advanced facilities. Enrichment spaces include a gym for athletics, a library, and classrooms equipped for rudimentary education.&lt;br /&gt;
&lt;br /&gt;
While many orphans choose to remain and work at the facility, a dedicated blend of volunteers and permanent staff ensures the orphanage remains a welcoming and supportive environment for all new residents.&lt;br /&gt;
&lt;br /&gt;
=== The Capac Ring ===&lt;br /&gt;
Capac is the lowest and largest terrace, based at ‘ground’ level with industrial complexes and housing for a lot of the factory workers. With Selen having a rich and diverse ecology, a lot of its major exports are from agricultural sources (which are grown, harvested and processed outside of the city limits), however Estle acts as a center of commerce for the entire system and as such the majority of the exports pass through the Capac Ring. A special series of cargo turbolifts run through the interior of the mountainside directly to the Giletta spaceport, now located on the far side of the mountain, away from the city proper.&lt;br /&gt;
&lt;br /&gt;
=== The Sinchi Ring ===&lt;br /&gt;
:&#039;&#039;Main article: [[Sinchi Ring]]&lt;br /&gt;
&lt;br /&gt;
The Sinchi Ring looms over the ‘unders’ with an expansive selection of artisan workshops and guilds, as well as the city’s commercial and entertainment districts. While primarily ‘civilian’ in its applications, a number of [[Arcona]]’s [[Journeymen]] will venture to the Sinchi ring in search of the perfect parts and crystals when constructing their lightsabers. &lt;br /&gt;
&lt;br /&gt;
=== The Huascar Ring ===&lt;br /&gt;
Huascar is the next highest level and houses the Estle City University, the [[starwars:Hospital|Hospital]] and the city archives, which were painstakingly preserved all through the occupation. In addition to a complete history of the Arcona, the archives and libraries also contain complete genealogies of the major ruling families in the city.&lt;br /&gt;
&lt;br /&gt;
==== Skyview Amphitheater ====&lt;br /&gt;
[[File:SkyviewAmphitheater.png|thumb]]&lt;br /&gt;
Nestled within the &amp;quot;Huascar Ring&amp;quot; terrace, the Skyview Amphitheater is a marvelous example of Selenian architecture. Composed of a mix of natural stone from a nearby quarry and durasteel, the edifice blends in seamlessly with the surrounding landscape and offers a panoramic view of the both the city and the breathtaking natural scenery. It features multiple concentric, semi-circular rings that comprise its tiered seating gallery, allowing the Amphitheater to seat several thousand spectators. Additional spaces are allotted for standing room during larger events. Despite its massive size, the Amphitheater&#039;s state-of-the-art holoprojectors, lighting systems, and acoustic technology guarantee perfect visibility and sound distribution during performances. &lt;br /&gt;
&lt;br /&gt;
As the de facto cultural hub of Estle City, Skyview hosts a number of events ranging from orchestral performances, academic lectures, dramatic plays, and even public addresses. Notable events include an annual Life Day celebration, an annual Dajorran Unity festival, and academic conferences hosted throughout the year. Notable acts include the Dajorran Symphony Orchestra and Ensemble, Eclipse Rising, Master V&#039;arna the Poet, Jax the Hutt, and Professor Qorin Malkesh.&lt;br /&gt;
&lt;br /&gt;
==  Complement  ==&lt;br /&gt;
*Lieutenant Colonel: Danyar Marison&lt;br /&gt;
** 48 Infantry Squads - 480 Troops&lt;br /&gt;
**49 Heavy Trooper Squads - 490 Troops&lt;br /&gt;
** 4 Scout Squads - 40 Troops&lt;br /&gt;
** 3 Medic Squads - 30 Troops&lt;br /&gt;
** 6 Engineer Squads - 60 Troops&lt;br /&gt;
&lt;br /&gt;
Total: 1,100 Troops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona locations]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Orphanage-reference.png&amp;diff=200610</id>
		<title>File:Orphanage-reference.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Orphanage-reference.png&amp;diff=200610"/>
		<updated>2026-04-24T01:31:18Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Locations]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{AI Art}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=200609</id>
		<title>Estle City</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=200609"/>
		<updated>2026-04-24T01:28:17Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Estle City Orphanage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|exd|nor}}&lt;br /&gt;
{{Clanimprove|Arcona|Flesh out the Capac Ring with new locations. Continue adding new locations to the Huascar Ring. Create NPCs.}}&lt;br /&gt;
{{Structure&lt;br /&gt;
|image=[[File:Estle_city.jpg|250px]]&lt;br /&gt;
|name=Estle City&lt;br /&gt;
|constructed=approx [[starwars:150_BBY|150 BBY]]&lt;br /&gt;
|location=[[Selen]]&lt;br /&gt;
|builder=Selenians&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Estle city&#039;&#039;&#039; is the political, cultural and religious center of the [[Dajorra]] system and its inhabitants. By far the largest city in the system, it houses a significant portion of the native population and as such presents massive tactical advantage to whoever holds it. Put simply, whoever controls [[Estle City]] controls Dajorra. &lt;br /&gt;
&lt;br /&gt;
Atop the plateau is the Arcona Citadel. In actual fact, the ‘Citadel’ is more of a tower and is set back from the lip of the plateau, with a large open area perfect for the various ceremonies undertaken by Arcona and its leader. Forward of this is a long causeway that grants a panoramic view of the surrounding countryside.&lt;br /&gt;
[[File:Arcona_Citadel.jpg|thumb|250px|right|The Citadel&#039;&#039;&#039;&#039;]]&lt;br /&gt;
On the other side of the mountain is [[Giletta Spaceport]], now kept far from the city proper. In order to reach the spaceport, one must travel through a massive set of tunnels that bore straight under the mountain (named Doto Peak). The city proper is a no-fly zone, apart from military vessels that would launch and land from the Citadel. &lt;br /&gt;
&lt;br /&gt;
== Points of Interest  ==&lt;br /&gt;
Originally, Estle City was built onto an island, however during the subsequent alien occupation of the Dajorra system, the island was extensively changed. When Arcona finally reclaimed the system, Estle City and indeed the entire island were dominated by a large mountain intersecting the two. Thus, Estle was rebuilt up the near sheer-cliff face of the mountain, with the Citadel perched atop a plateau at the base of the mountain. Various terraces comprise the city’s innards, each ringed by a massive defensive wall dotted with various turbolaser and missile towers.&lt;br /&gt;
&lt;br /&gt;
=== Estle City Orphanage ===&lt;br /&gt;
&lt;br /&gt;
Founded in 43 ABY by [[Marick Tyris Arconae]] and [[dossier:13486|Atyiru Caesura Entar Tyris Arconae]], the Estle City Orphanage stands as the first fully funded institution of its kind on Selen. Both former Shadow Lords, the couple understood the long-term toll that constant incursions, battles, and wars have exacted upon the planet&#039;s citizenry. Their vision was to provide a sanctuary for those displaced by the conflicts surrounding Clan Arcona&#039;s home world.&lt;br /&gt;
&lt;br /&gt;
The orphanage offers comprehensive care from infancy through early education and continued studies up to age eighteen. Residents are guaranteed room and board until adoption or until they reach independence. The facility fosters a community atmosphere, with three family-style meals served daily in an expansive cafeteria where residents often participate in communal chores. Medical needs are addressed via an on-site walk-in clinic, with serious cases referred to the Citadel&#039;s advanced facilities. Enrichment spaces include a gym for athletics, a library, and classrooms equipped for rudimentary education.&lt;br /&gt;
&lt;br /&gt;
While many orphans choose to remain and work at the facility, a dedicated blend of volunteers and permanent staff ensures the orphanage remains a welcoming and supportive environment for all new residents.&lt;br /&gt;
&lt;br /&gt;
=== The Capac Ring ===&lt;br /&gt;
Capac is the lowest and largest terrace, based at ‘ground’ level with industrial complexes and housing for a lot of the factory workers. With Selen having a rich and diverse ecology, a lot of its major exports are from agricultural sources (which are grown, harvested and processed outside of the city limits), however Estle acts as a center of commerce for the entire system and as such the majority of the exports pass through the Capac Ring. A special series of cargo turbolifts run through the interior of the mountainside directly to the Giletta spaceport, now located on the far side of the mountain, away from the city proper.&lt;br /&gt;
&lt;br /&gt;
=== The Sinchi Ring ===&lt;br /&gt;
:&#039;&#039;Main article: [[Sinchi Ring]]&lt;br /&gt;
&lt;br /&gt;
The Sinchi Ring looms over the ‘unders’ with an expansive selection of artisan workshops and guilds, as well as the city’s commercial and entertainment districts. While primarily ‘civilian’ in its applications, a number of [[Arcona]]’s [[Journeymen]] will venture to the Sinchi ring in search of the perfect parts and crystals when constructing their lightsabers. &lt;br /&gt;
&lt;br /&gt;
=== The Huascar Ring ===&lt;br /&gt;
Huascar is the next highest level and houses the Estle City University, the [[starwars:Hospital|Hospital]] and the city archives, which were painstakingly preserved all through the occupation. In addition to a complete history of the Arcona, the archives and libraries also contain complete genealogies of the major ruling families in the city.&lt;br /&gt;
&lt;br /&gt;
==== Skyview Amphitheater ====&lt;br /&gt;
[[File:SkyviewAmphitheater.png|thumb]]&lt;br /&gt;
Nestled within the &amp;quot;Huascar Ring&amp;quot; terrace, the Skyview Amphitheater is a marvelous example of Selenian architecture. Composed of a mix of natural stone from a nearby quarry and durasteel, the edifice blends in seamlessly with the surrounding landscape and offers a panoramic view of the both the city and the breathtaking natural scenery. It features multiple concentric, semi-circular rings that comprise its tiered seating gallery, allowing the Amphitheater to seat several thousand spectators. Additional spaces are allotted for standing room during larger events. Despite its massive size, the Amphitheater&#039;s state-of-the-art holoprojectors, lighting systems, and acoustic technology guarantee perfect visibility and sound distribution during performances. &lt;br /&gt;
&lt;br /&gt;
As the de facto cultural hub of Estle City, Skyview hosts a number of events ranging from orchestral performances, academic lectures, dramatic plays, and even public addresses. Notable events include an annual Life Day celebration, an annual Dajorran Unity festival, and academic conferences hosted throughout the year. Notable acts include the Dajorran Symphony Orchestra and Ensemble, Eclipse Rising, Master V&#039;arna the Poet, Jax the Hutt, and Professor Qorin Malkesh.&lt;br /&gt;
&lt;br /&gt;
==  Complement  ==&lt;br /&gt;
*Lieutenant Colonel: Danyar Marison&lt;br /&gt;
** 48 Infantry Squads - 480 Troops&lt;br /&gt;
**49 Heavy Trooper Squads - 490 Troops&lt;br /&gt;
** 4 Scout Squads - 40 Troops&lt;br /&gt;
** 3 Medic Squads - 30 Troops&lt;br /&gt;
** 6 Engineer Squads - 60 Troops&lt;br /&gt;
&lt;br /&gt;
Total: 1,100 Troops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona locations]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=200608</id>
		<title>Estle City</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Estle_City&amp;diff=200608"/>
		<updated>2026-04-24T01:05:22Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Points of Interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|exd|nor}}&lt;br /&gt;
{{Clanimprove|Arcona|Flesh out the Capac Ring with new locations. Continue adding new locations to the Huascar Ring. Create NPCs.}}&lt;br /&gt;
{{Structure&lt;br /&gt;
|image=[[File:Estle_city.jpg|250px]]&lt;br /&gt;
|name=Estle City&lt;br /&gt;
|constructed=approx [[starwars:150_BBY|150 BBY]]&lt;br /&gt;
|location=[[Selen]]&lt;br /&gt;
|builder=Selenians&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Estle city&#039;&#039;&#039; is the political, cultural and religious center of the [[Dajorra]] system and its inhabitants. By far the largest city in the system, it houses a significant portion of the native population and as such presents massive tactical advantage to whoever holds it. Put simply, whoever controls [[Estle City]] controls Dajorra. &lt;br /&gt;
&lt;br /&gt;
Atop the plateau is the Arcona Citadel. In actual fact, the ‘Citadel’ is more of a tower and is set back from the lip of the plateau, with a large open area perfect for the various ceremonies undertaken by Arcona and its leader. Forward of this is a long causeway that grants a panoramic view of the surrounding countryside.&lt;br /&gt;
[[File:Arcona_Citadel.jpg|thumb|250px|right|The Citadel&#039;&#039;&#039;&#039;]]&lt;br /&gt;
On the other side of the mountain is [[Giletta Spaceport]], now kept far from the city proper. In order to reach the spaceport, one must travel through a massive set of tunnels that bore straight under the mountain (named Doto Peak). The city proper is a no-fly zone, apart from military vessels that would launch and land from the Citadel. &lt;br /&gt;
&lt;br /&gt;
== Points of Interest  ==&lt;br /&gt;
Originally, Estle City was built onto an island, however during the subsequent alien occupation of the Dajorra system, the island was extensively changed. When Arcona finally reclaimed the system, Estle City and indeed the entire island were dominated by a large mountain intersecting the two. Thus, Estle was rebuilt up the near sheer-cliff face of the mountain, with the Citadel perched atop a plateau at the base of the mountain. Various terraces comprise the city’s innards, each ringed by a massive defensive wall dotted with various turbolaser and missile towers.&lt;br /&gt;
&lt;br /&gt;
=== Estle City Orphanage ===&lt;br /&gt;
&lt;br /&gt;
Founded in 43 ABY by [[Marick Tyris Arconae]] and Atyiru Caesura Entar Tyris Arconae, the two former Shadow Lords oversaw the construction of the first fully funded orphanage on Selen. &lt;br /&gt;
&lt;br /&gt;
=== The Capac Ring ===&lt;br /&gt;
Capac is the lowest and largest terrace, based at ‘ground’ level with industrial complexes and housing for a lot of the factory workers. With Selen having a rich and diverse ecology, a lot of its major exports are from agricultural sources (which are grown, harvested and processed outside of the city limits), however Estle acts as a center of commerce for the entire system and as such the majority of the exports pass through the Capac Ring. A special series of cargo turbolifts run through the interior of the mountainside directly to the Giletta spaceport, now located on the far side of the mountain, away from the city proper.&lt;br /&gt;
&lt;br /&gt;
=== The Sinchi Ring ===&lt;br /&gt;
:&#039;&#039;Main article: [[Sinchi Ring]]&lt;br /&gt;
&lt;br /&gt;
The Sinchi Ring looms over the ‘unders’ with an expansive selection of artisan workshops and guilds, as well as the city’s commercial and entertainment districts. While primarily ‘civilian’ in its applications, a number of [[Arcona]]’s [[Journeymen]] will venture to the Sinchi ring in search of the perfect parts and crystals when constructing their lightsabers. &lt;br /&gt;
&lt;br /&gt;
=== The Huascar Ring ===&lt;br /&gt;
Huascar is the next highest level and houses the Estle City University, the [[starwars:Hospital|Hospital]] and the city archives, which were painstakingly preserved all through the occupation. In addition to a complete history of the Arcona, the archives and libraries also contain complete genealogies of the major ruling families in the city.&lt;br /&gt;
&lt;br /&gt;
==== Skyview Amphitheater ====&lt;br /&gt;
[[File:SkyviewAmphitheater.png|thumb]]&lt;br /&gt;
Nestled within the &amp;quot;Huascar Ring&amp;quot; terrace, the Skyview Amphitheater is a marvelous example of Selenian architecture. Composed of a mix of natural stone from a nearby quarry and durasteel, the edifice blends in seamlessly with the surrounding landscape and offers a panoramic view of the both the city and the breathtaking natural scenery. It features multiple concentric, semi-circular rings that comprise its tiered seating gallery, allowing the Amphitheater to seat several thousand spectators. Additional spaces are allotted for standing room during larger events. Despite its massive size, the Amphitheater&#039;s state-of-the-art holoprojectors, lighting systems, and acoustic technology guarantee perfect visibility and sound distribution during performances. &lt;br /&gt;
&lt;br /&gt;
As the de facto cultural hub of Estle City, Skyview hosts a number of events ranging from orchestral performances, academic lectures, dramatic plays, and even public addresses. Notable events include an annual Life Day celebration, an annual Dajorran Unity festival, and academic conferences hosted throughout the year. Notable acts include the Dajorran Symphony Orchestra and Ensemble, Eclipse Rising, Master V&#039;arna the Poet, Jax the Hutt, and Professor Qorin Malkesh.&lt;br /&gt;
&lt;br /&gt;
==  Complement  ==&lt;br /&gt;
*Lieutenant Colonel: Danyar Marison&lt;br /&gt;
** 48 Infantry Squads - 480 Troops&lt;br /&gt;
**49 Heavy Trooper Squads - 490 Troops&lt;br /&gt;
** 4 Scout Squads - 40 Troops&lt;br /&gt;
** 3 Medic Squads - 30 Troops&lt;br /&gt;
** 6 Engineer Squads - 60 Troops&lt;br /&gt;
&lt;br /&gt;
Total: 1,100 Troops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcona locations]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200597</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200597"/>
		<updated>2026-04-23T00:37:19Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Runners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
== Personnel ==&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest. While there is room for creativity and alterations, the &#039;&#039;Brotherhood-issued&#039;&#039; Envoy Threads are a light armor designed to be fashionable and tailored to fit. They are comprised of a long coat with a matching vest, pants, boots, and optional hat all woven from a lightweight armorweave material.&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;| &#039;&#039;&#039;Envoy Corps Operatives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Concierge&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Pilot&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Courier&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CharonReddick-.png|220px]]&lt;br /&gt;
| [[File:Steve jerryson comm.png|220px]]&lt;br /&gt;
| [[File:Mousa-headshot.png|220px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23392 Charon Reddick ]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;Steve Jerryson&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23565 Mousa]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Runners ===&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps &#039;&#039;Runners&#039;&#039; are always on the move, delivering briefings, secure datapads, and act as liaisons for the Courier and Exarch.&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Treen-envoy-headshot.png&lt;br /&gt;
|name= Treen &#039;&#039;&#039;(KIA)&#039;&#039;&#039;&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23588&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Mava-Six-Gallet-headshot.png&lt;br /&gt;
|name=Mava “Six” Gallet&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23587&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Naval Assets ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
[[File:Envoy Corps-shuttle.png|170x170px|thumb|left|Envoy Corps shuttle.]]&lt;br /&gt;
The Envoy Corps has been allotted three flights of [https://www.darkjedibrotherhood.com/item_prototypes/lambda-class-t-4a-shuttle-flight Lamba-class T4a shuttles] to help transport members of the Brotherhood to locations of need and to &amp;quot;carry&amp;quot; the Brotherhood&#039;s diplomatic banner. &lt;br /&gt;
[[File:Envoy-consular.png|334x334px|right|thumb|The Urbanae]]&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/46157-lambda-class-t-4a-shuttle-flight Vexillarius I-IV]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/47069-lambda-class-t-4a-shuttle-flight Vexillarius V-VIII]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/86942-lambda-class-t-4a-shuttle-flight Vexillarius IX-XIII]&lt;br /&gt;
&lt;br /&gt;
The Exarch was also granted the use of a Charger c70 Consular-class Cruiser named [https://www.darkjedibrotherhood.com/items/53147-charger-c70-consular-class-cruiser &#039;&#039;The Urbanae&#039;&#039;], accompanied by twelve [https://www.darkjedibrotherhood.com/items/111257-s-130-shelter-speeder-squadron S-130 Shelter Speeders] codenamed: &#039;&#039;Aether Squadron&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Envoy Leaderboard ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+April Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 01/01/2026 - 03/29/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;211&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;194&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;183&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;180&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;151&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;121&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:16371|Doon Sulvir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;105&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mission Board ===&lt;br /&gt;
&lt;br /&gt;
Missions cover the largest range of operation for the Envoy Corps and can range from training sessions to scouting and infiltration. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Missions Board&lt;br /&gt;
!style=&amp;quot;width: 18%&amp;quot;| Mission Title&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;| Envoys&lt;br /&gt;
!style=&amp;quot;width: 62%&amp;quot;| Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Drugs Are Bad Mmkay #1: Scum and Villiany&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Kalen Joss]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hector Ricmore&lt;br /&gt;
* [[Tarvitz]]&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Ryan Hawkins&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* BlackHawk&lt;br /&gt;
|After receiving intel indicating that the Pyke Syndicate has begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. &#039;Operation Starshell&#039; would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Pykes capacity and capabilities near all of the Brotherhoods primary spheres of influence. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/E4V.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Saal Kesyk]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Tisto Kingang&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
* Meero&lt;br /&gt;
|A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka&#039;s research and efforts? There is little time for mystery when survival is the primary directive.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/jw5.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 002&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tomora Nay&#039;ek&lt;br /&gt;
* Teon Sul&lt;br /&gt;
|Tomora and Teon take on a simulation of the Collective&#039;s new Technocratic Elites.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Doku Rivendare&lt;br /&gt;
* Waza Sunrider&lt;br /&gt;
* Asmodius Equesinfernum&lt;br /&gt;
* [[Alaisy Tir’eivra]]&lt;br /&gt;
* Meero&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3Nk.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Declan Roark&lt;br /&gt;
* [[Muz Ashen]]&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith III&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
|The team  gathered by High Inquisitor Anderson for a briefing regarding Scimitar&#039;s third soul-bound artifact, the Tasc&#039;i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc&#039;i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc&#039;i family that were slain by Scimitar&#039;s hands, as well as visions of what made the Immortal Sith what he is today.&lt;br /&gt;
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/RA9.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith (Interlude)&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Diyrian &amp;quot;Diy&amp;quot; Grivna&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
|Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar&#039;s enemies that may yet reveal the location of Scimitar&#039;s last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/DPD.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Bril Teg Ara&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task was to discern its location, find it, and destroy it.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/72d.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.&lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jvN.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mune Cinteroph]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
|Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mission 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
&lt;br /&gt;
Contracts are operations that the Envoy Corps takes on at the request of outside parties looking for aid or assistance. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Contract Board&lt;br /&gt;
!Contract&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Contact 005&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;center&amp;gt;Blood Bank Burglary II&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The party of adventurers investigate a disturbance on the Rishi Moon. They find a budding conspiracy, Brotherhood medical data used to create a prototype super soldier. Through a variety of skills and abilities the party overcame the prototype Collective Super Soldier. But this is only the beginning of the unholy machinations of the Collective Technocrat Guild.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/n3p.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contact 004&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Bank Burglary I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/28m.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;  RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 003&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/BpV.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 002&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* TuQ&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ood Bnar]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
* [[Kadrol Hauen]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Bril Teg Agra&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/zR0.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 001&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Nicfer Luthol&lt;br /&gt;
* Korvis&lt;br /&gt;
* Cole Farrow&lt;br /&gt;
* Adem Bol&#039;era&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/nqW.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a troublemaker needs to be captured and taken off the space lanes for the safety and betterment of the Galaxy. Bounties are issued by the Envoy Corps only when the target presents a considerable threat to the peace or safety of the businesses and allies of the Brotherhod. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Bounty Board&lt;br /&gt;
!Target&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 006:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;R’aoke Adebanyo&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty-token 006.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alaisy Tir’eivra|Aphotis]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson|Aequitas]]&lt;br /&gt;
|R’aoke Adebanyo is an elusive mercenary hired by the Collective to destabilize trade operations on the planet Koboh. While the planet had once been rich with priorite, other minerals valuable to production were found and new operations for mining were established with the help of the Brotherhood and [[The Severian Principate|Severian Principate]] joint efforts. R’aoke has holed himself up in a stronghold high up in the mountains, shielded by his band of mercenaries and raiders.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was eliminated per request.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/wJW.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 005:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Braylan W’ray&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty 005 Braylan.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alex Draconis]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Luka&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
|Braylan W’ray is the owner of the “Devil&#039;s Dandy” nightclub on Corellia. Along with his crew — the Devil’s Fangs — W’ray is a Hunter and Entrepreneur found to be dealing technology and weaponry to the resurgent [[The Collective|Collective]]. This alone would not be worthy of interest, but the Devil’s Fangs have also been double-dealing with the alleged remnants of the [[The Severian Principate|Severian Principate]], which is in violation of the accords between the Principate and the Brotherhood. Despite their best efforts, Inquisitorius Agents have failed to apprehend the Mercenary as the security around the Devil’s Dandy is tight. It will likely require more than brute force to gain entrance.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested. Processed by Inquisitorius for information.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/g3l.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 004:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Merrin Kelina&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Merrin-Kelina.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Mex]]&lt;br /&gt;
* [[Reiden Karr]]&lt;br /&gt;
* Tisto&lt;br /&gt;
|Merrin Kelina was the leader of the “Red Fangs” - a pirate group who have been interrupting trade lines between the Brotherhood and Severian Principate. A known Force-user with formidable personnel, Inquisitorius agents have found the location of the Red Fangs base, and have confirmed that Merrin had been spotted on the base on the planet Arvala-7 during a routine regrouping. &lt;br /&gt;
The Exarch dispatched a team of Envoys to bring her in- alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested.  Shipping hyperspace lanes are no longer being harassed along that trade route.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/Gzz.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 003:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Marlon Bronto&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-003.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* Kadrol&lt;br /&gt;
* Sival&lt;br /&gt;
* Archian&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
* Eiko&lt;br /&gt;
* Titius&lt;br /&gt;
|Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revealing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3vA.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 002:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Shin’era Terlan&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-002-1.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ryoma Kengo&lt;br /&gt;
* Cade Tezo&lt;br /&gt;
* Eilen Ru&#039;tyari&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/gMp.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 001:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Jerric Wendt &amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-Jerricjpg.jpeg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured by:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[dossier:13944|Kanal O&#039;neill]]&lt;br /&gt;
* [[dossier:3728|Darth Aetrernus]]&lt;br /&gt;
* [[dossier:15134|Hector von Ricmore]]&lt;br /&gt;
* [[dossier:4224|Juda Graves]]&lt;br /&gt;
|The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/VWP.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== The Vault ====&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors. It is managed in coordination with the [[Regent]].  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose&#039;&#039;.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Vault Inventory&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Sceptre of Tu&#039;torial&lt;br /&gt;
[[File:Sceptre-of-tu-torial.png|150px]]&lt;br /&gt;
|A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Lord Scimitar&lt;br /&gt;
[[File:Amulet-scimitar.jpeg|150px]]&lt;br /&gt;
|A horcrux-like amulet tied to the &#039;Immortal&#039; Sith spirit of Darth Scimitar. It features a red glowing gemstone set in a dark charcoal casing that leaks faint crimson light. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== The Khor-Vala System =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Drugs Are Bad=====&lt;br /&gt;
[[Marick]], Exarch of the Brotherhood, has decided to get tough on drugs and has placed Golden Envoy [[Karracca]] in charge of a series of operations and military strikes targeting the Pyke Syndicate and other associated drug smugglers and cartels. Within the Envoy Corps, the campaign is officially known as &#039;Operation Starshell&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200596</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200596"/>
		<updated>2026-04-23T00:36:45Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Runners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
== Personnel ==&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest. While there is room for creativity and alterations, the &#039;&#039;Brotherhood-issued&#039;&#039; Envoy Threads are a light armor designed to be fashionable and tailored to fit. They are comprised of a long coat with a matching vest, pants, boots, and optional hat all woven from a lightweight armorweave material.&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;| &#039;&#039;&#039;Envoy Corps Operatives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Concierge&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Pilot&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Courier&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CharonReddick-.png|220px]]&lt;br /&gt;
| [[File:Steve jerryson comm.png|220px]]&lt;br /&gt;
| [[File:Mousa-headshot.png|220px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23392 Charon Reddick ]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;Steve Jerryson&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23565 Mousa]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Runners ===&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps &#039;&#039;Runners&#039;&#039; are always on the move, delivering briefings, secure datapads, and act as liaisons for the Courier and Exarch.&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=&lt;br /&gt;
|name=&#039;&#039;&#039;(KIA)&#039;&#039;&#039; Treen&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23588&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Mava-Six-Gallet-headshot.png&lt;br /&gt;
|name=Mava “Six” Gallet&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23587&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Naval Assets ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
[[File:Envoy Corps-shuttle.png|170x170px|thumb|left|Envoy Corps shuttle.]]&lt;br /&gt;
The Envoy Corps has been allotted three flights of [https://www.darkjedibrotherhood.com/item_prototypes/lambda-class-t-4a-shuttle-flight Lamba-class T4a shuttles] to help transport members of the Brotherhood to locations of need and to &amp;quot;carry&amp;quot; the Brotherhood&#039;s diplomatic banner. &lt;br /&gt;
[[File:Envoy-consular.png|334x334px|right|thumb|The Urbanae]]&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/46157-lambda-class-t-4a-shuttle-flight Vexillarius I-IV]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/47069-lambda-class-t-4a-shuttle-flight Vexillarius V-VIII]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/86942-lambda-class-t-4a-shuttle-flight Vexillarius IX-XIII]&lt;br /&gt;
&lt;br /&gt;
The Exarch was also granted the use of a Charger c70 Consular-class Cruiser named [https://www.darkjedibrotherhood.com/items/53147-charger-c70-consular-class-cruiser &#039;&#039;The Urbanae&#039;&#039;], accompanied by twelve [https://www.darkjedibrotherhood.com/items/111257-s-130-shelter-speeder-squadron S-130 Shelter Speeders] codenamed: &#039;&#039;Aether Squadron&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Envoy Leaderboard ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+April Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 01/01/2026 - 03/29/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;211&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;194&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;183&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;180&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;151&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;121&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:16371|Doon Sulvir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;105&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mission Board ===&lt;br /&gt;
&lt;br /&gt;
Missions cover the largest range of operation for the Envoy Corps and can range from training sessions to scouting and infiltration. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Missions Board&lt;br /&gt;
!style=&amp;quot;width: 18%&amp;quot;| Mission Title&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;| Envoys&lt;br /&gt;
!style=&amp;quot;width: 62%&amp;quot;| Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Drugs Are Bad Mmkay #1: Scum and Villiany&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Kalen Joss]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hector Ricmore&lt;br /&gt;
* [[Tarvitz]]&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Ryan Hawkins&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* BlackHawk&lt;br /&gt;
|After receiving intel indicating that the Pyke Syndicate has begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. &#039;Operation Starshell&#039; would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Pykes capacity and capabilities near all of the Brotherhoods primary spheres of influence. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/E4V.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Saal Kesyk]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Tisto Kingang&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
* Meero&lt;br /&gt;
|A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka&#039;s research and efforts? There is little time for mystery when survival is the primary directive.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/jw5.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 002&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tomora Nay&#039;ek&lt;br /&gt;
* Teon Sul&lt;br /&gt;
|Tomora and Teon take on a simulation of the Collective&#039;s new Technocratic Elites.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Doku Rivendare&lt;br /&gt;
* Waza Sunrider&lt;br /&gt;
* Asmodius Equesinfernum&lt;br /&gt;
* [[Alaisy Tir’eivra]]&lt;br /&gt;
* Meero&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3Nk.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Declan Roark&lt;br /&gt;
* [[Muz Ashen]]&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith III&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
|The team  gathered by High Inquisitor Anderson for a briefing regarding Scimitar&#039;s third soul-bound artifact, the Tasc&#039;i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc&#039;i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc&#039;i family that were slain by Scimitar&#039;s hands, as well as visions of what made the Immortal Sith what he is today.&lt;br /&gt;
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/RA9.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith (Interlude)&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Diyrian &amp;quot;Diy&amp;quot; Grivna&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
|Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar&#039;s enemies that may yet reveal the location of Scimitar&#039;s last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/DPD.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Bril Teg Ara&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task was to discern its location, find it, and destroy it.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/72d.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.&lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jvN.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mune Cinteroph]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
|Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mission 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
&lt;br /&gt;
Contracts are operations that the Envoy Corps takes on at the request of outside parties looking for aid or assistance. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Contract Board&lt;br /&gt;
!Contract&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Contact 005&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;center&amp;gt;Blood Bank Burglary II&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The party of adventurers investigate a disturbance on the Rishi Moon. They find a budding conspiracy, Brotherhood medical data used to create a prototype super soldier. Through a variety of skills and abilities the party overcame the prototype Collective Super Soldier. But this is only the beginning of the unholy machinations of the Collective Technocrat Guild.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/n3p.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contact 004&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Bank Burglary I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/28m.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;  RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 003&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/BpV.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 002&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* TuQ&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ood Bnar]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
* [[Kadrol Hauen]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Bril Teg Agra&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/zR0.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 001&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Nicfer Luthol&lt;br /&gt;
* Korvis&lt;br /&gt;
* Cole Farrow&lt;br /&gt;
* Adem Bol&#039;era&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/nqW.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a troublemaker needs to be captured and taken off the space lanes for the safety and betterment of the Galaxy. Bounties are issued by the Envoy Corps only when the target presents a considerable threat to the peace or safety of the businesses and allies of the Brotherhod. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Bounty Board&lt;br /&gt;
!Target&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 006:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;R’aoke Adebanyo&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty-token 006.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alaisy Tir’eivra|Aphotis]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson|Aequitas]]&lt;br /&gt;
|R’aoke Adebanyo is an elusive mercenary hired by the Collective to destabilize trade operations on the planet Koboh. While the planet had once been rich with priorite, other minerals valuable to production were found and new operations for mining were established with the help of the Brotherhood and [[The Severian Principate|Severian Principate]] joint efforts. R’aoke has holed himself up in a stronghold high up in the mountains, shielded by his band of mercenaries and raiders.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was eliminated per request.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/wJW.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 005:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Braylan W’ray&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty 005 Braylan.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alex Draconis]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Luka&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
|Braylan W’ray is the owner of the “Devil&#039;s Dandy” nightclub on Corellia. Along with his crew — the Devil’s Fangs — W’ray is a Hunter and Entrepreneur found to be dealing technology and weaponry to the resurgent [[The Collective|Collective]]. This alone would not be worthy of interest, but the Devil’s Fangs have also been double-dealing with the alleged remnants of the [[The Severian Principate|Severian Principate]], which is in violation of the accords between the Principate and the Brotherhood. Despite their best efforts, Inquisitorius Agents have failed to apprehend the Mercenary as the security around the Devil’s Dandy is tight. It will likely require more than brute force to gain entrance.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested. Processed by Inquisitorius for information.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/g3l.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 004:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Merrin Kelina&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Merrin-Kelina.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Mex]]&lt;br /&gt;
* [[Reiden Karr]]&lt;br /&gt;
* Tisto&lt;br /&gt;
|Merrin Kelina was the leader of the “Red Fangs” - a pirate group who have been interrupting trade lines between the Brotherhood and Severian Principate. A known Force-user with formidable personnel, Inquisitorius agents have found the location of the Red Fangs base, and have confirmed that Merrin had been spotted on the base on the planet Arvala-7 during a routine regrouping. &lt;br /&gt;
The Exarch dispatched a team of Envoys to bring her in- alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested.  Shipping hyperspace lanes are no longer being harassed along that trade route.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/Gzz.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 003:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Marlon Bronto&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-003.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* Kadrol&lt;br /&gt;
* Sival&lt;br /&gt;
* Archian&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
* Eiko&lt;br /&gt;
* Titius&lt;br /&gt;
|Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revealing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3vA.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 002:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Shin’era Terlan&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-002-1.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ryoma Kengo&lt;br /&gt;
* Cade Tezo&lt;br /&gt;
* Eilen Ru&#039;tyari&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/gMp.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 001:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Jerric Wendt &amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-Jerricjpg.jpeg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured by:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[dossier:13944|Kanal O&#039;neill]]&lt;br /&gt;
* [[dossier:3728|Darth Aetrernus]]&lt;br /&gt;
* [[dossier:15134|Hector von Ricmore]]&lt;br /&gt;
* [[dossier:4224|Juda Graves]]&lt;br /&gt;
|The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/VWP.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== The Vault ====&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors. It is managed in coordination with the [[Regent]].  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose&#039;&#039;.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Vault Inventory&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Sceptre of Tu&#039;torial&lt;br /&gt;
[[File:Sceptre-of-tu-torial.png|150px]]&lt;br /&gt;
|A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Lord Scimitar&lt;br /&gt;
[[File:Amulet-scimitar.jpeg|150px]]&lt;br /&gt;
|A horcrux-like amulet tied to the &#039;Immortal&#039; Sith spirit of Darth Scimitar. It features a red glowing gemstone set in a dark charcoal casing that leaks faint crimson light. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== The Khor-Vala System =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Drugs Are Bad=====&lt;br /&gt;
[[Marick]], Exarch of the Brotherhood, has decided to get tough on drugs and has placed Golden Envoy [[Karracca]] in charge of a series of operations and military strikes targeting the Pyke Syndicate and other associated drug smugglers and cartels. Within the Envoy Corps, the campaign is officially known as &#039;Operation Starshell&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200595</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200595"/>
		<updated>2026-04-23T00:36:12Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Runners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
== Personnel ==&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest. While there is room for creativity and alterations, the &#039;&#039;Brotherhood-issued&#039;&#039; Envoy Threads are a light armor designed to be fashionable and tailored to fit. They are comprised of a long coat with a matching vest, pants, boots, and optional hat all woven from a lightweight armorweave material.&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;| &#039;&#039;&#039;Envoy Corps Operatives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Concierge&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Pilot&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Courier&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CharonReddick-.png|220px]]&lt;br /&gt;
| [[File:Steve jerryson comm.png|220px]]&lt;br /&gt;
| [[File:Mousa-headshot.png|220px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23392 Charon Reddick ]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;Steve Jerryson&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23565 Mousa]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Runners ===&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps &#039;&#039;Runners&#039;&#039; are always on the move, delivering briefings, secure datapads, and act as liaisons for the Courier and Exarch.&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Treen-envoy-headshot.png&lt;br /&gt;
|name=Treen&lt;br /&gt;
|position=Runner (KIA)&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23588&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Mava-Six-Gallet-headshot.png&lt;br /&gt;
|name=Mava “Six” Gallet&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23587&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Naval Assets ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
[[File:Envoy Corps-shuttle.png|170x170px|thumb|left|Envoy Corps shuttle.]]&lt;br /&gt;
The Envoy Corps has been allotted three flights of [https://www.darkjedibrotherhood.com/item_prototypes/lambda-class-t-4a-shuttle-flight Lamba-class T4a shuttles] to help transport members of the Brotherhood to locations of need and to &amp;quot;carry&amp;quot; the Brotherhood&#039;s diplomatic banner. &lt;br /&gt;
[[File:Envoy-consular.png|334x334px|right|thumb|The Urbanae]]&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/46157-lambda-class-t-4a-shuttle-flight Vexillarius I-IV]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/47069-lambda-class-t-4a-shuttle-flight Vexillarius V-VIII]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/86942-lambda-class-t-4a-shuttle-flight Vexillarius IX-XIII]&lt;br /&gt;
&lt;br /&gt;
The Exarch was also granted the use of a Charger c70 Consular-class Cruiser named [https://www.darkjedibrotherhood.com/items/53147-charger-c70-consular-class-cruiser &#039;&#039;The Urbanae&#039;&#039;], accompanied by twelve [https://www.darkjedibrotherhood.com/items/111257-s-130-shelter-speeder-squadron S-130 Shelter Speeders] codenamed: &#039;&#039;Aether Squadron&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Envoy Leaderboard ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+April Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 01/01/2026 - 03/29/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;211&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;194&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;183&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;180&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;151&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;121&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:16371|Doon Sulvir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;105&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mission Board ===&lt;br /&gt;
&lt;br /&gt;
Missions cover the largest range of operation for the Envoy Corps and can range from training sessions to scouting and infiltration. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Missions Board&lt;br /&gt;
!style=&amp;quot;width: 18%&amp;quot;| Mission Title&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;| Envoys&lt;br /&gt;
!style=&amp;quot;width: 62%&amp;quot;| Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Drugs Are Bad Mmkay #1: Scum and Villiany&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Kalen Joss]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hector Ricmore&lt;br /&gt;
* [[Tarvitz]]&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Ryan Hawkins&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* BlackHawk&lt;br /&gt;
|After receiving intel indicating that the Pyke Syndicate has begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. &#039;Operation Starshell&#039; would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Pykes capacity and capabilities near all of the Brotherhoods primary spheres of influence. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/E4V.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Saal Kesyk]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Tisto Kingang&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
* Meero&lt;br /&gt;
|A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka&#039;s research and efforts? There is little time for mystery when survival is the primary directive.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/jw5.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 002&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tomora Nay&#039;ek&lt;br /&gt;
* Teon Sul&lt;br /&gt;
|Tomora and Teon take on a simulation of the Collective&#039;s new Technocratic Elites.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Doku Rivendare&lt;br /&gt;
* Waza Sunrider&lt;br /&gt;
* Asmodius Equesinfernum&lt;br /&gt;
* [[Alaisy Tir’eivra]]&lt;br /&gt;
* Meero&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3Nk.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Declan Roark&lt;br /&gt;
* [[Muz Ashen]]&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith III&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
|The team  gathered by High Inquisitor Anderson for a briefing regarding Scimitar&#039;s third soul-bound artifact, the Tasc&#039;i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc&#039;i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc&#039;i family that were slain by Scimitar&#039;s hands, as well as visions of what made the Immortal Sith what he is today.&lt;br /&gt;
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/RA9.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith (Interlude)&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Diyrian &amp;quot;Diy&amp;quot; Grivna&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
|Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar&#039;s enemies that may yet reveal the location of Scimitar&#039;s last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/DPD.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Bril Teg Ara&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task was to discern its location, find it, and destroy it.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/72d.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.&lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jvN.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mune Cinteroph]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
|Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mission 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
&lt;br /&gt;
Contracts are operations that the Envoy Corps takes on at the request of outside parties looking for aid or assistance. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Contract Board&lt;br /&gt;
!Contract&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Contact 005&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;center&amp;gt;Blood Bank Burglary II&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The party of adventurers investigate a disturbance on the Rishi Moon. They find a budding conspiracy, Brotherhood medical data used to create a prototype super soldier. Through a variety of skills and abilities the party overcame the prototype Collective Super Soldier. But this is only the beginning of the unholy machinations of the Collective Technocrat Guild.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/n3p.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contact 004&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Bank Burglary I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/28m.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;  RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 003&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/BpV.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 002&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* TuQ&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ood Bnar]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
* [[Kadrol Hauen]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Bril Teg Agra&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/zR0.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 001&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Nicfer Luthol&lt;br /&gt;
* Korvis&lt;br /&gt;
* Cole Farrow&lt;br /&gt;
* Adem Bol&#039;era&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/nqW.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a troublemaker needs to be captured and taken off the space lanes for the safety and betterment of the Galaxy. Bounties are issued by the Envoy Corps only when the target presents a considerable threat to the peace or safety of the businesses and allies of the Brotherhod. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Bounty Board&lt;br /&gt;
!Target&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 006:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;R’aoke Adebanyo&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty-token 006.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alaisy Tir’eivra|Aphotis]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson|Aequitas]]&lt;br /&gt;
|R’aoke Adebanyo is an elusive mercenary hired by the Collective to destabilize trade operations on the planet Koboh. While the planet had once been rich with priorite, other minerals valuable to production were found and new operations for mining were established with the help of the Brotherhood and [[The Severian Principate|Severian Principate]] joint efforts. R’aoke has holed himself up in a stronghold high up in the mountains, shielded by his band of mercenaries and raiders.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was eliminated per request.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/wJW.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 005:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Braylan W’ray&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty 005 Braylan.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alex Draconis]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Luka&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
|Braylan W’ray is the owner of the “Devil&#039;s Dandy” nightclub on Corellia. Along with his crew — the Devil’s Fangs — W’ray is a Hunter and Entrepreneur found to be dealing technology and weaponry to the resurgent [[The Collective|Collective]]. This alone would not be worthy of interest, but the Devil’s Fangs have also been double-dealing with the alleged remnants of the [[The Severian Principate|Severian Principate]], which is in violation of the accords between the Principate and the Brotherhood. Despite their best efforts, Inquisitorius Agents have failed to apprehend the Mercenary as the security around the Devil’s Dandy is tight. It will likely require more than brute force to gain entrance.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested. Processed by Inquisitorius for information.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/g3l.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 004:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Merrin Kelina&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Merrin-Kelina.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Mex]]&lt;br /&gt;
* [[Reiden Karr]]&lt;br /&gt;
* Tisto&lt;br /&gt;
|Merrin Kelina was the leader of the “Red Fangs” - a pirate group who have been interrupting trade lines between the Brotherhood and Severian Principate. A known Force-user with formidable personnel, Inquisitorius agents have found the location of the Red Fangs base, and have confirmed that Merrin had been spotted on the base on the planet Arvala-7 during a routine regrouping. &lt;br /&gt;
The Exarch dispatched a team of Envoys to bring her in- alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested.  Shipping hyperspace lanes are no longer being harassed along that trade route.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/Gzz.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 003:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Marlon Bronto&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-003.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* Kadrol&lt;br /&gt;
* Sival&lt;br /&gt;
* Archian&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
* Eiko&lt;br /&gt;
* Titius&lt;br /&gt;
|Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revealing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3vA.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 002:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Shin’era Terlan&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-002-1.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ryoma Kengo&lt;br /&gt;
* Cade Tezo&lt;br /&gt;
* Eilen Ru&#039;tyari&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/gMp.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 001:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Jerric Wendt &amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-Jerricjpg.jpeg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured by:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[dossier:13944|Kanal O&#039;neill]]&lt;br /&gt;
* [[dossier:3728|Darth Aetrernus]]&lt;br /&gt;
* [[dossier:15134|Hector von Ricmore]]&lt;br /&gt;
* [[dossier:4224|Juda Graves]]&lt;br /&gt;
|The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/VWP.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== The Vault ====&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors. It is managed in coordination with the [[Regent]].  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose&#039;&#039;.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Vault Inventory&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Sceptre of Tu&#039;torial&lt;br /&gt;
[[File:Sceptre-of-tu-torial.png|150px]]&lt;br /&gt;
|A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Lord Scimitar&lt;br /&gt;
[[File:Amulet-scimitar.jpeg|150px]]&lt;br /&gt;
|A horcrux-like amulet tied to the &#039;Immortal&#039; Sith spirit of Darth Scimitar. It features a red glowing gemstone set in a dark charcoal casing that leaks faint crimson light. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== The Khor-Vala System =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Drugs Are Bad=====&lt;br /&gt;
[[Marick]], Exarch of the Brotherhood, has decided to get tough on drugs and has placed Golden Envoy [[Karracca]] in charge of a series of operations and military strikes targeting the Pyke Syndicate and other associated drug smugglers and cartels. Within the Envoy Corps, the campaign is officially known as &#039;Operation Starshell&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Treen-envoy-headshot.png&amp;diff=200594</id>
		<title>File:Treen-envoy-headshot.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Treen-envoy-headshot.png&amp;diff=200594"/>
		<updated>2026-04-23T00:34:52Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Marick Tyris Arconae uploaded a new version of File:Treen-envoy-headshot.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Non Humans]]&lt;br /&gt;
[[Category: Images-Characters]]&lt;br /&gt;
[[Category: Images-Fosh]]&lt;br /&gt;
[[Category: Images-Head Shots]]&lt;br /&gt;
&lt;br /&gt;
Artwork by [[dossier:17262|Jaygohn]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200584</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200584"/>
		<updated>2026-04-21T00:15:22Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=Wenella&lt;br /&gt;
|father=[[Rodrigue Tyris]]&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
|siblings=Marick Tyris}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:Wyn-new.png|300px|left]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s), and is known for being a deadly marksman, especially when improvising.&lt;br /&gt;
&lt;br /&gt;
Known to change or alter his appearance to play a role or blend in with a crowd, his presence usually leads to an increase of chaotic factors. &lt;br /&gt;
&lt;br /&gt;
Wyndell has put his Envoy work on hold with his new role as Questor of House-Qel Droma and as the (allegedly) Blind Man of Port Ol&#039;val.  &lt;br /&gt;
&lt;br /&gt;
While it&#039;s easy to write this off as a privilege of being related to the current [[Exarch]], Wyndell has proven himself in his own right as a Golden Envoy, having run multiple sucesful operations and undercover work.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Quaestor and Blindman ==&lt;br /&gt;
While self-identifying as a &amp;quot;support&amp;quot; or &amp;quot;background character&amp;quot;, Wyn has had a chance to step up for the first time in a leadership role. It just so happened that the unique status of House Qel-Droma&#039;s Quaestor doubling as a faceless shadowbroker for Port Ol&#039;val, the older Tyris sibling is uniquely cut out for the subterfuge thanks to his Illusionary powers and performative talents.&lt;br /&gt;
&lt;br /&gt;
[[File:Wyn-Blindman.png|150px|none||thumb|Blindman Persona]]&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200544</id>
		<title>Kirra Araave-Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200544"/>
		<updated>2026-04-14T03:58:17Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Reference Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order = Force Disciple&lt;br /&gt;
|image=[[File:Kirra Headshot.png|250px]]&lt;br /&gt;
|firstname=Kirra&lt;br /&gt;
|lastname=Araave-Tyris&lt;br /&gt;
|homeworld=[[Dajorra System]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|34}}&lt;br /&gt;
|species=Half-Hapan, Half-Miraluki (Miraluka-Sephi)&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Silver&lt;br /&gt;
|eyes=True Blue and White (Heterochromia)&lt;br /&gt;
|height=4&#039;&lt;br /&gt;
|weight=44 lbs&lt;br /&gt;
|father=[[Marick Tyris|Marick Tyris Arconae]]&lt;br /&gt;
|mother=Atyiru Caesura Entar Araave Tyris Arconae&lt;br /&gt;
|spouse=Kipp Bleu (promised)&lt;br /&gt;
|siblings=&lt;br /&gt;
*Weyne Araave-Tyris &lt;br /&gt;
|allies=&lt;br /&gt;
*Yams&lt;br /&gt;
*Gnomes&lt;br /&gt;
*Animals (especially [[Cythraul]])&lt;br /&gt;
|enemies=lettuces&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kirra Araave-Tyris&#039;&#039;&#039; is not throwing away her shot. She is the daughter of [[Marick Tyris Arconae]] and Atyiru Caesura Entar Tyris Arconae, and has features of her mixed Hapan, Miraluka, and Sephi heritage.&lt;br /&gt;
&lt;br /&gt;
==Origin Story==&lt;br /&gt;
&lt;br /&gt;
Every hero has to have a mysterious origin story. Fortunately, Kirra&#039;s story is actually quite interesting!&lt;br /&gt;
&lt;br /&gt;
===Bad Grandpa===&lt;br /&gt;
&lt;br /&gt;
Kirra&#039;s entry into the world was rudely interrupted by her Grandfather kidnapping her father. Very inconvenient, but she understands and knows that her Papa would have been there if not detained against his will. Fortunately, mother and a team of brave Arconans was able to thwart her Grandfather&#039;s evil plan to steal her away.&lt;br /&gt;
&lt;br /&gt;
===Baby Kark Doo-Doo-Doo===&lt;br /&gt;
&lt;br /&gt;
Kirra was a very cute baby. Everyone said so. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Kirra-Baby-Atty-Marick.png|Super cute ^^&lt;br /&gt;
File:Screenshot 2025-07-17 at 11.34.12 PM.png|Papa smiled!&lt;br /&gt;
File:Dadrick-Kirra.png|Tactical Toddler Holster™&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=500px heights=400px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Attyrick-Kirra.jpeg|Age 4&lt;br /&gt;
File:Kirraandpup-1.jpg|Age 11&lt;br /&gt;
File:Chibi-Kirra.png|Age 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
Kirra began training with her father at a young age. Her latent Force Abilities manifested quickly, and Marick felt that the healthiest way to manage them was to start teaching her how to control and manage it.&lt;br /&gt;
&lt;br /&gt;
===Wild Shape===&lt;br /&gt;
&lt;br /&gt;
[[File:Kirra WolfFormTransp.png|thumb|Cythraul form|none|200px]]&lt;br /&gt;
&lt;br /&gt;
As her powers grew, Kirra realized that her affinity with nature and animals, especially Cythraul, allowed her to transform seamlessly into a white Cythraul. In this form, she retains her heterochromatic eyes.&lt;br /&gt;
&lt;br /&gt;
It is something she&#039;s kept secret, though everyone seems to know except for her father.&lt;br /&gt;
&lt;br /&gt;
== Family and Friends ==&lt;br /&gt;
&lt;br /&gt;
=== Weyne Arrave-Tyris ===&lt;br /&gt;
&lt;br /&gt;
Weyne is the bestest little brother. Kirra is very protective of him, and will always listen and respect his quirks and the things that bother him while being very accommodating and aware of his budding compulsion disorders. &lt;br /&gt;
&lt;br /&gt;
[[File:53qu dw8.png|200px|thumb|Siblings!|none]]&lt;br /&gt;
&lt;br /&gt;
==Reference Art==&lt;br /&gt;
&lt;br /&gt;
A collection of artwork that serves as either concept art, or future-projection of Kirra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=300px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Future-Kirra.png|Future Kirra concept art&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200543</id>
		<title>Kirra Araave-Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200543"/>
		<updated>2026-04-14T03:56:48Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Adolescence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order = Force Disciple&lt;br /&gt;
|image=[[File:Kirra Headshot.png|250px]]&lt;br /&gt;
|firstname=Kirra&lt;br /&gt;
|lastname=Araave-Tyris&lt;br /&gt;
|homeworld=[[Dajorra System]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|34}}&lt;br /&gt;
|species=Half-Hapan, Half-Miraluki (Miraluka-Sephi)&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Silver&lt;br /&gt;
|eyes=True Blue and White (Heterochromia)&lt;br /&gt;
|height=4&#039;&lt;br /&gt;
|weight=44 lbs&lt;br /&gt;
|father=[[Marick Tyris|Marick Tyris Arconae]]&lt;br /&gt;
|mother=Atyiru Caesura Entar Araave Tyris Arconae&lt;br /&gt;
|spouse=Kipp Bleu (promised)&lt;br /&gt;
|siblings=&lt;br /&gt;
*Weyne Araave-Tyris &lt;br /&gt;
|allies=&lt;br /&gt;
*Yams&lt;br /&gt;
*Gnomes&lt;br /&gt;
*Animals (especially [[Cythraul]])&lt;br /&gt;
|enemies=lettuces&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kirra Araave-Tyris&#039;&#039;&#039; is not throwing away her shot. She is the daughter of [[Marick Tyris Arconae]] and Atyiru Caesura Entar Tyris Arconae, and has features of her mixed Hapan, Miraluka, and Sephi heritage.&lt;br /&gt;
&lt;br /&gt;
==Origin Story==&lt;br /&gt;
&lt;br /&gt;
Every hero has to have a mysterious origin story. Fortunately, Kirra&#039;s story is actually quite interesting!&lt;br /&gt;
&lt;br /&gt;
===Bad Grandpa===&lt;br /&gt;
&lt;br /&gt;
Kirra&#039;s entry into the world was rudely interrupted by her Grandfather kidnapping her father. Very inconvenient, but she understands and knows that her Papa would have been there if not detained against his will. Fortunately, mother and a team of brave Arconans was able to thwart her Grandfather&#039;s evil plan to steal her away.&lt;br /&gt;
&lt;br /&gt;
===Baby Kark Doo-Doo-Doo===&lt;br /&gt;
&lt;br /&gt;
Kirra was a very cute baby. Everyone said so. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Kirra-Baby-Atty-Marick.png|Super cute ^^&lt;br /&gt;
File:Screenshot 2025-07-17 at 11.34.12 PM.png|Papa smiled!&lt;br /&gt;
File:Dadrick-Kirra.png|Tactical Toddler Holster™&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=500px heights=400px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Attyrick-Kirra.jpeg|Age 4&lt;br /&gt;
File:Kirraandpup-1.jpg|Age 11&lt;br /&gt;
File:Chibi-Kirra.png|Age 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
Kirra began training with her father at a young age. Her latent Force Abilities manifested quickly, and Marick felt that the healthiest way to manage them was to start teaching her how to control and manage it.&lt;br /&gt;
&lt;br /&gt;
===Wild Shape===&lt;br /&gt;
&lt;br /&gt;
[[File:Kirra WolfFormTransp.png|thumb|Cythraul form|none|200px]]&lt;br /&gt;
&lt;br /&gt;
As her powers grew, Kirra realized that her affinity with nature and animals, especially Cythraul, allowed her to transform seamlessly into a white Cythraul. In this form, she retains her heterochromatic eyes.&lt;br /&gt;
&lt;br /&gt;
It is something she&#039;s kept secret, though everyone seems to know except for her father.&lt;br /&gt;
&lt;br /&gt;
== Family and Friends ==&lt;br /&gt;
&lt;br /&gt;
=== Weyne Arrave-Tyris ===&lt;br /&gt;
&lt;br /&gt;
Weyne is the bestest little brother. Kirra is very protective of him, and will always listen and respect his quirks and the things that bother him while being very accommodating and aware of his budding compulsion disorders. &lt;br /&gt;
&lt;br /&gt;
[[File:53qu dw8.png|200px|thumb|Siblings!|none]]&lt;br /&gt;
&lt;br /&gt;
==Reference Art==&lt;br /&gt;
&lt;br /&gt;
A collection of artwork that serves as either concept art, or future-projection of Kirra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=300px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Chibi-Kirra.png|Chibi Kirra&lt;br /&gt;
File:Future-Kirra.png|Future Kirra concept art&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200542</id>
		<title>Kirra Araave-Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200542"/>
		<updated>2026-04-14T03:56:25Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order = Force Disciple&lt;br /&gt;
|image=[[File:Kirra Headshot.png|250px]]&lt;br /&gt;
|firstname=Kirra&lt;br /&gt;
|lastname=Araave-Tyris&lt;br /&gt;
|homeworld=[[Dajorra System]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|34}}&lt;br /&gt;
|species=Half-Hapan, Half-Miraluki (Miraluka-Sephi)&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Silver&lt;br /&gt;
|eyes=True Blue and White (Heterochromia)&lt;br /&gt;
|height=4&#039;&lt;br /&gt;
|weight=44 lbs&lt;br /&gt;
|father=[[Marick Tyris|Marick Tyris Arconae]]&lt;br /&gt;
|mother=Atyiru Caesura Entar Araave Tyris Arconae&lt;br /&gt;
|spouse=Kipp Bleu (promised)&lt;br /&gt;
|siblings=&lt;br /&gt;
*Weyne Araave-Tyris &lt;br /&gt;
|allies=&lt;br /&gt;
*Yams&lt;br /&gt;
*Gnomes&lt;br /&gt;
*Animals (especially [[Cythraul]])&lt;br /&gt;
|enemies=lettuces&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kirra Araave-Tyris&#039;&#039;&#039; is not throwing away her shot. She is the daughter of [[Marick Tyris Arconae]] and Atyiru Caesura Entar Tyris Arconae, and has features of her mixed Hapan, Miraluka, and Sephi heritage.&lt;br /&gt;
&lt;br /&gt;
==Origin Story==&lt;br /&gt;
&lt;br /&gt;
Every hero has to have a mysterious origin story. Fortunately, Kirra&#039;s story is actually quite interesting!&lt;br /&gt;
&lt;br /&gt;
===Bad Grandpa===&lt;br /&gt;
&lt;br /&gt;
Kirra&#039;s entry into the world was rudely interrupted by her Grandfather kidnapping her father. Very inconvenient, but she understands and knows that her Papa would have been there if not detained against his will. Fortunately, mother and a team of brave Arconans was able to thwart her Grandfather&#039;s evil plan to steal her away.&lt;br /&gt;
&lt;br /&gt;
===Baby Kark Doo-Doo-Doo===&lt;br /&gt;
&lt;br /&gt;
Kirra was a very cute baby. Everyone said so. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Kirra-Baby-Atty-Marick.png|Super cute ^^&lt;br /&gt;
File:Screenshot 2025-07-17 at 11.34.12 PM.png|Papa smiled!&lt;br /&gt;
File:Dadrick-Kirra.png|Tactical Toddler Holster™&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=300px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Attyrick-Kirra.jpeg|Age 4&lt;br /&gt;
File:Kirraandpup-1.jpg|Age 11&lt;br /&gt;
File:Chibi-Kirra.png|Age 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
Kirra began training with her father at a young age. Her latent Force Abilities manifested quickly, and Marick felt that the healthiest way to manage them was to start teaching her how to control and manage it.&lt;br /&gt;
&lt;br /&gt;
===Wild Shape===&lt;br /&gt;
&lt;br /&gt;
[[File:Kirra WolfFormTransp.png|thumb|Cythraul form|none|200px]]&lt;br /&gt;
&lt;br /&gt;
As her powers grew, Kirra realized that her affinity with nature and animals, especially Cythraul, allowed her to transform seamlessly into a white Cythraul. In this form, she retains her heterochromatic eyes.&lt;br /&gt;
&lt;br /&gt;
It is something she&#039;s kept secret, though everyone seems to know except for her father.&lt;br /&gt;
&lt;br /&gt;
== Family and Friends ==&lt;br /&gt;
&lt;br /&gt;
=== Weyne Arrave-Tyris ===&lt;br /&gt;
&lt;br /&gt;
Weyne is the bestest little brother. Kirra is very protective of him, and will always listen and respect his quirks and the things that bother him while being very accommodating and aware of his budding compulsion disorders. &lt;br /&gt;
&lt;br /&gt;
[[File:53qu dw8.png|200px|thumb|Siblings!|none]]&lt;br /&gt;
&lt;br /&gt;
==Reference Art==&lt;br /&gt;
&lt;br /&gt;
A collection of artwork that serves as either concept art, or future-projection of Kirra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=300px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Chibi-Kirra.png|Chibi Kirra&lt;br /&gt;
File:Future-Kirra.png|Future Kirra concept art&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200541</id>
		<title>Kirra Araave-Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200541"/>
		<updated>2026-04-14T03:50:57Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Reference Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order = Force Disciple&lt;br /&gt;
|image=[[File:Kirra Headshot.png|250px]]&lt;br /&gt;
|firstname=Kirra&lt;br /&gt;
|lastname=Araave-Tyris&lt;br /&gt;
|homeworld=[[Dajorra System]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|34}}&lt;br /&gt;
|species=Half-Hapan, Half-Miraluki (Miraluka-Sephi)&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Silver&lt;br /&gt;
|eyes=True Blue and White (Heterochromia)&lt;br /&gt;
|height=4&#039;&lt;br /&gt;
|weight=44 lbs&lt;br /&gt;
|father=[[Marick Tyris|Marick Tyris Arconae]]&lt;br /&gt;
|mother=Atyiru Caesura Entar Araave Tyris Arconae&lt;br /&gt;
|spouse=Kipp Bleu (promised)&lt;br /&gt;
|siblings=&lt;br /&gt;
*Weyne Araave-Tyris &lt;br /&gt;
|allies=&lt;br /&gt;
*Yams&lt;br /&gt;
*Gnomes&lt;br /&gt;
*Animals (especially [[Cythraul]])&lt;br /&gt;
|enemies=lettuces&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kirra Araave-Tyris&#039;&#039;&#039; is not throwing away her shot. She is the daughter of [[Marick Tyris Arconae]] and Atyiru Caesura Entar Tyris Arconae, and has features of her mixed Hapan, Miraluka, and Sephi heritage.&lt;br /&gt;
&lt;br /&gt;
==Origin Story==&lt;br /&gt;
&lt;br /&gt;
Every hero has to have a mysterious origin story. Fortunately, Kirra&#039;s story is actually quite interesting!&lt;br /&gt;
&lt;br /&gt;
===Bad Grandpa===&lt;br /&gt;
&lt;br /&gt;
Kirra&#039;s entry into the world was rudely interrupted by her Grandfather kidnapping her father. Very inconvenient, but she understands and knows that her Papa would have been there if not detained against his will. Fortunately, mother and a team of brave Arconans was able to thwart her Grandfather&#039;s evil plan to steal her away.&lt;br /&gt;
&lt;br /&gt;
===Baby Kark Doo-Doo-Doo===&lt;br /&gt;
&lt;br /&gt;
Kirra was a very cute baby. Everyone said so. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Kirra-Baby-Atty-Marick.png|Super cute ^^&lt;br /&gt;
File:Screenshot 2025-07-17 at 11.34.12 PM.png|Papa smiled!&lt;br /&gt;
File:Dadrick-Kirra.png|Tactical Toddler Holster™&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
[[File:Attyrick-Kirra.jpeg|270px|none]]&lt;br /&gt;
[[File:Kirraandpup-1.jpg|270px|none]]&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
Kirra began training with her father at a young age. Her latent Force Abilities manifested quickly, and Marick felt that the healthiest way to manage them was to start teaching her how to control and manage it.&lt;br /&gt;
&lt;br /&gt;
===Wild Shape===&lt;br /&gt;
&lt;br /&gt;
[[File:Kirra WolfFormTransp.png|thumb|Cythraul form|none|200px]]&lt;br /&gt;
&lt;br /&gt;
As her powers grew, Kirra realized that her affinity with nature and animals, especially Cythraul, allowed her to transform seamlessly into a white Cythraul. In this form, she retains her heterochromatic eyes.&lt;br /&gt;
&lt;br /&gt;
It is something she&#039;s kept secret, though everyone seems to know except for her father.&lt;br /&gt;
&lt;br /&gt;
== Family and Friends ==&lt;br /&gt;
&lt;br /&gt;
=== Weyne Arrave-Tyris ===&lt;br /&gt;
&lt;br /&gt;
Weyne is the bestest little brother. Kirra is very protective of him, and will always listen and respect his quirks and the things that bother him while being very accommodating and aware of his budding compulsion disorders. &lt;br /&gt;
&lt;br /&gt;
[[File:53qu dw8.png|200px|thumb|Siblings!|none]]&lt;br /&gt;
&lt;br /&gt;
==Reference Art==&lt;br /&gt;
&lt;br /&gt;
A collection of artwork that serves as either concept art, or future-projection of Kirra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=300px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Chibi-Kirra.png|Chibi Kirra&lt;br /&gt;
File:Future-Kirra.png|Future Kirra concept art&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Chibi-Kirra.png&amp;diff=200540</id>
		<title>File:Chibi-Kirra.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Chibi-Kirra.png&amp;diff=200540"/>
		<updated>2026-04-14T03:49:21Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Non Humans
Category: Images-Sephi
Category: Images-Miraluka
Category: Images-Hapan

Artwork by MoonRa&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Non Humans]]&lt;br /&gt;
[[Category: Images-Sephi]]&lt;br /&gt;
[[Category: Images-Miraluka]]&lt;br /&gt;
[[Category: Images-Hapan]]&lt;br /&gt;
&lt;br /&gt;
Artwork by MoonRa&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200539</id>
		<title>Kirra Araave-Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kirra_Araave-Tyris&amp;diff=200539"/>
		<updated>2026-04-14T03:46:42Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Reference Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order = Force Disciple&lt;br /&gt;
|image=[[File:Kirra Headshot.png|250px]]&lt;br /&gt;
|firstname=Kirra&lt;br /&gt;
|lastname=Araave-Tyris&lt;br /&gt;
|homeworld=[[Dajorra System]]&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|34}}&lt;br /&gt;
|species=Half-Hapan, Half-Miraluki (Miraluka-Sephi)&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Silver&lt;br /&gt;
|eyes=True Blue and White (Heterochromia)&lt;br /&gt;
|height=4&#039;&lt;br /&gt;
|weight=44 lbs&lt;br /&gt;
|father=[[Marick Tyris|Marick Tyris Arconae]]&lt;br /&gt;
|mother=Atyiru Caesura Entar Araave Tyris Arconae&lt;br /&gt;
|spouse=Kipp Bleu (promised)&lt;br /&gt;
|siblings=&lt;br /&gt;
*Weyne Araave-Tyris &lt;br /&gt;
|allies=&lt;br /&gt;
*Yams&lt;br /&gt;
*Gnomes&lt;br /&gt;
*Animals (especially [[Cythraul]])&lt;br /&gt;
|enemies=lettuces&lt;br /&gt;
|affiliation=[[Arcona]]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kirra Araave-Tyris&#039;&#039;&#039; is not throwing away her shot. She is the daughter of [[Marick Tyris Arconae]] and Atyiru Caesura Entar Tyris Arconae, and has features of her mixed Hapan, Miraluka, and Sephi heritage.&lt;br /&gt;
&lt;br /&gt;
==Origin Story==&lt;br /&gt;
&lt;br /&gt;
Every hero has to have a mysterious origin story. Fortunately, Kirra&#039;s story is actually quite interesting!&lt;br /&gt;
&lt;br /&gt;
===Bad Grandpa===&lt;br /&gt;
&lt;br /&gt;
Kirra&#039;s entry into the world was rudely interrupted by her Grandfather kidnapping her father. Very inconvenient, but she understands and knows that her Papa would have been there if not detained against his will. Fortunately, mother and a team of brave Arconans was able to thwart her Grandfather&#039;s evil plan to steal her away.&lt;br /&gt;
&lt;br /&gt;
===Baby Kark Doo-Doo-Doo===&lt;br /&gt;
&lt;br /&gt;
Kirra was a very cute baby. Everyone said so. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Kirra-Baby-Atty-Marick.png|Super cute ^^&lt;br /&gt;
File:Screenshot 2025-07-17 at 11.34.12 PM.png|Papa smiled!&lt;br /&gt;
File:Dadrick-Kirra.png|Tactical Toddler Holster™&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adolescence===&lt;br /&gt;
[[File:Attyrick-Kirra.jpeg|270px|none]]&lt;br /&gt;
[[File:Kirraandpup-1.jpg|270px|none]]&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
Kirra began training with her father at a young age. Her latent Force Abilities manifested quickly, and Marick felt that the healthiest way to manage them was to start teaching her how to control and manage it.&lt;br /&gt;
&lt;br /&gt;
===Wild Shape===&lt;br /&gt;
&lt;br /&gt;
[[File:Kirra WolfFormTransp.png|thumb|Cythraul form|none|200px]]&lt;br /&gt;
&lt;br /&gt;
As her powers grew, Kirra realized that her affinity with nature and animals, especially Cythraul, allowed her to transform seamlessly into a white Cythraul. In this form, she retains her heterochromatic eyes.&lt;br /&gt;
&lt;br /&gt;
It is something she&#039;s kept secret, though everyone seems to know except for her father.&lt;br /&gt;
&lt;br /&gt;
== Family and Friends ==&lt;br /&gt;
&lt;br /&gt;
=== Weyne Arrave-Tyris ===&lt;br /&gt;
&lt;br /&gt;
Weyne is the bestest little brother. Kirra is very protective of him, and will always listen and respect his quirks and the things that bother him while being very accommodating and aware of his budding compulsion disorders. &lt;br /&gt;
&lt;br /&gt;
[[File:53qu dw8.png|200px|thumb|Siblings!|none]]&lt;br /&gt;
&lt;br /&gt;
==Reference Art==&lt;br /&gt;
&lt;br /&gt;
A collection of artwork that serves as either concept art, or future-projection of Kirra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Kirra-chibi.png|Chibi Kirra&lt;br /&gt;
File:Future-Kirra.png|Future Kirra concept art&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200534</id>
		<title>Zig Kaliska</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200534"/>
		<updated>2026-04-12T21:20:28Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:Zig-Beya-Headshot.png|300px]]&lt;br /&gt;
|firstname= Zigrah&#039;sahe (Zig)&lt;br /&gt;
|lastname= Kaliska&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|17}}&lt;br /&gt;
|death=&lt;br /&gt;
|species=Zygerrian&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Indigo&lt;br /&gt;
|eyes=Yellow&lt;br /&gt;
|height=5&#039;8&lt;br /&gt;
|weight=130 lbs&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=Corellian Kickboxing&lt;br /&gt;
|profession=&lt;br /&gt;
|position=First Mate&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Voidbreaker]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|slicerhandle=nek0z1g69&lt;br /&gt;
|dossier=[[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[File:ZigWinning.png|108x108px|left|thumb|Zig before joining the Voidbreaker crew]]&lt;br /&gt;
&lt;br /&gt;
Zig does not talk much about her upbringing or background. What she has shared is that she left home when she was very young. She ended up living on Tatooine in a small outpost called &amp;quot;Mos Kenny&amp;quot;. There, she learned to be a scavenger under an Arcona named &amp;quot;Victa&amp;quot;, who taught her how to work on ships, and fueled her desire to learn how to fix things. &lt;br /&gt;
&lt;br /&gt;
Living in a small town she learned how to take care of herself, pick up as many trades as she could, and eventually was recruited to start working on crews. &lt;br /&gt;
&lt;br /&gt;
This got her off world and let her explore a bit more of the galaxy, but still always kept her on the move, on a ship, and rarely let her feel like she had a place to call home. &lt;br /&gt;
&lt;br /&gt;
=== Voidbreaker Battleteam ===&lt;br /&gt;
[[File:Screenshot 20200126-121800~2.png|100px|left|thumb|Zig&#039;s first headshot]]&lt;br /&gt;
&lt;br /&gt;
Through a mutual friend, Zig was introduced to a potential employeer named [[Marick]]. Marick was part of an organization called &amp;quot;The Brotherhood&amp;quot; and represented one of its Clans: [[Arcona]]. &lt;br /&gt;
&lt;br /&gt;
What started out as a simple contract turned into much more for the Zygerrian. &lt;br /&gt;
&lt;br /&gt;
It turned out that the job she&#039;d been hired for was to work as an engineer on a minstrel-class Yacht that was repurposed for the use of Battleteam [[Voidbreaker]]. The ship, which shared a name with the team, was looking for an engineer to help take on some hybrid, unique tasks. &lt;br /&gt;
&lt;br /&gt;
A job was a job, though, but little did Zig know was how quickly she&#039;d become attached to the team, and the Clan by extension.&lt;br /&gt;
&lt;br /&gt;
== Captain on Deck ==&lt;br /&gt;
As Captain, Zig had a lot of growing and learning to do. &lt;br /&gt;
[[File:Zig full.jpeg|thumb|left|262x262px|She&#039;s just Zig]]&lt;br /&gt;
&lt;br /&gt;
Some of these things included:&lt;br /&gt;
* Learning how to lead a band of mercenaries that, in truth, had more experience than her&lt;br /&gt;
* Dating crew members&lt;br /&gt;
* Dating another crew member&lt;br /&gt;
* Training up the journey engineers to manage things on their own&lt;br /&gt;
* Deal with paperwork&lt;br /&gt;
* Deal with skitters&lt;br /&gt;
&lt;br /&gt;
She most notably lead an operation to save former Captain [[Karran Val&#039;teo]], and stepped up to help fend of the Children of Mortis during the attack on Selen in what would be recorded as the [[Fifteenth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
During the battle, in which Voidbreaker defended the spaceport, Zig fought and battled a Purified Ascendent Trooper that managed to land a hit on her beskar armor and helmet with its unique lightsaber.  She managed to repair the helmet, but it still retains a gnarly looking scar in it. She has since stepped down as Captain and has taken up the mantle as &amp;quot;First Mate&amp;quot; and head of engineering.&lt;br /&gt;
&lt;br /&gt;
== Iron Zig ==&lt;br /&gt;
[[File:EMSMarick-Zig.png|241x241px|left|thumb|&amp;quot;Zygbuster&amp;quot; Armor]]&lt;br /&gt;
&lt;br /&gt;
Zig scavenged her &#039;Imperial Commando Beskar Armor&#039; from an Severian Principate salvage yard. She restored it, crafted the modifications, and stylized it with her own two hands and talent. The Vodibreaker logo is emblazoned on the chest plate over her heart, and is mostly a dark purple with golden accents. &lt;br /&gt;
&lt;br /&gt;
[[File:ZigHelm1.png|255x255px|thumb|Chicks dig scars ;)]]&lt;br /&gt;
&lt;br /&gt;
This, of course, does not stop comparisons to Mandalorian Beskar, which can lead to some frustrating conversations about whether or not she &amp;quot;earned&amp;quot; the armor or was appropriating it. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Zig is not afraid to drop a gauntlet and back up her claim. She can also usually tell someone that lives by the &amp;quot;Creed&amp;quot; and never removes their helmet/armor more about their armor than most. And does offer to repair or improve the condition for any that are willing to set aside pride and let her assist. &lt;br /&gt;
&lt;br /&gt;
That said, she is very proud of her armor, and knows that while it should never be a crutch, it has already helped keep her alive when fighting crystal abominations, hyper cyborgs, powerful Force users, and empowers her to protect her friends and those she cares most about.&lt;br /&gt;
&lt;br /&gt;
== First Mate ==&lt;br /&gt;
&lt;br /&gt;
Zig has since moved on from being Captain to the role of First Mate. This is mostly an honorary role, as she is formally listed as the Head of Engineering on the ships roster. &lt;br /&gt;
&lt;br /&gt;
Zig can be found either in the gym training, overseeing repairs and upgrades to infrastructure, or being silly with her friends and crewmates. Humor has been important to her, especially after the trauma she is working through processing during operations in the Ethereal Realm in Great Jedi War XVI.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=325px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zig-selfie.png|Hair down selfie ;P&lt;br /&gt;
File:Zig new.png|The Mechanic.&lt;br /&gt;
File:ZigDab.jpg|Dab on the haters.&lt;br /&gt;
File:Zig-Jacket.png|Leather jackets are cool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Friends ==&lt;br /&gt;
=== Alaisy ===&lt;br /&gt;
Close friend, mentor, ex-girlfriend. On good terms. &lt;br /&gt;
&lt;br /&gt;
[[File:ZignAlaisy.jpeg|150px|thumb|none|Alaisy and Zig enjoying a rare moment of quiet]]&lt;br /&gt;
&lt;br /&gt;
=== Nicfer ===&lt;br /&gt;
&lt;br /&gt;
=== Esen ===&lt;br /&gt;
&lt;br /&gt;
=== Remmy ===&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
[[File:LesbianflagZig.png|50px|left]]&lt;br /&gt;
&lt;br /&gt;
Zig identifies as a lesbian when it comes to her romantic partners, and is happy to be able to proudly embrace that thanks to maturing and finding a place within the Brotherhood.  &lt;br /&gt;
&lt;br /&gt;
=== Zuza ===&lt;br /&gt;
&lt;br /&gt;
Zuza is more than a primary partner and girlfriend. She is Zig&#039;s heart. What started off as something she had only really dreamed about in her fan-fictions (one of which was leaked to the whole crew) Zig and Zuza actually realized their mutual attraction for one another and became a couple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zigzuz2.jpg|Zuza and Zig&#039;s first dance.&lt;br /&gt;
File:ZigZu.png|Power couple much?&lt;br /&gt;
File:Zuzig-headshot.png|&amp;lt;center&amp;gt;Pride! &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Vez ===&lt;br /&gt;
Other than the fact that she&#039;s competent and intelligent, Zig also was drawn like a moth to the flame to [[Vez Hirundo]] because of her confidence and sense of style and reckless abandon. Zig was always insecure about wearing anything other than her mechanics clothes, so getting a chance to hang out with Vez has become a way to get more comfortable socially outside of her bubble, with a mixture of admiration and penchant for mischief. As partners, Vez pushes and challenges Zig to step outside her comfort zone while also being a caring partner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Powerpuff-girls-ZigVezZuza.png|ZigVezZuza&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Orse ===&lt;br /&gt;
&lt;br /&gt;
On a recent joint mission, Zig got a chance to meet and bond with Orse, who was introduced to her and Zig through Vez. They both share a love and passion for technology, droids, and creation. In what seemed to somehow be a natural thing, Orse easily integrated into the budding polycule of friendship and what was quickly becoming a lot more.&lt;br /&gt;
&lt;br /&gt;
=== A Poly-cool ===&lt;br /&gt;
&lt;br /&gt;
Zig has, despite her sheltered upbringing in a backwater town, become more and more confident in-herself and her sexuality. This growth has expanded rapidly thanks to the open mindedness of Zuza becoming infectious, and realizing that Zig could share her heart with others and still retain the sense of trust and comfort. &lt;br /&gt;
&lt;br /&gt;
Thanks to the inclusion of Vez, and now Orse into their relationship, Zig can now can now safely say that she has &amp;quot;a lot&amp;quot; of girlfriends, just like the popular song [https://www.youtube.com/watch?v=fVTai2ciq1I &#039;&#039;Tití me pregunto&#039;&#039;] by Mirilan artist Bad Kushiban.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=350px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Polycool-Comparison-4.png|Height comparison&lt;br /&gt;
File:Polycool-STARDestroyers.png|Orse&#039;s Angels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Zig Art ==&lt;br /&gt;
A collection of art renditions drawn by Zig or others. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Screen Shot 2021-11-11 at 10.26.11 PM.png|Zig and her hydrospanner &lt;br /&gt;
File:Zig-cinder.png|Up to no good &lt;br /&gt;
File:ZigHeadphones.jpg|Double the ears, double the skill&lt;br /&gt;
File:Zig wally commission 1.png|Short hair during her brief Street Fighter / Vi era&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Arcona members]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:LesbianflagZig.png&amp;diff=200533</id>
		<title>File:LesbianflagZig.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:LesbianflagZig.png&amp;diff=200533"/>
		<updated>2026-04-12T21:17:45Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Non Humans
Category: Images-Characters
Category: Images-Zygerrian

Arrow Art :D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Non Humans]]&lt;br /&gt;
[[Category: Images-Characters]]&lt;br /&gt;
[[Category: Images-Zygerrian]]&lt;br /&gt;
&lt;br /&gt;
Arrow Art :D&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200532</id>
		<title>Zig Kaliska</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200532"/>
		<updated>2026-04-12T21:15:55Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* A Poly-cool */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:Zig-Beya-Headshot.png|300px]]&lt;br /&gt;
|firstname= Zigrah&#039;sahe (Zig)&lt;br /&gt;
|lastname= Kaliska&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|17}}&lt;br /&gt;
|death=&lt;br /&gt;
|species=Zygerrian&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Indigo&lt;br /&gt;
|eyes=Yellow&lt;br /&gt;
|height=5&#039;8&lt;br /&gt;
|weight=130 lbs&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=Corellian Kickboxing&lt;br /&gt;
|profession=&lt;br /&gt;
|position=First Mate&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Voidbreaker]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|slicerhandle=nek0z1g69&lt;br /&gt;
|dossier=[[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[File:ZigWinning.png|108x108px|left|thumb|Zig before joining the Voidbreaker crew]]&lt;br /&gt;
&lt;br /&gt;
Zig does not talk much about her upbringing or background. What she has shared is that she left home when she was very young. She ended up living on Tatooine in a small outpost called &amp;quot;Mos Kenny&amp;quot;. There, she learned to be a scavenger under an Arcona named &amp;quot;Victa&amp;quot;, who taught her how to work on ships, and fueled her desire to learn how to fix things. &lt;br /&gt;
&lt;br /&gt;
Living in a small town she learned how to take care of herself, pick up as many trades as she could, and eventually was recruited to start working on crews. &lt;br /&gt;
&lt;br /&gt;
This got her off world and let her explore a bit more of the galaxy, but still always kept her on the move, on a ship, and rarely let her feel like she had a place to call home. &lt;br /&gt;
&lt;br /&gt;
=== Voidbreaker Battleteam ===&lt;br /&gt;
[[File:Screenshot 20200126-121800~2.png|100px|left|thumb|Zig&#039;s first headshot]]&lt;br /&gt;
&lt;br /&gt;
Through a mutual friend, Zig was introduced to a potential employeer named [[Marick]]. Marick was part of an organization called &amp;quot;The Brotherhood&amp;quot; and represented one of its Clans: [[Arcona]]. &lt;br /&gt;
&lt;br /&gt;
What started out as a simple contract turned into much more for the Zygerrian. &lt;br /&gt;
&lt;br /&gt;
It turned out that the job she&#039;d been hired for was to work as an engineer on a minstrel-class Yacht that was repurposed for the use of Battleteam [[Voidbreaker]]. The ship, which shared a name with the team, was looking for an engineer to help take on some hybrid, unique tasks. &lt;br /&gt;
&lt;br /&gt;
A job was a job, though, but little did Zig know was how quickly she&#039;d become attached to the team, and the Clan by extension.&lt;br /&gt;
&lt;br /&gt;
== Captain on Deck ==&lt;br /&gt;
As Captain, Zig had a lot of growing and learning to do. &lt;br /&gt;
[[File:Zig full.jpeg|thumb|left|262x262px|She&#039;s just Zig]]&lt;br /&gt;
&lt;br /&gt;
Some of these things included:&lt;br /&gt;
* Learning how to lead a band of mercenaries that, in truth, had more experience than her&lt;br /&gt;
* Dating crew members&lt;br /&gt;
* Dating another crew member&lt;br /&gt;
* Training up the journey engineers to manage things on their own&lt;br /&gt;
* Deal with paperwork&lt;br /&gt;
* Deal with skitters&lt;br /&gt;
&lt;br /&gt;
She most notably lead an operation to save former Captain [[Karran Val&#039;teo]], and stepped up to help fend of the Children of Mortis during the attack on Selen in what would be recorded as the [[Fifteenth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
During the battle, in which Voidbreaker defended the spaceport, Zig fought and battled a Purified Ascendent Trooper that managed to land a hit on her beskar armor and helmet with its unique lightsaber.  She managed to repair the helmet, but it still retains a gnarly looking scar in it. She has since stepped down as Captain and has taken up the mantle as &amp;quot;First Mate&amp;quot; and head of engineering.&lt;br /&gt;
&lt;br /&gt;
== Iron Zig ==&lt;br /&gt;
[[File:EMSMarick-Zig.png|241x241px|left|thumb|&amp;quot;Zygbuster&amp;quot; Armor]]&lt;br /&gt;
&lt;br /&gt;
Zig scavenged her &#039;Imperial Commando Beskar Armor&#039; from an Severian Principate salvage yard. She restored it, crafted the modifications, and stylized it with her own two hands and talent. The Vodibreaker logo is emblazoned on the chest plate over her heart, and is mostly a dark purple with golden accents. &lt;br /&gt;
&lt;br /&gt;
[[File:ZigHelm1.png|255x255px|thumb|Chicks dig scars ;)]]&lt;br /&gt;
&lt;br /&gt;
This, of course, does not stop comparisons to Mandalorian Beskar, which can lead to some frustrating conversations about whether or not she &amp;quot;earned&amp;quot; the armor or was appropriating it. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Zig is not afraid to drop a gauntlet and back up her claim. She can also usually tell someone that lives by the &amp;quot;Creed&amp;quot; and never removes their helmet/armor more about their armor than most. And does offer to repair or improve the condition for any that are willing to set aside pride and let her assist. &lt;br /&gt;
&lt;br /&gt;
That said, she is very proud of her armor, and knows that while it should never be a crutch, it has already helped keep her alive when fighting crystal abominations, hyper cyborgs, powerful Force users, and empowers her to protect her friends and those she cares most about.&lt;br /&gt;
&lt;br /&gt;
== First Mate ==&lt;br /&gt;
&lt;br /&gt;
Zig has since moved on from being Captain to the role of First Mate. This is mostly an honorary role, as she is formally listed as the Head of Engineering on the ships roster. &lt;br /&gt;
&lt;br /&gt;
Zig can be found either in the gym training, overseeing repairs and upgrades to infrastructure, or being silly with her friends and crewmates. Humor has been important to her, especially after the trauma she is working through processing during operations in the Ethereal Realm in Great Jedi War XVI.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=325px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zig-selfie.png|Hair down selfie ;P&lt;br /&gt;
File:Zig new.png|The Mechanic.&lt;br /&gt;
File:ZigDab.jpg|Dab on the haters.&lt;br /&gt;
File:Zig-Jacket.png|Leather jackets are cool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Friends ==&lt;br /&gt;
=== Alaisy ===&lt;br /&gt;
Close friend, mentor, ex-girlfriend. On good terms. &lt;br /&gt;
&lt;br /&gt;
[[File:ZignAlaisy.jpeg|150px|thumb|none|Alaisy and Zig enjoying a rare moment of quiet]]&lt;br /&gt;
&lt;br /&gt;
=== Nicfer ===&lt;br /&gt;
&lt;br /&gt;
=== Esen ===&lt;br /&gt;
&lt;br /&gt;
=== Remmy ===&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Zuza ===&lt;br /&gt;
&lt;br /&gt;
Zuza is more than a primary partner and girlfriend. She is Zig&#039;s heart. What started off as something she had only really dreamed about in her fan-fictions (one of which was leaked to the whole crew) Zig and Zuza actually realized their mutual attraction for one another and became a couple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zigzuz2.jpg|Zuza and Zig&#039;s first dance.&lt;br /&gt;
File:ZigZu.png|Power couple much?&lt;br /&gt;
File:Zuzig-headshot.png|&amp;lt;center&amp;gt;Pride! &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Vez ===&lt;br /&gt;
Other than the fact that she&#039;s competent and intelligent, Zig also was drawn like a moth to the flame to [[Vez Hirundo]] because of her confidence and sense of style and reckless abandon. Zig was always insecure about wearing anything other than her mechanics clothes, so getting a chance to hang out with Vez has become a way to get more comfortable socially outside of her bubble, with a mixture of admiration and penchant for mischief. As partners, Vez pushes and challenges Zig to step outside her comfort zone while also being a caring partner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Powerpuff-girls-ZigVezZuza.png|ZigVezZuza&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Orse ===&lt;br /&gt;
&lt;br /&gt;
On a recent joint mission, Zig got a chance to meet and bond with Orse, who was introduced to her and Zig through Vez. They both share a love and passion for technology, droids, and creation. In what seemed to somehow be a natural thing, Orse easily integrated into the budding polycule of friendship and what was quickly becoming a lot more.&lt;br /&gt;
&lt;br /&gt;
=== A Poly-cool ===&lt;br /&gt;
&lt;br /&gt;
Zig has, despite her sheltered upbringing in a backwater town, become more and more confident in-herself and her sexuality. This growth has expanded rapidly thanks to the open mindedness of Zuza becoming infectious, and realizing that Zig could share her heart with others and still retain the sense of trust and comfort. &lt;br /&gt;
&lt;br /&gt;
Thanks to the inclusion of Vez, and now Orse into their relationship, Zig can now can now safely say that she has &amp;quot;a lot&amp;quot; of girlfriends, just like the popular song [https://www.youtube.com/watch?v=fVTai2ciq1I &#039;&#039;Tití me pregunto&#039;&#039;] by Mirilan artist Bad Kushiban.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=350px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Polycool-Comparison-4.png|Height comparison&lt;br /&gt;
File:Polycool-STARDestroyers.png|Orse&#039;s Angels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Zig Art ==&lt;br /&gt;
A collection of art renditions drawn by Zig or others. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Screen Shot 2021-11-11 at 10.26.11 PM.png|Zig and her hydrospanner &lt;br /&gt;
File:Zig-cinder.png|Up to no good &lt;br /&gt;
File:ZigHeadphones.jpg|Double the ears, double the skill&lt;br /&gt;
File:Zig wally commission 1.png|Short hair during her brief Street Fighter / Vi era&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Arcona members]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200531</id>
		<title>Zig Kaliska</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200531"/>
		<updated>2026-04-12T21:15:28Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* A Poly-cool */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:Zig-Beya-Headshot.png|300px]]&lt;br /&gt;
|firstname= Zigrah&#039;sahe (Zig)&lt;br /&gt;
|lastname= Kaliska&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|17}}&lt;br /&gt;
|death=&lt;br /&gt;
|species=Zygerrian&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Indigo&lt;br /&gt;
|eyes=Yellow&lt;br /&gt;
|height=5&#039;8&lt;br /&gt;
|weight=130 lbs&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=Corellian Kickboxing&lt;br /&gt;
|profession=&lt;br /&gt;
|position=First Mate&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Voidbreaker]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|slicerhandle=nek0z1g69&lt;br /&gt;
|dossier=[[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[File:ZigWinning.png|108x108px|left|thumb|Zig before joining the Voidbreaker crew]]&lt;br /&gt;
&lt;br /&gt;
Zig does not talk much about her upbringing or background. What she has shared is that she left home when she was very young. She ended up living on Tatooine in a small outpost called &amp;quot;Mos Kenny&amp;quot;. There, she learned to be a scavenger under an Arcona named &amp;quot;Victa&amp;quot;, who taught her how to work on ships, and fueled her desire to learn how to fix things. &lt;br /&gt;
&lt;br /&gt;
Living in a small town she learned how to take care of herself, pick up as many trades as she could, and eventually was recruited to start working on crews. &lt;br /&gt;
&lt;br /&gt;
This got her off world and let her explore a bit more of the galaxy, but still always kept her on the move, on a ship, and rarely let her feel like she had a place to call home. &lt;br /&gt;
&lt;br /&gt;
=== Voidbreaker Battleteam ===&lt;br /&gt;
[[File:Screenshot 20200126-121800~2.png|100px|left|thumb|Zig&#039;s first headshot]]&lt;br /&gt;
&lt;br /&gt;
Through a mutual friend, Zig was introduced to a potential employeer named [[Marick]]. Marick was part of an organization called &amp;quot;The Brotherhood&amp;quot; and represented one of its Clans: [[Arcona]]. &lt;br /&gt;
&lt;br /&gt;
What started out as a simple contract turned into much more for the Zygerrian. &lt;br /&gt;
&lt;br /&gt;
It turned out that the job she&#039;d been hired for was to work as an engineer on a minstrel-class Yacht that was repurposed for the use of Battleteam [[Voidbreaker]]. The ship, which shared a name with the team, was looking for an engineer to help take on some hybrid, unique tasks. &lt;br /&gt;
&lt;br /&gt;
A job was a job, though, but little did Zig know was how quickly she&#039;d become attached to the team, and the Clan by extension.&lt;br /&gt;
&lt;br /&gt;
== Captain on Deck ==&lt;br /&gt;
As Captain, Zig had a lot of growing and learning to do. &lt;br /&gt;
[[File:Zig full.jpeg|thumb|left|262x262px|She&#039;s just Zig]]&lt;br /&gt;
&lt;br /&gt;
Some of these things included:&lt;br /&gt;
* Learning how to lead a band of mercenaries that, in truth, had more experience than her&lt;br /&gt;
* Dating crew members&lt;br /&gt;
* Dating another crew member&lt;br /&gt;
* Training up the journey engineers to manage things on their own&lt;br /&gt;
* Deal with paperwork&lt;br /&gt;
* Deal with skitters&lt;br /&gt;
&lt;br /&gt;
She most notably lead an operation to save former Captain [[Karran Val&#039;teo]], and stepped up to help fend of the Children of Mortis during the attack on Selen in what would be recorded as the [[Fifteenth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
During the battle, in which Voidbreaker defended the spaceport, Zig fought and battled a Purified Ascendent Trooper that managed to land a hit on her beskar armor and helmet with its unique lightsaber.  She managed to repair the helmet, but it still retains a gnarly looking scar in it. She has since stepped down as Captain and has taken up the mantle as &amp;quot;First Mate&amp;quot; and head of engineering.&lt;br /&gt;
&lt;br /&gt;
== Iron Zig ==&lt;br /&gt;
[[File:EMSMarick-Zig.png|241x241px|left|thumb|&amp;quot;Zygbuster&amp;quot; Armor]]&lt;br /&gt;
&lt;br /&gt;
Zig scavenged her &#039;Imperial Commando Beskar Armor&#039; from an Severian Principate salvage yard. She restored it, crafted the modifications, and stylized it with her own two hands and talent. The Vodibreaker logo is emblazoned on the chest plate over her heart, and is mostly a dark purple with golden accents. &lt;br /&gt;
&lt;br /&gt;
[[File:ZigHelm1.png|255x255px|thumb|Chicks dig scars ;)]]&lt;br /&gt;
&lt;br /&gt;
This, of course, does not stop comparisons to Mandalorian Beskar, which can lead to some frustrating conversations about whether or not she &amp;quot;earned&amp;quot; the armor or was appropriating it. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Zig is not afraid to drop a gauntlet and back up her claim. She can also usually tell someone that lives by the &amp;quot;Creed&amp;quot; and never removes their helmet/armor more about their armor than most. And does offer to repair or improve the condition for any that are willing to set aside pride and let her assist. &lt;br /&gt;
&lt;br /&gt;
That said, she is very proud of her armor, and knows that while it should never be a crutch, it has already helped keep her alive when fighting crystal abominations, hyper cyborgs, powerful Force users, and empowers her to protect her friends and those she cares most about.&lt;br /&gt;
&lt;br /&gt;
== First Mate ==&lt;br /&gt;
&lt;br /&gt;
Zig has since moved on from being Captain to the role of First Mate. This is mostly an honorary role, as she is formally listed as the Head of Engineering on the ships roster. &lt;br /&gt;
&lt;br /&gt;
Zig can be found either in the gym training, overseeing repairs and upgrades to infrastructure, or being silly with her friends and crewmates. Humor has been important to her, especially after the trauma she is working through processing during operations in the Ethereal Realm in Great Jedi War XVI.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=325px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zig-selfie.png|Hair down selfie ;P&lt;br /&gt;
File:Zig new.png|The Mechanic.&lt;br /&gt;
File:ZigDab.jpg|Dab on the haters.&lt;br /&gt;
File:Zig-Jacket.png|Leather jackets are cool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Friends ==&lt;br /&gt;
=== Alaisy ===&lt;br /&gt;
Close friend, mentor, ex-girlfriend. On good terms. &lt;br /&gt;
&lt;br /&gt;
[[File:ZignAlaisy.jpeg|150px|thumb|none|Alaisy and Zig enjoying a rare moment of quiet]]&lt;br /&gt;
&lt;br /&gt;
=== Nicfer ===&lt;br /&gt;
&lt;br /&gt;
=== Esen ===&lt;br /&gt;
&lt;br /&gt;
=== Remmy ===&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Zuza ===&lt;br /&gt;
&lt;br /&gt;
Zuza is more than a primary partner and girlfriend. She is Zig&#039;s heart. What started off as something she had only really dreamed about in her fan-fictions (one of which was leaked to the whole crew) Zig and Zuza actually realized their mutual attraction for one another and became a couple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zigzuz2.jpg|Zuza and Zig&#039;s first dance.&lt;br /&gt;
File:ZigZu.png|Power couple much?&lt;br /&gt;
File:Zuzig-headshot.png|&amp;lt;center&amp;gt;Pride! &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Vez ===&lt;br /&gt;
Other than the fact that she&#039;s competent and intelligent, Zig also was drawn like a moth to the flame to [[Vez Hirundo]] because of her confidence and sense of style and reckless abandon. Zig was always insecure about wearing anything other than her mechanics clothes, so getting a chance to hang out with Vez has become a way to get more comfortable socially outside of her bubble, with a mixture of admiration and penchant for mischief. As partners, Vez pushes and challenges Zig to step outside her comfort zone while also being a caring partner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Powerpuff-girls-ZigVezZuza.png|ZigVezZuza&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Orse ===&lt;br /&gt;
&lt;br /&gt;
On a recent joint mission, Zig got a chance to meet and bond with Orse, who was introduced to her and Zig through Vez. They both share a love and passion for technology, droids, and creation. In what seemed to somehow be a natural thing, Orse easily integrated into the budding polycule of friendship and what was quickly becoming a lot more.&lt;br /&gt;
&lt;br /&gt;
=== A Poly-cool ===&lt;br /&gt;
&lt;br /&gt;
Zig has, despite her sheltered upbringing in a backwater town, become more and more confident in-herself and her sexuality. This growth has expanded rapidly thanks to the open mindedness of Zuza becoming infectious, and realizing that Zig could share her heart with others and still retain the sense of trust and comfort. &lt;br /&gt;
&lt;br /&gt;
Thanks to the inclusion of Vez, and now Orse into their relationship, Zig can now can now safely say that she has &amp;quot;a lot&amp;quot; of girlfriends, just like the popular song [https://www.youtube.com/watch?v=fVTai2ciq1I &#039;&#039;Tití me pregunto&#039;&#039;] by Mirilan artist Bad Kushiban.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=400px heights=350px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Polycool-Comparison-4.png&lt;br /&gt;
File:Polycool-STARDestroyers.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Zig Art ==&lt;br /&gt;
A collection of art renditions drawn by Zig or others. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Screen Shot 2021-11-11 at 10.26.11 PM.png|Zig and her hydrospanner &lt;br /&gt;
File:Zig-cinder.png|Up to no good &lt;br /&gt;
File:ZigHeadphones.jpg|Double the ears, double the skill&lt;br /&gt;
File:Zig wally commission 1.png|Short hair during her brief Street Fighter / Vi era&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Arcona members]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200530</id>
		<title>Zig Kaliska</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Zig_Kaliska&amp;diff=200530"/>
		<updated>2026-04-12T20:57:25Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Zig Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Mercenary&lt;br /&gt;
|image=[[File:Zig-Beya-Headshot.png|300px]]&lt;br /&gt;
|firstname= Zigrah&#039;sahe (Zig)&lt;br /&gt;
|lastname= Kaliska&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth={{Birthyear_and_Age|ABY|17}}&lt;br /&gt;
|death=&lt;br /&gt;
|species=Zygerrian&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Indigo&lt;br /&gt;
|eyes=Yellow&lt;br /&gt;
|height=5&#039;8&lt;br /&gt;
|weight=130 lbs&lt;br /&gt;
|cyber=&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=&lt;br /&gt;
|fightingstyle=Corellian Kickboxing&lt;br /&gt;
|profession=&lt;br /&gt;
|position=First Mate&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=[[Voidbreaker]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|slicerhandle=nek0z1g69&lt;br /&gt;
|dossier=[[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[File:ZigWinning.png|108x108px|left|thumb|Zig before joining the Voidbreaker crew]]&lt;br /&gt;
&lt;br /&gt;
Zig does not talk much about her upbringing or background. What she has shared is that she left home when she was very young. She ended up living on Tatooine in a small outpost called &amp;quot;Mos Kenny&amp;quot;. There, she learned to be a scavenger under an Arcona named &amp;quot;Victa&amp;quot;, who taught her how to work on ships, and fueled her desire to learn how to fix things. &lt;br /&gt;
&lt;br /&gt;
Living in a small town she learned how to take care of herself, pick up as many trades as she could, and eventually was recruited to start working on crews. &lt;br /&gt;
&lt;br /&gt;
This got her off world and let her explore a bit more of the galaxy, but still always kept her on the move, on a ship, and rarely let her feel like she had a place to call home. &lt;br /&gt;
&lt;br /&gt;
=== Voidbreaker Battleteam ===&lt;br /&gt;
[[File:Screenshot 20200126-121800~2.png|100px|left|thumb|Zig&#039;s first headshot]]&lt;br /&gt;
&lt;br /&gt;
Through a mutual friend, Zig was introduced to a potential employeer named [[Marick]]. Marick was part of an organization called &amp;quot;The Brotherhood&amp;quot; and represented one of its Clans: [[Arcona]]. &lt;br /&gt;
&lt;br /&gt;
What started out as a simple contract turned into much more for the Zygerrian. &lt;br /&gt;
&lt;br /&gt;
It turned out that the job she&#039;d been hired for was to work as an engineer on a minstrel-class Yacht that was repurposed for the use of Battleteam [[Voidbreaker]]. The ship, which shared a name with the team, was looking for an engineer to help take on some hybrid, unique tasks. &lt;br /&gt;
&lt;br /&gt;
A job was a job, though, but little did Zig know was how quickly she&#039;d become attached to the team, and the Clan by extension.&lt;br /&gt;
&lt;br /&gt;
== Captain on Deck ==&lt;br /&gt;
As Captain, Zig had a lot of growing and learning to do. &lt;br /&gt;
[[File:Zig full.jpeg|thumb|left|262x262px|She&#039;s just Zig]]&lt;br /&gt;
&lt;br /&gt;
Some of these things included:&lt;br /&gt;
* Learning how to lead a band of mercenaries that, in truth, had more experience than her&lt;br /&gt;
* Dating crew members&lt;br /&gt;
* Dating another crew member&lt;br /&gt;
* Training up the journey engineers to manage things on their own&lt;br /&gt;
* Deal with paperwork&lt;br /&gt;
* Deal with skitters&lt;br /&gt;
&lt;br /&gt;
She most notably lead an operation to save former Captain [[Karran Val&#039;teo]], and stepped up to help fend of the Children of Mortis during the attack on Selen in what would be recorded as the [[Fifteenth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
During the battle, in which Voidbreaker defended the spaceport, Zig fought and battled a Purified Ascendent Trooper that managed to land a hit on her beskar armor and helmet with its unique lightsaber.  She managed to repair the helmet, but it still retains a gnarly looking scar in it. She has since stepped down as Captain and has taken up the mantle as &amp;quot;First Mate&amp;quot; and head of engineering.&lt;br /&gt;
&lt;br /&gt;
== Iron Zig ==&lt;br /&gt;
[[File:EMSMarick-Zig.png|241x241px|left|thumb|&amp;quot;Zygbuster&amp;quot; Armor]]&lt;br /&gt;
&lt;br /&gt;
Zig scavenged her &#039;Imperial Commando Beskar Armor&#039; from an Severian Principate salvage yard. She restored it, crafted the modifications, and stylized it with her own two hands and talent. The Vodibreaker logo is emblazoned on the chest plate over her heart, and is mostly a dark purple with golden accents. &lt;br /&gt;
&lt;br /&gt;
[[File:ZigHelm1.png|255x255px|thumb|Chicks dig scars ;)]]&lt;br /&gt;
&lt;br /&gt;
This, of course, does not stop comparisons to Mandalorian Beskar, which can lead to some frustrating conversations about whether or not she &amp;quot;earned&amp;quot; the armor or was appropriating it. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Zig is not afraid to drop a gauntlet and back up her claim. She can also usually tell someone that lives by the &amp;quot;Creed&amp;quot; and never removes their helmet/armor more about their armor than most. And does offer to repair or improve the condition for any that are willing to set aside pride and let her assist. &lt;br /&gt;
&lt;br /&gt;
That said, she is very proud of her armor, and knows that while it should never be a crutch, it has already helped keep her alive when fighting crystal abominations, hyper cyborgs, powerful Force users, and empowers her to protect her friends and those she cares most about.&lt;br /&gt;
&lt;br /&gt;
== First Mate ==&lt;br /&gt;
&lt;br /&gt;
Zig has since moved on from being Captain to the role of First Mate. This is mostly an honorary role, as she is formally listed as the Head of Engineering on the ships roster. &lt;br /&gt;
&lt;br /&gt;
Zig can be found either in the gym training, overseeing repairs and upgrades to infrastructure, or being silly with her friends and crewmates. Humor has been important to her, especially after the trauma she is working through processing during operations in the Ethereal Realm in Great Jedi War XVI.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=325px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zig-selfie.png|Hair down selfie ;P&lt;br /&gt;
File:Zig new.png|The Mechanic.&lt;br /&gt;
File:ZigDab.jpg|Dab on the haters.&lt;br /&gt;
File:Zig-Jacket.png|Leather jackets are cool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Friends ==&lt;br /&gt;
=== Alaisy ===&lt;br /&gt;
Close friend, mentor, ex-girlfriend. On good terms. &lt;br /&gt;
&lt;br /&gt;
[[File:ZignAlaisy.jpeg|150px|thumb|none|Alaisy and Zig enjoying a rare moment of quiet]]&lt;br /&gt;
&lt;br /&gt;
=== Nicfer ===&lt;br /&gt;
&lt;br /&gt;
=== Esen ===&lt;br /&gt;
&lt;br /&gt;
=== Remmy ===&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Zuza ===&lt;br /&gt;
&lt;br /&gt;
Zuza is more than a primary partner and girlfriend. She is Zig&#039;s heart. What started off as something she had only really dreamed about in her fan-fictions (one of which was leaked to the whole crew) Zig and Zuza actually realized their mutual attraction for one another and became a couple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Zigzuz2.jpg|Zuza and Zig&#039;s first dance.&lt;br /&gt;
File:ZigZu.png|Power couple much?&lt;br /&gt;
File:Zuzig-headshot.png|&amp;lt;center&amp;gt;Pride! &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Vez ===&lt;br /&gt;
Other than the fact that she&#039;s competent and intelligent, Zig also was drawn like a moth to the flame to [[Vez Hirundo]] because of her confidence and sense of style and reckless abandon. Zig was always insecure about wearing anything other than her mechanics clothes, so getting a chance to hang out with Vez has become a way to get more comfortable socially outside of her bubble, with a mixture of admiration and penchant for mischief. As partners, Vez pushes and challenges Zig to step outside her comfort zone while also being a caring partner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=275px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Powerpuff-girls-ZigVezZuza.png|ZigVezZuza&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Orse ===&lt;br /&gt;
&lt;br /&gt;
On a recent joint mission, Zig got a chance to meet and bond with Orse, who was introduced to her and Zig through Vez. They both share a love and passion for technology, droids, and creation. In what seemed to somehow be a natural thing, Orse easily integrated into the budding polycule of friendship and what was quickly becoming a lot more.&lt;br /&gt;
&lt;br /&gt;
=== A Poly-cool ===&lt;br /&gt;
&lt;br /&gt;
Zig has, despite her sheltered upbringing in a backwater town, become more and more confident in-herself and her sexuality. This growth has expanded rapidly thanks to the open mindedness of Zuza becoming infectious, and realizing that Zig could share her heart with others and still retain the sense of trust and comfort. &lt;br /&gt;
&lt;br /&gt;
Thanks to the inclusion of Vez, and now Orse into their relationship, Zig can now can now safely say that she has &amp;quot;a lot&amp;quot; of girlfriends, just like the popular song [https://www.youtube.com/watch?v=fVTai2ciq1I &#039;&#039;Tití me pregunto&#039;&#039;] by Mirilan artist Bad Kushiban.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=375px heights=300px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Polycool-Comparison-4.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Zig Art ==&lt;br /&gt;
A collection of art renditions drawn by Zig or others. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Screen Shot 2021-11-11 at 10.26.11 PM.png|Zig and her hydrospanner &lt;br /&gt;
File:Zig-cinder.png|Up to no good &lt;br /&gt;
File:ZigHeadphones.jpg|Double the ears, double the skill&lt;br /&gt;
File:Zig wally commission 1.png|Short hair during her brief Street Fighter / Vi era&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Arcona members]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Zig_wally_commission_1.png&amp;diff=200529</id>
		<title>File:Zig wally commission 1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Zig_wally_commission_1.png&amp;diff=200529"/>
		<updated>2026-04-12T20:55:58Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Non Humans
Category: Images-Characters
Category: Images-Zygerrian

Art by Iza!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Non Humans]]&lt;br /&gt;
[[Category: Images-Characters]]&lt;br /&gt;
[[Category: Images-Zygerrian]]&lt;br /&gt;
&lt;br /&gt;
Art by Iza!&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200443</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200443"/>
		<updated>2026-04-08T02:40:21Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:Wyn-new.png|300px|left]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s), and is known for being a deadly marksman, especially when improvising.&lt;br /&gt;
&lt;br /&gt;
Known to change or alter his appearance to play a role or blend in with a crowd, his presence usually leads to an increase of chaotic factors. &lt;br /&gt;
&lt;br /&gt;
Wyndell has put his Envoy work on hold with his new role as Questor of House-Qel Droma and as the (allegedly) Blind Man of Port Ol&#039;val.  &lt;br /&gt;
&lt;br /&gt;
While it&#039;s easy to write this off as a privilege of being related to the current [[Exarch]], Wyndell has proven himself in his own right as a Golden Envoy, having run multiple sucesful operations and undercover work.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Quaestor and Blindman ==&lt;br /&gt;
While self-identifying as a &amp;quot;support&amp;quot; or &amp;quot;background character&amp;quot;, Wyn has had a chance to step up for the first time in a leadership role. It just so happened that the unique status of House Qel-Droma&#039;s Quaestor doubling as a faceless shadowbroker for Port Ol&#039;val, the older Tyris sibling is uniquely cut out for the subterfuge thanks to his Illusionary powers and performative talents.&lt;br /&gt;
&lt;br /&gt;
[[File:Wyn-Blindman.png|150px|none||thumb|Blindman Persona]]&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200442</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200442"/>
		<updated>2026-04-08T02:39:37Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Quaestor and Blindman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:Wyn-new.png|300px|left]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s), and is known for being a deadly marksman, especially when improvising.&lt;br /&gt;
&lt;br /&gt;
Known to change or alter his appearance to play a role or blend in with a crowd, his presence usually leads to an increase of chaotic factors. &lt;br /&gt;
&lt;br /&gt;
Wyndell has put his Envoy work on hold with his new role as Questor of House-Qel Droma and as the (allegedly) Blind Man of Port Ol&#039;val.  &lt;br /&gt;
&lt;br /&gt;
While it&#039;s easy to write this off as a privilege of being related to the current [[Exarch]], Wyndell has proven himself in his own right as a Golden Envoy, having run multiple sucesful operations and undercover work.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Quaestor and Blindman ==&lt;br /&gt;
While self-identifying as a &amp;quot;support&amp;quot; or &amp;quot;background character&amp;quot;, Wyn has had a chance to step up for the first time in a leadership role. It just so happened that the unique status of House Qel-Droma&#039;s Quaestor doubling as a faceless shadowbroker for Port Ol&#039;val, the older Tyris sibling is uniquely cut out for the subterfuge thanks to his Illusionary powers and performative talents.&lt;br /&gt;
&lt;br /&gt;
[[File:Wyn-Blindman.png|150px|left|none|Blindman Persona]]&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200441</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200441"/>
		<updated>2026-04-08T02:39:12Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Quaestor and Blindman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:Wyn-new.png|300px|left]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s), and is known for being a deadly marksman, especially when improvising.&lt;br /&gt;
&lt;br /&gt;
Known to change or alter his appearance to play a role or blend in with a crowd, his presence usually leads to an increase of chaotic factors. &lt;br /&gt;
&lt;br /&gt;
Wyndell has put his Envoy work on hold with his new role as Questor of House-Qel Droma and as the (allegedly) Blind Man of Port Ol&#039;val.  &lt;br /&gt;
&lt;br /&gt;
While it&#039;s easy to write this off as a privilege of being related to the current [[Exarch]], Wyndell has proven himself in his own right as a Golden Envoy, having run multiple sucesful operations and undercover work.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Quaestor and Blindman ==&lt;br /&gt;
&lt;br /&gt;
[[File:Wyn-Blindman.png|150px|left|thumb|Blindman Persona]]&lt;br /&gt;
While self-identifying as a &amp;quot;support&amp;quot; or &amp;quot;background character&amp;quot;, Wyn has had a chance to step up for the first time in a leadership role. It just so happened that the unique status of House Qel-Droma&#039;s Quaestor doubling as a faceless shadowbroker for Port Ol&#039;val, the older Tyris sibling is uniquely cut out for the subterfuge thanks to his Illusionary powers and performative talents.&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Wyn-Blindman.png&amp;diff=200440</id>
		<title>File:Wyn-Blindman.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Wyn-Blindman.png&amp;diff=200440"/>
		<updated>2026-04-08T02:38:26Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Characters
Artwork by the amazing [https://rinworks.carrd.co/ Rin] &amp;lt;3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Characters]]&lt;br /&gt;
Artwork by the amazing [https://rinworks.carrd.co/ Rin] &amp;lt;3&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200439</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200439"/>
		<updated>2026-04-08T02:28:52Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Envoy Work */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:Wyn-new.png|300px|left]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s), and is known for being a deadly marksman, especially when improvising.&lt;br /&gt;
&lt;br /&gt;
Known to change or alter his appearance to play a role or blend in with a crowd, his presence usually leads to an increase of chaotic factors. &lt;br /&gt;
&lt;br /&gt;
Wyndell has put his Envoy work on hold with his new role as Questor of House-Qel Droma and as the (allegedly) Blind Man of Port Ol&#039;val.  &lt;br /&gt;
&lt;br /&gt;
While it&#039;s easy to write this off as a privilege of being related to the current [[Exarch]], Wyndell has proven himself in his own right as a Golden Envoy, having run multiple sucesful operations and undercover work.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Quaestor and Blindman ==&lt;br /&gt;
While self-identifying as a &amp;quot;support&amp;quot; or &amp;quot;background character&amp;quot;, Wyn has had a chance to step up for the first time in a leadership role. It just so happened that the unique status of House Qel-Droma&#039;s Quaestor doubling as a faceless shadowbroker for Port Ol&#039;val, the older Tyris sibling is uniquely cut out for the subterfuge thanks to his Illusionary powers and performative talents.&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200438</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200438"/>
		<updated>2026-04-08T02:26:25Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Dossier Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:Wyn-new.png|300px|left]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s), and is known for being a deadly marksman, especially when improvising.&lt;br /&gt;
&lt;br /&gt;
Known to change or alter his appearance to play a role or blend in with a crowd, his presence usually leads to an increase of chaotic factors. &lt;br /&gt;
&lt;br /&gt;
Wyndell has put his Envoy work on hold with his new role as Questor of House-Qel Droma and as the (allegedly) Blind Man of Port Ol&#039;val.  &lt;br /&gt;
&lt;br /&gt;
While it&#039;s easy to write this off as a privilege of being related to the current [[Exarch]], Wyndell has proven himself in his own right as a Golden Envoy, having run multiple sucesful operations and undercover work.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Envoy Work ==&lt;br /&gt;
Wyn has becoming a consistent contributor to the [[Envoy Corps]] with his free time outside of being a Dad. While it&#039;s easy to write this off as a privilege of being related to the current Exarch, Wyndell has proven himself as a Golden Envoy and was awarded the Golden Envoy Cowl, which he of course now wears as a fashionable part of his every-day attire. &lt;br /&gt;
&lt;br /&gt;
[[File:Wyn-Envoy.png|200px|none|thumb|Stay Golden]]&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200437</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200437"/>
		<updated>2026-04-08T02:20:44Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Dossier Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:Wyn-new.png|300px|left]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Envoy Work ==&lt;br /&gt;
Wyn has becoming a consistent contributor to the [[Envoy Corps]] with his free time outside of being a Dad. While it&#039;s easy to write this off as a privilege of being related to the current Exarch, Wyndell has proven himself as a Golden Envoy and was awarded the Golden Envoy Cowl, which he of course now wears as a fashionable part of his every-day attire. &lt;br /&gt;
&lt;br /&gt;
[[File:Wyn-Envoy.png|200px|none|thumb|Stay Golden]]&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Wyn-new.png&amp;diff=200436</id>
		<title>File:Wyn-new.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Wyn-new.png&amp;diff=200436"/>
		<updated>2026-04-08T02:19:36Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Characters]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200435</id>
		<title>Wyndell Tyris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Wyndell_Tyris&amp;diff=200435"/>
		<updated>2026-04-08T02:11:29Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order=Force Disciple&lt;br /&gt;
|image=[[File:WynHeadshot.png|250px]]&lt;br /&gt;
|firstname= Wyndell&lt;br /&gt;
|lastname= Tyris&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth=40 Years Old&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes= &amp;lt;span style=&amp;quot;color:#14A700;&amp;quot;&amp;gt;Emerald Green &amp;lt;/span&amp;gt;&lt;br /&gt;
|height=5&#039;11&lt;br /&gt;
|weight=175lbs&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=Turhaya &amp;quot;Turi&amp;quot; Tyris&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|weapons=Blasters&lt;br /&gt;
|fightingstyle=Wynning&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Power Bottom&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=Clan Arcona&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=[https://www.darkjedibrotherhood.com/members/15365 Kaled Atros]&lt;br /&gt;
|dossier= [[dossier:10214|10214]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wyndell Tyris, more commonly known as &amp;quot;Wyn&amp;quot; or sometimes &amp;quot;Stop that&amp;quot;, among his many honorifics, is a human male Force Disciple, [[EL3|Elder]] &amp;quot;Prophet&amp;quot;, and a [[CS_Guide:_Disciplines#Defender|Defender]] loyal to his family and friends above all else. &lt;br /&gt;
&lt;br /&gt;
== Dossier Profile ==&lt;br /&gt;
[[File:NewHair-Wyn.png|222x222px|left|thumb|New haircut]]&lt;br /&gt;
&lt;br /&gt;
Wyndell&#039;s roguish, attractive visage comes from a combination of his smooth skin, angular features, friendly smile, and inquisitive green eyes. He has jet-black hair that has been cut to shoulder length and tucked behind his ears while still curling naturally at the base of his neck.  &lt;br /&gt;
&lt;br /&gt;
His slender build is lean and trim with no noticeable bulk and little in the way of body fat. He lacks any noticeable scars or tattoos.&lt;br /&gt;
&lt;br /&gt;
His typical preferred attire is a green v-neck shirt tucked into dark slacks, with a dark jacket with green accents on the shoulders.&lt;br /&gt;
&lt;br /&gt;
He is rarely seen without the cross-hip holster that holds his twin blaster pistols, &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90977-lw-896-survivor-edition-blaster-pistol Dexter]&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;&#039;&#039;[https://www.darkjedibrotherhood.com/items/90980-lw-896-survivor-edition-blaster-pistol Doakes]&#039;&#039;&amp;lt;/span&amp;gt; (The Double D&#039;s)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Raised by an abusive and manipulative father who took him away from his dying mother. Eventually, he would break free and forge his own path.&lt;br /&gt;
&lt;br /&gt;
At first, things weren&#039;t all that bad, though. He was born to a &amp;quot;happy&amp;quot; set of parents and spent a lot of time with his mother, doing the typical things that typical infants did. Wyn&#039;s mother raised him mostly alone, as his father was always traveling or &amp;quot;on a job&amp;quot;. He provided for them, and Wyn was never want for material possessions. He was educated, and immediately fell in love with performance and theater, learning as many instruments as he could, taking vocal lessons, and trying out for every part in the local stage plays, even if he knew he wasn&#039;t the right fit for the role. &lt;br /&gt;
&lt;br /&gt;
[[File:RodrigueTyris.png|150px|thumb|right|Rodrgiue Tyris]]&lt;br /&gt;
&lt;br /&gt;
His father, of course, did not wholly approve of Wyn&#039;s love for the stage. He wanted Wyn to focus more on his marksmanship, and, as he was slowly coming into his abilities within the Force, his gift for crafting illusions. Wyn tried his best to appease his father, but his mother obviously saw that his heart lied not on &amp;quot;the job&amp;quot; but performing for people and making them smile or laugh or cry. After an intense screaming fight, Rodrigue Tyris left, and did not return for months. During that time, Wyn&#039;s mother grew sick and he was forced to drop out of school to care for her. He had the money to pay for procedures, but the disease she had seemingly come down with a kind of mental degradation that the doctors could not cure with Bacta. &lt;br /&gt;
&lt;br /&gt;
She died a few months later, when his father conveniently showed up to take the last of her will and to bring Wyn on the road with him. This began Wyn&#039;s true training the art of lying, deceiving, manipulation, and taking advantage of those who were not strong enough to defend themselves. He would not learn, until much later, that his mother had died as a result of something his father had done to her with the Force and his twisted variant of the Jedi Mind Trick. &lt;br /&gt;
&lt;br /&gt;
Wyn&#039;s training had him pick up a lot of...interesting habits that would eventually manifest when he was on his own. He did not last long under his fathers tutelage, but learned a lot in the ways of harnessing the Force while also honing his marksmanship. He learned to pickpocket, lie, steal, and exploit. &lt;br /&gt;
&lt;br /&gt;
Until he had enough. &lt;br /&gt;
&lt;br /&gt;
Wyn managed to get away from his father after a traumatic experience where he &amp;quot;failed&amp;quot; a job that forced him to slaughter an innocent family he&#039;d tried to save with his fathers lightsaber. It was during this stunt that Rodrigue revealed to Wyn that he had been the one to kill his mother.&lt;br /&gt;
&lt;br /&gt;
So Wyn ran away, got as far from his father as he could. He became an urchin, living on the streets, working in bars and as a mercenary doing odd jobs no one else wanted to do. He made sure never to expose his identity or whereabout for fear of his father coming after him. Which helped him learn how to blend in and disguise himself.&lt;br /&gt;
&lt;br /&gt;
Eventually, he was fortunate enough to take a job with the Brotherhood, that by the Force seemed to put him on a crash course to reuniting with his Brother. He was given a new home in Clan Arcona, and began a new chapter of his life that would ultimately lead him to a final encounter with his estranged father. &lt;br /&gt;
&lt;br /&gt;
== Envoy Work ==&lt;br /&gt;
Wyn has becoming a consistent contributor to the [[Envoy Corps]] with his free time outside of being a Dad. While it&#039;s easy to write this off as a privilege of being related to the current Exarch, Wyndell has proven himself as a Golden Envoy and was awarded the Golden Envoy Cowl, which he of course now wears as a fashionable part of his every-day attire. &lt;br /&gt;
&lt;br /&gt;
[[File:Wyn-Envoy.png|200px|none|thumb|Stay Golden]]&lt;br /&gt;
&lt;br /&gt;
== Quirks and Tells ==&lt;br /&gt;
[[File:Wyn-og.png|250px|left|thumb|Duh, Wynning]]&lt;br /&gt;
&lt;br /&gt;
* Wyn identifies as pansexual, and will often use the line &amp;quot;silverware beware&amp;quot;.&lt;br /&gt;
* Wyn was making Dad jokes before he was a father, but is often heard promising to &amp;quot;behave&amp;quot; as soon as someone tells him what a &amp;quot;have&amp;quot; is. &lt;br /&gt;
* Wyn is a product of pop culture and tends to make references to esoteric things that lead people to often stare at him blankly and question. &lt;br /&gt;
* Wyn has a unique sense of &amp;quot;value&amp;quot; to personal belongings and objects. He has some borderline kleptomaniac-like tendencies, but is generally harmless and tends to have a reason for why he trades someones gloves for a towel, because he needed a pair of gloves, and who &#039;&#039;&#039;didn&#039;t&#039;&#039;&#039; need a towel?&lt;br /&gt;
* While Wyn has an almost annoyingly accurate affinity for blaster pistols, he refuses to use a lightsaber and tends to avoid melee combat as much as possible. While he is able to hold or carry a lightsaber for someone else, his hands will always start to shake and tremble if he holds one.&lt;br /&gt;
* He has a &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=okRsuP6JxzI tenor singing voice]&amp;lt;/span&amp;gt; but can do a wide range of of high and low notes.&lt;br /&gt;
* Considers himself a method-based actor who ermses himself in his disguises or roles rather than rely on improvisation or comedy. &lt;br /&gt;
* Has a pet &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;[https://www.darkjedibrotherhood.com/items/66325-dragonsnake dragonsnake named Shenron]&amp;lt;/span&amp;gt; that lives in the swamps of Uskil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[File:Jasmine-penn-wyn.jpg|150px]]&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;center&amp;gt; Brother of [[Marick Tyris Arconae]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Father to &#039;&#039;Turi&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Uncle to &#039;&#039;Kirra Aarave-Tyris&#039;&#039; and &#039;&#039;Weyne Tyris&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Brother-in-law to Atyiru Caesura Entar Arconae&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== Marick Tyris Arconae ====&lt;br /&gt;
&lt;br /&gt;
[[Marick]] and Wyn are half-brothers. Their father, [[Rodrigue Tyris]], was known for getting around the galaxy and conning his way into relationships in an effort to produce a true partner to help run his small criminal organization. So Wyn did not actually meet his brother until much later in life, when running into him during some freelance work for the Brotherhood while Marick was leading the [[Inquisitorius]].&lt;br /&gt;
&lt;br /&gt;
As they reconnected, they formed a friendship that grew over time, but hit a major snag when their father showed up to try and kidnap Marick and his newborn daughter. Wyn fought with the other Arconans to rescue Marick and defy their father, who ended up being sent to a maximum security prison to rot in isolation. &lt;br /&gt;
&lt;br /&gt;
Now past those traumatic events, the brothers work to restore the Tyris name through their respective families and children. Despite busy schedules they work closely together more often than not, and share babysitting responsibilities.&lt;br /&gt;
&lt;br /&gt;
==== Socorra ====&lt;br /&gt;
Wyndell and Socks happened to stumble into a relationship that neither seemed to be expecting. After an innocent trip to the theater sparked mutual interest, the two quickly formed what was probably the closest thing to a &amp;quot;normal&amp;quot; relationship that Wyn had ever had. They bonded over their mutual affinity for the holonet and pop culture among other attractions. Through the drama&#039;s of daily life in Dajorra and the Brotherhood&#039;s larger plots, they remained close. Among these obstacles was Socorra being kidnapped and replaced with a robot by the Children of Mortis. After heroically saving her, a series of events happened that could likely be listed among the various ways or moments that lead to a pregnancy.&lt;br /&gt;
&lt;br /&gt;
While Wyn was initially nervous, thanks to having not a healthy or good relationship with his own father, he warmed up to the idea and prepared himself to be a father. &lt;br /&gt;
&lt;br /&gt;
During a routine mission on Kashykk, Socorra went into labor with their child. Wyn worked with the local doctors to help birth the child, but fainted during the process. And thus: &#039;&#039;&#039;Turhaya Tyris&#039;&#039;&#039; was born (first of his name, heir to the finger-gun throne). Since that fateful moment, Wyndell dedicated his time and attention to being a good father. &lt;br /&gt;
&lt;br /&gt;
But things would not remain so simple. With Socorra leaving Dajorra for Clan Vizsla, Wyn was not in a position to leave. This obviously put a strain on their relationship, which ultimately lead to them deciding to remain parents to Turi, but to take care of themselves, respectively. &lt;br /&gt;
&lt;br /&gt;
It was determined that, for Turi&#039;s sake, he would keep the child for the times that Socorra was busy as the new Consul of Vizsla. They are still working out the rotation. But both are dedicated to being good parents to Turi and making sure he has everything he needs to grow up happy and healthy.&lt;br /&gt;
&lt;br /&gt;
=== Friends ===&lt;br /&gt;
&lt;br /&gt;
==== [[Alaisy Tir’eivra]] ====&lt;br /&gt;
&lt;br /&gt;
A lot of people, including his own brother, tend to not &amp;quot;get&amp;quot; Wyn. Alaisy, somehow, seemed to cut through his eccentric demeanor and simply saw him for who he was. She has never judged him for being himself, and somehow never seems to be bothered by his stunts or quirks. While it certainly helped that Wyn was able to prove himself resourceful to the Sith Alchemist, the two did make a powerful team when working together on missions. Most notably was the duo taking on a nest of mutated Rathtars during the SARLACC incident on Uskil. &lt;br /&gt;
&lt;br /&gt;
For these reasons, Wyn might be one of the few people that doesn&#039;t &amp;quot;fear&amp;quot; Alaisy, mostly out of familiarity, but also out of a sense of professional trust in her intentions. &lt;br /&gt;
&lt;br /&gt;
==== Zag ====&lt;br /&gt;
&lt;br /&gt;
Wyn has a hard time keeping up with Zag&#039;s adventures, but remains a contact in her phone to potentially help out in a pinch.&lt;br /&gt;
&lt;br /&gt;
==== Nejj ====&lt;br /&gt;
&lt;br /&gt;
Nejj and Wyn are two forces of fun mixed with a dash of chaotically-stupid antics. They tend to sync very well in social situations and have a healthy respect for one another&#039;s...skillsets.&lt;br /&gt;
&lt;br /&gt;
==== Dusa ====&lt;br /&gt;
[[File:Wynninem.png|200px|thumb|left|Exploring Port Ol&#039;val]]&lt;br /&gt;
Wyn bumped into Dusa on Port Ol&#039;val randomly. She had dropped her datapad and cracked the screen, so without really thinking, Wyn swapped it with his not-so-broken datapad. This lead to their introduction, wherein Wyn offered to show her around the shadowport. &lt;br /&gt;
&lt;br /&gt;
While her axe-ceptional skills in close quarters are fierce, Wyn&#039;s marksmanship is more than a match for it. &lt;br /&gt;
&lt;br /&gt;
They have now become fast friends and partners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:WynHeadshot.png&amp;diff=200434</id>
		<title>File:WynHeadshot.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:WynHeadshot.png&amp;diff=200434"/>
		<updated>2026-04-08T02:09:10Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: Category: Images-Characters

Artwork by Orv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Characters]]&lt;br /&gt;
&lt;br /&gt;
Artwork by Orv&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200317</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=200317"/>
		<updated>2026-03-30T21:00:32Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Drugs Are Bad Mmmkay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor|featured}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
== Objective ==&lt;br /&gt;
Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; tackles bounties, contracts, and missions that burnish the Brotherhood&#039;s reputation among the galaxy&#039;s power players. Renowned for their expertise and shrewdness, Envoys deploy in diverse pairs or teams, drawing upon specialists from all seven clans and their associated allies. With conditional advisement from the [[Emissary]] or [[Herald]], the Envoy Corps seeks to bolster the Brotherhood&#039;s standing with its current and potential allies while countering propaganda being spread by their adversaries.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|250px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps was formed out of a need to better establish the Brotherhood&#039;s efforts in building a positive image on the greater stage of the Galaxy, while also bridging relationships between he Clans and the Council. While it might look like a public-relations gambit on the surface, the Council put their full weight and support behind the Envoy Corps and trusted that it would become a vital key to their strategy of success. &lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|203x203px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
== Personnel ==&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest. While there is room for creativity and alterations, the &#039;&#039;Brotherhood-issued&#039;&#039; Envoy Threads are a light armor designed to be fashionable and tailored to fit. They are comprised of a long coat with a matching vest, pants, boots, and optional hat all woven from a lightweight armorweave material.&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;| &#039;&#039;&#039;Envoy Corps Operatives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Concierge&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Pilot&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;&#039;The Courier&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CharonReddick-.png|220px]]&lt;br /&gt;
| [[File:Steve jerryson comm.png|220px]]&lt;br /&gt;
| [[File:Mousa-headshot.png|220px]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23392 Charon Reddick ]&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;Steve Jerryson&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #1e2a3f&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;gt; &#039;&#039;[https://www.darkjedibrotherhood.com/character_sheets/23565 Mousa]&#039;&#039;  &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #695f3f&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Runners ===&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps &#039;&#039;Runners&#039;&#039; are always on the move, delivering briefings, secure datapads, and act as liaisons for the Courier and Exarch.&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Treen-envoy-headshot.png&lt;br /&gt;
|name=Treen&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23588&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Mava-Six-Gallet-headshot.png&lt;br /&gt;
|name=Mava “Six” Gallet&lt;br /&gt;
|position=Runner&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/23587&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Naval Assets ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
[[File:Envoy Corps-shuttle.png|170x170px|thumb|left|Envoy Corps shuttle.]]&lt;br /&gt;
The Envoy Corps has been allotted three flights of [https://www.darkjedibrotherhood.com/item_prototypes/lambda-class-t-4a-shuttle-flight Lamba-class T4a shuttles] to help transport members of the Brotherhood to locations of need and to &amp;quot;carry&amp;quot; the Brotherhood&#039;s diplomatic banner. &lt;br /&gt;
[[File:Envoy-consular.png|334x334px|right|thumb|The Urbanae]]&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/46157-lambda-class-t-4a-shuttle-flight Vexillarius I-IV]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/47069-lambda-class-t-4a-shuttle-flight Vexillarius V-VIII]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/86942-lambda-class-t-4a-shuttle-flight Vexillarius IX-XIII]&lt;br /&gt;
&lt;br /&gt;
The Exarch was also granted the use of a Charger c70 Consular-class Cruiser named [https://www.darkjedibrotherhood.com/items/53147-charger-c70-consular-class-cruiser &#039;&#039;The Urbanae&#039;&#039;], accompanied by twelve [https://www.darkjedibrotherhood.com/items/111257-s-130-shelter-speeder-squadron S-130 Shelter Speeders] codenamed: &#039;&#039;Aether Squadron&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Additionally, &#039;&#039;Runners&#039;&#039; are given [https://www.darkjedibrotherhood.com/items/63612-lancer-class-pursuit-craft Lancer-class pursuit crafts] to relay messages and briefings across Brotherhood space. Bearing the Envoy Corps logo, any attack or harm to one of these shuttles risks evoking a swift response from the Brotherhood&#039;s wrath.&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]], with facilities established on the main planets moon: [[Arx Minor]].&lt;br /&gt;
&lt;br /&gt;
=== Envoy Corps Headquarters ===&lt;br /&gt;
{{Main|Envoy Corps Headquarters}}&lt;br /&gt;
[[File:Envoy-hq-map.jpg|275px|thumb|left|Envoy Corps HQ Guide Map]]&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps Headquarters is located on [[Arx Minor]] and serves as its base of operations. &lt;br /&gt;
&lt;br /&gt;
An atmospheric shield dome, powered by a generator with a high-availability failover and auxiliary power, surrounds an interconnected series of buildings and facilities attached to a small, private space port for shuttles and designated personal crafts. &lt;br /&gt;
&lt;br /&gt;
Secure shuttles go back and forth between [[Arx Minor]] and planet [[Arx]], ensuring even members of the Envoy Corps without access to their own ships have the ability to visit the training facilities or turn in contracts, missions, or bounties. &lt;br /&gt;
&lt;br /&gt;
Directly accessible from the Space Port are both the Infirmary and the entrance to [[The Flitz|&#039;&#039;The Flitz&#039;&#039;]]&#039;&#039;:&#039;&#039; &#039;&#039;Arx Minor&#039;&#039; hotel, as well as a guarded corridor for the Security and Processing center, Central Administration, and Mess Hall. &lt;br /&gt;
&lt;br /&gt;
Through Central administration is the Exarch&#039;s office. Entry is also available to the Lunar Training Facility. &lt;br /&gt;
==== Lunar Training Facility ====&lt;br /&gt;
{{Main|Lunar Training Facility}}&lt;br /&gt;
&lt;br /&gt;
Accessible via a connecting tunnel from Central Administration a simple staging center with spartan hallways and a lone droid receptionist. Cleaning and maintenance staff work around the clock as the facility is always opened. A small security staff composed of organic and droid guards work rotational shifts. It was founded to help Brotherhood members train and be ready for facing down the [[Children of Mortis]], but has now evolved to cover a wide range of combat and operational scenarios based on machine learning models ingested from the Brotherhoods combined intelligence efforts.&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
{{Main|The Flitz}}&lt;br /&gt;
[[File:Hotel-starwars-1.png|180x180px|right|thumb|Prototype render of the first Flitz]] &#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. &lt;br /&gt;
&lt;br /&gt;
Dignitaries or researchers from the Brotherhood&#039;s allies such as the Severian Principate have been invited to learn more about the Brotherhood and its member in the interest in growing closer. This has opened an opportunity for members of the Brotherhood to not only meet Principate personnel, but to also interact with savvy informants from across the galaxy can typical find their way in. &lt;br /&gt;
&lt;br /&gt;
There are currently two locations: &#039;&#039;Eos City&#039;&#039; and &#039;&#039;Arx Minor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
{{Main|The Shame Corner}}&lt;br /&gt;
[[File:Shamecorner-Luka.png|200px|thumb|The Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: Station 0H40-S0, more fondly known as The Shame Corner. &lt;br /&gt;
&lt;br /&gt;
With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors.&lt;br /&gt;
&lt;br /&gt;
== Gear and Equipment ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Main Article: [[Envoy_Corps:_Trophy_%26_Rank_Progression#Possessions|Envoy Rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Envoys and Golden Envoys don&#039;t work for free. They are given access to [https://www.darkjedibrotherhood.com/item_prototypes?q%5Bname_cont%5D=&amp;amp;q%5Brarity_eq_any%5D%5B%5D=&amp;amp;q%5Bitem_type_id_eq%5D=&amp;amp;q%5Bitem_category_id_eq%5D=&amp;amp;q%5Brelease_eq%5D=Envoy+Possessions&amp;amp;q%5Bsize_eq%5D=&amp;amp;commit=Search unique gear and equipment] provided by the Brotherhood, but their efforts yield access to more resources and rewards down the line. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=325px heights=225px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Envoy-swag-siv-evelyn.png| [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Envoy&#039;s Threads] &#039;&#039;[[Evelyn Wyvern|Evelyn Wyvren]]&#039;&#039; and &#039;&#039;[[Sivall Zoria]]&#039;&#039;&lt;br /&gt;
File:Ruka-golden-envoy-cowl-1.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;Ruka Tenbriss Ya-ir&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Wyn-Golden-Envoy-Cowl.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl]  &#039;&#039;[[Wyndell Tyris]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:EnvoyCorpsMarickDroid.png|&amp;lt;center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid An Envoy&#039;s Shadow (Envoy Droid)]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=345px heights=245px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EnvoyThreadsAndDroidSivFox.png|&amp;lt;/center&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-droid Envoy Corps Droid], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-threads Threads], [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-envoy-broach Pin and Broach] / [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-cowl Golden Envoy Cowl] and [https://www.darkjedibrotherhood.com/item_prototypes/brotherhood-issued-golden-envoy-glasses Glasses]  &#039;&#039;Foxen Erinos and [[Sivall Zoria]]&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Envoy Leaderboard ==&lt;br /&gt;
&lt;br /&gt;
The top Envoys in the Brotherhood are recognized even beyond the Corps&#039; rank structure. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+April Leaderboard 2026&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dossier names are used but do not force in-character connection to the Envoy Corps&#039;&#039;&lt;br /&gt;
* Data pulled from 01/01/2026 - 03/29/2026&lt;br /&gt;
!Rank&lt;br /&gt;
!Envoy&lt;br /&gt;
!Envoy Marks&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[dossier:13486|Ruka Tenbriss Ya-ir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;211&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[dossier:16253|Zuza Lottson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;194&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[dossier:16854|Jenni]]&lt;br /&gt;
|&amp;lt;center&amp;gt;183&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[dossier:16835|Bril Teg Arga]]&lt;br /&gt;
|&amp;lt;center&amp;gt;180&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[dossier:14615|Diyrian &amp;quot;Diy&amp;quot; Grivna]]&lt;br /&gt;
|&amp;lt;center&amp;gt;151&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[dossier:15685|Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&amp;lt;center&amp;gt;141&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[dossier:10214|Marick Tyris Arconae]]&lt;br /&gt;
|&amp;lt;center&amp;gt;121&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[Socorra Erinos]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[dossier:16371|Doon Sulvir]]&lt;br /&gt;
|&amp;lt;center&amp;gt;109&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[dossier:16570|Ellisyn Kendis]]&lt;br /&gt;
|&amp;lt;center&amp;gt;105&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mission Board ===&lt;br /&gt;
&lt;br /&gt;
Missions cover the largest range of operation for the Envoy Corps and can range from training sessions to scouting and infiltration. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Missions Board&lt;br /&gt;
!style=&amp;quot;width: 18%&amp;quot;| Mission Title&lt;br /&gt;
!style=&amp;quot;width: 20%&amp;quot;| Envoys&lt;br /&gt;
!style=&amp;quot;width: 62%&amp;quot;| Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Drugs Are Bad Mmkay #1: Scum and Villiany&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Kalen Joss]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hector Ricmore&lt;br /&gt;
* [[Tarvitz]]&lt;br /&gt;
* Miho Keibatsu&lt;br /&gt;
* Ryan Hawkins&lt;br /&gt;
* Aurelis Phalor&lt;br /&gt;
* BlackHawk&lt;br /&gt;
|After receiving intel indicating that the Pyke Syndicate has begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. &#039;Operation Starshell&#039; would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Pykes capacity and capabilities near all of the Brotherhoods primary spheres of influence. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/E4V.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Saal Kesyk]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Tisto Kingang&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
* Meero&lt;br /&gt;
|A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka&#039;s research and efforts? There is little time for mystery when survival is the primary directive.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/jw5.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 002&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tomora Nay&#039;ek&lt;br /&gt;
* Teon Sul&lt;br /&gt;
|Tomora and Teon take on a simulation of the Collective&#039;s new Technocratic Elites.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Doku Rivendare&lt;br /&gt;
* Waza Sunrider&lt;br /&gt;
* Asmodius Equesinfernum&lt;br /&gt;
* [[Alaisy Tir’eivra]]&lt;br /&gt;
* Meero&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3Nk.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Declan Roark&lt;br /&gt;
* [[Muz Ashen]]&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith III&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
|The team  gathered by High Inquisitor Anderson for a briefing regarding Scimitar&#039;s third soul-bound artifact, the Tasc&#039;i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc&#039;i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc&#039;i family that were slain by Scimitar&#039;s hands, as well as visions of what made the Immortal Sith what he is today.&lt;br /&gt;
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/RA9.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith (Interlude)&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya|Zxyl Bes&#039;uliik Taldry]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Diyrian &amp;quot;Diy&amp;quot; Grivna&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
|Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar&#039;s enemies that may yet reveal the location of Scimitar&#039;s last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/DPD.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Zxyl Bes&#039;uliik Taldrya]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* Bril Teg Ara&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Ellisyn Kendis&lt;br /&gt;
* Titius Osseus&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task was to discern its location, find it, and destroy it.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/72d.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sofila Douve Armis]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
* [[Titius Osseus]]&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.&lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jvN.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Training 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mune Cinteroph]]&lt;br /&gt;
* Hector Von Ricmore&lt;br /&gt;
|Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mission 001&#039;&#039;&#039;&amp;lt;/big&amp;gt;[[File:MISSION.png|100px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/jrR.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
&lt;br /&gt;
Contracts are operations that the Envoy Corps takes on at the request of outside parties looking for aid or assistance. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Contract Board&lt;br /&gt;
!Contract&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Contact 005&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;center&amp;gt;Blood Bank Burglary II&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Teikhos Ta&#039;var]]&lt;br /&gt;
* [[Zuza Lottson]]&lt;br /&gt;
* [[Nicfer Luthol]]&lt;br /&gt;
* [[Doon Sulvir]]&lt;br /&gt;
|The party of adventurers investigate a disturbance on the Rishi Moon. They find a budding conspiracy, Brotherhood medical data used to create a prototype super soldier. Through a variety of skills and abilities the party overcame the prototype Collective Super Soldier. But this is only the beginning of the unholy machinations of the Collective Technocrat Guild.&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/n3p.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contact 004&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]] &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Bank Burglary I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/28m.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt;  RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 003&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* [[Aylin Sajark]]&lt;br /&gt;
* Archian&lt;br /&gt;
* Diy&lt;br /&gt;
|&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/BpV.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 002&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* TuQ&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ood Bnar]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson]]&lt;br /&gt;
* [[Kadrol Hauen]]&lt;br /&gt;
* [[Sivall Zoria]]&lt;br /&gt;
* [[Eleceos Araave]]&lt;br /&gt;
* Bril Teg Agra&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/zR0.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Contract 001&amp;lt;/big&amp;gt;&#039;&#039;&#039;[[File:Contract-img.png|100px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&#039;&#039;&#039;Envoys:&#039;&#039;&#039;&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Nicfer Luthol&lt;br /&gt;
* Korvis&lt;br /&gt;
* Cole Farrow&lt;br /&gt;
* Adem Bol&#039;era&lt;br /&gt;
|&#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[https://discord.darkjedibrotherhood.com/rp-sessions/nqW.html &amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a troublemaker needs to be captured and taken off the space lanes for the safety and betterment of the Galaxy. Bounties are issued by the Envoy Corps only when the target presents a considerable threat to the peace or safety of the businesses and allies of the Brotherhod. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Bounty Board&lt;br /&gt;
!Target&lt;br /&gt;
!Envoys&lt;br /&gt;
!Summary&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 006:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;R’aoke Adebanyo&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty-token 006.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alaisy Tir’eivra|Aphotis]]&lt;br /&gt;
* [[Zenod&#039;ande&#039;rson|Aequitas]]&lt;br /&gt;
|R’aoke Adebanyo is an elusive mercenary hired by the Collective to destabilize trade operations on the planet Koboh. While the planet had once been rich with priorite, other minerals valuable to production were found and new operations for mining were established with the help of the Brotherhood and [[The Severian Principate|Severian Principate]] joint efforts. R’aoke has holed himself up in a stronghold high up in the mountains, shielded by his band of mercenaries and raiders.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was eliminated per request.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/wJW.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 005:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Braylan W’ray&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Bounty 005 Braylan.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Alex Draconis]]&lt;br /&gt;
* Ruka Tenbriss Ya-ir&lt;br /&gt;
* Luka&lt;br /&gt;
* [[Bril Teg Arga]]&lt;br /&gt;
|Braylan W’ray is the owner of the “Devil&#039;s Dandy” nightclub on Corellia. Along with his crew — the Devil’s Fangs — W’ray is a Hunter and Entrepreneur found to be dealing technology and weaponry to the resurgent [[The Collective|Collective]]. This alone would not be worthy of interest, but the Devil’s Fangs have also been double-dealing with the alleged remnants of the [[The Severian Principate|Severian Principate]], which is in violation of the accords between the Principate and the Brotherhood. Despite their best efforts, Inquisitorius Agents have failed to apprehend the Mercenary as the security around the Devil’s Dandy is tight. It will likely require more than brute force to gain entrance.&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested. Processed by Inquisitorius for information.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/g3l.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Bounty 004:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Merrin Kelina&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Merrin-Kelina.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* [[Asani]]&lt;br /&gt;
* [[Mex]]&lt;br /&gt;
* [[Reiden Karr]]&lt;br /&gt;
* Tisto&lt;br /&gt;
|Merrin Kelina was the leader of the “Red Fangs” - a pirate group who have been interrupting trade lines between the Brotherhood and Severian Principate. A known Force-user with formidable personnel, Inquisitorius agents have found the location of the Red Fangs base, and have confirmed that Merrin had been spotted on the base on the planet Arvala-7 during a routine regrouping. &lt;br /&gt;
The Exarch dispatched a team of Envoys to bring her in- alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; &#039;&#039;Bounty was brought back alive as requested.  Shipping hyperspace lanes are no longer being harassed along that trade route.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/Gzz.html RP Transcript]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 003:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Marlon Bronto&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-003.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
* Kadrol&lt;br /&gt;
* Sival&lt;br /&gt;
* Archian&lt;br /&gt;
* Hector von Ricmore&lt;br /&gt;
* Eiko&lt;br /&gt;
* Titius&lt;br /&gt;
|Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revealing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/3vA.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 002:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Shin’era Terlan&amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-002-1.png|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured By:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ryoma Kengo&lt;br /&gt;
* Cade Tezo&lt;br /&gt;
* Eilen Ru&#039;tyari&lt;br /&gt;
* [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
&lt;br /&gt;
* [https://discord.darkjedibrotherhood.com/rp-sessions/gMp.html &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; RP Transcript &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Bounty 001:&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;Jerric Wendt &amp;lt;/center&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Bounty-Jerricjpg.jpeg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Envoy:&#039;&#039;&#039;&lt;br /&gt;
* [[Marick Tyris Arconae]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captured by:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[dossier:13944|Kanal O&#039;neill]]&lt;br /&gt;
* [[dossier:3728|Darth Aetrernus]]&lt;br /&gt;
* [[dossier:15134|Hector von Ricmore]]&lt;br /&gt;
* [[dossier:4224|Juda Graves]]&lt;br /&gt;
|The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#08B29E;&amp;quot;&amp;gt; [https://discord.darkjedibrotherhood.com/rp-sessions/VWP.html RP Transcript] &amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== The Vault ====&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors. It is managed in coordination with the [[Regent]].  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose&#039;&#039;.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Vault Inventory&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Sceptre of Tu&#039;torial&lt;br /&gt;
[[File:Sceptre-of-tu-torial.png|150px]]&lt;br /&gt;
|A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Lord Scimitar&lt;br /&gt;
[[File:Amulet-scimitar.jpeg|150px]]&lt;br /&gt;
|A horcrux-like amulet tied to the &#039;Immortal&#039; Sith spirit of Darth Scimitar. It features a red glowing gemstone set in a dark charcoal casing that leaks faint crimson light. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recurring Storylines ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== The Khor-Vala System =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Drugs Are Bad=====&lt;br /&gt;
[[Marick]], Exarch of the Brotherhood, has decided to get tough on drugs and has placed Golden Envoy [[Karracca]] in charge of a series of operations and military strikes targeting the Pyke Syndicate and other associated drug smugglers and cartels. Within the Envoy Corps, the campaign is officially known as &#039;Operation Starshell&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200304</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200304"/>
		<updated>2026-03-29T23:22:00Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* Discovery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|300px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species= [[starwars:Nautolan|Nautolan]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
* [[starwars:Human|Humans]]&lt;br /&gt;
* [[starwars:Mon Calamari|Mon Calamari]]&lt;br /&gt;
* [[starwars: Togruta|Torgurta]]&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to a mix of species that migrated and then settled into the system while develoing their own unique political and industrial structure. With no way of leaving the system once arriving,  the denizens that settled the system remained disconnect from the events of modern galactic history until the fateful events of 34 ABY...&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts in the time just before the Empires downfall, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by [https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Persons of Interest ==&lt;br /&gt;
&lt;br /&gt;
* Kyo - A [[starwars:Givin|Givin]] found by the Envoy Corps and the catalyst for the Brotherhood&#039;s venture into the Khor-Vala system.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
Rock world, uninhibited. &lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
Resource rich, low gravity, environmental suits required for work, non-habitable. &lt;br /&gt;
&lt;br /&gt;
== Chutra ==&lt;br /&gt;
Jungle world. Togruta settled.&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
Temporate, habitable. Central leadership for &#039;&#039;Coalition of Independence&#039;&#039; (CoI), mixed speices. &lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
Water planet. Native Nautolans divided with Mon Calmari settlers. &lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
Token gas giant, refineries and shipyards on orbiting moons. &lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200303</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200303"/>
		<updated>2026-03-29T23:09:59Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|300px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species= [[starwars:Nautolan|Nautolan]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
* [[starwars:Human|Humans]]&lt;br /&gt;
* [[starwars:Mon Calamari|Mon Calamari]]&lt;br /&gt;
* [[starwars: Togruta|Torgurta]]&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to a mix of species that migrated and then settled into the system while develoing their own unique political and industrial structure. With no way of leaving the system once arriving,  the denizens that settled the system remained disconnect from the events of modern galactic history until the fateful events of 34 ABY...&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts in the time just before the Empires downfall, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by [https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
Rock world, uninhibited. &lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
Resource rich, low gravity, environmental suits required for work, non-habitable. &lt;br /&gt;
&lt;br /&gt;
== Chutra ==&lt;br /&gt;
Jungle world. Togruta settled.&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
Temporate, habitable. Central leadership for &#039;&#039;Coalition of Independence&#039;&#039; (CoI), mixed speices. &lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
Water planet. Native Nautolans divided with Mon Calmari settlers. &lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
Token gas giant, refineries and shipyards on orbiting moons. &lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200302</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200302"/>
		<updated>2026-03-29T23:04:09Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|300px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species= [[starwars:Nautolan|Nautolan]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
* [[starwars:Human|Humans]]&lt;br /&gt;
* [[starwars:Mon Calamari|Mon Calamari]]&lt;br /&gt;
* [[starwars: Togruta|Torgurta]]&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to a mix of species that migrated and then settled into the system while develoing their own unique political and industrial structure. With no way of leaving the system once arriving,  the denizens that settled the system remained disconnect from the events of modern galactic history until the fateful events of 34 ABY...&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts in the time just before the Empires downfall, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by [https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200301</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200301"/>
		<updated>2026-03-29T23:03:22Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|300px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species= [[starwars:Nautolan|Nautolan]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
* [[starwars:Human|Humans]]&lt;br /&gt;
* [[starwars:Mon Calamari|Mon Calamari]]&lt;br /&gt;
* [[starwars: Togruta|Torgurta]]&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to a mix of species that migrated and then settled into the system while develoing their own unique political and industrial structure. With no way of leaving the system once arriving,  the denizens that settled the system remained disconnect from the events of modern galactic history until the fateful events of 34 ABY...&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts in the time just before the Empires downfall, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer&amp;lt;nowiki&amp;gt; Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by &amp;lt;/nowiki&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200300</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200300"/>
		<updated>2026-03-29T22:59:48Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|300px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species= [[starwars:Nautolan|Nautolan]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
* [[starwars:Human|Humans]]&lt;br /&gt;
* [[starwars:Mon Calamari|Mon Calamari]]&lt;br /&gt;
* [[starwars: Togruta|Torgurta]]&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to multiple species that have developed their own unique political and industrial structure despite a complete disconnect from the events of modern galactic history.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts some 50 years ago, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer&amp;lt;nowiki&amp;gt; Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by &amp;lt;/nowiki&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200299</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200299"/>
		<updated>2026-03-29T22:57:43Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|300px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to multiple species that have developed their own unique political and industrial structure despite a complete disconnect from the events of modern galactic history.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts some 50 years ago, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer&amp;lt;nowiki&amp;gt; Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by &amp;lt;/nowiki&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200298</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200298"/>
		<updated>2026-03-29T22:57:27Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|300px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Unknown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to multiple species that have developed their own unique political and industrial structure despite a complete disconnect from the events of modern galactic history.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts some 50 years ago, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer&amp;lt;nowiki&amp;gt; Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by &amp;lt;/nowiki&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200297</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200297"/>
		<updated>2026-03-29T22:57:03Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|400px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Unknown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to multiple species that have developed their own unique political and industrial structure despite a complete disconnect from the events of modern galactic history.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts some 50 years ago, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer&amp;lt;nowiki&amp;gt; Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by &amp;lt;/nowiki&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200296</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200296"/>
		<updated>2026-03-29T22:56:33Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|400px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Unknown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts some 50 years ago, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to multiple species that have developed their own unique political and industrial structure despite a complete disconnect from the events of modern galactic history.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a [https://www.darkjedibrotherhood.com/item_prototypes/recusant-class-light-destroyer&amp;lt;nowiki&amp;gt; Recusant-class-light-destroyer] retrofit for life support on a long journey into the Unknown. They were escorted by &amp;lt;/nowiki&amp;gt;[https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200295</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200295"/>
		<updated>2026-03-29T22:54:41Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
&lt;br /&gt;
{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|400px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=&lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Unknown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts some 50 years ago, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to multiple species that have developed their own unique political and industrial structure despite a complete disconnect from the events of modern galactic history.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a Recusant-class-light-destroyer retrofit for life support on a long journey into the Unknown. They were escorted by [https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200294</id>
		<title>Khor-Vala System</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Khor-Vala_System&amp;diff=200294"/>
		<updated>2026-03-29T22:53:02Z</updated>

		<summary type="html">&lt;p&gt;Marick Tyris Arconae: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
/nowiki&amp;gt;{{System&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:New Khor-ValSystem.png|400px]]&lt;br /&gt;
|name=Khor-Vala System&lt;br /&gt;
|region=[[starwars:Unknown Regions|Unknown Regions]]&lt;br /&gt;
|sector=&lt;br /&gt;
|sun=Khor-Vala&lt;br /&gt;
|coordinates=&lt;br /&gt;
|xyz=&lt;br /&gt;
|orbits=* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
|stations=&lt;br /&gt;
|asteroids=&lt;br /&gt;
|comets=&lt;br /&gt;
|nebulae=&lt;br /&gt;
|other=&lt;br /&gt;
|routes=&lt;br /&gt;
|quadrants=&lt;br /&gt;
|species=*[[starwars:Human|Humans]]&lt;br /&gt;
|otherspecies=&lt;br /&gt;
*Various Species&lt;br /&gt;
|language=*[[starwars:Galactic Basic|Galactic Basic]]&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=Unknown&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[Unknown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Lost to time thanks to the system&#039;s hyperspace lanes mysteriously vanishing from the galactic charts some 50 years ago, the Khor-Vala system was recently uncovered after a derelict ship and its lone survivor was discovered near Brotherhood space. All records and evidence of the system&#039;s location had been scrubbed from the galactic databases charts.&lt;br /&gt;
&lt;br /&gt;
Located within the chaotic streams of the Unknown Regions, the system is home to multiple species that have developed their own unique political and industrial structure despite a complete disconnect from the events of modern galactic history.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
On a routine exploration mission, a mixed crew of Collegium and Envoys came across a derelict ship. Early scans showed indication that the vessel had suffered the effects of being ripped out of hyperspace prematurely, but parts of the ship were left intact and a single backup generator was chugging along on its last reserves. The black box was completely destroyed, meaning that the ship&#039;s lone survivor was the only hope for uncovering what had happened and where the ship had originated from. The only registration on the vessel comes from an old imperial database from 5 BBY, when it was flagged as a “rebel” ship.&lt;br /&gt;
&lt;br /&gt;
The lone survivor, preserved in a cryo pod, was recovered and brought back to [[Envoy Corps]] headquarters on [[Arx Minor|Envoy Corps Headquarters]] for debriefing. After learning what they could from the survivor, the Exarch was tasked by the Council to dispatch Envoys to investigate this “lost” system to see if its denizens could become another ally in the Brotherhood’s efforts against its adversaries.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
The original collection of Humans, Mon Calamari, and Togruta boarded up as many civilians and refugees as they could to escape the Empire&#039;s oppressive reach aboard the &amp;quot;House of Hope&amp;quot;, a Recusant-class-light-destroyer retrofit for life support on a long journey into the Unknown. They were escorted by [https://www.darkjedibrotherhood.com/item_prototypes/ton-falk-class-escort-carrier&amp;lt;nowiki&amp;gt; Ton Falk-class escorts] and whatever salvaged ships they could fine.&lt;br /&gt;
&lt;br /&gt;
== Dustin II ==&lt;br /&gt;
&lt;br /&gt;
== Mirano ==&lt;br /&gt;
&lt;br /&gt;
== Valkor Prime ==&lt;br /&gt;
&lt;br /&gt;
== Belagrade ==&lt;br /&gt;
&lt;br /&gt;
== Hialeah ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Star Systems]]&lt;/div&gt;</summary>
		<author><name>Marick Tyris Arconae</name></author>
	</entry>
</feed>