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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=45855</id>
		<title>Soulfire Strike Team</title>
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		<updated>2008-02-21T18:09:08Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: [[Simoree Fleury]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Zandro Savric Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Rho &#039;Dynamite&#039; d&#039;Tana&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field (EDF-1)====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Broad Frequency Comlink Bead (BFCB-1)====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
==Squad Roles==&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos| Kieran]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos| Zandro]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos| Juda]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana| Rho]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*Tech:[[Sashar]]&lt;br /&gt;
*Comm:[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*[[Sashar]] Arconae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;br /&gt;
[[Category: DJBWiki featured articles]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=44541</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=44541"/>
		<updated>2008-01-28T19:04:08Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Awards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Zandro Savric Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Rho &#039;Dynamite&#039; d&#039;Tana&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field (EDF-1)====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Broad Frequency Comlink Bead (BFCB-1)====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
==Squad Roles==&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos| Kieran]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos| Zandro]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos| Juda]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana| Rho]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*Tech:[[Sashar]]&lt;br /&gt;
*Comm:[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*[[Sashar]] Arconae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;br /&gt;
[[Category: DJBWiki featured articles]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40803</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40803"/>
		<updated>2007-11-25T19:46:56Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Squad Roles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field (EDF-1)====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Broad Frequency Comlink Bead (BFCB-1)====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
==Squad Roles==&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*[[Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40802</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40802"/>
		<updated>2007-11-25T19:45:55Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Comlink Bead */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field (EDF-1)====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Broad Frequency Comlink Bead (BFCB-1)====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*[[Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40801</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40801"/>
		<updated>2007-11-25T19:42:36Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Electric Disruptor Field */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field (EDF-1)====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*[[Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40800</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40800"/>
		<updated>2007-11-25T19:41:29Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* EPP-2 Assault Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== Erinos Plasma Projector-2 Assault Carbine (EPP-2) ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*[[Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40799</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=40799"/>
		<updated>2007-11-25T19:39:52Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Lancer Projectile Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Rho d&#039;Tana]] (Nagai Male, [http://starwars.wikia.com/wiki/Nagi Nagi])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Xar&#039;Kahn]] (Human Male,[http://starwars.wikia.com/wiki/Corellia Corellia]&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
&lt;br /&gt;
Members of Soulfire have time and time again gone above and beyond what is required of a Trooper of the Arcona Defence Force and because of this have earned various awards from Galeres. Notably, the [http://starwars.wikia.com/wiki/Kama Kama] (a protective garment worn around the waist to protect the wearer’s legs from shrapnel), the [http://starwars.wikia.com/wiki/Pauldron Pauldron] of rank (designating command over a portion of Arcona’s Defence Force) and the Soulfire specific award given out for extreme bravery and dedication, the [http://starwars.wikia.com/wiki/Jaig_eyes Jaig eyes] (painted red ceremonial eyes onto the wearer’s helmet).&lt;br /&gt;
&lt;br /&gt;
The recipients of these awards are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauldron:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kama:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Kieran Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
Malidir Dinistr Erinos&lt;br /&gt;
&lt;br /&gt;
Juda Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaig Eyes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zandro Savric Erinos&lt;br /&gt;
&lt;br /&gt;
Sashar Kodiak Erinos&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle Mark 1 (LPR-1) ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Sergeant)=== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Demolitions/Point Man)=== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
===Assault Trooper (Medic)=== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Scout/Sniper)=== &lt;br /&gt;
&lt;br /&gt;
*[[Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
&lt;br /&gt;
===Light Trooper (Tech/Comm Specialist)=== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
===Heavy Trooper (Heavy Weapons Specialist)===&lt;br /&gt;
&lt;br /&gt;
*[[Xar&#039;Kahn]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Creeping_Darkness&amp;diff=38376</id>
		<title>Creeping Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Creeping_Darkness&amp;diff=38376"/>
		<updated>2007-11-11T14:54:34Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=Creeping Darkness&lt;br /&gt;
|image=&lt;br /&gt;
[[Image:INT.jpg|200px]]&lt;br /&gt;
|class=Immobilizer 418 Cruiser&lt;br /&gt;
(INT)&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=600 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=x2(Backup x8)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Light Turbo Quadlasers (20) &lt;br /&gt;
:Fire arc: 2 forward, 1 right, 1 left&lt;br /&gt;
*Gravity Well Projectors (4)&lt;br /&gt;
|complement= 24 Starfighters&lt;br /&gt;
|crew=1,500&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=&lt;br /&gt;
|capacity=5,500 Metric tons&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission=&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
Attached to the Creeping Darkness are 2 squadrons of fighters:&lt;br /&gt;
&lt;br /&gt;
-         Velocity Squadron (TIE Interceptors)&lt;br /&gt;
&lt;br /&gt;
-         Flux Squadron (TIE Interceptors)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Creeping_Darkness&amp;diff=38375</id>
		<title>Creeping Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Creeping_Darkness&amp;diff=38375"/>
		<updated>2007-11-11T14:53:44Z</updated>

		<summary type="html">&lt;p&gt;Kieran: New page: {{Individual_ship_infobox |name=Creeping Darkness |image= 200px |class=Immobilizer 418 Cruiser (INT) |modifier= |sysmods= |length=600 Meters |width= |height= |max accel= ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=Creeping Darkness&lt;br /&gt;
|image=&lt;br /&gt;
[[Image:INT.jpg|200px]]&lt;br /&gt;
|class=Immobilizer 418 Cruiser&lt;br /&gt;
(INT)&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=600 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=x2(Backup x8)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Light Turbo Quadlasers (20) &lt;br /&gt;
:Fire arc: 2 forward, 1 right, 1 left&lt;br /&gt;
*Gravity Well Projectors (4)&lt;br /&gt;
|complement= 24 Starfighters&lt;br /&gt;
|crew=1,500&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=&lt;br /&gt;
|capacity=5,500 Metric tons&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission=&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
Attached to the Creeping Darkness are 2 squadrons of fighters:&lt;br /&gt;
&lt;br /&gt;
-         Velocity Squadron (TIE Interceptors)&lt;br /&gt;
&lt;br /&gt;
-         Flux Squadron (TIE Interceptors)&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Broken_Blade&amp;diff=38374</id>
		<title>Broken Blade</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Broken_Blade&amp;diff=38374"/>
		<updated>2007-11-11T14:43:41Z</updated>

		<summary type="html">&lt;p&gt;Kieran: New page: {{Individual_ship_infobox |name=&amp;#039;&amp;#039;Broken Blade&amp;#039;&amp;#039; |image=250px |class=Warrior-class Gunship |amount= |cost= |modifier= |sysmods= |length=190 meters |widt...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Broken Blade&#039;&#039;&lt;br /&gt;
|image=[[Image:warrior-class-gunship.jpg|250px]]&lt;br /&gt;
|class=Warrior-class Gunship&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 3&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Turbolaser cannons (10)&lt;br /&gt;
:Fire arc: 4 forward, 3 left, 3 right&lt;br /&gt;
*Laser cannons (8)&lt;br /&gt;
:Fire arc: 2 forward, 3 left, 3 right&lt;br /&gt;
*Concussion missile tubes (4)&lt;br /&gt;
:Fire arc: 2 forward, 2 back&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=22&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=10 (troops and pilots)&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Broken Blade&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Warrior-class_gunship Warrior-class Gunship]. The ship was commissioned by [[Clan Arcona]] in 27 ABY after the [[Eighth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Broken Blade&#039;&#039;&#039;&#039;&#039; along with her sister ships support the [[Eye of the Abyss]] and form part of the Dajorran Defence Force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The Blade was briefly involved in an operation to extract Dark Jedi from a deep space listening post.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Light%27s_Lament&amp;diff=38373</id>
		<title>Light&#039;s Lament</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Light%27s_Lament&amp;diff=38373"/>
		<updated>2007-11-11T14:42:45Z</updated>

		<summary type="html">&lt;p&gt;Kieran: New page: {{Individual_ship_infobox |name=&amp;#039;&amp;#039;Light&amp;#039;s Lament&amp;#039;&amp;#039; |image=250px |class=Warrior-class Gunship |amount= |cost= |modifier= |sysmods= |length=190 meters |wi...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Light&#039;s Lament&#039;&#039;&lt;br /&gt;
|image=[[Image:warrior-class-gunship.jpg|250px]]&lt;br /&gt;
|class=Warrior-class Gunship&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 3&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Turbolaser cannons (10)&lt;br /&gt;
:Fire arc: 4 forward, 3 left, 3 right&lt;br /&gt;
*Laser cannons (8)&lt;br /&gt;
:Fire arc: 2 forward, 3 left, 3 right&lt;br /&gt;
*Concussion missile tubes (4)&lt;br /&gt;
:Fire arc: 2 forward, 2 back&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=22&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=10 (troops and pilots)&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Light&#039;s Lament&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Warrior-class_gunship Warrior-class Gunship]. The ship was commissioned by [[Clan Arcona]] in 27 ABY after the [[Eighth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Light&#039;s Lament&#039;&#039;&#039;&#039;&#039; along with her sister ships support the [[Eye of the Abyss]] and form part of the Dajorran Defence Force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The Lament was briefly involved in an operation to extract Dark Jedi from a deep space listening post.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38372</id>
		<title>Dark Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38372"/>
		<updated>2007-11-11T14:41:19Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Dark Artisan&#039;&#039;&lt;br /&gt;
|image=[[Image:warrior-class-gunship.jpg|250px]]&lt;br /&gt;
|class=Warrior-class Gunship&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 3&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Turbolaser cannons (10)&lt;br /&gt;
:Fire arc: 4 forward, 3 left, 3 right&lt;br /&gt;
*Laser cannons (8)&lt;br /&gt;
:Fire arc: 2 forward, 3 left, 3 right&lt;br /&gt;
*Concussion missile tubes (4)&lt;br /&gt;
:Fire arc: 2 forward, 2 back&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=22&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=10 (troops and pilots)&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Warrior-class_gunship Warrior-class Gunship]. The ship was commissioned by [[Clan Arcona]] in 27 ABY after the [[Eighth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; along with her sister ships support the [[Eye of the Abyss]] and form part of the Dajorran Defence Force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The Artisan was briefly involved in an operation to extract Dark Jedi from a deep space listening post.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38371</id>
		<title>Dark Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38371"/>
		<updated>2007-11-11T14:40:59Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Dark Artisan&#039;&#039;&lt;br /&gt;
|image=[[Image:warrior-class-gunship.jpg|250px]]&lt;br /&gt;
|class=Warrior-class Gunship&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 3&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*Turbolaser cannons (10)&lt;br /&gt;
:Fire arc: 4 forward, 3 left, 3 right&lt;br /&gt;
*Laser cannons (8)&lt;br /&gt;
:Fire arc: 2 forward, 3 left, 3 right&lt;br /&gt;
*Concussion missile tubes (4)&lt;br /&gt;
:Fire arc: 2 forward, 2 back&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=22&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=10 (troops and pilots)&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=[[]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Warrior-class_gunship Warrior-class Gunship]. The ship was commissioned by [[Clan Arcona]] in 27 ABY after the [[Eighth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; along with her sister ships support the [[Eye of the Abyss]] and form part of the Dajorran Defence Force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The Artisan was briefly involved in an operation to extract Dark Jedi from a deep space listening post.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38369</id>
		<title>Dark Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38369"/>
		<updated>2007-11-11T14:38:52Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Dark Artisan&#039;&#039;&lt;br /&gt;
|image=[[Image:warrior-class-gunship.jpg]]&lt;br /&gt;
|class=Warrior-class Gunship&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 3&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*[[Turbolaser]] cannons (10)&lt;br /&gt;
:Fire arc: 4 forward, 3 left, 3 right&lt;br /&gt;
*[[Laser cannon]]s (8)&lt;br /&gt;
:Fire arc: 2 forward, 3 left, 3 right&lt;br /&gt;
*[[Concussion missile]] tubes (4)&lt;br /&gt;
:Fire arc: 2 forward, 2 back&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=22&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=10 (troops and pilots)&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=[[]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Warrior-class_gunship Warrior-class Gunship]. The ship was commissioned by [[Clan Arcona]] in 27 ABY after the [[Eighth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; along with her sister ships support the [[Eye of the Abyss]] and form part of the Dajorran Defence Force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The Artisan was briefly involved in an operation to extract Dark Jedi from a deep space listening post.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38368</id>
		<title>Dark Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Artisan&amp;diff=38368"/>
		<updated>2007-11-11T14:36:29Z</updated>

		<summary type="html">&lt;p&gt;Kieran: New page: {{Individual_ship_infobox |name=&amp;#039;&amp;#039;Dark Artisan&amp;#039;&amp;#039; |image=Image:.jpg |class=Warrior-class Gunship |amount= |cost= |modifier= |sysmods= |length=190 meters |width= |height= |max accel= |mg...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Dark Artisan&#039;&#039;&lt;br /&gt;
|image=[[Image:.jpg]]&lt;br /&gt;
|class=Warrior-class Gunship&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=*Class 3&lt;br /&gt;
*Backup Class 10&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*[[Turbolaser]] cannons (10)&lt;br /&gt;
:Fire arc: 4 forward, 3 left, 3 right&lt;br /&gt;
*[[Laser cannon]]s (8)&lt;br /&gt;
:Fire arc: 2 forward, 3 left, 3 right&lt;br /&gt;
*[[Concussion missile]] tubes (4)&lt;br /&gt;
:Fire arc: 2 forward, 2 back&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=22&lt;br /&gt;
|skeleton=&lt;br /&gt;
|passengers=10 (troops and pilots)&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=3 months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|commission= 27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Arcona]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=[[]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; is a [[http://starwars.wikia.com/wiki/Warrior-class_gunship Warrior-class Gunship]]. The ship was commissioned by [[Clan Arcona]] in 27 ABY after the [[Eighth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Dark Artisan&#039;&#039;&#039;&#039;&#039; along with her sister ships support the [Eye of the Abyss] and form part of the Dajorran Defence Force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
The Artisan was briefly involved in an operation to extract Dark Jedi from a deep space listening post.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Arcona OOB]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=33001</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=33001"/>
		<updated>2007-09-21T08:36:10Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Strategos Thanatos Entar]] (Spectran, Spectron)&lt;br /&gt;
*Demolitions/Point man: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: TBA&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=32952</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=32952"/>
		<updated>2007-09-20T16:46:33Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team is an elite commando unit formed to fill a variety of mission profiles within Arcona’s military. With an unconventional ‘blasters first’ policy on threats, the team treat themselves as commandoes before Jedi and often view their talents in the force as mere supplements to their military training. With a strong Mandalorian ethos backing the Squad, Soulfire are very military orientated and spend on average 6 hours a day training. A closely knit elite squad with certain privileges within Arcona, they are nevertheless known to be cliquey in the extreme and highly aware of their special status. Members of Soulfire are often picked for demonstrating an affinity with a specific area of combat before being trained up to scratch, and often even those that are trained up don’t last – Soulfire is unwaveringly given the difficult jobs, and has yet to come out of an operation without a grin on its bloodied, battered face. &lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: TBA&lt;br /&gt;
*Demolitions/Point man: [[Sashar Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: TBA&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Additional Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Firrell(Humanoid Male, [[Eldar]])&lt;br /&gt;
*Medic: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel Kodiak (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila Kodiak (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza Kodiak(Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic:  Riina (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member is accepted into Soulfire Strike Team, the crest is tattooed onto the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
====Dar&#039;Verd Combat Enviroment Suit (DV-CES 1)====&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour. All the armour is done in Black with a matte black bodysuit to keep the plates together. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:Neo_Crusader_Armour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is a lightweight plasteel alloy).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of its self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. They contain a close range com link for in squad communication, night vision and &#039;tactical&#039; vision, in which all of the teammates positions are shown as well and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
====DVB-2 Combat Helmet====&lt;br /&gt;
&lt;br /&gt;
The helmets sported by the squad have also been updated to cope with the changing situation.  With the increased amount of Melee combat the squad the original design’s view was found to be too constricting.  Tiny cameras have been mounted on the helmet which feed into the helmets display.  The target acquisition software has also been updated to include projectile tracking enabling the wearer to track incoming Thud Bugs.  The information library has also been updated to include all the Yuuzhan Vong Technology recorded in the Galaxy as have the various role unique libraries.&lt;br /&gt;
&lt;br /&gt;
===Standard Weapons and Equipment===&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
==== Lancer Projectile Rifle ====&lt;br /&gt;
[[Image:LancerProjRifle.JPG|thumb|left| Lancer Projectile Rifle]]&lt;br /&gt;
With the Galaxy changing, warped by the hands of the Alien invaders the squad decided newer weaponry was required to combat this new menace.  Kieran and Sashar designed a new rifle to be phased into the squad.  The rifle fires a blast of compressed air (drawn from the surrounding atmosphere and stored in a small tank for use) which propels the thin dart shaped rounds at high velocity through a plasma chamber.  The dart is divided into three parts.  The point is formed of Titanium shaped into an cross and slotted into the similarly crossed alloy that makes up the housing.  A Durasteel Frasium alloy was created for the housing marring [http://starwars.wikia.com/wiki/Durasteel Durasteel’s] strength with [http://starwars.wikia.com/wiki/Frasium Frasium’s] incredibly melting point.  This high melting point serves to delay the plasma from melting through to the miniscule [http://starwars.wikia.com/wiki/Nergon-14 Nergon-14] compound hidden within.&lt;br /&gt;
&lt;br /&gt;
The idea being that when the superheated round hits the [http://starwars.wikia.com/wiki/Vonduun_Crab_Armor Vonduun Crab Armor] it penetrates slightly before what is left of the point shatters allowing the plasmas to seek out the incendiary compound and thereby igniting it.   Our battles with the Vong have taught us that whilst resistant to blaster fire and Lightsabers they do not react so favorably to explosives.  The weapon thus relies on two power cells, one containing the gases required to create the plasma coating and the other containing the darts themselves.  A suitable magazine was designed featuring dual chambers containing enough rounds and gas for fifty shots.&lt;br /&gt;
&lt;br /&gt;
The intense heat within the weapon triggered by the igniting gases requires a separate alloy to be incorporated into the design.  The barrel and gas chamber were constructed from Dallorian Alloy; fully capable of withstanding the intense heat.    The rifle also features a scope that is integrated with the helmet’s targeting software and has been designed with mind to the weapon attatchments available in the Galaxy.&lt;br /&gt;
&lt;br /&gt;
====Electric Disruptor Field====&lt;br /&gt;
&lt;br /&gt;
Research on captured technology has also led to developments in the armor itself.  The few Jedi that had survived encounters with th Vong substance Blorash and the few captured specimens available prompted a countermeasure to be developed as they proved notoriously difficult to kill.  The squads armor was sprayed with a transparent coating of conductive minerals which allow an electric charge to flow over every external surface, so that when the wearer comes into contact with the jelly he or she can trigger ‘the pulser’ (as it is colloquially known) causing the Blorash Jelly to detach itself.  Whilst the pulse does not kill it, it is able to stun the organism for several minutes allowing he Jedi to avoid it.  The pulse feeds from the armor’s regenerative system as installing another battery for the device added too much weight to the armor.  The side effect being that extensive use of the pulse prohibits the armor from regenerating.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Medic class of assault trooper is similar in many ways. It contains a medical analysis encyclopedia and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
*Fragmentation Grenade (4)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Verpine Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Scarab &#039;Suicide&#039; Droid (2)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
- for Verpine Rifle - &lt;br /&gt;
*Standard Round Clip (5)&lt;br /&gt;
*EM Dust Clip (1)&lt;br /&gt;
*Explosive Round Clip (3)&lt;br /&gt;
*2-stage Round Clip (1)&lt;br /&gt;
*Smoke Grenade Rounds (3)&lt;br /&gt;
*AP Round Clip (2)&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Lancer Projectile Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Grenades=====&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*Fragmentation Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the Heavy Weapons Specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Lancer Projectile Rifle&lt;br /&gt;
*EEP-2 Assault Carbine&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
N.B. Depending on the Mission Soulfire is undertaking, the Heavy Weapon Specialist&#039;s primary weapon often changes between either a PLX-2 Portable Missile Launcher, a Grenade Mortar, or even an E-Web Repeating Blaster Cannon.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than most space-faring craft.  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Tech expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters first and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty has sustained a grevious injury from which it is unlikely that they will survive, then the medic is expected to end the wounded&#039;s life so that they cannot be captured by the enemy and interrogated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the larger ships to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=32340</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=32340"/>
		<updated>2007-09-13T04:17:56Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Kieran Kodiak Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: TBA&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modeled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*TBA&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar|Sashar Kodiak Erinos]]&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=30427</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=30427"/>
		<updated>2007-08-13T18:24:04Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Honorary Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Company is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: TBA&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her fealty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modeled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]] &lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*TBA&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
======Demolition Equipment======&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
=====Medical Supplies=====&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Grenades======&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
=====Description=====&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
=====Weapons=====&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
======Warheads======&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attached to the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitutes their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks. To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar|Sashar Kodiak Erinos]]&lt;br /&gt;
*[[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] &lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=29210</id>
		<title>DJBWiki:Featured article</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=29210"/>
		<updated>2007-07-14T14:44:05Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* &amp;#039;&amp;#039;&amp;#039;Soulfire Strike Team&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;featured articles&#039;&#039;&#039; of the wiki are articles that represent the best [[DJBWiki]] has to offer. This is &#039;&#039;not&#039;&#039; a way to showcase the articles of your favorite characters, spaceships, or the like.&lt;br /&gt;
&lt;br /&gt;
*[[Featured article/History|History]]&lt;br /&gt;
*[[DJBWiki:Featured article/Queue|Queue]]&lt;br /&gt;
&lt;br /&gt;
So just what makes a featured article? Well, we&#039;ve prepared a list just in case someone should ask that, and it is as follows.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;An article must&amp;amp;hellip;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#&amp;amp;hellip;be well written and detailed&lt;br /&gt;
#&amp;amp;hellip;be unbiased, non-point of view&lt;br /&gt;
#&amp;amp;hellip;not be the object of any ongoing edit wars&lt;br /&gt;
#&amp;amp;hellip;not be tagged with any sort of improvement tags (i.e. more sources, expand, etc)&lt;br /&gt;
#&amp;amp;hellip;have a succinct proper lead that can be used for the front page [[Template:Featured article|featured box]]&lt;br /&gt;
#&amp;amp;hellip;have a reasonable amount of red links; use common sense&lt;br /&gt;
#&amp;amp;hellip;have a complete, detailed biography if it&#039;s a character article&lt;br /&gt;
#&amp;amp;hellip;not have been previously featured&lt;br /&gt;
&lt;br /&gt;
For more information on what makes a featured article, see [http://en.wikipedia.org/wiki/Wikipedia:What_is_a_featured_article Wikipedia:What is a featured article].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to nominate:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#First, nominate an article you find is worthy of featured status, putting it at the bottom of the list below; see criteria above.&lt;br /&gt;
#Others will object to the nomination if they disagree that the article is good enough; they will then supply reasons for doing so, and ways to improve the article (errors, style, organization, images, notability, sources).&lt;br /&gt;
#Supporters adjust the article until the objectors (with reasonable objections) are satisfied.&lt;br /&gt;
#The article is placed on the featured article list and added to the front page queue.&lt;br /&gt;
#Also, if, at least a week after the article&#039;s nomination, that article has 5 supports and no objections, it will be added the queue, and will be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to vote:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Before doing anything, be sure to read the article completely, keeping a sharp eye out for mistakes.&lt;br /&gt;
#Afterwards, compare the article to the criteria listed above, and then either &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; the article&#039;s nomination.&lt;br /&gt;
##If you object, please supply concrete reasons for doing so, and how it can be improved.&lt;br /&gt;
#As stated above, any objections will be looked upon by the nominator, supporters, and anyone willing to improve the article, and action will be taken to please the objectors.&lt;br /&gt;
#Once all objectors&#039; complaints have been solved (or the article has 5 supports and no objections after at least a week), the article will be added to the queue and be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Also remember to add {{tl|nominated}} at the top of the article you are nominating.&lt;br /&gt;
&lt;br /&gt;
Every Sunday the next article in the queue will be highlighted on the [[Main Page]] as featured, marked with the {{tl|featured}} template and removed from the list of nominations. The beginning of the article then appears on the Main Page via the {{tl|featured article}} template. Nominees that are inactive for a month will be eliminated from the nominations list.&lt;br /&gt;
&lt;br /&gt;
==Featured article nominations==&lt;br /&gt;
List an article and leave your signature for the nomination(s) - additional comments beyond &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; (unless you have concrete reasons as to why you object) are not required and will be deleted.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Aabsdu]]&#039;&#039;&#039;===&lt;br /&gt;
Nominated by --[[User:Tron|Tron]] 17:35, 13 February 2007 (Mountain Standard Time)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Vladimir|Vladimir]] 09:12, 27 February 2007 (MST)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Macron|Macron]]- needs a lead pic- 23;56, 7 mar 07 (EST)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - Without a character pic it&#039;s just not &amp;quot;complete&amp;quot; [[image:km1.png]] 21:14, 26 March 2007 (EDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Solid article.  Image unnecessary to visualize the detail given. - [[User:Oberst|Oberst]] 00:54, 28 March 2007 (MDT)&lt;br /&gt;
** Needs a pic. It&#039;s a requirement for Featured Articles. [[image:km1.png]] 16:06, 29 March 2007 (EDT)&lt;br /&gt;
** Pic is being made, at least so I&#039;m told. In case anyone cares. Btw, thanks for the compliment Oberst, heh [[User:Aabsdu|Aabs]] 20:18, 11 April 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Drodik Va&#039;lence al&#039;Tor]]&#039;&#039;&#039;===&lt;br /&gt;
[[Image:Drodik.jpg|left]]&lt;br /&gt;
Nominated by --[[user:Drodik|Drodik]] 07:21, 20 February 2007 (Central Standard Time)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Vladimir|Vladimir]] 09:17, 27 February 2007 (MST)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Nice article and an interesting read, but could do with fleshing out at the end as it sort of trails off - [[User:Kieran|Kieran]] 22:17, 16 April 2007 (GMT)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; [[User:Aabsdu|Aabs]] 11:40, 20 April 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Crimson Tide]]&#039;&#039;&#039;===&lt;br /&gt;
[[image:crimsontidelogo.jpg|left|150px]]&lt;br /&gt;
Nominated By - [[User:Dismal|Dismal]] 22:27, 24 June 2007 (EDT)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - It&#039;s a well-written article, however, is there anyway you can add more links?  Without the blue text, it looks kind of &amp;quot;boring.&amp;quot; -- [[User:RevengeX|RevengeX Palpatine]] 05:49, 30 June 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Soulfire Strike Team]]&#039;&#039;&#039;===&lt;br /&gt;
[[image:sflogo.gif|left|150px]]&lt;br /&gt;
Nominated By - [[User:Kieran|Kieran]] 20:53, 10 July 2007 (GMT)&lt;br /&gt;
* &#039;&#039;&#039;Support&#039;&#039;&#039; - There are a few spelling mistakes scattered throughout the article, but the content makes up for it by a lot.  Excellent work, folks. :) -- [[User:RevengeX|RevengeX Palpatine]] 14:04, 10 July 2007 (MDT) &amp;lt;- I can&#039;t pick any out, but I think you&#039;re confusing the correct English spelling of our language with your pig latin American dialect :P -[[User:Kieran|Kier]]&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Great article, very detailed --[[User:Aabsdu|Aabs]] 11:43, 11 July 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Great article. Veery well done. --[[User:Dismal|Dismal]] 13:04, 11 July 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Awesome article. Lots of detail, gives a professional air to the team. - [[Xayun]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[RevengeX Palpatine]]&#039;&#039;&#039;===&lt;br /&gt;
[[image:revengex2.gif|left|150px]]&lt;br /&gt;
Nominated By - [[User:RevengeX|RevengeX Palpatine]] 15:06, 12 July 2007 (MDT) (I&#039;m mainly just looking for feedback.)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Well written, neatly organized, and with good images. --[[User:Dismal|Dismal]] 23:11, 12 July 2007 (MDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---DO NOT WRITE BELOW THIS LINE, as it is for the category--&amp;gt;&lt;br /&gt;
[[Category:DJBWiki|Featured Articles]]&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29209</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29209"/>
		<updated>2007-07-14T14:41:06Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured}}&lt;br /&gt;
&lt;br /&gt;
{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her feilty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attatched the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29208</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29208"/>
		<updated>2007-07-14T14:40:19Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* EPP-2 Assault Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her feilty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare.  The weapon is attatched the squad&#039;s packs and the stock folds under the weapon for compact storage.&lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29207</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29207"/>
		<updated>2007-07-14T14:38:11Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Heavy Trooper (Heavy Weapons Specialist) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her feilty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (5)&lt;br /&gt;
*Proton Torpedo (4)&lt;br /&gt;
*Armour Piercing Warhead (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare. &lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29206</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29206"/>
		<updated>2007-07-14T14:37:00Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Assault Trooper (Demolitions/Point Man) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her feilty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran Kodiak Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare. &lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29205</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29205"/>
		<updated>2007-07-14T14:33:42Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Soulfire Crest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is a symbol that both inspires courage and strike fear.  The sword running the length of the logo represents the Jedi Squad within the group.  It&#039;s location in the centre implies the squad&#039;s importance as the cornerstone which the Strike Team is built upon.  The cut out sections represents her two support squads and the wings represent Soulfire&#039;s support vessels and their crew.  More obviously the colour of blue was chosen to display her feilty to [[Clan Arcona]].&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare. &lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=29041</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=29041"/>
		<updated>2007-07-10T19:57:02Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Ships Owned */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
[[image:kodiaklogo.gif|thumb|right|Mandalorian Clan Kodiak&#039;s insignia.]]&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
[[image:Erinos.jpg|thumb|right|The [[Erinos]] family.]]&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category:DJBWiki featured articles]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=29040</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=29040"/>
		<updated>2007-07-10T19:56:41Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Meela */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
[[image:kodiaklogo.gif|thumb|right|Mandalorian Clan Kodiak&#039;s insignia.]]&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
[[image:Erinos.jpg|thumb|right|The [[Erinos]] family.]]&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;br /&gt;
[[Category:DJBWiki featured articles]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29039</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29039"/>
		<updated>2007-07-10T19:55:43Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is the symbol of fire rays in three directions. Shadow (grey)  and Darkness (black) are the fuel of the team members&#039; Blood (red). The Soulfire is in the heart, body and mind of the members.  It is also shows the unity of Soulfire battle team, belonging to House Galeres and Clan Arcona.  The members are trained in three skills of activities: ground combat (JO, JK, JKA), writing, and operating the flight vessels (XvT/XwA). All this training is necessary, as is the same kinds of special operation tactics as their army and navy counterparts, yet they all have the capability to deploy light armor, artillery, and inventing weaponries including bioweapons in support of their operations.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare. &lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=29038</id>
		<title>DJBWiki:Featured article</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=29038"/>
		<updated>2007-07-10T19:54:32Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Featured article nominations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;featured articles&#039;&#039;&#039; of the wiki are articles that represent the best [[DJBWiki]] has to offer. This is &#039;&#039;not&#039;&#039; a way to showcase the articles of your favorite characters, spaceships, or the like.&lt;br /&gt;
&lt;br /&gt;
*[[Featured article/History|History]]&lt;br /&gt;
*[[DJBWiki:Featured article/Queue|Queue]]&lt;br /&gt;
&lt;br /&gt;
So just what makes a featured article? Well, we&#039;ve prepared a list just in case someone should ask that, and it is as follows.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;An article must&amp;amp;hellip;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#&amp;amp;hellip;be well written and detailed&lt;br /&gt;
#&amp;amp;hellip;be unbiased, non-point of view&lt;br /&gt;
#&amp;amp;hellip;not be the object of any ongoing edit wars&lt;br /&gt;
#&amp;amp;hellip;not be tagged with any sort of improvement tags (i.e. more sources, expand, etc)&lt;br /&gt;
#&amp;amp;hellip;have a succinct proper lead that can be used for the front page [[Template:Featured article|featured box]]&lt;br /&gt;
#&amp;amp;hellip;have a reasonable amount of red links; use common sense&lt;br /&gt;
#&amp;amp;hellip;have a complete, detailed biography if it&#039;s a character article&lt;br /&gt;
#&amp;amp;hellip;not have been previously featured&lt;br /&gt;
&lt;br /&gt;
For more information on what makes a featured article, see [http://en.wikipedia.org/wiki/Wikipedia:What_is_a_featured_article Wikipedia:What is a featured article].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to nominate:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#First, nominate an article you find is worthy of featured status, putting it at the bottom of the list below; see criteria above.&lt;br /&gt;
#Others will object to the nomination if they disagree that the article is good enough; they will then supply reasons for doing so, and ways to improve the article (errors, style, organization, images, notability, sources).&lt;br /&gt;
#Supporters adjust the article until the objectors (with reasonable objections) are satisfied.&lt;br /&gt;
#The article is placed on the featured article list and added to the front page queue.&lt;br /&gt;
#Also, if, at least a week after the article&#039;s nomination, that article has 5 supports and no objections, it will be added the queue, and will be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to vote:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Before doing anything, be sure to read the article completely, keeping a sharp eye out for mistakes.&lt;br /&gt;
#Afterwards, compare the article to the criteria listed above, and then either &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; the article&#039;s nomination.&lt;br /&gt;
##If you object, please supply concrete reasons for doing so, and how it can be improved.&lt;br /&gt;
#As stated above, any objections will be looked upon by the nominator, supporters, and anyone willing to improve the article, and action will be taken to please the objectors.&lt;br /&gt;
#Once all objectors&#039; complaints have been solved (or the article has 5 supports and no objections after at least a week), the article will be added to the queue and be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Also remember to add {{tl|nominated}} at the top of the article you are nominating.&lt;br /&gt;
&lt;br /&gt;
Every Sunday the next article in the queue will be highlighted on the [[Main Page]] as featured, marked with the {{tl|featured}} template and removed from the list of nominations. The beginning of the article then appears on the Main Page via the {{tl|featured article}} template. Nominees that are inactive for a month will be eliminated from the nominations list.&lt;br /&gt;
&lt;br /&gt;
==Featured article nominations==&lt;br /&gt;
List an article and leave your signature for the nomination(s) - additional comments beyond &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; (unless you have concrete reasons as to why you object) are not required and will be deleted.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Aabsdu]]&#039;&#039;&#039;===&lt;br /&gt;
Nominated by --[[User:Tron|Tron]] 17:35, 13 February 2007 (Mountain Standard Time)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Vladimir|Vladimir]] 09:12, 27 February 2007 (MST)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Macron|Macron]]- needs a lead pic- 23;56, 7 mar 07 (EST)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - Without a character pic it&#039;s just not &amp;quot;complete&amp;quot; [[image:km1.png]] 21:14, 26 March 2007 (EDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Solid article.  Image unnecessary to visualize the detail given. - [[User:Oberst|Oberst]] 00:54, 28 March 2007 (MDT)&lt;br /&gt;
** Needs a pic. It&#039;s a requirement for Featured Articles. [[image:km1.png]] 16:06, 29 March 2007 (EDT)&lt;br /&gt;
** Pic is being made, at least so I&#039;m told. In case anyone cares. Btw, thanks for the compliment Oberst, heh [[User:Aabsdu|Aabs]] 20:18, 11 April 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Drodik Va&#039;lence al&#039;Tor]]&#039;&#039;&#039;===&lt;br /&gt;
[[Image:Drodik.jpg|left]]&lt;br /&gt;
Nominated by --[[user:Drodik|Drodik]] 07:21, 20 February 2007 (Central Standard Time)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Vladimir|Vladimir]] 09:17, 27 February 2007 (MST)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Nice article and an interesting read, but could do with fleshing out at the end as it sort of trails off - [[User:Kieran|Kieran]] 22:17, 16 April 2007 (GMT)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; [[User:Aabsdu|Aabs]] 11:40, 20 April 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Ashura Isradia]]&#039;&#039;&#039;===&lt;br /&gt;
[[Image:Dantefairuse.jpg|left|100px]]&lt;br /&gt;
Nominated By - [[User:Oberst|Oberst]] 09:30, 23 May 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Very nice article, information-wise and pictures. I really like the character image. Great job [[User:Aabsdu|Aabs]] 16:51, 23 May 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Nice, good info and graphics. Well written and interesting. [[User:Macron]] 16:11, 4 June 2007 (EST)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; Well-written article, although a few of the images could be shrunk a little bit. -- [[User:RevengeX|RevengeX Palpatine]] 14:18, 7 June 2007 (MDT) &amp;lt;--- Pictures rescaled, thanks -- [[User:Ashura Isradia|Ash]] 21:00, 9 June 2007 (GMT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Well written and formatted --[[User:Tron|Tron]] 14:01, 25 June 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - A well written, well formatted and impressive article. Well done! --[[Image:Vladek.png]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Crimson Tide]]&#039;&#039;&#039;===&lt;br /&gt;
[[image:crimsontidelogo.jpg|left|150px]]&lt;br /&gt;
Nominated By - [[User:Dismal|Dismal]] 22:27, 24 June 2007 (EDT)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - It&#039;s a well-written article, however, is there anyway you can add more links?  Without the blue text, it looks kind of &amp;quot;boring.&amp;quot; -- [[User:RevengeX|RevengeX Palpatine]] 05:49, 30 June 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Soulfire Strike Team]]&#039;&#039;&#039;===&lt;br /&gt;
[[image:sflogo.gif|left|150px]]&lt;br /&gt;
Nominated By - [[User:Kieran|Kieran]] 20:53, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---DO NOT WRITE BELOW THIS LINE, as it is for the category--&amp;gt;&lt;br /&gt;
[[Category:DJBWiki|Featured Articles]]&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=29037</id>
		<title>DJBWiki:Featured article</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=DJBWiki:Featured_article&amp;diff=29037"/>
		<updated>2007-07-10T19:53:35Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Featured article nominations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;featured articles&#039;&#039;&#039; of the wiki are articles that represent the best [[DJBWiki]] has to offer. This is &#039;&#039;not&#039;&#039; a way to showcase the articles of your favorite characters, spaceships, or the like.&lt;br /&gt;
&lt;br /&gt;
*[[Featured article/History|History]]&lt;br /&gt;
*[[DJBWiki:Featured article/Queue|Queue]]&lt;br /&gt;
&lt;br /&gt;
So just what makes a featured article? Well, we&#039;ve prepared a list just in case someone should ask that, and it is as follows.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;An article must&amp;amp;hellip;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#&amp;amp;hellip;be well written and detailed&lt;br /&gt;
#&amp;amp;hellip;be unbiased, non-point of view&lt;br /&gt;
#&amp;amp;hellip;not be the object of any ongoing edit wars&lt;br /&gt;
#&amp;amp;hellip;not be tagged with any sort of improvement tags (i.e. more sources, expand, etc)&lt;br /&gt;
#&amp;amp;hellip;have a succinct proper lead that can be used for the front page [[Template:Featured article|featured box]]&lt;br /&gt;
#&amp;amp;hellip;have a reasonable amount of red links; use common sense&lt;br /&gt;
#&amp;amp;hellip;have a complete, detailed biography if it&#039;s a character article&lt;br /&gt;
#&amp;amp;hellip;not have been previously featured&lt;br /&gt;
&lt;br /&gt;
For more information on what makes a featured article, see [http://en.wikipedia.org/wiki/Wikipedia:What_is_a_featured_article Wikipedia:What is a featured article].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to nominate:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#First, nominate an article you find is worthy of featured status, putting it at the bottom of the list below; see criteria above.&lt;br /&gt;
#Others will object to the nomination if they disagree that the article is good enough; they will then supply reasons for doing so, and ways to improve the article (errors, style, organization, images, notability, sources).&lt;br /&gt;
#Supporters adjust the article until the objectors (with reasonable objections) are satisfied.&lt;br /&gt;
#The article is placed on the featured article list and added to the front page queue.&lt;br /&gt;
#Also, if, at least a week after the article&#039;s nomination, that article has 5 supports and no objections, it will be added the queue, and will be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;How to vote:&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Before doing anything, be sure to read the article completely, keeping a sharp eye out for mistakes.&lt;br /&gt;
#Afterwards, compare the article to the criteria listed above, and then either &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; the article&#039;s nomination.&lt;br /&gt;
##If you object, please supply concrete reasons for doing so, and how it can be improved.&lt;br /&gt;
#As stated above, any objections will be looked upon by the nominator, supporters, and anyone willing to improve the article, and action will be taken to please the objectors.&lt;br /&gt;
#Once all objectors&#039; complaints have been solved (or the article has 5 supports and no objections after at least a week), the article will be added to the queue and be officially known as a &amp;quot;featured article&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Also remember to add {{tl|nominated}} at the top of the article you are nominating.&lt;br /&gt;
&lt;br /&gt;
Every Sunday the next article in the queue will be highlighted on the [[Main Page]] as featured, marked with the {{tl|featured}} template and removed from the list of nominations. The beginning of the article then appears on the Main Page via the {{tl|featured article}} template. Nominees that are inactive for a month will be eliminated from the nominations list.&lt;br /&gt;
&lt;br /&gt;
==Featured article nominations==&lt;br /&gt;
List an article and leave your signature for the nomination(s) - additional comments beyond &#039;&#039;&#039;support&#039;&#039;&#039; or &#039;&#039;&#039;object&#039;&#039;&#039; (unless you have concrete reasons as to why you object) are not required and will be deleted.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Aabsdu]]&#039;&#039;&#039;===&lt;br /&gt;
Nominated by --[[User:Tron|Tron]] 17:35, 13 February 2007 (Mountain Standard Time)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Vladimir|Vladimir]] 09:12, 27 February 2007 (MST)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Macron|Macron]]- needs a lead pic- 23;56, 7 mar 07 (EST)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - Without a character pic it&#039;s just not &amp;quot;complete&amp;quot; [[image:km1.png]] 21:14, 26 March 2007 (EDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Solid article.  Image unnecessary to visualize the detail given. - [[User:Oberst|Oberst]] 00:54, 28 March 2007 (MDT)&lt;br /&gt;
** Needs a pic. It&#039;s a requirement for Featured Articles. [[image:km1.png]] 16:06, 29 March 2007 (EDT)&lt;br /&gt;
** Pic is being made, at least so I&#039;m told. In case anyone cares. Btw, thanks for the compliment Oberst, heh [[User:Aabsdu|Aabs]] 20:18, 11 April 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Drodik Va&#039;lence al&#039;Tor]]&#039;&#039;&#039;===&lt;br /&gt;
[[Image:Drodik.jpg|left]]&lt;br /&gt;
Nominated by --[[user:Drodik|Drodik]] 07:21, 20 February 2007 (Central Standard Time)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - [[User:Vladimir|Vladimir]] 09:17, 27 February 2007 (MST)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Nice article and an interesting read, but could do with fleshing out at the end as it sort of trails off - [[User:Kieran|Kieran]] 22:17, 16 April 2007 (GMT)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; [[User:Aabsdu|Aabs]] 11:40, 20 April 2007 (MDT)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Ashura Isradia]]&#039;&#039;&#039;===&lt;br /&gt;
[[Image:Dantefairuse.jpg|left|100px]]&lt;br /&gt;
Nominated By - [[User:Oberst|Oberst]] 09:30, 23 May 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Very nice article, information-wise and pictures. I really like the character image. Great job [[User:Aabsdu|Aabs]] 16:51, 23 May 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Nice, good info and graphics. Well written and interesting. [[User:Macron]] 16:11, 4 June 2007 (EST)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; Well-written article, although a few of the images could be shrunk a little bit. -- [[User:RevengeX|RevengeX Palpatine]] 14:18, 7 June 2007 (MDT) &amp;lt;--- Pictures rescaled, thanks -- [[User:Ashura Isradia|Ash]] 21:00, 9 June 2007 (GMT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - Well written and formatted --[[User:Tron|Tron]] 14:01, 25 June 2007 (MDT)&lt;br /&gt;
*&#039;&#039;&#039;Support&#039;&#039;&#039; - A well written, well formatted and impressive article. Well done! --[[Image:Vladek.png]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Crimson Tide]]&#039;&#039;&#039;===&lt;br /&gt;
[[image:crimsontidelogo.jpg|left|150px]]&lt;br /&gt;
Nominated By - [[User:Dismal|Dismal]] 22:27, 24 June 2007 (EDT)&lt;br /&gt;
*&#039;&#039;&#039;Weak Support&#039;&#039;&#039; - It&#039;s a well-written article, however, is there anyway you can add more links?  Without the blue text, it looks kind of &amp;quot;boring.&amp;quot; -- [[User:RevengeX|RevengeX Palpatine]] 05:49, 30 June 2007 (MDT)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Soulfire Strike Team]]&#039;&#039;&#039;===&lt;br /&gt;
[[image:sflogo.gif|left|150px]]&lt;br /&gt;
Nominated By - [[User:Kieran|Kieran]] 20:53, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---DO NOT WRITE BELOW THIS LINE, as it is for the category--&amp;gt;&lt;br /&gt;
[[Category:DJBWiki|Featured Articles]]&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29036</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29036"/>
		<updated>2007-07-10T19:50:56Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Yaga_Minor Yaga Minor])&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, [http://starwars.wikia.com/wiki/Utapau Utapau])&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Falor|Kieran]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, [http://starwars.wikia.com/wiki/Saffalore Saffalore])&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is the symbol of fire rays in three directions. Shadow (grey)  and Darkness (black) are the fuel of the team members&#039; Blood (red). The Soulfire is in the heart, body and mind of the members.  It is also shows the unity of Soulfire battle team, belonging to House Galeres and Clan Arcona.  The members are trained in three skills of activities: ground combat (JO, JK, JKA), writing, and operating the flight vessels (XvT/XwA). All this training is necessary, as is the same kinds of special operation tactics as their army and navy counterparts, yet they all have the capability to deploy light armor, artillery, and inventing weaponries including bioweapons in support of their operations.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare. &lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29035</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29035"/>
		<updated>2007-07-10T19:46:10Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Different Roles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, Yaga Minor)&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, Coruscant)&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, Utapau)&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Falor|Kieran]] (Human Male, Dxun)&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, Dxun&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, Dxun)&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, Saffalore)&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is the symbol of fire rays in three directions. Shadow (grey)  and Darkness (black) are the fuel of the team members&#039; Blood (red). The Soulfire is in the heart, body and mind of the members.  It is also shows the unity of Soulfire battle team, belonging to House Galeres and Clan Arcona.  The members are trained in three skills of activities: ground combat (JO, JK, JKA), writing, and operating the flight vessels (XvT/XwA). All this training is necessary, as is the same kinds of special operation tactics as their army and navy counterparts, yet they all have the capability to deploy light armor, artillery, and inventing weaponries including bioweapons in support of their operations.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Squad Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare. &lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29034</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=29034"/>
		<updated>2007-07-10T19:45:20Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* The Dream Prowler */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, Yaga Minor)&lt;br /&gt;
*Tech/Comm Specialist: [[Malidir]] Dinistr Erinos (Human Male, Coruscant)&lt;br /&gt;
*Sniper: [[Mayda Ferium]] (Human Female, Utapau)&lt;br /&gt;
*Scout: [[Garik Burren]] (Human Male, Les Doroth)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Falor|Kieran]] (Human Male, Dxun)&lt;br /&gt;
*Pilot: [[Bendak Kodiak]] (Human Male, Dxun&lt;br /&gt;
*Medic: [[Juda Kodiak Erinos]] (Human Male, Dxun)&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, Saffalore)&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is the symbol of fire rays in three directions. Shadow (grey)  and Darkness (black) are the fuel of the team members&#039; Blood (red). The Soulfire is in the heart, body and mind of the members.  It is also shows the unity of Soulfire battle team, belonging to House Galeres and Clan Arcona.  The members are trained in three skills of activities: ground combat (JO, JK, JKA), writing, and operating the flight vessels (XvT/XwA). All this training is necessary, as is the same kinds of special operation tactics as their army and navy counterparts, yet they all have the capability to deploy light armor, artillery, and inventing weaponries including bioweapons in support of their operations.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Different Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda Kodiak Erinos]](Medic)&lt;br /&gt;
*[[Bendak Kodiak]] (Pilot)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Nilar field cauterizer &lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*ECM-598 Medical Backpack&lt;br /&gt;
**Hand-Held diagnostic scanner&lt;br /&gt;
**Assorted anesthetics, analgesics, opiates, blood pressure, respiration and pulse regulators, assorted vaccines and other medicines for humans.&lt;br /&gt;
**Emergency procedure database&lt;br /&gt;
**Closure packs - pressure sealant bandages and absorptive material for high trauma.&lt;br /&gt;
**Filtration masks - supplies oxygen rich flow.&lt;br /&gt;
**Laser scalpel&lt;br /&gt;
**Assorted syringes, suppositories and other delivery devices for medicines&lt;br /&gt;
**Portable stretcher - supports up to 150kg&lt;br /&gt;
**Pressure cuffs and tourniquets&lt;br /&gt;
**Sterile cloths and bandages&lt;br /&gt;
**2 units of universal plasma.&lt;br /&gt;
*Fastflesh Medpac (2)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Garik Burren]](Scout)&lt;br /&gt;
*[[Mayda Ferium]] (Sniper)&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Malidir]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soulfire Strike Team, whilst well-equipped, does occasionally have more specialised ‘gear’ to suit the occasion. Said equipment is listed below and all of the members of the squad are trained rigorously in its use so that they suffer from no disadvantage when shifting from their standard gear to the ‘reserves.’&lt;br /&gt;
&lt;br /&gt;
==== EPP-2 Assault Carbine ====&lt;br /&gt;
[[Image:EPP-2.JPG|thumb|left| Erinos Plasma Projector-2]]&lt;br /&gt;
Noticing a distinct lack of power at close range, Sashar and Kieran worked closely to design a weapon that provided more stopping power than the E-15A, whilst sacrificing some of the range. The end result was the EPP-2; the Erinos Plasma Projector-2 (the first having taken the testing droid’s face off when it back-fired).&lt;br /&gt;
&lt;br /&gt;
The EPP-2 borrows a lot of its technology from the Flechette launcher – firing a spread of burning projectiles that do incredible damage at close range, however instead of being based on what’s essentially molten shrapnel, the EPP-2 fires plasma-coated discs that explode on impact, delivering severe plasma burns to the opponent as well as packing one hell of a kinetic punch. Naturally, the recoil on the EPP-2 is vicious. Also, the plasma packets offer a more concentrated blast zone, rather than spraying the immediate area before the wielder in fire. Its maximum range is twenty five meters, and its optimum range is ten meters. The weapon can fire once every half second and can fire a total of 40 times before needing to be reloaded. Unfortunately, the ammunition packets for the EPP-2 are quite large and cumbersome, so Soulfire Members usually only carry one spare. &lt;br /&gt;
&lt;br /&gt;
====Comlink Bead ====&lt;br /&gt;
&lt;br /&gt;
When working incognito, Soulfire substitute their helmets and armour for &#039;civvie&#039; attire, which surrenders them the luxury of their comlinks.To combat this, Soulfire acquired a set of bead comlinks so that they might keep in constant contact without being observed. The bead comlinks are inaudible to anyone other than the user and can pick up the barest trace of the user&#039;s voice. It can be toggled on and off by clicking ones&#039; back teeth.&lt;br /&gt;
&lt;br /&gt;
== Standard Operating Procedures ==&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
*[[Xayun Erinos]]&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
*Timeros Caesus Entar&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=28698</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=28698"/>
		<updated>2007-07-02T07:21:52Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* A Name was Born */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
[[image:kodiaklogo.gif|thumb|right|Mandalorian Clan Kodiak&#039;s insignia.]]&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
[[image:Erinos.jpg|thumb|right|The [[Erinos]] family.]]&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26524</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26524"/>
		<updated>2007-06-02T15:57:34Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* A New Life A New Friend */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
[[image:kodiaklogo.gif|thumb|right|Mandalorian Clan Kodiak&#039;s insignia.]]&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
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=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26523</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26523"/>
		<updated>2007-06-02T15:54:28Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* A New Life A New Friend */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
[[image:kodiaklogo.bmp|thumb|right|Mandalorian Clan Kodiak&#039;s insignia.]]&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26417</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26417"/>
		<updated>2007-05-31T18:53:03Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Ascendancy in the Force */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26416</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26416"/>
		<updated>2007-05-31T18:52:37Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[ProConsul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26414</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26414"/>
		<updated>2007-05-31T18:45:25Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Ascendancy in the Force */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[ProConsul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26304</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26304"/>
		<updated>2007-05-28T15:18:55Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* Ascendancy in the Force */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[ProConsul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Shii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under Sashar ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of  Soresu although he had been making some headway into the more aggressive form of Sii-Cho.&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26302</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26302"/>
		<updated>2007-05-28T15:17:10Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* The Strike at the Heart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under [[Sashar Kodiak Erinos|Sashar]] ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of [[Soresu]] although he had been making some headway into the more aggressive form of [[Sii-Cho]].&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under Sashar ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of  Soresu although he had been making some headway into the more aggressive form of Sii-Cho.&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26301</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26301"/>
		<updated>2007-05-28T15:15:37Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* The Force */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
===Ascendancy in the Force===&lt;br /&gt;
&lt;br /&gt;
Kieran’s tutelage under Sashar ended in the way that few of the Master-Apprentice pairings did; with Kieran being granted the rank of Dark Jedi Knight.  The inception ceremony was a quiet private one, as neither Master nor Apprentice cared for the flamboyant theatrics that so many of their fellow Jedi lost themselves into.  The [[Consul]] [[Strategos Thanatos Entar]] and his [[Pro Consul]] were the only other two beings present.  Kieran had constructed his Lightsaber at his home on Dxun during a brief visit the pair had made in search of material.  The young Mandalorian had already developed into a formidable duellist following Sashar closely in his mastery of  Soresu although he had been making some headway into the more aggressive form of Sii-Cho.&lt;br /&gt;
&lt;br /&gt;
===A Name was Born===&lt;br /&gt;
&lt;br /&gt;
This event somewhat overshadowed the creation of Kieran’s family, the Erinos along will fellow Mandalorian’s Sashar and Juda as well as the Soulfire sergeant Zandro.  Other members of the brotherhood were included in the roster but as of yet Kieran had had little dealings with them.  Still, it was yet another body that Kieran swore loyalty to.&lt;br /&gt;
&lt;br /&gt;
Kieran had taken some persuading to join the family but after careful consideration he acknowledged that it would be in his best interests in the Brotherhood and later, would come in use upon his return to Kodiak.  Eager to lend a hand during the early stages of its creation he brought Malidir with him on a trip to Dxun.  Whilst Malidir was not a Mandalorian by blood or inception, he had proved on countless occasions that he had the grit to make it in their way of life.  Kieran enrolled Malidir in the final stages of the training he himself had undergone, not to improve his companion’s combat skills but to learn a little about the heritage and way of life that several of the Erinos family knew so well.  Kieran’s other purpose for his return was to recruit a number of his ner’vode to be at the disposal of the family.  The Patriarch of the clan, his father, agreed in earnest once Kieran had outlined his plan to him and demonstrated how it would serve in Kodiak’s interest.  And so they returned, with a seventy strong company of Mandalorian’s in their wake.&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Falor&amp;diff=26151</id>
		<title>Kieran Kodiak Falor</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Falor&amp;diff=26151"/>
		<updated>2007-05-26T13:08:25Z</updated>

		<summary type="html">&lt;p&gt;Kieran: Redirecting to Kieran Kodiak Erinos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT: [[Kieran Kodiak Erinos]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26148</id>
		<title>Kieran Kodiak Erinos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kieran_Kodiak_Erinos&amp;diff=26148"/>
		<updated>2007-05-26T13:07:18Z</updated>

		<summary type="html">&lt;p&gt;Kieran: New page: {{nominated}} {{obbie charinfo| |name=Kieran Kodiak Falor |image=250px |homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun]) |birth= [[1 ABY to...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{obbie charinfo|&lt;br /&gt;
|name=[[Kieran Kodiak Falor]]&lt;br /&gt;
|image=[[image:Kieran.jpg|250px]]&lt;br /&gt;
|homeworld=Unknown (Raised on [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
|birth= [[1 ABY to 10 ABY|7 ABY]]&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height= 1.8 Meters&lt;br /&gt;
|weight= 100 KG&lt;br /&gt;
|skin=Lightly Tanned&lt;br /&gt;
|hair=Brown, Short&lt;br /&gt;
|eyes=Emerald Green&lt;br /&gt;
|era=[http://starwars.wikia.com/wiki/New_Jedi_Order New Jedi Order]&lt;br /&gt;
|affiliation=[[Arcona]], [[Dark Brotherhood]], [http://starwars.wikia.com/wiki/Mandalorian Mandalorian]&lt;br /&gt;
|ship=&#039;&#039;[[Dream Prowler]]&#039;&#039;&lt;br /&gt;
|dossier=[http://www.darkjedibrotherhood.org/dbjedi/dossier.asp?ID=7378 7378]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Biography ==&lt;br /&gt;
&lt;br /&gt;
Kieran’s a Mandalorian’s Mandalorian, strong willed, determined and steadfast in the thickest of battles.  Abandoned on [http://starwars.wikia.com/wiki/Dxun Dxun] by his dying father he was adopted into Clan Kodiak and thrived under the guidance of the Clan elders in every aspect of his training.  He later sought out adventure in the profession as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter] enjoying his place in the Galaxy.  However, his past caught up with him and upon learning of his connection with the force he joined the Brotherhood to learn more about his unique gift.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Early Years&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==== A Life Almost Lost ====&lt;br /&gt;
&lt;br /&gt;
Kieran had a father once, along time ago. He may even have a mother, but the feeling is still foggy in his mind because this was before consciousness broke in the young infant’s brain.  Old enough to identify who his parents were, but not what they were, to him they are a warm distant memory.  His father had brought him to [http://starwars.wikia.com/wiki/Dxun Dxun], but had made no more than a few steps before dying.  Clan Kodiak was presented with another orphan of the galaxy, and as they had done before, they welcomed the small [[image:transport.jpg|thumb|left|The transport used by Kieran&#039;s Father to deliver him to the Kodiaks.]]soul with open arms.  The question of why his father had chosen to bring him to Dxun among the elders, a medical examination revealed he had died of a terminal illness, but it perplexed them as to why he had chosen the moon of all the places in the Galaxy.  Still, Kieran began his life as the adopted son of the clan’s Patriarch.&lt;br /&gt;
&lt;br /&gt;
==== A New Life A New Friend ====&lt;br /&gt;
&lt;br /&gt;
He was brought up like any [http://starwars.wikia.com/wiki/Mandalorian Mandalorian] son and began his training.  Kieran possessed a natural talent that many of his brothers did not possess.  He learned at an incredible pace and out performed the majority of his brethren, however, he was always on par with one individual.  [[Sashar]], like Kieran, was an orphan, and they shared their adoptive father.  Fate it seemed, had been smiling down on the pair, and later they would reflect on the involvement of the [http://starwars.wikia.com/wiki/Force Force] on their meeting.  &lt;br /&gt;
&lt;br /&gt;
Kieran and [[Sashar]] struck up a solid friendship, increased by the bond of brotherhood, but still they shared something more, something that their fellow clansmen did not.  They entered Super-Commando training together and excelled, rising to meet every challenge.  However, dreams plagued his brother, nightmares and stirrings inside him, something which the young Mandalorian could not understand, yet still feel a vague familiarization with it.&lt;br /&gt;
&lt;br /&gt;
==== A Brush With The Force ====&lt;br /&gt;
&lt;br /&gt;
Knowing that the answer lay deep in their clouded past, they searched in the Clan’s archives for an answer, their father’s journal seeming the likely place.  They read of the Clan meetings, of discussions of the secret nature, it revealed that [[Sashar]] had ties with the Force.  The Elders decided to keep it from him, concerned for his wellbeing and for the clan’s.  But now, the pair knew their answer and followed one of Sashar’s visions, journeying to a planet called [http://starwars.wikia.com/wiki/Onderon Onderon].&lt;br /&gt;
&lt;br /&gt;
Upon entering the temple that was calling to his brother, Kieran felt a calming feeling, clarity crossed his mind and he felt more attuned with his body and his surroundings.  His thoughts were that he was suddenly being awakened, but they soon turned to fear and worry.  [[Sashar]] had collapsed into a coma leaving Kieran to drag him out and race back to Dxun.&lt;br /&gt;
&lt;br /&gt;
The reception upon their return was not a warm one.  Kieran had returned with one of the clan’s rising stars in a coma.  Still, anger fell away to concern which was then lifted by relief.  [[Sashar]] awoke one month later a changed person.  He was distant and seemed distracted, Kieran felt a great guilt having brought his brother to the temple and now to see him fall behind in his training.  Deciding to return his brother to the temple turned out for the best, as [[Sashar]] emerged strong confident, but with a sinister side to him none had seen before.&lt;br /&gt;
&lt;br /&gt;
His brother soon left to join the [http://starwars.wikia.com/wiki/Sith Sith], the clan elders deciding it was for the better.  Kieran completed his training, and became a man.&lt;br /&gt;
&lt;br /&gt;
==== The Training ====&lt;br /&gt;
&lt;br /&gt;
His life entailed continuous cycles of running, shooting, playing war games, learning survival techniques, and learning how to use explosives (an activity he enjoyed most of all).  He learnt how plan and execute everything from single raids to a strategic campaign to take a planetary system.  The [http://starwars.wikia.com/wiki/Mandalorian#Culture Mandalorian Warrior Heritage] was firmly instilled on the young man.  &lt;br /&gt;
[[image:training.jpg|thumb|right|Early Weapons Training on Dxun.]]&lt;br /&gt;
They would often patrol through the moon’s jungle, patrol against patrol but they would always face the [http://starwars.wikia.com/wiki/Zakkeg Zakkeg] and the [http://starwars.wikia.com/wiki/Drexl Drexl] (also see [[Drexl|The Drexl]]).  They would pit it out and the winner taking the glory.  Defeat always angered Kieran who had developed quite a competitive streak.  His training finished, his armour forged, but moreso he was a free man, now trained as one of Kodiak’s elite and at a moments notice ready to go to war for her.  But life seemed boring for Kieran; he desired to fill the empty void the excitement of his training had once filled.  He decided to strike out and leave [http://starwars.wikia.com/wiki/Dxun Dxun] to join the likes of the famous [http://starwars.wikia.com/wiki/Boba_Fett Boba Fett] as a [http://starwars.wikia.com/wiki/Bounty_Hunter Bounty Hunter].&lt;br /&gt;
&lt;br /&gt;
=== The Bounty Hunter Years ===&lt;br /&gt;
&lt;br /&gt;
==== A Place in the Galaxy ====&lt;br /&gt;
&lt;br /&gt;
Kieran travelled his way to [http://starwars.wikia.com/wiki/Corellia Corellia] to make is way in the Galaxy.  The transition from the sheltered society on [http://starwars.wikia.com/wiki/Dxun Dxun] to the bustling [http://starwars.wikia.com/wiki/Core_World Core World] of [http://starwars.wikia.com/wiki/Corellia Corellia] was a strange one for the young man.  His eyes were filled with wonders he had never before seen and he felt vacuum in his life begin to fill.&lt;br /&gt;
&lt;br /&gt;
After obtaining his Bounty Hunting license he began his work building a reputation for himself.  He started off with what he regarded as menial hunting; collecting over due debts and roughing up people who had offended the wrong person.  [http://starwars.wikia.com/wiki/Corellia Corellia] became his oyster and his list of clientele grew quickly.&lt;br /&gt;
[[image:CEC.png|thumb|left|The [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation&#039;s] logo.]]&lt;br /&gt;
He made his first kill almost by mistake.  His mark was the Marketing Director of one of the [http://starwars.wikia.com/wiki/Corellian_Engineering Corellian Engineering Cororation’s] rival firms, the CEC had been angered over the man’s slander campaign and that he had been rumoured to have paid a pirate gang to ambush and destroy cargo shipments in order to damage the CEC’s reputation.  Whilst the assassination had not been ordered, Kieran was told merely to rough the character up if necessary dispose of him.&lt;br /&gt;
&lt;br /&gt;
Upon embarking on his career Kieran had known that reputation was everything in the Bounty Hunting world.  So when the young Mandalorian found himself standing above four corpses, the Marketing Director and his four bodyguards (having decided not to let Kieran go about his business un-interrupted) he had feared that his career might be over.  However Kieran was surprised to find the number of new contracts that were being sent his way.&lt;br /&gt;
[[image:coronetview.jpg|thumb|right|A view over [http://starwars.wikia.com/wiki/Coronet_City Coronet City].]]&lt;br /&gt;
It appeared that the Corellian sector had a market for his type of character and thus his trade increased.  Soon he had amassed a suitable wealth and a reputation to match.  He had a modest house in Coronet and was quite enjoying his thrilling line of work.&lt;br /&gt;
&lt;br /&gt;
==== A Recall To Duty ====&lt;br /&gt;
&lt;br /&gt;
A call from [http://starwars.wikia.com/wiki/Dxun Dxun] awoke Kieran one morning; the clan Elders had use of the young Mandalorian.  Acting quickly, he organized he gear and raced back to his home.  It appeared that the Elders had set a task for him.  A pirate gang known as the Drexl Cry had established a base on [http://starwars.wikia.com/wiki/Dxun Dxun] to harass the system.  Whilst that had made little difference to the Clan they had began infringing on Kodiak’s territory.  It had climaxed and a Mandalorian was injured whilst three of the pirates were killed.  The Elders wished him to take a patrol into their base and destroy everything.&lt;br /&gt;
&lt;br /&gt;
Kieran sent messages to his brothers and formed his old training gang together, only Sashar was not present.  He amassed a platoon and set out into the jungle in search of their prey.  The pirate personnel numbered sixty but it was no match for the brutal tactics of the [[image:piratebase.jpg|thumb|left|The Pirate Base on Dxun.]]Mandalorians.  Kieran led them into the base and killed every one, it was the Elder’s order to allow no survivors and that their deaths would serve as a warning to others.  They suffered no casualties and the Elders deemed it a perfect success.  Kieran had grown in their eyes into their future.   He stayed at his home for a while, visiting old friends namely [[Juda]]; a fellow ner’vode and Super Commando.  After several weeks he left once again for [http://starwars.wikia.com/wiki/Corellia Corellia].&lt;br /&gt;
&lt;br /&gt;
==== Friendship Founded ====&lt;br /&gt;
&lt;br /&gt;
{{Quote|Just drive damn it!&amp;quot; &amp;quot;Hey! I don’t like back seat drivers!|[[Derik Loran]] to [[Kieran]] during the speeder chase through [http://starwars.wikia.com/wiki/Coronet_City Coronet City], friendly banter from the start.}}&lt;br /&gt;
&lt;br /&gt;
Kieran was on his last lucrative mark for a while.  He had been toying with the idea of returning to [http://starwars.wikia.com/wiki/Dxun Dxun] for a while, just to check the place out he would say.  His target was a local crime lord and his pay check was being signed by [http://starwars.wikia.com/wiki/CorSec CorSec].  It appeared the local security enforcement had grown tired to trying to grab evidence and now they simply wanted him put away.  Kieran was quite happy to oblige even though they had said that any screw ups and we would become just another criminal to them; still the fee had him looking twice.  &lt;br /&gt;
&lt;br /&gt;
He had tracked him down to a shopping plaza; it was a tricky job especially if he wanted to avoid civilian casualties.  He’d settled on a straight pistol shot to the man and then a flash bang grenade to cover his escape and hopefully stop his mark’s bodyguards from shooting him down.  It had gone well until at the moment he was to take the shot; another bolt lanced out from somewhere and took the man out.  A quick glance told Kieran another bounty hunter had also been offered the contract, CorSec clearly not believing Kieran was up to it.&lt;br /&gt;
[[image:lspeeder.jpg|thumb|right|The [http://starwars.wikia.com/wiki/Landspeeder Landspeeder] used in their escape.]]&lt;br /&gt;
All hell broke lose and the two were the inevitable targets of the bodyguards, who proceeded to spray the area with blaster bolts without a care for who they hit, Kieran new at once his time on Corellia had come to an end.  Soon the local authorities had joined the party and Kieran and this bounty hunter were drawn together to escape on a stolen Speeder.  The bounty hunter introduced himself as [[Derik Loran]].  They escaped aboard Derik’s freighter and struck out together.&lt;br /&gt;
&lt;br /&gt;
==== From the Shadows ====&lt;br /&gt;
&lt;br /&gt;
Kieran was on Coruscant in a bar with his new companion Derik Loran.  The pair had grown close, taking on numerous marks and happy to share the bounty between them.  Kieran began to think of him as his family away from home, a &#039;&#039;ner’vode&#039;&#039; in the unlikeliest of places.  Their hunts had taken them all across the galaxy and it was on one such hunt they came across the [[Dream Prowler]], abandoned in space and drifting with no sign of the crew.  They quickly adopted the ship and used it as a mobile home.&lt;br /&gt;
&lt;br /&gt;
Their drinking crusade had grown to a dramatic finally with the entrance of [[Sashar]].  Kieran greeted him warmly but the talk soon turned from a one of a happy reunion to a serious discussion.  It seemed the Jedi had come to reveal a secret of Kieran’s, one that he himself did not know.&lt;br /&gt;
&lt;br /&gt;
[[Sashar]] explained Kieran’s force sensitivity to him and offered him a choice.  He could join the brotherhood or simply continue with his life.  Kieran dwelled on the question for several weeks after Sashar returned to the brotherhood.  After much deep reflection Kieran decided to take up Sashar&#039;s offer of Apprenticeship and join the brotherhood.  [[Derik Loran|Derik]] went his way but paid numerous visits to the Mandalorian.&lt;br /&gt;
[[image:Sashar.jpg|thumb|right|[[Sashar]]; Kieran&#039;s Master and Brother.]]&lt;br /&gt;
&lt;br /&gt;
=== The Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
==== Early Years ====&lt;br /&gt;
&lt;br /&gt;
Kieran arrived into the Dajorra System joining [[Clan Arcona]]’s ranks.  He excelled in his early training, grasping the force with ease and excelling in his physical and combat skills.  He felt at ease among the Clan especially with Sashar there as his Master to guide him.  He joined the [[Soulfire Strike Team]]; becoming a valuable asset with his knowledge of military tactics from his Supercommando training.  He participated in numerous of the clan’s military excursions building his reputation among his fellow Jedi.&lt;br /&gt;
&lt;br /&gt;
==== The Strike at the Heart ====&lt;br /&gt;
&lt;br /&gt;
A clan feud erupted; [[Clan Scholae Palatinae|Scholae Palatinae]] had attacked [[Strategos Thanatos Entar|Strategos]] (the clan’s [[Consul]]) whilst meeting to discuss a series of incidents concerning supposedly rogue Jedi.  The clans geared up for war and [[Soulfire Strike Team|Soulfire]] was called upon to strike out at [[Clan Arcona|Arcona]]’s enemy.  They launched a daring raid deep into the [[Cocytus System]].  &lt;br /&gt;
&lt;br /&gt;
Kieran fulfilled his role as the team’s demolition expert and they successfully destroyed a sensor relay effectively blinding the entire sector to pave way for the arrival of the fleet.  [[Selene]] was injured by [[Koskian &#039;Psyko&#039; d&amp;quot;Tana Arconae|Koskian]] (posing as a Bounty Hunter on another of the Consul’s missions), thinking quickly he took her prisoner to escape on their ship.  Whilst aboard the sensor satellite they discovered the CSP (Clan Scholae Palatinae as it is colloquially known) [http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer Victory I Class Star Destroyer] [[Excidium]] was rearming and refuelling at an asteroid base.  &lt;br /&gt;
[[image:vsddrydock.jpg|thumb|left|The [[Excidium]] docked at the Asteroid Refuelling Base.]]&lt;br /&gt;
Seizing the opportunity; Soulfire raced to the base and set about planting explosives on both the Star Destroyer and the asteroid base.  Kieran and [[Zandro Savric Erinos|Zandro]] took to the base in search of the fuel rooms in order to plant explosives whilst [[Sashar]] and [[Timeros]] made their way to the [[Excidium]].  It was on their journey back to rendezvous with Sashar and Timeros when Kieran took shrapnel wound to the chest after being ambushed by a CSP patrol.&lt;br /&gt;
&lt;br /&gt;
A call from Sashar had the pair racing with the [[Dream Prowler]] for the Excidium’s hangar bay in the hope to extract their companions.  However, as soon as they crossed the threshold a barrage of PLX missiles destroyed the [http://starwars.wikia.com/wiki/Repulsorlift Repulsorlifts] and beached their escape vehicle.  Now facing overwhelming numbers and fire power the odds of survival seemed small.&lt;br /&gt;
&lt;br /&gt;
At the last moment, revealing his cover, Koskian entered with Selene and turning the tide back in Arcona’s favour.  The fire fight spluttered to a close with a last ditched attack from Soulfire.  They boarded the Dream Prowler, and in true Jedi fashion, lifted her out of the hangar using the force.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
=== Physiological Profile ===&lt;br /&gt;
&lt;br /&gt;
Kieran bares the typical traits of any Mandalorian son.  Having been brought up on ration pack meals and hard physical training he is as solidly built as you would expect.  Kieran has broad shoulders and stands just shy of six feet not a towering giant the Mandalorian’s had been reputed to be.  He has a muscular body type; his large frame is adorned with the iron hard muscle tone that only years of rigorous training has brought.  His skin is lightly tanned as one would expect from a man who had spent most of his life outdoors.  His emerald green eyes, whilst startling in colour and brightness (having been known to cut through even the iciest of hearts) they still convey a sense of age and authority, as though he has seen more than a man of his age should but has not let it bother him.  &lt;br /&gt;
&lt;br /&gt;
He bears few visually distinguishing marks.  A single scar runs from his right hip to his sternum, an old wound from an encounter with a [http://starwars.wikia.com/wiki/Boma Boma] on Dxun.  He has but one tattoo, an ornate decoration of transecting and crossing lines that start on top of his right shoulder and worm their way down his bicep to curl round the elbow and finish on the forearm.   The tattoo is rarely visible in its entirety and was painted on completion of his training, as a memento amongst his training squad.  Kieran typically wears his brown hair short and in a mess adding to the roguish charm the man possesses.  He is most comfortable wearing baggy synthetic trousers and a form hugging shirt of sorts, although his armour is like a second skin.&lt;br /&gt;
&lt;br /&gt;
=== Psycological Profile ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, a Mandalorian&#039;s Mandalorian.|Sashar remarking on Kieran&#039;s personality traits.}}&lt;br /&gt;
[[image:kieranbounty.jpg|thumb|right|Kieran collecting a bounty on [http://starwars.wikia.com/wiki/Coruscant Coruscant]]]&lt;br /&gt;
Kieran possesses a natural affinity for everything associated with warfare, and thus he epitomizes the Mandalorian way of life.  However, Kieran is not naturally aggressive.  His first instinct is to question and understand, a rather peaceful approach from someone with a culture of warfare, but then one hasn’t addressed the question as to why he has asked those questions.  Kieran seeks to knowledge to bolster his ability as a soldier, a great believer in battles being won and lost on intelligence he has taken a similar view to [http://starwars.wikia.com/wiki/Grand_Admiral_Thrawn Grand Admiral Thrawn], in that by understanding he is better able to destroy.  His natural inquisitiveness, when coupled with his training on Dxun is what helped him excel through the Brotherhood’s ranks with ease.&lt;br /&gt;
&lt;br /&gt;
Kieran finds comfort in socialising with friends and is widely known for his large group of friends, yet counter to this he has a problem with trust.  Kieran finds it difficult to put faith in people outside of his ‘comfort zone’ a trait which has no doubt been incurred from the Mandalorian’s reliance on family groups.  However, once trust has been earned, Kieran is eager to repay that person and often builds strong bonds with people.&lt;br /&gt;
&lt;br /&gt;
Inside Kieran a turmoil of different emotions rage, he longs for his home and his family yet he is happy with his new friends in the Brotherhood.  Frequent visits from an old friend, [[Derik Loran]] (now in command of one of Soulfire’s support squads) would bring him closer to his family on Dxun, but still the man feels it is not enough.&lt;br /&gt;
&lt;br /&gt;
In short, Kieran is a strong willed and minded soldier; he questions everything and is eager to learn but only to learn how to defeat his enemies with increasing ease.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Traits ===&lt;br /&gt;
&lt;br /&gt;
Hand to hand Kieran was unmatched on Dxun, here in the brotherhood with the force to consider as well, his skills have diminished somewhat in comparison.  Never the less, the man is well equipped to tackle different types of enemies without a weapon.  Kieran uses a form of boxing that can loosely be described as brawling; it has few recorded moves and utilizes the individual’s strengths to tackle the opponent’s weaknesses.  Kieran’s inquisitive nature as lead him to a biomechanical knowledge of several different species, and with that, the knowledge of the different species points of weakness.&lt;br /&gt;
&lt;br /&gt;
Whilst a proficient boxer, Kieran’s preferred method of taking on his enemies is by looking through the sites of a blaster rifle.  True to his Mandalorian way, Kieran is a great believer in victory through overwhelming firepower.  Weapons of all sorts excite Kieran, but nothing surpasses his coveted twin [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammers].  Other than the pair of modified pistols Kieran makes do with the equipment he has helped design that Soulfire now sport on all their missions.&lt;br /&gt;
&lt;br /&gt;
Melee weaponry wise Kieran is neither a novice nor an expert.  He is quick with a knife and handy with a sword.  His training with melee weaponry has increased since arriving in the brotherhood.  His master eager wishes him to become a proficient Lightsaber user once he ascends to the rank of [[Dark Jedi Knight]].&lt;br /&gt;
&lt;br /&gt;
=== The Force === &lt;br /&gt;
&lt;br /&gt;
Kieran follows the [http://starwars.wikia.com/wiki/Potentium Potentium] view of the force; he sees it as a means for improving his ability to fight in true Mandalorian fashion.  Although surrounded by the [http://starwars.wikia.com/wiki/Dark_Jedi Dark Jedi], Kieran does not view their way as wrong but rather as lesson in the law that power corrupts.  He seeks to understand both sides of the force as he sees benefit in both.  The [http://starwars.wikia.com/wiki/Dark_Side Dark Side] provides Kieran with combat techniques and energy he can use to bolster his performance.  The [http://starwars.wikia.com/wiki/Light_Side Light Side] gives Kieran a balance, as well as knowledge of the Force and healing techniques.  &lt;br /&gt;
&lt;br /&gt;
An astute observer may comment that whilst Kieran sits on the fence, he is leaning closer to the dark than the light.  Kieran would argue that it isn’t true, and that careful observation (of both the techniques he uses and the reasons for use) that he is a [http://starwars.wikia.com/wiki/Gray_Jedi Gray Jedi] focused on combat and warfare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Possessions ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Kieran owns an assortment of different weapons, some he has collected from bounties and during his travels across the galaxy, others he has purchased or has been given.  Kieran guards his weapons closely and will often spend hours disassembling and cleaning each individual part; [[image:deathhammer.jpg|thumb|right|One of Kieran&#039;s [http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] pistols.]]to him it is a sort of meditation.  His actual inventory is vast and due the implementation of standard kit for Soulfire, they feature less and less on his person.  However, the two that see regular appearances are:&lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Deathhammer Model 434 Deathhammer] (2)&lt;br /&gt;
&lt;br /&gt;
Kieran’s Deathhammer pistols are similar to any other Deathhammer pistols in that they look nothing like their brothers.  The owners of the reputed pistols are well known to modify their pistols to the user’s desire, and Kieran’s are a shining example of that.  The pistols are an exact match for each other.  &lt;br /&gt;
&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Vibroblade Vibroblade]&lt;br /&gt;
&lt;br /&gt;
Like any good soldier Kieran has his trusty knife.  Opting for simplicity over looks in this case the knife is the least exotic of his personnel cache of weapons.  The blade is four inches long and dead straight; on one edge you will find a typical micro angled blade whilst the other is the same until it reaches an inch below the guard.  There its edge waves slightly but still maintains its sharpness, this is to allow easier cutting through denser materials.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
To a Mandalorian, his armour is his soul.  Kieran’s armour is relatively new, him being of a young age and having no birth father to pass armour down from.  He found it on Dxun under the supervision of his adopted father and began its design.  Kieran wanted simplicity over flamboyant colours and chose a soft grey, one that shined, but never reflected the light from its surface.  On a sunny day, the armour would appear a very light shade of grey, yet dark at the same time, whilst at night, the armour would appear almost black.  The trimming is yellow; as would befit the son of a clan elder, and a prominent warrior in the clan.&lt;br /&gt;
[[image:mandalorian.jpg|thumb|left|Kieran in his full armour.]]&lt;br /&gt;
Since his days with Clan Kodiak, Kieran has made some minor adjustments to his armour.  The jet pack that is normally worn on the back has been removed in order to reduce weight and the fact his new abilities have erased the need for it.  In its stead, a small life support system, which is wired into the flexible membrane suit worn underneath, has been introduced.  Together, they make the armour vacuum proof for half a standard hour of exposure.&lt;br /&gt;
&lt;br /&gt;
The flexible membrane suit also carries with it some advantages.  The suit acts as a simple medical droid, able to treat minor wounds, control blood flow, body temperature and enhance muscle oscillation to increase the wearer’s endurance.  Whilst being the least protective part of the suit, it is still able to withstand kinetic and blaster fire (to a degree) due to its honeycombed structure.&lt;br /&gt;
&lt;br /&gt;
The weapons systems are basic, but suit Kieran’s needs well.  The gauntlets house contractible vibroblades for use in melee combat.  The left gauntlet has a [http://starwars.wikia.com/wiki/Datapad Datapad] built into it with a [http://starwars.wikia.com/wiki/Holoprojector Holoprojector] to display a message without using the helmet’s HUD (Heads Up Display).  The right gauntlet sports a concealed blaster pistol with enough power for twenty shots should he lose his weaponry.&lt;br /&gt;
&lt;br /&gt;
The helmet contains a plethora of devices to augment his combat abilities.  It contains pattern recognition software to help him identify tactics and strategies being used by his enemies as well as an advanced targeting system.  An inbuilt comm system is also included as well as telescopic zoom, infra-red imaging and a heat sensor.  From the helmet, Kieran can control different aspects of his weaponry, access his datapad, and receive, as well as process, information he has observed and received through the communications antenna.  The helmet control is performed by the wearer focusing on the part of the HUD in question and accessing and controlling it through a series of different blinking patterns and speeds allowing for quick and silent control.  While the system is complicated to a new user, years of wearing has conditioned Kieran so that it is second nature.&lt;br /&gt;
&lt;br /&gt;
=== Ships Owned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kieran&#039;s personal ship:&#039;&#039;&#039; &#039;&#039;[[Dream Prowler]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Whilst the [[Dream Prowler]] is listed as Kieran personnel vessel it now serves the clan.  Kieran stumbled across her drifting in space outside of [http://starwars.wikia.com/wiki/The_Maw The Maw].  The ship had been left abandoned with no indication of a prior struggle.  Upon further investigation Kieran (and his companion [[Derik Loran]]) found that it had been stripped of all useful technology and thus was just an empty hull.  Seizing the opportunity the pair had towed her as far core-ward as they could managed and had her refitted as their own personnel hunting platform.&lt;br /&gt;
&lt;br /&gt;
Now the Dream Prowler serves as [[Soulfire Strike Team]]’s primary transport vessel, ferrying them from system to system whilst on their missions.  She has now a permanent crew recruited by Derik for the purpose.  Kieran and Derik Loran still have the deeds to the vessel and still on occasion take her out for a private spin.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
==== Meela ====&lt;br /&gt;
&lt;br /&gt;
Meela is not known for her affection to anyone other than Kieran.  Like all felines she is inherently lazy and enjoys her time spent sleeping and bathing herself in a way they only can.  However, whilst she may appear distracted and lethargic she is still every bit of the astute lethal predator [http://starwars.wikia.com/wiki/Nek Neks] are supposed to be.&lt;br /&gt;
&lt;br /&gt;
Unlike most [http://starwars.wikia.com/wiki/Nek Neks] found in the galaxy today, Kieran has shone away from making too many neurological enhancements to her, preferring her normal behaviour and demeanour to that of one governed by a machine.  Neurological implants have rendered her control to Kieran whilst still maintaining a great degree of her own free will.  The implants have allowed Kieran to send her detailed information concerning targets and orders making her the perfect &amp;quot;&#039;&#039;war hound&#039;&#039;&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Species&lt;br /&gt;
|image=[[Image:Nek.JPG|250px]]&lt;br /&gt;
|name=[http://starwars.wikia.com/wiki/Nek Nek]&lt;br /&gt;
|designation=Nonsentient&lt;br /&gt;
|height=1.3 meters&lt;br /&gt;
|planet=[http://starwars.wikia.com/wiki/Cyborrea Cyborrea]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:DJB Characters]]&lt;br /&gt;
[[Category: Clan Arcona]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=0_BBY_to_9_ABY&amp;diff=25960</id>
		<title>0 BBY to 9 ABY</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=0_BBY_to_9_ABY&amp;diff=25960"/>
		<updated>2007-05-24T07:12:40Z</updated>

		<summary type="html">&lt;p&gt;Kieran: /* 6 ABY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following took place between the years &#039;&#039;&#039;1 ABY&#039;&#039;&#039; to &#039;&#039;&#039;10 ABY&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
=== 3 ABY ===&lt;br /&gt;
&lt;br /&gt;
*The Rebel base on Hoth is invaded and destroyed by Imperial forces.&lt;br /&gt;
*Boba Fett collects Jabba the Hutt&#039;s bounty on Han Solo after delivering Solo encased in carbonite.&lt;br /&gt;
*Luke Skywalker begins training under Yoda, but ends it to rescue his friends, and loses a duel with Darth Vader on Bespin.&lt;br /&gt;
*Black Sun begins to collapse. &lt;br /&gt;
*Destruction of Drinba IV by Death Star II.&lt;br /&gt;
&lt;br /&gt;
=== 4 ABY ===&lt;br /&gt;
&lt;br /&gt;
*The Galactic Empire falls after the death of Emperor Palpatine, Darth Vader and the Death Star II explodes. The Rebel Alliance later forms the New Republic to replace the Empire. &lt;br /&gt;
*Alliance to Restore the Republic becomes the Alliance of Free Planets. &lt;br /&gt;
*Fragmentation of the Galactic Empire.&lt;br /&gt;
&lt;br /&gt;
=== 5 ABY ===&lt;br /&gt;
&lt;br /&gt;
*Declaration of a New Republic signed, the New Republic and the New Republic Provisional Council Established.&lt;br /&gt;
*Kashyyyk is liberated by the New Republic. &lt;br /&gt;
*Manaan is liberated by the New Republic.&lt;br /&gt;
&lt;br /&gt;
=== 8 ABY ===&lt;br /&gt;
&lt;br /&gt;
*The Hapan Consortium opens its borders and initiates a diplomatic visit to Coruscant.&lt;br /&gt;
&lt;br /&gt;
== Births ==&lt;br /&gt;
&lt;br /&gt;
=== 1 ABY ===&lt;br /&gt;
&lt;br /&gt;
*[[Shadonyx]] on Kiffex&lt;br /&gt;
*[[Kandos Katarn]] on Pydyr&lt;br /&gt;
*[[Braecen Kunar]] on Corellia&lt;br /&gt;
*[[Kel Antar]] on Corellia&lt;br /&gt;
&lt;br /&gt;
=== 2 ABY ===&lt;br /&gt;
&lt;br /&gt;
*[[Callus Bo&#039;Amar]] on Hoth&lt;br /&gt;
*[[Nekura Manji Keibatsu]] on Kyataru&lt;br /&gt;
&lt;br /&gt;
=== 3 ABY ===&lt;br /&gt;
&lt;br /&gt;
*[[Sato Bruth&#039;Kothae]] on Dantooine&lt;br /&gt;
&lt;br /&gt;
=== 4 ABY ===&lt;br /&gt;
&lt;br /&gt;
*[[Shikyo Keibatsu]] on Kyataru&lt;br /&gt;
*Clone of [[Kaine Mandaala|Kyuzo Archon Mandal]] is made.&lt;br /&gt;
*[[Drodik Va&#039;lence al&#039;Tor]] on Nagi&lt;br /&gt;
*[[Rayne]] on Coruscant&lt;br /&gt;
&lt;br /&gt;
=== 5 ABY ===&lt;br /&gt;
&lt;br /&gt;
*[[Aabsdu di Plagia Dupar al&#039;Tor]] on Onderon&lt;br /&gt;
*[[Brujah Tamalar]] on Tatooine&lt;br /&gt;
*[[Bane]] on an unknown world&lt;br /&gt;
*[[Prajna Berkana]] on Cerea&lt;br /&gt;
&lt;br /&gt;
=== 6 ABY ===&lt;br /&gt;
&lt;br /&gt;
*[[Shimura Xhedias Keibatsu]] on Iridonia&lt;br /&gt;
*[[Mayda Ferium]] on Utapau&lt;br /&gt;
&lt;br /&gt;
=== 7 ABY ===&lt;br /&gt;
*[[Kieran Kodiak Falor|Kieran Kodiak Erinos]] adopted into clan on Dxun, birth place unknown&lt;br /&gt;
&lt;br /&gt;
=== 10 ABY ===&lt;br /&gt;
&lt;br /&gt;
*[[Dorn Ty&#039;Rodius Ravr]] on Rodia&lt;br /&gt;
*[[Kazarelth Talîsmarr]] on Omwat&lt;br /&gt;
*[[Davin Olar]] on Dantooine&lt;br /&gt;
&lt;br /&gt;
== Deaths ==&lt;br /&gt;
&lt;br /&gt;
*[[Kaine Mandaala|Kyuzo Archon Mandal]] on Nam Chorios in 4 ABY&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| align=center cellpadding=3 id=toc style=&amp;quot;margin-left: 15px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=1 | &amp;lt;big&amp;gt;&#039;&#039;&#039;Time Periods:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt; [[24 BBY to 1 BBY]] | [[0 BBY]] | &#039;&#039;&#039;[[1 ABY to 10 ABY]]&#039;&#039;&#039; | [[11 ABY to 19 ABY]] | [[20 ABY to 25 ABY]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Time Periods]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=25784</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=25784"/>
		<updated>2007-05-21T19:19:31Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif |250pxl|Soulfire Logo]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, Yaga Minor)&lt;br /&gt;
*Tech/Comm Specialist: [[Sashar]] (Human Male, Onderon)&lt;br /&gt;
*Sniper/Scout: [[Rho|Rho d’Tana]] (Nagai Male, Nagi)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Falor|Kieran]] (Human Male, Dxun)&lt;br /&gt;
*Pilot/Medic: [[Juda]] (Human Male, Dxun)&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, Saffalore)&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is the symbol of fire rays in three directions. Shadow (grey)  and Darkness (black) are the fuel of the team members&#039; Blood (red). The Soulfire is in the heart, body and mind of the members.  It is also shows the unity of Soulfire battle team, belonging to House Galeres and Clan Arcona.  The members are trained in three skills of activities: ground combat (JO, JK, JKA), writing, and operating the flight vessels (XvT/XwA). All this training is necessary, as is the same kinds of special operation tactics as their army and navy counterparts, yet they all have the capability to deploy light armor, artillery, and inventing weaponries including bioweapons in support of their operations.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Different Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle [[Image:KX-80.jpg|thumb|right| Kashnir Arms KX-80 Repeating Blaster Rifle]]&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Field Surgery Kit (1)&lt;br /&gt;
*Laser Scalpel (1)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Rho|Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
=== Standard Operating Procedures ===&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
===The Dream Prowler===&lt;br /&gt;
An Elite unit requires an elite vessel.  Soulfire is fortunate to have within its roster a young Mandalorian known as [[Kieran Kodiak Falor|Kieran]].  Kieran has in his position an armed transport that he used in his Bounty Hunting days; The [[Dream Prowler]].  The Dream Prowler is already ideally fitted to carry the unit into combat and boasts enough weaponry to discourage larger and smaller star ships from engaging it.  It&#039;s quad laser turrets are more than capable of dealing with a starfighter attack and when combined with the torpedo launcher it can discourage the majority of pursuits.  Not only that but its speed, durable hull and shielding ensure it can outrun the majority of its pursuers, whilst also making it ideal to ferry troops into combat.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*Malidir&lt;br /&gt;
*Xayun Erinos&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=25782</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=25782"/>
		<updated>2007-05-21T18:18:59Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif|250pxl]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, Yaga Minor)&lt;br /&gt;
*Tech/Comm Specialist: [[Sashar]] (Human Male, Onderon)&lt;br /&gt;
*Sniper/Scout: [[Rho|Rho d’Tana]] (Nagai Male, Nagi)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Falor|Kieran]] (Human Male, Dxun)&lt;br /&gt;
*Pilot/Medic: [[Juda]] (Human Male, Dxun)&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, Saffalore)&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is the symbol of fire rays in three directions. Shadow (grey)  and Darkness (black) are the fuel of the team members&#039; Blood (red). The Soulfire is in the heart, body and mind of the members.  It is also shows the unity of Soulfire battle team, belonging to House Galeres and Clan Arcona.  The members are trained in three skills of activities: ground combat (JO, JK, JKA), writing, and operating the flight vessels (XvT/XwA). All this training is necessary, as is the same kinds of special operation tactics as their army and navy counterparts, yet they all have the capability to deploy light armor, artillery, and inventing weaponries including bioweapons in support of their operations.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Different Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle [[Image:KX-80.jpg|thumb|right| Kashnir Arms KX-80 Repeating Blaster Rifle]]&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Field Surgery Kit (1)&lt;br /&gt;
*Laser Scalpel (1)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Rho|Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
=== Standard Operating Procedures ===&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
&lt;br /&gt;
The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
&lt;br /&gt;
The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
&lt;br /&gt;
Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
&lt;br /&gt;
The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
&lt;br /&gt;
==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
===The Dream Prowler===&lt;br /&gt;
An Elite unit requires an elite vessel.  Soulfire is fortunate to have within its roster a young Mandalorian known as [[Kieran Kodiak Falor|Kieran]].  Kieran has in his position an armed transport that he used in his Bounty Hunting days; The [[Dream Prowler]].  The Dream Prowler is already ideally fitted to carry the unit into combat and boasts enough weaponry to discourage larger and smaller star ships from engaging it.  It&#039;s quad laser turrets are more than capable of dealing with a starfighter attack and when combined with the torpedo launcher it can discourage the majority of pursuits.  Not only that but its speed, durable hull and shielding ensure it can outrun the majority of its pursuers, whilst also making it ideal to ferry troops into combat.&lt;br /&gt;
&lt;br /&gt;
===The Drexl===&lt;br /&gt;
&lt;br /&gt;
Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
&lt;br /&gt;
==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*Malidir&lt;br /&gt;
*Xayun Erinos&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Sflogo.gif&amp;diff=25781</id>
		<title>File:Sflogo.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Sflogo.gif&amp;diff=25781"/>
		<updated>2007-05-21T18:15:17Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=25780</id>
		<title>Soulfire Strike Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Soulfire_Strike_Team&amp;diff=25780"/>
		<updated>2007-05-21T18:15:03Z</updated>

		<summary type="html">&lt;p&gt;Kieran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1= 20324F&lt;br /&gt;
|BG2= 4B74B7&lt;br /&gt;
|name= Soulfire Strike Team&lt;br /&gt;
|image= [[image:sflogo.gif]]&lt;br /&gt;
|founder= Unknown&lt;br /&gt;
|leader= [[Sergeant (battle team)|Sergeant]] [[Zandro Savric Erinos]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters= Fire Hall on Eldar&lt;br /&gt;
|locations= &lt;br /&gt;
|formed= Unknown&lt;br /&gt;
|founded= &lt;br /&gt;
|reorganized= [[20 ABY to 25 ABY|24 ABY]]&lt;br /&gt;
|fragmented= &lt;br /&gt;
|dissolved= &lt;br /&gt;
|restored= &lt;br /&gt;
|affiliation= [[House Galeres]], [[Clan Arcona]], [[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way|Odin Vaaj}}&lt;br /&gt;
&lt;br /&gt;
A [[Battleteam]] within House Galeres of [[Clan Arcona]]&lt;br /&gt;
=Soulfire Strike Team=&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
Soulfire Comany is divided into 5 separate units: One Force sensitive commando unit, two standard Special Forces Commando units, a crew for Soulfire&#039;s support vessel, and a specially trained crew for Soulfire&#039;s LAAT/i.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soulfire Strike Team:&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Zandro Savric Erinos|Zandro &#039;Savric&#039; Erinos]] (Human Male, Yaga Minor)&lt;br /&gt;
*Tech/Comm Specialist: [[Sashar]] (Human Male, Onderon)&lt;br /&gt;
*Sniper/Scout: [[Rho|Rho d’Tana]] (Nagai Male, Nagi)&lt;br /&gt;
*Demolitions/Point man: [[Kieran Kodiak Falor|Kieran]] (Human Male, Dxun)&lt;br /&gt;
*Pilot/Medic: [[Juda]] (Human Male, Dxun)&lt;br /&gt;
*Heavey Weapons Specialist: [[Munro Burton-Erinos]] (Gamorrean Male, Saffalore)&lt;br /&gt;
[[Image:Barabel.jpg|thumb|200px|right|A [http://starwars.wikia.com/wiki/Barabel Barabel.]]]&lt;br /&gt;
&#039;&#039;&#039;Dream Prowler Crew:&#039;&#039;&#039;&lt;br /&gt;
*Pilot: Kerabut Sarrantye (Barabel Male, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Co-Pilot: Miwat Sarrentye (Barabel Female, [http://starwars.wikia.com/wiki/Barab_I Barab I])&lt;br /&gt;
*Gunner/Mechanic: Nir&#039;Raih (Twi’lek Male, [http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Gunner: A’heyl (Human Male, [[Eldar]])&lt;br /&gt;
*Gunner: Willan (Human Male, [[Eldar]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drexl Crew:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pilot: Sli&#039;Rui (Twi&#039;Lek Female ([http://starwars.wikia.com/wiki/Ryloth Ryloth])&lt;br /&gt;
*Co-Pilot/Forward Gunner: Jaden Fox (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Starboard Gunner: Berra Tork (Human Male, [http://starwars.wikia.com/wiki/Coruscant Coruscant])&lt;br /&gt;
*Port Gunner: Derk Che&#039;kla (Bothan Male, [http://starwars.wikia.com/wiki/Bothawui Bothawui])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Prudii (Saber’s Shadow):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: Maku (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Tech Specialist: Briike (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Terra (Humanoid Female, [[Eldar]])&lt;br /&gt;
*Scout: Errallaian (Human Female [[Eldar]])&lt;br /&gt;
*Sniper: Fl’iim (Human Male, [[Eldar]])&lt;br /&gt;
*Demolitions: Kumus (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: (Humanoid Male, [[Eldar]])&lt;br /&gt;
*Pilot: Sherruk (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Medic: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Heavy Weapons Specialist: Fi (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
[[Image:dxun.jpg|thumb|200px|right|[http://starwars.wikia.com/wiki/Dxun Dxun.] where the majority of Soulfire&#039;s support squads hail from.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kad Hukaatir (Saber’s Guard):&#039;&#039;&#039;&lt;br /&gt;
*Sergeant: [[Derik Loran]] (Human Male, [http://starwars.wikia.com/wiki/Corellia Corellia])&lt;br /&gt;
*Tech Specialist: Davrel (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Comm Specialist: Flik (Human Female, [http://starwars.wikia.com/wiki/Mandalore_%28planet%29 Mandalore])&lt;br /&gt;
*Scout: Rothruzmal (Aar&#039;aa Male, [http://starwars.wikia.com/wiki/Aar Aar])&lt;br /&gt;
*Sniper: Riila (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Demolitions: Jarg (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Point Man: Reeza (Human Male, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
*Pilot: Riina (Human Female, [[Elar]])&lt;br /&gt;
*Medic:  (Iotran Male, [http://starwars.wikia.com/wiki/Iotra Iotra])&lt;br /&gt;
*Heavy Weapons Specialist: Saress (Human Female, [http://starwars.wikia.com/wiki/Dxun Dxun])&lt;br /&gt;
&lt;br /&gt;
==History and Lore==&lt;br /&gt;
&lt;br /&gt;
===Soulfire Honor Code===&lt;br /&gt;
Soulfire, the eye of the storm&amp;lt;br&amp;gt;&lt;br /&gt;
Around us destruction reigns, but within our team, there is nought but calm&amp;lt;br&amp;gt;&lt;br /&gt;
A calm that permeates out, and works with our skills to bring an end to our enemies&amp;lt;br&amp;gt;&lt;br /&gt;
The question is not &#039;will Soulfire win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is &#039;How long before they win?&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But to be a member of Soulfire is so much more than it seems from the outside&amp;lt;br&amp;gt;&lt;br /&gt;
Skill is not the only requirement.&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty, honour, fidelity, All hold an important part of the Soulfirian Code.&amp;lt;br&amp;gt;&lt;br /&gt;
Some call us arrogant, others call us blind&amp;lt;br&amp;gt;&lt;br /&gt;
But jealousy is a dish best served cold, and it is what calls the criticism down on our Team.&lt;br /&gt;
&lt;br /&gt;
We look after our own and keep to ourselves, but we aren&#039;t averse to helping others&amp;lt;br&amp;gt;&lt;br /&gt;
We do this because of previous actions which taught us to help, but never to trust.&amp;lt;br&amp;gt;&lt;br /&gt;
Trust must be earned, just like honour, and both are important&amp;lt;br&amp;gt;&lt;br /&gt;
For without trust, there cannot be a team spirit&amp;lt;br&amp;gt;&lt;br /&gt;
And without a team spirit, Soulfire would cease to be.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To condemn us is to bring the wrath of the very heavens down upon yourself&amp;lt;br&amp;gt;&lt;br /&gt;
To join us is to ally yourself with a stoic society who will protect their own&amp;lt;br&amp;gt;&lt;br /&gt;
To ignore us is an action that should be avoided, lest we strike you down from the shadows&amp;lt;br&amp;gt;&lt;br /&gt;
To help us is to mean that someday, we will help you in return&amp;lt;br&amp;gt;&lt;br /&gt;
To beat us, is a task that will never be achieved&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victory is assured&amp;lt;br&amp;gt;&lt;br /&gt;
For we are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Our strength rises from our unity&amp;lt;br&amp;gt;&lt;br /&gt;
It comes from within, is released out&amp;lt;br&amp;gt;&lt;br /&gt;
And brings victory to all those who fight beside us&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are Soulfire&amp;lt;br&amp;gt;&lt;br /&gt;
Proudly we stand here, victorious&amp;lt;br&amp;gt;&lt;br /&gt;
Then&amp;lt;br&amp;gt;&lt;br /&gt;
Now&amp;lt;br&amp;gt;&lt;br /&gt;
And forever more&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Created by Zandro Savric Erinos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Soulfire Crest===&lt;br /&gt;
The logo, the Soulfire crest, is the symbol of fire rays in three directions. Shadow (grey)  and Darkness (black) are the fuel of the team members&#039; Blood (red). The Soulfire is in the heart, body and mind of the members.  It is also shows the unity of Soulfire battle team, belonging to House Galeres and Clan Arcona.  The members are trained in three skills of activities: ground combat (JO, JK, JKA), writing, and operating the flight vessels (XvT/XwA). All this training is necessary, as is the same kinds of special operation tactics as their army and navy counterparts, yet they all have the capability to deploy light armor, artillery, and inventing weaponries including bioweapons in support of their operations.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
The motto, &#039;The Shadows and Darkness are our allies; precise and sudden, we have no mercy; Soulfire Strike Team will lead the way.&#039; is always firmly rooted in the members&#039; souls. The Shadow as the specific art of Clan Arcona and the Darkness as the overall power of the Dark Jedi; are always their allies and source of power.  SF always completes the missions precisely, with swift attacks and they eliminate the target without mercy. The Force is trained in an even higher level of sensitive operation, including assassinations. The Soulfire Strike Team will lead the way.&lt;br /&gt;
&lt;br /&gt;
===Vision===&lt;br /&gt;
The vision of the Soulfire Strike Team is &amp;quot;All dedicated to the glory of Arcona&amp;quot;. Various missions given by the superiors must be completed perfectly by the members. Once the member puts his or her loyalty to the Soulfire Strike Team, a creature is awakened from the Soulfire crest, marking the symbol on the member&#039;s right shoulder. This process is performed in the Soulfire Credential Ceremony in the Fire Hall of Soulfire Headquarters in Eldar.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Soulfire Strike Team is the best Arcona has to offer. They are supremely qualified in their role as the elite commando unit and spend on average 6 hours a day training as a cohesive unit. They are closely-knit, confident in their ability to meet the objectives almost any other unit would deem ‘impossible’ and very much deserve the elite status they’ve been granted. &lt;br /&gt;
&lt;br /&gt;
===Armour Design===&lt;br /&gt;
As Soulfire is the Elite of the clan, it only stands to reason that they receive the best ‘gear’ available. Never one to spare any expense on his favourites, the Consul commissioned a team of Mandalorian Neo-Crusaders from the Kodiak Clan of Dxun to fashion suits for his chosen Battleteam. The armour is built to be a lightweight version of Mandalorian Armour, however the distinctive T-visor on the helmet has been replaced in favour of a variety of different helmets depending on the chosen specialty of the wearer. All the armour is done in Black with a matte black bodysuit. The Soulfire emblem is painted onto the right pectoral plate and the armour has a turquoise trimming, to represent their fealty to House Galeres. On missions where stealth is a priority, the armour’s trimming is usually painted over, and the Soulfirians wear black over-cloaks to further give the image of a shadow (a nod in the direction of Arcona’s chosen Clan Force focus).&lt;br /&gt;
Jet black plates cover the torso, shoulders, crotch, thighs and shins and the Soulfire emblem is painted on the right pectoral. About &lt;br /&gt;
[[Image:neocrusaderarmour.jpg|thumb|left| Strike Team member wearing Neo-Crusader Armour and carrying an E-15 A Blaster Rifle with a grenade launcher upgrade]]the waist there are various pouches to hold the equipment any Soulfirian needs (the standard equipment list is shown below). Mandalorian Iron was excluded as the choice for the armour as it proved to be too heavy for the function of a commando unit.  Instead, laminanium armour (regenerative armour featured on the YVH Battle Droid) plating is found on the torso (the other armoured plating is standard plasteel armour).  Due to the heavy nature of the alloy gel packs are utilized to reduce the wait but drastically shortens the life span of it’s self repairing function; now only able to withstand three direct hits. Where the armour doesn’t cover there is a matte black bodysuit that serves to insulate the body and regulate it using a new experimental memory-fabric which can alter its density according to the wearer’s body temperature, loosening if they are cold to create a layer of air between the body and the fabric so that the body can warm up, whereas if the body is hot, the fabric tightens, absorbing any sweat directly from the pores and a specially-designed chemical in the memory fabric will react with the salt in the sweat to lower the temperature, thereby keeping the wearer from overheating.&lt;br /&gt;
Each of the helmets is the main defining feature of the armour. Modelled loosely after the helmets worn by the Republic forces during the clone wars; they contain a close range com link for in squad communication and often include additions to help in the area of specialisation.&lt;br /&gt;
&lt;br /&gt;
===Different Roles===&lt;br /&gt;
As an elite commando unit, it is imperative that the team remain as versatile as possible, which is why different roles and trooper classes have been drawn up.  Each one carries different weapons and equipment in order to better support each other in the field.  The armour is divided into three main classes of Light Trooper, Assault Trooper and Heavy Trooper.  Within the classes there are numerous roles.&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Sergeant)==== &lt;br /&gt;
&lt;br /&gt;
*[[Zandro Savric Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The armour worn by the commander features some complex technology to aid him/her in leading the team effectively on the battlefield.  A central databank contains detailed topography of the local area and displays it on the helmet’s HUD.  It is also able to pinpoint the location of each of the team on the map as well as display their vital statistics.  The commander can relay orders and assign objectives using the armour’s onboard computer which is controlled through both vocal commands and a datapad attached to the gauntlet.  It is through this that the commander can call up a variety of different tactics to suit different situations as well as review the common tactics used by military bodies today.  During large scale battles the suit is linked directly to the overall commander for instant orders and tactics.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicated MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (3)&lt;br /&gt;
*Proton Grenade (1)[[Image:protongrenade.jpg|thumb|right| A Proton Grenade]]&lt;br /&gt;
*Sonic Grenade (2)&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Demolitions/Point Man)==== &lt;br /&gt;
&lt;br /&gt;
*[[Kieran]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
Like all the other roles within the strike team the assault trooper’s Neo-Crusader armour is slightly different to ensure better performance within his/her role.  The helmet is equipped with an advanced targeting system; when configured to the individual’s person the helmet takes readings from the gauntlet and is able to paint a cross hair for the weapon on the HUD of the helmet (it will also work in conjunction with the grenade launcher).  A series of vocal commands can identify targets, set target priority, zoom in on the crosshair and a host of other gadgets.  The system also incorporates a threat analysis program able to prioritize targets due to threat level whilst also monitoring who the other members of the strike team are targeting to maximize the units effective firepower; the information can then be transmitted to the other members of the strike team.&lt;br /&gt;
Micro stabilisers have been built into the gauntlets in order to improve the finger dexterity allowing for the precise movements required for demolitions.  The armour remains the same as the rest of the squad save for the breathable suit.  Durasteel fibres have been sown into the suit in a honeycomb pattern to provide additional protection where the plates do not cover; the honeycombed pattern is able to absorb kinetic and blaster energy but will do little against melee attacks.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced BlasTech E-15 A Rifle (Locris Syndicates MGL-1 MicroGrenade Launcher)&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Proton Grenade (1)&lt;br /&gt;
Demolition Equipment:-&lt;br /&gt;
*Shaped Explosives (1 kg)&lt;br /&gt;
*Explosive Tape (10 m)&lt;br /&gt;
*Remote Detonator (5)&lt;br /&gt;
*Motion Detonator (5)&lt;br /&gt;
*Timed Detonator (5)&lt;br /&gt;
*Adhesive Spray&lt;br /&gt;
&lt;br /&gt;
====Assault Trooper (Pilot/Medic)==== &lt;br /&gt;
&lt;br /&gt;
*[[Juda]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The pilot/medic class of assault trooper is similar in many ways.  The armour sported by the two roles are identical save for the helmet.  The trooper’s helmet contains a databank able to hold a large amount of information which can be accessed through an interface on the left gauntlet.  The databank holds information concerning the vast majority of interstellar craft in use today, and also details of how to fly and hot wire them; a useful tool for escaping a hostile world.  It also contains information, and a small computer able to analyse and suggest treatment (medisensor) for a variety of wounds you would expect to incur in battle.  The helmet also has an optical zoom for the finer medical work.&lt;br /&gt;
The suit itself remains standard save for the left gauntlet upon which a datapad has been mounted.  It responds to a limited amount of verbal commands but has an easy to use keyboard for more specific enquiries.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle [[Image:KX-80.jpg|thumb|right| Kashnir Arms KX-80 Repeating Blaster Rifle]]&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (2)&lt;br /&gt;
*Glop Grenade (1)&lt;br /&gt;
Medical Supplies:-&lt;br /&gt;
*Medisensor&lt;br /&gt;
*Synthskin (1 bottle)&lt;br /&gt;
*Bacta Patch (10)&lt;br /&gt;
*Field Surgery Kit (1)&lt;br /&gt;
*Laser Scalpel (1)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Scout/Sniper)==== &lt;br /&gt;
&lt;br /&gt;
*[[Rho|Rho d&#039;Tana]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The scout sniper’s helmet incorporates some highly sophisticated imaging software.  It has a telescopic zoom allowing the scout to zoom in and out, and also thermal imaging and low light mode all activated through the datapad attached to the gauntlet; voice controls having been removed to adhere closer to the scout’s covert role.  The imaging software used is also able to recognize structures, vehicles and weapons and cross reference the silhouette with its databanks to report what the item is, very useful in collecting intelligence.  The helmet also incorporates a recording program so that everything the scout sees is recorded to analysis at a later date.&lt;br /&gt;
The armour itself is painted matte black and is essentially the same as the rest of the teams except that all extruding items and loose parts have been removed to decrease the noise made.  &lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*SoroSuub X-45 Sniper Rifle&lt;br /&gt;
*Silenced BlasTech E-11 Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Scarab ‘Scout’ Droid (3)&lt;br /&gt;
*Scarab ‘Decoy’ Droid (1)&lt;br /&gt;
*Directional Eves Dropper (1)&lt;br /&gt;
*MiniCam (3)&lt;br /&gt;
&lt;br /&gt;
====Light Trooper (Tech/Comm Specialist)==== &lt;br /&gt;
&lt;br /&gt;
*[[Sashar]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
The Tech/Comm Specialist’s armour is the standard Soulfirian armour complimented with a specially designed helmet with an augmented ocular system.  This system allows the user to zoom to microscopic levels through simple vocal commands with the addition of several different close range views.  The helmet also has a built in long range transceiver able to communicate to anyone within the planetary system.&lt;br /&gt;
A datapad is attached to the left gauntlet and contains complex mechanical encyclopaedia on all modern technology allowing the wielder to identify even the most obscure and foreign technology in use.  The datapad also contains several software programs to aid the trooper in slicing.  The datapad also monitors local transmissions, decodes them and filters them for information useful to the mission.&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol [[Image:SSK-7_Heavy_Blaster_Pistol.JPG|thumb|right| SSK-7 Heavy Blaster Pistol]]&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Grenades:-&lt;br /&gt;
*Class B Thermal Detonator (1)&lt;br /&gt;
*EMP Grenade (3)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Portable HoloNet Transceiver (1)&lt;br /&gt;
*Laser Torch (1)&lt;br /&gt;
*Fusion Cutters (1)&lt;br /&gt;
*Wire Strippers (1)&lt;br /&gt;
*Hydrospanner (1)&lt;br /&gt;
*Arc-Welder (1)&lt;br /&gt;
*Splicer (1)&lt;br /&gt;
*Insulated Wiring (5 m)&lt;br /&gt;
&lt;br /&gt;
====Heavy Trooper (Heavy Weapons Specialist)====&lt;br /&gt;
&lt;br /&gt;
*[[Munro Burton-Erinos]]&lt;br /&gt;
&lt;br /&gt;
Description:-&lt;br /&gt;
A vital role in the team is that of the heavy weapons specialist.  This trooper wears armour with stabilisers built into it in order to aid the user when carrying and operating the heavy weaponry.  The helmet’s optical device has a range finder and target analysis software thus it is able to identify the strength of the hull and shielding for the appropriate warhead to be utilized.  The visor is equipped with a blast shield to protect the user’s eyes from glare and shrapnel.&lt;br /&gt;
[[Image:plex.jpg|thumb|left| A Merr-Sonn PLX-2 Portable Missile Launcher]]The suit itself has a blast dampening system (similar to that of the Demolitions trooper) to further protect the user as well as numerous storage pouches for the variety of warheads carried.&lt;br /&gt;
&lt;br /&gt;
Weapons:-&lt;br /&gt;
*Merr-Sonn PLX-2 Portable Missile Launcher&lt;br /&gt;
*Silenced Kashnir Arms KX-80 Repeating Blaster Rifle&lt;br /&gt;
*Silenced SSK-7 Heavy Blaster Pistol&lt;br /&gt;
*VibroCombat Knife&lt;br /&gt;
Warheads:-&lt;br /&gt;
*Concussion Missile (3)&lt;br /&gt;
*Proton Torpedo (2)&lt;br /&gt;
*Armour Piercing Warhead (1)&lt;br /&gt;
Equipment:-&lt;br /&gt;
*Collapsible Tripod Stand&lt;br /&gt;
&lt;br /&gt;
=== Standard Operating Procedures ===&lt;br /&gt;
&lt;br /&gt;
Soulfire are [[Clan Arcona|Arcona]]’s elite taskforce, deployed behind enemy lines to accomplish missions that other units would fall far short of completing.  Cohesion is vitally important in their ability to work well, thus a set of documented procedures has been written for training purposes and as a guide for the unit’s members. &lt;br /&gt;
&lt;br /&gt;
==== The Battle Meld ====&lt;br /&gt;
&lt;br /&gt;
The use of the [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] is a well documented practice within Jedi lore.  It provides the unit with several tactical advantages over the enemy.  Communication through the meld (usually taking the form of emotions and images transferred within the force) allows the team to draw tactical information from the unit, in this sense they feel and see the battlefield as a ‘hive-mind’, thus responses to changing tactical situations are accomplished quicker.  It also allows the unit to direct fire in the most efficient manner as a member can feel who his/her fellow team mates are targeting, and thus more targets can be engaged effectively.  There are well documented benefits in the force when using a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld].  The unit’s members can draw strength from each other and share burdens equally amongst the unit thus reducing the drop in efficiency the unit may incur through certain situations (i.e. a team member is injured).  Extensive participation in a [http://starwars.wikia.com/wiki/Battle_Meld Battle Meld] can lead to forms of telepathy and can on occasion result in units members finishing each other sentences and sharing thought.  Whilst in one light it is an advantage, in another it destroys the individual roles within a unit and blurs the protocol each class of soldier must observe.&lt;br /&gt;
&lt;br /&gt;
It has been known that through the meld feelings of anxiety and fear are amplified which can destroy a units morale and their ability to fight.  Therefore, a criteria for a unit’s choice to utilize a meld must surely be that it members are hardened veterans and able to deal with both the emotional and physical strains of a heated battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Standard Tactics ====&lt;br /&gt;
&lt;br /&gt;
Standard Tactics are the basic manoeuvres that the team undertakes when on patrol.  While basic, they are effective and Soulfire trains rigorously to the point where they become second nature to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by Dream Prowler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weather the forces you face are numerically superior and are moving down on your drop zone or if it’s a small back water base you’re assaulting stealthily insertion must be completed in the same manner.  As a unit cannot predict what is going to be in the immediate vicinity of the drop ship upon arrival a standard protocol must be observed so the unit is prepared to respond to a variety of different threats.&lt;br /&gt;
&lt;br /&gt;
Upon insertion the landing ramp will be lowered, the dorsal blaster turret is occupied by one the [[Dream Prowler]]’s crew in order to provide suppression fire.  The first two squad members out of the ship are the Point-man and the Sergeant from the Assault Trooper class.  They will take up mirror positions at the base of the ramp and began to provide covering fire if appropriate.  Under fire the situation would call for a grenade lobby from both the Assault Troopers with the objective of keeping the enemy’s heads down long enough to land more troops.&lt;br /&gt;
&lt;br /&gt;
The remainder of the unit will follow down the ramp once the Assault Troopers have taken up position.  The unit will fan out around the base of the boarding ramp and provide suppression fire if necessary; this is to ensure that the unit covers as many angles of attack whilst the Sergeant issues orders.  This position has allowed the Sergeant to take time for a tactical assessment of the situation whilst providing covering fire.  From here the Sergeant can issue orders and tactics for securing the landing zone if it is deemed ‘hot’ or simply to move out on their patrol.&lt;br /&gt;
&lt;br /&gt;
The choice of roles for the manoeuvre is largely governed by the equipment each team member processes.  The Sergeant and Point-Man carry the best rifles for infantry suppression as well as the necessary ordnance to take care of anything larger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insertion by The Drexl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Out of choice [[Soulfire]] prefers to utilize [[Drexl|The Drexl]] for their insertion and extraction procedures.  The reason for this is that it provides a better support and assault platform than the [[Dream Prowler]].  Its plethora of weaponry and strong armour leave little for the unit to do but disembark.&lt;br /&gt;
&lt;br /&gt;
This is accomplished through both the gun ship’s doors on either side.  The Sergeant takes the port side door and is supported by the Heavy Weapons specialist and the Medic.  The Point-Man takes the starboard door with the Communications specialist and Sniper in support.  The two fire teams spread out from the door and drop to the ground to adopt a stable firing position a safe distance from the [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] which then takes off.  It is important for the Sergeant and the Point-Man to take the central positions in the two ‘wings’ in order to provide the most effective fire support.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to the [[Dream Prowler]] insertion the Sergeant will assess the situation around the drop zone and from there issue orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Breach Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Doorways are deadly to an unprepared patrol.  They are natural choke points in which a unit can be easily ambushed from and cut to pieces in a matter of seconds, proving the enemy is coordinated enough.  However, a well prepared unit can turn a doorway into a platform to launch an ambush from or even ambush the ambushers.  Thus, practice and careful tactics (and naturally adherence to them) is a top priority.&lt;br /&gt;
&lt;br /&gt;
[[Image:doorbreach.jpg|thumb|left| Unit positions for the Door Breach Manoeuvre]]The Demolition expert is to prepare the explosive charge, usually the form of a prepared point explosive or simply a mound of explosive material and a detonator.  The remainder of the squad is to form up on either side of the door, save for the Sniper who is to adopt a position at the rear of the unit to provide covering fire once the door is open.  The Sergeant signals and the device is detonated and then a pair of grenades are thrown through the doorway.&lt;br /&gt;
&lt;br /&gt;
First through the doorway has to be the Sergeant and the Communications specialist, who (in a similar fashion to the protocol observed in insertion) adopt mirror positions either side of the doorway.  The rest of the squad then moves through in pairs adopting similar positions to the first two in, only further into the room.  In this fashion (leap-frogging) the unit enters the room/hallway and is able to provide a constant rate of accurate fire whilst still advancing.  The Sniper will rejoin the team once the room/hallway is secure.&lt;br /&gt;
&lt;br /&gt;
Crucial points to remember in this scenario are that surprise is of the essence, thus everything must be done at top speed and with incredible accuracy and precision.  Hesitation can not only get a squad member killed by enemy fire, it can kill a fellow squad member or even result in the unit being wiped out before anyone’s realized something’s gone wrong.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Door Slice Manoeuvre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In many ways the door slice manoeuvre is similar to the door breach manoeuvre; however the two remain distinctly different.  This manoeuvre utilizes stealth and surprise over overwhelming fire power to enter a room successfully.  It allows the patrol to enter silently allowing numerous different scenarios to be accomplished (i.e. setting up an ambush).&lt;br /&gt;
&lt;br /&gt;
[[Image:doorslice.jpg|thumb|right| Team positions for the Door Slice Manoeuvre]]The Technology expert of the patrol advances to the door to slice into its controls and open it.  The Sergeant and the Point-Man assume positions either side of the door whilst the remainder of the squad is set back from the front three men to provide cover.  When the door is opened the two front men enter and secure the immediate vicinity around the door.  Once accomplished, they advance further into the room or hallway in order to cover the advance of the remainder of the squad.  The Sniper however, remains at all times towards the rear of the group in order to perform precision covering; he or she is the last to enter the room.  Like the Door Breach, stealth and surprise are the key ingredients and thus the patrol must make every effort to conceal their presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every soldier has nightmares of being caught unaware in an ambush, their patrol cut to pieces in a matter of seconds.  Soulfire has trained rigorously in order to prevent such things from happening to the point where they perform their roles without thinking.&lt;br /&gt;
&lt;br /&gt;
The immediate problem a patrol faces is stopping the fire they are coming under.  The two lead men (usually the point man and sergeant) will throw a volley of grenades towards the attacking troops.  This, if done correctly, should allow the patrol several seconds to react whilst the enemy are covering.  In this time a fighting retreat is started.&lt;br /&gt;
&lt;br /&gt;
A fighting retreat involves a reverse frog leaping out of the room or area.  Each member of the team is to take up a position and provide suppression fire to cover the movements of the squad.  It is usually expected for the soldier providing the suppression fire to expend a full ammunition clip.  The process of frog leaping is to continue until the team established itself in a secure location; from there they can launch a counter attack.&lt;br /&gt;
&lt;br /&gt;
With the concept of an ambush in mind (to eliminate the enemy patrol in its entirety) a counter attack is necessary in every scenario as the enemy is likely to press home their attack.  The counter-attack itself is difficult to plan as it is a very circumstantial move, meaning that certain members of the unit may have been killed and thus the roles often are blurred.  The Sergeant will make a tactical assessment and command the counter-attack, speed is a necessity so as to avoid being pinned down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Covering activities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Kieran, you wrapped it up?&amp;quot; &amp;quot;Tick, tick, boom Sarge.|[[Zandro Savric Erinos|Zandro]] to [[Kieran Kodiak Falor|Kieran]] acting as his bodyguard whilmst on patrol against [[Clan Scholae Palatinae]] }}&lt;br /&gt;
&lt;br /&gt;
Covering Activities are a tough nut to crack as it is at this time where the patrol is at its weakest (save for an ambush).  The patrol adopts this manoeuvre when it has to undertake such activities as planting explosives, slicing into computers etc.  It leaves one member of the crew performing the tasks incredibly exposed to fire.  Therefore it is imperative that the patrol attempts to cover as many angles and points of entry as possible.&lt;br /&gt;
&lt;br /&gt;
Covering doorways involves if possible two members of the crew (one member may have to do if there are several doorways to the room or angles of attack).  The person performing the objective task is to have a team member beside him or her at all times (like a bodyguard).  This is to provide direct cover for the team member and also acts as his or her eyes.  The Sniper is to find a location that covers as many angles as possible and to provide precision fire for cover.&lt;br /&gt;
&lt;br /&gt;
Objective tasks can take place in a variety of different locations therefore it falls upon the Sergeant to direct the patrol and to adapt the manoeuvre to suit the location.  An example would be taking blowing up a structure or vehicle in the middle of a clearing, a suitable adaptation of the manoeuvre would be to adopt the all round defence.  The team members assume the prone position (lying down on the ground) surrounding the person performing the objective task.&lt;br /&gt;
&lt;br /&gt;
==== Irregular Manoeuvres ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rope Insertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may be occasions where Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] will be unable to land thus forcing the patrol to abseil from the ship.  At the time the unit benefits from having [[Drexl|The Drexl]] in support, her firepower provides ample suppression fire if the landing zone is hot.&lt;br /&gt;
&lt;br /&gt;
[[Image:LAATi.jpg|thumb|left| Soulfire&#039;s [http://starwars.wikia.com/wiki/LAAT/i LAAT/i] [[Drexl|The Drexl]]]]The team are to form up on both of the doors and attach lines to the craft.  The team abseil down two at a time (one from each door), the Point-Man and Sergeant are the first two to exit the ship whilst the remainder cover their descent.  Once on the ground they fan out and adopt firing positions to secure the landing zone.  The Sergeant has the opportunity to survey the area and issue orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrance to Structure through Demolition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manoeuvre is a risk to the patrol as generally it offers little cover for the team members leaving them exposed from multiple angles.  As the surroundings area varies from location to location it once again falls upon the Sergeant to adapt the manoeuvres.&lt;br /&gt;
&lt;br /&gt;
The Demolition Expert advances to the wall with two bodyguards flanking him or her.  The sniper locates a position where he or she can offer a wide covering angle whilst the remaining members secure fire locations at the different possible angles of attack.  Once the Demolition expert has accomplished his task his bodyguards leave him and secure a location away from the explosive’s blast radius.  The Demolition expert then follows and they cover the remainder of the team’s retreat.&lt;br /&gt;
&lt;br /&gt;
The explosion will always reveal the team’s presence however it has some advantages.  The wall debris will in most cases have killed any occupants of the room making insertion through the hole a simple task.  The Point-Man enters firs and secures the entry hole.  Next through is the Sergeant to takes up position further into the room usually at the doorway, however in a larger room (such as a hangar) that may not be possible.  The remainder of the team then move in and find firing locations to secure the area with one team member facing out the entry hole to the building’s exterior.  &lt;br /&gt;
&lt;br /&gt;
In the heat of a battle there may not be time for the Demolition Expert to plant explosives.  In this instance the Heavy Weapons Expert steps up.  The team is to cover him as he fires his [http://starwars.wikia.com/wiki/PLX-2M_portable_missile_launcher PLX-2] at the target.  Then the team enters in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extracting Wounded&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whilst being Arcona’s best they do perform the most dangerous missions and it is expected than on occasions some of the team members may get wounded.  At this time they are incredibly vulnerable and their life depends on the team’s ability to react swiftly.&lt;br /&gt;
&lt;br /&gt;
The team are to immediately send a grenade volley and provide overwhelming suppression fire.  The nearest two to the casualty are to run towards the casualty.  Meanwhile the furthest two from the casualty occupy the now nearer vacant firing positions and continue to fire.  The first person to arrive to the casualty grabs hold of him or her and begins to drag the person back and into cover.  The other team member provides cover for her as they retreat.&lt;br /&gt;
&lt;br /&gt;
Once in cover the team’s medic will begin to assess the casualty whilst the remainder of the team attempt to win the fire fight.  If the casualty is &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination and Snipering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|There may be times where overwhelming firepower may not do the job that a carefully placed blaster bolt can do.|[[Kieran Kodiak Falor|Kieran]] lecturing Soulfire on Assasinations and Snipering missions. }}&lt;br /&gt;
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The actual planning for an assassination is formed on large amounts of good intelligence thus locations of personal vary from scenario to scenario.  However, there are some key points that can be remembered. &lt;br /&gt;
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The unit will operate in pairs, one man is the spotter whilst the other the shooter.  The reason is that the spotter is there to help identify the target, use the helmet’s zoom function to relay information to the shooter to adjust aim and also of possible target obstructions.  The spotter and the shooter are also expected to swap places to avoid eye fatigue.  That leaves the team with three sniper groups and thus three angles on the target.  This creates more chance of a clear shot on target.  Firing multiple shots from the same location also increases the chance of detection, so the team must remember to relocate regularly.&lt;br /&gt;
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&#039;&#039;&#039;Reconnaissance &#039;&#039;&#039;&lt;br /&gt;
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With the existence of [http://starwars.wikia.com/wiki/Sensor Sensors] and [http://starwars.wikia.com/wiki/Probe_droids Probe Droids] one would think that field Reconnaissance is a thing of the past.  However advanced a piece of technology it is no substitute for a sentient being.  Soulfire may be asked on occasion to proceed to an area to conduct reconnaissance for battle plans or just general intelligence gathering.  &lt;br /&gt;
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Patience is the key as a proper intelligence gathering operation lasts for several days.  A quick look will not tell you the routine of the personnel at the target.  The team splits up into individuals to cover as many angles of possible.  Using their helmets they record all the data as well as observe; taking it in turns to sleep but once in position the unit must not move.  A good position offers a wide view of the target but keeps you perfectly concealed.&lt;br /&gt;
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&#039;&#039;&#039;VIP Rescue&#039;&#039;&#039;&lt;br /&gt;
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VIP Rescue doesn’t just entail extracting the clan’s [[Consul]] from danger it can be anything from breaking out prisoners to extracting base personnel.  It carries with it several challenges.  The team must now not only be aware for themselves but for the usually untrained and usually petrified VIPs.&lt;br /&gt;
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The patrol must surround the VIPs, two to the front, two in the middle and two at the rear.  The VIPs run under the direction of the Sergeant whilst the team leapfrogs in pairs beside them.  When under fire the VIPs must be dragged into cover and then shielded by members of the team.&lt;br /&gt;
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==Transport==&lt;br /&gt;
[[Image:prowler.jpg|thumb|150px|left|The Dream Prowler]]&lt;br /&gt;
===The Dream Prowler===&lt;br /&gt;
An Elite unit requires an elite vessel.  Soulfire is fortunate to have within its roster a young Mandalorian known as [[Kieran Kodiak Falor|Kieran]].  Kieran has in his position an armed transport that he used in his Bounty Hunting days; The [[Dream Prowler]].  The Dream Prowler is already ideally fitted to carry the unit into combat and boasts enough weaponry to discourage larger and smaller star ships from engaging it.  It&#039;s quad laser turrets are more than capable of dealing with a starfighter attack and when combined with the torpedo launcher it can discourage the majority of pursuits.  Not only that but its speed, durable hull and shielding ensure it can outrun the majority of its pursuers, whilst also making it ideal to ferry troops into combat.&lt;br /&gt;
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===The Drexl===&lt;br /&gt;
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Providing the Striketeam with a more rapid insertion whilst allowing the [[Dream Prowler]] to remain clear for gunnery support was one of the problems adressed during the shakedown of Soulfire after the feud with [[Clan_Scholae_Palatinae|Scholae Palatinae]] resulted in the Striketeam being given one of the clan&#039;s [[LAAT/i_gunship_-_Arcona|LAAT/is]] which has been called [[Drexl|The Drexl]].&lt;br /&gt;
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==Honorary Members==&lt;br /&gt;
&#039;&#039;Those outside of Soulfire who have proven themselves worthy of praise from the Strike Team&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strategos Thanatos Entar]] Arconae&lt;br /&gt;
*Malidir&lt;br /&gt;
*Xayun Erinos&lt;br /&gt;
*Odin Bruth&#039;Kothae&lt;br /&gt;
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==Loyalty==&lt;br /&gt;
[[Clan Arcona]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[House Galeres]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soulfire Strike Team]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honorary Members&lt;br /&gt;
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[[Category:Clan Arcona]]&lt;br /&gt;
[[Category:Battle Team]]&lt;/div&gt;</summary>
		<author><name>Kieran</name></author>
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