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		<title>Sashar Arconae</title>
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		<summary type="html">&lt;p&gt;Lyncoln Novell: /* Apprentices */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obbie charinfo&lt;br /&gt;
|name=Sashar Kodiak Erinos&lt;br /&gt;
|image=[[image:sashar-headshot.jpeg|250px|Sashar]]&lt;br /&gt;
|homeworld=[http://starwars.wikia.com/wiki/Dxun Dxun] &lt;br /&gt;
|birth=[[1 ABY to 10 ABY|4 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.8m&lt;br /&gt;
|weight=65kg&lt;br /&gt;
|skin=fair&lt;br /&gt;
|hair=brown&lt;br /&gt;
|eyes=blue/black&lt;br /&gt;
 |cyber=cloned eyes&lt;br /&gt;
 |allies=[[Soulfire Strike Team]] [[Oberst]] [[House Galeres]], [[Clan Arcona]]&lt;br /&gt;
 |enemies=[[Clan Scholae Palatinae]]&lt;br /&gt;
 |saber=Orange&lt;br /&gt;
 |form=*[[Soresu]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Makashi]]&amp;lt;BR&amp;gt;*[[Vapaad]]&lt;br /&gt;
 |fightingstyle=*[[CQB]]&amp;lt;BR&amp;gt;&lt;br /&gt;
*[[Vim]]&lt;br /&gt;
 |profession=Mandalorian Warrior&lt;br /&gt;
 |position=Point-man/Demolitions, Soulfire Strike Team, [[Consul]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=Clan [[Arcona]], Kodiak Mandalorian Clan, The [[Erinos]] Family&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier=[http://darkjedibrotherhood.org/dbjedi/dossier.asp?ID=1612 1612]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Let’s fight to fight, not to kill. We shall fight because we are friends, because we are opponents, and because we are. Have at you.|Sashar to Selene d&#039;Tana, during an ACC match.}}&lt;br /&gt;
&lt;br /&gt;
A soldier.  A warrior.  A survivor.  Above all else, these are the three defining characteristics of the man known as Sashar.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Tragic Beginnings ===&lt;br /&gt;
&lt;br /&gt;
Born upon Onderon, this human&#039;s life would start with tragedy.  The transport carrying Sashar and his birth family suffered a critical malfunction, causing it to crash upon the jungle moon of [http://starwars.wikia.com/wiki/Dxun Dxun].  No information on the crash or the passengers and crew was ever recorded, and so nothing was known of Sashar&#039;s blood family.  Miraculously, the 6 month old infant survived the crash.&lt;br /&gt;
&lt;br /&gt;
His life would have ended there had it not been for the timely arrival of the Patriarch of the Kodiak Clan.  Happening upon the wailing child in the wilderness, the Patriarch decided to take Sashar with him.  Perhaps it was the close proximity with which the transport crashed to the [http://starwars.wikia.com/wiki/Neo-Crusader_headquarters Mandalorian camp], or perhaps it was that a child capable of surviving a crash that killed so many adults should be able to endure what would come next.  In any event, what came next was to be raised as a [http://starwars.wikia.com/wiki/Mandalorian Mandalorian].  &lt;br /&gt;
&lt;br /&gt;
Like with so many other &amp;quot;Mandalorians,&amp;quot; Sashar was an orphan raised as one of them.  And being raised a Mandalorian meant that he underwent the same grueling training and labor as his brothers and sisters.  And like all Mandalorians, Sashar was fiercely loyal to his family, and so even as he surpassed his brothers and sisters in training, not once did it cause friction amongst them.  The bond between family and clan was incredibly strong.  And not even hubris or bravado could break it, yet none would be forthcoming from the boy who put his family before himself.&lt;br /&gt;
&lt;br /&gt;
But, still life would change things – as it always does.  At nine, the young Sashar had visions and nightmares of a giant, dark and foreboding structure calling him into the depths of the jungle.  Troubled, he told his father of these visions.  After much discussion with the elders and leaders of the Clan, it was surmised that the young Sashar had nascent ties to the Force.  The information was kept from him, to keep him from believing he was different from his siblings and cousins.&lt;br /&gt;
&lt;br /&gt;
Once more life&#039;s current would sweep Sashar up, leaving the past floating behind.  Sashar was keyed for more rigorous training in leadership, tactical command and grand strategy.  It was hoped that Sashar would one day take part in a grand campaign – a great Mandalorian Army.  Still, life would not let the young boy fulfill the desires of his family.  Sashar and his brother, [[Kieran]], were inseparable.  The two wreaked much havoc and caused much mischief within the Clan&#039;s enclave.  Breaking into the Clan&#039;s archives, the two discovered their father&#039;s journal and his account of the discussion with the leaders of the Clan.  That Sashar was sensitive to the Force.  Immediately, the two youths set off.  Commandeering one of the Clan&#039;s transports and making their way from the moon Dxun to the planet [http://starwars.wikia.com/wiki/Onderon Onderon].  At the temple, dark side entities accosted Sashar&#039;s mind.  It was only through Kieran&#039;s intervention that Sashar arrived, dragging his comatose brother away from the temple and back to Dxun.  Sashar would remain in a coma for more than a month.&lt;br /&gt;
&lt;br /&gt;
The youth awoke distracted.  Upon his return to consciousness, he proceeded to fall ever further behind in his studies.  No one knew what plagued him, Sashar keeps mute about the affair, perhaps he himself did not know the reason for his distraction.  In any event, he quickly was shuffled away from Super-Commando training and put into more technical aspects.  And still the distractions continued.  After a series of minor mishaps due to his distractions, Kieran took his brother once more to the tomb.  There, Sashar came face to face with his eldritch demons and emerged from the tomb much more somber.&lt;br /&gt;
&lt;br /&gt;
=== Chrysalis ===&lt;br /&gt;
&lt;br /&gt;
The second trip to the temple brought out something much darker and much more ferocious in Sashar.  His efforts in training were redoubled and he was returned to Super-Commando training.  It was not only in his training that he became more ruthless, but he developed a disturbing and quiet insight on how best to proceed with interrogations, when someone was lying and how to cause the most damage in a situation with the least effort.  Troubled by this turn of events, it was decided that Sashar would be sent to Eos, there to learn the ways of the Dark Jedi – the ways of the Sith.&lt;br /&gt;
&lt;br /&gt;
Within the Brotherhood, Sashar rose quickly.  Assigned to Clan Alvaak, the Mandalorian rose to Knighthood within a year.  From there, he took up command of a squadron of fighters for the Clan, as well as taking on his first apprentice - a young Sith called [[Zandro Savric Erinos]].  A rising star, he eventually became a Sith Battlemaster, and [[Aedile]] of his House, while in Alvaak.  Unfortunately, as is with life, the path he was currently on would be derailed once more.  This time, forces beyond him would conspire.  Members of the Brotherhood&#039;s Star Chamber and other prominent Elders chafed and balked at the liberties taken against their order and severed all ties to their sister organization – The Emperor&#039;s Hammer.  The Hammer, one of many Imperial Remnant factions, acted quickly to staunch the hemorrhaging of talented Dark Siders from their ranks.  Sashar and his command, Sentinel Squadron, were ordered to halt any attempting to secede from Alvaak.  Sashar, however, would stay his own hand, unable to fire upon compatriots and those he grew to trust, and consider &amp;quot;ner&#039;vod&amp;quot; - siblings.  He was summarily stripped of his rank and charge and exiled from Imperial space.&lt;br /&gt;
&lt;br /&gt;
Without a place in the Empire, Sashar returned home rather than joining the Separatists.  There he spent time meditating and conversing with the Elders of his Kodiak Clan.  It was decided that he should instead venture once more out into the Galaxy, and learn more of the life that existed away from the cloistered Halls of the Sith, Krath and Obelisk.  He would in his journeys, eventually stumble across the Bounty Hunter&#039;s Guild.  There he would find new comrades in a group known as the Phoenix Kabal.  Within the Kabal, he grew close to Dash Kuatir – a Kuati youth renown as both a marksman and a sharpshooter.  The two would get into a great deal of trouble as well, as the brash young Kuati complimented the much more stoic Mandalorian.  The two would in fact enter into a relationship for a number of years.&lt;br /&gt;
&lt;br /&gt;
Eventually, Sashar would join the Seperatist Brotherhood, and would join [[Clan Arcona]].  As is with all things, Sashar made friends, allies and enemies within Arcona.  Instrumental in the Selen Incident, Sashar also aided in molding [[Soulfire Strike Team]], utilizing his training on Dxun. The Mandalorian made a name for himself in the Arcona/[[Taldryan]] Feud, even though Arcona came off worse in that particular engagement. Eventually, he would be promoted to Aedile of House Galeres, and took on two apprentices [[Malidir]] and his own brother [[Kieran]].  Both would rise steadily.  Sashar would leave however, after he was sacked by his own Quaestor – acting under the direction and request of those outside of Arcona. This would be the start of a long animosity between him and [[Quejo Drakai Xyler]].&lt;br /&gt;
&lt;br /&gt;
===Revelations===&lt;br /&gt;
&lt;br /&gt;
Sashar spent the time productively. He took an extended LoA with Zandro and his first apprentices brother, [[Xayun Erinos]] to help Zandro avenge his former fiancé’s death at the hands of Pirates. Sashar and Xayun worked closely during the incursion into the Pirate base, finding that their different force philosophies complemented each other – the Prelate put it down to their both being Mandalorians. However, a chance meeting of Xayun and Zandro’s sisters in the command centre of the facility. Sashar watched as the two brothers cut down their own flesh and blood – a disturbing sight for the grey Jedi who had always hoped that his first apprentice would follow his ethos in the force.&lt;br /&gt;
&lt;br /&gt;
After the conflict, the trio travelled to the Erinos family home on Yaga Minor. The mother of the two Erinos brothers, upon laying eyes on Sashar, divulged a confession. The Mandalorian was her son – she had had a child before meeting Zandro and Xayun’s father, and the father of the child had insisted that he be taken to a Mandalorian Clan to be brought up a warrior. Not wanting children at the time, their mother had agreed and had heard that the transport carrying Sashar and his father had crashed and assumed that all aboard were killed. Sashar apparently was the spitting image of his father, thus explaining their mother’s reaction. Whilst it was shocking to discover that Zandro, Xayun and Sashar were all related, it was, for the Mandalorian not entirely unexpected – his Force Chain with Zandro when they were training was a testament to that. &lt;br /&gt;
&lt;br /&gt;
Sashar could not enjoy any time with his mother for two reasons: First, neither the mother or the father of the Erinos Boys seemed too keen on dredging up the past, and the Mandalorian was to be recalled by [[Strategos Thanatos Entar]], the former [[Proconsul]], now [[Consul]], of Clan Arcona.  He would be asked to return, but rather than rejoin Arcona, be asked to join The Clan of Death – [[Tarentum]].&lt;br /&gt;
&lt;br /&gt;
This transfer was short-lived. While Sashar felt at home and at ease with the more military-orientated mindset of clan Tarentum, he desperately missed his ner’vod in Arcona. He rushed through the assignment given to him by the Consul of Arcona and returned to [[Dajorra]]. This was not before making the acquaintance of one [[Oberst]] - the Marshal of Tarentum&#039;s military assets. Their single encounter would leave quite an impression on the Mandalorian. Again, he rejoined Soulfire Strike Team and was elated to discover that his second apprentice, Malidir, had completed his training under a different master and was now a Knight. &lt;br /&gt;
&lt;br /&gt;
In a secret ceremony known only to a few Sashar was named ‘Centurion’ of Arcona – a position given to the most loyal to the Consul who would act as his Bodyguard and commander of Arcona’s Special Forces. Sashar immediately set to work training a unit of ‘mundanes’ to combat force users and nicknamed them the Sentinels - a homeage to his first command. He equipped them with superior gear to their compatriots in the Arcona Armed forces and made sure they could pilot all of Clan Arcona’s ships should they need to.&lt;br /&gt;
&lt;br /&gt;
===Onslaught===&lt;br /&gt;
&lt;br /&gt;
Unrest would spread through Arcona once again and soon there was a vacuum of power in [[House Galeres]] when Selene d’Tana, formerly one of the most trusted members of clan Arcona and a prodigy of [[Shadowcrafting]], abruptly upped and left. Malidir was promoted to Quaestor and Sashar’s first apprentice, Zandro Savric Erinos was given back command of Soulfire Strike Team. Sashar took on another apprentice in addition to his brother Kieran – the [http://starwars.wikia.com/Nagai Nagai] known as [[Rho]]. Shortly thereafter there was a series of skirmishes between [[Clan Scholae Palatinae]] and Clan Arcona. Soulfire was able to put their new gear designed by Sashar and Kieran to use and their first tour of duty as a reformed unit was a success, however the unit did suffer losses, and was somewhat depleted. To combat this, Sashar sent out a call through the force for one of his ner’vod on Dxun – [[Juda]]. The Mandalorian answered the call and made his way to the Dajorra System (much to the dismay of the Clan Kodiak Elders). He was immediately placed in Soulfire Strike Team and kept explicitly away from the Shadow Academy – Sashar didn’t want Juda being warped by the Dark Side of the Force. Instead, he took Juda under his wing as an apprentice in everything but name – he still had Kieran and Rho’s training to complete and the Clan Summit would surely never allow him to take on a third; Sashar, however, was of the mindset that what the Summit did not know could not hurt them.&lt;br /&gt;
&lt;br /&gt;
During this time, Sashar trained tirelessly with Strategos on his finesse with a lightsaber – he finally perfected his control of [[Soresu]] and was declared a Master of the defensive Form, and also started work on training in [[Vapaad]] – indeed Strategos was one of the few truly respected Vapaad duelists and there couldn’t have been a better teacher for the Mandalorian.&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team was still less than full strength when the Rite of Supremacy began. Whilst initially faring well, Soulfire, like the rest of Arcona and indeed the Brotherhood, found themselves simply unable to match the sheer weight of numbers and left the Rite of Supremacy demoralized, however the failure was a crucible of sorts – it did forge the Clan in general and Soulfire in particular closer together, giving them a common enemy to fight against. Sashar finally also took on the duties of Clan Envoy during the Rite of Supremacy.&lt;br /&gt;
&lt;br /&gt;
The Shadow Clan was not to have a redoubt. Bare days after the conclusion of the Rite of Supremacy a Hutt Armada led by the Besadii Clan invaded the [[Dajorra System]]. Sashar and Soulfire were immediately sent to [[Eldar]] to hold an area of dense forest being used by the invading Hutt forces to land the majority of their Mechanised units and Walkers. The Commando team were pulled out before they could complete their mission by an urgent call from the Consul – the attack on Eldar was a feint, and the Hutt’s real target was [[Selen]].&lt;br /&gt;
&lt;br /&gt;
Soulfire were brought back to the [[ACC Thanatos]] and quickly briefed on their mission – to retake the spaceport being used as a main landing area for the Hutt forces whilst their Sergeant, Zandro, was sent on a recon mission, utilising his singular experience in a TIE Phantom. Sashar was given command of the squad. Again, Soulfire were in their element and even went as far as taking down a Gallofree transport and two AT-AT’s (one with the aid of air support from Zandro), however they were struck a double blow when first Wolv was killed by a blast from the second AT-AT. The shock of the death through the battle meld caused both Sashar and Zandro to lose their cool (a rare occurrence). Whilst Sashar had his comrades to back him up and bring him down from his blood drunk craze, Zandro wasn’t so lucky. Sashar’s first apprentice was captured. &lt;br /&gt;
&lt;br /&gt;
Once Again, Soulfire was picked up mid-way through their mission and together with the Consul assaulted Decca the Hutt’s stronghold in Arcona’s Capital – coincidentally where Zandro was being held. In one fell swoop Soulfire freed their Sergeant and killed off the Hutt leader – thereby ending the threat to Clan Arcona and the Dajorra system.&lt;br /&gt;
&lt;br /&gt;
For his bravery in the Hutt Invasion and his completion of the Trials set out before him, Kieran was promoted to Dark Jedi Knight, joining Sashar as a Knight of Arcona. After the Hutt Invasion, Arcona entered a period of relative peace. [[House Galeres]]’ [[Quaestor]] stepped down and Sashar was appointed the role for his work as Clan Envoy and his repeated dedication during Soulfire’s numerous tours of duty.&lt;br /&gt;
&lt;br /&gt;
===Building a Better Future===&lt;br /&gt;
[[image:Erinos_Family2.JPG|thumb|400px|right|The &#039;Vode Erinos&#039;]]&lt;br /&gt;
During this relatively quiet time, Sashar, Xayun and Zandro embarked on a project; to form their own Mandalorian clan – The [[Erinos]] Family. They realised that to accomplish this, they’d need to recruit from outside and so made sure to offer the first 6 founding ‘places’ to their friends who had displayed an uncanny edge in combat – Kieran, Juda, and Malidir. Once they had established a core member base of force sensitivies – five of six who were Mandalorian – The Erinos brothers set out to create a small colony on the Arcona-held world of [[Arconae Primus]] – to that end, Zandro and Xayun sought out the raw materials for the colony such as pre-fab buildings and construction/farming droids whilst Kieran and Malidir returned to Dxun to offer some families from the Kodiak clan the chance to be part of a new Mandalorian Clan. They returned with 70 men and women, and work was started to establish this blossoming family.&lt;br /&gt;
&lt;br /&gt;
Soon, others were welcomed into the Erinos fold, partially because of their warrior prowess, and also to strengthen the bond blossoming between Clan Tarentum and Clan Arcona. However, before the neophyte family could settle, the [[Eighth Great Jedi War]] washed through the Brotherhood, with devastating results.&lt;br /&gt;
&lt;br /&gt;
Before the invasion of [[Antei]], Galeres only saw one brief conflict with the Vong – specifically when Sashar led a contingent of Galeres to the planet [http://starwars.wikia.com/Krant Krant] and eradicated a nest of peace Brigaders that had taken up residence inside an ancient Sith Temple. Sashar used the attack to cover his own entry and went through his own personal duel with the Shadow-wraith Malachi – a duel that left him with a cursed right arm, his skin turned jet black up to the shoulder, however the lost pages of the Abyssal Tome were retrieved, and Sashar found that his right arm was curiously better at channelling his latent Shadowcrafting abilities, however to conceal this alteration from his peers, he made sure to wear a black glove – he was not yet ready to assume the mantle of Shade Warrior. &lt;br /&gt;
&lt;br /&gt;
Further, upon returning to Dajorra he discovered that there had been an assassination attempt on the Consul Strategos Entar. Intelligence Analysts from Arcona’s military discerned that the Taanis Syndicate, a supplier of bulk transports for Arcona, was behind it. Sashar led a team to [[Sukhur]], where the Taanis syndicate were holed up to apprehend the culprits, and let his ner’vode into battle with a savagery he’d seldom displayed before. Indeed, it was during the Vitriol operation that the Mandalorian first used his Shadowcrafting abilities in combat. &lt;br /&gt;
&lt;br /&gt;
===Ruin===&lt;br /&gt;
&lt;br /&gt;
Straight after, Arcona was summonned along with the other clans to Antei.&lt;br /&gt;
&lt;br /&gt;
Much of the Brotherhood’s military strength was located around Antei for an award ceremony to commemorate the recent [[Rite of Supremacy]] and as such, much of the Brotherhood’s military strength was scuttled when the [http://starwars.wikia.com/Yuuzhan_Vong Yuuzhan Vong] swept in with unknown ships, unpredictable technology and superior numbers. The clans were decimated and scattered into the [[Shroud]]. &lt;br /&gt;
&lt;br /&gt;
Sashar, Zandro and Kieran were thrown into the chaos as their Consul sent them back into the fray to the VSD [[Vae Victus]] in efforts to ascertain the fate of the Deputy Grand Master. The trio of Mandalorians were escorted through the maelstrom by Juda and Bendak, two of Soulfire Strike Team’s best pilots. Unfortunately, only Juda survived to get his charges to the dying Destroyer. &lt;br /&gt;
&lt;br /&gt;
The trio met with fierce combat on-board the dying ship and Yuuzhan Vong warriors were already overrunning the defences. The bridge was lost before their feet touched the Hangar floor and the Vode Erinos instead shifted their mission profile – hurt the Vong and deny them the capture of one of the Brotherhood’s more powerful craft. They battled their way to the Reactor Core and set the ship to blow up. The trio escaped via an escape pod (sacrificing the Clan’s Diplomatic Yacht, Serenity in the process) and were stranded in the darkness of the shroud. Unfortunately, they had to sit out the rest of the initial conflict around Dajorra until a patrol from clan Tarentum found their escape pod. From there, they were escorted to the Clan’s Marshal and shipped back to Dajorra, where Arcona was regrouping. The Arconan military had reacted brilliantly to the threat the Yuuzhan Vong posed. Rather than attempt to combat a threat with virtually no naval strength, the remaining forces had withdrawn to Arcona’s last stand – a contingency set in place by Sashar himself – they had retreated to Sukhur and awaited the return of the battered remnants of Arcona’s forces.&lt;br /&gt;
&lt;br /&gt;
After the dust had settled, Sashar was appointed a senior military aide for the purpose of advising the new consul, [[Mejas Doto]], and helped re-organise the newly minted taskforce assigned to Arcona into a fighting force that could both defend Dajorra and combat the threat the Vong represented. However, due to his being unable to fight with his brothers for most of the Antei conflict, he felt he was no longer fit for command and resigned as Quaestor, returning to Soulfire. This, coupled with his having a disagreement with the new Knight Commander of the Brotherhood left him without any pull on the Clan Summit – a situation he was grateful for. Nevertheless, Sashar was above all a survivor and set plans in motion to ensure the survival of both the Erinos Pride and Soulfire Strike team.&lt;br /&gt;
&lt;br /&gt;
Mejas’s surprise reappearance in Arcona and unprecedented appointment as Consul alarmed the Mandalorian and prompted him to prepare a safe home in Tarentum for the Erinos family, however this was a last resort  - to do so would likely damage the clan irreparably. Instead, Sashar took it upon himself to approach the Shadow Lord and act as his advisor, bringing Mejas Doto up to speed on member histories, recent events and the potential ramifications of some of his more radical reforms. The partnership blossomed and it didn’t take long for the Shadow Lord to appoint Sashar as his de-facto right arm.&lt;br /&gt;
&lt;br /&gt;
A brief tour of the [[Shroud]] in the newly completed [[ISDII Eye of the Abyss II|Eye of the Abyss II]] searching for survivors from the recent Antei conflict let the clan regain some confidence and bolster its members. As Sashar was still officially attached to Soulfire, he accompanied them on the hellish excursion to a derelict observation platform to rescue a motley collection of surviving Dark Jedi who had stumbled across the platform as they fled Antei. Unfortunately the Yuuzhan Vong had found them too.&lt;br /&gt;
&lt;br /&gt;
Soulfire, as always, fought bravely and succeeded in extracting the stragglers, however the Exarch was captured and briefly tortured before his ner’vod could retrieve him. &lt;br /&gt;
&lt;br /&gt;
Upon returning to the &#039;&#039;Abyss&#039;&#039;, Sashar was rushed to the medical ward and his own apprentice Juda operated on him to save his vision, grafting in a pair of prosthetic eyes for the short term until a more suitable replacement could be found. The Mandalorian was unperturbed by his capture and temporary loss of sight and carried on assisting Mejas during the tumultuous Resurrection of Arcona, where every single summit member in the clan was stripped of their position and forced through the Rite. Soulfire was once again called on to assist the Consul, hunting through the [[Shadowcrafting#Level_10:_Darkest_Night|Darkest Night]] cloud the Shadow Lord created about Qel-Droma’s temple and the Exarch was placed as a last guard for anyone that could make it through the Shadowcrafted arena. Only one made it as far as him – Timeros, former Consul and deserter.&lt;br /&gt;
&lt;br /&gt;
Sashar and Timeros engaged in a brief duel, however the Mandalorian was rested and prepared – he took the Heregan’s arm and sent him tumbling back into the dark maelstrom. Secretly, Sashar returned to the Battle site after the Rite and had Timeros&#039; body shipped to a facility on [[Gethsemane]] for experimentation - the Mandalorian was determined to make use of the Consul even in death.&lt;br /&gt;
&lt;br /&gt;
With his being confirmed the Proconsul of Arcona, Sashar sought to fully exploit his new position. His first act was to request that the Shadow Lord tutor him in the ways of Shadowcrafting so that he may one day attain mastery of the secretive art. His second was to fix the problem of his eyes. Mejas Doto and Juda Erinos worked together to clone a pair of eyes that were imbued with the force. This meant that in addition to granting the Mandalorian his usual sight, he was also able to see well in complete darkness (a homage to his Shadowcrafting) and also occasionally see currents in the force. The eyes, unlike his originals, were a dark blue with an unusual pupil pattern, signifying their cloned nature.&lt;br /&gt;
&lt;br /&gt;
===For Arcona===&lt;br /&gt;
&lt;br /&gt;
Sashar’s time settling into Proconsul was spent well. He worked closely with Oberst and other members of the Tarentum Summit to forge a treaty of alliance between the two maverick clans. Dubbed the [[Treaty of Kessel]], it bonded them together, with the Erinos the driving force behind the scenes to pair the clans together. Immediately following this, the Exarch spearheaded a ‘Great Hunt’ for Arcona in an effort to aid the Tarentum/Arcona research efforts – namely, he intended to capture a live Terentatek. The Hunt was a success and Sashar had the specimen moved to ‘The Project’ on [[Boral]] – the former location of Kaek’s terraforming project that had fallen under during the GJW as the budget was needed to re-build the military. &lt;br /&gt;
&lt;br /&gt;
With Sashar’s ascension as Shadow Scion, he was also granted the title of di Tenebrous Arcona – on the condition that he renounce his allegiance with the Erinos family and swear a blood oath of fealty to his clan. Reluctantly, Sashar agreed and convened the first Erinos convocation, where he passed on the role of Patriarch to Malidir. Secretly, Sashar had no intention of abandoning his family, however he was only confident in his own ability to deceive Mejas – he couldn’t be sure that the Shadow Lord would rip the information from his brother’s heads. As such, it was the first time the Mandalorian had ever been truly alone. For completing this ‘test’ of his allegiance, Sashar was also granted a Sapphire Blade.&lt;br /&gt;
&lt;br /&gt;
Shortly following this, Sashar assigned one of the newer members of Arcona a dangerous mission of espionage against the Shadow Clan’s long time rivals – Scholae Palatinae. The journeyman was caught and unable to kill himself: instead, the Palatinaeans used him to bring the full fervor of the [[Justicar]] down on Arcona. Rather than see his clan take the brunt of the political fallout, Sashar assumed responsibility and was promptly demoted for letting his personal vendettas interfere with his command and create a potentially disastrous situation in the brotherhood that was still reeling from the Vong attack. &lt;br /&gt;
&lt;br /&gt;
Instead of taking his demotion and licking his wounds, the Mandalorian decided to use the momentum to his advantage and pressed for peace between the long-time rivals. In secret meetings with their Consul and Proconsul, he and Mejas were able to negotiate a cease fire of sorts with their counterparts and both clans charged for an immediate cease of hostilities. This single act prompted the Quaestor of [[House Qel-Droma]] – Sashar’s former betrayer to turn on the Summit once more. Defying the orders of the Clan Summit, Quejo and his Aedile [[Orv Dessrx]] mobilised their house using the [[BAC Shadow]] to take them to the temporary Redoubt of the Jedi – Eclipse Base in hopes of massacring the Jedi Order while they were on their back feet from the Yuuzhan Vong War.&lt;br /&gt;
&lt;br /&gt;
House Galeres, lead by Sashar’s first apprentice Zandro mobilised as well in efforts to pursue Qel-Droma and prevent the massacre. The two Houses entered into a brief war before the battle was abruptly ended with the arrival of Mejas and Sashar, who brought their clan back in order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[image:Sashar_face.jpeg|200px|left]]&lt;br /&gt;
Sashar stands at an even six feet and takes every caution to appear as bland and unremarkable as possible (after all, individuals attract fire). With an even tan formed from a lifetime outside and dark hair that varies in length and tone from a military crew cut to just brushing his shoulders in times of extended conflict, he has the look of a man barely reaching adulthood that has nevertheless seen too much of war and has left its mark.&lt;br /&gt;
&lt;br /&gt;
His eyes were a warm dark brown that belied the compassion he still felt; indeed it was through his eyes that one can see he wasn’t a true dark Jedi. His love for battle is in the act itself – not in the ramifications or delivering death. However After his appointment as Proconsul and loss of his original eyes, he has been gifted with something a little more special.&lt;br /&gt;
&lt;br /&gt;
In terms of identifying marks, beyond the usual cuts and scrapes life gives a person (and obviously his eyes), there is only one: his right arm. The skin is tainted black as pitch up to the shoulder, where the jagged darkness gives way to unblemished skin. This marring was received just prior to the eighth Great Jedi War, where Sashar took on the Shadow Wraith Malachi in the Sith Temple on Krant, reaching into the abyss itself to tear free the lost pages of the Abyssal Tome from the thief. Touching such blighted space left its mark on the Mandalorian he will not soon be rid of. Curiously, his Shadowcrafting is strongest when he gestures with his right arm.&lt;br /&gt;
&lt;br /&gt;
With a muscled, compact form and board shoulders with very little body fat spread over his form, he is lightly haired and well groomed. In times of war, a dusting of stubble sprinkled across his face isn’t uncommon. &lt;br /&gt;
&lt;br /&gt;
His only piece of jewellery is the ‘Star of Dajorra’ – a silver necklace hung about his neck holding a small glass marble with a shining light encased within. The light, upon careful inspection, is an exact replica of the Star Dajorra. This award was bestowed upon Sashar for his work in helping augment the training of Arcona’s Military forces, making them a more effective fighting force with lectures and talks on Battle Psychology.&lt;br /&gt;
&lt;br /&gt;
=== Ayumarka Eyes ===&lt;br /&gt;
[[image:Sashar-eyes.jpeg|200px|left]]&lt;br /&gt;
Sashar’s eyes are cloned and engineered to allow him to see as he previously did, as well as granting him near perfect vision in pitch darkness. Added to this, the Consul Mejas Doto imbued an amount of force energy into the eyes, allowing their owner to occasionally see currents in the force. The eyes, unlike his originals, are a dark blue with an unusual tri-pointed pupil pattern, signifying their special nature.&lt;br /&gt;
&lt;br /&gt;
== Psychological Profile ==&lt;br /&gt;
The Mandalorian is somewhat of a contradiction, even to himself. His strong sense of a warrior’s honour seems to drive his moral decisions – indeed it features strongly in his philosophy of the force. By his own admission, he refers to himself as a Grey Jedi – a dangerous title for someone in the Dark Brotherhood. This endeavour for an ‘honourable’ life is countered by his growing strength in the force – he finds himself questioning the Mandalorian drive for war. Indeed, he is starting to see his Mandalorian way of life impractical at times, and looks to the force to aid him towards the ‘greater good.’ It remains to be seen how this internal strife will manifest itself.&lt;br /&gt;
&lt;br /&gt;
His loyalties however, aren’t affected by his conflicting morals and dark temptation. His Family, his House, his Clan and a few select others he would gladly give his life for – the Mandalorian’s family orientated culture being the driving force behind that mentality. Outside of the close circle his trusts, he ranges from respectful (to those he views as competent warriors) to openly scornful (to those he views as cowards; those who don’t fight with honour). This doesn’t lend itself easily to strangers – that is not to say that the Mandalorian can’t be charming, polite and dapper; merely that he chooses not to be amongst his peers in the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
== The Force ==&lt;br /&gt;
&lt;br /&gt;
Sashar’s application of the force is, like his fighting style, spartan. He will only expend the energy needed to complete the task presented before him, be it defeating an opposing force user or knocking down a reinforced door. He is at home using the force in many aspects – indeed he is quite the Knight, however he has paid particular attention to his cultivation of Battle-Melds. His work with Soulfire only helped him improve this singular talent and he considers it his latent leaning in the force. Some are healers, some are seers; Sashar can forge Battle Melds. &lt;br /&gt;
&lt;br /&gt;
Again, with his philosophy being that of a Grey Jedi and Sashar embracing the Potentium view of the force, he is not squeamish about using the force’s more offensive powers if the end result is what he sees ‘the greater good.’&lt;br /&gt;
&lt;br /&gt;
A disturbing private lust for knowledge has driven Sashar to embrace his clan’s art of Shadow-crafting – an art he before shunned as dishonourable. ‘Mandalorians should fight worthy opponents face to face’ ad nauseum. He is quite adept at the ancient art, however tries to downplay that particular base of knowledge; only the Consul knows how far he has truly progressed.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
In combat, Sashar is very much the Mandalorian’s Mandalorian. He is unafraid to make a mess, accepts collateral damage with a shrug and displays a nonchalance to the various tools he uses to disassemble sentients that startles those who encounter him. His fighting style is no-nonsense, not big on flashy demonstrations of power or skill, instead expanding just enough energy to get the job done, at least when it comes to melee or hand-to-hand fighting. However, his use of high-yield explosives can best be surmised in his own words: “P for Plenty.”&lt;br /&gt;
&lt;br /&gt;
Being trained in small unit tactics since being a toddler, he is incredibly comfortable with a wide variety of blaster weapons, and has also taken it upon himself to modify the ‘gear’ he owns to better suit his needs. Likewise, he worked closely with his brother to help design the Soulfire Neo-Crusader armour to be optimised for a small commando unit who regularly face force users of greater rank and skill.  As such, he isn’t afraid to use technology, tools and gadgets in his line of work and sneers at those who think that the Lightsaber is the only weapon they’ll ever need. That isn’t to say that he doesn’t respect lightsaber combat – indeed he is quite the swordsman – but he also is of the belief that there are times and places for the antiquated weapon.&lt;br /&gt;
&lt;br /&gt;
As Soulfire’s former Tech specialist, the Mandalorian is also quite at home with various forms of electronic warfare and spends a lot of his down time when not practicing or attending to his various duties in the clan ‘tinkering’ with various pieces of technology or weaponry to better them. &lt;br /&gt;
&lt;br /&gt;
===Lightsaber Combat===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Form:&#039;&#039;&#039;[[Soresu]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secondary Form:&#039;&#039;&#039;[[Makashi]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tertiary Form:&#039;&#039;&#039; [[Vapaad]]&lt;br /&gt;
&lt;br /&gt;
Sashar’s lightsaber style is, put simply, brutally utilitarian. A master of [[Soresu]], Sashar’s defence is legendary in Arcona. He practices daily, constantly striving to improve his form. Of particular note is fluid approach to the form, maintaining a stoic even-footed defence that allows him to implement his signature move – ‘Mighty Guard’ where he can combat up to 12 strikes a second – a prowess he displayed during the second [[Rite of Supremacy]] and the recent invasion of the Dajorra System by the [http://starwars.wikia.com/wiki/Besadii Besadii] [http://starwars.wikia.com/wiki/Kajidic Kajidic]. &lt;br /&gt;
&lt;br /&gt;
The Mandalorian is also a follower of [[Vapaad]], and often switches to the seventh form to throw antagonists off when they expect him to hold back and try to keep them at bay with his third form defence. Sashar switches between the forms as easily as he would change from a jog to a walk and it is often seen to combine the two forms to further confound his opponents. The staccato movements of Vapaad are similar to Soresu, thus allowing Sashar to almost present a fusion of the forms – he hopes to one day do just that. It is also worthy of note that Sashar has practiced duelling with Makashi; but only so that he may better get to know Vapaad.  &lt;br /&gt;
&lt;br /&gt;
As an [[Obelisk]], it should be noted that Sashar is no at all limited to lightsaber combat, and often only draws his saber as a last resort, instead preferring to use more conventional weapons such as blasters, explosives or his fists before closing to melee range.&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
===Cross Saber===&lt;br /&gt;
[[image:1612-saber.jpeg|thumb|200px|right|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
Sashar constructed his third lightsaber after his second lightsaber, a claymore he christened the &#039;&#039;Violet Vendetta&#039;&#039; was confiscated upon his banishment from Clan Alvaak. This saber was hastily constructed whilst the Mandalorian was travelling the galaxy, and as such assembled using whatever components he could lay his hands on, rather in the specialised workshops provided by Arcona. A bit too heavy for Sashar’s liking, the pommel has little decoration or grip, instead only offering the wielder something solid and unencumbered to hold onto. With only a single Agedan crystal contained within, the blade is uncomplicated and not aimed at tackling any single type of threat, be it blaster fire or other lightsabers. Sashar lost the blade during a duel in the Taldryan/Arcona feud, however he reclaimed it after the engagement. After the feud, Sashar started work on the &#039;&#039;Fraternity&#039;&#039; and now keeps his teal blade in his quarters, strictly as a backup weapon should the &#039;&#039;Fraternity&#039;&#039; be lost.&lt;br /&gt;
&lt;br /&gt;
===Fraternity===&lt;br /&gt;
[[image:Sashar-saber.gif|thumb|200px|left|Sashar&#039;s former Lightsaber]]&lt;br /&gt;
It took nearly a month to make. The delicately tooled bronze and dark chromium exterior contradict with Sashar’s true disposition of being a no-nonsense fighter, not interested in flair and pomp, however, though never admitting it, the Mandalorian could have simply taken great pride (as he does with all of his weapons and tools) in its construction and wanted to display his fierce pride of the weapon in its aesthetics.&lt;br /&gt;
&lt;br /&gt;
Sashar spent a while acquiring the parts he needed for the &#039;&#039;Fraternity&#039;&#039;, most notably the crystals. The primary crystal, the crystal which grants the saber its rusty orange colour was bought from an artisan that had been to [http://starwars.wikia.com/wiki/Mustafar Mustafar] and somehow acquired the crystal through less than legal means. It took Sashar nearly all of the month to get the funds together to pay a deposit on the rare Mustafarian [http://starwars.wikia.com/wiki/Lava_crystal Lava Crystal], and less than ten seconds to threaten the Artisan into giving him the crystal for free, and his money back as a gesture of good faith. Whilst taking no pleasure in this bullying of a hapless civilian, Sashar did acknowledge that it was necessary to acquire that crystal for his saber, and as such justifies it ‘for the greater good.’&lt;br /&gt;
&lt;br /&gt;
The two focusing crystals were another story altogether. The pure black [http://starwars.wikia.com/wiki/Krayt_Dragon_Pearl Krayt Dragon Pearl] was a gift from the Arcona Consul Strategos Thanatos Entar Arconae to one of his closest retainers and it was given with the hint that it might be useful in Shadowcrafting – the Clan Arcona focus. Sashar installed the pearl into the saber and found that Shadowcrafting was indeed a little easier when he focused on the jet black Krayt Dragon Pearl nestled in his lightsaber.&lt;br /&gt;
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Finally, the last crystal that went into the &#039;&#039;Fraternity&#039;&#039; was a [http://starwars.wikia.com/wiki/Lorrdian_Gemstone Lorrdian Gemstone], chosen for its use in focusing the mind into predicting attack patterns and when combined with a lightsaber, aiding the wielder in deflecting blaster bolts with the arcane weapon. As a regular practitioner of the Third form, Soresu, Sashar felt that this was a must and he was able to acquire one from the lightsaber of a felled opponent from the Arcona/Taldryan Clan Feud.  &lt;br /&gt;
&lt;br /&gt;
The name of the lightsaber was a reminder of Sashar’s heritage – to remind the Mandalorian that his ner’vod had helped him come this far in life, and it was his duty to do the same in return. To that end, Sashar often thought of the lightsaber more as a token to represent his brothers (both Mandalorian and adopted) than a weapon.&lt;br /&gt;
&lt;br /&gt;
Ironically, it was Sashar&#039;s own half brother that eventually destroyed the lightsaber during the invasion of Dajorra in a climatic duel between the two. The loss of &#039;&#039;Fraternity&#039;&#039; was a heavy blow to Sashar.&lt;br /&gt;
&lt;br /&gt;
===Kad&#039;ika===&lt;br /&gt;
&lt;br /&gt;
[[image:Sashar-shoto.jpg|thumb|200px|right|Sashar&#039;s Lightsaber]]After the loss of Dajorra and Sashar’s personal loss against his brother Zandro in lightsaber combat, he noticed a fatal flaw in his own style of Soresu; his signature defence Mighty Guard took at least a half-second to be established due in large part to Sashar’s own mental limitations. His focus required a time to come to be and no matter how small, it was still a gap and thus a weakness.&lt;br /&gt;
To counter this, Sashar built a one-handed short lightsaber – a shoto. This was perfectly suited to Soresu, as the form was typically utilised one-handed. Whilst he lost some reach with blaster bolt deflection and redirection, the shorter blade was much more accurate and able to weave a tighter defence, as more control was granted and it was able to be kept closer to the body than the larger traditional blade lengths.&lt;br /&gt;
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Kad’ika was developed in a hurry using scrounged resources after Arcona was made homeless. The pommel had a trio of ‘claws’ around the emitter that favour the ripper style of lightsaber. They are sharp enough to injure an opponent, but are more for decoration than actual use. Sashar wields Kad’ika (little saber in Mando’a) with his left hand and often utilises a number of CQC grapples, blocks, punches and jabs with his free right hand, making sure to close the distance between him and his opponent to such a point where the standard lightsaber configuration is rendered impractical but where his shoto is still small enough to inflict damage.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the obvious drawback to this is the lack of range or reach, making Sashar almost exclusively a close range fighter. Whilst he can negate this against blaster wielding opponents by redirecting their shots back at them, in lightsaber combat it means he is unlikely to fare well against more than one opponent at a time as the shoto blade is simply too short to catch more than one blade on it at once.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Sashar is a master of [[Soresu]].&lt;br /&gt;
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== Masters ==&lt;br /&gt;
&lt;br /&gt;
Sashar has trained extensively in every aspect of war he could and has had many masters in his time. The most prominent ones are following:&lt;br /&gt;
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===Bralor Kodiak===&lt;br /&gt;
&lt;br /&gt;
Sashar’s and Kieran’s adoptive father, Bralor is the head of the Kodiak Clan and had Kieran and Sashar accompany him throughout Dxun once they reached the age of 8 – teaching them everything they’d need to carry on the Mandalorian warrior heritage. They learned survival techniques, weapons mastery with blasters and how to handle explosives correctly, as well as hand-to-hand combat and tactical supremacy. Bralor laid the foundations for them both to become formidable warriors in their own right without any assistance from the force.&lt;br /&gt;
&lt;br /&gt;
=== Frey Gallandro ===&lt;br /&gt;
&lt;br /&gt;
Sashar’s master in Clan Alvaak was Frey Gallandro. The belkadanian was a harsh master and allowed Sashar to explore the force on his own for the most part, only loosely guiding him through the first steps of being a journeyman. He also encouraged the mandalorian to be fanatically loyal – something which backfired a year after Sashar’s Knighthood, during the exodus. Sashar and Frey had a climactic duel which ended in the Master being exiled from the Clan along with his former student. The two never spoke again and no love is lost between the pair.&lt;br /&gt;
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=== Strategos ===&lt;br /&gt;
&lt;br /&gt;
Strategos took Sashar under his wing when he reached Arcona, and whilst already being an equite, Strategos still took it on himself to tutor Sashar on the use of the blade. He still trains Sashar to this day in lightsaber combat and the pair regularly spar.&lt;br /&gt;
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=== Oberst ===&lt;br /&gt;
&lt;br /&gt;
When Sashar was briefly in Clan Tarentum, he encountered the Adept. Oberst agreed to train Sashar in more martial aspects of combat, such as commanding large forces, logistical operation and tactical handling of huge forces. Thanks to his continued mentoring, the Mandalorian is able to competently handle the management of a battle in both large space-going conflicts and on the ground. This has improved his worth to Arcona tenfold, allowing him much more use than just as a commando. Sashar is still in training with Oberst and the two regularly act as de-facto intermediaries between the allied clans. Also of note is Oberst’s sadistic nature and leanings towards torture and interrogation and his tutoring Sashar of these techniques, however this is something the Arconae tries to avoid whenever possible, as he considers it distasteful.&lt;br /&gt;
&lt;br /&gt;
=== [[Mejas Doto]] ===&lt;br /&gt;
&lt;br /&gt;
Upon being given the Title di Tenebrous Arcona, Sashar was taken under Mejas’s wing as his ‘Shadow Scion’ – the first apprentice Mejas has ever taken. The Shadow Lord is currently training Sashar in the more obscure and arcane uses of the force, and it is planned that once the Mandalorian reaches the ranks of the Elders, he will be the second ‘Shadow Lord’ of Arcona. &lt;br /&gt;
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== Apprentices ==&lt;br /&gt;
&lt;br /&gt;
The Mandalorian Prided himself on his mentorship of his brethren and repeatedly took on apprentices during his tenure in the Brotherhood. Indeed, he spent a large amount of his free time assembling what he has dubbed the ‘Kodiak Holocron’ a collection of training regimens and techniques unique to the Mandalorian to help in his training of some of the clan’s newer members. &lt;br /&gt;
&lt;br /&gt;
===[[Zandro Savric Erinos]]===&lt;br /&gt;
Sashar’s first impression of Zandro was an eager, ambitious recruit to Clan Arcona that with a little honing could become a stalwart of the clan. He was right. Zandro proved to excel in every field Sashar tested him in and seemed incredibly at home with a Lightsaber. Zandro also exhibited calmness under fire and charismatic dry sense of humour that made him a brilliant leader. He was also the consummate tactician – in every way Sashar’s prodigy – even going so far as to display an acuity with the rare and difficult art of Battle Meditation. Their newfound familial linkage just strengthened the bond the two shared and they remained close even after Zandro completed his training. Zandro kept going to his older brother Sashar for camaraderie and advice. Zandro was one of the six founding &#039;Vode Erinos&#039; of the Erinos Family.&lt;br /&gt;
&lt;br /&gt;
===[[Malidir]]===&lt;br /&gt;
Sashar’s second apprentice, the human was quietly-spoken, not particularly at home with the more mystic applications o the force, but he had a dedicated grit that meant he would never, ever give up. Indeed, his stamina to keep on fighting relentlessly, leading by example is a source of inspiration to his subordinates. Unfortunately, Sashar was driven from Arcona before he could complete Malidir’s training – something the Mandalorian felt guilty about for a long time. Still, despite this, Malidir and Sashar remained friends - Malidir was one of the six founding &#039;Vode Erinos&#039; of the Erinos family.&lt;br /&gt;
&lt;br /&gt;
===[[Kieran]]===&lt;br /&gt;
Kieran was Sashar’s clan-mate from Dxun and the pair were close even before the Mandalorian took him on as an ‘apprentice’ – though the pair hardly had a master/student dynamic. Indeed, Kieran’s frankness, his black humour and his grim outlook on life speak of someone that rarely listened to authority. That was incorrect however, as the Mandalorian believed in a strong, pronounced chain of command and excelled working in small units such as Soulfire Strike Team. He displayed little ability with offensive force abilities, instead being more adept at augmenting his physical attributes with the force more than anything else. He eventually completed his tutorship with Sashar and the two continued to work closely on various tasks for Galeres, Arcona and the Erinos family. Kieran was one of the six founding &#039;Vode Erinos&#039; of the Erinos family. &lt;br /&gt;
&lt;br /&gt;
===[[Rho]]===&lt;br /&gt;
Not your stereotypical Nagai, Rho and Sashar did no always see eye to eye, yet the Mandalorian cajoled the Nagai into accepting him as a master by showing him the ‘Mandalorian’ way of doing things. This produced mixed results. Whilst Rho was quite the combatant with melee weapons – homage to his Nagai heritage, he took to Soulfire’s blaster-heavy approach to warfare reluctantly. He nevertheless progressed in his application of the dark side as only a Sith could and pointedly disagreed with Sashar on many of the more philosophical debates the pair had when discussing the force, indeed, his ‘Grey Jedi’ stance was dismissed and the Nagai seemed content with the role of the dark side in his life. It was Sashar’s belief that he would make a fine Dark Jedi. Whether or not this is a compliment remains to be seen. Upon Rho&#039;s attaining the title of Knight, Sashar built the Nagai a custom suit of armour as a way of displaying his pride for the apprentice that provided him with the most challenge. &lt;br /&gt;
&lt;br /&gt;
===[[Juda]]===&lt;br /&gt;
Another of Sashar’s ner’vod from Dxun, Juda looked to Sashar as an older-brother figure and in a blatant disregard for the laws prohibiting it, Sashar took Juda as his apprentice despite already having two others. The Mandalorians worked extremely well together, and unlike Kieran, Juda exhibited a level of control over the force that even Sashar couldn’t quite match up to. He demonstrated a natural affinity as a ‘seer’ – having a force sense that was impressive for such a raw recruit to the force, and also seemed to lean towards healing and regenerative force powers – it was expected that Juda would become a brilliant healer and seer as he progressed down the path of the force user. Sashar’s one concern over his ner’vod was that the red-haired youth would be seduced by the Dark Side – something he was able to avoid with Malidir, Kieran and Zandro. Sashar also decided to use Juda as the apprentice for a trial mentoring scheme, where Juda and Sashar would remain bonded together as master and apprentice until Juda reached the rank of Obelisk Prelate - an &#039;advanced mentorship.&#039;&lt;br /&gt;
&lt;br /&gt;
===Earnest===&lt;br /&gt;
&lt;br /&gt;
Earnest, Sashar’s sixth apprentice was taken on reluctantly. The former companion and consummate seducer share a past in that Earnest was the one to ‘take’ Dash Kuatir from the Mandalorian. Nevertheless, he agreed to tutor the Jedi Hunter late in his ascension through the ranks to make him a better asset to Arcona. The pair were often found sparring as it was in direct combat that Earnest needs the most tutelage. Curiously, despite Sashar’s urgings, Earnest shunned all forms of lightsaber combat, forcing him to rely on the more mystic applications of the Force for protection. This is ultimately what cost Earnest his life in the Great Hunt, as he disappeared without a trace and was presumed dead.&lt;br /&gt;
&lt;br /&gt;
===[[Illian Syn]]===&lt;br /&gt;
&lt;br /&gt;
Sashar’s seventh apprentice, Illian was a transfer from [[Taldryan]] that craved a mentor able to challenge them both mentally and physically. The Exarch, upon hearing that Illian required an experienced Master took it upon himself to train him, both to reinforce Arcona’s focus and attention on all of their members, regardless of previous affiliation and to temper some of Illian’s more psychotic urges. The two were often at loggerheads due to their vastly different views on team-work and Clan fealty, However during Illian’s trials, Sashar forced him to give up Torment, Illian’s lightsaber and ‘voice in his head.’ After his ascension to Dark Jedi Knight, the unstable ex-Taldryanite became a de-facto extension of Sashar’s will and acted as a spy and assassin for the Proconsul. &lt;br /&gt;
&lt;br /&gt;
===Draco Maligo===&lt;br /&gt;
&lt;br /&gt;
Sashar’s eighth apprentice, and perhaps his most difficult.  Maligo was a teenager from Almania with a strong talent for mind control.  Sashar agreed to assume Draco’s continuing training after the death of his master under suspicious circumstances during a mission against the Yuuzhan Vong.  Draco was strongly independent, and showed affinity for the mystical aspects of the Force rather than combat ability, going so far as to shun armor and particle weapons to focus his attention on sorcery and alchemy.  Maligo often went AWOL hunting for arcane knowledge of Force techniques. Draco easily made it to Dark Jedi Knight with little help from Sashar, and the Mandalorian encouraged him to continue on his path, as Alchemists were in short supply after the fall of Antei.&lt;br /&gt;
&lt;br /&gt;
===[[Lyncoln Novell]]===&lt;br /&gt;
&lt;br /&gt;
Hand picked to serve at the feet of the Arcona Consul, Lyncoln has been offered a path that few other Journeyman have experienced.  The amiable, but reclusive Bothan was chosen to fulfill the role of Apprentice to Sashar in order to bring up the next generation of valuable assets for Clan Arcona.  All members of the Arconan summit know there is much potential and power within Novell, but they also realize that his path is much different from the stereotypical Dark Jedi of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
Their strong telepathic connection, coupled with long hours of training and mentoring, has created a bond between master and student&lt;br /&gt;
that few within the clan can match.  The whispers throughout the clan halls have Lyncoln marked out as a pawn of Sashar&#039;s will, but while that may be true, the Consul has bigger plans for the young Bothan.  Through a well thought out and planned regimen of training, Sashar plans to make Lyncoln Novell into a force to be reckoned with throughout the Brotherhood and the galaxy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category:Di Tenebrous Arconae]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category:DJBWiki featured articles]]&lt;br /&gt;
[[Category:Dark Summit]]&lt;/div&gt;</summary>
		<author><name>Lyncoln Novell</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Journeymen&amp;diff=60753</id>
		<title>Journeymen</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Journeymen&amp;diff=60753"/>
		<updated>2008-12-16T21:40:45Z</updated>

		<summary type="html">&lt;p&gt;Lyncoln Novell: Fixed a couple minor grammatical errors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Journeyman|Journeymen]] are the most inexperienced within the [[Dark Brotherhood]]. The vast majority of the Brotherhood’s [[member]]s are comprised of this [[Class]]. Ignorance defines their position, though they actively seek teachers and usually advance quickly with the proper attitude. What they lack in mystical or political influence, they make up for in devotion. The [[Equite]]s rely on them to bolster the Houses and Clans, fighting the wars as they, and the Elders play their games with the hierarchy.&lt;br /&gt;
&lt;br /&gt;
There is a unspoken separation within the [[Journeyman|Journeymen]] [[Class]], simply because most [[Jedi]] are placed there for a significant portion of their careers. The [[Apprentice]]s, [[Novice]]s, and [[Acolyte]]s are the lowest portion of the [[Class]]. They often have little more than the most basic of mystical knowledge, and are often in serious mortal peril. An [[Elder]] who might pause before slaying a [[Dark Jedi Knight|Knight]], will not usually hesitate to kill an offending [[Apprentice]]. They often have such low influence, that they are treated as expendable resources by many of their superiors.&lt;br /&gt;
&lt;br /&gt;
[[Protector]]s, [[Guardian]]s, [[Jedi Hunter]]s and [[Dark Jedi Knight]]s often occupy position of relatively higher prominence. Many are the [[Sergeant]]s and [[Tetrarch]]s of, or even [[Aedile]]s, within their [[House]]s. They treat their subordinates with much of the same contempt, if not more than the [[Equite]]s or Elders.&lt;br /&gt;
&lt;br /&gt;
These situations make the [[Journeyman]] class one of the most hostile of the Brotherhood. Though not as politically motivated as the [[Equite]]s, or paranoid as the [[Elder]]s, they will act with a surprising degree of malice when motivated. They lack the practiced control of the higher classes, and will even attempt to channel power beyond their grasp through sheer emotion. Natural selection will take care of those who cannot play the political game of the [[Dark Jedi]]. Patience is often its own reward, considering the risks of haste.&lt;br /&gt;
&lt;br /&gt;
[[Rank]]s within this [[Class]] are:&lt;br /&gt;
*[[Dark Jedi Knight]]&lt;br /&gt;
*[[Jedi Hunter]]&lt;br /&gt;
*[[Guardian]]&lt;br /&gt;
*[[Protector]]&lt;br /&gt;
*[[Acolyte]]&lt;br /&gt;
*[[Novice]]&lt;br /&gt;
*[[Apprentice]]&lt;br /&gt;
*[[Initiate]]&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Help]]&lt;br /&gt;
[[category: Ranks]]&lt;/div&gt;</summary>
		<author><name>Lyncoln Novell</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=60363</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=60363"/>
		<updated>2008-12-07T21:28:56Z</updated>

		<summary type="html">&lt;p&gt;Lyncoln Novell: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=53855C&lt;br /&gt;
|BG2=ABCAB1&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250px|Soulfire Logo]]&lt;br /&gt;
|founder= unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[AGV Valour&#039;s Fall]]&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.|Robert A. Heinlein}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit squad within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their reputation. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel the [[AGV Valour&#039;s Fall]], a specially trained crew for Soulfire&#039;s LAAT/i, the Drexl.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech Specialist: [[Lyncoln Novell]] (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
*Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Demolitions: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Marick (Human Male,[http://starwars.wikia.com/wiki/Hapes Hapes])&lt;br /&gt;
*Melee Specialist: Zakath (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Point man: Wolvie &amp;quot;the jackal&amp;quot; (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto is derived from an ancient text and a reminder that Soulfire aren&#039;t specialists, they aren&#039;t especially suited to one task; they can meet any request that&#039;s made for them by the clan without question and pride themselves on their adaptability and fierce nature. Whatever is asked, they&#039;re always at the heart of the clan.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Rho &#039;Dynamite&#039; d&#039;Tana&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team was the best Arcona had to offer. They are supremely qualified in their role as a commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire was once the Elite of the clan, it only stands to reason that they received the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the weight but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field (EDF-1)====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Broad Frequency Comlink Bead (BFCB-1)====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
==Squad Roles==&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos| Kieran]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos| Zandro]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos| Juda]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana| Rho]]&lt;br /&gt;
*Scout: &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*Tech:[[Timeros]]&lt;br /&gt;
*Comm:[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced Flash 4 Heavy Blaster Pistol [[Image:Flash_4_Heavy_Blaster_Pistol.JPG|thumb|right|Flash 4 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*[[Sashar]] Arconae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Arcona}}&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;br /&gt;
[[Category: DJBWiki featured articles]]&lt;/div&gt;</summary>
		<author><name>Lyncoln Novell</name></author>
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