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	<id>https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hazzan</id>
	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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	<updated>2026-04-21T10:02:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Magnus_Kaerner_(Imperial_II-class)&amp;diff=112136</id>
		<title>Magnus Kaerner (Imperial II-class)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Magnus_Kaerner_(Imperial_II-class)&amp;diff=112136"/>
		<updated>2012-03-16T02:12:28Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|image=[[File:MagnusKaernerBadge.jpg|250px]]&lt;br /&gt;
|name=&#039;&#039;Magnus Kaerner&#039;&#039;&lt;br /&gt;
|class =[[starwars:Imperial_II-class_Star_Destroyer|&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer]]&lt;br /&gt;
|length =1,600 Meters&lt;br /&gt;
|max accel=&amp;amp;gt;2,300 g&lt;br /&gt;
|mglt=60 [[starwars:MGLT|MGLT]]&lt;br /&gt;
|engine=*3 [[starwars:Kuat_Drive_Yards|KDY]] [[starwars:Destroyer-I_ion_engine|Destroyer-I ion engine]]&lt;br /&gt;
* 4 [[starwars:Cygnus_Spaceworks|Cygnus Spaceworks]] [[starwars:Gemon-4_ion_engine|Gemon-4 ion engine]]&lt;br /&gt;
|hyperdrive=* [[starwars:Hyperdrive#Classes|Class 1]]&lt;br /&gt;
* Backup Class 8&lt;br /&gt;
|power=[[starwars:Sienar_Fleet_Systems|SFS]] [[starwars:I-a2b_solar_ionization_reactor|I-a2b Solar Ionization Reactor]]&lt;br /&gt;
|shield gen=2 KDY [[starwars:ISD-72x_deflector_shield_generator_dome|ISD-72x shield generator domes]]&lt;br /&gt;
|hull=Reinforced [[starwars:durasteel|durasteel]] armor&lt;br /&gt;
|target=[[starwars:LeGrange|LeGrange]] targeting computers&lt;br /&gt;
|armament=* 8 Octuple [[starwars:barbette|barbette]] [[starwars:Turbolaser:turbolaser|starwars:Turbolaser:turbolaser]] cannons &lt;br /&gt;
* 36+ Additional turbolaser cannons and batteries &lt;br /&gt;
* 20 [[starwars:Ion_cannons|Ion cannons]] &lt;br /&gt;
* 10 [[starwars:Phylon_Freight|Phylon]] [[starwars:Q7_tractor_beam_projector|Q7 tractor beam projectors]]&lt;br /&gt;
|complement=*6 [[starwars:Starfighter|Starfighter]] [[starwars:Squadron|squadrons]]&lt;br /&gt;
* 2 [[starwars:Delta-class_JV-7_escort_shuttle|&#039;&#039;Delta&#039;&#039;-class JV-7 Escort Shuttles]]&lt;br /&gt;
* 2 [[starwars:Lambda-class_T-4a_shuttle|&#039;&#039;Lambda&#039;&#039;-class T-4a Shuttles]]&lt;br /&gt;
* 3 [[starwars:Delta-class_DX-9_stormtrooper_transport|&#039;&#039;Delta&#039;&#039;-class DX-9 Stormtrooper Transports]]&lt;br /&gt;
* 4 [[starwars:Gamma-class_ATR-6_assault_transport|&#039;&#039;Gamma&#039;&#039;-class ATR-6 Assault Transports]]&lt;br /&gt;
|crew=37,085&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5,000&lt;br /&gt;
|passengers=1,800&lt;br /&gt;
|capacity=36,000 Metric Tons&lt;br /&gt;
|consumables=6 years&lt;br /&gt;
|othersystems=[[starwars:HoloNet|HoloNet]] transceiver&lt;br /&gt;
|role=[[starwars:Star_Destroyer|Star Destroyer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Vessel Info  ==&lt;br /&gt;
[[File:ISD_II.jpg|thumb|200px|left]]The &#039;&#039;&#039;&#039;&#039;Magnus Kaerner&#039;&#039;&#039;&#039;&#039; is an [[starwars:Imperial_II-class_Star_Destroyer|&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer]] which serves as the flagship of Tarentum&#039;s [[Tarentum Order of Battle#Task_Force_Piranha|Task Force Piranha]]. The ship was acquired by [[Tarentum]] in [[20 ABY to 29 ABY|27 ABY]] when it reorganized its Navy after the  [[Eighth Great Jedi War|Battle of Antei]].&lt;br /&gt;
Since the initial reorganization of the Navy in 27 ABY, the complement assigned to Task Force Piranha with the Kaerner has gone through change, evolution, destruction and rebirth, but the M.K. has been able to stand firm in its vigilance and defense over the House it serves.  The M.K. is an aging &#039;&#039;Imperial&#039;&#039;-class Type II Star Destroyer, but has been kept in pristine condition by its crew on board, as well as those maintenance engineers and technicians that oversee its care.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Role  ==&lt;br /&gt;
The &#039;&#039;Magnus Kaerner&#039;&#039; serves as the flagship of Task Force Piranha.  The M.K.&#039;s ability to house fighters also makes it the central carrier for the house, augmented in its role by the &#039;&#039;&lt;br /&gt;
[[BAC Doomsday|Doomsday]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The ship is named after [[Magnus Kaerner]], the first [[Quaestor]] of House Tarentum. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Officers  ==&lt;br /&gt;
* Commanding Officer – [[Tarentum Ranks#Captain|Captain]] [[Scion Altera]]&lt;br /&gt;
* Executive Officer – [[Tarentum Ranks#Captain|Captain]] [[Apollo]]&lt;br /&gt;
* Weapons Officer – TBD&lt;br /&gt;
* Navigator – TBD&lt;br /&gt;
* Engineer – TBD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Squadron Commanders:&lt;br /&gt;
&lt;br /&gt;
* Omega Squadron - TBD&lt;br /&gt;
* Shadow Squadron - TBD&lt;br /&gt;
* Hammerhead Squadron - TBD&lt;br /&gt;
* Stingray Squadron - TBD&lt;br /&gt;
* Wraith Squadron - TBD&lt;br /&gt;
* Infiltrator Squadron - TBD&lt;br /&gt;
&lt;br /&gt;
==  Complement  ==&lt;br /&gt;
* 24 [[starwars:TIE/ad_starfighter|TIE Avenger]]&lt;br /&gt;
* 24 [[starwars:TIE/D_Defender|TIE Defender]]&lt;br /&gt;
* 12 [[starwars:Scimitar_assault_bomber|Scimitar Assault Bomber]]&lt;br /&gt;
* 12 [[starwars:BTL-S8_K-wing_assault_starfighter|BTL-S8 K-wing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 2 [[starwars:Delta-class_JV-7_escort_shuttle|&#039;&#039;Delta&#039;&#039;-class JV-7 Escort Shuttles]]&lt;br /&gt;
* 2 [[starwars:Lambda-class_T-4a_shuttle|&#039;&#039;Lambda&#039;&#039;-class T-4a Shuttles]]&lt;br /&gt;
* 3 [[starwars:Delta-class_DX-9_stormtrooper_transport|&#039;&#039;Delta&#039;&#039;-class DX-9 Stormtrooper Transports]]&lt;br /&gt;
* 4 [[starwars:Gamma-class_ATR-6_assault_transport|&#039;&#039;Gamma&#039;&#039;-class ATR-6 Assault Transports]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Action  ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=112135</id>
		<title>Tarentum Order of Battle</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=112135"/>
		<updated>2012-03-16T02:11:34Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Imperial II-class Star Destroyer Magnus Kaerner (Flagship) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ISD_II.jpg|thumb|200px|right|ISDII Magnus Kaerner]]&lt;br /&gt;
For information on ranks, please check out [[Tarentum Prospectus#Military|Tarentum&#039;s Military]].&lt;br /&gt;
&lt;br /&gt;
For Information on the policies of joining please check out [[Tarentum Military Policy]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Tarentum Navy  ==&lt;br /&gt;
Naval Chief of Staff: TBA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Task Force Piranha  ===&lt;br /&gt;
&lt;br /&gt;
Task Force Commander: TBA&lt;br /&gt;
&lt;br /&gt;
Commander Air Group (attached to the Magnus Kaerner): TBA&lt;br /&gt;
&lt;br /&gt;
Deputy Commander Air Group (attached to the Doomsday): [[Tarentum_Ranks#Commander|Commander]] [[Tor&#039;Fel Hazzan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Imperial_II-class_Star_Destroyer|&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer]] &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039; (Flagship)  ====&lt;br /&gt;
* Captain: [[Tarentum Ranks#Captain|Captain]] [[Scion Altera]]&lt;br /&gt;
* Executive Officer : [[Tarentum Ranks#Captain|Captain]] [[Apollo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 12x [[starwars:TIE/ad_starfighter|TIE Avenger]] [[TIE Avenger - Tarentum|Omega Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/ad_starfighter|TIE Avenger]] [[TIE Avenger - Tarentum|Shadow Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/D_Defender|TIE Defender]] [[TIE Defender - Tarentum|Hammerhead Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/D_Defender|TIE Defender]] [[TIE Defender - Tarentum|Stingray Squadron]]&lt;br /&gt;
* 12x [[starwars:Scimitar_assault_bomber|Scimitar Assault Bomber]] [[Scimitar Assault Bomber - Tarentum|Wraith Squadron]]&lt;br /&gt;
* 12x [[starwars:BTL-S8_K-wing_assault_starfighter|BTL-S8 K-Wing]] [[BTL-S8 K-Wing - Tarentum|Infiltrator Squadron]]&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Majestic-class_heavy_cruiser|&#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser]] &#039;&#039;[[MJHC Corsair|Corsair]]&#039;&#039;  ====&lt;br /&gt;
* Captain: [[Tarentum Ranks#Captain|Captain]] [[Dranik Tarentae]]&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Bothan_Assault_Cruiser|&#039;&#039;Bothan&#039;&#039;-class Assault Cruiser]] &#039;&#039;[[BAC Doomsday|Doomsday]]&#039;&#039;  ====&lt;br /&gt;
* Captain: [[Tarentum_Ranks#Commander|Commander]] [[Jason Hunter]]&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 12x [[starwars:TIE/ad_starfighter|TIE Avenger]] [[TIE Avenger - Tarentum|Renegade Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/D_Defender|TIE Defender]] [[TIE Defender - Tarentum|Sub-Zero Squadron]]&lt;br /&gt;
* 12x [[starwars:Scimitar_assault_bomber|Scimitar Assault Bomber]] [[Scimitar Assault Bomber - Tarentum|Banshee Squadron]]&lt;br /&gt;
* 12x [[starwars:BTL-S8_K-wing_assault_starfighter|BTL-S8 K-Wing]] [[BTL-S8 K-Wing - Tarentum|Intruder Squadron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Belarus-class_medium_cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]] &#039;&#039;[[B/CR Phlegethon|Phlegethon]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Belarus-class_medium_cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]] &#039;&#039;[[B/CR Cocytus|Cocytus]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Belarus-class_medium_cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]] &#039;&#039;[[B/CR Requiem|Requiem]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Xizor_Transport_Systems|Xizor Transport Systems]] [[starwars:XQ4_Platform|XQ4]] &#039;&#039;[[Svalinn Platform]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 12x [[starwars:E-wing_escort_starfighter|E-Wing]] [[E-Wing - Tarentum|Specter Squadron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Xizor_Transport_Systems|Xizor Transport Systems]] [[starwars:XQ4_Platform|XQ4]] &#039;&#039;[[Palisade Platform]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
==  Ground Forces  ==&lt;br /&gt;
Army Chief of Staff: TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  [[Army of Tarentum|Army]]  ===&lt;br /&gt;
&lt;br /&gt;
[[Army of Tarentum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarentumOOB}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Doomsday_(cruiser)&amp;diff=112102</id>
		<title>Doomsday (cruiser)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Doomsday_(cruiser)&amp;diff=112102"/>
		<updated>2012-03-15T04:36:19Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|image=[[File:Bothan-Assault-Cruiser.jpg|250px]]&lt;br /&gt;
|name=&#039;&#039;Doomsday&#039;&#039;&lt;br /&gt;
|class =[[starwars:Bothan_Assault_Cruiser|Bothan Assault Cruiser]]&lt;br /&gt;
|length =850 meters&lt;br /&gt;
|hyperdrive=* [[starwars:Hyperdrive#Classes|Class 1]]&lt;br /&gt;
* Backup Class 8&lt;br /&gt;
|armament=* 20 [[starwars:Turbolaser|Turbolasers]] &lt;br /&gt;
{{Quote|Fire Arc: 8 front, 4 left, 4 right, 4 rear|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 24 Heavy double turbolaser cannons &lt;br /&gt;
{{Quote|Fire Arc: 1 battery front, 2 batteries right, 2 batteries left, 1 battery rear|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 10 [[starwars:Ion_cannon|Ion cannons]] &lt;br /&gt;
{{Quote|Fire Arc: 4 front, 3 left, 3 right|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 20 [[starwars:Proton_torpedo|Proton torpedo]] tubes &lt;br /&gt;
{{Quote|Fire Arc: 10 front, 5 left, 5 right|Ammo: 16 per tube}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 4 [[starwars:Tractor_beam|Tractor beam]] projectors&lt;br /&gt;
{{Quote|Fire Arc: 1 front, 1 left, 1 right, 1 rear|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|complement=*4 [[starwars:Starfighter|Starfighter]] [[starwars:Squadron|Squadrons]]&lt;br /&gt;
* 1 [[starwars:Lambda-class_T-4a_shuttle|&#039;&#039;Lambda&#039;&#039;-class T-4a Shuttles]]&lt;br /&gt;
* 3 [[starwars:Delta-class_DX-9_stormtrooper_transport|&#039;&#039;Delta&#039;&#039;-class DX-9 Stormtrooper Transports]]&lt;br /&gt;
* 2 [[starwars:Gamma-class_ATR-6_assault_transport|&#039;&#039;Gamma&#039;&#039;-class ATR-6 Assault Transports]]&lt;br /&gt;
|crew=1,200&lt;br /&gt;
|passengers=250 (troops and pilots)&lt;br /&gt;
|capacity=5,000 metric tons&lt;br /&gt;
|consumables=2 years&lt;br /&gt;
|role=[[starwars:Cruiser|Cruiser]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Vessel Info  ==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Doomsday&#039;&#039;&#039;&#039;&#039; is a [[starwars:Bothan_Assault_Cruiser|Bothan Assault Cruiser]] which serves as a ship of the line in [[Tarentum Order of Battle#Task_Force_Piranha|Task Force Piranha]], and is the third vessel in Tarentum&#039;s service to bear the name. The ship was acquired by [[Tarentum|Clan Tarentum]] in [[30 ABY to 39 ABY|34 ABY]] when it reorganized its Navy by order of Quaestor Sith Bloodfyre-Tarentae. The reacquired ships were based on an earlier Task Force that served specific purposes for Tarentum, which the House returned to in 34 ABY.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Role  ==&lt;br /&gt;
The &#039;&#039;Doomsday&#039;&#039; provides close support to the &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039;, and acts as an auxiliary carrier to the Task Force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
This is the third ship in Tarentum&#039;s Navy to carry the name &#039;&#039;Doomsday.&#039;&#039;  The first ship was the heavily-modified [[starwars:Battle_Horn-class_bulk_cruiser|&#039;&#039;Battle Horn&#039;&#039;-class Bulk Cruiser]] &#039;&#039;[[M/BCRS Doomsday|Doomsday]]&#039;&#039;, while the second was another &#039;&#039;Bothan&#039;&#039;-class destroyed approximately one year before the acquisition of this most-recent to bear the name.&lt;br /&gt;
&lt;br /&gt;
Each of these ships were named in honor of the late Fleet Admiral Doomsday, may his soul rest in peace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Officers  ==&lt;br /&gt;
* Commanding Officer – [[Tarentum_Ranks#Commander|Commander]] [[Jason Hunter]]&lt;br /&gt;
* Executive Officer – TBA&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – TBA&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Squadron Commanders:&lt;br /&gt;
* Renegade Squadron - TBA&lt;br /&gt;
* Sub-Zero Squadron - TBA&lt;br /&gt;
* Banshee Squadron - TBA&lt;br /&gt;
* Intruder Squadron - TBA&lt;br /&gt;
&lt;br /&gt;
==  Complement  ==&lt;br /&gt;
* 12 [[starwars:TIE/ad_starfighter|TIE Avenger]]&lt;br /&gt;
* 12 [[starwars:TIE/D_Defender|TIE Defender]]&lt;br /&gt;
* 12 [[starwars:Scimitar_assault_bomber|Scimitar Assault Bomber]]&lt;br /&gt;
* 12 [[starwars:BTL-S8_K-wing_assault_starfighter|BTL-S8 K-wing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1 [[starwars:Lambda-class_T-4a_shuttle|&#039;&#039;Lambda&#039;&#039;-class T-4a Shuttles]] &amp;quot;&#039;&#039;Capricorn&#039;&#039;&amp;quot;&lt;br /&gt;
* 3 [[starwars:Delta-class_DX-9_stormtrooper_transport|&#039;&#039;Delta&#039;&#039;-class DX-9 Stormtrooper Transports]] &amp;quot;&#039;&#039;Rapture&#039;&#039;&amp;quot;&lt;br /&gt;
* 2 [[starwars:Gamma-class_ATR-6_assault_transport|&#039;&#039;Gamma&#039;&#039;-class ATR-6 Assault Transports]] &amp;quot;&#039;&#039;Incarnate&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Action  ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=112097</id>
		<title>Tarentum Order of Battle</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=112097"/>
		<updated>2012-03-15T04:32:14Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ISD_II.jpg|thumb|200px|right|ISDII Magnus Kaerner]]&lt;br /&gt;
For information on ranks, please check out [[Tarentum Prospectus#Military|Tarentum&#039;s Military]].&lt;br /&gt;
&lt;br /&gt;
For Information on the policies of joining please check out [[Tarentum Military Policy]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Tarentum Navy  ==&lt;br /&gt;
Naval Chief of Staff: TBA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Task Force Piranha  ===&lt;br /&gt;
&lt;br /&gt;
Task Force Commander: TBA&lt;br /&gt;
&lt;br /&gt;
Commander Air Group (attached to the Magnus Kaerner): TBA&lt;br /&gt;
&lt;br /&gt;
Deputy Commander Air Group (attached to the Doomsday): [[Tarentum_Ranks#Commander|Commander]] [[Tor&#039;Fel Hazzan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Imperial_II-class_Star_Destroyer|&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer]] &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039; (Flagship)  ====&lt;br /&gt;
* Captain: [[Tarentum Ranks#Captain|Captain]] [[Scion Altera]]&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 12x [[starwars:TIE/ad_starfighter|TIE Avenger]] [[TIE Avenger - Tarentum|Omega Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/ad_starfighter|TIE Avenger]] [[TIE Avenger - Tarentum|Shadow Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/D_Defender|TIE Defender]] [[TIE Defender - Tarentum|Hammerhead Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/D_Defender|TIE Defender]] [[TIE Defender - Tarentum|Stingray Squadron]]&lt;br /&gt;
* 12x [[starwars:Scimitar_assault_bomber|Scimitar Assault Bomber]] [[Scimitar Assault Bomber - Tarentum|Wraith Squadron]]&lt;br /&gt;
* 12x [[starwars:BTL-S8_K-wing_assault_starfighter|BTL-S8 K-Wing]] [[BTL-S8 K-Wing - Tarentum|Infiltrator Squadron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Majestic-class_heavy_cruiser|&#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser]] &#039;&#039;[[MJHC Corsair|Corsair]]&#039;&#039;  ====&lt;br /&gt;
* Captain: [[Tarentum Ranks#Captain|Captain]] [[Dranik Tarentae]]&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Bothan_Assault_Cruiser|&#039;&#039;Bothan&#039;&#039;-class Assault Cruiser]] &#039;&#039;[[BAC Doomsday|Doomsday]]&#039;&#039;  ====&lt;br /&gt;
* Captain: [[Tarentum_Ranks#Commander|Commander]] [[Jason Hunter]]&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 12x [[starwars:TIE/ad_starfighter|TIE Avenger]] [[TIE Avenger - Tarentum|Renegade Squadron]]&lt;br /&gt;
* 12x [[starwars:TIE/D_Defender|TIE Defender]] [[TIE Defender - Tarentum|Sub-Zero Squadron]]&lt;br /&gt;
* 12x [[starwars:Scimitar_assault_bomber|Scimitar Assault Bomber]] [[Scimitar Assault Bomber - Tarentum|Banshee Squadron]]&lt;br /&gt;
* 12x [[starwars:BTL-S8_K-wing_assault_starfighter|BTL-S8 K-Wing]] [[BTL-S8 K-Wing - Tarentum|Intruder Squadron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Belarus-class_medium_cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]] &#039;&#039;[[B/CR Phlegethon|Phlegethon]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Belarus-class_medium_cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]] &#039;&#039;[[B/CR Cocytus|Cocytus]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Belarus-class_medium_cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]] &#039;&#039;[[B/CR Requiem|Requiem]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Xizor_Transport_Systems|Xizor Transport Systems]] [[starwars:XQ4_Platform|XQ4]] &#039;&#039;[[Svalinn Platform]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 12x [[starwars:E-wing_escort_starfighter|E-Wing]] [[E-Wing - Tarentum|Specter Squadron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====  [[starwars:Xizor_Transport_Systems|Xizor Transport Systems]] [[starwars:XQ4_Platform|XQ4]] &#039;&#039;[[Palisade Platform]]&#039;&#039;  ====&lt;br /&gt;
* Captain: TBA&lt;br /&gt;
* Executive Officer : TBA&lt;br /&gt;
&lt;br /&gt;
==  Ground Forces  ==&lt;br /&gt;
Army Chief of Staff: TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  [[Army of Tarentum|Army]]  ===&lt;br /&gt;
&lt;br /&gt;
[[Army of Tarentum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarentumOOB}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Bombarda_Artillery_Column&amp;diff=111643</id>
		<title>Bombarda Artillery Column</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Bombarda_Artillery_Column&amp;diff=111643"/>
		<updated>2012-03-12T01:33:06Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Cory Rexx */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|djb}}&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name= Bombarda Artillery Column&lt;br /&gt;
|image=&lt;br /&gt;
|dates=&lt;br /&gt;
|country=&lt;br /&gt;
|allegiance=[[Odan-Urr|House Odan-Urr]]&lt;br /&gt;
|branch= Army&lt;br /&gt;
|type= &lt;br /&gt;
|role= Coordinated Fire Support &lt;br /&gt;
|size= 40 troops&lt;br /&gt;
|command_structure= Standard Military&lt;br /&gt;
|garrison= [[New Tython]]&lt;br /&gt;
|nickname= Black Rain&lt;br /&gt;
|patron=&lt;br /&gt;
|motto=  one shot several deaths&lt;br /&gt;
|colors=  Blue and Silver&lt;br /&gt;
|march=&lt;br /&gt;
|mascot=&lt;br /&gt;
|anniversaries=&lt;br /&gt;
|equipment= * 10[[starwars:Armored Assault Tank|AAT]]&lt;br /&gt;
*10 [[starwars:74-Z speeder bike|74-Z speeder bike]]&lt;br /&gt;
*phase 1 armor &lt;br /&gt;
*[[starwars:DC-17 hand blaster|DC-17 hand blaster]]&lt;br /&gt;
*[[starwars:DC-15S blaster|DC-15s blaster]]&lt;br /&gt;
|battles=&lt;br /&gt;
|decorations=&lt;br /&gt;
|battle_honors=&lt;br /&gt;
|commanders=[[Sa Ool]]&lt;br /&gt;
|notable_commanders=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Bombarda Artillery Column is the coordinated fire support section of the [[Kotahitanga-Unity Defense Force]] in [[House Odan-Urr]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Origins ===&lt;br /&gt;
&lt;br /&gt;
The Bombarda Artillery Column originated on [[New Tython]] after the invasion of the Dark Jedi from the dark jedi brotherhood. The mixed match of species  of Human and [[starwars:Mon Calamari|Mon Calamari]] combined had very little military experience. The group was some what organized, but cause of the lack of gear they could hardly get in any notable training. &lt;br /&gt;
&lt;br /&gt;
=== Artillery ===&lt;br /&gt;
The Artillery section is split into two groups of 5 Armored Assault Tanks. The first group is lead by a human Lieutenant named James Gotfried, with the second group lead by another human Lieutenant named Cory Rexx. because of the the AAT&#039;s the Bombarda Artilley column has been known as the Black Rain.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== spotters ===&lt;br /&gt;
The spotters for the Bombarda artillery column is under the command of a Mon Calamari named Sgt. Jagel. there primary function is to go out and be coordinators for the AAT&#039;s. They would go out and then send back the coordinates so the AAT&#039;s can launch what they like to call the black rain. the Spotters have a total of ten personal. the Spotters use the 74-Z speeder bike as a quick means of transport.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
=== James Gotfried ===&lt;br /&gt;
**&#039;&#039;&#039;Species&#039;&#039;&#039;: Human, male&lt;br /&gt;
*&#039;&#039;&#039;Role&#039;&#039;&#039;: Lt. of 1st artillery group.&lt;br /&gt;
*&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phase one armor, DC-17 hand blaster, DC-15s blaster&lt;br /&gt;
*&#039;&#039;&#039;Biography&#039;&#039;&#039;:&lt;br /&gt;
Born on the planet [[starwars:Coruscant|Coruscant]] to a dancer at one of the lower level bars. Never knowing who his father was made James angry and left home when he was only 12 years old. during his travels he have learned from various thugs and smugglers to be able o defend him self. by the time he was 28 he has landed his feet on the planet of New Tython. Wanting to do something special in his life he had volunteer to be of some service to the military, no matter how out dated there equipment was.&lt;br /&gt;
&lt;br /&gt;
=== Cory Rexx ===&lt;br /&gt;
*&#039;&#039;&#039;Species&#039;&#039;&#039;: Human, male&lt;br /&gt;
*&#039;&#039;&#039;Role&#039;&#039;&#039;: Lt. of 2nd artillery group.&lt;br /&gt;
*&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phase one armor, DC-17 hand blaster, DC-15s blaster&lt;br /&gt;
*&#039;&#039;&#039;Biography&#039;&#039;&#039;:&lt;br /&gt;
Born to a couple of merchants from the planet [[starwars:Naboo|Naboo]] in 11 aby. Because of the [[starwars:Yuuzhan Vong|Yuuzhan Vong]] his family was forced to leave there home planet, which led them to the planet known as [[New Tython]]. With the Need for volunteers Cory raised up to go and help protect his new home.&lt;br /&gt;
&lt;br /&gt;
=== Jagel ===&lt;br /&gt;
**&#039;&#039;&#039;Species&#039;&#039;&#039;: Mon Calamari, female&lt;br /&gt;
*&#039;&#039;&#039;Role&#039;&#039;&#039;: Sergeant of the Spotters group.&lt;br /&gt;
*&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phase one armor, DC-17 hand blaster, DC-15s blaster&lt;br /&gt;
*&#039;&#039;&#039;Biography&#039;&#039;&#039;:&lt;br /&gt;
Born on the planet [[starwars:Dac|Dac]] to a couple of engineers in the year of 5 aby. wanting something new in her life she decided to move to a new planet to learn a bit about other cultures. After a while of living on New Tython there was an announcement for volunteer to become part of the militia they was making to defend the planet.&lt;br /&gt;
&lt;br /&gt;
{{Odan-urr}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Odan-Urr]]&lt;br /&gt;
[[Category:Odan-Urr OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111580</id>
		<title>Tor&#039;Fel Hazzan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111580"/>
		<updated>2012-03-10T06:51:41Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type= Sith&lt;br /&gt;
|image= [[File:Hazzan.jpg]]&lt;br /&gt;
|firstname= Tor&#039;Fel&lt;br /&gt;
|lastname= Hazzan&lt;br /&gt;
|homeworld= [[starwars:Honoghr|Honoghr]]&lt;br /&gt;
|birth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|species= [[starwars:Noghri|Noghri]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Black&lt;br /&gt;
|height= 1.6 meters&lt;br /&gt;
|weight= 60 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies= * [[Anshar Kahn Tarentae]] &lt;br /&gt;
* [[Dranik Tarentae]] &lt;br /&gt;
* [[Jason Hunter]] &lt;br /&gt;
* [[Sith Bloodfyre-Tarentae]] &lt;br /&gt;
* [[Egregious]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber= Single crimson blade&lt;br /&gt;
|form= [[Makashi]]&lt;br /&gt;
|fightingstyle= * [[Stava]]&lt;br /&gt;
* [[Hapan]]&lt;br /&gt;
* [[Petranaki]]&lt;br /&gt;
* [[Kartranin]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position= [[Tarentum_Ranks#Commander|Commander]] and Deputy Commander Air Group&lt;br /&gt;
|era= [[Dark Brotherhood Era]]&lt;br /&gt;
|affiliation= [[Tarentum|House Tarentum]]&lt;br /&gt;
|ship= &lt;br /&gt;
|masters= [[Sarconn]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:11454|11454]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Pre-Brotherhood Years ==&lt;br /&gt;
&lt;br /&gt;
=== Exiled ===&lt;br /&gt;
&lt;br /&gt;
Bakhranah was a Noghri hunter for his clan, and like the rest of his species, he strived to be the best. His fellow clan mates always envied his ability to sense creatures in the area, and also because of the affection of a prime female by the name of Khareklam. It was because of this envy that Khabarak, an older male Noghri, called for a hunt with him to determine his honor for a position to guard Lady Vader. Bakhranah eagerly accepted.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It was on this hunt that Khabarak lead him deeper into the woods, and right into a ambush that the older male had set up. Khabarak and three other males attacked tenaciously, but were each systematically killed. Bakhranah rushed back to his dukha, but only to find out that the other Noghri had accomplices and had turned his entire clan against him. Finding against him, the dukha stripped him of his clan name, and exiled him without honor. Granted a single ship, he left his homeworld and plotted a jump to the farthest world that his fuel could achieve, Duro.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once he arrived, he was approached by a Duran named Jad Bodge. Bodge ended up talking Bakhranah, who was still reeling from the dukha’s decision, into selling his ship and services towards Jad’s new business.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Unfortunately, the second they entered Jad’s ship,  Bakhranah was slapped into slave shackles and was thrown into a cargo hold. Weeks went by before he was on a planet that he didn’t know, and sold into the service of a Hutt.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Bloodsport ===&lt;br /&gt;
&lt;br /&gt;
He never learned the Hutts’ name, but became his property nonetheless. He was placed under the care of a Human named Tornel, and was stripped of his Noghri name, citing that it was to difficult for the announcers to pronounce. Replacing his birth name with the name of Tor’Fel, it was given to him to give credit to his slave master for his wins.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With a new identity, Tor’Fel began training and competing in a hand-to-hand bloodsport that catered to underground gambling ring. That was when it was learned he had an affinity for close combat. He quickly became a popular fighter and prime choice for the elite class of galactic society. It was around this time Tor’Fel was approached by a cloaked figure named Kyden Nakios, a male Hapan that was awarded his families estate in the wake of the brutal murder of his family.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Kyden talked with Tor’Fel as much as he could buy, and began to convince Tor’Fel of a worthy life that was waiting for him to grab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarenti]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111549</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111549"/>
		<updated>2012-03-09T03:09:39Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Acknowledgements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the [[Tarentum Military]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House [[Tarentum]] are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Marshal===&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by [[Oberst]].  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Amendments==&lt;br /&gt;
&lt;br /&gt;
No amendments have been enacted to this date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP [[Dranik Tarentae]] (3417) and DJK [[Tor&#039;Fel Hazzan]] (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP [[Dranik Tarentae]] (3417) and DJK [[Tor&#039;Fel Hazzan]] (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111547</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111547"/>
		<updated>2012-03-09T03:02:39Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Acknowledgements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the [[Tarentum Military]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House [[Tarentum]] are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Marshal===&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by [[Oberst]].  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Amendments==&lt;br /&gt;
&lt;br /&gt;
No amendments have been enacted to this date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP [[Dranik Tarentae]] (346) and DJK [[Tor&#039;Fel Hazzan]] (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP [[Dranik Tarentae]] (3417) and DJK [[Tor&#039;Fel Hazzan]] (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111546</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111546"/>
		<updated>2012-03-09T03:01:49Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the [[Tarentum Military]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House [[Tarentum]] are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Marshal===&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by [[Oberst]].  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Amendments==&lt;br /&gt;
&lt;br /&gt;
No amendments have been enacted to this date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP [[DranikTarentae]] (346) and DJK [[Tor&#039;Fel Hazzan]] (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP [[DranikTarentae]] (3417) and DJK [[Tor&#039;Fel Hazzan]] (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111545</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111545"/>
		<updated>2012-03-09T02:54:32Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the [[Tarentum Military]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House [[Tarentum]] are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Marshal===&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111544</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111544"/>
		<updated>2012-03-09T02:53:36Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House [[Tarentum]] are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Marshal===&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111543</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111543"/>
		<updated>2012-03-09T02:52:06Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Disbandment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House [[Tarentum]] are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111542</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111542"/>
		<updated>2012-03-09T02:51:08Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Disbandment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of [[House Tarentum]] are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111541</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111541"/>
		<updated>2012-03-09T02:42:55Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Marshal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House Tarentum are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111540</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111540"/>
		<updated>2012-03-09T02:39:49Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Acknowledgements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House Tarentum are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Marshal]] position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111539</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111539"/>
		<updated>2012-03-09T02:36:45Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House Tarentum are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Marshal]] position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum]]&lt;br /&gt;
[[Category:Order of Battle]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111538</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111538"/>
		<updated>2012-03-09T02:35:34Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House Tarentum are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Marshal]] position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Battle]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111537</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111537"/>
		<updated>2012-03-09T02:12:23Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House Tarentum are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Marshal]] position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;br /&gt;
[[Category:Order of Battle]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111536</id>
		<title>Tarentum Military Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military_Policy&amp;diff=111536"/>
		<updated>2012-03-09T02:02:23Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: Created page with &amp;quot;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; ==Disbandment== As of this date, March 8th, 2012, all positions held within the Military of House Tare...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the new policy for the Tarentum Military.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Disbandment==&lt;br /&gt;
As of this date, March 8th, 2012, all positions held within the Military of House Tarentum are hereby removed from members who hold them. The only position that is not affected by this is the position of Marshal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activity Quota==&lt;br /&gt;
From this point forward, any member wishing to hold a command within the House Military will be required to maintain a quota of activity.  This quota is subject to be changed at the discretion of the House Summit. The quota of required activity shall be judged on the time frame of one month.  Military members are required to participate in at least four competitions.  These competitions are not required to be House level, they can be from any facet of the Brotherhood.  However, at least ONE of your submissions has to be a fiction event of at least one page.  However, should such an event not be available at the house level, than this requirement is waived for that time period.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members in Leadership positions may be exempted from these requirements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If during a period you fail to meet the activity quota, without notification to the Military Command Council (MCC) and House Summit, you will be removed from your command, you will maintain your rank, and placed in the Reserves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reactivation==&lt;br /&gt;
If you are in the Reserves and wish to reactivate into the military then you must contact the MCC and the House Summit.  You will be placed on a probationary period of one month in which you are assigned to another Officers command.   At the end of this probationary period your will be evaluated and you will be assigned a command of your own.  (Plain English, you will be given a position in someone else’s command, after you meet the activity quota for the period, you will be given your own command.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members that had previously held a Command are not guaranteed to get that command back.  They will be assigned to what is available in their field (with exception to members on leave).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leave of Absence==&lt;br /&gt;
Members who need to take an extended Leave (for a period of one month or longer) must inform both the MCC and the House Summit.  Once the Leave of Absence (LoA) is approved then you will be placed into the Reserves and an NPC will take over your command.  If you give us an estimated date of return (and you return within two weeks of that date) then you will be placed back into your command after notification is sent to the MCC and House Summit of your return.  If you do not know how long you will be gone, your command will be held by an NPC for two months, after the end of the second month your command will be placed in the pool of open positions.  Upon return, after your command has become open, you will be placed into an open command position upon notification to the MCC and House summit on your return.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
Please see [[Tarentum Ranks]] for a full list of Ranks and their description.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the House who wish to enlist in the House Military should contact the MCC and House Summit and notify them of which branch they would like to join and what they would like to do within the Military. Upon evaluation of the member’s current rank and achievement in the brotherhood the person in question will be assigned a probationary enlisted position.  Upon successful completion of this term (along with any assignments given from the MCC or House Summit) the member will be given an officer rank. The Probationary period shall last a standard amount of time of one month. However, under special circumstances, it may be waived, reduced, or extend.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the member wishes, upon completion of his probationary period they may decline Officer Academy and stay an enlisted member.  A new rank, within the enlisted ranks, may be assigned upon this choice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of every one month quota cycle the MCC will review the activity of each member of the military and evaluate them for a possible promotion. The House summit has the option to review these recommendations if they so wish. If the MCC has decided to promote a member, then they will approach that member and offer them the promotion and what new assignment will come with it.  Members have the option to accept both, accept the promotion but keep their current assignment, or refuse it all together.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members will request the type of unit within their branch they would like (with the exception of capital ships in the navy since they are limited in number). The MCC will take the members requests into account before they offer them a position. After the offer is made, the MCC and the member can discuss it to find an acceptable compromise if it is not what the member wants.  You are NOT guaranteed to have the type of position you want, sometimes you will be assigned a position and that will be the only available thing at that moment. You can always request a Unit Transfer at a later date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is meant to be fun and a way to participate in the House.  We will try our best to give you the type of position you desire, however, sometimes you may have to work to get what you actually want. For example, enlisted ranks will not be placed in officer command positions, and officers have to hold the required rank (as detailed on the wiki page about ranks) to have command of certain types of units or size of units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
===Special Promotions===&lt;br /&gt;
Promotions may be awarded outside of the normal monthly review period for select acts.  These acts go above and beyond your normal obligations as a member of the House and a member of the Military.  For example Commanding officers may see something from a member that the MCC misses and they can recommend the MCC review the member early such as inspiring activity in Tarentum to a high degree or exceptional service to the House as a whole.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are also Field Promotions.  These promotions are only valid until the end of the event they took place in.  For example, if you are the XO of a Ship and your Captain is killed in the line of duty in a Run On, for the remainder of the Run on you are the captain of that ship.  At the end of the event, the MCC can review the Field Promotion and decide to make it a permanent Promotion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Command Positions==&lt;br /&gt;
This section is about certain types of command positions within the Army and Navy.  Special Command Positions are normally Battalions and above for the Army and Capital ship and Platform Command for the Navy.  However, they may also include other things, like special fighters and unit types.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions will be handed out at the discretion of the MCC and the House Summit.  They may be, occasionally, offered up as rewards for high level of activity, or for rewards for specific competitions, or even over all high performance in a major Brotherhood event (such as a GJW, IG, or RoS).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These positions may also come with a higher activity quota to be maintained, this will be determined at the discretion of the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Marshal==&lt;br /&gt;
As of this moment the Marshal position is being restructured.  The Marshal will now serve as an advisor on the MCC.  During times of War, if it is needed, the Marshal can assume unilateral control of the House Military, answering only to the House Summit.  Otherwise the Marshal is an advisor to the MCC and House Summit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Marshal]] position is an honorary position that is held by Oberst.  This position is his until he decides that he no longer wishes it, at which point the position will be phased out completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Military Command Council==&lt;br /&gt;
The Military Command Council consists of the Marshal, the Naval Chief of Staff, and the Army Chief of Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The MCCs primary responsibility is the administration of the military.  They are responsible for filling ranks within their branches and monitoring member’s activity levels.  They will be responsible for making sure members meet their activity quotas and that they are awarded promotions when needed (with the approval of the House Summit).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Marshal, is an advisor to the other members of the MCC and is not required to participate in any of the discussions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
On Branch related issues, the Chief of Staff of that branch has the ultimate authority to decide (except where otherwise stated in this document).  In issues that require a vote, should they arise, the Marshal can be called upon to break a tie, or the Aedile of the House.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two Chiefs of Staff are not ranks but rather positions that are appointed at the discretion of the House Summit. However, they are required to maintain all requirements of an active member of the military and they are required to hold an officers rank; during their term as Chief of Staff their rank is suspended.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Chief of Staff may take command of any unit within its Branch should the need arise. If the Chief of Staff had a Command Position before taking on the role, for the duration of their term a NPC will hold the position they vacated and upon stepping down as Chief of Staff the Command Position will be returned to them if they so desire it. However, the Chief of Staff may, at any time, open his former command up to someone else and this right of holding will no longer be applicable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Chiefs of Staff serve for as long as they remain active in the role and may step down when they desire.  However, the House Summit reserves the right to remove one or both for any reason at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==House Summit==&lt;br /&gt;
For the sake of this document the House Summit is defined as the Quaestor and the Aedile.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can suspend these requirements should they deem it necessary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit has final authority on all matters of the Military.  They can override the commands of the MCC at any time and the MCC answers directly to them.  The House summit has the authority to appoint anyone to any positions and to remove them should the need arise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Aedile shall serve as tie breaker in any ties of the MCC if the Marshal does not or is unable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can take command of any unit within the military at any time for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The House Summit can also amend this document at any time with no prior notice.  However, all amendments to this document must be published to the House before they can take effect.  Amendments to this document are to be placed within the section they are related too (or a new section can be created if it is needed) and they are to be marked with Amendment # Date.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
The Final Draft of this Policy was finished on 3/8/2012 by OP DranikTarentae (346) and DJK Tor&#039;FelHazzan (11454).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The First Draft of this Policy was created on 3/2/2012 by OP DranikTarentae (3417) and DJK Tor&#039;FelHazzan (11454).&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kartranin&amp;diff=111491</id>
		<title>Kartranin</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kartranin&amp;diff=111491"/>
		<updated>2012-03-07T19:57:03Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Brotherhood Practitioners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kartranin.jpg|thumb|200px|right|Kartranin]]The martial art known as &#039;&#039;&#039;Kartranin&#039;&#039;&#039; is a relatively recent invention, having been developed by the [[starwars:Murra_Orders|Murra Orders]] during the early years of the [[starwars:New_Imperial_Order|New Imperial Order]]. The art relies heavily on [[starwars:sword|sword]] techniques, a departure from typical Imperial &#039;efficiency&#039;, but is a very aggressive and effective method of combat all the same.&lt;br /&gt;
The Murra Orders were charged with maintaining order among the Imperial ranks, their members drawn into the [[Dark Jedi Orders|Orders]] for their uncompromising natures. Once there, they were instructed in many detailed arts, from espionage tactics to undercover workings as well as advanced combat maneuvers. &lt;br /&gt;
&lt;br /&gt;
Kartranin&#039;s use of the sword is oddly enough, specifically implemented in largely non-lethal techniques, the Order&#039;s doctrine specifying that their captives be taken alive for further questioning. This is not to say that the art does not have lethal techniques, as situations can change drastically, so that the Murra Order agents would have to use their weapon to kill in order to survive the encounter.&lt;br /&gt;
&lt;br /&gt;
The basic techniques of Kartranin are rather defensive, with the student learning basic maths and body mechanics, allowing for a Kartranin practitioner to know what angles an opponent is most likely to attack from, so that they can defend against it, while striking back in the most efficient way possible.&lt;br /&gt;
&lt;br /&gt;
Kartranin is not a fluid art. The lightning quick motions must often change direction in a split second in order to safeguard the stylist from harm. The attacks are similarly dissonant, and a student of the art must possess a good degree of muscle strength to be able to control the momentum of his own body as well as that of a sword.&lt;br /&gt;
&lt;br /&gt;
The basics of Kartranin are taught in several hobbyist academies across the Core worlds, taught by former Murra Order members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Details  ==&lt;br /&gt;
&lt;br /&gt;
===  Stance  ===&lt;br /&gt;
Most Kartranin users will stand slightly sideways, their legs planted firmly, but with their weak side leg back. This is not only to minimize their target profile, but also to keep their own leg out of the way for a diagonal cut with their sword. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Striking  ===&lt;br /&gt;
Striking comes from the ground. Pulling the sword through their opponent, it is important to note that the Kartranin practitioner relies less on the strength of their arm than the strength of their shoulder, the motion actually originating from there, as arm-only cuts are not nearly forceful enough, even with a sharp blade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Defense  ===&lt;br /&gt;
To cross swords with a Kartranin adherent is devastating. Novices will try to catch his opponents strikes on the flat of his sword, while more masterful adherents will evade the blow altogether.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Training  ===&lt;br /&gt;
Kartranin is largely taught master to student, often without compensation other than labor. Several schools do exist, however, the masters looking to earn money through the selling of lessons. Different factions argue that the teachers who accept money are somehow less pure than those that do not. However, it seems that there are no major differences in the practice, save that the schools tend to take longer to teach the art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Weapons  ===&lt;br /&gt;
Kartranin focuses on the sword, double edged or otherwise, but also has many unarmed techniques, ad they recognize that a person might not always have a sword nearby. Some schools also teach the use of a dagger, but this is relatively rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Summary  ===&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Core&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; INT 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Hard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039; Empty Hand, Sword&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* • Slice, Slash, Counter-cut&lt;br /&gt;
* •• Elude Blade, Cleave, Sidestep&lt;br /&gt;
* ••• Disarm Opponent, Destroy Weapon, Attack Trapping, Incapacitate&lt;br /&gt;
* •••• Crippling Strike, Swordshield, Lunging Feign, Steel Will&lt;br /&gt;
* ••••• Shadow Movement, Mirror Dance, Decapitate, Overpower&lt;br /&gt;
&lt;br /&gt;
==  Brotherhood Practitioners  ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Muz|Muz Ashen]]&lt;br /&gt;
* [[Korras]]&lt;br /&gt;
* [[Shikyo Keibatsu|Shikyo &#039;&#039;&#039;Keibatsu&#039;&#039;&#039;]]&lt;br /&gt;
* [[Arion Sunrider]]&lt;br /&gt;
* [[Kir Katarn]]&lt;br /&gt;
* [[Braecen Kaeth]]&lt;br /&gt;
* [[Sashar Arconae]]&lt;br /&gt;
* Orv Dessrx d&amp;quot;tana Arconae&lt;br /&gt;
* [[Vassan Rokir]]&lt;br /&gt;
* [[Lan]]&lt;br /&gt;
* [[Legorii Kryotek Entar]]&lt;br /&gt;
* [[JScumm]]&lt;br /&gt;
* [[Inarya]]&lt;br /&gt;
* [[Astronicus Aurelius Sadow|Astronicus &amp;quot;Tron&amp;quot; Aurelius Sadow]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* Ashura Iradia Sadow&lt;br /&gt;
* [[Ekeia Iclo]]&lt;br /&gt;
* [[Jade Sadow|Jades A Sadow]]&lt;br /&gt;
* [[Raven]]&lt;br /&gt;
* [[Fremoc Pepoi]]&lt;br /&gt;
* Kalei Basai&lt;br /&gt;
* [[Jeric Cyrin]]&lt;br /&gt;
* Teu Pepoi&lt;br /&gt;
* [[Faeril Munlear]]&lt;br /&gt;
* [[Vladek]]&lt;br /&gt;
* [[Solari]]&lt;br /&gt;
* [[Raiju|Raiju‎]]&lt;br /&gt;
* [[Kira Starr]]&lt;br /&gt;
* [[Shardara Bellamorae]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tek Cicero Dantes]]&lt;br /&gt;
* [[Joseem Maruuch]]&lt;br /&gt;
* [[Sanjuro Sledge Keibatsu|Sanjuro &amp;quot;Sledge&amp;quot; &#039;&#039;&#039;Keibatsu&#039;&#039;&#039;]]&lt;br /&gt;
* [[Korvyn Elvendar]]&lt;br /&gt;
* [[Valorian]]&lt;br /&gt;
* [[Anarya Elvendar]]&lt;br /&gt;
* [[Eiko Lanzer|Eiko]]&lt;br /&gt;
* Jarith Krasa&lt;br /&gt;
* Natth a&#039;Niel Palpatine&lt;br /&gt;
* [[Koskian &#039;Psyko&#039; d&#039;Tana]]&lt;br /&gt;
* [[Thran Occasus]]&lt;br /&gt;
* [[Ood Bnar Sythe&#039;rae|Ood Bnar Scythe&#039;rae]]&lt;br /&gt;
* [[Brujah]]&lt;br /&gt;
* [[Xan Phraz-Etar Kaeth]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Draco Maligo]]&lt;br /&gt;
* [[Koryn Thraagus]]&lt;br /&gt;
* [[Uzbad Zol Tamalar]]&lt;br /&gt;
* [[Xantros]]&lt;br /&gt;
* [[Reman Khaar]]&lt;br /&gt;
* [[Jac Cotelin]]&lt;br /&gt;
* [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
* [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* [[Vodo Biask Taldrya]]&lt;br /&gt;
* [[Vladet Taldrya Xavier]]&lt;br /&gt;
* [[Lokasena Corvinus|Lokasena &amp;quot;Sena&amp;quot; Corvinus]]&lt;br /&gt;
* [[Anubis Annedu]]&lt;br /&gt;
* Gobhainn Sgath&lt;br /&gt;
* [[DarkAmiz]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* Kanzuki Ozen&lt;br /&gt;
* [[Adrian Agrippa]]&lt;br /&gt;
* [[Frosty Romanae Tarentae]]&lt;br /&gt;
* [[Solus Gar]]&lt;br /&gt;
* [[Jagen Phoenix]]&lt;br /&gt;
* [[Sephiroth Shamshan Kali]]&lt;br /&gt;
* Tyyravis Nami Dante&lt;br /&gt;
* [[Nichos Rhade]]&lt;br /&gt;
* [[Zero Raven]]&lt;br /&gt;
* [[Ronovi Tavisaen]]&lt;br /&gt;
* [[Tor&#039;Fel Hazzan]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Makashi&amp;diff=111490</id>
		<title>Makashi</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Makashi&amp;diff=111490"/>
		<updated>2012-03-07T19:50:40Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* DJB Adherents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Makashi&#039;&#039;&#039; is the second form of classical [[starwars:Lightsaber_combat|Lightsaber combat]], and is regarded as the duelists form&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Explanation  ==&lt;br /&gt;
[[File:Makashi.jpg|thumb|200px|right|Makashi]]&lt;br /&gt;
Often referred to as &#039;the duelist form&#039;, Form II [[Lightsaber|lightsaber]] combat is a rarely seen fencing style that emphasizes both finesse and speed. [[starwars:Dooku|Count Dooku]] mastered Form II and brought the once-archaic style back into practical use at the dawn of the [[starwars:Clone_Wars|Clone Wars]]. It is mainly designed for lightsaber-on-lightsaber dueling and a favourite of master duelists. While it may not be as good against ranged weaponry or multiple opponents it is virtually unstoppable against a single duelists. Like [[Shii-Cho]] its age and simplicity have no reflection on its elegance and efficiency in a true lightsaber duel. Some things have always worked, and so long as there are enemies who bear lightsabers, there will be those who choose Makashi.&lt;br /&gt;
&lt;br /&gt;
This quintessential dueling style was developed over generations of [[starwars:Jedi|Jedi]] training and was popular during the ancient [[starwars:Great_Sith_War|Sith Wars]] when Jedi were required to fight [[starwars:Sith|Sith]] in direct one-on-one combat. Eventually Form II rose to the forefront as one of the most elegant methods to defeat the opponent. However with the advent of blaster technology, and the decrease of lightsaber wielders, most followers abandoned Makashi in favor of the more defensive Form III.&lt;br /&gt;
&lt;br /&gt;
While the form praises dexterity over strength it is a very compact and trim form with almost no flourishes and no unnecessary motions. This style is to the point and considered a hard style. The strikes of Makashi rely more upon the inherent damage of the lightsaber over the adherent&#039;s strength. This is not to say that strength plays no part in the form, however, as the strength to overcome particularly skilled opponents is still necessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Grip  ===&lt;br /&gt;
Held at an angle, the Form II grip has the ring and small finger held tightly with the index and middle fingers loose. The looser the index finger the more confident the user. [[starwars:Curved-hilt_lightsaber|Customized]] sabers are often made in a curved hilt shape specifically for the trim strikes of this form, creating a more natural s striking continuum with the style&#039;s grip. Form II is almost universally done with one hand on the hilt, the other hand used for balance or open handed attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Stance  ===&lt;br /&gt;
With the feet square to the shoulders, the body should be turned at a slight angle away from the opponent, thereby reducing the target for the opponent. The saber arm is closest to the enemy and the blade is held down and slightly forward and away from the body.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Striking  ===&lt;br /&gt;
Fast and light, this style relies heavily upon the flexibility of the wrist, the fast mobility of the blade a crucial dynamic in successful application. Tight arcs and fast slashes are used to out-maneuver an opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Parrying  ===&lt;br /&gt;
Makashi has very limited blocks, instead relying on parries to deflect an opponent&#039;s blade, get their blade within striking distance, and disarm an opponent. By using an opponent&#039;s vigor against them the redirection of their weapon, and the strategic placement of their weapon to enable a proper next strike, this form is incredibly effective against other saberists. Due to the form&#039;s placement of the saber, it is not terribly effective versus ranged weaponry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Requirements  ==&lt;br /&gt;
A saberist who wishes to study Makashi must first attain a combined score of 25 in dexterity and intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  The Duelist Sabre  ==&lt;br /&gt;
The most famous of the Form II adherents tend to use the more ergonomic curved hilt sabers, favoring them for the angle at which the blade follows the arm. Whether or not this aids their fighting is an oft-contested subject. What is known however, is that when a Makashi master decides to pick up the curved Hilt saber as their preferred one, that they rarely, if ever go back to the usual style. &lt;br /&gt;
&lt;br /&gt;
Further, once one gets used to the curved hilt saber, there is an adjustment period when one tries to return to the regular straight hilt. [[Obelisk]] warriors sometimes eschew this style for this reason alone… lightsabers are commonly lost or destroyed on the field of battle, and you can not rely upon the small chance that a fallen enemy happens to have such an uncommon variant of an already rare weapon. &lt;br /&gt;
&lt;br /&gt;
Makashi masters have been known to favor [[starwars:Nextor|Nextor]] focussing crystals in their lightsabers. This seven-pointed crystal found on [[starwars:Geonosis|Geonosis]] is valued highly by masters of the second and seventh form of saber fighting. When used in the saber, these crystals chaotically change the energy flow of the saber, making it easier for the wielder to parry other saber blades, and give them an advantage in saber locks. Deflecting blaster bolts with such a blade is far less precise and much more difficult, however, as the chaotic &#039;grain&#039; of the plasma tends to bounce blaster bolts in remarkably unpredictable fashion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Adherents  ==&lt;br /&gt;
* Count Dooku&lt;br /&gt;
&lt;br /&gt;
==  DJB Adherents  ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Muz|Muz Ashen]]&lt;br /&gt;
* [[Sarin|Darth Sarin]]&lt;br /&gt;
* [[Shikyo Keibatsu|Shikyo &#039;&#039;&#039;Keibatsu&#039;&#039;&#039;]]&lt;br /&gt;
* [[Arion Sunrider]]&lt;br /&gt;
* [[Kir Katarn]]&lt;br /&gt;
* [[Mejas Doto]]&lt;br /&gt;
* [[Braecen Kaeth]]&lt;br /&gt;
* [[Strategos Thanatos Entar Arconae]]&lt;br /&gt;
* [[Orv Dessrx d&#039;Tana]]&lt;br /&gt;
* Ethran Sayre Isradia&lt;br /&gt;
* [[Lan]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Legorii Kryotek Entar]]&lt;br /&gt;
* [[Driftan Housan]]&lt;br /&gt;
* [[Xathia]]&lt;br /&gt;
* [[Marick Del&#039;Abbot]]&lt;br /&gt;
* [[Ruluk Okoth]]&lt;br /&gt;
* [[Darth Vexatus]]&lt;br /&gt;
* [[Manji Keibatsu Sadow|Manji &#039;&#039;&#039;Keibatsu&#039;&#039;&#039; Sadow]]&lt;br /&gt;
* [[Ashura Isradia Sadow]]&lt;br /&gt;
* [[Kharon Daragon]]&lt;br /&gt;
* [[Macron Goura Sadow]]&lt;br /&gt;
* Talon Jade&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Raven]]&lt;br /&gt;
* Horus Blackheart&lt;br /&gt;
* [[Faeril Munlear]]&lt;br /&gt;
* [[Vladek]]&lt;br /&gt;
* [[Locke Sonjie]]&lt;br /&gt;
* [[Quejo Drakai Xyler|Quejo Drakai]]&lt;br /&gt;
* [[Ji]]&lt;br /&gt;
* [[Drodik Va&#039;lence al&#039;Tor]]&lt;br /&gt;
* Guinevere Deschain&lt;br /&gt;
* [[Severon Vercingetorix]]&lt;br /&gt;
* Jenden Aybara&lt;br /&gt;
* [[Tek Cicero Dantes]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Sanjuro Sledge Keibatsu|Sanjuro &amp;quot;Sledge&amp;quot; &#039;&#039;&#039;Keibatsu&#039;&#039;&#039;]]&lt;br /&gt;
* [[Korvyn Elvendar]]&lt;br /&gt;
* [[Arania Lawakiro Palpatine]]&lt;br /&gt;
* [[Angelo Dante|Angelo Palpatine Dante]]&lt;br /&gt;
* [[Koskian &#039;Psyko&#039; d&#039;Tana]]&lt;br /&gt;
* [[Thran Occasus]]&lt;br /&gt;
* [[Dakari Kaeth Palpatine|Dakari Palpatine]]&lt;br /&gt;
* [[Kalak Ragnose|Augustus &amp;quot;Kalak&amp;quot; Ragnose]]&lt;br /&gt;
* [[Brujah]]&lt;br /&gt;
* Sykes Jade&lt;br /&gt;
* [[Xan Phraz-Etar Kaeth]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Draco Maligo]]&lt;br /&gt;
* Cado H&#039;darr&lt;br /&gt;
* [[Jac Cotelin]]&lt;br /&gt;
* [[Alanna Taldrya]]&lt;br /&gt;
* [[Keirdagh Taldrya Cantor]]&lt;br /&gt;
* [[Benevolent Taldrya Whiner]]&lt;br /&gt;
* [[Vardar|Vardar Fen&#039;Amar Taldrya]]&lt;br /&gt;
* Bubbles Taldrya&lt;br /&gt;
* [[Alexander Anderson]]&lt;br /&gt;
* [[Lokasena Corvinus|Lokasena &amp;quot;Sena&amp;quot; Corvinus]]&lt;br /&gt;
* Gobhainn Sgath&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
* [[DarkAmiz]]&lt;br /&gt;
* [[Rian Aslar]]&lt;br /&gt;
* Seitou Tarentae&lt;br /&gt;
* [[Solus Gar]]&lt;br /&gt;
* [[Jagen Phoenix]]&lt;br /&gt;
* Aegis Fang&lt;br /&gt;
* [[Tyyravis Nami Dantes]]&lt;br /&gt;
* [[Dock Alfar]]&lt;br /&gt;
* [[Elric Kyes]]&lt;br /&gt;
* [[Ronovi Tavisaen]]&lt;br /&gt;
* [[Tor&#039;Fel Hazzan]]&lt;br /&gt;
[[Category:Lightsaber Combat]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Stava&amp;diff=111420</id>
		<title>Stava</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Stava&amp;diff=111420"/>
		<updated>2012-03-06T09:49:30Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Brotherhood Practitioners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To understand [[Stava]] one must understand the culture that created it, the [[starwars:Noghri|Noghri]] of [[starwars:Honoghr|Honoghr]]. Having been enslaved under the [[starwars:Infinite_Empire|Infinite Empire]] of the [[starwars:Rakata|Rakata]] the Noghri saw their masters as more than mortal overseers, they saw them as gods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Stava.JPG|thumb|289px|right|Stava]]&lt;br /&gt;
Taking the warlike culture of the Rakata and making it their own the Noghri established a warrior society not unlike the [[starwars:Wookiee|Wookiees]] of [[starwars:Kashyyyk|Kashyyyk]] (who were also Rakatan slaves). Strength and Honor are prized above all else and to this end the Noghri created Stava that they might be strengthened by it and so that their traditions would not be forgotten, but would be passed on to each new generation in their time. &lt;br /&gt;
&lt;br /&gt;
Being a clan based society the Noghri fought almost constantly amongst themselves before being exposed to the rest of the galaxy. It was therefore imperative that they develop a system of fighting that was both efficient and practical. Utilizing their own natural weapons such as teeth and claws and then the other primitive weapons of their culture (e.g., [[starwars:sword|swords]] and [[starwars:axe|axes]]) the various Noghri clans created different aspects of what would come to be known as Stava. &lt;br /&gt;
&lt;br /&gt;
Stava first evolved from a series of posture and balance exercises into a complete martial art that encompasses both empty-hand and weapon techniques. Stava however is intended to be a flexible set of principles instead of techniques, focusing on finding the lines of attack and defense in any combat situation and exploiting them to the student&#039;s benefit. Stava practitioners begin by learning basic stances and balance and then engage in weapons training by using staffs or cudgels but may in time progress to use battle-axes, swords, and eventually the bare-handed stage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Details  ==&lt;br /&gt;
&lt;br /&gt;
===  Stance  ===&lt;br /&gt;
Unlike other martial arts, the Stava stance is one of plain aggression (as befits the Noghri culture). The practitioner faces their opponent head on, neither angling nor attempting to beguile. It is stated that once a battle has been thus engaged attempting to disguise the matter is dishonorable and utterly a useless gesture. The feet are slightly greater than shoulder width apart and the knees are bent slightly (as the Noghri are small in stature this gives them a better posture from which to use their lower center of gravity). The hands if they are holding weapons are at the ready covering the chest and legs, if no weapons are held claws are extended outwards ready to deflect, block, or strike. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Striking  ===&lt;br /&gt;
Short powerful strikes are the key to Stava offense. Economy of energy is of the utmost importance thus prolonged and overly showy techniques are shunned in favor of practical and oftentimes ugly maneuvers. Quick slashes with blades or claws, and short jabs with blunt weapons are favored over long complicated attack patterns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Defense  ===&lt;br /&gt;
Constant motion is essential in the practice of Stava, for while the practitioner does not fear the potential ultimate consequence of battle, the purpose is still to walk away with minimal injury. With this in mind the motion of the weapons in defensive circles about the body, or dodging and weaving of the body are key elements to Stava-style defense. Deflection of attacks is important in that they allow the practitioner to enter his opponent’s inner circle and strike a deadly close range blow. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Training  ===&lt;br /&gt;
As stated above Stava is more a philosophy than a series of techniques so to this end once the basics of balance, breathing, and stance have been learned the rest is taught in a freestyle sparring environment. Students are taught how to look for weaknesses to exploit in their enemies while simultaneously examining themselves for any openings they may present to an opponent. Stava can only be learned on Honoghr at a clan approved school. Instruction is given in group sessions with private instruction reserved for advanced students. Sparring is done with few regulations and no protective padding or armor. Injury is a commonplace occurrence during practice. For a non-Noghri the blessing of a clan Matrakh must be sought before any instruction will be given. As the Noghri value strength and honor it is common for the offworlder to be given a seemingly impossible task to accomplish in order to gain the blessing of the Matrakh. Often it is not the accomplishment of the task that gains the Matrakh’s approval but the manner in which the task was carried out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Weapons  ===&lt;br /&gt;
The Noghri possess a variety of natural weapons such as teeth and claws, but like most galactic civilizations have found other means of destroying one-another. Swords, axes, staves, and cudgels of various shapes and sizes are all common among the armories of the Noghri.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Summary  ===&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Elite&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; [[Petranaki]] 4/5, CON 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Hard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039; Empty Hand, Blunt Weapons, Staff, Sword, Axe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* • Balance, The Sixteen Stances&lt;br /&gt;
* •• Viewing the Path, Righteous Claw&lt;br /&gt;
* ••• Long Knives, Crushing Blow, Fist of the Sky&lt;br /&gt;
* •••• Black Fury, Three Prongs, Turning the Wind, Bonesmasher&lt;br /&gt;
* ••••• Kel&#039;nari, Rogue Shadow, Azure Vengeance, Sacrificial Strike&lt;br /&gt;
&lt;br /&gt;
==  Brotherhood Practitioners  ==&lt;br /&gt;
&lt;br /&gt;
* [[Korras]]&lt;br /&gt;
* [[Kir Katarn]]&lt;br /&gt;
* [[Sashar Arconae|Sashar Arconae]]&lt;br /&gt;
* [[Kano Tor Pepoi]]&lt;br /&gt;
* [[Dalthid]]&lt;br /&gt;
* [[Callus Bo&#039;Amar]]&lt;br /&gt;
* Natth a&#039;Niel Palpatine&lt;br /&gt;
* [[Dock Alfar]]&lt;br /&gt;
* [[Ronovi Tavisaen]]&lt;br /&gt;
* [[Tor&#039;Fel Hazzan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111419</id>
		<title>Tor&#039;Fel Hazzan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111419"/>
		<updated>2012-03-06T09:31:09Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type= Sith&lt;br /&gt;
|image= [[File:Hazzan.jpg]]&lt;br /&gt;
|firstname= Tor&#039;Fel&lt;br /&gt;
|lastname= Hazzan&lt;br /&gt;
|homeworld= [http://www.starwars.wikia.com/wiki/Honoghr Honoghr]&lt;br /&gt;
|birth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|species= [http://www.starwars.wikia.com/wiki/Noghri Noghri]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Black&lt;br /&gt;
|height= 1.6 meters&lt;br /&gt;
|weight= 60 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies= * [[Anshar Kahn Tarentae]] &lt;br /&gt;
* [[Dranik Tarentae]] &lt;br /&gt;
* [[Jason Hunter]] &lt;br /&gt;
* [[Sith Bloodfrye]] &lt;br /&gt;
* [[Egregious]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber= Single crimson blade&lt;br /&gt;
|form= [[Makashi]]&lt;br /&gt;
|fightingstyle= * [[Stava]]&lt;br /&gt;
* [[Hapan]]&lt;br /&gt;
* [[Petranaki]]&lt;br /&gt;
* [[Kartranin]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era= [[Dark Brotherhood Era]]&lt;br /&gt;
|affiliation= [[House Tarentum]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= [[Sarconn]]&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[11454]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Pre-Brotherhood Years ==&lt;br /&gt;
&lt;br /&gt;
=== Exiled ===&lt;br /&gt;
&lt;br /&gt;
Bakhranah was a Noghri hunter for his clan, and like the rest of his species, he strived to be the best. His fellow clan mates always envied his ability to sense creatures in the area, and also because of the affection of a prime female by the name of Khareklam. It was because of this envy that Khabarak, an older male Noghri, called for a hunt with him to determine his honor for a position to guard Lady Vader. Bakhranah eagerly accepted.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It was on this hunt that Khabarak lead him deeper into the woods, and right into a ambush that the older male had set up. Khabarak and three other males attacked tenaciously, but were each systematically killed. Bakhranah rushed back to his dukha, but only to find out that the other Noghri had accomplices and had turned his entire clan against him. Finding against him, the dukha stripped him of his clan name, and exiled him without honor. Granted a single ship, he left his homeworld and plotted a jump to the farthest world that his fuel could achieve, Duro.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once he arrived, he was approached by a Duran named Jad Bodge. Bodge ended up talking Bakhranah, who was still reeling from the dukha’s decision, into selling his ship and services towards Jad’s new business.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Unfortunately, the second they entered Jad’s ship,  Bakhranah was slapped into slave shackles and was thrown into a cargo hold. Weeks went by before he was on a planet that he didn’t know, and sold into the service of a Hutt.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Bloodsport ===&lt;br /&gt;
&lt;br /&gt;
He never learned the Hutts’ name, but became his property nonetheless. He was placed under the care of a Human named Tornel, and was stripped of his Noghri name, citing that it was to difficult for the announcers to pronounce. Replacing his birth name with the name of Tor’Fel, it was given to him to give credit to his slave master for his wins.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With a new identity, Tor’Fel began training and competing in a hand-to-hand bloodsport that catered to underground gambling ring. That was when it was learned he had an affinity for close combat. He quickly became a popular fighter and prime choice for the elite class of galactic society. It was around this time Tor’Fel was approached by a cloaked figure named Kyden Nakios, a male Hapan that was awarded his families estate in the wake of the brutal murder of his family.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Kyden talked with Tor’Fel as much as he could buy, and began to convince Tor’Fel of a worthy life that was waiting for him to grab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarenti]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111418</id>
		<title>Tor&#039;Fel Hazzan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111418"/>
		<updated>2012-03-06T09:05:15Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type= Sith&lt;br /&gt;
|image= [[File:Hazzan.jpg]]&lt;br /&gt;
|firstname= Tor&#039;Fel&lt;br /&gt;
|lastname= Hazzan&lt;br /&gt;
|homeworld= Honoghr&lt;br /&gt;
|birth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|species= Noghri&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Black&lt;br /&gt;
|height= 1.6 meters&lt;br /&gt;
|weight= 60 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies= * Anshar Kahn Tarentae &lt;br /&gt;
* Dranik Tarentae &lt;br /&gt;
* Jason Hunter &lt;br /&gt;
* Sith Bloodfrye &lt;br /&gt;
* Egregious&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber= Single crimson blade&lt;br /&gt;
|form= Makashi&lt;br /&gt;
|fightingstyle= * Stava&lt;br /&gt;
* Hapan&lt;br /&gt;
* Petranaki&lt;br /&gt;
* Kartranin&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era= Dark Brotherhood Era&lt;br /&gt;
|affiliation= House Tarentum&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= Sarconn&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[11454]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Pre-Brotherhood Years ==&lt;br /&gt;
&lt;br /&gt;
=== Exiled ===&lt;br /&gt;
&lt;br /&gt;
Bakhranah was a Noghri hunter for his clan, and like the rest of his species, he strived to be the best. His fellow clan mates always envied his ability to sense creatures in the area, and also because of the affection of a prime female by the name of Khareklam. It was because of this envy that Khabarak, an older male Noghri, called for a hunt with him to determine his honor for a position to guard Lady Vader. Bakhranah eagerly accepted.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It was on this hunt that Khabarak lead him deeper into the woods, and right into a ambush that the older male had set up. Khabarak and three other males attacked tenaciously, but were each systematically killed. Bakhranah rushed back to his dukha, but only to find out that the other Noghri had accomplices and had turned his entire clan against him. Finding against him, the dukha stripped him of his clan name, and exiled him without honor. Granted a single ship, he left his homeworld and plotted a jump to the farthest world that his fuel could achieve, Duro.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once he arrived, he was approached by a Duran named Jad Bodge. Bodge ended up talking Bakhranah, who was still reeling from the dukha’s decision, into selling his ship and services towards Jad’s new business.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Unfortunately, the second they entered Jad’s ship,  Bakhranah was slapped into slave shackles and was thrown into a cargo hold. Weeks went by before he was on a planet that he didn’t know, and sold into the service of a Hutt.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Bloodsport ===&lt;br /&gt;
&lt;br /&gt;
He never learned the Hutts’ name, but became his property nonetheless. He was placed under the care of a Human named Tornel, and was stripped of his Noghri name, citing that it was to difficult for the announcers to pronounce. Replacing his birth name with the name of Tor’Fel, it was given to him to give credit to his slave master for his wins.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With a new identity, Tor’Fel began training and competing in a hand-to-hand bloodsport that catered to underground gambling ring. That was when it was learned he had an affinity for close combat. He quickly became a popular fighter and prime choice for the elite class of galactic society. It was around this time Tor’Fel was approached by a cloaked figure named Kyden Nakios, a male Hapan that was awarded his families estate in the wake of the brutal murder of his family.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Kyden talked with Tor’Fel as much as he could buy, and began to convince Tor’Fel of a worthy life that was waiting for him to grab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarenti]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111417</id>
		<title>Tor&#039;Fel Hazzan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111417"/>
		<updated>2012-03-06T09:00:13Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Exiled */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type= Sith&lt;br /&gt;
|image= [[File:Hazzan.jpg]]&lt;br /&gt;
|firstname= Tor&#039;Fel&lt;br /&gt;
|lastname= Hazzan&lt;br /&gt;
|homeworld= Honoghr&lt;br /&gt;
|birth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|species= Noghri&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Black&lt;br /&gt;
|height= 1.6 meters&lt;br /&gt;
|weight= 60 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies= * Anshar Kahn Tarentae &lt;br /&gt;
* Dranik Tarentae &lt;br /&gt;
* Jason Hunter &lt;br /&gt;
* Sith Bloodfrye &lt;br /&gt;
* Egregious&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber= Single crimson blade&lt;br /&gt;
|form= Makashi&lt;br /&gt;
|fightingstyle= * Stava&lt;br /&gt;
* Hapan&lt;br /&gt;
* Petranaki&lt;br /&gt;
* Kartranin&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era= Dark Brotherhood Era&lt;br /&gt;
|affiliation= House Tarentum&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= Sarconn&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[11454]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Pre-Brotherhood Years ==&lt;br /&gt;
&lt;br /&gt;
=== Exiled ===&lt;br /&gt;
&lt;br /&gt;
Bakhranah was a Noghri hunter for his clan, and like the rest of his species, he strived to be the best. His fellow clan mates always envied his ability to sense creatures in the area, and also because of the affection of a prime female by the name of Khareklam. It was because of this envy that Khabarak, an older male Noghri, called for a hunt with him to determine his honor for a position to guard Lady Vader. Bakhranah eagerly accepted.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It was on this hunt that Khabarak lead him deeper into the woods, and right into a ambush that the older male had set up. Khabarak and three other males attacked tenaciously, but were each systematically killed. Bakhranah rushed back to his dukha, but only to find out that the other Noghri had accomplices and had turned his entire clan against him. Finding against him, the dukha stripped him of his clan name, and exiled him without honor. Granted a single ship, he left his homeworld and plotted a jump to the farthest world that his fuel could achieve, Duro.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once he arrived, he was approached by a Duran named Jad Bodge. Bodge ended up talking Bakhranah, who was still reeling from the dukha’s decision, into selling his ship and services towards Jad’s new business.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Unfortunately, the second they entered Jad’s ship,  Bakhranah was slapped into slave shackles and was thrown into a cargo hold. Weeks went by before he was on a planet that he didn’t know, and sold into the service of a Hutt.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Bloodsport ===&lt;br /&gt;
&lt;br /&gt;
He never learned the Hutts’ name, but became his property nonetheless. He was placed under the care of a Human named Tornel, and was stripped of his Noghri name, citing that it was to difficult for the announcers to pronounce. Replacing his birth name with the name of Tor’Fel, it was given to him to give credit to his slave master for his wins.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With a new identity, Tor’Fel began training and competing in a hand-to-hand bloodsport that catered to underground gambling ring. That was when it was learned he had an affinity for close combat. He quickly became a popular fighter and prime choice for the elite class of galactic society. It was around this time Tor’Fel was approached by a cloaked figure named Kyden Nakios, a male Hapan that was awarded his families estate in the wake of the brutal murder of his family.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Kyden talked with Tor’Fel as much as he could buy, and began to convince Tor’Fel of a worthy life that was waiting for him to grab.&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military&amp;diff=111407</id>
		<title>Tarentum Military</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Military&amp;diff=111407"/>
		<updated>2012-03-06T08:04:06Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* Brief History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tarentum&#039;s Military incorporates all active and reserve forces deployed within Yridia and by Tarentum. The branches are:&lt;br /&gt;
&lt;br /&gt;
* Tarentum Army&lt;br /&gt;
* Tarentum Navy&lt;br /&gt;
* Yridia Civilian Defense Force&lt;br /&gt;
&lt;br /&gt;
Each branch fall under the jurisdiction of their specific Commanding Officer, either the High General or Fleet Admiral, who answer to the [[Tarentum Prospectus#Marshal|Marshal]]; the Marshal of the Armies of Tarentum ultimately answers to [[Tarentum Prospectus#Prince_of_Yridia|The Prince of Yridia]] (the Quaestor of Tarentum).&lt;br /&gt;
&lt;br /&gt;
==  Brief History  ==&lt;br /&gt;
Ostensibly the youngest service of any of the Brotherhood&#039;s military units, the history of Tarentum&#039;s military runs parallel to the history of not only the Brotherhood, but the [[Emperor&#039;s Hammer]]. Initially the troops available to House Tarentum were the pilots of Tau, and their retainers. With the acquisition of the &#039;&#039;[[VSD Corsair]]&#039;&#039;, the first capital ship awarded to any unit within the Brotherhood, Tarentum saw a need to have some standing military. Utilizing his command resources, Oberst shuffled mid-level and junior technicians, officers and crewers to the &#039;&#039;Corsair&#039;&#039; from the Infiltrator Wing. While serving as a Command Attache within the Hammer, Master [[Zero]] would further bolster the troops. As the years passed, the Clan would add more ships to its nascent fleet - eventually seeking to expand its influence within the Yridia System. Where the Clan once sought to remain insular, ignoring the goings on of the feudal people on Yridia II and the criminals of Yridia IX, the position would slowly change to one of bringing all elements of the system slowly under their control.&lt;br /&gt;
&lt;br /&gt;
Eventually, the [[Exodus]] would form the basis and impetus for the extreme changes in the Clan&#039;s outlook and disposition. The Clan leadership would work in concert to bring the entire system under its grasp, forming a parliamentary government that authorized the formation and deployment of the military - beginning with the consolidation of all capital ships into the Navy and the beginnings of the Army and YCDF. That work has evolved into what is known as the [[Army of Tarentum]] and [[Tarentum Order of Battle#Tarentum_Navy|Tarentum Navy]] within [[Tarentum|House Tarentum]].&lt;br /&gt;
&lt;br /&gt;
==  Organization  ==&lt;br /&gt;
The three distinct branches of the Tarentum military act as the offensive and defensive projection of the Yridian System and Tarentum. The Army and Navy serve in their classic roles, with the Yridia Civilian Defense Force (YCDF) occupying a specialized niche within Yridia.&lt;br /&gt;
&lt;br /&gt;
===  Regular Service  ===&lt;br /&gt;
All Yridian citizens over the age of seventeen are obligated to serve in either the Army or Navy for a minimum of four years. Some exceptions are made against service for physical or religious reasons. The one blanket exception to service are students who have been noted for academic distinction and show an aptitude and inclination for the sciences. Once the four year term of service is concluded, personnel are then obligated to serve for another eight years in the Yridian Civilian Defense Force. These postings tend to be light, and act more as local constabulary. In fact, most YCDF personnel are free to pursue other careers and even higher education during these postings as duties tend to be incredibly light. Almost ninety percent of the officer corps have undergone University education during their YCDF deployment.&lt;br /&gt;
&lt;br /&gt;
===  Reserve Service  ===&lt;br /&gt;
After the initial twelve years, all personnel are considered Reserve status until the age of forty-five (medical and personnel marked as necessary may have their reserve status extended beyond forty-five, but no further beyond sixty years). Reserves are usually called up once a year to serve for three weeks. In crisis, Reservists can be called up in one of two ways - either immediately deployed to YCDF or to the main Army/Navy.&lt;br /&gt;
&lt;br /&gt;
===  Standing Service  ===&lt;br /&gt;
Following either the initial four years, personnel can volunteer for extended tours (in five year blocks) with the Army or Navy. This can service can bypass YCDF deployment, but will not bypass Reservist status until the forty-five year age limit has been reached. &lt;br /&gt;
&lt;br /&gt;
===  Officers  ===&lt;br /&gt;
The requirement for all officers is a University-level education, either provided by a University or the Military Academy on Yridia III. The exception to this rule are battlefield commissions. Any non-commissioned officer (NCO) promoted during a time of crisis will hold their rank until the military crisis has been resolved. The former NCO then has a choice between enrolling in the Academy or surrendering their commission. Most NCOs choose to enter the Academy, but the few who do surrender their rank suffer only the loss of rank. The Military, in fact, will continue to pay them, and increase their pay based, on the officer&#039;s scale.&lt;br /&gt;
&lt;br /&gt;
===  Rank Structure  ===&lt;br /&gt;
Please see [[Tarentum Ranks]] for information on rank structure of both NCOs and Officers, and more detail on both.&lt;br /&gt;
&lt;br /&gt;
==  Branches  ==&lt;br /&gt;
The military is composed of three distinct branches:&lt;br /&gt;
&lt;br /&gt;
* Army - including personnel aboard ships and ground troops.&lt;br /&gt;
* Navy - includes all ships under Tarentum&#039;s domain&lt;br /&gt;
* YCDF - Militia and constibulary not under the direct jurisdiction of the Army.&lt;br /&gt;
&lt;br /&gt;
===  Army  ===&lt;br /&gt;
The Army is the offensive ground arm of Tarentum, headed by the High General as selected by the Marshal, with final authorization by the Prince. If an objective must be taken, and cannot simply be blasted out of existence from orbit, or if a protracted defense must be conducted, the Army is called in to do it. The Army fulfills many roles, from fielding the large tanks to building bridges, cisterns and defensive structures. If it&#039;s planetside, the Army handles it.&lt;br /&gt;
&lt;br /&gt;
====  Structure  ====&lt;br /&gt;
The Army is sub-divided into four specialized areas:&lt;br /&gt;
&lt;br /&gt;
* Heavy - These are the tanks and armor components.&lt;br /&gt;
* Infantry - Ground troops, either hot dropped in or carried in APCs or other vehicles.&lt;br /&gt;
* Skirmish - Fast assault units that conduct scouting, surveillance and other support.&lt;br /&gt;
* Auxiliary - Engineers, artillerymen, medics and general support. &lt;br /&gt;
&lt;br /&gt;
====  Units  ====&lt;br /&gt;
The Army is subdivided into many units. The primary combat operational unit is the Division. While Corps and Army Groups exist and are possible, these are largely administrative collections, designed to outline a specific theater of command and provide clear command structure.&lt;br /&gt;
&lt;br /&gt;
* Army Group - A collection of two or more Corps, containing a minimum of 80,000 men. Army Groups are usually commanded by a full [[Tarentum Ranks#General|General]].&lt;br /&gt;
* Corps - A collection of two or more Divisions, containing anywhere from 20,000 - 50,000 men. Corps are usually commanded by a [[Tarentum Ranks#Lieutenant_General|Lieutenant General]].&lt;br /&gt;
* Division - A collection of three or more brigades, with anywhere from 8,000 - 15,000 men. The Division is the largest tactical unit in Tarentum&#039;s Army. Divisions can have more, modular brigades attached for special deployment, and are usually commanded by a Major General.&lt;br /&gt;
* Brigade - The workhorse of the Army, the Brigade is comprised of several battalions or regiments and is comprised of 3,000 - 5,000 men. Brigades can be temporarily detached from its home Division, to lend support other nearby units. Brigades are usually commanded by Brigadier Generals.&lt;br /&gt;
* Regiment - More an administrative grouping than a true unit, Regiments that are fielded whole are usually made up of 2 or more Battalions and have 2,000 - 3,000 troops. Those Regiments that are fielded whole are commanded by a Colonel.&lt;br /&gt;
* Battalion - The battalion is made up of 5 or more companies and houses about 300-1,000 troops. Each battalion is commanded by a Major. Senior battalion commanders are usually Lt. Colonels.&lt;br /&gt;
* Company - Designated A - J (depending on the number of companies in the Battalion), each company can have anywhere between 50-200 soldiers. A Company commander is almost always a Captain.&lt;br /&gt;
* Platoon - Platoons are comprised of two or more squads, each with about 30 soldiers. Platoons are usually led by a 2nd Lieutenant.&lt;br /&gt;
* Squad - A squad is made up of 2 or more teams. Each squad is led by a Staff Sergeant and has 10-15 men.&lt;br /&gt;
* Fireteam - A fire team is the smallest unit in the Army. Each Fire team can be commanded by Corporal. A fire team is at least 5 men.&lt;br /&gt;
&lt;br /&gt;
===  Navy  ===&lt;br /&gt;
The Navy comprises all spaceborne vehicles - capital ships, transports, starfighters and freighters. It is commanded by the Fleet Admiral, who, like the High General is selected by the Marshal and Prince.&lt;br /&gt;
&lt;br /&gt;
====  Structure  ====&lt;br /&gt;
The Navy is split into two service branches:&lt;br /&gt;
&lt;br /&gt;
* Naval - These are all capital ships, freighters, shuttles and transports.&lt;br /&gt;
* Fighter - The starfighters and bombers of the Clan.&lt;br /&gt;
&lt;br /&gt;
====  Units  ====&lt;br /&gt;
=====  Fighter Command  =====&lt;br /&gt;
* Air Group - A collection of 3 or more squadrons. The full Air Group of a Task Force is coordinated by the Commander, Air Group (CAG). Assisting him are Deputy Commanders (DCAG) aboard any fighter bearing capital ships in the Task Force.&lt;br /&gt;
* Air Squadron - The standard tactical deployment of fighters. 12 fighters make up a squadron. Each squadron is commanded by a squadron commander who is usually at least a Lieutenant.&lt;br /&gt;
* Flight Group - The smallest deployment of fighters, a Flight Group is commanded by a Flight Leader who is at least a Lieutenant Junior Grade.&lt;br /&gt;
&lt;br /&gt;
=====  Naval Command  =====&lt;br /&gt;
* Fleet - The largest operational naval unit. A fleet usually comprises 2 or more battlegroups. A fleet is usually commanded by a full Admiral.&lt;br /&gt;
* Battlegroup - A battlegroup is a war time coordination and deployment of ships - usually 2 or more squadrons. A battlegroup is normally commanded by a Vice Admiral.&lt;br /&gt;
* Squadron - A naval squadron is the most common deployment of ships with over 30 cruiser class ships forming the main battle line. A squadron is normally commanded by a Rear Admiral.&lt;br /&gt;
* Task Force - The work horse of the Navy, a Task Force is usually deployed and moved as needed to project Naval power. A Task Force is usually specialized - Carrier Task Force, Cruiser Task Force, etc. A Carrier Task Force is formed around at least 1 fleet carrier and one escort carrier, with accompanying capital ships. A Cruiser Task Force is usually 7-10 cruisers, with at least 1 Heavy Cruiser and 2 Medium Cruisers. A Task Force is usually commanded by a Commodore or Senior (Post) Captain.&lt;br /&gt;
&lt;br /&gt;
===  YCDF  ===&lt;br /&gt;
The Yridia Civil Defense Force is the Clan&#039;s answer to defense of the system when resources are stretched thin. As part of mandatory service from the age of 21 to 29, Yridian citizens serve as constables, law enforcement and militia troops. Deployment is usually to either the hometown of the serving troop or to University cities. The YCDF exists to aid the Clan and civilian populace in the following 4 ways - Preparation, Mitigation, Response and Recovery.&lt;br /&gt;
&lt;br /&gt;
====  Organization  ====&lt;br /&gt;
The YCDF is organized into 200 man precincts, each headed by Precinct Captain. Precincts are then sub-divided into 10 man teams called &amp;quot;patrols.&amp;quot; A patrol is headed up by an Inspector. Each member of a patrol is a Constable. Precincts can be grouped together to form a Civil Force. Each Civil Force corresponds to a metropolitan area, and is headed by an Inspector General. Civil Forces are as large as necessary to ensure and maintain order. For example, the Civil Force of Taras may be upwards of 20 precincts, while that same number may be deployed to defend just a portion of a port on Yridia X, and only 1 precinct would be necessary for a small farming community.&lt;br /&gt;
&lt;br /&gt;
====  Training &amp;amp; Equipment  ====&lt;br /&gt;
As they are still members of the military, YCDF members are still expected to maintain top physical performance and combat training is continuous. YCDF will be afforded equipment as if they were the standing military, having access to military grade weapons, vehicles and armor.&lt;br /&gt;
&lt;br /&gt;
====  Role  ====&lt;br /&gt;
The YCDF are first responders. If war is declared, the YCDF is mustered to maintain local order, while reserves are brought in to fill roles within the standing military. In the event of invasion, the YCDF splinters into its local precinct, and is expected to act as a guerrilla cell. In this event, each cell will receive its orders strictly from High Command (Governor-General, JWC, Marshal or House/Clan Summit). The role of each cell will be to disrupt enemy communications, supply and harass units and garrisons. Multiple cells can coordinate to achieve these objectives, and cells can be brought under the auspices of a given Division commander at the behest of Home Command or higher authority.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarentumOOB}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Ranks&amp;diff=111406</id>
		<title>Tarentum Ranks</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Ranks&amp;diff=111406"/>
		<updated>2012-03-06T08:00:45Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: /* High Command */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ranks of [[Tarentum]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; class=&amp;quot;toccolours&amp;quot; style=&amp;quot;margin-top: 3em; font-size: 80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Tarentum Military&#039;s Enlisted Ranks&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;  &lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-1&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-2&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-3&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-4&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-5&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-6&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-7&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-8&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; E-9&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt; [[Tarentum Prospectus#Army|Army]]:&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Private|PV1]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Private|PV2]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Private_First_Class|PFC]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Corporal|CPL]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Sergeant|SGT]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Staff_Sergeant|SSG]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Sergeant_First_Class|SFC]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Master_Sergeant|MSG]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Sergeant_Major|SGM]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt; [[Tarentum Prospectus#Navy|Navy]]:&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Seaman_Recruit|SR]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Seaman_Apprentice|SA]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Seaman|SN]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Petty_Officer_Third_Class|PO3]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Petty_Officer_Second_Class|PO2]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Petty_Officer_First_Class|PO1]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Chief_Petty_Officer|CPO]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Senior_Chief_Petty_Officer|SCPO]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Master_Chief_Petty_Officer|MCPO]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; class=&amp;quot;toccolours&amp;quot; style=&amp;quot;margin-top: 3em; font-size: 80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;14&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Tarentum Military&#039;s Officer Ranks&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;  &lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-1&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-2&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-3&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-4&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-5&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-6&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-7&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-8&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-9&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-10&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-11&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;O-12 (special)&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt; [[Tarentum Prospectus#Army|Army]]:&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Sub-Lieutenant|2Lt]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Lieutenant|1Lt.]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Captain_.28Army.29|Cpt]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Major|Maj]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Lieutenant_Colonel|LtCol]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Colonel|Col]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Brigadier_General|BrigGen]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Major_General|MajGen]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Lieutenant_General|Lt.Gen]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#General|Gen]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Colonel_General|Col-Gen]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Marshal|Mar]]*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt; [[Tarentum Prospectus#Navy|Navy]]:&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Ensign|Ens]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Lieutenant_Junior_Grade|LtJG]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Lieutenant|Lt.]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Lieutenant_Commander|Lt. Cmdr]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Commander|Cdr.]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Captain|Capt.]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Commodore|Cdre.]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Rear_Admiral|RAdm]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Vice_Admiral|VAdm]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Admiral|Adm]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Fleet_Admiral|FAdm]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Tarentum Ranks#Marshal|Mar]]*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;13&amp;quot; style=&amp;quot;margin-top: 12em; font-size: 100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption&amp;gt;&lt;br /&gt;
&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;*Marshal is more a title than rank, and does not normally figure into officer scale.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Army Enlisted Ranks  ==&lt;br /&gt;
&lt;br /&gt;
===  Private  ===&lt;br /&gt;
The lowest rank in Tarentum]s Army. Usually still raw recruits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Private First Class  ===&lt;br /&gt;
Third lowest rank in Tarentum&#039;s Army. Promotion to PFC is usually automatic after a period of 12-18 standard months.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Corporal  ===&lt;br /&gt;
The fourth Army enlisted rank. Now a non-commissioned officer, a Corporal can direct the actions of other soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Sergeant  ===&lt;br /&gt;
The fifth Army enlisted rank. With the exception of Master Sergeants and Sergeant Majors, all Sergeants are referred to as &amp;quot;Sergeant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Staff Sergeant  ===&lt;br /&gt;
The sixth Army enlisted rank. Staff Sergeants usually command squads. In the absence of an SFC, an SSG may act as platoon sergeant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Sergeant First Class  ===&lt;br /&gt;
The seventh Army enlisted rank. SFC&#039;s assist Lieutenants in commanding a platoon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Master Sergeant  ===&lt;br /&gt;
The eighth Army enlisted rank. All MSG&#039;s are senior non-com&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Sergeant Major  ===&lt;br /&gt;
The seniormost Army enlisted rank. Sergeant Major&#039;s exist only in units of battalion size or larger. Sergeant Major&#039;s serve as the seniormost advisor to Commanding Officer&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Navy Enlisted Ranks  ==&lt;br /&gt;
&lt;br /&gt;
===  Seaman Recruit  ===&lt;br /&gt;
Lowest enlisted naval rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Seaman Apprentice  ===&lt;br /&gt;
The second lowest naval rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Seaman  ===&lt;br /&gt;
Third lowest naval rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Petty Officer Third Class  ===&lt;br /&gt;
Fourth lowest naval rank. Lowest form of non-commissioned officer in the Navy. All Petty Officers hold a rank and rating (job description). To become a Petty Officer, a Seaman must undergo testing and review for a specific rating. A Petty Officer&#039;s full designation combines both rank and job description. For example, a PO3 who is a Electronics Technician is designated &amp;quot;Electronics Technician Third Class.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Petty Officer Second Class  ===&lt;br /&gt;
Fifth enlisted naval rank. All Petty Officers hold a rank and rating (job description). To become a PO2, a PO3 must undergo testing and review for a specific rating. A Petty Officer&#039;s full designation combines both rank and job description. For example, a PO2 who is a Electronics Technician is designated &amp;quot;Electronics Technician Second Class.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Petty Officer First Class  ===&lt;br /&gt;
Sixth enlisted naval rank. All Petty Officers hold a rank and rating (job description). To become a PO1, a PO2 must undergo testing and review for a specific rating. A Petty Officer&#039;s full designation combines both rank and job description. For example, a PO1 who is a Electronics Technician is designated &amp;quot;Electronics Technician First Class.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Chief Petty Officer  ===&lt;br /&gt;
Seventh enlisted naval rank. PO1&#039;s can only advance after peer review. CPO&#039;s take on more administrative duties, than other PO&#039;s. Chief&#039;s are allowed special privileges including a private room open only to Chiefs (even officers are not allowed) except by invitation, on ships large enough to have them. Chief&#039;s are always addressed as &amp;quot;Chief&amp;quot; by subordinates. A Petty Officer&#039;s full designation combines both rank and job description. For example, a CPO who is a Electronics Technician is designated &amp;quot;Chief Electronics Technician.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Senior Chief Petty Officer  ===&lt;br /&gt;
Eighth enlisted naval rank. SCPO&#039;s are usually addressed as &amp;quot;Senior Chief.&amp;quot; The first rank that is based purely on leadership abilities and not test scores. A Petty Officer&#039;s full designation combines both rank and job description. For example, a SCPO who is a Electronics Technician is designated &amp;quot;Senior Chief Electronics Technician.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Master Chief Petty Officer  ===&lt;br /&gt;
The Ninth and highest enlisted naval rank. MCPO&#039;s are addressed as &amp;quot;Master Chief&amp;quot; in most instances. Advancement to MCPO is equivalent to SCPO and CPO. A Petty Officer&#039;s full designation combines both rank and job description. For example, a MCPO who is a Electronics Technician is designated &amp;quot;Master Chief Electronics Technician.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Army Officers Ranks  ==&lt;br /&gt;
&lt;br /&gt;
===  Sub-Lieutenant  ===&lt;br /&gt;
Entry level rank for officers. Sub-Lts. typically lead a platoon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  First Lieutenant  ===&lt;br /&gt;
The second rank in the Army. 1st Lts. typically lead specialized platoons or are the Executive Officer of a company.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Captain (Army)  ===&lt;br /&gt;
The third rank in the Army. An Army Captain is equal to a Naval Lieutenant. Captains usually command a company.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Major  ===&lt;br /&gt;
The fourth rank in the Army. Major is considered the first field officer grade. Majors typically serve as the Executive Officer of a battalion or as a staff officer in a brigade. Majors may also be in charge of several augmented companies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Lieutenant Colonel  ===&lt;br /&gt;
The fifth Army rank. Lt. Colonels find themselves in charge of battalions. During wartime, some Lt. Colonels find themselves with a brevet (temporary) promotion to a higher rank so as to take charge of a larger unit. Lt. Colonel is usually the terminal rank for most military careers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Colonel  ===&lt;br /&gt;
The sixth Army rank. Colonels command a regiment or act as the Executive Officer to a Division.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Brigadier General  ===&lt;br /&gt;
The seventh Army rank. Brigadier Generals command Brigades. Brigadiers can also be the Executive Officer or primary staff officer of a Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Major General  ===&lt;br /&gt;
The eighth Army rank. Major Generals command a Division. Major Generals can also be the Executive Officer or primary staff officer of an Army Group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Lieutenant General  ===&lt;br /&gt;
The ninth Army rank. Lieutenant Generals command a Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  General  ===&lt;br /&gt;
The tenth Army rank. Generals command theaters that fall in their geographic area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Colonel General  ===&lt;br /&gt;
The eleventh and highest Army rank. Generals who prove exceptionally valuable and have rendered extraordinary service are elevated to the rank of Colonel-General.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Navy Officers Ranks  ==&lt;br /&gt;
&lt;br /&gt;
===  Ensign  ===&lt;br /&gt;
The rank of Ensign is the first rank a newly commissioned officer will be given. Normally, Ensigns are in training for their various specializations, either on planetary based schools, or serving on warships. On ships, Ensigns are usually in charge of a division of crewmembers, such as Electrical Division, Torpedo Division, etc. The senior Ensign is usually referred to as the &amp;quot;Bull Ensign&amp;quot; as both a sign of his growing knowledge, and as a tongue in cheek joke.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Lieutenant Junior Grade  ===&lt;br /&gt;
LTjg&#039;s normally serve as division officers onboard warships. Often standing watch in the engineering spaces, LTjgs are usually in training to qualify to conn the ship they are serving on. Often senior Jgs will have completed this, which could result in a LTjg being in charge of a major warship during some hours of operation, however, the CO is almost always in his underway cabin, which is normally adjacent to the control room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Lieutenant  ===&lt;br /&gt;
LTs serve as either senior division officers on large warships, or can even be department heads on small warships (Weapons Officer, Navigator, Engineering Officer), often rotating back to planetary bases for advanced training. In the case of extremely small ships, often the Commanding Officer will be a LT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Lieutenant Commander  ===&lt;br /&gt;
LCDR&#039;s usually serve as department heads on large warships, XO&#039;s on medium to large warships, and CO&#039;s of smaller warships. LCDR&#039;s often have a reputation for being extremely strict, this is due to most XO&#039;s in the fleet being of LCDR rank, and the XO&#039;s role in shipwide discipline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Commander  ===&lt;br /&gt;
Often in command of major warships, CDRs are the highest rank usually entrusted with ships to be used on independent operations. On extremely large waships, the XO will be a CDR. Often this is the highest rank a naval offier will reach, as command opportunities above CDR are mostly of the staff variety, which often does not appeal to officers who are fresh off being the master of a vessel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Captain  ===&lt;br /&gt;
The highest non-flag rank, most Captain&#039;s are staff officers serving on squadron or fleet support. The rare few that are entrusted with major warship commands are usually envied by the staff captains. Enlisted men&#039;s nicknames for staff captains range from the mildly insulting to the downright scatalogical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Commodore  ===&lt;br /&gt;
A one star flag rank, Commodores are the lowest ranking officers entrusted with an operational squadron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Rear Admiral  ===&lt;br /&gt;
Two star flag rank, the rank of Rear Admiral is usually given to an experienced Squadron [[Commander]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Vice Admiral  ===&lt;br /&gt;
Three Star flag rank, the rank of Vice Admiral is usually given to a senior battlegroup/squadron commander, or for a junior Fleet [[Commander]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Admiral  ===&lt;br /&gt;
A four star rank, the rank of Admiral is given to a veteran Fleet [[Commander]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Fleet Admiral  ===&lt;br /&gt;
Five star Admiral, given to only the most outstanding and dedicated Fleet Commanders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Marshal  ==&lt;br /&gt;
The [[Title]] of &amp;quot;Marshal of the Armies of Tarentum&amp;quot;, or alternatively &amp;quot;Marshal&amp;quot; or &amp;quot;Field Marshal&amp;quot;, is a military distinction of Tarentum, and not a rank. As one of the members of Tarentum&#039;s cabinet, assigned to assist the Prince, the Marshal represents the military. In general, the Marshal functions as the supreme commander of military forces, the wartime adviser of the Prince.&lt;br /&gt;
&lt;br /&gt;
The distinction is awarded to persons for exceptional service to Tarentum and the Crown. The office is vacated upon the retirement of the current Marshal from this post, at which point the Prince may appoint a new Marshal. Alternately, the Prince may wait until a Marshal needs to be appointed, in which case, the duties of the Marshal were split between the Naval and Army Commanders. Retired Marshals retain their [[Title|title]]. The symbol of the Marshal is a baton, conferred upon him by the [[Sith]] King or the Prince. Each baton is crafted to suit the specifications and specific designs of the bearer.&lt;br /&gt;
&lt;br /&gt;
The last Marshal was [[Maxamillian von Oberst|Maxamillian von Oberst-Tarentae]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Mirage&amp;diff=111402</id>
		<title>The Mirage</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Mirage&amp;diff=111402"/>
		<updated>2012-03-06T07:49:12Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|featured}}&lt;br /&gt;
{{Structure&lt;br /&gt;
|image=[[File:The_Mirage.jpg|250px]]&lt;br /&gt;
|name=The Mirage&lt;br /&gt;
|constructed=[[30 ABY to 39 ABY#32_ABY|32 ABY]]&lt;br /&gt;
|location=[[Eden City]], [[Yridia IX]]&lt;br /&gt;
|builder=[[House Kaerner]]&lt;br /&gt;
|height=150 Floors (~450 m)&lt;br /&gt;
|era=* [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
* [[New Jedi Order Era]]&lt;br /&gt;
|affiliation=* [[Reckoners|The Reckoners]]&lt;br /&gt;
* [[Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|The Mirage! A City Within a City!|Advertising slogan for The Mirage}}&lt;br /&gt;
&lt;br /&gt;
[[The Mirage]] is a luxury hotel in [[Eden City]] that once secretly housed the headquarters of both the [[Reckoners]] and now defunct [[Yridian Security Bureau]]. Owned by Yridian proprietors, it serves as a major center of gambling, multi-class housing, and office space.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
The Mirage began as the project of an ambitious entrepreneur, who saw profit in building a self-contained tourist attraction, designed to be a place for tourists and habitual gamblers alike to spend their money sheltered from the dangerous streets of Eden City. Ultimately, the entrepreneur left the building half-finished, and [[Tarentum]], seeing the potential in a closed-off tourist center as a way to further control incoming foreigners, picked up the slack through intermediaries, finishing the Mirage with money flow and population control in mind.&lt;br /&gt;
&lt;br /&gt;
In order to blend with the rest of Eden City, the summit of the now-closed [[House Kaerner]] decided at the Reckoners&#039; founding that the battleteam&#039;s headquarters would be inside the Mirage. Situated in a crossroads between [[Eden City#Disctrict_I|Districts I]] (the uptown district), [[Eden City#District_IV|IV]] (called &amp;quot;District Sin&amp;quot; by locals), and [[Eden City#District_V|V]] (the slums), its placement has virtually guaranteed its success as a business. [[Dralin Fortea]], under the assumed name Kaiman Sal, acted as proprietor of the casino until [[30 ABY to 39 ABY#34_ABY|34 ABY]] when he left the casino as an asset to House Tarentum as a whole. When Dralin became the head of the Yridian Security Bureau, he moved them there, placing their headquarters among the business offices in the Tower of Gold, and placing some of their personnel among Mirage security.&lt;br /&gt;
&lt;br /&gt;
After the Siege of Eden, the Reckoners were disbanded. As the costs of maintaining the team had been heavy, the Tarentum summit decided to sell back the Mirage to the highest bidders, releasing it to the Eden populace and Yridian proprietors. No one, however, can access the former battle team&#039;s headquarters, for every key leading to it has been destroyed.&lt;br /&gt;
&lt;br /&gt;
==  Characteristics  ==&lt;br /&gt;
The Mirage is split into two towers that rise off of the main lobby floor. Called a &amp;quot;City Within a City&amp;quot; by advertisements, the building contains everything one expects to find in a small city, which subtly encourages guests to not venture into the greater Eden City area and limit themselves, and their money, to the Mirage itself.&lt;br /&gt;
&lt;br /&gt;
===  Tower of Glory  ===&lt;br /&gt;
In its lower levels, the Tower of Glory consists of the hotel rooms, while the upper floors hosts thousands of condos and apartments, ranging from lower-class studios to upper-class suites. In between the hotel rooms and the apartments lies a large marketplace, catering to the usual needs of a household, with a heavy additional tax for tourists. The very top floors of this Tower hold the most expensive suites in Eden City, one of which is registered to &amp;quot;Kaiman Sal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Strewn throughout the lower-class levels are &amp;quot;dive bars,&amp;quot; which serve cheaper drinks like what one would find out in Eden City, but with far less of the danger usually associated with real dive bars. The upper-class levels hold nicer clubs, the Minos Lounge in particular being a regular meeting place between some of the known criminal elite, as well as the usual place for a lunch pick-me-up for business moguls. Entrance is by invite only.&lt;br /&gt;
&lt;br /&gt;
===  Tower of Gold  ===&lt;br /&gt;
[[File:Eden_City_landscape.jpg|thumb|200px|right|The view of Eden City at night from Itaana Gardens.]]&lt;br /&gt;
The Tower of Gold houses the true commerce center of the Mirage. The bottom-most floors contain the casino, where fortunes are made and, most commonly, lost. The top floors consist of a large, tourist-driven shopping mall, where all manner of things are for sale, with easy access from the casino. The very top floor of the Tower of Gold is home to a high-class restaurant, Itaana Gardens, which has a panoramic view of Eden City. In between the mall and&lt;br /&gt;
&lt;br /&gt;
However, there is a hidden level at the very bottom of the casino. This level was the true headquarters of the Reckoners, and could be accessed via the main turbolift in the casino lobby, as well as secret entrances scattered throughout alleyways in the closest outskirts of the three surrounding districts. All of these entrances could only be accessed via a special code cylinder issued to every Reckoner, while the turbolift in the main lobby would only go down to the hidden level if the code cylinder was inserted into a hidden keyhole. These code cylinders appeared identical to the room key cylinders issued to every hotel guest.&lt;br /&gt;
&lt;br /&gt;
When a Reckoner accessed the headquarters via the main casino turbolift, the turbolift would display that it was going up when it was actually going down. This was very useful when transporting unknowing persons of interest to headquarters for interrogation, execution, or other such business.&lt;br /&gt;
&lt;br /&gt;
==  Headquarters Areas  ==&lt;br /&gt;
The Reckoners&#039; headquarters retained much of the same look and feel as the hotel section of The Mirage, albeit with the amenities of a shared home. There were twelve bedrooms, a library, a large communications station, a training area, a comprehensive armory, a shared living area, and a hallway leading to an interrogation chamber, the hallway itself being lined with holding cells. The hallway, referred to as the Panic Room, was completely isolated from the rest of the level, designed to confuse one&#039;s sense of time.&lt;br /&gt;
[[File:Reckoner_HQ_floorplan.jpg|thumb|200px|right|Labeled floor plan of the Reckoners&#039; underground headquarters.]]&lt;br /&gt;
&lt;br /&gt;
===  Bedrooms and Living Areas  ===&lt;br /&gt;
More than just flourished versions of meager infantry bunks, the living quarters for Reckoners operatives were designed to be fully functional for each agent. Stocked with miniature refrigerators, holovid players, personal communication systems, wardrobes and customizable beds, the rooms were also outfitted with private restrooms and electronic locks. Though the Reckoners, as merciless Dark Jedi, were expected to keep focused on their assignments, the living quarters were intended to offer comfortable housing for those rare moments when Reckoners do have some free time. Though they are a devoted and disciplined paramilitary force, the Reckoners were not mere enlisted men and - as they are the elite - were afforded these slight amenities.&lt;br /&gt;
&lt;br /&gt;
The shared living area, which comprised the bulk of the headquarters, mirrored closely the hospitable, glamorous aesthetic of The Mirage itself. Couches, chairs, end tables, abstract art and even a lone mirror adorned the common room, while a studio kitchen sat against the far wall adjacent to the Commander’s quarters. Dark walls and gleaming silver décor lent both mystery and sophistication to the place, though it was often empty and nothing more than a decoration itself.&lt;br /&gt;
&lt;br /&gt;
===  Library and Training Area  ===&lt;br /&gt;
Modeled after both the first Death Star library and that of the Jedi, the Reckoners library was designed to contain the same volume of content as any public or private institution, providing a Reckoner’s agent nearly unlimited access to information and resources. From holobooks, datacards and holocrons to phonetic lattice and stacks of archaic reader tapes, virtually every bit of documented knowledge was comprehensively catalogued and at the disposal of the Reckoners. &lt;br /&gt;
&lt;br /&gt;
Information intended for less scholarly pursuits, including personal dossiers and criminal records, was accessible to operatives with proper clearance. These databases were limited in availability, with debriefing contingent upon rank and a “need to know” basis.&lt;br /&gt;
&lt;br /&gt;
The training area was a somewhat banal, though effective, array of equipment intended to indoctrinate and maintain fitness at a stripped down aesthetic – with one exception. The exception was the Tarentum Advanced Logistics and Kinetics, collectively known as TALK, program, or “the Black Box.” The machine, developed as part of the Reckoners program, stored complex synthesized algorithms of various opponents and landscapes, resulting in &amp;quot;virtu-real&amp;quot; simulacrums well suited for training exercises based within headquarters. This technology allowed for a fully efficient, though locally and internally based, training program and regimen for each Reckoners operative. If the device was proven effective over time, it would have been implemented in other aspects of Tarentum&#039;s military and training programs. However, it never was.&lt;br /&gt;
&lt;br /&gt;
===  Communications Station  ===&lt;br /&gt;
At all times requiring additional clearance, the Comm Room was just as, and perhaps more, important than the Armory. Possessing direct YSC contact capabilities, as well as recently installed transfers to the Tarentum Summit, the communications array was responsible for retrieving, storing, updating and maintaining all collected intelligence. A massive screen on the wall front of the roowa is used for priority transmissions, capable of handling large scale multi-party conferences. Monitors for viewing active surveillance equipment were also located here, strewn between several rows of operating desks, computers, data towers and holofile shelving. Without the Communications Station, the Reckoners simply could not do their job.&lt;br /&gt;
&lt;br /&gt;
===  Armory  ===&lt;br /&gt;
Straightforward and practical, the Armory was built for convenient retrieval of gear and equipment in all circumstances, from routine suiting to emergency scrambles. Personal grated lockers offered private additional weapon storage for each operative, accessible via the same key cylinder used to enter the facility. Weapons were arranged by sort, priority and function, with rarer or specialized pieces of equipment being in limited supply in comparison to “staple” arms and armor.&lt;br /&gt;
&lt;br /&gt;
===  The Panic Room  ===&lt;br /&gt;
Often the first thing a detained individual would see clearly, the Panic Room was a cold, eerie bright white corridor. Isolated supremely from the other sections of Reckoners headquarters, it resembled nothing more than a prison, empty throughout save for the doors to holding cells and the interrogation chamber at the end. Its walls proofed against aural, energy based and other disturbances, the Panic Room was horrifying in its dreadful and void simplicity.&lt;br /&gt;
&lt;br /&gt;
===  Interrogation Chamber  ===&lt;br /&gt;
Designed to inspire solemnity and hopelessness in its unlucky guests, the interrogation chamber was a stark and somber gray. A single table of black marble rested in its center, with only a single, uncomfortable chair to compliment its angles.  The purpose for this was twofold; the detainee is forced to remain seated, obedient and vulnerable to the interrogator who was towering over them. Secondly, the interrogator was prevented from resting themselves, instead forced to further the intensity of the interrogation if they were to be allowed a moment’s break from sharing a small room with a miserable prisoner.&lt;br /&gt;
&lt;br /&gt;
The chamber was outfitted with encrypted electronic surveillance, wired independently from any of the Mirage’s other electrical systems. The signals are transmitted to both the Commander’s and Lieutenant’s quarters, viewable from password protected holoscreens within the rooms.&lt;br /&gt;
&lt;br /&gt;
==  Miscellany  ==&lt;br /&gt;
Within the Commander&#039;s quarters, on the wall above the desk, was a collection of holophotos potraying the Commanders Emeritus of the Reckoners. There was not intended to be an amount of these overwhelming to the space of that single wall, a nod to the extremely meritorious status of those who ever served in the position.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum Locations]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Frosty_Romanae_Tarentae&amp;diff=111400</id>
		<title>Frosty Romanae Tarentae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Frosty_Romanae_Tarentae&amp;diff=111400"/>
		<updated>2012-03-06T07:41:14Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Character&lt;br /&gt;
 |type=Obelisk&lt;br /&gt;
 |image=[[image:Frosty.jpg|250px]]&lt;br /&gt;
 |name=Frosty Romanae Tarentae&lt;br /&gt;
 |homeworld=Urkupp&lt;br /&gt;
 |birth= [[24 BBY to 1 BBY|3 BBY]]&lt;br /&gt;
 |species=Dashade&lt;br /&gt;
 |gender=Male&lt;br /&gt;
 |hair=None&lt;br /&gt;
 |eyes=Dark&lt;br /&gt;
 |height=2,0 m&lt;br /&gt;
 |weight=95 Kg&lt;br /&gt;
 |allies= *[[Tarentae]]&lt;br /&gt;
*[[Romanae]]&lt;br /&gt;
 |saber= Vermilion&lt;br /&gt;
 |form=[[Djem So]], [[Shii-Cho]], [[Soresu]]&lt;br /&gt;
 |fightingstyle= [[starwars:Teräs Käsi|Teräs Käsi]],[[Shadow Fist]]&lt;br /&gt;
 |profession=Prefect of Tarentum&lt;br /&gt;
 |position= Major General for [[Tarentum Military]]&lt;br /&gt;
|era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= [[Clan Tarentum]]&lt;br /&gt;
 |dossier= [[dossier:4017|4017]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
Frosty is a member of the Brotherhood for 4 years and holds the rank of [[Obelisk Exarch]]. He&#039;s currently the Aedile of [[House Tridens]] from [[Clan Tarentum]].&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
*[[Battle Team]] [[Daemoni]] leader.&lt;br /&gt;
*[[Rollmaster]] of [[House Gladius]].&lt;br /&gt;
*[[Aedile]] of [[House Gladius]].&lt;br /&gt;
*[[Shadow Academy]]  [[Eclectic Pedagogue]]&lt;br /&gt;
*[[Quaestor]] of [[House Gladius]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Recruited by X-Pilot&lt;br /&gt;
*Spent his first two days in the Brotherhood as a member of [[House Primus Goluud]] despite the fact he was recruited by a [[House Cestus]] [[Equite]].&lt;br /&gt;
*Two times [[ICTE]] All-Star.&lt;br /&gt;
*One of the few from Tarentum that got promoted to [[Dark Jedi Knight]] witout passing the regular trials.&lt;br /&gt;
*Founded one of the first Multi-Ordered Battle Teams of Gladius and Tarentum: [[Daemoni]].&lt;br /&gt;
*His [[Romanae]] brother, Dox, is also his real life brother.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Tarentae]]&lt;br /&gt;
[[Category:Project Realism Manual Checks]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Army_of_Tarentum&amp;diff=111397</id>
		<title>Army of Tarentum</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Army_of_Tarentum&amp;diff=111397"/>
		<updated>2012-03-06T07:19:57Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Unit&lt;br /&gt;
|unit_name= Army of Tarentum&lt;br /&gt;
|dates=[[30 ABY to 39 ABY#35_ABY|35 ABY]] - present&lt;br /&gt;
|allegiance=[[Yridia system|Yridia]], [[Tarentum]]&lt;br /&gt;
|branch=Army&lt;br /&gt;
|role=Mobile Armored Strike Force&lt;br /&gt;
|garrison=TBD&lt;br /&gt;
|motto=TBD&lt;br /&gt;
|commanders=TBD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Place holder text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Structure  ==&lt;br /&gt;
&lt;br /&gt;
===  Army of Tarentum High Command  ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Army Chief of Staff:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tarentum Security Directorate ===&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Garrison:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x HAVr A9 Floating Fortress &#039;&#039;&amp;quot;Tyrant&amp;quot;&#039;&#039;&lt;br /&gt;
*1x Warlord Dropships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Valkyrie ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*6x 74-Z Speeder Bikes (no driver)&lt;br /&gt;
*2x All Terrain Armored Transports&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Azrael ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Archangel ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Daemon One ==== &lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Daemon Two ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Asclepius ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Medic Squad (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 1st Legion ===&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Garrison:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x QH-7 Chariot LAV Command Speeder&lt;br /&gt;
*2x Warlord Dropships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 1st Scout Company ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*14x 74-Z Speeder Bikes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 1st Special Operations Detachment ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== A Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== B Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== C Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Fireteam Hawk =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Support Squad Alpha =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Combat Engineer Platoon (~41 men)&lt;br /&gt;
*1x Medic Squad (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 1st Armored Group====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Heavy Armored Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*15x All Terrain Scout Transports&lt;br /&gt;
*10x S-1 FireHawke Heavy Tanks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Armored Transport Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*6x All Terrain Armored Transports&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 1st Infantry Regiment ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Battalion =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Battalion Regular Infantry (~661 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 2nd Battalion =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Battalion Regular Infantry (~661 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Alpha Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Ranger Company (~165 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 1st Artillery Group ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Battery =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*12x Republic Stationary Artillery Pieces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Mobile Battery =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*10x Mobile Artillery Pieces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Bombardment Detachment =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*2x Unstable Terrain Artillery Transports&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2nd Legion ===&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Garrison:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x QH-7 Chariot LAV Command Speeder&lt;br /&gt;
*2x Warlord Dropships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 2nd Scout Company ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*14x 74-Z Speeder Bikes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 2nd Special Operations Detachment ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== A Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== B Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== C Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Fireteam Falcon =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Support Squad Bravo =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Combat Engineer Platoon (~41 men)&lt;br /&gt;
*1x Medic Squad (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 2nd Armored Group ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 2nd Heavy Armored Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*15x All Terrain Scout Transports&lt;br /&gt;
*10x S-1 FireHawke Heavy Tanks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 2nd Armored Transport Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*6x All Terrain Armored Transports&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 2nd Infantry Regiment ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 3rd Battalion =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Battalion Regular Infantry (~661 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 4th Battalion =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Battalion Regular Infantry (~661 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Heavy Battalion =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Battalion Heavy Infantry (~661 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 2nd Artillery Group ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 2nd Battery =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*12x Republic Stationary Artillery Pieces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 2nd Mobile Battery =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*10x Mobile Artillery Pieces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 2nd Bombardment Detachment =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*2x Unstable Terrain Artillery Transports&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 3rd Legion ===&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Garrison:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
2x QH-7 Chariot LAV Command Speeder&lt;br /&gt;
*1x Warlord Dropships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 3rd Scout Company ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
14x 74-Z Speeder Bikes&lt;br /&gt;
*1x Scout Squad (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Overwatch Company ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Fireteam Cerberus =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Fireteam Griffin =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Fireteam Hyrda =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Fireteam Chimaera =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Sniper Teams (~2 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 3rd Special Operations Detachment ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== A Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== B Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== C Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== D Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== E Squad =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Special Forces Squads (~10 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Support Squad Gamma =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Medic Squad (~10 men)&lt;br /&gt;
*1x Combat Engineer Platoon (~41 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 3rd Armored Group ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 1st Armored Scout Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*4x All Terrain Scout Transports&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 3rd Armored Transport Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*4x All Terrain Armored Transports&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 3rd Infantry Regiment ====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Bravo Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Ranger Company (~165 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Chaos Company =====&lt;br /&gt;
&#039;&#039;Commander:&#039;&#039; TBD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Equipment &amp;amp;amp; Resources:&#039;&#039;&lt;br /&gt;
*1x Ranger Company (~165 men)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarentumOOB}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Requiem&amp;diff=111367</id>
		<title>Requiem</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Requiem&amp;diff=111367"/>
		<updated>2012-03-06T06:04:18Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Requiem&#039;&#039;&lt;br /&gt;
|image=[[Image:Belarus-class-Cruiser.jpg|250px]]&lt;br /&gt;
|class=[[starwars:Belarus-class Medium Cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]]&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=400 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=16&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=* [[starwars:Hyperdrive#Classes|Class 2]]&lt;br /&gt;
* Class 12 Backup &lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=2000 SBD&lt;br /&gt;
|hull=1000 RU&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*15 [[starwars:Turbolaser|Turbolaser]] cannons&lt;br /&gt;
:Fire arc: 5 front, 5 left, 5 right&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*10 Turbolaser batteries&lt;br /&gt;
:Fire arc: 5 left, 5 right&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*5 [[starwars:Ion cannon|Ion cannons]]&lt;br /&gt;
:Fire arc: 1 front, 2 left, 2 right&lt;br /&gt;
:Crew: 3&lt;br /&gt;
:Space range: 50 km&lt;br /&gt;
:Atmospheric range: 100 km&lt;br /&gt;
*10 [[starwars:Tractor beam|Tractor beam]] projectors&lt;br /&gt;
:Fire arc: 4 front, 2 left, 2 right, 2 back&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 30 km&lt;br /&gt;
:Atmospheric range: 60 km|&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=* Crew (1,753)&lt;br /&gt;
* [[starwars:Gunner|Gunners]] (125) &lt;br /&gt;
|skeleton=718&lt;br /&gt;
|passengers=410 (troops)&lt;br /&gt;
|capacity=7,500 metric tons&lt;br /&gt;
|consumables=1 year&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=[[starwars:Frigate|Frigate]]&lt;br /&gt;
|commission=[[20 ABY to 29 ABY|27 ABY]]&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Tarentum]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|task force=[[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= [[Kazarelth Talismarr]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Requiem&#039;&#039;&#039;&#039;&#039; is a [[starwars:Belarus-class Medium Cruiser|&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser]] which serves as a picket in [[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]. The ship was acquired by [[Clan Tarentum]] in [[20 ABY to 29 ABY|27 ABY]] when it reorganized its Navy after the [[Eighth Great Jedi War | Battle of Antei]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Requiem&#039;&#039;, along with her sister ships, round out the Task Force&#039;s assault capabilities, providing picket and chase against enemy cruisers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Constructed in [[20 ABY to 29 ABY|20 ABY]], the &#039;&#039;Reqiuem&#039;&#039; was one of the limited number of &#039;&#039;Belarus&#039;&#039;-class produced by the [[starwars:New Republic|New Republic]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Commanding Officer – TBA&lt;br /&gt;
* Executive Officer – TBA&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – TBA&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;{{TarentumOOB}}&lt;br /&gt;
[[category:Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Naraj&amp;diff=111338</id>
		<title>Naraj</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Naraj&amp;diff=111338"/>
		<updated>2012-03-06T04:58:37Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Naraj.jpg|273px]]&lt;br /&gt;
|name=Naraj&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=6,000 km&lt;br /&gt;
|atmosphere=Type II&lt;br /&gt;
|terrain=Ice formations, ocean&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=None&lt;br /&gt;
|language=None&lt;br /&gt;
|population=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
Naraj is an ocean moon, with a very thick ice sheet covering the planet. The moon’s close proximity to a giant like [[Yridia VII]] warms the core through gravitational tidal forces, allowing a liquid ocean beneath the ice sheet. The atmosphere is tenuous, but thick enough to allow Humanoids to wander about with the aid of masks. Though the moon is well outside of the radiation belts of Yridia VII, inhabitants use an energy shield to block most of the harmful solar radiation that penetrates the thin atmosphere. Strong winds with blowing ice crystals plague the entire surface constantly. Though the atmosphere is thin, dust and ice storms still occur, mostly obliterating existing craters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Yridiae&amp;diff=111337</id>
		<title>Yridiae</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Yridiae&amp;diff=111337"/>
		<updated>2012-03-06T04:57:50Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageless}}&lt;br /&gt;
[[Yridiae]], properly known as Alpha Yridiae, is an F0-class, main sequence star with a surface temperature of 7,200˚K. The surface is yellow in color. The star has a record history of a very active magnetic field with numerous sunspots near the star’s equatorial latitudes, some reaching field strengths of 5,000 Gauss. Astrophysicists estimate the star’s age to be approximately 3.7 billion years old with a total projected lifetime of 9.6 billion years, after which the [[starwars:Star|star]] is expected to shed its outer layers and become a white dwarf. Yridiae is the brightest star in the local group within the [[Yridia system]]. Yridiae is the only star with an extensive, life-sustaining planetary system.&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Star Systems]]&lt;br /&gt;
[[category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Yridia_IV&amp;diff=111336</id>
		<title>Yridia IV</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Yridia_IV&amp;diff=111336"/>
		<updated>2012-03-06T04:48:44Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet|&lt;br /&gt;
image=[[Image:DH_Yridia_IV.jpg|250px]]|&lt;br /&gt;
name=Yridia IV|&lt;br /&gt;
system=[[Yridia system]]|&lt;br /&gt;
sector=[[starwars:Minos Cluster|Minos Cluster]]|&lt;br /&gt;
region=[[starwars:Outer Rim|Outer Rim]]|&lt;br /&gt;
suns=1: [[Yridiae]]|&lt;br /&gt;
distance= 2.0 AU|&lt;br /&gt;
position=4|&lt;br /&gt;
moons=None|&lt;br /&gt;
xcoord=|&lt;br /&gt;
ycoord=|&lt;br /&gt;
zcoord=|&lt;br /&gt;
class=Terrestrial|&lt;br /&gt;
diameter=5,000 km|&lt;br /&gt;
terrain=Tundra, deserts, rainforests, plains, valleys, mountains|&lt;br /&gt;
atmosphere=Type I|&lt;br /&gt;
water=60%|&lt;br /&gt;
climate=-150 to 60˚C|&lt;br /&gt;
gravity=Light (0.44 Standard)|&lt;br /&gt;
lengthday=15.5 Standard Hours|&lt;br /&gt;
lengthyear=1250 Standard Days|&lt;br /&gt;
population= * 378,403 (27 ABY census)&lt;br /&gt;
* 350,000 refugees |&lt;br /&gt;
species=None|&lt;br /&gt;
otherspecies=Various species|&lt;br /&gt;
language=Basic|&lt;br /&gt;
government=|&lt;br /&gt;
affiliation=[[Clan Tarentum]]|&lt;br /&gt;
exports=Foodstuffs|&lt;br /&gt;
imports=Supplies|&lt;br /&gt;
cities=|&lt;br /&gt;
interest=*[[Messina]]&lt;br /&gt;
*[[De’hnaalia]]|&lt;br /&gt;
}}&lt;br /&gt;
[[Yridia IV]] is the only [[starwars:Planet|planet]] in the system capable of sustaining a vast eco-system on its surface without the aid of terraforming or artificial support. When the Yridia System was first explored by the Empire for colonization, Yridia IV was ending a glacial period, but had not not proven a desirable location for settlement. Since then, the planet has entered an interglacial; however, substantial ice caps and tundra still exist outside of the more temperate zone within 50˚ in latitude from the equator. &lt;br /&gt;
&lt;br /&gt;
There are three main continents. One is situated mostly under ice in the north, while the other exist two span  from the northern temperate regions to the southern tundra. Within 5˚ of the equatorial zone, vast deserts span much of the temperate continents. Rainforests exist  between 5˚ and 15˚ latitude, generally around the Dakara Valley and the Great Rift. Elsewhere in the temperate zone, plains, river valleys, mountain ranges, lake regions, and some volcanic areas are found. Three large oceans exist on the planet. Some land-locked seas are found on the two inhabited continents.&lt;br /&gt;
&lt;br /&gt;
Within the past several years, colonies have been establihed and the arable land is being used to supply foodstuffs for the rest of the system. Notable locations include the Barony of Messina and the [[starwars:Fortress|Fortress]] of [[De’hnaalia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Salam&amp;diff=111335</id>
		<title>Salam</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Salam&amp;diff=111335"/>
		<updated>2012-03-06T04:47:16Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Salam.jpg|273px]]&lt;br /&gt;
|name=Salam&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=5,000 km&lt;br /&gt;
|atmosphere=Type III&lt;br /&gt;
|terrain=Mountains, rocky plains, and valleys&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=None&lt;br /&gt;
|language=None&lt;br /&gt;
|population=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
Salam is very close to [[Yridia VIII]] and is warmed from the intense geologic activity at its core. Furthermore, Salam has a very thick atmosphere composed of Nitrogen and some Methane. The atmosphere is translucent during the day and completely transparent during the night. The surface lacks cratering, and has many mountain ranges, plains, and valleys. The surface is very rocky and in some places is sandy. During the day, there are constant storms across the surface with Methane falling as rain. The atmosphere is not conducive to life, however, given an air supply and suit, [[starwars:Humanoid|Humanoids]] are free to walk the surface. There are several volcanoes on the surface, constantly spewing ash and lava from the planets interior. Most of the life on the [[starwars:Moon|moon]], however, exists in underground caves and vents where an artificial atmosphere is provided. The caves are warmed by geothermal heating, and are themselves no longer active in the volcanic cycle. The network of caves and tunnels is nearly endless, carved by the moon’s volcanically active past. Tens of thousands can live and coexist in a normal society underground. Many of the walls have been reinforced, and some buildings have even been constructed inside the largest caverns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Magnus&amp;diff=111334</id>
		<title>Magnus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Magnus&amp;diff=111334"/>
		<updated>2012-03-06T04:46:08Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Magnus.jpg|250px]]&lt;br /&gt;
|name=Magnus&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=4,000 km&lt;br /&gt;
|atmosphere=None&lt;br /&gt;
|terrain=Barren, rocky&lt;br /&gt;
|species=None&lt;br /&gt;
|language=None&lt;br /&gt;
|population=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
A cousin to the planet [[Yridia III]], Magnus is a sterile, rocky moon, whose composition is very similar to Yridia III. It is thought to have been spawned from Yridia III during the time when [[Yridiae]] was forming during a time of constant impact from infalling material from the interstellar medium. The moon is not currently used for any purpose.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The moon was named in honor of the founder of [[Tarentum|House Tarentum]], [[Magnus Kaerner]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kresob&amp;diff=111333</id>
		<title>Kresob</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kresob&amp;diff=111333"/>
		<updated>2012-03-06T04:45:43Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Kresob.jpg|272px]]&lt;br /&gt;
|name=Kresob&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=2,000 km&lt;br /&gt;
|atmosphere=None&lt;br /&gt;
|terrain=Ice formations, ocean&lt;br /&gt;
|species=None&lt;br /&gt;
|otherspecies=None&lt;br /&gt;
|language=None&lt;br /&gt;
|population=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
Very similar to [[Naraj]], Kresob is an ocean moon, but with a much thicker ice sheet due to decreased geological activity in the core. Since this moon is less massive, it also has an almost non-existent atmosphere. Most of the icy surface is cratered.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Koros&amp;diff=111332</id>
		<title>Koros</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Koros&amp;diff=111332"/>
		<updated>2012-03-06T04:45:10Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Koros.jpg|273px]]&lt;br /&gt;
|name=Koros&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=3,400 km&lt;br /&gt;
|atmosphere=None&lt;br /&gt;
|terrain=Rocky&lt;br /&gt;
|interest=* [[The Corsair Facility]]&lt;br /&gt;
* [[VSD Corsair]]&lt;br /&gt;
|species=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Koros is tidally locked with [[Yridia II]], the same side always facing the planet. Without an insulative atmosphere, the dark side is much colder than the starlit side. Formerly the home of House Cestus, this moon became abandoned after an outbreak of undead. While some facilities underground remained, most of the surface installation was destroyed in the orbital bombardment when the complex was closed. The moon was re-opened as a Tarentum stronghold when the old [[Cestus Complex]] was destroyed, and [[House Cestus]] was re-opened, with the wreckage of the &#039;&#039;[[VSD Corsair]]&#039;&#039; becoming the House&#039;s new headquarters and stronghold. However, following the closure of House Cestus, the Cestus Complex became simply [[The Corsair Facility]] for use by Tarentum&#039;s military. Now, Koros serves as home to it and the [[Yridian Military Academy at Corsair Facility]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Joran&amp;diff=111331</id>
		<title>Joran</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Joran&amp;diff=111331"/>
		<updated>2012-03-06T04:44:34Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Underlinked}}{{Moon|&lt;br /&gt;
image=[[Image:Joran.jpg|250px]]|&lt;br /&gt;
name=Joran|&lt;br /&gt;
system=[[Yridia system]]|&lt;br /&gt;
sector=[[starwars:Minos Cluster|Minos Cluster]]|&lt;br /&gt;
region=[[starwars:Outer Rim|Outer Rim]]|&lt;br /&gt;
planet=[[Yridia VIII]]|&lt;br /&gt;
distance= 4.9 AU|&lt;br /&gt;
position=4|&lt;br /&gt;
moons=None|&lt;br /&gt;
xcoord=|&lt;br /&gt;
ycoord=|&lt;br /&gt;
zcoord=|&lt;br /&gt;
class=Moon|&lt;br /&gt;
diameter=3,000 km|&lt;br /&gt;
terrain=Ice formations, ocean|&lt;br /&gt;
atmosphere=Type III|&lt;br /&gt;
water=50%|&lt;br /&gt;
climate=|&lt;br /&gt;
gravity=Light (0.60 Standard)|&lt;br /&gt;
lengthday=20 Standard Hours|&lt;br /&gt;
lengthyear=|&lt;br /&gt;
population=None|&lt;br /&gt;
species=None|&lt;br /&gt;
otherspecies=None|&lt;br /&gt;
language=None|&lt;br /&gt;
government=None|&lt;br /&gt;
affiliation=[[Clan Tarentum]]|&lt;br /&gt;
exports=None|&lt;br /&gt;
imports=None|&lt;br /&gt;
cities=|&lt;br /&gt;
interest=|&lt;br /&gt;
}}&lt;br /&gt;
Most similar to [[Kresob]], Joran keeps a huge ocean under a very thick ice sheet. It manages to hold a thin atmosphere of almost all Oxygen, though there are no colonies established on the surface. The moon is heated through geologic activity in the core, keeping half of the moon’s water in liquid form. The ocean of Joran sustains some primitive life near to the ocean floor. In the ice layer, several areas of ice have been excavated to indicate the possible introduction of colonies.&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Fenris&amp;diff=111330</id>
		<title>Fenris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Fenris&amp;diff=111330"/>
		<updated>2012-03-06T04:43:17Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Fenris.jpg|272px]]&lt;br /&gt;
|name=Fenris&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=2,000 km&lt;br /&gt;
|atmosphere=None&lt;br /&gt;
|terrain=Rocky&lt;br /&gt;
|species=None&lt;br /&gt;
|population=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
Aside from being heavily cratered, Fenris has no distinctive surface features. Also tidally locked with [[Yridia II]], its far side acts as a protective shield against system debris.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Koros&amp;diff=111329</id>
		<title>Koros</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Koros&amp;diff=111329"/>
		<updated>2012-03-06T04:40:56Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Koros.jpg|273px]]&lt;br /&gt;
|name=Koros&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=3,400 km&lt;br /&gt;
|atmosphere=None&lt;br /&gt;
|terrain=Rocky&lt;br /&gt;
|interest=* [[The Corsair Facility]]&lt;br /&gt;
* [[VSD Corsair]]&lt;br /&gt;
|species=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Koros is tidally locked with [[Yridia II]], the same side always facing the planet. Without an insulative atmosphere, the dark side is much colder than the starlit side. Formerly the home of House Cestus, this moon became abandoned after an outbreak of undead. While some facilities underground remained, most of the surface installation was destroyed in the orbital bombardment when the complex was closed. The moon was re-opened as a Tarentum stronghold when the old [[Cestus Complex]] was destroyed, and [[House Cestus]] was re-opened, with the wreckage of the &#039;&#039;[[VSD Corsair]]&#039;&#039; becoming the House&#039;s new headquarters and stronghold. However, following the closure of House Cestus, the Cestus Complex became simply [[The Corsair Facility]] for use by Tarentum&#039;s military. Now, Koros serves as home to it and the [[Yridian Military Academy at Corsair Facility]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;collapsible autocollapse&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;40%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px #522424 solid; background: #000000;-moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; webkit-border-radius: 1em; -moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; border-top-left-radius: 1em; border-top-right-radius: 1em; border-bottom-left-radius: 1em; border-bottom-right-radius: 1em; font-family: Arial, Helvetica, sans-serif; font-size: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;background:#651B24; padding-top:0; font-size:larger; border-top-left-radius: 1em; border-top-right-radius: 1em; webkit-border-radius: 1em; -moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; font-variant:small-caps;&amp;quot;&amp;gt; &#039;&#039;&#039;Tarentum Dominion&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A; text-align:center&amp;quot;&amp;gt; Planetary Systems&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Yridia System]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; System Orbits&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Yridiae|Yridiae (1)]] • [[Yridia I|Yridia I (2)]] • [[Yridia II|Yridia II (3)]] • [[Yridia III|Yridia III (4)]] • [[Yridia IV|Yridia IV (5)]] • [[Yridia V|Yridia V (6)]] • [[Yridia VI|Yridia VI (7)]] • [[Yridia VII|Yridia VII (8)]] • [[Yridia VIII|Yridia VIII (9)]] • [[Yridia IX|Yridia IX (10)]] • [[Itaana belt|Itaana Belt (11)]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; Moons&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Koros]] • [[Fenris]] • [[Magnus]] • [[Naraj]] • [[Kresob]] • [[Salam]] • [[Joran]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; Space Stations&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Palisade Platform|XQ4 Platform Palisade]] • [[Svalinn Platform|XQ4 Platform Svalinn]] • [[The Sword&#039;s Sheath]] • [[Yridian Repair Yard]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background: #651B24; padding-bottom:0; border-radius-bottomright: 2em; webkit-border-radius: 2em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; border-bottom-left-radius: 1em; border-bottom-right-radius: 1em;&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;In Darkness We Trust&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Joran&amp;diff=111328</id>
		<title>Joran</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Joran&amp;diff=111328"/>
		<updated>2012-03-06T04:39:44Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Underlinked}}{{Moon|&lt;br /&gt;
image=[[Image:Joran.jpg|250px]]|&lt;br /&gt;
name=Joran|&lt;br /&gt;
system=[[Yridia system]]|&lt;br /&gt;
sector=[[starwars:Minos Cluster|Minos Cluster]]|&lt;br /&gt;
region=[[starwars:Outer Rim|Outer Rim]]|&lt;br /&gt;
planet=[[Yridia VIII]]|&lt;br /&gt;
distance= 4.9 AU|&lt;br /&gt;
position=4|&lt;br /&gt;
moons=None|&lt;br /&gt;
xcoord=|&lt;br /&gt;
ycoord=|&lt;br /&gt;
zcoord=|&lt;br /&gt;
class=Moon|&lt;br /&gt;
diameter=3,000 km|&lt;br /&gt;
terrain=Ice formations, ocean|&lt;br /&gt;
atmosphere=Type III|&lt;br /&gt;
water=50%|&lt;br /&gt;
climate=|&lt;br /&gt;
gravity=Light (0.60 Standard)|&lt;br /&gt;
lengthday=20 Standard Hours|&lt;br /&gt;
lengthyear=|&lt;br /&gt;
population=None|&lt;br /&gt;
species=None|&lt;br /&gt;
otherspecies=None|&lt;br /&gt;
language=None|&lt;br /&gt;
government=None|&lt;br /&gt;
affiliation=[[Clan Tarentum]]|&lt;br /&gt;
exports=None|&lt;br /&gt;
imports=None|&lt;br /&gt;
cities=|&lt;br /&gt;
interest=|&lt;br /&gt;
}}&lt;br /&gt;
Most similar to [[Kresob]], Joran keeps a huge ocean under a very thick ice sheet. It manages to hold a thin atmosphere of almost all Oxygen, though there are no colonies established on the surface. The moon is heated through geologic activity in the core, keeping half of the moon’s water in liquid form. The ocean of Joran sustains some primitive life near to the ocean floor. In the ice layer, several areas of ice have been excavated to indicate the possible introduction of colonies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;collapsible autocollapse&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;40%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px #522424 solid; background: #000000;-moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; webkit-border-radius: 1em; -moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; border-top-left-radius: 1em; border-top-right-radius: 1em; border-bottom-left-radius: 1em; border-bottom-right-radius: 1em; font-family: Arial, Helvetica, sans-serif; font-size: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;background:#651B24; padding-top:0; font-size:larger; border-top-left-radius: 1em; border-top-right-radius: 1em; webkit-border-radius: 1em; -moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; font-variant:small-caps;&amp;quot;&amp;gt; &#039;&#039;&#039;Tarentum Dominion&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A; text-align:center&amp;quot;&amp;gt; Planetary Systems&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Yridia System]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; System Orbits&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Yridiae|Yridiae (1)]] • [[Yridia I|Yridia I (2)]] • [[Yridia II|Yridia II (3)]] • [[Yridia III|Yridia III (4)]] • [[Yridia IV|Yridia IV (5)]] • [[Yridia V|Yridia V (6)]] • [[Yridia VI|Yridia VI (7)]] • [[Yridia VII|Yridia VII (8)]] • [[Yridia VIII|Yridia VIII (9)]] • [[Yridia IX|Yridia IX (10)]] • [[Itaana belt|Itaana Belt (11)]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; Moons&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Koros]] • [[Fenris]] • [[Magnus]] • [[Naraj]] • [[Kresob]] • [[Salam]] • [[Joran]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; Space Stations&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Palisade Platform|XQ4 Platform Palisade]] • [[Svalinn Platform|XQ4 Platform Svalinn]] • [[The Sword&#039;s Sheath]] • [[Yridian Repair Yard]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background: #651B24; padding-bottom:0; border-radius-bottomright: 2em; webkit-border-radius: 2em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; border-bottom-left-radius: 1em; border-bottom-right-radius: 1em;&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;In Darkness We Trust&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Fenris&amp;diff=111326</id>
		<title>Fenris</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Fenris&amp;diff=111326"/>
		<updated>2012-03-06T04:36:10Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet&lt;br /&gt;
|image=[[File:Fenris.jpg|272px]]&lt;br /&gt;
|name=Fenris&lt;br /&gt;
|region=[[starwars:Outer_Rim|Outer Rim]]&lt;br /&gt;
|sector=[[starwars:Minos_Cluster|Minos Cluster]]&lt;br /&gt;
|system=[[Yridia system]]&lt;br /&gt;
|diameter=2,000 km&lt;br /&gt;
|atmosphere=None&lt;br /&gt;
|terrain=Rocky&lt;br /&gt;
|species=None&lt;br /&gt;
|population=None&lt;br /&gt;
|affiliation=[[Tarentum|House Tarentum]]&lt;br /&gt;
}}&lt;br /&gt;
Aside from being heavily cratered, Fenris has no distinctive surface features. Also tidally locked with [[Yridia II]], its far side acts as a protective shield against system debris.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;collapsible autocollapse&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;40%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px #522424 solid; background: #000000;-moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; webkit-border-radius: 1em; -moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; border-top-left-radius: 1em; border-top-right-radius: 1em; border-bottom-left-radius: 1em; border-bottom-right-radius: 1em; font-family: Arial, Helvetica, sans-serif; font-size: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;background:#651B24; padding-top:0; font-size:larger; border-top-left-radius: 1em; border-top-right-radius: 1em; webkit-border-radius: 1em; -moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; font-variant:small-caps;&amp;quot;&amp;gt; &#039;&#039;&#039;Tarentum Dominion&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A; text-align:center&amp;quot;&amp;gt; Planetary Systems&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Yridia System]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; System Orbits&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Yridiae|Yridiae (1)]] • [[Yridia I|Yridia I (2)]] • [[Yridia II|Yridia II (3)]] • [[Yridia III|Yridia III (4)]] • [[Yridia IV|Yridia IV (5)]] • [[Yridia V|Yridia V (6)]] • [[Yridia VI|Yridia VI (7)]] • [[Yridia VII|Yridia VII (8)]] • [[Yridia VIII|Yridia VIII (9)]] • [[Yridia IX|Yridia IX (10)]] • [[Itaana belt|Itaana Belt (11)]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; Moons&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Koros]] • [[Fenris]] • [[Magnus]] • [[Naraj]] • [[Kresob]] • [[Salam]] • [[Joran]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;color:#ffffff; background:#4D131A&amp;quot;&amp;gt; Space Stations&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;color:#ffffff; background:#222222; text-align:center&amp;quot;&amp;gt; [[Palisade Platform|XQ4 Platform Palisade]] • [[Svalinn Platform|XQ4 Platform Svalinn]] • [[The Sword&#039;s Sheath]] • [[Yridian Repair Yard]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background: #651B24; padding-bottom:0; border-radius-bottomright: 2em; webkit-border-radius: 2em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; border-bottom-left-radius: 1em; border-bottom-right-radius: 1em;&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;In Darkness We Trust&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Planets]] [[Category:Tarentum Dominion]]&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111285</id>
		<title>Tor&#039;Fel Hazzan</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tor%27Fel_Hazzan&amp;diff=111285"/>
		<updated>2012-03-05T20:18:05Z</updated>

		<summary type="html">&lt;p&gt;Hazzan: Created page with &amp;quot;{{Character |type= Sith |image= File:Hazzan.jpg |firstname= Tor&amp;#039;Fel |lastname= Hazzan |homeworld= Honoghr |birth= Unknown |death= |species= Noghri |gender= Male |hair= Non...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type= Sith&lt;br /&gt;
|image= [[File:Hazzan.jpg]]&lt;br /&gt;
|firstname= Tor&#039;Fel&lt;br /&gt;
|lastname= Hazzan&lt;br /&gt;
|homeworld= Honoghr&lt;br /&gt;
|birth= Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|species= Noghri&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Black&lt;br /&gt;
|height= 1.6 meters&lt;br /&gt;
|weight= 60 kg&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies= * Anshar Kahn Tarentae &lt;br /&gt;
* Dranik Tarentae &lt;br /&gt;
* Jason Hunter &lt;br /&gt;
* Sith Bloodfrye &lt;br /&gt;
* Egregious&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber= Single crimson blade&lt;br /&gt;
|form= Makashi&lt;br /&gt;
|fightingstyle= * Stava&lt;br /&gt;
* Hapan&lt;br /&gt;
* Petranaki&lt;br /&gt;
* Kartranin&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era= Dark Brotherhood Era&lt;br /&gt;
|affiliation= House Tarentum&lt;br /&gt;
|ship=&lt;br /&gt;
|masters= Sarconn&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[11454]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Pre-Brotherhood Years ==&lt;br /&gt;
&lt;br /&gt;
=== Exiled ===&lt;br /&gt;
&lt;br /&gt;
Bakhranah was a Noghri hunter for his clan, and like the rest of his species, he strived to be the best. His fellow clan mates always envied his ability to sense creatures in the area, and also because of the affection of a prime female by the name of Khareklam. It was because of this envy that Khabarak, an older male Noghri, called for a hunt with him to determine his honor for a position to guard Lady Vader. Bakhranah eagerly accepted.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It was on this hunt that Khabarak lead him deeper into the woods, and right into a ambush that the older male had set up. Khabarak and three other males attacked tenaciously, but were each systematically killed. Bakhranah rushed back to his dukha, but only to find out that the other Noghri had accomplices and had turned his entire clan against him. Finding against him, the dukha stripped him of his clan name, and exiled him without honor. Granted a single ship, he left his homeworld and plotted a jump to the farthest world that his fuel could achieve, Duro.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once he arrived, he was approached by a Duran named Jad Bodge. Bodge ended up talking Bakhranah, who was still reeling from the dukha’s decision, into selling his ship and services towards Jad’s new business.&lt;/div&gt;</summary>
		<author><name>Hazzan</name></author>
	</entry>
</feed>