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	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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	<updated>2026-04-21T06:05:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182469</id>
		<title>New Eden</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182469"/>
		<updated>2021-10-01T05:26:02Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|image=&lt;br /&gt;
|name= New Eden&lt;br /&gt;
|laiddown= 38 ABY&lt;br /&gt;
|constructed= 38/39 ABY&lt;br /&gt;
|destroyed=&lt;br /&gt;
|location= Lagur Mau, Eastern Peninsula &lt;br /&gt;
|builder= &lt;br /&gt;
|population= 1.5 Million, minimum&lt;br /&gt;
|height=&lt;br /&gt;
|width=&lt;br /&gt;
|era= New Order Era &lt;br /&gt;
|affiliation= House Marka Ragnos &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Tarthos|Tarthosian city]] of New Eden is a modern city commissioned by the Quaestor of [[House Marka Ragnos]], then Battlelord Hades, in [[30 ABY to 39 ABY#38 ABY|38 ABY]]. Due to the changes in climate of Lugar Mau due to increased but stable volcanic activity in the middle of the continent and several thermal vents developing in the Long Sea. The eastern end of the land mass has become a tropical paradise. Seeing the change and sensing opportunity, Warlord Hades began to plan out his new city. &lt;br /&gt;
&lt;br /&gt;
== Overview of New Eden ==&lt;br /&gt;
&lt;br /&gt;
Looking to increase his [[House Marka Ragnos|House]] and [[Clan Naga Sadow|Clan’s]] holdings in addition to the  additional revenue and opportunities a city of this type would create, Quaestor Hades created a dummy corporation in secret and began clearing a section of Lugar Mau’s easternmost peninsula’s tip. After a few short months of negotiations, the Quaestor had secured contracts from the six largest casino/gambling conglomerates in the galaxy to build exclusive high-end casinos and hotels in New Eden. With news of the venture discretely “leaked” to other hospitality companies (such as restaurant, entertainment venues, even sports team owners) commitments for hundreds of other businesses to support the future wealthy clientele were both negotiated and consequently signed. &lt;br /&gt;
&lt;br /&gt;
The clearing of land and the first construction work on New Eden began upon the signing of the first contract in 38 ABY. The large project was kept hidden from most everyone else in both Ragnosian House and the Clan. A brand new, large core world-like spaceport was built just south of the New Eden site in order to increase the pace of construction and to give another avenue for tourism and business to flow into the new venture. The city’s infrastructure was in place as well as city administration and security buildings were completed by the end of 38 ABY. In early 39 ABY the first casino/hotel was completed with the remaining five being completed two months later. The first residents and workers began arriving as the casino/hotels finished construction. Within a short period of time a thriving city began to emerge. &lt;br /&gt;
&lt;br /&gt;
Currently, New Eden is the home to over 1.5 million full time residents. With visitors and tourists the population numbers jump up to well over 2 million. &lt;br /&gt;
&lt;br /&gt;
== Layout of the City ==&lt;br /&gt;
&lt;br /&gt;
The City of New Eden is laid out in four separate sections. &lt;br /&gt;
&lt;br /&gt;
=== Sector One ===&lt;br /&gt;
The first section is the beach resort section. Located at the tip of the New Eden Peninsula, this bustling tropical haven is home to many small boutique hotels and resorts catering to the high-end clientele. Glistening white sands adorn the beaches of this area with many restaurants and shops located just steps away from the water. An advanced electric security net 150 yards into the water keeps any curious sea creatures away. &lt;br /&gt;
As you move further from the very tip begin the lush beach-front private residences of the rich that stretch for miles and miles with new construction projects beginning daily. Additional housing units have been built further inward from the beaches for the not-as-wealthy residents of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Two ===&lt;br /&gt;
The Downton section is where most of the Casinos and large Hotels have made their mark along a central boulevard known as The Golden Mile. This is the epicenter of the entertainment venues in New Eden. Most of the city’s shows and attractions can be located at the six main casinos and the dozens of off-Mile smaller casinos and venues located nearby. Celebrity restaurateurs have already begun to make a name for themselves with their restaurants located along the Golden Mile. This section encompasses the majority of the interior portion of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Three ===&lt;br /&gt;
The third section is the New Eden Spaceport. This spaceport is separated into two sections. The largest section takes up over seventy-five percent of the allotted space and is dedicated to those who come to play and relax on New Eden. Boasting the most luxurious finishes and hardwoods the elite are used to, this spaceport is glistening white on most surfaces. The facility can accommodate hundreds of personal shuttles and starships within the facility and there are dozens of capital-ship sized landing pads to either side. &lt;br /&gt;
The smaller portion of the spaceport, which is sealed off and separate from the main section to improve security, is where the staff and workers are welcomed. This section can accommodate several transports of various sizes up to and including the [[starwars:AA-9 Freighter-Liner|AA-9 Freighter-Liner]]. &lt;br /&gt;
&lt;br /&gt;
=== Sector Four ===&lt;br /&gt;
The fourth section is located further south, past the Spaceport. This section is the housing quarters for the staff and workers of New Eden. Streaming in from all corners of the galaxy with the promise of a beautiful environment and good working conditions and pay, the beings and make New Eden run reside here. Built with a mix of single-family dwellings up to multi-unit buildings. Parks, entertainment, shopping and restaurants for these residents lay all around these residential districts. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
&lt;br /&gt;
The large civilian spaceport will hold a company of Stormtroopers belonging to the 1st Tactical Mission Battalion, and will augment the local security forces the city government has hired to keep peace within the city. To assist in this venture, the company will be aided by two Patrol Gunships. &lt;br /&gt;
There will be a security station located in the middle of downtown New Eden, just off The Golden Mile. This security station will be run exclusively by forces belonging to House Marka Ragnos. To this end, a second stormtrooper company would be stationed there. A second pair of Patrol Gunships will be assigned to help maintain security at this station. &lt;br /&gt;
&lt;br /&gt;
Located further south on the peninsula will be a military spaceport and garrison that will house the remaining two companies of the 1st Tactical Mission Battalion as a quick reaction force to aid New Eden security personnel in the event of a major emergency. Also located at this spaceport will be three TIE/FO Squadrons. The TIE squadrons are tasked with patrol, customs and inspection duties around New Eden, as well as heavy fire support if needed. &lt;br /&gt;
&lt;br /&gt;
Just to the south of the military spaceport and garrison is a security barrier erected from east to west with both ends terminating in the sea on each side. This electric and physical security fence is to keep out any unwanted individuals or entities of any kind. With several reconnaissance teams from House Marka Ragnos vanishing in the interior of Lugar Mau in the past, Warlord Hades did not take any chances with the security of New Eden. Patrolled by AT-STs, 2-M Hover Tanks and TIE/FO Flights, this fence line is secure to any threats.&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182468</id>
		<title>New Eden</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182468"/>
		<updated>2021-10-01T05:25:01Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|image=&lt;br /&gt;
|name= New Eden&lt;br /&gt;
|laiddown= 38 ABY&lt;br /&gt;
|constructed= 38/39 ABY&lt;br /&gt;
|destroyed=&lt;br /&gt;
|location= Lagur Mau, Eastern Peninsula &lt;br /&gt;
|builder= &lt;br /&gt;
|population= 1.5 Million, minimum&lt;br /&gt;
|height=&lt;br /&gt;
|width=&lt;br /&gt;
|era= New Order Era &lt;br /&gt;
|affiliation= House Marka Ragnos &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Tarthos|Tarthosian city]] of New Eden is a modern city commissioned by the Quaestor of [[House Marka Ragnos]], then Battlelord Hades, in [[30 ABY to 39 ABY#38 ABY|38 ABY]]. Due to the changes in climate of Lugar Mau due to increased but stable volcanic activity in the middle of the continent and several thermal vents developing in the Long Sea. The eastern end of the land mass has become a tropical paradise. Seeing the change and sensing opportunity, Warlord Hades began to plan out his new city. &lt;br /&gt;
&lt;br /&gt;
== Overview of New Eden ==&lt;br /&gt;
&lt;br /&gt;
Looking to increase his [[House Marka Ragnos|House]] and [[Clan Naga Sadow|Clan’s]] holdings in addition to the  additional revenue and opportunities a city of this type would create, Quaestor Hades created a dummy corporation in secret and began clearing a section of Lugar Mau’s easternmost peninsula’s tip. After a few short months of negotiations, the Quaestor had secured contracts from the six largest casino/gambling conglomerates in the galaxy to build exclusive high-end casinos and hotels in New Eden. With news of the venture discretely “leaked” to other hospitality companies (such as restaurant, entertainment venues, even sports team owners) commitments for hundreds of other businesses to support the future wealthy clientele were both negotiated and consequently signed. &lt;br /&gt;
&lt;br /&gt;
The clearing of land and the first construction work on New Eden began upon the signing of the first contract in 38 ABY. The large project was kept hidden from most everyone else in both Ragnosian House and the Clan. A brand new, large core world-like spaceport was built just south of the New Eden site in order to increase the pace of construction and to give another avenue for tourism and business to flow into the new venture. The city’s infrastructure was in place as well as city administration and security buildings were completed by the end of 38 ABY. In early 39 ABY the first casino/hotel was completed with the remaining five being completed two months later. The first residents and workers began arriving as the casino/hotels finished construction. Within a short period of time a thriving city began to emerge. &lt;br /&gt;
&lt;br /&gt;
Currently, New Eden is the home to over 1.5 million full time residents. With visitors and tourists the population numbers jump up to well over 2 million. &lt;br /&gt;
&lt;br /&gt;
== Layout of the City ==&lt;br /&gt;
&lt;br /&gt;
The City of New Eden is laid out in four separate sections. &lt;br /&gt;
&lt;br /&gt;
=== Sector One ===&lt;br /&gt;
The first section is the beach resort section. Located at the tip of the New Eden Peninsula, this bustling tropical haven is home to many small boutique hotels and resorts catering to the high-end clientele. Glistening white sands adorn the beaches of this area with many restaurants and shops located just steps away from the water. An advanced electric security net 150 yards into the water keeps any curious sea creatures away. &lt;br /&gt;
As you move further from the very tip begin the lush beach-front private residences of the rich that stretch for miles and miles with new construction projects beginning daily. Additional housing units have been built further inward from the beaches for the not-as-wealthy residents of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Two ===&lt;br /&gt;
The Downton section is where most of the Casinos and large Hotels have made their mark along a central boulevard known as The Golden Mile. This is the epicenter of the entertainment venues in New Eden. Most of the city’s shows and attractions can be located at the six main casinos and the dozens of off-Mile smaller casinos and venues located nearby. Celebrity restaurateurs have already begun to make a name for themselves with their restaurants located along the Golden Mile. This section encompasses the majority of the interior portion of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Three ===&lt;br /&gt;
The third section is the New Eden Spaceport. This spaceport is separated into two sections. The largest section takes up over seventy-five percent of the allotted space and is dedicated to those who come to play and relax on New Eden. Boasting the most luxurious finishes and hardwoods the elite are used to, this spaceport is glistening white on most surfaces. The facility can accommodate hundreds of personal shuttles and starships within the facility and there are dozens of capital-ship sized landing pads to either side. &lt;br /&gt;
The smaller portion of the spaceport, which is sealed off and separate from the main section to improve security, is where the staff and workers are welcomed. This section can accommodate several transports of various sizes up to and including the [[starwars:AA-9 Freighter-Liner|AA-9 Freighter-Liner]]. &lt;br /&gt;
&lt;br /&gt;
=== Sector Four ===&lt;br /&gt;
The fourth section is located further south, past the Spaceport. This section is the housing quarters for the staff and workers of New Eden. Streaming in from all corners of the galaxy with the promise of a beautiful environment and good working conditions and pay, the beings and make New Eden run reside here. Built with a mix of single-family dwellings up to multi-unit buildings. Parks, entertainment, shopping and restaurants for these residents lay all around these residential districts. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
&lt;br /&gt;
The large civilian spaceport will hold a company of Stormtroopers belonging to the 1st Tactical Mission Battalion, and will augment the local security forces the city government has hired to keep peace within the city. To assist in this venture, the company will be aided by two Patrol Gunships. &lt;br /&gt;
There will be a security station located in the middle of downtown New Eden, just off The Golden Mile. This security station will be run exclusively by forces belonging to House Marka Ragnos. To this end, a second stormtrooper company would be stationed there. A second pair of Patrol Gunships will be assigned to help maintain security at this station. &lt;br /&gt;
&lt;br /&gt;
Located further south on the peninsula will be a military spaceport and garrison that will house the remaining two companies of the 1st Tactical Mission Battalion as a quick reaction force to aid New Eden security personnel in the event of a major emergency. Also located at this spaceport will be three TIE/FO Squadrons. The TIE squadrons are tasked with patrol, customs and inspection duties around New Eden, as well as heavy fire support if needed. &lt;br /&gt;
&lt;br /&gt;
Just to the south of the military spaceport and garrison is a security barrier erected from east to west with both ends terminating in the sea on each side. This electric and physical security fence is to keep out any unwanted individuals or entities of any kind. With several reconnaissance teams from House Marka Ragnos vanishing in the interior of Lugar Mau in the past, Warlord Hades did not take any chances with the security of New Eden. Patrolled by AT-STs, 2-M Hover Tanks and TIE/LN Flights, this fence line is secure to any threats.&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182467</id>
		<title>New Eden</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182467"/>
		<updated>2021-10-01T05:23:23Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|image=&lt;br /&gt;
|name= New Eden&lt;br /&gt;
|laiddown= 38 ABY&lt;br /&gt;
|constructed= 38/39 ABY&lt;br /&gt;
|destroyed=&lt;br /&gt;
|location= Lagur Mau, Eastern Peninsula &lt;br /&gt;
|builder= &lt;br /&gt;
|population= 1.5 Million, minimum&lt;br /&gt;
|height=&lt;br /&gt;
|width=&lt;br /&gt;
|era= New Order Era &lt;br /&gt;
|affiliation= House Marka Ragnos &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Tarthos|Tarthosian city]] of New Eden is a modern city commissioned by the Quaestor of [[House Marka Ragnos]], then Battlelord Hades, in [[30 ABY to 39 ABY#38 ABY|38 ABY]]. Due to the changes in climate of Lugar Mau due to increased but stable volcanic activity in the middle of the continent and several thermal vents developing in the Long Sea. The eastern end of the land mass has become a tropical paradise. Seeing the change and sensing opportunity, Warlord Hades began to plan out his new city. &lt;br /&gt;
&lt;br /&gt;
== Overview of New Eden ==&lt;br /&gt;
&lt;br /&gt;
Looking to increase his [[House Marka Ragnos|House]] and [[Clan Naga Sadow|Clan’s]] holdings in addition to the  additional revenue and opportunities a city of this type would create, Quaestor Hades created a dummy corporation in secret and began clearing a section of Lugar Mau’s easternmost peninsula’s tip. After a few short months of negotiations, the Quaestor had secured contracts from the six largest casino/gambling conglomerates in the galaxy to build exclusive high-end casinos and hotels in New Eden. With news of the venture discretely “leaked” to other hospitality companies (such as restaurant, entertainment venues, even sports team owners) commitments for hundreds of other businesses to support the future wealthy clientele were both negotiated and consequently signed. &lt;br /&gt;
&lt;br /&gt;
The clearing of land and the first construction work on New Eden began upon the signing of the first contract in 38 ABY. The large project was kept hidden from most everyone else in both Ragnosian House and the Clan. A brand new, large core world-like spaceport was built just south of the New Eden site in order to increase the pace of construction and to give another avenue for tourism and business to flow into the new venture. The city’s infrastructure was in place as well as city administration and security buildings were completed by the end of 38 ABY. In early 39 ABY the first casino/hotel was completed with the remaining five being completed two months later. The first residents and workers began arriving as the casino/hotels finished construction. Within a short period of time a thriving city began to emerge. &lt;br /&gt;
&lt;br /&gt;
Currently, New Eden is the home to over 1.5 million full time residents. With visitors and tourists the population numbers jump up to well over 2 million. &lt;br /&gt;
&lt;br /&gt;
== Layout of the City ==&lt;br /&gt;
&lt;br /&gt;
The City of New Eden is laid out in four separate sections. &lt;br /&gt;
&lt;br /&gt;
=== Sector One ===&lt;br /&gt;
The first section is the beach resort section. Located at the tip of the New Eden Peninsula, this bustling tropical haven is home to many small boutique hotels and resorts catering to the high-end clientele. Glistening white sands adorn the beaches of this area with many restaurants and shops located just steps away from the water. An advanced electric security net 150 yards into the water keeps any curious sea creatures away. &lt;br /&gt;
As you move further from the very tip begin the lush beach-front private residences of the rich that stretch for miles and miles with new construction projects beginning daily. Additional housing units have been built further inward from the beaches for the not-as-wealthy residents of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Two ===&lt;br /&gt;
The Downton section is where most of the Casinos and large Hotels have made their mark along a central boulevard known as The Golden Mile. This is the epicenter of the entertainment venues in New Eden. Most of the city’s shows and attractions can be located at the six main casinos and the dozens of off-Mile smaller casinos and venues located nearby. Celebrity restaurateurs have already begun to make a name for themselves with their restaurants located along the Golden Mile. This section encompasses the majority of the interior portion of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Three ===&lt;br /&gt;
The third section is the New Eden Spaceport. This spaceport is separated into two sections. The largest section takes up over seventy-five percent of the allotted space and is dedicated to those who come to play and relax on New Eden. Boasting the most luxurious finishes and hardwoods the elite are used to, this spaceport is glistening white on most surfaces. The facility can accommodate hundreds of personal shuttles and starships within the facility and there are dozens of capital-ship sized landing pads to either side. &lt;br /&gt;
The smaller portion of the spaceport, which is sealed off and separate from the main section to improve security, is where the staff and workers are welcomed. This section can accommodate several transports of various sizes up to and including the [[starwars:AA-9 Freighter-Liner|AA-9 Freighter-Liner]]. &lt;br /&gt;
&lt;br /&gt;
=== Sector Four ===&lt;br /&gt;
The fourth section is located further south, past the Spaceport. This section is the housing quarters for the staff and workers of New Eden. Streaming in from all corners of the galaxy with the promise of a beautiful environment and good working conditions and pay, the beings and make New Eden run reside here. Built with a mix of single-family dwellings up to multi-unit buildings. Parks, entertainment, shopping and restaurants for these residents lay all around these residential districts. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
&lt;br /&gt;
The large civilian spaceport will hold a company of Stormtroopers belonging to the 1st Tactical Mission Battalion, and will augment the local security forces the city government has hired to keep peace within the city. To assist in this venture, the company will be aided by two Patrol Gunships. &lt;br /&gt;
There will be a security station located in the middle of downtown New Eden, just off The Golden Mile. This security station will be run exclusively by forces belonging to House Marka Ragnos. To this end, a second stormtrooper company would be stationed there. A second pair of Patrol Gunships will be assigned to help maintain security at this station. &lt;br /&gt;
&lt;br /&gt;
Located further south on the peninsula will be a military spaceport and garrison that will house the remaining two companies of the 1st Tactical Mission Battalion as a quick reaction force to aid New Eden security personnel in the event of a major emergency. Also located at this spaceport will be two TIE/LN Squadrons. The TIE squadrons are tasked with patrol, customs and inspection duties around New Eden, as well as heavy fire support if needed. &lt;br /&gt;
&lt;br /&gt;
Just to the south of the military spaceport and garrison is a security barrier erected from east to west with both ends terminating in the sea on each side. This electric and physical security fence is to keep out any unwanted individuals or entities of any kind. With several reconnaissance teams from House Marka Ragnos vanishing in the interior of Lugar Mau in the past, Warlord Hades did not take any chances with the security of New Eden. Patrolled by AT-STs, 2-M Hover Tanks and TIE/LN Flights, this fence line is secure to any threats.&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182466</id>
		<title>New Eden</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182466"/>
		<updated>2021-10-01T05:04:07Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|image=&lt;br /&gt;
|name= New Eden&lt;br /&gt;
|laiddown= 38 ABY&lt;br /&gt;
|constructed= 38/39 ABY&lt;br /&gt;
|destroyed=&lt;br /&gt;
|location= Lagur Mau, Eastern Peninsula &lt;br /&gt;
|builder= &lt;br /&gt;
|population= 1.5 Million, minimum&lt;br /&gt;
|height=&lt;br /&gt;
|width=&lt;br /&gt;
|era= New Order Era &lt;br /&gt;
|affiliation= House Marka Ragnos &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Tarthos|Tarthosian city]] of New Eden is a modern city commissioned by the Quaestor of [[House Marka Ragnos]], then Battlelord Hades, in [[30 ABY to 39 ABY#38 ABY|38 ABY]]. Due to the changes in climate of Lugar Mau due to increased but stable volcanic activity in the middle of the continent and several thermal vents developing in the Long Sea. The eastern end of the land mass has become a tropical paradise. Seeing the change and sensing opportunity, Warlord Hades began to plan out his new city. &lt;br /&gt;
&lt;br /&gt;
== Overview of New Eden ==&lt;br /&gt;
&lt;br /&gt;
Looking to increase his [[House Marka Ragnos|House]] and [[Clan Naga Sadow|Clan’s]] holdings in addition to the  additional revenue and opportunities a city of this type would create, Quaestor Hades created a dummy corporation in secret and began clearing a section of Lugar Mau’s easternmost peninsula’s tip. After a few short months of negotiations, the Quaestor had secured contracts from the six largest casino/gambling conglomerates in the galaxy to build exclusive high-end casinos and hotels in New Eden. With news of the venture discretely “leaked” to other hospitality companies (such as restaurant, entertainment venues, even sports team owners) commitments for hundreds of other businesses to support the future wealthy clientele were both negotiated and consequently signed. &lt;br /&gt;
&lt;br /&gt;
The clearing of land and the first construction work on New Eden began upon the signing of the first contract in 38 ABY. The large project was kept hidden from most everyone else in both Ragnosian House and the Clan. A brand new, large core world-like spaceport was built just south of the New Eden site in order to increase the pace of construction and to give another avenue for tourism and business to flow into the new venture. The city’s infrastructure was in place as well as city administration and security buildings were completed by the end of 38 ABY. In early 39 ABY the first casino/hotel was completed with the remaining five being completed two months later. The first residents and workers began arriving as the casino/hotels finished construction. Within a short period of time a thriving city began to emerge. &lt;br /&gt;
&lt;br /&gt;
Currently, New Eden is the home to over 1.5 million full time residents. With visitors and tourists the population numbers jump up to well over 2 million. &lt;br /&gt;
&lt;br /&gt;
== Layout of the City ==&lt;br /&gt;
&lt;br /&gt;
The City of New Eden is laid out in four separate sections. &lt;br /&gt;
&lt;br /&gt;
=== Sector One ===&lt;br /&gt;
The first section is the beach resort section. Located at the tip of the New Eden Peninsula, this bustling tropical haven is home to many small boutique hotels and resorts catering to the high-end clientele. Glistening white sands adorn the beaches of this area with many restaurants and shops located just steps away from the water. An advanced electric security net 150 yards into the water keeps any curious sea creatures away. &lt;br /&gt;
As you move further from the very tip begin the lush beach-front private residences of the rich that stretch for miles and miles with new construction projects beginning daily. Additional housing units have been built further inward from the beaches for the not-as-wealthy residents of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Two ===&lt;br /&gt;
The Downton section is where most of the Casinos and large Hotels have made their mark along a central boulevard known as The Golden Mile. This is the epicenter of the entertainment venues in New Eden. Most of the city’s shows and attractions can be located at the six main casinos and the dozens of off-Mile smaller casinos and venues located nearby. Celebrity restaurateurs have already begun to make a name for themselves with their restaurants located along the Golden Mile. This section encompasses the majority of the interior portion of New Eden. &lt;br /&gt;
&lt;br /&gt;
=== Sector Three ===&lt;br /&gt;
The third section is the New Eden Spaceport. This spaceport is separated into two sections. The largest section takes up over seventy-five percent of the allotted space and is dedicated to those who come to play and relax on New Eden. Boasting the most luxurious finishes and hardwoods the elite are used to, this spaceport is glistening white on most surfaces. The facility can accommodate hundreds of personal shuttles and starships within the facility and there are dozens of capital-ship sized landing pads to either side. &lt;br /&gt;
The smaller portion of the spaceport, which is sealed off and separate from the main section to improve security, is where the staff and workers are welcomed. This section can accommodate several transports of various sizes up to and including the [[starwars:AA-9 Freighter-Liner|AA-9 Freighter-Liner]]. &lt;br /&gt;
&lt;br /&gt;
=== Sector Four ===&lt;br /&gt;
The fourth section is located further south, past the Spaceport. This section is the housing quarters for the staff and workers of New Eden. Streaming in from all corners of the galaxy with the promise of a beautiful environment and good working conditions and pay, the beings and make New Eden run reside here. Built with a mix of single-family dwellings up to multi-unit buildings. Parks, entertainment, shopping and restaurants for these residents lay all around these residential districts. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
&lt;br /&gt;
The large civilian spaceport will hold a company of Stormtroopers belonging to the 1st Tactical Mission Battalion, and will augment the local security forces the city government has hired to keep peace within the city. To assist in this venture, the company will be aided by two Patrol Gunships. &lt;br /&gt;
There will be a security station located in the middle of downtown New Eden, just off The Golden Mile. This security station will be run exclusively by forces belonging to House Marka Ragnos. To this end, a second stormtrooper company would be stationed there. A second pair of Patrol Gunships will be assigned to help maintain security at this station. &lt;br /&gt;
&lt;br /&gt;
Located further south on the peninsula will be a military spaceport and garrison that will house the remaining two companies of the 1st Tactical Mission Battalion as a quick reaction force to aid New Eden security personnel in the event of a major emergency. Also located at this spaceport will be two TIE/LN Squadrons. The TIE squadrons are tasked with patrol, customs and inspection duties around New Eden, as well as heavy fire support if needed. &lt;br /&gt;
&lt;br /&gt;
Just to the south of the military spaceport and garrison is a security barrier erected from east to west with both ends terminating in the sea on each side. This electric and physical security fence is to keep out any unwanted individuals or entities of any kind. With several reconnaissance teams from House Marka Ragnos vanishing in the interior of Lugar Mau in the past, Warlord Hades did not take any chances with the security of New Eden. Patrolled by AT-STs, 2-M Hover Tanks and TIE/LN Flights, this fence line is secure to any threats.&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182464</id>
		<title>New Eden</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=New_Eden&amp;diff=182464"/>
		<updated>2021-10-01T04:46:32Z</updated>

		<summary type="html">&lt;p&gt;Hades: New Eden is the new entertainment and resort city for the Galaxy&amp;#039;s elite. Brainchild of Warlord Hades, who was Quaestor of House Marka Ragnos at the time it was constructed, New Eden is surrounded on three sides by warm, tropical unexplored waters.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; The [[Tarthos|Tarthosian city]] of New Eden is a modern city commissioned by the Quaestor of [[House Marka Ragnos]], then Battlelord Hades, in [[30 ABY to 39 ABY#38 ABY|38 ABY]]. Due to the changes in climate of Lugar Mau due to increased but stable volcanic activity in the middle of the continent and several thermal vents developing in the Long Sea. The eastern end of the land mass has become a tropical paradise. Seeing the change and sensing opportunity, Warlord Hades began to plan out his new city. &lt;br /&gt;
&lt;br /&gt;
# OVERVIEW&lt;br /&gt;
&lt;br /&gt;
Looking to increase his [[House Marka Ragnos|House]] and [[Clan Naga Sadow|Clan’s]] holdings in addition to the  additional revenue and opportunities a city of this type would create, Quaestor Hades created a dummy corporation in secret and began clearing a section of Lugar Mau’s easternmost peninsula’s tip. After a few short months of negotiations, the Quaestor had secured contracts from the six largest casino/gambling conglomerates in the galaxy to build exclusive high-end casinos and hotels in New Eden. With news of the venture discretely “leaked” to other hospitality companies (such as restaurant, entertainment venues, even sports team owners) commitments for hundreds of other businesses to support the future wealthy clientele were both negotiated and consequently signed. &lt;br /&gt;
&lt;br /&gt;
The clearing of land and the first construction work on New Eden began upon the signing of the first contract in 38 ABY. The large project was kept hidden from most everyone else in both Ragnosian House and the Clan. A brand new, large core world-like spaceport was built just south of the New Eden site in order to increase the pace of construction and to give another avenue for tourism and business to flow into the new venture. The city’s infrastructure was in place as well as city administration and security buildings were completed by the end of 38 ABY. In early 39 ABY the first casino/hotel was completed with the remaining five being completed two months later. The first residents and workers began arriving as the casino/hotels finished construction. Within a short period of time a thriving city began to emerge. &lt;br /&gt;
&lt;br /&gt;
Currently, New Eden is the home to over 1.5 million full time residents. With visitors and tourists the population numbers jump up to well over 2 million. &lt;br /&gt;
&lt;br /&gt;
# CITY LAYOUT&lt;br /&gt;
&lt;br /&gt;
The City of New Eden is laid out in four separate sections. &lt;br /&gt;
&lt;br /&gt;
## Sector One&lt;br /&gt;
The first section is the beach resort section. Located at the tip of the New Eden Peninsula, this bustling tropical haven is home to many small boutique hotels and resorts catering to the high-end clientele. Glistening white sands adorn the beaches of this area with many restaurants and shops located just steps away from the water. An advanced electric security net 150 yards into the water keeps any curious sea creatures away. &lt;br /&gt;
As you move further from the very tip begin the lush beach-front private residences of the rich that stretch for miles and miles with new construction projects beginning daily. Additional housing units have been built further inward from the beaches for the not-as-wealthy residents of New Eden. &lt;br /&gt;
&lt;br /&gt;
## Sector Two&lt;br /&gt;
The Downton section is where most of the Casinos and large Hotels have made their mark along a central boulevard known as The Golden Mile. This is the epicenter of the entertainment venues in New Eden. Most of the city’s shows and attractions can be located at the six main casinos and the dozens of off-Mile smaller casinos and venues located nearby. Celebrity restaurateurs have already begun to make a name for themselves with their restaurants located along the Golden Mile. This section encompasses the majority of the interior portion of New Eden. &lt;br /&gt;
&lt;br /&gt;
## Sector Three&lt;br /&gt;
The third section is the New Eden Spaceport. This spaceport is separated into two sections. The largest section takes up over seventy-five percent of the allotted space and is dedicated to those who come to play and relax on New Eden. Boasting the most luxurious finishes and hardwoods the elite are used to, this spaceport is glistening white on most surfaces. The facility can accommodate hundreds of personal shuttles and starships within the facility and there are dozens of capital-ship sized landing pads to either side. &lt;br /&gt;
 The smaller portion of the spaceport, which is sealed off and separate from the main section to improve security, is where the staff and workers are welcomed. This section can accommodate several transports of various sizes up to and including the [[starswars:AA-9 Freighter-Liner|AA-9 Freighter-Liner]]. &lt;br /&gt;
&lt;br /&gt;
## Sector Four&lt;br /&gt;
The fourth section is located further south, past the Spaceport. This section is the housing quarters for the staff and workers of New Eden. Streaming in from all corners of the galaxy with the promise of a beautiful environment and good working conditions and pay, the beings and make New Eden run reside here. Built with a mix of single-family dwellings up to multi-unit buildings. Parks, entertainment, shopping and restaurants for these residents lay all around these residential districts. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# SECURITY&lt;br /&gt;
&lt;br /&gt;
The large civilian spaceport will hold a company of Stormtroopers belonging to the 1st Tactical Mission Battalion, and will augment the local security forces the city government has hired to keep peace within the city. To assist in this venture, the company will be aided by two Patrol Gunships. &lt;br /&gt;
There will be a security station located in the middle of downtown New Eden, just off The Golden Mile. This security station will be run exclusively by forces belonging to House Marka Ragnos. To this end, a second stormtrooper company would be stationed there. A second pair of Patrol Gunships will be assigned to help maintain security at this station. &lt;br /&gt;
&lt;br /&gt;
Located further south on the peninsula will be a military spaceport and garrison that will house the remaining two companies of the 1st Tactical Mission Battalion as a quick reaction force to aid New Eden security personnel in the event of a major emergency. Also located at this spaceport will be two TIE/LN Squadrons. The TIE squadrons are tasked with patrol, customs and inspection duties around New Eden, as well as heavy fire support if needed. &lt;br /&gt;
&lt;br /&gt;
Just to the south of the military spaceport and garrison is a security barrier erected from east to west with both ends terminating in the sea on each side. This electric and physical security fence is to keep out any unwanted individuals or entities of any kind. With several reconnaissance teams from House Marka Ragnos vanishing in the interior of Lugar Mau in the past, Warlord Hades did not take any chances with the security of New Eden. Patrolled by AT-STs, 2-M Hover Tanks and TIE/LN Flights, this fence line is secure to any threats.&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarthos&amp;diff=182463</id>
		<title>Tarthos</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarthos&amp;diff=182463"/>
		<updated>2021-10-01T04:38:25Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* Lugar Mau */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|pre|rep|imp|rdb|exd|nor}}&lt;br /&gt;
{{Planet&lt;br /&gt;
|image= [[Image:Tarthos.jpg|250px]]&lt;br /&gt;
|name=Tarthos&lt;br /&gt;
|region=[[starwars:Outer_Rim_Territories|Outer Rim Territories]]&lt;br /&gt;
|sector=[[starwars:Sith_Space|Sith Space]]&lt;br /&gt;
|system= [[Orian system]]&lt;br /&gt;
|suns=2: [[Orian Major]] and [[Orian Minor]]&lt;br /&gt;
|moons=0&lt;br /&gt;
|coord=&lt;br /&gt;
|distance=&lt;br /&gt;
|class=Tundra&lt;br /&gt;
|diameter=9,530 km&lt;br /&gt;
|atmosphere=Oxygen Mix, Type I (Breathable)&lt;br /&gt;
|climate=Tundra&lt;br /&gt;
|gravity=Slightly lower than standard&lt;br /&gt;
|terrain=*Grasslands&lt;br /&gt;
*Plains&lt;br /&gt;
*Mountains&lt;br /&gt;
*Small forests&lt;br /&gt;
|interest=*[[Alabrek Castle]]&lt;br /&gt;
*Temple of Ragnos&lt;br /&gt;
*The Crossroads&lt;br /&gt;
|lengthday=47 standard hours&lt;br /&gt;
|lengthyear=3285 standard days&lt;br /&gt;
|species=[[starwars:Boma|Boma]], [[starwars:Cannok|Cannok]], [[starwars:Katarn|Katarn]], [[starwars:Kinrath|Kinrath]], [[starwars:Maalraas|Maalraas]], Tarthosian Lion, [[starwars:Zakkeg|Zakkeg]]&lt;br /&gt;
|otherspecies=*Previously:&lt;br /&gt;
**[[starwars:Human|Human]] ([[Ekind]], [[Seprosians|Seprosian]])&lt;br /&gt;
**[[starwars:Wookiee|Wookiee]]&lt;br /&gt;
**[[starwars:Sith|Sith]] ([[starwars:Massassi|Massassi]])&lt;br /&gt;
**[[starwars:Terentatek|Terentatek]]&lt;br /&gt;
**[[starwars:Tuk&#039;ata|Tuk&#039;ata]]&lt;br /&gt;
**[[starwars:Sith_wyrm|Sith wyrm]]&lt;br /&gt;
|language=Galactic Basic Standard&lt;br /&gt;
*Previously:&lt;br /&gt;
**Massassi&lt;br /&gt;
**Sith&lt;br /&gt;
|population= Roughly 650,000&lt;br /&gt;
|cities=&lt;br /&gt;
*[[Markosian City]]&lt;br /&gt;
*[[Kar Alabrek]]&lt;br /&gt;
*[[Mucenic]]&lt;br /&gt;
|imports= Food and Basic Supply&lt;br /&gt;
|exports= Minerals and Metals&lt;br /&gt;
|affiliation=*[[Clan Naga Sadow]]&lt;br /&gt;
*[[House Marka Ragnos]]&lt;br /&gt;
*[[Dlarit Corporation]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tarthos&#039;&#039;&#039;, also known as &#039;&#039;&#039;Orian VII&#039;&#039;&#039;, was once part of the domain of the ancient [[Sith Lord]] [[Urias Orian]]. Remnants of Orian&#039;s rule cover the planet with ruined temples presenting the only noticeable landmarks for miles to see in some regions. The planet is a large tundra with little in the way of flora or fauna with most of the surface covered by permanently frozen ocean. The species of plants and animals that inhabit Tarthos have been forced to specially evolve to survive the harsh climate.&lt;br /&gt;
&lt;br /&gt;
The planet serves as the headquarters of the [[Dlarit Security Force]] located in the heavily militarized city of [[Kar Alabrek]].  Markosian City was the former seat of power on Tarthos, housing the Governor and the small representative government that had been allowed to form. However, following the civil unrest that unfolded in late 35 ABY the city was placed under martial law and the capital returned to Kar Alabrek. [[Mucenic]] is the third major city on Tarthos, although not much is know about this settlement it is the secret headquarters of the Disciples of Ragnos.&lt;br /&gt;
&lt;br /&gt;
The planet is populated by a diverse group of refugees imported into the system by former Governor Derev Niroth in an attempt to populate the planet.  Several smaller cities have been established in the general area between Kar Alabrek, Markosian City and Mucenic.  These serve as the only resource generating settlements on the planet, forcing Tarthos to still rely heavily on imported materials from the rest of the system.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Tarthos is a harsh world, suffering from the harsh effects brought on by the relative proximity of [[Orian Minor]]. On one hand, Tarthos owes its existence to Orian Minor, being much too far out from [[Orian Major]] to survive otherwise. However, the nature of Tarthos&#039;s orbit means there are periods, albeit brief, when it nears Orian Minor and becomes unusually warm, and periods where it&#039;s orbit takes it away from both stars, leaving the landscape cold and unwelcoming. The planet is known for storms, with heavy rainfall being common, despite the lack of any thick plant life, though there are a few small isolated forests across the world. The fauna on Tarthos is all rather unique. Though the species resemble many of the creatures found on [[Aeotheran]] and [[Sepros]] they have been forced to evolve into slightly different offshoots in order to survive the harsh temperatures.  In recent years, the Dlarit Security Force has installed planetary shield generators in various locales on the planet, allowing for almost complete control of the elements within these shield generators.&lt;br /&gt;
&lt;br /&gt;
Tarthos was discovered by the [[starwars:Sith_Empire|Sith Empire]] more than five thousand years ago. It became one of the worlds of Urias Orian&#039;s dominion, a Sith Lord during the reign of [[starwars:Marka_Ragnos|Marka Ragnos]]. Signs of the planet&#039;s history litter the landscape with several abandoned and ruined Sith temples across the surface, although not in the numbers found on Aeotheran or Sepros, presumably a sign of its lesser importance to the ancient Sith Lord. Most of the temples are now in ruin but remain the only noticeable landmarks on Tarthos&#039; many wide, open plains.&lt;br /&gt;
&lt;br /&gt;
Tarthos was rediscovered by [[Trevarus Caerick]] in [[11 ABY to 19 ABY|17 ABY]] while he was hunting down his former [[Dark Jedi Master|Master]] [[Kiln Tobasa]]. During the following two years as the [[clan]]s prepared for the [[Exodus]] the [[Dlarit Corporation]] began diverting resources to the [[Orian system]]. The initial work took place on [[Aeotheran]] to construct the city of [[Seng Karash]]. After the Exodus in [[11 ABY to 19 ABY|19 ABY]] work began on Tarthos to construct a separate base to house the forces of the [[Dlarit Security Force]] away from the main population. The base was erected quickly, mostly prefabricated, and named [[Kar Alabrek]] after the grand castle at its center. House Marka Ragnos were chosen as the custodians of the new military base, their [[Quaestor]] becoming synonymous with the planet&#039;s [[Dlarit Corporation Ranks and Titles|Executive Director]].&lt;br /&gt;
&lt;br /&gt;
Kiln Tobasa returned in [[20 ABY to 25 ABY|22 ABY]] seeking revenge on his former student. The Dark Jedi Master manipulated the houses into conflict. House Ludo Kressh led an attack on Kar Alabrek, seriously damaging Alabrek Castle. [[Muz|Muz Keibatsu]] spent a great deal of his personal fortune to upgrade and rebuild the ancient ruin, installing new shielding to protect Alabrek Castle from future attacks.&lt;br /&gt;
&lt;br /&gt;
When the True Brotherhood [[Invasion of Orian|invaded the Orian system]] in [[26 ABY to Present|27 ABY]] one of their main target was Alabrek Castle. Housing much of the Clan&#039;s great library, [[Severina]] hoped the castle would contain the secrets she needed to obtain a new body. The castle&#039;s doors held, no doubt thanks to the upgrades installed five years earlier, and remained safe until the [[True Brotherhood]] had been driven out of the system.&lt;br /&gt;
&lt;br /&gt;
Under the guidance of the planet&#039;s Governor, in 29 ABY planetary shield generators were installed utilizing the planets immense geothermal energy.  These generators create small pockets on the surface where the climate can be controlled, allowing outstanding training potential for the Dlarit Security Force.  Later that year, Alabrek Castle would be nearly destroyed by an unprovoked attack.  Fearing further attempts on the city, then Governor Derev Niroth ordered the civilian populace to vacate Kar Alabrek, and what was left of Alabrek Castle was razed to the ground.&lt;br /&gt;
&lt;br /&gt;
Seeing the potential Tarthos offered to anyone willing to invest in it, Governor Niroth began to immigrate refugees of the Yuzang Vong invasion.  These workers were utilized to construct the new capital, [[Markosian City]],  in a very short span of time.  In return, these workers were granted residency on Tarthos, and gained well paying service jobs around the planet.  This en-masse immigration also led to the founding of Mucenic and several smaller settlements throughout the planet. &lt;br /&gt;
&lt;br /&gt;
After six years of relative peace Tarthos would once again be targeted, but this time from within. The growth of the Corporation had made it possible for the small representative government to turn into a planet wide government finally asserting authority over the smaller settlement. Commerce and trade were now strictly regulated, taxes had to be paid, and a highly advanced public transportation system was being built. Most of these changes began a year ago when Governor Niroth left office. Then Executive Director [[Teu Pepoi]] elected former Director of Mining Operations, Kal Voss, as Governor. He immediately made changes to regulate trade among the smaller settlements, knowing they proceeded more than they were sharing. Only months into [[30 ABY to 39 ABY|35 ABY]] an internal power struggle forced Teu Pepoi to become the Corporation&#039;s Chief Personal Officer, leaving the position of Executive Director to [[Jeric Cyrin]]. Under his rule new military installations were created and new mining operations opened across the planet. Jeric wanted to speed up the reconstruction efforts in Kar Alabrek. Starting with rebuilding and modernizing the Castle then moving on to the Northern Coastline which was nearly finished. The goal was to push the city&#039;s completion from 44 ABY to the end of the decade. The planet&#039;s capital city was nearly finished, all major projects were completed and every sector was fully operational. Many smaller projects were still only half finished and the damage from the orbital bombardment in 33 ABY was still under repair. &lt;br /&gt;
&lt;br /&gt;
Between the new government regulations and the longer hours laboring, the immigrates that were once thankful to be taken in were now becoming rebellious. Towards the end of 35 ABY protests broke out in the capital city. For days the protesters stood outside the gates of the Governor&#039;s Mansion. A handful traveled to Kar Alabrek and dared to protest outside the walls of [[Alabrek Castle]]. The protesters went to far though when they stole the Executive Director&#039;s private shuttle and crashed it into [[Orian Manor]] in an attempt to kill the Governor. Luckily the Governor survived, though badly injured, thanks to the quick actions of his Security Force. Shortly after the protests turned into riots. The Governor&#039;s mansion was destroyed and other than Orian Memorial Hospital the Blue Sector was lost. The Green Sector was looted then burned while the Yellow Sector was in complete chaos. Crime in the Red Sector had gone through the roof. The Black Sector remind on lockdown with an entire Battalion of DSF Solider waiting to take back the city. Executive Director Cyrin had no choice and finally gave the order to isolate the city and enact martial law. Using one of the planetary shield generators, the city was sealed off from the rest of the world. Jeric Cyrin then order the seat of power be returned to Kar Alabrek and until order was restored the Executive Director would have immediate control over the government.&lt;br /&gt;
&lt;br /&gt;
== Planet Geography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Tarthos1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Tarthos is made up of four primary continents, as well as several lesser islands.&lt;br /&gt;
&lt;br /&gt;
=== Lugar Da Forca ===&lt;br /&gt;
&lt;br /&gt;
Lugar Da Forca is the only continent on Tarthos that is officially settled. The continent is almost entirely in the equatorial belt of the planet and is home to the closest thing to nice weather on Tarthos. The primary settlements on Lugar Da Forca are Markosian City, Kar Alabrek, and Mucenic. Additionally, there are several lesser settlements within the habitable zone of Lugar Da Forca.&lt;br /&gt;
&lt;br /&gt;
=== Lugar Mau ===&lt;br /&gt;
&lt;br /&gt;
Lugar Mau, also located within the equatorial belt, is home to a great many ruined temples and ancient ruins. Despite attempted colonization of Lugar Mau, every colony has failed. Many former colonists have said they felt the entire continent was haunted by &amp;quot;spirits&amp;quot;. Occasional expeditions are sent to the continent to investigate these reports, however they inevitable fail to return. Little is known about the source of the ruinous temples, though their architecture bears a striking resemblance to that of Yavin IV. It is strongly believe that a handful of Massassi Warriors survived the ages and still live in the deep jungles of Lugar Mau.&lt;br /&gt;
&lt;br /&gt;
At the tip of the eastern peninsula of Lugar Mau lays the recently constructed resort city of New Eden. The tropical location is ideal for some of the galaxy&#039;s biggest names in entertainment is home to dozens of casinos big and small with numerous restaurants and venues, New Eden is quickly becoming the new playground for the elites in the know.&lt;br /&gt;
&lt;br /&gt;
=== Terra Inesorable ===&lt;br /&gt;
&lt;br /&gt;
Terra Inesorable is a desolate and barren continent, with virtually no plant or animal life. A few mining operations and military training facilities have been erected, most notably one at the northern-most edge of the continent, however civilian settlements are out of the question due to the extreme harshness of the environment.&lt;br /&gt;
&lt;br /&gt;
=== Terra Do Gelo ===&lt;br /&gt;
&lt;br /&gt;
Terra Do Gelo is a frozen wasteland wholly outside of the equatorial regions. It remains dark nearly all times of the year, and exposure to the elements will cause death to even the strongest persons within minutes. There are a few mining operations on the southern coast, and two underground military training facilities along the northern edge, used for punishment detail among the ranks of the Dlarit Security Force. &lt;br /&gt;
&lt;br /&gt;
== Major Settlements ==&lt;br /&gt;
&lt;br /&gt;
===Markosian City===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main Article:[[Markosian City]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kar Alabrek ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main Article:[[Kar Alabrek]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Mucenic ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main Article:[[Mucenic]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Military Installations ==&lt;br /&gt;
&lt;br /&gt;
While Kar Alabrek is the chief military installation on Tarthos and the Headquarters of the entire Dlarity Security Force, there are several military installations spread throughout the planet. Through the use of planetary shield generators, many of these installations are custom created to replicate climates of other worlds, providing an excellent training opportunity for all members of the Dlarit Security Force. Generally, most of these bases operate with only a platoon of soldiers, maintaining the base and serving as cadre for training rotations in the base. A few bases are maintained at a higher state of readiness, tactically located to provide a first response capabilities for the defense of the main continent. Additionally, the bases on any given continent are connected to each other via an underground tunnel system, useful in times of attack for maneuvering troops while maintaining stealth. &lt;br /&gt;
&lt;br /&gt;
== Mining Operations ==&lt;br /&gt;
&lt;br /&gt;
The few precious minerals and metals that Tarthos does have are mined wherever possible. The climate and scarcity of these deposits require many temporary settlements that can be easily relocated when resources run out. While all mining operations are overseen by sentients, they are worked almost entirely by a droid labor force. Nearly 1/8th of the skilled labor on Tarthos is centered around fabrication and repair of droids and other machinery necessary for mining these materials from Tarthos. Despite this, the northernmost and southernmost regions of the planet are still unable to be mined, as the harsh weather conditions prohibit the use of even the hardiest droids. &lt;br /&gt;
&lt;br /&gt;
== Minor Settlements ==&lt;br /&gt;
&lt;br /&gt;
Within the area comprising the three major settlements on Tarthos, several small &amp;quot;break-away&amp;quot; settlements have been created. While generally under the defense umbrella of Tarthos, those citizens who have opted to move into the &#039;wilderness&#039; have done so at their own risk, and the government does not provide any regular assistance to these members. Most of the settlements remain small, their numbers pruned by the hostile environment and he many predators of Tarthos. Despite this, they continue to thrive through the tenacity of the settlers, and remain outside the authority of the traditional Tarthosian government for many years.&lt;br /&gt;
&lt;br /&gt;
{{Template:Naga_Sadow}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[Category:Naga Sadow territories]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Sword%27s_Sheath&amp;diff=155268</id>
		<title>The Sword&#039;s Sheath</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Sword%27s_Sheath&amp;diff=155268"/>
		<updated>2016-07-27T04:45:27Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|name=Sword&#039;s Sheath&lt;br /&gt;
|location=[[Itaana belt]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Tarentum]]&lt;br /&gt;
* [[Tarentum Order of Battle#Tarentum_Navy|Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039;]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Located in the [[Itaana belt]] beyond [[Yridia IX]] and once the headquarters to [[House Gladius]], &#039;&#039;&#039;The Sword&#039;s Sheath&#039;&#039;&#039; currently serves as a listening post for the [[Tarentum Order of Battle#Tarentum_Navy|Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039;]]. Created millennia ago in the era of the [[starwars:Old_Republic|Old Republic]], the large asteroid base was hidden in the middle of the belt. The base had been occupied by pirates prior to their demise at the hands of House Gladius. It currently houses several Tarenti who use it as a private residence. In addition, it serves as a supply base for [[Tarentum Order of Battle#Tarentum_Navy|Tarentum Navy]] and the Battle Team Order of the Trident. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Description  ==&lt;br /&gt;
[[File:AsteroidBase.jpg|thumb|280px|left|External view of The Sword&#039;s Sheath.]]&lt;br /&gt;
The physical rock that makes up the asteroid base is also found in 1% of other asteroids orbiting in the belt. It is composed mainly of granite and so it is believed that these out of place asteroids were once part of a planetoid smashed apart during the formation of the system. The early planetoid contained water and perhaps very early life forms. Its untimely destruction perhaps seeded other inner planets with life.&lt;br /&gt;
&lt;br /&gt;
The main shaft digs deep into the asteroid. It is the most ancient and by far the most refined. It starts near one of the docking bays and continues in a gentle downward slope to the cavernous center. The dark gray granite is highly polished and etched with ancient [[Sith]] writings. Other hallways join this main one but they are much newer and do not reflect the quality of the main shaft. Large wooden doors guard the end of this shaft to keep people out of the caverns. This is done for their own safety.&lt;br /&gt;
&lt;br /&gt;
Along all the hallways are hidden lighting strips. The light has been dimmed down considerably since the first reign of [[Sith Bloodfyre]] and kept that way for training purposes. One doesn’t need light to navigate these hallways though. The Dark Side permeates the rock and whispers its guidance to those within. By keeping the lights dim all must keep their senses sharper and their connection with the Dark Side deeper. The source of this Dark energy is still a mystery but it was long found that it is mostly concentrated in the caverns. After a few deaths the caverns were closed to all but the Summit and those they found worthy enough to walk down there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Notable Locations  ==&lt;br /&gt;
Aside from the normal array of quarters, suites, meeting rooms, maintenance areas and such, the Sword&#039;s Sheath also boasts some must see places.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Library&#039;&#039;&#039; – An outstanding array of books, manuscripts, tomes, and scrolls line row after row of bookshelves. In the center of this vast room is a depression where chairs, couches, and tables are available for members to use as they enjoy their selection. With this depression there are three floors that make up the library. The top floor contains rooms filled with communication stations where one can connect with the even larger library in Castle Tarentum or with the huge library the Shadow Academy keeps. Before Gladius was expelled from the Sword&#039;s Sheath, there were plans for expanding the library to have a glass ceiling to look out into the abyss of space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Gladiuslibrary.JPG|thumb|211px|right|Sketch of planned library expansion.]]&lt;br /&gt;
&#039;&#039;&#039;The Meditation Room&#039;&#039;&#039; – Apart from the normal and much smaller meditation chambers built before Kartena’s first reign, this room offers a completely different experience. [[Telona Murrage]] conceptualized and started construction on this room during her first reign and did not complete it until after her service as Krath High Priestess. The room is filled with plants, purified water, a specialized lighting system to simulate night and day, and highly filtered air. The walls are hidden by trees and shrubs, a lawn spreads out before the door, and a single wooden bench marks a place where an artificial stream forms a pool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lounge&#039;&#039;&#039; – This room offers many smaller and more private areas. There is a large bar in the middle. This bar is surrounded by soft chairs and polished wooden tables. A stage is step up at the back of the main chamber for various entertainment purposes. It is unclear when this lounge was first built but it recently was upgraded by [[Sato Tarentae]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Throne Room&#039;&#039;&#039; – The hallway leading to this room is lined with images of past Gladius [[Quaestor|Quaestors]] and flickering torches. A soft red carpet runs along the hallways up to the large wooden doors. Past the doors is a round room with two offices joined at the sides. In the center of this room are two high backed but comfortable chairs with various controls on either sides of the arms. The walls are lined with more torches, prized possessions, tapestries, banners, framed works of prose and poetry, and a complete listing of all the Dark Jedi who ever became part of Gladius. All Quaestors have added their particular touch to this room which was built even before the pirates occupied the asteroid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Control Room&#039;&#039;&#039; – This is the heart of the base, and makes the Sword&#039;s Sheath ideal for the Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039; as a listening post. From this room all equipment can be controlled, and was recently updated to expand into the new role of the facility. It is filled with electronic equipment that monitors and controls everything from the water pumps to communications. This room is manned at all hours to keep an eye on the radar and the essential equipment.&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum Locations]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Sword%27s_Sheath&amp;diff=155267</id>
		<title>The Sword&#039;s Sheath</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Sword%27s_Sheath&amp;diff=155267"/>
		<updated>2016-07-27T04:45:02Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|name=Sword&#039;s Sheath&lt;br /&gt;
|location=[[Itaana belt]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Tarentum]]&lt;br /&gt;
* [[Tarentum Order of Battle#Tarentum_Navy|Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039;]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Located in the [[Itaana belt]] beyond [[Yridia IX]] and once the headquarters to [[House Gladius]], &#039;&#039;&#039;The Sword&#039;s Sheath&#039;&#039;&#039; currently serves as a listening post for the [[Tarentum Order of Battle#Tarentum_Navy|Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039;]]. Created millennia ago in the era of the [[starwars:Old_Republic|Old Republic]], the large asteroid base was hidden in the middle of the belt. The base had been occupied by pirates prior to their demise at the hands of House Gladius. It currently houses several Tarenti who use it as a private residence. In addition, it serves as a supply base for [[Tarentum Order of Battle#Tarentum_Navy|Tarentum &amp;quot;&#039;Navy&amp;quot;&#039;]] and the Battle Team Order of the Trident. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Description  ==&lt;br /&gt;
[[File:AsteroidBase.jpg|thumb|280px|left|External view of The Sword&#039;s Sheath.]]&lt;br /&gt;
The physical rock that makes up the asteroid base is also found in 1% of other asteroids orbiting in the belt. It is composed mainly of granite and so it is believed that these out of place asteroids were once part of a planetoid smashed apart during the formation of the system. The early planetoid contained water and perhaps very early life forms. Its untimely destruction perhaps seeded other inner planets with life.&lt;br /&gt;
&lt;br /&gt;
The main shaft digs deep into the asteroid. It is the most ancient and by far the most refined. It starts near one of the docking bays and continues in a gentle downward slope to the cavernous center. The dark gray granite is highly polished and etched with ancient [[Sith]] writings. Other hallways join this main one but they are much newer and do not reflect the quality of the main shaft. Large wooden doors guard the end of this shaft to keep people out of the caverns. This is done for their own safety.&lt;br /&gt;
&lt;br /&gt;
Along all the hallways are hidden lighting strips. The light has been dimmed down considerably since the first reign of [[Sith Bloodfyre]] and kept that way for training purposes. One doesn’t need light to navigate these hallways though. The Dark Side permeates the rock and whispers its guidance to those within. By keeping the lights dim all must keep their senses sharper and their connection with the Dark Side deeper. The source of this Dark energy is still a mystery but it was long found that it is mostly concentrated in the caverns. After a few deaths the caverns were closed to all but the Summit and those they found worthy enough to walk down there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Notable Locations  ==&lt;br /&gt;
Aside from the normal array of quarters, suites, meeting rooms, maintenance areas and such, the Sword&#039;s Sheath also boasts some must see places.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Library&#039;&#039;&#039; – An outstanding array of books, manuscripts, tomes, and scrolls line row after row of bookshelves. In the center of this vast room is a depression where chairs, couches, and tables are available for members to use as they enjoy their selection. With this depression there are three floors that make up the library. The top floor contains rooms filled with communication stations where one can connect with the even larger library in Castle Tarentum or with the huge library the Shadow Academy keeps. Before Gladius was expelled from the Sword&#039;s Sheath, there were plans for expanding the library to have a glass ceiling to look out into the abyss of space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Gladiuslibrary.JPG|thumb|211px|right|Sketch of planned library expansion.]]&lt;br /&gt;
&#039;&#039;&#039;The Meditation Room&#039;&#039;&#039; – Apart from the normal and much smaller meditation chambers built before Kartena’s first reign, this room offers a completely different experience. [[Telona Murrage]] conceptualized and started construction on this room during her first reign and did not complete it until after her service as Krath High Priestess. The room is filled with plants, purified water, a specialized lighting system to simulate night and day, and highly filtered air. The walls are hidden by trees and shrubs, a lawn spreads out before the door, and a single wooden bench marks a place where an artificial stream forms a pool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lounge&#039;&#039;&#039; – This room offers many smaller and more private areas. There is a large bar in the middle. This bar is surrounded by soft chairs and polished wooden tables. A stage is step up at the back of the main chamber for various entertainment purposes. It is unclear when this lounge was first built but it recently was upgraded by [[Sato Tarentae]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Throne Room&#039;&#039;&#039; – The hallway leading to this room is lined with images of past Gladius [[Quaestor|Quaestors]] and flickering torches. A soft red carpet runs along the hallways up to the large wooden doors. Past the doors is a round room with two offices joined at the sides. In the center of this room are two high backed but comfortable chairs with various controls on either sides of the arms. The walls are lined with more torches, prized possessions, tapestries, banners, framed works of prose and poetry, and a complete listing of all the Dark Jedi who ever became part of Gladius. All Quaestors have added their particular touch to this room which was built even before the pirates occupied the asteroid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Control Room&#039;&#039;&#039; – This is the heart of the base, and makes the Sword&#039;s Sheath ideal for the Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039; as a listening post. From this room all equipment can be controlled, and was recently updated to expand into the new role of the facility. It is filled with electronic equipment that monitors and controls everything from the water pumps to communications. This room is manned at all hours to keep an eye on the radar and the essential equipment.&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum Locations]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Sword%27s_Sheath&amp;diff=155266</id>
		<title>The Sword&#039;s Sheath</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Sword%27s_Sheath&amp;diff=155266"/>
		<updated>2016-07-27T04:41:12Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* Notable Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structure&lt;br /&gt;
|name=Sword&#039;s Sheath&lt;br /&gt;
|location=[[Itaana belt]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Tarentum]]&lt;br /&gt;
* [[Tarentum Order of Battle#Tarentum_Navy|Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039;]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Located in the [[Itaana belt]] beyond [[Yridia IX]] and once the headquarters to [[House Gladius]], &#039;&#039;&#039;The Sword&#039;s Sheath&#039;&#039;&#039; once served as a listening post for the [[Tarentum Order of Battle#Tarentum_Navy|Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039;]]. Created millennia ago in the era of the [[starwars:Old_Republic|Old Republic]], the large asteroid base was hidden in the middle of the belt. The base had been occupied by pirates prior to their demise at the hands of House Gladius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Description  ==&lt;br /&gt;
[[File:AsteroidBase.jpg|thumb|280px|left|External view of The Sword&#039;s Sheath.]]&lt;br /&gt;
The physical rock that makes up the asteroid base is also found in 1% of other asteroids orbiting in the belt. It is composed mainly of granite and so it is believed that these out of place asteroids were once part of a planetoid smashed apart during the formation of the system. The early planetoid contained water and perhaps very early life forms. Its untimely destruction perhaps seeded other inner planets with life.&lt;br /&gt;
&lt;br /&gt;
The main shaft digs deep into the asteroid. It is the most ancient and by far the most refined. It starts near one of the docking bays and continues in a gentle downward slope to the cavernous center. The dark gray granite is highly polished and etched with ancient [[Sith]] writings. Other hallways join this main one but they are much newer and do not reflect the quality of the main shaft. Large wooden doors guard the end of this shaft to keep people out of the caverns. This is done for their own safety.&lt;br /&gt;
&lt;br /&gt;
Along all the hallways are hidden lighting strips. The light has been dimmed down considerably since the first reign of [[Sith Bloodfyre]] and kept that way for training purposes. One doesn’t need light to navigate these hallways though. The Dark Side permeates the rock and whispers its guidance to those within. By keeping the lights dim all must keep their senses sharper and their connection with the Dark Side deeper. The source of this Dark energy is still a mystery but it was long found that it is mostly concentrated in the caverns. After a few deaths the caverns were closed to all but the Summit and those they found worthy enough to walk down there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Notable Locations  ==&lt;br /&gt;
Aside from the normal array of quarters, suites, meeting rooms, maintenance areas and such, the Sword&#039;s Sheath also boasts some must see places.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Library&#039;&#039;&#039; – An outstanding array of books, manuscripts, tomes, and scrolls line row after row of bookshelves. In the center of this vast room is a depression where chairs, couches, and tables are available for members to use as they enjoy their selection. With this depression there are three floors that make up the library. The top floor contains rooms filled with communication stations where one can connect with the even larger library in Castle Tarentum or with the huge library the Shadow Academy keeps. Before Gladius was expelled from the Sword&#039;s Sheath, there were plans for expanding the library to have a glass ceiling to look out into the abyss of space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Gladiuslibrary.JPG|thumb|211px|right|Sketch of planned library expansion.]]&lt;br /&gt;
&#039;&#039;&#039;The Meditation Room&#039;&#039;&#039; – Apart from the normal and much smaller meditation chambers built before Kartena’s first reign, this room offers a completely different experience. [[Telona Murrage]] conceptualized and started construction on this room during her first reign and did not complete it until after her service as Krath High Priestess. The room is filled with plants, purified water, a specialized lighting system to simulate night and day, and highly filtered air. The walls are hidden by trees and shrubs, a lawn spreads out before the door, and a single wooden bench marks a place where an artificial stream forms a pool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lounge&#039;&#039;&#039; – This room offers many smaller and more private areas. There is a large bar in the middle. This bar is surrounded by soft chairs and polished wooden tables. A stage is step up at the back of the main chamber for various entertainment purposes. It is unclear when this lounge was first built but it recently was upgraded by [[Sato Tarentae]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Throne Room&#039;&#039;&#039; – The hallway leading to this room is lined with images of past Gladius [[Quaestor|Quaestors]] and flickering torches. A soft red carpet runs along the hallways up to the large wooden doors. Past the doors is a round room with two offices joined at the sides. In the center of this room are two high backed but comfortable chairs with various controls on either sides of the arms. The walls are lined with more torches, prized possessions, tapestries, banners, framed works of prose and poetry, and a complete listing of all the Dark Jedi who ever became part of Gladius. All Quaestors have added their particular touch to this room which was built even before the pirates occupied the asteroid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Control Room&#039;&#039;&#039; – This is the heart of the base, and makes the Sword&#039;s Sheath ideal for the Tarentum &#039;&#039;&#039;Navy&#039;&#039;&#039; as a listening post. From this room all equipment can be controlled, and was recently updated to expand into the new role of the facility. It is filled with electronic equipment that monitors and controls everything from the water pumps to communications. This room is manned at all hours to keep an eye on the radar and the essential equipment.&lt;br /&gt;
&lt;br /&gt;
{{TarDominion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum Locations]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=155265</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=155265"/>
		<updated>2016-07-27T04:32:41Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageless}}{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|firstname=Hades&lt;br /&gt;
|homeworld=[[starwars:Dathomir|Dathomir]]&lt;br /&gt;
|birth=17 BBY&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.905 m&lt;br /&gt;
|weight=95.25 kg&lt;br /&gt;
|allies=* [[Doni Tzu Tarentae]]&lt;br /&gt;
* [[Sith Bloodfyre]]&lt;br /&gt;
* [[Windos Helkin Tarentae]]&lt;br /&gt;
* [[Scion Altera]]&lt;br /&gt;
* [[Telona Murrage]]&lt;br /&gt;
* [[Aristan Dantes]]&lt;br /&gt;
* [[Ronovi Tavisaen Tarentae]]&lt;br /&gt;
|enemies=* [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|saber=Blue&lt;br /&gt;
|form=Type VII&lt;br /&gt;
|fightingstyle=* [[Close Quarters Battle]]&lt;br /&gt;
* [[Jar&#039;Kai]]&lt;br /&gt;
|profession=*Fighter pilot&lt;br /&gt;
* Imperial officer&lt;br /&gt;
* [[starwars:Dark Jedi|Dark Jedi]]&lt;br /&gt;
|position=* [[Aedile]] (former)&lt;br /&gt;
* [[Quaestor]] (former)&lt;br /&gt;
|era=* [[Rise of the Empire Era]]&lt;br /&gt;
* [[Rebellion Era]]&lt;br /&gt;
* [[New Republic Era]]&lt;br /&gt;
* [[New Jedi Order Era]]&lt;br /&gt;
* [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Emperor&#039;s Hammer]]&lt;br /&gt;
* [[Tarentum|&#039;&#039;&#039;Clan&#039;&#039;&#039; Tarentum]]&lt;br /&gt;
* [[House Gladius]]&lt;br /&gt;
* [[starwars:Imperial Remnant|Imperial Remnant]]&lt;br /&gt;
* [[Sith]]&lt;br /&gt;
|ship=*T/D &amp;quot;Omega&amp;quot;&lt;br /&gt;
* Delta-class JV-7 Escort Shuttle &amp;quot;Deafening Silence&amp;quot;&lt;br /&gt;
|dossier=[[dossier:8596|8596]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hades&#039;&#039;&#039; is a [[Sith Battlelord]] residing in [[Tarentum|Clan Tarentum]] and the current [[Battle Team Leader]] of Order of the Trident. Currently residing on the Sword&#039;s Sheath.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Hades (though his real name is Joseph Knight) was born on Dathomir in 17 BBY. He was taken as a small child, around three years old, by a passing smuggler to be sold into slavery. But before that event could occur, the smuggler was boarded by an Imperial starship at a checkpoint. He was found and rescued. The commanding Moff of the system, Lord Xavier Knight (who had just lost his wife and child a year earlier at childbirth) took pity on him and took the boy as his own to raise.&lt;br /&gt;
&lt;br /&gt;
Once Hades was seventeen years old, he applied and was accepted to the [[starwars:Imperial Academy|Imperial Academy]] on [[starwars:Coruscant|Coruscant]]. He finished in the top three percent of his class and was selected for starfighter pilot training. After completion of training, and in no small part to his father&#039;s position, Hades was assigned to the Super Star Destroyer &#039;&#039;Executor&#039;&#039;, which was still rather new. There he trained in different starfighters from the regular [[starwars:TIE/ln starfighter|TIE/1n]], or T/F; the [[starwars:TIE/sa bomber|TIE Bomber]], and later the [[starwars:TIE/In interceptor|TIE interceptor]].&lt;br /&gt;
&lt;br /&gt;
Hades first taste of action was at the Battle of [[starwars:Hoth|Hoth]]. While flying a TIE Fighter he helped seal the blockade of the planet below. During the quick battle he scored his first kill of an [[starwars:BTL Y-wing starfighter|Rebel Y-Wing starfighter]]. A few months after Hoth and countless battles later, Hades was transferred to his father&#039;s sector to help strengthen the number of combat veteran pilots in his squadrons as well as test out new starfighters the Empire was now attempting to Field. The first of which was the fast TIE Advanced. A full year of testing went into this deadly craft if not more.&lt;br /&gt;
&lt;br /&gt;
As Hades continued his testing, a new fighter appeared in his briefing: the [[starwars:TIE/D Defender|TIE Defender]]. The specs on this new starfighter was more than he dreamed. His father, seeing his son&#039;s interest in the new starfighter requested two TIE Defenders for testing. Though the recent [[starwars:Demetrius Zaarin|Zaarin]] turmoil had cut a deep gash in the trustworthy of many Imperial Officers, Moff Knight was not among them. Soon, Hades had his new fighter. It was all they could do to keep him out of the new toy. Catching the young man napping in the fighter was rather common.&lt;br /&gt;
&lt;br /&gt;
As the testing continued, Hades was surprised at how far the Defender could travel in hyperspace. With his father&#039;s blessing, Hades drew up plans for a long range test. Knowing that a small task force of his father&#039;s command was in a nearby system him and his wingman soon made the jump. Though a problem with his wingman&#039;s port solar panel delayed their return for two hours, it proved to be a pivotal event.&lt;br /&gt;
&lt;br /&gt;
Upon arriving back home, Hades could not believe his eyes. A large Rebel task force, at the core of which were several large [[starwars:Mon Calamari|Mon Calamari]] vessels, were engaging his father&#039;s flagship, the ISD &#039;&#039;Furiel&#039;&#039;. Preparing to engage in what was sure to be a suicide run, Hades opened a comm channel to his father. His father, though seriously wounded, was still attempting to command the badly listing ship from the bridge. He ordered Hades to withdraw and sent him and his wingman a set of distant coordinates to a place far out on the rim along with a small letter that was downloaded into his datapad. Moff Knight said his goodbye just as the ISD &#039;&#039;Furiel&#039;&#039; exploded. Though he wanted revenge, Hades had an order in hand. Because of how much he loved his father, he followed it.&lt;br /&gt;
&lt;br /&gt;
Hitching a ride on a fleeing Strike Cruiser, Hades started off on his trip towards the coordinates his father sent him. Being forced to travel the last leg by themselves, the two TIE Defenders finally dropped out of hyperspace near the planet Aurora Prime, home of the Emperor&#039;s Hammer Strike Fleet.&lt;br /&gt;
&lt;br /&gt;
==  DJB History  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Characteristics  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum members]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Apollo&amp;diff=155264</id>
		<title>Talk:Apollo</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Apollo&amp;diff=155264"/>
		<updated>2016-07-27T04:25:28Z</updated>

		<summary type="html">&lt;p&gt;Hades: Apollo moved page Talk:Apollo to Talk:Hades: Name changes (many, many years ago)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Hades]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Hades&amp;diff=155263</id>
		<title>Talk:Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Hades&amp;diff=155263"/>
		<updated>2016-07-27T04:25:28Z</updated>

		<summary type="html">&lt;p&gt;Hades: Apollo moved page Talk:Apollo to Talk:Hades: Name changes (many, many years ago)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Questionable Origins==&lt;br /&gt;
&lt;br /&gt;
“born on Dathomir in 16 BBY”&lt;br /&gt;
&lt;br /&gt;
http://starwars.wikia.com/wiki/Dathomir&lt;br /&gt;
&lt;br /&gt;
“Men were used only for breeding and slave labor, clad in nothing more than leather aprons or scanty tunics, and neither they nor the women seem to have realized that they retained latent Force potential. Typically, warriors were expected to find mates by capturing runaways or slaves from other clans, but the leading clan sisters could purchase men from each other, and if a mate could not be persuaded to love his owner, the equivalent of an amicable divorce could be enacted by selling him to another woman. The only way a man could go free was if he saved the life of a woman in his clan.”&lt;br /&gt;
&lt;br /&gt;
If you were born, smugglers would be unable to tend to you.  If they were sneaking into a camp of Dathomiri witches, they wouldn’t merely let you go.  They need you to live (and the smugglers would probably be killed).  So it isn’t possible that you were born on Dathomir and escape by ways of a smuggler, basically according to the cultural surroundings of Dathomir and the barren wasteland of the planet itself.[[User:Scyrone|Scyrone]] 03:43, 12 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Apollo&amp;diff=155262</id>
		<title>Apollo</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Apollo&amp;diff=155262"/>
		<updated>2016-07-27T04:25:27Z</updated>

		<summary type="html">&lt;p&gt;Hades: Apollo moved page Apollo to Hades: Name changes (many, many years ago)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hades]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=155261</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=155261"/>
		<updated>2016-07-27T04:25:25Z</updated>

		<summary type="html">&lt;p&gt;Hades: Apollo moved page Apollo to Hades: Name changes (many, many years ago)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageless}}{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|firstname=Hades&lt;br /&gt;
|homeworld=[[starwars:Dathomir|Dathomir]]&lt;br /&gt;
|birth=17 BBY&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.905 m&lt;br /&gt;
|weight=95.25 kg&lt;br /&gt;
|allies=* [[Doni Tzu Tarentae]]&lt;br /&gt;
* [[Sith Bloodfyre]]&lt;br /&gt;
* [[Windos Helkin Tarentae]]&lt;br /&gt;
* [[Scion Altera]]&lt;br /&gt;
* [[Telona Murrage]]&lt;br /&gt;
* [[Aristan Dantes]]&lt;br /&gt;
* [[Ronovi Tavisaen Tarentae]]&lt;br /&gt;
|enemies=* [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|saber=Blue&lt;br /&gt;
|form=Type VII&lt;br /&gt;
|fightingstyle=* [[Close Quarters Battle]]&lt;br /&gt;
* [[Jar&#039;Kai]]&lt;br /&gt;
|profession=*Fighter pilot&lt;br /&gt;
* Imperial officer&lt;br /&gt;
* [[starwars:Dark Jedi|Dark Jedi]]&lt;br /&gt;
|position=* [[Aedile]] (former)&lt;br /&gt;
* [[Quaestor]] (former)&lt;br /&gt;
|era=* [[Rise of the Empire Era]]&lt;br /&gt;
* [[Rebellion Era]]&lt;br /&gt;
* [[New Republic Era]]&lt;br /&gt;
* [[New Jedi Order Era]]&lt;br /&gt;
* [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Emperor&#039;s Hammer]]&lt;br /&gt;
* [[Tarentum|&#039;&#039;&#039;Clan&#039;&#039;&#039; Tarentum]]&lt;br /&gt;
* [[House Gladius]]&lt;br /&gt;
* [[starwars:Imperial Remnant|Imperial Remnant]]&lt;br /&gt;
* [[Sith]]&lt;br /&gt;
|ship=*T/D &amp;quot;Omega&amp;quot;&lt;br /&gt;
* Delta-class JV-7 Escort Shuttle &amp;quot;Deafening Silence&amp;quot;&lt;br /&gt;
|dossier=[[dossier:8596|8596]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hades&#039;&#039;&#039; is a [[Sith Battlemaster]] residing in [[Tarentum|House Tarentum]] and the current [[Battle Team Leader]] of Knights of Tau.&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Hades (though his real name is Joseph Knight) was born on Dathomir in 17 BBY. He was taken as a small child, around three years old, by a passing smuggler to be sold into slavery. But before that event could occur, the smuggler was boarded by an Imperial starship at a checkpoint. He was found and rescued. The commanding Moff of the system, Lord Xavier Knight (who had just lost his wife and child a year earlier at childbirth) took pity on him and took the boy as his own to raise.&lt;br /&gt;
&lt;br /&gt;
Once Hades was seventeen years old, he applied and was accepted to the [[starwars:Imperial Academy|Imperial Academy]] on [[starwars:Coruscant|Coruscant]]. He finished in the top three percent of his class and was selected for starfighter pilot training. After completion of training, and in no small part to his father&#039;s position, Hades was assigned to the Super Star Destroyer &#039;&#039;Executor&#039;&#039;, which was still rather new. There he trained in different starfighters from the regular [[starwars:TIE/ln starfighter|TIE/1n]], or T/F; the [[starwars:TIE/sa bomber|TIE Bomber]], and later the [[starwars:TIE/In interceptor|TIE interceptor]].&lt;br /&gt;
&lt;br /&gt;
Hades first taste of action was at the Battle of [[starwars:Hoth|Hoth]]. While flying a TIE Fighter he helped seal the blockade of the planet below. During the quick battle he scored his first kill of an [[starwars:BTL Y-wing starfighter|Rebel Y-Wing starfighter]]. A few months after Hoth and countless battles later, Hades was transferred to his father&#039;s sector to help strengthen the number of combat veteran pilots in his squadrons as well as test out new starfighters the Empire was now attempting to Field. The first of which was the fast TIE Advanced. A full year of testing went into this deadly craft if not more.&lt;br /&gt;
&lt;br /&gt;
As Hades continued his testing, a new fighter appeared in his briefing: the [[starwars:TIE/D Defender|TIE Defender]]. The specs on this new starfighter was more than he dreamed. His father, seeing his son&#039;s interest in the new starfighter requested two TIE Defenders for testing. Though the recent [[starwars:Demetrius Zaarin|Zaarin]] turmoil had cut a deep gash in the trustworthy of many Imperial Officers, Moff Knight was not among them. Soon, Hades had his new fighter. It was all they could do to keep him out of the new toy. Catching the young man napping in the fighter was rather common.&lt;br /&gt;
&lt;br /&gt;
As the testing continued, Hades was surprised at how far the Defender could travel in hyperspace. With his father&#039;s blessing, Hades drew up plans for a long range test. Knowing that a small task force of his father&#039;s command was in a nearby system him and his wingman soon made the jump. Though a problem with his wingman&#039;s port solar panel delayed their return for two hours, it proved to be a pivotal event.&lt;br /&gt;
&lt;br /&gt;
Upon arriving back home, Hades could not believe his eyes. A large Rebel task force, at the core of which were several large [[starwars:Mon Calamari|Mon Calamari]] vessels, were engaging his father&#039;s flagship, the ISD &#039;&#039;Furiel&#039;&#039;. Preparing to engage in what was sure to be a suicide run, Hades opened a comm channel to his father. His father, though seriously wounded, was still attempting to command the badly listing ship from the bridge. He ordered Hades to withdraw and sent him and his wingman a set of distant coordinates to a place far out on the rim along with a small letter that was downloaded into his datapad. Moff Knight said his goodbye just as the ISD &#039;&#039;Furiel&#039;&#039; exploded. Though he wanted revenge, Hades had an order in hand. Because of how much he loved his father, he followed it.&lt;br /&gt;
&lt;br /&gt;
Hitching a ride on a fleeing Strike Cruiser, Hades started off on his trip towards the coordinates his father sent him. Being forced to travel the last leg by themselves, the two TIE Defenders finally dropped out of hyperspace near the planet Aurora Prime, home of the Emperor&#039;s Hammer Strike Fleet.&lt;br /&gt;
&lt;br /&gt;
==  DJB History  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Characteristics  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Tarentum members]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=133055</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=133055"/>
		<updated>2014-05-05T05:29:32Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageless}}{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|firstname=Hades&lt;br /&gt;
|homeworld=[[starwars:Dathomir|Dathomir]]&lt;br /&gt;
|birth=17 BBY&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.905 m&lt;br /&gt;
|weight=95.25 kg&lt;br /&gt;
|allies=* [[Doni Tzu Tarentae]]&lt;br /&gt;
* [[Sith Bloodfyre]]&lt;br /&gt;
* [[Windos Helkin Tarentae]]&lt;br /&gt;
* [[Scion Altera]]&lt;br /&gt;
* [[Telona Murrage]]&lt;br /&gt;
* [[Aristan Dantes]]&lt;br /&gt;
* [[Ronovi Tavisaen Tarentae]]&lt;br /&gt;
|enemies=* [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|saber=Blue&lt;br /&gt;
|form=Type VII&lt;br /&gt;
|fightingstyle=* [[Close Quarters Battle]]&lt;br /&gt;
* [[Jar&#039;Kai]]&lt;br /&gt;
|profession=*Fighter pilot&lt;br /&gt;
* Imperial officer&lt;br /&gt;
* [[starwars:Dark Jedi|Dark Jedi]]&lt;br /&gt;
|position=* [[Aedile]] (former)&lt;br /&gt;
* [[Quaestor]] (former)&lt;br /&gt;
|era=* [[Rise of the Empire Era]]&lt;br /&gt;
* [[Rebellion Era]]&lt;br /&gt;
* [[New Republic Era]]&lt;br /&gt;
* [[New Jedi Order Era]]&lt;br /&gt;
* [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Emperor&#039;s Hammer]]&lt;br /&gt;
* [[Tarentum|&#039;&#039;&#039;Clan&#039;&#039;&#039; Tarentum]]&lt;br /&gt;
* [[House Gladius]]&lt;br /&gt;
* [[starwars:Imperial Remnant|Imperial Remnant]]&lt;br /&gt;
* [[Sith]]&lt;br /&gt;
|ship=*T/D &amp;quot;Omega&amp;quot;&lt;br /&gt;
* Delta-class JV-7 Escort Shuttle &amp;quot;Deafening Silence&amp;quot;&lt;br /&gt;
|dossier=[[dossier:8596|8596]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hades&#039;&#039;&#039; is a [[Sith Battlemaster]] residing in [[Tarentum|House Tarentum]] and the current [[Battle Team Leader]] of [[Knights of Tau]].&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Hades (though his real name is Joseph Knight) was born on Dathomir in 17 BBY. He was taken as a small child, around three years old, by a passing smuggler to be sold into slavery. But before that event could occur, the smuggler was boarded by an Imperial starship at a checkpoint. He was found and rescued. The commanding Moff of the system, Lord Xavier Knight (who had just lost his wife and child a year earlier at childbirth) took pity on him and took the boy as his own to raise.&lt;br /&gt;
&lt;br /&gt;
Once Hades was seventeen years old, he applied and was accepted to the [[starwars:Imperial Academy|Imperial Academy]] on [[starwars:Coruscant|Coruscant]]. He finished in the top three percent of his class and was selected for starfighter pilot training. After completion of training, and in no small part to his father&#039;s position, Hades was assigned to the Super Star Destroyer &#039;&#039;Executor&#039;&#039;, which was still rather new. There he trained in different starfighters from the regular [[starwars:TIE/ln starfighter|TIE/1n]], or T/F; the [[starwars:TIE/sa bomber|TIE Bomber]], and later the [[starwars:TIE/In interceptor|TIE interceptor]].&lt;br /&gt;
&lt;br /&gt;
Hades first taste of action was at the Battle of [[starwars:Hoth|Hoth]]. While flying a TIE Fighter he helped seal the blockade of the planet below. During the quick battle he scored his first kill of an [[starwars:BTL Y-wing starfighter|Rebel Y-Wing starfighter]]. A few months after Hoth and countless battles later, Hades was transferred to his father&#039;s sector to help strengthen the number of combat veteran pilots in his squadrons as well as test out new starfighters the Empire was now attempting to Field. The first of which was the fast TIE Advanced. A full year of testing went into this deadly craft if not more.&lt;br /&gt;
&lt;br /&gt;
As Hades continued his testing, a new fighter appeared in his briefing: the [[starwars:TIE/D Defender|TIE Defender]]. The specs on this new starfighter was more than he dreamed. His father, seeing his son&#039;s interest in the new starfighter requested two TIE Defenders for testing. Though the recent [[starwars:Demetrius Zaarin|Zaarin]] turmoil had cut a deep gash in the trustworthy of many Imperial Officers, Moff Knight was not among them. Soon, Hades had his new fighter. It was all they could do to keep him out of the new toy. Catching the young man napping in the fighter was rather common.&lt;br /&gt;
&lt;br /&gt;
As the testing continued, Hades was surprised at how far the Defender could travel in hyperspace. With his father&#039;s blessing, Hades drew up plans for a long range test. Knowing that a small task force of his father&#039;s command was in a nearby system him and his wingman soon made the jump. Though a problem with his wingman&#039;s port solar panel delayed their return for two hours, it proved to be a pivotal event.&lt;br /&gt;
&lt;br /&gt;
Upon arriving back home, Hades could not believe his eyes. A large Rebel task force, at the core of which were several large [[starwars:Mon Calamari|Mon Calamari]] vessels, were engaging his father&#039;s flagship, the ISD &#039;&#039;Furiel&#039;&#039;. Preparing to engage in what was sure to be a suicide run, Hades opened a comm channel to his father. His father, though seriously wounded, was still attempting to command the badly listing ship from the bridge. He ordered Hades to withdraw and sent him and his wingman a set of distant coordinates to a place far out on the rim along with a small letter that was downloaded into his datapad. Moff Knight said his goodbye just as the ISD &#039;&#039;Furiel&#039;&#039; exploded. Though he wanted revenge, Hades had an order in hand. Because of how much he loved his father, he followed it.&lt;br /&gt;
&lt;br /&gt;
Hitching a ride on a fleeing Strike Cruiser, Hades started off on his trip towards the coordinates his father sent him. Being forced to travel the last leg by themselves, the two TIE Defenders finally dropped out of hyperspace near the planet Aurora Prime, home of the Emperor&#039;s Hammer Strike Fleet.&lt;br /&gt;
&lt;br /&gt;
==  DJB History  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Characteristics  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarenti]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=133054</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=133054"/>
		<updated>2014-05-05T05:28:58Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageless}}{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sith&lt;br /&gt;
|firstname=Hades&lt;br /&gt;
|homeworld=[[starwars:Dathomir|Dathomir]]&lt;br /&gt;
|birth=16 BBY&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.905 m&lt;br /&gt;
|weight=95.25 kg&lt;br /&gt;
|allies=* [[Doni Tzu Tarentae]]&lt;br /&gt;
* [[Sith Bloodfyre]]&lt;br /&gt;
* [[Windos Helkin Tarentae]]&lt;br /&gt;
* [[Scion Altera]]&lt;br /&gt;
* [[Telona Murrage]]&lt;br /&gt;
* [[Aristan Dantes]]&lt;br /&gt;
* [[Ronovi Tavisaen Tarentae]]&lt;br /&gt;
|enemies=* [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|saber=Blue&lt;br /&gt;
|form=Type VII&lt;br /&gt;
|fightingstyle=* [[Close Quarters Battle]]&lt;br /&gt;
* [[Jar&#039;Kai]]&lt;br /&gt;
|profession=*Fighter pilot&lt;br /&gt;
* Imperial officer&lt;br /&gt;
* [[starwars:Dark Jedi|Dark Jedi]]&lt;br /&gt;
|position=* [[Aedile]] (former)&lt;br /&gt;
* [[Quaestor]] (former)&lt;br /&gt;
|era=* [[Rise of the Empire Era]]&lt;br /&gt;
* [[Rebellion Era]]&lt;br /&gt;
* [[New Republic Era]]&lt;br /&gt;
* [[New Jedi Order Era]]&lt;br /&gt;
* [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=* [[Emperor&#039;s Hammer]]&lt;br /&gt;
* [[Tarentum|&#039;&#039;&#039;Clan&#039;&#039;&#039; Tarentum]]&lt;br /&gt;
* [[House Gladius]]&lt;br /&gt;
* [[starwars:Imperial Remnant|Imperial Remnant]]&lt;br /&gt;
* [[Sith]]&lt;br /&gt;
|ship=*T/D &amp;quot;Omega&amp;quot;&lt;br /&gt;
* Delta-class JV-7 Escort Shuttle &amp;quot;Deafening Silence&amp;quot;&lt;br /&gt;
|dossier=[[dossier:8596|8596]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hades&#039;&#039;&#039; is a [[Sith Battlemaster]] residing in [[Tarentum|House Tarentum]] and the current [[Battle Team Leader]] of [[Knights of Tau]].&lt;br /&gt;
&lt;br /&gt;
==  Character History  ==&lt;br /&gt;
Hades (though his real name is Joseph Knight) was born on Dathomir in 17 BBY. He was taken as a small child, around three years old, by a passing smuggler to be sold into slavery. But before that event could occur, the smuggler was boarded by an Imperial starship at a checkpoint. He was found and rescued. The commanding Moff of the system, Lord Xavier Knight (who had just lost his wife and child a year earlier at childbirth) took pity on him and took the boy as his own to raise.&lt;br /&gt;
&lt;br /&gt;
Once Hades was seventeen years old, he applied and was accepted to the [[starwars:Imperial Academy|Imperial Academy]] on [[starwars:Coruscant|Coruscant]]. He finished in the top three percent of his class and was selected for starfighter pilot training. After completion of training, and in no small part to his father&#039;s position, Hades was assigned to the Super Star Destroyer &#039;&#039;Executor&#039;&#039;, which was still rather new. There he trained in different starfighters from the regular [[starwars:TIE/ln starfighter|TIE/1n]], or T/F; the [[starwars:TIE/sa bomber|TIE Bomber]], and later the [[starwars:TIE/In interceptor|TIE interceptor]].&lt;br /&gt;
&lt;br /&gt;
Hades first taste of action was at the Battle of [[starwars:Hoth|Hoth]]. While flying a TIE Fighter he helped seal the blockade of the planet below. During the quick battle he scored his first kill of an [[starwars:BTL Y-wing starfighter|Rebel Y-Wing starfighter]]. A few months after Hoth and countless battles later, Hades was transferred to his father&#039;s sector to help strengthen the number of combat veteran pilots in his squadrons as well as test out new starfighters the Empire was now attempting to Field. The first of which was the fast TIE Advanced. A full year of testing went into this deadly craft if not more.&lt;br /&gt;
&lt;br /&gt;
As Hades continued his testing, a new fighter appeared in his briefing: the [[starwars:TIE/D Defender|TIE Defender]]. The specs on this new starfighter was more than he dreamed. His father, seeing his son&#039;s interest in the new starfighter requested two TIE Defenders for testing. Though the recent [[starwars:Demetrius Zaarin|Zaarin]] turmoil had cut a deep gash in the trustworthy of many Imperial Officers, Moff Knight was not among them. Soon, Hades had his new fighter. It was all they could do to keep him out of the new toy. Catching the young man napping in the fighter was rather common.&lt;br /&gt;
&lt;br /&gt;
As the testing continued, Hades was surprised at how far the Defender could travel in hyperspace. With his father&#039;s blessing, Hades drew up plans for a long range test. Knowing that a small task force of his father&#039;s command was in a nearby system him and his wingman soon made the jump. Though a problem with his wingman&#039;s port solar panel delayed their return for two hours, it proved to be a pivotal event.&lt;br /&gt;
&lt;br /&gt;
Upon arriving back home, Hades could not believe his eyes. A large Rebel task force, at the core of which were several large [[starwars:Mon Calamari|Mon Calamari]] vessels, were engaging his father&#039;s flagship, the ISD &#039;&#039;Furiel&#039;&#039;. Preparing to engage in what was sure to be a suicide run, Hades opened a comm channel to his father. His father, though seriously wounded, was still attempting to command the badly listing ship from the bridge. He ordered Hades to withdraw and sent him and his wingman a set of distant coordinates to a place far out on the rim along with a small letter that was downloaded into his datapad. Moff Knight said his goodbye just as the ISD &#039;&#039;Furiel&#039;&#039; exploded. Though he wanted revenge, Hades had an order in hand. Because of how much he loved his father, he followed it.&lt;br /&gt;
&lt;br /&gt;
Hitching a ride on a fleeing Strike Cruiser, Hades started off on his trip towards the coordinates his father sent him. Being forced to travel the last leg by themselves, the two TIE Defenders finally dropped out of hyperspace near the planet Aurora Prime, home of the Emperor&#039;s Hammer Strike Fleet.&lt;br /&gt;
&lt;br /&gt;
==  DJB History  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Characteristics  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  DJB Facts  ==&lt;br /&gt;
{{Empty section}}&lt;br /&gt;
&lt;br /&gt;
==  Trivia  ==&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]] [[Category:Tarenti]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cocytus&amp;diff=64638</id>
		<title>Cocytus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cocytus&amp;diff=64638"/>
		<updated>2009-04-09T07:44:17Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Cocytus&#039;&#039;&lt;br /&gt;
|image=[[Image:Belarus-class-Cruiser.jpg|250px]]&lt;br /&gt;
|class=&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=400 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=16&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=* Class 2&lt;br /&gt;
* Class 12 Backup &lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=2000 SBD&lt;br /&gt;
|hull=1000 RU&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*15 Turbolaser cannons&lt;br /&gt;
:Fire arc: 5 front, 5 left, 5 right&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*10 Turbolaser batteries&lt;br /&gt;
:Fire arc: 5 left, 5 right&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*5 Ion cannons&lt;br /&gt;
:Fire arc: 1 front, 2 left, 2 right&lt;br /&gt;
:Crew: 3&lt;br /&gt;
:Space range: 50 km&lt;br /&gt;
:Atmospheric range: 100 km&lt;br /&gt;
*10 Tractor beam projectors&lt;br /&gt;
:Fire arc: 4 front, 2 left, 2 right, 2 back&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 30 km&lt;br /&gt;
:Atmospheric range: 60 km|&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=* Crew (1,753)&lt;br /&gt;
* Gunners (125) &lt;br /&gt;
|skeleton=718&lt;br /&gt;
|passengers=410 (troops)&lt;br /&gt;
|capacity=7,500 metric tons&lt;br /&gt;
|consumables=1 year&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Frigate&lt;br /&gt;
|commission=27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Tarentum]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= *Kromtal Stormfyld&lt;br /&gt;
*Apollo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Cocytus&#039;&#039;&#039;&#039;&#039; is a &#039;&#039;Belarus&#039;&#039;-class Medium Cruiser which serves as a picket in [[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]. The ship was acquired by [[Clan Tarentum]] in 27 ABY when it reorganized its Navy after the [[Eighth Great Jedi War | Battle of Antei]].&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Cocytus&#039;&#039;, along with her sister ships, round out the Task Force&#039;s assault capabilities, providing picket and chase against enemy cruisers.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Constructed in 20 ABY, the &#039;&#039;Cocytus&#039;&#039; was one of the limited number of &#039;&#039;Belarus&#039;&#039;-class produced by the New Republic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Commanding Officer – Commander [[Apollo]]&lt;br /&gt;
* Executive Officer – Lt. [[Scion Altera]]&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – TBA&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Tarentum OOB]]&lt;br /&gt;
[[category:Task Force Piranha]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=62309</id>
		<title>Tarentum Order of Battle</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=62309"/>
		<updated>2009-01-22T23:50:22Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* &amp;#039;&amp;#039;Belarus&amp;#039;&amp;#039;-class Medium Cruiser &amp;#039;&amp;#039;Cocytus&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Marshal of the Armies of Tarentum - Marshal [[Oberst|Maxamillian von Oberst-Tarentae]]&lt;br /&gt;
&lt;br /&gt;
For information on ranks, please check out [[Clan Tarentum Prospectus#Military|Tarentum&#039;s Military]].&lt;br /&gt;
==Tarentum Navy==&lt;br /&gt;
&lt;br /&gt;
Naval Chief of Staff: Vice Admiral [[Kessian Armus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Task Force Piranha===&lt;br /&gt;
TF Piranha is tied with I Corps, making it UCC-1&lt;br /&gt;
&lt;br /&gt;
Combat Commander: Rear Admiral [[Sith Bloodfyre|DJM Sith Bloodfyre-Tarentae]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Task Force Commander: Vice Admiral [[Welshman Corsair Erinos Tarentae]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Commander, Air Group: Commander [[Archean | Archean Erinos Tarentae]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Deputy Commander, Air Group: TBA&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039; (Flagship)====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Adien Corsair]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser &#039;&#039;[[MHC Corsair|Corsair]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Troutrooper|Troutrooper Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bothan Assault Cruiser &#039;&#039;[[BAC Doomsday|Doomsday]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Merlance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Phlegethon|Phlegethon]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Commander [[Dranik|Dranik Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Cocytus|Cocytus]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Lt.Commander [[Apollo]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Reqiuem|Reqiuem]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Lt. Commander [[Kazarelth Talîsmarr]]&lt;br /&gt;
&lt;br /&gt;
===Tarentum Home Guard===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====XQ4 Platform &#039;&#039;[[Aegis]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Combat Commander: Governor-General[[Rekio Corsair| Rekio Corsair Tarentae]]&lt;br /&gt;
&lt;br /&gt;
Role: Stationary Garrison and Depot - The &#039;&#039;Aegis&#039;&#039; is the home base for all of Tarentum&#039;s ships, be they shuttles or the ISDII Magnus Kaerner. Acting as a resupply depot for all ships, and as a stopping point for all wishing access to the undersea stronghold: Castle Tarentum.  Combined with II Corps, the Aegis will comprise UCC-2 (Yridia Home Command).&lt;br /&gt;
&lt;br /&gt;
==Ground Forces==&lt;br /&gt;
&lt;br /&gt;
Army Chief of Staff: TBA&lt;br /&gt;
&lt;br /&gt;
===[[Clan Tarentum I Corps|I Corp]]s===&lt;br /&gt;
I Corps is tied to Task Force Piranha, making it UCC-1, under Sith Bloodfyre.&lt;br /&gt;
&lt;br /&gt;
I Corps is the mobile ground assault and strike force of Clan Tarentum.  Grouped with Task Force Piranha, and designated UCC-1 (aka Yridian Space), the Corps headquarters are aboard the &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cocytus&amp;diff=60420</id>
		<title>Cocytus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cocytus&amp;diff=60420"/>
		<updated>2008-12-09T02:54:12Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Cocytus&#039;&#039;&lt;br /&gt;
|image=[[Image:Belarus-class-Cruiser.jpg|250px]]&lt;br /&gt;
|class=&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=400 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=16&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=* Class 2&lt;br /&gt;
* Class 12 Backup &lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=2000 SBD&lt;br /&gt;
|hull=1000 RU&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*15 Turbolaser cannons&lt;br /&gt;
:Fire arc: 5 front, 5 left, 5 right&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*10 Turbolaser batteries&lt;br /&gt;
:Fire arc: 5 left, 5 right&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*5 Ion cannons&lt;br /&gt;
:Fire arc: 1 front, 2 left, 2 right&lt;br /&gt;
:Crew: 3&lt;br /&gt;
:Space range: 50 km&lt;br /&gt;
:Atmospheric range: 100 km&lt;br /&gt;
*10 Tractor beam projectors&lt;br /&gt;
:Fire arc: 4 front, 2 left, 2 right, 2 back&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 30 km&lt;br /&gt;
:Atmospheric range: 60 km|&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=* Crew (1,753)&lt;br /&gt;
* Gunners (125) &lt;br /&gt;
|skeleton=718&lt;br /&gt;
|passengers=410 (troops)&lt;br /&gt;
|capacity=7,500 metric tons&lt;br /&gt;
|consumables=1 year&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Frigate&lt;br /&gt;
|commission=27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Tarentum]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= *Kromtal Stormfyld&lt;br /&gt;
*Apollo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Cocytus&#039;&#039;&#039;&#039;&#039; is a &#039;&#039;Belarus&#039;&#039;-class Medium Cruiser which serves as a picket in [[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]. The ship was acquired by [[Clan Tarentum]] in 27 ABY when it reorganized its Navy after the [[Eighth Great Jedi War | Battle of Antei]].&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Cocytus&#039;&#039;, along with her sister ships, round out the Task Force&#039;s assault capabilities, providing picket and chase against enemy cruisers.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Constructed in 20 ABY, the &#039;&#039;Cocytus&#039;&#039; was one of the limited number of &#039;&#039;Belarus&#039;&#039;-class produced by the New Republic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Commanding Officer – Lt.Cmdr. [[Apollo]]&lt;br /&gt;
* Executive Officer – TBA&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – TBA&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Tarentum OOB]]&lt;br /&gt;
[[category:Task Force Piranha]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=60419</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=60419"/>
		<updated>2008-12-09T02:52:41Z</updated>

		<summary type="html">&lt;p&gt;Hades: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hades (as he is commonly known, though his real name is Joseph Knight) was born on Danthomir at 18 years BBY. He was taken as a small child, around 3 years old, by a passing smuggler to be sold into slavery. But before that event could occur, the smuggler was boarded by an Imperial starship at a checkpoint. He was found and rescued. The commanding Moff of the system, Lord Xavier Knight (whom just lost his wife and child a year earlier at childbirth) took pitty on him and took the boy as his own to raise. &lt;br /&gt;
&lt;br /&gt;
Once Hades was 17 years old, he applied and was accepted to the Imperial Academy on Courscant. He finished in the top 3% of his class and was selected for starfighter pilot training. After completion of training, and  in no small part to his father&#039;s position, Hades was assigned to the Super Star Destoryer Executor, which was still rather new. There he trained in different starfighters from the regular TIE/ln or T/F, TIE Bomber and later TIE interceptor. &lt;br /&gt;
&lt;br /&gt;
Hades first taste of action was at the Battle of Hoth. While flying a TIE Fighter he helped seal the blockade of the planet below. During the quick battle he scored his first kill of an Rebel Y-Wing starfighter. A few months after Hoth and countless battles later, Hades was transfered to his father&#039;s sector to help strengthen the number of combat veteran pilots in his squadrons as well as test out new starfighters the Empire was now attempting to Field. The first of which was the fast TIE Advanced. A full year of testing went into this deadly craft if not more. &lt;br /&gt;
&lt;br /&gt;
As Hades continued his testing, a new fighter appeared in his briefing. The TIE Defender. The specs on this new starfighter was more than he dreamed. His father, seeing his son&#039;s interest in the new starfighter requested two TIE Defenders for testing. Though the recent Zaarin turmoil had cut a deep gash in the trustworthy of many Imperial Officers, Moff Knight was not amoung them. Soon, Hades had his new fighter. It was all they could do to keep him out of the new toy. Catching the young man napping in the fighter was rather common. &lt;br /&gt;
&lt;br /&gt;
As the testing continued, Hades was surprised at how far the Defender could travel in hyperspace. With his father&#039;s blessing, Hades drew up plans for a long range test. Knowing that a small task force of his father&#039;s command was in a nearby system him and his wingman soon made the jump. Though a problem with his wingman&#039;s port solar panel delayed thier return for two hours, it proved to be a pivotal event. &lt;br /&gt;
&lt;br /&gt;
Upon arriving back home, Hades could not believe his eyes. A large Rebel task force, at the core of which were several large Mon Calamari vessels, were engaging his father&#039;s flagship, the ISD [I]Furiel[/I]. Preparing to engage in what was sure to be a suicide run, Hades opened a comm channel to his father. His father, though seriously wounded, was still attempting to command the badly listing ship from the bridge. He ordered Hades to withdraw and sent him and his wingman a set of distant coordinates to a place far out on the rim along with a small letter that was downloaded into his datapad. Moff Knight said his goodbye just as the ISD [I]Furiel[/I] exploded. Though he wanted revenge, Hades had an order in hand. Because of how much he loved his father, he followed it. &lt;br /&gt;
&lt;br /&gt;
Hitching a ride on a fleeing Strike Cruiser, Hades started off on his trip towards the coordinates his father sent him. Being forced to travel the last leg by themselves, the two TIE Defenders finally dropped out of hyperspace near the planet Aurora Prime, home of the Emperor&#039;s Hammer Strike Fleet.&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=60418</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Hades&amp;diff=60418"/>
		<updated>2008-12-09T02:41:34Z</updated>

		<summary type="html">&lt;p&gt;Hades: New page:  Hades (as he is commonly known, though his real name is Joseph Knight) was born on Danthomir at 18 years BBY. He was taken as a small child, around 3 years old, by a passing smuggler to b...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Hades (as he is commonly known, though his real name is Joseph Knight) was born on Danthomir at 18 years BBY. He was taken as a small child, around 3 years old, by a passing smuggler to be sold into slavery. But before that event could occur, the smuggler was boarded by an Imperial starship at a checkpoint. He was found and rescued. The commanding Moff of the system, Lord Xavier Knight (whom just lost his wife and child a year earlier at childbirth) took pitty on him and took the boy as his own to raise. &lt;br /&gt;
&lt;br /&gt;
  Once Hades was 17 years old, he applied and was accepted to the Imperial Academy on Courscant. He finished in the top 3% of his class and was selected for starfighter pilot training. After completion of training, and  in no small part to his father&#039;s position, Hades was assigned to the Super Star Destoryer Executor, which was still rather new. There he trained in different starfighters from the regular TIE/ln or T/F, TIE Bomber and later TIE interceptor. &lt;br /&gt;
&lt;br /&gt;
  Hades first taste of action was at the Battle of Hoth. While flying a TIE Fighter he helped seal the blockade of the planet below. During the quick battle he scored his first kill of an Rebel Y-Wing starfighter. A few months after Hoth and countless battles later, Hades was transfered to his father&#039;s sector to help strengthen the number of combat veteran pilots in his squadrons as well as test out new starfighters the Empire was now attempting to Field. The first of which was the fast TIE Advanced. A full year of testing went into this deadly craft if not more. &lt;br /&gt;
&lt;br /&gt;
  As Hades continued his testing, a new fighter appeared in his briefing. The TIE Defender. The specs on this new starfighter was more than he dreamed. His father, seeing his son&#039;s interest in the new starfighter requested two TIE Defenders for testing. Though the recent Zaarin turmoil had cut a deep gash in the trustworthy of many Imperial Officers, Moff Knight was not amoung them. Soon, Hades had his new fighter. It was all they could do to keep him out of the new toy. Catching the young man napping in the fighter was rather common. &lt;br /&gt;
&lt;br /&gt;
  As the testing continued, Hades was surprised at how far the Defender could travel in hyperspace. With his father&#039;s blessing, Hades drew up plans for a long range test. Knowing that a small task force of his father&#039;s command was in a nearby system him and his wingman soon made the jump. Though a problem with his wingman&#039;s port solar panel delayed thier return for two hours, it proved to be a pivotal event. &lt;br /&gt;
&lt;br /&gt;
 Upon arriving back home, Hades could not believe his eyes. A large Rebel task force, at the core of which were several large Mon Calamari vessels, were engaging his father&#039;s flagship, the ISD [I]Furiel[/I]. Preparing to engage in what was sure to be a suicide run, Hades opened a comm channel to his father. His father, though seriously wounded, was still attempting to command the badly listing ship from the bridge. He ordered Hades to withdraw and sent him and his wingman a set of distant coordinates to a place far out on the rim along with a small letter that was downloaded into his datapad. Moff Knight said his goodbye just as the ISD [I]Furiel[/I] exploded. Though he wanted revenge, Hades had an order in hand. Because of how much he loved his father, he followed it. &lt;br /&gt;
&lt;br /&gt;
  Hitching a ride on a fleeing Strike Cruiser, Hades started off on his trip towards the coordinates his father sent him. Being forced to travel the last leg by themselves, the two TIE Defenders finally dropped out of hyperspace near the planet Aurora Prime, home of the Emperor&#039;s Hammer Strike Fleet.&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=60288</id>
		<title>Tarentum Order of Battle</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=60288"/>
		<updated>2008-12-06T08:21:49Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* &amp;#039;&amp;#039;Belarus&amp;#039;&amp;#039;-class Medium Cruiser &amp;#039;&amp;#039;Cocytus&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Marshal of the Armies of Tarentum - Marshal [[Oberst|Maxamillian von Oberst-Tarentae]]&lt;br /&gt;
&lt;br /&gt;
For information on ranks, please check out [[Clan Tarentum Prospectus#Military|Tarentum&#039;s Military]].&lt;br /&gt;
==Tarentum Navy==&lt;br /&gt;
&lt;br /&gt;
Naval Chief of Staff: Vice Admiral [[Kessian Armus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Task Force Piranha===&lt;br /&gt;
TF Piranha is tied with I Corps, making it UCC-1&lt;br /&gt;
&lt;br /&gt;
Combat Commander: Rear Admiral [[Sith Bloodfyre|DJM Sith Bloodfyre-Tarentae]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Task Force Commander: Vice Admiral [[Welshman Corsair Erinos Tarentae]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Commander, Air Group: Commander [[Archean | Archean Erinos Tarentae]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Deputy Commander, Air Group: TBA&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039; (Flagship)====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Adien Corsair]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser &#039;&#039;[[MHC Corsair|Corsair]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Troutrooper|Troutrooper Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bothan Assault Cruiser &#039;&#039;[[BAC Doomsday|Doomsday]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Merlance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Phlegethon|Phlegethon]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Commander [[Dranik|Dranik Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Cocytus|Cocytus]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Lt.Commander Apollo&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Reqiuem|Reqiuem]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Lt. Commander [[Kazarelth Talîsmarr]]&lt;br /&gt;
&lt;br /&gt;
===Tarentum Home Guard===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====XQ4 Platform &#039;&#039;[[Aegis]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Combat Commander: Governor-General[[Rekio Corsair| Rekio Corsair Tarentae]]&lt;br /&gt;
&lt;br /&gt;
Role: Stationary Garrison and Depot - The &#039;&#039;Aegis&#039;&#039; is the home base for all of Tarentum&#039;s ships, be they shuttles or the ISDII Magnus Kaerner. Acting as a resupply depot for all ships, and as a stopping point for all wishing access to the undersea stronghold: Castle Tarentum.  Combined with II Corps, the Aegis will comprise UCC-2 (Yridia Home Command).&lt;br /&gt;
&lt;br /&gt;
==Ground Forces==&lt;br /&gt;
&lt;br /&gt;
Army Chief of Staff: TBA&lt;br /&gt;
&lt;br /&gt;
===[[Clan Tarentum I Corps|I Corp]]s===&lt;br /&gt;
I Corps is tied to Task Force Piranha, making it UCC-1, under Sith Bloodfyre.&lt;br /&gt;
&lt;br /&gt;
I Corps is the mobile ground assault and strike force of Clan Tarentum.  Grouped with Task Force Piranha, and designated UCC-1 (aka Yridian Space), the Corps headquarters are aboard the &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=60287</id>
		<title>Tarentum Order of Battle</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Tarentum_Order_of_Battle&amp;diff=60287"/>
		<updated>2008-12-06T08:20:36Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* &amp;#039;&amp;#039;Belarus&amp;#039;&amp;#039;-class Medium Cruiser &amp;#039;&amp;#039;Cocytus&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Marshal of the Armies of Tarentum - Marshal [[Oberst|Maxamillian von Oberst-Tarentae]]&lt;br /&gt;
&lt;br /&gt;
For information on ranks, please check out [[Clan Tarentum Prospectus#Military|Tarentum&#039;s Military]].&lt;br /&gt;
==Tarentum Navy==&lt;br /&gt;
&lt;br /&gt;
Naval Chief of Staff: Vice Admiral [[Kessian Armus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Task Force Piranha===&lt;br /&gt;
TF Piranha is tied with I Corps, making it UCC-1&lt;br /&gt;
&lt;br /&gt;
Combat Commander: Rear Admiral [[Sith Bloodfyre|DJM Sith Bloodfyre-Tarentae]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Task Force Commander: Vice Admiral [[Welshman Corsair Erinos Tarentae]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Commander, Air Group: Commander [[Archean | Archean Erinos Tarentae]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Deputy Commander, Air Group: TBA&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039; (Flagship)====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Adien Corsair]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Majestic&#039;&#039;-class Heavy Cruiser &#039;&#039;[[MHC Corsair|Corsair]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Troutrooper|Troutrooper Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bothan Assault Cruiser &#039;&#039;[[BAC Doomsday|Doomsday]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Captain [[Merlance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Phlegethon|Phlegethon]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Commander [[Dranik|Dranik Tarentae]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Cocytus|Cocytus]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Lt.Cmdr. Apollo&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser &#039;&#039;[[B/CR Reqiuem|Reqiuem]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Captain: Lt. Commander [[Kazarelth Talîsmarr]]&lt;br /&gt;
&lt;br /&gt;
===Tarentum Home Guard===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====XQ4 Platform &#039;&#039;[[Aegis]]&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Combat Commander: Governor-General[[Rekio Corsair| Rekio Corsair Tarentae]]&lt;br /&gt;
&lt;br /&gt;
Role: Stationary Garrison and Depot - The &#039;&#039;Aegis&#039;&#039; is the home base for all of Tarentum&#039;s ships, be they shuttles or the ISDII Magnus Kaerner. Acting as a resupply depot for all ships, and as a stopping point for all wishing access to the undersea stronghold: Castle Tarentum.  Combined with II Corps, the Aegis will comprise UCC-2 (Yridia Home Command).&lt;br /&gt;
&lt;br /&gt;
==Ground Forces==&lt;br /&gt;
&lt;br /&gt;
Army Chief of Staff: TBA&lt;br /&gt;
&lt;br /&gt;
===[[Clan Tarentum I Corps|I Corp]]s===&lt;br /&gt;
I Corps is tied to Task Force Piranha, making it UCC-1, under Sith Bloodfyre.&lt;br /&gt;
&lt;br /&gt;
I Corps is the mobile ground assault and strike force of Clan Tarentum.  Grouped with Task Force Piranha, and designated UCC-1 (aka Yridian Space), the Corps headquarters are aboard the &#039;&#039;[[ISDII Magnus Kaerner|Magnus Kaerner]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Tarentum OOB]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cocytus&amp;diff=60286</id>
		<title>Cocytus</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cocytus&amp;diff=60286"/>
		<updated>2008-12-06T08:06:10Z</updated>

		<summary type="html">&lt;p&gt;Hades: /* Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Cocytus&#039;&#039;&lt;br /&gt;
|image=[[Image:Belarus-class-Cruiser.jpg|250px]]&lt;br /&gt;
|class=&#039;&#039;Belarus&#039;&#039;-class Medium Cruiser&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=400 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=16&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=* Class 2&lt;br /&gt;
* Class 12 Backup &lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=2000 SBD&lt;br /&gt;
|hull=1000 RU&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=*15 Turbolaser cannons&lt;br /&gt;
:Fire arc: 5 front, 5 left, 5 right&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*10 Turbolaser batteries&lt;br /&gt;
:Fire arc: 5 left, 5 right&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*5 Ion cannons&lt;br /&gt;
:Fire arc: 1 front, 2 left, 2 right&lt;br /&gt;
:Crew: 3&lt;br /&gt;
:Space range: 50 km&lt;br /&gt;
:Atmospheric range: 100 km&lt;br /&gt;
*10 Tractor beam projectors&lt;br /&gt;
:Fire arc: 4 front, 2 left, 2 right, 2 back&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 30 km&lt;br /&gt;
:Atmospheric range: 60 km|&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=* Crew (1,753)&lt;br /&gt;
* Gunners (125) &lt;br /&gt;
|skeleton=718&lt;br /&gt;
|passengers=410 (troops)&lt;br /&gt;
|capacity=7,500 metric tons&lt;br /&gt;
|consumables=1 year&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=Frigate&lt;br /&gt;
|commission=27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Tarentum]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= *Kromtal Stormfyld&lt;br /&gt;
*Apollo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Cocytus&#039;&#039;&#039;&#039;&#039; is a &#039;&#039;Belarus&#039;&#039;-class Medium Cruiser which serves as a picket in [[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]. The ship was acquired by [[Clan Tarentum]] in 27 ABY when it reorganized its Navy after the [[Eighth Great Jedi War | Battle of Antei]].&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Cocytus&#039;&#039;, along with her sister ships, round out the Task Force&#039;s assault capabilities, providing picket and chase against enemy cruisers.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Constructed in 20 ABY, the &#039;&#039;Cocytus&#039;&#039; was one of the limited number of &#039;&#039;Belarus&#039;&#039;-class produced by the New Republic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Commanding Officer – Lt.Cmdr. Apollo&lt;br /&gt;
* Executive Officer – TBA&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – TBA&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Tarentum OOB]]&lt;br /&gt;
[[category:Task Force Piranha]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Magnus_Kaerner_(Imperial_II-class)&amp;diff=40884</id>
		<title>Magnus Kaerner (Imperial II-class)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Magnus_Kaerner_(Imperial_II-class)&amp;diff=40884"/>
		<updated>2007-11-27T03:51:56Z</updated>

		<summary type="html">&lt;p&gt;Hades: added link to my wiki page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Magnus Kaerner&#039;&#039;&lt;br /&gt;
|image=[[Image:Imperial-II-class-Star-Destroyer.jpg]]&lt;br /&gt;
|class=&#039;&#039;Imperial II&#039;&#039;-class Star Destroyer&lt;br /&gt;
|modifier=&lt;br /&gt;
|sysmods=&lt;br /&gt;
|length=1,600 Meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&amp;gt;2,300 g&lt;br /&gt;
|mglt=60 MGLT&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=*3 KDY Destroyer-I ion engine &lt;br /&gt;
*4 Cygnus Spaceworks Gemon-4 ion engine  &lt;br /&gt;
|hyperdrive=*Class 1&lt;br /&gt;
*Backup Class 8&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=SF I-a2b Solar Ionization Reactor&lt;br /&gt;
|shield gen= 2 KDY ISD-72x shield generator domes&lt;br /&gt;
|hull=Reinforced durasteel armor&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=LeGrange targeting computers&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=&lt;br /&gt;
|armament=* 8 Octuple barbette turbolaser cannons &lt;br /&gt;
* 36+ Additional turbolaser cannons and batteries &lt;br /&gt;
* 20 Ion cannons &lt;br /&gt;
* 10 Phylon Q7 tractor beam projectors  &lt;br /&gt;
|complement=*6 Starfighter squadrons&lt;br /&gt;
*2 &#039;&#039;Delta&#039;&#039;-class JV-7 Escort Shuttles&lt;br /&gt;
*2 &#039;&#039;Lambda&#039;&#039;-class T-4a Shuttles &lt;br /&gt;
*3 &#039;&#039;Delta&#039;&#039;-class Stormtrooper Transports&lt;br /&gt;
*4 &#039;&#039;Gamma&#039;&#039;-class ATR-6 Assault Transports  &lt;br /&gt;
|crew=37,085&lt;br /&gt;
|skeleton=5,000&lt;br /&gt;
|passengers=1,800&lt;br /&gt;
|capacity=36,000 Metric Tons&lt;br /&gt;
|consumables=6 years&lt;br /&gt;
|othersystems=HoloNet transceiver&lt;br /&gt;
|role=&lt;br /&gt;
|commission=27 ABY&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=[[Clan Tarentum]]&lt;br /&gt;
|fleet=&lt;br /&gt;
|taskforce=[[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=[[Adien Corsair]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Magnus Kaerner&#039;&#039;&#039;&#039;&#039; is an &#039;&#039;Imperial II&#039;&#039;-class Star Destroyer which serves as the flagship of Tarentum&#039;s [[Tarentum_Order_of_Battle#Task_Force_Piranha|Task Force Piranha]]. The ship was acquired by [[Clan Tarentum]] in 27 ABY when it reorganized its Navy after the [[Eighth Great Jedi War | Battle of Antei]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;Magnus Kaerner&#039;&#039; serves as the flagship of the Task Force.  The M.K.&#039;s ability to house fighters also makes it the central carrier for the Clan, augmented in its role by the &#039;&#039;[[BAC_Doomsday|Doomsday]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Commanding Officer – Captain [[Adien Corsair]]&lt;br /&gt;
* Executive Officer – TBA&lt;br /&gt;
* Weapons Officer – TBA&lt;br /&gt;
* Navigator – TBA&lt;br /&gt;
* Engineer – TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Squadron Commanders:&lt;br /&gt;
* 1st Interceptor Sqdn. - Lt.JG [[Raiju]]&lt;br /&gt;
* 1st Space Superiority Sqdn.  - Lt. [[Xayun Erinos]]&lt;br /&gt;
* 1st Assault Sqdn. - Lt.JG [[Dock Alfar]]&lt;br /&gt;
* 1st Bomber Sqdn.  - TBA&lt;br /&gt;
* 2nd Space Superiority Sqdn. - Lt.JG [[Apollo]]&lt;br /&gt;
* 2nd Interceptor Sqdn.  - TBA&lt;br /&gt;
&lt;br /&gt;
==Compliment==&lt;br /&gt;
* 24 TIE Avenger&lt;br /&gt;
* 24 TIE Defender&lt;br /&gt;
* 12 BTL-S8 K-wing &lt;br /&gt;
* 12 Scimitar Assault Bomber&lt;br /&gt;
&lt;br /&gt;
*2 &#039;&#039;Delta&#039;&#039;-class JV-7 Escort Shuttle &amp;quot;&#039;&#039;Wraith&#039;&#039;&amp;quot;&lt;br /&gt;
*2 &#039;&#039;Lambda&#039;&#039;-class T-4a Shuttle &amp;quot;&#039;&#039;Imp&#039;&#039;&amp;quot;&lt;br /&gt;
*3 &#039;&#039;Delta&#039;&#039;-class Stormtrooper Transport &amp;quot;&#039;&#039;Gargoyle&#039;&#039;&amp;quot;&lt;br /&gt;
*4 &#039;&#039;Gamma&#039;&#039;-class ATR-6 Assault Transport &amp;quot;&#039;&#039;Damnation&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Tarentum OOB]]&lt;br /&gt;
[[category:Task Force Piranha]]&lt;/div&gt;</summary>
		<author><name>Hades</name></author>
	</entry>
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