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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=SA_Course:_Alchemy_Studies&amp;diff=174829</id>
		<title>SA Course: Alchemy Studies</title>
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		<updated>2020-01-05T21:51:31Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
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&lt;div&gt;{{construction}}&lt;br /&gt;
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=Codex of Zhesos- Dark Jedi Brotherhood Alchemy Guide=&lt;br /&gt;
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{{quote|Within this Codex you will find the lore of Force Alchemy. The path is illustrated by the notes I have gathered in my studies here in the Brotherhood’s halls. My Krath Master Ranael has truly shown me the power of the Dark Side and the way of the sublime Art of Alchemy.  Perhaps I will survive Death in the Dark Side as a shade apart from the Force forever if my calculations are correct.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While I have mentioned the more common items and methods, unique paradigms exist that were created by figures of powerful and legendary status. These works became great relics and some of the greatest Force users in the galaxy have sought them out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Listen… listen my friends.  Either way, my words will still surely reach your hungry ears. Hear my words, for within them you will surely find the means to break your chains of servitude and overcome your oppressors. You will become the Master.|- Dorab Zhesos, Sith Battlelord, 37 ABY}}&lt;br /&gt;
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==An Ancient Art==&lt;br /&gt;
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===The Rakata===&lt;br /&gt;
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{{quote|I have learned today of the history of the ancient Rakata within the [[Shadow Academy]]’s halls. Many considered the old aliens to be myth, but this was untrue according to my Jedi grandfather. Upon learning of this, my mind spun. Could the Art be older even that I dreamed? This knowledge makes me hungry for more knowledge- and more power.|Dorab Zhesos, Dark Jedi Apprentice}}&lt;br /&gt;
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Force Alchemy as we know it today began with the [https://starwars.fandom.com/wiki/Rakata Rakata], and perhaps the [https://starwars.fandom.com/wiki/Celestial/Legends Celestials] before them. The Rakata masterfully blended the Force and mechanical objects. Their biological science was highly refined. Rakatan holocrons stored vast amounts of knowledge and [https://starwars.fandom.com/wiki/Star_map Star Maps] to the worlds they conquered. Entire planets and systems were plundered and destroyed. In many ways, their works could be considered highly advanced Force Alchemy as we know it today, without the ritual trappings. Fortunately, the Rakatan Dark Side-fueled hyperdrives would only sense Force-strong worlds so their Empire was far-flung but relatively obscure.&lt;br /&gt;
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{{quote|During the collapse of the Rakata Empire, the warlords unleashed weapons of terrible destruction that threatened to drive our species to extinction.|Rakatan Elder to Revan}}&lt;br /&gt;
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[[File:Alchemical_apparatus.PNG|300px|thumb|right|Alchemical Aparatus]]&lt;br /&gt;
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The Rakata also had technologically advanced weapons powered purely by the Dark Side. Among them were the [https://starwars.fandom.com/wiki/Forcesaber Forcesabers], dark lightsaber-like weapons fueled by the raw power of the Dark Side. Within them lie blackened crystals synthesized by Force Alchemy. It is even possible that the [https://starwars.fandom.com/wiki/Blackwing_crystal Blackwing crystals] made by the former Galactic Empire were influenced by their works. It would appear that synth crystals as we know them today are a Rakatan innovation, perhaps. These ancient, amphibious Darksiders also carried metal swords with [https://starwars.fandom.com/wiki/Rubat Rubat] crystals bonded to them. Their [https://starwars.fandom.com/wiki/Mindspear Mindspears] injected knowledge into the flesh of their victims- or themselves. &lt;br /&gt;
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{{quote|&amp;lt;krrsh&amp;gt; Rakatans had Forcesabers… powered by the Dark Side and black synthetic &amp;lt;krrrsssh&amp;gt; made by&amp;lt;krrsh&amp;gt;|Holocron of [[Eos]], unknown keeper}}&lt;br /&gt;
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===The Ancient Sith===&lt;br /&gt;
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The Rakata encountered the ancient Sith and taught them the concept of [https://starwars.fandom.com/wiki/Holocron holocrons]. No doubt to inevitably lure the Force-sensitives to the Dark Side and enslave them. This ploy did not succeed. [https://starwars.fandom.com/wiki/Adas King Adas] rose up against the Rakata. The Sith King wore a suit of alchemical armor and used a blade that may have been a Force-saber along with a tremendous alchemically-enhanced axe. The red-bladed weapon shown in Adas&#039; hand in old illustrations could not have been an actual lightsaber, so this remains a mystery. The Rakata were eventually driven out. Adas died, but not before he had recorded his knowledge in a holocron. It’s location remains unknown at this time.&lt;br /&gt;
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{{quote|King Adas was known to wear a set of this Dark Armor, and it was rumored to be quite powerful.|- Quote from Master Ranael}}&lt;br /&gt;
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The Sith species took the alchemical concepts even further over several thousand years. They became interested in refining the techniques. Their growth of monsters, mutations of themselves and others (such as the [https://starwars.fandom.com/wiki/Flesh_Raider Flesh Raiders]), altered weapons, amulets of terrible power, and other tools fascinate me. The Sith seemed to understand this from their beginnings.&lt;br /&gt;
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(Image: Sith Pureblood Alchemist working on something)&lt;br /&gt;
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===The Exiles===&lt;br /&gt;
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{{quote|Sith alchemists had years to perfect their craft. Your knowledge is now mine.|- Sorzus Syn}}&lt;br /&gt;
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When the [https://starwars.fandom.com/wiki/Exiles Exiles] arrived, the Sith were already strong with the Dark Side. The Exiles were superior in tactics, infiltration, and combat. They soon subjugated the Sith species and succeeded where the Rakata had failed. It seems every one of the new arrivals (or Jen’Jidai, as the Sith called their new overlords) practiced alchemy. [[Sorzus Syn]], in particular, was a masterful alchemist. She even described herself as a grower of living weapons and plagues. To her, dead cells were easier to work with since they did not resist her efforts.&lt;br /&gt;
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The Sith continued to evolve as the Exiles mingled their blood with that of the Sith species. They created their own [https://starwars.fandom.com/wiki/Leviathan_(creature) Leviathans] and other horrors, just like the Exiles before them. They refined the art of the synthetic crystal to a high degree. Their Sith Swords and later lightsabers became host to a variety of crystals. Dark Armor creation exploded in numbers and many Sith wore such accoutrements. &lt;br /&gt;
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[[File:Sith Alchemist.PNG|300px|thumb|left|Sith Alchemist working on a crystal]]&lt;br /&gt;
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{{quote|In today’s Brotherhood, it seems that such baubles are the domain of the Krath, and they are sometimes mocked for their use of them.  That said, I know many Sith Lords who wear such artifacts, yet hide them deep in their robes and armor, preferring people to think that the power that such items provide is theirs alone.|Grand Master Muz Ashen}}&lt;br /&gt;
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The Sith and others took the Art of Force Alchemy and made it their own. So many variables, so many effects… the ability to change and even fabricate new things with the power of the Force is tantalizing. It appears the Brotherhood has considerable resources on the Art, and I am going to peruse them as I am able. There are a plethora of holocrons available and all contain some lore. Though the information is spread out among the groups, it is still available to some degree in lectures here at the Shadow Academy.&lt;br /&gt;
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{{quote|This may be my niche. It seems alchemy is under-represented within the Brotherhood, with most concentrating on pure battle and the Force directly.  I’m beginning to think that this may be the safest way to support the Brotherhood. I cannot wait to begin as I don the robes of an Acolyte. This is my road to Power. My first steps on the path as a Journeyman have begun.|Dorab Zhesos, Novice }}&lt;br /&gt;
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==The Permanence of Hate==&lt;br /&gt;
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===Artifacts of Power===&lt;br /&gt;
{{quote|But ask me the secrets of Sith alchemy, and I would ask you for three measures of blood: one from a person you love, one from a person you hate, and one from yourself.|- [https://starwars.fandom.com/wiki/Naga_Sadow Naga Sadow]}}&lt;br /&gt;
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While I will mention the more common Force-imbued items, there are some artifacts that were created by figures of great, powerful, and legendary status such that their works became great relics. Many of the greatest Force users in the galaxy sought them out. There are examples of  weapons both ancient and modern within the Brotherhood’s vaults owned by Clan and House. I was unable to gain access to any of them, but they exist  within the rolls.&lt;br /&gt;
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The Sith took the lessons of the Rakata and blended them with their own knowledge. When the Exiles came and added [https://starwars.fandom.com/wiki/Je%27daii_Order Je’daii lore] to their own, a unique crucible of knowledge was formed. Although other groups practiced Force Alchemy, none was as masterful as the ancient Sith, according to my Master. Even before the Rakata came, the Sith had developed alchemical Dark Armor.  They had even began experimenting with alchemical transmutations, and rapidly absorbed the lore that the Rakata shared. The Je&#039;daii Exiles were the icing on the cake.&lt;br /&gt;
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[https://starwars.fandom.com/wiki/Karness_Muur Karness Muur] was one of the original Exiles. They became the first Sith Lords, and this was of particular note in my coursework. Muur’s mastery of the non-living aspects of the Art was complete. For example, Muur was known to have switched from a yellow-bladed protosaber to a modern, curved lightsaber hilt with a red synthetic crystal during his long reign. This Exile built one of the very first examples of a modern stand-alone lightsaber hilt. He obviously knew the secret of synthetic crystal creation some 7,000 years before our time. Stranger still - this was millennia before the modern hilt came into widespread usage.&lt;br /&gt;
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{{quote|I wonder- is this again the Rakata Influence? Muur fascinates me. I must research his legacy more closely.|- Note from Macron}}&lt;br /&gt;
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====Amulets and Talismans====&lt;br /&gt;
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[[File:Sith Amulet.PNG|300px|thumb|Right|Sith Amulet]]&lt;br /&gt;
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{{quote| I can only imagine the power these Amulets must surely reek of. The one in the Brotherhood museum is an obvious forgery. It has no... “presence&amp;quot;. I’m sure the original is hidden away. I long to feel one for myself. It must be god-like to control such power.|Dorab Zhesos, Acolyte }}&lt;br /&gt;
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This early genius-level progenitor of the modern Sith Lords was also known to create powerful Dark Side imbued items. Sith Amulets (or Dark Amulets) were designed to directly concentrate the effects of the Dark Side of the Force. In the Shadow Academy, we learned that the Rakata, of course, had similar items. Certainly by the time of the Je&#039;daii and the ancient Sith species they were well known. The term amulet and talisman were used interchangeably to describe the objects, although technically an amulet is protective and a talisman affects others.&lt;br /&gt;
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Dark Amulets highly amplified the power of the Force-sensitives that used them. They could prolong life, throw blasts of nigh-irresistible Dark Side energy, heal grievous wounds, project illusions, raise the Undead, spread mental corruption, control monstrous abominations, create protective shields, increase strength, enhance Force lightning, and enable seekers to see the depths of probability and possibility. They are seductive, however, and must be mastered by one with a strong will or else they will inevitably consume the user.&lt;br /&gt;
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It is known that an actual Sith Amulet can even destroy a Force Spirit or Dark Side shade. Exar Kun used the Sith amulet he found in Naga Sadow’s tomb to destroy the powerful shade of Freedon Nadd. They are incredibly difficult to create and require great training and experience in the Force to comprehend fully. Many amulets destroyed their owners.&lt;br /&gt;
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=====The Helm of Saalo Morn=====&lt;br /&gt;
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{{quote|Welcome to the home of Saalo Morn—the Dark Lord of the Sith. What offering have you brought me?|Saalo Morn}}&lt;br /&gt;
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A Dark Amulet or Talisman is a focus for concentrated energy of the Dark Side. These incredible artifacts were usually seen in the form of jewelry or crystal-clad objects such as gauntlets attached to armor, necklaces, rings, or crowns. On occasion they took the form of a mask or helmet, such as the one owned by the near-human Dark Jedi [https://starwars.fandom.com/wiki/Saalo_Morn Saalo Morn] in the time of the Old Republic. This helm is of particular interest as it was originally created by a Jedi and then corrupted by Saalo’s Dark Side influence after he stole it from his former Master. Although Morn claimed to be Sith, he was in fact a mere Dark Jedi according to modern scholars.&lt;br /&gt;
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=====Muur Talisman=====&lt;br /&gt;
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Sith Lord Karness Muur reputedly owned one of the most powerful Sith talismans ever known. The Sith alchemist Sorzus Syn created the [https://starwars.fandom.com/wiki/Muur_Talisman Muur Talisman] for Muur, which gave him the ability to create [https://starwars.fandom.com/wiki/Rakghoul rakghouls] and to sustain his essence - which was so tied to the artifact that his spirit survived the death of his body. When his physical body died, the Talisman would seek out the most powerful Force user to act as his vessel and conduit. While the talisman was lost for many centuries, many Sith Lords, including Naga Sadow, fought to find and obtain the power for themselves. His Codex was even known to have been in the possession of Sadow. &lt;br /&gt;
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At some point, the talisman&#039;s last owner had been crushed in a cave-in in the Undercity of Taris where the talisman remained for at least hundreds of years, spreading the rakghoul plague amongst the Outcast. As of 3963 BBY, the Jedi Covenant speculated that the Talisman could be located in the Taris&#039;s Undercity. &lt;br /&gt;
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The Talisman was eventually found by the Mandalorian [https://starwars.fandom.com/wiki/Pulsipher Pulsipher], changing his entire crew to rakghouls. They took Celeste Morne as a host. Morne was killed during a battle with [https://starwars.fandom.com/wiki/Darth_Krayt Darth Krayt], and the Talisman then attached itself to Cade Skywalker, who proved to be above its influence and destroyed it. &lt;br /&gt;
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Through use of Dark Side alchemy, any non-Force-sensitive that was struck by the talisman became infected with the rakghoul plague and transformed more quickly than from rakghoul bites in the Under City of Taris. In addition to that under the command by a Force-user the Talisman could transform into rakghouls all suitable beings in much wider radius. &lt;br /&gt;
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The power of the talisman also allowed its claws to become legs for mobility and bound itself to anyone who called to it. The talisman also stopped all aging in its host, as exemplified by the lack of aging on the part of [https://starwars.fandom.com/wiki/Celeste_Morne Celeste Morne] from 19 BBY to 137 ABY. But the greatest secret concerning the talisman was that it housed the spirit of Karness Muur, who could speak to nearby Force-sensitives and appear as an apparition to whomever was possessed by the talisman.&lt;br /&gt;
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===== Nightsister Amulets =====&lt;br /&gt;
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The [https://starwars.fandom.com/wiki/Nightsisters Nightsisters] have a unique tradition of creation of Dark Amulets. They appear as gems set in jewelry, or objects carved as totem animals. The objects can actually empower the properly trained user to transform into animal shapes, call animals or energetic forms to service, restore vigor and youth, or guide trackers. One of the most fascinating is the Talisman of Resurrection which can actually restore the spirits of the Dead into their physical bodies. [https://starwars.fandom.com/wiki/Talisman_of_Counterspell Talismans of Counterspell] aid in defense and reflection of the powers of others.&lt;br /&gt;
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{{quote|These are not so different from Sith amulets, despite what the Dathomiri preach, yet none of these abilities have yet been duplicated by a Sith Alchemist to my knowledge. Curious.|- Darth Sidious}}&lt;br /&gt;
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==== Armor ====&lt;br /&gt;
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=====Dark Armor=====&lt;br /&gt;
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[[image:King Adas.jpg|frame|left|King Adas’ Dark Armor]]&lt;br /&gt;
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Dark Armor has been a part of the Sith Cult and other traditions since the beginning. The Sith Alchemists found ways to increase the protection of armor and flesh by incorporating various substances and chemicals. Often, this involved expensive raw materials, time, and the expenditure of Force energy by the maker. The very act of creating Dark armor drew the alchemist deeper into the embrace of the Dark Side.&lt;br /&gt;
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Other features could include prowess enhancing chemicals, talismanic Force powers, stealth abilities, increases of physical abilities, resistance to mental powers, or other mundane technological adaptations. An excellent example is Darth Vader’s imposing black armor. The Sith Lord’s armor enhanced the Dark Lord’s physical abilities, kept his shattered body functional, protected him and incorporated advanced sensor equipment. The armor was also environmentally sealed, and contained a functional air supply. The armor was also atmospherically controlled, resisting changes in heat, cold, pressure and ionizing radiation.&lt;br /&gt;
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[[File:Armor darkarmor.png|150px|thumb|right|A set of Dark Armor, as available at Antares Consolidated Armorers]]&lt;br /&gt;
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[https://starwars.fandom.com/wiki/Exar_Kun Exar Kun] carried on this great legacy by forging a number of unusual artifacts. He had a suit of Dark Armor in an era where this form of the art had been largely lost. The armor enhanced his strength and was exceedingly tough, yet lighter weight and flexible. It also helped protect the Sith Lord from manifestations of the Light Side of the Force. Kun remained undefeated in personal combat until the end of his days- a remarkable feat.&lt;br /&gt;
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Many other examples of Dark Armor exist in historical accounts, from the relatively modern version of Darth Vader’s infamous black suit to [https://starwars.fandom.com/wiki/Belia_Darzu Belia Darzu]’s own strength-enhancing heavy battle suit. The Jensaarai create their own versions, as do other Force-using warrior orders. Surely more examples remain undiscovered to this day, hidden away in ancient tombs and dark places in the galaxy.&lt;br /&gt;
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{{quote|There is one example of Dark Armor here, recovered again after Horizons.  I have only heard hushed whispers of within the ranks. That which was worn by the resurrected Grandmaster [[Zoraan]]. The Skin of Fire was made around 24,500 BBY  I’m told. This date, the age… is staggering to think of. This fossil Bogan armor is known to completely resist lightsabers even though it predates them by almost 15,000 years. And it is rumored to have great Dark Side power. All who wear it go mad and their days end, my Master says. It takes their life and soul for it’s own, and then will not let you die.|Dorab Zhesos, Guardian (35 ABY)}}&lt;br /&gt;
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===== Jensaarai Armor =====&lt;br /&gt;
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Jensaarai armor was the specialized armor made and worn by the [https://starwars.fandom.com/wiki/Jensaarai Jensaarai]. Each Jensaarai would make their own set of armor. The fabrication was considered the height of their training and the individual would develop a bond with the armor. In this case, it was similar to how a Jedi viewed their lightsaber.&lt;br /&gt;
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A Jensaarai would begin with an armor shell. They spun cortosis ore fiber around it, and then styled it after an animal that best personified their desires or goals of service to the Jensaarai community. Most were ferocious creatures that were hidden and only struck out in swift, deadly defensive attacks. A notable exception to this tradition was the Saarai-kaar&#039;s mask. This was not an animal rendering, but an image of the wearer&#039;s face. &lt;br /&gt;
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Sith Alchemy was used in the creation of the armor and they usually wore gray cloaks over it. The Jensaarai also used an ability to attune their armor. Attune Armor was an ability that the Jensaarai used to imbue the armor he or she was constructing with the Force. The attunement made the armor stronger and added to the wearer&#039;s physical and force abilities.&lt;br /&gt;
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==== Weapons ====&lt;br /&gt;
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===== Sith Swords =====&lt;br /&gt;
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[[image:sithsword.jpg|frame|right|Sith Sword]]&lt;br /&gt;
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{{quote|The Dark Side swords were generally quenched in blood, or the appropriate life-fluid. Fear, terror, and hatred experienced by both their victims and creators seems to be a common theme in their birth- and their life as a weapon.|- Macron}}&lt;br /&gt;
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The infamous Sith Sword is another variation on the theme of Force-imbued objects. The weapons may have evolved from earlier Jen’Jidai lore brought to the Sith by the Exiles. It is also known that the Sith species themselves already possessed Sith Sword alchemical technology when they encountered the Exiles. Since both cultures had contact with the Rakata historically, this makes perfect sense.&lt;br /&gt;
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Sith Swords are an interesting classification of weaponry. It seems that the Je&#039;daii, ancient Sith, Exiles, and the Rakatans before them all possessed metal blades that were enhanced with science and the Force. Again, it seems to have begun with the Rakata. They were known to have blades imbued with the ground powder of Rubat crystals. The blades were a focus for the Dark Side of the Force. Undoubtedly, the Rubat aided in their strike precision, speed of attack, and ability to contain Force energy.&lt;br /&gt;
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Many Sith of old preferred the satisfying feel of the blade cutting soft flesh, as opposed to the more “impersonal” lightsaber. The Sith Swords words also tended to focus Dark Side abilities in a way that lightsabers could not. [https://starwars.fandom.com/wiki/Ajunta_Pall Ajunta Pall], [https://starwars.fandom.com/wiki/Ludo_Kressh Ludo Kressh], Naga Sadow, and [https://starwars.fandom.com/wiki/Marka_Ragnos Marka Ragnos] were known users of this type of weapon. Later Sith Lords sought out ancient blades and claimed them for their own, as [https://starwars.fandom.com/wiki/Darth_Malak Darth Malak] was known to have done.&lt;br /&gt;
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The classical Sith Sword (or Dark Blade) is a complex and powerful work of alchemy. The weapons had a huge variety of effects. The science of metallurgy and the Force were used to imbue metals and ceramics with a strong affinity for Dark Side power. The weight of one of these magnetic weapons could vary, although most were rumored to be exceptionally dense, heavy, and hard to wield. They could block lightsabers, and re-direct blaster bolts and energy weapons. The polished surface would reflect laser beams. Due to the nature of the weapon it could absorb Force Lightning, and then discharge it when striking an object. In fact, when imbued with the Force energy of a trained wielder they could become sharper and even act as a magnetically-sealed object. To top it off, they amplified the Dark Side power of their user. &lt;br /&gt;
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{{quote|I have seen the redacted video of the last stand of Zoraan in the archives, and that old Bogan Sword was powerful. Yet still he lost- and died a second death.|Dorab Zhesos, Guardian}}&lt;br /&gt;
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===== Adas&#039; Great Axe =====&lt;br /&gt;
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The ancient Sith species also discovered the secret of imbuing metal and ceramic weaponry with the Force. King Adas often used a fearsome great axe that had unholy amounts of Dark Side power, according to Sorzus Syn’s studies. Although Adas died, he did indeed manage to drive the Rakata from Korriban before he died. Undoubtedly many Rakata warriors met their end under his cleaving blows. Later after contact with the Exiles these weapons became even more refined. There are lesser forms of the swords such as Sith Warblades that do not have puissance within the Force, and these are of no interest to us. We seek the truth of the darkness.&lt;br /&gt;
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===== Scepter of Ragnos =====&lt;br /&gt;
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The artifact known as the [[Scepter of Ragnos]] was created by Dark Lord of the Sith Marka Ragnos, who ruled the ancient Sith Empire sometime before 5,000 BBY. The weapon consisted of a sword that terminated in a forked crest. Both the handle and blade tip were striated, and the hilt had a double guard, the inside guard shorter than the outside. A fuller ran vertically down the center of the blade. The Scepter crest and handle were slate gray, while the blade was silver. &lt;br /&gt;
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The Scepter was said to be able to siphon and store large amounts of dark side energy from areas in the galaxy; when an area was drained, its dark side aura disappeared. The Scepter could fire beams of Force energy or simply unleash a blast of power. The Scepter also had the ability to infuse a dead body with enough Force power to reanimate the corpse&#039;s cells. It could also use its power to make ordinary beings Force-sensitive. Hidden inside the Scepter&#039;s handle was Ragnos&#039; Sith sword, which could be taken out and wielded separately. &lt;br /&gt;
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[[file:Scepterofragnos.PNG|thumb|left|Scepter of Marka Ragnos]]&lt;br /&gt;
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In 14 ABY, Tavion Axmis found the Scepter in the possession of a collector. After killing the being she took the Scepter and learned how to wield its power. After filling the Scepter with dark side energy, Axmis, journeyed to Korriban to try and resurrect Marka Ragnos. Jedi Knight Jaden Korr, confronted her there and a battle ensued. Axmis was defeated but was still able to unleash the dark side energy into the sarcophagus of Marka Ragnos summing his spirit. Ragnos possessed the body of Axmis and dueled with Korr, destroying the Scepter in the process, sending Ragnos’ spirit back into the sarcophagus.&lt;br /&gt;
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{{quote|Ragnos’s weapon was not lost.  After his death, it was buried with him, true, but it was later found and brought to (UNREADABLE)|- Unknown}}&lt;br /&gt;
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=====The Darkstaff=====&lt;br /&gt;
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Another interesting piece can be found in the Darkstaff. Three thousand years ago this relic was in possession of the Sith Empire and was stored on the space station Arcanum. The relic was eventually stolen, but eventually ended up in the hands of the Oblee species. The staff summoned a shadow creature and manipulated the Oblee to believe this creature was a threat. The Oblee then tried to use the Darkstaff to power a great weapon, but when the staff was activated it destroyed the planet.&lt;br /&gt;
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In 31 BBY the Darkstaff was found again, and after being struck by a Force Lightning bolt from Darth Rivan’s fortress, causing the transport entire Cularin system ten years into the future. While the relic was damaged it was eventually repaired then planned to consume the energy from a Jedi relic known as the Eye of the Sun that was hidden on Cularin and would then use the power it had absorbed to destroy the system. However the staff was destroyed before its plans could be realized.&lt;br /&gt;
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This sentient Sith artifact was one of the most dangerous items in the entire galaxy. The rod was brown in color and about one meter in length. One end of the staff was hooked while the other had a blue shining light. Though the staff was created to feed off the Force, the relic was not imbued with the Force. All light that passed near the artifact was consumed by the Darkstaff. The artifact was able to produce black tendrils that allowed it to draw on the Force essences of living beings and drain the energy from Force artifacts. When enough Force energy had been absorbed the Darkstaff had the ability to destroy entire planets. It had ability to possess the mind of a being and could then use them as a spirit-vessel. It could also turn creatures into Sithspawn and could animate corpses into Dark Side zombies.&lt;br /&gt;
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{{quote|There are a host of other powerful weapons besides those you have mentioned that have similar properties. The [https://starwars.fandom.com/wiki/Zeison_Sha Zeison Sha] [https://starwars.fandom.com/wiki/discblade discblades], [https://starwars.fandom.com/wiki/Lanvarok lanvaroks], Odan Urr’s staff, Je&#039;daii swords, Krath warblades, and many others. Never close your mind to the true power of the Force, my Apprentice.|Krath Master Ranael}}&lt;br /&gt;
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=== Mechu-Deru Vitae ===&lt;br /&gt;
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{{quote|She (Belia Darzu) was a student of Sith alchemy; it was said she learned the secrets of Mechu-deru, the ability to transform the flesh of living beings into metal and machinery.|Hetton to Darth Zannah}}&lt;br /&gt;
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There are other methods of imposing one’s will upon nonliving materials. The science and art of Mechu-Deru is a prime example. Mechu-deru involves infusing nonliving objects with the Force, as well as an innate understanding of mechanical and electronic workings bortne of the deep insight gained. This had been practiced by both those who follow the Dark path, and those of the Light. Mechu-deru Vitae refers specifically to a Dark Side variant of this ability. Belia Darzu was a known practitioner according to my Master. Other forms, such as the Ssi-Ruvi Entechment process exist also.&lt;br /&gt;
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==== The Infinite Empire ====&lt;br /&gt;
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{{quote|The Rakata discovered many truths.  Who are we to ignore them?|Muz Ashen}}&lt;br /&gt;
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The Rakata (and Celestials before them) knew the mysterious secrets of melding the Force with artificial objects. They had droids that were fueled by raw Dark Side energy, and not fusion batteries. The Rakatan Force-saber used no power cell- rather it drew on the sheer fury of the Dark Side directly. Yet nothing, nothing else can overshadow the Star Forge. A living mechanical entity that could siphon matter and energy from the star of Lehon and create battle fleets at will is a mind-boggling concept. &lt;br /&gt;
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The Infinite Empire had powerful [[droids]]. The Rakatan guardian droids that [[Revan]] encountered on the [[Star Forge]] are a prime example. The three-legged droids had shields, carbonite projectors, plasma flamethrowers, blasters, and armor. Temple Droids defended sensitive sites with their blasters and regenerative abilities. Although the droids encountered by [[Quinlan Vos]] at Honoghr were millennia old they functioned perfectly before being destroyed. Another interesting example is the shard of the Star Forge deposited on Nar Shadaa by “The Revan” that was nurtured by generations of sentients. As it grew, it provided food, water, and droids for the sentients. The strategic implications are staggering. Sadly, the Rakata methodology was lost to time.&lt;br /&gt;
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==== Sith War Droids ====&lt;br /&gt;
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The ancient Sith took this discipline to a new level. They constructed crude, yet powerful droids that were imbued with the Dark Side. These droids had weapons and armor that had been enhanced with Force Alchemy. Their energy weapons had synthetically clean crystals. Their vibroweapons were laced with cortosis and a host of other alloys. The schematics and secrets of the old Sith were quickly appropriated by those who could find them. &lt;br /&gt;
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[[Sith War Droids]] of the first Sith Empire are noteworthy. During the time of Marka Ragnos and Naga Sadow they were known to be in use. These constructs were often armed with Sith Swords that could deflect blaster bolts and energy weapons. They were competent in both ranged and melee combat. They were not used widely due to the immense construction expenses involved in their fabrication. Sith Slayer droids were even more imposing. These metal beasts were over twelve meters in height, armed to the teeth with four blasters, and had stout alchemical armor. They were, of course, even more expensive to make.&lt;br /&gt;
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==== Krath War Droids ====&lt;br /&gt;
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In the time of [[Satal]] and [[Aleema Keto]],  the art of imbuing Droids with alchemical abilities and modifications leapt to a new height. The Ketos, with their vast resources were able to meld more modern technology with the idea of the original Dark Droids as written by the Sith and others. These Krath droids were devastating to the Jedi of the time. They carried a short vibro-sword, pulse-wave weapons, and stabbing spines. Although they were faster and more powerful than earlier versions, they lacked heuristic processors and were essentially mindless. Interestingly, General Grievous’ cyborg body may have been partially based on a Krath War droid design, constructed by Geonosians under the guidance of Count Dooku.&lt;br /&gt;
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==== Modern Iterations ====&lt;br /&gt;
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{{quote|...artificial beings are well suited for combat against Jedi. What better way to guarantee a drawn-out war?|Darth Sidious}}&lt;br /&gt;
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Later in history we find the Mark One and Mark Two Sith war-droids utilized by [[Darth Malgus]]. Both multi-legged designs were fabricated by the Colicoids- who created the Droidekas hundreds of years later for the CIS. These were tough, well armed, and somewhat more intelligent than their predecessors but moved awkwardly. These were made in even greater numbers than their Krath droid predecessors are were instrumental in several battles.&lt;br /&gt;
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===== IT Series Interrogator Droids =====&lt;br /&gt;
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Later droid models influenced by the Sith and Krath traditions include the notorious IT series of Interrogator type droids. It is rumored this concept was an earlier Sith design, and later modified by the Empire. The original IT-0 droid had expensive medical and psychological programming and could keep a subject under interrogation alive almost indefinitely. The droids were equipped with an ungodly array of devices of torture- arc emitters, shears, drug injectors, bone crushers, sonic devices, acid jets, and others. Later IT-3 models succeeded the IT-0 and had actual heuristic processors. &lt;br /&gt;
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===== Dark Eye Probe Droid =====&lt;br /&gt;
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The [[Dark Eye]] probe droid bears mentioning as well. [[Darth Maul]] was known to use several of these during his lifetime as a Sith Lord. They were alchemically altered for both protection and stealth operations.Dark Eyes could also carry weaponry, such as blasters and poison needle projectors.&lt;br /&gt;
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[[File:Sith Droid Sketch.PNG|300px|thumb|right|Sketch of a Sith Droid]]&lt;br /&gt;
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===== Dark Brotherhood&#039;s YVH Droids =====&lt;br /&gt;
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Modern examples of droid based Mechu-deru would include the Brotherhood’s YVH droids that have been specifically modified with Mechu-deru vitae. Droids of this sort were used to repel Omancor Crask’s minions by Darth Ashen, and others have them as well. Sith Security droids, Dark Eyes, Interrogators, and a host of other Dark Side-influenced droids continue to exist across the galaxy to this day.&lt;br /&gt;
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===== Beyond Droids =====&lt;br /&gt;
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Other stranger versions of Mechu-deru vitae existed. The Heart of [[Dathka Graush]] is an example that borders on the almost surreal. The ancient Exile Sith Lord replaced his own beating heart with a fist-sized ruby enhanced with the Dark Side. It literally ate the souls (Force essence) of his victims. When the Heart is conjoined with the Helm of Dathka Graush one could supposedly control the very essential forces of Nature on the planet in question. This is truly a magnificent artifact set.&lt;br /&gt;
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{{quote|My first attempt at alchemical self-modification was a complete failure, and I have disgusting burns on my face now as a result. I am blind, my lungs are scarred, but the implants will allow me to see and breathe normally. I intend to use Mechu-deru on the implants I have installed to offset the damage once I have grasped the science of it. My Master says the disfigurement adds a sinister character to my appearance like a proper Krath. Fortunately, the war-droids that Ranael then unleashed on me as punishment did not summarily kill me. I will focus my attention and my hatred more fully the next time and complete this task. One day, she will pay for the humiliation. I will destroy her myself!| Dorab Zhesos, Jedi Hunter}}&lt;br /&gt;
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=== Crystal Creation ===&lt;br /&gt;
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{{quote|Master Ranael has decided I will grow my own red synthetic crystal as one of the tests for Knighthood. I have been given the general concept of a suitable furnace and have been left to construct it on my own. I’ve decided to use the first, more traditional method. My scientific skills are adequate but the time and materials needed to construct the second type are out of my reach.|Dorab Zhesos, Jedi Hunter}}&lt;br /&gt;
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[[File:Plans of Implants.PNG|300px|thumb|left|Plans of implants]]&lt;br /&gt;
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There are, as well, alchemical methods used to create the synthetic [[lightsaber crystals]] that grace many Sith and Jedi weapons alike. Interestingly, again the methods were first recorded by the Rakata. These same methods can be used to taint or purify natural crystals also. The interested alchemist must build their own forge using plans available  from a qualified Master or ancient sources such as Holocrons. The alchemist must build a device capable of reaching high temperatures with precisely controlled conditions. &lt;br /&gt;
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A Master may allow a learner to use his or her forge, but this is generally not the rule. Very rarely a functioning forge may be found or removed from it’s current owner or resting place. One method of synthetic crystal production involves direct use of the Force by the alchemist-creator. This is the first method learned by the Sith when they began to construct lightsaber crystals. This unit is simple and smaller device that has only a pressure vessel, raw materials, a heating unit, and very basic controls. The operator uses meditation and the Force to lay down every molecule in the growing crystal structure with the power of refined telekinesis and foresight. This requires a high level of skill, control, and stamina. Once the process has begun it cannot be terminated without ruining the crystal. This can take several days.&lt;br /&gt;
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It is a true test of skill with the Force for a Darksider to fashion a crystal in this manner. These crystals are perfect when completed, and require no further treatment. Darth Maul used this method to fashion the four perfect red synthetic crystals needed for his double-bladed lightsaber. It is not known if Maul used any altered Novae in his weapon although it is highly likely. Many Darksiders favor these crystals- there are more examples than need to be counted within this tome.&lt;br /&gt;
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Synthetic crystals have also been utilized by the Jedi and other Force-using groups, especially in Imperial times. &lt;br /&gt;
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(Image: sketches of what the character plans to do to his implants.)&lt;br /&gt;
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Another more “modern” method of synth-crystal creation involves using a much more sophisticated furnace with ultra-clean and precise internal conditions. Powdered seed crystal or chemicals are either dropped onto a tiny point point and the crystal grows thereon, or a crystal-tipped piston is slowly withdrawn from a flux melt.  Under pressure this causes a crystal to grow from the melt. The modern method is well suited to grow larger crystals such as those used in holocrons.&lt;br /&gt;
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[[File:Forge.PNG|300px|thumb|right|A Lightsaber Crystal Forge]]&lt;br /&gt;
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{{quote|Success! My first lightsaber power generator crystal has emerged from the fiery heart of the forge unscathed. It did not detonate it’s power cell and blast me into ionized vapor when I first ignited the amaranthine-colored blade.  I feel this is a superior weapon to the crude ones that are given us by the Armory. I cannot wait to progress further. Today I will wield my own fierce blade proudly in the Trials of Knighthood.  I will overcome my enemies and slay them. Today, I become a Dark Jedi Knight!|Dorab Zhesos, Dark Jedi Knight }}&lt;br /&gt;
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==The Manipulation of Life==&lt;br /&gt;
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{{quote|There were twelve of us…. I, Sorzus Syn, grower of living weapons and biological plagues.|-Sorzus Syn}}&lt;br /&gt;
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According to the ancients, the art and science of Force Alchemy and genetic manipulation could be used on living organisms over time to create monstrous true-breeding abominations. Again, the Rakata seem to have been one of the first species to do so on a large scale. They casually terraformed planets to suit their tastes. They engineered bioweapons and infective agents that killed entire worlds. Rakatans did indeed modify slave races although much of the details have been sadly lost to the ravages of time and ignorance.&lt;br /&gt;
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{{quote|My implants have now been altered with Mechu-deru vitae that I have learned from my Master. In my agony and shame, I have found new power.| Dorab Zhesos, Dark Jedi Knight  }}&lt;br /&gt;
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The ancient Sith species specifically created beasts with Force Alchemy to serve them. The later Exiles seem to have perfected the Art, with Sorzus Syn being a known expert on the myriad ways to enhance and warp flesh. This chief alchemist among the Je&#039;daii exiles increased the art of flesh manipulation to a highly refined degree. Sorzus was a Master at her craft. The classic image of a female Sith Lord is not what Sorzus was. She was not a “sexy sorceress”- rather, a powerful, strong, deadly, and experienced Bogan Adept. Syn and her compatriots quickly subjugated the native Sith and imposed their own will upon them.&lt;br /&gt;
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{{quote|The Je&#039;daii order made a monumental mistake in not summarily executing the Bogan Exiles- or was this perhaps the will of the Force?|- Macron Sadow}}&lt;br /&gt;
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Sorzus was delighted to find that the native Sith already possessed some degree of understanding of bio-manipulation. In fact, she referred to them as an “untapped wealth of knowledge about the Dark Side of the Force.” The Exiles even intermingled their own blood with that of the native Sith under Sorzus’ early guidance. One specific example is Baron Dreypa breeding with a Kissai Priestess under Syn’s guidance. &lt;br /&gt;
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{{quote|How many of the ancient Sith Lords came from these unholy unions? Many, if history is any judge. And powerful they were.|-  Master Ranael}}&lt;br /&gt;
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Syn then turned her focus upon the lore of the Sith before her. She penetrated many hoary tombs of long-dead Sith Kings and looted their contents. Her slaves fell to Tuk’ata and myriad traps. The secrets of [[Sakkra-Kla]], [[King Nakgru]], and a host of other long-dead Sith lay open for her. Sorzus delved deeper into the lore of the native Sith than even their own ruling classes. She was unafraid to penetrate places considered taboo, and had the power and resources to fight off or enslave the tomb guardians. This Jen’Jidai Lord saw the echoes of the Rakata influence on the Sith species of the and deeply embraced it for herself.&lt;br /&gt;
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{{quote|The technology  the Rakatans brought allowed the Sith to expand their influence and claim the planets that make up the dark fist of Sith Space.|- Sorzus Syn}}&lt;br /&gt;
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Sorzus Syn, Jen’Jidai, then made a detailed assessment of the beasts that the Kissai Sith’s “Ninushwodzakut” (Knotters of Entrails)  had created and added her own knowledge. She was the first to completely categorize the beasts that the Sith had made before her, as well as her own abominations. Sorzus took detailed notes and genetic samples and delineated the paths of monstrosity clearly for the first time. Warbeasts were described on Ziost as Syn examined the breeding pens.&lt;br /&gt;
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[[File:Monster.PNG|300px|left|thumb|A Sith Monster]]&lt;br /&gt;
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{{quote|The screams I saw with my new eyes on the holocron projections of Jen’Jidai projects were awful. ahhh. Thank the Force the videos were rough and poorly resolved. Gods. Watching those ancient studies… their agonies… the Power!|&lt;br /&gt;
Dorab Zhesos, Sith Warrior}}&lt;br /&gt;
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Silooth are gigantic war-beasts mutated from carnivorous beetles. They are nearly the size of a tank, heavily armored, have powerful mandibles and can squirt horrific gouts of concentrated acid. During the Golden Age of the Sith Kalsunor was overrun and devastated by these insectoid horrors. They exist there to this day, ostensibly “held in reserve.” Rumors of incredibly large specimens living in the deep canyon systems of Kalsunor have surfaced from time to time. In truth they may have proven too much for even the Sith to control.&lt;br /&gt;
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{{quote|During the same war that birthed the silooth, the Sith introduced the warbird and the war behemoth.|Sorzus Syn}}&lt;br /&gt;
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The Sith also developed the [[War Behemoth]] and [[Warbird]] around the same time as the Silooth. The massive behemoths may have been mutated from pachydermal original stock from Khar Delba  and are used as lumbering weapons platforms and troop carriers. The massive mutated herd creatures stood from 12 to 15 meters tall at the shoulder. The quadrupeds could weigh in excess of 10,000 Kg. They possess dense, thick hides with a leathery texture, a scale-armored back, tusks, horns, and coarse fur.&lt;br /&gt;
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Warbirds are flying assault platforms that obey telepathic commands and can tear enemies to bits with razor-sharp beaks and claws. In the days of the old Sith Empire they were a mainstay of the Massassi infantry. They were notoriously foul-tempered beats. These avian monsters would often trample and ram their prey with their goring beaks before tearing them to pieces.&lt;br /&gt;
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{{quote|A creature from another age, a Tuk&#039;ata. The Sith placed them here long ago to guard their tombs. They still perform this task.|Luke Skywalker }}&lt;br /&gt;
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The Tuk’ata deserve special merit. The force-sensitive Tuk’ata (also known as Sith Hounds) were specially bred to guard the ancient tombs of the Sith and as companions to the Sith Kings and Dark Lords. They were large, fearless abominations originally bred from herd-animal stock. Tuk’ata are quite intelligent and can communicate with each other and Force-sensitives telepathically. They possess tactical knowledge and are not crude unthinking beasts. In general they possess glowing red eyes and there are several varieties such as Wild, Spitting, Raging, Mutant, and Vicious Tuk’ata. &lt;br /&gt;
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{{quote|There is one recorded instance of a Jedi Master “turning” two of them to the Light Side of the Force, however the two Tuk’ata Nobilis were killed by Darth Vader in 19 BBY.|- Quote from Muz Ashen}}&lt;br /&gt;
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Interestingly the Tuk’ata can live for hundreds, if not thousands of years sealed within tombs and other secret places. it has been theorized that they gain sustenance (at least in part) from the Force. They have been reported from numerous places throughout history, including the Tomb of Tulak Hord and other tombs on Korriban in the Valley of the Dark Lords, Yavin Four, Ziost, and most major Sith-held planets historically.&lt;br /&gt;
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{{quote|I have taken an Apprentice of my own. The Zabrak Gritha wishes to be an Obelisk Warrior, and not a Sith as I have chosen to be. She is tough, and her mind is sharp. I am concerned that she will outpace me.|Dorab Zhesos, Sith Warrior }}&lt;br /&gt;
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Hssiss, or Dark Side Dragons are another beast possibly engineered by the ancient Sith. The Hssiss reputedly originated on the world of Ambria. The Dark Side Dragon is recorded in Sorzus Syn’s writings, so it more than likely predates Lake Natth on Ambria somehow. The potent Dark Side energies of the planet undoubtedly influenced their development. &lt;br /&gt;
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[[Hssiss]] are drawn to suffering and carnage. These reptilians have a potent Dark Side-powered poison that is fatal to most living beings. They have other Force powers as well, including near-invisibility and the power to mask their Force presence. Dark Side shades are also known to be able to possess them and use their bodies, examples of this being recorded both on Ambria and Korriban.&lt;br /&gt;
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{{quote|Life itself was in our service.|Sorzus Syn}}&lt;br /&gt;
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[[Terentateks]] are another magnificent horror recorded in Syn’s writings.  It appears the terentateks were fairly recent creations of the Kissai according to the Exile Alchemist. Exar Kun was for some time rumored to be the creator of the terentateks, although we know their origins to be much more ancient. They were used by the ancient Sith against their Force-using enemies and have been known in more modern times as “Jedi Killers.”&lt;br /&gt;
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The creatures resemble rancors, except with spines growing from their bodies and a pair of tusks protruding from their gaping maws. Terentateks feed on the blood and flesh of Force-sensitives. They have a potent poison in all parts of their bodies. They are highly resistant if not nearly immune to Force powers. These creatures can hibernate for long periods of time, and emerge from stasis when the Dark Side is again powerful in the galaxy.&lt;br /&gt;
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{{quote|My burning flesh… the pain…aaah.|  Gritha, Dark Jedi Novice}}&lt;br /&gt;
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War Wyrms were huge serpentine behemoths that were incredibly huge. The original species originated on the lamproid homeworld of Florn, which was invaded by the ancient Sith some time before the arrival of the Exiles. They were considered siege weapons and could be thousands of feet in length. A later variation was grown by Naga Sadow on Yavin Four, and nearly resembled the historical Sith Wyrms in every aspect. Exar Kun later grew his own version from a juvenile exogorth after slaying Naga Sadow’s spawn earlier on.&lt;br /&gt;
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{{quote|We will be strong again. We will feast on their hearts, and the blood of the weak shall wash pure the dead stone.|Captain Naz Felyood, compelled by the power of Dathka Graush&#039;s spirit}}&lt;br /&gt;
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[[Battle Hydras]] were one of the last engineered species mentioned by Sorzus Syn.  Although there was some variation in the creature&#039;s appearances the seemed to follow the same general design. These multi-headed reptilians had wings and flew. They had poisonous stingers, claws, fangs, and yellow eyes. Their bodies and skin was infused with alchemical alloys that both toughened their natural weaponry and repelled attacks, including lightsabers to some degree. They were susceptible to commands from Dark-Side using Force sensitives and gathered near places strong in the Dark Side. Exar Kun, again, may have engineered them to a higher degree during his own time of experimentation on Yavin Four.&lt;br /&gt;
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{{quote|Chrysalides fascinate me to this day. Darth Sidious was onto something good here. From the old Lore, the New begins, and the Circle of Life and Death continues.|Macron Sadow}}&lt;br /&gt;
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Chrysalides are another fascinating aspect of the alchemical process. A Chrysalide is grown from zygotic material, although they do not generally breed true like specimens gradually mutated over generations. They can also be developed from a fully grown living creature although this is more difficult.&lt;br /&gt;
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In general an egg or fetus of the creature to be modified is subjected to controlled growth conditions within a “Chrysalis” or shell that provides an enclosed environment. The growing creatures are bathed in chemicals and manipulated with the Dark Side inside their gestation pods. The end result is a formidable, fearsomely powerful creature capable of easily rending durasteel with it’s claws and teeth. It is also an expensive process, both in time and materials. As well, the creatures are difficult to control and possessed of a very limited ability to reason.&lt;br /&gt;
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(Image: Chrysalide)&lt;br /&gt;
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Again, Sorzus Syn mentioned the Sith as having seen Chrysalides in her own time among the Sith race. Apparently, the early Sith had Chrysalide Veergundarks for certain. later, other versions such as the ones Emperor Palpatine used in the defense of his strongholds on Byss. It is known that Palpatine’s servants grew Rancors, Gundarks, Katarns, and Vornskrs with the Chrysalide process. The Emperor’s Chrysalides defended his citadel on Byss in 10 ABY and forced a retreat from the Rebel forces.&lt;br /&gt;
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Later experimenters in this methodology such as Darth Plagueis and Darth Sidious found ways to combine modern technology with ancient lore. Plagueis in particular reputedly found a way to influence the creation of life itself, not just the modification of existing genotypes. With his mastery of the Force and alchemy he could regenerate lost body parts, resurrect the dead, and stave off his own natural death almost indefinitely.&lt;br /&gt;
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{{quote|You must begin by gaining power over yourself; then another; then a group, an order, a world, a species, a group of species… finally, the galaxy itself.|Darth Plagueis}}&lt;br /&gt;
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Darth Sidious was truly a Master of genetic manipulation, on every imaginable scale from microscopic planet-destroying plagues to massive seige creatures. We will learn more of his nefarious work in my later notes.&lt;br /&gt;
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==The Endless Corruption==&lt;br /&gt;
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{{quote|To say that the Force works in mysterious ways is to admit one&#039;s ignorance, for any mystery can be solved through the application of knowledge and unrelenting effort.|- Darth Plagueis}}&lt;br /&gt;
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The term “Sith-Spawn” or “Dark Mutation” can refer to true-breeding genetic mutations as previously outlined. However, it is more often used to describe living creatures directly subjected to the effects of Force Alchemy. They do not generally breed true and are often sterile. Fantastic effects can be achieved- if the subject survives the painful experimentation. The processes involved often weaken the mind of the subject and turn them into literal slaves of the experimenters. And some alchemists actually experimented on themselves…&lt;br /&gt;
&lt;br /&gt;
{{quote|My Master is trying to kill me for certain. I must survive. I will find the kernel of truth in his wicked experiments, and show him the error of his ways.|Gritha, Acolyte}}&lt;br /&gt;
&lt;br /&gt;
Sith-spawn were the stuff of nightmares, and many could incite terror simply with their presence. Due to the manipulation through the Dark Side of the force the Sith-spawn could withstand great amounts of pain, allowing them to continue on with the tasks given by their masters long after suffering crippling injuries.Beings not previously sensitive to the emanations of the Force could be made to sense it’s whispers.&lt;br /&gt;
&lt;br /&gt;
{{quote|I have used the Sith-spawn process on my Apprentice Gritha.  I hope to make her mind weak, so that she will be my servant unable to challenge me. Although Humans are more malleable, the Zabrak seems to well-endure the painful process and is quite responsive. Her strength in the Dark Side is already on the rise.|Dorab Zhesos, Sith Battlemaster}}&lt;br /&gt;
&lt;br /&gt;
Due to their construct-like nature a Sith-spawn could be made much stronger or more agile than its original form. Through the right controls and splicing regimens their bite could be made powerfully venomous. They could be given the ability to see in total darkness. Extra limbs, different ingestion processes, or even additional heads could be added. Much like with the [[Tuk’ata]] their skin could be made thicker and armored in order to help protect from physical damage. Land creatures could be given wings for flight, or a spiked tail for crushing enemies.  Essentially the Sith-spawn modification has few limitations and many enhancements can be added to create incredibly powerful guards and warriors.&lt;br /&gt;
&lt;br /&gt;
{{quote|I have even seen and read in old holocrons that in rare instances some Sith-spawn had the ability to project fire, lightning, or drain energy from their hapless victims.|Macron Sadow}}&lt;br /&gt;
&lt;br /&gt;
(Image: Sith-Spawn)&lt;br /&gt;
&lt;br /&gt;
There are many classical examples of the Sith-spawn process. [[Zythmnr]], or the subsequent “[[Massassi]] Abominations” is an excellent example of a suite of Sith-spawned traits. Zythmnr was a male temple priest on the moon of [[Yavin]] Four when Sith Lord Exar Kun arrived. When Exar Kun was subsequently captured, Zythmnr ordered that he be sacrificed to the Sith Wyrm that lived in the temples built by Naga Sadow millennia before. &lt;br /&gt;
&lt;br /&gt;
{{quote|Focused on you, Zythmnr, the Dark Side of the Force will transform you into the greatest of all the Massassi!|Exar Kun}}&lt;br /&gt;
&lt;br /&gt;
After Kun defeated the Sith Wyrm using the power of a Sith Amulet stolen from Zythmnr, he was not pleased with the old priest’s attempt to have him sacrificed. Zythmnr recognized the ascendant Sith Lord as the culmination of prophecy and “willingly” submitted to experimentation. Exar Kun then used Naga Sadow’s alchemical machine to twist the old priest’s body with the power of Force Alchemy. &lt;br /&gt;
&lt;br /&gt;
The Massassi’s body became a living weapon. His skin was armored with Sith alloys, and his bones were strengthened as well. His muscles increased in strength and stamina. He grew vicious flesh-shredding claws, armored gauntlets, and his head became encased in an armored shell. Although unable to touch the Force beforehand, Zythmnr became Force-sensitive after the agonizing experimentation. In fact, he literally radiated Dark Side energy afterwards. Exar Kun was pleased that the Massassi took so well to the alchemical processes and created several of the creatures that he later dubbed “Massassi Abominations”.&lt;br /&gt;
&lt;br /&gt;
{{quote|By conjuring green spirit Ichor and channelling the rawest hatred, the energies can be siphoned into hulking muscle and bone.|Mother Talzin}}&lt;br /&gt;
&lt;br /&gt;
It is known that the Nightsister tradition from Dathomir has a unique method of flesh-warping using the Dark Side. The Nightsisters refer to the process as the Blessing of the Fanged God. Raw Spirit Ichor was channeled into the body of a willing subject by a powerful Nightsister or group of Nightsisters. The technique changed the physiology of the subject permanently (if they survived), and increased the strength, constitution, and physique of the subject. Most subjects also either grow or have an enhancement to their natural weaponry. this ritual was only applied to warriors who had passed the Tests, so perhaps there is some alchemical connection regarding the herbs, minerals, and venoms known to be used by the Nightsisters. &lt;br /&gt;
&lt;br /&gt;
{{quote|Enhanced healing would be useful to me. I must experiment further with my Apprentice’s body and mind. Gritha unfortunately has a powerful connection to the Dark Side, and I fear I may have made a mistake in her enhancements. She learns quickly. The Zabrak seems able to resist outright torture. I must dominate her mind instead.|Dorab Zhesos, Sith Battlemaster }}&lt;br /&gt;
&lt;br /&gt;
Sith Lord Seviss Vaa deserves more than a passing mention in my notes. Lord Vaa was a powerful alchemist during the time of Lord Skere Kaan. The Sith was an avid student of the old lore, and spent much of his time tracking down old legends and alchemical knowledge. He was fascinated particularly with Naga Sadow’s legacy.&lt;br /&gt;
&lt;br /&gt;
Lord Vaa created a Sith-spawned behemoth from lizard stock on Aduba-3 known as the Behemoth from the World Below. This lizard was turned into a gargantuan Dark Side abomination although it was inherently unstable. The creature could fire blasts of lightning from it’s fin projections and was immensely strong and tough. Vaa was unfortunately dissatisfied with his work and placed the beast into suspended animation.  It had been trained to attack anyone wielding a lightsaber and when released managed to kill many sentients and warriors before Han Solo finally dispatched it.&lt;br /&gt;
&lt;br /&gt;
Another example of  Sith-spawn creations were the Imperial Sentinels. These armored giants served Emperor Palpatine’s Dark Side Adepts. Cloned in a hidden facility on the Planet [[Byss]], these mute warriors were altered by the Dark Side Adepts and injected with chemicals that reduced their higher brain function to make them completely subservient to their masters. Through the use of Dark Side Alchemy the Sentinels were made to be  to 2.4 meters tall or more. &lt;br /&gt;
&lt;br /&gt;
{{quote|These Sith-spawn could be useful to the Brotherhood. They are missing some traits though. Combining them with abilities from the Arkanian Dragon and the Dark Wolf, and possibly others, could create something truly impressive. This will need to be looked into further.|Maelous Ascarend}}&lt;br /&gt;
&lt;br /&gt;
Along with huge size, they also possessed great strength. It was also rumored that the Dark Side Adept that they served was able to perceive what the Sentinel did, giving them total control over the behemoths. It is unclear what Imperial Sentinels were originally created from or what they looked like. They were always covered in armor and robes, and only their glowing red eyes could be seen. Luke Skywalker was even known to have created one during his time of service under the returned Emperor Palpatine.&lt;br /&gt;
&lt;br /&gt;
{{quote|Dorab has used his vile alchemical tricks on me in an effort to enhance my physique and connection to the Dark Side. It does seem to have worked. His attempt to stupefy my mind has failed. However, I am in brutal agony every single day. I must survive. I must make him pay the ultimate price, as he did to his own Master|Gritha, Obelisk Jedi Hunter}}&lt;br /&gt;
&lt;br /&gt;
Undead are yet another form of the Sith-Spawn process. Even in ancient times the Sith were known to have means of resurrecting the Dead to some semblance of shambling life using the Dark Side and Force Alchemy. The deceased spirits of dead Sith Lords have been known to inhabit such shambling shells even before the Exiles came to Sith Space. One can only wonder if the Rakata had similar prelidictions. There are a large variety of such creatures.&lt;br /&gt;
&lt;br /&gt;
Sith Lord Dathka Graush was a master of this art. The brutal Pure-blooded Sith was considered extreme in his methods even by the Sith standards of the day. Graush was a masterful conqueror and created the Tsaiwinokka Hoyakut  “spell”, which animated an army of spawning undead to fight for him. The bony legions could transmit their condition though a bite, and Graush dominated Korriban for some time until he was assassinated.&lt;br /&gt;
&lt;br /&gt;
Rakghouls are not quite undead, although they bear mentioning. Karness Muur concentrated his power and life essence into a Sith Talisman. The Muur Talisman also had the ability to mutate other sentients into mindless Rakghouls. Victims would mutate into horrid creatures covered in spines, their hands became clawed tearing weapons, and their teeth enlarged and sharpened. Their minds were lost, however, in the presence of the Talisman they could retain shreds of their former skills and knowledge.&lt;br /&gt;
&lt;br /&gt;
{{quote|It is the rakghoul plague. Did you really believe a suit designed to protect you from germs and viruses would shield you from the effects of Sith magic?|Darth Vader}}&lt;br /&gt;
&lt;br /&gt;
The [[Rakghoul]]s could be commanded by the Muur Talisman’s owner. Karness Muur also engineered the Rakghoul Plague, which allowed for direct transmission of the Rakghoul mutation into those bitten or scratched by other Rakghouls. Plague-created ghouls were also controlled by the Talisman. In the time of Revan and Malak a serum existed to combat the transmutation, and their Sith Troopers often carried it when traveling to Taris. There is no known cure but Death, although is also rumored that the Force can be used to cure the effect by someone with the correct power and training. &lt;br /&gt;
&lt;br /&gt;
{{quote|Once turned into a Rakghoul, the only sure release is death.|Macron Sadow}}&lt;br /&gt;
{{quote|It is not the only way. The Tarentae have some experience with this…|Muz  }}&lt;br /&gt;
&lt;br /&gt;
Sith Poison (or Dark Toxins) and chemicals are another aspect of the alchemical process.  Sith Poison is arguably one of the most famous, rare, and mysterious weapons of the Alchemist’s arsenal. The Sith, Rakata, Nightsisters, Sorcerers of Tund, Krath, Hssiss dragons, and a host of Dark Side related Force traditions all used or use some form of these chemicals. They are traditionally used on Force-sensitive beings.&lt;br /&gt;
&lt;br /&gt;
These poisons literally infect victims with the Dark Side, causing tremendous agony and forcing the afflicted to call only on the Dark Side of the Force. Overcoming the debilitating poison is a lengthy and painful process, as the venom tends to linger in the system of the being in question. They can be used to debilitate enemies, for interrogation, or to turn others to the Dark Side.&lt;br /&gt;
&lt;br /&gt;
[[Satal Keto]] used Sith Poison on the Jedi warlord [[Ulic Qel-Droma]]. The poison clouded Qel-Droma’s mind, and tainted him with the Dark Side. Sith poison was instrumental in turning Ulic by helping to release his full fury in a battle with Keto. This battle proved fatal for Satal Keto, and completed Ulic’s Qel-Droma’s fall into Darkness and his ascent as a Krath and later as a Sith Lord. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Light of Creation==&lt;br /&gt;
&lt;br /&gt;
{{quote|As well, the hated Jedi and other groups utilize the Art for their own gain. My Jedi grandfather knew of the Art. Now so do I.|- Dorab Zhesos, Sith Battlemaster }}&lt;br /&gt;
&lt;br /&gt;
Today Master Ranael discussed this with me as part of the greater mysteries.&lt;br /&gt;
On Tython the Jedi began their studies of the art of Alchemy. The Rakata technology that the Je&#039;daii Order absorbed after the crash of a Rakatan ship on Tython in 25,817 BBY that sparked the Force Wars may have enhanced their studies in the Art. There is conjecture about this point, as known instances of Force-imbued blades were in use by the Je&#039;daii almost twelve thousand years earlier than the Force Wars. The volcanic Temple of Vur Tepe was their primary construction facility, although [[Anil Kesh]] did much of the research.&lt;br /&gt;
&lt;br /&gt;
{{quote|Whatever Anil Kesh can imagine Vur Tepe can make real.|&lt;br /&gt;
Popular Je&#039;daii saying}}&lt;br /&gt;
&lt;br /&gt;
It is known that the Je&#039;daii used metal or ceramic blades imbued with the Force. Initiates would obtain high quality metal or metallic ceramics and forge them into blades while using the Force and deep meditation to control the crystalline structure of the weapon’s molecules. The process resulted in a fine-edged weapon with superior strength and durability. The the Je&#039;daii would attach a crystal to the pommel of the blade and use the Force and long meditation to join them permanently. &lt;br /&gt;
&lt;br /&gt;
{{quote|Not all Force Alchemists serve the Dark Side, I am told. The Jedi have their own traditions apparently. They deserve closer study in order to fully understand the Art.|Macron Sadow }}&lt;br /&gt;
&lt;br /&gt;
This highly difficult process was time-consuming, draining, and success was not guaranteed. The final product could come in a variety of blade shapes, each unique to the creator. Some glowed with energy or flames, others showed no outward signs of having been altered. The weapons required no power sources and could cut through most materials easily, and would still cut denser materials albeit more slowly. Some channeled abilities in the Light Side of the Force, or enhanced it’s wielder in some way according to the crystals used in it’s creation.&lt;br /&gt;
&lt;br /&gt;
{{quote|Weapons can be imbued with the Force, and so can armor.|- Anavus Svag}}&lt;br /&gt;
&lt;br /&gt;
The Je&#039;daii, and later the Jedi Order used forms of alchemically-enhanced battle armor during times of conflict. It has been theorized that with the limited mobility that already ensues with large battles, the armor was needed for survival. Jedi armor was modified to be hard, flexible, lightweight, and possibly had other Force related properties such as increased healing or resistance to Dark Side-related powers. &lt;br /&gt;
&lt;br /&gt;
{{quote|My master torments me so, unlike the kind-hearted Jedi. He also tried to master my mind with the Dark Side and Alchemy, but I have resisted in secret. My will is iron. It is he who will in turn be ended. I will destroy him. Then I will be the master!| Gritha, Obelisk Guardian}}&lt;br /&gt;
&lt;br /&gt;
In the time of the Je&#039;daii the armor was used to repel their Force-imbued blades, but by the time of the later Jedi Order the armor had been developed to resist lightsabers. The Old Sith Wars, Great Galactic War, Cold War, and The New Sith Wars all saw the Jedi Order using battle armor. Examples of this occurred during the Clone Wars era as well. Interestingly, Bardan Jusik was known to wear a suit of Beskar’gam at this time. It is unknown whether this was alchemically enhanced. &lt;br /&gt;
&lt;br /&gt;
The regular clothing of the Jedi was often enhanced, especially by Masters. There were a variety of robes that were enhanced by the Force. Ossus Record-Keeper robes enhanced the mental focus and alacrity of those who wore them. Other types had increased armoring effects, or other abilities. These included such things as increased resistance to the Dark Side of the Force, regenerative abilities, mental enhancements, or an increase in healing focus. &lt;br /&gt;
&lt;br /&gt;
{{quote|In your pursuit of justice, having tools to ensure your survival is tantamount.|Cala Brin}}&lt;br /&gt;
&lt;br /&gt;
There are specific examples of unique creations. Master Arca Jeth’s robe is a prime example. The garments were resistant to decay and were imbued with the Light Side of the Force. The robe increased it’s owners wisdom, and enabled them to regain expended Force energy more quickly.  Nomi Sunrider’s famous garb gave a strong boon to the innate understanding of those who wore them, and deepened their ability to call upon the Light Side of the Force. Cay Qel-Droma’s robe was resolutely armored and increased one’s innate knowledge. There are many others.&lt;br /&gt;
&lt;br /&gt;
{{quote|How I long to study them for myself.|Gritha, Jedi Hunter }}&lt;br /&gt;
&lt;br /&gt;
Other items were enhanced and used by the Jedi. Rings, circlets, tapestries, bracers, and belts are among them. Historical examples exist here also. One fascinating example is the Belt of Bodo Baas. Master Baas’ belt reputedly increased the strength and raw fortitude of it’s owner and increased their ability to understand lightsaber creation and fabrication. The Circlet of Saresh enabled a greater Force connection. Revan’s Mask was a Mandalorian female’s faceplate originally, and presumably Revan enhanced it with the Force before falling to the Dark Side.&lt;br /&gt;
&lt;br /&gt;
{{quote|Without the mask he looked more human. It was easier to remember he was just a man, with all the weaknesses and vulnerabilities that implied. With the mask, however, Revan was an icon, a symbol. He was the shaper of history, an individual defined by his actions rather than his thoughts, feelings, and beliefs.|Meetra Surik}}&lt;br /&gt;
&lt;br /&gt;
The modification and growth of crystals in a facet of the Alchemy that the Je&#039;daii and later Jedi practised. The early Je&#039;daii altered natural crystals and used them in their weaponry. The First Blade on Tython used a synthetic crystal created in the Forge of Vur Tepe. Synthetic Meditation Crystals were used in the Force imbued weaponry of the age.&lt;br /&gt;
&lt;br /&gt;
Later Jedi frowned upon synthetic crystals in general, although there are exceptions. In times of necessity Jedi would create them. Due to the Galactic Empire guarding or razing many known crystal sites during this time, most New Jedi Order lightsabers use synthetic crystals.&lt;br /&gt;
&lt;br /&gt;
{{quote|Synthetic though they were, most were loath to use the bloodshine hues so many of the Sith used.  Superstition and fear of corruption kept them from it, to the point of saying that the Crystals of the Sith burned hotter, or would break a Jedi’s natural blade.  Sadly just rumors, but ones we did well by encouraging.  Fear is our strongest ally.  |Muz Ashen}}&lt;br /&gt;
&lt;br /&gt;
The natural lightsaber crystals prefered by the Jedi could be altered through Force Alchemy. In fact, attuning one of these to serve as a lightsaber’s generator crystal was a form of the Art to begin with. Dantari crystals could sometimes be enhanced by the very Force aura of their wielder.  Jenruax novae were refined by Jedi artisans. Kasha crystals were used by Cerean Jedi and attuned their minds to greater clarity. Solari crystals could be imbued with the Light Side of the Force. The Ankarres Sapphire is an example of a unique crystal, powerfully attuned to the Light Side of the Force. This blue stone aided in healing and empowering it’s owner.&lt;br /&gt;
&lt;br /&gt;
Holocrons were not unique to the Sith or Rakata. The ancient Jedi knew their creation as well. however, the Sith knew this art from the Rakata almost three thousand years before the Jedi began creating their own. Jedi Holocrons were created from both synthetic and naturally-attuned crystals. These items were usually some sort of geometrically regular polygon, with cubic and hexagonal prisms being more favored shapes. They contained the historical lore of the Jedi, including vast stores of information on the Force and other techniques.&lt;br /&gt;
&lt;br /&gt;
{{quote|Meant to be a teaching device. Jedi record their experiences into them. They&#039;re interactive so you can talk with them.|Quinlan Vos}}&lt;br /&gt;
&lt;br /&gt;
Mechu Deru was also practised by the Jedi. Mechu-deru itself was not “Dark Side” connected specifically, although the Mechu-deru vitae form was. Jedi technicians could use the ability modify and repair complicated devices. The power to disable droids or turn them to fight against their senders was known to some Jedi. Master Arca Jeth was known to use the ability to destroy Dark Droids he encountered. It is possible that other Jedi used it as well, like Anakin Skywalker.&lt;br /&gt;
&lt;br /&gt;
The art of body and genetic manipulation was not practised by the Jedi in general, as they viewed this as unnatural and against the order of things. There is one known example however. The Je’daii master Quan-Jang created alchemically-enhanced Terenta to seek out explosives during the Despot Wars. Unfortunately the beasts developed a taste for Force-using meat. The experiment was considered a failure by the Jedi and somehow led to the Terentateks, detailed previously in my notes.&lt;br /&gt;
&lt;br /&gt;
The Great Holocron was the centerpiece of the Jedi Temple&#039;s library holdings. It contained vast amounts of information that was accessible to any Force-sensitive being willing to open itself to the holocron, and Jedi trainees were encouraged to explore its contents. Despite its ease of access, consumption of its manifold mysteries was thought to be impossible—even Master Yoda was thought, by Archives Director Jocasta Nu, to still struggle with its depth.&lt;br /&gt;
&lt;br /&gt;
While the Great Holocron was designed to only reveal information that its user was prepared to encounter, inexperienced Padawans accessed the Great Holocron under the watchful eye of the Archives Director who stood ready to step in if the young Jedi was drawn in too far. &lt;br /&gt;
&lt;br /&gt;
It contained information on advanced Lightsaber construction and combat, Sith and Republic history, as well as methods of resisting the call of the Dark Side. Following the rise of the Galactic Empire, the Great Holocron was lost, probably captured by the 501st Legion troopers in the assault on the Jedi Temple during Order 66.&lt;br /&gt;
&lt;br /&gt;
{{quote|Rumour has it that Taldryan has recovered enough fragments of this artefact that it has been driving the clan back toward the light.|Dorab Zhesos}}&lt;br /&gt;
{{quote|Somehow, I doubt that.” | Maelous Ascarend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Amalgamation==&lt;br /&gt;
&lt;br /&gt;
The various techniques can be combined. Full mastery of the art of Force Alchemy and of one’s self is required. The results are often gruesome and dangerous, both to the subject and creator. While perfection of body and power creates formidable creatures and tools, they can be turned on their creators. &lt;br /&gt;
&lt;br /&gt;
{{quote|I have read my Master’s notes. Dorab considers me an abomination, a failed experiment. He is wrong. My will is focused into a fine point now. My flesh is iron. I will show him, soon.| Gritha, Dark Jedi Knight}}&lt;br /&gt;
&lt;br /&gt;
While technically created through Mechu-deru vitae, the Technobeasts are considered by some to be amalgamated Sith-spawn created through an insidious process that melds technology and organic creatures through an insidious process. The frontal lobes of the victims&#039; brains were lobotomized by the virus, making them incapable of higher thought, by which point the process was irreversible. &lt;br /&gt;
&lt;br /&gt;
While no two Technobeasts were ever alike, they often had sharp protrusions on their arms, by which they could infect others. Some were even designed to release a cloud of the technovirus in combat. However it was possible to kill the technovirus before it reached the frontal lobes as demonstrated by Darth Bane.&lt;br /&gt;
&lt;br /&gt;
Shadow Droids are a particularly horrid example of the melding of Mechu-deru vitae and Sithspawning (described elsewhere in these notes.) The Galactic Empire experimented with removing the still-living brains from grievously wounded TIE aces and inserted them into droid starfighter bodies. They became cyborg Dark-Siders.&lt;br /&gt;
&lt;br /&gt;
These monstrosities were first constructed on Byss during [[Emperor Palpatine]]&#039;s reign. Umak Leth supervised the project, and the Emperor himself imbued the cyborgs with the ability to touch the Dark Side of the Force using Sith alchemical processes. Shadow Droids were difficult to detect and could easily go toe-to-toe with advanced [[X-Wing]] type fighters flown by skilled pilots and defeat them.their Dark Side connection seems to have been in the area of attack precognition.&lt;br /&gt;
&lt;br /&gt;
[[Darth Vader]] after his duel with [[Obi-Wan Kenobi]] is a perfect historical account of this. The shattered [[Anakin Skywalker]]’s body was kept alive by the Emperor’s skills. He was eventually encased in a customized set of Dark Armor by the Emperor. Vader’s severed limbs were replaced with Mech-deru implants, and his entire system was flooded with Sith chemicals. Vader was dependant on the chemicals that he received from his Master, and his armored life-support system was vulnerable to Force Lightning. In this way Palpatine kept him under control, like many Sith Masters before him did with their creations and Apprentices.&lt;br /&gt;
&lt;br /&gt;
{{quote|Today, I have slain my mentor. Dorab taught me well, and wracked my flesh. I learned his lessons and made him pay the ultimate price. I will forgo the Art as it availed him not in the end. It is too slippery, too dangerous. It is a path that leads to destruction for most, as it did for him. Foolish Sith.|  Gritha, Obelisk Templar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Shadow Academy]]&lt;br /&gt;
[[Category: Shadow Academy Course]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Monster.PNG&amp;diff=174828</id>
		<title>File:Monster.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Monster.PNG&amp;diff=174828"/>
		<updated>2020-01-05T21:42:25Z</updated>

		<summary type="html">&lt;p&gt;Korras: A Sith Monster

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A Sith Monster&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Plans_of_Implants.PNG&amp;diff=174827</id>
		<title>File:Plans of Implants.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Plans_of_Implants.PNG&amp;diff=174827"/>
		<updated>2020-01-05T21:40:32Z</updated>

		<summary type="html">&lt;p&gt;Korras: Implants

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Implants&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Sith_Droid_Sketch.PNG&amp;diff=174826</id>
		<title>File:Sith Droid Sketch.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Sith_Droid_Sketch.PNG&amp;diff=174826"/>
		<updated>2020-01-05T21:39:33Z</updated>

		<summary type="html">&lt;p&gt;Korras: Sketch of a Sith Droid

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sketch of a Sith Droid&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Scepterofragnos.PNG&amp;diff=174825</id>
		<title>File:Scepterofragnos.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Scepterofragnos.PNG&amp;diff=174825"/>
		<updated>2020-01-05T21:36:42Z</updated>

		<summary type="html">&lt;p&gt;Korras: Korras uploaded a new version of File:Scepterofragnos.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Scepter of Marka Ragnos&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Scepterofragnos.PNG&amp;diff=174824</id>
		<title>File:Scepterofragnos.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Scepterofragnos.PNG&amp;diff=174824"/>
		<updated>2020-01-05T21:36:02Z</updated>

		<summary type="html">&lt;p&gt;Korras: The Scepter of Marka Ragnos

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Scepter of Marka Ragnos&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Armor_darkarmor.png&amp;diff=174823</id>
		<title>File:Armor darkarmor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Armor_darkarmor.png&amp;diff=174823"/>
		<updated>2020-01-05T21:32:45Z</updated>

		<summary type="html">&lt;p&gt;Korras: Dark Armor, as used on the DB site. 

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Dark Armor, as used on the DB site. &lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Sith_Amulet.PNG&amp;diff=174822</id>
		<title>File:Sith Amulet.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Sith_Amulet.PNG&amp;diff=174822"/>
		<updated>2020-01-05T21:26:26Z</updated>

		<summary type="html">&lt;p&gt;Korras: Sith Amulet

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sith Amulet&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Sith_Alchemist.PNG&amp;diff=174821</id>
		<title>File:Sith Alchemist.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Sith_Alchemist.PNG&amp;diff=174821"/>
		<updated>2020-01-05T21:23:13Z</updated>

		<summary type="html">&lt;p&gt;Korras: Sith Alchemist working on a lightsaber crystal

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sith Alchemist working on a lightsaber crystal&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Forge.PNG&amp;diff=174820</id>
		<title>File:Forge.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Forge.PNG&amp;diff=174820"/>
		<updated>2020-01-05T21:21:29Z</updated>

		<summary type="html">&lt;p&gt;Korras: Lightsaber Crystal Forge.

category:Images-ShadowAcademy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Lightsaber Crystal Forge.&lt;br /&gt;
&lt;br /&gt;
[[category:Images-ShadowAcademy]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Alchemical_apparatus.PNG&amp;diff=174818</id>
		<title>File:Alchemical apparatus.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Alchemical_apparatus.PNG&amp;diff=174818"/>
		<updated>2020-01-05T21:17:14Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Alchemical apparatus, used for the SA exam.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;br /&gt;
 [[Category:Images-ShadowAcademy]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Alchemical_apparatus.PNG&amp;diff=174817</id>
		<title>File:Alchemical apparatus.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Alchemical_apparatus.PNG&amp;diff=174817"/>
		<updated>2020-01-05T21:15:50Z</updated>

		<summary type="html">&lt;p&gt;Korras: Alchemical apparatus, used for the SA exam.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Alchemical apparatus, used for the SA exam.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyrighted Com}}&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=160654</id>
		<title>Star Chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=160654"/>
		<updated>2017-01-26T21:12:13Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
The &#039;&#039;&#039;Star Chamber&#039;&#039;&#039; is the [[Grand Master|Grand Master&#039;s]] advisory council made up of his predecessors.&lt;br /&gt;
&lt;br /&gt;
== History of the Star Chamber ==&lt;br /&gt;
It was during the reign of the [[Dark Lord]] [[starwars:Marka_Ragnos|Marka Ragnos]] that the [[Star Chamber]] first came to be. A rebellion led by [[Lord]] [[Okemi]], one of the Lords of the [[starwars:Sith_Council|Sith Council]], tried to usurp the throne of the Dark Lord. The insurrection failed and Lord Okemi was exiled to the [[Antei System]].&lt;br /&gt;
&lt;br /&gt;
For the next thousand years Okemi used his ancient sorcery to prolong his life, ruling the primitive inhabitants of the planet [[Antei]] as a god. Eventually he was discovered by a pair of [[Sith]] cultists following the [[starwars:Great_Sith_War|Great Sith War]], a [[Krath]] called [[Tiamat]] and a [[starwars:Mecrosa|Mecrosa]] assassin called [[Ferran]]. Together they established a new following known as the Star Chamber. However, to be united by hatred is a fragile alliance at best and eventually the Star Chamber tore itself apart and was destroyed.&lt;br /&gt;
&lt;br /&gt;
===  The Star Chamber Reborn  ===&lt;br /&gt;
If there is anything that the [[Crona|Other]] gave to the [[Dark Brotherhood|Brotherhood]], it was the motivation to renew the Star Chamber. Millennia had passed between the demise of Okemi’s Star Chamber and the treachery of that [[Grand Master]], but the need for stability meant a reconstruction of the ancient group was needed. Using the creation of the [[Clan]] and [[House]] structures as a front for their own consolidation of power, [[Grand Master|Grand Masters]] [[Jac Cotelin]], [[Jedgar O. Paladin]] and [[Kreeayt Havok]], along with the wise counsel of Master [[Yoni]], made the preparations that led to the development of the &#039;&#039;&#039;Overclan&#039;&#039;&#039;. The [[Dark Council]] at the time knew of the happenings, but knew little the result or the progress. By the time Jac &#039;&#039;&#039;Cotelin&#039;&#039;&#039; left his position on the [[Iron Throne]], the Star Chamber had been reborn.&lt;br /&gt;
&lt;br /&gt;
It was during the Golden Reign of [[Justinian Khyron]] that the Star Chamber consolidated its power. The Grand Master led the Brotherhood with a strong iron fist. He was not without assistance though – the Star Chamber grew powerful during this period, enacting the [[Sith Lord]]’s will. Today, the Star Chamber remains just as powerful, with Khyron himself supposedly [[Lord of the Star Chamber|leading charge]].&lt;br /&gt;
&lt;br /&gt;
===  Structure of the Star Chamber  ===&lt;br /&gt;
It should be noted that the Star Chamber is not only a group of powerful [[starwars:Dark_Jedi|Dark Jedi]], but also that it is a physical construct for the group’s meetings. None can say where our Lords constructed the physical Star Chamber. It is strongly believed that the chamber is on [[Antei|Antei Prime]]. However, the firms who oversaw the erection of the [[Dark Hall]] and other facilities of the Brotherhood never referenced a project fitting the needs of the Temple facility. Presumably, those who sit on the Chamber constructed it themselves, somewhere beyond the prying senses of lesser Brethren. We do know that, indeed, someone built the Chamber, most certainly to the exacting design of the former Temple of Okemi.&lt;br /&gt;
&lt;br /&gt;
We infer the design of the structure using ancient records and the few words spoken by those who are certainly members of the Star Chamber. It would be a massive spherical chamber with a floating central dais of circular stone in the center. Perfect cold blackness fills the air, with representative pinpoints of light in the darkness, like sand upon a dark glass.&lt;br /&gt;
&lt;br /&gt;
There is no door, and the only way into the Chamber would be through the Force itself. This has led some to speculate the Star Chamber is not even a physical place, but a metaphysical construct of the Sith Lords within the Dark Side itself. While plausible, this is highly unlikely. Not even [[Lord]] [[Jedgar O. Paladin|Paladin]] is said to have the strength to exist within the boiling passion of the Dark Side as a physical being.&lt;br /&gt;
&lt;br /&gt;
Regardless of the physical nature of the Star Chamber, the [[Elder|Elders]] and [[Grand Master|Grand Masters]] who govern the progress of the Brethren meet at the whim of the [[Lord of the Star Chamber]], and travel to his council chambers upon his summons.&lt;br /&gt;
&lt;br /&gt;
===  The Overclan  ===&lt;br /&gt;
Alternatively called the &#039;&#039;&#039;Overclan&#039;&#039;&#039;, the &#039;&#039;&#039;Clan of the Dark Council&#039;&#039;&#039;, and sometimes, albeit rather erroneously, the &#039;&#039;&#039;Council of Sith Lords&#039;&#039;&#039; in memory of the [[starwars:Sith_Council|Sith Council]] of the first [[starwars:Sith_Empire|Sith Empire]], the Star Chamber acts as the guiding force of the Six [[Clan|Clans]]. The whim of the Chamber directs the ebb and flow of conflict between and within the Clans and their aligned [[House|Houses]]. While the Chamber certainly does not directly rule the Clans, its political influence within the [[Dark Council]] cannot be dismissed. &lt;br /&gt;
&lt;br /&gt;
The activities of the Star Chamber in its capacity as the &#039;&#039;&#039;Overclan&#039;&#039;&#039; are the most misunderstood and secretive. The Chamber does not often directly interfere in the Clans, and even when it has, its influence will not noticed unless the Chamber reveals it. It is neither the direct antagonist nor protagonist. It serves the Iron Throne as a balancing force and steward of the Covenant between the [[Dark Lord of the Sith]] and the Brethren.&lt;br /&gt;
&lt;br /&gt;
===  Elders on the Star Chamber  ===&lt;br /&gt;
Up until recently, No one in the history of the Brotherhood had been able to confirm or deny the presence of Elders below the rank of Grand Master obtaining membership status. Some argue that there was no possible way for the Chamber to function without the assistance of the Elders; the Grand Masters are surely too caught up in their own affairs. Many, however, believe that the Grand Masters do devote significant time to their Star Chamber duties and have no need for any Elder assistance.&lt;br /&gt;
&lt;br /&gt;
The evidence of Elders being allowed into the Chamber was scarce. Perhaps the best example was Master Yoni. During the re-founding years of the Star Chamber, Jac Cotelin was known to consult heavily with the powerful and wise Master Yoni. Some felt that this consultation was so necessary, that Cotelin actually allowed the Master to attend those first Star Chamber meetings that took place between himself, Grand Master Havok and Grand Master Paladin.&lt;br /&gt;
&lt;br /&gt;
Many members have laid claim that the enigmatic [[Seven]] that led the Brotherhood during exodus were members of the modern Star Chamber. On this, the record seems to be clear, however, every Grand Master questioned on the subject has denied the admission of the Seven into the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
However, all these discussions became outdated, when [[Darth Pravus]] announced two Elders would be joining the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber  ==&lt;br /&gt;
The most powerful beings to hold influence within the Brotherhood are the [[Dark Lord of the Sith]] and the [[Grand Master#Former_Grand_Masters|Grand Masters Emeritus]]. They are the true power of the Star Chamber. Their words of counsel to the reigning Dark Lord are given the greatest weight and their commands are obeyed unquestioned by the Elders of the Dark Side. By their sides are two Elders, chosen by those two Grand Masters who resigned most recently.&lt;br /&gt;
&lt;br /&gt;
Theoretically, all Grand Masters Emeritus are granted a seat within the Star Chamber. In practice only five are seen with any regularity. [[Lord]] [[Zoraan]] is presumed destroyed, although flickers of his presence were felt during the Exodus. [[Crona]] was exiled and certainly destroyed, although his spiritual presence still exists. Even within the remaining five, [[Chi-Long]] has made his discontent known and supposedly refuses to return to the chamber.&lt;br /&gt;
&lt;br /&gt;
Regardless of all speculation, those [[Sith Lord|Sith Lords]] who counsel the [[Grand Master]] are certainly the most powerful of all the Brethren. The [[Dark Covenant|Covenant]] between the Brethren and the [[Iron Throne]] grants the members sweeping authority over specific matters of tradition within the Brotherhood. They act upon their authority, as their wisdom requires.&lt;br /&gt;
&lt;br /&gt;
== Powers and duties of the Star Chamber == &lt;br /&gt;
The Star Chamber acts as the Executive Board of the Brotherhood. Their primary function is to advise the ruling Grand Master, but they are also responsible for the long-term health of the Brotherhood. In this capacity, they work with the Grand Master to ensure there are viable long-term, succession and emergency plans in place. Also, like the leaders of the brotherhood answer to the Grand Master, the Grand Master answers to the star chamber, who evaluate and reward his work. However, there are other duties, too:&lt;br /&gt;
&lt;br /&gt;
==== Grand Master Appointment ====&lt;br /&gt;
One of the most visible tasks of the Star Chamber is part of the Grand Master Appointment. As outlined in the Covenant, any candidate the Electorate selects must be ratified by the Star Chamber. They will decide if the candidate is a viable one, and not detrimental to the long-term health of the Brotherhood. If they veto the candidate, the Electorate must vote on a new candidate.&lt;br /&gt;
&lt;br /&gt;
==== Acting Grand Master ====&lt;br /&gt;
In the case of a vacant Grand Master positition, and if the Deputy Grand Master is unable to serve, a member of the Star Chamber will temporarily take the position, until a new Grand Master is sworn in. They have the authority to run day-to-day operations, but are not allowed to make any changes to policy or structure, nor may they appoint any Dark Council members or Unit leaders.&lt;br /&gt;
&lt;br /&gt;
==== Removal of the Grand Master ====&lt;br /&gt;
The Star Chamber may vote to remove a Grand Master. This decision needs to be followed by a majority vote of the Electorate. Also, in the case of a pending Indictment order, either Star Chamber or Electorate decision is needed for the Grand Master to be prosecuted by the Justicar.&lt;br /&gt;
&lt;br /&gt;
==== Chamber of Justice ====&lt;br /&gt;
The Star Chamber may decide to remove the Justicar. Also, if the Justicar recuses himself for whatever reason in a specific trial, he can appoint a member from among the Star Chamber, Dark Council, or the Former Justicars to oversee that case. This choice needs to be approved by either the Grand Master or the Star Chamber. The members of the Star Chamber and Dark Council can also be asked upon to mediate complaints.&lt;br /&gt;
&lt;br /&gt;
==== Independent Unit Creation ====&lt;br /&gt;
Normally, the Grand Master has the authority to create a new independent unit. However, if an independent unit was already created less then six months ago, the creation of another needs the approval of the Star Chamber, to ensure the existing membership is not spread too thin.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber ==&lt;br /&gt;
&lt;br /&gt;
* Grand Master (Incumbent): [[Darth Pravus]]&lt;br /&gt;
* Grand Master Emeritus: [[Jac Cotelin]]&lt;br /&gt;
* Grand Master Emeritus: [[Muz Ashen]]&lt;br /&gt;
* Temporary Member: [[Valhavoc|Val Cole]]&lt;br /&gt;
* Temporary Member: [[Korras|Darth Aeternus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=160653</id>
		<title>Star Chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Star_Chamber&amp;diff=160653"/>
		<updated>2017-01-26T21:06:28Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Star Chamber&#039;&#039;&#039; is the [[Grand Master|Grand Master&#039;s]] advisory council made up of his predecessors.&lt;br /&gt;
&lt;br /&gt;
== History of the Star Chamber ==&lt;br /&gt;
It was during the reign of the [[Dark Lord]] [[starwars:Marka_Ragnos|Marka Ragnos]] that the [[Star Chamber]] first came to be. A rebellion led by [[Lord]] [[Okemi]], one of the Lords of the [[starwars:Sith_Council|Sith Council]], tried to usurp the throne of the Dark Lord. The insurrection failed and Lord Okemi was exiled to the [[Antei System]].&lt;br /&gt;
&lt;br /&gt;
For the next thousand years Okemi used his ancient sorcery to prolong his life, ruling the primitive inhabitants of the planet [[Antei]] as a god. Eventually he was discovered by a pair of [[Sith]] cultists following the [[starwars:Great_Sith_War|Great Sith War]], a [[Krath]] called [[Tiamat]] and a [[starwars:Mecrosa|Mecrosa]] assassin called [[Ferran]]. Together they established a new following known as the Star Chamber. However, to be united by hatred is a fragile alliance at best and eventually the Star Chamber tore itself apart and was destroyed.&lt;br /&gt;
&lt;br /&gt;
===  The Star Chamber Reborn  ===&lt;br /&gt;
If there is anything that the [[Crona|Other]] gave to the [[Dark Brotherhood|Brotherhood]], it was the motivation to renew the Star Chamber. Millennia had passed between the demise of Okemi’s Star Chamber and the treachery of that [[Grand Master]], but the need for stability meant a reconstruction of the ancient group was needed. Using the creation of the [[Clan]] and [[House]] structures as a front for their own consolidation of power, [[Grand Master|Grand Masters]] [[Jac Cotelin]], [[Jedgar O. Paladin]] and [[Kreeayt Havok]], along with the wise counsel of Master [[Yoni]], made the preparations that led to the development of the &#039;&#039;&#039;Overclan&#039;&#039;&#039;. The [[Dark Council]] at the time knew of the happenings, but knew little the result or the progress. By the time Jac &#039;&#039;&#039;Cotelin&#039;&#039;&#039; left his position on the [[Iron Throne]], the Star Chamber had been reborn.&lt;br /&gt;
&lt;br /&gt;
It was during the Golden Reign of [[Justinian Khyron]] that the Star Chamber consolidated its power. The Grand Master led the Brotherhood with a strong iron fist. He was not without assistance though – the Star Chamber grew powerful during this period, enacting the [[Sith Lord]]’s will. Today, the Star Chamber remains just as powerful, with Khyron himself supposedly [[Lord of the Star Chamber|leading charge]].&lt;br /&gt;
&lt;br /&gt;
===  Structure of the Star Chamber  ===&lt;br /&gt;
It should be noted that the Star Chamber is not only a group of powerful [[starwars:Dark_Jedi|Dark Jedi]], but also that it is a physical construct for the group’s meetings. None can say where our Lords constructed the physical Star Chamber. It is strongly believed that the chamber is on [[Antei|Antei Prime]]. However, the firms who oversaw the erection of the [[Dark Hall]] and other facilities of the Brotherhood never referenced a project fitting the needs of the Temple facility. Presumably, those who sit on the Chamber constructed it themselves, somewhere beyond the prying senses of lesser Brethren. We do know that, indeed, someone built the Chamber, most certainly to the exacting design of the former Temple of Okemi.&lt;br /&gt;
&lt;br /&gt;
We infer the design of the structure using ancient records and the few words spoken by those who are certainly members of the Star Chamber. It would be a massive spherical chamber with a floating central dais of circular stone in the center. Perfect cold blackness fills the air, with representative pinpoints of light in the darkness, like sand upon a dark glass.&lt;br /&gt;
&lt;br /&gt;
There is no door, and the only way into the Chamber would be through the Force itself. This has led some to speculate the Star Chamber is not even a physical place, but a metaphysical construct of the Sith Lords within the Dark Side itself. While plausible, this is highly unlikely. Not even [[Lord]] [[Jedgar O. Paladin|Paladin]] is said to have the strength to exist within the boiling passion of the Dark Side as a physical being.&lt;br /&gt;
&lt;br /&gt;
Regardless of the physical nature of the Star Chamber, the [[Elder|Elders]] and [[Grand Master|Grand Masters]] who govern the progress of the Brethren meet at the whim of the [[Lord of the Star Chamber]], and travel to his council chambers upon his summons.&lt;br /&gt;
&lt;br /&gt;
===  The Overclan  ===&lt;br /&gt;
Alternatively called the &#039;&#039;&#039;Overclan&#039;&#039;&#039;, the &#039;&#039;&#039;Clan of the Dark Council&#039;&#039;&#039;, and sometimes, albeit rather erroneously, the &#039;&#039;&#039;Council of Sith Lords&#039;&#039;&#039; in memory of the [[starwars:Sith_Council|Sith Council]] of the first [[starwars:Sith_Empire|Sith Empire]], the Star Chamber acts as the guiding force of the Six [[Clan|Clans]]. The whim of the Chamber directs the ebb and flow of conflict between and within the Clans and their aligned [[House|Houses]]. While the Chamber certainly does not directly rule the Clans, its political influence within the [[Dark Council]] cannot be dismissed. &lt;br /&gt;
&lt;br /&gt;
The activities of the Star Chamber in its capacity as the &#039;&#039;&#039;Overclan&#039;&#039;&#039; are the most misunderstood and secretive. The Chamber does not often directly interfere in the Clans, and even when it has, its influence will not noticed unless the Chamber reveals it. It is neither the direct antagonist nor protagonist. It serves the Iron Throne as a balancing force and steward of the Covenant between the [[Dark Lord of the Sith]] and the Brethren.&lt;br /&gt;
&lt;br /&gt;
===  Elders on the Star Chamber  ===&lt;br /&gt;
Up until recently, No one in the history of the Brotherhood had been able to confirm or deny the presence of Elders below the rank of Grand Master obtaining membership status. Some argue that there was no possible way for the Chamber to function without the assistance of the Elders; the Grand Masters are surely too caught up in their own affairs. Many, however, believe that the Grand Masters do devote significant time to their Star Chamber duties and have no need for any Elder assistance.&lt;br /&gt;
&lt;br /&gt;
The evidence of Elders being allowed into the Chamber was scarce. Perhaps the best example was Master Yoni. During the re-founding years of the Star Chamber, Jac Cotelin was known to consult heavily with the powerful and wise Master Yoni. Some felt that this consultation was so necessary, that Cotelin actually allowed the Master to attend those first Star Chamber meetings that took place between himself, Grand Master Havok and Grand Master Paladin.&lt;br /&gt;
&lt;br /&gt;
Many members have laid claim that the enigmatic [[Seven]] that led the Brotherhood during exodus were members of the modern Star Chamber. On this, the record seems to be clear, however, every Grand Master questioned on the subject has denied the admission of the Seven into the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
However, all these discussions became outdated, when [[Darth Pravus]] announced two Elders would be joining the Star Chamber.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber  ==&lt;br /&gt;
The most powerful beings to hold influence within the Brotherhood are the [[Dark Lord of the Sith]] and the [[Grand Master#Former_Grand_Masters|Grand Masters Emeritus]]. They are the true power of the Star Chamber. Their words of counsel to the reigning Dark Lord are given the greatest weight and their commands are obeyed unquestioned by the Elders of the Dark Side. By their sides are two Elders, chosen by those two Grand Masters who resigned most recently.&lt;br /&gt;
&lt;br /&gt;
Theoretically, all Grand Masters Emeritus are granted a seat within the Star Chamber. In practice only five are seen with any regularity. [[Lord]] [[Zoraan]] is presumed destroyed, although flickers of his presence were felt during the Exodus. [[Crona]] was exiled and certainly destroyed, although his spiritual presence still exists. Even within the remaining five, [[Chi-Long]] has made his discontent known and supposedly refuses to return to the chamber.&lt;br /&gt;
&lt;br /&gt;
Regardless of all speculation, those [[Sith Lord|Sith Lords]] who counsel the [[Grand Master]] are certainly the most powerful of all the Brethren. The [[Dark Covenant|Covenant]] between the Brethren and the [[Iron Throne]] grants the members sweeping authority over specific matters of tradition within the Brotherhood. They act upon their authority, as their wisdom requires.&lt;br /&gt;
&lt;br /&gt;
== Powers and duties of the Star Chamber == &lt;br /&gt;
The Star Chamber acts as the Executive Board of the Brotherhood. Their primary function is to advise the ruling Grand Master, but they are also responsible for the long-term health of the Brotherhood. In this capacity, they work with the Grand Master to ensure there are viable long-term, succession and emergency plans in place. Also, like the leaders of the brotherhood answer to the Grand Master, the Grand Master answers to the star chamber, who evaluate and reward his work. However, there are other duties, too:&lt;br /&gt;
&lt;br /&gt;
==== Grand Master Appointment ====&lt;br /&gt;
One of the most visible tasks of the Star Chamber is part of the Grand Master Appointment. As outlined in the Covenant, any candidate the Electorate selects must be ratified by the Star Chamber. They will decide if the candidate is a viable one, and not detrimental to the long-term health of the Brotherhood. If they veto the candidate, the Electorate must vote on a new candidate.&lt;br /&gt;
&lt;br /&gt;
==== Acting Grand Master ====&lt;br /&gt;
In the case of a vacant Grand Master positition, and if the Deputy Grand Master is unable to serve, a member of the Star Chamber will temporarily take the position, until a new Grand Master is sworn in. They have the authority to run day-to-day operations, but are not allowed to make any changes to policy or structure, nor may they appoint any Dark Council members or Unit leaders.&lt;br /&gt;
&lt;br /&gt;
==== Removal of the Grand Master ====&lt;br /&gt;
The Star Chamber may vote to remove a Grand Master. This decision needs to be followed by a majority vote of the Electorate. Also, in the case of a pending Indictment order, either Star Chamber or Electorate decision is needed for the Grand Master to be prosecuted by the Justicar.&lt;br /&gt;
&lt;br /&gt;
==== Chamber of Justice ====&lt;br /&gt;
The Star Chamber may decide to remove the Justicar. Also, if the Justicar recuses himself for whatever reason in a specific trial, he can appoint a member from among the Star Chamber, Dark Council, or the Former Justicars to oversee that case. This choice needs to be approved by either the Grand Master or the Star Chamber. The members of the Star Chamber and Dark Council can also be asked upon to mediate complaints.&lt;br /&gt;
&lt;br /&gt;
==== Independent Unit Creation ====&lt;br /&gt;
Normally, the Grand Master has the authority to create a new independent unit. However, if an independent unit was already created less then six months ago, the creation of another needs the approval of the Star Chamber, to ensure the existing membership is not spread too thin.&lt;br /&gt;
&lt;br /&gt;
== Members of the Star Chamber ==&lt;br /&gt;
&lt;br /&gt;
* Grand Master (Incumbent): [[Darth Pravus]]&lt;br /&gt;
* Grand Master Emeritus: [[Jac Cotelin]]&lt;br /&gt;
* Grand Master Emeritus: [[Muz Ashen]]&lt;br /&gt;
* Temporary Member: [[Valhavoc|Val Cole]]&lt;br /&gt;
* Temporary Member: [[Korras|Darth Aeternus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Lucifer_Scorpio_Romanov&amp;diff=150119</id>
		<title>Lucifer Scorpio Romanov</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Lucifer_Scorpio_Romanov&amp;diff=150119"/>
		<updated>2016-04-22T18:56:11Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character |type=Grey&lt;br /&gt;
|image= [[File:Ignis.(Will.o&#039;.Wisp).600.171496.jpg|400px]]&lt;br /&gt;
|firstname= Lucifer&lt;br /&gt;
|lastname= Romanov&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth= Unknown&lt;br /&gt;
|Quote= It is always those hidden in the light that are the darkest of souls. - Neophyte Lucifer Romanov&lt;br /&gt;
|species= Human&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= White&lt;br /&gt;
|eyes= Crimson&lt;br /&gt;
|father= Scorpio Romanov&lt;br /&gt;
|height= 1.8288 m&lt;br /&gt;
|weight= 94.3472 kg&lt;br /&gt;
|saber= Yellow&lt;br /&gt;
|form= Form 0&lt;br /&gt;
|profession= n/a&lt;br /&gt;
|position= n/a&lt;br /&gt;
|era= [https://wiki.darkjedibrotherhood.com/view/Dark_Jedi_Brotherhood_Timeline Dark Jedi Brotherhood Era]&lt;br /&gt;
|affiliation= [https://wiki.darkjedibrotherhood.com/view/Clan_Tarentum Tarentum]&lt;br /&gt;
|ship= n/a&lt;br /&gt;
|masters= [https://wiki.darkjedibrotherhood.com/view/Korras Master Darth Aeternus]&lt;br /&gt;
|dossier= [[dossier: 14596|14596]]&lt;br /&gt;
}}&lt;br /&gt;
== Character History ==&lt;br /&gt;
Lucifer does not know where nor to whom he was born. His earliest memories were of being raised by a Mandalorian Bounty Hunter who hid his ancestry from those around them. The man who raised Lucifer, known only by the name Scorpio, seemed to have kept him around only because he knew Lucifer was blessed, or cursed, with a connection to the force. Scorpio trained Lucifer in the art of bounty hunting and taught him how to survive before being killed over a bounty. After the death of Scorpio, Lucifer hunted down the ones responsible for the death of his adoptive father and brutally murdering them, before disappearing. His reappearance only came due to his premonition about a Sith Master that he come to serve in order to grow stronger in the force.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Long flowing white hair and bangs covering crimson eyes that seem to pierce through darkness or people like to see what is hidden. A well-built frame hidden beneath pitch black robes with blood red trim around the hood.&lt;br /&gt;
[[Category: Tarentum]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Lucifer_Scorpio_Romanov&amp;diff=150118</id>
		<title>Lucifer Scorpio Romanov</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Lucifer_Scorpio_Romanov&amp;diff=150118"/>
		<updated>2016-04-22T18:54:51Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character |type= Grey&lt;br /&gt;
|image= [[File:Ignis.(Will.o&#039;.Wisp).600.171496.jpg|200px]]&lt;br /&gt;
|firstname= Lucifer&lt;br /&gt;
|lastname= Romanov&lt;br /&gt;
|homeworld= Unknown&lt;br /&gt;
|birth= Unknown&lt;br /&gt;
|Quote= It is always those hidden in the light that are the darkest of souls. - Neophyte Lucifer Romanov&lt;br /&gt;
|species= Human&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= White&lt;br /&gt;
|eyes= Crimson&lt;br /&gt;
|father= Scorpio Romanov&lt;br /&gt;
|height= 1.8288 m&lt;br /&gt;
|weight= 94.3472 kg&lt;br /&gt;
|saber= Yellow&lt;br /&gt;
|form= Form 0&lt;br /&gt;
|profession= n/a&lt;br /&gt;
|position= n/a&lt;br /&gt;
|era= [https://wiki.darkjedibrotherhood.com/view/Dark_Jedi_Brotherhood_Timeline Dark Jedi Brotherhood Era]&lt;br /&gt;
|affiliation= [https://wiki.darkjedibrotherhood.com/view/Clan_Tarentum Tarentum]&lt;br /&gt;
|ship= n/a&lt;br /&gt;
|masters= [https://wiki.darkjedibrotherhood.com/view/Korras Master Darth Aeternus]&lt;br /&gt;
|dossier= [[dossier: 14596|14596]]&lt;br /&gt;
}}&lt;br /&gt;
== Character History ==&lt;br /&gt;
Lucifer does not know where nor to whom he was born. His earliest memories were of being raised by a Mandalorian Bounty Hunter who hid his ancestry from those around them. The man who raised Lucifer, known only by the name Scorpio, seemed to have kept him around only because he knew Lucifer was blessed, or cursed, with a connection to the force. Scorpio trained Lucifer in the art of bounty hunting and taught him how to survive before being killed over a bounty. After the death of Scorpio, Lucifer hunted down the ones responsible for the death of his adoptive father and brutally murdering them, before disappearing. His reappearance only came due to his premonition about a Sith Master that he come to serve in order to grow stronger in the force.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Long flowing white hair and bangs covering crimson eyes that seem to pierce through darkness or people like to see what is hidden. A well-built frame hidden beneath pitch black robes with blood red trim around the hood.&lt;br /&gt;
[[Category: UNIT CATEGORY]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=138883</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=138883"/>
		<updated>2014-12-27T16:31:39Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Korras-disorder.jpg|250px]]&lt;br /&gt;
|firstname=Korras / Darth Aeternus&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=None&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[[dossier:3728|3728]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Korras&#039;&#039;&#039; is a [[Dark Lord]] who has served the Brotherhood as [[Master at Arms]]. Before that, he served [[Tarentum|Clan Tarentum]] as a [[Proconsul]]. Besides that, he has been a [[Consul]] (of Naga Sadow), [[Gaming Tribune]], and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally receiving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
===  Major Changes  ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Taldryan|Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
===  Dark Council  ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
===  Return to the Clan  ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
===  A Different Clan  ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Tarentum|Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight_Class_Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
[[File:KorrasLightsabers.jpg|thumb|190px|right|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
===  Return to the Council  ===&lt;br /&gt;
After several years in Tarentum, fulfilling several roles as needed at times, he became part of the office of the Master at Arms. first as [[Magistrate]], and later as [[Praetor]]. Eventually, the incumbent Master at Arms, [[Syn Kaek]], stepped down, which left him in command of the office. After serving in this capacity for several years, he was elevated to Lordship, and took the name Aeternus. At the same time, he stepped down from the position of Master at Arms, leaving many to wonder at the cause.&lt;br /&gt;
&lt;br /&gt;
==  Combat  ==&lt;br /&gt;
===  Fighting Style  ===&lt;br /&gt;
Although he is more than capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternatively superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===  Leadership Style  ===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerrilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===  Lightsaber style  ===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Besides two regular sabers, of which the guards are weapons of their own, having been sharpened to a razor&#039;s edge, he uses two saberclaws. These are basically two short saberblades attached to a wrist-mount. Being faster then regular blades due to their size, this allows the wielder to get closer to his opponent, and slip through his guard.&lt;br /&gt;
&lt;br /&gt;
[[File:Korras.jpg|thumb|190px|left|Korras&#039; Energy Claws, deactivated]]&lt;br /&gt;
===  Energy Claws  ===&lt;br /&gt;
Besides his Lightsabers, Korras employed a set of Energy Claws, before his saberclaws had been assembled. custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==  Warbanner  ==&lt;br /&gt;
[[File:3728-warbanner.gif|thumb|150px|right|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possession has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumor has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I_Mobile_Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
* Reformed CNS during the fifth GJW.&lt;br /&gt;
* Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]], Praetor to the [[Master at Arms]], and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
* Created the first [[Rites of Combat]], along with Shadow Taldrya.&lt;br /&gt;
* Ran the last Obelisk [[Rite of Supremacy]].&lt;br /&gt;
* Governor of [[Coratua]], Liberated during that Rite. Coratua has since been pillaged by the Yuuzang Vong.&lt;br /&gt;
* Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
* Shares a similar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* Longest sitting active Obelisk High Commander&lt;br /&gt;
* Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Obelisk High Commander]]&lt;br /&gt;
|years=[[20 ABY to 29 ABY|21 ABY]] - [[20 ABY to 29 ABY|23 ABY]]&lt;br /&gt;
|before=[[Shaithis Var&#039;rek]]&lt;br /&gt;
|after=Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Master at Arms]]&lt;br /&gt;
|years=[[30 ABY to 39 ABY|32 ABY]] - [[30 ABY to 39 ABY|37 ABY]]&lt;br /&gt;
|before=[[Syn Kaek]]&lt;br /&gt;
|after=[[Kalen Aquillarum]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]]&lt;br /&gt;
[[Category:Tarentae]]&lt;br /&gt;
[[Category:Sith Lords]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=138882</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=138882"/>
		<updated>2014-12-27T16:30:16Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Korras-disorder.jpg|250px]]&lt;br /&gt;
|firstname=Korras / Darth Aeternus&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=None&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[[dossier:3728|3728]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Korras&#039;&#039;&#039; is a [[Dark Lord]] who has served the Brotherhood as [[Master at Arms]]. Before that, he served [[Tarentum|Clan Tarentum]] as a [[Proconsul]]. Besides that, he has been a [[Consul]] (of Naga Sadow), [[Gaming Tribune]], and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally receiving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
===  Major Changes  ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Taldryan|Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
===  Dark Council  ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
===  Return to the Clan  ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
===  A Different Clan  ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Tarentum|Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight_Class_Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
[[File:KorrasLightsabers.jpg|thumb|190px|right|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
===  Return to the Council  ===&lt;br /&gt;
After several years in Tarentum, fulfilling several roles as needed at times, he became part of the office of the Master at Arms. first as [[Magistrate]], and later as [[Praetor]]. Eventually, the incumbent Master at Arms, [[Syn Kaek]], stepped down, which left him in command of the office. After serving in this capacity for several years, he was elevated to Lordship, and took the name Aeternus. At the same time, he stepped down from the position of Master at Arms, leaving many to wonder at the cause.&lt;br /&gt;
&lt;br /&gt;
==  Combat  ==&lt;br /&gt;
===  Fighting Style  ===&lt;br /&gt;
Although he is more than capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternatively superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===  Leadership Style  ===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerrilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===  Lightsaber style  ===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Besides two regular sabers, of which the guards are weapons of their own, having been sharpened to a razor&#039;s edge, he uses two saberclaws. These are basically two short saberblades attached to a wrist-mount. Being faster then regular blades due to their size, this allows the wielder to get closer to his opponent, and slip through his guard.&lt;br /&gt;
&lt;br /&gt;
[[File:Korras.jpg|thumb|190px|left|Korras&#039; Energy Claws, deactivated]]&lt;br /&gt;
===  Energy Claws  ===&lt;br /&gt;
Besides his Lightsabers, Korras employed a set of Energy Claws, before his saberclaws had been assembled. custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==  Warbanner  ==&lt;br /&gt;
[[File:3728-warbanner.gif|thumb|150px|right|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possession has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumor has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I_Mobile_Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
* Reformed CNS during the fifth GJW.&lt;br /&gt;
* Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]], Praetor to the [[Master at Arms]], and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
* Created the first [[Rites of Combat]], along with Shadow Taldrya.&lt;br /&gt;
* Ran the last Obelisk [[Rite of Supremacy]].&lt;br /&gt;
* Governor of [[Coratua]], Liberated during that Rite. Coratua has since been pillaged by the Yuuzang Vong.&lt;br /&gt;
* Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
* Shares a similar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* Longest sitting active Obelisk High Commander&lt;br /&gt;
* Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Obelisk High Commander]]&lt;br /&gt;
|years=[[20 ABY to 29 ABY|21 ABY]] - [[20 ABY to 29 ABY|23 ABY]]&lt;br /&gt;
|before=[[Shaithis Var&#039;rek]]&lt;br /&gt;
|after=Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Master at Arms]]&lt;br /&gt;
|years=[[30 ABY to 39 ABY|32 ABY]] - [[30 ABY to 39 ABY|37 ABY]]&lt;br /&gt;
|before=[[Syn Kaek]]&lt;br /&gt;
|after=[[Kalen Aquillarum]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]]&lt;br /&gt;
[[Category:Tarentae]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=130260</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=130260"/>
		<updated>2014-01-19T21:58:36Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Korras-disorder.jpg|250px]]&lt;br /&gt;
|firstname=Korras&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=none&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[[dossier:3728|3728]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Korras&#039;&#039;&#039; is a [[Dark Lord]] who has served the Brotherhood as [[Master at Arms]]. Before that, he served [[Tarentum|Clan Tarentum]] as a [[Proconsul]]. Besides that, he has been a [[Consul]] (of Naga Sadow), [[Gaming Tribune]], and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally receiving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
===  Major Changes  ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Taldryan|Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
===  Dark Council  ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
===  Return to the Clan  ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
===  A Different Clan  ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Tarentum|Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight_Class_Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
[[File:KorrasLightsabers.jpg|thumb|190px|right|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
===  Return to the Council  ===&lt;br /&gt;
After several years in Tarentum, fulfilling several roles as needed at times, he became part of the office of the Master at Arms. first as [[Magistrate]], and later as [[Praetor]]. Eventually, the incumbent Master at Arms, [[Syn Kaek]], stepped down, which left him in command of the office. After serving in this capacity for several years, he was elevated to Lordship, and took the name Aeternus. At the same time, he stepped down from the position of Master at Arms, leaving many to wonder at the cause.&lt;br /&gt;
&lt;br /&gt;
==  Combat  ==&lt;br /&gt;
===  Fighting Style  ===&lt;br /&gt;
Although he is more than capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternatively superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===  Leadership Style  ===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerrilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===  Lightsaber style  ===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Besides two regular sabers, of which the guards are weapons of their own, having been sharpened to a razor&#039;s edge, he uses two saberclaws. These are basically two short saberblades attached to a wrist-mount. Being faster then regular blades due to their size, this allows the wielder to get closer to his opponent, and slip through his guard.&lt;br /&gt;
&lt;br /&gt;
[[File:Korras.jpg|thumb|190px|left|Korras&#039; Energy Claws, deactivated]]&lt;br /&gt;
===  Energy Claws  ===&lt;br /&gt;
Besides his Lightsabers, Korras employed a set of Energy Claws, before his saberclaws had been assembled. custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==  Warbanner  ==&lt;br /&gt;
[[File:3728-warbanner.gif|thumb|150px|right|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possession has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumor has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I_Mobile_Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
* Reformed CNS during the fifth GJW.&lt;br /&gt;
* Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]], Praetor to the [[Master at Arms]], and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
* Created the first [[Rites of Combat]], along with Shadow Taldrya.&lt;br /&gt;
* Ran the last Obelisk [[Rite of Supremacy]].&lt;br /&gt;
* Governor of [[Coratua]], Liberated during that Rite. Coratua has since been pillaged by the Yuuzang Vong.&lt;br /&gt;
* Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
* Shares a similar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* Longest sitting active Obelisk High Commander&lt;br /&gt;
* Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Obelisk High Commander]]&lt;br /&gt;
|years=[[20 ABY to 29 ABY|21 ABY]] - [[20 ABY to 29 ABY|23 ABY]]&lt;br /&gt;
|before=[[Shaithis Var&#039;rek]]&lt;br /&gt;
|after=Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Master at Arms]]&lt;br /&gt;
|years=[[30 ABY to 39 ABY|32 ABY]] - Present&lt;br /&gt;
|before=[[Syn Kaek]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarentae]] [[Category:Dark Council]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=130140</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=130140"/>
		<updated>2014-01-17T23:22:55Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Korras-disorder.jpg|250px]]&lt;br /&gt;
|firstname=Korras&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=[[Master at Arms]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[[dossier:3728|3728]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Korras&#039;&#039;&#039; is a [[Dark Side Adept]] who has served the Brotherhood as [[Master at Arms]]. Before that, he served [[Tarentum|Clan Tarentum]] as a [[Proconsul]]. Besides that, he has been a [[Consul]] (of Naga Sadow), [[Gaming Tribune]], and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally receiving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
===  Major Changes  ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Taldryan|Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
===  Dark Council  ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
===  Return to the Clan  ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
===  A Different Clan  ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Tarentum|Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight_Class_Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
[[File:KorrasLightsabers.jpg|thumb|190px|right|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
===  Return to the Council  ===&lt;br /&gt;
After several years in Tarentum, fulfilling several roles as needed at times, he became part of the office of the Master at Arms. first as [[Magistrate]], and later as [[Praetor]]. Eventually, the incumbent Master at Arms, [[Syn Kaek]], stepped down, which left him in command of the office. After serving in this capacity for several years, he was elevated to Lordship, and took the name Aeternus. At the same time, he stepped down from the position of Master at Arms, leaving many to wonder at the cause.&lt;br /&gt;
&lt;br /&gt;
==  Combat  ==&lt;br /&gt;
===  Fighting Style  ===&lt;br /&gt;
Although he is more than capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternatively superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===  Leadership Style  ===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerrilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===  Lightsaber style  ===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Besides two regular sabers, of which the guards are weapons of their own, having been sharpened to a razor&#039;s edge, he uses two saberclaws. These are basically two short saberblades attached to a wrist-mount. Being faster then regular blades due to their size, this allows the wielder to get closer to his opponent, and slip through his guard.&lt;br /&gt;
&lt;br /&gt;
[[File:Korras.jpg|thumb|190px|left|Korras&#039; Energy Claws, deactivated]]&lt;br /&gt;
===  Energy Claws  ===&lt;br /&gt;
Besides his Lightsabers, Korras employed a set of Energy Claws, before his saberclaws had been assembled. custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==  Warbanner  ==&lt;br /&gt;
[[File:3728-warbanner.gif|thumb|150px|right|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possession has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumor has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I_Mobile_Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
* Reformed CNS during the fifth GJW.&lt;br /&gt;
* Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]], Praetor to the [[Master at Arms]], and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
* Created the first [[Rites of Combat]], along with Shadow Taldrya.&lt;br /&gt;
* Ran the last Obelisk [[Rite of Supremacy]].&lt;br /&gt;
* Governor of [[Coratua]], Liberated during that Rite. Coratua has since been pillaged by the Yuuzang Vong.&lt;br /&gt;
* Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
* Shares a similar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* Longest sitting active Obelisk High Commander&lt;br /&gt;
* Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Obelisk High Commander]]&lt;br /&gt;
|years=[[20 ABY to 29 ABY|21 ABY]] - [[20 ABY to 29 ABY|23 ABY]]&lt;br /&gt;
|before=[[Shaithis Var&#039;rek]]&lt;br /&gt;
|after=Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Master at Arms]]&lt;br /&gt;
|years=[[30 ABY to 39 ABY|32 ABY]] - Present&lt;br /&gt;
|before=[[Syn Kaek]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarentae]] [[Category:Dark Council]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=130139</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=130139"/>
		<updated>2014-01-17T23:14:28Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Korras-disorder.jpg|250px]]&lt;br /&gt;
|firstname=Korras&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=[[Master at Arms]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[[dossier:3728|3728]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Korras&#039;&#039;&#039; is a [[Dark Side Adept]] serving the Brotherhood as [[Master at Arms]]. Before that, he served [[Tarentum|Clan Tarentum]] as a [[Proconsul]]. Besides that, he has been a [[Consul]] (of Naga Sadow), [[Gaming Tribune]], and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally receiving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
===  Major Changes  ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Taldryan|Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
===  Dark Council  ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
===  Return to the Clan  ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
===  A Different Clan  ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Tarentum|Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight_Class_Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
[[File:KorrasLightsabers.jpg|thumb|190px|right|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
===  Return to the Council  ===&lt;br /&gt;
After several years in Tarentum, fulfilling several roles as needed at times, he became part of the office of the Master at Arms. first as [[Magistrate]], and later as [[Praetor]]. Eventually, the incumbent Master at Arms, [[Syn Kaek]], stepped down, which left him in command of the office. After serving in this capacity for several years, he was elevated to Lordship, and took the name Aeternus. At the same time, he stepped down from the position of Master at Arms, leaving many to wonder at the cause.&lt;br /&gt;
&lt;br /&gt;
==  Combat  ==&lt;br /&gt;
===  Fighting Style  ===&lt;br /&gt;
Although he is more than capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternatively superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===  Leadership Style  ===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerrilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===  Lightsaber style  ===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Besides two regular sabers, of which the guards are weapons of their own, having been sharpened to a razor&#039;s edge, he uses two saberclaws. These are basically two short saberblades attached to a wrist-mount. Being faster then regular blades due to their size, this allows the wielder to get closer to his opponent, and slip through his guard.&lt;br /&gt;
&lt;br /&gt;
[[File:Korras.jpg|thumb|190px|left|Korras&#039; Energy Claws, deactivated]]&lt;br /&gt;
===  Energy Claws  ===&lt;br /&gt;
Besides his Lightsabers, Korras employed a set of Energy Claws, before his saberclaws had been assembled. custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==  Warbanner  ==&lt;br /&gt;
[[File:3728-warbanner.gif|thumb|150px|right|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possession has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumor has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I_Mobile_Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
* Reformed CNS during the fifth GJW.&lt;br /&gt;
* Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]], Praetor to the [[Master at Arms]], and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
* Created the first [[Rites of Combat]], along with Shadow Taldrya.&lt;br /&gt;
* Ran the last Obelisk [[Rite of Supremacy]].&lt;br /&gt;
* Governor of [[Coratua]], Liberated during that Rite. Coratua has since been pillaged by the Yuuzang Vong.&lt;br /&gt;
* Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
* Shares a similar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* Longest sitting active Obelisk High Commander&lt;br /&gt;
* Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Obelisk High Commander]]&lt;br /&gt;
|years=[[20 ABY to 29 ABY|21 ABY]] - [[20 ABY to 29 ABY|23 ABY]]&lt;br /&gt;
|before=[[Shaithis Var&#039;rek]]&lt;br /&gt;
|after=Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Master at Arms]]&lt;br /&gt;
|years=[[30 ABY to 39 ABY|32 ABY]] - Present&lt;br /&gt;
|before=[[Syn Kaek]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarentae]] [[Category:Dark Council]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentae&amp;diff=130138</id>
		<title>Tarentae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentae&amp;diff=130138"/>
		<updated>2014-01-17T23:08:55Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The name of &amp;quot;Tarentae&amp;quot; is the highest of all honors that can be bestowed upon a member of Tarentum. With this honor, new opportunities and authority are opened to those who bear it. With this name comes additional duties and responsibilities. As a group, the Tarentae comprise a fraternal Inner Circle of Tarentum. One which is concerned for the integrity and properity of the House above all else. They are examples of loyalty and diligent service for members of both the present and future to look to. Even as they move on to greater things, or part ways to tend to personal matter, they will have a continued say in the affairs of the House and will always be welcomed by the House with open arms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Fictional Role  ==&lt;br /&gt;
The Tarentae act as the Upper Nobility within Yridia. Charged with the long term health of House and System, they act with near carte blanche to ensure both function well. Politically they can sponsor legislation at will, meaning the item gets voted on immediately by either the Lower House or by a joint session of both Houses. They sit as some of the highest judges in the land. They pay for this power and prestige through their responsibilities. Any citizen is welcome to petition a member of the Tarentae for aid. Rarely are sincere, lawful and honorable requests turned down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  The Tarentae  ==&lt;br /&gt;
[[File:Oberst.jpg|thumb|100px|right|The Honorable, Adept Maxamillian von Oberst-Tarentae]]&lt;br /&gt;
===  The Honorable, Pontifex Ciara Tearnan Tarentae,  ===&lt;br /&gt;
Consul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Queen of the Mystics &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Honorable, Adept [[Maxamillian von Oberst-Tarentae]],  ===&lt;br /&gt;
Consul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Marshal of the Armies of Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Master of the [[Sea of Darkness]], &amp;lt;br&amp;gt;&lt;br /&gt;
Death Dealer of Clan Tarentum &lt;br /&gt;
[[File:Zero master.jpg|thumb|100px|right|His Excellency, Master Zero Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  His Excellency, Master [[Zero Tarentae]],  ===&lt;br /&gt;
Apprentice of Lord Khyron, &amp;lt;br&amp;gt;&lt;br /&gt;
Champion of House Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Captain of the &#039;&#039;[[VSD Corsair|Corsair]]&#039;&#039; &lt;br /&gt;
[[File:Bloodfyre006.jpg|thumb|100px|right|His Excellency, Master Sith Bloodfyre-Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  His Excellency, Master [[Sith Bloodfyre|Sith Bloodfyre-Tarentae]],  ===&lt;br /&gt;
Quaestor of House Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Consul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Grand Chamberlain of Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Last of the High Warriors, &amp;lt;br&amp;gt;&lt;br /&gt;
The Ghost Dragon &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Honorable, Warlord [[Rekio Corsair|Rekio Corsair Tarentae]], Sith&#039;ari;  ===&lt;br /&gt;
[[File:Spears.jpg|thumb|100px|right|His Excellency, Master Spears Tarentae]]&lt;br /&gt;
Consul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Governor-General of [[Yridia system|Yridia]], &amp;lt;br&amp;gt;&lt;br /&gt;
Equite Noctis of Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Governor of Arx Solitas &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Welshman.jpg|thumb|100px|right|The Honorable, Warlord Welshman Corsair Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  His Excellency, Master [[Spears|Spears Tarentae]],  ===&lt;br /&gt;
Consul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Head Master Emeritus, &amp;lt;br&amp;gt;&lt;br /&gt;
Master Architect for the Brotherhood, &amp;lt;br&amp;gt;&lt;br /&gt;
Baron Ale Pond: Keeper of the Estadian Expanse &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  His Excellency, Battlemaster Cannabisia Tarentae,  ===&lt;br /&gt;
Quaestor Emeritus of House Cestus, &amp;lt;br&amp;gt;&lt;br /&gt;
Commander Emeritus of the Grand Master&#039;s Guard &lt;br /&gt;
[[File:Anshar.jpg|thumb|100px|right|His Excellency, Master Anshar Kahn Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Honorable, Warlord [[Welshman Corsair Tarentae]],  ===&lt;br /&gt;
Consul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Prefect of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Vice-Admiral &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  His Excellency, Master [[Anshar Kahn Tarentae]],  ===&lt;br /&gt;
Consul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Head Master Emritus of the Shadow Academy&lt;br /&gt;
[[File:Frosty.jpg|thumb|100px|right|The Right Honorable, Exarch Frosty Romanae Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Right Honorable, Exarch [[Frosty Romanae|Frosty Romanae Tarentae]],  ===&lt;br /&gt;
Quaestor Emeritus of Houses Gladius and Tridens, &amp;lt;br&amp;gt;&lt;br /&gt;
Major General and Commanding Officer of I Corps, &amp;lt;br&amp;gt;&lt;br /&gt;
The First Lord Daemon &lt;br /&gt;
[[File:Archms3 copy.jpg|thumb|100px|right|The Right Honorable, Battlemaster Archean &#039;&#039;&#039;Erinos&#039;&#039;&#039; Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Right Honorable, Battlemaster [[Karel|Karel Tarentae]],  ===&lt;br /&gt;
Quaestor Emeritus of House Cestus, &amp;lt;br&amp;gt;&lt;br /&gt;
Prefect of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Tribune Emeritus of the Dark Council, &amp;lt;br&amp;gt;&lt;br /&gt;
Praetor Emeritus to the Seneschal &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Honorable, Prelate [[Dranik|Dranik Tarentae]],  ===&lt;br /&gt;
Proconsul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Praetor Emeritus to the Head Master, &amp;lt;br&amp;gt;&lt;br /&gt;
Aedile Emeritus of House Gladius, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  The Right Honorable, Battlemaster [[Archean|Archean Tarentae]],  ===&lt;br /&gt;
Quaestor Emeritus of House Tridens &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  His Excellency, Darth [[Korras|Aeternus]],  ===&lt;br /&gt;
Master at Arms Emeritus, &amp;lt;br&amp;gt;&lt;br /&gt;
Proconsul Emeritus of Clan Tarentum, &amp;lt;br&amp;gt;&lt;br /&gt;
Last of the High Commanders &lt;br /&gt;
&lt;br /&gt;
===  The Honorable, Pontifex [[Saitou|Saitou Tarentae]],  ===&lt;br /&gt;
Quaestor Emeritus of House Reinthaler, &amp;lt;br&amp;gt;&lt;br /&gt;
Prefect of Tarentum &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Former members ==&lt;br /&gt;
&lt;br /&gt;
===  Battlemaster [[Sato Tarentae|Sato]],  ===&lt;br /&gt;
Quaestor Emeritus of Houses Gladius and Cestus, &amp;lt;br&amp;gt;&lt;br /&gt;
Baron Thrakos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentae]] [[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EQ3&amp;diff=117986</id>
		<title>EQ3</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EQ3&amp;diff=117986"/>
		<updated>2012-12-13T20:00:49Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EQ3.png|479px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sith Battlelord&#039;&#039;&#039;, &#039;&#039;&#039;Obelisk Exarch&#039;&#039;&#039;, or &#039;&#039;&#039;Krath Epis&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;Equite 3&#039;&#039;&#039; or &#039;&#039;&#039;EQ3&#039;&#039;&#039;) is the eleventh rank in the [[Dark Brotherhood]], which is awarded after demonstrating above and beyond performance as a 2nd level [[Equite]].&lt;br /&gt;
&lt;br /&gt;
It is the third rank in the [[Equite]] class, the third step down the path to [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
Promotion past this rank is determined by your [[Clan Summit]] when a promotion is warranted based on performance and activity. In addition, you must meet the following requirements: &lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 6 months,&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* Have trained at least one member to the rank of Dark Jedi Knight. If the member in question is not in a position to train members (including, but not limited to, being on the Dark Council), there must be at least a comparable amount of activity relating to the training of others.&lt;br /&gt;
&lt;br /&gt;
Upon promotion by your Clan Summit, you will reach one of three [[Equite]] ranks based on your [[Order]].&lt;br /&gt;
&lt;br /&gt;
* Sith Order: [[Sith Warlord]]&lt;br /&gt;
* Obelisk Order: [[Obelisk Primarch]]&lt;br /&gt;
* Krath Order: [[Krath Pontifex]]&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[Sith Battlelord/Obelisk Exarch/Krath Epis|Equite III]]&lt;br /&gt;
 | before = [[Sith Battlemaster/Obelisk Prelate/Krath Archpriest|Equite II]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | after = [[Sith Warlord/Obelisk Primarch/Krath Pontifex|Equite IV]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
At various times in the Brotherhood, the Sith and Obelisk name for this rank has been different. For a while Sith Warlord, now an EQ4 rank, replaced Battlelord (its position at EQ4 being filled by &#039;&#039;Sith Overlord&#039;&#039;. The Obelisk rank was originally &#039;&#039;Obelisk Battelord&#039;&#039;, being replaced briefly by the unpopular &#039;&#039;Obelisk Crusader&#039;&#039; before being replaced again by the current &#039;&#039;Obelisk Exarch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EQ2&amp;diff=117985</id>
		<title>EQ2</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EQ2&amp;diff=117985"/>
		<updated>2012-12-13T19:59:58Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EQ2.png|479px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sith Battlemaster&#039;&#039;&#039;, &#039;&#039;&#039;Obelisk Prelate&#039;&#039;&#039;, or &#039;&#039;&#039;Krath Archpriest&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;Equite 2&#039;&#039;&#039; or &#039;&#039;&#039;EQ2&#039;&#039;&#039;) is the tenth rank in the [[Dark Brotherhood]], which is awarded after demonstrating above and beyond performance as a 1st level [[Equite]].  At this rank members may request a [[Custom Lightsaber]].&lt;br /&gt;
&lt;br /&gt;
It is the second rank in the [[Equite]] class, the second step down the path to [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
Promotion past this rank is determined by your [[Clan Summit]] when a promotion is warranted based on performance and activity. In addition, you must meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 3 months, &lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* A similiar amount of leadership experience in other forms.&lt;br /&gt;
&lt;br /&gt;
Upon promotion by your Clan Summit, you will reach one of three [[Equite]] ranks based on your [[Order]].&lt;br /&gt;
&lt;br /&gt;
* Sith Order: [[Sith Battlelord]]&lt;br /&gt;
* Obelisk Order: [[Obelisk Exarch]]&lt;br /&gt;
* Krath Order: [[Krath Epis]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[Sith Battlemaster/Obelisk Prelate/Krath Archpriest|Equite II]]&lt;br /&gt;
 | before = [[Sith Warrior/Obelisk Templar/Krath Priest|Equite I]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | after = [[Sith Battlelord/Obelisk Exarch/Krath Epis|Equite III]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The rank of EQ2 has undergone name changes for both the Sith and Obelisk order. The Sith name for the rank became &#039;&#039;Sith Warmaster&#039;&#039; for a few years, before returning to being the present &#039;&#039;Sith Battlemaster&#039;&#039;, while the Obelisk rank, originally named &#039;&#039;Obelisk Battlemaster&#039;&#039; first became the unpopular &#039;&#039;Obelisk Sentinel&#039;&#039;, which was replaced within weeks by the current &#039;&#039;Obelisk Prelate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EQ1&amp;diff=117984</id>
		<title>EQ1</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EQ1&amp;diff=117984"/>
		<updated>2012-12-13T19:59:03Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EQ1.png|479px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sith Warrior&#039;&#039;&#039;, &#039;&#039;&#039;Obelisk Templar&#039;&#039;&#039;, or &#039;&#039;&#039;Krath Priest&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;Equite 1&#039;&#039;&#039; or &#039;&#039;&#039;EQ1&#039;&#039;&#039;) is the ninth rank in the [[Dark Brotherhood]], which is awarded after demonstrating above and beyond performance as a [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
It is the first rank in the [[Equite]] class, the first step down the path to [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
Promotion past this rank is determined by your [[Clan Summit]] when a promotion is warranted based on performance and activity. In addition, you must meet the following requirements:&lt;br /&gt;
* Hold at least one Steel Cross or higher. &lt;br /&gt;
Upon promotion by your Clan Summit, you will reach one of three [[Equite]] ranks based on your [[Order]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Sith Order: [[Sith Battlemaster]]&lt;br /&gt;
* Obelisk Order: [[Obelisk Prelate]]&lt;br /&gt;
* Krath Order: [[Krath Archpriest]]&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[Sith Warrior/Obelisk Templar/Krath Priest|Equite I]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | before = [[Dark Jedi Knight]]&lt;br /&gt;
 | after = [[Sith Battlemaster/Obelisk Prelate/Krath Archpriest|Equite II]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The EQ1 rank has a stable history in terms of the Sith and Krath names for the rank. However, the Obelisk name began as &#039;&#039;Obelisk Warrior&#039;&#039;, which got replaced briefly by the unpopular &#039;&#039;Obelisk Champion&#039;&#039;. It was replaced only weeks later by the present &#039;&#039;Obelisk Templar&#039;&#039;, which began existence as the Obelisk name for the [[Sith Warlord/Obelisk Primarch/Krath Pontifex|EQ4]] rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Old_Republic_Guild&amp;diff=112716</id>
		<title>The Old Republic Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Old_Republic_Guild&amp;diff=112716"/>
		<updated>2012-04-18T18:36:36Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=The Old Republic Guild&lt;br /&gt;
|image=[[File:TORimage.png|200px]]&lt;br /&gt;
|founder= * [[Fremoc Pepoi Sadow]]&lt;br /&gt;
* [[Halcyon Taldrya]]&lt;br /&gt;
* [[Araxis Pepoi Farron]]&lt;br /&gt;
* [[Tyno]]&lt;br /&gt;
|leader= * [[Fremoc Pepoi Sadow]]&lt;br /&gt;
|members= * [[Fremoc Pepoi Sadow]] {{C|Founder and Overseer}}&lt;br /&gt;
* [[Araxis Pepoi Farron]] {{C|Founder Sith Empire Guild}}&lt;br /&gt;
* [[Tyno]] {{C|Founder of the Republic Guild}}&lt;br /&gt;
|headquarters= [[DJB Ventrilo Server|The Room]]&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=[[30 ABY to 39 ABY|34 ABY]]&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation= [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood&#039;s [[The Old Republic Guild]] refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood. The current Leader and Overseer of the entire effort is [[Fremoc Pepoi Sadow]]. The server that the guild is currently on is: &#039;&#039;&#039;Keller&#039;s Void&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sith Empire Guild ==&lt;br /&gt;
&lt;br /&gt;
The Sith Empire side actually consists of two guilds. The guild &#039;Dark Jedi Brotherhood&#039; is the main Sith Empire guild were all members have their main characters part of. The &#039;Dark Brotherhood&#039; is for all alt characters to join so that the main guild doesn&#039;t get flooded with alts.&lt;br /&gt;
&lt;br /&gt;
== Galactic Republic Guild ==&lt;br /&gt;
The Republic &#039;Knights of Odan Urr&#039; guild allows for those to who wish to play Republic mains or alts to still enjoy the benefits and fellowship of the Brotherhood, and acts as a foil to the Empire guild in PvP.&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
&lt;br /&gt;
[http://www.darkjedibrotherhood.com/dbjedi/swtor.php Roster]&lt;br /&gt;
&lt;br /&gt;
== Forums ==&lt;br /&gt;
&lt;br /&gt;
While also having a ventrilo and IRC channel, members can post their builds, screenshots, and help create events for the Brotherhood&#039;s members through the [http://forums.darkjedibrotherhood.com/viewforum.php?f=182 Brotherhood&#039; Old Republic Forums]. Click the link to start posting.&lt;br /&gt;
&lt;br /&gt;
== Raid Times ==&lt;br /&gt;
&lt;br /&gt;
All times are in Eastern Standard Time. All of the earlier times are actually for the European members to participate in their own raids while on our server. These times are subject to change. The Raid leader will post on the Forums if the times change and who the groups are.&lt;br /&gt;
&lt;br /&gt;
* Tuesday: 8pm  (Varoth&#039;s Progression group)&lt;br /&gt;
* Friday: 8pm (Valdrane&#039;s Progression group)&lt;br /&gt;
&lt;br /&gt;
* Sunday: 8pm (EV Only, Requior&#039;s &#039;newbie group&#039;)&lt;br /&gt;
&lt;br /&gt;
== PVP Times ==&lt;br /&gt;
&lt;br /&gt;
PvP is all day every day. Get a four man team and get in Ventrilo to pwn all.&lt;br /&gt;
&lt;br /&gt;
== Rank Structure ==&lt;br /&gt;
&lt;br /&gt;
===Overseer===&lt;br /&gt;
&lt;br /&gt;
The Overseer overlooks all functions of the Brotherhood&#039;s Old Republic Activities.  They are the main link between the Dark Jedi Brotherhood and The Old Republic, charged with ensuring that each Guild is properly staffed and ensuring information is passed between each Guild as well as between the Guilds and the Dark Council.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Overseer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fremoc:&lt;br /&gt;
&lt;br /&gt;
* Fremoc (Dark Jedi Brotherhood)&lt;br /&gt;
* Kayley (Dark Brotherhood)&lt;br /&gt;
* Dok-Fremoc (Dark Brotherhood)&lt;br /&gt;
* Night-Raptor&lt;br /&gt;
* Demo (Knight of Odan-Urr)&lt;br /&gt;
* Da-ni (Knights of Odan-Urr)&lt;br /&gt;
&lt;br /&gt;
===Guild leaders===&lt;br /&gt;
&lt;br /&gt;
This title refers specifically to the In-game leaders under the oversight of the Overseer. They are specifically responsible for their specific Guild, and work closely with the Overseer to ensure their Guild is staffed and running properly.  They are also tasked with helping run regular competitions for their guild. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Jedi Brotherhood Leader&#039;&#039;&#039; (Sith Empire) &lt;br /&gt;
&lt;br /&gt;
[[Araxis Pepoi Farron]]&lt;br /&gt;
&lt;br /&gt;
* Araxis &lt;br /&gt;
* Etro&lt;br /&gt;
* Sarah&#039;kerrigan (Dark Brotherhood)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Brotherhood Leader&#039;&#039;&#039; (Sith Empire)&lt;br /&gt;
&lt;br /&gt;
Halcyon Taldrya&lt;br /&gt;
&lt;br /&gt;
* Veylen (Dark Brotherhood)&lt;br /&gt;
* Halc (Dark Jedi Brotherhood)&lt;br /&gt;
* Gry&#039;ff (Republic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knights of Odan-Urr Leader&#039;&#039;&#039; (Republic)&lt;br /&gt;
&lt;br /&gt;
Tyno&lt;br /&gt;
* Tyno &lt;br /&gt;
* Gene&lt;br /&gt;
* Azaka&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
Officers are just a step below Guild Leaders. These members fuction as secondary leaders, recruiters, and keep track of the membership in the guild.  Officers will be the main point of contact for many members, and will be assiting the Guild Leaders in competitions and events.  They will also regularly communicate on the Guild Forums and answer any questions or concenrs memebrs may have.&lt;br /&gt;
&lt;br /&gt;
[[Brent &amp;quot;Archangel&amp;quot; Ligur Victae]]:&lt;br /&gt;
* Archnagel (Dark Jedi Brotherhood)&lt;br /&gt;
* Brodo (Dark Brotherhood)&lt;br /&gt;
* Liathania (Dark Brotherhood)&lt;br /&gt;
* Decarat (Knights of Odan-Urr)&lt;br /&gt;
&lt;br /&gt;
[[Taigikori Aybara Dupar]] &lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
Gavan &lt;br /&gt;
* Kamidake (Knights of Odan-Urr)&lt;br /&gt;
* Gravan (Knights of Odan-Urr)&lt;br /&gt;
* Gav (Knights of Odan-Urr)&lt;br /&gt;
&lt;br /&gt;
Firefox &lt;br /&gt;
* Firefox (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
[[Sarin]] &lt;br /&gt;
* Sarin (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
[[Jac Cotelin]]&lt;br /&gt;
* Jaczor (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
Kelvis&lt;br /&gt;
* Khorvus (Dark Jedi Brotherhood)&lt;br /&gt;
* Howrt (Dark Brotherhood)&lt;br /&gt;
* Psymon (Dark Brotherhood)&lt;br /&gt;
* Scholae (Dark Brotherhood)&lt;br /&gt;
&lt;br /&gt;
[[Kalia Phoenyx]]&lt;br /&gt;
* Kalia (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
===Lieutenants===&lt;br /&gt;
&lt;br /&gt;
The Lieuntenant rank rests just below Officers and includes all of the guilds more specialized roles.&lt;br /&gt;
&lt;br /&gt;
====PvP Leaders==== &lt;br /&gt;
Focusing on Player vs Player combat these members are charged with leading and instructing the membership in PvP. They will help run PvP competitions as well as give the membership tips and tricks for PvP&lt;br /&gt;
&lt;br /&gt;
* Scottx (Dark Jedi Brotherhood)&lt;br /&gt;
* Sin (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
====Raid Leaders====&lt;br /&gt;
These members lead in PvE as well as organize and create time tables for Raids (Flashpoints and Operations).  They will also provide tips and tricks for the membership to use in various Flashpoints and Operations.&lt;br /&gt;
&lt;br /&gt;
Varoth:&lt;br /&gt;
* Varoth (Dark Jedi Brotherhood)&lt;br /&gt;
* Harkens (Dark Brotherhood)&lt;br /&gt;
* Vick (Dark Brotherhood)&lt;br /&gt;
&lt;br /&gt;
Chaosu&lt;br /&gt;
*Chaosu (Dark Jedi Brotherhood)&lt;br /&gt;
*Usoahc (Dark Brotherhood)&lt;br /&gt;
&lt;br /&gt;
Rediir&lt;br /&gt;
* Rediir (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
Kip&lt;br /&gt;
* Kip&lt;br /&gt;
&lt;br /&gt;
====Community Helper====&lt;br /&gt;
A Community Helper is a representative of one of the Clans or Houses of the Brotherhood.  They are tasked with being the main line of communication between the Guilds of the DB and their House or Clan.  They are also tasked with helping members in-game and general recruitment of new members to the Guilds.&lt;br /&gt;
&lt;br /&gt;
[[Ji]] (Odan-Urr)&lt;br /&gt;
* Kawill (Knights of Odan-Urr)&lt;br /&gt;
* Sacher (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
Krandon (Odan-Urr)&lt;br /&gt;
* Krandon (Knights of Odan-Urr)&lt;br /&gt;
&lt;br /&gt;
Egregious&lt;br /&gt;
* Egregious (Dark Jedi Brotherhood)&lt;br /&gt;
&lt;br /&gt;
Atra&lt;br /&gt;
* Renatus&lt;br /&gt;
&lt;br /&gt;
===Member===&lt;br /&gt;
Members are Guild members that have informed the Guild Leader, or officers of their pin so that they can be promoted to member and have their dossier number in the Member Notes Section. To become a member click this link and submit the form.&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
Recruits are Guild members that have yet to sign up on the DJB Website, but has signed up on the www.djbtor.com website.&lt;br /&gt;
&lt;br /&gt;
===In Time Out===&lt;br /&gt;
This member has been put into &#039;time out&#039; by another guild leader for breaking the rules of the guild. This rank has no access to any of the guilds functions. The Overseer will determine whether or not to remove the member or give the member his rights back after talking to the member.&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
=== Clusters of Fire ===&lt;br /&gt;
The main awards that will awarded to members will be [[Cluster of Fire|Clusters of Fire]] which will be automatically counted to your rank in the [[GMRG]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Clusters of Fire for Dueling:&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Standard rules like Jedi Academy apply but first person to 3 will win&lt;br /&gt;
* Winner = 1 CF&lt;br /&gt;
* Loser = .33 CF&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Clusters of Fire for Flashpoints&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Please look at the CF Rewarding below&lt;br /&gt;
* Successful Flashpoint, each member earns  1 CF&#039;s per Gold Champion downing&lt;br /&gt;
* Unsuccessful Flashpoints/Operations, no CF&#039;s are earned&lt;br /&gt;
* Same group of people can not go through the same Flashpoint more than once for more CF&#039;s, you can continue on to other flashpoints with the same group&lt;br /&gt;
* You can play and request Clusters of Fire for the same Flashpoint 6 times(as long as it is a different group with each submission) in a 24 hour period&lt;br /&gt;
&lt;br /&gt;
====Imperial Flashpoints====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Talon&#039;&#039;&#039;&lt;br /&gt;
* 4 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dorin&#039;s Sky/Boarding Party&#039;&#039;&#039;&lt;br /&gt;
* 6 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Foundry&#039;&#039;&#039;&lt;br /&gt;
* 5 Champions&lt;br /&gt;
&lt;br /&gt;
====Republic Flashpoints====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Esseles&#039;&#039;&#039;&lt;br /&gt;
* 5 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taral V&#039;&#039;&#039;&lt;br /&gt;
* Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maelstrom Prison&#039;&#039;&#039;&lt;br /&gt;
* 5 Champions&lt;br /&gt;
&lt;br /&gt;
====General Flashpoints====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hammer Station&#039;&#039;&#039;&lt;br /&gt;
* 3 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Athiss&#039;&#039;&#039;&lt;br /&gt;
* 11 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mandalorian Raiders&#039;&#039;&#039;&lt;br /&gt;
* 4 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Streets of Cademimu&#039;&#039;&#039;&lt;br /&gt;
* 3 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colicoid War Game&#039;&#039;&#039;&lt;br /&gt;
* 12 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Reaper&#039;&#039;&#039;&lt;br /&gt;
* 3 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Directive 7/Zadd Hydroplant&#039;&#039;&#039;&lt;br /&gt;
* 6 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Battle of Illum&#039;&#039;&#039;&lt;br /&gt;
* 7 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;False Emperor/The Hidden Threat&#039;&#039;&#039;&lt;br /&gt;
* 7 Champions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaon Under Siege&#039;&#039;&#039;&lt;br /&gt;
* 10 Champions&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Clusters of Fire for Operations:&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Please look at the CF Rewarding below&lt;br /&gt;
* Successful Operation, each member earns 3 CF&#039;s per Gold Elite downing&lt;br /&gt;
* Successful Operation Completion, each member (who was a part of the whole raid from start to finish) earns a bonus of 5 CF&#039;s&lt;br /&gt;
* Successfully downing Hardmode Operation is an addition 5 CF&#039;s from the original 20&lt;br /&gt;
* Successfully downing a Nightmare mode Operation is an addtion 10 CF&#039;s from the original 20&lt;br /&gt;
* Successful Multi-Operation, Completion (Week End Bonus) earns all participating members a bonus 15 CF&#039;s (minimum 3 DIFFERENT Raid completions)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Clusters of Fire for PvP&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* This will follow the [[Rites of Combat#Matchmaking|Matchmaking]] rules&lt;br /&gt;
* 1 CF will be awarded per Warzone no matter win or loss&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Clusters of Fire for World Bosses&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* For each World Boss downed, 2 Clusters will be awarded &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Clusters of Fire for Guild Wars&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;There will be the times were the Sith Empire and Republic guilds will have some large battles. The designated official overseeing the event will award CF&#039;s to the winning and loosing teams. (Awards will be further determined when this kind of event actually occurs.)&lt;br /&gt;
&lt;br /&gt;
The Fist will also award Clusters of Fire as he sees fit.&lt;br /&gt;
&lt;br /&gt;
==== Rewarding ====&lt;br /&gt;
&lt;br /&gt;
Since the Staff in the ToR Guild sometimes might not be able to run the flashpoints, PvP warzones, World Boss downings, or operations with members, there is a simple way for members to still earn CF&#039;s. Members need to have at least 2 people from the actual DJB site, to qualify. A screenshot of the flashpoint quest complete box, the warzone scoreboard at the end of the scoreboard, or a group photo of the members who took down the world boss where everyone are next to each other, must be taken, and then sent to djb.tor.cfs@gmail.com as well as CC&#039;ing the Fist (djb.fremoc@gmail.com) and P:Fist (araxis.farron@gmail.com). Please include in the email which Flashpoint, Warzone, Boss downing, or Operation you completed, the pins of the members, and in the subject line please include [ToR Cluster&#039;s of Fire].&lt;br /&gt;
&lt;br /&gt;
=== Scrolls of Indoctrination ===&lt;br /&gt;
&lt;br /&gt;
The Fist does award Scroll of Indoctrination for recruitment. For you to earn a SoI, you have to first recruit a member into the guild, followed by helping the new guild member join the website and acquire a pin number. Inform the Fist, through djb.tor.cfs@gmail.com, with the subject line [Recruitment] and the new member&#039;s in game name, their DJB name, and their pin so that the Fist can put that in the request.&lt;br /&gt;
&lt;br /&gt;
=== Pendants of Blood ===&lt;br /&gt;
&lt;br /&gt;
The Fist and his staff awards Pendants of Blood as well. To earn a Pendant of Blood, you need to have played through a Hardmode/Nightmare mode of any operation. This can be done for all operations and every week. You can also get a Pendant of Blood by leveling a character to 50. Another way is by earning a server first.&lt;br /&gt;
&lt;br /&gt;
To request Pendants of Blood for level 50&#039;s, email djb.tor.cfs@gmail.com with the subject line [Pendant of Blood], and have the level 50 character in the email. For Nightmare/Hard mode completions, they will automatically be done when you request CF&#039;s for the operations.&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
The lifeblood of communication for the DJB&#039;s movements through The Old Republic galaxy will mainly be from the guild chat in the game but there are other places as well.&lt;br /&gt;
&lt;br /&gt;
=== IRC ===&lt;br /&gt;
&lt;br /&gt;
The Official Dark Jedi Brotherhood Guild Channel: #dbtor &lt;br /&gt;
&lt;br /&gt;
=== Ventrilo ===&lt;br /&gt;
&lt;br /&gt;
Members will use this service for Operations, Flashpoints, and PVP activities. Its highly suggested that all members use this service. &lt;br /&gt;
&lt;br /&gt;
If you are having issues running the game and Ventrilo at the same time and you can not talk while in The Old Republic, run your Ventrilo client as administrator.&lt;br /&gt;
&lt;br /&gt;
Current Information -&lt;br /&gt;
*Vent IP: voice.gameservers.com&lt;br /&gt;
*Port #: 4422&lt;br /&gt;
*Default Password: Ask Fremoc or another officer&lt;br /&gt;
&lt;br /&gt;
More information and rules for the [[DJB Ventrilo Server]] can be found through the link.&lt;br /&gt;
&lt;br /&gt;
For donations for the ventrilo server:[http://www.gameservers.com/clanpay/?clanid=b3c76ca507a49018ad5c65dc9d4feaff Donate]&lt;br /&gt;
&lt;br /&gt;
=== In Game === &lt;br /&gt;
&lt;br /&gt;
With two guilds on the Sith Empire side, a custom channel was created called Brotherhood. To set up the channel, in The Old Republic, right click the chat tabs, click Create Custom Channel, and then type Brotherhood. This way you can continue chatting with members of both guilds and ask for help with different missions.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
&lt;br /&gt;
* Emperor&#039;s Hammer&lt;br /&gt;
* Rebel Squadrons&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
* Have fun!&lt;br /&gt;
* Before a member can join the guild, they must have joined the DJB site and informed an officer of their pin.&lt;br /&gt;
* Racism, Homophobia, and/or Sexism will not be tolerated&lt;br /&gt;
* Do not kill steal. Use common courtesy and move onto the next group of NPCs.&lt;br /&gt;
* If your character has not been active for more than 90 days, your character will be kicked from the guild to allow more members to be active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being in the Guild is a privilege, not a right. If you are a disruptive member to the rest of the Guild, the Overseer or Guild Leaders can have you removed.&lt;br /&gt;
&lt;br /&gt;
=== General Raid Rules ===&lt;br /&gt;
&lt;br /&gt;
* Be on 15 minutes before raid time&lt;br /&gt;
* Show up with repaired gear and stims&lt;br /&gt;
* Be on Ventrilo&lt;br /&gt;
* Don&#039;t go AFK during boss fights&lt;br /&gt;
* Don&#039;t loot the boss unless the Raid Leader says so&lt;br /&gt;
* Don&#039;t need rolls if your alt. or companions could use the loot&lt;br /&gt;
* Prepare to be raiding for 2-3 hours&lt;br /&gt;
* Let the group know if you need to leave early if you have aggro from a spouse or significant other&lt;br /&gt;
* Bio-break before the raid begins&lt;br /&gt;
* Don&#039;t be a dick&lt;br /&gt;
* All decisions by the Raid Leader of the group can only to be overturned by the main Raid Leader, the Praetor to the Fist, and/or the Fist of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
==== Loot Rules ====&lt;br /&gt;
These rules are designed for newer members joining a raid group, or a highly geared team joining another eight players to down the 16 man raids.&lt;br /&gt;
&lt;br /&gt;
* If a heavily geared member that is short by three or less pieces of top-tier gear for a full set agrees to help gear newer raiders through raid attendance, the geared member will be permitted a pre-raid assignment of a single specific drop. Newer raiders will roll on all other class drops, from which the geared member will refrain from rolling.&lt;br /&gt;
* All pre-raid drop assignments will be announced before the start of the raid.&lt;br /&gt;
* Pre-raid drop assignments will be limited to one drop per person per raid lockout.&lt;br /&gt;
* Nothing prohibits the geared member that obtains a pre-raid drop assignment from rolling on off-spec and companion rolls.&lt;br /&gt;
* These rules apply only to the highest-level tier in-game.&lt;br /&gt;
* Raid leader will keep a tally on who has been receiving tokens of gear.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.darkjedibrotherhood.com/dbjedi/post.php?id=6391 Information Regarding Clans and Houses in ToR]&lt;br /&gt;
&lt;br /&gt;
== Accolades ==&lt;br /&gt;
&lt;br /&gt;
* First guild to have a progression group to defeat Eternity Vault and Karagaa&#039;s Palace on 8-man Nightmare mode on Keller&#039;s Void.&lt;br /&gt;
* First guild to complete Eternity Vault and Karagaa&#039;s Palace on 8-man Nightmare mode in under 2 hours total, earning the titles &amp;quot;Unyielding&amp;quot; and &amp;quot;Infernal&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Info]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=111029</id>
		<title>Promotion Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=111029"/>
		<updated>2012-02-26T20:05:29Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following requirements have been set forth as the path for new members to follow on their journey through the ranks. Completing the tasks indicated in each of the following steps will qualify a member for promotion – however, these steps are not the only requirement, the Brotherhood also expects all of its members to be consistently active contributors. Once a member has completed the tasks indicated in any individual step, their leaders will determine if they have also met the activity standard - if so, the leader will then send a promotion recommendation to the [[Master at Arms]]. The activity standard threshold is very low: as long as a member is consistently active at an acceptable level (consistent being the key), this requirement will be met.&lt;br /&gt;
&lt;br /&gt;
The purpose of these various requirements is to provide a solid base of knowledge for new members that will maintain the fun environment we strive to foster. The tasks should be completed naturally while members enjoying themselves, not merely sprinting through them as if they were a checklist.&lt;br /&gt;
&lt;br /&gt;
Clan and House leaders:&lt;br /&gt;
Please do not hesitate to consult with the Master at Arms if you need help with these requirements. However always get in touch with other leaders within your Clan first: they may be able to provide the assistance you&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Journeyman ranks  ==&lt;br /&gt;
===  Apprentice to Novice  ===&lt;br /&gt;
&#039;&#039;&#039;One basic activity, ex:&#039;&#039;&#039;&lt;br /&gt;
* Submit to a competition&lt;br /&gt;
* Visit IRC or Ventrillo&lt;br /&gt;
This is just an example. You need to do any one activity that shows that you are active and ready to proceed. The activity done here can be counted for the next promotion as well.&lt;br /&gt;
&lt;br /&gt;
===  Novice to Acolyte  ===&lt;br /&gt;
* Complete the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=DBBasics Dark Brotherhood Basics] [[Shadow Academy]] course (this course is excluded for all remaining Shadow Academy course requirements)&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Any two Shadow Academy exams (excluding the Dark Brotherhood Basics Shadow Academy course)&lt;br /&gt;
* Any two unique regular flashpoints.&lt;br /&gt;
* Any Dark Brotherhood competition&lt;br /&gt;
* Any ToR HM Flashpoint, Operation or PVP event with a DJB group&lt;br /&gt;
* Logon to [[IRC]] and visit your Clan channel&lt;br /&gt;
* Logon to the DB Ventrillo server&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&lt;br /&gt;
===  Acolyte to Protector  ===&lt;br /&gt;
* Start working on your Character History on the Wiki.&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Five Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Acolyte&lt;br /&gt;
* Five regular flashpoints, of which 3 must be unique.&lt;br /&gt;
* Participate in three total competitions&lt;br /&gt;
* complete three HM Flashpoints, ToR Operations or PVP events with a DJB group. &lt;br /&gt;
* Earn five [[Cluster of Fire|Clusters of Fire]]&lt;br /&gt;
* Complete [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=ACCBasic Antei Combat Center Basics] Shadow Academy course and your [[Character Sheet]] - ACC Basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Complete the [GMRG] Exam&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Logon to the DB Ventrillo server&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Protector to Guardian  ===&lt;br /&gt;
[[File:Promotion_Guidelines_image.jpg|278px|right]]&lt;br /&gt;
* Four weeks at Protector required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel, or logon to the DB Ventrillo server&lt;br /&gt;
* Complete your Order Core exam - this can count towards your total Shadow Academy requirements for other promotion tasks&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Ten Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Protector&lt;br /&gt;
* Ten regular Flashpoints, of which at least 4 must be unique.&lt;br /&gt;
* Participate in five total competitions&lt;br /&gt;
* complete five ToR HM Flashpoints, Operations or PVP events with a DJB group. &lt;br /&gt;
* Earn fifteen (total) Clusters of Fire&lt;br /&gt;
* Complete Antei Combat Center Basics Exam and your Character Sheet if you have not already done so - ACC basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Complete the GMRG Exam&lt;br /&gt;
* Qualify for the [[Antei Combat Center]]&lt;br /&gt;
* Reach GMRG Rank 2&lt;br /&gt;
* Minimum two page character fiction to be approved by your House leadership or Master&lt;br /&gt;
* Work on your character’s [[Getting Started|wiki article]]. This means that some reasonable effort should have been put into making a new article (for example, a rough character outline, headings, maybe an image) - basically, more than just the &#039;&#039;&#039;template&#039;&#039;&#039;.&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Lead a DJB HM Flashpoint group.&lt;br /&gt;
* Earn a [[:Category:Merit Medals|Merit Medal]]&lt;br /&gt;
&lt;br /&gt;
===  Guardian to Jedi Hunter  ===&lt;br /&gt;
* Six weeks at Guardian required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Participate in ten total competitions&lt;br /&gt;
* complete ten HM Flashpoints, Operations or PVP events with a DJB group. &lt;br /&gt;
* Take a Shadow Academy leadership exam&lt;br /&gt;
* Create a ToR Operations group, that regularly comes together for an operation. &lt;br /&gt;
* Minimum five pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous two page work&lt;br /&gt;
* Have a second level 50 character in ToR&lt;br /&gt;
* Two Antei Combat Center matches&lt;br /&gt;
* Become rank 3 in the GMRG&lt;br /&gt;
* Place in a competition&lt;br /&gt;
* Earn 25 (total) Clusters of Fire&lt;br /&gt;
* Earn a merit medal&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
&lt;br /&gt;
===  Jedi Hunter to Dark Jedi Knight  ===&lt;br /&gt;
* Six weeks at Jedi Hunter required or complete a Master At Arms assigned task&lt;br /&gt;
* Must have a merit award&lt;br /&gt;
* Must have a [[Crescents|crescent]] or [[Legion of the Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete: &#039;&#039;&#039;&lt;br /&gt;
* Participate in 15 total competitions &#039;&#039;&#039;OR&#039;&#039;&#039; complete 15 HM Flashpoints, Operations or PVP events with a DJB group. &lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Major House Summit Task as designated by your leadership or Master – these should be roughly equivalent to any of the other tasks presented below but can be fine-tuned to the member’s strengths – if your leader does not provided you with a task within a week of you requesting it, contact the Master At Arms. These tasks should not artificially expand on the six week time-in-rank requirement. Masters, a task you assign should have cursory approval from your House summit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Two Shadow Academy leadership exams&lt;br /&gt;
* Five Antei Combat Center matches&lt;br /&gt;
* Rank 4 in the GMRG&lt;br /&gt;
* Earn 40 (total) Clusters of Fire&lt;br /&gt;
* Minimum ten pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous five page work&lt;br /&gt;
* Have three level 50 characters in ToR&lt;br /&gt;
* Earn a Shadow Academy Degree&lt;br /&gt;
* Complete a quality wiki article (it could be your character’s) as determined by your House leadership or Master&lt;br /&gt;
* Create and run an additional competition&lt;br /&gt;
* Complete a final fiction task, either a lightsaber fiction, a joint run-on task with your master, or any other major fiction task (roughly 10 pages) as designated by your House leadership or Master. Masters, a task you assign should have cursory approval from your House summit. If you do not receive instruction on this from your House leadership or Master within a week of requesting it and you wish to do this task, please contact the Master At Arms.&lt;br /&gt;
* A FIST assigned task&lt;br /&gt;
&lt;br /&gt;
==  Equite ranks  ==&lt;br /&gt;
Note that the things listed below are not the only requirement. Every single promotion in the Equite ranks is decided by a case-by-case system, since it is not possible to set complete guidelines for this. Listed below, however, are the things that are at least mandatory. For more information, please refer to the [[MAA Policy: Equite Class Guideline|Equite guidelines]].&lt;br /&gt;
&lt;br /&gt;
===  Equite 1  ===&lt;br /&gt;
* Hold at least one [[Steel Cross]] or higher.&lt;br /&gt;
&lt;br /&gt;
===  Equite 2  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 3 months, &lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* A similiar amount of leadership experience in other forms.&lt;br /&gt;
&lt;br /&gt;
===  Equite 3  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 6 months,&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* Have trained at least one member to the rank of Dark Jedi Knight. If the member in question is not in a position to train members (including, but not limited to, being on the Dark Council), there must be at least a comparable amount of activity relating to the training of others.&lt;br /&gt;
&lt;br /&gt;
==  Notes  ==&lt;br /&gt;
* For the purposes of counting competitions, each event in a feud or war counts as one competition. The rule of thumb is that if you can get a crescent or a novae for it then it counts as a competition.&lt;br /&gt;
* If you are already in a leadership position within your Clan and are responsible for running competitions and therefore cannot participate in as many, running competitions will suffice to cover the participation in a competition requirements for these promotion requirements. Leaders, please explain this to me in the promotion request.&lt;br /&gt;
* If you are engaging in other activities not mentioned in the above requirements (such as assisting your leader with leadership tasks or working on Clan-improvement tasks) you may be rewarded for your work with a merit medal but such activities are not allowed as substitutes for the requirements above.&lt;br /&gt;
* Shadow Academy course usage cannot be &amp;quot;double-dipped&amp;quot; except for those courses that are also used in separate requirements. Dark Brotherhood Basics may only be used once for the Novice promotion.&lt;br /&gt;
* When a promotion requirement states a minimum time or a Master At Arms assigned task, it is possible to waive the required time. Instead, those responsible for the promotion can contact the Master At Arms, and he will decide on an additional task instead. The task in question can be anything, and the difficulty depends on the rank, and the time left. This will only be assigned when all other requirements for that promotion have been completed.&lt;br /&gt;
&lt;br /&gt;
==  Credits and Version Information  ==&lt;br /&gt;
Currently in version 2.0&lt;br /&gt;
&lt;br /&gt;
2.0 version update by Korras: major edit, to reflect ToR as a major platform. - 26/02/12&lt;br /&gt;
&lt;br /&gt;
1.4a version updated by Korras: changed EQ requirements&lt;br /&gt;
&lt;br /&gt;
1.4 version updated by Korras: Removed obsolete items (histories on dossiers are no more), added EQ guidelines, altered time requirements. - 10/02/11&lt;br /&gt;
&lt;br /&gt;
1.3 version updated by Kaek: changed note about running competitions as participation to require leadership to tell me when this occurs. Updated links to DB Basics and ACC Basic - 7/24/09&lt;br /&gt;
&lt;br /&gt;
1.2 version updated by Kaek with modifications: Shadow Academy double-dipping policy clarified; Shadow Academy courses completed beyond the base promotion requirements but before the actual promotion can be applied to the next level of promotion per new language; the Master At Arms will no longer assign House tasks but can still be contacted to assist new members; fiction length requirements lowered - 7/7/09&lt;br /&gt;
&lt;br /&gt;
1.1a version updated by Kaek in order to clarify language. Requirements remain the same - 11/13/08&lt;br /&gt;
&lt;br /&gt;
1.1 version updated by Kaek based on feedback and analysis - 10/21/08&lt;br /&gt;
&lt;br /&gt;
Originally derived from the promotion guidelines of every Clan. Compiled by Sklib and Tarax. Initial revisions/additions by Kaek. Subsequent revisions/additions by Sarin, Muz, Kir, Kaek and Raken. Final revisions/additions made by the entire Dark Council: Sarin, Muz, Kir, Kaek, Aabsdu, Shikyo, Jac, Sashar, Braecen, Phoenix, Chaos, Anshar, Ashia and Ashura - 10/14/08&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]] &lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=111028</id>
		<title>Promotion Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=111028"/>
		<updated>2012-02-26T20:04:56Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following requirements have been set forth as the path for new members to follow on their journey through the ranks. Completing the tasks indicated in each of the following steps will qualify a member for promotion – however, these steps are not the only requirement, the Brotherhood also expects all of its members to be consistently active contributors. Once a member has completed the tasks indicated in any individual step, their leaders will determine if they have also met the activity standard - if so, the leader will then send a promotion recommendation to the [[Master at Arms]]. The activity standard threshold is very low: as long as a member is consistently active at an acceptable level (consistent being the key), this requirement will be met.&lt;br /&gt;
&lt;br /&gt;
The purpose of these various requirements is to provide a solid base of knowledge for new members that will maintain the fun environment we strive to foster. The tasks should be completed naturally while members enjoying themselves, not merely sprinting through them as if they were a checklist.&lt;br /&gt;
&lt;br /&gt;
Clan and House leaders:&lt;br /&gt;
Please do not hesitate to consult with the Master at Arms if you need help with these requirements. However always get in touch with other leaders within your Clan first: they may be able to provide the assistance you&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Journeyman ranks  ==&lt;br /&gt;
===  Apprentice to Novice  ===&lt;br /&gt;
&#039;&#039;&#039;One basic activity, ex:&#039;&#039;&#039;&lt;br /&gt;
* Submit to a competition&lt;br /&gt;
* Visit IRC or Ventrillo&lt;br /&gt;
This is just an example. You need to do any one activity that shows that you are active and ready to proceed. The activity done here can be counted for the next promotion as well.&lt;br /&gt;
&lt;br /&gt;
===  Novice to Acolyte  ===&lt;br /&gt;
* Complete the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=DBBasics Dark Brotherhood Basics] [[Shadow Academy]] course (this course is excluded for all remaining Shadow Academy course requirements)&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Any two Shadow Academy exams (excluding the Dark Brotherhood Basics Shadow Academy course)&lt;br /&gt;
* Any two unique regular flashpoints.&lt;br /&gt;
* Any Dark Brotherhood competition&lt;br /&gt;
* Any ToR HM Flashpoint, Operation or PVP event with a DJB group&lt;br /&gt;
* Logon to [[IRC]] and visit your Clan channel&lt;br /&gt;
* Logon to the DB Ventrillo server&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&lt;br /&gt;
===  Acolyte to Protector  ===&lt;br /&gt;
* Start working on your Character History on the Wiki.&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Five Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Acolyte&lt;br /&gt;
* Five regular flashpoints, of which 3 must be unique.&lt;br /&gt;
* Participate in three total competitions&lt;br /&gt;
* complete three HM Flashpoints, ToR Operations or PVP events with a DJB group. &lt;br /&gt;
* Earn five [[Cluster of Fire|Clusters of Fire]]&lt;br /&gt;
* Complete [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=ACCBasic Antei Combat Center Basics] Shadow Academy course and your [[Character Sheet]] - ACC Basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Complete the [GMRG] Exam&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Logon to the DB Ventrillo server&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Protector to Guardian  ===&lt;br /&gt;
[[File:Promotion_Guidelines_image.jpg|278px|right]]&lt;br /&gt;
* Four weeks at Protector required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel, or logon to the DB Ventrillo server&lt;br /&gt;
* Complete your Order Core exam - this can count towards your total Shadow Academy requirements for other promotion tasks&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Ten Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Protector&lt;br /&gt;
* Ten regular Flashpoints, of which at least 4 must be unique.&lt;br /&gt;
* Participate in five total competitions&lt;br /&gt;
* complete five ToR HM Flashpoints, Operations or PVP events with a DJB group. &lt;br /&gt;
* Earn fifteen (total) Clusters of Fire&lt;br /&gt;
* Complete Antei Combat Center Basics Exam and your Character Sheet if you have not already done so - ACC basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Complete the GMRG Exam&lt;br /&gt;
* Qualify for the [[Antei Combat Center]]&lt;br /&gt;
* Reach GMRG Rank 2&lt;br /&gt;
* Minimum two page character fiction to be approved by your House leadership or Master&lt;br /&gt;
* Work on your character’s [[Getting Started|wiki article]]. This means that some reasonable effort should have been put into making a new article (for example, a rough character outline, headings, maybe an image) - basically, more than just the &#039;&#039;&#039;template&#039;&#039;&#039;.&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Lead a DJB HM Flashpoint group.&lt;br /&gt;
* Earn a [[:Category:Merit Medals|Merit Medal]]&lt;br /&gt;
&lt;br /&gt;
===  Guardian to Jedi Hunter  ===&lt;br /&gt;
* Six weeks at Guardian required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Participate in ten total competitions&lt;br /&gt;
* complete ten HM Flashpoints, Operations or PVP events with a DJB group. &lt;br /&gt;
* Take a Shadow Academy leadership exam&lt;br /&gt;
* Create a ToR Operations group, that regularly comes together for an operation. &lt;br /&gt;
* Minimum five pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous two page work&lt;br /&gt;
* Have a second level 50 character in ToR&lt;br /&gt;
* Two Antei Combat Center matches&lt;br /&gt;
* Become rank 3 in the GMRG&lt;br /&gt;
* Place in a competition&lt;br /&gt;
* Earn 25 (total) Clusters of Fire&lt;br /&gt;
* Earn a merit medal&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
&lt;br /&gt;
===  Jedi Hunter to Dark Jedi Knight  ===&lt;br /&gt;
* Six weeks at Jedi Hunter required or complete a Master At Arms assigned task&lt;br /&gt;
* Must have a merit award&lt;br /&gt;
* Must have a [[Crescents|crescent]] or [[Legion of the Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete: &#039;&#039;&#039;&lt;br /&gt;
* Participate in 15 total competitions &#039;&#039;&#039;OR&#039;&#039;&#039; complete 15 HM Flashpoints, Operations or PVP events with a DJB group. &lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Major House Summit Task as designated by your leadership or Master – these should be roughly equivalent to any of the other tasks presented below but can be fine-tuned to the member’s strengths – if your leader does not provided you with a task within a week of you requesting it, contact the Master At Arms. These tasks should not artificially expand on the six week time-in-rank requirement. Masters, a task you assign should have cursory approval from your House summit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Two Shadow Academy leadership exams&lt;br /&gt;
* Five Antei Combat Center matches&lt;br /&gt;
* Rank 4 in the GMRG&lt;br /&gt;
* Earn 40 (total) Clusters of Fire&lt;br /&gt;
* Minimum ten pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous five page work&lt;br /&gt;
* Have three level 50 characters in ToR&lt;br /&gt;
* Earn a Shadow Academy Degree&lt;br /&gt;
* Complete a quality wiki article (it could be your character’s) as determined by your House leadership or Master&lt;br /&gt;
* Create and run an additional competition&lt;br /&gt;
* Complete a final fiction task, either a lightsaber fiction, a joint run-on task with your master, or any other major fiction task (roughly 10 pages) as designated by your House leadership or Master. Masters, a task you assign should have cursory approval from your House summit. If you do not receive instruction on this from your House leadership or Master within a week of requesting it and you wish to do this task, please contact the Master At Arms.&lt;br /&gt;
* A FIST assigned task&lt;br /&gt;
&lt;br /&gt;
==  Equite ranks  ==&lt;br /&gt;
Note that the things listed below are not the only requirement. Every single promotion in the Equite ranks is decided by a case-by-case system, since it is not possible to set complete guidelines for this. Listed below, however, are the things that are at least mandatory. For more information, please refer to the [[MAA Policy: Equite Class Guideline|Equite guidelines]].&lt;br /&gt;
&lt;br /&gt;
===  Equite 1  ===&lt;br /&gt;
* Hold at least one [[Steel Cross]] or higher.&lt;br /&gt;
&lt;br /&gt;
===  Equite 2  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 3 months, &lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* A similiar amount of leadership experience in other forms.&lt;br /&gt;
&lt;br /&gt;
===  Equite 3  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 6 months,&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* Have trained at least one member to the rank of Dark Jedi Knight. If the member in question is not in a position to train members (including, but not limited to, being on the Dark Council), there must be at least a comparable amount of activity relating to the training of others.&lt;br /&gt;
&lt;br /&gt;
==  Notes  ==&lt;br /&gt;
* For the purposes of counting competitions, each event in a feud or war counts as one competition. The rule of thumb is that if you can get a crescent or a novae for it then it counts as a competition.&lt;br /&gt;
* If you are already in a leadership position within your Clan and are responsible for running competitions and therefore cannot participate in as many, running competitions will suffice to cover the participation in a competition requirements for these promotion requirements. Leaders, please explain this to me in the promotion request.&lt;br /&gt;
* If you are engaging in other activities not mentioned in the above requirements (such as assisting your leader with leadership tasks or working on Clan-improvement tasks) you may be rewarded for your work with a merit medal but such activities are not allowed as substitutes for the requirements above.&lt;br /&gt;
* Shadow Academy course usage cannot be &amp;quot;double-dipped&amp;quot; except for those courses that are also used in separate requirements. Dark Brotherhood Basics may only be used once for the Novice promotion.&lt;br /&gt;
* When a promotion requirement states a minimum time or a Master At Arms assigned task, it is possible to waive the required time. Instead, those responsible for the promotion can contact the Master At Arms, and he will decide on an additional task instead. The task in question can be anything, and the difficulty depends on the rank, and the time left. This will only be assigned when all other requirements for that promotion have been completed.&lt;br /&gt;
&lt;br /&gt;
==  Credits and Version Information  ==&lt;br /&gt;
Currently in version 2.0&lt;br /&gt;
&lt;br /&gt;
2.0 version update by Korras: major edit, to reflect ToR as a major platform.&lt;br /&gt;
&lt;br /&gt;
1.4a version updated by Korras: changed EQ requirements&lt;br /&gt;
&lt;br /&gt;
1.4 version updated by Korras: Removed obsolete items (histories on dossiers are no more), added EQ guidelines, altered time requirements. - 10/02/11&lt;br /&gt;
&lt;br /&gt;
1.3 version updated by Kaek: changed note about running competitions as participation to require leadership to tell me when this occurs. Updated links to DB Basics and ACC Basic - 7/24/09&lt;br /&gt;
&lt;br /&gt;
1.2 version updated by Kaek with modifications: Shadow Academy double-dipping policy clarified; Shadow Academy courses completed beyond the base promotion requirements but before the actual promotion can be applied to the next level of promotion per new language; the Master At Arms will no longer assign House tasks but can still be contacted to assist new members; fiction length requirements lowered - 7/7/09&lt;br /&gt;
&lt;br /&gt;
1.1a version updated by Kaek in order to clarify language. Requirements remain the same - 11/13/08&lt;br /&gt;
&lt;br /&gt;
1.1 version updated by Kaek based on feedback and analysis - 10/21/08&lt;br /&gt;
&lt;br /&gt;
Originally derived from the promotion guidelines of every Clan. Compiled by Sklib and Tarax. Initial revisions/additions by Kaek. Subsequent revisions/additions by Sarin, Muz, Kir, Kaek and Raken. Final revisions/additions made by the entire Dark Council: Sarin, Muz, Kir, Kaek, Aabsdu, Shikyo, Jac, Sashar, Braecen, Phoenix, Chaos, Anshar, Ashia and Ashura - 10/14/08&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]] &lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=107989</id>
		<title>Promotion Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=107989"/>
		<updated>2011-11-27T19:45:17Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following requirements have been set forth as the path for new members to follow on their journey through the ranks. Completing the tasks indicated in each of the following steps will qualify a member for promotion – however, these steps are not the only requirement, the Brotherhood also expects all of its members to be consistently active contributors. Once a member has completed the tasks indicated in any individual step, their leaders will determine if they have also met the activity standard - if so, the leader will then send a promotion recommendation to the [[Master at Arms]]. The activity standard threshold is very low: as long as a member is consistently active at an acceptable level (consistent being the key), this requirement will be met.&lt;br /&gt;
&lt;br /&gt;
The purpose of these various requirements is to provide a solid base of knowledge for new members that will maintain the fun environment we strive to foster. The tasks should be completed naturally while members enjoying themselves, not merely sprinting through them as if they were a checklist.&lt;br /&gt;
&lt;br /&gt;
Clan and House leaders:&lt;br /&gt;
Please do not hesitate to consult with the Master at Arms if you need help with these requirements. However always get in touch with other leaders within your Clan first: they may be able to provide the assistance you&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Journeyman ranks  ==&lt;br /&gt;
===  Apprentice to Novice  ===&lt;br /&gt;
&#039;&#039;&#039;One basic activity, ex:&#039;&#039;&#039;&lt;br /&gt;
* Submit to a competition&lt;br /&gt;
* Visit IRC&lt;br /&gt;
This is just an example. You need to do any one activity that shows that you are active and ready to proceed. The activity done here can be counted for the next promotion as well.&lt;br /&gt;
&lt;br /&gt;
===  Novice to Acolyte  ===&lt;br /&gt;
* Complete the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=DBBasics Dark Brotherhood Basics] [[Shadow Academy]] course (this course is excluded for all remaining Shadow Academy course requirements)&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Any two Shadow Academy exams (excluding the Dark Brotherhood Basics Shadow Academy course)&lt;br /&gt;
* Any Dark Brotherhood competition&lt;br /&gt;
* Logon to [[IRC]] and visit your Clan channel&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&lt;br /&gt;
===  Acolyte to Protector  ===&lt;br /&gt;
* Start working on your Character History on the Wiki.&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Five Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Acolyte&lt;br /&gt;
* Participate in three total competitions&lt;br /&gt;
* Earn five [[Cluster of Fire|Clusters of Fire]]&lt;br /&gt;
* Complete [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=ACCBasic Antei Combat Center Basics] Shadow Academy course and your [[Character Sheet]] - ACC Basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
&lt;br /&gt;
===  Protector to Guardian  ===&lt;br /&gt;
[[File:Promotion_Guidelines_image.jpg|278px|right]]&lt;br /&gt;
* Four weeks at Protector required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Complete your Order Core exam - this can count towards your total Shadow Academy requirements for other promotion tasks&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Ten Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Protector&lt;br /&gt;
* Participate in five total competitions&lt;br /&gt;
* Earn fifteen (total) Clusters of Fire&lt;br /&gt;
* Complete Antei Combat Center Basics Exam and your Character Sheet if you have not already done so - ACC basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Qualify for the [[Antei Combat Center]]&lt;br /&gt;
* Minimum two page character fiction to be approved by your House leadership or Master&lt;br /&gt;
* Work on your character’s [[Getting Started|wiki article]]. This means that some reasonable effort should have been put into making a new article (for example, a rough character outline, headings, maybe an image) - basically, more than just the &#039;&#039;&#039;template&#039;&#039;&#039;.&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Earn a [[:Category:Merit Medals|Merit Medal]]&lt;br /&gt;
&lt;br /&gt;
===  Guardian to Jedi Hunter  ===&lt;br /&gt;
* Six weeks at Guardian required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Participate in ten total competitions&lt;br /&gt;
* Take a Shadow Academy leadership exam&lt;br /&gt;
* Minimum five pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous two page work&lt;br /&gt;
* Two Antei Combat Center matches&lt;br /&gt;
* Place in a competition&lt;br /&gt;
* Earn 25 (total) Clusters of Fire&lt;br /&gt;
* Earn a merit medal&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
&lt;br /&gt;
===  Jedi Hunter to Dark Jedi Knight  ===&lt;br /&gt;
* Six weeks at Jedi Hunter required or complete a Master At Arms assigned task&lt;br /&gt;
* Must have a merit award&lt;br /&gt;
* Must have a [[Crescents|crescent]] or [[Legion of the Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete: &#039;&#039;&#039;&lt;br /&gt;
* Participate in 15 total competitions&lt;br /&gt;
* Two Shadow Academy leadership exams&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Major House Summit Task as designated by your leadership or Master – these should be roughly equivalent to any of the other tasks presented below but can be fine-tuned to the member’s strengths – if your leader does not provided you with a task within a week of you requesting it, contact the Master At Arms. These tasks should not artificially expand on the six week time-in-rank requirement. Masters, a task you assign should have cursory approval from your House summit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Five Antei Combat Center matches&lt;br /&gt;
* Earn 40 (total) Clusters of Fire&lt;br /&gt;
* Minimum ten pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous five page work&lt;br /&gt;
* Earn a Shadow Academy Degree&lt;br /&gt;
* Complete a quality wiki article (it could be your character’s) as determined by your House leadership or Master&lt;br /&gt;
* Create and run an additional competition&lt;br /&gt;
* Complete a final fiction task, either a lightsaber fiction, a joint run-on task with your master, or any other major fiction task (roughly 10 pages) as designated by your House leadership or Master. Masters, a task you assign should have cursory approval from your House summit. If you do not receive instruction on this from your House leadership or Master within a week of requesting it and you wish to do this task, please contact the Master At Arms.&lt;br /&gt;
&lt;br /&gt;
==  Equite ranks  ==&lt;br /&gt;
Note that the things listed below are not the only requirement. Every single promotion in the Equite ranks is decided by a case-by-case system, since it is not possible to set complete guidelines for this. Listed below, however, are the things that are at least mandatory. For more information, please refer to the [[MAA Policy: Equite Class Guideline|Equite guidelines]].&lt;br /&gt;
&lt;br /&gt;
===  Equite 1  ===&lt;br /&gt;
* Hold at least one [[Steel Cross]] or higher.&lt;br /&gt;
&lt;br /&gt;
===  Equite 2  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 3 months, &lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* A similiar amount of leadership experience in other forms.&lt;br /&gt;
&lt;br /&gt;
===  Equite 3  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 6 months,&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* Have trained at least one member to the rank of Dark Jedi Knight. If the member in question is not in a position to train members (including, but not limited to, being on the Dark Council), there must be at least a comparable amount of activity relating to the training of others.&lt;br /&gt;
&lt;br /&gt;
==  Notes  ==&lt;br /&gt;
* For the purposes of counting competitions, each event in a feud or war counts as one competition. The rule of thumb is that if you can get a crescent or a novae for it then it counts as a competition.&lt;br /&gt;
* If you are already in a leadership position within your Clan and are responsible for running competitions and therefore cannot participate in as many, running competitions will suffice to cover the participation in a competition requirements for these promotion requirements. Leaders, please explain this to me in the promotion request.&lt;br /&gt;
* If you are engaging in other activities not mentioned in the above requirements (such as assisting your leader with leadership tasks or working on Clan-improvement tasks) you may be rewarded for your work with a merit medal but such activities are not allowed as substitutes for the requirements above.&lt;br /&gt;
* Shadow Academy course usage cannot be &amp;quot;double-dipped&amp;quot; except for those courses that are also used in separate requirements. Dark Brotherhood Basics may only be used once for the Novice promotion.&lt;br /&gt;
* When a promotion requirement states a minimum time or a Master At Arms assigned task, it is possible to waive the required time. Instead, those responsible for the promotion can contact the Master At Arms, and he will decide on an additional task instead. The task in question can be anything, and the difficulty depends on the rank, and the time left. This will only be assigned when all other requirements for that promotion have been completed.&lt;br /&gt;
&lt;br /&gt;
==  Credits and Version Information  ==&lt;br /&gt;
Currently in version 1.4a&lt;br /&gt;
&lt;br /&gt;
1.4a version updated by Korras: changed EQ requirements&lt;br /&gt;
&lt;br /&gt;
1.4 version updated by Korras: Removed obsolete items (histories on dossiers are no more), added EQ guidelines, altered time requirements. - 10/02/11&lt;br /&gt;
&lt;br /&gt;
1.3 version updated by Kaek: changed note about running competitions as participation to require leadership to tell me when this occurs. Updated links to DB Basics and ACC Basic - 7/24/09&lt;br /&gt;
&lt;br /&gt;
1.2 version updated by Kaek with modifications: Shadow Academy double-dipping policy clarified; Shadow Academy courses completed beyond the base promotion requirements but before the actual promotion can be applied to the next level of promotion per new language; the Master At Arms will no longer assign House tasks but can still be contacted to assist new members; fiction length requirements lowered - 7/7/09&lt;br /&gt;
&lt;br /&gt;
1.1a version updated by Kaek in order to clarify language. Requirements remain the same - 11/13/08&lt;br /&gt;
&lt;br /&gt;
1.1 version updated by Kaek based on feedback and analysis - 10/21/08&lt;br /&gt;
&lt;br /&gt;
Originally derived from the promotion guidelines of every Clan. Compiled by Sklib and Tarax. Initial revisions/additions by Kaek. Subsequent revisions/additions by Sarin, Muz, Kir, Kaek and Raken. Final revisions/additions made by the entire Dark Council: Sarin, Muz, Kir, Kaek, Aabsdu, Shikyo, Jac, Sashar, Braecen, Phoenix, Chaos, Anshar, Ashia and Ashura - 10/14/08&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]] &lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=107988</id>
		<title>Promotion Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Requirements&amp;diff=107988"/>
		<updated>2011-11-27T19:44:31Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following requirements have been set forth as the path for new members to follow on their journey through the ranks. Completing the tasks indicated in each of the following steps will qualify a member for promotion – however, these steps are not the only requirement, the Brotherhood also expects all of its members to be consistently active contributors. Once a member has completed the tasks indicated in any individual step, their leaders will determine if they have also met the activity standard - if so, the leader will then send a promotion recommendation to the [[Master at Arms]]. The activity standard threshold is very low: as long as a member is consistently active at an acceptable level (consistent being the key), this requirement will be met.&lt;br /&gt;
&lt;br /&gt;
The purpose of these various requirements is to provide a solid base of knowledge for new members that will maintain the fun environment we strive to foster. The tasks should be completed naturally while members enjoying themselves, not merely sprinting through them as if they were a checklist.&lt;br /&gt;
&lt;br /&gt;
Clan and House leaders:&lt;br /&gt;
Please do not hesitate to consult with the Master at Arms if you need help with these requirements. However always get in touch with other leaders within your Clan first: they may be able to provide the assistance you&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Journeyman ranks  ==&lt;br /&gt;
===  Apprentice to Novice  ===&lt;br /&gt;
&#039;&#039;&#039;One basic activity, ex:&#039;&#039;&#039;&lt;br /&gt;
* Submit to a competition&lt;br /&gt;
* Visit IRC&lt;br /&gt;
This is just an example. You need to do any one activity that shows that you are active and ready to proceed. The activity done here can be counted for the next promotion as well.&lt;br /&gt;
&lt;br /&gt;
===  Novice to Acolyte  ===&lt;br /&gt;
* Complete the [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=DBBasics Dark Brotherhood Basics] [[Shadow Academy]] course (this course is excluded for all remaining Shadow Academy course requirements)&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Any two Shadow Academy exams (excluding the Dark Brotherhood Basics Shadow Academy course)&lt;br /&gt;
* Any Dark Brotherhood competition&lt;br /&gt;
* Logon to [[IRC]] and visit your Clan channel&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&lt;br /&gt;
===  Acolyte to Protector  ===&lt;br /&gt;
* Start working on your Character History on the Wiki.&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Five Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Acolyte&lt;br /&gt;
* Participate in three total competitions&lt;br /&gt;
* Earn five [[Cluster of Fire|Clusters of Fire]]&lt;br /&gt;
* Complete [http://www.darkjedibrotherhood.com/dbjedi/shadowacademy/sa/course.php?name=ACCBasic Antei Combat Center Basics] Shadow Academy course and your [[Character Sheet]] - ACC Basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
&lt;br /&gt;
===  Protector to Guardian  ===&lt;br /&gt;
[[File:Promotion_Guidelines_image.jpg|278px|right]]&lt;br /&gt;
* Four weeks at Protector required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Complete your Order Core exam - this can count towards your total Shadow Academy requirements for other promotion tasks&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Ten Shadow Academy exams in addition to any completed that were used to qualify for a promotion to Protector&lt;br /&gt;
* Participate in five total competitions&lt;br /&gt;
* Earn fifteen (total) Clusters of Fire&lt;br /&gt;
* Complete Antei Combat Center Basics Exam and your Character Sheet if you have not already done so - ACC basics can count towards your Shadow Academy exam course total&lt;br /&gt;
* Qualify for the [[Antei Combat Center]]&lt;br /&gt;
* Minimum two page character fiction to be approved by your House leadership or Master&lt;br /&gt;
* Work on your character’s [[Getting Started|wiki article]]. This means that some reasonable effort should have been put into making a new article (for example, a rough character outline, headings, maybe an image) - basically, more than just the &#039;&#039;&#039;template&#039;&#039;&#039;.&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Earn a [[:Category:Merit Medals|Merit Medal]]&lt;br /&gt;
&lt;br /&gt;
===  Guardian to Jedi Hunter  ===&lt;br /&gt;
* Six weeks at Guardian required or complete a Master At Arms assigned task&lt;br /&gt;
* Logon to IRC and visit your Clan channel&lt;br /&gt;
* Register on the Dark Brotherhood [http://www.darkjedibrotherhood.com/forum/ forums]&lt;br /&gt;
&#039;&#039;&#039; Complete five of the following: &#039;&#039;&#039;&lt;br /&gt;
* Participate in ten total competitions&lt;br /&gt;
* Take a Shadow Academy leadership exam&lt;br /&gt;
* Minimum five pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous two page work&lt;br /&gt;
* Two Antei Combat Center matches&lt;br /&gt;
* Place in a competition&lt;br /&gt;
* Earn 25 (total) Clusters of Fire&lt;br /&gt;
* Earn a merit medal&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
&lt;br /&gt;
===  Jedi Hunter to Dark Jedi Knight  ===&lt;br /&gt;
* Six weeks at Jedi Hunter required or complete a Master At Arms assigned task&lt;br /&gt;
* Must have a merit award&lt;br /&gt;
* Must have a [[Crescents|crescent]] or [[Legion of the Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete: &#039;&#039;&#039;&lt;br /&gt;
* Participate in 15 total competitions&lt;br /&gt;
* Two Shadow Academy leadership exams&lt;br /&gt;
* Create a competition and run it with the assistance of your leadership&lt;br /&gt;
* Major House Summit Task as designated by your leadership or Master – these should be roughly equivalent to any of the other tasks presented below but can be fine-tuned to the member’s strengths – if your leader does not provided you with a task within a week of you requesting it, contact the Master At Arms. These tasks should not artificially expand on the six week time-in-rank requirement. Masters, a task you assign should have cursory approval from your House summit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Five Antei Combat Center matches&lt;br /&gt;
* Earn 40 (total) Clusters of Fire&lt;br /&gt;
* Minimum ten pages of character fiction to be approved by your House leadership or Master - this can, and ideally should, be built off of your previous five page work&lt;br /&gt;
* Earn a Shadow Academy Degree&lt;br /&gt;
* Complete a quality wiki article (it could be your character’s) as determined by your House leadership or Master&lt;br /&gt;
* Create and run an additional competition&lt;br /&gt;
* Complete a final fiction task, either a lightsaber fiction, a joint run-on task with your master, or any other major fiction task (roughly 10 pages) as designated by your House leadership or Master. Masters, a task you assign should have cursory approval from your House summit. If you do not receive instruction on this from your House leadership or Master within a week of requesting it and you wish to do this task, please contact the Master At Arms.&lt;br /&gt;
&lt;br /&gt;
==  Equite ranks  ==&lt;br /&gt;
Note that the things listed below are not the only requirement. Every single promotion in the Equite ranks is decided by a case-by-case system, since it is not possible to set complete guidelines for this. Listed below, however, are the things that are at least mandatory. For more information, please refer to the [[MAA Policy: Equite Class Guideline|Equite guidelines]].&lt;br /&gt;
&lt;br /&gt;
===  Equite 1  ===&lt;br /&gt;
* Hold at least one [[Steel Cross]] or higher.&lt;br /&gt;
&lt;br /&gt;
===  Equite 2  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 3 months, &lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* A similiar amount of leadership experience in other forms.&lt;br /&gt;
&lt;br /&gt;
===  Equite 3  ===&lt;br /&gt;
* Served successfully as [[Aedile]] or higher for 6 months,&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
* Have trained at least one member to the rank of Dark Jedi Knight. If the member in question is not in a position to train members (including, but not limited to, being on the Dark Council), there must be at least a comparable amount of activity relating to the training of others.&lt;br /&gt;
&lt;br /&gt;
==  Notes  ==&lt;br /&gt;
* For the purposes of counting competitions, each event in a feud or war counts as one competition. The rule of thumb is that if you can get a crescent or a novae for it then it counts as a competition.&lt;br /&gt;
* If you are already in a leadership position within your Clan and are responsible for running competitions and therefore cannot participate in as many, running competitions will suffice to cover the participation in a competition requirements for these promotion requirements. Leaders, please explain this to me in the promotion request.&lt;br /&gt;
* If you are engaging in other activities not mentioned in the above requirements (such as assisting your leader with leadership tasks or working on Clan-improvement tasks) you may be rewarded for your work with a merit medal but such activities are not allowed as substitutes for the requirements above.&lt;br /&gt;
* Shadow Academy course usage cannot be &amp;quot;double-dipped&amp;quot; except for those courses that are also used in separate requirements. Dark Brotherhood Basics may only be used once for the Novice promotion.&lt;br /&gt;
* When a promotion requirement states a minimum time or a Master At Arms assigned task, it is possible to waive the required time. Instead, those responsible for the promotion can contact the Master At Arms, and he will decide on an additional task instead. The task in question can be anything, and the difficulty depends on the rank, and the time left. This will only be assigned when all other requirements for that promotion have been completed.&lt;br /&gt;
&lt;br /&gt;
==  Credits and Version Information  ==&lt;br /&gt;
Currently in version 1.4&lt;br /&gt;
&lt;br /&gt;
1.4 version updated by Korras: Removed obsolete items (histories on dossiers are no more), added EQ guidelines, altered time requirements. - 10/02/11&lt;br /&gt;
&lt;br /&gt;
1.3 version updated by Kaek: changed note about running competitions as participation to require leadership to tell me when this occurs. Updated links to DB Basics and ACC Basic - 7/24/09&lt;br /&gt;
&lt;br /&gt;
1.2 version updated by Kaek with modifications: Shadow Academy double-dipping policy clarified; Shadow Academy courses completed beyond the base promotion requirements but before the actual promotion can be applied to the next level of promotion per new language; the Master At Arms will no longer assign House tasks but can still be contacted to assist new members; fiction length requirements lowered - 7/7/09&lt;br /&gt;
&lt;br /&gt;
1.1a version updated by Kaek in order to clarify language. Requirements remain the same - 11/13/08&lt;br /&gt;
&lt;br /&gt;
1.1 version updated by Kaek based on feedback and analysis - 10/21/08&lt;br /&gt;
&lt;br /&gt;
Originally derived from the promotion guidelines of every Clan. Compiled by Sklib and Tarax. Initial revisions/additions by Kaek. Subsequent revisions/additions by Sarin, Muz, Kir, Kaek and Raken. Final revisions/additions made by the entire Dark Council: Sarin, Muz, Kir, Kaek, Aabsdu, Shikyo, Jac, Sashar, Braecen, Phoenix, Chaos, Anshar, Ashia and Ashura - 10/14/08&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]] &lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EQ2&amp;diff=107309</id>
		<title>EQ2</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EQ2&amp;diff=107309"/>
		<updated>2011-11-14T21:03:05Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EQ2.png|479px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sith Battlemaster&#039;&#039;&#039;, &#039;&#039;&#039;Obelisk Prelate&#039;&#039;&#039;, or &#039;&#039;&#039;Krath Archpriest&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;Equite 2&#039;&#039;&#039; or &#039;&#039;&#039;EQ2&#039;&#039;&#039;) is the tenth rank in the [[Dark Brotherhood]], which is awarded after demonstrating above and beyond performance as a 1st level [[Equite]].  At this rank members may request a [[Custom Lightsaber]].&lt;br /&gt;
&lt;br /&gt;
It is the second rank in the [[Equite]] class, the second step down the path to [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
Promotion past this rank is determined by your [[Clan Summit]] when a promotion is warranted based on performance and activity. In addition, you must meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
* Have trained at least one member to the rank of Dark Jedi Knight. If the member in question is not in a position to train members (including, but not limited to, being on the Dark Council), there must be at least a comparable amount of activity relating to the training of others.&lt;br /&gt;
&lt;br /&gt;
Upon promotion by your Clan Summit, you will reach one of three [[Equite]] ranks based on your [[Order]].&lt;br /&gt;
&lt;br /&gt;
* Sith Order: [[Sith Battlelord]]&lt;br /&gt;
* Obelisk Order: [[Obelisk Exarch]]&lt;br /&gt;
* Krath Order: [[Krath Epis]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[Sith Battlemaster/Obelisk Prelate/Krath Archpriest|Equite II]]&lt;br /&gt;
 | before = [[Sith Warrior/Obelisk Templar/Krath Priest|Equite I]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | after = [[Sith Battlelord/Obelisk Exarch/Krath Epis|Equite III]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The rank of EQ2 has undergone name changes for both the Sith and Obelisk order. The Sith name for the rank became &#039;&#039;Sith Warmaster&#039;&#039; for a few years, before returning to being the present &#039;&#039;Sith Battlemaster&#039;&#039;, while the Obelisk rank, originally named &#039;&#039;Obelisk Battlemaster&#039;&#039; first became the unpopular &#039;&#039;Obelisk Sentinel&#039;&#039;, which was replaced within weeks by the current &#039;&#039;Obelisk Prelate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=JM4&amp;diff=107308</id>
		<title>JM4</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=JM4&amp;diff=107308"/>
		<updated>2011-11-14T21:02:41Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DJK.png|479px]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Jedi Knight]] is the eighth [[Rank|rank]] in the [[Dark Brotherhood]], which is awarded after completing the requirements of a [[Jedi Hunter]]. At this Rank members may construct and wield a [[Lightsaber]] from the [[Lightsaber Creation Interface]].&lt;br /&gt;
&lt;br /&gt;
It is the last rank and culmination of the [[Journeymen]] class.&lt;br /&gt;
&lt;br /&gt;
The Requirements to be promoted past this [[Ranks|rank]] are very different compared to previous Journeymen ranks, and it is determined by your [[Clan Summit]] when a promotion is warranted.&lt;br /&gt;
&lt;br /&gt;
There is one mandatory item, however:&lt;br /&gt;
* Hold at least one Steel Cross or higher. &lt;br /&gt;
&lt;br /&gt;
Upon promotion by your Clan Summit, you will reach one of three [[Equite]] ranks based on your [[Order]].&lt;br /&gt;
&lt;br /&gt;
* Sith Order: [[Sith Warrior]]&lt;br /&gt;
* Obelisk Order: [[Obelisk Templar]]&lt;br /&gt;
* Krath Order: [[Krath Priest]]&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[Dark Jedi Knight]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | before = [[Jedi Hunter]]&lt;br /&gt;
 | after = [[Sith Warrior/Obelisk Templar/Krath Priest|Equite I]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EQ1&amp;diff=107307</id>
		<title>EQ1</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EQ1&amp;diff=107307"/>
		<updated>2011-11-14T21:02:05Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EQ1.png|479px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sith Warrior&#039;&#039;&#039;, &#039;&#039;&#039;Obelisk Templar&#039;&#039;&#039;, or &#039;&#039;&#039;Krath Priest&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;Equite 1&#039;&#039;&#039; or &#039;&#039;&#039;EQ1&#039;&#039;&#039;) is the ninth rank in the [[Dark Brotherhood]], which is awarded after demonstrating above and beyond performance as a [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
It is the first rank in the [[Equite]] class, the first step down the path to [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
Promotion past this rank is determined by your [[Clan Summit]] when a promotion is warranted based on performance and activity. In addition, you must meet the following requirements:&lt;br /&gt;
* Served successfully as Aedile or higher for 3 months. &lt;br /&gt;
Upon promotion by your Clan Summit, you will reach one of three [[Equite]] ranks based on your [[Order]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Sith Order: [[Sith Battlemaster]]&lt;br /&gt;
* Obelisk Order: [[Obelisk Prelate]]&lt;br /&gt;
* Krath Order: [[Krath Archpriest]]&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[Sith Warrior/Obelisk Templar/Krath Priest|Equite I]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | before = [[Dark Jedi Knight]]&lt;br /&gt;
 | after = [[Sith Battlemaster/Obelisk Prelate/Krath Archpriest|Equite II]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The EQ1 rank has a stable history in terms of the Sith and Krath names for the rank. However, the Obelisk name began as &#039;&#039;Obelisk Warrior&#039;&#039;, which got replaced briefly by the unpopular &#039;&#039;Obelisk Champion&#039;&#039;. It was replaced only weeks later by the present &#039;&#039;Obelisk Templar&#039;&#039;, which began existence as the Obelisk name for the [[Sith Warlord/Obelisk Primarch/Krath Pontifex|EQ4]] rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=103023</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=103023"/>
		<updated>2011-08-16T22:11:42Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Korras-disorder.jpg|250px]]&lt;br /&gt;
|firstname=Korras&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=[[Master at Arms]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[[dossier:3728|3728]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
[[Korras]] is a [[Dark Side Adept]] serving the Brotherhood as [[Master at Arms]]. Before that, he served [[Tarentum|Clan Tarentum]] as a [[Proconsul]]. Besides that, he has been a [[Consul]] (of Naga Sadow), [[Gaming Tribune]], and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally receiving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
===  Major Changes  ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Taldryan|Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
===  Dark Council  ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
===  Return to the Clan  ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
===  A Different Clan  ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Tarentum|Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight_Class_Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
[[File:KorrasLightsabers.jpg|thumb|190px|right|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
===  Return to the Council  ===&lt;br /&gt;
After several years in Tarentum, fulfilling several roles as needed at times, he became part of the office of the Master at Arms. first as [[Magistrate]], and later as [[Praetor]]. Eventually, the incumbent Master at Arms, [[Syn Kaek]], stepped down, which left him in command of the office.&lt;br /&gt;
&lt;br /&gt;
==  Combat  ==&lt;br /&gt;
===  Fighting Style  ===&lt;br /&gt;
Although he is more than capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternatively superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===  Leadership Style  ===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerrilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===  Lightsaber style  ===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Besides two regular sabers, of which the guards are weapons of their own, having been sharpened to a razor&#039;s edge, he uses two saberclaws. These are basically two short saberblades attached to a wrist-mount. Being faster then regular blades due to their size, this allows the wielder to get closer to his opponent, and slip through his guard.&lt;br /&gt;
&lt;br /&gt;
[[File:Korras.jpg|thumb|190px|left|Korras&#039; Energy Claws, deactivated]]&lt;br /&gt;
===  Energy Claws  ===&lt;br /&gt;
Besides his Lightsabers, Korras employed a set of Energy Claws, before his saberclaws had been assembled. custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==  Warbanner  ==&lt;br /&gt;
[[File:3728-warbanner.gif|thumb|150px|right|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possession has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumor has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I_Mobile_Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
* Reformed CNS during the fifth GJW.&lt;br /&gt;
* Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]], Praetor to the [[Master at Arms]], and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
* Created the first [[Rites of Combat]], along with Shadow Taldrya.&lt;br /&gt;
* Ran the last Obelisk [[Rite of Supremacy]].&lt;br /&gt;
* Governor of [[Coratua]], Liberated during that Rite. Coratua has since been pillaged by the Yuuzang Vong.&lt;br /&gt;
* Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
* Shares a similar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* Longest sitting active Obelisk High Commander&lt;br /&gt;
* Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Obelisk High Commander]]&lt;br /&gt;
|years=[[20 ABY to 29 ABY|21 ABY]] - [[20 ABY to 29 ABY|23 ABY]]&lt;br /&gt;
|before=[[Shaithis Var&#039;rek]]&lt;br /&gt;
|after=Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Master at Arms]]&lt;br /&gt;
|years=[[30 ABY to 39 ABY|32 ABY]] - Present&lt;br /&gt;
|before=[[Syn Kaek]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarentae]] [[Category:Shadow Academy Staff]] [[Category: Dark Council]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=103021</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=103021"/>
		<updated>2011-08-16T21:58:02Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|elder=yes&lt;br /&gt;
|image=[[File:Korras.jpg|250px]]&lt;br /&gt;
|firstname=Korras&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=[[Master at Arms]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[[dossier:3728|3728]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
[[Korras]] is a [[Dark Side Adept]] serving the Brotherhood as [[Master at Arms]]. Before that, he served [[Tarentum|Clan Tarentum]] as a [[Proconsul]]. Besides that, he has been a [[Consul]] (of Naga Sadow), [[Gaming Tribune]], and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally receiving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
===  Major Changes  ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Taldryan|Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
===  Dark Council  ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
===  Return to the Clan  ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
===  A Different Clan  ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Tarentum|Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight_Class_Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
[[File:KorrasLightsabers.jpg|thumb|190px|left|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
===  Return to the Council  ===&lt;br /&gt;
After several years in Tarentum, fulfilling several roles as needed at times, he became part of the office of the Master at Arms. first as [[Magistrate]], and later as [[Praetor]]. Eventually, the incumbent Master at Arms, [[Syn Kaek]], stepped down, which left him in command of the office.&lt;br /&gt;
&lt;br /&gt;
==  Combat  ==&lt;br /&gt;
===  Fighting Style  ===&lt;br /&gt;
Although he is more than capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternatively superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===  Leadership Style  ===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerrilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===  Lightsaber style  ===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Besides two regular sabers, of which the guards are weapons of their own, having been sharpened to a razor&#039;s edge, he uses two saberclaws. These are basically two short saberblades attached to a wrist-mount. Being faster then regular blades due to their size, this allows the wielder to get closer to his opponent, and slip through his guard.&lt;br /&gt;
&lt;br /&gt;
===  Energy Claws  ===&lt;br /&gt;
Besides his Lightsabers, Korras employed a set of Energy Claws, before his saberclaws had been assembled. custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==  Warbanner  ==&lt;br /&gt;
[[File:3728-warbanner.gif|thumb|150px|right|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possession has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumor has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I_Mobile_Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
* Reformed CNS during the fifth GJW.&lt;br /&gt;
* Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]], Praetor to the [[Master at Arms]], and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
* Created the first [[Rites of Combat]], along with Shadow Taldrya.&lt;br /&gt;
* Ran the last Obelisk [[Rite of Supremacy]].&lt;br /&gt;
* Governor of [[Coratua]], Liberated during that Rite. Coratua has since been pillaged by the Yuuzang Vong.&lt;br /&gt;
* Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
* Shares a similar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
* Longest sitting active Obelisk High Commander&lt;br /&gt;
* Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Obelisk High Commander]]&lt;br /&gt;
|years=[[20 ABY to 29 ABY|21 ABY]] - [[20 ABY to 29 ABY|23 ABY]]&lt;br /&gt;
|before=[[Shaithis Var&#039;rek]]&lt;br /&gt;
|after=Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Master at Arms]]&lt;br /&gt;
|years=[[30 ABY to 39 ABY|32 ABY]] - Present&lt;br /&gt;
|before=[[Syn Kaek]]&lt;br /&gt;
|after=Incumbent&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarentae]] [[Category:Shadow Academy Staff]] [[Category: Dark Council]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:KorrasLightsabers.jpg&amp;diff=103020</id>
		<title>File:KorrasLightsabers.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:KorrasLightsabers.jpg&amp;diff=103020"/>
		<updated>2011-08-16T21:50:13Z</updated>

		<summary type="html">&lt;p&gt;Korras: uploaded a new version of &amp;quot;File:KorrasLightsabers.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fairuse}}&lt;br /&gt;
[[Category: Images-Lightsabers]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Conquistador&amp;diff=88195</id>
		<title>Talk:Conquistador</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Conquistador&amp;diff=88195"/>
		<updated>2009-12-12T00:18:57Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Link Suggestions==&lt;br /&gt;
&#039;&#039;Below is an automatically generated list of possible links for this article. Please see if these links are suitable and if so add them.&#039;&#039;&lt;br /&gt;
===DJBWiki Links===&lt;br /&gt;
*A link may be able to be added to [[Class]]&lt;br /&gt;
*A link may be able to be added to [[Commander]]&lt;br /&gt;
*A link may be able to be added to [[Member]]&lt;br /&gt;
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--[[User:Vexxtal|Vexxtal]] 23:03, 2 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==On Notice==&lt;br /&gt;
http://www.darkjedibrotherhood.com/dbjedi/comments.asp?ID=N:5065#comments&lt;br /&gt;
for future reference.--[[User:Korras|Korras]] 17:58, 10 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Ben is right, until the possession systems comes out &#039;&#039;&#039;all&#039;&#039;&#039; member vessels will remain flagged as on notice. This will keep them in one category which will help the &amp;quot;approval&amp;quot;/&amp;quot;hell no&amp;quot; process when the system goes live. --[[User:Windos|Windos]] 20:32, 10 December 2009 (UTC)&lt;br /&gt;
alright, no big deal. :)--[[User:Korras|Korras]] 00:18, 12 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Conquistador&amp;diff=88153</id>
		<title>Conquistador</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Conquistador&amp;diff=88153"/>
		<updated>2009-12-10T18:00:21Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=Conquistador&lt;br /&gt;
|image=[[image:WGS.jpg|250px]]&lt;br /&gt;
|class=[[starwars:Warrior-class gunship|Warrior]] Class Gunship&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,050 kmh&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 1&lt;br /&gt;
*Class 10 Backup &lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*10 Turbolaser cannons&amp;lt;br /&amp;gt;&lt;br /&gt;
:Fire Arc: 4 forward, 3 left, 3 right&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space Range: 75 km&lt;br /&gt;
:Atmospheric Range: 150 km&lt;br /&gt;
*8 Laser cannons&amp;lt;br /&amp;gt;&lt;br /&gt;
:Fire Arc: 2 forward, 3 left, 3 right&lt;br /&gt;
:Crew: 1&lt;br /&gt;
:Space Range: 25 km&lt;br /&gt;
:Atmospheric Range: 50 km&lt;br /&gt;
*4 Concussion missile tubes &amp;lt;br /&amp;gt;&lt;br /&gt;
:Fire Arc: 2 forward, 2 back&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space Range: 60 km&lt;br /&gt;
:Atmospheric Range: 6 km|&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=*Crewmembers (8)&lt;br /&gt;
*Droid Crew (70)&lt;br /&gt;
*Droid Gunners (36) &lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=&lt;br /&gt;
|capacity=*500 metric tons&lt;br /&gt;
*large collection of deactivated droids as spare crew&lt;br /&gt;
|consumables=3 Months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=*Light assault ship&lt;br /&gt;
*Gunship &lt;br /&gt;
|commission=&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Tarentum]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|task force=&lt;br /&gt;
|owners=[[Korras]]&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
[[image:warrior3.jpg|thumb|left|250px|Conquistador opening fire]]&lt;br /&gt;
This vessel was taken by [[Korras]] at the conclusion of the battle for [[Coratua]]. It was boarded by a boarding party from the [[VSD Vae Victus|Vae Victus]] when the remainder of the planet&#039;s former leadership tried to evade capture. Finding the vessel sufficient for his needs, the then [[Obelisk High Commander]] decided to keep it for himself, as Spoils of War.&lt;br /&gt;
&lt;br /&gt;
Not being able to fully crew the vessel with a living crew, and finding those not efficient enough, an assortment of droids from the Coratua stashes were reprogrammed to serve as crew for this ship. These serve the weapons, act as damage control, etc. this allows for a lower level of Life Support, aiding in the efficiency of the vessel. Only those area&#039;s occupied by flesh-and-blood crew are supplied with decent levels of Life Support. The Warrior-class is itself already quite automated, and turning over control to specially-programmed droids (which are memory-whiped regularly, to prevent time-consuming incidents with droids gaining a personality) only adds to that.&lt;br /&gt;
&lt;br /&gt;
Those living crewmembers mainly serve as Head Engineer, and various other Head crew positions. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Conquistador has been a Pirate ship since being stolen from the New Alliance, known then as the &#039;Blazing Death&#039;. It&#039;s history prior to that is unknown.&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
Since being named Conquistador, in honor of the victory at Coratua, it has seen very little combat action. It was kept in reserve during the following Great Jedi War, and has been kept out of combat during that.&lt;br /&gt;
&lt;br /&gt;
[[image:warrior-class-gunship.jpg|thumb|left|150px|Initial Production sketch for the Warrior-class]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Approved by GM [[Jac Cotelin]], for successfully running the last Obelisk Rite of Supremacy, on the condition it possibly could be revoked on two set occasions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Member Vessels]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Conquistador&amp;diff=88152</id>
		<title>Talk:Conquistador</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Conquistador&amp;diff=88152"/>
		<updated>2009-12-10T17:58:19Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Link Suggestions==&lt;br /&gt;
&#039;&#039;Below is an automatically generated list of possible links for this article. Please see if these links are suitable and if so add them.&#039;&#039;&lt;br /&gt;
===DJBWiki Links===&lt;br /&gt;
*A link may be able to be added to [[Class]]&lt;br /&gt;
*A link may be able to be added to [[Commander]]&lt;br /&gt;
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===Wookieepedia Links===&lt;br /&gt;
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--[[User:Vexxtal|Vexxtal]] 23:03, 2 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://www.darkjedibrotherhood.com/dbjedi/comments.asp?ID=N:5065#comments&lt;br /&gt;
for future reference.--[[User:Korras|Korras]] 17:58, 10 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Crescents&amp;diff=73655</id>
		<title>Crescents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Crescents&amp;diff=73655"/>
		<updated>2009-11-09T11:01:52Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox medal&lt;br /&gt;
|Image = [[Image:Cr diamond small.jpg]]&lt;br /&gt;
|Medal name = Crescents&lt;br /&gt;
|Awarded_by = *[[Grand Master]], [[Deputy Grand Master]], [[Master at Arms]] (&#039;&#039;Diamond and below&#039;&#039;)&lt;br /&gt;
*[[Dark Council]] Members (&#039;&#039;Ruby and below&#039;&#039;)&lt;br /&gt;
*[[Proconsul]] (&#039;&#039;Amethyst and below&#039;&#039;)&lt;br /&gt;
*[[Quaestor]] (&#039;&#039;Sapphire and below&#039;&#039;)&lt;br /&gt;
*[[Aedile]] (&#039;&#039;Sapphire and below&#039;&#039;)&lt;br /&gt;
*[[Battleteam Leader]] (&#039;&#039;Emerald and below&#039;&#039;)&lt;br /&gt;
*Anyone organizing a competition may request a certain level of crescents to be awarded, but the MAA will make the final decision when approving the competition.  &lt;br /&gt;
|Medal_type = Competition&lt;br /&gt;
|Higher = &lt;br /&gt;
|Lower = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Rendered from solid shanks of hollinium, [[Crescents]] are cast symbolically in the shape of the [[Dark Star]] eclipsing the Brotherhood home-world of [[Antei]].  Each Crescent is studded with ancient jewels from the uncovered stores of the warlord [[Okemi]].  One jewel, ranging from quartz to diamond, is displayed in the Crescent’s star, dependent upon the jewel’s value.  It is believed these jewels still echo with the dark power of Okemi.  Those [[starwars:Dark Jedi|Dark Jedi]] most active within the Brotherhood possess quite a collection of these awards&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awarded for:&#039;&#039;&#039; Achieving a first, second or third place ranking in any official, non-[[Vendetta]] event. Crescents are organized into levels - the lower the level of the competition-type, the higher the crescent. If a competition less than three participants, the level of the competition will automatically be changed to the next lower valued set of crescents. In the case of 5th level crescents the top award would be Topaz followed by Quartz. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cr diamond small.jpg|thumb|Crescent with Diamond Star]]&lt;br /&gt;
[[Image:Cr ruby small.jpg|thumb|Crescent with Ruby Star]]&lt;br /&gt;
[[Image:Cr amethys small.jpg|thumb|Crescent with Amethyst Star]]&lt;br /&gt;
[[Image:Cr sapphir small.jpg|thumb|Crescent with Sapphire Star]]&lt;br /&gt;
[[Image:Cr emerald small.jpg|thumb|Crescent with Emerald Star]]&lt;br /&gt;
[[Image:Cr topaz small.jpg|thumb|Crescent with Topaz Star]]&lt;br /&gt;
[[Image:Cr quartz small.jpg|thumb|Crescent with Quartz Star]]&lt;br /&gt;
&lt;br /&gt;
==Listing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level:&#039;&#039;&#039; A special event that typically involves the entire Brotherhood and consists of multiple events. First Level crescents are most often awarded for DB-wide competitions. Past examples include the Independence Games and Capital Gains.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#000000&amp;quot; | [[Image:Cr diamond small.jpg|Crescent With Diamond Star]]&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#C0C0C0&amp;quot; | Placing !! style=&amp;quot;background:#C0C0C0&amp;quot; | Description !! style=&amp;quot;background:#C0C0C0&amp;quot; | ID Display &lt;br /&gt;
|-&lt;br /&gt;
| 1st Place  || Crescent with Diamond Star || Cr-1D&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Place  || Crescent with Ruby Star || Cr-1R&lt;br /&gt;
|-&lt;br /&gt;
| 3rd Place  || Crescent with Amethyst Star || Cr-1A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Level:&#039;&#039;&#039; A competition that takes a substantial effort from its participants, but is probably a stand-alone competition or small-scale series of events. Second Level Crescents may be awarded for large-scale events such as a Clan Feud. A Krath Monthly Topic is an example of a Second level event. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#000000&amp;quot; | [[Image:Cr ruby small.jpg|Crescent With Ruby Star]]&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#C0C0C0&amp;quot; | Placing !! style=&amp;quot;background:#C0C0C0&amp;quot; | Description !! style=&amp;quot;background:#C0C0C0&amp;quot; | ID Display &lt;br /&gt;
|-&lt;br /&gt;
| 1st Place  || Crescent with Ruby Star || Cr-1R&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Place  || Crescent with Amethyst Star || Cr-1A&lt;br /&gt;
|-&lt;br /&gt;
| 3rd Place  || Crescent with Sapphire Star || Cr-1S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Third Level:&#039;&#039;&#039; These are medium-level competitions. They require a fair-amount of work or attendance, but are not overly demanding. Small-scale DB-wide competitions, semi-regular melee nights and most Clan competitions will fall into this category.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#000000&amp;quot; | [[Image:Cr amethys small.jpg|Crescent With Amethyst Star]]&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#C0C0C0&amp;quot; | Placing !! style=&amp;quot;background:#C0C0C0&amp;quot; | Description !! style=&amp;quot;background:#C0C0C0&amp;quot; | ID Display &lt;br /&gt;
|-&lt;br /&gt;
| 1st Place  || Crescent with Amethyst Star || Cr-1A&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Place  || Crescent with Sapphire Star || Cr-1S&lt;br /&gt;
|-&lt;br /&gt;
| 3rd Place  || Crescent with Emerald Star || Cr-1E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fourth Level:&#039;&#039;&#039; Fourth level competitions are low-effort competitions that are usually have a main emphasis on being quick and fun on a Clan level.  Fourth level is also rewarded for regular skilled competitions within a House. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#000000&amp;quot; | [[Image:Cr sapphir small.jpg|Crescent With Sapphire Star]]&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#C0C0C0&amp;quot; | Placing !! style=&amp;quot;background:#C0C0C0&amp;quot; | Description !! style=&amp;quot;background:#C0C0C0&amp;quot; | ID Display &lt;br /&gt;
|-&lt;br /&gt;
| 1st Place  || Crescent with Sapphire Star || Cr-1S&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Place  || Crescent with Emerald Star || Cr-1E&lt;br /&gt;
|-&lt;br /&gt;
| 3rd Place  || Crescent with Topaz Star || Cr-1T&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fifth Level:&#039;&#039;&#039; Fifth level competitions are normally rewarded for Battle-team level competitions that involve some form of skill.  They can also be used to award quick and easy competitions, such as caption or guessing lyrics, at a House or Clan level.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#000000&amp;quot; | [[Image:Cr emerald small.jpg|Crescent With Emerald Star]]&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#C0C0C0&amp;quot; | Placing !! style=&amp;quot;background:#C0C0C0&amp;quot; | Description !! style=&amp;quot;background:#C0C0C0&amp;quot; | ID Display &lt;br /&gt;
|-&lt;br /&gt;
| 1st Place  || Crescent with Emerald Star || Cr-1E&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Place  || Crescent with Topaz Star || Cr-1T&lt;br /&gt;
|-&lt;br /&gt;
| 3rd Place  || Crescent with Quartz Star || Cr-1Q&lt;br /&gt;
|}&lt;br /&gt;
[[Category: Competition Medals]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=41017</id>
		<title>Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Korras&amp;diff=41017"/>
		<updated>2007-11-29T08:43:07Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Elder&#039;s Charinfo&lt;br /&gt;
|name=Korras&lt;br /&gt;
|image=[[image:korras.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 Meters&lt;br /&gt;
|weight=85 KG&lt;br /&gt;
|skin=Slightly tanned&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Brown/Green&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Red &amp;amp; Blue&lt;br /&gt;
|form=Shien&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=Governor of [[Coratua]]&lt;br /&gt;
|position=&lt;br /&gt;
being retired&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Clan Tarentum]]&lt;br /&gt;
|ship=[[Conquistador]]&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=3728 3728]&lt;br /&gt;
}}&lt;br /&gt;
Korras is a [[Dark Side Adept]] serving [[Clan Tarentum]] as a former [[Proconsul]], as well as a former [[Gaming Tribune]]. Before that, he has been a [[Consul]] (of Naga Sadow), and the last [[Obelisk High Commander]]. Not many can best him in a direct fight, even though his main skills are related to organization of any form. He was the one who masterminded the [[Invasion of Coratua]], among things.&lt;br /&gt;
&lt;br /&gt;
{{quote|Strength through Darkness|Dark Adept Korras}}&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
Korras has no recollection of his past. The first thing he remembers is waking up in a crashed shuttle, with an elder of the Dark Jedi Brotherhood looking over him. The shuttle was wrecked to the point that it was impossible to determine why it crashed. Up to this day, it still is not sure whether it happened on purpose, accidental, or by weapons fire.&lt;br /&gt;
&lt;br /&gt;
He was soon found to posses a good affinity with the force, and possibly trained with its use before. But he did not remember. Nor did he remember how to fight. However, in the first fight he got into, he was able to defeat his opponent without even breaking a sweat, seemingly fighting on instinct. This affinity led to him speeding through the ranks of the Brotherhood, finally recieving the status of an Elder himself.&lt;br /&gt;
&lt;br /&gt;
Once assigned to [[Clan Naga Sadow]] after leaving the Academy, the speed with which he rose through the ranks was unheard off, rising to the status of Proconsul in mere months, already having held [[Aedile]] and [[Quaestor]] of [[House Marka Ragnos]]. During this time, it became clear that not only was he highly adept at using the Force, he was also an able organizer. This would prove to be necessary not very long after that time.&lt;br /&gt;
&lt;br /&gt;
=== Major Changes ===&lt;br /&gt;
While on a mission during the Great Jedi War, word reached him that of the three houses in his clan, two of the Quaestors had stepped down, together with the [[Proconsul]]. Ordered to return to the [[Orian system]] immediately, he was appointed Proconsul upon his arrival.&lt;br /&gt;
&lt;br /&gt;
During his tenure, he oversaw major changes to Clan Naga Sadow. The fifth [[Great Jedi War]] was at its height, and [[House Primus Goluud]] had sustained too much casualties to be maintained. His actions changed the clan substantially. He closed Primus Goluud, merging its leftovers with [[House Ludo Kressh]], and changed the entire clan to Multi Order, removing the order-bound limits imposed before, allowing for a far more free leadership chain.&lt;br /&gt;
&lt;br /&gt;
Only months later, he led the clan to near victory over [[Clan Taldryan]] when the [[Krath]] started fighting over supremacy, and during that conflict he was promoted to the [[Dark Council]], as [[Obelisk High Commander]]. Here he would begin to affect the brotherhood as a whole.&lt;br /&gt;
&lt;br /&gt;
=== Dark Council ===&lt;br /&gt;
That term lasted two years, and at its height, he led the invasion of [[Coratua]], a planet mostly forgotten after the clone wars, during which it had served as a resupply point. A substantial amount of pirates had formed up there, and were forming a threat against the brotherhood itself.&lt;br /&gt;
&lt;br /&gt;
The conflict lasted a full month, as the pirates made use of the machines of war left behind. Eventually, the forces of darkness overcame them, although after a bloody struggle. Most clans had suffered many losses, mostly from those in the Journeymen ranks. This helped separate the weak from the strong, most believe. &lt;br /&gt;
&lt;br /&gt;
The Grand Master left Korras in command, effectively a governor, of the system, which includes two mining worlds. Until this day, Coratua is a large source of supplies for the Brotherhood. The victory there was also enough for him to be promoted to the status of [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
During the conflict with the Vong, Coratua was relentlessly attacked. The invaders saw the droid manufacturing facilities as an afront to their religion. Foreseeing this, Korras took a final shipload of resources on the two Acclamator cruisers to Yridia. These vessels were later destroyed in other fleet battles.&lt;br /&gt;
&lt;br /&gt;
=== Return to the Clan ===&lt;br /&gt;
After a year, he returned to his Clan Naga Sadow, only to find it changed from what he left behind. After a few months, he was Consul, but no longer recognized what he left behind. Shortly after pushing several changes through on the Dark Summit, he resigned. The clan he had returned to was no longer the clan he had left two years earlier.&lt;br /&gt;
&lt;br /&gt;
=== A Different Clan ===&lt;br /&gt;
Calling upon alliances made previously, he moved to [[Clan Tarentum]], where he was assigned as Quaestor of [[House Tridens]]. After serving there for several months, he once more resigned, to focus more on his studies of the Force. This would not last long, however. After some time, he was called back to Antei by the Grand Master, to serve once more as the [[Gaming Tribune|Field Marshal of Antei]], commanding the armies of the Brotherhood. His frequent visits to the Dark Hall were put to use by the clan, assigning him [[Society of Envoys#Knight Class Envoy|Knight-class Envoy]] to the Grand Master. &lt;br /&gt;
&lt;br /&gt;
Eventually, the time came for the Adept to take up leadership roles once more, This time as Proconsul of Tarentum. This lasted for several months, after which the former High Commander once more stepped down, this time planning for a longer time to devote to studies. For his work up to then, he was awarded the Tarentae title.&lt;br /&gt;
&lt;br /&gt;
[[image:KorrasLightsabers.jpg|thumb|left|100px|Korras&#039; Lightsabers]]&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===Fighting Style===&lt;br /&gt;
Although he is more then capable to use them, Korras does not only depend on his lightsabers. He will use whatever is most useful, or whatever is at hand (once even resorting to a spoon), to overcome his opposition. Not shying the use of force powers in close combat, he has used many techniques which have been dubbed unconventional by others. This includes forcing air into such a high density that it transforms into plasma, or alternative superheating it into fireballs, to launch these at enemy forces.&lt;br /&gt;
&lt;br /&gt;
He is, however, not one of subtlety. He is a battleaxe, not a scalpel, when in combat. While he is in full control of himself, he simply prefers to make sure his opponents do not rise again. He will not hold back, instead releasing his full fury on whom, or whatever is facing him at that time.&lt;br /&gt;
&lt;br /&gt;
===Leadership Style===&lt;br /&gt;
When not fighting himself, and instead commanding an armed force, he is the exact opposite. Here, he will apply his forces as efficient as possible, not wasting a single gun where it is not needed, unless the gun can be spared. Preferring fast moving, small-unit guerilla tactics, most often he will be looking to separate his opponents head from the body: attacking the supply chain, HQ&#039;s, and artillery units, preferably unnoticed. &lt;br /&gt;
&lt;br /&gt;
===Lightsaber style===&lt;br /&gt;
Korras&#039; lightsabers, as well as his style of fighting, are virtually unique to the Brotherhood. Being a master of [[Shien]], he has altered the style somewhat. One saber is held in the traditional way, providing defense, while the other is being used in a reversed grip. When he strikes, the opponent sometime blocks the saber. At that point, Korras will step in further, and use the blades on the hilt to strike his opponent. A failure to block the incoming hilt, as well as disengagement of the saber lock to block the incoming hilt will often prove fatal, resulting in a deadly saber style.&lt;br /&gt;
&lt;br /&gt;
===Energy Claws===&lt;br /&gt;
Besides his Lightsabers, Korras employs a set of Energy Claws, custom forged to his specifications. These consist of lightly-armored gloves, coupled with the same armor on the arm, and are all held together by a sturdy black sleeve. the gloves fit securely around his hands, and at the location of each knuckle is a 20-Centimeter long blade. On the inside of his upper arm, protected by the armor, are energy cores, which can be activated by squeezing the hand into a fist.&lt;br /&gt;
&lt;br /&gt;
When this happens, a powerful energy field envelops the blades. At that point, they will cut through most metals with ease, and will be able to deflect a lightsaber. Any more contact then that will burn the field out. Using these gloves does not prevent the use of a lightsaber, which only adds to the lethality of his saber style.&lt;br /&gt;
&lt;br /&gt;
==Warbanner==&lt;br /&gt;
[[image:3728-warbanner.gif|thumb|right|100px|Warbanner]]&lt;br /&gt;
The warbanner Korras holds in his possesion has his personal seal on the cloth, coupled with an ancient icon of the Obelisk order. The banner dates back to his time as High Commander, when it was one of the first created, and has not been changed since. Rumour has it that a powerful spell has been cast over it, even though no-one has been able to confirm this, or let alone confirm what power is involved.&lt;br /&gt;
&lt;br /&gt;
Whenever he commands a contingent of forces, like the [[Tarentum Order of Battle#I Mobile Army|Tarentum 1st Mobile Army]], it will be displayed at the front of the ranks. His seal is also displayed on the sides of his personal craft, the [[Conquistador]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
*Reformed CNS during the fifth GJW.&lt;br /&gt;
*Amongst other positions he has held are [[Left Hand of Justice]], [[Praetor]] to the [[Lord Marshal]] and Praetor to the [[Commander of the Guard]].&lt;br /&gt;
*Created the first [[Rites of Combat]].&lt;br /&gt;
*Ran the last [[Rite of Supremacy]].&lt;br /&gt;
*Governor of [[Coratua]], Liberated during that Rite.&lt;br /&gt;
*Changes he headed through on the Dark Council include moving the Consuls to the Council, placing them closer to the decision making, and giving more say, and more rights, to the regular members.&lt;br /&gt;
*Shares a similiar saber technique with Adept [[Shadow Taldrya]]. Neither will answer when asked if they trained together, except with a brief demonstration, which usually results in the death of the annoyance.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Longest sitting active Obelisk High Commander&lt;br /&gt;
*Has obtained the Dark Maven degree&lt;br /&gt;
&lt;br /&gt;
====Wiki====&lt;br /&gt;
*Holds himself responsible for the Wiki [[Order of Battle]].&lt;br /&gt;
*Is capable of creating templates, and has done so for the [[Medals]] and the [[:category:Maintenance_templates|Maintenance Templates]].&lt;br /&gt;
*Overall, keeps busy more with the technical aspects then the content of articles. &lt;br /&gt;
&lt;br /&gt;
{{start box}}&lt;br /&gt;
{{succession box&lt;br /&gt;
  | title = [[Obelisk High Commander]]&lt;br /&gt;
  | years = [[20 ABY to 25 ABY|21 ABY]] - [[20 ABY to 25 ABY|23 ABY]]&lt;br /&gt;
  | before = Shaithis Var&#039;rek&lt;br /&gt;
  | after = None - Position Disbanded&lt;br /&gt;
}}&lt;br /&gt;
{{end box}}&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]] &lt;br /&gt;
[[Category: Prominent Members]]&lt;br /&gt;
[[Category: Clan Tarentum]]&lt;br /&gt;
[[Category: Inner Order (Clan Tarentum)]]&lt;br /&gt;
[[Category: Tarentae]]&lt;br /&gt;
[[category: DJBWiki Staff]]&lt;br /&gt;
[[Category: Shadow Academy Staff]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Korras&amp;diff=41016</id>
		<title>User:Korras</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Korras&amp;diff=41016"/>
		<updated>2007-11-29T08:35:50Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{user infobox&lt;br /&gt;
|image=&lt;br /&gt;
|name=[[Korras]] / Pieter&lt;br /&gt;
|birth=1983&lt;br /&gt;
|birthplace=Undisclosed&lt;br /&gt;
|residence=Undisclosed&lt;br /&gt;
|gender=Male&lt;br /&gt;
|skin=white, with a decent tan. :P&lt;br /&gt;
|height=1.85M&lt;br /&gt;
|weight=75KG&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Green / Brown&lt;br /&gt;
|occupation=&lt;br /&gt;
|hobbies=Archery, IT, Reading&lt;br /&gt;
|contribs=too many to list&lt;br /&gt;
|userboxes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
I am found on a lot of articles, mostly editing technical stuff. The Order of Battle is my work. The Medal pages are my work. The Dominion is my work. The rest I simply can no longer list, I don&#039;t remember it all, either. :P&lt;br /&gt;
&lt;br /&gt;
==Dark Brotherhood==&lt;br /&gt;
I&#039;ve been in the DB for more then three years now, and have literally held all possible sorts of positions from regular member to DC&#039;er. Right now, I&#039;m content being retired. If you have any questions about the DB, or about me, feel free to ask. Everyone else does, too. I don&#039;t bite that hard.&lt;br /&gt;
&lt;br /&gt;
==Real Life==&lt;br /&gt;
In Real life, I am working in the consultancy business, and photography as a side job. I like the latter more, and am moving to make that my main job. but, that will take time. :P&lt;br /&gt;
&lt;br /&gt;
Also, I like to shoot arrows at stuff. nothing beats shooting holes in targets after a long week at work. Got to love it.&lt;br /&gt;
&lt;br /&gt;
well, that&#039;s me. I&#039;m sure I&#039;ll think of more stuff to put here, but for now you&#039;ll have to do with this.&lt;br /&gt;
&lt;br /&gt;
[[Category: RL Bios]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Night_Hawks&amp;diff=37226</id>
		<title>Night Hawks</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Night_Hawks&amp;diff=37226"/>
		<updated>2007-10-29T22:37:26Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
{{quote|&#039;&#039;&#039;Bidden or not bidden, darkness is always present!|&#039;&#039;Night Hawks motto&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1=660099&lt;br /&gt;
|BG2=660099&lt;br /&gt;
|name=Night Hawks&lt;br /&gt;
|image=[[Image:nighthawkslogo.jpg|300px]]&lt;br /&gt;
|founder=[[Trevarus Caerick|Shan Long]]&lt;br /&gt;
|leader=[[Tyren Atema]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Ragnos Cathedral]], [[Orian system]]&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=21. ABY&lt;br /&gt;
|reorganized=N/A&lt;br /&gt;
|fragmented=N/A&lt;br /&gt;
|dissolved=N/A&lt;br /&gt;
|restored=N/A&lt;br /&gt;
|affiliation=[[Clan Naga Sadow]]&amp;lt;br&amp;gt;[[House Marka Ragnos]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Night Hawks is a [[Battle Team]] within [[House Marka Ragnos]] of [[Clan Naga Sadow]].  The current Battleteam leader is Krath Tetrarch [[Tyren Atema]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
==Time of bliss==&lt;br /&gt;
&lt;br /&gt;
[[Trevarus Caerick]] also known as Shan Long originally founded the Night Hawks as a [[Krath]] Phyle once he came to [[Clan Naga Sadow]]. Leading the Phyle was his first ever leadership task, and he exceled in it bringing the Night Hawks to a name that would be feared and whispered throughout the halls of Naga Sadow. With him there were also four members, Enerum Shka, Tavf Ran-Kai Alithial, Fova Wasi, and Stacia Jasbeec. The Night Hawks first ever mission was to raid a Jedi library on Antar IV, from which we recovered the Holocron of Antar IV (played against competition from the Cimerri Sect Phyle), they excelled and obliterated the oposition.&lt;br /&gt;
&lt;br /&gt;
The next mission was to explore the ruined Krath war-base under the ice of Loki. Encountering the ancient Krath spirits that lived in the base, the Night Hawks were forced to flee as the whole edifice came crashing down on their heads.&lt;br /&gt;
&lt;br /&gt;
After the mission on Loki, Shan Long became [[House Marka Ragnos]] [[Aedile]] and shortly after even [[Quaestor]]. Tavf Ran-Kai Alithial took over the Phyle as Tetrarch and soon after advanced through the ranks as his succesor, Daihok took over the Phyle.&lt;br /&gt;
&lt;br /&gt;
The Night Hawks were active during the [[K&#039;hamar&#039;an Crisis]]. During a Phyle war the Night Hawks obliterated the Mystics of the Dark Arts of House Gladius, Clan Tarentum, under Tetarch Shae-Lynn Jade.&lt;br /&gt;
&lt;br /&gt;
For three months after the Phyle war the Night Hawks were renamed to the Night Raptors. It was changed back to Night Hawks by Shan Long after he returned from the Dark Council.&lt;br /&gt;
&lt;br /&gt;
==Nightfall==&lt;br /&gt;
&lt;br /&gt;
{{quote|I am disgusted with the activity generated from within this unit as it is non-existent.|Mejas Doto, on Phyle activity}}&lt;br /&gt;
&lt;br /&gt;
During Tetrarch Mejas Doto&#039;s first reign (March 2000) there wereDuring his second reign the Phyle was largely inactive. From the reports generated at the time it is seen that there was no interest for activity within the BT. Except of a couple of competitions no major achievements have been done. Mejas Doto moved, soon after his last report, to Clan Arcona.&lt;br /&gt;
&lt;br /&gt;
Korras&#039; reign didn&#039;t bring much change in activity. From the few reports he gave out it can be seen that very little was accomplished in ways of motivating members.&lt;br /&gt;
&lt;br /&gt;
Muz Keibatsu Sadow&#039;s (Muz Ashen at the time) leadership was marked by the 7th Great Jedi war, as was Arion Sunrider&#039;s and Tissaya Sadow&#039;s. Muz activated the long dormant Phyle and during the war, although not amongst the leaders, the BT was fully active and assisting their House and Clan.&lt;br /&gt;
&lt;br /&gt;
...TBA...&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
*Recovery of the Holocron of Antar IV ((played against competition from the Cimerri Sect Phyle))&lt;br /&gt;
*Investigation of the Krath military bases on Loki&lt;br /&gt;
*Beating the Mystics of the Dark Arts of House Gladius, Clan Tarentum, under Tetarch Shae-Lynn Jade.&lt;br /&gt;
&lt;br /&gt;
...TBA...&lt;br /&gt;
&lt;br /&gt;
===Members===&lt;br /&gt;
* [[Tetrarch]] [[Tyren Atema]]&lt;br /&gt;
* [[Trevarus Caerick|Shan Long]] &lt;br /&gt;
* Shuang Long&lt;br /&gt;
* [[Draken-Korin &#039;Ylith&#039; Elariël Atema |Ylith Atema]]&lt;br /&gt;
* [[Shikyo Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
==The Armor==&lt;br /&gt;
&lt;br /&gt;
[[Image:NightHawks_armor.jpg|150px|left]]&lt;br /&gt;
&lt;br /&gt;
The Night Hawks have their own armor design that they use on missions. &lt;br /&gt;
&lt;br /&gt;
Its a basic stormtrooper design. It deflects low-powered bolts, stun bolts and protects against shrapnel.&lt;br /&gt;
The suite underneath is sealed tight on the wearers body and protects him against hazards. With a helmet on the wearer could survive in space for a total of 10 minutes with the extra air package on the back. This is why the helmet is standard issue for missions. The whole armor, including the under suite are resistant to fire.&lt;br /&gt;
&lt;br /&gt;
The gloves house a grappling hook and launcher on the right arm, a slicer device and hold out dagger in the left.&lt;br /&gt;
The boots house two WESTAR-34 blaster pistol for emergencies.&lt;br /&gt;
&lt;br /&gt;
4 canisters, for food, water, ammo and first aid, hang on the belt. The belt itself can carry 4 extra ammo batteries for pistols.&lt;br /&gt;
&lt;br /&gt;
The food canister consists mostly of protein bars as they have all the nutrients needed for away-missions.&lt;br /&gt;
&lt;br /&gt;
The ammo cannister holds 5 extra blaster rifle and/or pistol batteries.&lt;br /&gt;
&lt;br /&gt;
The helmet is the main part of the whole armor. It is equipped with an internal communicator, an interchangeable view screen with 3 views; Infra Red, Thermal and Normal, additionally Normal view can be adjusted for more or less contrast; and an HUD screen is also installed inside the helmet. The HUD shows a complete tactical view of what the wearer sees. It can identify living beings from machinery and humanoid sentients from animals. During a battle the HUD points out all visible targets in the field of view.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Former leaders===&lt;br /&gt;
&lt;br /&gt;
*[[Trevarus Caerick|Shan Long]]&lt;br /&gt;
*[[Mejas Doto]]&lt;br /&gt;
*[[Korras]]&lt;br /&gt;
*[[Muz Keibatsu Sadow]]&lt;br /&gt;
*Arion Aquillarum Sunrider&lt;br /&gt;
*Tissaya Argat Sadow&lt;br /&gt;
*[[Kat Pridemore]]&lt;br /&gt;
*Lech&lt;br /&gt;
*[[Callus Bo&#039;Amar]]&lt;br /&gt;
*Shuang Long&lt;br /&gt;
*[[Raven]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* The Night Hawks logo was created by [[Trevarus Caerick|Shan Long]] and remade by [[Tyren Atema]]&lt;br /&gt;
* The Night Hawks armor was created by [[Tyren Atema]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;See Also&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[House Marka Ragnos Training Program]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle Team]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Apocalypse_Squadron&amp;diff=30145</id>
		<title>Talk:Apocalypse Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Apocalypse_Squadron&amp;diff=30145"/>
		<updated>2007-08-05T06:28:17Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Uh... did you receive prior permission from your Consul before creating this page?  I also see that you changed the page [[Eta-2 Actis-class - Taldryan]].  If you have not already, I advise talking with your Clan Summit before making stuff up.  Thank you. -- [[User:RevengeX|RevengeX Palpatine]] 15:26, 4 August 2007 (MDT)&lt;br /&gt;
&lt;br /&gt;
also, clan Starfighters are not just invented by clans. they must be earned and awarded by the DC---[[User:Korras|Korras]] 00:27, 5 August 2007 (MDT)&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Apocalypse_Squadron&amp;diff=30144</id>
		<title>Talk:Apocalypse Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Apocalypse_Squadron&amp;diff=30144"/>
		<updated>2007-08-05T06:27:33Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Uh... did you receive prior permission from your Consul before creating this page?  I also see that you changed the page [[Eta-2 Actis-class - Taldryan]].  If you have not already, I advise talking with your Clan Summit before making stuff up.  Thank you. -- [[User:RevengeX|RevengeX Palpatine]] 15:26, 4 August 2007 (MDT)&lt;br /&gt;
&lt;br /&gt;
also, Starfighter squadrons are not just invented by clans. they must be earned.--[[User:Korras|Korras]] 00:27, 5 August 2007 (MDT)&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Ashura_Isradia&amp;diff=29562</id>
		<title>User talk:Ashura Isradia</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User_talk:Ashura_Isradia&amp;diff=29562"/>
		<updated>2007-07-26T05:09:27Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;That &amp;quot;Getting Started&amp;quot; page isnt very good, it doesnt say *how* you creat a character page, just what to do in it. Can someone explain to me the step by step way of doing it, please?&lt;br /&gt;
&lt;br /&gt;
- Ash&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest way to start a new page is to just type it in the address. For example, let&#039;s say you want to make a character page for Tusken. All you would need to do to generate a new page would be to type http://www.darkjedibrotherhood.com/wiki/index.php?title=Tusken in the address bar. From there it presents you with the option to edit that page which you can also get to directly by typing in http://www.darkjedibrotherhood.com/wiki/index.php?title=Tusken&amp;amp;action=edit. Hopefully, that makes sense. Since you mentioned that the getting started section tells you what you put in the article, I assume you know what to do from there.&lt;br /&gt;
&lt;br /&gt;
--[[User:Rekio|Rekio]] 06:25, 27 September 2006 (Mountain Daylight Time)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Thanks Rekio, I knew it had to have been something as that. :D&lt;br /&gt;
&lt;br /&gt;
- Ash&lt;br /&gt;
&lt;br /&gt;
== User Name ==&lt;br /&gt;
I renamed your original account to [[User:Ashura Isradia|Ashura Isradia]] due to the naming policy on Wiki accounts. You&#039;re required to use your DB name or a name you&#039;re known by. I asked around and nobody on IRC knew who Tusken was, so I changed your name to [[User:Ashura Isradia|Ashura Isradia]], please use it to login. --[[User:Retoru|Retoru]] 15:09, 30 September 2006 (Mountain Daylight Time)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Ahhhhhhh.... I was wondering why it wasnt working. Cool, the rules are the rules. Thanks again Rekoi. (Although I did like the Tusken user name. Heh)&lt;br /&gt;
&lt;br /&gt;
- Ash&lt;br /&gt;
&lt;br /&gt;
I&#039;m not Rekio, I&#039;m Retoru. Also known as [[Kromtal Stormfyld]]. I copied all the user talk stuff from the Tusken page to here and set up a redirect so you would still be able to find all your old user talk items. --[[User:Retoru|Retoru]] 02:33, 1 October 2006 (Mountain Daylight Time)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Oops!!! Thanks for that. :)&lt;br /&gt;
&lt;br /&gt;
[[User:Ashura Isradia|Ashura Isradia]]&lt;br /&gt;
&lt;br /&gt;
== Show Preview &amp;amp; Planning ==&lt;br /&gt;
I&#039;ve noticed a few dozen changes (actually 48) from you on the same article in the last day. Please utilize the &#039;&#039;&#039;Show Preview&#039;&#039;&#039; button. The feature is very useful in showing you how the page will look before you save your changes. It can be found directly next to the &#039;&#039;&#039;Save Page&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
If it is a matter of just thinking of more to add, please try to plan ahead and make one huge edit instead of several small ones. Throughout the day, write down all that you want to edit, then come to the page to do all the changes.&lt;br /&gt;
&lt;br /&gt;
Everyone&#039;s done that at some point - even me. That&#039;s why you get a polite reminder first.&lt;br /&gt;
&lt;br /&gt;
--[[Kaine Mandaala|KM]]&lt;br /&gt;
&lt;br /&gt;
Cheers Kaine. That&#039;s something to remember, wasnt aware of that until now.&lt;br /&gt;
&lt;br /&gt;
- Ash&lt;br /&gt;
&lt;br /&gt;
== Thanx ==&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t figure out how to remove the User tagline, but did now. now the fun begins on adding info, and other info.&lt;br /&gt;
&lt;br /&gt;
can you tell me how to resize a pic once in the files or even how to edit my uploaded files.&lt;br /&gt;
&lt;br /&gt;
- Brimstone&lt;br /&gt;
&lt;br /&gt;
== JA/JO ==&lt;br /&gt;
have you ever tried if a laptop with one of sticks in the middle of the keyboard might work? you could reprogram all the keys to be around that, and thus need only one hand to control both mouse and keyboard simultaneously.--[[User:Korras|Korras]] 23:09, 25 July 2007 (MDT)&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarax_Eosphoros_Taldrya_Kor&amp;diff=29398</id>
		<title>Tarax Eosphoros Taldrya Kor</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarax_Eosphoros_Taldrya_Kor&amp;diff=29398"/>
		<updated>2007-07-19T04:38:23Z</updated>

		<summary type="html">&lt;p&gt;Korras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
{{Obbie charinfo&lt;br /&gt;
|image=[[Image:Taraxprofilepic.jpg|Tarax Eosphoros Kor]]&lt;br /&gt;
|name= Tarax Eosphoros Kor&lt;br /&gt;
|homeworld= Commenor&lt;br /&gt;
|birth= 2 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species= Human (cyborg)&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= White&lt;br /&gt;
|eyes= Blue&lt;br /&gt;
|height= 2.04 metres&lt;br /&gt;
|weight= 124.76 kilograms&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber= *Violet&lt;br /&gt;
|form= *[[Shii-Cho]]&lt;br /&gt;
*[[Soresu]]&lt;br /&gt;
|fightingstyle= *[[Broken Gate]]&lt;br /&gt;
*[[Carinor]]&lt;br /&gt;
*[[Wampa Do]]&lt;br /&gt;
|position= Staff Writer, [[Taldryan Times]]&lt;br /&gt;
|affiliation= [[House Dinaari]], [[Clan Taldryan]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=3239 3239]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Tarax Eosphoros Kor]] is an [[Obelisk Templar]] from [[House Dinaari]] in [[Clan Taldryan]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
*One of the most hated people in the Dark Brotherhood.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Taldryan]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Lokasena_Corvinus&amp;diff=29348</id>
		<title>User:Lokasena Corvinus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Lokasena_Corvinus&amp;diff=29348"/>
		<updated>2007-07-17T19:11:01Z</updated>

		<summary type="html">&lt;p&gt;Korras: User:Lokasena Corvinus moved to Lokasena Corvinus: wrong template, wrong page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Lokasena Corvinus]]&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Lokasena_Corvinus&amp;diff=29347</id>
		<title>Lokasena Corvinus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Lokasena_Corvinus&amp;diff=29347"/>
		<updated>2007-07-17T19:11:01Z</updated>

		<summary type="html">&lt;p&gt;Korras: User:Lokasena Corvinus moved to Lokasena Corvinus: wrong template, wrong page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Lokasena_Corvinus&amp;diff=29346</id>
		<title>Lokasena Corvinus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Lokasena_Corvinus&amp;diff=29346"/>
		<updated>2007-07-17T19:10:38Z</updated>

		<summary type="html">&lt;p&gt;Korras: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Korras</name></author>
	</entry>
</feed>