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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iwu_Krouh&amp;diff=146422</id>
		<title>Iwu Krouh</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iwu_Krouh&amp;diff=146422"/>
		<updated>2015-11-16T01:53:43Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Religion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tribe&lt;br /&gt;
|name=Iwu Krouh&lt;br /&gt;
|planet=[[New Tython]]&lt;br /&gt;
|continent=Kamuekiko&lt;br /&gt;
|region=Eastern&lt;br /&gt;
|language=Basic, Krouhese, Harakose&lt;br /&gt;
|demonym= Krouh&lt;br /&gt;
|leader= Revocant Council of Elders&lt;br /&gt;
|representative=Chib Nyac&lt;br /&gt;
|population=2000&lt;br /&gt;
|members=[[Samael Ozriel|Chib Nyac]], [[Dolash]]&lt;br /&gt;
|affiliation=[[Odan-Urr]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh are a medium sized tribe of Harakoans, numbering in the 2000 area, that have taken to fortifying their position.  They dwell to the north of Seher, outside the mouth of a large cave covered in spider silk that they call “The Wailing Grove”.  They believe the Wailing Grove to be the entrance to Hell, and protect the entrance from others who would wander in by accident.  Within The Wailing Grove live numerous species of spiders, the largest being the Kironaki, which the Iwu Krouh have mostly domesticated and use as mounts and food.  The Iwu Krouh also covet the spiders, believing them to be closer to Sh’torak than the Iwu Krouh.&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have built extensive fortifications in the form of walls and trenches to better protect their people and keeping others out, having only recently known peace thanks to the treaties signed with the Jedi and other parties.   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Culture== &lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have developed into a caste based society that they use to keep order and peace.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Revocants/Priest Caste===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The highest level of the caste system, the Revocants, are indoctrinated by Samael to believe that he is the son of their creator goddess, a giant spider that they believe created them out of silk.  The reason behind this is so the Iwu Krouh remain pliable and willing to do what is best for the Jedi of Odan-urr, even going so far as putting their own lives at risk to protect them.  The Iwu Krouh, however, still have minds of their own and do not follow Samael blindly. Though it is not something the Council of Odan-urr agreed with, the indoctrination had spread through the caste due to the eidetic memory that each of the Revocants possessed.  &lt;br /&gt;
&lt;br /&gt;
The Priest Caste is the only caste that is not allowed to leave their standing.  The reason being is the Revocants are taught basic necromancy and herbalism, which they use to commune with Sh’torak.  Samael has ensured that the Revocants are only taught necromancy which can be used for more useful applications, like healing or protection.  &lt;br /&gt;
&lt;br /&gt;
The Revocants also undergo a ritual when they believe themselves ready, in which they allow swarms of spiders to cover their body and bite them.  The venom from their bites is highly hallucinogenic and painful, but the bitten receive a vision of Sh’torak and are imparted with some kind of wisdom.  They call it the Trial of Sh’torak, and while some do die from the venom of the spiders due to being unprepared, most priests have returned since the arrival of Samael.  This test must also be undergone by warriors who wish to remain warriors after their mandatory service.&lt;br /&gt;
&lt;br /&gt;
Priests are also responsible for maintaining the Wailing Wall, a tapestry within the first chamber of the Wailing Grove made completely of the skinned faces of those enemies killed during war.  The Iwu Krouh believe that if the body is disfigured upon dying that Sh’torak will not recognize her children and will consume the dead for food.  The Priests will disassemble the Wailing Wall in times of war and give the faces to the warriors who have undergone the Trial of Sh’torak, believing the souls of the dead to be trapped inside the face.  When the face has become rotten, or worn by a warrior that was killed and returned, it is the Priests job to burn the face and release the soul. &lt;br /&gt;
&lt;br /&gt;
===Warrior Caste===&lt;br /&gt;
&lt;br /&gt;
The second level of the caste, the warrior, follow the Revocants orders.  Every young Harakoan that is able will be in this caste for at least five years.  Trained when they reach puberty, the Iwu Krouh make sure their warriors can protect the tribe if necessary.  They also are instructed on how to repair and further fortify the defenses of the area.  &lt;br /&gt;
&lt;br /&gt;
Every warrior within the Iwu Krouh is expected to make a weapon out of the corpse of a fallen loved one, believing the spirit of the deceased will aid them in battle and protect them when needed.  Every Iwu Krouh, upon beginning their warrior training, is given an egg taken from the Wailing Grove.  It is the warriors job to raise the spider inside, eventually using it as a mount.  It is believed that the mount and warrior develop a deep connection, nearly reaching telepathic levels.  A spider mount and it’s owner are not considered one until the rider has willingly tasted the venom from their spider, again receiving a vision of Sh’torak.  This is called The Blessing, and is believed to change the warrior forever.&lt;br /&gt;
&lt;br /&gt;
===Worker Caste===&lt;br /&gt;
&lt;br /&gt;
The third level, the crafters, are for Iwu Krouh who have served their time in the warrior caste and wish to find a less dangerous role in society.  Often, these members are working on finished goods or working in the fields with the lowest caste members.  Iwu Krouh craftsmanship, though primitive by Galactic standards, is top notch and sophisticated.  Utilizing bone and other organic materials that can be gathered from the body of an animal, a Iwu Krouh crafter can make a durable and lightweight set of armor that has served them well in their times of conflict.  &lt;br /&gt;
&lt;br /&gt;
===The Unhonored===&lt;br /&gt;
&lt;br /&gt;
The lowest level of the caste are those that have done some wrong doing and must atone for their crimes by doing manual labor or menial tasks.  Being in this caste is not always a death sentence, as more often than not the member is allowed to return to their former caste after serving out their sentence of ten years in this caste.  They can opt out of this caste if they rejoin the warrior caste in times of war, being deployed before the other warriors in a form of trial by ordeal.&lt;br /&gt;
&lt;br /&gt;
Behind the walls of the Iwu Krouh lay agricultural fields and livestock, worked by the lower caste of the Iwu Krouh people.  Though the Iwu Krouh eat what they can from their labors in the fields, they also have a secondary source of nutrition.  The Iwu Krouh are cannibals, to an extent.  When a family member is deceased, or joins the lowest level of the caste system permanently, the members of the family are able to consume the corpse in a ritualized fashion.  The only caveat to this is that they must then use the remains completely, as a reminder that death is apart of life and no one person is without sin.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
[[File:arachnid.jpg|200px|thumb|left|The Wailing Grove]]&lt;br /&gt;
===Main Deity: Sh’torak===&lt;br /&gt;
&lt;br /&gt;
Sh’torak is a gargantuan spider that the Iwu Krouh believe to be New Tython, the planet being her backside. It is their belief that everything that grows is a part of her, and because of this, they thank her and apologize for any pain she might experience before every harvest.  &lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh believe that Sh’torak will grow angry with them if they do not show proper respect, using her anger as a way to explain natural disasters and bad harvests.  It is also their belief that when Sh’torak grows old and dies, so too will their world.  &lt;br /&gt;
&lt;br /&gt;
===Main Belief===&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh started worshipping Sh’torak when one of their leaders, Tyoka, received a dream from Sh’torak every night for a year.  Each night, Sh’torak would discuss how the Iwu Krouh should live, how they could better themselves and their culture, and how they should treat other Harakoan’s that did not believe in Sh’torak.  &lt;br /&gt;
&lt;br /&gt;
Sh’torak gave them five rules to follow, and they are as follows: &lt;br /&gt;
&lt;br /&gt;
Death is a gift from Sh’torak, both to the living and those that died. &lt;br /&gt;
This rule was added when cannibalism became part of their grieving ritual and used to explain why the corpse was used, as Sh’torak was believed to have worked through the family members in creating the tools they made from the body&lt;br /&gt;
Only use of Sh’torak what you must, for her life is precious and will one day end.&lt;br /&gt;
This rule was used by Tyoka to try and conserve the resources his people used, while also using it as a justification for war when dealing with other tribes that were more wasteful. &lt;br /&gt;
Conflict helps the Iwu Krouh grow, but knowing when to fight and talk helps the Iwu Krouh grow wise.&lt;br /&gt;
This rule was added after Tyoka passed, as the Elders of the Iwu Krouh wanted to ensure that no member of the tribe died unnecessarily.  Death may be a gift, but even the Iwu Krouh feared dying.&lt;br /&gt;
One day, Sh’torak will bless the Iwu Krouh with her voice and reason.  This being will be unlike the Iwu Krouh and will bring great changes. &lt;br /&gt;
Those ignorant of Sh’torak are like children, they know not their ignorance and should be forgiven. &lt;br /&gt;
This rule has been twisted and bent over the years by various leaders to pursue all manner of conquests and wars.  &lt;br /&gt;
&lt;br /&gt;
It is believed that if the Iwu Krouh follow these five rules, they will be reunited with Sh’torak in her nest and live in blissful harmony upon their death. &lt;br /&gt;
&lt;br /&gt;
===Ritual of The Dying Heart===&lt;br /&gt;
&lt;br /&gt;
There is a ritual, undergone by the old revocants who have begun to experience dementia, that is carried out by Samael in the deepest pits of the Wailing Grove.  Taking feral Kironaki venom, mixing it with the blood of other species of spiders and crushing the petals of a rare flower that grows near the mouth of the cave, Samael injects the Revocants with the concoction.  The effect is putting them in a near death like state, which allows Samael to use necromancy and alchemically treated substances on them without interruption.  &lt;br /&gt;
&lt;br /&gt;
Placing crystals charged with Force energy and fusing alchemically treated substances to sinew and organs, Samael was able to create near-undead Priests that could serve the tribe for longer than they normally would have. The result of the ritual restores the mind of the Revocant, as well as sharpening it and giving them increased stamina and strength.  The downside is that the Revocant will start to decay within a few years of the ritual, appearing as a monster to their tribesman.  These Revocants, called the Unseen, remain in the Wailing Grove and only appear when the Iwu Krouh are in danger or are being attacked.&lt;br /&gt;
&lt;br /&gt;
==Export==&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh are known for exporting silk and food to other tribes.  On top of this, in earlier times, they will also export a special beverage made from the Kironaki.  Ingredients are hazy, but the beverage delivers a religious experience upon consumption, showing the consumer a vision of Sh’torak.  This vision is usually enough for peace to be bartered, and at times full scale conversion can happen.  &lt;br /&gt;
&lt;br /&gt;
Since the signing of the Treaty of Menat Ombo, and Chib Nyac becoming the leader of the Iwu Krouh, the exporting of the special beverage has been discontinued, though it is still made by the Revocants for ritual purposes.  &lt;br /&gt;
&lt;br /&gt;
==Mounts and Animals==&lt;br /&gt;
&lt;br /&gt;
===Mount: Kironaki===&lt;br /&gt;
&lt;br /&gt;
The Kironaki are gigantic spiders that have been domesticated by the Iwu Krouh.  At their highest point, they are four feet tall, with a naturally occurring saddle-like ridge growing out of their thorax.  They are black with green web like designs on their legs and head.  Large mandibles, blood red in color, are seen on either side of their head.  The Kironaki in the deepest chambers of the Wailing Grove are nearly twice the size due to their voracious feeding on other spiders and Revocants and Iwu Krouh who wander too deep.  &lt;br /&gt;
&lt;br /&gt;
The Kironaki grow exceedingly fast, taking only four years to reach young adulthood.  They live, however, for thirty years or more depending on diet and handling.  Their intelligence is slightly lower than a sapient creature, potentially due to the deepest chambers of the Wailing Grove being saturated by a Force Nexus.&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have taken to domesticating the various spiders they have found in their immediate vicinity as pets and beasts of burden.  Though most are the size of normal spiders, there are at least three species of spider, not including the Kironaki, that are considerably larger. &lt;br /&gt;
&lt;br /&gt;
====Ratak====&lt;br /&gt;
&lt;br /&gt;
The smallest of these species, the Ratak, is the size of a golden retriever and is used in much the same way as a hunting dog.  Their color ranges from bright blue to dark purple, and when raised properly, can be rather affectionate pets.  Their venom, usually removed at a young age if given as a pet, can paralyze a grown man in minutes and lasts for hours.&lt;br /&gt;
&lt;br /&gt;
====Cortini====&lt;br /&gt;
&lt;br /&gt;
The second largest species are the Cortini. Used as beasts of burden.  Strong as an ox, they are used to pull plows and carts of the Iwu Krouh.  Lacking venom sacs, the Cortini defends itself using its spinneret and immense strength.  Their color ranges from brown to white to a light green.  Their meat tastes slightly salty and holds a higher shelf life than regular beef. &lt;br /&gt;
&lt;br /&gt;
====Kitani====&lt;br /&gt;
&lt;br /&gt;
The Kitani are a size that fits somewhere in between the Ratak and the Cortini, and they are most commonly used to pull sleds and scout ahead.  Fast and agile, the Kitani are able to cover massive amounts of ground with little effort. The Kitani are, for all intents and purposes, defenseless.  Before domesticated by the Iwu Krouh, the Kitani were ambush hunters and created hidden nests underground that were laid with trip wires from their spinnerets that they used to hunt.  The Iwu Krouh will utilize the Kitani when they are creating new fortifications, using them to dig their underground nests and repurposing them as trenches or punji stick traps.&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Arachnid.jpg&amp;diff=146421</id>
		<title>File:Arachnid.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Arachnid.jpg&amp;diff=146421"/>
		<updated>2015-11-16T01:50:29Z</updated>

		<summary type="html">&lt;p&gt;Fenris: Wailing Grove&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wailing Grove&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iwu_Krouh&amp;diff=146417</id>
		<title>Iwu Krouh</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iwu_Krouh&amp;diff=146417"/>
		<updated>2015-11-16T01:21:53Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tribe&lt;br /&gt;
|name=Iwu Krouh&lt;br /&gt;
|planet=[[New Tython]]&lt;br /&gt;
|continent=Kamuekiko&lt;br /&gt;
|region=Eastern&lt;br /&gt;
|language=Basic, Krouhese, Harakose&lt;br /&gt;
|demonym= Krouh&lt;br /&gt;
|leader= Revocant Council of Elders&lt;br /&gt;
|representative=Chib Nyac&lt;br /&gt;
|population=2000&lt;br /&gt;
|members=[[Samael Ozriel|Chib Nyac]], [[Dolash]]&lt;br /&gt;
|affiliation=[[Odan-Urr]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh are a medium sized tribe of Harakoans, numbering in the 2000 area, that have taken to fortifying their position.  They dwell to the north of Seher, outside the mouth of a large cave covered in spider silk that they call “The Wailing Grove”.  They believe the Wailing Grove to be the entrance to Hell, and protect the entrance from others who would wander in by accident.  Within The Wailing Grove live numerous species of spiders, the largest being the Kironaki, which the Iwu Krouh have mostly domesticated and use as mounts and food.  The Iwu Krouh also covet the spiders, believing them to be closer to Sh’torak than the Iwu Krouh.&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have built extensive fortifications in the form of walls and trenches to better protect their people and keeping others out, having only recently known peace thanks to the treaties signed with the Jedi and other parties.   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Culture== &lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have developed into a caste based society that they use to keep order and peace.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Revocants/Priest Caste===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The highest level of the caste system, the Revocants, are indoctrinated by Samael to believe that he is the son of their creator goddess, a giant spider that they believe created them out of silk.  The reason behind this is so the Iwu Krouh remain pliable and willing to do what is best for the Jedi of Odan-urr, even going so far as putting their own lives at risk to protect them.  The Iwu Krouh, however, still have minds of their own and do not follow Samael blindly. Though it is not something the Council of Odan-urr agreed with, the indoctrination had spread through the caste due to the eidetic memory that each of the Revocants possessed.  &lt;br /&gt;
&lt;br /&gt;
The Priest Caste is the only caste that is not allowed to leave their standing.  The reason being is the Revocants are taught basic necromancy and herbalism, which they use to commune with Sh’torak.  Samael has ensured that the Revocants are only taught necromancy which can be used for more useful applications, like healing or protection.  &lt;br /&gt;
&lt;br /&gt;
The Revocants also undergo a ritual when they believe themselves ready, in which they allow swarms of spiders to cover their body and bite them.  The venom from their bites is highly hallucinogenic and painful, but the bitten receive a vision of Sh’torak and are imparted with some kind of wisdom.  They call it the Trial of Sh’torak, and while some do die from the venom of the spiders due to being unprepared, most priests have returned since the arrival of Samael.  This test must also be undergone by warriors who wish to remain warriors after their mandatory service.&lt;br /&gt;
&lt;br /&gt;
Priests are also responsible for maintaining the Wailing Wall, a tapestry within the first chamber of the Wailing Grove made completely of the skinned faces of those enemies killed during war.  The Iwu Krouh believe that if the body is disfigured upon dying that Sh’torak will not recognize her children and will consume the dead for food.  The Priests will disassemble the Wailing Wall in times of war and give the faces to the warriors who have undergone the Trial of Sh’torak, believing the souls of the dead to be trapped inside the face.  When the face has become rotten, or worn by a warrior that was killed and returned, it is the Priests job to burn the face and release the soul. &lt;br /&gt;
&lt;br /&gt;
===Warrior Caste===&lt;br /&gt;
&lt;br /&gt;
The second level of the caste, the warrior, follow the Revocants orders.  Every young Harakoan that is able will be in this caste for at least five years.  Trained when they reach puberty, the Iwu Krouh make sure their warriors can protect the tribe if necessary.  They also are instructed on how to repair and further fortify the defenses of the area.  &lt;br /&gt;
&lt;br /&gt;
Every warrior within the Iwu Krouh is expected to make a weapon out of the corpse of a fallen loved one, believing the spirit of the deceased will aid them in battle and protect them when needed.  Every Iwu Krouh, upon beginning their warrior training, is given an egg taken from the Wailing Grove.  It is the warriors job to raise the spider inside, eventually using it as a mount.  It is believed that the mount and warrior develop a deep connection, nearly reaching telepathic levels.  A spider mount and it’s owner are not considered one until the rider has willingly tasted the venom from their spider, again receiving a vision of Sh’torak.  This is called The Blessing, and is believed to change the warrior forever.&lt;br /&gt;
&lt;br /&gt;
===Worker Caste===&lt;br /&gt;
&lt;br /&gt;
The third level, the crafters, are for Iwu Krouh who have served their time in the warrior caste and wish to find a less dangerous role in society.  Often, these members are working on finished goods or working in the fields with the lowest caste members.  Iwu Krouh craftsmanship, though primitive by Galactic standards, is top notch and sophisticated.  Utilizing bone and other organic materials that can be gathered from the body of an animal, a Iwu Krouh crafter can make a durable and lightweight set of armor that has served them well in their times of conflict.  &lt;br /&gt;
&lt;br /&gt;
===The Unhonored===&lt;br /&gt;
&lt;br /&gt;
The lowest level of the caste are those that have done some wrong doing and must atone for their crimes by doing manual labor or menial tasks.  Being in this caste is not always a death sentence, as more often than not the member is allowed to return to their former caste after serving out their sentence of ten years in this caste.  They can opt out of this caste if they rejoin the warrior caste in times of war, being deployed before the other warriors in a form of trial by ordeal.&lt;br /&gt;
&lt;br /&gt;
Behind the walls of the Iwu Krouh lay agricultural fields and livestock, worked by the lower caste of the Iwu Krouh people.  Though the Iwu Krouh eat what they can from their labors in the fields, they also have a secondary source of nutrition.  The Iwu Krouh are cannibals, to an extent.  When a family member is deceased, or joins the lowest level of the caste system permanently, the members of the family are able to consume the corpse in a ritualized fashion.  The only caveat to this is that they must then use the remains completely, as a reminder that death is apart of life and no one person is without sin.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
===Main Deity: Sh’torak===&lt;br /&gt;
&lt;br /&gt;
Sh’torak is a gargantuan spider that the Iwu Krouh believe to be New Tython, the planet being her backside. It is their belief that everything that grows is a part of her, and because of this, they thank her and apologize for any pain she might experience before every harvest.  &lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh believe that Sh’torak will grow angry with them if they do not show proper respect, using her anger as a way to explain natural disasters and bad harvests.  It is also their belief that when Sh’torak grows old and dies, so too will their world.  &lt;br /&gt;
&lt;br /&gt;
===Main Belief===&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh started worshipping Sh’torak when one of their leaders, Tyoka, received a dream from Sh’torak every night for a year.  Each night, Sh’torak would discuss how the Iwu Krouh should live, how they could better themselves and their culture, and how they should treat other Harakoan’s that did not believe in Sh’torak.  &lt;br /&gt;
&lt;br /&gt;
Sh’torak gave them five rules to follow, and they are as follows: &lt;br /&gt;
&lt;br /&gt;
Death is a gift from Sh’torak, both to the living and those that died. &lt;br /&gt;
This rule was added when cannibalism became part of their grieving ritual and used to explain why the corpse was used, as Sh’torak was believed to have worked through the family members in creating the tools they made from the body&lt;br /&gt;
Only use of Sh’torak what you must, for her life is precious and will one day end.&lt;br /&gt;
This rule was used by Tyoka to try and conserve the resources his people used, while also using it as a justification for war when dealing with other tribes that were more wasteful. &lt;br /&gt;
Conflict helps the Iwu Krouh grow, but knowing when to fight and talk helps the Iwu Krouh grow wise.&lt;br /&gt;
This rule was added after Tyoka passed, as the Elders of the Iwu Krouh wanted to ensure that no member of the tribe died unnecessarily.  Death may be a gift, but even the Iwu Krouh feared dying.&lt;br /&gt;
One day, Sh’torak will bless the Iwu Krouh with her voice and reason.  This being will be unlike the Iwu Krouh and will bring great changes. &lt;br /&gt;
Those ignorant of Sh’torak are like children, they know not their ignorance and should be forgiven. &lt;br /&gt;
This rule has been twisted and bent over the years by various leaders to pursue all manner of conquests and wars.  &lt;br /&gt;
&lt;br /&gt;
It is believed that if the Iwu Krouh follow these five rules, they will be reunited with Sh’torak in her nest and live in blissful harmony upon their death. &lt;br /&gt;
&lt;br /&gt;
===Ritual of The Dying Heart===&lt;br /&gt;
&lt;br /&gt;
There is a ritual, undergone by the old revocants who have begun to experience dementia, that is carried out by Samael in the deepest pits of the Wailing Grove.  Taking feral Kironaki venom, mixing it with the blood of other species of spiders and crushing the petals of a rare flower that grows near the mouth of the cave, Samael injects the Revocants with the concoction.  The effect is putting them in a near death like state, which allows Samael to use necromancy and alchemically treated substances on them without interruption.  &lt;br /&gt;
&lt;br /&gt;
Placing crystals charged with Force energy and fusing alchemically treated substances to sinew and organs, Samael was able to create near-undead Priests that could serve the tribe for longer than they normally would have. The result of the ritual restores the mind of the Revocant, as well as sharpening it and giving them increased stamina and strength.  The downside is that the Revocant will start to decay within a few years of the ritual, appearing as a monster to their tribesman.  These Revocants, called the Unseen, remain in the Wailing Grove and only appear when the Iwu Krouh are in danger or are being attacked. &lt;br /&gt;
&lt;br /&gt;
==Export==&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh are known for exporting silk and food to other tribes.  On top of this, in earlier times, they will also export a special beverage made from the Kironaki.  Ingredients are hazy, but the beverage delivers a religious experience upon consumption, showing the consumer a vision of Sh’torak.  This vision is usually enough for peace to be bartered, and at times full scale conversion can happen.  &lt;br /&gt;
&lt;br /&gt;
Since the signing of the Treaty of Menat Ombo, and Chib Nyac becoming the leader of the Iwu Krouh, the exporting of the special beverage has been discontinued, though it is still made by the Revocants for ritual purposes.  &lt;br /&gt;
&lt;br /&gt;
==Mounts and Animals==&lt;br /&gt;
&lt;br /&gt;
===Mount: Kironaki===&lt;br /&gt;
&lt;br /&gt;
The Kironaki are gigantic spiders that have been domesticated by the Iwu Krouh.  At their highest point, they are four feet tall, with a naturally occurring saddle-like ridge growing out of their thorax.  They are black with green web like designs on their legs and head.  Large mandibles, blood red in color, are seen on either side of their head.  The Kironaki in the deepest chambers of the Wailing Grove are nearly twice the size due to their voracious feeding on other spiders and Revocants and Iwu Krouh who wander too deep.  &lt;br /&gt;
&lt;br /&gt;
The Kironaki grow exceedingly fast, taking only four years to reach young adulthood.  They live, however, for thirty years or more depending on diet and handling.  Their intelligence is slightly lower than a sapient creature, potentially due to the deepest chambers of the Wailing Grove being saturated by a Force Nexus.&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have taken to domesticating the various spiders they have found in their immediate vicinity as pets and beasts of burden.  Though most are the size of normal spiders, there are at least three species of spider, not including the Kironaki, that are considerably larger. &lt;br /&gt;
&lt;br /&gt;
====Ratak====&lt;br /&gt;
&lt;br /&gt;
The smallest of these species, the Ratak, is the size of a golden retriever and is used in much the same way as a hunting dog.  Their color ranges from bright blue to dark purple, and when raised properly, can be rather affectionate pets.  Their venom, usually removed at a young age if given as a pet, can paralyze a grown man in minutes and lasts for hours.&lt;br /&gt;
&lt;br /&gt;
====Cortini====&lt;br /&gt;
&lt;br /&gt;
The second largest species are the Cortini. Used as beasts of burden.  Strong as an ox, they are used to pull plows and carts of the Iwu Krouh.  Lacking venom sacs, the Cortini defends itself using its spinneret and immense strength.  Their color ranges from brown to white to a light green.  Their meat tastes slightly salty and holds a higher shelf life than regular beef. &lt;br /&gt;
&lt;br /&gt;
====Kitani====&lt;br /&gt;
&lt;br /&gt;
The Kitani are a size that fits somewhere in between the Ratak and the Cortini, and they are most commonly used to pull sleds and scout ahead.  Fast and agile, the Kitani are able to cover massive amounts of ground with little effort. The Kitani are, for all intents and purposes, defenseless.  Before domesticated by the Iwu Krouh, the Kitani were ambush hunters and created hidden nests underground that were laid with trip wires from their spinnerets that they used to hunt.  The Iwu Krouh will utilize the Kitani when they are creating new fortifications, using them to dig their underground nests and repurposing them as trenches or punji stick traps.&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Iwu_Krouh&amp;diff=146416</id>
		<title>Iwu Krouh</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Iwu_Krouh&amp;diff=146416"/>
		<updated>2015-11-16T01:15:08Z</updated>

		<summary type="html">&lt;p&gt;Fenris: Created page with &amp;quot;The Iwu Krouh are a medium sized tribe of Harakoans, numbering in the 2000 area, that have taken to fortifying their position.  They dwell to the north of Seher, outside the m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Iwu Krouh are a medium sized tribe of Harakoans, numbering in the 2000 area, that have taken to fortifying their position.  They dwell to the north of Seher, outside the mouth of a large cave covered in spider silk that they call “The Wailing Grove”.  They believe the Wailing Grove to be the entrance to Hell, and protect the entrance from others who would wander in by accident.  Within The Wailing Grove live numerous species of spiders, the largest being the Kironaki, which the Iwu Krouh have mostly domesticated and use as mounts and food.  The Iwu Krouh also covet the spiders, believing them to be closer to Sh’torak than the Iwu Krouh.&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have built extensive fortifications in the form of walls and trenches to better protect their people and keeping others out, having only recently known peace thanks to the treaties signed with the Jedi and other parties.   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Culture== &lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have developed into a caste based society that they use to keep order and peace.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Revocants/Priest Caste===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The highest level of the caste system, the Revocants, are indoctrinated by Samael to believe that he is the son of their creator goddess, a giant spider that they believe created them out of silk.  The reason behind this is so the Iwu Krouh remain pliable and willing to do what is best for the Jedi of Odan-urr, even going so far as putting their own lives at risk to protect them.  The Iwu Krouh, however, still have minds of their own and do not follow Samael blindly. Though it is not something the Council of Odan-urr agreed with, the indoctrination had spread through the caste due to the eidetic memory that each of the Revocants possessed.  &lt;br /&gt;
&lt;br /&gt;
The Priest Caste is the only caste that is not allowed to leave their standing.  The reason being is the Revocants are taught basic necromancy and herbalism, which they use to commune with Sh’torak.  Samael has ensured that the Revocants are only taught necromancy which can be used for more useful applications, like healing or protection.  &lt;br /&gt;
&lt;br /&gt;
The Revocants also undergo a ritual when they believe themselves ready, in which they allow swarms of spiders to cover their body and bite them.  The venom from their bites is highly hallucinogenic and painful, but the bitten receive a vision of Sh’torak and are imparted with some kind of wisdom.  They call it the Trial of Sh’torak, and while some do die from the venom of the spiders due to being unprepared, most priests have returned since the arrival of Samael.  This test must also be undergone by warriors who wish to remain warriors after their mandatory service.&lt;br /&gt;
&lt;br /&gt;
Priests are also responsible for maintaining the Wailing Wall, a tapestry within the first chamber of the Wailing Grove made completely of the skinned faces of those enemies killed during war.  The Iwu Krouh believe that if the body is disfigured upon dying that Sh’torak will not recognize her children and will consume the dead for food.  The Priests will disassemble the Wailing Wall in times of war and give the faces to the warriors who have undergone the Trial of Sh’torak, believing the souls of the dead to be trapped inside the face.  When the face has become rotten, or worn by a warrior that was killed and returned, it is the Priests job to burn the face and release the soul. &lt;br /&gt;
&lt;br /&gt;
===Warrior Caste===&lt;br /&gt;
&lt;br /&gt;
The second level of the caste, the warrior, follow the Revocants orders.  Every young Harakoan that is able will be in this caste for at least five years.  Trained when they reach puberty, the Iwu Krouh make sure their warriors can protect the tribe if necessary.  They also are instructed on how to repair and further fortify the defenses of the area.  &lt;br /&gt;
&lt;br /&gt;
Every warrior within the Iwu Krouh is expected to make a weapon out of the corpse of a fallen loved one, believing the spirit of the deceased will aid them in battle and protect them when needed.  Every Iwu Krouh, upon beginning their warrior training, is given an egg taken from the Wailing Grove.  It is the warriors job to raise the spider inside, eventually using it as a mount.  It is believed that the mount and warrior develop a deep connection, nearly reaching telepathic levels.  A spider mount and it’s owner are not considered one until the rider has willingly tasted the venom from their spider, again receiving a vision of Sh’torak.  This is called The Blessing, and is believed to change the warrior forever.&lt;br /&gt;
&lt;br /&gt;
===Worker Caste===&lt;br /&gt;
&lt;br /&gt;
The third level, the crafters, are for Iwu Krouh who have served their time in the warrior caste and wish to find a less dangerous role in society.  Often, these members are working on finished goods or working in the fields with the lowest caste members.  Iwu Krouh craftsmanship, though primitive by Galactic standards, is top notch and sophisticated.  Utilizing bone and other organic materials that can be gathered from the body of an animal, a Iwu Krouh crafter can make a durable and lightweight set of armor that has served them well in their times of conflict.  &lt;br /&gt;
&lt;br /&gt;
===The Unhonored===&lt;br /&gt;
&lt;br /&gt;
The lowest level of the caste are those that have done some wrong doing and must atone for their crimes by doing manual labor or menial tasks.  Being in this caste is not always a death sentence, as more often than not the member is allowed to return to their former caste after serving out their sentence of ten years in this caste.  They can opt out of this caste if they rejoin the warrior caste in times of war, being deployed before the other warriors in a form of trial by ordeal.&lt;br /&gt;
&lt;br /&gt;
Behind the walls of the Iwu Krouh lay agricultural fields and livestock, worked by the lower caste of the Iwu Krouh people.  Though the Iwu Krouh eat what they can from their labors in the fields, they also have a secondary source of nutrition.  The Iwu Krouh are cannibals, to an extent.  When a family member is deceased, or joins the lowest level of the caste system permanently, the members of the family are able to consume the corpse in a ritualized fashion.  The only caveat to this is that they must then use the remains completely, as a reminder that death is apart of life and no one person is without sin.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
===Main Deity: Sh’torak===&lt;br /&gt;
&lt;br /&gt;
Sh’torak is a gargantuan spider that the Iwu Krouh believe to be New Tython, the planet being her backside. It is their belief that everything that grows is a part of her, and because of this, they thank her and apologize for any pain she might experience before every harvest.  &lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh believe that Sh’torak will grow angry with them if they do not show proper respect, using her anger as a way to explain natural disasters and bad harvests.  It is also their belief that when Sh’torak grows old and dies, so too will their world.  &lt;br /&gt;
&lt;br /&gt;
===Main Belief===&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh started worshipping Sh’torak when one of their leaders, Tyoka, received a dream from Sh’torak every night for a year.  Each night, Sh’torak would discuss how the Iwu Krouh should live, how they could better themselves and their culture, and how they should treat other Harakoan’s that did not believe in Sh’torak.  &lt;br /&gt;
&lt;br /&gt;
Sh’torak gave them five rules to follow, and they are as follows: &lt;br /&gt;
&lt;br /&gt;
Death is a gift from Sh’torak, both to the living and those that died. &lt;br /&gt;
This rule was added when cannibalism became part of their grieving ritual and used to explain why the corpse was used, as Sh’torak was believed to have worked through the family members in creating the tools they made from the body&lt;br /&gt;
Only use of Sh’torak what you must, for her life is precious and will one day end.&lt;br /&gt;
This rule was used by Tyoka to try and conserve the resources his people used, while also using it as a justification for war when dealing with other tribes that were more wasteful. &lt;br /&gt;
Conflict helps the Iwu Krouh grow, but knowing when to fight and talk helps the Iwu Krouh grow wise.&lt;br /&gt;
This rule was added after Tyoka passed, as the Elders of the Iwu Krouh wanted to ensure that no member of the tribe died unnecessarily.  Death may be a gift, but even the Iwu Krouh feared dying.&lt;br /&gt;
One day, Sh’torak will bless the Iwu Krouh with her voice and reason.  This being will be unlike the Iwu Krouh and will bring great changes. &lt;br /&gt;
Those ignorant of Sh’torak are like children, they know not their ignorance and should be forgiven. &lt;br /&gt;
This rule has been twisted and bent over the years by various leaders to pursue all manner of conquests and wars.  &lt;br /&gt;
&lt;br /&gt;
It is believed that if the Iwu Krouh follow these five rules, they will be reunited with Sh’torak in her nest and live in blissful harmony upon their death. &lt;br /&gt;
&lt;br /&gt;
===Ritual of The Dying Heart===&lt;br /&gt;
&lt;br /&gt;
There is a ritual, undergone by the old revocants who have begun to experience dementia, that is carried out by Samael in the deepest pits of the Wailing Grove.  Taking feral Kironaki venom, mixing it with the blood of other species of spiders and crushing the petals of a rare flower that grows near the mouth of the cave, Samael injects the Revocants with the concoction.  The effect is putting them in a near death like state, which allows Samael to use necromancy and alchemically treated substances on them without interruption.  &lt;br /&gt;
&lt;br /&gt;
Placing crystals charged with Force energy and fusing alchemically treated substances to sinew and organs, Samael was able to create near-undead Priests that could serve the tribe for longer than they normally would have. The result of the ritual restores the mind of the Revocant, as well as sharpening it and giving them increased stamina and strength.  The downside is that the Revocant will start to decay within a few years of the ritual, appearing as a monster to their tribesman.  These Revocants, called the Unseen, remain in the Wailing Grove and only appear when the Iwu Krouh are in danger or are being attacked. &lt;br /&gt;
&lt;br /&gt;
==Export==&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh are known for exporting silk and food to other tribes.  On top of this, in earlier times, they will also export a special beverage made from the Kironaki.  Ingredients are hazy, but the beverage delivers a religious experience upon consumption, showing the consumer a vision of Sh’torak.  This vision is usually enough for peace to be bartered, and at times full scale conversion can happen.  &lt;br /&gt;
&lt;br /&gt;
Since the signing of the Treaty of Menat Ombo, and Chib Nyac becoming the leader of the Iwu Krouh, the exporting of the special beverage has been discontinued, though it is still made by the Revocants for ritual purposes.  &lt;br /&gt;
&lt;br /&gt;
==Mounts and Animals==&lt;br /&gt;
&lt;br /&gt;
===Mount: Kironaki===&lt;br /&gt;
&lt;br /&gt;
The Kironaki are gigantic spiders that have been domesticated by the Iwu Krouh.  At their highest point, they are four feet tall, with a naturally occurring saddle-like ridge growing out of their thorax.  They are black with green web like designs on their legs and head.  Large mandibles, blood red in color, are seen on either side of their head.  The Kironaki in the deepest chambers of the Wailing Grove are nearly twice the size due to their voracious feeding on other spiders and Revocants and Iwu Krouh who wander too deep.  &lt;br /&gt;
&lt;br /&gt;
The Kironaki grow exceedingly fast, taking only four years to reach young adulthood.  They live, however, for thirty years or more depending on diet and handling.  Their intelligence is slightly lower than a sapient creature, potentially due to the deepest chambers of the Wailing Grove being saturated by a Force Nexus.&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
&lt;br /&gt;
The Iwu Krouh have taken to domesticating the various spiders they have found in their immediate vicinity as pets and beasts of burden.  Though most are the size of normal spiders, there are at least three species of spider, not including the Kironaki, that are considerably larger. &lt;br /&gt;
&lt;br /&gt;
====Ratak====&lt;br /&gt;
&lt;br /&gt;
The smallest of these species, the Ratak, is the size of a golden retriever and is used in much the same way as a hunting dog.  Their color ranges from bright blue to dark purple, and when raised properly, can be rather affectionate pets.  Their venom, usually removed at a young age if given as a pet, can paralyze a grown man in minutes and lasts for hours.&lt;br /&gt;
&lt;br /&gt;
====Cortini====&lt;br /&gt;
&lt;br /&gt;
The second largest species are the Cortini. Used as beasts of burden.  Strong as an ox, they are used to pull plows and carts of the Iwu Krouh.  Lacking venom sacs, the Cortini defends itself using its spinneret and immense strength.  Their color ranges from brown to white to a light green.  Their meat tastes slightly salty and holds a higher shelf life than regular beef. &lt;br /&gt;
&lt;br /&gt;
====Kitani====&lt;br /&gt;
&lt;br /&gt;
The Kitani are a size that fits somewhere in between the Ratak and the Cortini, and they are most commonly used to pull sleds and scout ahead.  Fast and agile, the Kitani are able to cover massive amounts of ground with little effort. The Kitani are, for all intents and purposes, defenseless.  Before domesticated by the Iwu Krouh, the Kitani were ambush hunters and created hidden nests underground that were laid with trip wires from their spinnerets that they used to hunt.  The Iwu Krouh will utilize the Kitani when they are creating new fortifications, using them to dig their underground nests and repurposing them as trenches or punji stick traps.&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cy_Thuron&amp;diff=142832</id>
		<title>Cy Thuron</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cy_Thuron&amp;diff=142832"/>
		<updated>2015-07-03T22:10:48Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HOUWikiUpdate}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= NPC&lt;br /&gt;
|image=[[File:Cy.png|250px]]&lt;br /&gt;
|firstname= Cy&lt;br /&gt;
|lastname= Thuron&lt;br /&gt;
|homeworld= N/A&lt;br /&gt;
|birth= N/A &lt;br /&gt;
|death= 37 ABY&lt;br /&gt;
|species= Human&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Dark Brown/Graying&lt;br /&gt;
|eyes= Brown&lt;br /&gt;
|height= 5&#039; 10&lt;br /&gt;
|weight= 160 lbs.&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies= [[New Dawn]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=&lt;br /&gt;
|form=&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation= *[[New Dawn|The Peoples New Dawn]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cy Thuron&#039;&#039;&#039; was a Sith Warrior and an enemy of [[Odan-Urr]]. Founder of the [[New Dawn]] political movement, which conquered [[New Tython]] in 36 ABY, Cy would go on to proclaim himself the planet&#039;s [[starwars:King|King]]. Cy Thuron died in 37 ABY, at the hands of Jedi [[Mirus Hi&#039;ija]], during the reclamation of New Tython.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===First Sightings===&lt;br /&gt;
&lt;br /&gt;
Very little is known of this enigmatic figure who in recent months has revolutionized the social atmosphere on [[New Tython]]. Known by the name &#039;&#039;&#039;Cy Thuron&#039;&#039;&#039;, although this is assumed to be an alias, it is unknown how or when Cy made the journey to New Tython. He is reputed to have lived in the bush and forests outside the settlement which eventually became [[Menat Ombo]] as early as 17 ABY. &lt;br /&gt;
&lt;br /&gt;
The figure remained relatively silent for a number of years living as an isolationist in various areas of wilderness, particularly around a small cave system located by the Sabina River. The cave system and what is believed to be Cy&#039;s dwelling was rediscovered by the [[House Odan-Urr|Acolytes of Urr]] in 36 ABY. Early reports from settling colonists claimed initially a creature  would stalk the encampments at night. The settlers, believing the creature would eventually overcome its curiosities and threaten the camp, set out on hunting parties to track what they believed to be a nocturnal predator. Although only food and supplies were stolen, the settlers wantonly pursued the animal. Eventually it was discovered the creature was no animal but a man starved and destitute barely living off the wilderness. &lt;br /&gt;
&lt;br /&gt;
The early settlers claimed to have given the man food and work, although he soon disappeared without a trace. Surviving settlers from the camp say that the bushman was quiet and soft spoken although he spoke Galactic Basic fluently. A few years passed and the area which eventually became [[Menat Ombo]] grew into the capital city. The streets and various boroughs spread out over the countryside. The activity of the bustling new city drove off the bushman into the wilds further north of the area. [[New Tython#Colonists (Tythonians)|Tythonians]] and [[New Tython#Indigenous Peoples (Harakoans)|Harakoans]] alike would often see Cy roaming the countryside as they passed into the city over the Sabina Bridge. Eventually he earned the moniker &#039;&#039;&#039;The Mad Hermit&#039;&#039;&#039; as a natural response from the local citizens when he was approached speaking incoherently in tongues and warding travelers away from the land near the mud hut he&#039;d built into the side of a hill.&lt;br /&gt;
&lt;br /&gt;
===The Mad Hermit===&lt;br /&gt;
&lt;br /&gt;
It is unclear what became of the Mad Hermit when Brotherhood forces brought [[Tenth Great Jedi War|war]] to the peaceful planet. What is known is that following the end of the war and reconstruction, Cy finally emerged from his self-imposed isolation as a critic of the Jedi government. Using his unique notoriety, Cy became a magnet for Menat Ombo&#039;s conscience. Nearly overnight the hermit garnered a wide array of supporters who backed Cy&#039;s extreme stance. &lt;br /&gt;
&lt;br /&gt;
Over the next few weeks, Cy&#039;s following and support comprised nearly a fourth of the entire civilian populace. Holding demonstrations in the [[Menat Ombo#Visulu Markets|Visulu Market Forum]], Cy used his position to openly challenge the new government. In response to the upstart, the Jedi recognized their responsibility and ceded the government to a [[Menat Ombo#Government|civilian city council]]. With this political victory over the Jedi, Cy&#039;s agenda switched to a darker tone as he openly confronted the issue of the native and urbanized Harakoans. Seen as savages by the majority of New Tythonians, Cy played into their beliefs, eliciting from them their hate of the natives to garner even more support. Soon afterwards Cy&#039;s supporters had gone from a small albeit steadily growing mob to an entity capable of true disorder. &lt;br /&gt;
&lt;br /&gt;
The extremist capacity of the group was demonstrated in the Forum in response to the new government granting Harakoans equal rights as New Tythonian humans. At the rally, the Mad Hermit called for violence against the Harakoans and a lone Harakoan man was stoned to death. Rioting erupted, pitting Cy&#039;s malevolent supporters against the equally influential peace movement headed by New Tythonian farmer turned activist [[Gideon|Gideon Varos]].&lt;br /&gt;
&lt;br /&gt;
===Exile===&lt;br /&gt;
&lt;br /&gt;
With an arrest warrant issued Cy disappeared once again bringing peace and calm to Menat Ombo. The respite following the violence was short-lived, however, when an explosion rocked [[Ooroo Abbey]], killing several citizens, Menat Council member &#039;&#039;&#039;Marten&#039;&#039;&#039; and even famed Jedi High Councilor [[Ji]]. Sometime later Cy&#039;s supporters rallied together forming the secessionist movement [[New Dawn|The People&#039;s New Dawn]] with &#039;&#039;&#039;Ozan Miliet&#039;&#039;&#039; as their leader. Miliet and his forces protested from the shadows for awhile, until Miliet himself was found stabbed to death in the Memit District. After this, the movement largely quieted down, with members going into hiding or even leaving the planet entirely.&lt;br /&gt;
&lt;br /&gt;
During this exile, the New Dawn came together in secret, contacting mercenary and private military groups. Cy made contact with a mysterious Sith Lord, himself just recently freed from carbonite imprisonment, and began studying the tenets of the [[starwars:Code of the Sith|Sith Code]] in secret. Alongside this, he and his forces contacted several known piratical and mercenary bands of starships, assembling a small but deadly fleet to assist in overwhelming the city. Shortly thereafter, Cy was able to assemble his fleet just outside of Tythonian space and await the next departure of the Jedi.&lt;br /&gt;
&lt;br /&gt;
===King of New Tython===&lt;br /&gt;
&lt;br /&gt;
At the close of 36 ABY, the Disciples of Odan-Urr moved against the Dark Brotherhood in the engagement known as the [[Dark Crusade]]; it was at this time that Thuron&#039;s forces struck. Sweeping in on the night side of the planet, Cy targeted the Harakoan tribes first, going after their largest concentrations and crippling their forces with superior numbers and technological advantages. These, alongside several acts considered war crimes throughout the galaxy, allowed the primitive tribes to be quickly scattered and crushed. After this, Cy&#039;s forces swept through to the colonist settlements of the planet, jamming or destroying all communication towers on the isolated world and overwhelming local militias. With the departure of much of the planet&#039;s forces, they were able to conquer all major settlements within a single night.&lt;br /&gt;
&lt;br /&gt;
Cy Thuron declared himself King of New Tython a few days into the new year. He personally executed the ruling body of Menat Ombo using his newly-built [[lightsaber]], ordering the execution or internment of the planet&#039;s other ruling bodies. His first orders saw the city walled off, followed by the closing of the Memit District as a temporary holding zone. He ordered the complete destruction of the It&#039;kla District, going so far as to have his soldiers utilize incendiary and chemical weaponry to ensure every trace of Jedi habitation was gone. When the Jedi, under a new [[Quaestor]], returned to the planet, they met too much resistance to retake the city, and were able to free only a few thousand refugees. Their escape on the [[YCHT Arthos|&#039;&#039;Arthos&#039;&#039;]] sent him into a mad rage, causing him to execute his captains and lieutenants. Afterward, he put the mercenary [[Alek Mirr]] in command after he survived an encounter with [[Morotheri|Aedile Mithfaron]]. Mirr would go on to restructure the new army, cementing Thuron&#039;s powers as King.&lt;br /&gt;
&lt;br /&gt;
Following the [[Fall of New Tython]], King Thuron&#039;s rule saw very little resistance. After being processed, the citizens of each colony were either contained in an internment facility or allowed back into their new lives, following an oath of fealty to their new King. He ordered the demolishing of Ooroo Abbey, ordering the construction of a Palace in its place and the building of an elaborate black Throne. Cy would go on to wear his lightsaber publicly, alongside refined garments and an elaborate electrum crown; he ordered the expansion of the planet&#039;s capital city, transforming it into a military fortress and aiming to make it a city of grandeur. Authorizing contracts with elements like [[starwars:Czerka Corporation|Czerka Corp]] and other discreet groups, he was able to consolidate and expand the power and wealth of his new regime. As his power and control grew, he would oversee the worsening of conditions for the civilians on-world, and would personally execute the masterminds of local resistance attempts. This discouraged his enemies, while allowing those who supported him to rise up and quickly come to enjoy their new King&#039;s approval.&lt;br /&gt;
&lt;br /&gt;
===Descent and Death of the Mad King===&lt;br /&gt;
&lt;br /&gt;
Eventually the Jedi returned to New Tython and started to reclaim it. It started with Kah Manet freeing the Chairman of the Elder Council, Bilghul. At the same time in the Command Center of the Dac Compound, Sentinel Scout Revak Kur captured the command staff. The Jedi now had control of the Dac Compound and proceeded to set up a command post to plan their next attack. The ground-work for a treaty was also laid between Quaestor Liam Torun and Muughim Viik. However, the return to New Tython came with great cost. Along with other allies, Jedi Jonuss Rai lost his life amidst the retaking. &lt;br /&gt;
The Jedi had succeeded in retaking the land of New Tython, however, one threat remained, Cy Thuron. Consular Cleric Liam Torun, with the remaining Jedi, met Cy at the throne room of the Palace of Thuron where he had retreated. After Liam had severely weakened the Mad King, the death of Cy Thuron came from the boot of Jedi Mirus Hi’ija. Thus, the reign and the tyranny of the Mad King, Cy Thuron, ended.&lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
&lt;br /&gt;
Standing at five feet, ten inches, and weighing 160 lbs, Cy Thuron is a lean man of average height. Life as a hermit, and then as a guerrilla terrorist and eventually Sith Warrior, saw him to physical fitness and athleticism with ease. His face bore some signs of age, though most of that can be seen in his graying brown hair. His eyes, also brown, were often bloodshot with lack of sleep or Dark Side usage. While once he was unkempt, he has taken to short, combed hair and a clean goatee. His skin showed the weathering of a life outdoors, though care procedures began to be used following his self-appointment. He originally wore unkempt robes and/or tactical garments, but would take to well-made but practical Sith garments to befit his new station.&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
Cy Thuron&#039;s mysterious origins don&#039;t explain how or when he learned combat, but from his first appearances he was capable enough to carry out terrorist actions against the government of New Tython. After his initiation as a Sith, he was quickly trained in basic physical techniques, and he became proficient in the physically-capable Djem So Form of saber combat. In addition to these, he showed great skill but little refinement in the telekinetic aspects of the Dark Side, and was also quite good at temporarily enhancing his physical prowess. Aside from Sith skills, he was quite proficient with blaster weaponry and improvised explosives.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Cy was never mentally stable; though he could feign sanity and act calmly when in control, he would quickly resort to rudeness, sarcasm, and even outright rage when outdone or upset. He was quite arrogant, and refused to share power with more than a few outside influences; in particular, he developed a complex about hiding the existence of his Master from his citizens and lieutenants. Finally, he was a believer in extremist measures, often employing radical tactics against any who opposed him and using such actions to make a point. His rule, fraught with instability and discomfort among the masses, would reflect this.&lt;br /&gt;
 &lt;br /&gt;
{{Odan-urr}}&lt;br /&gt;
[[Category:NPCs]] [[Category:New Dawn]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141016</id>
		<title>Samael Ozriel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141016"/>
		<updated>2015-03-16T00:15:24Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Weapons and Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Krath&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Samael&lt;br /&gt;
|lastname=Ozriel&lt;br /&gt;
|homeworld=[[starwars:Umbara|Umbara]]&lt;br /&gt;
|birth=5 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:Umbaran|Umbaran]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=White&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|cyber=*Forehead: Calcium implants.&lt;br /&gt;
*Left eye: Crystal, alchemically altered.&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Light blue&lt;br /&gt;
|form=[[Vaapad]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[Verdanaian]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:8343|8343]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samael Ozriel&#039;&#039;&#039; is a [[EQ2|Krath Archpriest]] of [[Tarentum|Clan Tarentum]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Not Of This Generation===&lt;br /&gt;
Born in the Ghost Nebula in 5 ABY, Samael was the son to an Umbaran peasant who traded him to move up in society.  His &amp;quot;adopted&amp;quot; parents were an Umbaran nobleman and a witch, who would educate Samael in the ways of life inside the Ghost Nebula.  His new parents seemed to care for him, doting on their newborn like loving parents.  The mother, coming from a long line of Force Users, was the first to sense her new son&#039;s affinity for the Force.  His father, long been searching for a way to progress further in society, saw the boy as a means to an end.  He would be groomed to be a shadow warrior, eliminating obstacles in his fathers path to power.  Because of this desire, Samael was taught an unorthodox education which ranged from poisons to anatomy to assassination techniques as well as evidence removal. Demonstrating an unquenchable thirst for knowledge, Samael would also be taught by his mother in the ways of ancient magic that all women in her family were taught.  After five years of study, Samael had become equal to his mother in skill and efficiency, eventually murdering her in a ritual to further increase his power.  He was eleven at the time, and felt remorse over killing the only person who had ever shown him love. He would grow to resent his father, who seemed unaffected by his wife&#039;s death.&lt;br /&gt;
&lt;br /&gt;
Immediately following his mother&#039;s funeral, Samael had been tasked by his father to begin eliminating other nobleman.  Samael enjoyed the work, feeling a rush every time his victim expired in front of him.  With every success, Samael was met with another target, but with every failure came horrendous beatings by his father who would then place him inside a deprivation chamber that he had created for torturing others in his pursuit for power.  Inside the chamber, Samael would hear voices and hallucinate, garnering nuggets of hidden knowledge and half truths that the boy believed to be true.  After awhile, Samael began intentionally failing to spend more time in the chamber, eventually leaving evidence at multiple murder scenes that linked his father to the crimes.  There is no evidence to suggest that Samael was ever involved, but many of the nobleman in the Ghost Nebula suspected Samael orchestrated the rise and fall of his father the second he was placed inside the chamber for the first time.  &lt;br /&gt;
&lt;br /&gt;
After his father&#039;s incarceration, control of the Ozriel estate went to Samael&#039;s uncle, Tythis.  A drunk by trade, Tythis knew what his nephew was capable of and banished the younger Ozriel from his home so he could drink in peace and not worry about his ward.  Abandoned by his family, Samael had decided it was over for him on Umbara.  Shortly before the young Umbaran&#039;s departure, Tythis was found with his throat slit and tongue pulled through it.  Authorities have yet to solve the case, but it is believed to be one of Samael&#039;s kills.  This was when the young man was dubbed as &amp;quot;The Boogeyman&amp;quot;, having a tendency to come in the dark and leave without a trace other than a body. &lt;br /&gt;
&lt;br /&gt;
===Granny Granny Granny, Come Out With Me Instead===&lt;br /&gt;
&lt;br /&gt;
After leaving Umbara, Samael headed towards the one place in the galaxy he knew he could hide: Nar Shaddaa.  He stayed inside the Refugee center mostly, preying upon the others that had made it their home for necessities.  Here he met a lady that others had referred to as Granny, a local elder who gave people medicine and told stories to the children.  Blind and seemingly frail, she was a constant target for thugs and other hoodlums trying to make a name for themselves.  Granny, however, held dark secrets inside her and Samael would make it a point to frequent her dwelling often.  A strange bond was formed, one Samael hadn&#039;t felt since his mother, and the two lived in relative peace for a little while.  Granny would teach Samael what she knew about medicine, eventually revealing to him that the stories she told were more than just warnings to children.  She would teach Samael even more dark magic and Sith rituals, having learned it from an old flame in her younger days.  In exchange, Samael would ensure the hoodlums were no longer a problem.  Authorities had found numerous bodies in various stages of decay near the Starport landing pads, the perpetrator behind the crime never being discovered.  &lt;br /&gt;
&lt;br /&gt;
Unfortunately, age and illness would take Granny&#039;s life in 26 ABY, leaving Samael alone again.  Deciding emotional attachments weren&#039;t worth the eventual pain, he began targeting people in the Refugee sector that he knew had attachments.  Ozriel deemed that no one other than himself remembered his mother or Granny, and demanded that the fate of being forgotten not fall on him.  He would begin a spree of terror that would leave authorities and civilians alike frightened to be on the streets.  In his grief fueled rage, Samael murdered upwards of fifteen people, though the number has never been fully confirmed.  Shortly after a breakthrough was on the horizon, the bodies stopped piling up and all leads went cold.  Their main suspect, Samael, had seemingly vanished from the Smuggler&#039;s Moon.  &lt;br /&gt;
&lt;br /&gt;
===Consider Their Wishes===&lt;br /&gt;
&lt;br /&gt;
Upon leaving Nar Shaddaa, Samael began to follow a rumor he had heard about the Yridia system.  He had heard that there was a group of dark side users that might be able to further his own understanding of the magic his mother and Granny had taught him.  This pursuit led him across the galaxy, wanting to make sure he was prepared for anything that came at him once he arrived in the Yridia system.  His pilgrimage increased his knowledge and abilities, learning from various people on numerous planets and establishing contacts with organizations of a less than legal nature.  Some of the people he interacted with disappeared, but no one seemed to notice.   &lt;br /&gt;
&lt;br /&gt;
In 30 ABY, Samael made his way to the Yridia system and garnered the attention of Tarentum once he began his usual killing agenda.  Admiring his ability to avoid capture and his use of Sith magic and basic alchemy, the Summit of Tarentum offered him a home on one condition: The killing sprees in the Yridia system ended.  The Umbaran agreed and began learning what it was they had to teach the psychotic Samael.  A quick learner coupled with his thirst for knowledge saw the newly dubbed Krath grow in power rapidly, routinely crossing the lines with his study of forbidden arts.  Often using himself to experiment on, Samael would routinely push the boundaries of what his Summit deemed acceptable to further his own power and understanding.&lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
Appearing to be in his early thirties with a bald head and medium length beard, Samael stands at above average height for his people and carries a lithely built frame given to him from hours of training in assassination techniques and knife play. A ghostly white eye is set against equally pale skin, with two prominent horns protruding from his forehead due to surgically implanted calcium deposits. The skin around them has cracked and callused, appearing as though they tore through his flesh. His left eye was replaced with a red crystal, the energy discharge that comes off of it having seared the flesh around it. His back is covered in scars due to various failings of his in his family&#039;s political ploys, creating an intricate and detailed design.&lt;br /&gt;
&lt;br /&gt;
His forearms, usually wrapped tightly in black cloth, are etched from the wrist to the shoulder in alchemical symbols of the Ancient Sith, with his chest having the equation many believe will lead them to eternal life branded onto it.&lt;br /&gt;
&lt;br /&gt;
His facial features show excessive amounts of decay, his lips having completely fallen off as well as his nostrils and ear lobes.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
To understand Samael&#039;s personality, one needs to look at his upbringing.  His mother, the only person he ever felt love or a connection to, died by his hands during a ritual for power.  His father, distant and emotionless, manipulated his son into killing rivals and would torture the boy for his failings.  He was abandoned by his uncle upon the death of his father, and due to the experiences he felt when he killed, would grow to become addicted to the sensation of taking another person&#039;s life.  He is a predator to the core, and has no strong emotional attachments of any kind.  &lt;br /&gt;
&lt;br /&gt;
However, he still has a sense of humor and tries to see the positive side of things, albeit in a dark way.  Due to his psychopathic tendencies, any display of emotion or a personality from Samael could just be a mask worn by the Krath to get close to an individual.&lt;br /&gt;
&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
&lt;br /&gt;
Samael is a talented and accomplished assassin, having been doing the job for as long as he can remember.  His knowledge of assassination techniques is highly varied, proficient in the use of poisons and gadgets to achieve his goals. Samael is also highly proficient in stealth, using the shadows and environment to his advantage and rarely leaving the cover of darkness.  &lt;br /&gt;
&lt;br /&gt;
Skilled in the lightsaber form Vapaad, Samael will unleash the negative emotions that swirl inside him during combat. This allows him to create a startling offensive, never giving the opponent an opening to counter attack.  Though he hates using Vapaad, as he would rather kill his enemy with a well placed dagger to the back, Samael is graceful in his employ of the form.  &lt;br /&gt;
&lt;br /&gt;
Samael also has demonstrated a keen understanding of the forbidden arts of blending Sith magics with Alchemy to reanimate and control dead tissue.  No one has actually seen the Krath do the things he has claimed to do, but no one has been willing to travel alone with him to see his experiments either.&lt;br /&gt;
&lt;br /&gt;
==Weapons and Equipment==&lt;br /&gt;
&lt;br /&gt;
Samael utilizes a lightsaber in open combat, preferring to use a dagger in other situations that require someone dead.  The dagger was a trophy he had stolen from an opponent he ran into on his pilgrimage, a Gungan named Kah Manet that fled the Umbaran shortly after they began to fight.  In his retreat, the Gungan dropped the bone dagger.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]][[Category:Tarenti]][[Category:Krath]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141015</id>
		<title>Samael Ozriel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141015"/>
		<updated>2015-03-16T00:12:32Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Skills and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Krath&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Samael&lt;br /&gt;
|lastname=Ozriel&lt;br /&gt;
|homeworld=[[starwars:Umbara|Umbara]]&lt;br /&gt;
|birth=5 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:Umbaran|Umbaran]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=White&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|cyber=*Forehead: Calcium implants.&lt;br /&gt;
*Left eye: Crystal, alchemically altered.&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Light blue&lt;br /&gt;
|form=[[Vaapad]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[Verdanaian]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:8343|8343]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samael Ozriel&#039;&#039;&#039; is a [[EQ2|Krath Archpriest]] of [[Tarentum|Clan Tarentum]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Not Of This Generation===&lt;br /&gt;
Born in the Ghost Nebula in 5 ABY, Samael was the son to an Umbaran peasant who traded him to move up in society.  His &amp;quot;adopted&amp;quot; parents were an Umbaran nobleman and a witch, who would educate Samael in the ways of life inside the Ghost Nebula.  His new parents seemed to care for him, doting on their newborn like loving parents.  The mother, coming from a long line of Force Users, was the first to sense her new son&#039;s affinity for the Force.  His father, long been searching for a way to progress further in society, saw the boy as a means to an end.  He would be groomed to be a shadow warrior, eliminating obstacles in his fathers path to power.  Because of this desire, Samael was taught an unorthodox education which ranged from poisons to anatomy to assassination techniques as well as evidence removal. Demonstrating an unquenchable thirst for knowledge, Samael would also be taught by his mother in the ways of ancient magic that all women in her family were taught.  After five years of study, Samael had become equal to his mother in skill and efficiency, eventually murdering her in a ritual to further increase his power.  He was eleven at the time, and felt remorse over killing the only person who had ever shown him love. He would grow to resent his father, who seemed unaffected by his wife&#039;s death.&lt;br /&gt;
&lt;br /&gt;
Immediately following his mother&#039;s funeral, Samael had been tasked by his father to begin eliminating other nobleman.  Samael enjoyed the work, feeling a rush every time his victim expired in front of him.  With every success, Samael was met with another target, but with every failure came horrendous beatings by his father who would then place him inside a deprivation chamber that he had created for torturing others in his pursuit for power.  Inside the chamber, Samael would hear voices and hallucinate, garnering nuggets of hidden knowledge and half truths that the boy believed to be true.  After awhile, Samael began intentionally failing to spend more time in the chamber, eventually leaving evidence at multiple murder scenes that linked his father to the crimes.  There is no evidence to suggest that Samael was ever involved, but many of the nobleman in the Ghost Nebula suspected Samael orchestrated the rise and fall of his father the second he was placed inside the chamber for the first time.  &lt;br /&gt;
&lt;br /&gt;
After his father&#039;s incarceration, control of the Ozriel estate went to Samael&#039;s uncle, Tythis.  A drunk by trade, Tythis knew what his nephew was capable of and banished the younger Ozriel from his home so he could drink in peace and not worry about his ward.  Abandoned by his family, Samael had decided it was over for him on Umbara.  Shortly before the young Umbaran&#039;s departure, Tythis was found with his throat slit and tongue pulled through it.  Authorities have yet to solve the case, but it is believed to be one of Samael&#039;s kills.  This was when the young man was dubbed as &amp;quot;The Boogeyman&amp;quot;, having a tendency to come in the dark and leave without a trace other than a body. &lt;br /&gt;
&lt;br /&gt;
===Granny Granny Granny, Come Out With Me Instead===&lt;br /&gt;
&lt;br /&gt;
After leaving Umbara, Samael headed towards the one place in the galaxy he knew he could hide: Nar Shaddaa.  He stayed inside the Refugee center mostly, preying upon the others that had made it their home for necessities.  Here he met a lady that others had referred to as Granny, a local elder who gave people medicine and told stories to the children.  Blind and seemingly frail, she was a constant target for thugs and other hoodlums trying to make a name for themselves.  Granny, however, held dark secrets inside her and Samael would make it a point to frequent her dwelling often.  A strange bond was formed, one Samael hadn&#039;t felt since his mother, and the two lived in relative peace for a little while.  Granny would teach Samael what she knew about medicine, eventually revealing to him that the stories she told were more than just warnings to children.  She would teach Samael even more dark magic and Sith rituals, having learned it from an old flame in her younger days.  In exchange, Samael would ensure the hoodlums were no longer a problem.  Authorities had found numerous bodies in various stages of decay near the Starport landing pads, the perpetrator behind the crime never being discovered.  &lt;br /&gt;
&lt;br /&gt;
Unfortunately, age and illness would take Granny&#039;s life in 26 ABY, leaving Samael alone again.  Deciding emotional attachments weren&#039;t worth the eventual pain, he began targeting people in the Refugee sector that he knew had attachments.  Ozriel deemed that no one other than himself remembered his mother or Granny, and demanded that the fate of being forgotten not fall on him.  He would begin a spree of terror that would leave authorities and civilians alike frightened to be on the streets.  In his grief fueled rage, Samael murdered upwards of fifteen people, though the number has never been fully confirmed.  Shortly after a breakthrough was on the horizon, the bodies stopped piling up and all leads went cold.  Their main suspect, Samael, had seemingly vanished from the Smuggler&#039;s Moon.  &lt;br /&gt;
&lt;br /&gt;
===Consider Their Wishes===&lt;br /&gt;
&lt;br /&gt;
Upon leaving Nar Shaddaa, Samael began to follow a rumor he had heard about the Yridia system.  He had heard that there was a group of dark side users that might be able to further his own understanding of the magic his mother and Granny had taught him.  This pursuit led him across the galaxy, wanting to make sure he was prepared for anything that came at him once he arrived in the Yridia system.  His pilgrimage increased his knowledge and abilities, learning from various people on numerous planets and establishing contacts with organizations of a less than legal nature.  Some of the people he interacted with disappeared, but no one seemed to notice.   &lt;br /&gt;
&lt;br /&gt;
In 30 ABY, Samael made his way to the Yridia system and garnered the attention of Tarentum once he began his usual killing agenda.  Admiring his ability to avoid capture and his use of Sith magic and basic alchemy, the Summit of Tarentum offered him a home on one condition: The killing sprees in the Yridia system ended.  The Umbaran agreed and began learning what it was they had to teach the psychotic Samael.  A quick learner coupled with his thirst for knowledge saw the newly dubbed Krath grow in power rapidly, routinely crossing the lines with his study of forbidden arts.  Often using himself to experiment on, Samael would routinely push the boundaries of what his Summit deemed acceptable to further his own power and understanding.&lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
Appearing to be in his early thirties with a bald head and medium length beard, Samael stands at above average height for his people and carries a lithely built frame given to him from hours of training in assassination techniques and knife play. A ghostly white eye is set against equally pale skin, with two prominent horns protruding from his forehead due to surgically implanted calcium deposits. The skin around them has cracked and callused, appearing as though they tore through his flesh. His left eye was replaced with a red crystal, the energy discharge that comes off of it having seared the flesh around it. His back is covered in scars due to various failings of his in his family&#039;s political ploys, creating an intricate and detailed design.&lt;br /&gt;
&lt;br /&gt;
His forearms, usually wrapped tightly in black cloth, are etched from the wrist to the shoulder in alchemical symbols of the Ancient Sith, with his chest having the equation many believe will lead them to eternal life branded onto it.&lt;br /&gt;
&lt;br /&gt;
His facial features show excessive amounts of decay, his lips having completely fallen off as well as his nostrils and ear lobes.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
To understand Samael&#039;s personality, one needs to look at his upbringing.  His mother, the only person he ever felt love or a connection to, died by his hands during a ritual for power.  His father, distant and emotionless, manipulated his son into killing rivals and would torture the boy for his failings.  He was abandoned by his uncle upon the death of his father, and due to the experiences he felt when he killed, would grow to become addicted to the sensation of taking another person&#039;s life.  He is a predator to the core, and has no strong emotional attachments of any kind.  &lt;br /&gt;
&lt;br /&gt;
However, he still has a sense of humor and tries to see the positive side of things, albeit in a dark way.  Due to his psychopathic tendencies, any display of emotion or a personality from Samael could just be a mask worn by the Krath to get close to an individual.&lt;br /&gt;
&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
&lt;br /&gt;
Samael is a talented and accomplished assassin, having been doing the job for as long as he can remember.  His knowledge of assassination techniques is highly varied, proficient in the use of poisons and gadgets to achieve his goals. Samael is also highly proficient in stealth, using the shadows and environment to his advantage and rarely leaving the cover of darkness.  &lt;br /&gt;
&lt;br /&gt;
Skilled in the lightsaber form Vapaad, Samael will unleash the negative emotions that swirl inside him during combat. This allows him to create a startling offensive, never giving the opponent an opening to counter attack.  Though he hates using Vapaad, as he would rather kill his enemy with a well placed dagger to the back, Samael is graceful in his employ of the form.  &lt;br /&gt;
&lt;br /&gt;
Samael also has demonstrated a keen understanding of the forbidden arts of blending Sith magics with Alchemy to reanimate and control dead tissue.  No one has actually seen the Krath do the things he has claimed to do, but no one has been willing to travel alone with him to see his experiments either.&lt;br /&gt;
&lt;br /&gt;
==Weapons and Equipment==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]][[Category:Tarenti]][[Category:Krath]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141014</id>
		<title>Samael Ozriel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141014"/>
		<updated>2015-03-15T23:55:29Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Krath&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Samael&lt;br /&gt;
|lastname=Ozriel&lt;br /&gt;
|homeworld=[[starwars:Umbara|Umbara]]&lt;br /&gt;
|birth=5 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:Umbaran|Umbaran]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=White&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|cyber=*Forehead: Calcium implants.&lt;br /&gt;
*Left eye: Crystal, alchemically altered.&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Light blue&lt;br /&gt;
|form=[[Vaapad]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[Verdanaian]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:8343|8343]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samael Ozriel&#039;&#039;&#039; is a [[EQ2|Krath Archpriest]] of [[Tarentum|Clan Tarentum]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Not Of This Generation===&lt;br /&gt;
Born in the Ghost Nebula in 5 ABY, Samael was the son to an Umbaran peasant who traded him to move up in society.  His &amp;quot;adopted&amp;quot; parents were an Umbaran nobleman and a witch, who would educate Samael in the ways of life inside the Ghost Nebula.  His new parents seemed to care for him, doting on their newborn like loving parents.  The mother, coming from a long line of Force Users, was the first to sense her new son&#039;s affinity for the Force.  His father, long been searching for a way to progress further in society, saw the boy as a means to an end.  He would be groomed to be a shadow warrior, eliminating obstacles in his fathers path to power.  Because of this desire, Samael was taught an unorthodox education which ranged from poisons to anatomy to assassination techniques as well as evidence removal. Demonstrating an unquenchable thirst for knowledge, Samael would also be taught by his mother in the ways of ancient magic that all women in her family were taught.  After five years of study, Samael had become equal to his mother in skill and efficiency, eventually murdering her in a ritual to further increase his power.  He was eleven at the time, and felt remorse over killing the only person who had ever shown him love. He would grow to resent his father, who seemed unaffected by his wife&#039;s death.&lt;br /&gt;
&lt;br /&gt;
Immediately following his mother&#039;s funeral, Samael had been tasked by his father to begin eliminating other nobleman.  Samael enjoyed the work, feeling a rush every time his victim expired in front of him.  With every success, Samael was met with another target, but with every failure came horrendous beatings by his father who would then place him inside a deprivation chamber that he had created for torturing others in his pursuit for power.  Inside the chamber, Samael would hear voices and hallucinate, garnering nuggets of hidden knowledge and half truths that the boy believed to be true.  After awhile, Samael began intentionally failing to spend more time in the chamber, eventually leaving evidence at multiple murder scenes that linked his father to the crimes.  There is no evidence to suggest that Samael was ever involved, but many of the nobleman in the Ghost Nebula suspected Samael orchestrated the rise and fall of his father the second he was placed inside the chamber for the first time.  &lt;br /&gt;
&lt;br /&gt;
After his father&#039;s incarceration, control of the Ozriel estate went to Samael&#039;s uncle, Tythis.  A drunk by trade, Tythis knew what his nephew was capable of and banished the younger Ozriel from his home so he could drink in peace and not worry about his ward.  Abandoned by his family, Samael had decided it was over for him on Umbara.  Shortly before the young Umbaran&#039;s departure, Tythis was found with his throat slit and tongue pulled through it.  Authorities have yet to solve the case, but it is believed to be one of Samael&#039;s kills.  This was when the young man was dubbed as &amp;quot;The Boogeyman&amp;quot;, having a tendency to come in the dark and leave without a trace other than a body. &lt;br /&gt;
&lt;br /&gt;
===Granny Granny Granny, Come Out With Me Instead===&lt;br /&gt;
&lt;br /&gt;
After leaving Umbara, Samael headed towards the one place in the galaxy he knew he could hide: Nar Shaddaa.  He stayed inside the Refugee center mostly, preying upon the others that had made it their home for necessities.  Here he met a lady that others had referred to as Granny, a local elder who gave people medicine and told stories to the children.  Blind and seemingly frail, she was a constant target for thugs and other hoodlums trying to make a name for themselves.  Granny, however, held dark secrets inside her and Samael would make it a point to frequent her dwelling often.  A strange bond was formed, one Samael hadn&#039;t felt since his mother, and the two lived in relative peace for a little while.  Granny would teach Samael what she knew about medicine, eventually revealing to him that the stories she told were more than just warnings to children.  She would teach Samael even more dark magic and Sith rituals, having learned it from an old flame in her younger days.  In exchange, Samael would ensure the hoodlums were no longer a problem.  Authorities had found numerous bodies in various stages of decay near the Starport landing pads, the perpetrator behind the crime never being discovered.  &lt;br /&gt;
&lt;br /&gt;
Unfortunately, age and illness would take Granny&#039;s life in 26 ABY, leaving Samael alone again.  Deciding emotional attachments weren&#039;t worth the eventual pain, he began targeting people in the Refugee sector that he knew had attachments.  Ozriel deemed that no one other than himself remembered his mother or Granny, and demanded that the fate of being forgotten not fall on him.  He would begin a spree of terror that would leave authorities and civilians alike frightened to be on the streets.  In his grief fueled rage, Samael murdered upwards of fifteen people, though the number has never been fully confirmed.  Shortly after a breakthrough was on the horizon, the bodies stopped piling up and all leads went cold.  Their main suspect, Samael, had seemingly vanished from the Smuggler&#039;s Moon.  &lt;br /&gt;
&lt;br /&gt;
===Consider Their Wishes===&lt;br /&gt;
&lt;br /&gt;
Upon leaving Nar Shaddaa, Samael began to follow a rumor he had heard about the Yridia system.  He had heard that there was a group of dark side users that might be able to further his own understanding of the magic his mother and Granny had taught him.  This pursuit led him across the galaxy, wanting to make sure he was prepared for anything that came at him once he arrived in the Yridia system.  His pilgrimage increased his knowledge and abilities, learning from various people on numerous planets and establishing contacts with organizations of a less than legal nature.  Some of the people he interacted with disappeared, but no one seemed to notice.   &lt;br /&gt;
&lt;br /&gt;
In 30 ABY, Samael made his way to the Yridia system and garnered the attention of Tarentum once he began his usual killing agenda.  Admiring his ability to avoid capture and his use of Sith magic and basic alchemy, the Summit of Tarentum offered him a home on one condition: The killing sprees in the Yridia system ended.  The Umbaran agreed and began learning what it was they had to teach the psychotic Samael.  A quick learner coupled with his thirst for knowledge saw the newly dubbed Krath grow in power rapidly, routinely crossing the lines with his study of forbidden arts.  Often using himself to experiment on, Samael would routinely push the boundaries of what his Summit deemed acceptable to further his own power and understanding.&lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
Appearing to be in his early thirties with a bald head and medium length beard, Samael stands at above average height for his people and carries a lithely built frame given to him from hours of training in assassination techniques and knife play. A ghostly white eye is set against equally pale skin, with two prominent horns protruding from his forehead due to surgically implanted calcium deposits. The skin around them has cracked and callused, appearing as though they tore through his flesh. His left eye was replaced with a red crystal, the energy discharge that comes off of it having seared the flesh around it. His back is covered in scars due to various failings of his in his family&#039;s political ploys, creating an intricate and detailed design.&lt;br /&gt;
&lt;br /&gt;
His forearms, usually wrapped tightly in black cloth, are etched from the wrist to the shoulder in alchemical symbols of the Ancient Sith, with his chest having the equation many believe will lead them to eternal life branded onto it.&lt;br /&gt;
&lt;br /&gt;
His facial features show excessive amounts of decay, his lips having completely fallen off as well as his nostrils and ear lobes.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
To understand Samael&#039;s personality, one needs to look at his upbringing.  His mother, the only person he ever felt love or a connection to, died by his hands during a ritual for power.  His father, distant and emotionless, manipulated his son into killing rivals and would torture the boy for his failings.  He was abandoned by his uncle upon the death of his father, and due to the experiences he felt when he killed, would grow to become addicted to the sensation of taking another person&#039;s life.  He is a predator to the core, and has no strong emotional attachments of any kind.  &lt;br /&gt;
&lt;br /&gt;
However, he still has a sense of humor and tries to see the positive side of things, albeit in a dark way.  Due to his psychopathic tendencies, any display of emotion or a personality from Samael could just be a mask worn by the Krath to get close to an individual.&lt;br /&gt;
&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
==Weapons and Equipment==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]][[Category:Tarenti]][[Category:Krath]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141013</id>
		<title>Samael Ozriel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141013"/>
		<updated>2015-03-15T23:45:12Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Physical Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Krath&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Samael&lt;br /&gt;
|lastname=Ozriel&lt;br /&gt;
|homeworld=[[starwars:Umbara|Umbara]]&lt;br /&gt;
|birth=5 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:Umbaran|Umbaran]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=White&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|cyber=*Forehead: Calcium implants.&lt;br /&gt;
*Left eye: Crystal, alchemically altered.&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Light blue&lt;br /&gt;
|form=[[Vaapad]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[Verdanaian]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:8343|8343]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samael Ozriel&#039;&#039;&#039; is a [[EQ2|Krath Archpriest]] of [[Tarentum|Clan Tarentum]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Not Of This Generation===&lt;br /&gt;
Born in the Ghost Nebula in 5 ABY, Samael was the son to an Umbaran peasant who traded him to move up in society.  His &amp;quot;adopted&amp;quot; parents were an Umbaran nobleman and a witch, who would educate Samael in the ways of life inside the Ghost Nebula.  His new parents seemed to care for him, doting on their newborn like loving parents.  The mother, coming from a long line of Force Users, was the first to sense her new son&#039;s affinity for the Force.  His father, long been searching for a way to progress further in society, saw the boy as a means to an end.  He would be groomed to be a shadow warrior, eliminating obstacles in his fathers path to power.  Because of this desire, Samael was taught an unorthodox education which ranged from poisons to anatomy to assassination techniques as well as evidence removal. Demonstrating an unquenchable thirst for knowledge, Samael would also be taught by his mother in the ways of ancient magic that all women in her family were taught.  After five years of study, Samael had become equal to his mother in skill and efficiency, eventually murdering her in a ritual to further increase his power.  He was eleven at the time, and felt remorse over killing the only person who had ever shown him love. He would grow to resent his father, who seemed unaffected by his wife&#039;s death.&lt;br /&gt;
&lt;br /&gt;
Immediately following his mother&#039;s funeral, Samael had been tasked by his father to begin eliminating other nobleman.  Samael enjoyed the work, feeling a rush every time his victim expired in front of him.  With every success, Samael was met with another target, but with every failure came horrendous beatings by his father who would then place him inside a deprivation chamber that he had created for torturing others in his pursuit for power.  Inside the chamber, Samael would hear voices and hallucinate, garnering nuggets of hidden knowledge and half truths that the boy believed to be true.  After awhile, Samael began intentionally failing to spend more time in the chamber, eventually leaving evidence at multiple murder scenes that linked his father to the crimes.  There is no evidence to suggest that Samael was ever involved, but many of the nobleman in the Ghost Nebula suspected Samael orchestrated the rise and fall of his father the second he was placed inside the chamber for the first time.  &lt;br /&gt;
&lt;br /&gt;
After his father&#039;s incarceration, control of the Ozriel estate went to Samael&#039;s uncle, Tythis.  A drunk by trade, Tythis knew what his nephew was capable of and banished the younger Ozriel from his home so he could drink in peace and not worry about his ward.  Abandoned by his family, Samael had decided it was over for him on Umbara.  Shortly before the young Umbaran&#039;s departure, Tythis was found with his throat slit and tongue pulled through it.  Authorities have yet to solve the case, but it is believed to be one of Samael&#039;s kills.  This was when the young man was dubbed as &amp;quot;The Boogeyman&amp;quot;, having a tendency to come in the dark and leave without a trace other than a body. &lt;br /&gt;
&lt;br /&gt;
===Granny Granny Granny, Come Out With Me Instead===&lt;br /&gt;
&lt;br /&gt;
After leaving Umbara, Samael headed towards the one place in the galaxy he knew he could hide: Nar Shaddaa.  He stayed inside the Refugee center mostly, preying upon the others that had made it their home for necessities.  Here he met a lady that others had referred to as Granny, a local elder who gave people medicine and told stories to the children.  Blind and seemingly frail, she was a constant target for thugs and other hoodlums trying to make a name for themselves.  Granny, however, held dark secrets inside her and Samael would make it a point to frequent her dwelling often.  A strange bond was formed, one Samael hadn&#039;t felt since his mother, and the two lived in relative peace for a little while.  Granny would teach Samael what she knew about medicine, eventually revealing to him that the stories she told were more than just warnings to children.  She would teach Samael even more dark magic and Sith rituals, having learned it from an old flame in her younger days.  In exchange, Samael would ensure the hoodlums were no longer a problem.  Authorities had found numerous bodies in various stages of decay near the Starport landing pads, the perpetrator behind the crime never being discovered.  &lt;br /&gt;
&lt;br /&gt;
Unfortunately, age and illness would take Granny&#039;s life in 26 ABY, leaving Samael alone again.  Deciding emotional attachments weren&#039;t worth the eventual pain, he began targeting people in the Refugee sector that he knew had attachments.  Ozriel deemed that no one other than himself remembered his mother or Granny, and demanded that the fate of being forgotten not fall on him.  He would begin a spree of terror that would leave authorities and civilians alike frightened to be on the streets.  In his grief fueled rage, Samael murdered upwards of fifteen people, though the number has never been fully confirmed.  Shortly after a breakthrough was on the horizon, the bodies stopped piling up and all leads went cold.  Their main suspect, Samael, had seemingly vanished from the Smuggler&#039;s Moon.  &lt;br /&gt;
&lt;br /&gt;
===Consider Their Wishes===&lt;br /&gt;
&lt;br /&gt;
Upon leaving Nar Shaddaa, Samael began to follow a rumor he had heard about the Yridia system.  He had heard that there was a group of dark side users that might be able to further his own understanding of the magic his mother and Granny had taught him.  This pursuit led him across the galaxy, wanting to make sure he was prepared for anything that came at him once he arrived in the Yridia system.  His pilgrimage increased his knowledge and abilities, learning from various people on numerous planets and establishing contacts with organizations of a less than legal nature.  Some of the people he interacted with disappeared, but no one seemed to notice.   &lt;br /&gt;
&lt;br /&gt;
In 30 ABY, Samael made his way to the Yridia system and garnered the attention of Tarentum once he began his usual killing agenda.  Admiring his ability to avoid capture and his use of Sith magic and basic alchemy, the Summit of Tarentum offered him a home on one condition: The killing sprees in the Yridia system ended.  The Umbaran agreed and began learning what it was they had to teach the psychotic Samael.  A quick learner coupled with his thirst for knowledge saw the newly dubbed Krath grow in power rapidly, routinely crossing the lines with his study of forbidden arts.  Often using himself to experiment on, Samael would routinely push the boundaries of what his Summit deemed acceptable to further his own power and understanding.&lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
Appearing to be in his early thirties with a bald head and medium length beard, Samael stands at above average height for his people and carries a lithely built frame given to him from hours of training in assassination techniques and knife play. A ghostly white eye is set against equally pale skin, with two prominent horns protruding from his forehead due to surgically implanted calcium deposits. The skin around them has cracked and callused, appearing as though they tore through his flesh. His left eye was replaced with a red crystal, the energy discharge that comes off of it having seared the flesh around it. His back is covered in scars due to various failings of his in his family&#039;s political ploys, creating an intricate and detailed design.&lt;br /&gt;
&lt;br /&gt;
His forearms, usually wrapped tightly in black cloth, are etched from the wrist to the shoulder in alchemical symbols of the Ancient Sith, with his chest having the equation many believe will lead them to eternal life branded onto it.&lt;br /&gt;
&lt;br /&gt;
His facial features show excessive amounts of decay, his lips having completely fallen off as well as his nostrils and ear lobes.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
==Weapons and Equipment==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]][[Category:Tarenti]][[Category:Krath]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141012</id>
		<title>Samael Ozriel</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Samael_Ozriel&amp;diff=141012"/>
		<updated>2015-03-15T23:43:23Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Krath&lt;br /&gt;
|image=&lt;br /&gt;
|firstname=Samael&lt;br /&gt;
|lastname=Ozriel&lt;br /&gt;
|homeworld=[[starwars:Umbara|Umbara]]&lt;br /&gt;
|birth=5 ABY&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:Umbaran|Umbaran]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=White&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|cyber=*Forehead: Calcium implants.&lt;br /&gt;
*Left eye: Crystal, alchemically altered.&lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber=Light blue&lt;br /&gt;
|form=[[Vaapad]]&lt;br /&gt;
|weapons=Lightsaber&lt;br /&gt;
|fightingstyle=[[Verdanaian]]&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Tarentum|Clan Tarentum]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:8343|8343]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samael Ozriel&#039;&#039;&#039; is a [[EQ2|Krath Archpriest]] of [[Tarentum|Clan Tarentum]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Not Of This Generation===&lt;br /&gt;
Born in the Ghost Nebula in 5 ABY, Samael was the son to an Umbaran peasant who traded him to move up in society.  His &amp;quot;adopted&amp;quot; parents were an Umbaran nobleman and a witch, who would educate Samael in the ways of life inside the Ghost Nebula.  His new parents seemed to care for him, doting on their newborn like loving parents.  The mother, coming from a long line of Force Users, was the first to sense her new son&#039;s affinity for the Force.  His father, long been searching for a way to progress further in society, saw the boy as a means to an end.  He would be groomed to be a shadow warrior, eliminating obstacles in his fathers path to power.  Because of this desire, Samael was taught an unorthodox education which ranged from poisons to anatomy to assassination techniques as well as evidence removal. Demonstrating an unquenchable thirst for knowledge, Samael would also be taught by his mother in the ways of ancient magic that all women in her family were taught.  After five years of study, Samael had become equal to his mother in skill and efficiency, eventually murdering her in a ritual to further increase his power.  He was eleven at the time, and felt remorse over killing the only person who had ever shown him love. He would grow to resent his father, who seemed unaffected by his wife&#039;s death.&lt;br /&gt;
&lt;br /&gt;
Immediately following his mother&#039;s funeral, Samael had been tasked by his father to begin eliminating other nobleman.  Samael enjoyed the work, feeling a rush every time his victim expired in front of him.  With every success, Samael was met with another target, but with every failure came horrendous beatings by his father who would then place him inside a deprivation chamber that he had created for torturing others in his pursuit for power.  Inside the chamber, Samael would hear voices and hallucinate, garnering nuggets of hidden knowledge and half truths that the boy believed to be true.  After awhile, Samael began intentionally failing to spend more time in the chamber, eventually leaving evidence at multiple murder scenes that linked his father to the crimes.  There is no evidence to suggest that Samael was ever involved, but many of the nobleman in the Ghost Nebula suspected Samael orchestrated the rise and fall of his father the second he was placed inside the chamber for the first time.  &lt;br /&gt;
&lt;br /&gt;
After his father&#039;s incarceration, control of the Ozriel estate went to Samael&#039;s uncle, Tythis.  A drunk by trade, Tythis knew what his nephew was capable of and banished the younger Ozriel from his home so he could drink in peace and not worry about his ward.  Abandoned by his family, Samael had decided it was over for him on Umbara.  Shortly before the young Umbaran&#039;s departure, Tythis was found with his throat slit and tongue pulled through it.  Authorities have yet to solve the case, but it is believed to be one of Samael&#039;s kills.  This was when the young man was dubbed as &amp;quot;The Boogeyman&amp;quot;, having a tendency to come in the dark and leave without a trace other than a body. &lt;br /&gt;
&lt;br /&gt;
===Granny Granny Granny, Come Out With Me Instead===&lt;br /&gt;
&lt;br /&gt;
After leaving Umbara, Samael headed towards the one place in the galaxy he knew he could hide: Nar Shaddaa.  He stayed inside the Refugee center mostly, preying upon the others that had made it their home for necessities.  Here he met a lady that others had referred to as Granny, a local elder who gave people medicine and told stories to the children.  Blind and seemingly frail, she was a constant target for thugs and other hoodlums trying to make a name for themselves.  Granny, however, held dark secrets inside her and Samael would make it a point to frequent her dwelling often.  A strange bond was formed, one Samael hadn&#039;t felt since his mother, and the two lived in relative peace for a little while.  Granny would teach Samael what she knew about medicine, eventually revealing to him that the stories she told were more than just warnings to children.  She would teach Samael even more dark magic and Sith rituals, having learned it from an old flame in her younger days.  In exchange, Samael would ensure the hoodlums were no longer a problem.  Authorities had found numerous bodies in various stages of decay near the Starport landing pads, the perpetrator behind the crime never being discovered.  &lt;br /&gt;
&lt;br /&gt;
Unfortunately, age and illness would take Granny&#039;s life in 26 ABY, leaving Samael alone again.  Deciding emotional attachments weren&#039;t worth the eventual pain, he began targeting people in the Refugee sector that he knew had attachments.  Ozriel deemed that no one other than himself remembered his mother or Granny, and demanded that the fate of being forgotten not fall on him.  He would begin a spree of terror that would leave authorities and civilians alike frightened to be on the streets.  In his grief fueled rage, Samael murdered upwards of fifteen people, though the number has never been fully confirmed.  Shortly after a breakthrough was on the horizon, the bodies stopped piling up and all leads went cold.  Their main suspect, Samael, had seemingly vanished from the Smuggler&#039;s Moon.  &lt;br /&gt;
&lt;br /&gt;
===Consider Their Wishes===&lt;br /&gt;
&lt;br /&gt;
Upon leaving Nar Shaddaa, Samael began to follow a rumor he had heard about the Yridia system.  He had heard that there was a group of dark side users that might be able to further his own understanding of the magic his mother and Granny had taught him.  This pursuit led him across the galaxy, wanting to make sure he was prepared for anything that came at him once he arrived in the Yridia system.  His pilgrimage increased his knowledge and abilities, learning from various people on numerous planets and establishing contacts with organizations of a less than legal nature.  Some of the people he interacted with disappeared, but no one seemed to notice.   &lt;br /&gt;
&lt;br /&gt;
In 30 ABY, Samael made his way to the Yridia system and garnered the attention of Tarentum once he began his usual killing agenda.  Admiring his ability to avoid capture and his use of Sith magic and basic alchemy, the Summit of Tarentum offered him a home on one condition: The killing sprees in the Yridia system ended.  The Umbaran agreed and began learning what it was they had to teach the psychotic Samael.  A quick learner coupled with his thirst for knowledge saw the newly dubbed Krath grow in power rapidly, routinely crossing the lines with his study of forbidden arts.  Often using himself to experiment on, Samael would routinely push the boundaries of what his Summit deemed acceptable to further his own power and understanding.&lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
==Personality==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
==Weapons and Equipment==&lt;br /&gt;
*Forthcoming.&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Characters]][[Category:Tarenti]][[Category:Krath]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kah_Manet&amp;diff=133705</id>
		<title>Kah Manet</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kah_Manet&amp;diff=133705"/>
		<updated>2014-06-26T15:03:01Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sentinel&lt;br /&gt;
|image=[[File:KahKillsStormtrooper.jpg|250px]]&lt;br /&gt;
|firstname= Kah Manet&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:Gungan|Gungan]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Black&lt;br /&gt;
|height=2.25 meters&lt;br /&gt;
|weight=83 kilograms&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies=*[[Liam Torun]]&lt;br /&gt;
*[[Odan-Urr]]&lt;br /&gt;
|enemies=[[starwars:Stormtrooper|Stormtroopers]]&lt;br /&gt;
|saber=Red&lt;br /&gt;
|form=&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Executive Officer, [[Knights of Allusis]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Odan-Urr|House Odan-Urr]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:8343|8343]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kah Manet&#039;&#039;&#039;, also known as the &#039;&#039;Scourge of Lianorm&#039;&#039;, is an [[starwars:Otolla|Otolla]] [[starwars:Gungan|Gungan]] and [[starwars:Jedi|Jedi]] [[Sentinel]] of [[Odan-Urr|House Odan-Urr]]. A member of the [[Knights of Allusis]], he grew up on [[starwars:Naboo|Naboo]] during its years as an [[starwars:Galactic Empire|Imperial]] world, living as a freedom fighter for his people for most of his life. After the [[starwars:Galactic Civil War|Galactic Civil War&#039;s]] end and the liberation of his world, his path found him learning the ways of the Jedi on [[New Tython]], and to this day he fights the forces of darkness alongside the Odanites.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
No one is sure what Kah Manet&#039;s childhood was like, but his people&#039;s stories of him claim it to be ordinary.  He was a warrior among his people, born and raised to be one by his father and taught the Paonga family style that was passed down through father to son.  He grew up on Naboo, spending the majority of his time near [[starwars:Lianorm Swamp|Lianorm Swamp.]] &lt;br /&gt;
&lt;br /&gt;
What is known about Kah Manet starts in the year 14 ABY, when slavers and remnants of the Imperial Army came down to the surface of Naboo and began enslaving the Gungan population.  Kah, along with his family, created a guerilla freedom fighter group but not doing much beyond being a nuisance.  It wasn&#039;t until twelve years later, and the death of Kah&#039;s family, did the freedom fighters get the galvanizing martyrs they needed. With the Manet&#039;s dead, others flocked to their cause to avenge the noble warrior family.  &lt;br /&gt;
&lt;br /&gt;
Kah spent most of his time from then on harassing supply lines and performing night raids on slaver camps and settlements, only to escape into the swamps.  Whatever captives they found, he and his men would free and then kill the slavers.  When word got out of the rising death toll, the Imperial Remnant placed a bounty on &amp;quot;The Scourge of Lianorm&amp;quot;, a title Kah found amusing.  &lt;br /&gt;
&lt;br /&gt;
===Swamp Fox===&lt;br /&gt;
&lt;br /&gt;
Not wishing to place anyone in danger, Kah and his men would hide in the swamps and utilize the natural cover they provided to perform more ambushes, only coming in contact with others when supplies were completely used up. The needs of his people, that of freedom and retribution, had become Kah&#039;s purpose and he utilized the raids on slaver&#039;s and Imperial patrols to acquire anything they could use to help themselves.  As more joined his resistance, they became well armed due to the scavenging done by the Gungan. As the years wore on, Kah became cold and cynical and developed a slight bloodthirst.  When Imperial scouts found the remains of a patrol, it was reported to be far from a dry affair.  &lt;br /&gt;
&lt;br /&gt;
In 26 ABY, the Imperial Remnant hired a mercenary named Fett to hunt down and kill the Scourge of Lianorm.  Through sources on Naboo and in Imperial networks, Kah was able to discover the location of Fett and set up an ambush.  He caught the mercenary in a crossfire, who then called for reinforcements. Reports of what happened next are hazy, but Kah and his troops managed to rout the enemy and take Fett captive.  One week later, Fett was reported dead by Imperial agents who found his corpse near a lake.  The body was reported to have had it&#039;s legs cut off at the knee.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
&lt;br /&gt;
Kah is tall for an Otolla, with long limbs and a strong body. His skin is a deep purple, while his black eyes often terrify opponents. While some Gungans draw ridicule for their appearance, Kah&#039;s visage is terrifying, marred with scars and adorned with ridges and spines more prominent than in most of his kind. He dresses in a more tribal interpretation of Jedi garb, wearing dark brown leggings and kilt but having bare feet, hands, and chest whenever possible. The skull of a wild beast adorns his right shoulder, while tribal beads loop around his neck.&lt;br /&gt;
&lt;br /&gt;
==Weapons and Equipment==&lt;br /&gt;
&lt;br /&gt;
====[[Sarak Shai|Sarak Shai&#039;s]] Lightsaber====&lt;br /&gt;
&lt;br /&gt;
Originally built by the [[starwars:Yuuzhan Vong|Yuuzhan Vong]] [[Sith]], Sarak Shai, this weapon was crafted by the extragalactic alien out of the tail spike of a fallen beast. Built to house mechanical parts in an organic shell, a metaphor for what Shai himself had become within [[Plagueis]], the weapon was a proverbial manifestation for everything considered sin under Vong teachings and was used by the heretic to bring down the wrath of the Vong Gods on his foes. It was wielded by Shai until his death, at the hands of [[Tur&#039;el Sokar]].&lt;br /&gt;
&lt;br /&gt;
Tur&#039;el, an acolyte of Sith teachings as well at the time, fought Shai to the death before the leadership of Plagueis in order to be accepted into their House. Upon killing the Vong with it after his own blade was destroyed, Sokar took the weapon as a symbol of odds overcome, and used it throughout his adventures with the Ascendant House. Even as his conviction in darkness fell, and his search for balance turned him toward serving the Light, Tur&#039;el kept the finely-crafted instrument rather than building any other weapon. In time, he would bring it with him to Odan-Urr, and would use it in the [[Dark Crusade]].&lt;br /&gt;
&lt;br /&gt;
Midway through the Crusade, Tur&#039;el would volunteer to assist the Quaestor of Odan-Urr with a covert mission; having lived amongst Sith, civilians, and Jedi alike, he was ideal to sneak onto the captured [[New Tython]], assimilate into the masses, and dispense covert aid to the resistance. Before his departure on the mission, Tur&#039;el, one of Kah Manet&#039;s first friends amongst the Jedi, would entrust Shai&#039;s old weapon to Kah for safekeeping. Its shape and design was well-suited for the Gungan, who had used crafted bone weaponry all his life and was used to an organic feel, while it would symbolize the adoption of esoteric cultures and outsider views by the Jedi of Odan-Urr. This would make Kah, like Tur&#039;el before him, one of the rare few Jedi to utilize a red lightsaber in combat.&lt;br /&gt;
&lt;br /&gt;
====Femur Knives====&lt;br /&gt;
&lt;br /&gt;
A freedom fighter for years before he ever became a Jedi, Kah earned the name of Scourge of Lianorm by ambushing and slaughtering stormtroopers in the swamps near Paonga Lake. Eventually, both for the honor of his peoples&#039; ways and to frighten his opponents, he began to take trophies from their bodies and leave the mangled remains to demoralize them further. Among these trophies were the femurs of two different stormtroopers, each killed during a particularly hectic ambush. Having been taught by his father the arts of weapon crafting, he used these to craft a pair of daggers, long and slightly curved, yet balanced ideally for throwing as well.&lt;br /&gt;
&lt;br /&gt;
Each of these weapons is bound with tough, well-used leather, and bears small notches, markings, and symbols commemorating different events and lessons for the Gungan. A groove runs down the middle of each blade to help them draw free of a body, and to prevent blood from soaking the hands of their wielder. Though both blades are very old, they are still quite strong and well-maintained, and are a terror to Kah&#039;s foes to this day. Their only drawbacks are that, unlike vibroweapons or lightsabers, the bone of the weapons encounters additional difficulty in piercing some medium and heavy armors.&lt;br /&gt;
==Skills and Capabilities==&lt;br /&gt;
&lt;br /&gt;
Kah is both tall and strong, the pinnacle of Gungan battle prowess. These allow him to incorporate deadly strikes and kicks right alongside the Gungan grappling art of [[Paonga]] to overwhelm enemies physically, as well as using knives and polearms in combat with a proficiency born of a lifetime of practice. While it is a newer weapon to him, the lightsaber has become an extension of his arm as well, while the use of a lanky frame, uncanny jumping abilities, and his species&#039; renowned tongue to grab and throw objects make him an unpredictable and dangerous foe. Many underestimate the Gungans; Kah uses this to his advantage. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kah Manet has been under or against oppressors for his entire life. Growing up under the thumb of humanocentric Imperials and having fought the Empire and other tyrants for years, he&#039;s developed a unique outlook on life, a dynamic that includes both ruthlessness and justice. His moral compass is strong, but so too is his willingness to act. Thanks to the warrior culture of the Gungan people, he has always believed violence to have its place as a central fixture of life, but uses it to liberate rather than to subjugate; thus, while he&#039;ll be brutal and cold to enemies, he shows a rare camaraderie with allies and civilians, and will go so far as to be a jovial friend to those on his side. Kah is a warrior to the core, and so, does not associate battle with negativity; it&#039;s simply his way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciples of Odan-Urr]]&lt;br /&gt;
[[Category:DJB Characters]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Kah_Manet&amp;diff=130022</id>
		<title>Kah Manet</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Kah_Manet&amp;diff=130022"/>
		<updated>2014-01-13T21:46:01Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type=Sentinel&lt;br /&gt;
|image=[[File:KahKillsStormtrooper.jpg|250px]]&lt;br /&gt;
|firstname= Kah&lt;br /&gt;
|lastname= Manet&lt;br /&gt;
|homeworld=&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|species=[[starwars:Gungan|Gungan]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=Black&lt;br /&gt;
|height=2.25 meters&lt;br /&gt;
|weight=83 kilograms&lt;br /&gt;
|cyber=&lt;br /&gt;
|allies=*[[Liam Torun]]&lt;br /&gt;
*[[Odan-Urr]]&lt;br /&gt;
|enemies=[[starwars:Stormtrooper|Stormtroopers]]&lt;br /&gt;
|saber=Red&lt;br /&gt;
|form=&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=&lt;br /&gt;
|position=Executive Officer, [[Knights of Allusis]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Odan-Urr|House Odan-Urr]]&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:8343|8343]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kah Manet&#039;&#039;&#039;, also known as the &#039;&#039;Scourge of Lianorm&#039;&#039;, is an [[starwars:Otolla|Otolla]] [[starwars:Gungan|Gungan]] and [[starwars:Jedi|Jedi]] [[Sentinel]] of [[Odan-Urr|House Odan-Urr]]. A member of the [[Knights of Allusis]], he grew up on [[starwars:Naboo|Naboo]] during its years as an [[starwars:Galactic Empire|Imperial]] world, living as a freedom fighter for his people for most of his life. After the [[starwars:Galactic Civil War|Galactic Civil War&#039;s]] end and the liberation of his world, his path found him learning the ways of the Jedi on [[New Tython]], and to this day he fights the forces of darkness alongside the Odanites.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
No one is sure what Kah Manet&#039;s childhood was like, but his people&#039;s stories of him claim it to be ordinary.  He was a warrior among his people, born and raised to be one by his father and taught the Paonga family style that was passed down through father to son.  He grew up on Naboo, spending the majority of his time near [[starwars:Lianorm Swamp|Lianorm Swamp.]] &lt;br /&gt;
&lt;br /&gt;
What is known about Kah Manet starts in the year 14 ABY, when slavers and remnants of the Imperial Army came down to the surface of Naboo and began enslaving the Gungan population.  Kah, along with his family, created a guerilla freedom fighter group but not doing much beyond being a nuisance.  It wasn&#039;t until twelve years later, and the death of Kah&#039;s family, did the freedom fighters get the galvanizing martyrs they needed. With the Manet&#039;s dead, others flocked to their cause to avenge the noble warrior family.  &lt;br /&gt;
&lt;br /&gt;
Kah spent most of his time from then on harassing supply lines and performing night raids on slaver camps and settlements, only to escape into the swamps.  Whatever captives they found, he and his men would free and then kill the slavers.  When word got out of the rising death toll, the Imperial Remnant placed a bounty on &amp;quot;The Scourge of Lianorm&amp;quot;, a title Kah found amusing.  &lt;br /&gt;
&lt;br /&gt;
===Swamp Fox===&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
&lt;br /&gt;
Kah is tall for an Otolla, with long limbs and a strong body. His skin is a deep purple, while his black eyes often terrify opponents. While some Gungans draw ridicule for their appearance, Kah&#039;s visage is terrifying, marred with scars and adorned with ridges and spines more prominent than in most of his kind. He dresses in a more tribal interpretation of Jedi garb, wearing dark brown leggings and kilt but having bare feet, hands, and chest whenever possible. The skull of a wild beast adorns his right shoulder, while tribal beads loop around his neck.&lt;br /&gt;
&lt;br /&gt;
==Weapons and Equipment==&lt;br /&gt;
&lt;br /&gt;
====[[Sarak Shai|Sarak Shai&#039;s]] Lightsaber====&lt;br /&gt;
&lt;br /&gt;
Originally built by the [[starwars:Yuuzhan Vong|Yuuzhan Vong]] [[Sith]], Sarak Shai, this weapon was crafted by the extragalactic alien out of the tail spike of a fallen beast. Built to house mechanical parts in an organic shell, a metaphor for what Shai himself had become within [[Plagueis]], the weapon was a proverbial manifestation for everything considered sin under Vong teachings and was used by the heretic to bring down the wrath of the Vong Gods on his foes. It was wielded by Shai until his death, at the hands of [[Tur&#039;el Sokar]].&lt;br /&gt;
&lt;br /&gt;
Tur&#039;el, an acolyte of Sith teachings as well at the time, fought Shai to the death before the leadership of Plagueis in order to be accepted into their House. Upon killing the Vong with it after his own blade was destroyed, Sokar took the weapon as a symbol of odds overcome, and used it throughout his adventures with the Ascendant House. Even as his conviction in darkness fell, and his search for balance turned him toward serving the Light, Tur&#039;el kept the finely-crafted instrument rather than building any other weapon. In time, he would bring it with him to Odan-Urr, and would use it in the [[Dark Crusade]].&lt;br /&gt;
&lt;br /&gt;
Midway through the Crusade, Tur&#039;el would volunteer to assist the Quaestor of Odan-Urr with a covert mission; having lived amongst Sith, civilians, and Jedi alike, he was ideal to sneak onto the captured [[New Tython]], assimilate into the masses, and dispense covert aid to the resistance. Before his departure on the mission, Tur&#039;el, one of Kah Manet&#039;s first friends amongst the Jedi, would entrust Shai&#039;s old weapon to Kah for safekeeping. Its shape and design was well-suited for the Gungan, who had used crafted bone weaponry all his life and was used to an organic feel, while it would symbolize the adoption of esoteric cultures and outsider views by the Jedi of Odan-Urr. This would make Kah, like Tur&#039;el before him, one of the rare few Jedi to utilize a red lightsaber in combat.&lt;br /&gt;
&lt;br /&gt;
====Femur Knives====&lt;br /&gt;
&lt;br /&gt;
A freedom fighter for years before he ever became a Jedi, Kah earned the name of Scourge of Lianorm by ambushing and slaughtering stormtroopers in the swamps near Paonga Lake. Eventually, both for the honor of his peoples&#039; ways and to frighten his opponents, he began to take trophies from their bodies and leave the mangled remains to demoralize them further. Among these trophies were the femurs of two different stormtroopers, each killed during a particularly hectic ambush. Having been taught by his father the arts of weapon crafting, he used these to craft a pair of daggers, long and slightly curved, yet balanced ideally for throwing as well.&lt;br /&gt;
&lt;br /&gt;
Each of these weapons is bound with tough, well-used leather, and bears small notches, markings, and symbols commemorating different events and lessons for the Gungan. A groove runs down the middle of each blade to help them draw free of a body, and to prevent blood from soaking the hands of their wielder. Though both blades are very old, they are still quite strong and well-maintained, and are a terror to Kah&#039;s foes to this day. Their only drawbacks are that, unlike vibroweapons or lightsabers, the bone of the weapons encounters additional difficulty in piercing some medium and heavy armors.&lt;br /&gt;
==Skills and Capabilities==&lt;br /&gt;
&lt;br /&gt;
Kah is both tall and strong, the pinnacle of Gungan battle prowess. These allow him to incorporate deadly strikes and kicks right alongside the Gungan grappling art of [[Paonga]] to overwhelm enemies physically, as well as using knives and polearms in combat with a proficiency born of a lifetime of practice. While it is a newer weapon to him, the lightsaber has become an extension of his arm as well, while the use of a lanky frame, uncanny jumping abilities, and his species&#039; renowned tongue to grab and throw objects make him an unpredictable and dangerous foe. Many underestimate the Gungans; Kah uses this to his advantage. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kah Manet has been under or against oppressors for his entire life. Growing up under the thumb of humanocentric Imperials and having fought the Empire and other tyrants for years, he&#039;s developed a unique outlook on life, a dynamic that includes both ruthlessness and justice. His moral compass is strong, but so too is his willingness to act. Thanks to the warrior culture of the Gungan people, he has always believed violence to have its place as a central fixture of life, but uses it to liberate rather than to subjugate; thus, while he&#039;ll be brutal and cold to enemies, he shows a rare camaraderie with allies and civilians, and will go so far as to be a jovial friend to those on his side. Kah is a warrior to the core, and so, does not associate battle with negativity; it&#039;s simply his way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciples of Odan-Urr]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:KahKillsStormtrooper.jpg&amp;diff=130021</id>
		<title>File:KahKillsStormtrooper.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:KahKillsStormtrooper.jpg&amp;diff=130021"/>
		<updated>2014-01-13T21:26:53Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Jaredi_Edius&amp;diff=88740</id>
		<title>Talk:Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Jaredi_Edius&amp;diff=88740"/>
		<updated>2009-12-25T00:40:48Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;That link thing should be gone&lt;br /&gt;
&lt;br /&gt;
But you haven&#039;t added any links.  Add some links, and then the tag will be removed.  -- [[image:muz.png]] 23:22pm, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Why should it be gone? There&#039;s not a single wiki link in your entire article - from my quick scan. &amp;quot;Dark Jedi&amp;quot;, &amp;quot;Dark Brotherhood Era&amp;quot;, &amp;quot;Ylith Atema&amp;quot;, &amp;quot;Macron&amp;quot;, &amp;quot;Clan Naga Sadow&amp;quot;, your dossier and homeworld/species can be linked to the DB site and SW wiki, etc. Just helps to connect your page with other pages, which is what the link thing means. &lt;br /&gt;
&lt;br /&gt;
For example: &amp;lt;NOWIKI&amp;gt;[[RevengeX Palpatine|Your Master]]&amp;lt;/NOWIKI&amp;gt; will link to Your Master&#039;s page.&lt;br /&gt;
[[RevengeX Palpatine|Your Master]]. --[[User:Shadow Taldrya|Shadow Taldrya]] 21:24, 20 February 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
All I was saying, I think it should be gone&lt;br /&gt;
&lt;br /&gt;
There, no there are 2 links&lt;br /&gt;
&lt;br /&gt;
External links don&#039;t count - besides the fact that you did them incorrectly.  Before you do any further Wiki work, I&#039;m requesting (as the Wiki Tribune and instructor) that you take the Wiki Basics course at the Shadow Academy.  Your need of understanding the Wiki is too great to ignore. --[[User:Tron|Tron]] 16:57, 21 February 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
Also, please use the &amp;quot;Show Preview&amp;quot; option when updating your page, instead of saving it everytime.  You can still see what&#039;s been changed using &amp;quot;Show Preview&amp;quot; and it helps the wiki staff when you don&#039;t make so many updates in such a short period of time.  Thanks --[[User:Halcyon|Halcyon]] 20:54, 21 February 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
Was just wondering if perhaps we could delete this page, and allow me to restart.  With the upcoming RoS, I don&#039;t want some people taking information from this that isn&#039;t valid.  I&#039;ll try and work on it before the RoS, but I may not have time. --[[User:Jaredi Edius|Sarak Jemaane]] 19:39, 24 December 2009 (EST)&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nix_Graves&amp;diff=69486</id>
		<title>Nix Graves</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nix_Graves&amp;diff=69486"/>
		<updated>2009-08-15T02:51:00Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type = Obelisk&lt;br /&gt;
|image=[[Image:Wolfman.jpg|250px]]&lt;br /&gt;
|name=Nix Graves&lt;br /&gt;
|homeworld=Uvena prime&lt;br /&gt;
|birth=32 BBY&lt;br /&gt;
|death=Still living.&lt;br /&gt;
|species=shistavanen&lt;br /&gt;
|gender=male&lt;br /&gt;
|hair=brown&lt;br /&gt;
|eyes=brown&lt;br /&gt;
|height=1.8 meters &lt;br /&gt;
|weight=230 pounds &lt;br /&gt;
|cyber=&lt;br /&gt;
|allies=[[Fremoc &amp;quot;Demonic&amp;quot; Pepoi]], [[Ryuk]], [[Arack Tavar]]&lt;br /&gt;
|enemies=Anyone who stands in my way of power.&lt;br /&gt;
|saber=none&lt;br /&gt;
|form=none&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=bounty hunter and bar bouncer.&lt;br /&gt;
|position=Commander of  Sapphire Squadron&lt;br /&gt;
|era=dark brotherhood era&lt;br /&gt;
|affiliation=[[Clan Naga Sadow]]&lt;br /&gt;
|ship=VT-49 Decimator. &lt;br /&gt;
|masters=[[Fremoc &amp;quot;Demonic&amp;quot; Pepoi]]&lt;br /&gt;
|apprentices=none&lt;br /&gt;
|dossier=[[dossier:10706|10706]]&lt;br /&gt;
}}&lt;br /&gt;
== Character History ==&lt;br /&gt;
Nix rasied himself on his home planet of Uvena prime. Living as a theft stealing food . He was looked down upon by the elders and cast out of his village at the age of 14. He then went to work at a local spacer bar as a bouncer and to beat the bar tab out of drunk spacers. soon after a bounty hunter by the name of Snoova had stoped by the bar looking for some info on a shistavanen bounty he had. Nix had seen the bounty he was after so Snoova had asked Nix to help him track the bounty down. With Nix&#039;s strong senses they tracked the bounty all the way in the out laying woods. there Nix got into a fight with the bounty and Snoova got to see Nix&#039;s wild side. This was enough to Snoova to give Nix a chance to learn a bit or to about bounty hunting. Nix spent the next six years with Snoova training and bounty hunting. Nix took small jobs from the black sun and also worked with the aurodium sword. Soon after joining the Dark Brotherhood did Nix gave up bounty hunting.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
Nix body armor is flexable Cortosis weave body suit. The body suit has a internal chest plate and shoulder plates that run down to his wrists. NIx&#039;s lower half is less protected due to that fact the he cant wear most boots because of his hound shaped legs. His thighs however are also covered by the body suit.The suit is jet black execpt for the red tops of his shoulders.&lt;br /&gt;
&lt;br /&gt;
Nix wears no helmet because it restricts his head movement and affects his natural night vision that all shistavanens have. On Nix&#039;s wristes he has a communicator that he uses to talk to his other team mates of Sapphire Squadron. &lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Nix allways carries twin BlasTech K-14 blasters holstered on both hips. He was given the pair of pistols from his bounty hunting master and friend Snoova the wookiee. He also carries a pair of vibro daggers that he used as a young wolf on Uvena prime. Nix likes to fight up close so he can let his enemys see his glowing red eyes before they die. Nix uses the DLT-20A  blaster rifle manufactured by BlasTech Industries. The BlasTech DLT-20A blaster rifle has a long-barrelled rifle (sometimes referred to as a &#039;longblaster&#039;) with a top-mounted rangefinder and electronic sight. This was one of the few blaster models produced with a magnatomic adhesion grip, keeping the weapon firmly in the wielder&#039;s grip. With additional collimating rings and longer conduits of galven circuity, these rifles are have improved consistency in their shots.&lt;br /&gt;
&lt;br /&gt;
==Ship==&lt;br /&gt;
 &lt;br /&gt;
Nix&#039;s ship is a heavily armed Imperial transport ship called HoundsBane. Nix stole this ship while he was bountyhunting with his friend Snoova the wookiee. The HoundsBane has two Laser cannon turrets and three Missile launchers. HoundsBane can carry up to six passengers and needs four to man the turrets and crew the ship.&lt;br /&gt;
[[Image:VT-49_Decimator.jpg|thumb|The HoundsBane]] &lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Commander of  Sapphire Squadron&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
Anything you&#039;re proud of.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category:Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nix_Graves&amp;diff=69484</id>
		<title>Nix Graves</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nix_Graves&amp;diff=69484"/>
		<updated>2009-08-15T02:48:24Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Ship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type = Obelisk&lt;br /&gt;
|image=[[Image:Wolfman.jpg|250px]]&lt;br /&gt;
|name=Nix Graves&lt;br /&gt;
|homeworld=Uvena prime&lt;br /&gt;
|birth=32 BBY&lt;br /&gt;
|death=Still living.&lt;br /&gt;
|species=shistavanen&lt;br /&gt;
|gender=male&lt;br /&gt;
|hair=brown&lt;br /&gt;
|eyes=brown&lt;br /&gt;
|height=1.8 meters &lt;br /&gt;
|weight=230 pounds &lt;br /&gt;
|cyber=&lt;br /&gt;
|allies=[[Fremoc &amp;quot;Demonic&amp;quot; Pepoi]], [[Ryuk]], [[Arack Tavar]]&lt;br /&gt;
|enemies=Anyone who stands in my way of power.&lt;br /&gt;
|saber=none&lt;br /&gt;
|form=none&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=bounty hunter and bar bouncer.&lt;br /&gt;
|position=Commander of  Sapphire Squadron&lt;br /&gt;
|era=dark brotherhood era&lt;br /&gt;
|affiliation=[[Clan Naga Sadow]]&lt;br /&gt;
|ship=VT-49 Decimator. &lt;br /&gt;
|masters=[[Fremoc &amp;quot;Demonic&amp;quot; Pepoi]]&lt;br /&gt;
|apprentices=none&lt;br /&gt;
|dossier=[[dossier:10706|10706]]&lt;br /&gt;
}}&lt;br /&gt;
== Character History ==&lt;br /&gt;
Nix rasied himself on his home planet of Uvena prime. Living as a theft stealing food . He was looked down upon by the elders and cast out of his village at the age of 14. He then went to work at a local spacer bar as a bouncer and to beat the bar tab out of drunk spacers. soon after a bounty hunter by the name of Snoova had stoped by the bar looking for some info on a shistavanen bounty he had. Nix had seen the bounty he was after so Snoova had asked Nix to help him track the bounty down. With Nix&#039;s strong senses they tracked the bounty all the way in the out laying woods. there Nix got into a fight with the bounty and Snoova got to see Nix&#039;s wild side. This was enough to Snoova to give Nix a chance to learn a bit or to about bounty hunting. Nix spent the next six years with Snoova training and bounty hunting. Nix took small jobs from the black sun and also worked with the aurodium sword. Soon after joining the Dark Brotherhood did Nix gave up bounty hunting.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
Nix body armor is flexable Cortosis weave body suit. The body suit has a internal chest plate and shoulder plates that run down to his wrists. NIx&#039;s lower half is less protected due to that fact the he cant wear most boots because of his hound shaped legs. His thighs however are also covered by the body suit.The suit is jet black execpt for the red tops of his shoulders.&lt;br /&gt;
&lt;br /&gt;
Nix wears no helmet because it restricts his head movement and affects his natural night vision that all shistavanens have. On Nix&#039;s wristes he has a communicator that he uses to talk to his other team mates of Sapphire Squadron. &lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Nix allways carries twin BlasTech K-14 blasters holstered on both hips. He was given the pair of pistols from his bounty hunting master and friend Snoova the wookiee. He also carries a pair of vibro daggers that he used as a young wolf on Uvena prime. Nix likes to fight up close so he can let his enemys see his glowing red eyes before they die. Nix uses the DLT-20A  blaster rifle manufactured by BlasTech Industries. The BlasTech DLT-20A blaster rifle has a long-barrelled rifle (sometimes referred to as a &#039;longblaster&#039;) with a top-mounted rangefinder and electronic sight. This was one of the few blaster models produced with a magnatomic adhesion grip, keeping the weapon firmly in the wielder&#039;s grip. With additional collimating rings and longer conduits of galven circuity, these rifles are have improved consistency in their shots.&lt;br /&gt;
&lt;br /&gt;
==Ship==&lt;br /&gt;
[[Image:VT-49_Decimator.jpg|thumb|The HoundsBane]] &lt;br /&gt;
Nix&#039;s ship is a heavily armed Imperial transport ship called HoundsBane. Nix stole this ship while he was bountyhunting with his friend Snoova the wookiee. The HoundsBane has two Laser cannon turrets and three Missile launchers. HoundsBane can carry up to six passengers and needs four to man the turrets and crew the ship.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Commander of  Sapphire Squadron&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
Anything you&#039;re proud of.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category:Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Krizznakk_%22Khioo%22&amp;diff=69466</id>
		<title>Talk:Krizznakk &quot;Khioo&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Talk:Krizznakk_%22Khioo%22&amp;diff=69466"/>
		<updated>2009-08-14T16:20:39Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quality ==&lt;br /&gt;
&lt;br /&gt;
Please try to avoid writing in the first person. Thanks. --[[User:RevengeX|RevengeX Palpatine]] 06:45, 9 November 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
* As Rev has already said, try to avoid writing in first person view when writing a character article. If you need/want any help, contact me and I&#039;ll help you out. --[[User:Anubis Wrath|Anubis]] 19:43, 9 November 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
I hope no one minds, but I fixed some misspelled words and the 1st person problem.  If it is a problem, I can revert it back.  --[[Jaredi Edius]]&lt;br /&gt;
&lt;br /&gt;
== Article name ==&lt;br /&gt;
&lt;br /&gt;
According to [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=10209 your dossier], your name is &amp;quot;Jon Khioo&amp;quot;.  Identity crisis? --[[User:RevengeX|RevengeX Palpatine]] 09:14, 9 November 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
Krizznakk, I recommend writing in the third person, as in write it like someone else telling the story, not the main character. This makes it seem less like a story and more like a factual autobiography.&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Michael_Arkarso&amp;diff=69343</id>
		<title>Michael Arkarso</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Michael_Arkarso&amp;diff=69343"/>
		<updated>2009-08-06T00:30:42Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character&lt;br /&gt;
|type=Obelisk&lt;br /&gt;
|name=Michael Arkarso&lt;br /&gt;
|image=[[image:obiwan01.jpg]]&lt;br /&gt;
|homeworld=Delasol&lt;br /&gt;
|birth=20 BBY&lt;br /&gt;
|death=&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.65 meters&lt;br /&gt;
|weight=70 kg&lt;br /&gt;
|skin=White&lt;br /&gt;
|hair=Grey to Brown, originally Brown&lt;br /&gt;
|eyes=Blue to Green&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=[[Clan Scholae Palatinae]]&lt;br /&gt;
|dossier=4867&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== From Hero to Traitor ===&lt;br /&gt;
&#039;&#039;3 BBY to 10 ABY Early History&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:mike_01.gif|left]]After graduation from the Imperial academy Michael Arkarso started a career as fighter pilot few years before the incident on the moon of Yavin IV. His first assignment was in a TIE Fighter Squadron on the VSD Narrador. He wasn&#039;t the best pilot, maybe not even a good one, but he had a clear view on dangers, wasn&#039;t too heroic and with some additional luck he was able to manage to survive in his squadron, a squadron with a very high loss rate.&lt;br /&gt;
&lt;br /&gt;
A bit more then a year had passed till [http://starwars.wikia.com/wiki/Zaarin Admiral Demetrius Zaarin] took notice of Michael, who had achieved the rank of Lieutenant in the meantime . The admiral transferred Michael to his own fleet, first as pilot, but pretty soon in management positions in his various fighter development projects. Within five years under the command of Admiral Zaarin Michael became Rear Admiral and a person with some influence in Admiral Zaarin&#039;s fleet. Dreaming of a glorious career in the navy Michael didn&#039;t realise Zaarin&#039;s motivation fully. Not that he didn&#039;t expect Zaarin turning sides, but he didn&#039;t expect Zaarin proceeding with his plans that early.&lt;br /&gt;
&lt;br /&gt;
Michael might have played an important role in Zaarin&#039;s plans, but he got captured by loyal imperial units pretty early in the conflict between Zaarin and the emperor.&lt;br /&gt;
&lt;br /&gt;
Michael got imprisoned on an unimportant swamp world, waiting on his trial that was scheduled for a time when the empire would have already stopped Zaarin&#039;s rebellion and would have captured all of Zaarin&#039;s command officers, but the fate of the galaxy was about to change and the empire started to concentrate on the Rebel Alliance. So the Imperial Army abandoned the swamp world and left Michael in a dark cell without any daylight. In the darkness of his cell Michael started to notice his growing force senses which finally helped him escaping from the prison. Those who knew Michael before would have said he changed in that time others would have said he got mad.&lt;br /&gt;
&lt;br /&gt;
He returned to a remnant group of Zaarin&#039;s fleet that defected to the Rebel Alliance short later, like most of the remnants of Vice Admiral Harkov&#039;s and Admiral Zaarin&#039;s fleets. In the civil war that followed the death of the emperor Michael fought on the side of the Rebel Alliance, later on the side of the early Republic. In the late stages of this war Michael recovered his emotional balance.&lt;br /&gt;
&lt;br /&gt;
=== Prophet of Damnation ===&lt;br /&gt;
&#039;&#039;10 ABY to 22 ABY In the Star Vipers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:mike_02.gif|left]]Six years after the Battle of Endor and 10 years after the Battle of Yarvin Michael returned to Arfis, the home of House Arkarso. Even after a few weeks being back there, he took notice of the old rivalries between House Arkarso and the other houses, especially House Berkana, that had turned into a hot conflict. [[Duga Taldrya Arkarso|Duga Arkarso]] wasn&#039;t only the head of House Arkarso at that time, his influence in the council of the houses also started to grow. The first clash between the houses was on a dark rocky world where Michael managed to escape from a duel with the leader of the Berkana family, Phoenix Berkana, barely alive. The conflict, later references as &#039;War of the Seven Moons&#039;, ended without a clear winner leaving the question for the dominating house undecided.&lt;br /&gt;
&lt;br /&gt;
In the following two years Michael risen in the ranks of the Dark Jedi of House Arkarso, while the house managed to stabilise the position as the dominating house and Duga became leader of the council. In this period there was just a single longer incident with the other houses, but House Arkarso managed to dominate this conflict. But the seismic waves of a Republic dominating the remaining conflicts and increasing their influence all over the galaxy had finally reached Arfis and the power of the house was shrinking.&lt;br /&gt;
&lt;br /&gt;
Michael, like many of the lower Arkasan were blinded by arrogance and didn&#039;t realise the danger in the situation, until a former member of House Arkarso, Morgan Arkarso, was leading a coalition of the Houses Berkana and Laconius into rebellion against Lord Duga Arkarso and the dominance of his house. Michael Arkarso was leading a regiment on Sef Narandos in the Nos Versam system. They were soon the last resistance on the planet trying to defend the great hall against the armies of both houses. Duga Arkaso fortified the Arkarsan homeworld in the mean time. Michael wasn&#039;t able to hold the positions close to the hall and they were forced to retreat.&lt;br /&gt;
&lt;br /&gt;
The remnants of the regiment managed to escape from the Sef Narandos and returned to Arfis. The battle on that planet was already over and the planet was abandoned again. Just the burned down ruins of the once so great House Arkarso were remaining. Michael stayed a few days in the ruins of the temple on Arfis before he took his last possessions an left the planet.&lt;br /&gt;
&lt;br /&gt;
Michael spent the next years wandering through the without a greater plan. He spent a lot of time on Coruscant and Yavin 4 studying the path of the Jedi.&lt;br /&gt;
&lt;br /&gt;
=== Covered by Darkness ===&lt;br /&gt;
&#039;&#039;22 ABY to 26 ABY In Clan Taldryan&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:mike_03.gif|left]]22 years had passed since the Battle of Yarvin when Michael joined [[House Dinaari]] and [[Clan Taldryan]] like Duga Arkarso did before. He was pretty soon assigned to the [[Dark Fire Brigade]], where he fought a couple of minor battles in the name of the Clan. For a long time he stayed pretty much unnoticed by clan leaders and became a faceless soldier in the ranks of the clan in all the conflicts with the other clans. One year after he had joined the clan he fought together with Duga Arkarso and [[Shadow Taldrya]] in the Obelisk Rite of Supremacy. In the second year in his clan he even achieved the position of Battleteam Leader of the Dark Fire Brigade, but through political struggles and personal disappointments he gave up the position a short time later.&lt;br /&gt;
&lt;br /&gt;
25 years after the Battle of Yavin Michael got reactivated again. The [[Third Brotherhood Civil War]] has started. A clone of the Grand Master of the Brotherhood, Jac Cotelin, was trying to conquer the throne from his original. For a long time most of the Dark Jedi weren&#039;t sure who was the real Jac Cotelin. Michael had fallen into a deep rage in this conflict, fighting even clan mates, obsessed by being on the side of the right Jac. At the end of the conflict he had earned a Grand Cross of the Dark Side.&lt;br /&gt;
&lt;br /&gt;
After the war Michael seen the turning point in his life. The last three years had driven Michael deeper into the realms of the dark side than he ever imagined. He began to return to return to the path he followed earlier in his life.&lt;br /&gt;
&lt;br /&gt;
Half a year after the end of the civil war Michael became commander of the Dark Fire Brigade again. Michael dissapeared on a boarding mission, where the brigade got the assignment to take out a Stardestroyer of the Imperial Remnant short after Michael got the command.&lt;br /&gt;
&lt;br /&gt;
For a few weeks he stayed with the survivors of the remnant forces before he returned to Coruscant again.&lt;br /&gt;
&lt;br /&gt;
=== Changing his own Fate ===&lt;br /&gt;
&#039;&#039;26 ABY to 31 ABY In Clan Scholae Palatinae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Later in the same year Michael appeared in the ranks of the [[Clan Scholae Palatinae]]. Again Michael fought in the wars, first in the [[Second Darkness]] and one year later in the Vong Incursion, but different to most of the other Dark Jedi that were shocked by the fact that the Yuuzhan Vong had conquered [[Antei]], Michael&#039;s fear had been gone.&lt;br /&gt;
&lt;br /&gt;
In the following three years Michael had several more or less unimportant positions within his new clan. Most of the time he stayed below the radar of the higher ranked clan members.&lt;br /&gt;
&lt;br /&gt;
30 years after the Battle of Yavin he wasn&#039;t able to avoid the conflicts anymore. Like many of his clanmates he got enbedded into ground units, triing to conquer the Dark Hall again. He was there when the last resistance of the rouge Jedi defending the Dark Hall broke.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
In a few rare moments you can see Michael walking with a stick. His leg got injured years before. With the force he is able to compensate his injury, but when he is tired he sometimes uses a stick to walk.&lt;br /&gt;
&lt;br /&gt;
Most of the time Michael is wearing a grey Imperial navy uniform in Galactic Civil War style with rank emblems of a Rear Admiral. A blue slash and a belt in typical Jedi style with his light saber still identify him as force user.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
&lt;br /&gt;
{{start box}}&lt;br /&gt;
{{succession box&lt;br /&gt;
  | title = Battleteam Leader of [[Dark Fire Brigade]]&lt;br /&gt;
  | years = 24 ABY&lt;br /&gt;
  | before = Jaysen&lt;br /&gt;
  | after = disbanned&lt;br /&gt;
}}&lt;br /&gt;
{{succession box&lt;br /&gt;
  | title = Battleteam Leader of [[Dark Fire Brigade]]&lt;br /&gt;
  | years = 26 ABY&lt;br /&gt;
  | before = [[Seraine &amp;quot;Erinyes&amp;quot; Ténama]]&lt;br /&gt;
  | after = Jaysen&lt;br /&gt;
}}&lt;br /&gt;
{{end box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Rival&amp;diff=69274</id>
		<title>Rival</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Rival&amp;diff=69274"/>
		<updated>2009-08-02T16:57:10Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Vessel Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Rival&#039;&#039;&lt;br /&gt;
|image=[[Image:agave-class-picket.jpg|250px]]&lt;br /&gt;
|class=[http://starwars.wikia.com/wiki/Corvette Corvette]&lt;br /&gt;
|amount=&lt;br /&gt;
|cost=&lt;br /&gt;
|modifier=[http://starwars.wikia.com/wiki/Verpine Verpine]&lt;br /&gt;
|sysmods=*Targeting&lt;br /&gt;
*Countermeasures&lt;br /&gt;
|length=190 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=1,075 kph&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=Class 1 (Backup Class 10)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=STRADEF II&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=EM1&lt;br /&gt;
|armament=*[http://starwars.wikia.com/wiki/Turbolaser Turbolaser] cannons (2)&lt;br /&gt;
:Fire arc: 2 fore&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Laser_cannon Laser cannons] (4)&lt;br /&gt;
|complement=&lt;br /&gt;
|crew=*Crew (28)&lt;br /&gt;
*Gunners (8)&lt;br /&gt;
|skeleton= 10&lt;br /&gt;
|passengers=Troops (5)&lt;br /&gt;
:-Capacity complement&lt;br /&gt;
|capacity=500 metric tons&lt;br /&gt;
|consumables=Three months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|status=Active&lt;br /&gt;
|commission=[[20 ABY to 29 ABY|27 ABY]]&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=[[30 ABY to 39 ABY|30 ABY]]&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=*[[Navy of the Iron Throne]]&lt;br /&gt;
*[[Joint Task Force Rancor]]&lt;br /&gt;
*[[Armed Forces of the Iron Throne]]&lt;br /&gt;
*[[Dark Council]]&lt;br /&gt;
|fleet=Eighth Fleet&lt;br /&gt;
|taskforce=TF 63&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rival&#039;&#039;&#039;&#039;&#039; was the only [http://starwars.wikia.com/wiki/Agave-class_picket_ship &#039;&#039;Agave&#039;&#039;-class picket ship] to serve with the Eighth Fleet following the events of the [[Eighth Great Jedi War]].&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
===Construction===&lt;br /&gt;
Built at the [http://starwars.wikia.com/wiki/Kuat_Drive_Yards Kuat Drive Yards] facility at [http://starwars.wikia.com/wiki/Xa_Fel_%28planet%29 Xa Fel] in the [http://starwars.wikia.com/wiki/Kanchen_Sector Kanchen Sector], &#039;&#039;Rival&#039;&#039; was completed in [[26 ABY to Present|27 ABY]].&lt;br /&gt;
===History===&lt;br /&gt;
During the Ninth Great Jedi War, the AGV Rival was destroyed in a trap set by [[Omancor Crask]].  The destruction of the Rival gave the [[B/DREAD Nightfall| Nightfall]] advanced warning, and evasive maneuvers were set in motion by Dark Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
Captain &#039;&#039;NPC TBD&#039;&#039;; Commanding Officer, &#039;&#039;Rival&#039;&#039;&lt;br /&gt;
*Species:&lt;br /&gt;
*Home World:&lt;br /&gt;
*Sex:&lt;br /&gt;
*Height:&lt;br /&gt;
*Weight:&lt;br /&gt;
*Eye Color:&lt;br /&gt;
*Hair Color:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brief history...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
The &#039;&#039;Agave&#039;&#039;-class picket &#039;&#039;Rival&#039;&#039; was employed by the Eighth Fleet&#039;s Task Force 63 as a reconnaissance vessel.  As part of the [[RSD Forsaken|&#039;&#039;Forsaken&#039;&#039;]] Strike Group, &#039;&#039;Rival&#039;&#039; would scout ahead of the main force to warn of impending threats.&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
Classified&lt;br /&gt;
&lt;br /&gt;
==Vessel Complement==&lt;br /&gt;
&lt;br /&gt;
===Air===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Ground===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
Dark Brotherhood Armed Forces Modified Table of Organization &amp;amp; Equipment&lt;br /&gt;
&lt;br /&gt;
[[category:Dark Council Former OOB]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Deposer&amp;diff=69273</id>
		<title>Deposer</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Deposer&amp;diff=69273"/>
		<updated>2009-08-02T16:55:22Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Vessel Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Deposer&#039;&#039;&lt;br /&gt;
|image=[[Image:Corona-frigate.jpg|250px]]&lt;br /&gt;
|class=[http://starwars.wikia.com/wiki/Frigate Frigate]&lt;br /&gt;
|modifier=[http://starwars.wikia.com/wiki/Verpine Verpine]&lt;br /&gt;
|sysmods=*Targeting&lt;br /&gt;
*Countermeasures&lt;br /&gt;
|length=275 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=850 kph&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=Class 1 (Backup Class 12)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=STRADEF II&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=EM1&lt;br /&gt;
|armament=*[http://starwars.wikia.com/wiki/Turbolaser Turbolaser] cannons (10)&lt;br /&gt;
:Fire arc: 5 fore, 2 starboard, 2 port, 1 aft&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 75 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Laser_cannon Laser cannons] (10)&lt;br /&gt;
:Fire arc: 5 fore, 2 starboard, 2 port, 1 aft&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 25 km&lt;br /&gt;
:Atmospheric range: 50 km&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Ion_cannon Ion cannons] (4)&lt;br /&gt;
:Fire arc: 1 fore, 1 starboard, 1 port, 1 aft&lt;br /&gt;
:Crew: 2&lt;br /&gt;
:Space range: 50 km&lt;br /&gt;
:Atmospheric range: 100 km&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Tractor_beam Tractor beam] projectors (2)&lt;br /&gt;
:Arc: 2 fore&lt;br /&gt;
:Crew: 4&lt;br /&gt;
:Space range: 30 km&lt;br /&gt;
:Atmospheric range: 150 km&lt;br /&gt;
|complement=Starfighters (36)&lt;br /&gt;
:-Typical complement organized into one starfighter wing&lt;br /&gt;
|crew=*Crew (782)&lt;br /&gt;
*Gunners (56)&lt;br /&gt;
|skeleton=281&lt;br /&gt;
|passengers=Troops (80)&lt;br /&gt;
:-Capacity complement&lt;br /&gt;
|capacity=4,000 metric tons&lt;br /&gt;
|consumables=Twelve months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|status=Active&lt;br /&gt;
|commission=[[26 ABY to Present|27 ABY]]&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=*[[Navy of the Iron Throne]]&lt;br /&gt;
*[[Joint Task Force Rancor]]&lt;br /&gt;
*[[Armed Forces of the Iron Throne]]&lt;br /&gt;
*[[Dark Council]]&lt;br /&gt;
|fleet=Eighth Fleet&lt;br /&gt;
|taskforce=TF 63&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Deposer&#039;&#039;&#039;&#039;&#039; was one of four [http://starwars.wikia.com/wiki/Corona-class_frigate &#039;&#039;Corona&#039;&#039;-class frigates] that served in the Eighth Fleet under the [[Navy of the Iron Throne]].&lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
===Construction===&lt;br /&gt;
Like her sister ships, &#039;&#039;Deposer&#039;&#039; was constructed at the [http://starwars.wikia.com/wiki/Kuat_Drive_Yards Kuat Drive Yards] facility at [http://starwars.wikia.com/wiki/Xa_Fel_%28planet%29 Xa Fel] in the [http://starwars.wikia.com/wiki/Kanchen_Sector Kanchen Sector].&lt;br /&gt;
===History===&lt;br /&gt;
During the Ninth Great Jedi War, The C/FRG Deposer was presumed lost when Brotherhood Forces attempted to pierce the Shroud of [[Antei]].&lt;br /&gt;
===Commander===&lt;br /&gt;
Captain &#039;&#039;NPC TBD&#039;&#039;; Commanding Officer, &#039;&#039;Deposer&#039;&#039;&lt;br /&gt;
*Species:&lt;br /&gt;
*Home World:&lt;br /&gt;
*Sex:&lt;br /&gt;
*Height:&lt;br /&gt;
*Weight:&lt;br /&gt;
*Eye Color:&lt;br /&gt;
*Hair Color:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brief history...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
As part of the [[RSD Forsaken|&#039;&#039;Forsaken&#039;&#039;]] Strike Group under Task Force 63, &#039;&#039;Deposer&#039;&#039; served as a skirmisher and light support vessel.&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
Classified&lt;br /&gt;
&lt;br /&gt;
==Vessel Complement==&lt;br /&gt;
===Air===&lt;br /&gt;
&#039;&#039;&#039;Vessel Aerospace Wing Twenty (VAW-20)&#039;&#039;&#039;&lt;br /&gt;
*Strike Fighter Squadron 71 (VFA-71) &amp;quot;TBD&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 76 (VFA-76) &amp;quot;TBD&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 79 (VB-79) &amp;quot;TBD&amp;quot;&lt;br /&gt;
*Logistic Support Squadron 134 (VLS-134) &amp;quot;TBD&amp;quot;&lt;br /&gt;
===Ground===&lt;br /&gt;
None&lt;br /&gt;
==External Links==&lt;br /&gt;
Dark Brotherhood Armed Forces Modified Table of Organization &amp;amp; Equipment&lt;br /&gt;
&lt;br /&gt;
[[category:Dark Council OOB]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Rending_Hand&amp;diff=69270</id>
		<title>Rending Hand</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Rending_Hand&amp;diff=69270"/>
		<updated>2009-08-01T20:10:19Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Vessel Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Rending Hand&#039;&#039;&lt;br /&gt;
|image=[[Image:RSD.jpg|250px]]&lt;br /&gt;
|class=[http://starwars.wikia.com/wiki/Star_Destroyer Star Destroyer]&lt;br /&gt;
|modifier=[http://starwars.wikia.com/wiki/Verpine Verpine]&lt;br /&gt;
|sysmods=*Targeting&lt;br /&gt;
*Countermeasures&lt;br /&gt;
|length=1,250 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=Class 2 (Backup Class 10)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power= &lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=STRADEF II&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=EM1&lt;br /&gt;
|armament=*Heavy [http://starwars.wikia.com/wiki/Turbolaser turbolaser] batteries (40) &lt;br /&gt;
*Heavy turbolaser cannons (40) &lt;br /&gt;
*[http://starwars.wikia.com/wiki/Ion_cannon Ion cannons] (20) &lt;br /&gt;
*[http://starwars.wikia.com/wiki/Tractor_beam Tractor beam] projectors (10) &lt;br /&gt;
|complement=*Starfighters (36)&lt;br /&gt;
*Shuttles (10)&lt;br /&gt;
*[http://starwars.wikia.com/wiki/Dropship Dropships] (1)&lt;br /&gt;
:-Typical complement organized into one starfighter wing&lt;br /&gt;
|crew=*Crew (8,168)&lt;br /&gt;
*Gunners (260)&lt;br /&gt;
|skeleton=2,917&lt;br /&gt;
|passengers=Troops (3,200)&lt;br /&gt;
:-Capacity complement&lt;br /&gt;
|capacity=11,000 metric tons&lt;br /&gt;
|consumables=Twenty-four months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|status=Active&lt;br /&gt;
|commission=[[26 ABY to Present|27 ABY]]&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=*[[Navy of the Iron Throne]]&lt;br /&gt;
*[[Joint Task Force Rancor]]&lt;br /&gt;
*[[Armed Forces of the Iron Throne]]&lt;br /&gt;
*[[Dark Council]]&lt;br /&gt;
|fleet=Eighth Fleet&lt;br /&gt;
|taskforce=TF 61&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rending Hand&#039;&#039;&#039;&#039;&#039; was one of three formidable [http://starwars.wikia.com/wiki/Republic-class_Star_Destroyer &#039;&#039;Republic&#039;&#039;-class Star Destroyers] in the Eighth Fleet. &lt;br /&gt;
==Vessel Info==&lt;br /&gt;
===Construction===&lt;br /&gt;
The [http://starwars.wikia.com/wiki/Kuat_Drive_Yards Kuat Drive Yards] facility at [http://starwars.wikia.com/wiki/Xa_Fel_%28planet%29 Xa Fel] in the [http://starwars.wikia.com/wiki/Kanchen_Sector Kanchen Sector] began construction on &#039;&#039;Rending Hand&#039;&#039; in early [[20 ABY to 25 ABY|25 ABY]].&lt;br /&gt;
===History===&lt;br /&gt;
During the Ninth Great Jedi War, the RSD Rending Hand was responsible for ensuring that the Clan Fleets stayed in formation and went along with the Battle Plan that the War Council had .  It shared this responsibility with the [[Arcanum]].  &lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
Captain &#039;&#039;NPC TBD&#039;&#039;; Commanding Officer, &#039;&#039;Rending Hand&#039;&#039;&lt;br /&gt;
*Species:&lt;br /&gt;
*Home World:&lt;br /&gt;
*Sex:&lt;br /&gt;
*Height:&lt;br /&gt;
*Weight:&lt;br /&gt;
*Eye Color:&lt;br /&gt;
*Hair Color:&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Rending Hand&#039;&#039; was the namesake and central vessel of the &#039;&#039;Rending Hand&#039;&#039; Strike Group.  Together with the [[B/DREAD Nightfall|&#039;&#039;Nightfall&#039;&#039;]] Strike Group these two elements formed Task Force 61&#039;s primary planetary assault force under [[Joint Task Force Rancor]].  &#039;&#039;Rending Hand&#039;&#039; supported I Legion, 13th Starborne Division of the [[Army of the Iron Throne]].&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
Classified&lt;br /&gt;
&lt;br /&gt;
==Vessel Complement==&lt;br /&gt;
&lt;br /&gt;
===Air===&lt;br /&gt;
&#039;&#039;&#039;Vessel Aerospace Wing Nine (VAW-9)&#039;&#039;&#039;&lt;br /&gt;
*Strike Fighter Squadron 49 (VFA-49) &amp;quot;Game Trackers&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 101 (VFA-101) &amp;quot;Ghost Riders&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 117 (VFA-117) &amp;quot;Raiders&amp;quot;&lt;br /&gt;
*Logistic Support Squadron 195 (VLS-195) &amp;quot;Demons&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ground===&lt;br /&gt;
&#039;&#039;&#039;I Legion&#039;&#039;&#039;&lt;br /&gt;
*4th Squadron, 4th Reconnaissance&lt;br /&gt;
*4th Battalion, 96th Armored Field Artillery&lt;br /&gt;
*252nd Support Battalion&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
Dark Brotherhood Armed Forces Modified Table of Organization &amp;amp; Equipment&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Dark Council OOB]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Forbidden&amp;diff=69269</id>
		<title>Forbidden</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Forbidden&amp;diff=69269"/>
		<updated>2009-08-01T20:01:39Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Vessel Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual_ship_infobox&lt;br /&gt;
|name=&#039;&#039;Forbidden&#039;&#039;&lt;br /&gt;
|image=&lt;br /&gt;
[[Image:INT.jpg|200px]]&lt;br /&gt;
|class=[http://starwars.wikia.com/wiki/Cruiser Cruiser]&lt;br /&gt;
|modifier=[http://starwars.wikia.com/wiki/Verpine Verpine]&lt;br /&gt;
|sysmods=*Targeting&lt;br /&gt;
*Countermeasures&lt;br /&gt;
|length=600 meters&lt;br /&gt;
|width=300 meters&lt;br /&gt;
|height=100 meters&lt;br /&gt;
|max accel=1,210 G&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=Class 2 (Backup Class 8)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=Shield generators (12)&lt;br /&gt;
|hull=All-purpose&lt;br /&gt;
:-Nearly identical to the [http://starwars.wikia.com/wiki/Vindicator-class_heavy_cruiser &#039;&#039;Vindicator&#039;&#039;-class Heavy Cruiser]&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=STRADEF II&lt;br /&gt;
|navigation=&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=EM1&lt;br /&gt;
|armament=*[http://starwars.wikia.com/wiki/Quad_laser_cannon Quad laser cannons] (20) &lt;br /&gt;
*[http://starwars.wikia.com/wiki/Gravity_well_projector Gravity well projectors] (4)&lt;br /&gt;
|complement=*Starfighters (24)&lt;br /&gt;
*Shuttles (4)&lt;br /&gt;
:-Typical complement organized into one starfighter wing&lt;br /&gt;
|crew=2,807&lt;br /&gt;
|skeleton=1,500&lt;br /&gt;
|passengers=&lt;br /&gt;
|capacity=5,500 metric tons&lt;br /&gt;
|consumables=&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|status=Active&lt;br /&gt;
|commission=[[26 ABY to Present|27 ABY]]&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=*[[Navy of the Iron Throne]]&lt;br /&gt;
*[[Joint Task Force Rancor]]&lt;br /&gt;
*[[Armed Forces of the Iron Throne]]&lt;br /&gt;
*[[Dark Council]]&lt;br /&gt;
|fleet=Eighth Fleet&lt;br /&gt;
|taskforce=TF 61&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Captain Canson Aimes&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Forbidden&#039;&#039;&#039;&#039;&#039; was one of only two [http://starwars.wikia.com/wiki/Immobilizer_418_cruiser Immobilizer 418 cruisers], often referred to as [http://starwars.wikia.com/wiki/Interdictor Interdictors], in the Eighth Fleet.  &lt;br /&gt;
==Vessel Info==&lt;br /&gt;
===Construction===&lt;br /&gt;
[[Image:Immobilizer_schem.jpg|thumb|left|180px|Schematic of a &#039;&#039;Interdictor&#039;&#039;-class heavy cruiser]]&lt;br /&gt;
Construction began on &#039;&#039;Forbidden&#039;&#039; in [[20 ABY to 25 ABY|25 ABY]] at the [http://starwars.wikia.com/wiki/Kuat_Drive_Yards Kuat Drive Yards] facility at [http://starwars.wikia.com/wiki/Xa_Fel_%28planet%29 Xa Fel] in the [http://starwars.wikia.com/wiki/Kanchen_Sector Kanchen Sector].&lt;br /&gt;
===History===&lt;br /&gt;
The INT Forbidden was part of the fleet that was utilized to take back [[Antei]].  When [[Omancor Crask]] set his trap using meteors guided by the Force, the INT Forbidden was commanded to turn on all of its gravity well generators in an effort to repel the attack, saving the [[B/DREAD Nightfall]] from destruction.&lt;br /&gt;
===Commander===&lt;br /&gt;
Captain Canson Aimes; Commanding Officer, &#039;&#039;Forbidden&#039;&#039;&lt;br /&gt;
*Species:  Human&lt;br /&gt;
*Home World:  [http://starwars.wikia.com/wiki/Talus Talus]&lt;br /&gt;
*Sex:  Male&lt;br /&gt;
*Height:  1.87 meters&lt;br /&gt;
*Weight:  91 kilos&lt;br /&gt;
*Eye Color:  Blue&lt;br /&gt;
*Hair Color:  Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brief history...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Forbidden&#039;&#039; served Task Force 61 of the Eighth Fleet in [http://starwars.wikia.com/wiki/Hyperspace hyperspace] interdiction and planetary blockade.&lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
Classified&lt;br /&gt;
&lt;br /&gt;
==Vessel Complement==&lt;br /&gt;
===Air===&lt;br /&gt;
&#039;&#039;&#039;Vessel Aerospace Wing Four (VAW-4)&#039;&#039;&#039;&lt;br /&gt;
*Strike Fighter Squadron 209 (VFA-209) &amp;quot;Cripplers&amp;quot;&lt;br /&gt;
*Strike Bomber Squadron 110 (VB-110) &amp;quot;Force Heathens&amp;quot;&lt;br /&gt;
*Logistic Support Squadron 77 (VLS-77) &amp;quot;Gamblers&amp;quot;&lt;br /&gt;
===Ground===&lt;br /&gt;
None&lt;br /&gt;
==External Links==&lt;br /&gt;
Dark Brotherhood Armed Forces Modified Table of Organization &amp;amp; Equipment&lt;br /&gt;
&lt;br /&gt;
[[category:Dark Council OOB]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nightfall_(battlecruiser)&amp;diff=69259</id>
		<title>Nightfall (battlecruiser)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nightfall_(battlecruiser)&amp;diff=69259"/>
		<updated>2009-07-31T23:13:17Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Individual ship infobox&lt;br /&gt;
|name=&#039;&#039;Nightfall&#039;&#039;&lt;br /&gt;
|image=[[image:brotherhoodclass.jpg|250px]]&lt;br /&gt;
|class=[[starwars:Battleship|Battleship]]&lt;br /&gt;
|modifier=Verpine&lt;br /&gt;
|sysmods=*Targeting&lt;br /&gt;
*Countermeasures&lt;br /&gt;
|length=2,300 meters&lt;br /&gt;
|width=&lt;br /&gt;
|height=&lt;br /&gt;
|max accel=&lt;br /&gt;
|mglt=&lt;br /&gt;
|max speed=&lt;br /&gt;
|engine=&lt;br /&gt;
|hyperdrive=Class 1 (Backup Class 10)&lt;br /&gt;
|hdsystem=&lt;br /&gt;
|poweroutput=&lt;br /&gt;
|power=&lt;br /&gt;
|shield gen=&lt;br /&gt;
|hull=&lt;br /&gt;
|sensor=&lt;br /&gt;
|target=STRADEF II&lt;br /&gt;
|navigation=Verpine Navigator SPS&lt;br /&gt;
|avionics=&lt;br /&gt;
|countermeasures=EM1&lt;br /&gt;
|armament=*Heavy turbolasers (70)&lt;br /&gt;
:Fire arc: 20 fore, 10 aft, 20 port, 20 starboard&lt;br /&gt;
*[[starwars:Turbolaser|Turbolasers]] (88)&lt;br /&gt;
:Fire arc: 22 fore, 22 aft, 22 port, 22 starboard&lt;br /&gt;
*[[starwars:Ion cannon|Ion cannons]] (40)&lt;br /&gt;
:Fire arc: 10 fore, 10 aft, 10 port, 10 starboard&lt;br /&gt;
*[[starwars:Proton torpedo|Proton torpedo]] tubes (8) turreted&lt;br /&gt;
:-20 missile magazine each &lt;br /&gt;
*[[starwars:Assault concussion missile|Assault concussion missile]] tubes (10) turreted&lt;br /&gt;
:-40 missile magazine each &lt;br /&gt;
*[[starwars:Tractor beam|Tractor beam]] projectors (8)&lt;br /&gt;
:Arc: 3 fore, 2 port, 2 starboard, 1 aft&lt;br /&gt;
|complement=*Starfighters (144)&lt;br /&gt;
*Shuttles (20)&lt;br /&gt;
:-Typical complement organized into two starfighter wings&lt;br /&gt;
|crew=*Crew (15,000)&lt;br /&gt;
*Gunners (500)&lt;br /&gt;
|skeleton=3,000&lt;br /&gt;
|passengers=*Troops (5,000)&lt;br /&gt;
*Deployable garrison&lt;br /&gt;
:-Capacity complement&lt;br /&gt;
|capacity=35,000 metric tons&lt;br /&gt;
|consumables=Twelve months&lt;br /&gt;
|othersystems=&lt;br /&gt;
|role=&lt;br /&gt;
|status=Active&lt;br /&gt;
|commission=[[26 ABY to Present|27 ABY]]&lt;br /&gt;
|firstsight=&lt;br /&gt;
|destroyed=&lt;br /&gt;
|retired=&lt;br /&gt;
|lastsight=&lt;br /&gt;
|battles=&lt;br /&gt;
|affiliation=*[[Navy of the Iron Throne]]&lt;br /&gt;
*[[Joint Task Force Rancor]]&lt;br /&gt;
*[[Armed Forces of the Iron Throne]]&lt;br /&gt;
*[[Dark Council]]&lt;br /&gt;
|fleet=Eighth Fleet&lt;br /&gt;
|taskforce=TF 61&lt;br /&gt;
|owners=&lt;br /&gt;
|namedcrew=&lt;br /&gt;
|captains=Admiral [[Ganrea Beeliz]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Nightfall&#039;&#039;&#039;&#039;&#039; was the flagship of the [[Navy of the Iron Throne]]&#039;s Eighth Fleet and premiere force projection platform of the [[Dark Brotherhood]].  She was the second of the custom built [[Brotherhood-class Super Dreadnaught]]s and formed the core of the Nightfall Strike Group. &lt;br /&gt;
&lt;br /&gt;
==Vessel Info==&lt;br /&gt;
===Construction===&lt;br /&gt;
In [[20 ABY to 25 ABY|25 ABY]] the keel for &#039;&#039;Nightfall&#039;&#039; was laid at the [[starwars:Kuat Drive Yards|Kuat Drive Yards]] facility at [[starwars:Xa Fel planet|Xa Fel]] in the [[starwars:Kanchen Sector|Kanchen Sector]].  Primary construction was completed two years later and the vessel was surreptitiously transferred to [[starwars:Roche asteroids|Roche]] where [[starwars:Verpine|Verpine]] engineers installed several advanced warship systems enhancing target acquisition and countermeasures.&lt;br /&gt;
===History===&lt;br /&gt;
During the Ninth Great Jedi War, Nightfall was crucial in supporting combat operations in the reclamation of [[Antei]] for the Dark Brotherhood.  It was this ship that held the War Council that laid the plans for the assault on the planet of [[Antei]].  On this ship, Grand Master Sarin and the other Grand Masters connected through the Force, allowing the Dark Brotherhood Forces to navigate through The Shroud.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
It was also on the Nightfall that [[Omancor Crask]] made his presence known to the Brotherhood, appearing in a hologram on the bridge of the ship. After the meeting on the bridge of Nightfall, the ship was caught in a trap set by Crask.  Meteors, manipulated through the Force, were being hurled at the ships hull, pinpointing areas that would damage the vessel the most.  Using the gravity well generators of the [[INT Forbidden]], Joss Malin was able to withstand the trap.&lt;br /&gt;
&lt;br /&gt;
===Commanders===&lt;br /&gt;
&lt;br /&gt;
*Admiral [[Joss Malin]], [[20 ABY to 29 ABY|27 ABY]] - [[30 ABY to 39 ABY|30 ABY]]&lt;br /&gt;
*Admiral [[Ganrea Beeliz]], 30 ABY - present&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
&#039;&#039;Nightfall&#039;&#039; served as the mobile operations center of the [[Iron Throne]] and Dark Council following the [[Battle of Antei]].  As part of Task Force 61, under Joint Task Force Rancor, she was also tasked as the [[Armed Forces of the Iron Throne]]&#039;s primary planetary assault element.  &#039;&#039;Nightfall&#039;&#039; supported I Legion, 13th Starborne Division of the [[Army of the Iron Throne]]. &lt;br /&gt;
&lt;br /&gt;
==Action==&lt;br /&gt;
*Operation Pleasant Sierra, [[starwars:Bilbringi system|Bilbringi System]], [[starwars:Namadii Corridor|Namadii Corridor]], [[26 ABY to Present|28 ABY]]&lt;br /&gt;
*[[Ninth Great Jedi War]], [[Antei System]], [[Antei]], [[30 ABY to 39 ABY|30 ABY]]&lt;br /&gt;
&lt;br /&gt;
==Vessel Complement==&lt;br /&gt;
Dependant upon her role, &#039;&#039;Nightfall&#039;&#039;&#039;s air and ground compliment varied greatly.  When configured for planetary assault the vessel was laden with two full wings of starfighters in order to protect both the ship in orbit and descending transports as landings were effected.  &#039;&#039;Nightfall&#039;&#039; was rarely at full strength for crew or embarked air and ground forces given its massive size and the Brotherhood&#039;s relatively small military.  Like other vessels of the Eighth Fleet she relied on automated systems allowing for fewer crew members.&lt;br /&gt;
===Air===&lt;br /&gt;
&#039;&#039;&#039;Vessel Aerospace Wing One (VAW-1)&#039;&#039;&#039;&lt;br /&gt;
*Strike Fighter Squadron 21 (VFA-21) &amp;quot;Dark Lords&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 29 (VFA-29) &amp;quot;Regulators&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 33 (VFA-33) &amp;quot;Steady Hands&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 37 (VFA-37) &amp;quot;Monitors&amp;quot;&lt;br /&gt;
*Strike Bomber Squadron 35 (VB-35) &amp;quot;Star Kings&amp;quot;&lt;br /&gt;
*Strike Bomber Squadron 38 (VB-38) &amp;quot;Razors&amp;quot;&lt;br /&gt;
*Logistic Support Squadron 102 (VLS-102) &amp;quot;Wolf Pack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vessel Aerospace Wing Two (VAW-2)&#039;&#039;&#039;&lt;br /&gt;
*Strike Fighter Squadron 40 (VFA-40) &amp;quot;Star Hunters&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 41 (VFA-41) &amp;quot;Storm Lords&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 44 (VFA-44) &amp;quot;Dragons&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 53 (VFA-53) &amp;quot;Archons&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 54 (VFA-54) &amp;quot;Warlords&amp;quot;&lt;br /&gt;
*Strike Fighter Squadron 57 (VFA-57) &amp;quot;World Famous Wampas&amp;quot;&lt;br /&gt;
*Orbital Assault Squadron 130 (VAS-130) &amp;quot;Pathfinders&amp;quot;&lt;br /&gt;
*1st Attack Battalion, 11th Aerospace &amp;quot;Well Divers&amp;quot;*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;tt&amp;gt;*&amp;lt;/tt&amp;gt;This unit was organic to the Army of the Iron Throne but was coordinated through its supporting vessel&#039;s Commander, Aerospace Group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ground===&lt;br /&gt;
&#039;&#039;&#039;I Legion&#039;&#039;&#039;&lt;br /&gt;
*1st Special Troops Battalion&lt;br /&gt;
*3rd Battalion, 502nd Infantry&lt;br /&gt;
*1st Battalion, 22nd Armor&lt;br /&gt;
*1st Attack Battalion, 11th Aerospace &amp;quot;Well Divers&amp;quot;*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;tt&amp;gt;*&amp;lt;/tt&amp;gt;This unit was organic to the Army of the Iron Throne but was coordinated through its supporting vessel&#039;s Commander, Aerospace Group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
Dark Brotherhood Armed Forces Modified Table of Organization &amp;amp; Equipment&lt;br /&gt;
[[Category:Dark Council OOB]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=62823</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=62823"/>
		<updated>2009-02-06T21:09:07Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Positions Held */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Fenris Altair]] redirects here.  For other uses, see [[Fenris (disambiguation)]]&#039;&#039;&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Jaredi Edius&lt;br /&gt;
 |homeworld= Anzat&lt;br /&gt;
 |birth= 5023 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Anzat&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= White&lt;br /&gt;
 |eyes before hibernation= Brown&lt;br /&gt;
 |eyes after hibernation=cloudy due to cattaracts&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |position= DJK&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
Jaredi Edius was a Jedi during the Great Hyperspace War, but due to his addiction, he fell to the Dark Side and stalked the galaxy for 10 years, only to fall in hibernation on the planet Ambria.  &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===The Jedi Order===&lt;br /&gt;
When Jaredi was young, he was discovered by the Jedi Order and taken to their Academy on Ossus, where he was promised a life of guarding the weak and fighting evil, a life he thought he wanted.  Jaredi wasn&#039;t known for his prowess with a lightsaber, or his mastery over acrobatics, but he was known for his telepathy, his mind tricks.  His master often said that while he could not kill a Sith with a saber, he could kill the Sith by invading his mind.  Due to his Anzat heritage, he was a master at telepathy already at an early age, and his abilities were only fueled with the Force, allowing him to control the minds of young Jedi with relative ease.  His peers would excel in combat and the use of the Force, and Jaredi would silently and carefully feed off of them, feasting upon their soup and gaining their power. &lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long until he was stronger then any other Jedi of his level, his prowess with a saber was unmatched, his mastery over the force unrivaled.  His power, however, came with a price.  His master knew what the Anzat was doing, and instead of stopping him, his master decided to feed him the weaker Jedi, thinning the herd so that the Jedi would not have to reassign them to be librarians or scholars, saving the High Council time and allowing them to take more aggressive action against the Sith during the Great Hyperspace War, something Jaredi would long to fight in, but would never receive the chance.   His price was not the fact that he couldn&#039;t fight in the Great Hyperspace War, his master deemed him unready to fight against Dark Side Adepts, instead he would travel to the Battlefields after the actual battles,  and he would meditate on what he thought his lesson was.  &lt;br /&gt;
&lt;br /&gt;
More and more Jedi died, and Jaredi grew more and more in power, still feasting on his brethren, only now they were no longer the weak Jedi that would be scholars or librarians, but his Masters enemies within the Order, other Jedi Masters that his Master would incapacitate and give to Jaredi.  While Jaredi was practically basking in the Dark Side, his mind becoming warped through his meditations, his Master was off fighting in the Great Hyperspace War, trying to capture as many Sith as he could, not because it was the Jedi way, but to feed his machine that he created.  &lt;br /&gt;
&lt;br /&gt;
===Ambria===&lt;br /&gt;
After the Great Hyperspace War ended, the Council decided to examine those that fought and those that didn&#039;t.  Jaredi and his Master were of the most prominent cases that the Order looked at.  The Young Jedi, who at first couldn&#039;t even wield a saber, was now as proficient in the Arts of Combat as some Masters, and his Master, who before was a shining example of a Jedi, had become angry and paranoid.  It was the Order&#039;s ruling that they be sent into Exile, and as a punishment, they would be sent to a planet barren and devoid of life.  &lt;br /&gt;
&lt;br /&gt;
Ambria, the planet of exile chosen for the two Fallen, was once filled with numerous plant life and creatures, but due to a Dark Side Witch and her experiments, the planet was destroyed and is now a desert planet.  Before the exile, and his stay on Ambria, Jaredi always considered himself a Jedi.  The only reason he drank the soup of the Jedi was cause his Master lied to him, saying they were Sith spies, and while some were, most were not.   It wasn&#039;t until the moment he stepped on Ambria, when all the Dark Souls shouted out to him, did he realize what he was.   His Master, who stopped being paranoid and angry the second he stepped on Ambria, began to apologize to Jaredi.   The Young Jedi only festered with hatred, feeling betrayed by his former master.  &lt;br /&gt;
&lt;br /&gt;
====The Death of A Master====&lt;br /&gt;
&lt;br /&gt;
Although the two became highly distant to each other, Jaredi always kept an eye on his former master.  The Young Jedi, due to his Master&#039;s routine feeding, had extreme potential to be a powerful entity within the Force.  His master knew this, and began to concoct ways to eliminate the threat, his old paranoia coming back.   Constantly, the Master planned of how to destroy the monster that he created, and when all hope was lost, he remembered a small lake that was not far from his camp that Jaredi always meditated near.  It was here that his Master would try and kill him, throwing him in the Lake and ridding him of a powerful enemy.  &lt;br /&gt;
&lt;br /&gt;
The Old Jedi finally made his way to the Lake, finding Jaredi levitating over the pristine, calm water.  The Lake that Jaredi routinely went to was in fact infested with ancient Dark Souls, followers of the Ancient Sith Witch that destroyed Ambria, forever trapped in the waters.  It was because of this, that Jaredi meditated here.  Each day, Jaredi would learn something from the disembodied voices, mostly history, who they were, or what they did, but occasionally they would cough up a nugget of useful information, for instance the fact that Jaredi&#039;s master was planning on killing him.  Jaredi was actually surprised at the time it took for his Master to swallow his old pride and attempt to kill Jaredi.  &lt;br /&gt;
&lt;br /&gt;
His master wasted no time attacking Jaredi, who quickly cut his masters hand off.  Jaredi, who had now completely given himself to the Dark Side, picked his old master up by the throat, and slowly began drinking his soup.  It was this moment that Jaredi had passed every test and trial he gave himself.  With everything done, he laid in wait, hibernating next to the Lake that held the Dark Souls that had helped him, waiting for the time for him to come out of Hibernation.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
Awakening from his slumber, Jaredi appeared vastly different.  The Dark Side had invaded his body, changing his skin from a healthy pink to a sickly gray.  Before, he had no blemishes anywhere on his body, but when he awoke his skin was filled with decay and dark spots where his blood congealed under his skin.  His eyes, once a dark brown, were now cloudy and white, and his hair, once silky and soft, became coarse and unkempt.  His nails became claws, his teeth turned yellow, and his skin around his eyes were stained with his own blood.  His nerves were destroyed in the 5000 year long hibernation, allowing him to never feel pain.  &lt;br /&gt;
&lt;br /&gt;
With his new appearance, Jaredi realized many societies would not take him in, so he stayed an exile, an outcast, and he feasted upon Force Sensitives, not for power, but for revenge.  It wasn&#039;t until he met [[Shin&#039;ichi Endymiron Keibatsu]] that he decided to put his power and knowledge to use, helping the Dark Brotherhood gain power, and in turn, he would gain power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
*Krath Tetrach of Jade Serpents&lt;br /&gt;
*Sith Flight Leader of Jade Serpents&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Name Jaredi is the name of a Clan of Vampires that I created once when I was bored&lt;br /&gt;
*Edius is the first two letters from my middle name, Edward, with ius at the end.  I thought it sounded cool&lt;br /&gt;
*Completed 23 Courses in 4 days&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=62537</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=62537"/>
		<updated>2009-01-28T22:57:19Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Fenris Altair]] redirects here.  For other uses, see [[Fenris (disambiguation)]]&#039;&#039;&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Jaredi Edius&lt;br /&gt;
 |homeworld= Anzat&lt;br /&gt;
 |birth= 5023 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Anzat&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= White&lt;br /&gt;
 |eyes before hibernation= Brown&lt;br /&gt;
 |eyes after hibernation=cloudy due to cattaracts&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |position= DJK&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
Jaredi Edius was a Jedi during the Great Hyperspace War, but due to his addiction, he fell to the Dark Side and stalked the galaxy for 10 years, only to fall in hibernation on the planet Ambria.  &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
===The Jedi Order===&lt;br /&gt;
When Jaredi was young, he was discovered by the Jedi Order and taken to their Academy on Ossus, where he was promised a life of guarding the weak and fighting evil, a life he thought he wanted.  Jaredi wasn&#039;t known for his prowess with a lightsaber, or his mastery over acrobatics, but he was known for his telepathy, his mind tricks.  His master often said that while he could not kill a Sith with a saber, he could kill the Sith by invading his mind.  Due to his Anzat heritage, he was a master at telepathy already at an early age, and his abilities were only fueled with the Force, allowing him to control the minds of young Jedi with relative ease.  His peers would excel in combat and the use of the Force, and Jaredi would silently and carefully feed off of them, feasting upon their soup and gaining their power. &lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long until he was stronger then any other Jedi of his level, his prowess with a saber was unmatched, his mastery over the force unrivaled.  His power, however, came with a price.  His master knew what the Anzat was doing, and instead of stopping him, his master decided to feed him the weaker Jedi, thinning the herd so that the Jedi would not have to reassign them to be librarians or scholars, saving the High Council time and allowing them to take more aggressive action against the Sith during the Great Hyperspace War, something Jaredi would long to fight in, but would never receive the chance.   His price was not the fact that he couldn&#039;t fight in the Great Hyperspace War, his master deemed him unready to fight against Dark Side Adepts, instead he would travel to the Battlefields after the actual battles,  and he would meditate on what he thought his lesson was.  &lt;br /&gt;
&lt;br /&gt;
More and more Jedi died, and Jaredi grew more and more in power, still feasting on his brethren, only now they were no longer the weak Jedi that would be scholars or librarians, but his Masters enemies within the Order, other Jedi Masters that his Master would incapacitate and give to Jaredi.  While Jaredi was practically basking in the Dark Side, his mind becoming warped through his meditations, his Master was off fighting in the Great Hyperspace War, trying to capture as many Sith as he could, not because it was the Jedi way, but to feed his machine that he created.  &lt;br /&gt;
&lt;br /&gt;
===Ambria===&lt;br /&gt;
After the Great Hyperspace War ended, the Council decided to examine those that fought and those that didn&#039;t.  Jaredi and his Master were of the most prominent cases that the Order looked at.  The Young Jedi, who at first couldn&#039;t even wield a saber, was now as proficient in the Arts of Combat as some Masters, and his Master, who before was a shining example of a Jedi, had become angry and paranoid.  It was the Order&#039;s ruling that they be sent into Exile, and as a punishment, they would be sent to a planet barren and devoid of life.  &lt;br /&gt;
&lt;br /&gt;
Ambria, the planet of exile chosen for the two Fallen, was once filled with numerous plant life and creatures, but due to a Dark Side Witch and her experiments, the planet was destroyed and is now a desert planet.  Before the exile, and his stay on Ambria, Jaredi always considered himself a Jedi.  The only reason he drank the soup of the Jedi was cause his Master lied to him, saying they were Sith spies, and while some were, most were not.   It wasn&#039;t until the moment he stepped on Ambria, when all the Dark Souls shouted out to him, did he realize what he was.   His Master, who stopped being paranoid and angry the second he stepped on Ambria, began to apologize to Jaredi.   The Young Jedi only festered with hatred, feeling betrayed by his former master.  &lt;br /&gt;
&lt;br /&gt;
====The Death of A Master====&lt;br /&gt;
&lt;br /&gt;
Although the two became highly distant to each other, Jaredi always kept an eye on his former master.  The Young Jedi, due to his Master&#039;s routine feeding, had extreme potential to be a powerful entity within the Force.  His master knew this, and began to concoct ways to eliminate the threat, his old paranoia coming back.   Constantly, the Master planned of how to destroy the monster that he created, and when all hope was lost, he remembered a small lake that was not far from his camp that Jaredi always meditated near.  It was here that his Master would try and kill him, throwing him in the Lake and ridding him of a powerful enemy.  &lt;br /&gt;
&lt;br /&gt;
The Old Jedi finally made his way to the Lake, finding Jaredi levitating over the pristine, calm water.  The Lake that Jaredi routinely went to was in fact infested with ancient Dark Souls, followers of the Ancient Sith Witch that destroyed Ambria, forever trapped in the waters.  It was because of this, that Jaredi meditated here.  Each day, Jaredi would learn something from the disembodied voices, mostly history, who they were, or what they did, but occasionally they would cough up a nugget of useful information, for instance the fact that Jaredi&#039;s master was planning on killing him.  Jaredi was actually surprised at the time it took for his Master to swallow his old pride and attempt to kill Jaredi.  &lt;br /&gt;
&lt;br /&gt;
His master wasted no time attacking Jaredi, who quickly cut his masters hand off.  Jaredi, who had now completely given himself to the Dark Side, picked his old master up by the throat, and slowly began drinking his soup.  It was this moment that Jaredi had passed every test and trial he gave himself.  With everything done, he laid in wait, hibernating next to the Lake that held the Dark Souls that had helped him, waiting for the time for him to come out of Hibernation.&lt;br /&gt;
&lt;br /&gt;
===The Brotherhood===&lt;br /&gt;
Awakening from his slumber, Jaredi appeared vastly different.  The Dark Side had invaded his body, changing his skin from a healthy pink to a sickly gray.  Before, he had no blemishes anywhere on his body, but when he awoke his skin was filled with decay and dark spots where his blood congealed under his skin.  His eyes, once a dark brown, were now cloudy and white, and his hair, once silky and soft, became coarse and unkempt.  His nails became claws, his teeth turned yellow, and his skin around his eyes were stained with his own blood.  His nerves were destroyed in the 5000 year long hibernation, allowing him to never feel pain.  &lt;br /&gt;
&lt;br /&gt;
With his new appearance, Jaredi realized many societies would not take him in, so he stayed an exile, an outcast, and he feasted upon Force Sensitives, not for power, but for revenge.  It wasn&#039;t until he met [[Shin&#039;ichi Endymiron Keibatsu]] that he decided to put his power and knowledge to use, helping the Dark Brotherhood gain power, and in turn, he would gain power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Krath Tetrach of Jade Serpents&lt;br /&gt;
Sith Flight Leader of Jade Serpents&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Name Jaredi is the name of a Clan of Vampires that I created once when I was bored&lt;br /&gt;
*Edius is the first two letters from my middle name, Edward, with ius at the end.  I thought it sounded cool&lt;br /&gt;
*Completed 23 Courses in 4 days&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=62218</id>
		<title>Jade Serpents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=62218"/>
		<updated>2009-01-19T18:19:48Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* &amp;#039;&amp;#039;&amp;#039;Current Roster&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Jade Serpents&lt;br /&gt;
|image=[[Image:Jade.jpg|250px]]&lt;br /&gt;
|founder=Robert Daragon&lt;br /&gt;
|leader=[[Krandon Rowella]]&lt;br /&gt;
|members= &lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Libertas In Tenebarum|Jade Serpents&#039; motto}}&lt;br /&gt;
&lt;br /&gt;
A Battle team in [[House Ludo Kressh]], [[Clan Naga Sadow]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Jade Serpents Battle team was originally the Krath battle team for House Ludo Kressh of Clan Naga Sadow.  Originally known as the Night Death Phyle it was started by [[Robert Daragon]] during his time as Quaestor of House Ludo Kressh. Following his term, [[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] stepped up as Quaestor changing the name to the Jade Serpents. His cousin, [[Sai Na&#039;Ashar Keibatsu]] is responsible for cementing the Phyle&#039;s identity by commissioning the logo and motto from the very members of the Team themselves.&lt;br /&gt;
&lt;br /&gt;
==DJB Facts==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=174 Here]&lt;br /&gt;
&lt;br /&gt;
== Identity ==&lt;br /&gt;
The Jade Serpents Battle Team has developed into a premier force of [[Clan Naga Sadow]], being dispatched for a variety of missions in the service of the Clan. Their swift, decisive, and efficient actions when conducting maneuvers led to their being known at one time as the &#039;Winds of Death&#039;, as they often move as one with practiced, precise actions, leaving little trace of their passing.&lt;br /&gt;
&lt;br /&gt;
[[image:jadeserpentsring.jpg|thumb|left|Detail of Jade Serpents ring, worn by former Tetrarch Ashia Kagan Keibatsu]]Upon indoctrination into the Jade Serpents, a prospective member is issued a small badge of jade and durasteel construction with intertwined serpents displayed upon a disc of obsidian. The team&#039;s motto, Libertas In Tenebarum, or Freedom In Darkness, is inlayed in gold within the design. The badge&#039;s design is based off of a ring designed by the Herald for the Phyle&#039;s former Tetrarch [[Ashia Kagan Keibatsu]] and is worn on the member&#039;s formal uniform, serving as a reminder that their fate is interconnected, not only to themselves, but to the House, Clan, and Dark Brotherhood itself.  The badge is also used as a mystical key to several resources reserved for the Jade Serpents.&lt;br /&gt;
&lt;br /&gt;
==Weapons Training and Hand to Hand Combat==&lt;br /&gt;
&lt;br /&gt;
{{quote|...and he shall be given Power over a fourth...|excerpt from an ancient edict issued from the Iron Throne}}&lt;br /&gt;
&lt;br /&gt;
In addition to having full access to the training facilities of the Antei Combat Center, the Jade Serpents are instructed in a variety of combat areas, such as the fundamentals of slicing, espionage, Long Range Recon and Patrol (LRRP), and holdout techniques, just to name a few. The standard equipment of a Jade Serpents&#039; Team member is as follows:&lt;br /&gt;
&lt;br /&gt;
* BlasTech DL-44 Blaster Pistol&lt;br /&gt;
* BlasTech E-11 Blaster Rifle&lt;br /&gt;
* Imperial &amp;quot;StarAnvil&amp;quot; Heavy Rifle&lt;br /&gt;
* PAC20 visual wrist comlink&lt;br /&gt;
* Katana&lt;br /&gt;
* Two Thermal Detonators &lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents training1.jpg|thumb|right|Jade Serpents weapon training]]&lt;br /&gt;
A Jade Serpents Battle Team member also receives training in the SoroSuub X-45 sniper rifle, the BlasTech DL-87 &amp;quot;Firespray&amp;quot; weapon and the Prax Arms AXM-50 equipped with the MGL-1 micro-grenade launcher. The result of such extensive cross-training ensures the Jade Serpents can operate in nearly any tactical arena and situation, conducting breach and boarding operations, counter-intelligence, holdout and heavy assault missions with deadly efficiency.&lt;br /&gt;
&lt;br /&gt;
[[image:JadeSerpents hand training.jpg|thumb|left|Hand to hand combat training]]Additionally, the Tetrarch trains the team members in esoteric combat techniques, utilizing bladed weapons, silent projectiles, and the like. The exposure to such techniques gives the Jade Serpents team member the freedom to choose their own weaponry in which to specialize as prospective leaders; the disciplined manner in which the training is conducted can be likened to meditation, which gives the members a means to focus their unbridled rage, giving them more control over their Force Powers as Dark Side users.&lt;br /&gt;
&lt;br /&gt;
With this training, each member was a personal killing machine. These combat techniques and their Force powers allowed the Jade Serpents to become soldiers of death to the ones who stand against them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents Infiltrator.png|thumb|right|Jade Serpents dressed in standard infiltrator uniform]]&lt;br /&gt;
&lt;br /&gt;
==Starfighter Training==&lt;br /&gt;
Each member of Jade Jerpents goes through an extensive starfighter training course. This would include simulations and dogfights. Each member was given an [http://starwars.wikia.com/wiki/HLAF HLAF-500 starfighter] in the battleteam&#039;s green hue. The Tetrarch was also given an [http://starwars.wikia.com/wiki/XJ3_X-wing XJ3 X-wing Starfighter]. This version of the venerable starfighter added a third proton torpedo launcher, increasing the number of carried torpedoes to nine, as well as improvements to the targeting systems, shields, avionics, laser cannons, and was painted in gold trim.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Past Leaders&#039;&#039;&#039;===&lt;br /&gt;
*J&#039;Rai Sadow&lt;br /&gt;
&lt;br /&gt;
*Siyavash Kaida-&lt;br /&gt;
&lt;br /&gt;
*Sharmin Wheyes&lt;br /&gt;
&lt;br /&gt;
*[[Ashia Kagan Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Sai Na&#039;Ashar Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Tsingtao Ming]]&lt;br /&gt;
&lt;br /&gt;
*[[Faeril Munlear]]&lt;br /&gt;
&lt;br /&gt;
*[[Tash Dreytila Yamayura]]&lt;br /&gt;
&lt;br /&gt;
*[[Davin Olar]]&lt;br /&gt;
&lt;br /&gt;
*[[Joseem Maruuch]]&lt;br /&gt;
&lt;br /&gt;
*[[Cuyir Hettir]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Leader&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*[[Krandon Rowella]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Roster&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Ashia Kagan Keibatsu&lt;br /&gt;
&lt;br /&gt;
*Suyo Kenshin&lt;br /&gt;
&lt;br /&gt;
*Jaredi Edius&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
&lt;br /&gt;
HAVE FUN!!&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=56589</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=56589"/>
		<updated>2008-09-21T19:52:11Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Fenris Altair]] redirects here.  For other uses, see [[Fenris (disambiguation)]]&#039;&#039;&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= White&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
[[Image:Fenris2.jpg|thumb|right|150px|Fenris after he became blind]]&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Shin&#039;ichi Endymiron Keibatsu|Shin&#039;ichi]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.  Early in his career, he had discovered a way to use Telekinesis, and perfectly blend it with Lightsaber Forms, becoming a Master of the Technique very rapidly.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
[[Image:kain.jpg|thumb|right|150px|Fenris]]&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
It was during this time when Fenris began to seed the foundations for his later life.  He had grown close with many of the Journeyman&#039;s in the Clan, even Melding with them to create a powerful force to be reckoned with.  &lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
===Right Arm===&lt;br /&gt;
Fenris&#039;s own right arm has been replaced with a Cybernetic arm.  This one is actually not a cybernetic arm at all, it was an old Mandalorian War Droid part that Fenris had found and retrofitted to work as a cybernetic arm.  He also has added many alterations to it, allowing him to set up comm channels, do thermal, infrared, and night vision scans, also allowing him to hear any sound or movement in the area.  The Arm is directly linked to his ear, which allows for him to access the Comm Link and Sound Scans.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his old Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
===Vonduun Shield===&lt;br /&gt;
&lt;br /&gt;
On the Battle of Telos, a fellow Journeyman named Vorion had the idea to take the chest plate of Vonduun Crab Armor that the Vong had and use it as shields.  The plan worked like a charm, allowing for the Journeyman to block any attack that came at them, only price was that the Vonduun Crab Armor need a place to latch on, therefore causing immense pain to the wielder.&lt;br /&gt;
&lt;br /&gt;
Fenris learned a way to use Telekinesis to fight opponents using his shield and sword.  This not only negates the immense pain, but it also allows Fenris to move with more speed and less clumsiness.  Fenris has dubbed the shield &amp;quot;Dark Gift&amp;quot; since he had to pay in blood to receive it&#039;s protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Krath Tyro in Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
#Completed a number of Courses, I believe up to about 10 or 12 in a matter of 3 days&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=56588</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=56588"/>
		<updated>2008-09-21T19:48:50Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Fenris Altair]] redirects here.  For other uses, see [[Fenris (disambiguation)]]&#039;&#039;&lt;br /&gt;
[[image:Fenris3.jpg|thumb|right|300px]]&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= White&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
[[Image:Fenris2.jpg|thumb|right|150px|Fenris after he became blind]]&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Shin&#039;ichi Endymiron Keibatsu|Shin&#039;ichi]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.  Early in his career, he had discovered a way to use Telekinesis, and perfectly blend it with Lightsaber Forms, becoming a Master of the Technique very rapidly.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
[[Image:kain.jpg|thumb|right|150px|Fenris]]&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
It was during this time when Fenris began to seed the foundations for his later life.  He had grown close with many of the Journeyman&#039;s in the Clan, even Melding with them to create a powerful force to be reckoned with.  &lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
===Right Arm===&lt;br /&gt;
Fenris&#039;s own right arm has been replaced with a Cybernetic arm.  This one is actually not a cybernetic arm at all, it was an old Mandalorian War Droid part that Fenris had found and retrofitted to work as a cybernetic arm.  He also has added many alterations to it, allowing him to set up comm channels, do thermal, infrared, and night vision scans, also allowing him to hear any sound or movement in the area.  The Arm is directly linked to his ear, which allows for him to access the Comm Link and Sound Scans.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his old Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
===Vonduun Shield===&lt;br /&gt;
&lt;br /&gt;
On the Battle of Telos, a fellow Journeyman named Vorion had the idea to take the chest plate of Vonduun Crab Armor that the Vong had and use it as shields.  The plan worked like a charm, allowing for the Journeyman to block any attack that came at them, only price was that the Vonduun Crab Armor need a place to latch on, therefore causing immense pain to the wielder.&lt;br /&gt;
&lt;br /&gt;
Fenris learned a way to use Telekinesis to fight opponents using his shield and sword.  This not only negates the immense pain, but it also allows Fenris to move with more speed and less clumsiness.  Fenris has dubbed the shield &amp;quot;Dark Gift&amp;quot; since he had to pay in blood to receive it&#039;s protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Krath Tyro in Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
#Completed a number of Courses, I believe up to about 10 or 12 in a matter of 3 days&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=56587</id>
		<title>Jade Serpents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=56587"/>
		<updated>2008-09-21T19:46:24Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* &amp;#039;&amp;#039;&amp;#039;Past Leaders&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Jade Serpents&lt;br /&gt;
|image=[[Image:Jade.jpg|250px]]&lt;br /&gt;
|founder=Robert Daragon&lt;br /&gt;
|leader=[[Joseem Maruuch]]&lt;br /&gt;
|members= &lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Libertas In Tenebarum|Jade Serpents&#039; motto}}&lt;br /&gt;
&lt;br /&gt;
A Battle team in [[House Ludo Kressh]], [[Clan Naga Sadow]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Jade Serpents Battle team was originally the Krath battle team for House Ludo Kressh of Clan Naga Sadow.  Originally known as the Night Death Phyle it was started by [[Robert Daragon]] during his time as Quaestor of House Ludo Kressh. Following his term, [[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] stepped up as Quaestor changing the name to the Jade Serpents. His cousin, [[Sai Na&#039;Ashar Keibatsu]] is responsible for cementing the Phyle&#039;s identity by commissioning the logo and motto from the very members of the Team themselves.&lt;br /&gt;
&lt;br /&gt;
==DJB Facts==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=174 Here]&lt;br /&gt;
&lt;br /&gt;
== Identity ==&lt;br /&gt;
The Jade Serpents Battle Team has developed into a premier force of [[Clan Naga Sadow]], being dispatched for a variety of missions in the service of the Clan. Their swift, decisive, and efficient actions when conducting maneuvers led to their being known at one time as the &#039;Winds of Death&#039;, as they often move as one with practiced, precise actions, leaving little trace of their passing.&lt;br /&gt;
&lt;br /&gt;
[[image:jadeserpentsring.jpg|thumb|left|Detail of Jade Serpents ring, worn by former Tetrarch Ashia Kagan Keibatsu]]Upon indoctrination into the Jade Serpents, a prospective member is issued a small badge of jade and durasteel construction with intertwined serpents displayed upon a disc of obsidian. The team&#039;s motto, Libertas In Tenebarum, or Freedom In Darkness, is inlayed in gold within the design. The badge&#039;s design is based off of a ring designed by the Herald for the Phyle&#039;s former Tetrarch [[Ashia Kagan Keibatsu]] and is worn on the member&#039;s formal uniform, serving as a reminder that their fate is interconnected, not only to themselves, but to the House, Clan, and Dark Brotherhood itself.  The badge is also used as a mystical key to several resources reserved for the Jade Serpents.&lt;br /&gt;
&lt;br /&gt;
==Weapons Training and Hand to Hand Combat==&lt;br /&gt;
&lt;br /&gt;
{{quote|...and he shall be given Power over a fourth...|excerpt from an ancient edict issued from the Iron Throne}}&lt;br /&gt;
&lt;br /&gt;
In addition to having full access to the training facilities of the Antei Combat Center, the Jade Serpents are instructed in a variety of combat areas, such as the fundamentals of slicing, espionage, Long Range Recon and Patrol (LRRP), and holdout techniques, just to name a few. The standard equipment of a Jade Serpents&#039; Team member is as follows:&lt;br /&gt;
&lt;br /&gt;
* BlasTech DL-44 Blaster Pistol&lt;br /&gt;
* BlasTech E-11 Blaster Rifle&lt;br /&gt;
* Imperial &amp;quot;StarAnvil&amp;quot; Heavy Rifle&lt;br /&gt;
* PAC20 visual wrist comlink&lt;br /&gt;
* Katana&lt;br /&gt;
* Two Thermal Detonators &lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents training1.jpg|thumb|right|Jade Serpents weapon training]]&lt;br /&gt;
A Jade Serpents Battle Team member also receives training in the SoroSuub X-45 sniper rifle, the BlasTech DL-87 &amp;quot;Firespray&amp;quot; weapon and the Prax Arms AXM-50 equipped with the MGL-1 micro-grenade launcher. The result of such extensive cross-training ensures the Jade Serpents can operate in nearly any tactical arena and situation, conducting breach and boarding operations, counter-intelligence, holdout and heavy assault missions with deadly efficiency.&lt;br /&gt;
&lt;br /&gt;
[[image:JadeSerpents hand training.jpg|thumb|left|Hand to hand combat training]]Additionally, the Tetrarch trains the team members in esoteric combat techniques, utilizing bladed weapons, silent projectiles, and the like. The exposure to such techniques gives the Jade Serpents team member the freedom to choose their own weaponry in which to specialize as prospective leaders; the disciplined manner in which the training is conducted can be likened to meditation, which gives the members a means to focus their unbridled rage, giving them more control over their Force Powers as Dark Side users.&lt;br /&gt;
&lt;br /&gt;
With this training, each member was a personal killing machine. These combat techniques and their Force powers allowed the Jade Serpents to become soldiers of death to the ones who stand against them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents Infiltrator.png|thumb|right|Jade Serpents dressed in standard infiltrator uniform]]&lt;br /&gt;
&lt;br /&gt;
==Starfighter Training==&lt;br /&gt;
Each member of Jade Jerpents goes through an extensive starfighter training course. This would include simulations and dogfights. Each member was given an [http://starwars.wikia.com/wiki/HLAF HLAF-500 starfighter] in the battleteam&#039;s green hue. The Tetrarch was also given an [http://starwars.wikia.com/wiki/XJ3_X-wing XJ3 X-wing Starfighter]. This version of the venerable starfighter added a third proton torpedo launcher, increasing the number of carried torpedoes to nine, as well as improvements to the targeting systems, shields, avionics, laser cannons, and was painted in gold trim.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Past Leaders&#039;&#039;&#039;===&lt;br /&gt;
*J&#039;Rai Sadow&lt;br /&gt;
&lt;br /&gt;
*Siyavash Kaida-&lt;br /&gt;
&lt;br /&gt;
*Sharmin Wheyes&lt;br /&gt;
&lt;br /&gt;
*[[Ashia Kagan Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Sai Na&#039;Ashar Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Tsingtao Ming]]&lt;br /&gt;
&lt;br /&gt;
*[[Faeril Munlear]]&lt;br /&gt;
&lt;br /&gt;
*[[Tash Dreytila Yamayura]]&lt;br /&gt;
&lt;br /&gt;
*[[Davin Olar]]&lt;br /&gt;
&lt;br /&gt;
*[[Joseem Maruuch]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Leader&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[Fenris Scythe Holder]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Roster&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Cadavus&lt;br /&gt;
&lt;br /&gt;
*CelticFang&lt;br /&gt;
&lt;br /&gt;
*Krandon Rowella&lt;br /&gt;
&lt;br /&gt;
*Rob Pett&lt;br /&gt;
&lt;br /&gt;
*Silverr Rampu&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=56586</id>
		<title>Jade Serpents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=56586"/>
		<updated>2008-09-21T19:45:22Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* &amp;#039;&amp;#039;&amp;#039;Current Leader&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Jade Serpents&lt;br /&gt;
|image=[[Image:Jade.jpg|250px]]&lt;br /&gt;
|founder=Robert Daragon&lt;br /&gt;
|leader=[[Joseem Maruuch]]&lt;br /&gt;
|members= &lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Libertas In Tenebarum|Jade Serpents&#039; motto}}&lt;br /&gt;
&lt;br /&gt;
A Battle team in [[House Ludo Kressh]], [[Clan Naga Sadow]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Jade Serpents Battle team was originally the Krath battle team for House Ludo Kressh of Clan Naga Sadow.  Originally known as the Night Death Phyle it was started by [[Robert Daragon]] during his time as Quaestor of House Ludo Kressh. Following his term, [[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] stepped up as Quaestor changing the name to the Jade Serpents. His cousin, [[Sai Na&#039;Ashar Keibatsu]] is responsible for cementing the Phyle&#039;s identity by commissioning the logo and motto from the very members of the Team themselves.&lt;br /&gt;
&lt;br /&gt;
==DJB Facts==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=174 Here]&lt;br /&gt;
&lt;br /&gt;
== Identity ==&lt;br /&gt;
The Jade Serpents Battle Team has developed into a premier force of [[Clan Naga Sadow]], being dispatched for a variety of missions in the service of the Clan. Their swift, decisive, and efficient actions when conducting maneuvers led to their being known at one time as the &#039;Winds of Death&#039;, as they often move as one with practiced, precise actions, leaving little trace of their passing.&lt;br /&gt;
&lt;br /&gt;
[[image:jadeserpentsring.jpg|thumb|left|Detail of Jade Serpents ring, worn by former Tetrarch Ashia Kagan Keibatsu]]Upon indoctrination into the Jade Serpents, a prospective member is issued a small badge of jade and durasteel construction with intertwined serpents displayed upon a disc of obsidian. The team&#039;s motto, Libertas In Tenebarum, or Freedom In Darkness, is inlayed in gold within the design. The badge&#039;s design is based off of a ring designed by the Herald for the Phyle&#039;s former Tetrarch [[Ashia Kagan Keibatsu]] and is worn on the member&#039;s formal uniform, serving as a reminder that their fate is interconnected, not only to themselves, but to the House, Clan, and Dark Brotherhood itself.  The badge is also used as a mystical key to several resources reserved for the Jade Serpents.&lt;br /&gt;
&lt;br /&gt;
==Weapons Training and Hand to Hand Combat==&lt;br /&gt;
&lt;br /&gt;
{{quote|...and he shall be given Power over a fourth...|excerpt from an ancient edict issued from the Iron Throne}}&lt;br /&gt;
&lt;br /&gt;
In addition to having full access to the training facilities of the Antei Combat Center, the Jade Serpents are instructed in a variety of combat areas, such as the fundamentals of slicing, espionage, Long Range Recon and Patrol (LRRP), and holdout techniques, just to name a few. The standard equipment of a Jade Serpents&#039; Team member is as follows:&lt;br /&gt;
&lt;br /&gt;
* BlasTech DL-44 Blaster Pistol&lt;br /&gt;
* BlasTech E-11 Blaster Rifle&lt;br /&gt;
* Imperial &amp;quot;StarAnvil&amp;quot; Heavy Rifle&lt;br /&gt;
* PAC20 visual wrist comlink&lt;br /&gt;
* Katana&lt;br /&gt;
* Two Thermal Detonators &lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents training1.jpg|thumb|right|Jade Serpents weapon training]]&lt;br /&gt;
A Jade Serpents Battle Team member also receives training in the SoroSuub X-45 sniper rifle, the BlasTech DL-87 &amp;quot;Firespray&amp;quot; weapon and the Prax Arms AXM-50 equipped with the MGL-1 micro-grenade launcher. The result of such extensive cross-training ensures the Jade Serpents can operate in nearly any tactical arena and situation, conducting breach and boarding operations, counter-intelligence, holdout and heavy assault missions with deadly efficiency.&lt;br /&gt;
&lt;br /&gt;
[[image:JadeSerpents hand training.jpg|thumb|left|Hand to hand combat training]]Additionally, the Tetrarch trains the team members in esoteric combat techniques, utilizing bladed weapons, silent projectiles, and the like. The exposure to such techniques gives the Jade Serpents team member the freedom to choose their own weaponry in which to specialize as prospective leaders; the disciplined manner in which the training is conducted can be likened to meditation, which gives the members a means to focus their unbridled rage, giving them more control over their Force Powers as Dark Side users.&lt;br /&gt;
&lt;br /&gt;
With this training, each member was a personal killing machine. These combat techniques and their Force powers allowed the Jade Serpents to become soldiers of death to the ones who stand against them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents Infiltrator.png|thumb|right|Jade Serpents dressed in standard infiltrator uniform]]&lt;br /&gt;
&lt;br /&gt;
==Starfighter Training==&lt;br /&gt;
Each member of Jade Jerpents goes through an extensive starfighter training course. This would include simulations and dogfights. Each member was given an [http://starwars.wikia.com/wiki/HLAF HLAF-500 starfighter] in the battleteam&#039;s green hue. The Tetrarch was also given an [http://starwars.wikia.com/wiki/XJ3_X-wing XJ3 X-wing Starfighter]. This version of the venerable starfighter added a third proton torpedo launcher, increasing the number of carried torpedoes to nine, as well as improvements to the targeting systems, shields, avionics, laser cannons, and was painted in gold trim.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Past Leaders&#039;&#039;&#039;===&lt;br /&gt;
*J&#039;Rai Sadow&lt;br /&gt;
&lt;br /&gt;
*Siyavash Kaida-&lt;br /&gt;
&lt;br /&gt;
*Sharmin Wheyes&lt;br /&gt;
&lt;br /&gt;
*[[Ashia Kagan Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Sai Na&#039;Ashar Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Tsingtao Ming]]&lt;br /&gt;
&lt;br /&gt;
*[[Faeril Munlear]]&lt;br /&gt;
&lt;br /&gt;
*[[Tash Dreytila Yamayura]]&lt;br /&gt;
&lt;br /&gt;
*[[Davin Olar]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Leader&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[Fenris Scythe Holder]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Roster&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Cadavus&lt;br /&gt;
&lt;br /&gt;
*CelticFang&lt;br /&gt;
&lt;br /&gt;
*Krandon Rowella&lt;br /&gt;
&lt;br /&gt;
*Rob Pett&lt;br /&gt;
&lt;br /&gt;
*Silverr Rampu&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=50429</id>
		<title>Jade Serpents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=50429"/>
		<updated>2008-05-24T03:08:56Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* &amp;#039;&amp;#039;&amp;#039;Past Leaders&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Jade Serpents&lt;br /&gt;
|image=[[Image:Jade.jpg|250px]]&lt;br /&gt;
|founder=Robert Daragon&lt;br /&gt;
|leader=[[Davin Olar]]&lt;br /&gt;
|members= &lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Libertas In Tenebarum|Jade Serpents&#039; motto}}&lt;br /&gt;
&lt;br /&gt;
A Battle team in [[House Ludo Kressh]], [[Clan Naga Sadow]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Jade Serpents Battle team was originally the Krath battle team for House Ludo Kressh of Clan Naga Sadow.  Originally known as the Night Death Phyle it was started by [[Robert Daragon]] during his time as Quaestor of House Ludo Kressh. Following his term, [[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] stepped up as Quaestor changing the name to the Jade Serpents. His cousin, [[Sai Na&#039;Ashar Keibatsu]] is responsible for cementing the Phyle&#039;s identity by commissioning the logo and motto from the very members of the Team themselves.&lt;br /&gt;
&lt;br /&gt;
==DJB Facts==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=174 Here]&lt;br /&gt;
&lt;br /&gt;
== Identity ==&lt;br /&gt;
The Jade Serpents Battle Team has developed into a premier force of [[Clan Naga Sadow]], being dispatched for a variety of missions in the service of the Clan. Their swift, decisive, and efficient actions when conducting maneuvers led to their being known at one time as the &#039;Winds of Death&#039;, as they often move as one with practiced, precise actions, leaving little trace of their passing.&lt;br /&gt;
&lt;br /&gt;
[[image:jadeserpentsring.jpg|thumb|left|Detail of Jade Serpents ring, worn by former Tetrarch Ashia Kagan Keibatsu]]Upon indoctrination into the Jade Serpents, a prospective member is issued a small badge of jade and durasteel construction with intertwined serpents displayed upon a disc of obsidian. The team&#039;s motto, Libertas In Tenebarum, or Freedom In Darkness, is inlayed in gold within the design. The badge&#039;s design is based off of a ring designed by the Herald for the Phyle&#039;s former Tetrarch [[Ashia Kagan Keibatsu]] and is worn on the member&#039;s formal uniform, serving as a reminder that their fate is interconnected, not only to themselves, but to the House, Clan, and Dark Brotherhood itself.  The badge is also used as a mystical key to several resources reserved for the Jade Serpents.&lt;br /&gt;
&lt;br /&gt;
==Weapons Training and Hand to Hand Combat==&lt;br /&gt;
&lt;br /&gt;
{{quote|...and he shall be given Power over a fourth...|excerpt from an ancient edict issued from the Iron Throne}}&lt;br /&gt;
&lt;br /&gt;
In addition to having full access to the training facilities of the Antei Combat Center, the Jade Serpents are instructed in a variety of combat areas, such as the fundamentals of slicing, espionage, Long Range Recon and Patrol (LRRP), and holdout techniques, just to name a few. The standard equipment of a Jade Serpents&#039; Team member is as follows:&lt;br /&gt;
&lt;br /&gt;
* BlasTech DL-44 Blaster Pistol&lt;br /&gt;
* BlasTech E-11 Blaster Rifle&lt;br /&gt;
* Imperial &amp;quot;StarAnvil&amp;quot; Heavy Rifle&lt;br /&gt;
* PAC20 visual wrist comlink&lt;br /&gt;
* Katana&lt;br /&gt;
* Two Thermal Detonators &lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents training1.jpg|thumb|right|Jade Serpents weapon training]]&lt;br /&gt;
A Jade Serpents Battle Team member also receives training in the SoroSuub X-45 sniper rifle, the BlasTech DL-87 &amp;quot;Firespray&amp;quot; weapon and the Prax Arms AXM-50 equipped with the MGL-1 micro-grenade launcher. The result of such extensive cross-training ensures the Jade Serpents can operate in nearly any tactical arena and situation, conducting breach and boarding operations, counter-intelligence, holdout and heavy assault missions with deadly efficiency.&lt;br /&gt;
&lt;br /&gt;
[[image:JadeSerpents hand training.jpg|thumb|left|Hand to hand combat training]]Additionally, the Tetrarch trains the team members in esoteric combat techniques, utilizing bladed weapons, silent projectiles, and the like. The exposure to such techniques gives the Jade Serpents team member the freedom to choose their own weaponry in which to specialize as prospective leaders; the disciplined manner in which the training is conducted can be likened to meditation, which gives the members a means to focus their unbridled rage, giving them more control over their Force Powers as Dark Side users.&lt;br /&gt;
&lt;br /&gt;
With this training, each member was a personal killing machine. These combat techniques and their Force powers allowed the Jade Serpents to become soldiers of death to the ones who stand against them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents Infiltrator.png|thumb|right|Jade Serpents dressed in standard infiltrator uniform]]&lt;br /&gt;
&lt;br /&gt;
==Starfighter Training==&lt;br /&gt;
Each member of Jade Jerpents goes through an extensive starfighter training course. This would include simulations and dogfights. Each member was given an Eta-2 Actis-class light interceptor in the battleteam&#039;s green hue. The Tetrarch was also given an Eta-2, but had a few modifications that differed it from the others like more shielding, heavier firepower and gold trim. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents Interceptor.jpg|thumb|left|Jade Serpents&#039; Eta-2]]&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Past Leaders&#039;&#039;&#039;===&lt;br /&gt;
*J&#039;Rai Sadow&lt;br /&gt;
&lt;br /&gt;
*Siyavash Kaida-&lt;br /&gt;
&lt;br /&gt;
*Sharmin Wheyes&lt;br /&gt;
&lt;br /&gt;
*[[Ashia Kagan Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Sai Na&#039;Ashar Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Tsingtao Ming]]&lt;br /&gt;
&lt;br /&gt;
*[[Faeril Munlear]]&lt;br /&gt;
&lt;br /&gt;
*[[Tash Dreytila Yamayura]]&lt;br /&gt;
&lt;br /&gt;
*[[Davin Olar]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Leader&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Roster&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Brutis&lt;br /&gt;
&lt;br /&gt;
*Cadavus&lt;br /&gt;
&lt;br /&gt;
*CelticFang&lt;br /&gt;
&lt;br /&gt;
*Krandon Rowella&lt;br /&gt;
&lt;br /&gt;
*Kravan Kavar&lt;br /&gt;
&lt;br /&gt;
*Nosselus Makona&lt;br /&gt;
&lt;br /&gt;
*Xayne of sound&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=50428</id>
		<title>Jade Serpents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=50428"/>
		<updated>2008-05-24T03:08:37Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* &amp;#039;&amp;#039;&amp;#039;Current Leader&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Jade Serpents&lt;br /&gt;
|image=[[Image:Jade.jpg|250px]]&lt;br /&gt;
|founder=Robert Daragon&lt;br /&gt;
|leader=[[Davin Olar]]&lt;br /&gt;
|members= &lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Libertas In Tenebarum|Jade Serpents&#039; motto}}&lt;br /&gt;
&lt;br /&gt;
A Battle team in [[House Ludo Kressh]], [[Clan Naga Sadow]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Jade Serpents Battle team was originally the Krath battle team for House Ludo Kressh of Clan Naga Sadow.  Originally known as the Night Death Phyle it was started by [[Robert Daragon]] during his time as Quaestor of House Ludo Kressh. Following his term, [[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] stepped up as Quaestor changing the name to the Jade Serpents. His cousin, [[Sai Na&#039;Ashar Keibatsu]] is responsible for cementing the Phyle&#039;s identity by commissioning the logo and motto from the very members of the Team themselves.&lt;br /&gt;
&lt;br /&gt;
==DJB Facts==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=174 Here]&lt;br /&gt;
&lt;br /&gt;
== Identity ==&lt;br /&gt;
The Jade Serpents Battle Team has developed into a premier force of [[Clan Naga Sadow]], being dispatched for a variety of missions in the service of the Clan. Their swift, decisive, and efficient actions when conducting maneuvers led to their being known at one time as the &#039;Winds of Death&#039;, as they often move as one with practiced, precise actions, leaving little trace of their passing.&lt;br /&gt;
&lt;br /&gt;
[[image:jadeserpentsring.jpg|thumb|left|Detail of Jade Serpents ring, worn by former Tetrarch Ashia Kagan Keibatsu]]Upon indoctrination into the Jade Serpents, a prospective member is issued a small badge of jade and durasteel construction with intertwined serpents displayed upon a disc of obsidian. The team&#039;s motto, Libertas In Tenebarum, or Freedom In Darkness, is inlayed in gold within the design. The badge&#039;s design is based off of a ring designed by the Herald for the Phyle&#039;s former Tetrarch [[Ashia Kagan Keibatsu]] and is worn on the member&#039;s formal uniform, serving as a reminder that their fate is interconnected, not only to themselves, but to the House, Clan, and Dark Brotherhood itself.  The badge is also used as a mystical key to several resources reserved for the Jade Serpents.&lt;br /&gt;
&lt;br /&gt;
==Weapons Training and Hand to Hand Combat==&lt;br /&gt;
&lt;br /&gt;
{{quote|...and he shall be given Power over a fourth...|excerpt from an ancient edict issued from the Iron Throne}}&lt;br /&gt;
&lt;br /&gt;
In addition to having full access to the training facilities of the Antei Combat Center, the Jade Serpents are instructed in a variety of combat areas, such as the fundamentals of slicing, espionage, Long Range Recon and Patrol (LRRP), and holdout techniques, just to name a few. The standard equipment of a Jade Serpents&#039; Team member is as follows:&lt;br /&gt;
&lt;br /&gt;
* BlasTech DL-44 Blaster Pistol&lt;br /&gt;
* BlasTech E-11 Blaster Rifle&lt;br /&gt;
* Imperial &amp;quot;StarAnvil&amp;quot; Heavy Rifle&lt;br /&gt;
* PAC20 visual wrist comlink&lt;br /&gt;
* Katana&lt;br /&gt;
* Two Thermal Detonators &lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents training1.jpg|thumb|right|Jade Serpents weapon training]]&lt;br /&gt;
A Jade Serpents Battle Team member also receives training in the SoroSuub X-45 sniper rifle, the BlasTech DL-87 &amp;quot;Firespray&amp;quot; weapon and the Prax Arms AXM-50 equipped with the MGL-1 micro-grenade launcher. The result of such extensive cross-training ensures the Jade Serpents can operate in nearly any tactical arena and situation, conducting breach and boarding operations, counter-intelligence, holdout and heavy assault missions with deadly efficiency.&lt;br /&gt;
&lt;br /&gt;
[[image:JadeSerpents hand training.jpg|thumb|left|Hand to hand combat training]]Additionally, the Tetrarch trains the team members in esoteric combat techniques, utilizing bladed weapons, silent projectiles, and the like. The exposure to such techniques gives the Jade Serpents team member the freedom to choose their own weaponry in which to specialize as prospective leaders; the disciplined manner in which the training is conducted can be likened to meditation, which gives the members a means to focus their unbridled rage, giving them more control over their Force Powers as Dark Side users.&lt;br /&gt;
&lt;br /&gt;
With this training, each member was a personal killing machine. These combat techniques and their Force powers allowed the Jade Serpents to become soldiers of death to the ones who stand against them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents Infiltrator.png|thumb|right|Jade Serpents dressed in standard infiltrator uniform]]&lt;br /&gt;
&lt;br /&gt;
==Starfighter Training==&lt;br /&gt;
Each member of Jade Jerpents goes through an extensive starfighter training course. This would include simulations and dogfights. Each member was given an Eta-2 Actis-class light interceptor in the battleteam&#039;s green hue. The Tetrarch was also given an Eta-2, but had a few modifications that differed it from the others like more shielding, heavier firepower and gold trim. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:JadeSerpents Interceptor.jpg|thumb|left|Jade Serpents&#039; Eta-2]]&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Past Leaders&#039;&#039;&#039;===&lt;br /&gt;
*J&#039;Rai Sadow&lt;br /&gt;
&lt;br /&gt;
*Siyavash Kaida-&lt;br /&gt;
&lt;br /&gt;
*Sharmin Wheyes&lt;br /&gt;
&lt;br /&gt;
*[[Ashia Kagan Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Sai Na&#039;Ashar Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Tsingtao Ming]]&lt;br /&gt;
&lt;br /&gt;
*[[Faeril Munlear]]&lt;br /&gt;
&lt;br /&gt;
*[[Tash Dreytila Yamayura]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Leader&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Roster&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Brutis&lt;br /&gt;
&lt;br /&gt;
*Cadavus&lt;br /&gt;
&lt;br /&gt;
*CelticFang&lt;br /&gt;
&lt;br /&gt;
*Krandon Rowella&lt;br /&gt;
&lt;br /&gt;
*Kravan Kavar&lt;br /&gt;
&lt;br /&gt;
*Nosselus Makona&lt;br /&gt;
&lt;br /&gt;
*Xayne of sound&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=50185</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=50185"/>
		<updated>2008-05-18T20:32:51Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Fenris Altair]] redirects here.  For other uses, see [[Fenris (disambiguation)]]&#039;&#039;&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= White&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
[[Image:Fenris2.jpg|thumb|right|150px|Fenris after he became blind]]&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Shin&#039;ichi Endymiron Keibatsu|Shin&#039;ichi]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.  Early in his career, he had discovered a way to use Telekinesis, and perfectly blend it with Lightsaber Forms, becoming a Master of the Technique very rapidly.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
[[Image:kain.jpg|thumb|right|150px|Fenris]]&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
It was during this time when Fenris began to seed the foundations for his later life.  He had grown close with many of the Journeyman&#039;s in the Clan, even Melding with them to create a powerful force to be reckoned with.  &lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
===Right Arm===&lt;br /&gt;
Fenris&#039;s own right arm has been replaced with a Cybernetic arm.  This one is actually not a cybernetic arm at all, it was an old Mandalorian War Droid part that Fenris had found and retrofitted to work as a cybernetic arm.  He also has added many alterations to it, allowing him to set up comm channels, do thermal, infrared, and night vision scans, also allowing him to hear any sound or movement in the area.  The Arm is directly linked to his ear, which allows for him to access the Comm Link and Sound Scans.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his old Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
===Vonduun Shield===&lt;br /&gt;
&lt;br /&gt;
On the Battle of Telos, a fellow Journeyman named Vorion had the idea to take the chest plate of Vonduun Crab Armor that the Vong had and use it as shields.  The plan worked like a charm, allowing for the Journeyman to block any attack that came at them, only price was that the Vonduun Crab Armor need a place to latch on, therefore causing immense pain to the wielder.&lt;br /&gt;
&lt;br /&gt;
Fenris learned a way to use Telekinesis to fight opponents using his shield and sword.  This not only negates the immense pain, but it also allows Fenris to move with more speed and less clumsiness.  Fenris has dubbed the shield &amp;quot;Dark Gift&amp;quot; since he had to pay in blood to receive it&#039;s protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Krath Tyro in Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
#Completed a number of Courses, I believe up to about 10 or 12 in a matter of 3 days&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=49444</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=49444"/>
		<updated>2008-04-29T23:23:40Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Fenris Altair]] redirects here.  For other uses, see [[Fenris (disambiguation)]]&#039;&#039;&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= White&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Shin&#039;ichi Endymiron Keibatsu|Shin&#039;ichi]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.  Early in his career, he had discovered a way to use Telekinesis, and perfectly blend it with Lightsaber Forms, becoming a Master of the Technique very rapidly.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
[[Image:kain.jpg|thumb|right|150px|Fenris]]&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
It was during this time when Fenris began to seed the foundations for his later life.  He had grown close with many of the Journeyman&#039;s in the Clan, even Melding with them to create a powerful force to be reckoned with.  &lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
===Right Arm===&lt;br /&gt;
Fenris&#039;s own right arm has been replaced with a Cybernetic arm.  This one is actually not a cybernetic arm at all, it was an old Mandalorian War Droid part that Fenris had found and retrofitted to work as a cybernetic arm.  He also has added many alterations to it, allowing him to set up comm channels, do thermal, infrared, and night vision scans, also allowing him to hear any sound or movement in the area.  The Arm is directly linked to his ear, which allows for him to access the Comm Link and Sound Scans.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his old Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
===Vonduun Shield===&lt;br /&gt;
&lt;br /&gt;
On the Battle of Telos, a fellow Journeyman named Vorion had the idea to take the chest plate of Vonduun Crab Armor that the Vong had and use it as shields.  The plan worked like a charm, allowing for the Journeyman to block any attack that came at them, only price was that the Vonduun Crab Armor need a place to latch on, therefore causing immense pain to the wielder.&lt;br /&gt;
&lt;br /&gt;
Fenris learned a way to use Telekinesis to fight opponents using his shield and sword.  This not only negates the immense pain, but it also allows Fenris to move with more speed and less clumsiness.  Fenris has dubbed the shield &amp;quot;Dark Gift&amp;quot; since he had to pay in blood to receive it&#039;s protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Krath Tyro in Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
#Completed a number of Courses, I believe up to about 10 or 12 in a matter of 3 days&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=49255</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=49255"/>
		<updated>2008-04-25T19:08:18Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Fenris Altair]] redirects here.  For other uses, see [[Fenris (disambiguation)]]&#039;&#039;&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= White&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.  Early in his career, he had discovered a way to use Telekinesis, and perfectly blend it with Lightsaber Forms, becoming a Master of the Technique very rapidly.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
[[Image:kain.jpg|thumb|right|150px|Fenris]]&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
It was during this time when Fenris began to seed the foundations for his later life.  He had grown close with many of the Journeyman&#039;s in the Clan, even Melding with them to create a powerful force to be reckoned with.  &lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
===Right Arm===&lt;br /&gt;
Fenris&#039;s own right arm has been replaced with a Cybernetic arm.  This one is actually not a cybernetic arm at all, it was an old Mandalorian War Droid part that Fenris had found and retrofitted to work as a cybernetic arm.  He also has added many alterations to it, allowing him to set up comm channels, do thermal, infrared, and night vision scans, also allowing him to hear any sound or movement in the area.  The Arm is directly linked to his ear, which allows for him to access the Comm Link and Sound Scans.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
===Vonduun Shield===&lt;br /&gt;
&lt;br /&gt;
On the Battle of Telos, a fellow Journeyman named Vorion had the idea to take the chest plate of Vonduun Crab Armor that the Vong had and use it as shields.  The plan worked like a charm, allowing for the Journeyman to block any attack that came at them, only price was that the Vonduun Crab Armor need a place to latch on, therefore causing immense pain to the wielder.&lt;br /&gt;
&lt;br /&gt;
Fenris learned a way to use Telekinesis to fight opponents using his shield and sword.  This not only negates the immense pain, but it also allows Fenris to move with more speed and less clumsiness.  Fenris has dubbed the shield &amp;quot;Dark Gift&amp;quot; since he had to pay in blood to receive it&#039;s protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Krath Tyro in Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
#Completed a number of Courses, I believe up to about 10 or 12 in a matter of 3 days&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Ludo_Kressh&amp;diff=49143</id>
		<title>House Ludo Kressh</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Ludo_Kressh&amp;diff=49143"/>
		<updated>2008-04-23T01:26:34Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=FFFFFF&lt;br /&gt;
|BG2=999900&lt;br /&gt;
|name=House Ludo Kressh&lt;br /&gt;
|image=[[image:Ludo_Kresh.jpg|250px|Ludo Kressh Symbol]]&lt;br /&gt;
|founder=Eagleye&lt;br /&gt;
|leader=[[Faeril Munlear|Faeril Munlear]]&lt;br /&gt;
|members=[[Xanos Sadow]] as [[House Overlord (Clan Naga Sadow)|Overlord]]&lt;br /&gt;
|headquarters=[[Aeotheran]]&lt;br /&gt;
|locations=[[Seng Karash]]&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[11 ABY to 19 ABY | 14 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&amp;quot;Dominatio per Noctis&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
House Ludo Kressh is one of two currently active houses in [[Clan Naga Sadow]].  When the [[Dark Brotherhood]] had order-specific houses, Ludo Kressh was the Sith arm of the clan. It is named after the Sith Lord [http://starwars.wikia.com/wiki/Ludo_Kressh Ludo Kressh]. There are three battleteams: [[Iron Fist Brigade]], [[Jade Serpents]], and [[Sapphire Squadron]].&lt;br /&gt;
&lt;br /&gt;
House Ludo Kressh&#039;s [[Quaestor]] is currently [[Faeril Munlear]], and its [[Aedile]] is currently [[Sith Warlord]] [[Macron]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===Eagleye - 1st Quaestor===&lt;br /&gt;
&lt;br /&gt;
The first Quaestor of House Ludo Kressh was Obelisk Warrior Eagleye.  During his tenure, a temporary base of operations for the house was established on the planet of Ullyr in the Phare system.  &lt;br /&gt;
&lt;br /&gt;
However, soon after the formation of Clan Naga Sadow, many leaders left the clan, and power shifted several times.  Proconsul Robert Daragon took a voluntary demotion to lead House Marka Ragnos.  Obelisk Warrior Eagleye and Guardian Manesh were the only two applicants for the Proconsul position.  Given his vast experience, Eagleye was the obvious choice for Proconsul, and he was promoted.&lt;br /&gt;
&lt;br /&gt;
This left a void in House Ludo Kressh.  For unknown reasons, the Aedile of House Ludo Kressh, Dark Jedi Knight Khaine Seth, did not apply for the vacant Quaestor position, and the position was given to newly promoted Sith Warrior Manesh Sadow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Khaine Seth (1st Aedile)&#039;&#039;&#039; - When  House Ludo Kressh came into being, Khaine Seth was a Dark Jedi Knight and was appointed to the role.  Not much is known about his history prior to becoming an Aedile.&lt;br /&gt;
&lt;br /&gt;
===Manesh Sadow - 2nd Quaestor===&lt;br /&gt;
&lt;br /&gt;
[[Manesh Sadow]] stands at the longest continuously reigning Quaestor of House Ludo Kressh, with a term of about 16 months.&lt;br /&gt;
&lt;br /&gt;
Two months into his tenure, Grand Master [[Justinian Khyron]] proclaimed that houses in the Dark Brotherhood would be order-specific.  House Ludo Kressh at the time consisted of members of all orders, after the restructuring, the house would be the Sith arm of Clan Naga Sadow.  Many leaders of houses lost their positions during this restructuring, but Sith Warrior Manesh and Dark Jedi Knight [[Khaine Seth]] remained Quaestor and Aedile of House Ludo Kressh.  This was perhaps by sheer luck instead of any demonstration of skill (Manesh had only been Quaestor for about two months prior to this change).&lt;br /&gt;
&lt;br /&gt;
Hoping that there would be no further disruption in the Dark Brotherhood, Manesh and the members of House Ludo Kressh proceeded to build the house.  Manesh always felt that in order to gain the trust and loyalty of his members, almost all efforts in the house would have to be cooperative.  Therefore most decisions were considered by all active members of the house before being finalized by Manesh.&lt;br /&gt;
&lt;br /&gt;
Back in those days, house communication and record keeping wasn&#039;t as automated as it currently is.  Those circumstances, combined with the healthy size of the house, necessitated the need for a house [[rollmaster]].  The first roll master of the house was Dark Jedi Knight [[Kale]], inherited from Eagleye&#039;s reign.  In addition, a unified communications system, otherwise known as a “mailing list” was created to improve the efficiency of the house communications system.    It was initially Kale&#039;s sole responsibility to maintain this mailing list manually, however he grew to become a third leader of the house.  At the time, the house was so active that several members complained about the bulk of communication.&lt;br /&gt;
&lt;br /&gt;
Three squadrons were formed, and after approval from the newly appointed commanders and the general house membership, they were implemented.  Manesh started his career in the Emperor&#039;s Hammer Corporate Division and remembered the squadron names then.  He therefore used the same squadron names in the house: Emerald, [[Sapphire]], and Diamond.  After the names and commanders were established, members were assigned.&lt;br /&gt;
&lt;br /&gt;
About 18 weeks into his tenure as Quaestor, Manesh was promoted to Sith Battlemaster (SBM).  A month later, DJK Khaine Seth retired as Aedile and was replaced by newly promoted Sith Warrior Kale, the rollmaster.  Soon thereafter, the house deliberated for months, and with hundreds of emails, as to what kind of base to build, and what kind of facilities it would need.  This involved a lot of petty bickering, and many changes.  However, the decisions that Manesh made were final.&lt;br /&gt;
&lt;br /&gt;
After hundreds of emails, the final base was established.  The base built was an underwater base, with over 20 levels running deep underground.  It might be considered one of the most well thought out and intricate bases in Dark Brotherhood history.  (See: [[House Ludo Kressh Ullyr Base]])&lt;br /&gt;
&lt;br /&gt;
One of the more persistent and (and some say troublesome) members of the house was Jedi Hunter Goatham.  The damned most active and eager-to-please member of the Dark Brotherhood, according to Manesh.  Since Goatham needed an outlet for his enthusiasm, Manesh created the Shadow Academy Motivator (SAM) system, with Goatham in charge.  The SAM system was similar in function to the current Envoy system employed by the Dark Brotherhood.&lt;br /&gt;
&lt;br /&gt;
During Manesh&#039;s tenure several Consuls and Proconsuls resigned.  These things happen naturally over the passage of two years.  Manesh was offered the Proconsul position many times, but stubbornly refused.  However, he knew that by staying in his position, he was holding back Aedile Kale.  He eventually recommended Kale for the Proconsul position.  At some point Kale became the Proconsul of Clan Naga Sadow.&lt;br /&gt;
&lt;br /&gt;
Choosing a replacement for Kale was a tough decision for Manesh.  DJK Bond and DJK Goatham joined the Dark Brotherhood around the same time (although Goatham joined slightly earlier).  Bond completed the Shadow Academy faster, and Goatham got in trouble for whatever reason.  They were both extremely active.  Goatham was the Shadow Academy Motivator, and Bond was the rollmaster.  They were two outstanding members of the house, however Manesh chose Goatham as the new Aedile.  That decision haunts the Clan to this day.  Bond remained as roll master.&lt;br /&gt;
&lt;br /&gt;
Manesh&#039;s reign was also known for the many aborted DB-wide competitions.  Therefore the house did not have many opportunities to prove itself against the rest of the Dark Brotherhood.  However, there was Operation Darkfall, a DB-wide competition in which HLK members ranked pretty well.  The house was the 2nd ranked Sith house, and Clan Naga Sadow ranked 3rd.&lt;br /&gt;
&lt;br /&gt;
Manesh created a point system to help standardize promotions in the house.  It was eventually removed by DGM Astatine.  There was a [[Great Jedi War]], and Clan Naga Sadow placed 2nd in that competition, and House Ludo Kressh was an integral part of that effort.&lt;br /&gt;
&lt;br /&gt;
All in all, Manesh served under almost a dozen Consuls of Clan Naga Sadow, and four Grand Masters of the Dark Brotherhood.  He was promoted to Sith Battlelord during those two years.  So what could have possibly ended what seemed to be the never ending tenure of Manesh?  Well, he was offered a position on the Emperor&#039;s Hammer High Court of Inquisitors (HCI), and this required him to resign his position as Quaestor.  Replacing him was SW Goatham, the seemingly perpetual Aedile of HLK.  &lt;br /&gt;
	&lt;br /&gt;
What about Bond?  DJK Bond was promoted to Sith Warrior, but shortly thereafter transferred to House [[Marka Ragnos]].  He felt that remaining in the house, and taking the position of Aedile, as Manesh requested, would produce a schism of power in the house.  In order to avoid that, he transferred to the Krath house, Marka Ragnos, amicably.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Khaine Seth (1st Aedile)&#039;&#039;&#039; - Khaine Seth was the Aedile of House Ludo Kressh under Eagleye.  It is unknown why Khaine Seth did not apply for the Quaestorship when Eagleye left.  Manesh remembers Khaine Seth as being a good Quaestor.  However, due to a misunderstanding, Khaine Seth left.  Manesh was unaware that Khaine Seth had taken extended leave, treated it as AWOL, and dismissed Khaine Seth from Aedile.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Kale (2nd Aedile)&#039;&#039;&#039; - Kale was the Rollmaster of the house and in time became an integral part of the House&#039;s leadership. When Khaine Seth was dismissed, Kale became the obvious choice for Aedile.  Eventually Kale was elevated to Proconsul of Clan Naga Sadow, and later became Consul.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Goatham (3rd Aedile)&#039;&#039;&#039; - When Kale became Proconsul, the Aedile spot was vacant once again.  This time Manesh&#039;s choice was between Rollmaster Bond and Squadron leader Goatham.  For details of this decision, check the main section.&lt;br /&gt;
&lt;br /&gt;
===Xanos Sadow - 3rd Quaestor===&lt;br /&gt;
&lt;br /&gt;
A Dark Jedi Master now, [[Xanos Sadow]], known then as Goatham, stands as one of the most prominent leaders of Clan Naga Sadow.  The leadership skills that benefited the entire Dark Brotherhood were formed as Quaestor of House Ludo Kressh.&lt;br /&gt;
&lt;br /&gt;
With Bond&#039;s transfer, Goatham&#039;s first job was to appoint a new Aedile and Rollmaster.  With several well-deserving Dark Jedi Knights in the house, only one could be chosen.  Goatham eventually chose DJK Scithe as his Aedile.  SW Bond returned to the house as Rollmaster.&lt;br /&gt;
&lt;br /&gt;
The first main challenge Goatham faced was a decline in activity in the latter months of Manesh&#039;s tenure.  Goatham solved this quickly  by starting up competitions and promoting activity on the run-on.  One of these competitions was a competition with Clan [[Arcona]], in which House Ludo Kressh crushed [[House Oriens Obscurum]].&lt;br /&gt;
&lt;br /&gt;
The design of the house&#039;s base was further refined by DJK Scithe, with detailed plans.  In addition, the many of the rules and guidelines designed for HLK members were improved and were made more consistent.  In addition, Goatham and Scithe implemented several extensions of the squadron system in the house.  The Ullyrian Home Guard housed the retirees of the house, and Ruby Flight housed the elite pilots of the house.  In addition, a ladder system was created to help determine where the members of Ruby would come from.&lt;br /&gt;
&lt;br /&gt;
With the implementation of these new policies and a superb victory against HOO, Goatham was promoted to Sith Battlemaster (SBM).&lt;br /&gt;
&lt;br /&gt;
Goatham sought to engage the house against some of the more renowned clans in the Dark Brotherhood.  He challenged [[House Archanis]] of [[Taldryan]], one of the most famed Sith houses in the Dark Brotherhood, and Ludo Kressh once again succeeded against one of the best houses in the Dark Brotherhood.&lt;br /&gt;
&lt;br /&gt;
During this competition, former Aedile of House Ludo Kressh, SBL Kale, was appointed Consul of Clan Naga Sadow, after the resignation of KAP [[Trevarus Caerick]].&lt;br /&gt;
&lt;br /&gt;
With two victories in line, Goatham sought to maintain and expand upon the momentum of the house.  Clan Naga Sadow challenged Clan Satal Keto, another strong Clan in the Dark Brotherhood.  However, the competition was not organized properly, and even though the results clearly showed a CSK victory, the competition was considered a draw.  It was a very sober conclusion to a winning streak for the house.&lt;br /&gt;
&lt;br /&gt;
There was a small conspiracy involving the abuse of [[Fred the seal]], the Sapphire Squadron Mascot.&lt;br /&gt;
&lt;br /&gt;
The house was finally given a chance to prove itself when a DB-wide vendetta was announced.  This would put the house and clan against the rest of the Dark Brotherhood.  In the end, the house placed 3rd among Sith houses, with its main strength coming from the mission creation portions.  Unfortunately, Clan Naga Sadow placed 5th overall.&lt;br /&gt;
&lt;br /&gt;
Shortly thereafter Goatham was promoted to Sith Battlelord.  In addition, future QUA of HLK, Malik was named QUA of House Ronin of Alvaak.  Outside of the house, a new Grand Master of the Brotherhood was named, [[Firefox]].&lt;br /&gt;
&lt;br /&gt;
After the vendetta, the Dark Brotherhood overall fell quiet for a while, however the house continued running regular competitions.  For bolstering the house over almost a year, Goatham was awarded the [[Sapphire Blade]], an award most members only dream of.&lt;br /&gt;
&lt;br /&gt;
However, all good things must come to an end, and after 13 months at the helm of House Ludo Kressh, Goatham was promoted to Proconsul of Clan Naga Sadow.  Replacing him was long-serving Aedile, newly promoted Sith Battlemaster Scithe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Scithe (4th Aedile)&#039;&#039;&#039; - He was Sapphire Squadron Commander before becoming Goatham&#039;s Aedile and eventually became Quaestor after Goatham&#039;s appointment to Proconsul of Clan Naga Sadow.&lt;br /&gt;
&lt;br /&gt;
===Scithe - 4th Quaestor===&lt;br /&gt;
&lt;br /&gt;
At the same time Goatham appointed Scithe as his successor, he also named Sith Warrior CrimsonAngel as Aedile.  Something Goatham started and Scithe was committed to continuing was the development of the House squadrons as a source of activity in the house.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the early weeks of Scithe&#039;s tenure was plagued with a decline in activity in the house and the resignation of Aedile SW CrimsonAngel.  After losing the position to Goatham over a year earlier, SBM Bond was appointed Aedile.&lt;br /&gt;
&lt;br /&gt;
These patterns seemed out of Scithe&#039;s control, and got even worse when several members, including 2 squadron commanders, either went rogue or left for other houses.&lt;br /&gt;
&lt;br /&gt;
The Sith High Warrior ran a competition for all of the Sith houses in the Dark Brotherhood.  However, the house squadrons did not do very well in the competition.&lt;br /&gt;
&lt;br /&gt;
Even Bond, who originally wanted the position of Aedile so badly, resigned from the position, and replacing him was SW Abel Malik.&lt;br /&gt;
&lt;br /&gt;
[Missing data from the 2nd half of 2002]&lt;br /&gt;
&lt;br /&gt;
At some point Goatham was made Consul of Clan Naga Sadow, and Trevarus Caerick returned as Proconsul of the clan.  Abel Malik resigned as Aedile of House Ludo Kressh and was replaced by Sith Battlemaster [[Malik Sadow|Malik]] (not the same person).&lt;br /&gt;
&lt;br /&gt;
A Great Jedi War was announced, the first such large competition announced in a long time.  Midway through this competition, Scithe resigned his post as Quaestor of House Ludo Kressh.  He felt that he didn&#039;t have the ability at the time to invigorate the membership of a house, and hoped that perhaps someone new would be able to do so.  Sith Battlemaster Bob replaced him as Quaestor.&lt;br /&gt;
&lt;br /&gt;
Scithe was the final leader from the legacy generation of House Ludo Kressh.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;CrimsonAngel (5th Aedile)&#039;&#039;&#039; - CrimsonAngel was Commander of Sapphire Squadron before being appointed Aedile.  He was known for being very active on the message boards and in emails, and helped, along with a few others, establish the reputation Clan Naga Sadow has for drunkeness.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Bond (6th Aedile)&#039;&#039;&#039; - The story of how Bond and Goatham developed in the house should be legend.  Over a year earlier, Bond was denied the Aedile spot when Goatham got it, and now he finally got the Aedile spot.  Bond was a former Squadron Commander and Rollmaster of the house.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Abel Malik (7th Aedile)&#039;&#039;&#039; - Not to be confused with later Quaestor and Consul Malik Sadow.  It is not known if Abel Malik held any position greater than Flight Leader.  However, he did show a tremendous amount of activity despite not being in a real position of power in the house.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Malik Sadow (8th Aedile)&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
===Bob - 5th Quaestor===&lt;br /&gt;
&lt;br /&gt;
Bob would have a very short (six week) tenure as Quaestor of House Ludo Kressh.  However, they were six weeks full of DB-wide activity and an increase in activity in HLK which started in the final month of Scithe&#039;s tenure.&lt;br /&gt;
&lt;br /&gt;
This was also a month where tensions would stir between the Dark Council and the Emperor&#039;s Hammer leadership.  After only six weeks, Bob resigned as QUA of HLK.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Malik Sadow (8th Aedile)&#039;&#039;&#039; - It is unknown why Malik did not become Quaestor upon the resignation of Scithe.&lt;br /&gt;
&lt;br /&gt;
===Malik Sadow - 6th Quaestor===&lt;br /&gt;
[[Malik Sadow]]&#039;s promotion to Quaestor  came in the aftermath of a schism between the Dark Brotherhood and the Emperor&#039;s Hammer.  The Dark Brotherhood seceded from the Emperor&#039;s Hammer in an effort to reestablish itself as a sister organization to the EH as opposed to a subgroup.  The Emperor&#039;s Hammer leadership did not agree with this decision, and this disagreement created a split.  Two Dark Brotherhoods were formed, the original, loyal to the Dark Council, and another, loyal to the leadership of the Emperor&#039;s Hammer.&lt;br /&gt;
&lt;br /&gt;
Many members of Clan Naga Sadow and House Ludo Kressh found their loyalty to the Emperor&#039;s Hammer stronger than their loyalty to the Dark Council, and decided to join the Emperor&#039;s Hammer Dark Brotherhood (EHDB).  Many members of House Ludo Kressh left, leaving only a handful remaining.  After an AWOL check, even fewer members remained.  The house was at its weakest point yet.  Without the Dark Brotherhood&#039;s tie to the Emperor&#039;s Hammer TIE Corps, and a lack of platforms for the Sith order to use, potential new members were few and far between.&lt;br /&gt;
&lt;br /&gt;
Malik proved to be ever vigilant, producing reports as if there were dozens of members, even if there were only 6 dedicated members.&lt;br /&gt;
&lt;br /&gt;
The only major competition during Malik&#039;s tenure was the 2nd Sith War.  House Ludo Kressh placed 4th out of 7th in this competition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manesh (9th Aedile)&#039;&#039;&#039; - To help Malik rebuild the house, Sith Battlelord Manesh, former Quaestor of House Ludo Kressh, returned to activity, eventually assuming the role of Aedile.&lt;br /&gt;
&lt;br /&gt;
===Manesh Sadow - 7th Quaestor===&lt;br /&gt;
Near the end of the 2nd Sith War, Malik became Proconsul of Clan Naga Sadow.  In his place, Manesh became Quaestor of House Ludo Kressh.  The house continued to suffer from a lack of new members.  In addition, any promising new members were diverted away from the house for various reasons.  This forced Manesh to make due with what he had.  In fact, the remainder of this chapter will focus on individual members, because that was the focus of the house during this time period.&lt;br /&gt;
&lt;br /&gt;
Prior to his installment as Quaestor, Manesh convinced Sith Warlord Jeff “Tiger” Loruss and Sith Battlemaster Smitrock to transfer to the house.&lt;br /&gt;
&lt;br /&gt;
The first task was to pick an Aedile, and Manesh chose Sith Warlord Jeff Loruss.&lt;br /&gt;
&lt;br /&gt;
Overall, the clan became bolstered because of efforts to increase activity in regularly scheduled Dark Brotherhood multi-player events.  However, during the first major DB competition in Manesh&#039;s tenure, the 3rd Sith War, Manesh found himself earning the vast majority of the Clan&#039;s points.  He did not get the support from the Clan he was hoping for.  In the end, the Clan placed 4th in the Sith War.&lt;br /&gt;
&lt;br /&gt;
During the Sith War, SBM Smitrock left.  SWL Jeff Loruss left shortly thereafter.  Manesh figured that with House Ludo Kressh only numbering eight members, there was no point in appointing a replacement as Aedile.&lt;br /&gt;
	&lt;br /&gt;
These developments eventually demoralized Manesh.  He realized that as a solely Sith house, House Ludo Kressh might never regain the kind of membership and activity it once had during his first reign as Quaestor.&lt;br /&gt;
&lt;br /&gt;
Despite overwhelming activity on his part during the Sith War, Manesh was so jaded by a lack of enthusiasm from his other members (including members from other houses who were allowed to participate in this Sith War) that he was not as active when the next Great Jedi War came.&lt;br /&gt;
&lt;br /&gt;
Realizing that other Clans were closing houses down, particularly Sith ones, Manesh figured that when he resigned as Quaestor, it would be the end of the house.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Jeff &amp;quot;Tiger&amp;quot; Loruss (10th Aedile)&#039;&#039;&#039; - Realizing that the House was dying and was in serious need of membership, Manesh recruited Sith Warlord Jeff &amp;quot;Tiger&amp;quot; Loruss and Sith Battlemaster Smitrock into the house.  He eventually named Tiger his Aedile.&lt;br /&gt;
&lt;br /&gt;
===J&#039;Rai Sadow - 8th Quaestor===&lt;br /&gt;
This was not to be.  Following similar actions by other clans in the Dark Brotherhood, Consul Malik Sadow and Proconsul Korras decided to close House Primus Goluud and incorporate its membership into the new multi-order House Ludo Kressh. This decision was reached when the Quaestors of both houses had resigned, quickly followed by the previous proconsul, Tissaya Luna Argat. The Quaestor of the remaining house, Korras, was assigned Proconsul. With not enough candidates for a Quaestor position, this was the only option.&lt;br /&gt;
&lt;br /&gt;
Taking up the reign of the house was Krath Epis [[Canis Loopus|J&#039;Rai Sadow]], former Consul of Clan Naga Sadow.  He was the first Krath Quaestor of the house.&lt;br /&gt;
&lt;br /&gt;
While his first responsibility should have been rebuilding the house, the clan was still  embroiled in the Great Jedi War.  He named Dark Jedi Knight [[Dessan]] as his Aedile.  However, a couple of months later, Dessan was removed from the post.  Rai, like Manesh, decided that there wasn&#039;t enough activity in the house to demand an Aedile.&lt;br /&gt;
&lt;br /&gt;
Despite all of this, with some time, House Ludo Kressh returned to a healthy level of activity.&lt;br /&gt;
&lt;br /&gt;
Rai started to feel ill, and decided that he needed a new Aedile to help him run the house.  He chose former Tissaya Argat Sadow, former Proconsul of Clan Naga Sadow, however, she quickly left the position almost immediately after getting it.&lt;br /&gt;
&lt;br /&gt;
As Rai fell into illness, a new House summit was needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dessan (11th Aedile)&#039;&#039;&#039; - Rai named Dark Jedi Knight Dessan as his Aedile.  However, a couple of months later, Dessan was removed from the post.  Rai, like Manesh, decided that there wasn&#039;t enough activity in the house to demand an Aedile.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tissaya Argat (12th Aedile)&#039;&#039;&#039; - Rai started to feel ill, and decided that he needed a new Aedile to help him run the house.  He chose Tissaya Argat Sadow, former Proconsul of Clan Naga Sadow, however, she quickly left the position almost immediately after getting it.&lt;br /&gt;
&lt;br /&gt;
===Bob - 9th Quaestor===&lt;br /&gt;
Filling in the house leadership void was SBM [[Robert Daragon]], in his 2nd term as Quaestor.  He immediately chose Obelisk Exarch [[Raistlin Majerus Sadow|Raistlin Sadow]] as his Aedile.&lt;br /&gt;
&lt;br /&gt;
Bob&#039;s first order of business was closing [[Diamond Squadron]] and creating a new squadron, the [[Iron Fist Brigade]], as an Obelisk battleteam.  He later brought the [[Night Death Phyle]] to the house for the Krath members.  This is the battleteam structure that the house has today.&lt;br /&gt;
&lt;br /&gt;
Bob ran various competitions, and for the most part, the House was active.  The [[Independence Games]] came, and the Clan did well, taking a close 4th.  More importantly, the camaraderie that currently pervades the house started with Bob.&lt;br /&gt;
&lt;br /&gt;
Near the end of Bob&#039;s term, the house exploded with activity unseen in many years.&lt;br /&gt;
&lt;br /&gt;
However, all good things must come to an end.  Bob stepped down as Quaestor of House Ludo Kressh and was replaced by Aedile Macron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Raistlin Sadow (13th Aedile)&#039;&#039;&#039; - Raistlin, like Bob, was in House Naga Sadow before it became a Clan.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Macron]] (14th Aedile)&#039;&#039;&#039; - Macron was [[Sapphire ]]Squadron Commander before becoming Aedile.  Known for being an outstanding commander, he was the obvious choice for Aedile when the position opened.&lt;br /&gt;
&lt;br /&gt;
===Macron Mononoke Keibatsu-Goura - 10th Quaestor===&lt;br /&gt;
&lt;br /&gt;
Macron took the reins as Bob was stepping down. He found himself as a Quaestor without an Aedile for some time, but still rallied the House. During his time, Ludo Kressh became the First House of Sadow during a Clan Feud. Mononoke encouraged competition, and strove to make sure everyone was having a good time. Even some largely inactive older members became active again during his quaestorship, much to everyone&#039;s delight.&lt;br /&gt;
&lt;br /&gt;
Notable works include helping to re-formulate the Clan Knight Trials, and helping to write the [[Lightsaber Combat Guide]] with Muz and Xanos. Macron also authored the Lightsaber Basics and [[Sith Alchemy]] [[Shadow Academy]] courses for the Brotherhood at large during this time. A contest was run to re-name the traditionally Krath Battle team to &amp;quot;Jade Serpents&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xhedias (15th Aedile)&#039;&#039;&#039; - Xhedias was a Tetrarch, Aedile, and Quaestor in Clan Satal Keto before coming to Clan Naga Sadow.  When he transferred he became Commander of the Night Falcons Squadron.  He then become Clan Naga Sadow&#039;s rollmaster before becoming Aedile.  However, this time as Aedile was short lived.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Lucius (16th Aedile)&#039;&#039;&#039; - Lucius was in Clan Arcona before transferring to Clan Naga Sadow.  Lucius was also Night Falcons Commander before being appointed Aedile.  However, Lucius felt ineffectual in his role as Aedile and stepped down.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xia Long &amp;quot;Sildrin Sadow&amp;quot; (17th Aedile)&#039;&#039;&#039; - Sildrin was a long-time member of the house, and based on her resurgence of activity in the house, and proven maturity, she was appointed Aedile of House Ludo Kressh.&lt;br /&gt;
&lt;br /&gt;
===[[Xia Long|Xia Long &amp;quot;Sildrin Sadow&amp;quot;]] - 11th Quaestor===&lt;br /&gt;
&lt;br /&gt;
Xia-Long &amp;quot;Sildrin&amp;quot; Sadow was a long-standing member of Clan Naga Sadow, joining the Dark Brotherhood during Manesh&#039;s original reign as Quaestor.  However, it was only around the time of Macron&#039;s Quaestorship that Sildrin rose to the occasion and exploded into activity.  She very quickly became the obvious choice for leadership in the Clan.  She was appointed Aedile by Macron, and upon Macron&#039;s retirement became Quaestor.&lt;br /&gt;
&lt;br /&gt;
Sildrin proved to be a strong Quaestor.  In fact, she led the house during Clan Naga Sadow&#039;s outstanding performance in the 6th Great Jedi War, considered by the clan to be the greatest performance the clan has ever had.&lt;br /&gt;
&lt;br /&gt;
Not only was Sildrin a good leader, she also had many talents.  The Grand Master of the Dark Brotherhood, Jac Cotelin, recognized this and named Sildrin the Dark Brotherhood Seneschal, elevating her to the Dark Council.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Malisane De Ath (18th Aedile)&#039;&#039;&#039; -  Malisane previously served as Clan Naga Sadow&#039;s Envoy before becoming Aedile.&lt;br /&gt;
&lt;br /&gt;
===[[Malisane de Ath]] -12th Quaestor===&lt;br /&gt;
&lt;br /&gt;
Upon Sildrin&#039;s appointment as Seneschal, Malisane became Quaestor. He served for around eight months before retiring and handing over to his Aedile Ashia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xayun Erinos (19th Aedile)&#039;&#039;&#039; - Xayun was first House Envoy of Ludo Kressh and then Clan Envoy of Naga Sadow. He went on to be Aedile, but he eventually left to concentrate on his gaming and socialising.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ashia Kagan Keibatsu (20th Aedile)&#039;&#039;&#039; - Ashia was first Tetrarch of the [[Jade Serpents]] and House Envoy of Ludo Kressh before becoming Aedile&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Ashia Kagan Keibatsu]] -13th Quaestor===&lt;br /&gt;
With Malisane&#039;s retirement, Ashia stepped up to take the reins of leadership within the house.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aediles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Horus Blackheart (21th Aedile)&#039;&#039;&#039; &lt;br /&gt;
Horus had played an integral part in the clan in a behind the scenes way and had been Ashia&#039;s personal advisor on may occasions.  He served for about 6 months before resigning.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tsingtao Ming (22th Aedile)&#039;&#039;&#039; &lt;br /&gt;
Tsingtao had served as Tetrarch of the [[Jade Serpents]] and as House Envoy of Ludo Kressh before becoming Aedile&lt;br /&gt;
&lt;br /&gt;
[[image:kresshlogo2.jpg|frame| Ludo Kressh symbol from the Great Hyperspace War era]]&lt;br /&gt;
[[Category: Clans &amp;amp; Houses]]&lt;br /&gt;
[[Category: Clan Naga Sadow| House Ludo Kressh]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sapphire_Squadron&amp;diff=48849</id>
		<title>Sapphire Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sapphire_Squadron&amp;diff=48849"/>
		<updated>2008-04-19T18:08:04Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Sapphire Squadron&lt;br /&gt;
|image=[[Image:Export_Wizar.png|center|Logo of Sapphire Squadron|250px]]&lt;br /&gt;
|founder=[[Manesh]]&lt;br /&gt;
|leader=[[Commander]]: [[Robert Daragon]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Zafiro Torre]]&lt;br /&gt;
|locations=[[Aeotheran]]&lt;br /&gt;
|founded=15 ABY&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{quote|Victory Above All Else|Sapphire Squadron&#039;s motto}}&lt;br /&gt;
&lt;br /&gt;
A [[Battle Team]] in [[House Ludo Kressh]] of [[Clan Naga Sadow]], created by [[Manesh Sadow]]. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===The Beginning===&lt;br /&gt;
&lt;br /&gt;
Shortly after the great House Naga Sadow became a clan in the year 15 ABY, Grand Master Justinian Arcanious Khyron declared all Houses in the Dark Brotherhood would be order specific.  House Ludo Kressh was declared to be the home for the Sith of Naga Sadow.&lt;br /&gt;
&lt;br /&gt;
All of the Sith from Primus Goluud and Marka Ragnos traveled to Ullyr to report for duty, including Nova and Denarii squadrons.  Upon arrival, Quaestor Manesh Sadow announced the new squadron structure of Ludo Kressh and renamed the three squadrons.  &lt;br /&gt;
Nova squadron from House Primus Goluud was to be Emerald squadron.  Denarii squadron from House Marka Ragnos was declared Diamond squadron.  And Zealot squadron, the elite Sith of House Ludo Kressh, was to be Sapphire squadron.&lt;br /&gt;
&lt;br /&gt;
The first year of the squadron’s history was uneventful; Jedi Hunter Kanasu was the first to be named Commander of Sapphire.  His command was short lived and Jedi Hunter [[Xander Drax]] was next in line.  Commander Drax was one of Ludo Kressh’s finest pilots and helped form Sapphire into the Deep Strike squadron it is today.  After a short time however, he was called away due to a civil war happening on his home planet.  Sapphire was left commander less for some time until a young Dark Jedi Knight decided it was time for a change.&lt;br /&gt;
&lt;br /&gt;
In May of the year 16 ABY Dark Jedi Knight Scithe was named commander of Sapphire.  He took the position with great enthusiasm and began to mold the squadron into what it is today.   Scithe created a structure for the squadron that it had never had before.  He created Flights, assigned ships, created nicknames and mottos, and even formed his own merit system to award the pilots.  Assigning Jedi Hunter’s Janos Silverwulf Sadow and CrimsonAngel to Flight Leaders he helped teach these young Dark Jedi so they could be future leaders of Naga Sadow.  Commander Scithe did such a good job that when Aedile Darth Vexatus was promoted to Quaestor of House Ludo Kressh the only chose for the open Aedile position was Dark Jedi Knight Scithe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Uncensored Time===&lt;br /&gt;
&lt;br /&gt;
The next few years of Sapphire Squadron are looked upon highly to some while others like to push these years under the rug and forget about them.  No matter what your opinions are of the events, the fact remains these things really did happen.&lt;br /&gt;
&lt;br /&gt;
Next to be named Commander of Sapphire was a Flight Leader from Diamond Squadron named Robert Daragon.  Commander Daragon quickly filled the open positions in the squadron with new members including Malik, Carl Lost, Karimicus, and Neo.  These members, along with Flight Leaders Silverwulf and CrimsonAngel, would make sure House Ludo Kressh was never the same again.&lt;br /&gt;
&lt;br /&gt;
Sapphire began to separate itself from Emerald and Diamond as the elite Sith of Ludo Kressh.  The squadron led in the conflict with House Oriens Obscurum of Clan Arcona which resulted in a Ludo Kressh victory.  Half of Ruby Squadron, the elite members of the house, was made up of Sapphire pilots.  Not to mention the comradery that existed among the members of the squadron, it was truly the golden age of Sapphire, until a simple squadron mascot changed everything.&lt;br /&gt;
&lt;br /&gt;
It started out as a simple joyride in one of Ruby squadron’s Phalanx Gunboats that lasted a little two long and ended up bringing back extra company.  Commander Daragon “borrowed” CrimsonAngel’s gunboat and went on a gambling/drinking trip.  Not remembering too much about the journey he was welcomed back by most of the Clan’s Summit.  Upon his very noble attempt to explain where he was a passenger was noticed in the gunboat.  It seemed the commander had won a seal in a sabacc game and it was to be the new mascot of Sapphire.  That seals name was Fred.&lt;br /&gt;
&lt;br /&gt;
That one event set of a chain reaction that made the other members of Ludo Kressh very afraid of any encounter with a member of Sapphire.  CrimsonAngel began to have an obsession with vodka and hotpants.  Neo, who would only answer to Eddie the Ewok, had the entire Kressh Fortress ventilation shafts mapped out and it was his only mode of transportation.  Malik began planning to build a hut for himself on the moon of Ullyr.  Carl Lost was continually confused by the new Sapphire Lost and Found department.  Karimicus began to babble incoherently (although we think this just might have been normal for him).  The rumors of the hookup between Commander Daragon and Fred were the hottest topic in Ludo Kressh.  And the main objective for every member of Sapphire was to somehow annoy Quaestor Darth Vexatus.&lt;br /&gt;
&lt;br /&gt;
Quaestor Darth Vexatus took most of the abuse from Sapphire squadron, from being nominated for Ms. EH to them cooking up and eating his pet vornskr.  The Quaestor was the first suspected when Commander Daragon went missing.  The first couple of weeks no one realized he was gone and he was prone to go a drinking binges.  But after a month the rumors began to start, first it was the Quaestor had got tired and had him killed, and then it was a lover’s quarrel with Fred.  Three months went by and no one knew the whereabouts of Robert Daragon.  With a missing in action commander, Quaestor Vexatus was forced to find a new one and he didn’t have to look very far.&lt;br /&gt;
&lt;br /&gt;
Longtime Sapphire member Jedi Hunter CrimsonAngel was appointed to replace the missing Robert Daragon.  CrimsonAngel quickly named Neo as the new guardian of Fred the seal as he was still the prime suspect in the former commander’s disappearance.  This decision would start to turn the members of Sapphire against each other.&lt;br /&gt;
&lt;br /&gt;
The more time Neo and Fred spent together the closer they got and soon became a couple.  However, little did Neo know that Fred was sneaking around behind his back with Janos Silverwulf.  Janos soon became tired of being the “other women” and wanted Fred to dump Neo and marry him, but before Fred could decide his original master Robert Daragon returned from his leave of absence.  When Neo found out that Fred had been cheating on him he was devastated and demanded that Fred choose once and for all who he was going to be with.  Fred chose Neo.&lt;br /&gt;
&lt;br /&gt;
Neo was so delighted he immediately asked Fred to marry him and Fred accepted.  Robert Daragon couldn’t take the pain of not being chosen and left Sapphire to House Marka Ragnos.  Janos Silverwulf began to drink himself into oblivion because of the rejection.  The demise of Sapphire squadron had begun.&lt;br /&gt;
&lt;br /&gt;
All of Clan Naga Sadow was eagerly anticipating the wedding of Neo and Fred.  The invitations had gone out and the great hall of Sadow Palace was reserved.  Neo had chosen CrimsonAngel as his best man while Fred had chosen Quaestor Vexatus as his bridesmaid.  Robert Daragon, now a Krath Priest was to perform the ceremony.  Everything was going great, than tragedy struck.&lt;br /&gt;
&lt;br /&gt;
While Fred was trying on wedding dresses Consul Shan Long stormed into the room with a group of men with large guns and strange accents.  Shan Long plucked Bob the goldfish out of his bowl and swallowed him in one gulp.  With a snap of his fingers shots rang out and the smoking carcass of Fred fell to the floor.  The Consul had all he could take of Fred the seal.&lt;br /&gt;
&lt;br /&gt;
A full investigation was ordered by Commander CrimsonAngel on the death of their mascot, widower Neo was devastated at his loss.  Upon investigation it turned out it was not Fred at all, but Janos Silverwulf in a seal costume and dress that was shot.  Than a ransom note showed up at Kressh Fortress from Robert Daragon stating that if they ever wanted to see Fred again they would pay for his rather large bar tab he had accumulated.  It appeared the entire Shan Long attack had been a cover for Daragon to kidnap Fred and take him to the planet Loki.  Commander CrimsonAngel was furious and refused to pay the ransom, Sapphire would get Fred back and Robert Daragon would pay.&lt;br /&gt;
&lt;br /&gt;
The members of Sapphire squadron teamed up with Emerald squadron, which now had former Sapphire pilot Malik as its commander, and headed towards the home of House Marka Ragnos on Loki.  Successfully infiltrating the Cathedral the pilots all went their separate ways to locate their kidnapped friend.  Sapphire pilot Abel Malik managed to urinate in the Cathedral’s water system while Neo and CrimsonAngel defeated Robert Daragon locking him up in pink furry handcuffs and rescuing Fred from the clutches of the Krath.  Fred was back in Sapphire and together again with his true love Neo; the wedding would take place as planned.  Robert Daragon was officially charged by the Quaestor Vexatus of seal abuse and was sentenced to ten days in a locked room with ten gungans.  &lt;br /&gt;
&lt;br /&gt;
The next few months saw lots of drinking, gambling, and one Ludo Kressh marriage.  Commander CrimsonAngel decided he was bored and when a Sapphire commander is bored something happens to the Ludo Kressh Quaestor.  CrimsonAngel stole the Quaestor’s personal shuttle, and decided Vexatus needed a wife.  Upon CrimsonAngels return, he had a wife on board for the Quaestor and decided that he needed to make it all official, so he called up the one person he knew that would help out in this kind of&lt;br /&gt;
situation.  Still wanting to get a little revenge for the seal abuse conviction, Robert Daragon was more than willing to assist the commander.  Together they both set to work, preparing the Quaestor’s wedding ceremony.  Flowers, Vodka, Cake, it was all ready to&lt;br /&gt;
be used in the celebration.  While Quaestor Vexatus sleep, CrimsonAngel and Robert Daragon escorted the Quaestor’s new wife to his room. Laying his new wife next to him, they gathered all of House Ludo Kressh to witness the occasion.  Every thing was ready, CrimsonAngel had the camera, and Krath Priest Robert Daragon spoke the final words as Vexatus awoke; &amp;quot;I now announce you Man and Hutt. You may now kiss the Hutt.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
With one wedding out of the way the members of Sapphire eagerly awaited what would surely be the party of all parties; the Neo Fred wedding.  Just weeks prior to the date, Neo was appointed the new Aedile of House Marka Ragnos along with the rank of Dark Jedi Knight.  Neo was ecstatic, not only was he getting married and a new position, but he would finally get to build his own lightsaber.  However, before any of this could happen, tragedy struck.  In September of the year 17 ABY, Dark Jedi Knight Neo in route to his new home in House Marka Ragnos was killed in a shuttle accident.  The entire Clan mourned the loss of one of the truly remarkable members to ever grace its halls.  Fred the seal went into recluse and the partying in Sapphire came to a halt, but after some time passed Commander CrimsonAngel regrouped Sapphire and they once again began to drink into stupors as the late Neo undoubtedly would have wanted it.&lt;br /&gt;
&lt;br /&gt;
The next few months Sapphire squadron was busy with many operations.  A Dark Brotherhood Vendetta, the Quest, took place; along with Operation Blackhammer and the Orbs of Power.  Then, there was the Pregnancy Mystery League.  Former Consul of Clan Naga Sadow Shan Long’s wife was pregnant and the entire clan wanted an explanation as it was obvious Shan Long could not be responsible for it.  The members of Sapphire and Diamond squadrons united to find the answers to this mystery.  They staked out the Dark Hall watching the Long’s quarters for weeks until at last they caught someone trying to sneak in.  The intruder turned out to be Fred the seal.  He had turned to the former Consul in his time of grief and revealed that he was the father of Shan Long’s baby.  But that was only half of the story as it was not Shan Long’s wife who was impregnated but Shan Long himself.  After the Shan Long event Fred the seal was sent back to Sapphire squadron and forbidden ever to set foot near the Dark Hall ever again by the Dark Council.  Commander CrimsonAngel quickly appointed Abel Malik as the new guardian for Fred.&lt;br /&gt;
&lt;br /&gt;
The next few months were anarchy as usual in House Ludo Kressh.  Sapphire and Diamond squadrons squared off in the Kings of Tomorrow competition with Sapphire being victorious.  Abel Malik proved to be no match for Fred and the seal caused numerous disruptions among House Ludo Kressh.  And than Quaestor Darth Vexatus was promoted to the Clan Summit thus causing a leadership chain reaction in Ludo Kressh with Scithe becoming Quaestor and Commander CrimsonAngel becoming Aedile.  There was only one logical choice to replace CrimsonAngel, a long long member of Sapphire; Janos Silverwulf Sadow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Fourth Age of Sapphire===&lt;br /&gt;
&lt;br /&gt;
Commander Silverwulf had lived through the times of glory and his reign as commander would be a difficult one.  With most of his fellow pilots from the past moving on, CrimsonAngel as Aedile, Robert Daragon as commander of Diamond, DarkMage as commander of Emerald; Sapphire fell from its days of glory.  The squadron was beaten in a rematch against Diamond squadron and than Abel Malik left Sapphire and Fred to join Darkmage in Emerald.  And than House Ludo Kressh went silent, Robert Daragon was named the Quaestor of House Primus Goluud going with him were CrimsonAngel and Fred the seal to lead the new Dark Element battleteam.  Darkmage and Abel Malik left the clan entirely leaving Commander Silverwulf and Carl Lost as the last remaining members of a lost era.  Janos took the title as the Last Drunken Commander.&lt;br /&gt;
&lt;br /&gt;
After over eight months of struggling to keep Sapphire alive while the likes of Emerald squadron got closed, Commander Silverwulf stepped down from his position but remained in Sapphire.  Replacing him was an unfamiliar to Sapphire, Sith Warrior Crix Madine.  Commander Madine would not even last two weeks in Sapphire before he left leaving Sapphire once again without a commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Return of Bob===&lt;br /&gt;
&lt;br /&gt;
Returning from slumming it with the Obelisk of Naga Sadow, Robert Daragon once again took charge of Sapphire.  Naming his old friends, Carl Lost and Janos Silverwulf as the Flight Leaders and returning Fred the seal to his rightful place as squadron mascot, the heart of Sapphire slowly began to beat once again.&lt;br /&gt;
&lt;br /&gt;
With the strong leaders of Sapphire working together they quickly began to move in the right direction with the help of newer members Uther and Konus Auryus Sadou.  A rematch was organized against Diamond squadron to avenge Sapphire’s last defeat and the squadron did just that by defeating their rival.  Than a Great Jedi War broke out and Sapphire was called to active duty.  However during the War, Quaestor Scithe resigned from his long reign as leader of Ludo Kressh and Commander Robert Daragon was called away to replace him.  Taking over as commander of Sapphire was long time member Carl Lost.&lt;br /&gt;
&lt;br /&gt;
Commander Lost’s reign was a short one as soon after he took command the great Exodus from the Emperor’s Hammer Strike Fleet took place.  Carl Lost was a dedicated member of the Emperor’s Hammer Tie Corps and stayed behind with some members while other members of Sapphire packed up and left with Clan Naga Sadow to the Orian System.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A New Era===&lt;br /&gt;
&lt;br /&gt;
It took a month for Sapphire squadron to reorganize in the Orian system.  Quaestor Malik, the new leader of House Ludo Kressh, appointed Konus Auryus Sadou as the new commander of Sapphire.  Commander Sadou led through a very difficult time in the Sith Order.  Many of the Sith remained behind in the Exodus leaving House Ludo Kressh with very little manpower.  When Quaestor Malik was promoted to Proconsul and Commander Sadou resigned, newly appointed leader of Ludo Kressh Manesh Sadow was forced to close the squadron he had originally created.  Sapphire Squadron was out of business.  For nine months the Sapphire hangar remained empty, until in April of the year 21 ABY a familiar face returned to Ludo Kressh and brought with him the ways of old.  &lt;br /&gt;
&lt;br /&gt;
Robert Daragon returned to Ludo Kressh and found his old stomping grounds were all closed up, so with the permission of Quaestor Manesh he reopened the once mighty squadron.  Commander Daragon’s first task was to get some members in the empty squadron, which he quickly did with the help of some old faces of Naga Sadow.  Out of semi retirement came Jonuss Rai Sadow, Scithe, and Konus Sadou and together they helped the squadron slowly return to the ways of old.  After a short time Commander Daragon was promoted to Quaestor of House Primus Goluud and Konar Sadou took over for his second term as Commander of Sapphire.&lt;br /&gt;
&lt;br /&gt;
Commander Sadou led the squadron through another Great Jedi War which Sapphire really didn’t have much of a factor in.  To try to spark up moral, Konar assigned a new squadron mascot, Rory the blue kangaroo.  But sadly after only two days Rory was killed in a tragic landspeeder accident.  The death of Rory was very difficult for Commander Sadou and soon they grief was too much and he stepped down as commander.  Taking his place in a game of musical chairs was once again Robert Daragon fresh off his time from leading the Obelisk of Naga Sadow.&lt;br /&gt;
&lt;br /&gt;
The new Quaestor of Ludo Kressh, Jonuss Rai Sadow, put much more focus on the battleteams than his predecessor helping Sapphire regain its old prestige.  New members began to join Sapphire and make instant impacts.  One such individual was Macron Goura who in no time was awarded with a Flight Leader position.   Sapphire helped the Clan in the next Krath of Supremacy even though it went against all of the instincts to take part in a Krath event.  There were the usual Sapphire parties of legend, one that saw the demise of Steve the baboon but then the Coconut Monkey Revolt happened.  When Quaestor Jonuss Rai decided to step down as leader of Ludo Kressh, his life partner named Coconut Monkey was not happy with the decision.  He became irate and began to try to take total control over Ludo Kressh.  If not for the brave heroics of Sapphire squadron he might have succeeded and the house would not be the same as it is today.  For leading Sapphire in the house’s time of need, Consul Malik Sadow appointed Commander Robert Daragon the new Quaestor of House Ludo Kressh.&lt;br /&gt;
&lt;br /&gt;
In the next week Quaestor Daragon made some small changes in Ludo Kressh.  He closed down the inactive Diamond squadron and appointed Diamond’s commander, Erlandil Valenthort, as the new commander of Sapphire.  The format of the battleteams in Ludo Kressh changed also as they were no longer multi-order and Sapphire was once again a Sith only squadron.  The Clan Summit created the Khar Shian Task Force and House Ludo Kressh was to lead the navy portion of this.  The members of Ludo Kressh left their meager home on Dentavii and took their places on various ships of Clan Naga Sadow.  Sapphire squadron was assigned to the flagship of the fleet: Strike Cruiser Wandering Soul.  Commander Valenthort spent most of his days of seeking adventure instead of leading the squadron, so after a few weeks Quaestor Daragon was forced to remove him as commander.  It was a easy decision for whom should take the reigns as the next commander as a young Dark Jedi had proven himself time and time again that he had earned the chance to lead Sapphire, so Mononoke “Macron” Keibatsu-Goura was appointed the next commander of Sapphire.&lt;br /&gt;
&lt;br /&gt;
Sapphire squadron continued to elevate among the elite of Naga Sadow with the guidance of Commander Macron.  Former commander Konar returned and took the position of Flight Two Leader  and together with Flight Three Leader Maximus Raidoner Mandalore the squadron took part in numerous operations.  When the Aedile of Ludo Kressh stepped down, Quaestor Daragon appointed the proven Commander Macron to the position.  &lt;br /&gt;
&lt;br /&gt;
The next in line for the coveted position of Sapphire Commander was Revenant “Caligula” Mandalore.  Commander Revenant led Sapphire through battle after battle including spearheading the attack on Korind, a small country on the sun side of Antei, which paved the way for the Grand Master’s invasion force.   After a short time Revenant stepped down as Commander of Sapphire and the person to fill his position was to be decided after the True Brotherhood incident.  Quaestor Xia Long watched to see how the members of Ludo Kressh handled the events looking for the leadership qualities it took to lead a battleteam.  Draken-Korin “Ylith” Elariel Atema proved him self capable and was appointed Sapphire commander.  Due to the True Brotherhood incident the Iron Fist brigade was closed and that left the house with only two battleteams.  It was decided that the teams would once again be multi-order and Obelisk and Krath were allowed to be members of Sapphire squadron.&lt;br /&gt;
&lt;br /&gt;
Commander Ylith continued the strong tradition of Sapphire and assisted Ludo Kressh in thrashing anyone who dared to face its wrath.  During this time House Ludo Kressh began to make its new home on Aeotheran and Sapphire adapted to its new surroundings.  Soon Ylith’s ability to lead got him noticed and he was appointed as Aedile of House Marka Ragnos.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===No Squadron for Old Men===&lt;br /&gt;
&lt;br /&gt;
It took very little time of Quaestor Malisane to find a replacement because as soon as the job was vacant he had a smelly old drunk sitting in his office refusing to leave until the decision was official.  After a week, which made the man even more smellier, Malisane appointed Robert Daragon commander of Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
Rejoining the squadron were the elite of the clan such as Malik Sadow, J&#039;Rai Sadow, Xayun, and Macron.  Combined with new members such as Davin Olar and Billy the fainting goat as the newly appointed mascot, Sapphire once again grew to be a force to be reckoned with.  &lt;br /&gt;
&lt;br /&gt;
With a full squadron, Commander Daragon decided he wanted a headquarters away from the watchful eye of the house summit.  He found such a place in the western part of Seng Karash naming it [[Zafiro Torre]].  This four story building is a smaller replica of the former Kressh Fortress and to this day remains as the home of Sapphire.&lt;br /&gt;
&lt;br /&gt;
After a short time Macron was promoted to Proconsul of the clan and Commander Daragon was promoted to Quaestor of House Satal Keto and once again Sapphire was in search of a Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Quiet Year===&lt;br /&gt;
&lt;br /&gt;
The next year saw Commanders Corin Solander, Davin Olar, Aries Vorak, and Krath Priest Starlion lead the squadron through numerous battles and adventures.  There was a Rite of Supremacy: [[Second Darkness]], an Assault on Jaginos, the [[Invasion of Orian]], and the [[Eighth Great Jedi War]].  Sapphire continued to help lead House Ludo Kressh through each battle and set an example to the other members of the house.  It was a difficult time for Sapphire, but better times were on the way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Return of the Drunk===&lt;br /&gt;
  &lt;br /&gt;
With Commander Starlion wishing to slide back among the members of the house, Sapphire needed a new leader.  Proconsul Ashia kicked over the nearest rock and asked Robert Daragon to once again become a Commander of Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
…..and the drunk was once again in charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mission ==&lt;br /&gt;
&lt;br /&gt;
Sapphire&#039;s mission is to ensure safety within for the troops of Naga Sadow, they give air support and escort capital ships into enemy territories while also responsible for Deep Strike operatons. Sapphire Squadron never fails a mission, and when called upon you can rest assured that no one can stand against us.&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
&lt;br /&gt;
This is the Roster as it is on this very day:&lt;br /&gt;
&lt;br /&gt;
*Robert  Atema Daragon    -   &#039;&#039;&#039;Commander&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*Tsingtao Ming   &lt;br /&gt;
&lt;br /&gt;
*Naiia Munlear  &lt;br /&gt;
&lt;br /&gt;
*Fenris&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=149 here].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Squadron Commanders&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Kanasu - July 25, 1999 – October 5, 1999&lt;br /&gt;
&lt;br /&gt;
*Xander Drax - ??? - ???&lt;br /&gt;
&lt;br /&gt;
*Scithe – May 4, 2000 -  January 5, 2001&lt;br /&gt;
&lt;br /&gt;
*[[Robert Daragon]] – Jan 5, 2001 – May 26, 2001&lt;br /&gt;
&lt;br /&gt;
*CrimsonAngel – May 26, 2001 – Feb 6, 2002&lt;br /&gt;
&lt;br /&gt;
*Janos Silverwulf Sadow – Feb 6, 2002 – Oct 19, 2002&lt;br /&gt;
&lt;br /&gt;
*Crix Madine – Oct 23, 2002 – Nov 15, 2002&lt;br /&gt;
&lt;br /&gt;
*[[Robert Daragon]] – Nov 20, 2002 – March 7, 2003 &lt;br /&gt;
&lt;br /&gt;
*Carl Lost – April 3, 2003 –  May 1, 2003&lt;br /&gt;
&lt;br /&gt;
*Konus Auryus Sadou - May 27, 2003 –  Aug 8, 2003&lt;br /&gt;
&lt;br /&gt;
*Closed - Aug 8, 2003 - April 9, 2004&lt;br /&gt;
&lt;br /&gt;
*[[Robert Daragon]] – April 9, 2004 – May 26, 2004&lt;br /&gt;
&lt;br /&gt;
*Konus Auryus Sadou – Oct 4, 2004 – Jan 31, 2005&lt;br /&gt;
&lt;br /&gt;
*[[Robert Daragon]] – Jan 31, 2005 – March 12, 2005&lt;br /&gt;
&lt;br /&gt;
*Erlandil Valenthort – March 13, 2005 -  May 6, 2005&lt;br /&gt;
&lt;br /&gt;
*[[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] – May 9, 2005 – Aug 28, 2005&lt;br /&gt;
&lt;br /&gt;
*Revenant &amp;quot;Caligula&amp;quot; Mandalore – Sept 3, 2005 – Oct 16, 2006&lt;br /&gt;
&lt;br /&gt;
*[[Draken-Korin &#039;Ylith&#039; Elariël Atema]] – Oct 16, 2006 – Feb 8, 2007&lt;br /&gt;
&lt;br /&gt;
*[[Robert Daragon]] – Feb  12, 2007 - March 7, 2007&lt;br /&gt;
&lt;br /&gt;
*Corin &#039;Liwaen&#039; Solander - March 12, 2007 - June 13, 2007&lt;br /&gt;
&lt;br /&gt;
*Davin Olar - June 13, 2007 - July 12, 2007&lt;br /&gt;
&lt;br /&gt;
*Aries Taral Kyi Vorak  - July 12, 2007 - September 19, 2007&lt;br /&gt;
&lt;br /&gt;
*StarLion - September 27, 2007 - January 21, 2008&lt;br /&gt;
&lt;br /&gt;
*[[Robert Daragon]] - January 21, 2008 - Present&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Squadron Mascots&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*[[Fred the seal]]&lt;br /&gt;
&lt;br /&gt;
*Rory the kangaroo&lt;br /&gt;
&lt;br /&gt;
*Gorg the sith-spawned crow&lt;br /&gt;
&lt;br /&gt;
*Billy the fainting goat&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
[[Sapphire Squadron Fleet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=48353</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=48353"/>
		<updated>2008-04-06T04:49:31Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= White&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.  Early in his career, he had discovered a way to use Telekinesis, and perfectly blend it with Lightsaber Forms, becoming a Master of the Technique very rapidly.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
It was during this time when Fenris began to seed the foundations for his later life.  He had grown close with many of the Journeyman&#039;s in the Clan, even Melding with them to create a powerful force to be reckoned with.  &lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
===Right Arm===&lt;br /&gt;
Fenris&#039;s own right arm has been replaced with a Cybernetic arm.  This one is actually not a cybernetic arm at all, it was an old Mandalorian War Droid part that Fenris had found and retrofitted to work as a cybernetic arm.  He also has added many alterations to it, allowing him to set up comm channels, do thermal, infrared, and night vision scans, also allowing him to hear any sound or movement in the area.  The Arm is directly linked to his ear, which allows for him to access the Comm Link and Sound Scans.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
===Vonduun Shield===&lt;br /&gt;
&lt;br /&gt;
On the Battle of Telos, a fellow Journeyman named Vorion had the idea to take the chest plate of Vonduun Crab Armor that the Vong had and use it as shields.  The plan worked like a charm, allowing for the Journeyman to block any attack that came at them, only price was that the Vonduun Crab Armor need a place to latch on, therefore causing immense pain to the wielder.&lt;br /&gt;
&lt;br /&gt;
Fenris learned a way to use Telekinesis to fight opponents using his shield and sword.  This not only negates the immense pain, but it also allows Fenris to move with more speed and less clumsiness.  Fenris has dubbed the shield &amp;quot;Dark Gift&amp;quot; since he had to pay in blood to receive it&#039;s protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
Krath Tyro in Sapphire Squadron.&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
#Completed a number of Courses, I believe up to about 10 or 12 in a matter of 3 days&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=48352</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=48352"/>
		<updated>2008-04-06T04:32:05Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
===Vonduun Shield===&lt;br /&gt;
&lt;br /&gt;
On the Battle of Telos, a fellow Journeyman named Vorion had the idea to take the chest plate of Vonduun Crab Armor that the Vong had and use it as shields.  The plan worked like a charm, allowing for the Journeyman to block any attack that came at them, only price was that the Vonduun Crab Armor need a place to latch on, therefore causing immense pain to the wielder.&lt;br /&gt;
&lt;br /&gt;
Fenris learned a way to use Telekinesis to fight opponents using his shield and sword.  This not only negates the immense pain, but it also allows Fenris to move with more speed and less clumsiness.  Fenris has dubbed the shield &amp;quot;Dark Gift&amp;quot; since he had to pay in blood to receive it&#039;s protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=48130</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=48130"/>
		<updated>2008-03-30T14:29:04Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= JH&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=47888</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=47888"/>
		<updated>2008-03-23T22:46:51Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris  was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris  began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song of the Void==&lt;br /&gt;
===Joining the Dark Brotherhood===&lt;br /&gt;
Fenris, fleeing from the crystal cave on Rattatak, took a shuttle to the Sepros system, where he had hoped to flee from his troubles and begin anew.  On the planet he found that he could do anything but hide, for Clan Naga Sadow of the Brotherhood had embedded itself within the System, catching up any Force Sensitive that showed signs of interest and ability, Fenris had both those things, however slight they were.  It wasn&#039;t long until he joined the ranks of Naga Sadow. &lt;br /&gt;
&lt;br /&gt;
After his fall to the Dark Side, Fenris was then thrust into a battle including the Vong, something Fenris wasn&#039;t ready for, but would soon change his entire outlook on his clan.  Before the battle, Fenris had looked towards his clan as shelter, hoping they could destroy anything that would try to harm him, mainly the voices he kept hearing.  After the battle, which took a tremendous toll on Fenris, for he had little power compared to the Dark Side Incarnates that had fought in the battle.  After the battle, he had looked at his Clan as a family, it had nursed him when he needed it, it had taught him when he required it, and it had provided him strength.  &lt;br /&gt;
&lt;br /&gt;
Fenris truly had changed, not just in his outlook, but in his emotional state and physical.  After the battle, Fenris realized that his rage and mind were weak compared to what they could be, therefore he had a rage amplification device and mind enhancements put in, so he could be a wrecking ball when he became an Elder.  &lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
After the Battle of Telos, Fenris had installed a Rage Amplificator, allowing him to enhance his rage, allowing him to focus more clearer and gain strength through Rage at any time.  It has one drawback, which is that Fenris doesn&#039;t think as much as he should when he uses it.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46146</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46146"/>
		<updated>2008-02-28T20:45:44Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Gift of Darkness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris Altair&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris Altair was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris Altair began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
While Fenris has had cybernetics that have benefited him, one cybernetic that he wish he never got was his rage amplification, something that has gotten him into trouble more then once.  Now that his Anger drives him, it&#039;s his favorite toy, but before he joined the Dark Brotherhood, he used to get into fights on his home planet of Rattatak.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword went through a period of channeling with Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46144</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46144"/>
		<updated>2008-02-28T20:41:22Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Gift of Darkness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris Altair&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris Altair was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris Altair began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
While Fenris has had cybernetics that have benefited him, one cybernetic that he wish he never got was his rage amplification, something that has gotten him into trouble more then once.  Now that his Anger drives him, it&#039;s his favorite toy, but before he joined the Dark Brotherhood, he used to get into fights on his home planet of Rattatak.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword was reforged by Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]]&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46142</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46142"/>
		<updated>2008-02-28T19:18:18Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Gift of Darkness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris Altair&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris Altair was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris Altair began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
While Fenris has had cybernetics that have benefited him, one cybernetic that he wish he never got was his rage amplification, something that has gotten him into trouble more then once.  Now that his Anger drives him, it&#039;s his favorite toy, but before he joined the Dark Brotherhood, he used to get into fights on his home planet of Rattatak.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Untitled.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword was reforged by Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]], making it harder and stronger then it was before, it also enhanced the wielders ability to swing it, making it seem weightless.&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46139</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46139"/>
		<updated>2008-02-28T19:08:58Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Gift of Darkness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris Altair&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris Altair was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris Altair began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
While Fenris has had cybernetics that have benefited him, one cybernetic that he wish he never got was his rage amplification, something that has gotten him into trouble more then once.  Now that his Anger drives him, it&#039;s his favorite toy, but before he joined the Dark Brotherhood, he used to get into fights on his home planet of Rattatak.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Samurai_Sword.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of a balanced design, making the perfect weapon for Fenris, complimenting his speed and power.&lt;br /&gt;
&lt;br /&gt;
The sword was reforged by Fenris, allowing for the sword to be an extension of Fenris&#039;s anger.  Fenris found it easier to wield the sword when he was angry, allowing for him to strike harder and faster.  The sword seems to glow with a black aura, which leads Fenris to believe that his anger caused the aura, but he also treated it with alchemy, therefore it could&#039;ve been his emotions or the alchemy treatment he gave it that produced the aura.&lt;br /&gt;
&lt;br /&gt;
Fenris has wielded the blade ever since he received it, and wouldn&#039;t be caught dead without it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]], making it harder and stronger then it was before, it also enhanced the wielders ability to swing it, making it seem weightless.&lt;br /&gt;
*The blade itself has a black aura around it, Fenris isn&#039;t sure why this happened, he believes it was either his anger has tainted the metal so much that it radiates darkness, or it could be the alchemy having the black aura on it.&lt;br /&gt;
*The handle fits perfectly in Fenris&#039;s own hands, but it feels awkward in most others, leaving him to believe that Ylith made it specially for him.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46009</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46009"/>
		<updated>2008-02-25T04:11:38Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Fenris Reborn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris Altair&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris Altair was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris Altair began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
==Enhancements==&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
While Fenris has had cybernetics that have benefited him, one cybernetic that he wish he never got was his rage amplification, something that has gotten him into trouble more then once.  Now that his Anger drives him, it&#039;s his favorite toy, but before he joined the Dark Brotherhood, he used to get into fights on his home planet of Rattatak.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Samurai_Sword.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of lightweight design, used for more speed then power.  &lt;br /&gt;
&lt;br /&gt;
Ylith said that it&#039;s history was nothing special.  Something he made in his spare time, in preparation for my trials, that he had given to Macron to clean and make treat with alchemy to make it better then new.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]], to make it shine like it used to and to make it better then before, not really having any effect on actual use, only making it sharper.&lt;br /&gt;
*The blade is of unknown design.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46008</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=46008"/>
		<updated>2008-02-25T04:10:49Z</updated>

		<summary type="html">&lt;p&gt;Fenris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sith charinfo&lt;br /&gt;
 |name= Fenris Altair&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= [http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343 8343]&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris Altair was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to [[Draken-Korin &#039;Ylith&#039; Elariël Atema|Ylith Atema]], and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris Altair began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of [[the Force]], hearing about it everywhere he went, he began to read about old [[Sith Lord]]s who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the [http://starwars.wikia.com/wiki/Dark_Side Dark Side].  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him. &lt;br /&gt;
&lt;br /&gt;
==Fenris Reborn==&lt;br /&gt;
===Darkness Consumes All===&lt;br /&gt;
During the twilight of his teen years, Fenris had gotten into some trouble within the Rattataki Society.  He was a contract killer, being made into a weapon by his teachers, he was hired out to the highest bidder, and then sent to do the job.  Eventually, the Rattataki of his Clan found out, and exiled him.  Their honor code of the clan strictly prohibited things like that from happening, you could not become a murder, but instead must become a warrior.  When Fenris realized what he had done, he tried to punish himself, taking refuge in a dark cave that had strange crystal formations within it.  Fenris stayed there for a better part of a year, until he realized that the isolation must have been driving him insane, since he started to hear voices, and he thought they were coming from the actual crystals themselves.&lt;br /&gt;
&lt;br /&gt;
==Enhancements&lt;br /&gt;
===Mind Enhancements===&lt;br /&gt;
Fenris has had numerous enhancements to his mind, not just altering his intelligence giving him a near genius IQ, but also for his natural Rattataki Mind Control abilities.  Most of the enhancements weren&#039;t done by choice, he was forced into having them put in, mainly by his teachers and father.&lt;br /&gt;
===Rage Amplification===&lt;br /&gt;
While Fenris has had cybernetics that have benefited him, one cybernetic that he wish he never got was his rage amplification, something that has gotten him into trouble more then once.  Now that his Anger drives him, it&#039;s his favorite toy, but before he joined the Dark Brotherhood, he used to get into fights on his home planet of Rattatak. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Samurai_Sword.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of lightweight design, used for more speed then power.  &lt;br /&gt;
&lt;br /&gt;
Ylith said that it&#039;s history was nothing special.  Something he made in his spare time, in preparation for my trials, that he had given to Macron to clean and make treat with alchemy to make it better then new.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with [[Alchemy]], to make it shine like it used to and to make it better then before, not really having any effect on actual use, only making it sharper.&lt;br /&gt;
*The blade is of unknown design.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=45938</id>
		<title>Jade Serpents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=45938"/>
		<updated>2008-02-23T01:21:42Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* &amp;#039;&amp;#039;&amp;#039;Past Leaders&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Jade Serpents&lt;br /&gt;
|image=[[Image:Jade.jpg|250px]]&lt;br /&gt;
|founder=Robert Daragon&lt;br /&gt;
|leader=[[Commander]] [[Tash Dreytila Yamayura]]&lt;br /&gt;
|members= &lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Libertas In Tenebarum|Jade Serpents&#039; motto}}&lt;br /&gt;
&lt;br /&gt;
A Battle team in [[House Ludo Kressh]], [[Clan Naga Sadow]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Jade Serpents Battle team was originally the Krath battle team for House Ludo Kressh of Clan Naga Sadow.  Originally known as the Night Death Phyle it was started by [[Robert Daragon]] during his time as Quaestor of House Ludo Kressh. Following his term, [[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] stepped up as Quaestor changing the name to the Jade Serpents. His cousin, [[Sai Na&#039;Ashar Keibatsu]] is responsible for cementing the Phyle&#039;s identity by commissioning the logo and motto from the very members of the Team themselves.&lt;br /&gt;
&lt;br /&gt;
==DJB Facts==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=174 Here]&lt;br /&gt;
&lt;br /&gt;
== Identity ==&lt;br /&gt;
The Jade Serpents Battle Team has developed into a premier force of [[Clan Naga Sadow]], being dispatched for a variety of missions in the service of the Clan. Their swift, decisive, and efficient actions when conducting maneuvers led to their being known at one time as the &#039;Winds of Death&#039;, as they often move as one with practiced, precise actions, leaving little trace of their passing.&lt;br /&gt;
&lt;br /&gt;
[[image:jadeserpentsring.jpg|thumb|left|Detail of Jade Serpents ring, worn by former Tetrarch Ashia Kagan Keibatsu]]Upon indoctrination into the Jade Serpents, a prospective member is issued a small badge of jade and durasteel construction with intertwined serpents displayed upon a disc of obsidian. The team&#039;s motto, Libertas In Tenebarum, or Freedom In Darkness, is inlayed in gold within the design. The badge&#039;s design is based off of a ring designed by the Herald for the Phyle&#039;s former Tetrarch [[Ashia Kagan Keibatsu]] and is worn on the member&#039;s formal uniform, serving as a reminder that their fate is interconnected, not only to themselves, but to the House, Clan, and Dark Brotherhood itself.  The badge is also used as a mystical key to several resources reserved for the Jade Serpents.&lt;br /&gt;
&lt;br /&gt;
==Training and Equipment==&lt;br /&gt;
&lt;br /&gt;
{{quote|...and he shall be given Power over a fourth...|excerpt from an ancient edict issued from the Iron Throne}}&lt;br /&gt;
&lt;br /&gt;
In addition to having full access to the training facilities of the Antei Combat Center, the Jade Serpents are instructed in a variety of combat areas, such as the fundamentals of slicing, espionage, Long Range Recon and Patrol (LRRP), and holdout techniques, just to name a few. The standard equipment of a Jade Serpents&#039; Team member is as follows:&lt;br /&gt;
&lt;br /&gt;
* BlasTech DL-44 Blaster Pistol&lt;br /&gt;
* BlasTech E-11 Blaster Rifle&lt;br /&gt;
* Imperial &amp;quot;StarAnvil&amp;quot; Heavy Rifle&lt;br /&gt;
* PAC20 visual wrist comlink&lt;br /&gt;
* Katana&lt;br /&gt;
* Two Thermal Detonators &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Jade Serpents Battle Team member also receives training in the SoroSuub X-45 sniper rifle, the BlasTech DL-87 &amp;quot;Firespray&amp;quot; weapon and the Prax Arms AXM-50 equipped with the MGL-1 micro-grenade launcher. The result of such extensive cross-training ensures the Jade Serpents can operate in nearly any tactical arena and situation, conducting breach and boarding operations, counter-intelligence, holdout and heavy assault missions with deadly efficiency.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Tetrarch trains the team members in esoteric combat techniques, utilizing bladed weapons, silent projectiles, and the like. The exposure to such techniques gives the Jade Serpents team member the freedom to choose their own weaponry in which to specialize as prospective leaders; the disciplined manner in which the training is conducted can be likened to meditation, which gives the members a means to focus their unbridled rage, giving them more control over their Force Powers as Dark Side users.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Past Leaders&#039;&#039;&#039;===&lt;br /&gt;
*J&#039;Rai Sadow&lt;br /&gt;
&lt;br /&gt;
*Siyavash Kaida-&lt;br /&gt;
&lt;br /&gt;
*Sharmin Wheyes&lt;br /&gt;
&lt;br /&gt;
*[[Ashia Kagan Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Sai Na&#039;Ashar Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Tsingtao Ming]]&lt;br /&gt;
&lt;br /&gt;
*[[Faeril Munlear]]&lt;br /&gt;
&lt;br /&gt;
*[[Tash Dreytila Yamayura]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Leader&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Roster&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Erem Myros&lt;br /&gt;
&lt;br /&gt;
*Rognar Visuss&lt;br /&gt;
&lt;br /&gt;
*Teihin Aoame&lt;br /&gt;
&lt;br /&gt;
*Damien Hundt&lt;br /&gt;
&lt;br /&gt;
*Drael&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Cadavus&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Falling Light&lt;br /&gt;
&lt;br /&gt;
*Vorion&lt;br /&gt;
&lt;br /&gt;
*Tormethius Goodman &lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=45937</id>
		<title>Jade Serpents</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jade_Serpents&amp;diff=45937"/>
		<updated>2008-02-23T01:21:23Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* &amp;#039;&amp;#039;&amp;#039;Current Leader&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization  infobox&lt;br /&gt;
|BG1=465600&lt;br /&gt;
|BG2=465632&lt;br /&gt;
|name=Jade Serpents&lt;br /&gt;
|image=[[Image:Jade.jpg|250px]]&lt;br /&gt;
|founder=Robert Daragon&lt;br /&gt;
|leader=[[Commander]] [[Tash Dreytila Yamayura]]&lt;br /&gt;
|members= &lt;br /&gt;
|headquarters=&lt;br /&gt;
|locations=&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]], [[Clan Naga Sadow]], [[House Ludo Kressh]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Libertas In Tenebarum|Jade Serpents&#039; motto}}&lt;br /&gt;
&lt;br /&gt;
A Battle team in [[House Ludo Kressh]], [[Clan Naga Sadow]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Jade Serpents Battle team was originally the Krath battle team for House Ludo Kressh of Clan Naga Sadow.  Originally known as the Night Death Phyle it was started by [[Robert Daragon]] during his time as Quaestor of House Ludo Kressh. Following his term, [[Mononoke &amp;quot;Macron&amp;quot; Keibatsu-Goura]] stepped up as Quaestor changing the name to the Jade Serpents. His cousin, [[Sai Na&#039;Ashar Keibatsu]] is responsible for cementing the Phyle&#039;s identity by commissioning the logo and motto from the very members of the Team themselves.&lt;br /&gt;
&lt;br /&gt;
==DJB Facts==&lt;br /&gt;
You may find the DB dossier [http://www.darkjedibrotherhood.org/dbjedi/ViewUnit.asp?ID=174 Here]&lt;br /&gt;
&lt;br /&gt;
== Identity ==&lt;br /&gt;
The Jade Serpents Battle Team has developed into a premier force of [[Clan Naga Sadow]], being dispatched for a variety of missions in the service of the Clan. Their swift, decisive, and efficient actions when conducting maneuvers led to their being known at one time as the &#039;Winds of Death&#039;, as they often move as one with practiced, precise actions, leaving little trace of their passing.&lt;br /&gt;
&lt;br /&gt;
[[image:jadeserpentsring.jpg|thumb|left|Detail of Jade Serpents ring, worn by former Tetrarch Ashia Kagan Keibatsu]]Upon indoctrination into the Jade Serpents, a prospective member is issued a small badge of jade and durasteel construction with intertwined serpents displayed upon a disc of obsidian. The team&#039;s motto, Libertas In Tenebarum, or Freedom In Darkness, is inlayed in gold within the design. The badge&#039;s design is based off of a ring designed by the Herald for the Phyle&#039;s former Tetrarch [[Ashia Kagan Keibatsu]] and is worn on the member&#039;s formal uniform, serving as a reminder that their fate is interconnected, not only to themselves, but to the House, Clan, and Dark Brotherhood itself.  The badge is also used as a mystical key to several resources reserved for the Jade Serpents.&lt;br /&gt;
&lt;br /&gt;
==Training and Equipment==&lt;br /&gt;
&lt;br /&gt;
{{quote|...and he shall be given Power over a fourth...|excerpt from an ancient edict issued from the Iron Throne}}&lt;br /&gt;
&lt;br /&gt;
In addition to having full access to the training facilities of the Antei Combat Center, the Jade Serpents are instructed in a variety of combat areas, such as the fundamentals of slicing, espionage, Long Range Recon and Patrol (LRRP), and holdout techniques, just to name a few. The standard equipment of a Jade Serpents&#039; Team member is as follows:&lt;br /&gt;
&lt;br /&gt;
* BlasTech DL-44 Blaster Pistol&lt;br /&gt;
* BlasTech E-11 Blaster Rifle&lt;br /&gt;
* Imperial &amp;quot;StarAnvil&amp;quot; Heavy Rifle&lt;br /&gt;
* PAC20 visual wrist comlink&lt;br /&gt;
* Katana&lt;br /&gt;
* Two Thermal Detonators &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Jade Serpents Battle Team member also receives training in the SoroSuub X-45 sniper rifle, the BlasTech DL-87 &amp;quot;Firespray&amp;quot; weapon and the Prax Arms AXM-50 equipped with the MGL-1 micro-grenade launcher. The result of such extensive cross-training ensures the Jade Serpents can operate in nearly any tactical arena and situation, conducting breach and boarding operations, counter-intelligence, holdout and heavy assault missions with deadly efficiency.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Tetrarch trains the team members in esoteric combat techniques, utilizing bladed weapons, silent projectiles, and the like. The exposure to such techniques gives the Jade Serpents team member the freedom to choose their own weaponry in which to specialize as prospective leaders; the disciplined manner in which the training is conducted can be likened to meditation, which gives the members a means to focus their unbridled rage, giving them more control over their Force Powers as Dark Side users.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Past Leaders&#039;&#039;&#039;===&lt;br /&gt;
*J&#039;Rai Sadow&lt;br /&gt;
&lt;br /&gt;
*Siyavash Kaida-&lt;br /&gt;
&lt;br /&gt;
*Sharmin Wheyes&lt;br /&gt;
&lt;br /&gt;
*[[Ashia Kagan Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Sai Na&#039;Ashar Keibatsu]]&lt;br /&gt;
&lt;br /&gt;
*[[Tsingtao Ming]]&lt;br /&gt;
&lt;br /&gt;
*[[Faeril Munlear]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Leader&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Current Roster&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
*Erem Myros&lt;br /&gt;
&lt;br /&gt;
*Rognar Visuss&lt;br /&gt;
&lt;br /&gt;
*Teihin Aoame&lt;br /&gt;
&lt;br /&gt;
*Damien Hundt&lt;br /&gt;
&lt;br /&gt;
*Drael&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Cadavus&lt;br /&gt;
&lt;br /&gt;
*Abyssimus&lt;br /&gt;
&lt;br /&gt;
*Falling Light&lt;br /&gt;
&lt;br /&gt;
*Vorion&lt;br /&gt;
&lt;br /&gt;
*Tormethius Goodman &lt;br /&gt;
&lt;br /&gt;
[[Category: Battle Team]][[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=45879</id>
		<title>Jaredi Edius</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Jaredi_Edius&amp;diff=45879"/>
		<updated>2008-02-21T23:34:37Z</updated>

		<summary type="html">&lt;p&gt;Fenris: /* Gift of Darkness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{underlinked}}&lt;br /&gt;
{{Sith charinfo&lt;br /&gt;
 |name= Fenris Altair&lt;br /&gt;
 |homeworld= Rattatak&lt;br /&gt;
 |birth= 5 BBY&lt;br /&gt;
 |death=&lt;br /&gt;
 |species= Rattataki&lt;br /&gt;
 |gender= Male&lt;br /&gt;
 |hair= Bald&lt;br /&gt;
 |eyes= Red&lt;br /&gt;
 |height= 1.8 Meters&lt;br /&gt;
 |weight= 185 Pounds&lt;br /&gt;
 |cyber= *Synthetic Right Arm&lt;br /&gt;
*Rage Amplification&lt;br /&gt;
*Cybernetic Eye Enhancement&lt;br /&gt;
*Cybernetic Ear Enhancement&lt;br /&gt;
*Strength Amplification&lt;br /&gt;
 |position= GRD&lt;br /&gt;
 |era= Republic Era, Dark Brotherhood Era&lt;br /&gt;
 |affiliation= Clan Naga Sadow&lt;br /&gt;
 |dossier= 8343&lt;br /&gt;
 }} &lt;br /&gt;
&lt;br /&gt;
Fenris Altair was a Dark Jedi during the time of the Dark Brotherhood Era. He was an apprentice to Ylith Atema, and took pride that he was gifted with such a master.  He was also proud of the knowledge he had gathered.&lt;br /&gt;
== Character History ==&lt;br /&gt;
===The Perfect Child===&lt;br /&gt;
On the world of Rattatak, Fenris Altair began to grow.  He wasn&#039;t like other Rattataki, his birth wasn&#039;t conventional.  He was created in a lab, by a group of scientists trying to make the perfect Soldier, during a time of war, any edge was needed. His mind control abilities, which came natural to all Rattataki, were enhanced ten fold, thus making him able to control other Rattataki as well.  His speed was also enhanced, as was his intelligence.  As he grew up, he would outsmart even Commander&#039;s in the Rattataki Military.  As Fenris grew older, his &amp;quot;father&amp;quot; enlisted his son into the Army, allowing for his skills to grow, and his anger to well up within himself.&lt;br /&gt;
&lt;br /&gt;
Fenris hated his &amp;quot;father&amp;quot;, knowing that he wasn&#039;t his real father, Fenris tormented him everyday after basic training.  He would tell his father to do things, and when he refused, he would unleash a wave of mental energy on his mind, thus making him do the things that Fenris required.  After 10 years of doing this, Fenris&#039;s &amp;quot;father&amp;quot; went insane, only to end up killing himself and his reputation.  &lt;br /&gt;
&lt;br /&gt;
After his &amp;quot;father&amp;quot; died, Fenris began to feel the calling of Galactic Civilization, something that not many Rattataki felt, and Fenris had decided to leave Rattatak at the age of 16. He was glad to leave his planet, a planet full of Gladiator battles and fighting amongst themselves, to go other places.&lt;br /&gt;
&lt;br /&gt;
===The Beginning of the End===&lt;br /&gt;
As Fenris began to leave his world behind, he found that other creatures were not like him.  He knew that everyone was unique, but he thought everyone else had his unique ability, the enhanced Mind Control capabilities that were given to him by his dead &amp;quot;father&amp;quot;.  He found that the closer to the Core Worlds he got, the easier it was to control minds, making it almost effortless to stay hidden.  &lt;br /&gt;
&lt;br /&gt;
Fenris was beginning to realize that not only was he going to have to get credits to fuel his desire for knowledge, but he also would need to find some way to enhance his body further.  He found both of these working at a lab, that used test subjects as guinea pigs and tried to enhance their base abilities.  When Fenris was finished, he had amassed a small fortune, and was now more intelligent and faster then he was before, thus increasing his mind control abilities.  He was now, a sponge, thirsting for all knowledge of anything that would increase anything he had.  He turned to the Mystic ways of the Force, hearing about it everywhere he went, he began to read about old Sith Lords who had long since died.  &lt;br /&gt;
&lt;br /&gt;
===Fall from Grace===&lt;br /&gt;
As Fenris began to learn more and more about the Dark Side, he became more and more intrigued with the power it contained.  He learned of techniques, styles, powers beyond his wildest dreams, he found of a poison that Dark Siders had used, that once ingested, actually made you apart of the Dark Side.  It was used on Ullic Qel-Droma, and Fenris had wished someone gave it to him.   &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Gift of Darkness===&lt;br /&gt;
[[Image:Samurai_Sword.jpg|thumb|right|150px|Fenris&#039;s Gift of Darkness]]&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a gift from his Master, Ylith Atema, Fenris received what he called The Gift of Darkness.  The sword was of lightweight design, used for more speed then power.  &lt;br /&gt;
&lt;br /&gt;
Ylith said that it&#039;s history was nothing special.  Something he made in his spare time, in preparation for my trials, that he had given to Macron to clean and make treat with alchemy to make it better then new.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;&lt;br /&gt;
*The Sword has been treated with Alchemy, to make it shine like it used to and to make it better then before, not really having any effect on actual use, only making it sharper.&lt;br /&gt;
*The blade is of unknown design.&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
=== Positions Held ===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Outstanding Achievements ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The name Fenris comes from Norse Mythology, Fenrir being the wolf that eats Odin at Ragnarok, Fenris is another way to spell it&lt;br /&gt;
#Altair is the Assassin from Assassins Creed, it means The Flight.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[[http://www.darkjedibrotherhood.com/dbjedi/dossier.asp?ID=8343| My Dossier]]&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
[[http://www.darkjedibrotherhood.com/wiki/index.php?title=Draken-Korin_%27Ylith%27_Elari%C3%ABl_Atema| Ylith]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DJB Characters]]&lt;br /&gt;
[[Category: Clan Naga Sadow]]&lt;/div&gt;</summary>
		<author><name>Fenris</name></author>
	</entry>
</feed>