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	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=184054</id>
		<title>The Dark Times Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=184054"/>
		<updated>2022-01-23T05:16:08Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: The Dark Times Saga update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
The Dark Times Saga is a major cluster of events that is currently happening within Clan Scholae Palatinae.  The purpose is to create a block of large events that lead to a massive change in the story structure.  These blocks provide similar events, with somewhat of a clearer end goal for fictional activities.&lt;br /&gt;
&lt;br /&gt;
=Purpose=&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Prelude - Scholae Rising==&lt;br /&gt;
&lt;br /&gt;
Upon returning defeated from the Great Jedi War, the people of Clan Scholae Palatinae felt weakened and defeated.  They had provided next to no support in the war effort and had done very little to help the greater Dark Jedi Brotherhood as a whole.  Demotivated and suffering, a group that had hidden themselves struck.&lt;br /&gt;
&lt;br /&gt;
While being controlled by a mysterious power, Ric “Blade” Hunter blew up the HQ where the closed House Imperium was located.  Although no one had died in the attack, investigations went underway in order to ascertain who had done this.  Thanks to the efforts of the Clan members, Ric was discovered as the culprit.&lt;br /&gt;
&lt;br /&gt;
During Ric’s trial it had come out that he was not fully there.  This Ric had a chip planted in him that allowed him to be operated and controlled by others.  These others were soon discovered to be in the old House Excidium base on Ullr Uvi.&lt;br /&gt;
&lt;br /&gt;
Leading a strike team, Shadow Nighthunter attacked the old House Excidium base and discovered a group known as The Insidious to be there.  The Insidious were a group of vengeful Sith who would take action upon those who did not answer Emperor Palpatine’s call of reunification.  For decades, the Clan had rebuffed these calls entirely.  Thus, The Insidious were here to take down Clan Scholae Palatinae for their perceived betrayal.  With the help of the Clan, Shadow killed most of the members.&lt;br /&gt;
&lt;br /&gt;
One child apprentice of the master of The Insidious was taken into custody and sent to the old Meraxis prison complex on Balerion.  Ric was pardoned and let go as long as the chip was removed.  In response, the Empress chose to create House Empire’s Chosen, a group that would oversee the rediscovery of the Clan identity and structures of old.  The Xen Imperial Protectorate was also created as a loyal Imperialist outpost in old Meraxis territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/10CM1v4330KM-znPQxmYrgeNUupK2dFXMrUmh28YK71g/edit?usp=sharing Found Here]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Xendar Thendaris&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Kell Palpatine Dante&lt;br /&gt;
* 4th Place - Rayne&lt;br /&gt;
* 5th Place - Wattrik Cronis&lt;br /&gt;
* 6th Place - Kadrol Hauen&lt;br /&gt;
&lt;br /&gt;
==Part 1 - The Uprising of the Force==&lt;br /&gt;
&lt;br /&gt;
The leader of The Republic of the Force slept in his bed a night.  Just after he had sent the Elayan Democratic Republic military forces away from his country, he suffered an assassination.  Clan Scholae Palatinae, keenly aware that they might be blamed for this event, investigated the assassination both in line with TRF government officials and personal, sly detective work.  While little evidence was found, a Force presence was felt in the room.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Wards of the Force, a paramilitary Jedi group from the deep deserts of TRF, were able to not only wrest power from the old TRF government officials, but complete a coup that saw them as the leaders of the country.  They solely blamed Clan Scholae Palatinae for the assassination, and believe that CSP must be brought to justice.&lt;br /&gt;
&lt;br /&gt;
The Imperial Clan not only denied the charge, but actively worked to prove it as false.  However, believing an attack to be immenent, Empress Shadow Nighthunter authorized a strike into TRF territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1uWd4jUoiGQdMihipwfnOhLMITC-ppRq3Lby-ntWvA9M/edit?usp=sharing Found Here]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Reiden Palpatine Karr&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Sykes Jade&lt;br /&gt;
* 4th Place - Xendar Thendaris&lt;br /&gt;
* 5th Place - Mune Cinteroph&lt;br /&gt;
* 6th Place - Shadow Palpatine Nighthunter&lt;br /&gt;
* 7th Place - Mauro Wynter&lt;br /&gt;
&lt;br /&gt;
==Part 2 - Operation Passion Force==&lt;br /&gt;
&lt;br /&gt;
With the potential assault incoming from the Wards of the Force, Clan Scholae Palatinae directed an assault towards The Republic of the Force in efforts to take it over.  With massive efforts lead by Sykes Jade, Mauro Wynter, and Shadow Nighthunter, the Clan was able to beat back the hodge-podge TRF capital ships and fighters, as well as the immediate ground forces.&lt;br /&gt;
&lt;br /&gt;
Over a campaign that lasted around a week, the Wards of the Force were slowly beaten back until the Clan got to Tokare City, the capital of TRF.  It was there they discovered that Lanis, the head of the Wards, sent bombs to multiple locations that would go off.  One of them being inside the replica of the Jedi Temple (where Lanis was holed up).  A battle ensued in the city.  Sykes, Mauro, and Reiden evacuated a lot fo the civilians, while also launching the abandoned Golan Defense Platform into a rogue TRF ship.  Cello fought in the main chambers of the Jedi Temple, with Kamjin being a part of the arrest of Lanis (with Kell, Talon, and Dek).&lt;br /&gt;
&lt;br /&gt;
Dek and Shadow discovered how Lanis came to be in this position.  He was betrayed by the former Grand Master of TRF and his apprentice killed for seeking so-called dangerous knowledge.  He was saved by the Cult of Kairos who smelted down statues of their Jedi God and attached the parts to the peeling and leftover skin and muscles of Lanis.  Lanis returned to take down Troyckal only to find that somehow the deed had been done for him.&lt;br /&gt;
&lt;br /&gt;
Shadow and Kamjin discovered that the power of the Force Bomb was being activated by Lanis&#039; apprentice&#039;s spirit and Shadow had to convince the spirit to come to the dark side.  The spirit blew up the bomb, but not as strong as thought.  This created rip in the fabric of space and time, allowing for different ideas and thoughts to slowly come through.&lt;br /&gt;
&lt;br /&gt;
With the TRF defeated, the Ragnath TRF continent was renamed the Dante Imperial Protectorate, while the Seraph continent was renamed the Karr Imperial Protectorate.  The Jade Family was given a permanent land grant on CSP land with its own mansions, spaceport, and luxury goods.  Kamjin was made Proconsul and Reiden was made Rollmaster.  Most of the Clan chose to escort Lanis to the Balaerion prison colony.  However, they received a distress call shortly before their arrival.&lt;br /&gt;
&lt;br /&gt;
===Competitions Assets===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1WEVWQv7SyCThWSeSyN8pgd160EkUDD23OCw6Xr9ksc0/edit?usp=sharing TRF Military List]&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12muxuG2k3RSCg9rz1_37-x9nJDrsLJ60O6pf8sC2z7A/edit?usp=sharing Part 1]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1u-P2e99VAJ853VPZT8K7jpo5xmfBDCbhvLkoaRcfv30/edit?usp=sharing Parts 2 and 3]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
1. Mauro (27) (1st Place: 1) (2nd Place: 4)&lt;br /&gt;
&lt;br /&gt;
2. Cello (27) (1st Place: 1) (2nd Place: 3)&lt;br /&gt;
&lt;br /&gt;
3. Reiden (26)&lt;br /&gt;
&lt;br /&gt;
4. Kamjin (24)&lt;br /&gt;
&lt;br /&gt;
5. Xendar (15)&lt;br /&gt;
&lt;br /&gt;
6. Kah’ri (9) (1st Place: 1)&lt;br /&gt;
&lt;br /&gt;
7. Shadow (9) (1st Place: 0)&lt;br /&gt;
&lt;br /&gt;
8. Talon (8)&lt;br /&gt;
&lt;br /&gt;
9. Rayne (7)&lt;br /&gt;
&lt;br /&gt;
10. Xantros (5) (1st Place: 1)&lt;br /&gt;
&lt;br /&gt;
11. Sykes (5) (1st Place: 0)&lt;br /&gt;
&lt;br /&gt;
12. Dante (4) (2nd Place: 1)&lt;br /&gt;
&lt;br /&gt;
13. Thran (4) (2nd Place: 0)&lt;br /&gt;
&lt;br /&gt;
14. Ulfsark (3)&lt;br /&gt;
&lt;br /&gt;
15. Ellac (2)&lt;br /&gt;
&lt;br /&gt;
16. Dukwtape (1) and Horus (1)&lt;br /&gt;
&lt;br /&gt;
17. --&lt;br /&gt;
&lt;br /&gt;
==Conclusion - The Order==&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Epilogue - REDACTED==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=181279</id>
		<title>The Dark Times Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=181279"/>
		<updated>2021-05-18T15:45:22Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Editing results and fiction things with the Dark Times Saga&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
The Dark Times Saga is a major cluster of events that is currently happening within Clan Scholae Palatinae.  The purpose is to create a block of large events that lead to a massive change in the story structure.  These blocks provide similar events, with somewhat of a clearer end goal for fictional activities.&lt;br /&gt;
&lt;br /&gt;
=Purpose=&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Prelude - Scholae Rising==&lt;br /&gt;
&lt;br /&gt;
Upon returning defeated from the Great Jedi War, the people of Clan Scholae Palatinae felt weakened and defeated.  They had provided next to no support in the war effort and had done very little to help the greater Dark Jedi Brotherhood as a whole.  Demotivated and suffering, a group that had hidden themselves struck.&lt;br /&gt;
&lt;br /&gt;
While being controlled by a mysterious power, Ric “Blade” Hunter blew up the HQ where the closed House Imperium was located.  Although no one had died in the attack, investigations went underway in order to ascertain who had done this.  Thanks to the efforts of the Clan members, Ric was discovered as the culprit.&lt;br /&gt;
&lt;br /&gt;
During Ric’s trial it had come out that he was not fully there.  This Ric had a chip planted in him that allowed him to be operated and controlled by others.  These others were soon discovered to be in the old House Excidium base on Ullr Uvi.&lt;br /&gt;
&lt;br /&gt;
Leading a strike team, Shadow Nighthunter attacked the old House Excidium base and discovered a group known as The Insidious to be there.  The Insidious were a group of vengeful Sith who would take action upon those who did not answer Emperor Palpatine’s call of reunification.  For decades, the Clan had rebuffed these calls entirely.  Thus, The Insidious were here to take down Clan Scholae Palatinae for their perceived betrayal.  With the help of the Clan, Shadow killed most of the members.&lt;br /&gt;
&lt;br /&gt;
One child apprentice of the master of The Insidious was taken into custody and sent to the old Meraxis prison complex on Balerion.  Ric was pardoned and let go as long as the chip was removed.  In response, the Empress chose to create House Empire’s Chosen, a group that would oversee the rediscovery of the Clan identity and structures of old.  The Xen Imperial Protectorate was also created as a loyal Imperialist outpost in old Meraxis territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/10CM1v4330KM-znPQxmYrgeNUupK2dFXMrUmh28YK71g/edit?usp=sharing Found Here]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Xendar Thendaris&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Kell Palpatine Dante&lt;br /&gt;
* 4th Place - Rayne&lt;br /&gt;
* 5th Place - Wattrik Cronis&lt;br /&gt;
* 6th Place - Kadrol Hauen&lt;br /&gt;
&lt;br /&gt;
==Part 1 - The Uprising of the Force==&lt;br /&gt;
&lt;br /&gt;
The leader of The Republic of the Force slept in his bed a night.  Just after he had sent the Elayan Democratic Republic military forces away from his country, he suffered an assassination.  Clan Scholae Palatinae, keenly aware that they might be blamed for this event, investigated the assassination both in line with TRF government officials and personal, sly detective work.  While little evidence was found, a Force presence was felt in the room.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Wards of the Force, a paramilitary Jedi group from the deep deserts of TRF, were able to not only wrest power from the old TRF government officials, but complete a coup that saw them as the leaders of the country.  They solely blamed Clan Scholae Palatinae for the assassination, and believe that CSP must be brought to justice.&lt;br /&gt;
&lt;br /&gt;
The Imperial Clan not only denied the charge, but actively worked to prove it as false.  However, believing an attack to be immenent, Empress Shadow Nighthunter authorized a strike into TRF territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1uWd4jUoiGQdMihipwfnOhLMITC-ppRq3Lby-ntWvA9M/edit?usp=sharing Found Here]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Reiden Palpatine Karr&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Sykes Jade&lt;br /&gt;
* 4th Place - Xendar Thendaris&lt;br /&gt;
* 5th Place - Mune Cinteroph&lt;br /&gt;
* 6th Place - Shadow Palpatine Nighthunter&lt;br /&gt;
* 7th Place - Mauro Wynter&lt;br /&gt;
&lt;br /&gt;
==Part 2 - Operation Passion Force==&lt;br /&gt;
&lt;br /&gt;
With the potential assault incoming from the Wards of the Force, Clan Scholae Palatinae directed an assault towards The Republic of the Force in efforts to take it over.  With massive efforts lead by Sykes Jade, Mauro Wynter, and Shadow Nighthunter, the Clan was able to beat back the hodge-podge TRF capital ships and fighters, as well as the immediate ground forces.&lt;br /&gt;
&lt;br /&gt;
Over a campaign that lasted around a week, the Wards of the Force were slowly beaten back until the Clan got to Tokare City, the capital of TRF.  It was there they discovered that Lanis, the head of the Wards, sent bombs to multiple locations that would go off.  One of them being inside the replica of the Jedi Temple (where Lanis was holed up).  A battle ensued in the city.  Sykes, Mauro, and Reiden evacuated a lot fo the civilians, while also launching the abandoned Golan Defense Platform into a rogue TRF ship.  Cello fought in the main chambers of the Jedi Temple, with Kamjin being a part of the arrest of Lanis (with Kell, Talon, and Dek).&lt;br /&gt;
&lt;br /&gt;
Dek and Shadow discovered how Lanis came to be in this position.  He was betrayed by the former Grand Master of TRF and his apprentice killed for seeking so-called dangerous knowledge.  He was saved by the Cult of Kairos who smelted down statues of their Jedi God and attached the parts to the peeling and leftover skin and muscles of Lanis.  Lanis returned to take down Troyckal only to find that somehow the deed had been done for him.&lt;br /&gt;
&lt;br /&gt;
Shadow and Kamjin discovered that the power of the Force Bomb was being activated by Lanis&#039; apprentice&#039;s spirit and Shadow had to convince the spirit to come to the dark side.  The spirit blew up the bomb, but not as strong as thought.  This created rip in the fabric of space and time, allowing for different ideas and thoughts to slowly come through.&lt;br /&gt;
&lt;br /&gt;
With the TRF defeated, the Ragnath TRF continent was renamed the Dante Imperial Protectorate, while the Seraph continent was renamed the Karr Imperial Protectorate.  The Jade Family was given a permanent land grant on CSP land with its own mansions, spaceport, and luxury goods.  Kamjin was made Proconsul and Reiden was made Rollmaster.  Most of the Clan chose to escort Lanis to the Balaerion prison colony.  However, they received a distress call shortly before their arrival.&lt;br /&gt;
&lt;br /&gt;
===Competitions Assets===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1WEVWQv7SyCThWSeSyN8pgd160EkUDD23OCw6Xr9ksc0/edit?usp=sharing TRF Military List]&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12muxuG2k3RSCg9rz1_37-x9nJDrsLJ60O6pf8sC2z7A/edit?usp=sharing Part 1]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1u-P2e99VAJ853VPZT8K7jpo5xmfBDCbhvLkoaRcfv30/edit?usp=sharing Parts 2 and 3]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
1. Mauro (27) (1st Place: 1) (2nd Place: 4)&lt;br /&gt;
&lt;br /&gt;
2. Cello (27) (1st Place: 1) (2nd Place: 3)&lt;br /&gt;
&lt;br /&gt;
3. Reiden (26)&lt;br /&gt;
&lt;br /&gt;
4. Kamjin (24)&lt;br /&gt;
&lt;br /&gt;
5. Xendar (15)&lt;br /&gt;
&lt;br /&gt;
6. Kah’ri (9) (1st Place: 1)&lt;br /&gt;
&lt;br /&gt;
7. Shadow (9) (1st Place: 0)&lt;br /&gt;
&lt;br /&gt;
8. Talon (8)&lt;br /&gt;
&lt;br /&gt;
9. Rayne (7)&lt;br /&gt;
&lt;br /&gt;
10. Xantros (5) (1st Place: 1)&lt;br /&gt;
&lt;br /&gt;
11. Sykes (5) (1st Place: 0)&lt;br /&gt;
&lt;br /&gt;
12. Dante (4) (2nd Place: 1)&lt;br /&gt;
&lt;br /&gt;
13. Thran (4) (2nd Place: 0)&lt;br /&gt;
&lt;br /&gt;
14. Ulfsark (3)&lt;br /&gt;
&lt;br /&gt;
15. Ellac (2)&lt;br /&gt;
&lt;br /&gt;
16. Dukwtape (1) and Horus (1)&lt;br /&gt;
&lt;br /&gt;
17. --&lt;br /&gt;
&lt;br /&gt;
==Part 3 - The Lost==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 4 - Resurgent Rescue==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 5 - The First Negotiate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 6 - Revolutionary Constructs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 7 - Difference of Opinion==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Conclusion - The Order==&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Epilogue - REDACTED==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=180146</id>
		<title>The Dark Times Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=180146"/>
		<updated>2021-02-17T06:51:27Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
The Dark Times Saga is a major cluster of events that is currently happening within Clan Scholae Palatinae.  The purpose is to create a block of large events that lead to a massive change in the story structure.  These blocks provide similar events, with somewhat of a clearer end goal for fictional activities.&lt;br /&gt;
&lt;br /&gt;
=Purpose=&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Prelude - Scholae Rising==&lt;br /&gt;
&lt;br /&gt;
Upon returning defeated from the Great Jedi War, the people of Clan Scholae Palatinae felt weakened and defeated.  They had provided next to no support in the war effort and had done very little to help the greater Dark Jedi Brotherhood as a whole.  Demotivated and suffering, a group that had hidden themselves struck.&lt;br /&gt;
&lt;br /&gt;
While being controlled by a mysterious power, Ric “Blade” Hunter blew up the HQ where the closed House Imperium was located.  Although no one had died in the attack, investigations went underway in order to ascertain who had done this.  Thanks to the efforts of the Clan members, Ric was discovered as the culprit.&lt;br /&gt;
&lt;br /&gt;
During Ric’s trial it had come out that he was not fully there.  This Ric had a chip planted in him that allowed him to be operated and controlled by others.  These others were soon discovered to be in the old House Excidium base on Ullr Uvi.&lt;br /&gt;
&lt;br /&gt;
Leading a strike team, Shadow Nighthunter attacked the old House Excidium base and discovered a group known as The Insidious to be there.  The Insidious were a group of vengeful Sith who would take action upon those who did not answer Emperor Palpatine’s call of reunification.  For decades, the Clan had rebuffed these calls entirely.  Thus, The Insidious were here to take down Clan Scholae Palatinae for their perceived betrayal.  With the help of the Clan, Shadow killed most of the members.&lt;br /&gt;
&lt;br /&gt;
One child apprentice of the master of The Insidious was taken into custody and sent to the old Meraxis prison complex on Balerion.  Ric was pardoned and let go as long as the chip was removed.  In response, the Empress chose to create House Empire’s Chosen, a group that would oversee the rediscovery of the Clan identity and structures of old.  The Xen Imperial Protectorate was also created as a loyal Imperialist outpost in old Meraxis territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/10CM1v4330KM-znPQxmYrgeNUupK2dFXMrUmh28YK71g/edit?usp=sharing Found Here]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Xendar Thendaris&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Kell Palpatine Dante&lt;br /&gt;
* 4th Place - Rayne&lt;br /&gt;
* 5th Place - Wattrik Cronis&lt;br /&gt;
* 6th Place - Kadrol Hauen&lt;br /&gt;
&lt;br /&gt;
==Part 1 - The Uprising of the Force==&lt;br /&gt;
&lt;br /&gt;
The leader of The Republic of the Force slept in his bed a night.  Just after he had sent the Elayan Democratic Republic military forces away from his country, he suffered an assassination.  Clan Scholae Palatinae, keenly aware that they might be blamed for this event, investigated the assassination both in line with TRF government officials and personal, sly detective work.  While little evidence was found, a Force presence was felt in the room.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Wards of the Force, a paramilitary Jedi group from the deep deserts of TRF, were able to not only wrest power from the old TRF government officials, but complete a coup that saw them as the leaders of the country.  They solely blamed Clan Scholae Palatinae for the assassination, and believe that CSP must be brought to justice.&lt;br /&gt;
&lt;br /&gt;
The Imperial Clan not only denied the charge, but actively worked to prove it as false.  However, believing an attack to be immenent, Empress Shadow Nighthunter authorized a strike into TRF territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1uWd4jUoiGQdMihipwfnOhLMITC-ppRq3Lby-ntWvA9M/edit?usp=sharing Found Here]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Reiden Palpatine Karr&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Sykes Jade&lt;br /&gt;
* 4th Place - Xendar Thendaris&lt;br /&gt;
* 5th Place - Mune Cinteroph&lt;br /&gt;
* 6th Place - Shadow Palpatine Nighthunter&lt;br /&gt;
* 7th Place - Mauro Wynter&lt;br /&gt;
&lt;br /&gt;
==Part 2 - Operation Passion Force==&lt;br /&gt;
&lt;br /&gt;
incoming&lt;br /&gt;
&lt;br /&gt;
===Competitions Assets===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1WEVWQv7SyCThWSeSyN8pgd160EkUDD23OCw6Xr9ksc0/edit?usp=sharing TRF Military List]&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12muxuG2k3RSCg9rz1_37-x9nJDrsLJ60O6pf8sC2z7A/edit?usp=sharing Part 1]&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
==Part 3 - The Lost==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 4 - Resurgent Rescue==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 5 - The First Negotiate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 6 - Revolutionary Constructs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 7 - Difference of Opinion==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Conclusion - The Order==&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Epilogue - REDACTED==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=180115</id>
		<title>The Dark Times Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=180115"/>
		<updated>2021-02-14T06:11:23Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
The Dark Times Saga is a major cluster of events that is currently happening within Clan Scholae Palatinae.  The purpose is to create a block of large events that lead to a massive change in the story structure.  These blocks provide similar events, with somewhat of a clearer end goal for fictional activities.&lt;br /&gt;
&lt;br /&gt;
=Purpose=&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Prelude - Scholae Rising==&lt;br /&gt;
&lt;br /&gt;
Upon returning defeated from the Great Jedi War, the people of Clan Scholae Palatinae felt weakened and defeated.  They had provided next to no support in the war effort and had done very little to help the greater Dark Jedi Brotherhood as a whole.  Demotivated and suffering, a group that had hidden themselves struck.&lt;br /&gt;
&lt;br /&gt;
While being controlled by a mysterious power, Ric “Blade” Hunter blew up the HQ where the closed House Imperium was located.  Although no one had died in the attack, investigations went underway in order to ascertain who had done this.  Thanks to the efforts of the Clan members, Ric was discovered as the culprit.&lt;br /&gt;
&lt;br /&gt;
During Ric’s trial it had come out that he was not fully there.  This Ric had a chip planted in him that allowed him to be operated and controlled by others.  These others were soon discovered to be in the old House Excidium base on Ullr Uvi.&lt;br /&gt;
&lt;br /&gt;
Leading a strike team, Shadow Nighthunter attacked the old House Excidium base and discovered a group known as The Insidious to be there.  The Insidious were a group of vengeful Sith who would take action upon those who did not answer Emperor Palpatine’s call of reunification.  For decades, the Clan had rebuffed these calls entirely.  Thus, The Insidious were here to take down Clan Scholae Palatinae for their perceived betrayal.  With the help of the Clan, Shadow killed most of the members.&lt;br /&gt;
&lt;br /&gt;
One child apprentice of the master of The Insidious was taken into custody and sent to the old Meraxis prison complex on Balerion.  Ric was pardoned and let go as long as the chip was removed.  In response, the Empress chose to create House Empire’s Chosen, a group that would oversee the rediscovery of the Clan identity and structures of old.  The Xen Imperial Protectorate was also created as a loyal Imperialist outpost in old Meraxis territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[Found Here]https://docs.google.com/document/d/10CM1v4330KM-znPQxmYrgeNUupK2dFXMrUmh28YK71g/edit?usp=sharing)&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Xendar Thendaris&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Kell Palpatine Dante&lt;br /&gt;
* 4th Place - Rayne&lt;br /&gt;
* 5th Place - Wattrik Cronis&lt;br /&gt;
* 6th Place - Kadrol Hauen&lt;br /&gt;
&lt;br /&gt;
==Part 1 - The Uprising of the Force==&lt;br /&gt;
&lt;br /&gt;
The leader of The Republic of the Force slept in his bed a night.  Just after he had sent the Elayan Democratic Republic military forces away from his country, he suffered an assassination.  Clan Scholae Palatinae, keenly aware that they might be blamed for this event, investigated the assassination both in line with TRF government officials and personal, sly detective work.  While little evidence was found, a Force presence was felt in the room.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Wards of the Force, a paramilitary Jedi group from the deep deserts of TRF, were able to not only wrest power from the old TRF government officials, but complete a coup that saw them as the leaders of the country.  They solely blamed Clan Scholae Palatinae for the assassination, and believe that CSP must be brought to justice.&lt;br /&gt;
&lt;br /&gt;
The Imperial Clan not only denied the charge, but actively worked to prove it as false.  However, believing an attack to be immenent, Empress Shadow Nighthunter authorized a strike into TRF territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
[Found Here](https://docs.google.com/document/d/1uWd4jUoiGQdMihipwfnOhLMITC-ppRq3Lby-ntWvA9M/edit?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
* 1st Place - Reiden Palpatine Karr&lt;br /&gt;
* 2nd Place - Xantros&lt;br /&gt;
* 3rd Place - Sykes Jade&lt;br /&gt;
* 4th Place - Xendar Thendaris&lt;br /&gt;
* 5th Place - Mune Cinteroph&lt;br /&gt;
* 6th Place - Shadow Palpatine Nighthunter&lt;br /&gt;
* 7th Place - Mauro Wynter&lt;br /&gt;
&lt;br /&gt;
==Part 2 - Operation Passion Force==&lt;br /&gt;
&lt;br /&gt;
incoming&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
==Part 3 - The Lost==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 4 - Resurgent Rescue==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 5 - The First Negotiate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 6 - Revolutionary Constructs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 7 - Difference of Opinion==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Conclusion - The Order==&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Epilogue - REDACTED==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=179982</id>
		<title>The Dark Times Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Dark_Times_Saga&amp;diff=179982"/>
		<updated>2021-02-11T16:05:28Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Created a page for the Clan Scholae Palatinae fiction chunk known as The Dark Times Saga&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
The Dark Times Saga is a major cluster of events that is currently happening within Clan Scholae Palatinae.  The purpose is to create a block of large events that lead to a massive change in the story structure.  These blocks provide similar events, with somewhat of a clearer end goal for fictional activities.&lt;br /&gt;
&lt;br /&gt;
=Purpose=&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Prelude - The Insidious==&lt;br /&gt;
&lt;br /&gt;
Upon returning defeated from the Great Jedi War, the people of Clan Scholae Palatinae felt weakened and defeated.  They had provided next to no support in the war effort and had done very little to help the greater Dark Jedi Brotherhood as a whole.  Demotivated and suffering, a group that had hidden themselves struck.&lt;br /&gt;
&lt;br /&gt;
While being controlled by a mysterious power, Ric “Blade” Hunter blew up the HQ where the closed House Imperium was located.  Although no one had died in the attack, investigations went underway in order to ascertain who had done this.  Thanks to the efforts of the Clan members, Ric was discovered as the culprit.&lt;br /&gt;
&lt;br /&gt;
During Ric’s trial it had come out that he was not fully there.  This Ric had a chip planted in him that allowed him to be operated and controlled by others.  These others were soon discovered to be in the old House Excidium base on Ullr Uvi.&lt;br /&gt;
&lt;br /&gt;
Leading a strike team, Shadow Nighthunter attacked the old House Excidium base and discovered a group known as The Insidious to be there.  The Insidious were a group of vengeful Sith who would take action upon those who did not answer Emperor Palpatine’s call of reunification.  For decades, the Clan had rebuffed these calls entirely.  Thus, The Insidious were here to take down Clan Scholae Palatinae for their perceived betrayal.  With the help of the Clan, Shadow killed most of the members.&lt;br /&gt;
&lt;br /&gt;
One child apprentice of the master of The Insidious was taken into custody and sent to the old Meraxis prison complex on Balerion.  Ric was pardoned and let go as long as the chip was removed.  In response, the Empress chose to create House Empire’s Chosen, a group that would oversee the rediscovery of the Clan identity and structures of old.  The Xen Imperial Protectorate was also created as a loyal Imperialist outpost in old Meraxis territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
==Part 1 - The Uprising of the Force==&lt;br /&gt;
&lt;br /&gt;
The leader of The Republic of the Force slept in his bed a night.  Just after he had sent the Elayan Democratic Republic military forces away from his country, he suffered an assassination.  Clan Scholae Palatinae, keenly aware that they might be blamed for this event, investigated the assassination both in line with TRF government officials and personal, sly detective work.  While little evidence was found, a Force presence was felt in the room.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Wards of the Force, a paramilitary Jedi group from the deep deserts of TRF, were able to not only wrest power from the old TRF government officials, but complete a coup that saw them as the leaders of the country.  They solely blamed Clan Scholae Palatinae for the assassination, and believe that CSP must be brought to justice.&lt;br /&gt;
&lt;br /&gt;
The Imperial Clan not only denied the charge, but actively worked to prove it as false.  However, believing an attack to be immenent, Empress Shadow Nighthunter authorized a strike into TRF territory.&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
==Part 2 - Operation Passion Force==&lt;br /&gt;
&lt;br /&gt;
incoming&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
==Part 3 - The Lost==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 4 - Resurgent Rescue==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 5 - The First Negotiate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 6 - Revolutionary Constructs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Part 7 - Difference of Opinion==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Conclusion - The Order==&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
===REDACTED===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;br /&gt;
&lt;br /&gt;
==Epilogue - REDACTED==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===Fictions===&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:CSP&amp;diff=178606</id>
		<title>Template:CSP</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:CSP&amp;diff=178606"/>
		<updated>2020-08-21T05:42:38Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|table width=&amp;quot;98%&amp;quot; align=&amp;quot;left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px #4C2471 solid; background: #000000;-moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; -moz-border-radius-topleft: 1em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-topright: 1em; -moz-border-radius-bottomright: 1em; width: 200; margin-top: -1.4em; margin: 0 0 1em 1em; font-family: Arial, Helvetica, sans-serif; font-size: 10px;color: #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; style=&amp;quot;-moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; text-align: center; color: #ffffff; font-variant:small-caps; font-size:larger; background-color: #4C2471; text-align:center;&amp;quot; | &#039;&#039;&#039;Clan Scholae Palatinae&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &#039;&#039;&#039;Clan&#039;&#039;&#039;: [[Scholae Palatinae]]  • &#039;&#039;&#039;Houses&#039;&#039;&#039;: [[House_Empire&#039;s_Chosen|Empire&#039;s Chosen]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Leadership&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &#039;&#039;&#039;&#039;&#039;Clan Summit&#039;&#039;&#039;&#039;&#039;: &lt;br /&gt;
* &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Consul]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[Shadow Nighthunter]] • &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Proconsul]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[Mauro Wynter]] • &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Rollmaster]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[TBD]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Empire&#039;s Chosen Summit&#039;&#039;&#039;&#039;&#039;: &lt;br /&gt;
* &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Quaestor]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;:  [[Dek Iron&#039;yikut]] • &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Aedile]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[Xantros]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &lt;br /&gt;
Scholae Palatinae Military&lt;br /&gt;
&lt;br /&gt;
Major Subordinate Elements: [[Imperial Scholae Navy]] • [[Imperial Scholae Army]] • [[Imperial Scholae Intelligence]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Dominon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | [[Caperion System]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets:&#039;&#039;&#039; [[Isergess]] • [[Venenum]] • [[Seraph]] • [[Albicosus]] • [[Myryakur]] • [[Balaerion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Xejtrok]] • [[Lypalion|Ly&#039;palion]] • [[Ragnath]] • [[Ulress]] • [[Korgollo|Korgollo Major and Minor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Miscellaneous&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | [[Clan Scholae Palatinae History]] • [[Legacy of Palpatine]] • [[Dark_Paladins_of_Scholae_Palatinae|Dark Paladins]] • [[:Category:Scholae_Palatinae_events|Clan Scholae Palatinae Events]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor={{{bgcolor_value|#000000; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; text-align: center; background-color: #4C2471; color: #ffffff; &amp;quot;}}} | &#039;&#039;For the Empire!&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Active Scholae Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Empire%27s_Chosen&amp;diff=178605</id>
		<title>House Empire&#039;s Chosen</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Empire%27s_Chosen&amp;diff=178605"/>
		<updated>2020-08-21T05:42:25Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Created page with &amp;quot;{{Construction}} {{Organization |image= |name=House Empire&amp;#039;s Chosen |leader=*QUA: Dek Iron&amp;#039;yikut * AED: Xantros  |members= |headquarters=Caperion System |founded=36 AB...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=&lt;br /&gt;
|name=House Empire&#039;s Chosen&lt;br /&gt;
|leader=*QUA: [[Dek Iron&#039;yikut]]&lt;br /&gt;
* AED: [[Xantros]]&lt;br /&gt;
&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Caperion System&lt;br /&gt;
|founded=36 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Iron%27yikut&amp;diff=178604</id>
		<title>Dek Iron&#039;yikut</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Iron%27yikut&amp;diff=178604"/>
		<updated>2020-08-21T05:38:25Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Created page with &amp;quot;{{Eras|exd|nor}} {{Construction}} {{Character |type= Sith |image=  |firstname= Dek |lastname= Iron&amp;#039;yikut |homeworld= Sullust |birth=0 ABY |death=  |species= Sullustan |gender=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Sith&lt;br /&gt;
|image= &lt;br /&gt;
|firstname= Dek&lt;br /&gt;
|lastname= Iron&#039;yikut&lt;br /&gt;
|homeworld= Sullust&lt;br /&gt;
|birth=0 ABY&lt;br /&gt;
|death= &lt;br /&gt;
|species= Sullustan&lt;br /&gt;
|gender= Male Pronouns&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Black&lt;br /&gt;
|height= &lt;br /&gt;
|weight=&lt;br /&gt;
|cyber= &lt;br /&gt;
|mother=&lt;br /&gt;
|father=&lt;br /&gt;
|children=&lt;br /&gt;
|spouse=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
|saber= Green&lt;br /&gt;
|form= Makashi&lt;br /&gt;
|weapons= Blaster Rifle&lt;br /&gt;
|fightingstyle=&lt;br /&gt;
|profession=&lt;br /&gt;
|position=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=&lt;br /&gt;
|dossier= [[dossier:6352|6352]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;YOUR CHARACTER&#039;&#039;&#039; is... overview of character.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
&lt;br /&gt;
=== Additional Heading ===&lt;br /&gt;
==== Possible Subheading ====&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:CSP&amp;diff=178602</id>
		<title>Template:CSP</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:CSP&amp;diff=178602"/>
		<updated>2020-08-21T05:34:50Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|table width=&amp;quot;98%&amp;quot; align=&amp;quot;left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px #4C2471 solid; background: #000000;-moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; -moz-border-radius-topleft: 1em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-topright: 1em; -moz-border-radius-bottomright: 1em; width: 200; margin-top: -1.4em; margin: 0 0 1em 1em; font-family: Arial, Helvetica, sans-serif; font-size: 10px;color: #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; style=&amp;quot;-moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; text-align: center; color: #ffffff; font-variant:small-caps; font-size:larger; background-color: #4C2471; text-align:center;&amp;quot; | &#039;&#039;&#039;Clan Scholae Palatinae&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &#039;&#039;&#039;Clan&#039;&#039;&#039;: [[Scholae Palatinae]]  • &#039;&#039;&#039;Houses&#039;&#039;&#039;: [[House_Imperium|Imperium]] &amp;amp; [[House_Excidium|Excidium]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Leadership&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &#039;&#039;&#039;&#039;&#039;Clan Summit&#039;&#039;&#039;&#039;&#039;: &lt;br /&gt;
* &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Consul]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[Shadow Nighthunter]] • &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Proconsul]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[Mauro Wynter]] • &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Rollmaster]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[TBD]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Empire&#039;s Chosen Summit&#039;&#039;&#039;&#039;&#039;: &lt;br /&gt;
* &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Quaestor]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;:  [[Dek Iron&#039;yikut]] • &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Aedile]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[Xantros]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &lt;br /&gt;
Scholae Palatinae Military&lt;br /&gt;
&lt;br /&gt;
Major Subordinate Elements: [[Imperial Scholae Navy]] • [[Imperial Scholae Army]] • [[Imperial Scholae Intelligence]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Dominon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | [[Caperion System]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets:&#039;&#039;&#039; [[Isergess]] • [[Venenum]] • [[Seraph]] • [[Albicosus]] • [[Myryakur]] • [[Balaerion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moons:&#039;&#039;&#039; [[Xejtrok]] • [[Lypalion|Ly&#039;palion]] • [[Ragnath]] • [[Ulress]] • [[Korgollo|Korgollo Major and Minor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #3E2F54; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Miscellaneous&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | [[Clan Scholae Palatinae History]] • [[Legacy of Palpatine]] • [[Dark_Paladins_of_Scholae_Palatinae|Dark Paladins]] • [[:Category:Scholae_Palatinae_events|Clan Scholae Palatinae Events]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor={{{bgcolor_value|#000000; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; text-align: center; background-color: #4C2471; color: #ffffff; &amp;quot;}}} | &#039;&#039;For the Empire!&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Active Scholae Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Antei_Combat_Center&amp;diff=171404</id>
		<title>Antei Combat Center</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Antei_Combat_Center&amp;diff=171404"/>
		<updated>2019-01-25T13:29:11Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Coding changes.  Some of the &amp;quot;Main Article&amp;quot; links were showing double the links.  Cleaned it up a bit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rdb|exd|nor}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Antei Combat Center&lt;br /&gt;
|image=[[File:ACCLogoNew001.jpg|250px]]&lt;br /&gt;
|founder=&lt;br /&gt;
|leader=[[Combat Master]]&lt;br /&gt;
|members=[https://www.darkjedibrotherhood.com/societies/1 Qualified Members]&lt;br /&gt;
|headquarters=[[Antei]] - TBD&lt;br /&gt;
|locations=&lt;br /&gt;
|formed=*Arcona Arena&lt;br /&gt;
*Krath Combat Centre&lt;br /&gt;
|founded=[[10 ABY to 19 ABY#12 ABY|12 ABY]] {{C|approximately}}&lt;br /&gt;
|reorganized=[[30 ABY to 39 ABY#32 ABY|32 ABY]]&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=*[[Rise of the Brotherhood era]]&lt;br /&gt;
*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Antei Combat Center (ACC) houses the unique fiction-based dueling system of the [[Dark Jedi Brotherhood]]. Administered by the [[Combat Master]] and the [[Voice]], the ACC is one of the Dark Jedi Brotherhood&#039;s primary platforms for competitive, fiction-based activity. To get started in the Center, see the [[ACC Guide]].&lt;br /&gt;
&lt;br /&gt;
===  History  ===&lt;br /&gt;
{{Main|History of the Antei Combat Center}}&lt;br /&gt;
&lt;br /&gt;
Summary of the ACC history reflected by &amp;quot;real&amp;quot; events. &lt;br /&gt;
&lt;br /&gt;
=== Rules of the Center ===&lt;br /&gt;
{{Main|ACC Guide}}&lt;br /&gt;
&lt;br /&gt;
The ACC Guide contains all important information for getting started and participating in the ACC.&lt;br /&gt;
&lt;br /&gt;
=== Joining the ACC ===&lt;br /&gt;
{{Further|[https://www.darkjedibrotherhood.com/shadow_academy/departments/8 ACC Exams]}}&lt;br /&gt;
&lt;br /&gt;
Before members can participate in the Antei Combat Center, they must first prove their understanding of the rules by completing the &#039;&#039;&#039;ACC Qualification&#039;&#039;&#039; exam. This exam, which requires an approved Character Sheet to complete, is composed of two parts. The first consists of multiple choice and short-answer questions, which test the member’s grasp of the basic rules and key concepts of the ACC. The second part provides the basis for two different scenarios involving NPC characters (with completed Character Sheets), and members are required to write both a starting post and a finishing post. Based on these, the graders (ACC Judges) can make sure that the member is able to apply information from Character Sheets and ACC guidelines to writing an ACC post. Grading is based on the actual [[ACC Guide#Judging .2F Grading|Judging Guide]] and [https://docs.google.com/spreadsheets/d/1oKAO2AVHY8EwD4aD-KL2P1zZ_eK1Pwk3229HBB6Kb_Q/pubhtml ACC Rubric].&lt;br /&gt;
&lt;br /&gt;
After successfully completing the &#039;&#039;&#039;ACC Qualification&#039;&#039;&#039; exam, members will have unlocked the ability to make use of the Antei Combat Center.&lt;br /&gt;
&lt;br /&gt;
=== Halls ===&lt;br /&gt;
&#039;&#039;&#039;Duelist Hall&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Duelist Hall is the standard ACC Hall, where regular 1 vs. 1 duels are held between members. Most regular matches will take place in the Duelist Hall, as well as matches held for activity-based ladders. Matches can be ELO-ranked or unranked, according to the requesting member’s choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Hall&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Cooperative Hall is designed for cooperative storytelling, rather than versus matches. In the Cooperative Hall, members write in tandem to tell a story rather than writing to defeat one another. As it is designed for cooperative events, ELO is not affected by Cooperative Hall matches&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scenario Hall&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Scenario Hall is designed for prompted storytelling, rather than relying on user created story lines. The venue and prompt are selected by the members, or at random, at the beginning of the match and then can proceed as a 1 vs. 1 duel or even a cooperative encounter depending on the prompt in use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Competition Hall&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Competition Hall is a unique Hall that is designed for specific competitions. The typical [[ACC]] tournament is held in a bracket-style, single elimination tournament that requires participants to sign up prior to the event&#039;s start. The [[ACC]] site keeps track of the brackets and shows the advancement for the winner&#039;s of each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Funderdome&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Funderdome Halls are a place for the more unconventional, less serious matches of the ACC. Here, participants can let loose with comedy battles or character-building encounters, with more freedom to tell their own story within the ACC format. Matches can be ELO-ranked or unranked, according to the requesting member’s choice.&lt;br /&gt;
&lt;br /&gt;
=== ACC Society ===&lt;br /&gt;
Brotherhood members who have passed the ACC Qualification exam become part of the ACC Society. The Society doesn’t have incremental ranks like the [[Inquisitorius]] or the [[Shadow Academy Society|SA Soceity]]. Instead, members have a variable score called an Elo ranking. This ranking increases and decreases based on ACC wins or losses respectively, but the magnitude of the change is based upon the participants’ respective Elo scores. If a high-ranking member wins against a low-ranking member, their Elo gain is relatively little. If they lose against a low-ranking member, their Elo loss is instead quite substantial. On the other side, if a low-ranking member wins against a high-ranking member, they gain a large increase in their score, and if they lose against a high-ranking member their rank decrease will be relatively modest.&lt;br /&gt;
&lt;br /&gt;
Each quarter the member with the highest Elo gain is granted the title of &#039;&#039;&#039;Avatar of Strife&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== ACC Staff ===&lt;br /&gt;
{{Main|Combat Master}}&lt;br /&gt;
&lt;br /&gt;
The Staff of the ACC consists of the [[Combat Master]], who oversees the day-to-day operations of the Center on behalf of the [[Voice]], and a selection of Judges who grade ACC Exams and judge completed matches. Aside from the Combat Master, staff positions are filled as needed, and positions may become available for application at any time.&lt;br /&gt;
&lt;br /&gt;
At the bare minimum, ACC Judges must be Qualified members of the ACC and have a proven grasp of the mechanics of the ACC and the judging rubric. They should also show that they are capable of making impartial judgements, regardless of the participants of a match.&lt;br /&gt;
&lt;br /&gt;
The current [[Combat Master]] is {{CM}}.&lt;br /&gt;
&lt;br /&gt;
=== Roll of Champions ===&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#0F243E; color:#BFBFBF; font-weight:bolder;&amp;quot;| Champions of the ACC&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot;|&#039;&#039;&#039;Champion&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot;|&#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot;|&#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dalthid]] || February 2004 (14 ABY) || [http://web.archive.org/web/20090110005706/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=6 Inaugural Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessicant]] || August 2005 (17 ABY) || [http://web.archive.org/web/20090110003350/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=32 1st Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sabre Taldrya]] || August 2005 (17 ABY) || [http://web.archive.org/web/20090110110349/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=34 1st Piloting Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Muz Ashen|Muz Keibatsu Sadow]] || March 2006 (18 ABY) || [http://web.archive.org/web/20090110003324/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=37 2nd Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Halcyon Taldrya|Halcyon Rokir]] || February 2007 (20 ABY) || [http://web.archive.org/web/20090110010116/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=72 2nd Piloting Championship]&lt;br /&gt;
|-&lt;br /&gt;
| Halcyon Rokir || March 2007 (20 ABY) || [http://web.archive.org/web/20090110003310/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=74 3rd Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zandro Savric Erinos]] || September 2007 (21 ABY) || [http://web.archive.org/web/20090110064958/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=88 3rd Piloting Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hel-Pa Taldrya Sklib|Hel-Pa Sklib]] || March 2008 (22 ABY) || [http://web.archive.org/web/20090110005712/http://www.darkjedibrotherhood.com/dbjedi/acc/hall.asp?ID=91 4th Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Timeros Caesus Entar Arconae]] || July 2012 (30 ABY) || [https://www.darkjedibrotherhood.com/news/6123 5th Championship]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aidan Kincaid]] || May 2014 (32 ABY) || [https://www.darkjedibrotherhood.com/acc/acc_halls/5 Open Beta Ladder]&lt;br /&gt;
|-&lt;br /&gt;
| Aidan Kincaid || October 2014 (32 ABY) || [https://www.darkjedibrotherhood.com/acc/acc_halls/6 Fading Light]&lt;br /&gt;
|-&lt;br /&gt;
| [[Andrelious J. Mimosa-Inahj]] || September 2015 (33 ABY) || [https://www.darkjedibrotherhood.com/acc/acc_halls/8 Rivalries]&lt;br /&gt;
|-&lt;br /&gt;
| [[Turel Sorenn]] || February 2016 (34 ABY) || [https://www.darkjedibrotherhood.com/acc/acc_halls/13 Grand Master’s Invitational Tournament]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade Ta%27var|Blade Ta’var]] || June 2016 (34 ABY) || [https://www.darkjedibrotherhood.com/acc/acc_halls/15 Journeyman Tournament]&lt;br /&gt;
|-&lt;br /&gt;
| Andrelious J. Mimosa-Inahj || December 2016 (34 ABY) || [https://www.darkjedibrotherhood.com/acc/acc_halls/18 Guests of the Matron]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Antei Combat Center]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Brotherhood&amp;diff=171403</id>
		<title>The Brotherhood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Brotherhood&amp;diff=171403"/>
		<updated>2019-01-24T16:48:02Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Arx is now the capital, not Antei.  Also, light siders can join Taldryan as well.  The light sided orders are also obsolete.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|exd|nor}}&lt;br /&gt;
{{Government&lt;br /&gt;
|image=[[File:Picture-emblem1.jpg|250px]]&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=CCCC00&lt;br /&gt;
|name=Brotherhood of Dark Jedi&lt;br /&gt;
|founding=[[11 ABY to 19 ABY#11_ABY|11 ABY]]&lt;br /&gt;
|headofstate=[[Grand Master]] {{GM}}&lt;br /&gt;
|headofgov=[[Grand Master]] {{GM}}&lt;br /&gt;
|judicial=[[Chamber of Justice]]&lt;br /&gt;
|capital=[[Arx]]&lt;br /&gt;
|language=Galactic Basic&lt;br /&gt;
|currency=Credits&lt;br /&gt;
|religious=* [[Sith]]       &lt;br /&gt;
* [[Jedi Order]]&lt;br /&gt;
* [[Force Disciple Order]]&lt;br /&gt;
* [[Loyalist (order)|Loyalists]]&lt;br /&gt;
* [[Mercenary (order)|Mercanaries]]&lt;br /&gt;
|holiday=*Star Wars Day (May 4th)&lt;br /&gt;
* Anniversary of the [[Covenant]] (Dec. 16th)&lt;br /&gt;
|formed=Dark Brotherhood of the [[Emperor&#039;s Hammer]]&lt;br /&gt;
|established=[[11 ABY to 19 ABY#11_ABY|11 ABY]]&lt;br /&gt;
|reorganized=[[11 ABY to 19 ABY#19_ABY|19 ABY]]&lt;br /&gt;
|era=*[[Exodus era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
The [[Dark Brotherhood]] is a [[starwars:Star_Wars|Star Wars]] fan club devoted to exploring the mystical nature of the Dark Side of the Force. With support for [[starwars:Star_Wars:_TIE_Fighter|TIE Fighter]], [[starwars:Star_Wars:_X-wing_vs._TIE_Fighter|X-Wing vs. TIE Fighter]], [[starwars:Star_Wars:_X-wing_Alliance|X-Wing: Alliance]],  [[starwars:Star_Wars:_Jedi_Knight_II:_Jedi_Outcast|Jedi Outcast]], [[starwars:Star_Wars:_Jedi_Knight:_Jedi_Academy|Jedi Academy]], [[starwars:Star_Wars:_Battlefront|Star Wars: Battlefront]], [[starwars:Star_Wars:_Battlefront_II|Star Wars: Battlefront 2]], [[starwars:Star_Wars:_Republic_Commando|Republic Commando]], and [[starwars:Star_Wars:_Empire_at_War|Empire at War]], the Brotherhood offers opportunities for any gamer.  For those more interested in immersing themselves in the [[starwars:Star_Wars|Star Wars]] Universe, the Dark Brotherhood also offers a full community involved in fan fiction, poetry, and other [[Role Play|Role Playing]] and character developing activities.&lt;br /&gt;
&lt;br /&gt;
The Dark Brotherhood is composed of several [[Orders of the Brotherhood|Orders]]: Tthe [[Sith Order|Sith]], the [[Jedi Order|Jedi]], the [[Force Disciple Order|Force Disciple]], [[Loyalist (order)|Loyalist]] and [[Mercenary (order)|Mercenary]]. The Order a member belongs to determines many qualities about what kind of character they are. For more information, feel free to read the [http://codex.darkjedibrotherhood.com Codex], the Dark Brotherhood&#039;s tome of history, knowledge, and lore.&lt;br /&gt;
The Dark Brotherhood also supports a light-sided branch in the form of [[Odan-Urr|Clan Odan-Urr]] and [[Clan Taldryan]]. &lt;br /&gt;
&lt;br /&gt;
==  Vision and Mission  ==&lt;br /&gt;
The [[Dark Council]] has envisioned great things for the Brotherhood, and has found it necessary to adopt the following visions and missions to reach its goals.&lt;br /&gt;
&lt;br /&gt;
;Our Vision&lt;br /&gt;
:&#039;&#039;The Dark Brotherhood will set the standard of integrity, intellect, and achievement for our members, allies, and the online communities in which we reside, providing the highest forms of entertainment value, social interaction, and fun.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Our Mission&lt;br /&gt;
:The Dark Brotherhood is dedicated to fostering a truly unique online experience, to be obtained through no other channels.&lt;br /&gt;
&lt;br /&gt;
:In pursuit of its mission, the Brotherhood will:&lt;br /&gt;
* Encourage all members to work with high moral character. From the [[Grand Master]] to the lowest [[Apprentice]], the Dark Brotherhood will be a place for all to reside without undue politics and harassment.&lt;br /&gt;
* Provide innovative services and programs designed to entertain individuals and solidify the bonds between comrades.&lt;br /&gt;
* Encourage a fulfilling online experience by offering entertainment not available elsewhere.&lt;br /&gt;
* Create opportunities for our members to participate within the Brotherhood on a daily basis.&lt;br /&gt;
* Empower out members by letting them help shape the Dark Brotherhood&#039;s future through a more liberal and democratic approach to decision making.&lt;br /&gt;
* Encourage our members to take an active role in advancing the Dark Brotherhood&#039;s interests by volunteering their time and contributing to the overall well-being of the club.&lt;br /&gt;
* Communicate effectively and efficiently through the proper channels to all the members.&lt;br /&gt;
* Value membership achievements and award the members as per their participation.&lt;br /&gt;
* Establish positive, lasting relationships with our members.&lt;br /&gt;
* Encourage all members to be of strong mind and body.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
{{Main|Dark Brotherhood History}}&lt;br /&gt;
&lt;br /&gt;
The history of the Brotherhood is a deep and storied chronicle. It tells the tale of the reigns of many great Grand Masters, details epic battles and wars fought by the Brotherhood forces, and tracks the rise and fall of various Clans over the years. The history still plays an important role in the present, and continues to grow with the addition of new eras and time periods within the organization. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=169438</id>
		<title>House Imperium</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=169438"/>
		<updated>2018-07-08T11:54:20Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:Imperium I.jpg|250px]]&lt;br /&gt;
|name=House Imperium&lt;br /&gt;
|founder=Kell Palpatine Dante&lt;br /&gt;
|leader=*QUA: Dek Ironius II&lt;br /&gt;
* AED: Darth Aeternus&lt;br /&gt;
*BTL: Lexiconus Qor&lt;br /&gt;
*BTL: Reiden Palpatine Karr&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Caperion System&lt;br /&gt;
|founded=33 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
Imperium is currently in devotion to keeping the Empire safe, exploring the reaches of the Empire, and securing knowledge and artifacts for the Empire to utilize in the future at the behest of the Emperor.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===The First Age Period===&lt;br /&gt;
&lt;br /&gt;
Imperium was created during Emperor Xen’s reign, with Kell Dante at the helm as Imperator (Quaestor of House Imperium).  The House existed primarily as a mode for the Emperor to signify and enact his will, with Imperium controlling the ground forces and allowing the leaders of the Empire to work through the bureaucracy of an empire.  Over time, Imperium would become known as the center of all things related to the Empire, whether it was the Imperial holonews, the training academies, the background work, and scientific research.&lt;br /&gt;
&lt;br /&gt;
Imperium’s might would be tested against pirates who would plan a joint attack against Clan Scholae Palatinae and Clan Naga Sadow.  It was after this attack that Kell Dante orchestrated the creation of Imperium’s first battleteam: Shadow Guard.  Shadow Guard protected the Imperator, the Aedile, and other notable House members, as well as performed stealth attacks, and first strikes.&lt;br /&gt;
&lt;br /&gt;
During the Forgotten Campaign, Kell Dante lead the House in a great battle against the Pacre Datship followers and their false Emperor. With the Judeccan Abyssal eventually attacking Ohmen, Lexiconus took it upon himself to head off the destruction of the monster. In the eyes of the Emperor and the stepping down of Kell Dante as Imperator, Lexiconus took on the face of leader of the House.&lt;br /&gt;
&lt;br /&gt;
Lexiconus reformed the House into a group to be reckoned with.  When the Emperor tested both of the Clan’s Houses against each other, Imperium became the victor.  This work continued into an age of false cooperation between Clan Scholae Palatinae and Clan Naga Sadow.  Vowing revenge against the pirates that had attacked them and stolen Sith artifacts from them, they launched an attack that soon divided them into who would obtain which artifacts.  Although the outcome was victorious for House Imperium and Excidium, the Iron Throne soon picked all the artifacts from the Clan.&lt;br /&gt;
&lt;br /&gt;
The Iron Throne eventually came back for more, and decided to burn through the Cocytus System and Judecca.  In the aftermath, Imperium was homeless and aided in the finding of a new home.&lt;br /&gt;
&lt;br /&gt;
===The Lost Period===&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II was made battleteam leader of Shadow Guard for a short time.  During this time, he had attempted to help Clan Scholae Palatinae find a new home.  He eventually stumbled on a planet with a group of clans who called themselves the Moldates: brutal warriors fighting for land all over their system.  It was during this time, most of Shadow Guard had been killed, and Dek along with the few remaining members had escaped with their lives.  Dek soon returned to Imperium, taking some soldiers and some ships and equipment with him to fight the Moldates.&lt;br /&gt;
&lt;br /&gt;
During the search for a new home, Jurdan Krennel, Shadow Guard’s former leader, had supposedly been captured, and Lexiconus thought dead.  During this time, Kell Dante retook power of Imperium and attempted to find out who had caused the attack.  While most of Imperium’s leaders took aim at Clan Naga Sadow, Kell thought that the Moldates or another enemy may have been responsible.  His words were proven true when an assassin Ulfsark had found was chased to Moldren 11, a planet that Dek and his faction of Imperium were currently attacking.&lt;br /&gt;
&lt;br /&gt;
It was during this operation that it was found out the Moldates used nuclear technology to fight their enemies.  Dek was summoned by Kell, along with Calindra to an Imperium war center.  There they planned the battle of Moldren 11.  They attacks were successful.  But Dek planted orders counter to what Calindra and Kell had wanted, placing him into prison.  Calindra became head of a new battleteam devoted to intelligence and strategy: battleteam Pallaeon.  While Wagglehorn, who lead one of the ground attacks, became battleteam leader of a team devoted to military and war: battleteam Krennic.&lt;br /&gt;
&lt;br /&gt;
It was discovered soon that Kell already had Lexiconus safe in a bacta tank.  Upon healing, Lexiconus promoted Dek to Aedile in a sign of solidarity.  But Dek had used this time to gain allies; such as Bridge Commander Arthur McElroy, ace pilot Alphus Centaurus, and a hidden friend, Nyx Noxium.&lt;br /&gt;
&lt;br /&gt;
Skirmishes with the Moldates pressed on, but when the Caperion System was found and made the place of Imperium’s future home, new orders came in.  Not only did a new Empress come into power, but Raiju, a newcomer, was eventually made head of the House.  During his reign he oversaw Imperium solidify it’s base on a plethora of ships, but focused on Caelestis City on Ragnath.  He also oversaw House Imperium through its war with The Collective.&lt;br /&gt;
&lt;br /&gt;
===The Revolution Period===&lt;br /&gt;
&lt;br /&gt;
Eventually, Raiju would become the new Proconsul of the Clan, with Dek replacing him.  Dek would bring in new reforms on how the House worked, detaching it from the central Clan authority that it had always occupied.  He used his allies to gain a new foothold in the House and focused on three major strategies: exploration, battle, and knowledge.  He made Darth Aeternus his Aedile, Reiden leader of battleteam Krennic, and Wagglehorn leader of battleteam Pallaeon.&lt;br /&gt;
&lt;br /&gt;
With this new image, Dek attempted to rally his House to fight off a new enemy with new connections to Excidium’s enemies as well as the Moldates.  Dek wanted to end the Moldate conflict once and for all.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
&lt;br /&gt;
===Battleteam Krennic===&lt;br /&gt;
&lt;br /&gt;
===Battleteam Pallaeon===&lt;br /&gt;
&lt;br /&gt;
===Imperial Cult===&lt;br /&gt;
&lt;br /&gt;
==Military==&lt;br /&gt;
&lt;br /&gt;
Raider I-class corvette (name)&lt;br /&gt;
&lt;br /&gt;
Raider I-class corvette (name)&lt;br /&gt;
&lt;br /&gt;
Quasar Fire-class Cruiser Carrier (name)&lt;br /&gt;
&lt;br /&gt;
-Defender squadron (name)&lt;br /&gt;
&lt;br /&gt;
-Bomber squadron (name)&lt;br /&gt;
&lt;br /&gt;
-Interceptor squadron (name)&lt;br /&gt;
&lt;br /&gt;
-Advanced squadron (name)&lt;br /&gt;
&lt;br /&gt;
Lambda Shuttles (name)&lt;br /&gt;
&lt;br /&gt;
Troop Carriers (name)&lt;br /&gt;
&lt;br /&gt;
Exploration Transport (Sovereign)&lt;br /&gt;
&lt;br /&gt;
Command Center Transport (Kraken)&lt;br /&gt;
&lt;br /&gt;
Mobile Library Transport (Alexandria)&lt;br /&gt;
&lt;br /&gt;
Drop Company (survival and scouting unit)&lt;br /&gt;
&lt;br /&gt;
Mission&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
 &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
       ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Zagro Fenn]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Talon Jade]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY - 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || [[Blade Ta&#039;var]] || [[Delak Krennel]] || 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || Vacant || [[Delak Krennel]] || 34 ABY - 35ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || Vacant || [[Dek Ironius II]] || 34 ABY - 35ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || [[Dek Ironius II]] || [[James Malum]] || 35ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || [[Dek Ironius II]] || [[Raiju Kang]] || 34 ABY - 35ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Raiju Kang]] || [[Dek Ironius II]] || [[Calindra Hejandren]] and [[Wagglehorn]] || 35 ABY - 36 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Dek Ironius II]] || [[Darth Aeternus]] || [[Lexiconus Qor]] and [[Reiden Karr]] || 36 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Dek Ironius II]] || [[Darth Aeternus]] || [[Reiden Karr]] and [[Wagglehorn]] || 36 ABY&lt;br /&gt;
       |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
[[Category:Houses|Imperium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=167950</id>
		<title>House Imperium</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=167950"/>
		<updated>2018-04-17T02:58:26Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Updated it to get rid of outdated information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:Imperium I.jpg|250px]]&lt;br /&gt;
|name=House Imperium&lt;br /&gt;
|founder=Kell Palpatine Dante&lt;br /&gt;
|leader=*QUA: Dek Ironius II&lt;br /&gt;
* AED: Darth Aeternus&lt;br /&gt;
*BTL: Lexiconus Qor&lt;br /&gt;
*BTL: Reiden Palpatine Karr&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Caperion System&lt;br /&gt;
|founded=33 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Foundation===&lt;br /&gt;
At the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, [[Xen&#039;Mordin Vismorsus|Emperor Xen]] formed two Houses that would embody the spirit of the [[Clan Scholae Palatinae|Empire]] itself.  One of the Houses would be known as [[House Excidium|Excidium]].  The other House would be known as Imperium.  Respectively, one to protect the Empire and strike from the shadows, the other to be the Empire itself and to run it in the light.  The first Imperator of House Imperium was [[Kell Dante]], while the first Aedile was [[Zagro Fenn]].  By the order of Emperor Xen, the headquarters of the Clan was placed on the [[March Isles]] in the northern hemisphere of [[Judecca]].&lt;br /&gt;
 &lt;br /&gt;
As a testament to the strength of the House, it was given its first task.  When the Entanglements uprising broke out on [[Ptolomea]], the House Imperium was sent to put it down alongside House Excidium.  After the uprising, interstellar pirates had attacked both Clans [[Clan Scholae Palatinae|Scholae Palatinae]] and [[Clan Naga Sadow|Naga Sadow]].  House Excidium excelled at the task.  But this only showed what House Imperium was meant for.  The Emperor cannot be bothered with every single need and duty of the civilian and military population.  This is why Imperium exists.  To deal with these as an extension of the Emperor.  It was also around this time that [[Shadow Guard]] was formed, which was used for stealth attacks and protection of the House Leadership.&lt;br /&gt;
&lt;br /&gt;
===Consolidation===&lt;br /&gt;
Under the Imperators Kell Dante and then Lexiconus Qor, House Imperium saw the itself grow in experience and in purpose.  During the [https://wiki.darkjedibrotherhood.com/view/Clan_Scholae_Palatinae_History#The_Forgotten_.2834_ABY.29  Forgotten Campaign], Kell Dante lead the House in a great battle against the Pacre Datship followers and their false Emperor.  With the Judeccan Abyssal eventually attacking Ohmen, Lexiconus took it upon himself to head off the destruction of the monster.  In the eyes of the Emperor and the stepping down of Kell Dante as Imperator, Lexiconus took on the face of leader of the House.&lt;br /&gt;
&lt;br /&gt;
In the position of Imperator, Lexiconus Qor brought out a new age of reform for the House, solidifying offices and organizing the Imperial ideology under his command.  With the aid of a few trusted advisors, the Imperial War Office and Imperial Resource Center became united organizations under his reign, while the Imperial Academy of Judecca expanded its reach into the House, Clan, and Cocytus System itself.  By the will of the Emperor, House Imperium and [[House Excidium|other elements]] carried out the dismantling of the nobility systems in the Clan, placing the money back into the hands of the people and the government and boosting the general happiness of the citizens.  These reforms were even [[Subterfuge|tested]] by the Emperor in his own gauntlet, pitting members against each other (the above ground elements of the Clan versus the secretive elements of the Clan).  In the end, Imperium conquered the other elements within the Clan and cemented itself as a legitimate and reformed House.&lt;br /&gt;
&lt;br /&gt;
===Obscurity===&lt;br /&gt;
Following the [[Subterfuge]] operation, [[Clan Naga Sadow]] and [[Clan Scholae Palatinae]] continued to work jointly on transporting the Sith artifacts from the Red Fury pirates to their respective systems.  However, on the hidden whims of the [[Xen&#039;Mordin Vismorsus|Emperor]] of the Cocytus System, Clan Scholae Palatinae launched an attack on Clan Naga Sadow, [[Shattered Ties|taking most of the artifacts for themselves]].  House Imperium loaned undercover soldiers during this crisis of opportunity under the orders of the [[Cyris Oscura|Grand Vizier]] and aided in the taking of Clan Naga Sadow defensive positions.  Imperium helped attain victory in the operation, gaining most artifacts in the process.  The [[Locke Sonjie|Consul]] and [[Sanguinius Tsucyra|Proconsul]] of Clan Naga Sadow escaped with their lives, even though they suffered a loss.  Unbeknownst to most of the victorious Clan, the [[Darth Pravus|Grand Master]] picked the artifacts clean from the holds of the [[NSD Dark Paladin]], leaving them only with the thanks of the [[Iron Throne]].&lt;br /&gt;
&lt;br /&gt;
==Military==&lt;br /&gt;
===Fleet===&lt;br /&gt;
During non-War times, a specific fleet is controlled by the Imperator and House Imperium:&lt;br /&gt;
&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/items/46089 ICN Tarkin]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/items/45844 DP20 Corellian Gunship]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/items/46030 Delta Class JV-7 Escort]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/items/45810 Kom’rk class fighters]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/items/45811 VT-49 fighters]&lt;br /&gt;
&lt;br /&gt;
==Imperial Ideology==&lt;br /&gt;
Within the Empire, House Imperium is charged with maintaining the exact specifications of what it means to be an &amp;quot;Imperial&amp;quot; and how &amp;quot;Imperialism&amp;quot; is defined.  It isn&#039;t enough to simply follow the orders of the Emperor, Grand Vizier, Grand Admiral, Imperator, and Executor.  The philosophy and reality has to be defined and propagated further for the citizens and leaders to understand and follow.  Over time, different leaders both historical and now have carved out the statue of Imperial ideology.  The Eternal Cocytus Empire wishes to replicate what made the Galactic Empire so great, without the flaws and failings that brought out its destruction.  The Imperator along with Dek Ironius II, a follower and intellect within the Empire, has helped create this document reporting on the potential changes to the ideology to keep in grounded in reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Culture: Imperial Imperative===&lt;br /&gt;
The Imperial Imperative is an dictate which states the necessity to add and expand to the culture of the Empire.  Xenophobia and cultural dissolution destroys Empires.  Much like evolution, mixing and adding sophistication and culture to the Empire brings about improved ways of doing things.  Make no mistake, this does not mean that ideas are let about to run loosely.  But an objective and academic examination of outside culture is allowed, while religious practices and cultural differences are also allowed to be practice under the allowance of the Emperor.  Within this, the Empire allows different races and species to join, seeing them as worthy followers of great ways, adding the best of all worlds to the authority of the Empire.&lt;br /&gt;
&lt;br /&gt;
===Governance: Broken Chain Theory===&lt;br /&gt;
This is the reality of the Empire.  Before, democracy was viewed as an evil because Empire&#039;s weren&#039;t free.  Broken Chain Theory assaults that bogus mentality.  Freedom can only be realized from the protection of a higher power (such as an Emperor).  Where democracy has ruled, corruption and chaos bring about change, destroying lives, and allowing people to live in a corrupt state of fear.  Within the Empire, democracy isn&#039;t stamped out.  The people don&#039;t wish it to exist.  They have more freedom under the Eternal Cocytus Empire than they have had under any system and thus support the rejection of such values as democracy.  If one wishes to excel to a certain point, they have the ability to do so.  Those who are physically limited are given implants and cybernetics to improve them to achieve their highest ability.  People are limited only by their drives, and thus with the Emperor safe guarding their existence, they can thrive as freely as they desire.&lt;br /&gt;
&lt;br /&gt;
===Economics: Neo Expansionism===&lt;br /&gt;
Expanding for expanding sake is no longer done.  The Empire does not wish to spread itself too thin.  It takes what it needs and desires equally while taking economics and military into account.  Efforts are made to culturally and ideologically expand into territories before militaries are sent in.  This is to ensure that the population supports the conquering of their society.  Once the people realize the superiority of the Empire in all things, then they come to want it.  Occasionally, people have attempted to overthrow their governments in order to gain the wish to join the Empire.  Ultimately, the Empire chooses its battles more wisely when it wishes to conquer more planets and people.&lt;br /&gt;
&lt;br /&gt;
===Society: Cog Helix===&lt;br /&gt;
This is a practice of two types: 1) a person is a cog in a society, working inside a massive machine of power, ideology, and destruction if need be, 2) in each person are many cogs that work to improve the self over all other versions of the self.  Citizens of the Empire need to work on improving themselves at all times.  They need to improve their cognition and workability, and in doing so they improve their own position and improve the work that they do.  This mindset is taught from a very young age into the children of the Empire, and the indoctrination centers throughout the Empire for outside citizens.&lt;br /&gt;
&lt;br /&gt;
==Understanding Imperium==&lt;br /&gt;
The brother house of Imperium, infamously known as Excidium, are allies in all but the term. While there are members in Imperium who enforce the law, battle on the front lines, negotiate through the deadliest of courts, and analyse limitless amounts of data and lore, they still abide by the Emperor’s will. Excidium’s careless nature to breaking and violating the Emperor’s regulations, give enough evidence to Shadow Guard and the Imperator himself, that Excidium should be kept at arm’s length. However, their aptitude for manipulation and their expert abilities in several shady skills, make them a keystone in the success of the Empire&#039;s vision. Loyalty is still a vital currency in their trade, but their detachment from the Empire casts some internal doubt on their loyalty. The relationship between the Imperator and Executor is fragile, at the best of times.&lt;br /&gt;
&lt;br /&gt;
==Diplomatic Relations==&lt;br /&gt;
The brother house of Imperium, infamously known as Excidium, are allies in all but the term. While there are members in Imperium who enforce the law, battle on the front lines, negotiate through the deadliest of courts, and analyse limitless amounts of data and lore, they still abide by the Emperor’s will. Excidium’s careless nature to breaking and violating the Emperor’s regulations, give enough evidence to Shadow Guard and the Imperator himself, that Excidium should be kept at arm’s length. However, their aptitude for manipulation and their expert skills in infallible interrogation techniques, make them a keystone in the success of the Emperor’s vision. Loyalty is still a vital currency in their trade, but the price for being disloyal to Imperium isn’t expensive. The Imperator knows this. It is also the Imperator’s duty to keep the identities of the deadly Tacitus Athanasius a secret. As well as the Executor’s headquarters, the Imperator keeps their greatest weakness behind impenetrable vaults.&lt;br /&gt;
 &lt;br /&gt;
The stewards of Clan Naga Sadow were long time allies for years to Clan Scholae Palatinae, and when Imperium was created, Kell Dante continued this tradition in the house. However, when Shattered Ties happened the Proconsul Cyris Oscura broke that treaty, the members of Imperium were forced to reconsider their allies. They defended themselves on the battlefield against all Sadowan forces, even those without the Force as their weapon. When the dust settled and the two forces retreated to their homeworlds, there was worry and concern about a Sadowan retaliation. Through frail and careful methods, current Imperium politicians, including the Imperator, continue to heal the tension and neutrality through negotiations. It is the duty of the Imperator to keep this sacred method of negotiations a secret.&lt;br /&gt;
 &lt;br /&gt;
===Imperator’s Vision===&lt;br /&gt;
When House Imeprium was first formed under the guidance and support of Kell Dante and his first Aedile Talon Jade, the two had a goal of uniting a diverse and powerful government. They pursued the goal of providing a safe and secure society for all Force Sensitive users inside the House, while utilising the Emperor’s funding for expansion. Using their wealth, Kell and his Aediles in the future began to construct the largest training facility for military use, both in the army and the navy. They helped to expand the facility uses into space, by re-opening the space station called IMS Tipoca II. Kell and his Aedile Lexiconus, created a station to heal the injured soldiers and civilians, as well as the biggest medical training facility in the Clan’s history.&lt;br /&gt;
 &lt;br /&gt;
When Lexiconus ascended to the Imperator position, he continued this tradition of upgrading and providing the best military training for the Clan. He expanded the facility across the various sections of the March Isles, in order to create departments of navy, army and Force Sensitive training faculties. The Imperator also began a movement to reconnect with Excidium and Naga Sadow, to negotiate peace terms, trade regulations and other concealed affairs to strengthen the Clan’s resources&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
 &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
       ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Zagro Fenn]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Talon Jade]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY - 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || [[Blade Ta&#039;var]] || [[Delak Krennel]] || 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || Vacant || [[Delak Krennel]] || 34 ABY - Present&lt;br /&gt;
       |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
[[Category:Houses|Imperium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Cuchulain_Darkblade_Palpatine&amp;diff=165618</id>
		<title>Cuchulain Darkblade Palpatine</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Cuchulain_Darkblade_Palpatine&amp;diff=165618"/>
		<updated>2017-10-10T18:51:19Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type = Sith&lt;br /&gt;
|firstname=Cuchulain &lt;br /&gt;
|lastname=Darkblade Palpatine&lt;br /&gt;
|image=[[Image:Cooch-Human2 - Archangel.jpg]]&lt;br /&gt;
|homeworld= Undisclosed&lt;br /&gt;
|birth= [[24 BBY to 1 BBY|12 BBY]]&lt;br /&gt;
|death= Still alive&lt;br /&gt;
|species= Human&lt;br /&gt;
|gender= Male&lt;br /&gt;
|height= 192cms&lt;br /&gt;
|weight= 15st 6lbs&lt;br /&gt;
|skin= Fair&lt;br /&gt;
|hair= Silver grey&lt;br /&gt;
|eyes= Cybernetic&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation=*[[Clan Scholae Palatinae]]&lt;br /&gt;
*[[House Acclivis Draco]]&lt;br /&gt;
|ship=&lt;br /&gt;
|dossier=[[dossier:3153|3153]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is an extensive history of &#039;&#039;&#039;Cuchulain Darkblade Palpatine&#039;&#039;&#039;, and also includes the back story of the man himself.&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
Cuchulain Darkblade started life in opulence and very quickly developed a taste for the more expensive things in life. Coming from an extremely wealthy family on a very peaceful, densely populated, though not very technologically advanced agricultural planet he and his siblings could choose any path in life that appealed to them. As he moved into his teens he took to several high-adrenaline sports but excelled in hunting, being able to seek out the savage beasts that roamed over the continental grassland plains of his home planet. Instead of finding a proper job to fill his time between various sexual conquests and range of sporting activities, he became a tracker, both leading hunting parties organised for other wealthy families, or tracking feral animals that had been attacking livestock. His skills very quickly developed, as did his knack of Cuchulain being able to track and kill animals that had evaded everyone else. More of his time was dedicated to hunting these more dangerous animals at the request of local governments, and Cuchulain became well known. On a low-tech planet with next to no crime he was probably the only form of real policing required. &lt;br /&gt;
&lt;br /&gt;
One day he was approached by the planet’s security department -a largely redundant organization given the passive nature of the planet - and requested to help track and capture five escaped convicts that had landed on the planet. He very quickly aided in the capture of two, one took his own life and the other two escaped. These two worked very well together and sought Cuchulain out. These criminals never found Cuchulain but attacked his home when Cooch returned. Not knowing the full devastation that had been unleashed he viciously fought back, first killing one with his bare hands. This criminal had been a failed Bounty Hunter and had worn Mandalorian Armor in a bid to increase his poor reputation. Not needing it anymore, Cuchulain relieved him of the burden and went to stop the second man.&lt;br /&gt;
&lt;br /&gt;
This one however was different. He had been a Jedi Knight and though he had never fallen to the Dark Side he had been seduced by it and expelled from the Jedi Order to live in hiding, until he slowly slipped into a life of crime. When Tarda Pack had been hunted by Cuchulain he realized the latent Force powers at rest within this hunter and had wanted to manipulate him, but the younger man was stronger, and so in a rage the Jedi had decided to destroy Cuchulain. Even with his training the Jedi was unable to best Cuchulain, but was able to escape from the planet. Cuchulain returned to the house to find that his father Pol and mother Shree had been gruesomely slaughtered by the ex-Jedi, and his anger caused a powerful thunder-storm to erupt, centered on his home, which destroyed a mile-wide circle of land and animals. He moved his injured siblings into a safe-house under new identities and wearing the armor taken from his family’s would-be attacker he became known as Dark Boba.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cooch-boba - Archangel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== The DJB &amp;amp; Drynwyn&#039;s Flame ==&lt;br /&gt;
&lt;br /&gt;
The fallen-Jedi had not been the only person to feel Cuchulain’s power. Another Jedi who landed on the planet tried to talk Cooch into joining the New Republic as a Jedi Knight. Angered by this man&#039;s suggestion to join those who had murdered his parent and ruined his family’s safety, he murdered the traveler, stole his ship and made his way to Eos. There he enrolled as a Krath and quickly rose through the ranks, allowing his anger towards the New Republic consume him, which in turn gave him much power... &lt;br /&gt;
&lt;br /&gt;
This power manifested itself first in Drynwyn’s Flame. His anger and arrogance had him quickly noticed and he soon became Executive Office. While here he was offered the position of Tetrarch in Ebon Cloak Phyle, but turned it down due to his commitment to DF and its members. When the Tetrarch stepped down he was quickly moved up into this position, and worked hard with the Quaestor and Aedile to come up with a way of ensuring the most active Phyle possible. For the first time in its history Drynwyn’s Flame Phyle became Elite. The standards set and required from all members was complete activity. A submission has to be received for all competitions – a standard that many though was too strict, but a standard that marked the way for things to come. With Cooch at the head of DF, spurring on competition with Ebon Cloak Phyle, Acclivis Draco became a Force to be reckoned with. &lt;br /&gt;
&lt;br /&gt;
Adam Anderson was head of Ebon Cloak at this time, and a fierce rivalry grew between the two men. As Drynwyn’s Flames’ activity and prowess soared EC fought to keep up. Constant battling between the Phyles meant that the scholars were pushed to their limits, the warriors built new up new resources of courage and energy and the pilots pushed the limits of their crafts. This was a Golden time for “Dark Boba” and he made many friendships in DF that would last throughout his time with the Dark Brotherhood, including [[Mike Halcyon]], Saitou and Timbal Lara. Cooch was happy to shake things up as well, and not afraid of making enemies. &lt;br /&gt;
&lt;br /&gt;
On joining the Brotherhood and being assigned to HAD, SBM Brad was Consul. At the beginning of Cuchulain’s time as Tetrarch Brad had been very active, and led the Clan from the front, leading by example and showing all the members how a member of the Clan should act. As time went on, however, Brad’s presence became less and less as he was distracted by other outside influences. Rumors of conspiracies, secret missions, and even work against the Clan tore through all levels of membership, and it was Cuchulain who finally put his head above the parapet to challenge the Consul. After speaking with his Aedile and Quaestor to complain about the lack of support from the Consul and then going on to the ProConsul, Cuchulain made his grievances known to the Consul himself. Under pressure from the junior man, Brad retired from the position of Consul and passed on leadership of the Clan to his ProConsul, J’lek. This then caused a stir in the hierarchy of the Clan over the next few months, and those leaders in Acclivis Draco gained most as it was mostly they were elevated into the higher positions. J’lek had been elevated into the Consul position, soon to be followed up the food chain by Stalker5, Karva, Arkane, and Quowal It was all progressing as Cuchulain had foreseen. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Rule of a House ==&lt;br /&gt;
&lt;br /&gt;
Though when the position of Aedile became available Cuchulain had to think for a long time whether he would apply or not. He had taken DF through a lot, they were all working very well together, and Cuchulain did not like the though of passing over control to someone who may not put in such effort that the individuals in the Phyle deserved. He felt there was still a lot to do with the Phyle, but the choice to apply for Aedile was made all the easier with his choice of replacement. [[Mike Halcyon]], who was the first and only choice, took over the reigns as tetrarch.&lt;br /&gt;
&lt;br /&gt;
First working under Arkane Maithal Cuchulain learnt about leading a House, the intricacies of what was needed to keep a House ticking over, the admin of making sure that all the members had everything they needed, and the difference on a House level when compared to a Phyle. The step away from the general membership meant that there was sometimes no direct link to the individuals with instructions going first to the Tetrarch, and this at times bothered Cuchulain.&lt;br /&gt;
&lt;br /&gt;
As time passed Arkane passed on leadership of the House to Karva and under his tutelage Cuchulain learnt that the admin was definitely not all what the House was about, and was given the opportunity to push the members. Having them sit in their happy state generally unchallenged when compared with the level of activity Cuchulain had expected from Drynwyn’s Flame while he was Tetrarch was difficult and Karva released Cuchulain to attempt to bring that to the whole of the House. Setting out to do this was quite a task and it took time, but with Drynwyn’s Flame setting the foundations for a shake-up of HAD Cuchulain charged on. His energy was at all all-time high and he also took on the role of Praetor to Krath High Priestess Mairin, and overseeing the implementation of the ACC for the whole of the Brotherhood was one of the tasks he was given, as well as standing in for the KHP when she wasn’t there.&lt;br /&gt;
&lt;br /&gt;
Karva was then asked to take over as Pro-Consul and leapt at the chance, knowing that Cuchulain would be given the reigns of HAD and he was leaving the House in the hands of someone who cared deeply about the members and the reputation of the House. When Cuchulain was elevated to the position of Quaestor of Acclivis Draco he saw a personal goal met and was happy where he was. Acclivis Draco was getting stronger and stronger and getting themselves seen by the whole of the Brotherhood. There was only one choice that Cooch wanted for his Aedile and that was [[Mike Halcyon]]. With this team commanding the House they quickly overtook the very strong Caliburnus as the Number One house of the Clan. The House got stronger and stronger, and at this time Mairin stepped down from the Krath High Priestess position in charge of the Krath order. Cuchulain was offered the position though turned it down due to his wish to stay within the Clan. Taking the position of Krath High Priest would further remove him from the general membership and mean that he would have another layer of bureaucracy to fight through in order to ensure that he was doing all he could for the general membership. Karva became Consul and took Maverick from House Caliburnus as his Pro-Consul to give a balance to the Clan Summit. When Karva moved on and Maverick was elevated to Consul, the PCON position was offered to Cuchulain, who subsequently passed on control of HAD to the only person worthy – Mike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Clan Leadership ==&lt;br /&gt;
&lt;br /&gt;
At the time of taking the pro-Consul positions Cooch and Mike had been preparing the House for an inaugural Order Wide competition, and with Cuchulain moving on Mike was in charge of the House. Mike led Acclivis Draco to a stunning victory over all other Krath Houses that was never in doubt.&lt;br /&gt;
&lt;br /&gt;
As PCON, Cuchulain knew that Mike would deal with any matter that faced HAD and so when appointed had started addressing Caliburnus and was bringing it back to the strengths that it once knew. Mike had done all that he could as Quaestor of HAD and now it was time for a new Challenge. On being elevated to Consul Cuchulain offered the position of Pro-Consul to his long-time friend and ally, but was shocked when he was turned down. Mike had almost taken Acclivis Draco as far as he could and wanted to spend more time with the House to finish what he had started. While there Mike began the Master / Student Programme and brought it to Cuchulain for his permission to work with it more and implement it in HAD. After some adapting of the system it was put into motion, to be taken up and used across the whole Clan and then offered to the Dark Council as something that could be utilised across the whole Brotherhood. While the idea of the system and general format was all down to Mike, Cuchulain was more proud of this as anything he had done himself including even the ACC, having assisted in it right from the beginning. Mike then decided that there were people who were able to take on the work that Cooch had started and that he had brought so much further, and with Caliburnus beginning the find its footing next to HAD he decided to concentrate on House Dorimad Sol – the Obelisk and oft-overlooked House of the Clan, little sister to the other two. Under Mike’s leadership the House began to flourish again as had never been seen before.&lt;br /&gt;
&lt;br /&gt;
After helping set up the Master-Student Program and also implementing the ACC, Cuchulain’s first time as Consul of CSP was one of his content periods. Acclivis Draco was second to none – no other House in the whole of the DB not just the Krath could compare to them and that was recognized through the whole of the Brotherhood. Caliburnus had once been a guiding light for the Sith and that was slowly coming back into being, and with Mike at the helm of Dorimad Sol, himself a champion across the DB, the Clan was in very good shape. So much so that in the next Brotherhood-wide competition that came up, after languishing in 6th place for so long Scholae Palatinae roared up the table into the 3rd Place, with HAD stamping their authority on the Krath all over again.&lt;br /&gt;
&lt;br /&gt;
Cuchulain’s time and rise through the ranks and positions of the Brotherhood has been marked by several breaks in his service, and this was the time of his first.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vanquishing an enemy ==&lt;br /&gt;
&lt;br /&gt;
Having gained so much training and mastery over the dark side of the Force he experienced a vision that horrified him and he left immediately, leaving the Clan in the hands of ProConsul Saitou. He apologised to the Grand Master for allowing personal issues affect his leadership of the Clan - his family, hidden away by him so many years ago had been found by his enemies. &lt;br /&gt;
&lt;br /&gt;
Fallen Jedi Tarda Pack had never fully recovered from the injuries inflicted on him when he had attacked Cuchulain’s home. The Dark Jedi’s rise through the Dark Brotherhood was easily discovered by those who wanted the information and slowly Pack had built up a plan of attack against his sworn enemy. He sought out Cuchulain’s sisters and brother and murdered them. By the time Cuchulain got to his home planet his oldest sister Niomee and brother Krayg had already died but his youngest sister Mrel had some life left in her. As he picked up her battered and broken body he realized that she was keeping herself alive until he had come. Mrel had seen it in a vision that he would come to her. In her beautiful innocence she had held on to the Force and she released it all into him as she slipped from the universe. As was tradition in his family all three bodies were wrapped in pure white coverings and lowered into a volcano. As he released the first two from his Force grip he lifted the smallest bundle closer to him and gently stroked it before lowering the body of his youngest sister into the lava. She then appeared to him as a spirit for the first time.&lt;br /&gt;
&lt;br /&gt;
Before Cuchulain returned to the Brotherhood he had one thing to do – find and destroy Tarda Pack. Hunting a fallen Jedi could have taken many years, but his own Force sensitivity and his time as a Bounty Hunter reduced this to mere months. After finding him and dispatching of the criminals that surrounded him, Pack was made to suffer like no creature every before. Even the tattoo of the Black Sun did not stay Cuchulain’s had as he though up more and more extreme methods of inflicting pain on his prey. When his sister reappeared to him he was convinced to deal the killing blow to release the man from his torment.&lt;br /&gt;
&lt;br /&gt;
== A Clan Destroyed ==&lt;br /&gt;
&lt;br /&gt;
As time passed a rift began between the Emperor&#039;s Hammer and Dark Brotherhood, and when they eventually looked like splitting Cuchulain returned to help where he could. Scholae Palatinae was in turmoil with the new Consul being totally one-sided and devastating the Clan members who chose to leave the Emperor&#039;s Hammer. After taking account of the people who had moved with him, Firefox was going to close Scholae Palatinae. Cuchulain returned and begged for Firefox to reconsider, promising that he would take temporary control of the Clan, guide it, and build it back up until it was ready for a new leader of a new time. Firefox gave in to Cuchulain’s requests (nothing to do with the Chiss brandy or Twi’lek dancing girls), and re-created Scholae Palatinae as a House with the Battle Teams named after the Houses. Cuchulain worked long and hard to have this changed around and soon had enough people to justify Clan and House status be returned.&lt;br /&gt;
&lt;br /&gt;
Its weaker numbers than the rest of the Clans around it drove people to forge friendships and alliances within that would last forever. This leadership over the Clan was always going to be short-lived and Cuchulain had only put his name forward to guide the Clan for as long as was needed to ensure a good footing. &lt;br /&gt;
&lt;br /&gt;
As yet untold Influences from outside the Dark Brotherhood again conspired to take Cuchulain away from the family and home of CSP. The Clan had been dragged from the doldrums of near death and inactivity, and Cuchulain saw this, while not the most suitable of times, as an opportunity to pass on the position of Consul to someone else who could continue the work he had started. While he remained on the Roster he then disappeared, his absence attributed to many stories and tales of secret missions. No doubt these blank spots in his history are soon to be filled in by Epis Cuchulain. While away Cuchulain as the first person to be given the title of Son of Palpatine in recognition of the works he had done for the Clan over the years and the devotion he shows to it to this day.&lt;br /&gt;
&lt;br /&gt;
Cuchulain has recently returned to Scholae Palatinae, and is as argumentative as ever, happy to stir things up, constantly harassing the Clan leadership to ensure that they are doing all that they can for the members of the Clan.&lt;br /&gt;
&lt;br /&gt;
== The Thirst for Power ==&lt;br /&gt;
&lt;br /&gt;
Being a normal member was never going to be enough...&lt;br /&gt;
Section to be properly developed to include:&lt;br /&gt;
Taking over as CCE, then RM, and then Aedile again.&lt;br /&gt;
Working with RevengeX&lt;br /&gt;
Flirting with Impetus - hating Ararin&lt;br /&gt;
Counting the days until I kill Revvy and take over MY House again&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DJB Facts ==&lt;br /&gt;
&lt;br /&gt;
*Cuchulain has held every House position in Acclivis Draco and Clan position in Scholae Palatinae, including the Consul position on two separate occasions.&lt;br /&gt;
*Cuchulain was also Praetor to the Krath High Priestess under Mairin’s rule of the Order, and after implementing the ACC as created by James Lucius Entar and CyberGuy was subsequently offered the KHP position when she stepped down. Cooch however turned down this proposition, preferring instead to lead CSP to glory.&lt;br /&gt;
*Cooch was Praetor to the HeadMaster when Kaiann and then Mejas Doto were HM, and completely re-wrote the Leadership course, which is still used to this day. Cooch also vowed to complete EVERY SA course available, and in the end did about 4.&lt;br /&gt;
*Cuchulain is always very happy to take credit for other people’s work. The [[Master-Student Program|Master / Student Programme]] was created by [[Mike Halcyon]], and Cuchulain was very happy to help with this work alongside Mike, optimising the system before putting it out for use through the Clan and then the whole Brotherhood.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Cuchulain’s closest ally has always and always will be [[Mike Halcyon]]. Although Halcyon is actually a Light-Sided Jedi Master, Cuchulain does not hold that against him. Having joined HAD at roughly the same time, it was to Mike that Dark Boba eventually first revealed his true identity, Mike installed and constantly updates Cuchulain&#039;s cybernetic eyes, and their paths have always been intricately linked.&lt;br /&gt;
*Cuchulain&#039;s next closest friend is [[Timbal]] who has recently returned to Acclivis Draco.&lt;br /&gt;
*Under the Master / Student Programme, Cuchulain has had a total of nine students. Three of those students have gone on to become Consuls of CSP, with two others taking control of Acclivis Draco as Quaestor.&lt;br /&gt;
*The silver cybernetic eye implants provide many different views. Added extras are X-Ray, InfraRed, Ultra Violet, zoom feature, and built-in sonic enhancers. Mike still works on additional functionality, but due to his light-sidedness gets lesss and less opportunity to install them.&lt;br /&gt;
*The right eye also has a small, not very powerful laser installed, that can either fire four or five low powered stun shots, or a more sustained cutting beam.&lt;br /&gt;
*Cybernetic eyes have a limited power supply, which need to recharge itself, which it does through Cuchulain&#039;s kinetic energy. While normal use does not deactivate the yes, prolonged use of one of the optional extras drains power. The blaster shots drain all power almost immediately, leaving Cuchulain blind. Also, he finds porn very distracting.&lt;br /&gt;
*There is heavy scarring around the cybernetic eyes. When eyes are in a special mode they shine the color of the option. X-Ray makes the eyes shine green, IR makes them shine red, etc...&lt;br /&gt;
*Cuchulain has been Tetrarch of Drynwyn&#039;s Flame on three separate occasions, once when known as Dark Boba&lt;br /&gt;
&lt;br /&gt;
*Cuchulain Darkblade Palpatine has been in Clan Scholae Palatinae for his whole career and has made an oath never to join another Clan.&lt;br /&gt;
&lt;br /&gt;
[[Category:Legacy of Palpatine]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=165196</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=165196"/>
		<updated>2017-09-22T02:06:16Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{|cellpadding=&amp;quot;0&amp;quot;; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-yellow&amp;quot; style=&amp;quot;background-color:rgba(34,34,34,.9);border:2px solid {{{bg2}}};border-spacing:0;border-radius:10px;margin:0 auto;width:30%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;padding:.5rem;background-color: {{{bg1}}}; color: #000;border-top-left-radius:7px;border-top-right-radius:7px;font-weight:bold;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};text-align:left;&amp;quot;| [[{{{headshot}}}|100px]]&lt;br /&gt;
| style=&amp;quot;padding:.5rem;border-right:0; border-top:1px solid {{{bg2}}};text-align:left;&amp;quot;| Name: {{{name}}}&amp;lt;br&amp;gt;DB rank: {{{rank}}}&amp;lt;br&amp;gt;Discipline: {{{discipline}}}&amp;lt;br&amp;gt;[{{{character sheet}}} Character Sheet]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;padding:.5rem;background-color: {{{bg1}}}; color: #000;border-bottom-left-radius:7px;border-bottom-right-radius:7px;font-weight:bold;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
To use: Paste the following text into the desired article and fill in the appropriate fields. Used for Canon Character examples posted in [[Voice of the Brotherhood|Voice]] reports.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{CanonCharacter&lt;br /&gt;
|headshot=&lt;br /&gt;
|name=&lt;br /&gt;
|rank=&lt;br /&gt;
|discipline=&lt;br /&gt;
|character sheet=&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{CanonCharacter&lt;br /&gt;
|headshot=BBNAnakin.png&lt;br /&gt;
|name=Orson Krennic&lt;br /&gt;
|rank=[[EL1]]&lt;br /&gt;
|discipline=[[CS Guide: Disciplines#Director|Director]]&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/6006&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CanonCharacter&lt;br /&gt;
|headshot=BBNAnakin.png&lt;br /&gt;
|name=Orson Krennic&lt;br /&gt;
|rank=[[EL1]]&lt;br /&gt;
|discipline=[[CS Guide: Disciplines#Director|Director]]&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/6006&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:CS Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_057&amp;diff=164561</id>
		<title>CoJ Case 057</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_057&amp;diff=164561"/>
		<updated>2017-08-19T16:17:53Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creating the CoJ Case No 57 page.  Wasn&amp;#039;t done yet and I did the past ones.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Xanos Zorrixor&#039;&#039;&#039; was the fifty-seventh case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Turel Sorenn]], and the Right Hand of Justice was [[Dacien Victae]]. &lt;br /&gt;
&lt;br /&gt;
==  Basic Case Information  ==&lt;br /&gt;
===  Defendants Name  ===&lt;br /&gt;
*[[Darth Vexatus|Xanos Zorrixor]]&lt;br /&gt;
&lt;br /&gt;
===  Charges  ===&lt;br /&gt;
* Count 1 - Harassment - Plea of Not Guilty due to no response&lt;br /&gt;
&lt;br /&gt;
===  Verdict  ===&lt;br /&gt;
* GUILTY&lt;br /&gt;
&lt;br /&gt;
===  Sentence  ===&lt;br /&gt;
*Demotion to Equite 1&lt;br /&gt;
&lt;br /&gt;
*Letter of Reprimand&lt;br /&gt;
&lt;br /&gt;
*Strict Probation&lt;br /&gt;
&lt;br /&gt;
*Recommended Expulsion&lt;br /&gt;
&lt;br /&gt;
==  Related News Posts  ==&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened and issued a verdict in the pending case of DB v. Xanos Zorrixor. The case involved a single charge of harassment, which is the second such charge against Xanos. The Chamber has issued a detailed verdict and Justicar Opinion for the case which can be found in the PDF file linked below. Please note that the written opinion is generally found on the second page of the following documents, after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdict was as follows:&lt;br /&gt;
&lt;br /&gt;
Case #057 - DB v. Xanos Zorrixor - [https://drive.google.com/file/d/0B_aPPJY2LL0QSUtTTy1wS2VNLXM/view Opinion PDF]&lt;br /&gt;
&lt;br /&gt;
Count 1 - Harasssment - Plea of Not Guilty due to no response&lt;br /&gt;
&lt;br /&gt;
Verdict - GUILTY&lt;br /&gt;
&lt;br /&gt;
Punishment - Demotion to Equite 1; Letter of Reprimand; Strict Probation; Recommended Expulsion&lt;br /&gt;
&lt;br /&gt;
An expulsion jury will be convened in the coming days.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==  Justicar&#039;s Opinion  ==&lt;br /&gt;
For background information, please refer to the decision in DV v. Darth Vexatus, Case No. 55 &lt;br /&gt;
&lt;br /&gt;
See: https://wiki.darkjedibrotherhood.com/view/CoJ_Case_055&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Facts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On September 23, 2016, Xanos was convicted by the Chamber of Justice for harassment of Xia Long. He plead guilty to the complaint, and promised never to repeat his actions again. Of note, the complaint and proceedings came after repeated warnings from the Justicar and Grand Master not to contact Xia Long. Xia Long changed her email address in the hope to dissuade Xanos from contacting her.&lt;br /&gt;
&lt;br /&gt;
On December 28, 2016, Xanos emailed Xia Long at her new email address, which it is believed he obtained through the Brotherhood website. His email indicated that he had purchased tickets to see a show in Xia Long’s city, could no longer make it, and was offering the tickets to her instead. The email further referenced the ongoing issues between Xanos and Xia Long and completely brushed aside the prior efforts she had made to stop him from contacting her.&lt;br /&gt;
&lt;br /&gt;
In addition, on January 11, 2017, Xanos sent an additional email to Xia Long. Although this email contained his note to the Brotherhood that he was leaving the Brotherhood, it was still sent in violation of his prior promises not to contact Xia Long.&lt;br /&gt;
&lt;br /&gt;
Xanos has since requested that his dossier be deactivated. However, Covenant does not allow for convicted members to remove their dossiers. Despite this request, it was still the duty of the Chamber of Justice to bring these charges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Analysis:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the prior case, the Chamber of Justice worked extensively with Xanos to ease the burden of the case, consider his position, and work with him on requests for privacy. In addition, given the promises Xanos made to the Chamber and his former trustworthiness, the Chamber did not place Xanos on probation. The leniency of the Chamber of Justice was repaid by Xanos blatantly violating the orders of the Court.&lt;br /&gt;
&lt;br /&gt;
I will not mince words: Xanos has reached the point where we consider him to be an online stalker of Xia Long. He is using the Brotherhood website as a tool to gain her contact information and continue to send her messages. The messages contain remarks and innuendo that cross the line of reasonableness for a female that has asked a male to cease all communications.&lt;br /&gt;
&lt;br /&gt;
We are extremely concerned about Xanos’s actions in real life as they affect Xia Long. His recent email indicated that he had purchased tickets to a show in her city, but that he couldn’t make it due to flight issues. There is no coincidence here that he purchased those tickets in Xia Long’s city just to see a show; none whatsoever. This was a premeditated attempt to contact her again through this excuse.&lt;br /&gt;
&lt;br /&gt;
The Brotherhood will not allow either the blatant violation and rejection of its rules, nor the ongoing harassment of a member. The Brotherhood website is not a tool by which a member is permitted to gain access to another for the purposes of unwanted contact. Xanos has crossed a line that we hoped a member never would.&lt;br /&gt;
&lt;br /&gt;
I have given Xanos an incredibly harsh punishment due to this being his second conviction in but a few months. In addition, I am recommending that Xanos be expelled. We will no longer tolerate this in the Brotherhood. I am hopeful the jury will agree.&lt;br /&gt;
&lt;br /&gt;
I am deeply saddened by these events. Xanos was once my Deputy Grand Master, and outside of these events, I long considered him a friend. But he has betrayed one of the underlying principles of the Brotherhood--that it is to be a safe place for our members, especially our female ones--and that betrayal cannot stand. While we cannot help Xia Long with any issues in real life, we can stop the Brotherhood from being used as a tool for improper purposes. We have recommended real world authorities become involved in the event additional interactions occur.&lt;br /&gt;
&lt;br /&gt;
Based on the foregoing, Xanos is GUILTY of harassment. The Right Hand of Justice and Master at Arms are directed to carry out the punishment as described above. I will convene the expulsion jury in the coming days.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
In the resulting jury deliberations, Xanos was permanently expelled from the DJB.  The Grand Master&#039;s news post on the subject can be found [https://www.darkjedibrotherhood.com/news/djb-news-case-057-db-v-xanos-zorrixor-jury-deliberation-and-punishment here].&lt;br /&gt;
&lt;br /&gt;
[[Category:Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_056&amp;diff=164560</id>
		<title>CoJ Case 056</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_056&amp;diff=164560"/>
		<updated>2017-08-19T14:44:17Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creating the CoJ Case No 56 page.  Wasn&amp;#039;t done yet and I did the past ones.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Kadrol Hauen and Fallitar&#039;&#039;&#039; was the fifty-sixth case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Turel Sorenn]], and the Right Hand of Justice was [[Dacien Victae]]. &lt;br /&gt;
&lt;br /&gt;
==  Basic Case Information  ==&lt;br /&gt;
===  Defendants Name  ===&lt;br /&gt;
*[[Kadrol Hauen]]&lt;br /&gt;
*Fallitar&lt;br /&gt;
&lt;br /&gt;
===  Charges  ===&lt;br /&gt;
* Count 1 - Cloning - Plea of Not Guilty&lt;br /&gt;
* Count 2 - False Statements - Plea of Not Guilty&lt;br /&gt;
* Count 3 - 2x Cheating - Plea of Not Guilty&lt;br /&gt;
&lt;br /&gt;
===  Verdict  ===&lt;br /&gt;
* GUILTY ON ALL COUNTS&lt;br /&gt;
&lt;br /&gt;
===  Sentence  ===&lt;br /&gt;
*Removal of Fallitar dossier&lt;br /&gt;
&lt;br /&gt;
*Three rank demotion to Proselyte&lt;br /&gt;
&lt;br /&gt;
*Letter of Reprimand&lt;br /&gt;
&lt;br /&gt;
*6 month Strict Probation followed by 6 month General Probation&lt;br /&gt;
&lt;br /&gt;
*Disqualification of society participation for Q1 2017&lt;br /&gt;
&lt;br /&gt;
==  Related News Posts  ==&lt;br /&gt;
Members of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened and issued a verdict in the pending case of DB v. Kadrol Hauen and Fallitar. The case involved a charge of cloning, a charge of false statements, and two charges of cheating. The Chamber has issued a detailed verdict and Justicar Opinion for the case which can be found in the PDF file linked below. Please note that the written opinion is generally found on the page after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdict was as follows:&lt;br /&gt;
&lt;br /&gt;
Case #056 - DB v. Kadrol Hauen &amp;amp; Fallitar - [https://drive.google.com/file/d/0B_aPPJY2LL0QOEV2ekVXNHR3ZWs/view Opinion PDF]&lt;br /&gt;
&lt;br /&gt;
* Count 1 - Cloning - Plea of Not Guilty&lt;br /&gt;
* Count 2 - False Statements - Plea of Not Guilty&lt;br /&gt;
* Count 3 - 2x Cheating - Plea of Not Guilty&lt;br /&gt;
* Verdict - GUILTY ON ALL COUNTS&lt;br /&gt;
&lt;br /&gt;
Punishment: Removal of Fallitar Dossier and loss of all awards and honors thereof; Demotion of Kadrol Hauen by three ranks; Letter of Reprimand; Strict Probation for 6 months followed by 6 months General Probation; Disqualification from Society participation for Q1 2017&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==  Justicar&#039;s Opinion  ==&lt;br /&gt;
&#039;&#039;&#039;Facts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kadrol Hauen joined the DJB on October 29, 2016. Fallitar joined shortly thereafter on November 16, 2016. Immediately upon the creation of the Fallitar dossier, the DJB website generated a “Shared IP Conflict” email, informing the Chamber of Justice and certain members of the Dark Council that Fallitar and Kadrol Hauen had logged into the website from the same IP address. As is standard practice, the then-Right Hand of Justice, Adept Montresor, emailed both Kadrol Hauen and Fallitar.&lt;br /&gt;
&lt;br /&gt;
Fallitar did not respond to Montresor’s email, but Kadrol Hauen promptly replied: “Oh, sorry about that. It was my friend. I told him how fun it was to be part of DJB, so he wanted to create an account. If you wish, I will tell him to use his own device from now on.” Satisfied by the explanation, Montresor noted the relationship in the DJB database and closed the investigation. &lt;br /&gt;
&lt;br /&gt;
The two continued to share various IP addresses, but did not arouse further suspicion until December 2016, when Kadrol Hauen graded and closed-out a competition called “Spider Solitaire”. Kadrol Hauen organized and ran the Spider Solitaire competition, which required subscribers to submit their highest scores on the Spider Solitaire flash game. &lt;br /&gt;
&lt;br /&gt;
See: https://www.darkjedibrotherhood.com/competitions/11609&lt;br /&gt;
&lt;br /&gt;
Fallitar won the competition. All submissions, except for Fallitar’s, contained screenshots as proof. The submission by Fallitar did not contain a screenshot and stated only “I got 1174”. Fallitar’s unsubstantiated entry was four points higher than the second place entry, and was not submitted until the 2nd, 3rd, 4th, 6th, 7th, 8th, and 9th place entries were all recorded. &lt;br /&gt;
&lt;br /&gt;
Furthermore, at 11:57am (DJB time) on December 20, 2016, Kadrol Hauen logged out of the DJB website from the IP address “54.165.206.13”. One minute later, at 11:58am, Fallitar logged into the website from the exact same IP address. Fallitar’s unsubstantiated Spider Solitaire entry was then immediately created at 11:58am before Fallitar logged out, still using the “54.165.206.13” IP address. Kadrol Hauen promptly logged back into the website at 11:59am, also from “54.165.206.13”.&lt;br /&gt;
&lt;br /&gt;
Only a few days later, Fallitar organized a new competition called “One with the Force”, which required subscribers to identify the names and most famous Star Wars roles of recently-passed celebrities based on clues provided in the competition’s private details. &lt;br /&gt;
&lt;br /&gt;
See: https://www.darkjedibrotherhood.com/competitions/11686 &lt;br /&gt;
&lt;br /&gt;
The competition was scheduled to run until January 5, 2017, but Fallitar closed the competition early on January 3, 2017, and granted first place to Kadrol Hauen. Upon the competition closing, the DJB website generated an email notifying subscribers, the clan summit, and certain Dark Council members of the competition results. Shortly thereafter, Fallitar responded to the automated closing message using the email listed on the Fallitar dossier; however, the “real name” assigned to Fallitar’s email was identical to the real name assigned to the email listed on the Kadrol Hauen dossier. The email purportedly sent by Fallitar stated: &lt;br /&gt;
&lt;br /&gt;
“I have closed this competition early due to the fact that I will not have the time to be online over a vacation. &lt;br /&gt;
&lt;br /&gt;
Sorry for any and all inconvenience this may have had.”&lt;br /&gt;
&lt;br /&gt;
The DJB website’s IP logs show that Kadrol Hauen logged out of the website at 5:47pm on January 3, 2017, from “54.209.113.88”. Fallitar immediately logged in, also at 5:47pm, from the same IP address. Exactly ten minutes later, at 5:57pm, Fallitar closed-out the “One with the Force” competition. Fallitar then logged out of the website, from IP address “52.91.151.43”, at 6:00pm and Kadrol immediately logged in from the same IP address.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Analysis:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice takes very seriously its role in preventing cloning within the Brotherhood. Cloned accounts can too easily be used to destroy the competitive environment on which we are built, and therefore active anti-clone measures are important. That said, we often have little more than the good word of our members to initially go by when evaluating potential clone issues. While protecting against cloning is important, we do not want to scare away potential members or scuttle recruitment by forcing new member to prove themselves a different person from the outset. Often a statement of a relationship is enough for us to close our initial inquiry.&lt;br /&gt;
&lt;br /&gt;
A cloning case brought by the Chamber of Justice, then, often depends on a great deal of circumstantial evidence. Absent an admission from the member, a conviction is based on odd patterns of behavior or suspicious activity. That is, the Chamber of Justice looks to what are the typical “Badges of Cloning” that frequently appear in these cases. Those are as follows:&lt;br /&gt;
&lt;br /&gt;
- Members share the same IP address.&lt;br /&gt;
&lt;br /&gt;
- IP address sharing does not vary.&lt;br /&gt;
&lt;br /&gt;
- Members log in and out of the website from one dossier to another&lt;br /&gt;
quickly or always near the same time.&lt;br /&gt;
&lt;br /&gt;
- One dossier appears to have “dominance” over the other dossier.&lt;br /&gt;
&lt;br /&gt;
- One member wins the competitions of the other member.&lt;br /&gt;
&lt;br /&gt;
- Common speaking traits or other characteristics.&lt;br /&gt;
&lt;br /&gt;
- Members do not appear separately on communication channels.&lt;br /&gt;
&lt;br /&gt;
- Other connections that may appear between the dossiers.&lt;br /&gt;
&lt;br /&gt;
No one badge listed above is sufficient to convict a member of cloning. But&lt;br /&gt;
when several of the badges appear, suspicion is aroused and the Chamber&lt;br /&gt;
begins to investigate.&lt;br /&gt;
&lt;br /&gt;
In this case, there are several badges that show that the dossiers are mere&lt;br /&gt;
clones:&lt;br /&gt;
&lt;br /&gt;
1. The dossiers share IP addresses and that sharing does not waver.&lt;br /&gt;
&lt;br /&gt;
2. The dossiers logged in and out of the website in quick succession,&lt;br /&gt;
often within minutes.&lt;br /&gt;
&lt;br /&gt;
3. The Kadrol dossier is obviously dominant over the Fallitar dossier,&lt;br /&gt;
being the only one of the two that generally responds to&lt;br /&gt;
communications.&lt;br /&gt;
&lt;br /&gt;
4. The dossiers won competitions run by each other under questionable&lt;br /&gt;
circumstances.&lt;br /&gt;
&lt;br /&gt;
5. The email addresses for both dossiers show a connection to the same person.&lt;br /&gt;
&lt;br /&gt;
The evidence presented to the Justicar shows substantial evidence that these dossiers meet multiple badges of cloning and are indeed clones. That said, the evidence is still circumstantial and is subject to some doubt. &lt;br /&gt;
&lt;br /&gt;
The Left Hand of Justice did a very admirable job in this matter of arguing for the member(s), countering each of the possible cloning badges with a reasonable explanation of each. The competition submissions and administration, while obviously questionable and suspicious, did not break any rules and are not outside the realm of possible actions by new members. The logging in and out, while not entirely believable, could be explained by the “friends” using the same computer to connect, which is what they have claimed. A possible explanation could even be offered for why the email addresses were connected: Fallitar was allegedly concerned about his school email address getting spammed and was claimed to have used Kadrol’s account to avoid that risk. &lt;br /&gt;
&lt;br /&gt;
In the end, while I was initially convinced by the weight of the evidence, the Left Hand convinced me that there may be some honesty to the Defendant&#039;s story. To that end, I asked the Left Hand if he had independently heard from Fallitar, or if only Kadrol had responded. Indeed, no communication had been received from Fallitar. The Left Hand sent a final email three days ago asking that Fallitar contact him from an email address that was not associated with Kadrol. There was no response. The lack of response is convincing. &lt;br /&gt;
&lt;br /&gt;
Ultimately, the circumstantial evidence carries the day. The Kadrol dossier displays nearly all of the typical traits of a dominant dossier and member having created a second dossier to bolster the first. The badges of cloning having been established through the evidence, and with no independent verification from the alleged second member, I must find that the dossiers are clones. Having done so, it is without question that the member is also guilty of the charges for false statements and cheating. &lt;br /&gt;
&lt;br /&gt;
The punishment is harsh, but it is necessary to combat this type of infringement of our rules. My hope is that Kadrol will continue as an active member of the Brotherhood from this point forward. While this is a large black mark on his record, the Brotherhood is a forgiving and understanding place. Learning from this, rather than quitting because of this, is the better choice. &lt;br /&gt;
&lt;br /&gt;
Based on the foregoing, I find the Defendant(s) GUILTY. The Right Hand of Justice, Master at Arms, Voice and Fist are directed to carry out the punishment as described above.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
[[Category:Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EQ3&amp;diff=163207</id>
		<title>EQ3</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EQ3&amp;diff=163207"/>
		<updated>2017-05-19T20:03:32Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Loyalist and Merc ranks were swapped in the article, changed them back to normal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EQ3.png|479px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equite 3&#039;&#039;&#039; (Battlelord/Seer/Vanguard/Corsair/Lieutenant Colonel), commonly known as &#039;&#039;&#039;EQ3&#039;&#039;&#039;, this is the eleventh rank in the [[Dark Brotherhood]], which is awarded after demonstrating above and beyond performance as a second-level [[Equite]]. It is the third rank in the [[Equite]] class and the third step down the path to [[Dark Side Adept]].&lt;br /&gt;
&lt;br /&gt;
[[House Summit|House Summits]], [[Rollmaster|Rollmasters]] and [[Proconsul|Proconsuls]] have the authority to promote members up to this rank. &lt;br /&gt;
&lt;br /&gt;
== Promotion requirements ==&lt;br /&gt;
Upon [[Promotion_Guidelines#Equite_.26_Beyond|promotion]] by your Clan Summit, you will reach one of five [[Equite]] ranks based on your [[Order]].&lt;br /&gt;
&lt;br /&gt;
== Order ranks ==&lt;br /&gt;
*[[Sith Order]]: Battlelord&lt;br /&gt;
*[[Gray Jedi Order|Dark/Gray Jedi Order]]: Seer&lt;br /&gt;
*[[Jedi Order]]: Vanguard&lt;br /&gt;
*[[Loyalist (order)|Loyalist Order]]: Lieutenant Colonel &lt;br /&gt;
*[[Mercenary (order)|Mercenary Order]]: Corsair&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
At various times in the Brotherhood, the Sith and Obelisk name for this rank has been different. For a while Sith Warlord, now an fourth Equite rank, replaced Battlelord (its position at EQ4 being filled by &#039;&#039;Sith Overlord&#039;&#039;). The Obelisk rank was originally &#039;&#039;Obelisk Battlelord&#039;&#039;, being replaced briefly by the unpopular &#039;&#039;Obelisk Crusader&#039;&#039; before being replaced again by the current &#039;&#039;Obelisk Exarch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Old dark side ranks====&lt;br /&gt;
* [[Sith|Sith Order]]: [[Sith Battlelord]]&lt;br /&gt;
* [[Obelisk|Obelisk Order]]: [[Obelisk Exarch]]&lt;br /&gt;
* [[Krath|Krath Order]]: [[Krath Epis]]&lt;br /&gt;
&lt;br /&gt;
====Old light side ranks====&lt;br /&gt;
* [[Sentinel (order)|Sentinel Order]]: [[EQ3|Sentinel Shadow]]&lt;br /&gt;
* [[Guardian_(Jedi_Order)|Guardian Order]]: [[EQ3|Guardian Peacekeeper]]&lt;br /&gt;
* [[Consular|Consular Order]]: [[EQ3|Consular Chronicler]]&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[EQ3|Equite III]]&lt;br /&gt;
 | before = [[EQ2|Equite II]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | after = [[EQ4|Equite IV]]&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161386</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161386"/>
		<updated>2017-02-12T19:19:17Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{|cellpadding=&amp;quot;0&amp;quot;; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-yellow&amp;quot; style=&amp;quot;background-color:rgba(34,34,34,.9);border:2px solid {{{bg2}}};border-spacing:0;border-radius:10px;margin:0 auto;width:30%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;padding:.5rem;background-color: {{{bg1}}}; color: #000;border-top-left-radius:7px;border-top-right-radius:7px;font-weight:bold;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:.5rem;border-right:1px solid {{{bg2}}}; border-top:1px solid {{{bg2}}};text-align:left;&amp;quot;| [[{{{headshot}}}|100px]]&lt;br /&gt;
| style=&amp;quot;padding:.5rem;border-right:0; border-top:1px solid {{{bg2}}};text-align:left;&amp;quot;| Name: {{{name}}}&amp;lt;br&amp;gt;DB rank: {{{rank}}}&amp;lt;br&amp;gt;Discipline: {{{discipline}}}&amp;lt;br&amp;gt;[{{{character sheet}}} Character Sheet]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;padding:.5rem;background-color: {{{bg1}}}; color: #000;border-bottom-left-radius:7px;border-bottom-right-radius:7px;font-weight:bold;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
To use: Paste the following text into the desired article and fill in the appropriate fields. Used for Canon Character examples posted in [[Voice of the Brotherhood|Voice]] reports.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{CanonCharacter&lt;br /&gt;
|headshot=&lt;br /&gt;
|name=&lt;br /&gt;
|rank=&lt;br /&gt;
|discipline=&lt;br /&gt;
|character sheet=&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{CanonCharacter&lt;br /&gt;
|headshot=BBNAnakin.png&lt;br /&gt;
|name=Orson Krennic&lt;br /&gt;
|rank=[[EL1]]&lt;br /&gt;
|discipline=[[CS Guide: Disciplines#Director|Director]]&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/6006&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CanonCharacter&lt;br /&gt;
|headshot=BBNAnakin.png&lt;br /&gt;
|name=Orson Krennic&lt;br /&gt;
|rank=[[EL1]]&lt;br /&gt;
|discipline=[[CS Guide: Disciplines#Director|Director]]&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/6006&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:CS Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Foundation===&lt;br /&gt;
At the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, [[Xen&#039;Mordin Vismorsus|Emperor Xen]] formed two Houses that would embody the spirit of the [[Clan Scholae Palatinae|Empire]] itself.  One of the Houses would be known as [[House Excidium|Excidium]].  The other House would be known as Imperium.  Respectively, one to protect the Empire and strike from the shadows, the other to be the Empire itself and to run it in the light.  The first Imperator of House Imperium was [[Kell Dante]], while the first Aedile was [[Zagro Fenn]].  By the order of Emperor Xen, the headquarters of the Clan was placed on the [[March Isles]] in the northern hemisphere of [[Judecca]].&lt;br /&gt;
&lt;br /&gt;
As a testament to the strength of the House, it was given its first task.  When the Entanglements uprising broke out on [[Ptolomea]], the House Imperium was sent to put it down alongside House Excidium.  After the uprising, interstellar pirates had attacked both Clans [[Clan Scholae Palatinae|Scholae Palatinae]] and [[Clan Naga Sadow|Naga Sadow]].  House Excidium excelled at the task.  But this only showed what House Imperium was meant for.  The Emperor cannot be bothered with every single need and duty of the civilian and military population.  This is why Imperium exists.  To deal with these as an extension of the Emperor.  It was also around this time that [[Shadow Guard]] was formed, which was used for stealth attacks and protection of the House Leadership.&lt;br /&gt;
&lt;br /&gt;
===Consolidation===&lt;br /&gt;
Under the Imperators Kell Dante and then Lexiconus Qor, House Imperium saw the itself grow in experience and in purpose.  During the [https://wiki.darkjedibrotherhood.com/view/Clan_Scholae_Palatinae_History#The_Forgotten_.2834_ABY.29  Forgotten Campaign], Kell Dante lead the House in a great battle against the Pacre Datship followers and their false Emperor.  With the Judeccan Abyssal eventually attacking Ohmen, Lexiconus took it upon himself to head off the destruction of the monster.  In the eyes of the Emperor and the stepping down of Kell Dante as Imperator, Lexiconus took on the face of leader of the House. &lt;br /&gt;
&lt;br /&gt;
In the position of Imperator, Lexiconus Qor brought out a new age of reform for the House, solidifying offices and organizing the Imperial ideology under his command.  With the aid of a few trusted advisors, the Imperial War Office and Imperial Resource Center became united organizations under his reign, while the Imperial Academy of Judecca expanded its reach into the House, Clan, and Cocytus System itself.  By the will of the Emperor, House Imperium and [[House Excidium|other elements]] carried out the dismantling of the nobility systems in the Clan, placing the money back into the hands of the people and the government and boosting the general happiness of the citizens.  These reforms were even [[Subterfuge|tested]] by the Emperor in his own gauntlet, pitting members against each other (the above ground elements of the Clan versus the secretive elements of the Clan).  In the end, Imperium conquered the other elements within the Clan and cemented itself as a legitimate and reformed House.&lt;br /&gt;
&lt;br /&gt;
===Obscurity===&lt;br /&gt;
Following the [[Subterfuge]] operation, [[Clan Naga Sadow]] and [[Clan Scholae Palatinae]] continued to work jointly on transporting the Sith artifacts from the Red Fury pirates to their respective systems.  However, on the hidden whims of the [[Xen&#039;Mordin Vismorsus|Emperor]] of the Cocytus System, Clan Scholae Palatinae launched an attack on Clan Naga Sadow, [[Shattered Ties|taking most of the artifacts for themselves]].  House Imperium loaned undercover soldiers during this crisis of opportunity under the orders of the [[Cyris Oscura|Grand Vizier]] and aided in the taking of Clan Naga Sadow defensive positions.  Imperium helped attain victory in the operation, gaining most artifacts in the process.  The [[Locke Sonjie|Consul]] and [[Sanguinius Tsucyra|Proconsul]] of Clan Naga Sadow escaped with their lives, even though they suffered a loss.  Unbeknownst to most of the victorious Clan, the [[Darth Pravus|Grand Master]] picked the artifacts clean from the holds of the [[NSD Dark Paladin]], leaving them only with the thanks of the [[Iron Throne]].&lt;br /&gt;
&lt;br /&gt;
===Rising from the Shadows===&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
===Leadership===&lt;br /&gt;
The head of the House is known as the Imperator.  The Imperator controls the day to day activities of the House, and to a degree, the lesser known aspects of the bureaucracy.  The Imperator is also the epitome of [[starwars:Imperialization|Imperial ideals]] in public life and heads up the Imperial War Office and, to a lesser extent, has leeway in Imperial Scholae Intelligence.  They create a daily summary of happenings within the Empire and report it directly to the Emperor and Grand Vizier on almost a daily basis.&lt;br /&gt;
&lt;br /&gt;
The Aedile is known as the Chief of Operations in House Imperium.  They represent the future of the Empire and the goals that can be achieved with coordinated economic and scientific effort.  To this end, they are in charge of the Imperial Resource Center.  They prepare a daily report to the Grand Admiral on the day to day issues of the Empire.&lt;br /&gt;
&lt;br /&gt;
The Battleteam Leader has two main positions; head of the stealth group, Shadow Guard, and Chief Administrator of the Imperial Academy of Judecca.  The BTL works on the education of citizens and low-ranked basic military personnel, as well as provides reports and recommended recruits for the Imperial Scholae Intelligence shadow program within the Imperial Academy.&lt;br /&gt;
&lt;br /&gt;
When there is no Imperator, the immediate underling takes control of their duties.  When there is no Aedile or Battleteam Leader, their direct superior takes control of their duties until the position is filled.&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
House Imperium is a semi-dictatorial, techno-meritocracy based around a militarized society.  The Imperator is the head of the March Isles and is the planetary governor of Judecca.  The Emperor, Grand Vizier, and Grand Admiral all have power over the House, but when they do not intervene the Imperator is trusted with the duty of the upholding the system.  People who choose to succeed and do so will get further within the House.  Imperium controls four massive swathes of the intersectional and powerful forces of the Clan:&lt;br /&gt;
&lt;br /&gt;
*Military&lt;br /&gt;
*Science&lt;br /&gt;
*Bureaucracy&lt;br /&gt;
*Economics&lt;br /&gt;
&lt;br /&gt;
The military of the Clan is mostly headed by the Emperor and Grand Vizier, along with the Grand Admiral.  However, the Imperator is given control of a small fleet, as well as the Executor.  How this military industrial complex functions on a daily basis is controlled by House Imperium and its Imperator.  As an extension of the military industrial complex, the research and development aspects of the Clan are controlled through the military and to a small degree, Imperial Scholae Intelligence.  Thus, the scienfitic advances (both public and secret) come from House Imperium.  Also an extension, the economic security of the Cocytus System is developed and controlled through House Imperium and the military.  Lastly, the bureaucracy is controlled entirely from House Imperium, which invokes the will of the Emperor and the desire of the population.&lt;br /&gt;
&lt;br /&gt;
Every citizen of the Empire is a part of these elements in some way.  Private citizens rarely exist, and when they do it is because they have earned a place or have permission to exist outside of the normal boundaries of the citizenry.  Many would question, though, why they would want to.&lt;br /&gt;
&lt;br /&gt;
===Administrative Hierarchy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial War Office (IWO)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Interstellar Security Council (IntSec)&lt;br /&gt;
&lt;br /&gt;
* Imperial Diplomatic Control (IDA)&lt;br /&gt;
&lt;br /&gt;
* Imperial Senate (The Senate)&lt;br /&gt;
&lt;br /&gt;
* Imperial Police Force (IPF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Resource Center (IReC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial News Agency (INA)&lt;br /&gt;
&lt;br /&gt;
* Center for Economics and Imperial Development (CEID)&lt;br /&gt;
&lt;br /&gt;
* Society of Imperial Research and Development (SIRD)&lt;br /&gt;
&lt;br /&gt;
* Center for History and Artifacts (CHA)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Academy of Judecca (ImpAc)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Military Academy&lt;br /&gt;
&lt;br /&gt;
*Flight Academy&lt;br /&gt;
&lt;br /&gt;
*Administrative Studies Program&lt;br /&gt;
&lt;br /&gt;
*Science and Engineering Program&lt;br /&gt;
&lt;br /&gt;
*Diplomatic Studies&lt;br /&gt;
&lt;br /&gt;
* Academy of Fine Arts&lt;br /&gt;
&lt;br /&gt;
==Admin Sectors==&lt;br /&gt;
===Imperial War Office===&lt;br /&gt;
The IWO is the main office of the Imperator.  Based on the northern shores of the March Isles, the IWO is an office where the Imperator works on his day to day activities and networks.  Different heads of departments report directly to him on the information presented going throughout the Empire.  Four of these departments hold special places and bigger roles within the IWO.&lt;br /&gt;
&lt;br /&gt;
====Interstellar Security Council====&lt;br /&gt;
Everyday a meeting is schedule between top military and intelligence personnel within the Clan.  Along with the Imperator, they combine a daily brief and message that is to be sent to the Emperor and Grand Vizier.  They also discuss matters of internal and external security and to a lesser degree the bylaws of the individual military structures.  IntSec also operates as a secondary command base during war time, working in situations where the Emperor is potentially incapacitated.  The department was set up in concordance with the end of the rule of Darth Fallax.&lt;br /&gt;
&lt;br /&gt;
====Imperial Diplomatic Alliance====&lt;br /&gt;
The IDA is a group of diplomats, military advisors, and economists that work with the Imperator on diplomatic security, protocol, and ambassadorial duties of the Clan.  They also operate the embassies of the Iron Throne and respective Clans, as well as potential outside corporate embassies wishing to do economic actions within the Cocytus System.  Following the Shattered Ties event, the department was upgraded from a simple diplomatic group to a sprawling alliance of people that help bring unity and control to potentially explosive situations.  The Imperator has direct control on who is sent as ambassadors to other places, Clans, and to the Iron Throne.&lt;br /&gt;
&lt;br /&gt;
The usual group that meets involves:&lt;br /&gt;
&lt;br /&gt;
*Imperator&lt;br /&gt;
&lt;br /&gt;
*Operations Representative&lt;br /&gt;
&lt;br /&gt;
*Administration Representative&lt;br /&gt;
&lt;br /&gt;
*ISI Chief Analyst&lt;br /&gt;
&lt;br /&gt;
*Icon Security Services Corporate Representative&lt;br /&gt;
&lt;br /&gt;
*Fleet Advisor&lt;br /&gt;
&lt;br /&gt;
*Ground Forces Advisor&lt;br /&gt;
&lt;br /&gt;
*Delegate from the Imperial Diplomatic Alliance&lt;br /&gt;
&lt;br /&gt;
*Delegate from the Imperial Senate&lt;br /&gt;
&lt;br /&gt;
====Imperial Police Force====&lt;br /&gt;
The IPF is a civilian police force that gives ordinary citizens control over their communities to a lesser degree.  When the military is too strong a hand, the IPF steps in to control and head off the situation.  They mostly contain potential riots and act as a community spying group to root out infiltrators and useless personality traits within the citizenry.  Complaints go through official channels and are dealt with swiftly.  The Imperator controls the group ultimately, making sure that they stay within the bounds of Imperial law and remain subservient to the military authority within the Clan.&lt;br /&gt;
&lt;br /&gt;
====The Imperial Senate====&lt;br /&gt;
Following the Subterfuge campaign, the Imperial Civilian Government was rebuilt into the Imperial Senate.  The ICG used to be a useless mouth piece for controlling the population, but the Senate now as more authority to carry out the will of the Emperor, serving as occasional diplomats, keepers of the peace, and tacticians throughout the Empire.  They meet occasionally to discuss the inner workings of the Empire and how to better serve the Emperor and the Imperator.  The Imperator is the head of the Senate as well, setting the times to meet and the topics of discussion relevant to the Empire.  None of the Senators are elected by the people.  They are all chosen within leadership divisions of the Empire, making it a piece of government for the Empire itself, and not for the people.&lt;br /&gt;
&lt;br /&gt;
There are a total of 51 Senators, excluding the Imperator.  The Senator can be changed and chosen at any time according to the whims of those doing the choosing.  However, unless a Senator is viewed as lacking in work ethic over a long period of time, they are never forcefully removed from their office.&lt;br /&gt;
&lt;br /&gt;
===Imperial Resource Center===&lt;br /&gt;
The Imperial Resource Center envisions the scientific and economic activities of the Clan while controlling how the citizens think and what history remains relevant to the Empire.  Their offices are based on the southern shores of the March Isles.  They also run the Imperial census done on a yearly basis and are in charge of making things run smoothly throughout the Empire.  Changes in the census, as well as economic and scientific changes, are sent to both the Imperator and Grand Admiral, but first go through the Chief of Operations, for whom controls the IReC.  Although many departments report daily to the Chief of Operations, four main departments rise out of the IReC.&lt;br /&gt;
&lt;br /&gt;
====Center for Economics and Imperial Development====&lt;br /&gt;
The CEID is a department where main economic development and trade occurs to and from the Clan.  Much of their work is divided into a Theory Division and Planning Division, with smaller, less impactful Divisions coming now and again.  The Theory Division (headed by the Lead Statistician) oversees the economic theories and data that is incoming, as well as information of internal and external trade, and attempts to create practical models from such statistics and data.  The Planning Division (headed by the Lead Architect) oversees the practical and realistic construction of trade policy and implementation, as well as the architectural construction of buildings, and the overseeing of work forces and duties.  It is this flow between both divisions that allows them to extend the Empire&#039;s reach into other systems and sectors of the galaxy.&lt;br /&gt;
&lt;br /&gt;
The Chief of Operations leads the divisions to the appropriate work places and places of need within the Empire.&lt;br /&gt;
&lt;br /&gt;
====Society of Imperial Research and Development====&lt;br /&gt;
The SIRD is a department which maintains the scientific study and usefulness of the Empire.  The SIRD is divided into five major divisions and is made up of smaller divisions within those divisions not independent of each other.  The Engineering Division (headed by the Engineer General) is where all the engineering strategy goes on.  People work on typical engineering problems and help the Empire gain new knowledge on how systems work and how to build things.  The Medical Division (headed by the Surgeon General) is where all the latest medical and biological advances stem from.  They work tirelessly to bring about the death of disease and the prolonging of life for the citizens and the Emperor.  The Social Division (headed by the Sentient General) is in charge of the soft sciences and the humanities.  They are dependent more on theory and philosophy than much else, but they do help maintain higher academic standards in the Empire.  They also help the Chief Administrator with education material in the Imperial Academy of Judecca.  The Science Division (headed by the Scientific General) focuses on the other average sciences outside of engineering, medicine, and academia.  They strain the bridge between dream and reality by working tirelessly to prove the bounds (or unbounding) of our universe.  The Computers and Robotics Division (headed by the Intelligence General) focuses on droids, Artificial Intelligence, cybernetics, computers, and programming.  With advancements in computers, the Empire has grown to dominate much of the galaxy in robotic development, using mainly robotic work forces to construct their building, repair their infrastructure, and defend their software.&lt;br /&gt;
&lt;br /&gt;
These divisions working together help bring forth the scientific superiority of the Eternal Cocytus Empire.  The Chief of Operations works with each division head to make sure the work is secure and proper.&lt;br /&gt;
&lt;br /&gt;
====Imperial News Agency====&lt;br /&gt;
The INA is home to the news service that broadcasts throughout the Cocytus Empire.  Owning all waves of communication, the INA works through the military communication tech to deliver the voice of the Emperor and his summit to the ears of the people.  Reporters, journalists, writers, and designers work tirelessly to bring forth a pro-Imperial message in a galaxy filled with anti-Imperial propaganda.  They also work with foreign embassies on delivering news from outside the Empire.  The Chief of Operations works with the Minister of Propaganda and Minister of Loyalty to keep the citizens of the Empire in good faith of their Emperor.&lt;br /&gt;
&lt;br /&gt;
====Center of History and Artifacts====&lt;br /&gt;
The CHA is the place where the historical, archival, and important objects of the Empire are kept.  With the Empire having a long and drawn out history with many artifacts, stories, and objects owing to different levels of positive and negative outcomes within the Clan, the CHA aids in the keeping of historical accuracy to what vision the Empire desires going forward.  The Chief Librarian, along with two Charges, keeps the record safe and well-taken care of.  They submit a report to the Chief of Operations on the daily upkeep and changes within the CHA itself.&lt;br /&gt;
&lt;br /&gt;
===Imperial Academy of Judecca===&lt;br /&gt;
The Imperial Academy of Judecca, or ImpAc, is the central place of learning within the Cocytus System.  It also functions as the primary academy of Judecca, along with branch campuses all over the Empire itself.  ImpAc is located in the center of the Marsh Isles and stretches onto the east and west coasts of the island.  The head of the academy is the Chief Administrator.  The Chief Administrator of ImpAc is also the Battleteam Leader of Shadow Guard (House Imperium&#039;s battleteam).  Every day, the Chief Administrator meets with the head of every academy department to understand the direction of the academy.  The Chief Admin also has a daily security update from the members of Shadow Guard.&lt;br /&gt;
&lt;br /&gt;
====Military Academy====&lt;br /&gt;
The Military Academy is for soldiers, police, and other such military personnel.  With new soldiers needing to be replenished annually, and the daily population needing basic military training, this program is by far the largest.  Special personnel are sometimes trained to do special things here.  Whether you are part of an artillery regiment, soldier battalion, or logistics personnel, one goes through this academy.  The War Administrator leads the Military Academy.&lt;br /&gt;
&lt;br /&gt;
=====ISI Shadow Recruit Program=====&lt;br /&gt;
The Intelligence Administrator, working under the War Administrator, picks new recruits for the Imperial Scholae Intelligence Shadow Recruitment Program.  These recruits are sent off to secret facilities for alternate training on differing subjects and then placed back into various random parts of the ImpAc.&lt;br /&gt;
&lt;br /&gt;
====Flight Academy====&lt;br /&gt;
Some students see their careers forming in freight, starfighters, or large transports instead of fighting on the ground.  This is where the Flight Academy, lead by the Flight Administrator, comes in.  They select candidates for the flight school who go off to train in space, on ships, and in atmospheric exercises.  Graduates of the flight academy go on to perform differing duties within the Empire involving their newly acquired flight skills.&lt;br /&gt;
&lt;br /&gt;
====Administrative Studies Program====&lt;br /&gt;
The Eternal Cocytus Empire is run by a massive bureaucracy, and although most of the positions can be trained and fulfilled on site, trainers themselves must go through a rigorous program of indoctrination and tutelage in order to become beacons of Imperialization in their work places.  The Secretarial Administrator leads the Administrative Studies Program, giving citizens or those already in the workforce the ability to go above and beyond in their respective duties.&lt;br /&gt;
&lt;br /&gt;
====Science and Engineering Program====&lt;br /&gt;
The Science and Engineering Program, lead by the Particle Administrator, has recruits going into the fields of science to eventually work in organizations such as SIRD and CEID.  But before they do so, they need the skills to accomplish this.  The program helps them discover what it means to be a scientist in the Empire, and opens up doorways for them they could never think imaginable.&lt;br /&gt;
&lt;br /&gt;
====Diplomatic Studies====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Academy of Fine Arts====&lt;br /&gt;
The Art Administrator works alongside specific students to create Imperial art and propaganda for the Empire.  &lt;br /&gt;
&lt;br /&gt;
==Military==&lt;br /&gt;
===Fleet===&lt;br /&gt;
===Forces===&lt;br /&gt;
===Shadow Guard===&lt;br /&gt;
&lt;br /&gt;
==Economics==&lt;br /&gt;
&lt;br /&gt;
==Imperial Ideology==&lt;br /&gt;
Within the Empire, House Imperium is charged with maintaining the exact specifications of what it means to be an &amp;quot;Imperial&amp;quot; and how &amp;quot;Imperialism&amp;quot; is defined.  It isn&#039;t enough to simply follow the orders of the Emperor, Grand Vizier, Grand Admiral, Imperator, and Executor.  The philosophy and reality has to be defined and propagated further for the citizens and leaders to understand and follow.  Over time, different leaders both historical and now have carved out the statue of Imperial ideology.  The Eternal Cocytus Empire wishes to replicate what made the Galactic Empire so great, without the flaws and failings that brought out its destruction.  The Imperator along with Dek Ironius II, a follower and intellect within the Empire, has helped create this document reporting on the potential changes to the ideology to keep in grounded in reality.&lt;br /&gt;
&lt;br /&gt;
===Culture: Imperial Imperative===&lt;br /&gt;
The Imperial Imperative is an dictate which states the necessity to add and expand to the culture of the Empire.  Xenophobia and cultural dissolution destroys Empires.  Much like evolution, mixing and adding sophistication and culture to the Empire brings about improved ways of doing things.  Make no mistake, this does not mean that ideas are let about to run loosely.  But an objective and academic examination of outside culture is allowed, while religious practices and cultural differences are also allowed to be practice under the allowance of the Emperor.  Within this, the Empire allows different races and species to join, seeing them as worthy followers of great ways, adding the best of all worlds to the authority of the Empire.&lt;br /&gt;
&lt;br /&gt;
===Governance: Broken Chain Theory===&lt;br /&gt;
This is the reality of the Empire.  Before, democracy was viewed as an evil because Empire&#039;s weren&#039;t free.  Broken Chain Theory assaults that bogus mentality.  Freedom can only be realized from the protection of a higher power (such as an Emperor).  Where democracy has ruled, corruption and chaos bring about change, destroying lives, and allowing people to live in a corrupt state of fear.  Within the Empire, democracy isn&#039;t stamped out.  The people don&#039;t wish it to exist.  They have more freedom under the Eternal Cocytus Empire than they have had under any system and thus support the rejection of such values as democracy.  If one wishes to excel to a certain point, they have the ability to do so.  Those who are physically limited are given implants and cybernetics to improve them to achieve their highest ability.  People are limited only by their drives, and thus with the Emperor safe guarding their existence, they can thrive as freely as they desire.&lt;br /&gt;
&lt;br /&gt;
===Economics: Neo Expansionism===&lt;br /&gt;
Expanding for expanding sake is no longer done.  The Empire does not wish to spread itself too thin.  It takes what it needs and desires equally while taking economics and military into account.  Efforts are made to culturally and ideologically expand into territories before militaries are sent in.  This is to ensure that the population supports the conquering of their society.  Once the people realize the superiority of the Empire in all things, then they come to want it.  Occasionally, people have attempted to overthrow their governments in order to gain the wish to join the Empire.  Ultimately, the Empire chooses its battles more wisely when it wishes to conquer more planets and people.&lt;br /&gt;
&lt;br /&gt;
===Society: Cog Helix===&lt;br /&gt;
This is a practice of two types: 1) a person is a cog in a society, working inside a massive machine of power, ideology, and destruction if need be, 2) in each person are many cogs that work to improve the self over all other versions of the self.  Citizens of the Empire need to work on improving themselves at all times.  They need to improve their cognition and workability, and in doing so they improve their own position and improve the work that they do.  This mindset is taught from a very young age into the children of the Empire, and the indoctrination centers throughout the Empire for outside citizens.&lt;br /&gt;
&lt;br /&gt;
==Understanding Imperium==&lt;br /&gt;
The brother house of Imperium, infamously known as Excidium, are allies in all but the term. While there are members in Imperium who enforce the law, battle on the front lines, negotiate through the deadliest of courts, and analyse limitless amounts of data and lore, they still abide by the Emperor’s will. Excidium’s careless nature to breaking and violating the Emperor’s regulations, give enough evidence to Shadow Guard and the Imperator himself, that Excidium should be kept at arm’s length. However, their aptitude for manipulation and their expert abilities in several shady skills, make them a keystone in the success of the Empire&#039;s vision. Loyalty is still a vital currency in their trade, but their detachment from the Empire casts some internal doubt on their loyalty. The relationship between the Imperator and Executor is fragile, at the best of times.&lt;br /&gt;
&lt;br /&gt;
==Diplomatic Relations==&lt;br /&gt;
The brother house of Imperium, infamously known as Excidium, are allies in all but the term. While there are members in Imperium who enforce the law, battle on the front lines, negotiate through the deadliest of courts, and analyse limitless amounts of data and lore, they still abide by the Emperor’s will. Excidium’s careless nature to breaking and violating the Emperor’s regulations, give enough evidence to Shadow Guard and the Imperator himself, that Excidium should be kept at arm’s length. However, their aptitude for manipulation and their expert skills in infallible interrogation techniques, make them a keystone in the success of the Emperor’s vision. Loyalty is still a vital currency in their trade, but the price for being disloyal to Imperium isn’t expensive. The Imperator knows this. It is also the Imperator’s duty to keep the identities of the deadly Tacitus Athanasius a secret. As well as the Executor’s headquarters, the Imperator keeps their greatest weakness behind impenetrable vaults.&lt;br /&gt;
&lt;br /&gt;
The stewards of Clan Naga Sadow were long time allies for years to Clan Scholae Palatinae, and when Imperium was created, Kell Dante continued this tradition in the house. However, when Shattered Ties happened the Proconsul Cyris Oscura broke that treaty, the members of Imperium were forced to reconsider their allies. They defended themselves on the battlefield against all Sadowan forces, even those without the Force as their weapon. When the dust settled and the two forces retreated to their homeworlds, there was worry and concern about a Sadowan retaliation. Through frail and careful methods, current Imperium politicians, including the Imperator, continue to heal the tension and neutrality through negotiations. It is the duty of the Imperator to keep this sacred method of negotiations a secret.&lt;br /&gt;
&lt;br /&gt;
===Imperator’s Vision===&lt;br /&gt;
When House Imeprium was first formed under the guidance and support of Kell Dante and his first Aedile Talon Jade, the two had a goal of uniting a diverse and powerful government. They pursued the goal of providing a safe and secure society for all Force Sensitive users inside the House, while utilising the Emperor’s funding for expansion. Using their wealth, Kell and his Aediles in the future began to construct the largest training facility for military use, both in the army and the navy. They helped to expand the facility uses into space, by re-opening the space station called IMS Tipoca II. Kell and his Aedile Lexiconus, created a station to heal the injured soldiers and civilians, as well as the biggest medical training facility in the Clan’s history.&lt;br /&gt;
&lt;br /&gt;
When Lexiconus ascended to the Imperator position, he continued this tradition of upgrading and providing the best military training for the Clan. He expanded the facility across the various sections of the March Isles, in order to create departments of navy, army and Force Sensitive training faculties. The Imperator also began a movement to reconnect with Excidium and Naga Sadow, to negotiate peace terms, trade regulations and other concealed affairs to strengthen the Clan’s resources&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
       ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Zagro Fenn]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Talon Jade]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY - 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || [[Blade Ta&#039;var]] || [[Delak Krennel]] || 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || Vacant || [[Delak Krennel]] || 34 ABY - Present&lt;br /&gt;
       |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
[[Category:Houses|Imperium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161385</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161385"/>
		<updated>2017-02-12T19:09:09Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Changing my testing ground&lt;/p&gt;
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With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Foundation===&lt;br /&gt;
At the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, [[Xen&#039;Mordin Vismorsus|Emperor Xen]] formed two Houses that would embody the spirit of the [[Clan Scholae Palatinae|Empire]] itself.  One of the Houses would be known as [[House Excidium|Excidium]].  The other House would be known as Imperium.  Respectively, one to protect the Empire and strike from the shadows, the other to be the Empire itself and to run it in the light.  The first Imperator of House Imperium was [[Kell Dante]], while the first Aedile was [[Zagro Fenn]].  By the order of Emperor Xen, the headquarters of the Clan was placed on the [[March Isles]] in the northern hemisphere of [[Judecca]].&lt;br /&gt;
&lt;br /&gt;
As a testament to the strength of the House, it was given its first task.  When the Entanglements uprising broke out on [[Ptolomea]], the House Imperium was sent to put it down alongside House Excidium.  After the uprising, interstellar pirates had attacked both Clans [[Clan Scholae Palatinae|Scholae Palatinae]] and [[Clan Naga Sadow|Naga Sadow]].  House Excidium excelled at the task.  But this only showed what House Imperium was meant for.  The Emperor cannot be bothered with every single need and duty of the civilian and military population.  This is why Imperium exists.  To deal with these as an extension of the Emperor.  It was also around this time that [[Shadow Guard]] was formed, which was used for stealth attacks and protection of the House Leadership.&lt;br /&gt;
&lt;br /&gt;
===Consolidation===&lt;br /&gt;
Under the Imperators Kell Dante and then Lexiconus Qor, House Imperium saw the itself grow in experience and in purpose.  During the [https://wiki.darkjedibrotherhood.com/view/Clan_Scholae_Palatinae_History#The_Forgotten_.2834_ABY.29  Forgotten Campaign], Kell Dante lead the House in a great battle against the Pacre Datship followers and their false Emperor.  With the Judeccan Abyssal eventually attacking Ohmen, Lexiconus took it upon himself to head off the destruction of the monster.  In the eyes of the Emperor and the stepping down of Kell Dante as Imperator, Lexiconus took on the face of leader of the House. &lt;br /&gt;
&lt;br /&gt;
In the position of Imperator, Lexiconus Qor brought out a new age of reform for the House, solidifying offices and organizing the Imperial ideology under his command.  With the aid of a few trusted advisors, the Imperial War Office and Imperial Resource Center became united organizations under his reign, while the Imperial Academy of Judecca expanded its reach into the House, Clan, and Cocytus System itself.  By the will of the Emperor, House Imperium and [[House Excidium|other elements]] carried out the dismantling of the nobility systems in the Clan, placing the money back into the hands of the people and the government and boosting the general happiness of the citizens.  These reforms were even [[Subterfuge|tested]] by the Emperor in his own gauntlet, pitting members against each other (the above ground elements of the Clan versus the secretive elements of the Clan).  In the end, Imperium conquered the other elements within the Clan and cemented itself as a legitimate and reformed House.&lt;br /&gt;
&lt;br /&gt;
===Obscurity===&lt;br /&gt;
Following the [[Subterfuge]] operation, [[Clan Naga Sadow]] and [[Clan Scholae Palatinae]] continued to work jointly on transporting the Sith artifacts from the Red Fury pirates to their respective systems.  However, on the hidden whims of the [[Xen&#039;Mordin Vismorsus|Emperor]] of the Cocytus System, Clan Scholae Palatinae launched an attack on Clan Naga Sadow, [[Shattered Ties|taking most of the artifacts for themselves]].  House Imperium loaned undercover soldiers during this crisis of opportunity under the orders of the [[Cyris Oscura|Grand Vizier]] and aided in the taking of Clan Naga Sadow defensive positions.  Imperium helped attain victory in the operation, gaining most artifacts in the process.  The [[Locke Sonjie|Consul]] and [[Sanguinius Tsucyra|Proconsul]] of Clan Naga Sadow escaped with their lives, even though they suffered a loss.  Unbeknownst to most of the victorious Clan, the [[Darth Pravus|Grand Master]] picked the artifacts clean from the holds of the [[NSD Dark Paladin]], leaving them only with the thanks of the [[Iron Throne]].&lt;br /&gt;
&lt;br /&gt;
===Rising from the Shadows===&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
===Leadership===&lt;br /&gt;
The head of the House is known as the Imperator.  The Imperator controls the day to day activities of the House, and to a degree, the lesser known aspects of the bureaucracy.  The Imperator is also the epitome of [[starwars:Imperialization|Imperial ideals]] in public life and heads up the Imperial War Office and, to a lesser extent, has leeway in Imperial Scholae Intelligence.  They create a daily summary of happenings within the Empire and report it directly to the Emperor and Grand Vizier on almost a daily basis.&lt;br /&gt;
&lt;br /&gt;
The Aedile is known as the Chief of Operations in House Imperium.  They represent the future of the Empire and the goals that can be achieved with coordinated economic and scientific effort.  To this end, they are in charge of the Imperial Resource Center.  They prepare a daily report to the Grand Admiral on the day to day issues of the Empire.&lt;br /&gt;
&lt;br /&gt;
The Battleteam Leader has two main positions; head of the stealth group, Shadow Guard, and Chief Administrator of the Imperial Academy of Judecca.  The BTL works on the education of citizens and low-ranked basic military personnel, as well as provides reports and recommended recruits for the Imperial Scholae Intelligence shadow program within the Imperial Academy.&lt;br /&gt;
&lt;br /&gt;
When there is no Imperator, the immediate underling takes control of their duties.  When there is no Aedile or Battleteam Leader, their direct superior takes control of their duties until the position is filled.&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
House Imperium is a semi-dictatorial, techno-meritocracy based around a militarized society.  The Imperator is the head of the March Isles and is the planetary governor of Judecca.  The Emperor, Grand Vizier, and Grand Admiral all have power over the House, but when they do not intervene the Imperator is trusted with the duty of the upholding the system.  People who choose to succeed and do so will get further within the House.  Imperium controls four massive swathes of the intersectional and powerful forces of the Clan:&lt;br /&gt;
&lt;br /&gt;
*Military&lt;br /&gt;
*Science&lt;br /&gt;
*Bureaucracy&lt;br /&gt;
*Economics&lt;br /&gt;
&lt;br /&gt;
The military of the Clan is mostly headed by the Emperor and Grand Vizier, along with the Grand Admiral.  However, the Imperator is given control of a small fleet, as well as the Executor.  How this military industrial complex functions on a daily basis is controlled by House Imperium and its Imperator.  As an extension of the military industrial complex, the research and development aspects of the Clan are controlled through the military and to a small degree, Imperial Scholae Intelligence.  Thus, the scienfitic advances (both public and secret) come from House Imperium.  Also an extension, the economic security of the Cocytus System is developed and controlled through House Imperium and the military.  Lastly, the bureaucracy is controlled entirely from House Imperium, which invokes the will of the Emperor and the desire of the population.&lt;br /&gt;
&lt;br /&gt;
Every citizen of the Empire is a part of these elements in some way.  Private citizens rarely exist, and when they do it is because they have earned a place or have permission to exist outside of the normal boundaries of the citizenry.  Many would question, though, why they would want to.&lt;br /&gt;
&lt;br /&gt;
===Administrative Hierarchy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial War Office (IWO)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Interstellar Security Council (IntSec)&lt;br /&gt;
&lt;br /&gt;
* Imperial Diplomatic Control (IDA)&lt;br /&gt;
&lt;br /&gt;
* Imperial Senate (The Senate)&lt;br /&gt;
&lt;br /&gt;
* Imperial Police Force (IPF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Resource Center (IReC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial News Agency (INA)&lt;br /&gt;
&lt;br /&gt;
* Center for Economics and Imperial Development (CEID)&lt;br /&gt;
&lt;br /&gt;
* Society of Imperial Research and Development (SIRD)&lt;br /&gt;
&lt;br /&gt;
* Center for History and Artifacts (CHA)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Academy of Judecca (ImpAc)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Military Academy&lt;br /&gt;
&lt;br /&gt;
*Flight Academy&lt;br /&gt;
&lt;br /&gt;
*Administrative Studies Program&lt;br /&gt;
&lt;br /&gt;
*Science and Engineering Program&lt;br /&gt;
&lt;br /&gt;
*Diplomatic Studies&lt;br /&gt;
&lt;br /&gt;
* Academy of Fine Arts&lt;br /&gt;
&lt;br /&gt;
==Admin Sectors==&lt;br /&gt;
===Imperial War Office===&lt;br /&gt;
The IWO is the main office of the Imperator.  Based on the northern shores of the March Isles, the IWO is an office where the Imperator works on his day to day activities and networks.  Different heads of departments report directly to him on the information presented going throughout the Empire.  Four of these departments hold special places and bigger roles within the IWO.&lt;br /&gt;
&lt;br /&gt;
====Interstellar Security Council====&lt;br /&gt;
Everyday a meeting is schedule between top military and intelligence personnel within the Clan.  Along with the Imperator, they combine a daily brief and message that is to be sent to the Emperor and Grand Vizier.  They also discuss matters of internal and external security and to a lesser degree the bylaws of the individual military structures.  IntSec also operates as a secondary command base during war time, working in situations where the Emperor is potentially incapacitated.  The department was set up in concordance with the end of the rule of Darth Fallax.&lt;br /&gt;
&lt;br /&gt;
====Imperial Diplomatic Alliance====&lt;br /&gt;
The IDA is a group of diplomats, military advisors, and economists that work with the Imperator on diplomatic security, protocol, and ambassadorial duties of the Clan.  They also operate the embassies of the Iron Throne and respective Clans, as well as potential outside corporate embassies wishing to do economic actions within the Cocytus System.  Following the Shattered Ties event, the department was upgraded from a simple diplomatic group to a sprawling alliance of people that help bring unity and control to potentially explosive situations.  The Imperator has direct control on who is sent as ambassadors to other places, Clans, and to the Iron Throne.&lt;br /&gt;
&lt;br /&gt;
The usual group that meets involves:&lt;br /&gt;
&lt;br /&gt;
*Imperator&lt;br /&gt;
&lt;br /&gt;
*Operations Representative&lt;br /&gt;
&lt;br /&gt;
*Administration Representative&lt;br /&gt;
&lt;br /&gt;
*ISI Chief Analyst&lt;br /&gt;
&lt;br /&gt;
*Icon Security Services Corporate Representative&lt;br /&gt;
&lt;br /&gt;
*Fleet Advisor&lt;br /&gt;
&lt;br /&gt;
*Ground Forces Advisor&lt;br /&gt;
&lt;br /&gt;
*Delegate from the Imperial Diplomatic Alliance&lt;br /&gt;
&lt;br /&gt;
*Delegate from the Imperial Senate&lt;br /&gt;
&lt;br /&gt;
====Imperial Police Force====&lt;br /&gt;
The IPF is a civilian police force that gives ordinary citizens control over their communities to a lesser degree.  When the military is too strong a hand, the IPF steps in to control and head off the situation.  They mostly contain potential riots and act as a community spying group to root out infiltrators and useless personality traits within the citizenry.  Complaints go through official channels and are dealt with swiftly.  The Imperator controls the group ultimately, making sure that they stay within the bounds of Imperial law and remain subservient to the military authority within the Clan.&lt;br /&gt;
&lt;br /&gt;
====The Imperial Senate====&lt;br /&gt;
Following the Subterfuge campaign, the Imperial Civilian Government was rebuilt into the Imperial Senate.  The ICG used to be a useless mouth piece for controlling the population, but the Senate now as more authority to carry out the will of the Emperor, serving as occasional diplomats, keepers of the peace, and tacticians throughout the Empire.  They meet occasionally to discuss the inner workings of the Empire and how to better serve the Emperor and the Imperator.  The Imperator is the head of the Senate as well, setting the times to meet and the topics of discussion relevant to the Empire.  None of the Senators are elected by the people.  They are all chosen within leadership divisions of the Empire, making it a piece of government for the Empire itself, and not for the people.&lt;br /&gt;
&lt;br /&gt;
There are a total of 51 Senators, excluding the Imperator.  The Senator can be changed and chosen at any time according to the whims of those doing the choosing.  However, unless a Senator is viewed as lacking in work ethic over a long period of time, they are never forcefully removed from their office.&lt;br /&gt;
&lt;br /&gt;
===Imperial Resource Center===&lt;br /&gt;
The Imperial Resource Center envisions the scientific and economic activities of the Clan while controlling how the citizens think and what history remains relevant to the Empire.  Their offices are based on the southern shores of the March Isles.  They also run the Imperial census done on a yearly basis and are in charge of making things run smoothly throughout the Empire.  Changes in the census, as well as economic and scientific changes, are sent to both the Imperator and Grand Admiral, but first go through the Chief of Operations, for whom controls the IReC.  Although many departments report daily to the Chief of Operations, four main departments rise out of the IReC.&lt;br /&gt;
&lt;br /&gt;
====Center for Economics and Imperial Development====&lt;br /&gt;
The CEID is a department where main economic development and trade occurs to and from the Clan.  Much of their work is divided into a Theory Division and Planning Division, with smaller, less impactful Divisions coming now and again.  The Theory Division (headed by the Lead Statistician) oversees the economic theories and data that is incoming, as well as information of internal and external trade, and attempts to create practical models from such statistics and data.  The Planning Division (headed by the Lead Architect) oversees the practical and realistic construction of trade policy and implementation, as well as the architectural construction of buildings, and the overseeing of work forces and duties.  It is this flow between both divisions that allows them to extend the Empire&#039;s reach into other systems and sectors of the galaxy.&lt;br /&gt;
&lt;br /&gt;
The Chief of Operations leads the divisions to the appropriate work places and places of need within the Empire.&lt;br /&gt;
&lt;br /&gt;
====Society of Imperial Research and Development====&lt;br /&gt;
The SIRD is a department which maintains the scientific study and usefulness of the Empire.  The SIRD is divided into five major divisions and is made up of smaller divisions within those divisions not independent of each other.  The Engineering Division (headed by the Engineer General) is where all the engineering strategy goes on.  People work on typical engineering problems and help the Empire gain new knowledge on how systems work and how to build things.  The Medical Division (headed by the Surgeon General) is where all the latest medical and biological advances stem from.  They work tirelessly to bring about the death of disease and the prolonging of life for the citizens and the Emperor.  The Social Division (headed by the Sentient General) is in charge of the soft sciences and the humanities.  They are dependent more on theory and philosophy than much else, but they do help maintain higher academic standards in the Empire.  They also help the Chief Administrator with education material in the Imperial Academy of Judecca.  The Science Division (headed by the Scientific General) focuses on the other average sciences outside of engineering, medicine, and academia.  They strain the bridge between dream and reality by working tirelessly to prove the bounds (or unbounding) of our universe.  The Computers and Robotics Division (headed by the Intelligence General) focuses on droids, Artificial Intelligence, cybernetics, computers, and programming.  With advancements in computers, the Empire has grown to dominate much of the galaxy in robotic development, using mainly robotic work forces to construct their building, repair their infrastructure, and defend their software.&lt;br /&gt;
&lt;br /&gt;
These divisions working together help bring forth the scientific superiority of the Eternal Cocytus Empire.  The Chief of Operations works with each division head to make sure the work is secure and proper.&lt;br /&gt;
&lt;br /&gt;
====Imperial News Agency====&lt;br /&gt;
The INA is home to the news service that broadcasts throughout the Cocytus Empire.  Owning all waves of communication, the INA works through the military communication tech to deliver the voice of the Emperor and his summit to the ears of the people.  Reporters, journalists, writers, and designers work tirelessly to bring forth a pro-Imperial message in a galaxy filled with anti-Imperial propaganda.  They also work with foreign embassies on delivering news from outside the Empire.  The Chief of Operations works with the Minister of Propaganda and Minister of Loyalty to keep the citizens of the Empire in good faith of their Emperor.&lt;br /&gt;
&lt;br /&gt;
====Center of History and Artifacts====&lt;br /&gt;
The CHA is the place where the historical, archival, and important objects of the Empire are kept.  With the Empire having a long and drawn out history with many artifacts, stories, and objects owing to different levels of positive and negative outcomes within the Clan, the CHA aids in the keeping of historical accuracy to what vision the Empire desires going forward.  The Chief Librarian, along with two Charges, keeps the record safe and well-taken care of.  They submit a report to the Chief of Operations on the daily upkeep and changes within the CHA itself.&lt;br /&gt;
&lt;br /&gt;
===Imperial Academy of Judecca===&lt;br /&gt;
The Imperial Academy of Judecca, or ImpAc, is the central place of learning within the Cocytus System.  It also functions as the primary academy of Judecca, along with branch campuses all over the Empire itself.  ImpAc is located in the center of the Marsh Isles and stretches onto the east and west coasts of the island.  The head of the academy is the Chief Administrator.  The Chief Administrator of ImpAc is also the Battleteam Leader of Shadow Guard (House Imperium&#039;s battleteam).  Every day, the Chief Administrator meets with the head of every academy department to understand the direction of the academy.  The Chief Admin also has a daily security update from the members of Shadow Guard.&lt;br /&gt;
&lt;br /&gt;
====Military Academy====&lt;br /&gt;
The Military Academy is for soldiers, police, and other such military personnel.  With new soldiers needing to be replenished annually, and the daily population needing basic military training, this program is by far the largest.  Special personnel are sometimes trained to do special things here.  Whether you are part of an artillery regiment, soldier battalion, or logistics personnel, one goes through this academy.  The War Administrator leads the Military Academy.&lt;br /&gt;
&lt;br /&gt;
=====ISI Shadow Recruit Program=====&lt;br /&gt;
The Intelligence Administrator, working under the War Administrator, picks new recruits for the Imperial Scholae Intelligence Shadow Recruitment Program.  These recruits are sent off to secret facilities for alternate training on differing subjects and then placed back into various random parts of the ImpAc.&lt;br /&gt;
&lt;br /&gt;
====Flight Academy====&lt;br /&gt;
Some students see their careers forming in freight, starfighters, or large transports instead of fighting on the ground.  This is where the Flight Academy, lead by the Flight Administrator, comes in.  They select candidates for the flight school who go off to train in space, on ships, and in atmospheric exercises.  Graduates of the flight academy go on to perform differing duties within the Empire involving their newly acquired flight skills.&lt;br /&gt;
&lt;br /&gt;
====Administrative Studies Program====&lt;br /&gt;
The Eternal Cocytus Empire is run by a massive bureaucracy, and although most of the positions can be trained and fulfilled on site, trainers themselves must go through a rigorous program of indoctrination and tutelage in order to become beacons of Imperialization in their work places.  The Secretarial Administrator leads the Administrative Studies Program, giving citizens or those already in the workforce the ability to go above and beyond in their respective duties.&lt;br /&gt;
&lt;br /&gt;
====Science and Engineering Program====&lt;br /&gt;
The Science and Engineering Program, lead by the Particle Administrator, has recruits going into the fields of science to eventually work in organizations such as SIRD and CEID.  But before they do so, they need the skills to accomplish this.  The program helps them discover what it means to be a scientist in the Empire, and opens up doorways for them they could never think imaginable.&lt;br /&gt;
&lt;br /&gt;
====Diplomatic Studies====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Academy of Fine Arts====&lt;br /&gt;
The Art Administrator works alongside specific students to create Imperial art and propaganda for the Empire.  &lt;br /&gt;
&lt;br /&gt;
==Military==&lt;br /&gt;
===Fleet===&lt;br /&gt;
===Forces===&lt;br /&gt;
===Shadow Guard===&lt;br /&gt;
&lt;br /&gt;
==Economics==&lt;br /&gt;
&lt;br /&gt;
==Imperial Ideology==&lt;br /&gt;
Within the Empire, House Imperium is charged with maintaining the exact specifications of what it means to be an &amp;quot;Imperial&amp;quot; and how &amp;quot;Imperialism&amp;quot; is defined.  It isn&#039;t enough to simply follow the orders of the Emperor, Grand Vizier, Grand Admiral, Imperator, and Executor.  The philosophy and reality has to be defined and propagated further for the citizens and leaders to understand and follow.  Over time, different leaders both historical and now have carved out the statue of Imperial ideology.  The Eternal Cocytus Empire wishes to replicate what made the Galactic Empire so great, without the flaws and failings that brought out its destruction.  The Imperator along with Dek Ironius II, a follower and intellect within the Empire, has helped create this document reporting on the potential changes to the ideology to keep in grounded in reality.&lt;br /&gt;
&lt;br /&gt;
===Culture: Imperial Imperative===&lt;br /&gt;
The Imperial Imperative is an dictate which states the necessity to add and expand to the culture of the Empire.  Xenophobia and cultural dissolution destroys Empires.  Much like evolution, mixing and adding sophistication and culture to the Empire brings about improved ways of doing things.  Make no mistake, this does not mean that ideas are let about to run loosely.  But an objective and academic examination of outside culture is allowed, while religious practices and cultural differences are also allowed to be practice under the allowance of the Emperor.  Within this, the Empire allows different races and species to join, seeing them as worthy followers of great ways, adding the best of all worlds to the authority of the Empire.&lt;br /&gt;
&lt;br /&gt;
===Governance: Broken Chain Theory===&lt;br /&gt;
This is the reality of the Empire.  Before, democracy was viewed as an evil because Empire&#039;s weren&#039;t free.  Broken Chain Theory assaults that bogus mentality.  Freedom can only be realized from the protection of a higher power (such as an Emperor).  Where democracy has ruled, corruption and chaos bring about change, destroying lives, and allowing people to live in a corrupt state of fear.  Within the Empire, democracy isn&#039;t stamped out.  The people don&#039;t wish it to exist.  They have more freedom under the Eternal Cocytus Empire than they have had under any system and thus support the rejection of such values as democracy.  If one wishes to excel to a certain point, they have the ability to do so.  Those who are physically limited are given implants and cybernetics to improve them to achieve their highest ability.  People are limited only by their drives, and thus with the Emperor safe guarding their existence, they can thrive as freely as they desire.&lt;br /&gt;
&lt;br /&gt;
===Economics: Neo Expansionism===&lt;br /&gt;
Expanding for expanding sake is no longer done.  The Empire does not wish to spread itself too thin.  It takes what it needs and desires equally while taking economics and military into account.  Efforts are made to culturally and ideologically expand into territories before militaries are sent in.  This is to ensure that the population supports the conquering of their society.  Once the people realize the superiority of the Empire in all things, then they come to want it.  Occasionally, people have attempted to overthrow their governments in order to gain the wish to join the Empire.  Ultimately, the Empire chooses its battles more wisely when it wishes to conquer more planets and people.&lt;br /&gt;
&lt;br /&gt;
===Society: Cog Helix===&lt;br /&gt;
This is a practice of two types: 1) a person is a cog in a society, working inside a massive machine of power, ideology, and destruction if need be, 2) in each person are many cogs that work to improve the self over all other versions of the self.  Citizens of the Empire need to work on improving themselves at all times.  They need to improve their cognition and workability, and in doing so they improve their own position and improve the work that they do.  This mindset is taught from a very young age into the children of the Empire, and the indoctrination centers throughout the Empire for outside citizens.&lt;br /&gt;
&lt;br /&gt;
==Understanding Imperium==&lt;br /&gt;
The brother house of Imperium, infamously known as Excidium, are allies in all but the term. While there are members in Imperium who enforce the law, battle on the front lines, negotiate through the deadliest of courts, and analyse limitless amounts of data and lore, they still abide by the Emperor’s will. Excidium’s careless nature to breaking and violating the Emperor’s regulations, give enough evidence to Shadow Guard and the Imperator himself, that Excidium should be kept at arm’s length. However, their aptitude for manipulation and their expert abilities in several shady skills, make them a keystone in the success of the Empire&#039;s vision. Loyalty is still a vital currency in their trade, but their detachment from the Empire casts some internal doubt on their loyalty. The relationship between the Imperator and Executor is fragile, at the best of times.&lt;br /&gt;
&lt;br /&gt;
==Diplomatic Relations==&lt;br /&gt;
The brother house of Imperium, infamously known as Excidium, are allies in all but the term. While there are members in Imperium who enforce the law, battle on the front lines, negotiate through the deadliest of courts, and analyse limitless amounts of data and lore, they still abide by the Emperor’s will. Excidium’s careless nature to breaking and violating the Emperor’s regulations, give enough evidence to Shadow Guard and the Imperator himself, that Excidium should be kept at arm’s length. However, their aptitude for manipulation and their expert skills in infallible interrogation techniques, make them a keystone in the success of the Emperor’s vision. Loyalty is still a vital currency in their trade, but the price for being disloyal to Imperium isn’t expensive. The Imperator knows this. It is also the Imperator’s duty to keep the identities of the deadly Tacitus Athanasius a secret. As well as the Executor’s headquarters, the Imperator keeps their greatest weakness behind impenetrable vaults.&lt;br /&gt;
&lt;br /&gt;
The stewards of Clan Naga Sadow were long time allies for years to Clan Scholae Palatinae, and when Imperium was created, Kell Dante continued this tradition in the house. However, when Shattered Ties happened the Proconsul Cyris Oscura broke that treaty, the members of Imperium were forced to reconsider their allies. They defended themselves on the battlefield against all Sadowan forces, even those without the Force as their weapon. When the dust settled and the two forces retreated to their homeworlds, there was worry and concern about a Sadowan retaliation. Through frail and careful methods, current Imperium politicians, including the Imperator, continue to heal the tension and neutrality through negotiations. It is the duty of the Imperator to keep this sacred method of negotiations a secret.&lt;br /&gt;
&lt;br /&gt;
===Imperator’s Vision===&lt;br /&gt;
When House Imeprium was first formed under the guidance and support of Kell Dante and his first Aedile Talon Jade, the two had a goal of uniting a diverse and powerful government. They pursued the goal of providing a safe and secure society for all Force Sensitive users inside the House, while utilising the Emperor’s funding for expansion. Using their wealth, Kell and his Aediles in the future began to construct the largest training facility for military use, both in the army and the navy. They helped to expand the facility uses into space, by re-opening the space station called IMS Tipoca II. Kell and his Aedile Lexiconus, created a station to heal the injured soldiers and civilians, as well as the biggest medical training facility in the Clan’s history.&lt;br /&gt;
&lt;br /&gt;
When Lexiconus ascended to the Imperator position, he continued this tradition of upgrading and providing the best military training for the Clan. He expanded the facility across the various sections of the March Isles, in order to create departments of navy, army and Force Sensitive training faculties. The Imperator also began a movement to reconnect with Excidium and Naga Sadow, to negotiate peace terms, trade regulations and other concealed affairs to strengthen the Clan’s resources&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
       ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Zagro Fenn]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Talon Jade]] || [[Chrome]] || 33 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY - 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || [[Blade Ta&#039;var]] || [[Delak Krennel]] || 34 ABY&lt;br /&gt;
       |-&lt;br /&gt;
       | [[Lexiconus Qor]] || Vacant || [[Delak Krennel]] || 34 ABY - Present&lt;br /&gt;
       |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
[[Category:Houses|Imperium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161259</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161259"/>
		<updated>2017-02-08T00:43:20Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Major reedit 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HOUSE EXCIDIUM TEST&lt;br /&gt;
&lt;br /&gt;
{{Eras|new|njo|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[file:Excidium-1.png|250px]]&lt;br /&gt;
|name=House Excidium&lt;br /&gt;
|founder=*[[Koryn Thraagus]]&lt;br /&gt;
|leader=* [[Quaestor]]: [[Blade Ta&#039;var]]&lt;br /&gt;
* [[Aedile]]: TBA&lt;br /&gt;
*[[BTL|Battle-Team Leader]]: [[Shadow Nighthunter]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[32 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.|Niccolò Machiavelli, The Prince}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
House Excidium is one of two active Houses of [[Clan Scholae Palatinae]], alongside [[House Imperium]]. Its members are generally considered wild cards of dubious character, some even outright criminal, but this is exactly what Excidium needs to watch over the [[Cocytus System|Cocytus Empire]]. The House ensures that the Empire is protected from internal and external threats that the Clan fleet either can’t see or can’t fight due to more delicate reasons, such as politics or public image. As a result, it is publicly disassociated from the Clan itself and its loyalties may appear to be less than dependable, but in reality its fealty is to Cocytus Empire above all else.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
{{Quote|Arise Excidium with merciless hearts and cold steel!|Motto of House Excidium}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When [[Scholae Palatinae]] regained clan status in 32 ABY, its founding members formed two Houses of its own: the militaristic House [[Imperium]] and the radically unconventional House Excidium. The burgeoning Empire of Scholae Palatinae faced many enemies, some of which could not be fought head on by the main Clan Fleet for one reason or another. Therefore, Excidium was created to combat especially troublesome threats inside the [[Cocytus System|Cocytus Empire]], making use of guile and unorthodox means to eliminate threats. In this role, Excidium has worked closely with the [[Imperial Scholae Intelligence]] (or ISI), and generally taken on missions too savage for a civilized state to be associated with.&lt;br /&gt;
   &lt;br /&gt;
Excidium got their first chance to make their mark during the [[Entanglement]] campaign, where they shined helping the Clan acquire vital intelligence on an ancient threat [https://wiki.darkjedibrotherhood.com/view/Monstrosity#The_Awakening|buried underground long ago]. The rebellions in the Cocytus System were not yet destroyed. Several of its members lived on and had resorted to the most desperate of moves: attempting to wake ancient monsters left behind by a long dead empire. While everyone actively partook in intelligence gathering, it was House Excidium that lead the Clan in creating mayhem for the foolish rebellion. Excidiacs integrated themselves among the rebels and disrupted their plans through any means necessary, while the rest of the Clan coordinated strikes throughout the system in an effort to stop the rebels’ plans. Together they dealt a crippling blow, and seemingly saved the Cocytus Empire from yet another threat. Unfortunately, the rebels were not stopped in time to prevent the summoning of the feared monsters of old. [[Ptolomea]] was under attack. &lt;br /&gt;
&lt;br /&gt;
===Rising===&lt;br /&gt;
&lt;br /&gt;
While [[Ptolomea]] was being attacked by monsters, several Exicidiacs were diverted from the critical defense of the planet to hunt for treasure. [[Clan Naga Sadow]] was also interested in such treasures as well, so a tense truce was brokered between the two Clans. House Excidium joined the effort in a covert role by sending in unmarked and unassuming trade ships as bait, which the [[Red Fury]] pirates immediately jumped on. The rest of the Clan’s forces allocated for this mission, in conjunction with [[Clan Naga Sadow]], quickly jumped into the system and decimated the pirate forces. House Excidium grabbed some [[starwars:Sith artifact|treasure]] for the Clan, as agreed upon by both Clans, and then made its way back home to defend [[Ptolomea]].&lt;br /&gt;
&lt;br /&gt;
[[Ptolomea]] was being ravaged by deadly monsters of old, and all available forces, including House Excidium, were called to help defend the planet. In addition, the rebels were not completely destroyed. Emboldened by their successful trial of summoning the ancient monsters, whom they called the ‘Old Gods’, they set about enacting a final ritual to fully awaken the ‘Old Gods’ for good. The House didn’t often fight its enemies head on, but exceptions were made from time to time. &lt;br /&gt;
&lt;br /&gt;
These nightmares represented enough of a threat that the House worked hand in hand with House [[Imperium]] to help destroy them for good. While the Imperial Scholae Intelligence worked to initially infiltrate the remnants of the rebellion, the two Houses fought valiantly to protect the people of [[Ptolomea]] by attempting to destroy the monsters themselves. House [[Imperium]]’s measured approach was paired with Excidium’s unorthodox tactics, which complemented each other well enough to provide a viable defense.&lt;br /&gt;
&lt;br /&gt;
Times looked bleak though, and thankfully another path presented itself: stop the final ritual to make the monsters go back to sleep. The two Houses immediately left for [[Antenora]], and assaulted the last remaining rebel stronghold: the Forgotten Temple. As one, the Clan attacked the remnants of the rebellion in a desperate attempt to prevent the final ritual by killing those performing it. Resistance was stronger than expected, but eventually they managed to breach the temple grounds and stop the ritual. The vile monsters returned to their slumber, but unfortunately the leader of the rebellion was able to successfully flee. &lt;br /&gt;
&lt;br /&gt;
The hunt for the leader of the rebellions continued, but he wasn’t found until it was too late. Left with few remaining options, the rebellion enacted a dangerous ritual that sacrificed the remaining rebels, save its leader, to the ‘Old Gods’ and simultaneously turned them into seemingly undead, horrifying, half-fungal creatures that immediately headed to cause unrest in the heavily populated city of [[Judecca#Ohmen|Ohmen]]. While the Clan as a whole was called upon to defend the capital city of [[Judecca]], the leader of the rebellion made his way unhindered deep into the mountains of Judecca, making his way to a giant ritual chamber. It was here that the final ritual that Scholaean forces had prevented once before was again initiated, except this time there was no one to stop it. The monsters of old awoke and were here to stay. The rebel leader was found shortly afterwards, but he had gone mad and was summarily executed by the [[Xen&#039;Mordin Palpatine|Emperor]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the core worlds of the Cocytus Empire each had to deal with its own monster, requiring House Excidium to split up its resources to four planets: [[Antenora]], [[Judecca]], [[Ptolomea]], and [[Caina]]. Much like in the [[Deception]] campaign, House Excidium was forced yet again to work side by side with House [[Imperium]], using a similar strategy as last time except with smaller strike teams. While these multi-front operations were taking place, some Excidiacs focused on finding a way to reverse the ritual and finally return the creatures to their slumber for good.&lt;br /&gt;
&lt;br /&gt;
Mayhem was everywhere, and it wasn’t just Excidium. The Empire was taking damage, the conflict needed a swift end. Members of Excidium, along with those from the rest of the Clan, revisited the Forgotten Temple as part of a quick strike team, and found a [https://discourse.darkjedibrotherhood.com/t/csp-monstrosity-temple-of-the-forgotten/1047 hidden facility] underneath from long ago. The team fought its way through its bowels, where they found an ancient Rakatan alien, by the name of Akazel. Akazel held the knowledge to reverse the ritual, and upon further persuasion by the Emperor was forced to do so. It cost the Rakata his life, but the remaining monsters returned back to their slumber. &lt;br /&gt;
&lt;br /&gt;
There was widespread destruction, but House Excidium had helped the Clan finally defeat the rebellion. The monsters were all dead, and they were no longer a threat. While things slowly recovered and the Emperor played with his new holocron, House Excidium watched and waited for the next threat to present itself. What was once a House that lived in the shadows had now made a name for itself as a loyal supporter of Clan Scholae Palatinae willing to protect it at all costs.&lt;br /&gt;
&lt;br /&gt;
===Wounded===&lt;br /&gt;
&lt;br /&gt;
Things eventually went back to normal, but not for too long. In a surprising move, the [[Xen&#039;Mordin Palpatine|Emperor]] told House Excidium that House [[Imperium]], whom they had fought alongside for some time now, was plotting to destroy them. Excidium took the threat to heart and gathered its forces for an offensive. Their rage at the fact that [[Imperium]] was betraying the Empire knew no bounds, and the ever-watchful House immediately [[Subterfuge|struck back]] at their former allies. The fight was fierce, but the House did not fare as well as they would have hoped against the military might of [[Imperium]]. Thankfully, the Emperor stayed their hand, calling everyone back to the Imperial Palace, and House Excidium was spared from final destruction. &lt;br /&gt;
&lt;br /&gt;
Defeated and licking its wounds, House Excidium listened as the Emperor explained it had lied to both Houses on purpose, sowing seeds of discord among them in the name of ‘testing their mettle’. The damage was done though and trust was broken, hard feelings now existing between the two Houses. In addition, the House was shocked and dismayed that the Emperor would so willing damage his own Empire in order to test his loyal subjects. House Excidium swore to move forward from the defeat and give the Emperor another chance, but would be wary in the future. They lost a lot in this conflict, but there was one silver lining that made things a bit more palatable: gaining intel on House [[Imperium]] from someone who claimed to be ‘a friend’.&lt;br /&gt;
&lt;br /&gt;
House Excidium recovered from the damage wrought on them by House [[Imperium]], time mending old wounds just in time for a sudden conflict with [[Clan Naga Sadow]]. Precious treasure was discovered on Mygeeto by the [[Red Fury]] pirates, treasure that both Clans agreed to acquire by wiping out the pirates for good. The deal with set, and the operation to expel the pirates from their stronghold was successful, but as the operation to recover the loot was underway [[Clan Naga Sadow]] got a rude awakening. [[Clan Scholae Palatinae]] wouldn’t share any of it. &lt;br /&gt;
&lt;br /&gt;
House Excidium was directed by the Emperor to acquire the [[starwars:Sith artifact|treasure]] by any means necessary, taking out pirate and Sadowan alike if they got in the way. House Excidium fought hard, engaging in both direct and indirect combat. Some of the more trusting Excidiacs worked alongside those of House [[Imperium]], while other Excidiacs pursued their objectives in small strike teams of their own. The House showed off its guile and independent fighting skills by helping to locate the precious artifacts, destroying any opposition, and jointly securing the cache of treasure for Clan Scholae Palatinae. It was eventually taken by the [[Darth Pravus|Grandmaster]], but Excidium proved itself again as worthy of protecting the Empire’s interests.&lt;br /&gt;
&lt;br /&gt;
===Falling Empire===&lt;br /&gt;
House Excidium got yet another odd request from the Emperor, the request to personally capture the planet [[Aesirus]] for the Empire as a new acquisition. The [[Operation Starfall|mission]] itself was not strange, but rather the insistence that the only resources for the mission were the members of the Houses themselves. Every member of the House was required to go, and there were no support troops. Against their better judgement, Excidium followed the Emperor’s order, willing to trust him on what seemed like a routine mission to take over the lucrative mining operation on [[Aesirus]].&lt;br /&gt;
&lt;br /&gt;
House Excidium followed their mission to the letter and warily fought alongside House [[Imperium]], using guile, skill, and a little tough love to take control of the mining operation with relative ease. All went according to plan until they were ordered underground due to an apparent earthquake that threatened to destroy the compound. Unsure of why anyone would go underground during an earthquake, but willing to follow orders, the entirety of House Excidium took shelter with House [[Imperium]] underground in the [[starwars:Kyber crystal|Kyber crystal]] cave. Sadly, betrayal struck yet again. The Emperor, now revealed as controlled by [[Darth Fallax]], revealed his true intentions: the destruction of the Houses themselves via charges set up in the mines earlier by both Houses. A contingency plan turned into their own grave after the first set of charges locked them inside.&lt;br /&gt;
&lt;br /&gt;
House Excidium stood in shock. They were at the Emperor’s mercy, but strangely the rest of the charges didn’t go off. Everyone was trapped nonetheless, which lead to the House being forced to fully reconcile differences with House [[Imperium]] in their bid for escape. Angry and hurt (somewhere deep down), the House reflected on its mistakes as it dug its way out. By the time the House saw the sun again, Excidium had come to one conclusion: don’t trust the Emperor and his office blindly. House Excidium promised itself that this would never happen again, even if it meant protecting the Empire from its own leaders.&lt;br /&gt;
&lt;br /&gt;
House Excidium, along with House [[Imperium]], made its way back to [[Judecca]] and the Empire that had been taken away from them. The two Houses worked together to [[Midnight|wage war]] against Darth Fallax and his Order of the New Dawn in an attempt to reclaim their home. As for the Emperor, opinions were mixed as to how to best “save” him. Some Excidiacs wanted to stab him with a lightsaber and others wished to attempt a ritual to draw the presence of Fallax out of him. &lt;br /&gt;
&lt;br /&gt;
The Houses decided to fight both targets at once, against the recommendation to focus on Fallax alone. As a result, the Houses fought a two-front war. One group [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-body/1542 attacked] key infrastructure in the Empire to help cripple the New Dawn, while the other group enacted a [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-soul/1543 ritual] to assault the presence of [[Darth Fallax]] poisoning the Emperor’s mind. The House used a variety of skills as it assaulted the New Dawn, adapting to the situation at hand to get the job done. This challenged the House’s abilities outside of its usual repertoire, but it also taught the House that it could expand its horizons significantly moving forward.&lt;br /&gt;
&lt;br /&gt;
The fight eventually was won on both fronts, but the cost was high. The [[Cocytus System|Empire]] took a lot of damage to both infrastructure and its own citizens, including the decimation of [[Judecca#Teyr|Teyr]] at the hands of a desperate New Dawn. This rallied the Scholaen forces back on the side of the Houses, allowing both Houses to push their advantage and drive a killing blow to both the New Dawn and Fallax. While these Excidiacs won the ground battle, the other Excidiacs had successfully made their way to the Imperial Palace and freed Xen from his mental prison, who delivered the final blow to Darth Fallax. &lt;br /&gt;
&lt;br /&gt;
The rest of the New Dawn fled, and House Excidium assessed the situation as the [[Scholae Palatinae|Clan]] began to rebuild yet again. The Emperor had disappeared, New Dawn operatives still lived in the Empire, and [[Judecca]] was left in chaos. The Cocytus Empire was dealt a major blow all because of one man, and Excidium knew it had to change itself in order to protect it. House Excidium took the lessons it had learned from the [[Operation Starfall|Starfall]] and [[Midnight]] campaigns and remade itself into something new. Something that was independent and flexible enough to protect the Empire from any threats, whether they be internal or external.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
&lt;br /&gt;
[[File:Excidium Layout 1.png|800px]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|Each of us has his or her own goals and motivations. And all of us are in Excidium because we don&#039;t like the prim and proper way of Imperium.  We&#039;re a deck of wildcards.|Jorm Na&#039;trej}}&lt;br /&gt;
&lt;br /&gt;
Excidium is run with an [[starwars:The fringe|independent mindset]], eschewing the orderly traditions of a military structure for one based off of commerce. There are no given orders or military ranks, but the flow of money is controlled through the Dead Pool, the House’s mission board where members claim jobs and offer their support to others. Members are free to do what they want, but if they wish to get paid they need to complete missions or help others complete their missions. This ensures that the House stays focused on prioritized objectives, as set by the Quaestor, and enables its members to enjoy the privilege of independence. &lt;br /&gt;
&lt;br /&gt;
Personal responsibility is paramount in Excidium’s organization, but equally important is the fact that no member is an island. Not everyone is perfect at everything; therefore, open trading of skills amongst members is highly encouraged. In addition, some jobs require more than one person to complete, so teamwork is sometimes required. This is principally achieved through face to face communications and electronic discussions initially kicked off through correspondence on the Dead Pool.&lt;br /&gt;
&lt;br /&gt;
The Dead Pool mission board contains job postings, each containing: need to know details, suggested skill sets, known associated intel, and the associated payout. If there is a dispute on the payout, a member would engage with the Aedile to reach a more equitable deal. Once a mission is complete, the member that claims the job will report back to the Dead Pool, claim their reward, and then ensure their hired help is awarded appropriately if they haven’t been already.&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
====Executor====&lt;br /&gt;
This position belongs to the Quaestor of House Excidium. The person serving in this position is the only nominal link between the [[Scholae Palatinae|Clan]] summit and the House, essentially isolating the unit from the Emperor and his closest advisors. The Quaestor uses this link, along with outside sources, to acquire missions for the House. After receiving such missions, the Quaestor will vet them, assign rewards, and publish them to the Dead Pool. In addition, the Quaestor is responsible for providing reports back to the Clan Summit on the status of the Dead Pool and its missions.&lt;br /&gt;
&lt;br /&gt;
This arrangement shields both entities from each other; the Emperor can plausibly deny knowledge about the House’s activities and existence, while the House in its isolation is safe and independent from the Emperor’s whims and possible corruptions.&lt;br /&gt;
&lt;br /&gt;
====Aedile====&lt;br /&gt;
The Aedile of House Excidium primarily does the day to day management of the Dead Pool. Once missions are published by the Executor, it is the duty of the Aedile to ensure they reach resolution by working closely with the members of the House. This could take several forms such as addressing any issues with the mission, archiving old missions after successful payment, and following up on missions that are taking a bit too long. The Aedile is expected to be the direct lynch pin between the membership, and the Executor, allowing the consistent movement of information regarding missions.&lt;br /&gt;
&lt;br /&gt;
In addition to the primary role, an Aedile must be able to run the House in the Executor’s absence. In the absence of an Aedile, these responsibilities go to the Executor.&lt;br /&gt;
&lt;br /&gt;
====Battleteam Leader====&lt;br /&gt;
The Battleteam Leader is responsible for managing and running the group of assassins known as [[Tacitus Athanasius]] (TA). This leader must not only ensure that the members of TA thrive in the Dead Pool, but the BTL will receive special missions, not publicly released, just for TA that they must coordinate and execute. In this role, they are known as the ‘Silent Blade of the Executor’.&lt;br /&gt;
&lt;br /&gt;
=====Tacitus Athanasius=====&lt;br /&gt;
This cabal is a sub-unit of House Excidium that turned murder into an art form. In the process, they impressed the Executor enough to grant them exclusive assignments in addition to those publicly available. These special assignments, which are not posted on the Dead Pool, provide the Executor with a means of secrecy when warranted and utilizes the team’s superior skills at assassination to deal with particularly dire threats to Excidium. In addition, this unit takes the initiative to carry out what they call ‘Darkstrike Orders’, but only when there is concrete evidence of treason. It is unclear how they acquire such evidence, or even where the idea came from. Such knowledge is to remain secret.&lt;br /&gt;
&lt;br /&gt;
===Dead Pool===&lt;br /&gt;
The colorful name is the result of many usually deadly jobs pooled on this mission board. It is the primary tool of coordination between the Executor and the Excidiacs as well as between the Excidiacs themselves, relaying orders and offering assignments to the members, as well as haggling for mission support or specific marks. This not only strengthens the cohesion of the group, but keeps it focused on the House’s priorities. It also allows the Quaestor to control the narrative on any information given, and per extension control over the members.&lt;br /&gt;
&lt;br /&gt;
====Common Assignments====&lt;br /&gt;
*&#039;&#039;Spy/Intel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If knowledge is power, these people are the most powerful. They infiltrate computer systems, listen in on supposedly private meetings, and pry secrets from confidant’s minds. Collecting bits and pieces of information to arrange a whole and complex big picture enables the House and Clan to act appropriately. Members taking on such assignments are commonly [[CS_Guide:_Skills#Intellect|intelligent]], [[CS_Guide:_Skills#Perception|perceptive]], and [[CS_Guide:_Skills#Manipulation|manipulative]] people. Their tasks may require working hand in hand with the [[Imperial Scholae Intelligence]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Assassins&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Murder is their profession. Any member of the House willing to shed blood can take assassination assignments. Assassins quickly dispatch threats to the Empire, which can range from simple nuisances all the way to key targets hiding within organizations. Execution of these jobs is expected to be [[CS_Guide:_Skills#Subterfuge|stealthy]] and precise. Of note, a special cabal of assassins within Excidium is [[Tacitus Athanasius]], who receive exclusive assignments from the Quaestor that are not posted on the Dead Pool.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Tracker/Trapper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some marks just disappear despite the best efforts, or need to be taken alive and brought in. Where assassins act on current intel and make a quick exit, the trackers and trappers of Excidium take on longer-term missions, carefully pursuing their marks even beyond Empire space and possibly planning and executing their abduction for the Clan. Members taking on such assignments are independent, patient individuals exhibiting the same qualities as spies, with a smattering of hands-on abilities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Thief/Saboteur&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When the spies can’t get a piece of intel because it’s locked away and guarded, they call the thieves. When some piece of property is opposing the Imperial will, the saboteurs have a new task. Acquisition and disruption is the name of their game. Members taking on such assignments share many skills with the assassins, but focus on material targets over people.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Enforcer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not every assignment can be completed in subtle ways, and sometimes things just go plain wrong. When push comes to shove and brains alone do not suffice anymore, Enforcers are the brawn to call on. Members taking on such assignments are usually superb combatants or fear inducing individuals, if not both, and will bend a situation to their will through physical and psychological violence. Their deeds are commonly blamed on criminals and terrorists afterwards.&lt;br /&gt;
&lt;br /&gt;
=====Canon Examples=====&lt;br /&gt;
&lt;br /&gt;
Han Solo: Thief/Saboteur, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
Chewbacca: Thief/Saboteur, Enforcer, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
Boba Fett: Tracker/Trapper, Enforcer, Assassin, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Maul: Enforcer, Assassin, Tracker/Trapper, Spy/Intel&lt;br /&gt;
&lt;br /&gt;
Poe Dameron: Enforcer, Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Cassian Andor: Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Ezra Bridger: Thief/Saboteur, Spy/Intel, Enforcer&lt;br /&gt;
&lt;br /&gt;
Zam Wesell: Assassin, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
==House Dominion==&lt;br /&gt;
===Caina===&lt;br /&gt;
When Excidium was founded, the young House surveyed the planets of the [[Cocytus System|Cocytus Empire]] for privacy and defensibility, yet also for access to transportation and potential for ‘blending in.’  It found suitable habitations in [[Caina#Daemon|Daemon]] on [[Caina]], a largely subterranean city built into exhausted and repurposed mine shafts and caverns with one of the system’s largest spaceports on top.  Years ago, local entrepreneurs had tried to build a holiday resort in one of the greatest caverns, but failed due to low demand following the [[Scholae Palatinae|Empire]]’s arrival. With the arrival of Excidium, this project was completed in secret, isolated from the rest of the city, and loose ends tied up.  Since then, Excidium’s holdings have expanded a bit, with Tacitus Athanasius’ [[Tacitus_Athanasius#Location|Silent Citadel]] in the ice wastes, and former Aedile [[Rosh Nyine]]’s private abode.&lt;br /&gt;
&lt;br /&gt;
==Fleet==&lt;br /&gt;
===Purpose===&lt;br /&gt;
The primary purpose of the Excidium Fleet is to ensure that the [[Scholae Palatinae|Empire]] and its interests are protected from internal and external threats, primarily through eradicating or neutralizing select threats. The Excidium Fleet can do things and go places the main fleet of the Clan can not, but it also doesn’t have the resources of a full military fleet. &lt;br /&gt;
&lt;br /&gt;
Excidium’s flexibility, use of ubiquitous craft, disassociation with the Empire publicly, and various intel sources that drive its Dead Pool allow the CSP main fleet to focus on the enemy it can see and attack, while House Excidium can target the unseen enemy or the targets the main Clan Fleet cannot hit for one reason or another (politics, resources, image that precedes itself and scares off its prey). This unique approach to protecting the Clan is the true value of this fleet. &lt;br /&gt;
&lt;br /&gt;
===Comprization===&lt;br /&gt;
*[[starwars:EF76 Nebulon-B Frigate|EF76 Nebulon-B Frigate]] - TBA (Excidium Sub-Flotilla Flagship)&lt;br /&gt;
*1 [[starwars:T-70 X-wing fighter|T-70 X-wing Starfighter Squadron]]&lt;br /&gt;
*[[starwars:CR90 Corellian Corvette|CR90 Corellian Corvette]] - TBA&lt;br /&gt;
*[[starwars:Action VI Transport|Action VI Transport]] - TBA&lt;br /&gt;
*3x [[starwars:GR-75 Medium Transport|GR-75 Medium Transport]]&lt;br /&gt;
*[[starwars:Firespray-31-class Interceptor|Firespray-31-class Interceptor Flight]]&lt;br /&gt;
*[[starwars:Lambda-class T-4a Shuttle|Lambda-class T-4a Shuttle Flight]]&lt;br /&gt;
&lt;br /&gt;
===Ports===&lt;br /&gt;
====Home Port====&lt;br /&gt;
The Home Port of the Flotilla is above the planet of [[Caina]], in the [[Cocytus System]]. The planet is considered to be the ‘home’ of House Excidum, and as such, can provide the best support for the fleet which serves the House. Major facilities are on the planet surface specifically for the fleet, such as supply depots, training stations, and recreational areas for the crew.&lt;br /&gt;
&lt;br /&gt;
====Alternate Ports====&lt;br /&gt;
The Flotilla does spend a large amount of it’s time away from [[Cocytus System|Cocytus]], however, and requires alternate ports where it can feel secure. Under the guise of a private security corporation, its primary alternate port is [[starwars:Nal Hutta|Nal Hutta]], the nearest major starship hub to the Cocytus system. Other areas include [[starwars:Corellia|Corellia]], [[starwars:Commenor|Commenor]] and [[starwars:Bilbringi|Bilbringi]]. These three planets are used for their extensive shipyard capability, especially when refits or repairs are needed by the fleet. These planets also attract major corporations, powerful individuals, and rich merchants, who in turn might hire the ISS. When clandestine efforts are required, the Action VI Transport is used as a temporary berth, with extending struts and scaffolds.&lt;br /&gt;
&lt;br /&gt;
===Excidium’s Cover===&lt;br /&gt;
The Icon Security Services is the private personal security company, registered on the [[starwars:Corellia|Corellian]] and [[starwars:Coruscant|Coruscanti]] stock exchanges under the acronym “ISS”. The firm provides a myriad of different security related services, such as slicer protection, personal protection, hostile takeover support and removal plans. Vessels and equipment used by Icon Security Services have been selected for their general usability, customization possibilities, and ubiquitous nature within the starship industry. The more common the craft, the less conspicuous the ISS flotilla might be. &lt;br /&gt;
&lt;br /&gt;
The [[starwars:Nebulon-B Frigate| Nebulon-B Frigate]] was selected as a mobile base of operations, due to its hangar and excellent anti-starfighter capabilities (in the form of a squadron of X-Wing Fighters, and heavy anti-starfighter weaponry). From the frigate, the ISS teams can deploy with ease, using the Lambda shuttles, or the Firespray interceptors. The [[starwars:CR90 Corellian Corvette|CR-90 Corvette]] serves as the flotilla’s Jill Of All Trades, running as freighter escort or armored freighter in her own right, or serving as reinforcement or bait for the larger Nebulon.  &lt;br /&gt;
&lt;br /&gt;
The [[starwars:GR75 Medium Transport|GR75 Medium Transports]] are highly customized vessels, designed by the House Engineers to create a flotilla of craft which did not need to run and hide in a space port after every battle, and could be self-sufficient for an extended period of time. Two of the GR75s, named [NAME] and [NAME2], are designated as Scavengers. These vessels salvage from battles, of which there are many, as well as collecting supplies for the fleet. This is a very important task, considering that a fleet runs on its stomach. The third GR75, designated [NAME3], is part of the Fleet’s sucker punch package. Much of the cargo containment system has been removed, and replaced with bulk plating, providing a semblance of armor, while concealing the inner machinery. Much of the inner bulk of the transport houses minelaying facilities, whereby the vessel can sow a mine field in less than an hour. Along with this, as an added benefit, six torpedo tubes on either flank of the ship can be used as a heavy barrage during battle, or as a trap when the need arises.&lt;br /&gt;
&lt;br /&gt;
The [[starwars:Action VI Transport|Action VI Transport]] is the most innovative technical feat in the ISS Flotilla. The massive vessel serves as a mobile shipyard of sorts, with the flank and belly panels unfolding to create a large, open work area. Once tethering tractor beams have engaged, a small army of droids and engineers goes to work repairing, refitting and maintaining the ships of the flotilla. This is a highly dangerous operation, as both the Action VI and the ship in the berth are practically helpless.&lt;br /&gt;
&lt;br /&gt;
Considering the size difference, the Action can only service one of the options below at once:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A) All of Excidium’s fighters and small craft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;B) two of the GR-75&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;C) the CR-90 Corvette&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;D) part of the Frigate at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To service the whole frigate at once, the scavenger GRs have to chime in with their materials and tugs.&lt;br /&gt;
&lt;br /&gt;
===Cosmetics===&lt;br /&gt;
While cosmetic refinements of space-going vessels is rarely a priority when designing and constructing them, their after-sale use can determine the need for, at least, uniformity. The Flotilla, however, must be ready and willing to change transponder and identifier codes as quickly as needed, and as such, will need to change the exterior. All the ships in the fleet are designed for ready change of exterior painting, typically facilitated by the Action VI Transport. Most of the work can be done by droids, and is automated to get the work completed quicker. There are several sets of pre-programmed layouts, but changes and custom requests are not too hard to achieve. In spite of all the automation, careful planning and execution, the changing of the complete exterior painting of the flotilla takes an excessive period of time, and is rarely used unless significant time can be found to do so. The fastest the fleet has managed in the past was eight days in high orbit around a small planetoid. Hence, smaller paintjobs like changed insignia and false corrosion are more commonly utilized.&lt;br /&gt;
&lt;br /&gt;
===Use of Craft===&lt;br /&gt;
====Typical Deployment Pattern====&lt;br /&gt;
In transit between general areas of operation, the flotilla travels as convoy. Once arrived, the ships spread out, with the yardship going into hiding with a Firespray escort. The Transports stay within a short hyperspace jump from one of the capital ships unless ordered otherwise, while both the Frigate and Corvette go about the mercenary business.&lt;br /&gt;
&lt;br /&gt;
====Battle Deployment Pattern====&lt;br /&gt;
Based on the Houses’ general paranoia, the battle deployment pattern does not differ greatly from the general deployment pattern. Fighters get deployed and any ship not deemed necessary or advantageous for the battle is ordered into hiding. To that effect, all ships constantly run and update hyperspace route calculations.&lt;br /&gt;
&lt;br /&gt;
===Conveniences===&lt;br /&gt;
Excidium uses many conveniences as they present themselves, such as medical facilities. The [[IMS Tipoca II]], hosted by the Clan, is one such convenience when Excidium is in the neighborhood, but it is only approached when the House is under its civilian cover and when the station does not create an unreasonable detour.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Excidium’s ship crews are internally trained up to imperial standards and advertised as such. Members of the House hailing from relevant non-imperial and outlaw backgrounds - nominally former privateers and retired personnel from foreign militaries - then provide additional training in and against various uncommon and shady tactics. Officers and voidsmen become disciplined, yet versatile individuals and teams capable of different styles of space warfare, honed by the House’s best.&lt;br /&gt;
&lt;br /&gt;
==Understanding Excidium==&lt;br /&gt;
Excidium views itself as the party-going (sometimes silent) guardians of the [[Scholae Palatinae|Cocytus Empire]], trading recognition for the freedom and independence to do what must be done. It has become the House’s belief that Excidium is needed as a crucial check to ensure that the leaders of the Empire do not ruin it like they almost did in [[Midnight]]. In addition, the House takes pride in their privilege to neutralize any threats, regardless of their political position or location, that the Clan can’t otherwise directly smash into oblivion with their main fleet. &lt;br /&gt;
&lt;br /&gt;
Unlike some other Houses, Excidium also cares about fiscal responsibility, since they work outside the Clan’s supply chains. First, they have their own revenue streams through a private security corporation that offers its services to the [[starwars:Mid Rim|mid-rim]]. Second, they take particular pride in their Dead Pool, which to Excidium serves as an excellent medium to ensure everyone works for their money and is well rewarded. Third, the House searches for its own leads in addition to missions provided to them by the Clan. As a result, Excidium doesn’t see themselves as solely relying on the Clan for their livelihood.&lt;br /&gt;
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Lastly, Excidium views its Quaestor with a pragmatic point of view. They know that their Quaestor controls the Dead Pool, and its accompanying rewards, but they also know that this gives them the advantage of being shielded from the day to day politics of [[Clan Scholae Palatinae]]. They may sometimes doubt the veracity of the intel reports, even wonder if the Quaestor is using their position for personal gain of some kind, but a watchful eye, prudent fact-checking, and the occasional not so subtle threat are more often than not adequate tools for deterring a rogue Quaestor. &lt;br /&gt;
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===Alliances and Enemies===&lt;br /&gt;
====House Imperium====&lt;br /&gt;
The [[Imperium|sister House]] of Excidium, they are treated as allies, but cautiously so. Their blind dedication to the Emperor, and their reputation as tacticians for the Emperor’s military campaigns marks them as a potential threat. Their heart may be in the right place, but at the end of the day they do what they do best: follow orders. You never know when those orders might be pointed at Excidium again.&lt;br /&gt;
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====Clan Naga Sadow====&lt;br /&gt;
This clan is currently an enemy, a result of the fallout from [[Shattered Ties]]. The bitter fight between [[Clan Scholae Palatinae]] and [[Clan Naga Sadow]] left a sour taste in House Excidium’s mouth, one that has yet to be forgotten. If spotted, they will be attacked and looted.&lt;br /&gt;
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All other clans are neutral until proven otherwise.&lt;br /&gt;
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===Executor Motivations===&lt;br /&gt;
After the events of [[Operation Starfall|‘Starfall’]], it became clear that the Clan Summit could not always be trusted to ensure the safety and security of the [[Clan Scholae Palatinae|Cocytus Empire]]. As a result, the “[[Darth Fallax|Fallaxy]] Rule” was created, which simply states ‘Don’t trust the Emperor and his office blindly’. Since then, the Quaestor diligently watches over the Empire in their own way, using House Excidium and their various sources of information as a tool to eradicate or neutralize any threats, whether they be external or internal, to the Empire.&lt;br /&gt;
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==Leadership History==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
        ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Koryn Thraagus]] || [[Lucyeth]] || Vacant || 32 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Lucyeth]] || [[Rosh Nyine]] || [[Shadow Nighthunter]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Blade Ta&#039;var]] || Vacant || [[Shadow Nighthunter]] || 34 ABY - Present&lt;br /&gt;
        |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Houses|Excidium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161132</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161132"/>
		<updated>2017-02-04T21:00:33Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Major re-edit 2&lt;/p&gt;
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&lt;div&gt;HOUSE EXCIDIUM TEST&lt;br /&gt;
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{{Eras|new|njo|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[file:Excidium-1.png|250px]]&lt;br /&gt;
|name=House Excidium&lt;br /&gt;
|founder=*[[Koryn Thraagus]]&lt;br /&gt;
|leader=* [[Quaestor]]: [[Blade Ta&#039;var]]&lt;br /&gt;
* [[Aedile]]: TBA&lt;br /&gt;
*[[BTL|Battle-Team Leader]]: [[Shadow Nighthunter]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[32 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.|Niccolò Machiavelli, The Prince}}&lt;br /&gt;
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&lt;br /&gt;
House Excidium is one of two active Houses of [[Clan Scholae Palatinae]], alongside [[House Imperium]]. Its members are generally considered wild cards of dubious character, some even outright criminal, but this is exactly what Excidium needs to watch over the [[Cocytus System|Cocytus Empire]]. The House ensures that the Empire is protected from internal and external threats that the Clan fleet either can’t see or can’t fight due to more delicate reasons, such as politics or public image. As a result, it is publicly disassociated from the Clan itself and its loyalties may appear to be less than dependable, but in reality its fealty is to Cocytus Empire above all else.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
{{Quote|Arise Excidium with merciless hearts and cold steel!|Motto of House Excidium}}&lt;br /&gt;
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When [[Scholae Palatinae]] regained clan status in 32 ABY, its founding members formed two Houses of its own: the militaristic House [[Imperium]] and the radically unconventional House Excidium. The burgeoning Empire of Scholae Palatinae faced many enemies, some of which could not be fought head on by the main Clan Fleet for one reason or another. Therefore, Excidium was created to combat especially troublesome threats inside the [[Cocytus System|Cocytus Empire]], making use of guile and unorthodox means to eliminate threats. In this role, Excidium has worked closely with the [[Imperial Scholae Intelligence]] (or ISI), and generally taken on missions too savage for a civilized state to be associated with.&lt;br /&gt;
   &lt;br /&gt;
Excidium got their first chance to make their mark during the [[Entanglement]] campaign, where they shined helping the Clan acquire vital intelligence on an ancient threat [https://wiki.darkjedibrotherhood.com/view/Monstrosity#The_Awakening|buried underground long ago]. The rebellions in the Cocytus System were not yet destroyed. Several of its members lived on and had resorted to the most desperate of moves: attempting to wake ancient monsters left behind by a long dead empire. While everyone actively partook in intelligence gathering, it was House Excidium that lead the Clan in creating mayhem for the foolish rebellion. Excidiacs integrated themselves among the rebels and disrupted their plans through any means necessary, while the rest of the Clan coordinated strikes throughout the system in an effort to stop the rebels’ plans. Together they dealt a crippling blow, and seemingly saved the Cocytus Empire from yet another threat. Unfortunately, the rebels were not stopped in time to prevent the summoning of the feared monsters of old. [[Ptolomea]] was under attack. &lt;br /&gt;
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===Rising===&lt;br /&gt;
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While [[Ptolomea]] was being attacked by monsters, several Exicidiacs were diverted from the critical defense of the planet to hunt for treasure. [[Clan Naga Sadow]] was also interested in such treasures as well, so a tense truce was brokered between the two Clans. House Excidium joined the effort in a covert role by sending in unmarked and unassuming trade ships as bait, which the [[Red Fury]] pirates immediately jumped on. The rest of the Clan’s forces allocated for this mission, in conjunction with [[Clan Naga Sadow]], quickly jumped into the system and decimated the pirate forces. House Excidium grabbed some [[starwars:Sith artifact|treasure]] for the Clan, as agreed upon by both Clans, and then made its way back home to defend [[Ptolomea]].&lt;br /&gt;
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[[Ptolomea]] was being ravaged by deadly monsters of old, and all available forces, including House Excidium, were called to help defend the planet. In addition, the rebels were not completely destroyed. Emboldened by their successful trial of summoning the ancient monsters, whom they called the ‘Old Gods’, they set about enacting a final ritual to fully awaken the ‘Old Gods’ for good. The House didn’t often fight its enemies head on, but exceptions were made from time to time. &lt;br /&gt;
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These nightmares represented enough of a threat that the House worked hand in hand with House [[Imperium]] to help destroy them for good. While the Imperial Scholae Intelligence worked to initially infiltrate the remnants of the rebellion, the two Houses fought valiantly to protect the people of [[Ptolomea]] by attempting to destroy the monsters themselves. House [[Imperium]]’s measured approach was paired with Excidium’s unorthodox tactics, which complemented each other well enough to provide a viable defense.&lt;br /&gt;
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Times looked bleak though, and thankfully another path presented itself: stop the final ritual to make the monsters go back to sleep. The two Houses immediately left for [[Antenora]], and assaulted the last remaining rebel stronghold: the Forgotten Temple. As one, the Clan attacked the remnants of the rebellion in a desperate attempt to prevent the final ritual by killing those performing it. Resistance was stronger than expected, but eventually they managed to breach the temple grounds and stop the ritual. The vile monsters returned to their slumber, but unfortunately the leader of the rebellion was able to successfully flee. &lt;br /&gt;
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The hunt for the leader of the rebellions continued, but he wasn’t found until it was too late. Left with few remaining options, the rebellion enacted a dangerous ritual that sacrificed the remaining rebels, save its leader, to the ‘Old Gods’ and simultaneously turned them into seemingly undead, horrifying, half-fungal creatures that immediately headed to cause unrest in the heavily populated city of [[Judecca#Ohmen|Ohmen]]. While the Clan as a whole was called upon to defend the capital city of [[Judecca]], the leader of the rebellion made his way unhindered deep into the mountains of Judecca, making his way to a giant ritual chamber. It was here that the final ritual that Scholaean forces had prevented once before was again initiated, except this time there was no one to stop it. The monsters of old awoke and were here to stay. The rebel leader was found shortly afterwards, but he had gone mad and was summarily executed by the [[Xen&#039;Mordin Palpatine|Emperor]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the core worlds of the Cocytus Empire each had to deal with its own monster, requiring House Excidium to split up its resources to four planets: [[Antenora]], [[Judecca]], [[Ptolomea]], and [[Caina]]. Much like in the [[Deception]] campaign, House Excidium was forced yet again to work side by side with House [[Imperium]], using a similar strategy as last time except with smaller strike teams. While these multi-front operations were taking place, some Excidiacs focused on finding a way to reverse the ritual and finally return the creatures to their slumber for good.&lt;br /&gt;
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Mayhem was everywhere, and it wasn’t just Excidium. The Empire was taking damage, the conflict needed a swift end. Members of Excidium, along with those from the rest of the Clan, revisited the Forgotten Temple as part of a quick strike team, and found a [https://discourse.darkjedibrotherhood.com/t/csp-monstrosity-temple-of-the-forgotten/1047|hidden facility] underneath from long ago. The team fought its way through its bowels, where they found an ancient Rakatan alien, by the name of Akazel. Akazel held the knowledge to reverse the ritual, and upon further persuasion by the Emperor was forced to do so. It cost the Rakata his life, but the remaining monsters returned back to their slumber. &lt;br /&gt;
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There was widespread destruction, but House Excidium had helped the Clan finally defeat the rebellion. The monsters were all dead, and they were no longer a threat. While things slowly recovered and the Emperor played with his new holocron, House Excidium watched and waited for the next threat to present itself. What was once a House that lived in the shadows had now made a name for itself as a loyal supporter of Clan Scholae Palatinae willing to protect it at all costs.&lt;br /&gt;
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===Wounded===&lt;br /&gt;
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Things eventually went back to normal, but not for too long. In a surprising move, the [[Xen&#039;Mordin Palpatine|Emperor]] told House Excidium that House [[Imperium]], whom they had fought alongside for some time now, was plotting to destroy them. Excidium took the threat to heart and gathered its forces for an offensive. Their rage at the fact that [[Imperium]] was betraying the Empire knew no bounds, and the ever-watchful House immediately [[Subterfuge|struck back]] at their former allies. The fight was fierce, but the House did not fare as well as they would have hoped against the military might of [[Imperium]]. Thankfully, the Emperor stayed their hand, calling everyone back to the Imperial Palace, and House Excidium was spared from final destruction. &lt;br /&gt;
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Defeated and licking its wounds, House Excidium listened as the Emperor explained it had lied to both Houses on purpose, sowing seeds of discord among them in the name of ‘testing their mettle’. The damage was done though and trust was broken, hard feelings now existing between the two Houses. In addition, the House was shocked and dismayed that the Emperor would so willing damage his own Empire in order to test his loyal subjects. House Excidium swore to move forward from the defeat and give the Emperor another chance, but would be wary in the future. They lost a lot in this conflict, but there was one silver lining that made things a bit more palatable: gaining intel on House [[Imperium]] from someone who claimed to be ‘a friend’.&lt;br /&gt;
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House Excidium recovered from the damage wrought on them by House [[Imperium]], time mending old wounds just in time for a sudden conflict with [[Clan Naga Sadow]]. Precious treasure was discovered on Mygeeto by the [[Red Fury]] pirates, treasure that both Clans agreed to acquire by wiping out the pirates for good. The deal with set, and the operation to expel the pirates from their stronghold was successful, but as the operation to recover the loot was underway [[Clan Naga Sadow]] got a rude awakening. [[Clan Scholae Palatinae]] wouldn’t share any of it. &lt;br /&gt;
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House Excidium was directed by the Emperor to acquire the [[starwars:Sith artifact|treasure]] by any means necessary, taking out pirate and Sadowan alike if they got in the way. House Excidium fought hard, engaging in both direct and indirect combat. Some of the more trusting Excidiacs worked alongside those of House [[Imperium]], while other Excidiacs pursued their objectives in small strike teams of their own. The House showed off its guile and independent fighting skills by helping to locate the precious artifacts, destroying any opposition, and jointly securing the cache of treasure for Clan Scholae Palatinae. It was eventually taken by the [[Darth Pravus|Grandmaster}}, but Excidium proved itself again as worthy of protecting the Empire’s interests.&lt;br /&gt;
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===Falling Empire===&lt;br /&gt;
House Excidium got yet another odd request from the Emperor, the request to personally capture the planet [[Aesirus]] for the Empire as a new acquisition. The [[Operation Starfall|mission]] itself was not strange, but rather the insistence that the only resources for the mission were the members of the Houses themselves. Every member of the House was required to go, and there were no support troops. Against their better judgement, Excidium followed the Emperor’s order, willing to trust him on what seemed like a routine mission to take over the lucrative mining operation on [[Aesirus]].&lt;br /&gt;
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House Excidium followed their mission to the letter and warily fought alongside House [[Imperium]], using guile, skill, and a little tough love to take control of the mining operation with relative ease. All went according to plan until they were ordered underground due to an apparent earthquake that threatened to destroy the compound. Unsure of why anyone would go underground during an earthquake, but willing to follow orders, the entirety of House Excidium took shelter with House [[Imperium]] underground in the [[starwars:Kyber crystal|Kyber crystal]] cave. Sadly, betrayal struck yet again. The Emperor, now revealed as controlled by [[Darth Fallax]], revealed his true intentions: the destruction of the Houses themselves via charges set up in the mines earlier by both Houses. A contingency plan turned into their own grave after the first set of charges locked them inside.&lt;br /&gt;
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House Excidium stood in shock. They were at the Emperor’s mercy, but strangely the rest of the charges didn’t go off. Everyone was trapped nonetheless, which lead to the House being forced to fully reconcile differences with House [[Imperium]] in their bid for escape. Angry and hurt (somewhere deep down), the House reflected on its mistakes as it dug its way out. By the time the House saw the sun again, Excidium had come to one conclusion: don’t trust the Emperor and his office blindly. House Excidium promised itself that this would never happen again, even if it meant protecting the Empire from its own leaders.&lt;br /&gt;
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House Excidium, along with House [[Imperium]], made its way back to [[Judecca]] and the Empire that had been taken away from them. The two Houses worked together to [[Midnight|wage war]] against Darth Fallax and his Order of the New Dawn in an attempt to reclaim their home. As for the Emperor, opinions were mixed as to how to best “save” him. Some Excidiacs wanted to stab him with a lightsaber and others wished to attempt a ritual to draw the presence of Fallax out of him. &lt;br /&gt;
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The Houses decided to fight both targets at once, against the recommendation to focus on Fallax alone. As a result, the Houses fought a two-front war. One group [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-body/1542| attacked] key infrastructure in the Empire to help cripple the New Dawn, while the other group enacted a [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-soul/1543| ritual] to assault the presence of [[Darth Fallax]] poisoning the Emperor’s mind. The House used a variety of skills as it assaulted the New Dawn, adapting to the situation at hand to get the job done. This challenged the House’s abilities outside of its usual repertoire, but it also taught the House that it could expand its horizons significantly moving forward.&lt;br /&gt;
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The fight eventually was won on both fronts, but the cost was high. The [[Cocytus System|Empire]] took a lot of damage to both infrastructure and its own citizens, including the decimation of [[Judecca#Teyr|Teyr]] at the hands of a desperate New Dawn. This rallied the Scholaen forces back on the side of the Houses, allowing both Houses to push their advantage and drive a killing blow to both the New Dawn and Fallax. While these Excidiacs won the ground battle, the other Excidiacs had successfully made their way to the Imperial Palace and freed Xen from his mental prison, who delivered the final blow to Darth Fallax. &lt;br /&gt;
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The rest of the New Dawn fled, and House Excidium assessed the situation as the [[Scholae Palatinae|Clan]] began to rebuild yet again. The Emperor had disappeared, New Dawn operatives still lived in the Empire, and [[Judecca]] was left in chaos. The Cocytus Empire was dealt a major blow all because of one man, and Excidium knew it had to change itself in order to protect it. House Excidium took the lessons it had learned from the [[Operation Starfall|Starfall]] and [[Midnight]] campaigns and remade itself into something new. Something that was independent and flexible enough to protect the Empire from any threats, whether they be internal or external.&lt;br /&gt;
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==Organization==&lt;br /&gt;
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[[File:Excidium Layout 1.png|800px]]&lt;br /&gt;
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{{Quote|Each of us has his or her own goals and motivations. And all of us are in Excidium because we don&#039;t like the prim and proper way of Imperium.  We&#039;re a deck of wildcards.|Jorm Na&#039;trej}}&lt;br /&gt;
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Excidium is run with an [[starwars:The fringe|independent mindset]], eschewing the orderly traditions of a military structure for one based off of commerce. There are no given orders or military ranks, but the flow of money is controlled through the Dead Pool, the House’s mission board where members claim jobs and offer their support to others. Members are free to do what they want, but if they wish to get paid they need to complete missions or help others complete their missions. This ensures that the House stays focused on prioritized objectives, as set by the Quaestor, and enables its members to enjoy the privilege of independence. &lt;br /&gt;
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Personal responsibility is paramount in Excidium’s organization, but equally important is the fact that no member is an island. Not everyone is perfect at everything; therefore, open trading of skills amongst members is highly encouraged. In addition, some jobs require more than one person to complete, so teamwork is sometimes required. This is principally achieved through face to face communications and electronic discussions initially kicked off through correspondence on the Dead Pool.&lt;br /&gt;
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The Dead Pool mission board contains job postings, each containing: need to know details, suggested skill sets, known associated intel, and the associated payout. If there is a dispute on the payout, a member would engage with the Aedile to reach a more equitable deal. Once a mission is complete, the member that claims the job will report back to the Dead Pool, claim their reward, and then ensure their hired help is awarded appropriately if they haven’t been already.&lt;br /&gt;
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===Leadership===&lt;br /&gt;
====Executor====&lt;br /&gt;
This position belongs to the Quaestor of House Excidium. The person serving in this position is the only nominal link between the [[Scholae Palatinae|Clan]] summit and the House, essentially isolating the unit from the Emperor and his closest advisors. The Quaestor uses this link, along with outside sources, to acquire missions for the House. After receiving such missions, the Quaestor will vet them, assign rewards, and publish them to the Dead Pool. In addition, the Quaestor is responsible for providing reports back to the Clan Summit on the status of the Dead Pool and its missions.&lt;br /&gt;
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This arrangement shields both entities from each other; the Emperor can plausibly deny knowledge about the House’s activities and existence, while the House in its isolation is safe and independent from the Emperor’s whims and possible corruptions.&lt;br /&gt;
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====Aedile====&lt;br /&gt;
The Aedile of House Excidium primarily does the day to day management of the Dead Pool. Once missions are published by the Executor, it is the duty of the Aedile to ensure they reach resolution by working closely with the members of the House. This could take several forms such as addressing any issues with the mission, archiving old missions after successful payment, and following up on missions that are taking a bit too long. The Aedile is expected to be the direct lynch pin between the membership, and the Executor, allowing the consistent movement of information regarding missions.&lt;br /&gt;
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In addition to the primary role, an Aedile must be able to run the House in the Executor’s absence. In the absence of an Aedile, these responsibilities go to the Executor.&lt;br /&gt;
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====Battle-Team Leader====&lt;br /&gt;
The Battleteam Leader is responsible for managing and running the group of assassins known as [[Tacitus Athanasius]] (TA). This leader must not only ensure that the members of TA thrive in the Dead Pool, but the BTL will receive special missions, not publicly released, just for TA that they must coordinate and execute. In this role, they are known as the ‘Silent Blade of the Executor’.&lt;br /&gt;
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=====Tacitus Athanasius=====&lt;br /&gt;
This cabal is a sub-unit of House Excidium that turned murder into an art form. In the process, they impressed the Executor enough to grant them exclusive assignments in addition to those publicly available. These special assignments, which are not posted on the Dead Pool, provide the Executor with a means of secrecy when warranted and utilizes the team’s superior skills at assassination to deal with particularly dire threats to Excidium. In addition, this unit takes the initiative to carry out what they call ‘Darkstrike Orders’, but only when there is concrete evidence of treason. It is unclear how they acquire such evidence, or even where the idea came from. Such knowledge is to remain secret.&lt;br /&gt;
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===Dead Pool===&lt;br /&gt;
The colorful name is the result of many usually deadly jobs pooled on this mission board. It is the primary tool of coordination between the Executor and the Excidiacs as well as between the Excidiacs themselves, relaying orders and offering assignments to the members, as well as haggling for mission support or specific marks. This not only strengthens the cohesion of the group, but keeps it focused on the House’s priorities. It also allows the Quaestor to control the narrative on any information given, and per extension control over the members.&lt;br /&gt;
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====Common Assignments====&lt;br /&gt;
*&#039;&#039;Spy/Intel&#039;&#039;&lt;br /&gt;
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If knowledge is power, these people are the most powerful. They infiltrate computer systems, listen in on supposedly private meetings, and pry secrets from confidant’s minds. Collecting bits and pieces of information to arrange a whole and complex big picture enables the House and Clan to act appropriately. Members taking on such assignments are commonly [[CS_Guide:_Skills#Intellect|intelligent]], [[CS_Guide:_Skills#Perception|perceptive]], and [[CS_Guide:_Skills#Manipulation|manipulative]] people. Their tasks may require working hand in hand with the [[Imperial Scholae Intelligence]].&lt;br /&gt;
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*&#039;&#039;Assassins&#039;&#039;&lt;br /&gt;
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Murder is their profession. Any member of the House willing to shed blood can take assassination assignments. Assassins quickly dispatch threats to the Empire, which can range from simple nuisances all the way to key targets hiding within organizations. Execution of these jobs is expected to be [[CS_Guide:_Skills#Subterfuge|stealthy]] and precise. Of note, a special cabal of assassins within Excidium is [[Tacitus Athanasius]], who receive exclusive assignments from the Quaestor that are not posted on the Dead Pool.&lt;br /&gt;
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*&#039;&#039;Tracker/Trapper&#039;&#039;&lt;br /&gt;
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Some marks just disappear despite the best efforts, or need to be taken alive and brought in. Where assassins act on current intel and make a quick exit, the trackers and trappers of Excidium take on longer-term missions, carefully pursuing their marks even beyond Empire space and possibly planning and executing their abduction for the Clan. Members taking on such assignments are independent, patient individuals exhibiting the same qualities as spies, with a smattering of hands-on abilities.&lt;br /&gt;
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*&#039;&#039;Thief/Saboteur&#039;&#039;&lt;br /&gt;
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When the spies can’t get a piece of intel because it’s locked away and guarded, they call the thieves. When some piece of property is opposing the Imperial will, the saboteurs have a new task. Acquisition and disruption is the name of their game. Members taking on such assignments share many skills with the assassins, but focus on material targets over people.&lt;br /&gt;
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*&#039;&#039;Enforcer&#039;&#039;&lt;br /&gt;
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Not every assignment can be completed in subtle ways, and sometimes things just go plain wrong. When push comes to shove and brains alone do not suffice anymore, Enforcers are the brawn to call on. Members taking on such assignments are usually superb combatants or fear inducing individuals, if not both, and will bend a situation to their will through physical and psychological violence. Their deeds are commonly blamed on criminals and terrorists afterwards.&lt;br /&gt;
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=====Canon Examples=====&lt;br /&gt;
&lt;br /&gt;
Han Solo: Thief/Saboteur, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
Chewbacca: Thief/Saboteur, Enforcer, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
Boba Fett: Tracker/Trapper, Enforcer, Assassin, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Maul: Enforcer, Assassin, Tracker/Trapper, Spy/Intel&lt;br /&gt;
&lt;br /&gt;
Poe Dameron: Enforcer, Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Cassian Andor: Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Ezra Bridger: Thief/Saboteur, Spy/Intel, Enforcer&lt;br /&gt;
&lt;br /&gt;
Zam Wesell: Assassin, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
==House Dominion==&lt;br /&gt;
===Caina===&lt;br /&gt;
When Excidium was founded, the young House surveyed the planets of the [[Cocytus System|Cocytus Empire]] for privacy and defensibility, yet also for access to transportation and potential for ‘blending in.’  It found suitable habitations in [[Caina#Daemon|Daemon]] on [[Caina]], a largely subterranean city built into exhausted and repurposed mine shafts and caverns with one of the system’s largest spaceports on top.  Years ago, local entrepreneurs had tried to build a holiday resort in one of the greatest caverns, but failed due to low demand following the [[Scholae Palatinae|Empire]]’s arrival. With the arrival of Excidium, this project was completed in secret, isolated from the rest of the city, and loose ends tied up.  Since then, Excidium’s holdings have expanded a bit, with Tacitus Athanasius’ [[Tacitus_Athanasius#Location|Silent Citadel]] in the ice wastes, and former Aedile [[Rosh Nyine]]’s private abode.&lt;br /&gt;
&lt;br /&gt;
==Fleet==&lt;br /&gt;
===Purpose===&lt;br /&gt;
The primary purpose of the Excidium Fleet is to ensure that the [[Scholae Palatinae|Empire]] and its interests are protected from internal and external threats, primarily through eradicating or neutralizing select threats. The Excidium Fleet can do things and go places the main fleet of the Clan can not, but it also doesn’t have the resources of a full military fleet. &lt;br /&gt;
&lt;br /&gt;
Excidium’s flexibility, use of ubiquitous craft, disassociation with the Empire publicly, and various intel sources that drive its Dead Pool allow the CSP main fleet to focus on the enemy it can see and attack, while House Excidium can target the unseen enemy or the targets the main Clan Fleet cannot hit for one reason or another (politics, resources, image that precedes itself and scares off its prey). This unique approach to protecting the Clan is the true value of this fleet. &lt;br /&gt;
&lt;br /&gt;
===Comprization===&lt;br /&gt;
*[[starwars:EF76 Nebulon-B Frigate|EF76 Nebulon-B Frigate]] - TBA (Excidium Sub-Flotilla Flagship)&lt;br /&gt;
*1 [[starwars:T-70 X-wing fighter|T-70 X-wing Starfighter Squadron]]&lt;br /&gt;
*[[starwars:CR90 Corellian Corvette|CR90 Corellian Corvette]] - TBA&lt;br /&gt;
*[[starwars:Action VI Transport|Action VI Transport]] - TBA&lt;br /&gt;
*3x [[starwars:GR-75 Medium Transport|GR-75 Medium Transport]]&lt;br /&gt;
*[[starwars:Firespray-31-class Interceptor|Firespray-31-class Interceptor Flight]]&lt;br /&gt;
*[[starwars:Lambda-class T-4a Shuttle|Lambda-class T-4a Shuttle Flight]]&lt;br /&gt;
&lt;br /&gt;
===Excidium’s Cover===&lt;br /&gt;
The Icon Security Services is the private personal security company, registered on the [[starwars:Corellia|Corellian]] and [[starwars:Coruscant|Coruscanti]] stock exchanges under the acronym “ISS”. The firm provides a myriad of different security related services, such as slicer protection, personal protection, hostile takeover support and removal plans. Vessels and equipment used by Icon Security Services have been selected for their general usability, customization possibilities, and ubiquitous nature within the starship industry. The more common the craft, the less conspicuous the ISS flotilla might be. &lt;br /&gt;
&lt;br /&gt;
The [[starwars:Nebulon-B Frigate| Nebulon-B Frigate]] was selected as a mobile base of operations, due to its hangar and excellent anti-starfighter capabilities (in the form of a squadron of X-Wing Fighters, and heavy anti-starfighter weaponry). From the frigate, the ISS teams can deploy with ease, using the Lambda shuttles, or the Firespray interceptors. The CR-90 Corvette serves as the flotilla’s Jill Of All Trades, running as freighter escort or armored freighter in her own right, or serving as reinforcement or bait for the larger Nebulon.  &lt;br /&gt;
&lt;br /&gt;
The [[starwars:GR75 Medium Transport|GR75 Medium Transports]] are highly customized vessels, designed by the House Engineers to create a flotilla of craft which did not need to run and hide in a space port after every battle, and could be self-sufficient for an extended period of time. Two of the GR75s, named [NAME] and [NAME2], are designated as Scavengers. These vessels salvage from battles, of which there are many, as well as collecting supplies for the fleet. This is a very important task, considering that a fleet runs on its stomach. The third GR75, designated [NAME3], is part of the Fleet’s sucker punch package. Much of the cargo containment system has been removed, and replaced with bulk plating, providing a semblance of armor, while concealing the inner machinery. Much of the inner bulk of the transport houses minelaying facilities, whereby the vessel can sow a mine field in less than an hour. Along with this, as an added benefit, six torpedo tubes on either flank of the ship can be used as a heavy barrage during battle, or as a trap when the need arises.&lt;br /&gt;
&lt;br /&gt;
The [[starwars:Action VI Transport|Action VI Transport]] is the most innovative technical feat in the ISS Flotilla. The massive vessel serves as a mobile shipyard of sorts, with the flank and belly panels unfolding to create a large, open work area. Once tethering tractor beams have engaged, a small army of droids and engineers goes to work repairing, refitting and maintaining the ships of the flotilla. This is a highly dangerous operation, as both the Action VI and the ship in the berth are practically helpless.&lt;br /&gt;
&lt;br /&gt;
Considering the size difference, the Action can only service one of the options below at once:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A) All of Excidium’s fighters and small craft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;B) two of the GR-75&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;C) the CR-90 Corvette&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;D) part of the Frigate at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To service the whole frigate at once, the scavenger GRs have to chime in with their materials and tugs.&lt;br /&gt;
&lt;br /&gt;
===Cosmetics===&lt;br /&gt;
While cosmetic refinements of space-going vessels is rarely a priority when designing and constructing them, their after-sale use can determine the need for, at least, uniformity. The Flotilla, however, must be ready and willing to change transponder and identifier codes as quickly as needed, and as such, will need to change the exterior. All the ships in the fleet are designed for ready change of exterior painting, typically facilitated by the Action VI Transport. Most of the work can be done by droids, and is automated to get the work completed quicker. There are several sets of pre-programmed layouts, but changes and custom requests are not too hard to achieve. In spite of all the automation, careful planning and execution, the changing of the complete exterior painting of the flotilla takes an excessive period of time, and is rarely used unless significant time can be found to do so. The fastest the fleet has managed in the past was eight days in high orbit around a small planetoid. Hence, smaller paintjobs like changed insignia and false corrosion are more commonly utilized.&lt;br /&gt;
&lt;br /&gt;
===Use of Craft===&lt;br /&gt;
====Typical Deployment Pattern====&lt;br /&gt;
In transit between general areas of operation, the flotilla travels as convoy. Once arrived, the ships spread out, with the yardship going into hiding with a Firespray escort. The Transports stay within a short hyperspace jump from one of the capital ships unless ordered otherwise, while both the Frigate and Corvette go about the mercenary business.&lt;br /&gt;
&lt;br /&gt;
====Battle Deployment Pattern====&lt;br /&gt;
Based on the Houses’ general paranoia, the battle deployment pattern does not differ greatly from the general deployment pattern. Fighters get deployed and any ship not deemed necessary or advantageous for the battle is ordered into hiding. To that effect, all ships constantly run and update hyperspace route calculations.&lt;br /&gt;
&lt;br /&gt;
====Home Port====&lt;br /&gt;
The Home Port of the Flotilla is above the planet of [[Caina]], in the [[Cocytus System]]. The planet is considered to be the ‘home’ of House Excidum, and as such, can provide the best support for the fleet which serves the House. Major facilities are on the planet surface specifically for the fleet, such as supply depots, training stations, and recreational areas for the crew.&lt;br /&gt;
&lt;br /&gt;
====Alternate Ports====&lt;br /&gt;
The Flotilla does spend a large amount of it’s time away from [[Cocytus System|Cocytus]], however, and requires alternate ports where it can feel secure. Under the guise of a private security corporation, its primary alternate port is [[starwars:Nal Hutta|Nal Hutta]], the nearest major starship hub to the Cocytus system. Other areas include [[starwars:Corellia|Corellia]], [[starwars:Commenor|Commenor]] and [[starwars:Bilbringi|Bilbringi]]. These three planets are used for their extensive shipyard capability, especially when refits or repairs are needed by the fleet. These planets also attract major corporations, powerful individuals, and rich merchants, who in turn might hire the ISS. When clandestine efforts are required, the Action VI Transport is used as a temporary berth, with extending struts and scaffolds.&lt;br /&gt;
&lt;br /&gt;
===Conveniences===&lt;br /&gt;
Excidium uses many conveniences as they present themselves, such as medical facilities. The [[IMS Tipoca II]], hosted by the Clan, is one such convenience when Excidium is in the neighborhood, but it is only approached when the House is under its civilian cover and when the station does not create an unreasonable detour.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Excidium’s ship crews are internally trained up to imperial standards and advertised as such. Members of the House hailing from relevant non-imperial and outlaw backgrounds - nominally former privateers and retired personnel from foreign militaries - then provide additional training in and against various uncommon and shady tactics. Officers and voidsmen become disciplined, yet versatile individuals and teams capable of different styles of space warfare, honed by the House’s best.&lt;br /&gt;
&lt;br /&gt;
==Understanding Excidium==&lt;br /&gt;
Excidium views itself as the party-going (sometimes silent) guardians of the [[Scholae Palatinae|Cocytus Empire]], trading recognition for the freedom and independence to do what must be done. It has become the House’s belief that Excidium is needed as a crucial check to ensure that the leaders of the Empire do not ruin it like they almost did in [[Midnight]]. In addition, the House takes pride in their privilege to neutralize any threats, regardless of their political position or location, that the Clan can’t otherwise directly smash into oblivion with their main fleet. &lt;br /&gt;
&lt;br /&gt;
Unlike some other Houses, Excidium also cares about fiscal responsibility, since they work outside the Clan’s supply chains. First, they have their own revenue streams through a private security corporation that offers its services to the [[starwars:Mid Rim|mid-rim]]. Second, they take particular pride in their Dead Pool, which to Excidium serves as an excellent medium to ensure everyone works for their money and is well rewarded. Third, the House searches for its own leads in addition to missions provided to them by the Clan. As a result, Excidium doesn’t see themselves as solely relying on the Clan for their livelihood.&lt;br /&gt;
&lt;br /&gt;
Lastly, Excidium views its Quaestor with a pragmatic point of view. They know that their Quaestor controls the Dead Pool, and its accompanying rewards, but they also know that this gives them the advantage of being shielded from the day to day politics of [[Clan Scholae Palatinae]]. They may sometimes doubt the veracity of the intel reports, even wonder if the Quaestor is using their position for personal gain of some kind, but a watchful eye, prudent fact-checking, and the occasional not so subtle threat are more often than not adequate tools for deterring a rogue Quaestor. &lt;br /&gt;
&lt;br /&gt;
===Alliances and Enemies===&lt;br /&gt;
====House Imperium====&lt;br /&gt;
The [[Imperium|sister House]] of Excidium, they are treated as allies, but cautiously so. Their blind dedication to the Emperor, and their reputation as tacticians for the Emperor’s military campaigns marks them as a potential threat. Their heart may be in the right place, but at the end of the day they do what they do best: follow orders. You never know when those orders might be pointed at Excidium again.&lt;br /&gt;
&lt;br /&gt;
====Clan Naga Sadow====&lt;br /&gt;
This clan is currently an enemy, a result of the fallout from [[Shattered Ties]]. The bitter fight between [[Clan Scholae Palatinae]] and [[Clan Naga Sadow]] left a sour taste in House Excidium’s mouth, one that has yet to be forgotten. If spotted, they will be attacked and looted.&lt;br /&gt;
&lt;br /&gt;
All other clans are neutral until proven otherwise.&lt;br /&gt;
&lt;br /&gt;
===Executor Motivations===&lt;br /&gt;
After the events of [[Operation Starfall|‘Starfall’]], it became clear that the Clan Summit could not always be trusted to ensure the safety and security of the [[Clan Scholae Palatinae|Cocytus Empire]]. As a result, the “[[Darth Fallax|Fallaxy]] Rule” was created, which simply states ‘Don’t trust the Emperor and his office blindly’. Since then, the Quaestor diligently watches over the Empire in their own way, using House Excidium and their various sources of information as a tool to eradicate or neutralize any threats, whether they be external or internal, to the Empire.&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
        ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Koryn Thraagus]] || [[Lucyeth]] || Vacant || 32 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Lucyeth]] || [[Rosh Nyine]] || [[Shadow Nighthunter]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Blade Ta&#039;var]] || Vacant || [[Shadow Nighthunter]] || 34 ABY - Present&lt;br /&gt;
        |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Houses|Excidium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161097</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=161097"/>
		<updated>2017-02-03T21:38:47Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Major re-edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HOUSE EXCIDIUM TEST&lt;br /&gt;
&lt;br /&gt;
{{Eras|new|njo|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[file:Excidium-1.png|250px]]&lt;br /&gt;
|name=House Excidium&lt;br /&gt;
|founder=*[[Koryn Thraagus]]&lt;br /&gt;
|leader=* [[Quaestor]]: [[Blade Ta&#039;var]]&lt;br /&gt;
* [[Aedile]]: TBA&lt;br /&gt;
*[[BTL|Battle-Team Leader]]: [[Shadow Nighthunter]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[32 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.|Niccolò Machiavelli, The Prince}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
House Excidium is one of two active Houses of [[Clan Scholae Palatinae]], alongside [[House Imperium]]. Its members are generally considered wild cards of dubious character, some even outright criminal, but this is exactly what Excidium needs to watch over the [[Cocytus System|Cocytus Empire]]. The House ensures that the Empire is protected from internal and external threats that the Clan fleet either can’t see or can’t fight due to more delicate reasons, such as politics or public image. As a result, it is publicly disassociated from the Clan itself and its loyalties may appear to be less than dependable, but in reality its fealty is to Cocytus Empire above all else.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
{{Quote|Arise Excidium with merciless hearts and cold steel!|Motto of House Excidium}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When [[Scholae Palatinae]] regained clan status in 32 ABY, its founding members formed two Houses of its own: the militaristic House [[Imperium]] and the radically unconventional House Excidium. The burgeoning Empire of Scholae Palatinae faced many enemies, some of which could not be fought head on by the main Clan Fleet for one reason or another. Therefore, Excidium was created to combat especially troublesome threats inside the [[Cocytus System|Cocytus Empire]], making use of guile and unorthodox means to eliminate threats. In this role, Excidium has worked closely with the [[Imperial Scholae Intelligence]] (or ISI), and generally taken on missions too savage for a civilized state to be associated with.&lt;br /&gt;
   &lt;br /&gt;
Excidium got their first chance to make their mark during the [[Entanglement]] campaign, where they shined helping the Clan acquire vital intelligence on an ancient threat [https://wiki.darkjedibrotherhood.com/view/Monstrosity#The_Awakening|buried underground long ago]. The rebellions in the Cocytus System were not yet destroyed. Several of its members lived on and had resorted to the most desperate of moves: attempting to wake ancient monsters left behind by a long dead empire. While everyone actively partook in intelligence gathering, it was House Excidium that lead the Clan in creating mayhem for the foolish rebellion. Excidiacs integrated themselves among the rebels and disrupted their plans through any means necessary, while the rest of the Clan coordinated strikes throughout the system in an effort to stop the rebels’ plans. Together they dealt a crippling blow, and seemingly saved the Cocytus Empire from yet another threat. Unfortunately, the rebels were not stopped in time to prevent the summoning of the feared monsters of old. [[Ptolomea]] was under attack. &lt;br /&gt;
&lt;br /&gt;
===Rising===&lt;br /&gt;
&lt;br /&gt;
While [[Ptolomea]] was being attacked by monsters, several Exicidiacs were diverted from the critical defense of the planet to hunt for treasure. [[Clan Naga Sadow]] was also interested in such treasures as well, so a tense truce was brokered between the two Clans. House Excidium joined the effort in a covert role by sending in unmarked and unassuming trade ships as bait, which the [[Red Fury]] pirates immediately jumped on. The rest of the Clan’s forces allocated for this mission, in conjunction with [[Clan Naga Sadow]], quickly jumped into the system and decimated the pirate forces. House Excidium grabbed some [[starwars:Sith artifact|treasure]] for the Clan, as agreed upon by both Clans, and then made its way back home to defend [[Ptolomea]].&lt;br /&gt;
&lt;br /&gt;
[[Ptolomea]] was being ravaged by deadly monsters of old, and all available forces, including House Excidium, were called to help defend the planet. In addition, the rebels were not completely destroyed. Emboldened by their successful trial of summoning the ancient monsters, whom they called the ‘Old Gods’, they set about enacting a final ritual to fully awaken the ‘Old Gods’ for good. The House didn’t often fight its enemies head on, but exceptions were made from time to time. &lt;br /&gt;
&lt;br /&gt;
These nightmares represented enough of a threat that the House worked hand in hand with House [[Imperium]] to help destroy them for good. While the Imperial Scholae Intelligence worked to initially infiltrate the remnants of the rebellion, the two Houses fought valiantly to protect the people of [[Ptolomea]] by attempting to destroy the monsters themselves. House [[Imperium]]’s measured approach was paired with Excidium’s unorthodox tactics, which complemented each other well enough to provide a viable defense.&lt;br /&gt;
&lt;br /&gt;
Times looked bleak though, and thankfully another path presented itself: stop the final ritual to make the monsters go back to sleep. The two Houses immediately left for [[Antenora]], and assaulted the last remaining rebel stronghold: the Forgotten Temple. As one, the Clan attacked the remnants of the rebellion in a desperate attempt to prevent the final ritual by killing those performing it. Resistance was stronger than expected, but eventually they managed to breach the temple grounds and stop the ritual. The vile monsters returned to their slumber, but unfortunately the leader of the rebellion was able to successfully flee. &lt;br /&gt;
&lt;br /&gt;
The hunt for the leader of the rebellions continued, but he wasn’t found until it was too late. Left with few remaining options, the rebellion enacted a dangerous ritual that sacrificed the remaining rebels, save its leader, to the ‘Old Gods’ and simultaneously turned them into seemingly undead, horrifying, half-fungal creatures that immediately headed to cause unrest in the heavily populated city of [[Judecca#Ohmen|Ohmen]]. While the Clan as a whole was called upon to defend the capital city of [[Judecca]], the leader of the rebellion made his way unhindered deep into the mountains of Judecca, making his way to a giant ritual chamber. It was here that the final ritual that Scholaean forces had prevented once before was again initiated, except this time there was no one to stop it. The monsters of old awoke and were here to stay. The rebel leader was found shortly afterwards, but he had gone mad and was summarily executed by the [[Xen&#039;Mordin Palpatine|Emperor]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the core worlds of the Cocytus Empire each had to deal with its own monster, requiring House Excidium to split up its resources to four planets: [[Antenora]], [[Judecca]], [[Ptolomea]], and [[Caina]]. Much like in the [[Deception]] campaign, House Excidium was forced yet again to work side by side with House [[Imperium]], using a similar strategy as last time except with smaller strike teams. While these multi-front operations were taking place, some Excidiacs focused on finding a way to reverse the ritual and finally return the creatures to their slumber for good.&lt;br /&gt;
&lt;br /&gt;
Mayhem was everywhere, and it wasn’t just Excidium. The Empire was taking damage, the conflict needed a swift end. Members of Excidium, along with those from the rest of the Clan, revisited the Forgotten Temple as part of a quick strike team, and found a [https://discourse.darkjedibrotherhood.com/t/csp-monstrosity-temple-of-the-forgotten/1047|hidden facility] underneath from long ago. The team fought its way through its bowels, where they found an ancient Rakatan alien, by the name of Akazel. Akazel held the knowledge to reverse the ritual, and upon further persuasion by the Emperor was forced to do so. It cost the Rakata his life, but the remaining monsters returned back to their slumber. &lt;br /&gt;
&lt;br /&gt;
There was widespread destruction, but House Excidium had helped the Clan finally defeat the rebellion. The monsters were all dead, and they were no longer a threat. While things slowly recovered and the Emperor played with his new holocron, House Excidium watched and waited for the next threat to present itself. What was once a House that lived in the shadows had now made a name for itself as a loyal supporter of Clan Scholae Palatinae willing to protect it at all costs.&lt;br /&gt;
&lt;br /&gt;
===Wounded===&lt;br /&gt;
&lt;br /&gt;
Things eventually went back to normal, but not for too long. In a surprising move, the [[Xen&#039;Mordin Palpatine|Emperor]] told House Excidium that House [[Imperium]], whom they had fought alongside for some time now, was plotting to destroy them. Excidium took the threat to heart and gathered its forces for an offensive. Their rage at the fact that [[Imperium]] was betraying the Empire knew no bounds, and the ever-watchful House immediately [[Subterfuge|struck back]] at their former allies. The fight was fierce, but the House did not fare as well as they would have hoped against the military might of [[Imperium]]. Thankfully, the Emperor stayed their hand, calling everyone back to the Imperial Palace, and House Excidium was spared from final destruction. &lt;br /&gt;
&lt;br /&gt;
Defeated and licking its wounds, House Excidium listened as the Emperor explained it had lied to both Houses on purpose, sowing seeds of discord among them in the name of ‘testing their mettle’. The damage was done though and trust was broken, hard feelings now existing between the two Houses. In addition, the House was shocked and dismayed that the Emperor would so willing damage his own Empire in order to test his loyal subjects. House Excidium swore to move forward from the defeat and give the Emperor another chance, but would be wary in the future. They lost a lot in this conflict, but there was one silver lining that made things a bit more palatable: gaining intel on House [[Imperium]] from someone who claimed to be ‘a friend’.&lt;br /&gt;
&lt;br /&gt;
House Excidium recovered from the damage wrought on them by House [[Imperium]], time mending old wounds just in time for a sudden conflict with [[Clan Naga Sadow]]. Precious treasure was discovered on Mygeeto by the [[Red Fury]] pirates, treasure that both Clans agreed to acquire by wiping out the pirates for good. The deal with set, and the operation to expel the pirates from their stronghold was successful, but as the operation to recover the loot was underway [[Clan Naga Sadow]] got a rude awakening. [[Clan Scholae Palatinae]] wouldn’t share any of it. &lt;br /&gt;
&lt;br /&gt;
House Excidium was directed by the Emperor to acquire the [[starwars:Sith artifact|treasure]] by any means necessary, taking out pirate and Sadowan alike if they got in the way. House Excidium fought hard, engaging in both direct and indirect combat. Some of the more trusting Excidiacs worked alongside those of House [[Imperium]], while other Excidiacs pursued their objectives in small strike teams of their own. The House showed off its guile and independent fighting skills by helping to locate the precious artifacts, destroying any opposition, and jointly securing the cache of treasure for Clan Scholae Palatinae. It was eventually taken by the [[Darth Pravus|Grandmaster}}, but Excidium proved itself again as worthy of protecting the Empire’s interests.&lt;br /&gt;
&lt;br /&gt;
===Falling Empire===&lt;br /&gt;
House Excidium got yet another odd request from the Emperor, the request to personally capture the planet [[Aesirus]] for the Empire as a new acquisition. The [[Operation Starfall|mission]] itself was not strange, but rather the insistence that the only resources for the mission were the members of the Houses themselves. Every member of the House was required to go, and there were no support troops. Against their better judgement, Excidium followed the Emperor’s order, willing to trust him on what seemed like a routine mission to take over the lucrative mining operation on [[Aesirus]].&lt;br /&gt;
&lt;br /&gt;
House Excidium followed their mission to the letter and warily fought alongside House [[Imperium]], using guile, skill, and a little tough love to take control of the mining operation with relative ease. All went according to plan until they were ordered underground due to an apparent earthquake that threatened to destroy the compound. Unsure of why anyone would go underground during an earthquake, but willing to follow orders, the entirety of House Excidium took shelter with House [[Imperium]] underground in the [[starwars:Kyber crystal|Kyber crystal]] cave. Sadly, betrayal struck yet again. The Emperor, now revealed as controlled by [[Darth Fallax]], revealed his true intentions: the destruction of the Houses themselves via charges set up in the mines earlier by both Houses. A contingency plan turned into their own grave after the first set of charges locked them inside.&lt;br /&gt;
&lt;br /&gt;
House Excidium stood in shock. They were at the Emperor’s mercy, but strangely the rest of the charges didn’t go off. Everyone was trapped nonetheless, which lead to the House being forced to fully reconcile differences with House [[Imperium]] in their bid for escape. Angry and hurt (somewhere deep down), the House reflected on its mistakes as it dug its way out. By the time the House saw the sun again, Excidium had come to one conclusion: don’t trust the Emperor and his office blindly. House Excidium promised itself that this would never happen again, even if it meant protecting the Empire from its own leaders.&lt;br /&gt;
&lt;br /&gt;
House Excidium, along with House [[Imperium]], made its way back to [[Judecca]] and the Empire that had been taken away from them. The two Houses worked together to [[Midnight|wage war]] against Darth Fallax and his Order of the New Dawn in an attempt to reclaim their home. As for the Emperor, opinions were mixed as to how to best “save” him. Some Excidiacs wanted to stab him with a lightsaber and others wished to attempt a ritual to draw the presence of Fallax out of him. &lt;br /&gt;
&lt;br /&gt;
The Houses decided to fight both targets at once, against the recommendation to focus on Fallax alone. As a result, the Houses fought a two-front war. One group [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-body/1542| attacked] key infrastructure in the Empire to help cripple the New Dawn, while the other group enacted a [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-soul/1543| ritual] to assault the presence of [[Darth Fallax]] poisoning the Emperor’s mind. The House used a variety of skills as it assaulted the New Dawn, adapting to the situation at hand to get the job done. This challenged the House’s abilities outside of its usual repertoire, but it also taught the House that it could expand its horizons significantly moving forward.&lt;br /&gt;
&lt;br /&gt;
The fight eventually was won on both fronts, but the cost was high. The [[Cocytus System|Empire]] took a lot of damage to both infrastructure and its own citizens, including the decimation of [[Judecca#Teyr|Teyr]] at the hands of a desperate New Dawn. This rallied the Scholaen forces back on the side of the Houses, allowing both Houses to push their advantage and drive a killing blow to both the New Dawn and Fallax. While these Excidiacs won the ground battle, the other Excidiacs had successfully made their way to the Imperial Palace and freed Xen from his mental prison, who delivered the final blow to Darth Fallax. &lt;br /&gt;
&lt;br /&gt;
The rest of the New Dawn fled, and House Excidium assessed the situation as the [[Scholae Palatinae|Clan]] began to rebuild yet again. The Emperor had disappeared, New Dawn operatives still lived in the Empire, and [[Judecca]] was left in chaos. The Cocytus Empire was dealt a major blow all because of one man, and Excidium knew it had to change itself in order to protect it. House Excidium took the lessons it had learned from the [[Operation Starfall|Starfall]] and [[Midnight]] campaigns and remade itself into something new. Something that was independent and flexible enough to protect the Empire from any threats, whether they be internal or external.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
&lt;br /&gt;
[[File:Excidium Layout 1.png|800px]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|Each of us has his or her own goals and motivations. And all of us are in Excidium because we don&#039;t like the prim and proper way of Imperium.  We&#039;re a deck of wildcards.|Jorm Na&#039;trej}}&lt;br /&gt;
&lt;br /&gt;
Excidium is run with an [[starwars:The fringe|independent mindset]], eschewing the orderly traditions of a military structure for one based off of commerce. There are no given orders or military ranks, but the flow of money is controlled through the Dead Pool, the House’s mission board where members claim jobs and offer their support to others. Members are free to do what they want, but if they wish to get paid they need to complete missions or help others complete their missions. This ensures that the House stays focused on prioritized objectives, as set by the Quaestor, and enables its members to enjoy the privilege of independence. &lt;br /&gt;
&lt;br /&gt;
Personal responsibility is paramount in Excidium’s organization, but equally important is the fact that no member is an island. Not everyone is perfect at everything; therefore, open trading of skills amongst members is highly encouraged. In addition, some jobs require more than one person to complete, so teamwork is sometimes required. This is principally achieved through face to face communications and electronic discussions initially kicked off through correspondence on the Dead Pool.&lt;br /&gt;
&lt;br /&gt;
The Dead Pool mission board contains job postings, each containing: need to know details, suggested skill sets, known associated intel, and the associated payout. If there is a dispute on the payout, a member would engage with the Aedile to reach a more equitable deal. Once a mission is complete, the member that claims the job will report back to the Dead Pool, claim their reward, and then ensure their hired help is awarded appropriately if they haven’t been already.&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
====Executor====&lt;br /&gt;
This position belongs to the Quaestor of House Excidium. The person serving in this position is the only nominal link between the [[Scholae Palatinae|Clan]] summit and the House, essentially isolating the unit from the Emperor and his closest advisors. The Quaestor uses this link, along with outside sources, to acquire missions for the House. After receiving such missions, the Quaestor will vet them, assign rewards, and publish them to the Dead Pool. In addition, the Quaestor is responsible for providing reports back to the Clan Summit on the status of the Dead Pool and its missions.&lt;br /&gt;
&lt;br /&gt;
This arrangement shields both entities from each other; the Emperor can plausibly deny knowledge about the House’s activities and existence, while the House in its isolation is safe and independent from the Emperor’s whims and possible corruptions.&lt;br /&gt;
&lt;br /&gt;
====Aedile====&lt;br /&gt;
The Aedile of House Excidium primarily does the day to day management of the Dead Pool. Once missions are published by the Executor, it is the duty of the Aedile to ensure they reach resolution by working closely with the members of the House. This could take several forms such as addressing any issues with the mission, archiving old missions after successful payment, and following up on missions that are taking a bit too long. The Aedile is expected to be the direct lynch pin between the membership, and the Executor, allowing the consistent movement of information regarding missions.&lt;br /&gt;
&lt;br /&gt;
In addition to the primary role, an Aedile must be able to run the House in the Executor’s absence. In the absence of an Aedile, these responsibilities go to the Executor.&lt;br /&gt;
&lt;br /&gt;
====Battle-Team Leader====&lt;br /&gt;
The Battleteam Leader is responsible for managing and running the group of assassins known as [[Tacitus Athanasius]] (TA). This leader must not only ensure that the members of TA thrive in the Dead Pool, but the BTL will receive special missions, not publicly released, just for TA that they must coordinate and execute. In this role, they are known as the ‘Silent Blade of the Executor’.&lt;br /&gt;
&lt;br /&gt;
=====Tacitus Athanasius=====&lt;br /&gt;
This cabal is a sub-unit of House Excidium that turned murder into an art form. In the process, they impressed the Executor enough to grant them exclusive assignments in addition to those publicly available. These special assignments, which are not posted on the Dead Pool, provide the Executor with a means of secrecy when warranted and utilizes the team’s superior skills at assassination to deal with particularly dire threats to Excidium. In addition, this unit takes the initiative to carry out what they call ‘Darkstrike Orders’, but only when there is concrete evidence of treason. It is unclear how they acquire such evidence, or even where the idea came from. Such knowledge is to remain secret.&lt;br /&gt;
&lt;br /&gt;
===Dead Pool===&lt;br /&gt;
The colorful name is the result of many usually deadly jobs pooled on this mission board. It is the primary tool of coordination between the Executor and the Excidiacs as well as between the Excidiacs themselves, relaying orders and offering assignments to the members, as well as haggling for mission support or specific marks. This not only strengthens the cohesion of the group, but keeps it focused on the House’s priorities. It also allows the Quaestor to control the narrative on any information given, and per extension control over the members.&lt;br /&gt;
&lt;br /&gt;
====Common Assignments====&lt;br /&gt;
*&#039;&#039;Spy/Intel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If knowledge is power, these people are the most powerful. They infiltrate computer systems, listen in on supposedly private meetings, and pry secrets from confidant’s minds. Collecting bits and pieces of information to arrange a whole and complex big picture enables the House and Clan to act appropriately. Members taking on such assignments are commonly [[CS_Guide:_Skills#Intellect|intelligent]], [[CS_Guide:_Skills#Perception|perceptive]], and [[CS_Guide:_Skills#Manipulation|manipulative]] people. Their tasks may require working hand in hand with the [[Imperial Scholae Intelligence]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Assassins&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Murder is their profession. Any member of the House willing to shed blood can take assassination assignments. Assassins quickly dispatch threats to the Empire, which can range from simple nuisances all the way to key targets hiding within organizations. Execution of these jobs is expected to be [[CS_Guide:_Skills#Subterfuge|stealthy]] and precise. Of note, a special cabal of assassins within Excidium is [[Tacitus Athanasius]], who receive exclusive assignments from the Quaestor that are not posted on the Dead Pool.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Tracker/Trapper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some marks just disappear despite the best efforts, or need to be taken alive and brought in. Where assassins act on current intel and make a quick exit, the trackers and trappers of Excidium take on longer-term missions, carefully pursuing their marks even beyond Empire space and possibly planning and executing their abduction for the Clan. Members taking on such assignments are independent, patient individuals exhibiting the same qualities as spies, with a smattering of hands-on abilities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Thief/Saboteur&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When the spies can’t get a piece of intel because it’s locked away and guarded, they call the thieves. When some piece of property is opposing the Imperial will, the saboteurs have a new task. Acquisition and disruption is the name of their game. Members taking on such assignments share many skills with the assassins, but focus on material targets over people.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Enforcer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not every assignment can be completed in subtle ways, and sometimes things just go plain wrong. When push comes to shove and brains alone do not suffice anymore, Enforcers are the brawn to call on. Members taking on such assignments are usually superb combatants or fear inducing individuals, if not both, and will bend a situation to their will through physical and psychological violence. Their deeds are commonly blamed on criminals and terrorists afterwards.&lt;br /&gt;
&lt;br /&gt;
=====Canon Examples=====&lt;br /&gt;
&lt;br /&gt;
Han Solo: Thief/Saboteur, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
Chewbacca: Thief/Saboteur, Enforcer, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
Boba Fett: Tracker/Trapper, Enforcer, Assassin, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Maul: Enforcer, Assassin, Tracker/Trapper, Spy/Intel&lt;br /&gt;
&lt;br /&gt;
Poe Dameron: Enforcer, Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Cassian Andor: Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
&lt;br /&gt;
Ezra Bridger: Thief/Saboteur, Spy/Intel, Enforcer&lt;br /&gt;
&lt;br /&gt;
Zam Wesell: Assassin, Tracker/Trapper&lt;br /&gt;
&lt;br /&gt;
==House Dominion==&lt;br /&gt;
===Caina===&lt;br /&gt;
When Excidium was founded, the young House surveyed the planets of the [[Cocytus System|Cocytus Empire]] for privacy and defensibility, yet also for access to transportation and potential for ‘blending in.’  It found suitable habitations in [[Caina#Daemon|Daemon]] on [[Caina]], a largely subterranean city built into exhausted and repurposed mine shafts and caverns with one of the system’s largest spaceports on top.  Years ago, local entrepreneurs had tried to build a holiday resort in one of the greatest caverns, but failed due to low demand following the [[Scholae Palatinae|Empire]]’s arrival. With the arrival of Excidium, this project was completed in secret, isolated from the rest of the city, and loose ends tied up.  Since then, Excidium’s holdings have expanded a bit, with Tacitus Athanasius’ [[Tacitus_Athanasius#Location|Silent Citadel]] in the ice wastes, and former Aedile [[Rosh Nyine]]’s private abode.&lt;br /&gt;
&lt;br /&gt;
==Fleet==&lt;br /&gt;
===Purpose===&lt;br /&gt;
The primary purpose of the Excidium Fleet is to ensure that the Empire and its interests are protected from internal and external threats, primarily through eradicating or neutralizing select threats. The Excidium Fleet can do things and go places the main fleet of the Clan can not, but it also doesn’t have the resources of a full military fleet. &lt;br /&gt;
&lt;br /&gt;
Excidium’s flexibility, use of ubiquitous craft, disassociation with the Empire publicly, and various intel sources that drive its Dead Pool allow the CSP main fleet to focus on the enemy it can see and attack, while House Excidium can target the unseen enemy or the targets the main Clan Fleet cannot hit for one reason or another (politics, resources, image that precedes itself and scares off its prey). This unique approach to protecting the Clan is the true value of this fleet. &lt;br /&gt;
&lt;br /&gt;
===Comprization===&lt;br /&gt;
*EF76 Nebulon-B Frigate - TBA (Excidium Sub-Flotilla Flagship)&lt;br /&gt;
*1 T-70 X-wing Starfighter Squadron&lt;br /&gt;
*CR90 Corellian Corvette - TBA&lt;br /&gt;
*Action VI Transport - TBA&lt;br /&gt;
*3x GR-75 Medium Transport&lt;br /&gt;
*Firespray-31-class Interceptor Flight&lt;br /&gt;
*Lambda-class T-4a Shuttle Flight&lt;br /&gt;
&lt;br /&gt;
===Excidium’s Cover===&lt;br /&gt;
The Icon Security Services is the private personal security company, registered on the Corellian and Coruscanti stock exchanges under the acronym “ISS”. The firm provides a myriad of different security related services, such as slicer protection, personal protection, hostile takeover support and removal plans. Vessels and equipment used by Icon Security Services have been selected for their general usability, customization possibilities, and ubiquitous nature within the starship industry. The more common the craft, the less conspicuous the ISS flotilla might be. &lt;br /&gt;
&lt;br /&gt;
The Nebulon-B Frigate was selected as a mobile base of operations, due to its hangar and excellent anti-starfighter capabilities (in the form of a squadron of X-Wing Fighters, and heavy anti-starfighter weaponry). From the frigate, the ISS teams can deploy with ease, using the Lambda shuttles, or the Firespray interceptors. The CR-90 Corvette serves as the flotilla’s Jill Of All Trades, running as freighter escort or armored freighter in her own right, or serving as reinforcement or bait for the larger Nebulon.  &lt;br /&gt;
&lt;br /&gt;
The GR75 Medium Transports are highly customized vessels, designed by the House Engineers to create a flotilla of craft which did not need to run and hide in a space port after every battle, and could be self-sufficient for an extended period of time. Two of the GR75s, named [NAME] and [NAME2], are designated as Scavengers. These vessels salvage from battles, of which there are many, as well as collecting supplies for the fleet. This is a very important task, considering that a fleet runs on its stomach. The third GR75, designated [NAME3], is part of the Fleet’s sucker punch package. Much of the cargo containment system has been removed, and replaced with bulk plating, providing a semblance of armor, while concealing the inner machinery. Much of the inner bulk of the transport houses minelaying facilities, whereby the vessel can sow a mine field in less than an hour. Along with this, as an added benefit, six torpedo tubes on either flank of the ship can be used as a heavy barrage during battle, or as a trap when the need arises.&lt;br /&gt;
&lt;br /&gt;
The Action VI Transport is the most innovative technical feat in the ISS Flotilla. The massive vessel serves as a mobile shipyard of sorts, with the flank and belly panels unfolding to create a large, open work area. Once tethering tractor beams have engaged, a small army of droids and engineers goes to work repairing, refitting and maintaining the ships of the flotilla. This is a highly dangerous operation, as both the Action VI and the ship in the berth are practically helpless.&lt;br /&gt;
&lt;br /&gt;
Considering the size difference, the Action can only service one of the options below at once:&lt;br /&gt;
&lt;br /&gt;
A) All of Excidium’s fighters and small craft&lt;br /&gt;
B) two of the GR-75&lt;br /&gt;
C) the CR-90 Corvette&lt;br /&gt;
D) part of the Frigate at once.&lt;br /&gt;
&lt;br /&gt;
To service the whole frigate at once, the scavenger GRs have to chime in with their materials and tugs.&lt;br /&gt;
&lt;br /&gt;
===Cosmetics===&lt;br /&gt;
While cosmetic refinements of space-going vessels is rarely a priority when designing and constructing them, their after-sale use can determine the need for, at least, uniformity. The Flotilla, however, must be ready and willing to change transponder and identifier codes as quickly as needed, and as such, will need to change the exterior. All the ships in the fleet are designed for ready change of exterior painting, typically facilitated by the Action VI Transport. Most of the work can be done by droids, and is automated to get the work completed quicker. There are several sets of pre-programmed layouts, but changes and custom requests are not too hard to achieve. In spite of all the automation, careful planning and execution, the changing of the complete exterior painting of the flotilla takes an excessive period of time, and is rarely used unless significant time can be found to do so. The fastest the fleet has managed in the past was eight days in high orbit around a small planetoid. Hence, smaller paintjobs like changed insignia and false corrosion are more commonly utilized.&lt;br /&gt;
&lt;br /&gt;
===Use of Craft===&lt;br /&gt;
====Typical Deployment Pattern====&lt;br /&gt;
In transit between general areas of operation, the flotilla travels as convoy. Once arrived, the ships spread out, with the yardship going into hiding with a Firespray escort. The Transports stay within a short hyperspace jump from one of the capital ships unless ordered otherwise, while both the Frigate and Corvette go about the mercenary business.&lt;br /&gt;
&lt;br /&gt;
====Battle Deployment Pattern====&lt;br /&gt;
Based on the Houses’ general paranoia, the battle deployment pattern does not differ greatly from the general deployment pattern. Fighters get deployed and any ship not deemed necessary or advantageous for the battle is ordered into hiding. To that effect, all ships constantly run and update hyperspace route calculations.&lt;br /&gt;
&lt;br /&gt;
====Home Port====&lt;br /&gt;
The Home Port of the Flotilla is above the planet of Caina, in the Cocytus System. The planet is considered to be the ‘home’ of House Excidum, and as such, can provide the best support for the fleet which serves the House. Major facilities are on the planet surface specifically for the fleet, such as supply depots, training stations, and recreational areas for the crew.&lt;br /&gt;
&lt;br /&gt;
====Alternate Ports====&lt;br /&gt;
The Flotilla does spend a large amount of it’s time away from Cocytus, however, and requires alternate ports where it can feel secure. Under the guise of a private security corporation, its primary alternate port is Nal Hutta, the nearest major starship hub to the Cocytus system. Other areas include Corellia, Commenor and Bilbringi. These three planets are used for their extensive shipyard capability, especially when refits or repairs are needed by the fleet. These planets also attract major corporations, powerful individuals, and rich merchants, who in turn might hire the ISS. When clandestine efforts are required, the Action VI Transport is used as a temporary berth, with extending struts and scaffolds.&lt;br /&gt;
&lt;br /&gt;
===Conveniences===&lt;br /&gt;
Excidium uses many conveniences as they present themselves, such as medical facilities. The IMS Tipoca II, hosted by the Clan, is one such convenience when Excidium is in the neighborhood, but it is only approached when the House is under its civilian cover and when the station does not create an unreasonable detour.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Excidium’s ship crews are internally trained up to imperial standards and advertised as such. Members of the House hailing from relevant non-imperial and outlaw backgrounds - nominally former privateers and retired personnel from foreign militaries - then provide additional training in and against various uncommon and shady tactics. Officers and voidsmen become disciplined, yet versatile individuals and teams capable of different styles of space warfare, honed by the House’s best.&lt;br /&gt;
&lt;br /&gt;
==Understanding Excidium==&lt;br /&gt;
Excidium views itself as the party-going (sometimes silent) guardians of the Cocytus Empire, trading recognition for the freedom and independence to do what must be done. It has become the House’s belief that Excidium is needed as a crucial check to ensure that the leaders of the Empire do not ruin it like they almost did in [[Midnight]]. In addition, the House takes pride in their privilege to neutralize any threats, regardless of their political position or location, that the Clan can’t otherwise directly smash into oblivion with their main fleet. &lt;br /&gt;
&lt;br /&gt;
Unlike some other Houses, Excidium also cares about fiscal responsibility, since they work outside the Clan’s supply chains. First, they have their own revenue streams through a private security corporation that offers its services to the mid-rim. Second, they take particular pride in their Dead Pool, which to Excidium serves as an excellent medium to ensure everyone works for their money and is well rewarded. Third, the House searches for its own leads in addition to missions provided to them by the Clan. As a result, Excidium doesn’t see themselves as solely relying on the Clan for their livelihood.&lt;br /&gt;
&lt;br /&gt;
Lastly, Excidium views its Quaestor with a pragmatic point of view. They know that their Quaestor controls the Dead Pool, and its accompanying rewards, but they also know that this gives them the advantage of being shielded from the day to day politics of [[Clan Scholae Palatinae]]. They may sometimes doubt the veracity of the intel reports, even wonder if the Quaestor is using their position for personal gain of some kind, but a watchful eye, prudent fact-checking, and the occasional not so subtle threat are more often than not adequate tools for deterring a rogue Quaestor. &lt;br /&gt;
&lt;br /&gt;
===Alliances and Enemies===&lt;br /&gt;
====House Imperium====&lt;br /&gt;
The [[Imperium|sister House]] of Excidium, they are treated as allies, but cautiously so. Their blind dedication to the Emperor, and their reputation as tacticians for the Emperor’s military campaigns marks them as a potential threat. Their heart may be in the right place, but at the end of the day they do what they do best: follow orders. You never know when those orders might be pointed at Excidium again.&lt;br /&gt;
&lt;br /&gt;
====Clan Naga Sadow====&lt;br /&gt;
[[Clan Naga Sadow|This clan]] is currently an enemy, a result of the fallout from [[Shattered Ties]]. The bitter fight between [[Clan Scholae Palatinae]] and [[Clan Naga Sadow]] left a sour taste in House Excidium’s mouth, one that has yet to be forgotten. If spotted, they will be attacked and looted.&lt;br /&gt;
&lt;br /&gt;
All other clans are neutral until proven otherwise.&lt;br /&gt;
&lt;br /&gt;
===Executor Motivations===&lt;br /&gt;
After the events of ‘Starfall’, it became clear that the Clan Summit could not always be trusted to ensure the safety and security of the Scholaean Empire. As a result, the “Fallaxy Rule” was created, which simply states ‘Don’t trust the Emperor and his office blindly’. Since then, the Quaestor diligently watches over the Empire in their own way, using House Excidium and their various sources of information as a tool to eradicate or neutralize any threats, whether they be external or internal, to the Empire.&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
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		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HOUSE EXCIDIUM TEST&lt;br /&gt;
&lt;br /&gt;
{{Eras|new|njo|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[file:Excidium-1.png|250px]]&lt;br /&gt;
|name=House Excidium&lt;br /&gt;
|founder=*[[Koryn Thraagus]]&lt;br /&gt;
|leader=* [[Quaestor]]: [[Blade Ta&#039;var]]&lt;br /&gt;
* [[Aedile]]: TBA&lt;br /&gt;
*[[BTL|Battle-Team Leader]]: [[Shadow Nighthunter]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[32 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.|Niccolò Machiavelli, The Prince}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
House Excidium is one of two active Houses of [[Clan Scholae Palatinae]], alongside [[House Imperium]]. Its members are generally considered wild cards of dubious character, some even outright criminal, but this is exactly what Excidium needs to watch over the [[Cocytus System|Cocytus Empire]]. The House ensures that the Empire is protected from internal and external threats that the Clan fleet either can’t see or can’t fight due to more delicate reasons, such as politics or public image. As a result, it is publicly disassociated from the Clan itself and its loyalties may appear to be less than dependable, but in reality its fealty is to Cocytus Empire above all else.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
{{Quote|Arise Excidium with merciless hearts and cold steel!|Motto of House Excidium}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When [[Scholae Palatinae]] regained clan status in 32 ABY, its founding members formed two Houses of its own: the militaristic House [[Imperium]] and the radically unconventional House Excidium. The burgeoning Empire of Scholae Palatinae faced many enemies, some of which could not be fought head on by the main Clan Fleet for one reason or another. Therefore, Excidium was created to combat especially troublesome threats inside the [[Cocytus System|Cocytus Empire]], making use of guile and unorthodox means to eliminate threats. In this role, Excidium has worked closely with the [[Imperial Scholae Intelligence]] (or ISI), and generally taken on missions too savage for a civilized state to be associated with.&lt;br /&gt;
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Excidium got their first chance to make their mark during the [[Entanglement]] campaign, where they shined helping the Clan acquire vital intelligence on an ancient threat [https://wiki.darkjedibrotherhood.com/view/Monstrosity#The_Awakening|buried underground long ago]. The rebellions in the Cocytus System were not yet destroyed. Several of its members lived on and had resorted to the most desperate of moves: attempting to wake ancient monsters left behind by a long dead empire. While everyone actively partook in intelligence gathering, it was House Excidium that lead the Clan in creating mayhem for the foolish rebellion. Excidiacs integrated themselves among the rebels and disrupted their plans through any means necessary, while the rest of the Clan coordinated strikes throughout the system in an effort to stop the rebels’ plans. Together they dealt a crippling blow, and seemingly saved the Cocytus Empire from yet another threat. Unfortunately, the rebels were not stopped in time to prevent the summoning of the feared monsters of old. [[Ptolomea]] was under attack. &lt;br /&gt;
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===Rising===&lt;br /&gt;
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While [[Ptolomea]] was being attacked by monsters, several Exicidiacs were diverted from the critical defense of the planet to hunt for treasure. [[Clan Naga Sadow]] was also interested in such treasures as well, so a tense truce was brokered between the two Clans. House Excidium joined the effort in a covert role by sending in unmarked and unassuming trade ships as bait, which the [[Red Fury]] pirates immediately jumped on. The rest of the Clan’s forces allocated for this mission, in conjunction with [[Clan Naga Sadow]], quickly jumped into the system and decimated the pirate forces. House Excidium grabbed some [[starwars:Sith artifact|treasure]] for the Clan, as agreed upon by both Clans, and then made its way back home to defend [[Ptolomea]].&lt;br /&gt;
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[[Ptolomea]] was being ravaged by deadly monsters of old, and all available forces, including House Excidium, were called to help defend the planet. In addition, the rebels were not completely destroyed. Emboldened by their successful trial of summoning the ancient monsters, whom they called the ‘Old Gods’, they set about enacting a final ritual to fully awaken the ‘Old Gods’ for good. The House didn’t often fight its enemies head on, but exceptions were made from time to time. &lt;br /&gt;
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These nightmares represented enough of a threat that the House worked hand in hand with House [[Imperium]] to help destroy them for good. While the Imperial Scholae Intelligence worked to initially infiltrate the remnants of the rebellion, the two Houses fought valiantly to protect the people of [[Ptolomea]] by attempting to destroy the monsters themselves. House [[Imperium]]’s measured approach was paired with Excidium’s unorthodox tactics, which complemented each other well enough to provide a viable defense.&lt;br /&gt;
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Times looked bleak though, and thankfully another path presented itself: stop the final ritual to make the monsters go back to sleep. The two Houses immediately left for [[Antenora]], and assaulted the last remaining rebel stronghold: the Forgotten Temple. As one, the Clan attacked the remnants of the rebellion in a desperate attempt to prevent the final ritual by killing those performing it. Resistance was stronger than expected, but eventually they managed to breach the temple grounds and stop the ritual. The vile monsters returned to their slumber, but unfortunately the leader of the rebellion was able to successfully flee. &lt;br /&gt;
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The hunt for the leader of the rebellions continued, but he wasn’t found until it was too late. Left with few remaining options, the rebellion enacted a dangerous ritual that sacrificed the remaining rebels, save its leader, to the ‘Old Gods’ and simultaneously turned them into seemingly undead, horrifying, half-fungal creatures that immediately headed to cause unrest in the heavily populated city of [[Judecca#Ohmen|Ohmen]]. While the Clan as a whole was called upon to defend the capital city of [[Judecca]], the leader of the rebellion made his way unhindered deep into the mountains of Judecca, making his way to a giant ritual chamber. It was here that the final ritual that Scholaean forces had prevented once before was again initiated, except this time there was no one to stop it. The monsters of old awoke and were here to stay. The rebel leader was found shortly afterwards, but he had gone mad and was summarily executed by the [[Xen&#039;Mordin Palpatine|Emperor]].&lt;br /&gt;
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Meanwhile, the core worlds of the Cocytus Empire each had to deal with its own monster, requiring House Excidium to split up its resources to four planets: [[Antenora]], [[Judecca]], [[Ptolomea]], and [[Caina]]. Much like in the [[Deception]] campaign, House Excidium was forced yet again to work side by side with House [[Imperium]], using a similar strategy as last time except with smaller strike teams. While these multi-front operations were taking place, some Excidiacs focused on finding a way to reverse the ritual and finally return the creatures to their slumber for good.&lt;br /&gt;
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Mayhem was everywhere, and it wasn’t just Excidium. The Empire was taking damage, the conflict needed a swift end. Members of Excidium, along with those from the rest of the Clan, revisited the Forgotten Temple as part of a quick strike team, and found a [https://discourse.darkjedibrotherhood.com/t/csp-monstrosity-temple-of-the-forgotten/1047|hidden facility] underneath from long ago. The team fought its way through its bowels, where they found an ancient Rakatan alien, by the name of Akazel. Akazel held the knowledge to reverse the ritual, and upon further persuasion by the Emperor was forced to do so. It cost the Rakata his life, but the remaining monsters returned back to their slumber. &lt;br /&gt;
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There was widespread destruction, but House Excidium had helped the Clan finally defeat the rebellion. The monsters were all dead, and they were no longer a threat. While things slowly recovered and the Emperor played with his new holocron, House Excidium watched and waited for the next threat to present itself. What was once a House that lived in the shadows had now made a name for itself as a loyal supporter of Clan Scholae Palatinae willing to protect it at all costs.&lt;br /&gt;
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===Wounded===&lt;br /&gt;
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Things eventually went back to normal, but not for too long. In a surprising move, the [[Xen&#039;Mordin Palpatine|Emperor]] told House Excidium that House [[Imperium]], whom they had fought alongside for some time now, was plotting to destroy them. Excidium took the threat to heart and gathered its forces for an offensive. Their rage at the fact that [[Imperium]] was betraying the Empire knew no bounds, and the ever-watchful House immediately [[Subterfuge|struck back]] at their former allies. The fight was fierce, but the House did not fare as well as they would have hoped against the military might of [[Imperium]]. Thankfully, the Emperor stayed their hand, calling everyone back to the Imperial Palace, and House Excidium was spared from final destruction. &lt;br /&gt;
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Defeated and licking its wounds, House Excidium listened as the Emperor explained it had lied to both Houses on purpose, sowing seeds of discord among them in the name of ‘testing their mettle’. The damage was done though and trust was broken, hard feelings now existing between the two Houses. In addition, the House was shocked and dismayed that the Emperor would so willing damage his own Empire in order to test his loyal subjects. House Excidium swore to move forward from the defeat and give the Emperor another chance, but would be wary in the future. They lost a lot in this conflict, but there was one silver lining that made things a bit more palatable: gaining intel on House [[Imperium]] from someone who claimed to be ‘a friend’.&lt;br /&gt;
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House Excidium recovered from the damage wrought on them by House [[Imperium]], time mending old wounds just in time for a sudden conflict with [[Clan Naga Sadow]]. Precious treasure was discovered on Mygeeto by the [[Red Fury]] pirates, treasure that both Clans agreed to acquire by wiping out the pirates for good. The deal with set, and the operation to expel the pirates from their stronghold was successful, but as the operation to recover the loot was underway [[Clan Naga Sadow]] got a rude awakening. [[Clan Scholae Palatinae]] wouldn’t share any of it. &lt;br /&gt;
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House Excidium was directed by the Emperor to acquire the [[starwars:Sith artifact|treasure]] by any means necessary, taking out pirate and Sadowan alike if they got in the way. House Excidium fought hard, engaging in both direct and indirect combat. Some of the more trusting Excidiacs worked alongside those of House [[Imperium]], while other Excidiacs pursued their objectives in small strike teams of their own. The House showed off its guile and independent fighting skills by helping to locate the precious artifacts, destroying any opposition, and jointly securing the cache of treasure for Clan Scholae Palatinae. It was eventually taken by the [[Darth Pravus|Grandmaster}}, but Excidium proved itself again as worthy of protecting the Empire’s interests.&lt;br /&gt;
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===Falling Empire===&lt;br /&gt;
House Excidium got yet another odd request from the Emperor, the request to personally capture the planet [[Aesirus]] for the Empire as a new acquisition. The [[Operation Starfall|mission]] itself was not strange, but rather the insistence that the only resources for the mission were the members of the Houses themselves. Every member of the House was required to go, and there were no support troops. Against their better judgement, Excidium followed the Emperor’s order, willing to trust him on what seemed like a routine mission to take over the lucrative mining operation on [[Aesirus]].&lt;br /&gt;
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House Excidium followed their mission to the letter and warily fought alongside House [[Imperium]], using guile, skill, and a little tough love to take control of the mining operation with relative ease. All went according to plan until they were ordered underground due to an apparent earthquake that threatened to destroy the compound. Unsure of why anyone would go underground during an earthquake, but willing to follow orders, the entirety of House Excidium took shelter with House [[Imperium]] underground in the [[starwars:Kyber crystal|Kyber crystal]] cave. Sadly, betrayal struck yet again. The Emperor, now revealed as controlled by [[Darth Fallax]], revealed his true intentions: the destruction of the Houses themselves via charges set up in the mines earlier by both Houses. A contingency plan turned into their own grave after the first set of charges locked them inside.&lt;br /&gt;
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House Excidium stood in shock. They were at the Emperor’s mercy, but strangely the rest of the charges didn’t go off. Everyone was trapped nonetheless, which lead to the House being forced to fully reconcile differences with House [[Imperium]] in their bid for escape. Angry and hurt (somewhere deep down), the House reflected on its mistakes as it dug its way out. By the time the House saw the sun again, Excidium had come to one conclusion: don’t trust the Emperor and his office blindly. House Excidium promised itself that this would never happen again, even if it meant protecting the Empire from its own leaders.&lt;br /&gt;
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House Excidium, along with House [[Imperium]], made its way back to [[Judecca]] and the Empire that had been taken away from them. The two Houses worked together to [[Midnight|wage war]] against Darth Fallax and his Order of the New Dawn in an attempt to reclaim their home. As for the Emperor, opinions were mixed as to how to best “save” him. Some Excidiacs wanted to stab him with a lightsaber and others wished to attempt a ritual to draw the presence of Fallax out of him. &lt;br /&gt;
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The Houses decided to fight both targets at once, against the recommendation to focus on Fallax alone. As a result, the Houses fought a two-front war. One group [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-body/1542| attacked] key infrastructure in the Empire to help cripple the New Dawn, while the other group enacted a [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-soul/1543| ritual] to assault the presence of [[Darth Fallax]] poisoning the Emperor’s mind. The House used a variety of skills as it assaulted the New Dawn, adapting to the situation at hand to get the job done. This challenged the House’s abilities outside of its usual repertoire, but it also taught the House that it could expand its horizons significantly moving forward.&lt;br /&gt;
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The fight eventually was won on both fronts, but the cost was high. The [[Cocytus System|Empire]] took a lot of damage to both infrastructure and its own citizens, including the decimation of [[Judecca#Teyr|Teyr]] at the hands of a desperate New Dawn. This rallied the Scholaen forces back on the side of the Houses, allowing both Houses to push their advantage and drive a killing blow to both the New Dawn and Fallax. While these Excidiacs won the ground battle, the other Excidiacs had successfully made their way to the Imperial Palace and freed Xen from his mental prison, who delivered the final blow to Darth Fallax. &lt;br /&gt;
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The rest of the New Dawn fled, and House Excidium assessed the situation as the [[Scholae Palatinae|Clan]] began to rebuild yet again. The Emperor had disappeared, New Dawn operatives still lived in the Empire, and [[Judecca]] was left in chaos. The Cocytus Empire was dealt a major blow all because of one man, and Excidium knew it had to change itself in order to protect it. House Excidium took the lessons it had learned from the [[Operation Starfall|Starfall]] and [[Midnight]] campaigns and remade itself into something new. Something that was independent and flexible enough to protect the Empire from any threats, whether they be internal or external.&lt;br /&gt;
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==Organization==&lt;br /&gt;
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[[File:Excidium Layout 1.png|800px]]&lt;br /&gt;
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{{Quote|Each of us has his or her own goals and motivations. And all of us are in Excidium because we don&#039;t like the prim and proper way of Imperium.  We&#039;re a deck of wildcards.|Jorm Na&#039;trej}}&lt;br /&gt;
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Excidium is run with an [[starwars:The fringe|independent mindset]], eschewing the orderly traditions of a military structure for one based off of commerce. There are no given orders or military ranks, but the flow of money is controlled through the Dead Pool, the House’s mission board where members claim jobs and offer their support to others. Members are free to do what they want, but if they wish to get paid they need to complete missions or help others complete their missions. This ensures that the House stays focused on prioritized objectives, as set by the Quaestor, and enables its members to enjoy the privilege of independence. &lt;br /&gt;
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Personal responsibility is paramount in Excidium’s organization, but equally important is the fact that no member is an island. Not everyone is perfect at everything; therefore, open trading of skills amongst members is highly encouraged. In addition, some jobs require more than one person to complete, so teamwork is sometimes required. This is principally achieved through face to face communications and electronic discussions initially kicked off through correspondence on the Dead Pool.&lt;br /&gt;
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The Dead Pool mission board contains job postings, each containing: need to know details, suggested skill sets, known associated intel, and the associated payout. If there is a dispute on the payout, a member would engage with the Aedile to reach a more equitable deal. Once a mission is complete, the member that claims the job will report back to the Dead Pool, claim their reward, and then ensure their hired help is awarded appropriately if they haven’t been already.&lt;br /&gt;
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===Leadership===&lt;br /&gt;
====Executor====&lt;br /&gt;
This position belongs to the Quaestor of House Excidium. The person serving in this position is the only nominal link between the [[Scholae Palatinae|Clan]] summit and the House, essentially isolating the unit from the Emperor and his closest advisors. The Quaestor uses this link, along with outside sources, to acquire missions for the House. After receiving such missions, the Quaestor will vet them, assign rewards, and publish them to the Dead Pool. In addition, the Quaestor is responsible for providing reports back to the Clan Summit on the status of the Dead Pool and its missions.&lt;br /&gt;
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This arrangement shields both entities from each other; the Emperor can plausibly deny knowledge about the House’s activities and existence, while the House in its isolation is safe and independent from the Emperor’s whims and possible corruptions.&lt;br /&gt;
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====Aedile====&lt;br /&gt;
The Aedile of House Excidium primarily does the day to day management of the Dead Pool. Once missions are published by the Executor, it is the duty of the Aedile to ensure they reach resolution by working closely with the members of the House. This could take several forms such as addressing any issues with the mission, archiving old missions after successful payment, and following up on missions that are taking a bit too long. The Aedile is expected to be the direct lynch pin between the membership, and the Executor, allowing the consistent movement of information regarding missions.&lt;br /&gt;
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In addition to the primary role, an Aedile must be able to run the House in the Executor’s absence. In the absence of an Aedile, these responsibilities go to the Executor.&lt;br /&gt;
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====Battle-Team Leader====&lt;br /&gt;
The Battleteam Leader is responsible for managing and running the group of assassins known as [[Tacitus Athanasius]] (TA). This leader must not only ensure that the members of TA thrive in the Dead Pool, but the BTL will receive special missions, not publicly released, just for TA that they must coordinate and execute. In this role, they are known as the ‘Silent Blade of the Executor’.&lt;br /&gt;
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=====Tacitus Athanasius=====&lt;br /&gt;
This cabal is a sub-unit of House Excidium that turned murder into an art form. In the process, they impressed the Executor enough to grant them exclusive assignments in addition to those publicly available. These special assignments, which are not posted on the Dead Pool, provide the Executor with a means of secrecy when warranted and utilizes the team’s superior skills at assassination to deal with particularly dire threats to Excidium. In addition, this unit takes the initiative to carry out what they call ‘Darkstrike Orders’, but only when there is concrete evidence of treason. It is unclear how they acquire such evidence, or even where the idea came from. Such knowledge is to remain secret.&lt;br /&gt;
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===Dead Pool===&lt;br /&gt;
The colorful name is the result of many usually deadly jobs pooled on this mission board. It is the primary tool of coordination between the Executor and the Excidiacs as well as between the Excidiacs themselves, relaying orders and offering assignments to the members, as well as haggling for mission support or specific marks. This not only strengthens the cohesion of the group, but keeps it focused on the House’s priorities. It also allows the Quaestor to control the narrative on any information given, and per extension control over the members.&lt;br /&gt;
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====Common Assignments====&lt;br /&gt;
*&#039;&#039;Spy/Intel&#039;&#039;&lt;br /&gt;
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If knowledge is power, these people are the most powerful. They infiltrate computer systems, listen in on supposedly private meetings, and pry secrets from confidant’s minds. Collecting bits and pieces of information to arrange a whole and complex big picture enables the House and Clan to act appropriately. Members taking on such assignments are commonly [[CS_Guide:_Skills#Intellect|intelligent]], [[CS_Guide:_Skills#Perception|perceptive]], and [[CS_Guide:_Skills#Manipulation|manipulative]] people. Their tasks may require working hand in hand with the [[Imperial Scholae Intelligence]].&lt;br /&gt;
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*&#039;&#039;Assassins&#039;&#039;&lt;br /&gt;
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Murder is their profession. Any member of the House willing to shed blood can take assassination assignments. Assassins quickly dispatch threats to the Empire, which can range from simple nuisances all the way to key targets hiding within organizations. Execution of these jobs is expected to be [[CS_Guide:_Skills#Subterfuge|stealthy]] and precise. Of note, a special cabal of assassins within Excidium is [[Tacitus Athanasius]], who receive exclusive assignments from the Quaestor that are not posted on the Dead Pool.&lt;br /&gt;
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*&#039;&#039;Tracker/Trapper&#039;&#039;&lt;br /&gt;
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Some marks just disappear despite the best efforts, or need to be taken alive and brought in. Where assassins act on current intel and make a quick exit, the trackers and trappers of Excidium take on longer-term missions, carefully pursuing their marks even beyond Empire space and possibly planning and executing their abduction for the Clan. Members taking on such assignments are independent, patient individuals exhibiting the same qualities as spies, with a smattering of hands-on abilities.&lt;br /&gt;
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*&#039;&#039;Thief/Saboteur&#039;&#039;&lt;br /&gt;
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When the spies can’t get a piece of intel because it’s locked away and guarded, they call the thieves. When some piece of property is opposing the Imperial will, the saboteurs have a new task. Acquisition and disruption is the name of their game. Members taking on such assignments share many skills with the assassins, but focus on material targets over people.&lt;br /&gt;
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*&#039;&#039;Enforcer&#039;&#039;&lt;br /&gt;
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Not every assignment can be completed in subtle ways, and sometimes things just go plain wrong. When push comes to shove and brains alone do not suffice anymore, Enforcers are the brawn to call on. Members taking on such assignments are usually superb combatants or fear inducing individuals, if not both, and will bend a situation to their will through physical and psychological violence. Their deeds are commonly blamed on criminals and terrorists afterwards.&lt;br /&gt;
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=====Canon Examples=====&lt;br /&gt;
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Han Solo: Thief/Saboteur, Tracker/Trapper&lt;br /&gt;
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Chewbacca: Thief/Saboteur, Enforcer, Tracker/Trapper&lt;br /&gt;
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Boba Fett: Tracker/Trapper, Enforcer, Assassin, Thief/Saboteur&lt;br /&gt;
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Maul: Enforcer, Assassin, Tracker/Trapper, Spy/Intel&lt;br /&gt;
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Poe Dameron: Enforcer, Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
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Cassian Andor: Spy/Intel, Tracker/Trapper, Thief/Saboteur&lt;br /&gt;
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Ezra Bridger: Thief/Saboteur, Spy/Intel, Enforcer&lt;br /&gt;
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Zam Wesell: Assassin, Tracker/Trapper&lt;br /&gt;
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==House Dominion==&lt;br /&gt;
===Caina===&lt;br /&gt;
When Excidium was founded, the young House surveyed the planets of the [[Cocytus System|Cocytus Empire]] for privacy and defensibility, yet also for access to transportation and potential for ‘blending in.’  It found suitable habitations in [[Caina#Daemon|Daemon]] on [[Caina]], a largely subterranean city built into exhausted and repurposed mine shafts and caverns with one of the system’s largest spaceports on top.  Years ago, local entrepreneurs had tried to build a holiday resort in one of the greatest caverns, but failed due to low demand following the [[Scholae Palatinae|Empire]]’s arrival. With the arrival of Excidium, this project was completed in secret, isolated from the rest of the city, and loose ends tied up.  Since then, Excidium’s holdings have expanded a bit, with Tacitus Athanasius’ [[Tacitus_Athanasius#Location|Silent Citadel]] in the ice wastes, and former Aedile [[Rosh Nyine]]’s private abode.&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
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		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
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&lt;div&gt;HOUSE EXCIDIUM TEST&lt;br /&gt;
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{{Eras|new|njo|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[file:Excidium-1.png|250px]]&lt;br /&gt;
|name=House Excidium&lt;br /&gt;
|founder=*[[Koryn Thraagus]]&lt;br /&gt;
|leader=* [[Quaestor]]: [[Blade Ta&#039;var]]&lt;br /&gt;
* [[Aedile]]: TBA&lt;br /&gt;
*[[BTL|Battle-Team Leader]]: [[Shadow Nighthunter]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[32 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
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{{Quote|No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.|Niccolò Machiavelli, The Prince}}&lt;br /&gt;
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House Excidium is one of two active Houses of [[Clan Scholae Palatinae]], alongside [[House Imperium]]. Its members are generally considered wild cards of dubious character, some even outright criminal, but this is exactly what Excidium needs to watch over the [[Cocytus System|Cocytus Empire]]. The House ensures that the Empire is protected from internal and external threats that the Clan fleet either can’t see or can’t fight due to more delicate reasons, such as politics or public image. As a result, it is publicly disassociated from the Clan itself and its loyalties may appear to be less than dependable, but in reality its fealty is to Cocytus Empire above all else.&lt;br /&gt;
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==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
{{Quote|Arise Excidium with merciless hearts and cold steel!|Motto of House Excidium}}&lt;br /&gt;
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When [[Scholae Palatinae]] regained clan status in 32 ABY, its founding members formed two Houses of its own: the militaristic House [[Imperium]] and the radically unconventional House Excidium. The burgeoning Empire of Scholae Palatinae faced many enemies, some of which could not be fought head on by the main Clan Fleet for one reason or another. Therefore, Excidium was created to combat especially troublesome threats inside the [[Cocytus System|Cocytus Empire]], making use of guile and unorthodox means to eliminate threats. In this role, Excidium has worked closely with the [[Imperial Scholae Intelligence]] (or ISI), and generally taken on missions too savage for a civilized state to be associated with.&lt;br /&gt;
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Excidium got their first chance to make their mark during the [[Entanglement]] campaign, where they shined helping the Clan acquire vital intelligence on an ancient threat [https://wiki.darkjedibrotherhood.com/view/Monstrosity#The_Awakening|buried underground long ago]. The rebellions in the Cocytus System were not yet destroyed. Several of its members lived on and had resorted to the most desperate of moves: attempting to wake ancient monsters left behind by a long dead empire. While everyone actively partook in intelligence gathering, it was House Excidium that lead the Clan in creating mayhem for the foolish rebellion. Excidiacs integrated themselves among the rebels and disrupted their plans through any means necessary, while the rest of the Clan coordinated strikes throughout the system in an effort to stop the rebels’ plans. Together they dealt a crippling blow, and seemingly saved the Cocytus Empire from yet another threat. Unfortunately, the rebels were not stopped in time to prevent the summoning of the feared monsters of old. [[Ptolomea]] was under attack. &lt;br /&gt;
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===Rising===&lt;br /&gt;
&lt;br /&gt;
While [[Ptolomea]] was being attacked by monsters, several Exicidiacs were diverted from the critical defense of the planet to hunt for treasure. [[Clan Naga Sadow]] was also interested in such treasures as well, so a tense truce was brokered between the two Clans. House Excidium joined the effort in a covert role by sending in unmarked and unassuming trade ships as bait, which the [[Red Fury]] pirates immediately jumped on. The rest of the Clan’s forces allocated for this mission, in conjunction with [[Clan Naga Sadow]], quickly jumped into the system and decimated the pirate forces. House Excidium grabbed some [[starwars:Sith artifact|treasure]] for the Clan, as agreed upon by both Clans, and then made its way back home to defend [[Ptolomea]].&lt;br /&gt;
&lt;br /&gt;
[[Ptolomea]] was being ravaged by deadly monsters of old, and all available forces, including House Excidium, were called to help defend the planet. In addition, the rebels were not completely destroyed. Emboldened by their successful trial of summoning the ancient monsters, whom they called the ‘Old Gods’, they set about enacting a final ritual to fully awaken the ‘Old Gods’ for good. The House didn’t often fight its enemies head on, but exceptions were made from time to time. &lt;br /&gt;
&lt;br /&gt;
These nightmares represented enough of a threat that the House worked hand in hand with House [[Imperium]] to help destroy them for good. While the Imperial Scholae Intelligence worked to initially infiltrate the remnants of the rebellion, the two Houses fought valiantly to protect the people of [[Ptolomea]] by attempting to destroy the monsters themselves. House [[Imperium]]’s measured approach was paired with Excidium’s unorthodox tactics, which complemented each other well enough to provide a viable defense.&lt;br /&gt;
&lt;br /&gt;
Times looked bleak though, and thankfully another path presented itself: stop the final ritual to make the monsters go back to sleep. The two Houses immediately left for [[Antenora]], and assaulted the last remaining rebel stronghold: the Forgotten Temple. As one, the Clan attacked the remnants of the rebellion in a desperate attempt to prevent the final ritual by killing those performing it. Resistance was stronger than expected, but eventually they managed to breach the temple grounds and stop the ritual. The vile monsters returned to their slumber, but unfortunately the leader of the rebellion was able to successfully flee. &lt;br /&gt;
&lt;br /&gt;
The hunt for the leader of the rebellions continued, but he wasn’t found until it was too late. Left with few remaining options, the rebellion enacted a dangerous ritual that sacrificed the remaining rebels, save its leader, to the ‘Old Gods’ and simultaneously turned them into seemingly undead, horrifying, half-fungal creatures that immediately headed to cause unrest in the heavily populated city of [[Judecca#Ohmen|Ohmen]]. While the Clan as a whole was called upon to defend the capital city of [[Judecca]], the leader of the rebellion made his way unhindered deep into the mountains of Judecca, making his way to a giant ritual chamber. It was here that the final ritual that Scholaean forces had prevented once before was again initiated, except this time there was no one to stop it. The monsters of old awoke and were here to stay. The rebel leader was found shortly afterwards, but he had gone mad and was summarily executed by the [[Xen&#039;Mordin Palpatine|Emperor]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the core worlds of the Cocytus Empire each had to deal with its own monster, requiring House Excidium to split up its resources to four planets: [[Antenora]], [[Judecca]], [[Ptolomea]], and [[Caina]]. Much like in the [[Deception]] campaign, House Excidium was forced yet again to work side by side with House [[Imperium]], using a similar strategy as last time except with smaller strike teams. While these multi-front operations were taking place, some Excidiacs focused on finding a way to reverse the ritual and finally return the creatures to their slumber for good.&lt;br /&gt;
&lt;br /&gt;
Mayhem was everywhere, and it wasn’t just Excidium. The Empire was taking damage, the conflict needed a swift end. Members of Excidium, along with those from the rest of the Clan, revisited the Forgotten Temple as part of a quick strike team, and found a [https://discourse.darkjedibrotherhood.com/t/csp-monstrosity-temple-of-the-forgotten/1047|hidden facility] underneath from long ago. The team fought its way through its bowels, where they found an ancient Rakatan alien, by the name of Akazel. Akazel held the knowledge to reverse the ritual, and upon further persuasion by the Emperor was forced to do so. It cost the Rakata his life, but the remaining monsters returned back to their slumber. &lt;br /&gt;
&lt;br /&gt;
There was widespread destruction, but House Excidium had helped the Clan finally defeat the rebellion. The monsters were all dead, and they were no longer a threat. While things slowly recovered and the Emperor played with his new holocron, House Excidium watched and waited for the next threat to present itself. What was once a House that lived in the shadows had now made a name for itself as a loyal supporter of Clan Scholae Palatinae willing to protect it at all costs.&lt;br /&gt;
&lt;br /&gt;
===Wounded===&lt;br /&gt;
&lt;br /&gt;
Things eventually went back to normal, but not for too long. In a surprising move, the [[Xen&#039;Mordin Palpatine|Emperor]] told House Excidium that House [[Imperium]], whom they had fought alongside for some time now, was plotting to destroy them. Excidium took the threat to heart and gathered its forces for an offensive. Their rage at the fact that [[Imperium]] was betraying the Empire knew no bounds, and the ever-watchful House immediately [[Subterfuge|struck back]] at their former allies. The fight was fierce, but the House did not fare as well as they would have hoped against the military might of [[Imperium]]. Thankfully, the Emperor stayed their hand, calling everyone back to the Imperial Palace, and House Excidium was spared from final destruction. &lt;br /&gt;
&lt;br /&gt;
Defeated and licking its wounds, House Excidium listened as the Emperor explained it had lied to both Houses on purpose, sowing seeds of discord among them in the name of ‘testing their mettle’. The damage was done though and trust was broken, hard feelings now existing between the two Houses. In addition, the House was shocked and dismayed that the Emperor would so willing damage his own Empire in order to test his loyal subjects. House Excidium swore to move forward from the defeat and give the Emperor another chance, but would be wary in the future. They lost a lot in this conflict, but there was one silver lining that made things a bit more palatable: gaining intel on House [[Imperium]] from someone who claimed to be ‘a friend’.&lt;br /&gt;
&lt;br /&gt;
House Excidium recovered from the damage wrought on them by House [[Imperium]], time mending old wounds just in time for a sudden conflict with [[Clan Naga Sadow]]. Precious treasure was discovered on Mygeeto by the [[Red Fury]] pirates, treasure that both Clans agreed to acquire by wiping out the pirates for good. The deal with set, and the operation to expel the pirates from their stronghold was successful, but as the operation to recover the loot was underway [[Clan Naga Sadow]] got a rude awakening. [[Clan Scholae Palatinae]] wouldn’t share any of it. &lt;br /&gt;
&lt;br /&gt;
House Excidium was directed by the Emperor to acquire the [[starwars:Sith artifact|treasure]] by any means necessary, taking out pirate and Sadowan alike if they got in the way. House Excidium fought hard, engaging in both direct and indirect combat. Some of the more trusting Excidiacs worked alongside those of House [[Imperium]], while other Excidiacs pursued their objectives in small strike teams of their own. The House showed off its guile and independent fighting skills by helping to locate the precious artifacts, destroying any opposition, and jointly securing the cache of treasure for Clan Scholae Palatinae. It was eventually taken by the [[Darth Pravus|Grandmaster}}, but Excidium proved itself again as worthy of protecting the Empire’s interests.&lt;br /&gt;
&lt;br /&gt;
===Falling Empire===&lt;br /&gt;
House Excidium got yet another odd request from the Emperor, the request to personally capture the planet [[Aesirus]] for the Empire as a new acquisition. The [[Operation Starfall|mission]] itself was not strange, but rather the insistence that the only resources for the mission were the members of the Houses themselves. Every member of the House was required to go, and there were no support troops. Against their better judgement, Excidium followed the Emperor’s order, willing to trust him on what seemed like a routine mission to take over the lucrative mining operation on [[Aesirus]].&lt;br /&gt;
&lt;br /&gt;
House Excidium followed their mission to the letter and warily fought alongside House [[Imperium]], using guile, skill, and a little tough love to take control of the mining operation with relative ease. All went according to plan until they were ordered underground due to an apparent earthquake that threatened to destroy the compound. Unsure of why anyone would go underground during an earthquake, but willing to follow orders, the entirety of House Excidium took shelter with House [[Imperium]] underground in the [[starwars:Kyber crystal|Kyber crystal]] cave. Sadly, betrayal struck yet again. The Emperor, now revealed as controlled by [[Darth Fallax]], revealed his true intentions: the destruction of the Houses themselves via charges set up in the mines earlier by both Houses. A contingency plan turned into their own grave after the first set of charges locked them inside.&lt;br /&gt;
&lt;br /&gt;
House Excidium stood in shock. They were at the Emperor’s mercy, but strangely the rest of the charges didn’t go off. Everyone was trapped nonetheless, which lead to the House being forced to fully reconcile differences with House [[Imperium]] in their bid for escape. Angry and hurt (somewhere deep down), the House reflected on its mistakes as it dug its way out. By the time the House saw the sun again, Excidium had come to one conclusion: don’t trust the Emperor and his office blindly. House Excidium promised itself that this would never happen again, even if it meant protecting the Empire from its own leaders.&lt;br /&gt;
&lt;br /&gt;
House Excidium, along with House [[Imperium]], made its way back to [[Judecca]] and the Empire that had been taken away from them. The two Houses worked together to [[Midnight|wage war]] against Darth Fallax and his Order of the New Dawn in an attempt to reclaim their home. As for the Emperor, opinions were mixed as to how to best “save” him. Some Excidiacs wanted to stab him with a lightsaber and others wished to attempt a ritual to draw the presence of Fallax out of him. &lt;br /&gt;
&lt;br /&gt;
The Houses decided to fight both targets at once, against the recommendation to focus on Fallax alone. As a result, the Houses fought a two-front war. One group [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-body/1542| attacked] key infrastructure in the Empire to help cripple the New Dawn, while the other group enacted a [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-soul/1543| ritual] to assault the presence of [[Darth Fallax]] poisoning the Emperor’s mind. The House used a variety of skills as it assaulted the New Dawn, adapting to the situation at hand to get the job done. This challenged the House’s abilities outside of its usual repertoire, but it also taught the House that it could expand its horizons significantly moving forward.&lt;br /&gt;
&lt;br /&gt;
The fight eventually was won on both fronts, but the cost was high. The [[Cocytus System|Empire]] took a lot of damage to both infrastructure and its own citizens, including the decimation of [[Judecca#Teyr|Teyr]] at the hands of a desperate New Dawn. This rallied the Scholaen forces back on the side of the Houses, allowing both Houses to push their advantage and drive a killing blow to both the New Dawn and Fallax. While these Excidiacs won the ground battle, the other Excidiacs had successfully made their way to the Imperial Palace and freed Xen from his mental prison, who delivered the final blow to Darth Fallax. &lt;br /&gt;
&lt;br /&gt;
The rest of the New Dawn fled, and House Excidium assessed the situation as the [[Scholae Palatinae|Clan]] began to rebuild yet again. The Emperor had disappeared, New Dawn operatives still lived in the Empire, and [[Judecca]] was left in chaos. The Cocytus Empire was dealt a major blow all because of one man, and Excidium knew it had to change itself in order to protect it. House Excidium took the lessons it had learned from the [[Operation Starfall|Starfall]] and [[Midnight]] campaigns and remade itself into something new. Something that was independent and flexible enough to protect the Empire from any threats, whether they be internal or external.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
&lt;br /&gt;
[[File:Excidium Layout 1.png|800px]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|Each of us has his or her own goals and motivations. And all of us are in Excidium because we don&#039;t like the prim and proper way of Imperium.  We&#039;re a deck of wildcards.|Jorm Na&#039;trej}}&lt;br /&gt;
&lt;br /&gt;
Excidium is run with an [[starwars:The fringe|independent mindset]], eschewing the orderly traditions of a military structure for one based off of commerce. There are no given orders or military ranks, but the flow of money is controlled through the Dead Pool, the House’s mission board where members claim jobs and offer their support to others. Members are free to do what they want, but if they wish to get paid they need to complete missions or help others complete their missions. This ensures that the House stays focused on prioritized objectives, as set by the Quaestor, and enables its members to enjoy the privilege of independence. &lt;br /&gt;
&lt;br /&gt;
Personal responsibility is paramount in Excidium’s organization, but equally important is the fact that no member is an island. Not everyone is perfect at everything; therefore, open trading of skills amongst members is highly encouraged. In addition, some jobs require more than one person to complete, so teamwork is sometimes required. This is principally achieved through face to face communications and electronic discussions initially kicked off through correspondence on the Dead Pool.&lt;br /&gt;
&lt;br /&gt;
The Dead Pool mission board contains job postings, each containing: need to know details, suggested skill sets, known associated intel, and the associated payout. If there is a dispute on the payout, a member would engage with the Aedile to reach a more equitable deal. Once a mission is complete, the member that claims the job will report back to the Dead Pool, claim their reward, and then ensure their hired help is awarded appropriately if they haven’t been already.&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
====Executor====&lt;br /&gt;
This position belongs to the Quaestor of House Excidium. The person serving in this position is the only nominal link between the [[Scholae Palatinae|Clan]] summit and the House, essentially isolating the unit from the Emperor and his closest advisors. The Quaestor uses this link, along with outside sources, to acquire missions for the House. After receiving such missions, the Quaestor will vet them, assign rewards, and publish them to the Dead Pool. In addition, the Quaestor is responsible for providing reports back to the Clan Summit on the status of the Dead Pool and its missions.&lt;br /&gt;
&lt;br /&gt;
This arrangement shields both entities from each other; the Emperor can plausibly deny knowledge about the House’s activities and existence, while the House in its isolation is safe and independent from the Emperor’s whims and possible corruptions.&lt;br /&gt;
&lt;br /&gt;
====Aedile====&lt;br /&gt;
The Aedile of House Excidium primarily does the day to day management of the Dead Pool. Once missions are published by the Executor, it is the duty of the Aedile to ensure they reach resolution by working closely with the members of the House. This could take several forms such as addressing any issues with the mission, archiving old missions after successful payment, and following up on missions that are taking a bit too long. The Aedile is expected to be the direct lynch pin between the membership, and the Executor, allowing the consistent movement of information regarding missions.&lt;br /&gt;
&lt;br /&gt;
In addition to the primary role, an Aedile must be able to run the House in the Executor’s absence. In the absence of an Aedile, these responsibilities go to the Executor.&lt;br /&gt;
&lt;br /&gt;
====Battle-Team Leader====&lt;br /&gt;
The Battleteam Leader is responsible for managing and running the group of assassins known as [[Tacitus Athanasius]] (TA). This leader must not only ensure that the members of TA thrive in the Dead Pool, but the BTL will receive special missions, not publicly released, just for TA that they must coordinate and execute. In this role, they are known as the ‘Silent Blade of the Executor’.&lt;br /&gt;
&lt;br /&gt;
=====Tacitus Athanasius=====&lt;br /&gt;
This cabal is a sub-unit of House Excidium that turned murder into an art form. In the process, they impressed the Executor enough to grant them exclusive assignments in addition to those publicly available. These special assignments, which are not posted on the Dead Pool, provide the Executor with a means of secrecy when warranted and utilizes the team’s superior skills at assassination to deal with particularly dire threats to Excidium. In addition, this unit takes the initiative to carry out what they call ‘Darkstrike Orders’, but only when there is concrete evidence of treason. It is unclear how they acquire such evidence, or even where the idea came from. Such knowledge is to remain secret.&lt;br /&gt;
&lt;br /&gt;
===Dead Pool===&lt;br /&gt;
The colorful name is the result of many usually deadly jobs pooled on this mission board. It is the primary tool of coordination between the Executor and the Excidiacs as well as between the Excidiacs themselves, relaying orders and offering assignments to the members, as well as haggling for mission support or specific marks. This not only strengthens the cohesion of the group, but keeps it focused on the House’s priorities. It also allows the Quaestor to control the narrative on any information given, and per extension control over the members.&lt;br /&gt;
&lt;br /&gt;
====Common Assignments=====&lt;br /&gt;
=====Spy/Intel=====&lt;br /&gt;
=====Assassins=====&lt;br /&gt;
=====Tracker/Trapper=====&lt;br /&gt;
=====Thief/Saboteur=====&lt;br /&gt;
=====Enforcer=====&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=160840</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=160840"/>
		<updated>2017-01-30T22:50:41Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Image working and testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HOUSE EXCIDIUM TEST&lt;br /&gt;
&lt;br /&gt;
{{Eras|new|njo|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[file:Excidium-1.png|250px]]&lt;br /&gt;
|name=House Excidium&lt;br /&gt;
|founder=*[[Koryn Thraagus]]&lt;br /&gt;
|leader=* [[Quaestor]]: [[Blade Ta&#039;var]]&lt;br /&gt;
* [[Aedile]]: TBA&lt;br /&gt;
*[[BTL|Battle-Team Leader]]: [[Shadow Nighthunter]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[32 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.|Niccolò Machiavelli, The Prince}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
House Excidium is one of two active Houses of [[Clan Scholae Palatinae]], alongside [[House Imperium]]. Its members are generally considered wild cards of dubious character, some even outright criminal, but this is exactly what Excidium needs to watch over the [[Cocytus System|Cocytus Empire]]. The House ensures that the Empire is protected from internal and external threats that the Clan fleet either can’t see or can’t fight due to more delicate reasons, such as politics or public image. As a result, it is publicly disassociated from the Clan itself and its loyalties may appear to be less than dependable, but in reality its fealty is to Cocytus Empire above all else.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
{{Quote|Arise Excidium with merciless hearts and cold steel!|Motto of House Excidium}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When [[Scholae Palatinae]] regained clan status in 32 ABY, its founding members formed two Houses of its own: the militaristic House [[Imperium]] and the radically unconventional House Excidium. The burgeoning Empire of Scholae Palatinae faced many enemies, some of which could not be fought head on by the main Clan Fleet for one reason or another. Therefore, Excidium was created to combat especially troublesome threats inside the [[Cocytus System|Cocytus Empire]], making use of guile and unorthodox means to eliminate threats. In this role, Excidium has worked closely with the [[Imperial Scholae Intelligence]] (or ISI), and generally taken on missions too savage for a civilized state to be associated with.&lt;br /&gt;
   &lt;br /&gt;
Excidium got their first chance to make their mark during the [[Entanglement]] campaign, where they shined helping the Clan acquire vital intelligence on an ancient threat [https://wiki.darkjedibrotherhood.com/view/Monstrosity#The_Awakening|buried underground long ago]. The rebellions in the Cocytus System were not yet destroyed. Several of its members lived on and had resorted to the most desperate of moves: attempting to wake ancient monsters left behind by a long dead empire. While everyone actively partook in intelligence gathering, it was House Excidium that lead the Clan in creating mayhem for the foolish rebellion. Excidiacs integrated themselves among the rebels and disrupted their plans through any means necessary, while the rest of the Clan coordinated strikes throughout the system in an effort to stop the rebels’ plans. Together they dealt a crippling blow, and seemingly saved the Cocytus Empire from yet another threat. Unfortunately, the rebels were not stopped in time to prevent the summoning of the feared monsters of old. [[Ptolomea]] was under attack. &lt;br /&gt;
&lt;br /&gt;
===Rising===&lt;br /&gt;
&lt;br /&gt;
While [[Ptolomea]] was being attacked by monsters, several Exicidiacs were diverted from the critical defense of the planet to hunt for treasure. [[Clan Naga Sadow]] was also interested in such treasures as well, so a tense truce was brokered between the two Clans. House Excidium joined the effort in a covert role by sending in unmarked and unassuming trade ships as bait, which the [[Red Fury]] pirates immediately jumped on. The rest of the Clan’s forces allocated for this mission, in conjunction with [[Clan Naga Sadow]], quickly jumped into the system and decimated the pirate forces. House Excidium grabbed some [[starwars:Sith artifact|treasure]] for the Clan, as agreed upon by both Clans, and then made its way back home to defend [[Ptolomea]].&lt;br /&gt;
&lt;br /&gt;
[[Ptolomea]] was being ravaged by deadly monsters of old, and all available forces, including House Excidium, were called to help defend the planet. In addition, the rebels were not completely destroyed. Emboldened by their successful trial of summoning the ancient monsters, whom they called the ‘Old Gods’, they set about enacting a final ritual to fully awaken the ‘Old Gods’ for good. The House didn’t often fight its enemies head on, but exceptions were made from time to time. &lt;br /&gt;
&lt;br /&gt;
These nightmares represented enough of a threat that the House worked hand in hand with House [[Imperium]] to help destroy them for good. While the Imperial Scholae Intelligence worked to initially infiltrate the remnants of the rebellion, the two Houses fought valiantly to protect the people of [[Ptolomea]] by attempting to destroy the monsters themselves. House [[Imperium]]’s measured approach was paired with Excidium’s unorthodox tactics, which complemented each other well enough to provide a viable defense.&lt;br /&gt;
&lt;br /&gt;
Times looked bleak though, and thankfully another path presented itself: stop the final ritual to make the monsters go back to sleep. The two Houses immediately left for [[Antenora]], and assaulted the last remaining rebel stronghold: the Forgotten Temple. As one, the Clan attacked the remnants of the rebellion in a desperate attempt to prevent the final ritual by killing those performing it. Resistance was stronger than expected, but eventually they managed to breach the temple grounds and stop the ritual. The vile monsters returned to their slumber, but unfortunately the leader of the rebellion was able to successfully flee. &lt;br /&gt;
&lt;br /&gt;
The hunt for the leader of the rebellions continued, but he wasn’t found until it was too late. Left with few remaining options, the rebellion enacted a dangerous ritual that sacrificed the remaining rebels, save its leader, to the ‘Old Gods’ and simultaneously turned them into seemingly undead, horrifying, half-fungal creatures that immediately headed to cause unrest in the heavily populated city of [[Judecca#Ohmen|Ohmen]]. While the Clan as a whole was called upon to defend the capital city of [[Judecca]], the leader of the rebellion made his way unhindered deep into the mountains of Judecca, making his way to a giant ritual chamber. It was here that the final ritual that Scholaean forces had prevented once before was again initiated, except this time there was no one to stop it. The monsters of old awoke and were here to stay. The rebel leader was found shortly afterwards, but he had gone mad and was summarily executed by the [[Xen&#039;Mordin Palpatine|Emperor]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the core worlds of the Cocytus Empire each had to deal with its own monster, requiring House Excidium to split up its resources to four planets: [[Antenora]], [[Judecca]], [[Ptolomea]], and [[Caina]]. Much like in the [[Deception]] campaign, House Excidium was forced yet again to work side by side with House [[Imperium]], using a similar strategy as last time except with smaller strike teams. While these multi-front operations were taking place, some Excidiacs focused on finding a way to reverse the ritual and finally return the creatures to their slumber for good.&lt;br /&gt;
&lt;br /&gt;
Mayhem was everywhere, and it wasn’t just Excidium. The Empire was taking damage, the conflict needed a swift end. Members of Excidium, along with those from the rest of the Clan, revisited the Forgotten Temple as part of a quick strike team, and found a [https://discourse.darkjedibrotherhood.com/t/csp-monstrosity-temple-of-the-forgotten/1047|hidden facility] underneath from long ago. The team fought its way through its bowels, where they found an ancient Rakatan alien, by the name of Akazel. Akazel held the knowledge to reverse the ritual, and upon further persuasion by the Emperor was forced to do so. It cost the Rakata his life, but the remaining monsters returned back to their slumber. &lt;br /&gt;
&lt;br /&gt;
There was widespread destruction, but House Excidium had helped the Clan finally defeat the rebellion. The monsters were all dead, and they were no longer a threat. While things slowly recovered and the Emperor played with his new holocron, House Excidium watched and waited for the next threat to present itself. What was once a House that lived in the shadows had now made a name for itself as a loyal supporter of Clan Scholae Palatinae willing to protect it at all costs.&lt;br /&gt;
&lt;br /&gt;
===Wounded===&lt;br /&gt;
&lt;br /&gt;
Things eventually went back to normal, but not for too long. In a surprising move, the [[Xen&#039;Mordin Palpatine|Emperor]] told House Excidium that House [[Imperium]], whom they had fought alongside for some time now, was plotting to destroy them. Excidium took the threat to heart and gathered its forces for an offensive. Their rage at the fact that [[Imperium]] was betraying the Empire knew no bounds, and the ever-watchful House immediately [[Subterfuge|struck back]] at their former allies. The fight was fierce, but the House did not fare as well as they would have hoped against the military might of [[Imperium]]. Thankfully, the Emperor stayed their hand, calling everyone back to the Imperial Palace, and House Excidium was spared from final destruction. &lt;br /&gt;
&lt;br /&gt;
Defeated and licking its wounds, House Excidium listened as the Emperor explained it had lied to both Houses on purpose, sowing seeds of discord among them in the name of ‘testing their mettle’. The damage was done though and trust was broken, hard feelings now existing between the two Houses. In addition, the House was shocked and dismayed that the Emperor would so willing damage his own Empire in order to test his loyal subjects. House Excidium swore to move forward from the defeat and give the Emperor another chance, but would be wary in the future. They lost a lot in this conflict, but there was one silver lining that made things a bit more palatable: gaining intel on House [[Imperium]] from someone who claimed to be ‘a friend’.&lt;br /&gt;
&lt;br /&gt;
House Excidium recovered from the damage wrought on them by House [[Imperium]], time mending old wounds just in time for a sudden conflict with [[Clan Naga Sadow]]. Precious treasure was discovered on Mygeeto by the [[Red Fury]] pirates, treasure that both Clans agreed to acquire by wiping out the pirates for good. The deal with set, and the operation to expel the pirates from their stronghold was successful, but as the operation to recover the loot was underway [[Clan Naga Sadow]] got a rude awakening. [[Clan Scholae Palatinae]] wouldn’t share any of it. &lt;br /&gt;
&lt;br /&gt;
House Excidium was directed by the Emperor to acquire the [[starwars:Sith artifact|treasure]] by any means necessary, taking out pirate and Sadowan alike if they got in the way. House Excidium fought hard, engaging in both direct and indirect combat. Some of the more trusting Excidiacs worked alongside those of House [[Imperium]], while other Excidiacs pursued their objectives in small strike teams of their own. The House showed off its guile and independent fighting skills by helping to locate the precious artifacts, destroying any opposition, and jointly securing the cache of treasure for Clan Scholae Palatinae. It was eventually taken by the [[Darth Pravus|Grandmaster}}, but Excidium proved itself again as worthy of protecting the Empire’s interests.&lt;br /&gt;
&lt;br /&gt;
===Falling Empire===&lt;br /&gt;
House Excidium got yet another odd request from the Emperor, the request to personally capture the planet [[Aesirus]] for the Empire as a new acquisition. The [[Operation Starfall|mission]] itself was not strange, but rather the insistence that the only resources for the mission were the members of the Houses themselves. Every member of the House was required to go, and there were no support troops. Against their better judgement, Excidium followed the Emperor’s order, willing to trust him on what seemed like a routine mission to take over the lucrative mining operation on [[Aesirus]].&lt;br /&gt;
&lt;br /&gt;
House Excidium followed their mission to the letter and warily fought alongside House [[Imperium]], using guile, skill, and a little tough love to take control of the mining operation with relative ease. All went according to plan until they were ordered underground due to an apparent earthquake that threatened to destroy the compound. Unsure of why anyone would go underground during an earthquake, but willing to follow orders, the entirety of House Excidium took shelter with House [[Imperium]] underground in the [[starwars:Kyber crystal|Kyber crystal]] cave. Sadly, betrayal struck yet again. The Emperor, now revealed as controlled by [[Darth Fallax]], revealed his true intentions: the destruction of the Houses themselves via charges set up in the mines earlier by both Houses. A contingency plan turned into their own grave after the first set of charges locked them inside.&lt;br /&gt;
&lt;br /&gt;
House Excidium stood in shock. They were at the Emperor’s mercy, but strangely the rest of the charges didn’t go off. Everyone was trapped nonetheless, which lead to the House being forced to fully reconcile differences with House [[Imperium]] in their bid for escape. Angry and hurt (somewhere deep down), the House reflected on its mistakes as it dug its way out. By the time the House saw the sun again, Excidium had come to one conclusion: don’t trust the Emperor and his office blindly. House Excidium promised itself that this would never happen again, even if it meant protecting the Empire from its own leaders.&lt;br /&gt;
&lt;br /&gt;
House Excidium, along with House [[Imperium]], made its way back to [[Judecca]] and the Empire that had been taken away from them. The two Houses worked together to [[Midnight|wage war]] against Darth Fallax and his Order of the New Dawn in an attempt to reclaim their home. As for the Emperor, opinions were mixed as to how to best “save” him. Some Excidiacs wanted to stab him with a lightsaber and others wished to attempt a ritual to draw the presence of Fallax out of him. &lt;br /&gt;
&lt;br /&gt;
The Houses decided to fight both targets at once, against the recommendation to focus on Fallax alone. As a result, the Houses fought a two-front war. One group [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-body/1542| attacked] key infrastructure in the Empire to help cripple the New Dawn, while the other group enacted a [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-soul/1543| ritual] to assault the presence of [[Darth Fallax]] poisoning the Emperor’s mind. The House used a variety of skills as it assaulted the New Dawn, adapting to the situation at hand to get the job done. This challenged the House’s abilities outside of its usual repertoire, but it also taught the House that it could expand its horizons significantly moving forward.&lt;br /&gt;
&lt;br /&gt;
The fight eventually was won on both fronts, but the cost was high. The [[Cocytus System|Empire]] took a lot of damage to both infrastructure and its own citizens, including the decimation of [[Judecca#Teyr|Teyr]] at the hands of a desperate New Dawn. This rallied the Scholaen forces back on the side of the Houses, allowing both Houses to push their advantage and drive a killing blow to both the New Dawn and Fallax. While these Excidiacs won the ground battle, the other Excidiacs had successfully made their way to the Imperial Palace and freed Xen from his mental prison, who delivered the final blow to Darth Fallax. &lt;br /&gt;
&lt;br /&gt;
The rest of the New Dawn fled, and House Excidium assessed the situation as the [[Scholae Palatinae|Clan]] began to rebuild yet again. The Emperor had disappeared, New Dawn operatives still lived in the Empire, and [[Judecca]] was left in chaos. The Cocytus Empire was dealt a major blow all because of one man, and Excidium knew it had to change itself in order to protect it. House Excidium took the lessons it had learned from the [[Operation Starfall|Starfall]] and [[Midnight]] campaigns and remade itself into something new. Something that was independent and flexible enough to protect the Empire from any threats, whether they be internal or external.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
&lt;br /&gt;
[[File:Excidium Layout 1.png|800px]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|Each of us has his or her own goals and motivations. And all of us are in Excidium because we don&#039;t like the prim and proper way of Imperium.  We&#039;re a deck of wildcards.|Jorm Na&#039;trej}}&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=160833</id>
		<title>User:Dek Iron&#039;yikut/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Dek_Iron%27yikut/sandbox&amp;diff=160833"/>
		<updated>2017-01-30T14:07:28Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Forming a new House Excidium article but testing stuff out in my sandbox here as well&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HOUSE EXCIDIUM TEST&lt;br /&gt;
&lt;br /&gt;
{{Eras|new|njo|djb}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[file:Excidium-1.png|250px]]&lt;br /&gt;
|name=House Excidium&lt;br /&gt;
|founder=*[[Koryn Thraagus]]&lt;br /&gt;
|leader=* [[Quaestor]]: [[Blade Ta&#039;var]]&lt;br /&gt;
* [[Aedile]]: TBA&lt;br /&gt;
*[[BTL|Battle-Team Leader]]: [[Shadow Nighthunter]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[32 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.|Niccolò Machiavelli, The Prince}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
House Excidium is one of two active Houses of [[Clan Scholae Palatinae]], alongside [[House Imperium]]. Its members are generally considered wild cards of dubious character, some even outright criminal, but this is exactly what Excidium needs to watch over the [[Cocytus System|Cocytus Empire]]. The House ensures that the Empire is protected from internal and external threats that the Clan fleet either can’t see or can’t fight due to more delicate reasons, such as politics or public image. As a result, it is publicly disassociated from the Clan itself and its loyalties may appear to be less than dependable, but in reality its fealty is to Cocytus Empire above all else.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
{{Quote|Arise Excidium with merciless hearts and cold steel!|Motto of House Excidium}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When [[Scholae Palatinae]] regained clan status in 32 ABY, its founding members formed two Houses of its own: the militaristic House [[Imperium]] and the radically unconventional House Excidium. The burgeoning Empire of Scholae Palatinae faced many enemies, some of which could not be fought head on by the main Clan Fleet for one reason or another. Therefore, Excidium was created to combat especially troublesome threats inside the [[Cocytus System|Cocytus Empire]], making use of guile and unorthodox means to eliminate threats. In this role, Excidium has worked closely with the [[Imperial Scholae Intelligence]] (or ISI), and generally taken on missions too savage for a civilized state to be associated with.&lt;br /&gt;
   &lt;br /&gt;
Excidium got their first chance to make their mark during the [[Entanglement]] campaign, where they shined helping the Clan acquire vital intelligence on an ancient threat [https://wiki.darkjedibrotherhood.com/view/Monstrosity#The_Awakening|buried underground long ago]. The rebellions in the Cocytus System were not yet destroyed. Several of its members lived on and had resorted to the most desperate of moves: attempting to wake ancient monsters left behind by a long dead empire. While everyone actively partook in intelligence gathering, it was House Excidium that lead the Clan in creating mayhem for the foolish rebellion. Excidiacs integrated themselves among the rebels and disrupted their plans through any means necessary, while the rest of the Clan coordinated strikes throughout the system in an effort to stop the rebels’ plans. Together they dealt a crippling blow, and seemingly saved the Cocytus Empire from yet another threat. Unfortunately, the rebels were not stopped in time to prevent the summoning of the feared monsters of old. [[Ptolomea]] was under attack. &lt;br /&gt;
&lt;br /&gt;
===Rising===&lt;br /&gt;
&lt;br /&gt;
While [[Ptolomea]] was being attacked by monsters, several Exicidiacs were diverted from the critical defense of the planet to hunt for treasure. [[Clan Naga Sadow]] was also interested in such treasures as well, so a tense truce was brokered between the two Clans. House Excidium joined the effort in a covert role by sending in unmarked and unassuming trade ships as bait, which the [[Red Fury]] pirates immediately jumped on. The rest of the Clan’s forces allocated for this mission, in conjunction with [[Clan Naga Sadow]], quickly jumped into the system and decimated the pirate forces. House Excidium grabbed some [[starwars:Sith artifact|treasure]] for the Clan, as agreed upon by both Clans, and then made its way back home to defend [[Ptolomea]].&lt;br /&gt;
&lt;br /&gt;
[[Ptolomea]] was being ravaged by deadly monsters of old, and all available forces, including House Excidium, were called to help defend the planet. In addition, the rebels were not completely destroyed. Emboldened by their successful trial of summoning the ancient monsters, whom they called the ‘Old Gods’, they set about enacting a final ritual to fully awaken the ‘Old Gods’ for good. The House didn’t often fight its enemies head on, but exceptions were made from time to time. &lt;br /&gt;
&lt;br /&gt;
These nightmares represented enough of a threat that the House worked hand in hand with House [[Imperium]] to help destroy them for good. While the Imperial Scholae Intelligence worked to initially infiltrate the remnants of the rebellion, the two Houses fought valiantly to protect the people of [[Ptolomea]] by attempting to destroy the monsters themselves. House [[Imperium]]’s measured approach was paired with Excidium’s unorthodox tactics, which complemented each other well enough to provide a viable defense.&lt;br /&gt;
&lt;br /&gt;
Times looked bleak though, and thankfully another path presented itself: stop the final ritual to make the monsters go back to sleep. The two Houses immediately left for [[Antenora]], and assaulted the last remaining rebel stronghold: the Forgotten Temple. As one, the Clan attacked the remnants of the rebellion in a desperate attempt to prevent the final ritual by killing those performing it. Resistance was stronger than expected, but eventually they managed to breach the temple grounds and stop the ritual. The vile monsters returned to their slumber, but unfortunately the leader of the rebellion was able to successfully flee. &lt;br /&gt;
&lt;br /&gt;
The hunt for the leader of the rebellions continued, but he wasn’t found until it was too late. Left with few remaining options, the rebellion enacted a dangerous ritual that sacrificed the remaining rebels, save its leader, to the ‘Old Gods’ and simultaneously turned them into seemingly undead, horrifying, half-fungal creatures that immediately headed to cause unrest in the heavily populated city of [[Judecca#Ohmen|Ohmen]]. While the Clan as a whole was called upon to defend the capital city of [[Judecca]], the leader of the rebellion made his way unhindered deep into the mountains of Judecca, making his way to a giant ritual chamber. It was here that the final ritual that Scholaean forces had prevented once before was again initiated, except this time there was no one to stop it. The monsters of old awoke and were here to stay. The rebel leader was found shortly afterwards, but he had gone mad and was summarily executed by the [[Xen&#039;Mordin Palpatine|Emperor]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the core worlds of the Cocytus Empire each had to deal with its own monster, requiring House Excidium to split up its resources to four planets: [[Antenora]], [[Judecca]], [[Ptolomea]], and [[Caina]]. Much like in the [[Deception]] campaign, House Excidium was forced yet again to work side by side with House [[Imperium]], using a similar strategy as last time except with smaller strike teams. While these multi-front operations were taking place, some Excidiacs focused on finding a way to reverse the ritual and finally return the creatures to their slumber for good.&lt;br /&gt;
&lt;br /&gt;
Mayhem was everywhere, and it wasn’t just Excidium. The Empire was taking damage, the conflict needed a swift end. Members of Excidium, along with those from the rest of the Clan, revisited the Forgotten Temple as part of a quick strike team, and found a [https://discourse.darkjedibrotherhood.com/t/csp-monstrosity-temple-of-the-forgotten/1047|hidden facility] underneath from long ago. The team fought its way through its bowels, where they found an ancient Rakatan alien, by the name of Akazel. Akazel held the knowledge to reverse the ritual, and upon further persuasion by the Emperor was forced to do so. It cost the Rakata his life, but the remaining monsters returned back to their slumber. &lt;br /&gt;
&lt;br /&gt;
There was widespread destruction, but House Excidium had helped the Clan finally defeat the rebellion. The monsters were all dead, and they were no longer a threat. While things slowly recovered and the Emperor played with his new holocron, House Excidium watched and waited for the next threat to present itself. What was once a House that lived in the shadows had now made a name for itself as a loyal supporter of Clan Scholae Palatinae willing to protect it at all costs.&lt;br /&gt;
&lt;br /&gt;
===Wounded===&lt;br /&gt;
&lt;br /&gt;
Things eventually went back to normal, but not for too long. In a surprising move, the [[Xen&#039;Mordin Palpatine|Emperor]] told House Excidium that House [[Imperium]], whom they had fought alongside for some time now, was plotting to destroy them. Excidium took the threat to heart and gathered its forces for an offensive. Their rage at the fact that [[Imperium]] was betraying the Empire knew no bounds, and the ever-watchful House immediately [[Subterfuge|struck back]] at their former allies. The fight was fierce, but the House did not fare as well as they would have hoped against the military might of [[Imperium]]. Thankfully, the Emperor stayed their hand, calling everyone back to the Imperial Palace, and House Excidium was spared from final destruction. &lt;br /&gt;
&lt;br /&gt;
Defeated and licking its wounds, House Excidium listened as the Emperor explained it had lied to both Houses on purpose, sowing seeds of discord among them in the name of ‘testing their mettle’. The damage was done though and trust was broken, hard feelings now existing between the two Houses. In addition, the House was shocked and dismayed that the Emperor would so willing damage his own Empire in order to test his loyal subjects. House Excidium swore to move forward from the defeat and give the Emperor another chance, but would be wary in the future. They lost a lot in this conflict, but there was one silver lining that made things a bit more palatable: gaining intel on House [[Imperium]] from someone who claimed to be ‘a friend’.&lt;br /&gt;
&lt;br /&gt;
House Excidium recovered from the damage wrought on them by House [[Imperium]], time mending old wounds just in time for a sudden conflict with [[Clan Naga Sadow]]. Precious treasure was discovered on Mygeeto by the [[Red Fury]] pirates, treasure that both Clans agreed to acquire by wiping out the pirates for good. The deal with set, and the operation to expel the pirates from their stronghold was successful, but as the operation to recover the loot was underway [[Clan Naga Sadow]] got a rude awakening. [[Clan Scholae Palatinae]] wouldn’t share any of it. &lt;br /&gt;
&lt;br /&gt;
House Excidium was directed by the Emperor to acquire the [[starwars:Sith artifact|treasure]] by any means necessary, taking out pirate and Sadowan alike if they got in the way. House Excidium fought hard, engaging in both direct and indirect combat. Some of the more trusting Excidiacs worked alongside those of House [[Imperium]], while other Excidiacs pursued their objectives in small strike teams of their own. The House showed off its guile and independent fighting skills by helping to locate the precious artifacts, destroying any opposition, and jointly securing the cache of treasure for Clan Scholae Palatinae. It was eventually taken by the [[Darth Pravus|Grandmaster}}, but Excidium proved itself again as worthy of protecting the Empire’s interests.&lt;br /&gt;
&lt;br /&gt;
===Falling Empire===&lt;br /&gt;
House Excidium got yet another odd request from the Emperor, the request to personally capture the planet [[Aesirus]] for the Empire as a new acquisition. The [[Operation Starfall|mission]] itself was not strange, but rather the insistence that the only resources for the mission were the members of the Houses themselves. Every member of the House was required to go, and there were no support troops. Against their better judgement, Excidium followed the Emperor’s order, willing to trust him on what seemed like a routine mission to take over the lucrative mining operation on [[Aesirus]].&lt;br /&gt;
&lt;br /&gt;
House Excidium followed their mission to the letter and warily fought alongside House [[Imperium]], using guile, skill, and a little tough love to take control of the mining operation with relative ease. All went according to plan until they were ordered underground due to an apparent earthquake that threatened to destroy the compound. Unsure of why anyone would go underground during an earthquake, but willing to follow orders, the entirety of House Excidium took shelter with House [[Imperium]] underground in the [[starwars:Kyber crystal|Kyber crystal]] cave. Sadly, betrayal struck yet again. The Emperor, now revealed as controlled by [[Darth Fallax]], revealed his true intentions: the destruction of the Houses themselves via charges set up in the mines earlier by both Houses. A contingency plan turned into their own grave after the first set of charges locked them inside.&lt;br /&gt;
&lt;br /&gt;
House Excidium stood in shock. They were at the Emperor’s mercy, but strangely the rest of the charges didn’t go off. Everyone was trapped nonetheless, which lead to the House being forced to fully reconcile differences with House [[Imperium]] in their bid for escape. Angry and hurt (somewhere deep down), the House reflected on its mistakes as it dug its way out. By the time the House saw the sun again, Excidium had come to one conclusion: don’t trust the Emperor and his office blindly. House Excidium promised itself that this would never happen again, even if it meant protecting the Empire from its own leaders.&lt;br /&gt;
&lt;br /&gt;
House Excidium, along with House [[Imperium]], made its way back to [[Judecca]] and the Empire that had been taken away from them. The two Houses worked together to [[Midnight|wage war]] against Darth Fallax and his Order of the New Dawn in an attempt to reclaim their home. As for the Emperor, opinions were mixed as to how to best “save” him. Some Excidiacs wanted to stab him with a lightsaber and others wished to attempt a ritual to draw the presence of Fallax out of him. &lt;br /&gt;
&lt;br /&gt;
The Houses decided to fight both targets at once, against the recommendation to focus on Fallax alone. As a result, the Houses fought a two-front war. One group [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-body/1542| attacked] key infrastructure in the Empire to help cripple the New Dawn, while the other group enacted a [https://discourse.darkjedibrotherhood.com/t/csp-midnight-trial-of-the-soul/1543| ritual] to assault the presence of [[Darth Fallax]] poisoning the Emperor’s mind. The House used a variety of skills as it assaulted the New Dawn, adapting to the situation at hand to get the job done. This challenged the House’s abilities outside of its usual repertoire, but it also taught the House that it could expand its horizons significantly moving forward.&lt;br /&gt;
&lt;br /&gt;
The fight eventually was won on both fronts, but the cost was high. The [[Cocytus System|Empire]] took a lot of damage to both infrastructure and its own citizens, including the decimation of [[Judecca#Teyr|Teyr]] at the hands of a desperate New Dawn. This rallied the Scholaen forces back on the side of the Houses, allowing both Houses to push their advantage and drive a killing blow to both the New Dawn and Fallax. While these Excidiacs won the ground battle, the other Excidiacs had successfully made their way to the Imperial Palace and freed Xen from his mental prison, who delivered the final blow to Darth Fallax. &lt;br /&gt;
&lt;br /&gt;
The rest of the New Dawn fled, and House Excidium assessed the situation as the [[Scholae Palatinae|Clan]] began to rebuild yet again. The Emperor had disappeared, New Dawn operatives still lived in the Empire, and [[Judecca]] was left in chaos. The Cocytus Empire was dealt a major blow all because of one man, and Excidium knew it had to change itself in order to protect it. House Excidium took the lessons it had learned from the [[Operation Starfall|Starfall]] and [[Midnight]] campaigns and remade itself into something new. Something that was independent and flexible enough to protect the Empire from any threats, whether they be internal or external.&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Ironius_II&amp;diff=156739</id>
		<title>Dek Ironius II</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Ironius_II&amp;diff=156739"/>
		<updated>2016-10-01T12:12:56Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Loyalist&lt;br /&gt;
|image= &lt;br /&gt;
|firstname= Dek&lt;br /&gt;
|lastname= Ironius&lt;br /&gt;
|homeworld= Judecca&lt;br /&gt;
|birth= 7BBY (41)&lt;br /&gt;
|species=&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Blond&lt;br /&gt;
|eyes= Blue&lt;br /&gt;
|height= &lt;br /&gt;
|weight=&lt;br /&gt;
|mother= Anna Kola Ironius&lt;br /&gt;
|father= Dek Ironius I&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies= Royalty and Nobility&lt;br /&gt;
|weapons= Westar-34&lt;br /&gt;
|fightingstyle= Run Away&lt;br /&gt;
|profession= Politician&lt;br /&gt;
|position= Senator&lt;br /&gt;
|affiliation= Cocytus Empire&lt;br /&gt;
|dossier= [[dossier:6352|6352]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II is a Senator in the [[Imperial Senate]] of the [[Clan Scholae Palatinae|Cocytus Empire]].  Born on [[Judecca]] in [[25 BBY to 1 BBY|7 BBY]], Dek Ironius II rose to prominence after the [https://wiki.darkjedibrotherhood.com/view/Xen%27Mordin_Vismorsus#Imperialization_.2828_ABY.29| dissolution of the nobility], in which his family had been a part of.  Now he helps convey the will of the [[Xen&#039;Mordin Vismorsus|Emperor]], the Empire, and influences politics and people.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Dek Ironius I, father of Dek Ironius II, was born on Judecca to a semi-wealthy merchant family.  They obtained many of the rights to local farm lands and mountain regions, as well as had a large portion of animal breeding and keeping programs running in many of the factional capitals.  Dek Ironius I eventually took the mantle as head of the family and made himself into a powerful businessman and merchant.  However, he needed to protect his interest and decided to ally himself with one of the more powerful feudal factions on [https://wiki.darkjedibrotherhood.com/view/Judecca#History| pre-Scholae Judecca]; eventually becoming a merchant under the Orsk faction.&lt;br /&gt;
&lt;br /&gt;
Working alongside Lord of Orsk, he made the faction more stable and aided in the creation of long needed social programs within the faction, all with the added bonus of having his lands and rights protected as a merchant (now under the eye of the faction Lord).&lt;br /&gt;
&lt;br /&gt;
The Lord of Orsk needed allies, however.  His rule was eroding and the people were becoming unhappy.  He was also already married, and without non-married heirs.  The Orsk faction Lord decided that he would take on another powerful faction (the Kola faction) as his ally, and forced Dek Ironius I into a marriage with the daughter of the Lord of the Kola faction.  Dek Ironius I married Anna Kola Ironius, an intelligent and sophisticated woman with some athletic ability as well.  This marriage solidified the warrior Kola faction with the vast Orsk faction.&lt;br /&gt;
&lt;br /&gt;
Dek Ironius I and Anna Kola Ironius eventually had a son, Dek Ironius II.&lt;br /&gt;
&lt;br /&gt;
===Birth===&lt;br /&gt;
Dek Ironius II was born to father Dek Ironius I and mother Anna Kola Ironius on Judecca in 7 BBY.  Dek Ironius II grew up in luxury, learning from his mother the intricacies of politics, governance, and people, while his father taught him economics and brought him frequently on trade missions.  Occasionally he met with his grandfather, Lord Kola and because of that connection Lord Orsk as well.&lt;br /&gt;
&lt;br /&gt;
In 11 ABY, Dek Ironius II was sent to a War College for basic military tactics training, eventually going on to study the systems and histories of justice the Orsk, Kola, and other factions had enacted.  Although many of the factions were still at war, knowledge about the more stable ones were available for study.  But this would soon change.&lt;br /&gt;
&lt;br /&gt;
===In Comes the Clan===&lt;br /&gt;
Halfway through his studies, Clan Scholae Palatinae would arrive with their ships and advancements to Judecca.  These Dark Jedi would take a firm grasp of all the factions, and create a new nobility out of it.  The Lords were executed, along with Lord Orsk and Lord Kola, with underlings taking on the roles of the First Nobility.  Dek Ironius I was one of the many people who was given holdings to serve the new Dark Jedi Tyrants of the Royal Clan.  His many holdings, economic power, and mass keeping and breeding of animals would aid the Cocytus System throughout their royal hold on the system.&lt;br /&gt;
&lt;br /&gt;
Anna Kola Ironius did not welcome the new overlords and with others, to the alienation of her husband, rose up in rebellion against the Royal Clan.  She, along with other rebels, were swiftly found and executed.  In this, Dek Ironius II grew to dislike royalty and (in his mind) the petty adoption of the First Noble system.  It fueled his determination, and constantly motivated him to work harder throughout his life.&lt;br /&gt;
&lt;br /&gt;
In 15 ABY, Dek Ironius II continued to study at royal academies and universities of the Royal Clan and their vast experience about the galaxy, taking his mother&#039;s teachings to heart about governance, politics, and people.  In 16 ABY, with his previous study taken into account, he graduated from the Royal Academy for Government and Jurisprudence, taking a position as an intern in the Royal Judiciary of the Cocytus Empire.&lt;br /&gt;
&lt;br /&gt;
His time working in the Royal Judiciary would pay off, as he would gain many allies who would eventually become useful to him in later political ventures, many of whom were directly affected by the bringing about of the nobility.  Dek Ironius II would find another job in the Royal News Network, gaining experience in writing about justice and as the occasional speaker on economic issues.&lt;br /&gt;
&lt;br /&gt;
===Intermediary===&lt;br /&gt;
&lt;br /&gt;
In 18 ABY, Dek Ironius I, a lonely nobleman with a son who became increasingly distant from him, decided to take a relaxing business trip to Coruscant.  With his wealth, he was able to secure top spaces in entertainment as well as new contacts for the Royal Clan.  He also met a noblewoman whose family had previous ties to the Empire in discreet ways.  They spoke infrequently, and amongst the revelation of what his line of work was, and what wealth he owned, this woman would eventually convince Dek Ironius I to marry her.  Kassandra Korvinus Ironius would become the new step-mother to Dek Ironius II.&lt;br /&gt;
&lt;br /&gt;
Upon her arrival to Judecca, along with much of her own personal wealth, she invested heavily in the Royal Clan and worked alongside the father with much excitement.  Dek Ironius II did not trust her though, still the memory of his dead mother fresh in his mind.  Furthermore, replaced by a woman of Coruscanti nobility.  For now, Dek Ironius II would continue to view this relationship out of the corner of his eye as he continued to make waves for himself and his reputation in the civilian population of the Royal Clan.  The one positive thing that came from the relationship was a serious look by Dek Ironius II into the history of the Galactic Empire that ruled the galaxy for many years.&lt;br /&gt;
&lt;br /&gt;
This interest in the Galactic Empire would fester, and slowly grow into Dek Ironius II over many years.&lt;br /&gt;
&lt;br /&gt;
===Imperial Cog===&lt;br /&gt;
&lt;br /&gt;
In 25 ABY, Dek Ironius II had joined the Royal Diplomatic Corps as one of their political and economic diplomats.  Around the same time, his father, Dek Ironius I, had fallen into ill health and soon died from old age.  Kassandra refused an autopsy for the corpse, which lead Dek Ironius II to believe that something had gone awry.  Further, his step-mother had consolidated the noble house under herself instead of Dek Ironius II (the former heir to the noble house of Ironius).  This displeased Dek Ironius II, hoping he would have been able to put his new wealth to better uses without anyone to stop him from doing so.&lt;br /&gt;
&lt;br /&gt;
In the three years of serving as a diplomat he would gain many allies.  One specific ally was a scientist who worked for Imperial Intelligence.  Dek would have this scientist conduct research on the buried body of Dek Ironius I, now much decayed.  The scientist soon discovered that poisons may have been involved in the death of Dek Ironius II.  With this news, Dek set out to avenge his father, blaming Kassandra indirectly for his death.  But when it came time to kill her from behind, he could not bring himself to do it.&lt;br /&gt;
&lt;br /&gt;
Kassandra had expected this action and paid to have Dek Ironius II killed off in a freak speeder accident.  It was too late though, a new Emperor had come into power.  With this power, he chose to dissolve all of the nobility.  This involved the execution of most of the nobles (such as Kassandra) along with much of the absorption of their wealth.  Dek Ironius II helped in the influencing of the people to support this decision and also betrayed many Royalists in the Imperial Senate and his past work places in order to purge the Cocytus Empire of all nobility and royalty.&lt;br /&gt;
&lt;br /&gt;
For his aid, Dek Ironius II was given some of his wealth back, his childhood home, and a place in the newly reformed Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
===Imperium===&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II became an excellent politician in his time in the Imperial Senate.  He got onto the Committee of War and Justice as well as Chief of the Committee of Education.  His adversity to royalty and nobility earned him academic honors in the Imperial Academy.  This helped Dek write essays about New Imperialism and Imperialism in the Cocytus System.&lt;br /&gt;
&lt;br /&gt;
His main ideas evolved from diplomacy backed by strong economic, military, and scientific hands.  All in all he believes in diplomacy first.  When diplomacy is depleted, other options must be given.  He also loves Emperor Xen and trusts in him entirely, believing him to be a Paragon of Imperialism (a node he uses to rally crowds during speeches).&lt;br /&gt;
&lt;br /&gt;
==Revelation==&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II did not know of the Brotherhood&#039;s entire existence until a few years ago (31 BBY).  He knew of Clan Scholae Palatinae and knew of many outside influential factors of the Clan as well as wars with other Clans, but rarely anything was mentioned to him.  He was only brought into the fold recently when it was found he could be a useful asset to the diplomatic relations of the Brotherhood and of the Clan.&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_055&amp;diff=156736</id>
		<title>CoJ Case 055</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_055&amp;diff=156736"/>
		<updated>2016-09-30T22:15:55Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creating the new case page, I have Jac&amp;#039;s permission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Darth Vexatus&#039;&#039;&#039; was the fifty-fifth case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Sith Bloodfyre-Tarentae|Sith Bloodfyre]], and the Right Hand of Justice was [[Montresor]]. &lt;br /&gt;
&lt;br /&gt;
==  Basic Case Information  ==&lt;br /&gt;
===  Defendants Name  ===&lt;br /&gt;
*[[Darth Vexatus]]&lt;br /&gt;
&lt;br /&gt;
===  Charges  ===&lt;br /&gt;
* Count 1 - Harassment - Plea of guilty&lt;br /&gt;
&lt;br /&gt;
===  Verdict  ===&lt;br /&gt;
* GUILTY&lt;br /&gt;
&lt;br /&gt;
===  Sentence  ===&lt;br /&gt;
*Letter of Reprimand&lt;br /&gt;
&lt;br /&gt;
*Two-grade demotion to Elder 1&lt;br /&gt;
&lt;br /&gt;
*Loss of Sith Lord title &amp;amp; &amp;quot;Darth&amp;quot; name honorary&lt;br /&gt;
&lt;br /&gt;
==  Related News Posts  ==&lt;br /&gt;
Chamber of Justice - Verdicts for Cases 0055 - DB v. Darth Vexatus&lt;br /&gt;
Posted in DJB News by  Grand Master Jac Cotelin on 9/23/2016 @ 5:35pm&lt;br /&gt;
&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened and issued a verdict in the pending case of DB v. Darth Vexatus. The case involved a single charge of harassment. The Chamber has issued a detailed verdict and Justicar Opinion for the case which can be found in the PDF files linked below. Please note that the written opinion is generally found on the second page of the following documents, after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdict was as follows:&lt;br /&gt;
&lt;br /&gt;
Case #055 - DB v. Darth Vexatus - [https://drive.google.com/file/d/0B_aPPJY2LL0QNkZVek92SXBaSFU/view| Opinion PDF]&lt;br /&gt;
&lt;br /&gt;
* Count 1 - Harassment - Plea  of Guilty&lt;br /&gt;
* Verdict - GUILTY&lt;br /&gt;
* Punishment - Two-grade demotion to Elder 1; loss of Sith Lord title &amp;amp; &amp;quot;Darth&amp;quot; name honorary; Letter of Reprimand&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
==  Justicar&#039;s Opinion  ==&lt;br /&gt;
&#039;&#039;&#039;Facts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xia Long and Vexatus had long been friends. For reasons that are irrelevant to this opinion, the friendship devolved to the point where Xia Long sought to eliminate all communication with Vexatus. Despite the efforts of Xia Long to avoid Vexatus, he persisted in communications, including the recording of a video that he sent to her, which prompted her first complaint to the Justicar. &lt;br /&gt;
&lt;br /&gt;
On January 24, 2016, in my capacity as Justicar, at Xia Long’s request, I sent Vexatus an email indicating that he was to refrain from contacting Xia Long. The Grand Master also issued a similar warning. In January there was no official CoJ complaint, but Vexatus acknowledged the warnings and indicated that he would cease communication with Xia Long thereafter. &lt;br /&gt;
&lt;br /&gt;
On or about August 2, 2016, Xia Long received a package at her real work address from Vexatus. The package contained prints of an artist commission that Vexatus and Xia Long had previously worked on (contained in a purple card adorned with a flower), a purse in the shape of a creature, and a handwritten letter. The letter, written in colorful writing, referenced Vexatus and Xia Long being friends until they “are old and grey.” The receipt of the package tormented Xia Long, precipitating the filing of a complaint against Vexatus. &lt;br /&gt;
&lt;br /&gt;
During the course of the case, Vexatus again contacted Xia Long through email, despite renewed indications from Xia Long that all that she wanted was to be left alone.  &lt;br /&gt;
&lt;br /&gt;
After long discussions of this matter with me and the Left Hand, Vexatus decided to plead guilty. Vexatus specifically claims that he never intended to harass Xia Long, but acknowledged that it is the effect on the victim that matters, not the intent of the perpetrator. As a result, he confirmed his guilty plea. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Analysis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This has been an incredibly difficult case for multiple reasons. The case has dealt with two well­known and respected elders in the club that had a long­standing friendship; it crosses over into real life areas; it involves privacy concerns; and it hits a mark with me personally, having known both of these members for many years. I take no pleasure in issuing this verdict, but believe that it is the right outcome in this case. &lt;br /&gt;
&lt;br /&gt;
Taking the issues one step at a time, I will first address the efficacy of the Chamber of Justice handling matters of this sort. The Dark Council, and therefore the Chamber of Justice, has always taken very seriously its role in keeping members safe from harassment and other issues. Generally in private, we have dealt with many issues where members that were previously in relationships have had to be separated, or have issued warnings to members that were crossing the bounds of decency. Most issues do not persist. This case was a first for me where a member complained of persistent unwanted contact to the point where a CoJ intervention was required. &lt;br /&gt;
&lt;br /&gt;
The question has been presented during the course of our deliberations as to what the CoJ’s role and impact is on this type of conflict. In the end, what can the CoJ do if a member engages in harassment, especially if a member is indifferent to CoJ punishments? The answer is clear but limited: we can affect the person’s membership in this club, and to the extent that is a deterrent from future action, it is the best we can do. Moreover, I think we can, during the course of a case, help the defendant understand his actions and why they are wrong. I think we served that function here. &lt;br /&gt;
&lt;br /&gt;
Because this case spilled into the DB on the basis of real world contact between the parties, the issues also needs to be addressed as to whether it is appropriate to address real world contact in the context of the CoJ. The Covenant clearly states that it covers real world harassment in addition to online harassment. In addition, as stated above, to the extent possible, if punishments here can deter a person from taking real world action, we will always endeavor to do what we can, even if it is limited. We are no substitute for real world authorities, but we are also not going to tolerate an artificial line that says we have no authority to act simply because a member contacts another member in a harassing manner outside typical DB communication channels. That is to say, the authority of the Covenant is correctly interpreted to allow the CoJ to punish a member for “real life harassment” of another member. &lt;br /&gt;
&lt;br /&gt;
It was clear from the start of discussions with Vexatus that he did not comprehend the effect that his actions had on Xia Long. He never intended to harass her, instead he had hoped that if only they could talk, the friendship could be salvaged. But to Xia Long, there was nothing to salvage, nor did she want it. She wanted no contact whatsoever, and that was what Vexatus was asked to do. He not only contacted her, but he did so in a manner that was beyond the pale. What he thought was a nice gesture, to each independent third party that looked at it and to Xia Long, was an overreach that raised serious concerns of what might come next. &lt;br /&gt;
&lt;br /&gt;
The standard of harassment in the Brotherhood is that the action must offend a person of reasonable sensibilities. Here, the unwanted contact would shock a person of normal sensibilities. Xia Long did not overreact. It is no matter that Vexatus did not intend his actions to harm Xia Long. What matters is that the actions did harm Xia Long. The result is harassment through and through. &lt;br /&gt;
&lt;br /&gt;
A couple additional notes. I was asked specifically by Vexatus to keep private many of the details of the facts of this case. The concern was that having these details publicized would harm Xia Long. I struggled a long time with this request, but in the end have decided that the facts as stated here must be made public. These facts are not all of them that have been disclosed to me, but only the ones central to this opinion. Xia Long has nothing to be ashamed of in coming to the CoJ in this matter, and the fact that the public knows of the case is not prejudicial to her. Indeed, she will be linked to this case and the fact that Vexatus harassed her, but that is a necessity when a case comes to the CoJ and it will hopefully assist others in not hesitating to come to us for help. There are no private CoJ cases. In fact, one of the reasons that we take the time to write out a Justicar’s opinion is to help the rest of the DB learn from the mistakes of others and to act as a deterrent for future conduct. &lt;br /&gt;
&lt;br /&gt;
As to the punishment itself, it is harsh. The CoJ will not allow for these types of actions from members, especially after a member has been warned to not engage in this behavior. To be sure, I have gone back and forth as to whether Vexatus deserved to remain an elder; but in the end it was his recognition of his wrongdoing that saved his elder status. When he contacted Xia Long during the course of the case, he almost guaranteed a tougher punishment, but he continued to discuss the case with us and eventually saw the harassment from Xia Long’s perspective. I give him the benefit of doubt that he never intended his actions to cause harm, and that he won’t do this again. But the actions in a vacuum still deserve an objective punishment, and the demotions and loss of honorary title here are reasonable for this case. &lt;br /&gt;
&lt;br /&gt;
One thing to note about this matter is that Vexatus was only charged with harassment; he was not charged for the failure to follow the commands of the Grand Master and me in relation to not contacting Xia Long. That is not to say the failure to follow commands has not been taken into account with the punishment. Indeed, it has. An elder especially must have the appropriate respect for our command structure to follow clearly­documented orders. The fact that we were ignored(twice) meant that the action was not a mere mistake; Vexatus had an agenda in contacting Xia Long, and while he didn’t intend harassment, he knew that he was breaking a command. That was an aggravating factor that helps lead to a two­level elder demotion and the loss of his Sith Lord title. &lt;br /&gt;
&lt;br /&gt;
I do not believe it is necessary to place Vexatus on probation. The purpose of probation is generally to put the punishment into effect. It has more of a purpose when it is used to keep a member from quickly regaining journeyman ranks that have been lost, which defeats the purpose of the demotion. Here, there is no way that Vexatus will be re­earning the lost ranks in the standard probation times, and I trust that the Master at Arms can watch for any awards that might go against the grain of this opinion. &lt;br /&gt;
&lt;br /&gt;
Finally, I do not wish to see Vexatus leave the club or otherwise be shunned by members not involved in this dispute. He made a terrible mistake, and he is paying the price by losing recognition of years of work put into this club. As I have tried to stress in the past, I hope the DB continues to welcome his activity, so long as he refrains from repeating his activities here.  &lt;br /&gt;
&lt;br /&gt;
Based on the foregoing and the defendant’s plea, Vexatus is GUILTY of harassment.  The Right Hand of Justice and Master at Arms are directed to carry out the punishment as described above.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
[[Category:Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=156383</id>
		<title>House Imperium</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=156383"/>
		<updated>2016-09-22T17:54:13Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Forgot to fully update the summit list in the page infobox, did so&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:Imperium I.jpg|250px]]&lt;br /&gt;
|name=House Imperium&lt;br /&gt;
|founder=Kell Palpatine Dante&lt;br /&gt;
|leader=*QUA: [[Lexiconus Qor]]&lt;br /&gt;
* AED: TBA&lt;br /&gt;
*BTL: [[Delak Krennel]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Judecca]]&lt;br /&gt;
|founded=33 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Foundation===&lt;br /&gt;
&lt;br /&gt;
At the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, [[Xen&#039;Mordin Vismorsus|Emperor Xen]] formed two Houses that would embody the spirit of the [[Clan Scholae Palatinae|Empire]] itself.  One of the Houses would be known as [[House Excidium|Excidium]].  The other House would be known as Imperium.  Respectively, one to protect the Empire and strike from the shadows, the other to be the Empire itself and to run it in the light.  The first Quaestor of House Imperium was [[Kell Dante]], while the first Aedile was [[Zagro Fenn]].  By the order of Emperor Xen, the headquarters of the Clan was placed on the [[March Isles]] in the northern hemisphere of [[Judecca]].&lt;br /&gt;
&lt;br /&gt;
As a testament to the strength of the House, it was given its first task.  When the Entanglements uprising broke out on [[Ptolomea]], the House Imperium was sent to put it down alongside House Excidium.  After the uprising, interstellar pirates had attacked both Clans [[Clan Scholae Palatinae|Scholae Palatinae]] and [[Clan Naga Sadow|Naga Sadow]].  House Excidium excelled at the task.  But this only showed what House Imperium was meant for.  The Emperor cannot be bothered with every single need and duty of the civilian and military population.  This is why Imperium exists.  To deal with these as an extension of the Emperor.  It was also around this time that [[Shadow Guard]] was formed, which was used for stealth attacks and protection of the House Leadership.&lt;br /&gt;
&lt;br /&gt;
===Consolidation===&lt;br /&gt;
&lt;br /&gt;
Under the Quaestors Kell Dante and then Lexiconus Qor, House Imperium saw the itself grow in experience and in purpose.  During the [https://wiki.darkjedibrotherhood.com/view/Clan_Scholae_Palatinae_History#The_Forgotten_.2834_ABY.29  Forgotten Campaign], Kell Dante lead the House in a great battle against the Pacre Datship followers and their false Emperor.  With the Judeccan Abyssal eventually attacking Ohmen, Lexiconus took it upon himself to head off the destruction of the monster.  In the eyes of the Emperor and the stepping down of Kell Dante as Quaestor, Lexiconus took on the face of leader of the House. &lt;br /&gt;
&lt;br /&gt;
In the position of Quaestor, Lexiconus Qor brought out a new age of reform for the House, solidifying offices and organizing the Imperial ideology under his command.  With the aid of a few trusted advisors, the Imperial War Office and Imperial Resource Center became united organizations under his reign, while the Imperial Academy of Judecca expanded its reach into the House, Clan, and Cocytus System itself.  By the will of the Emperor, House Imperium and [[House Excidium|other elements]] carried out the dismantling of the nobility systems in the Clan, placing the money back into the hands of the people and the government and boosting the general happiness of the citizens.  These reforms were even [[Subterfuge|tested]] by the Emperor in his own gauntlet, pitting members against each other (the above ground elements of the Clan versus the secretive elements of the Clan).  In the end, Imperium conquered the other elements within the Clan and cemented itself as a legitimate and reformed House.&lt;br /&gt;
&lt;br /&gt;
===Obscurity===&lt;br /&gt;
Following the [[Subterfuge]] operation, [[Clan Naga Sadow]] and [[Clan Scholae Palatinae]] continued to work jointly on transporting the Sith artifacts from the Red Fury pirates to their respective systems.  However, on the hidden whims of the [[Xen&#039;Mordin Vismorsus|Emperor]] of the Cocytus System, Clan Scholae Palatinae launched an attack on Clan Naga Sadow, [[Shattered Ties|taking most of the artifacts for themselves]].  House Imperium loaned undercover soldiers during this crisis of opportunity under the orders of the [[Cyris Oscura|Grand Marshal]] and aided in the taking of Clan Naga Sadow defensive positions.  Imperium helped attain victory in the operation, gaining most artifacts in the process.  The [[Locke Sonjie|Consul]] and [[Sanguinius Tsucyra|Proconsul]] of Clan Naga Sadow escaped with their lives, even though they suffered a loss.  Unbeknownst to most of the victorious Clan, the [[Darth Pravus|Grand Master]] picked the artifacts clean from the holds of the [[NSD Dark Paladin]], leaving them only with the thanks of the [[Iron Throne]].&lt;br /&gt;
&lt;br /&gt;
==Government and Leadership==&lt;br /&gt;
&lt;br /&gt;
House Imperium is a semi-dictatorial military scientific meritocracy.  In Imperium, those who do well will exceed.  Thus, House Imperium exceeds at many things, two of which are major; science and military.  The system is only semi-dictatorial because the Emperor leads the entire Clan and under him are the two Houses.  Also, there is a civilian advisory parliament which exists in name and slight function only.  They ultimately serve the needs of the Empire.&lt;br /&gt;
&lt;br /&gt;
The Quaestor is the planetary governor.  He is also the epitome of [[starwars:Imperialization|Imperial ideals]] in public life and heads up the Imperial War Office from which he or she rules.  The Quaestor also aids [[Imperial Scholae Intelligence]] and the Grand Marshal in times of need and reports directly to the Grand Marshal and Emperor.  The Aedile is the planetary Chief of Operations.  They lead the Imperial Resource Center and represent what the Empire could become one day in the future (always looking to it).  They also directly link with the System Moff in dealing with day to day issues and economics.  The Battle-Team Leader leads Shadow Guard, the main battle team for House Imperium.  The BTL is also the Chief of Training for the Imperial Academy of Judecca and secretly works alongside [[House Excidium|UNKNOWN]] in times of need for both.  Also, he or she is the hidden liaison for the shadow Imperial Scholae Intelligence program within the Imperial Academy.&lt;br /&gt;
&lt;br /&gt;
When one of the positions is not filled, it is taken over by the ranking leader until a replacement is found.&lt;br /&gt;
&lt;br /&gt;
==Administrative Hierarchy==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Departments of Imperium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial War Office (IWO)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial Diplomatic Control (IDCo)&lt;br /&gt;
&lt;br /&gt;
* Imperial Civilian Government (ICG)&lt;br /&gt;
&lt;br /&gt;
* Imperial Police Force (IPF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Resource Center (IReC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial News Agency (INA)&lt;br /&gt;
&lt;br /&gt;
* Center for Economics and Imperial Development (CEID)&lt;br /&gt;
&lt;br /&gt;
* Society of Imperial Research and Development (SIRD)&lt;br /&gt;
&lt;br /&gt;
* Center for History and Artifacts (CHA)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Academy of Judecca (ImpAc)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Military Academy&lt;br /&gt;
&lt;br /&gt;
* Academy of Fine Arts&lt;br /&gt;
&lt;br /&gt;
* Administrative Studies&lt;br /&gt;
&lt;br /&gt;
* Flight Academy&lt;br /&gt;
&lt;br /&gt;
* Diplomatic Studies&lt;br /&gt;
&lt;br /&gt;
==Military==&lt;br /&gt;
&lt;br /&gt;
The military for House Imperium is backed up by the [[Scholae Palatinae Military|Clan military]] with the exception of the Imperial Guard stationed on the planet as well as Shadow Guard, which is a recognized and feared elite military group designed to defend the seemingly open House from outside threats. Shadow Guard specializes in protecting House Imperium Leadership and carrying out attacks as a stealth infiltration and special forces unit.  Imperium, being at the forefront of the Imperial message and ideology, is plotted at the training ground for the Imperial futures of the Clan, as well as the shadowy undertones of the Imperial Senate.  The military itself is done first by willing conscription, but then allows people to choose civilian or military life (most remaining in some capacity within the military).&lt;br /&gt;
&lt;br /&gt;
Also, the Military Academy, Flight School, and Diplomatic Studies are all part of the Imperial Academy of Judecca, which is lead by the Battle-Team Leader, leader of the covert Shadow Guard, and Chief of Training for the Academy.&lt;br /&gt;
&lt;br /&gt;
===Military Academy===&lt;br /&gt;
&lt;br /&gt;
The Imperial Academy of Judecca is first and foremost a military training ground for those who wish to serve in the military in a plethora of differing positions and infantry tasks.  This is also the main recruitment center for the System&#039;s population.  Those who wish the serve the Empire and its Emperor dutifully come join the ranks of the military academy and train to serve the [[Cocytus System|Clan Dominion]].&lt;br /&gt;
&lt;br /&gt;
===Flight School===&lt;br /&gt;
&lt;br /&gt;
Much like the Military Academy, the Flight School serves the same purpose but for flying ships both large and small for many different purposes.  The difference being that eventual trainees end up going to starships and capital ships to complete their training and graduation.  The Flight School also occasionally leads pilots to [[House Excidium|UNKOWN]], where advanced fighters complete training.  This information is not well known, however.&lt;br /&gt;
&lt;br /&gt;
===Diplomatic Studies/ISI Shadow Program===&lt;br /&gt;
&lt;br /&gt;
House Imperium is also charged with the diplomacy of the Clan.  Make no mistake, there is a diplomatic component to [[Clan Scholae Palatinae]], and it does exist in a small vacuum to present the most objective organization as possible.  However, recruits who project a savvy in specialized manners such as charisma, agency, technology, and other intelligent topics are recruited into the [[Imperial Scholae Intelligence]] shadow program (sometimes unknowingly only to be revealed later).  Thus, the program serves a dual function; to protect the diplomatic interests of the Empire, and to protect and gain intelligence of the Empire (centered from House Imperium).&lt;br /&gt;
&lt;br /&gt;
===Praetorian Guard of Judecca===&lt;br /&gt;
&lt;br /&gt;
The [[Praetorian Guard]] of Judecca is ultimately under the review of the Field Marshal, Surface Marshal, Grand Marshal, and the Emperor himself.  However, when it is not a time of Clan-wide war, the Praetorian Guard is mostly kept under the power of the Quaestor.  They protect the planet from major and minor threats, and are stationed to keep relative peace on [[Judecca]] itself.  This portion of the military ultimately comes from the Clan, but is given to Judecca for that exact purpose.&lt;br /&gt;
&lt;br /&gt;
===Civilian Police Force===&lt;br /&gt;
&lt;br /&gt;
Made up of volunteers and weaker military personnel, the Civilian Police Force does little that the Praetorian Guard of Judecca already does.  However, they serve as a way for people to join the Imperial system and feel like they are contributing to the great [[Clan Scholae Palatinae|Empire]] itself.  The Civilian Police Force promotes patriotism, superiority, and an interstellar Imperial identity.  It allows people to do basic detective and protection work, and is a close reminder of the watchful eyes of the Emperor.  In times of war though, the CPF becomes significantly less useable.  When military with their [[Dark Brotherhood|more inclined individuals]] comes through to wipe the floors clean of the negative elements, it reinforces the necessity of the Empire and the need for a temporary Civilian Police Force.  The personnel trained for the CPF come from the March Isles as well, although different smaller training facilities exist in different parts of the system (with a focus on the different aspects of the land as well).&lt;br /&gt;
&lt;br /&gt;
===Shadow Guard===&lt;br /&gt;
&lt;br /&gt;
[[Shadow Guard]] trains in a secret base close to or around the [[March Isles]].  It is a recognized and feared, elite, military unit designed to defend the seemingly open House from internal and external threats. It specializes in protecting House Imperium Leadership and carrying out attacks as a stealth infiltration and special forces unit. Civilians and average military personnel are not chosen for this group.  Only those from the Clan with proven skill are chosen, and are given responsibility to carry out the covert operations.  Shadow Guard is the Clan and House name for the organization.&lt;br /&gt;
&lt;br /&gt;
==Economics==&lt;br /&gt;
&lt;br /&gt;
The economic aspects of the House are two-fold.  One aspect is the larger Clan as a whole.  Judecca is one of two major Clan trading points for other Clans and other groups of people or interested parties.  Thus, House Imperium becomes one of those trading hubs, and Clan trading goes through House Imperium.  The second aspect is the Center for Economics and Imperial Development, a sub organization of the Imperial Resource Center (headed by the Aedile, Chief of Operations and Diplomacy).  This organization is the corporate liaison for all business in the [[Cocytus System|Clan Dominion]] as well as the lead officer for development of both infrastructure and economics in the region.&lt;br /&gt;
&lt;br /&gt;
===Clan Trade===&lt;br /&gt;
&lt;br /&gt;
The Clan has two major exports, and other imports that are more specialized.  The House Imperium helps in the export of theoretical knowledge, and we help the Clan trade in different steels.  These steels help compose much of the blaster components, vehicles, starfighters, and buildings.  In terms of theoretical knowledge, it includes Scholae&#039;s ambitious scientific division as well as basic military tactics, formations, and strategies (at least ones that are willing to be departed with).&lt;br /&gt;
&lt;br /&gt;
The more specialized imports (as in beyond the usual raw materials and such), is outer agricultural needs and things that a freer society might have that the Empire itself does not.  The known list is not public knowledge.&lt;br /&gt;
&lt;br /&gt;
===Center for Economics and Imperial Development===&lt;br /&gt;
&lt;br /&gt;
The Center for Economics and Imperial Development (also known as the CEID) is a large organization tasked with the operation of trade within Imperial territory.  The CEID has representatives in every corporation and those corporations report directly to the CEID.  However, they ultimately are in direct control of the CEID, although the illusion of self governance is maintained for the greater well being of the people and their own prosperity  House Imperium leads the administration of this organization, which is also ultimately under the Imperial Resource Center (controlled by the Aedile).&lt;br /&gt;
&lt;br /&gt;
The CEID also promotes smaller business practice and self business practice with the options to grow into larger economic powerhouses, or be bought up for large sums of money.  This allows the CEID to remain in control of the economy without sacrificing individual ideas that one might usually accidentally oppress in a larger government.&lt;br /&gt;
&lt;br /&gt;
==Imperial Ideology==&lt;br /&gt;
&lt;br /&gt;
House Imperium is the ideological center of the Clan.  While [[House Excidium|UNKNOWN]] serves as the guard and [[The Fleet of Scholae Palatinae|Main Fleet]] of the Clan, always in hiding and in cells all around the [[Cocytus System]], Imperium serves as the forefront of what the Clan is and always will be; an mostly self-contained Empire.  There are ways the people are kept in line and ways the Clan makes this happen.  There are also ideological backdrops that service what the House is to the larger Clan and what Imperium wishes to accomplish.&lt;br /&gt;
&lt;br /&gt;
===Society of Imperial Research and Development===&lt;br /&gt;
&lt;br /&gt;
The Society of Imperial Research and Development (also known as SIRD) is an organization devoted to scientific discovery and application of scientific principles within the House and greater Clan.  Not only are they the leaders of their respective fields, but they also provide ethical procedures in which to practice their fields.  SIRD is what every citizen should strive to be; an intelligent and open-minded person in the fields of science, with a loyalty and dedication to service of the Empire.  House Imperium is responsible for the administration of this organization, which is also under the Imperial Resource Center.&lt;br /&gt;
&lt;br /&gt;
===Imperial News Agency===&lt;br /&gt;
&lt;br /&gt;
The Imperial News Agency is one of the most important and widespread civilian organizations within the [[Cocytus System]].  Reporters, Editors, Writers, and Admin staff work around the clock to create quality material ready for dissemination by the public.  They control the holovids, the holopapers, radio, viewscreens, and other such activities meant for viewing work and pleasure.  They also offer the best services from outside the Cocytus system, that go through quality assurance providers to make sure the material is up to Imperial standards.  House Imperium provides the resources and extensions necessary to carry out the message of the Emperor and his War Advisors.  The INA is also under the Imperial Resource Center.&lt;br /&gt;
&lt;br /&gt;
===Imperial War Office===&lt;br /&gt;
&lt;br /&gt;
From the front lines of war to the logistical backdrops of small Cainan ice villages, the Imperial War Office has a hold.  The Quaestor controls this prestigious office in four different ways.  Firstly, the IWO is the central nervous system of the Imperial war machine.  Every Admiral, every Captain, every soldier, every munitions officer, every combat supplier, and so forth goes through the IWO.  Every ship is connected to it, every speeder from it, and every military report has gone through it.  It is the home base of battle in the Cocytus system.&lt;br /&gt;
&lt;br /&gt;
Secondly, the IWO has the Imperial Diplomatic Control as a sub organization.  This is the central office with embassies from different systems, Clans, and governments represented here and where Imperial diplomats are sent off from themselves.  The function of the office is to implement strategy abroad and to serve as masters of economics, psychology, and wellness to our allies, while convincing our enemies that we are not a force to be reckoned with.  Our reckoning is their destruction in face of the Emperor alongside his Grand Marshal.&lt;br /&gt;
&lt;br /&gt;
Thirdly, the IWO also is in control of the Imperial Civilian Government.  It is an unofficial government set up to allow the people to have a choice in who they wish to advise in some civilian matters dealing with the Empire.  Although it has no real power, the power of the ICG lies within the effect it has on any potential for rebellion.  Amongst loyal followers, the ICG serves as a place for average citizens to prop up the Emperor and the ideology of the Empire itself even with toxic democratic ideologies in the Empire&#039;s midst.  The IWO controls the ICG because advice from the ICG is sent to top level civilians in the War Office itself.&lt;br /&gt;
&lt;br /&gt;
Lastly, the Imperial Police Force allows people to interact with the government in a different way.  A combination of two major forces, military and civilian, allows the IPF to deal with hard-line cases the military comes across and has to deal with and cases that civilians need on a day to day basis that the military need not directly deal with.  The IWO receives all these reports and places them into an intelligence folder that allows the Quaestor to see statistical day to day activity of the populous.&lt;br /&gt;
&lt;br /&gt;
The Imperial War Office is a juggernaut of war and bureaucracy.  It is not bogged down though.  It is efficient and mathematical.  Civilians look up to the office, and the Quaestor who guides it.  The office is respected and those civilians who fall into the graces of the Emperor may one day work within the confines of the War Office itself.&lt;br /&gt;
&lt;br /&gt;
===Center for History and Artifacts===&lt;br /&gt;
&lt;br /&gt;
Clan Scholae Palatinae has a rich antiquity of artifacts, titles, history, and formerly nobility.  This form of heraldry needs tight controls and limits in order to function properly within the Clan and House environments.  That is why CHA exists; to make sure that the process of this is tracked.  The Empire needs the ability to control tradition and art within the dominion as well.  Without the history of the Empire, it would certainly fall prey to said history.  CHA also checks on outside influences and what they have on the Empire.  CHA makes the Empire a marketable place to live to those who might remain unconvinced and they also aid in tourism and the keep up of museums all around the dominion itself.&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
        ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Zagro Fenn]] || [[Chrome]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Talon Jade]] || [[Chrome]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY - 34 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Lexiconus Qor]] || [[Blade Ta&#039;var]] || [[Delak Krennel]] || 34 ABY - Present&lt;br /&gt;
        |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Houses|Imperium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=156382</id>
		<title>House Imperium</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=156382"/>
		<updated>2016-09-22T17:53:01Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Added history from the Shattered Ties event as well as did some finer editing that I missed out from last time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:Imperium I.jpg|250px]]&lt;br /&gt;
|name=House Imperium&lt;br /&gt;
|founder=Kell Palpatine Dante&lt;br /&gt;
|leader=*QUA: [[Lexiconus Qor]]&lt;br /&gt;
* AED: TBA&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Judecca]]&lt;br /&gt;
|founded=33 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Foundation===&lt;br /&gt;
&lt;br /&gt;
At the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, [[Xen&#039;Mordin Vismorsus|Emperor Xen]] formed two Houses that would embody the spirit of the [[Clan Scholae Palatinae|Empire]] itself.  One of the Houses would be known as [[House Excidium|Excidium]].  The other House would be known as Imperium.  Respectively, one to protect the Empire and strike from the shadows, the other to be the Empire itself and to run it in the light.  The first Quaestor of House Imperium was [[Kell Dante]], while the first Aedile was [[Zagro Fenn]].  By the order of Emperor Xen, the headquarters of the Clan was placed on the [[March Isles]] in the northern hemisphere of [[Judecca]].&lt;br /&gt;
&lt;br /&gt;
As a testament to the strength of the House, it was given its first task.  When the Entanglements uprising broke out on [[Ptolomea]], the House Imperium was sent to put it down alongside House Excidium.  After the uprising, interstellar pirates had attacked both Clans [[Clan Scholae Palatinae|Scholae Palatinae]] and [[Clan Naga Sadow|Naga Sadow]].  House Excidium excelled at the task.  But this only showed what House Imperium was meant for.  The Emperor cannot be bothered with every single need and duty of the civilian and military population.  This is why Imperium exists.  To deal with these as an extension of the Emperor.  It was also around this time that [[Shadow Guard]] was formed, which was used for stealth attacks and protection of the House Leadership.&lt;br /&gt;
&lt;br /&gt;
===Consolidation===&lt;br /&gt;
&lt;br /&gt;
Under the Quaestors Kell Dante and then Lexiconus Qor, House Imperium saw the itself grow in experience and in purpose.  During the [https://wiki.darkjedibrotherhood.com/view/Clan_Scholae_Palatinae_History#The_Forgotten_.2834_ABY.29  Forgotten Campaign], Kell Dante lead the House in a great battle against the Pacre Datship followers and their false Emperor.  With the Judeccan Abyssal eventually attacking Ohmen, Lexiconus took it upon himself to head off the destruction of the monster.  In the eyes of the Emperor and the stepping down of Kell Dante as Quaestor, Lexiconus took on the face of leader of the House. &lt;br /&gt;
&lt;br /&gt;
In the position of Quaestor, Lexiconus Qor brought out a new age of reform for the House, solidifying offices and organizing the Imperial ideology under his command.  With the aid of a few trusted advisors, the Imperial War Office and Imperial Resource Center became united organizations under his reign, while the Imperial Academy of Judecca expanded its reach into the House, Clan, and Cocytus System itself.  By the will of the Emperor, House Imperium and [[House Excidium|other elements]] carried out the dismantling of the nobility systems in the Clan, placing the money back into the hands of the people and the government and boosting the general happiness of the citizens.  These reforms were even [[Subterfuge|tested]] by the Emperor in his own gauntlet, pitting members against each other (the above ground elements of the Clan versus the secretive elements of the Clan).  In the end, Imperium conquered the other elements within the Clan and cemented itself as a legitimate and reformed House.&lt;br /&gt;
&lt;br /&gt;
===Obscurity===&lt;br /&gt;
Following the [[Subterfuge]] operation, [[Clan Naga Sadow]] and [[Clan Scholae Palatinae]] continued to work jointly on transporting the Sith artifacts from the Red Fury pirates to their respective systems.  However, on the hidden whims of the [[Xen&#039;Mordin Vismorsus|Emperor]] of the Cocytus System, Clan Scholae Palatinae launched an attack on Clan Naga Sadow, [[Shattered Ties|taking most of the artifacts for themselves]].  House Imperium loaned undercover soldiers during this crisis of opportunity under the orders of the [[Cyris Oscura|Grand Marshal]] and aided in the taking of Clan Naga Sadow defensive positions.  Imperium helped attain victory in the operation, gaining most artifacts in the process.  The [[Locke Sonjie|Consul]] and [[Sanguinius Tsucyra|Proconsul]] of Clan Naga Sadow escaped with their lives, even though they suffered a loss.  Unbeknownst to most of the victorious Clan, the [[Darth Pravus|Grand Master]] picked the artifacts clean from the holds of the [[NSD Dark Paladin]], leaving them only with the thanks of the [[Iron Throne]].&lt;br /&gt;
&lt;br /&gt;
==Government and Leadership==&lt;br /&gt;
&lt;br /&gt;
House Imperium is a semi-dictatorial military scientific meritocracy.  In Imperium, those who do well will exceed.  Thus, House Imperium exceeds at many things, two of which are major; science and military.  The system is only semi-dictatorial because the Emperor leads the entire Clan and under him are the two Houses.  Also, there is a civilian advisory parliament which exists in name and slight function only.  They ultimately serve the needs of the Empire.&lt;br /&gt;
&lt;br /&gt;
The Quaestor is the planetary governor.  He is also the epitome of [[starwars:Imperialization|Imperial ideals]] in public life and heads up the Imperial War Office from which he or she rules.  The Quaestor also aids [[Imperial Scholae Intelligence]] and the Grand Marshal in times of need and reports directly to the Grand Marshal and Emperor.  The Aedile is the planetary Chief of Operations.  They lead the Imperial Resource Center and represent what the Empire could become one day in the future (always looking to it).  They also directly link with the System Moff in dealing with day to day issues and economics.  The Battle-Team Leader leads Shadow Guard, the main battle team for House Imperium.  The BTL is also the Chief of Training for the Imperial Academy of Judecca and secretly works alongside [[House Excidium|UNKNOWN]] in times of need for both.  Also, he or she is the hidden liaison for the shadow Imperial Scholae Intelligence program within the Imperial Academy.&lt;br /&gt;
&lt;br /&gt;
When one of the positions is not filled, it is taken over by the ranking leader until a replacement is found.&lt;br /&gt;
&lt;br /&gt;
==Administrative Hierarchy==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Departments of Imperium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial War Office (IWO)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial Diplomatic Control (IDCo)&lt;br /&gt;
&lt;br /&gt;
* Imperial Civilian Government (ICG)&lt;br /&gt;
&lt;br /&gt;
* Imperial Police Force (IPF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Resource Center (IReC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial News Agency (INA)&lt;br /&gt;
&lt;br /&gt;
* Center for Economics and Imperial Development (CEID)&lt;br /&gt;
&lt;br /&gt;
* Society of Imperial Research and Development (SIRD)&lt;br /&gt;
&lt;br /&gt;
* Center for History and Artifacts (CHA)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Academy of Judecca (ImpAc)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Military Academy&lt;br /&gt;
&lt;br /&gt;
* Academy of Fine Arts&lt;br /&gt;
&lt;br /&gt;
* Administrative Studies&lt;br /&gt;
&lt;br /&gt;
* Flight Academy&lt;br /&gt;
&lt;br /&gt;
* Diplomatic Studies&lt;br /&gt;
&lt;br /&gt;
==Military==&lt;br /&gt;
&lt;br /&gt;
The military for House Imperium is backed up by the [[Scholae Palatinae Military|Clan military]] with the exception of the Imperial Guard stationed on the planet as well as Shadow Guard, which is a recognized and feared elite military group designed to defend the seemingly open House from outside threats. Shadow Guard specializes in protecting House Imperium Leadership and carrying out attacks as a stealth infiltration and special forces unit.  Imperium, being at the forefront of the Imperial message and ideology, is plotted at the training ground for the Imperial futures of the Clan, as well as the shadowy undertones of the Imperial Senate.  The military itself is done first by willing conscription, but then allows people to choose civilian or military life (most remaining in some capacity within the military).&lt;br /&gt;
&lt;br /&gt;
Also, the Military Academy, Flight School, and Diplomatic Studies are all part of the Imperial Academy of Judecca, which is lead by the Battle-Team Leader, leader of the covert Shadow Guard, and Chief of Training for the Academy.&lt;br /&gt;
&lt;br /&gt;
===Military Academy===&lt;br /&gt;
&lt;br /&gt;
The Imperial Academy of Judecca is first and foremost a military training ground for those who wish to serve in the military in a plethora of differing positions and infantry tasks.  This is also the main recruitment center for the System&#039;s population.  Those who wish the serve the Empire and its Emperor dutifully come join the ranks of the military academy and train to serve the [[Cocytus System|Clan Dominion]].&lt;br /&gt;
&lt;br /&gt;
===Flight School===&lt;br /&gt;
&lt;br /&gt;
Much like the Military Academy, the Flight School serves the same purpose but for flying ships both large and small for many different purposes.  The difference being that eventual trainees end up going to starships and capital ships to complete their training and graduation.  The Flight School also occasionally leads pilots to [[House Excidium|UNKOWN]], where advanced fighters complete training.  This information is not well known, however.&lt;br /&gt;
&lt;br /&gt;
===Diplomatic Studies/ISI Shadow Program===&lt;br /&gt;
&lt;br /&gt;
House Imperium is also charged with the diplomacy of the Clan.  Make no mistake, there is a diplomatic component to [[Clan Scholae Palatinae]], and it does exist in a small vacuum to present the most objective organization as possible.  However, recruits who project a savvy in specialized manners such as charisma, agency, technology, and other intelligent topics are recruited into the [[Imperial Scholae Intelligence]] shadow program (sometimes unknowingly only to be revealed later).  Thus, the program serves a dual function; to protect the diplomatic interests of the Empire, and to protect and gain intelligence of the Empire (centered from House Imperium).&lt;br /&gt;
&lt;br /&gt;
===Praetorian Guard of Judecca===&lt;br /&gt;
&lt;br /&gt;
The [[Praetorian Guard]] of Judecca is ultimately under the review of the Field Marshal, Surface Marshal, Grand Marshal, and the Emperor himself.  However, when it is not a time of Clan-wide war, the Praetorian Guard is mostly kept under the power of the Quaestor.  They protect the planet from major and minor threats, and are stationed to keep relative peace on [[Judecca]] itself.  This portion of the military ultimately comes from the Clan, but is given to Judecca for that exact purpose.&lt;br /&gt;
&lt;br /&gt;
===Civilian Police Force===&lt;br /&gt;
&lt;br /&gt;
Made up of volunteers and weaker military personnel, the Civilian Police Force does little that the Praetorian Guard of Judecca already does.  However, they serve as a way for people to join the Imperial system and feel like they are contributing to the great [[Clan Scholae Palatinae|Empire]] itself.  The Civilian Police Force promotes patriotism, superiority, and an interstellar Imperial identity.  It allows people to do basic detective and protection work, and is a close reminder of the watchful eyes of the Emperor.  In times of war though, the CPF becomes significantly less useable.  When military with their [[Dark Brotherhood|more inclined individuals]] comes through to wipe the floors clean of the negative elements, it reinforces the necessity of the Empire and the need for a temporary Civilian Police Force.  The personnel trained for the CPF come from the March Isles as well, although different smaller training facilities exist in different parts of the system (with a focus on the different aspects of the land as well).&lt;br /&gt;
&lt;br /&gt;
===Shadow Guard===&lt;br /&gt;
&lt;br /&gt;
[[Shadow Guard]] trains in a secret base close to or around the [[March Isles]].  It is a recognized and feared, elite, military unit designed to defend the seemingly open House from internal and external threats. It specializes in protecting House Imperium Leadership and carrying out attacks as a stealth infiltration and special forces unit. Civilians and average military personnel are not chosen for this group.  Only those from the Clan with proven skill are chosen, and are given responsibility to carry out the covert operations.  Shadow Guard is the Clan and House name for the organization.&lt;br /&gt;
&lt;br /&gt;
==Economics==&lt;br /&gt;
&lt;br /&gt;
The economic aspects of the House are two-fold.  One aspect is the larger Clan as a whole.  Judecca is one of two major Clan trading points for other Clans and other groups of people or interested parties.  Thus, House Imperium becomes one of those trading hubs, and Clan trading goes through House Imperium.  The second aspect is the Center for Economics and Imperial Development, a sub organization of the Imperial Resource Center (headed by the Aedile, Chief of Operations and Diplomacy).  This organization is the corporate liaison for all business in the [[Cocytus System|Clan Dominion]] as well as the lead officer for development of both infrastructure and economics in the region.&lt;br /&gt;
&lt;br /&gt;
===Clan Trade===&lt;br /&gt;
&lt;br /&gt;
The Clan has two major exports, and other imports that are more specialized.  The House Imperium helps in the export of theoretical knowledge, and we help the Clan trade in different steels.  These steels help compose much of the blaster components, vehicles, starfighters, and buildings.  In terms of theoretical knowledge, it includes Scholae&#039;s ambitious scientific division as well as basic military tactics, formations, and strategies (at least ones that are willing to be departed with).&lt;br /&gt;
&lt;br /&gt;
The more specialized imports (as in beyond the usual raw materials and such), is outer agricultural needs and things that a freer society might have that the Empire itself does not.  The known list is not public knowledge.&lt;br /&gt;
&lt;br /&gt;
===Center for Economics and Imperial Development===&lt;br /&gt;
&lt;br /&gt;
The Center for Economics and Imperial Development (also known as the CEID) is a large organization tasked with the operation of trade within Imperial territory.  The CEID has representatives in every corporation and those corporations report directly to the CEID.  However, they ultimately are in direct control of the CEID, although the illusion of self governance is maintained for the greater well being of the people and their own prosperity  House Imperium leads the administration of this organization, which is also ultimately under the Imperial Resource Center (controlled by the Aedile).&lt;br /&gt;
&lt;br /&gt;
The CEID also promotes smaller business practice and self business practice with the options to grow into larger economic powerhouses, or be bought up for large sums of money.  This allows the CEID to remain in control of the economy without sacrificing individual ideas that one might usually accidentally oppress in a larger government.&lt;br /&gt;
&lt;br /&gt;
==Imperial Ideology==&lt;br /&gt;
&lt;br /&gt;
House Imperium is the ideological center of the Clan.  While [[House Excidium|UNKNOWN]] serves as the guard and [[The Fleet of Scholae Palatinae|Main Fleet]] of the Clan, always in hiding and in cells all around the [[Cocytus System]], Imperium serves as the forefront of what the Clan is and always will be; an mostly self-contained Empire.  There are ways the people are kept in line and ways the Clan makes this happen.  There are also ideological backdrops that service what the House is to the larger Clan and what Imperium wishes to accomplish.&lt;br /&gt;
&lt;br /&gt;
===Society of Imperial Research and Development===&lt;br /&gt;
&lt;br /&gt;
The Society of Imperial Research and Development (also known as SIRD) is an organization devoted to scientific discovery and application of scientific principles within the House and greater Clan.  Not only are they the leaders of their respective fields, but they also provide ethical procedures in which to practice their fields.  SIRD is what every citizen should strive to be; an intelligent and open-minded person in the fields of science, with a loyalty and dedication to service of the Empire.  House Imperium is responsible for the administration of this organization, which is also under the Imperial Resource Center.&lt;br /&gt;
&lt;br /&gt;
===Imperial News Agency===&lt;br /&gt;
&lt;br /&gt;
The Imperial News Agency is one of the most important and widespread civilian organizations within the [[Cocytus System]].  Reporters, Editors, Writers, and Admin staff work around the clock to create quality material ready for dissemination by the public.  They control the holovids, the holopapers, radio, viewscreens, and other such activities meant for viewing work and pleasure.  They also offer the best services from outside the Cocytus system, that go through quality assurance providers to make sure the material is up to Imperial standards.  House Imperium provides the resources and extensions necessary to carry out the message of the Emperor and his War Advisors.  The INA is also under the Imperial Resource Center.&lt;br /&gt;
&lt;br /&gt;
===Imperial War Office===&lt;br /&gt;
&lt;br /&gt;
From the front lines of war to the logistical backdrops of small Cainan ice villages, the Imperial War Office has a hold.  The Quaestor controls this prestigious office in four different ways.  Firstly, the IWO is the central nervous system of the Imperial war machine.  Every Admiral, every Captain, every soldier, every munitions officer, every combat supplier, and so forth goes through the IWO.  Every ship is connected to it, every speeder from it, and every military report has gone through it.  It is the home base of battle in the Cocytus system.&lt;br /&gt;
&lt;br /&gt;
Secondly, the IWO has the Imperial Diplomatic Control as a sub organization.  This is the central office with embassies from different systems, Clans, and governments represented here and where Imperial diplomats are sent off from themselves.  The function of the office is to implement strategy abroad and to serve as masters of economics, psychology, and wellness to our allies, while convincing our enemies that we are not a force to be reckoned with.  Our reckoning is their destruction in face of the Emperor alongside his Grand Marshal.&lt;br /&gt;
&lt;br /&gt;
Thirdly, the IWO also is in control of the Imperial Civilian Government.  It is an unofficial government set up to allow the people to have a choice in who they wish to advise in some civilian matters dealing with the Empire.  Although it has no real power, the power of the ICG lies within the effect it has on any potential for rebellion.  Amongst loyal followers, the ICG serves as a place for average citizens to prop up the Emperor and the ideology of the Empire itself even with toxic democratic ideologies in the Empire&#039;s midst.  The IWO controls the ICG because advice from the ICG is sent to top level civilians in the War Office itself.&lt;br /&gt;
&lt;br /&gt;
Lastly, the Imperial Police Force allows people to interact with the government in a different way.  A combination of two major forces, military and civilian, allows the IPF to deal with hard-line cases the military comes across and has to deal with and cases that civilians need on a day to day basis that the military need not directly deal with.  The IWO receives all these reports and places them into an intelligence folder that allows the Quaestor to see statistical day to day activity of the populous.&lt;br /&gt;
&lt;br /&gt;
The Imperial War Office is a juggernaut of war and bureaucracy.  It is not bogged down though.  It is efficient and mathematical.  Civilians look up to the office, and the Quaestor who guides it.  The office is respected and those civilians who fall into the graces of the Emperor may one day work within the confines of the War Office itself.&lt;br /&gt;
&lt;br /&gt;
===Center for History and Artifacts===&lt;br /&gt;
&lt;br /&gt;
Clan Scholae Palatinae has a rich antiquity of artifacts, titles, history, and formerly nobility.  This form of heraldry needs tight controls and limits in order to function properly within the Clan and House environments.  That is why CHA exists; to make sure that the process of this is tracked.  The Empire needs the ability to control tradition and art within the dominion as well.  Without the history of the Empire, it would certainly fall prey to said history.  CHA also checks on outside influences and what they have on the Empire.  CHA makes the Empire a marketable place to live to those who might remain unconvinced and they also aid in tourism and the keep up of museums all around the dominion itself.&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
        ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Zagro Fenn]] || [[Chrome]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Talon Jade]] || [[Chrome]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY - 34 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Lexiconus Qor]] || [[Blade Ta&#039;var]] || [[Delak Krennel]] || 34 ABY - Present&lt;br /&gt;
        |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Houses|Imperium]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Shay_Thelin_(6352)&amp;diff=156375</id>
		<title>Shay Thelin (6352)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Shay_Thelin_(6352)&amp;diff=156375"/>
		<updated>2016-09-20T12:26:35Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Added a fairuse image for the competition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{competition|The Undertaking}}&lt;br /&gt;
{{Eras|rep|imp|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|image= [[File:Gungan female anatomy by stucunningham.jpg|250px|Before she went off to the Historical and Archeological Academy]]&lt;br /&gt;
|firstname= Shay&lt;br /&gt;
|lastname= Thelin&lt;br /&gt;
|homeworld= [[starwars:Ohma-D&#039;un| Ohma-D&#039;un]]&lt;br /&gt;
|birth= 23 BBY&lt;br /&gt;
|species= [[starwars:Otolla| Otolla Gungan]]&lt;br /&gt;
|gender= Female&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Yellow&lt;br /&gt;
|height= 150 cm&lt;br /&gt;
|weight= 67 kg&lt;br /&gt;
|allies= Brotherhood&lt;br /&gt;
|enemies= New Republic&lt;br /&gt;
|profession= Relic Hunter&lt;br /&gt;
|affiliation= [[Holocron Center of the Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shay Thelin&#039;&#039;&#039; is an explorer, keeper of artifacts, and hunter of relics for the [[Holocron Center of the Brotherhood]].  Having a long history working with corporations and historical societies, she has become an adept in the search for relics across [https://wiki.darkjedibrotherhood.com/view/Category:Brotherhood_territories| Brotherhood space] and the [[starwars:Universe|galaxy]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Youth===&lt;br /&gt;
&lt;br /&gt;
Shay Thelin was born with the name Grenda on the moon [[starwars:Ohma-D&#039;un| Ohma-D&#039;un]] in [[starwars:23 BBY | 23 BBY]].  Growing up during the Clone Wars, her parents wished to distract her and give her a sense of independence and so they made frequent trips into the swamps and underwater mounds of Ohma-D&#039;un to shelter Grenda from the [[starwars:Clone Wars|war going on in the galaxy]].&lt;br /&gt;
&lt;br /&gt;
Following the end of the Clone Wars and the establishment of the [[starwars:Galactic Empire | Galactic Empire]], the Gungans, along with Grenda, had to follow more distinct laws that served to oppress their people under the heel of the Human [[starwars:Naboo | Naboo]] population.  Although Grenda was subservient to this regime, she still fostered independence inside of her.&lt;br /&gt;
&lt;br /&gt;
Her family, having explored much of the planet on their own, reluctantly aided the Galactic Empire in placing strategic stations on the planet.  For their service, they were spared much of the [[starwars:Xenophobia| oppression]] that was placed on their friends and extended family.  They also secretly became targets of the [[starwars:Rebel Alliance | Rebel Alliance]].&lt;br /&gt;
&lt;br /&gt;
===Ascension===&lt;br /&gt;
&lt;br /&gt;
The added benefits of aiding the Empire did not allow the same benefits Humans had, but it gave greater freedom that Grenda would gladly accept.  At the age of 17 she was given the opportunity to study in a civilian program involving history and archeology for the Galactic Empire.  She studied there for 4 years, doing an additional 1 year of research on ancient Naboo artifacts (mostly dealing with the Gungan population).&lt;br /&gt;
&lt;br /&gt;
However, to excel in future endeavors, she would have to take on a more Human-centric name.  Rather than being angry, she was excited at the thought of sky rocketing her career, taking on the name Shay Thelin (Shay sounding attractive as a name, and Thelin being a famous Naboo scientist somewhere around 56 BBY).  With the name change, she was able to get a job with the Firanor Archeological Organization, with whom she worked with for many years.&lt;br /&gt;
&lt;br /&gt;
===Adaptability===&lt;br /&gt;
&lt;br /&gt;
Maintaining differing contacts and continuing her education into a plethora of topics and subjects, it would all soon be taken away.  Following the [[starwars:Battle of Yavin | Battle of Yavin]] and the destruction of the [[starwars:Death Star | Death Star]], her parents had also been assassinated by agents of the Rebel Alliance.  With a massive crackdown occurring on Ohma-D&#039;un, Shay Thelin was recalled by the Imperial authority on Naboo to answer questions regarding her family.  Fearing that she may never be able to leave again, and would follow the fate of her people on the planet, she instead ran.&lt;br /&gt;
&lt;br /&gt;
The Empire, believing her running may have part to do with the inability to admit guilt under pressure, slated her as a traitor and an enemy of the Galactic Empire.  She became hunted by both the Rebel Alliance and the Galactic Empire, not having any allies anywhere for her to gain.  It was in this state of existence she soon took a leave of absence from galactic events and became a recluse.  But this did not stop her sense of exploration and search for ancient relics.&lt;br /&gt;
&lt;br /&gt;
Traveling between neutral planets and off the beaten path places, she worked for a few different people and organizations just to get by.  Searching for artifacts and such would allow her to continue her love of history and art while maintaining her identity a secret.&lt;br /&gt;
&lt;br /&gt;
===Resurgence===&lt;br /&gt;
&lt;br /&gt;
Eventually Shay was able to gain clients who had grandiose amounts of money and power, wanting hidden relics that went beyond the normal and average things she usually obtained.  With the [[starwars:4 ABY|collapse of the Galactic Empire as it once was]] and the bringing about of the New Republic, Shay Thelin stuck her toes out into the public sphere again.  She worked with low level archeological start ups to slowly gain her contacts and popularity back within the New Republic, keeping a usually low profile.  She used her previous high level clients as funds to bring up these organizations.&lt;br /&gt;
&lt;br /&gt;
She would never become famous in her fields, unless it was under a nickname.  However, the heads of these now corporations were eventually approached by the Jedi Order in order to obtain hidden Jedi artifacts.  Having never purposefully searched for [[starwars:Holocron|holocrons]] before, Shay took this upon herself to look for the artifacts.&lt;br /&gt;
&lt;br /&gt;
===Power===&lt;br /&gt;
&lt;br /&gt;
Shay spent the next 8 years (10 ABY - 18 ABY) looking for Jedi artifacts.  She had accrued many and was going to use the artifacts as a way to fully display loyalty to the [[starwars:Luke Skywalker&#039;s Jedi|Jedi Order]], reclaiming her lost name.  However, someone had beaten her to the punch.  With a treasure trove of both positive and negative force artifacts and holocrons, someone had revealed her past to the public and used it against her.  The New Republic was now on the hunt for her yet again.&lt;br /&gt;
&lt;br /&gt;
However, this time she had a friend and former client who had gotten involved in some secretive work.  The client reached out and spoke of the [[Dark Jedi Brotherhood]], a secretive force organization that would aid her in her fight against the New Republic, which was already showing signs of crumbling.  She trusted the client and he put her in touch with the [[Shadow Academy]] on [[Antei]].&lt;br /&gt;
&lt;br /&gt;
Presenting the artifacts to the Shadow Academy, Shay was given a position as researcher for the Shadow Academy.  Eventually, when the [[Holocron Center of the Brotherhood]] would be given a [[Arx|new home]], she would be placed here as the Chief Researcher and Field Advisor for such work. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Shay Thelin is an Otolla Gungan with orange/green skin.  She displays wrinkles almost as a mark of pride, because it shows her wisdom and level of stress she has been through.  She looks weary to the on-looker, but if one gets to know her that perception is destroyed almost instantly.  She wears a dark green tunic tied with simple plated armor for exploration missions (also varying greens).  She has a few scrapes and permanent scratches from past run-ins.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Shay Thelin is independent and neutral on most matters.  She cares little for politics, but much for her work since it has dominated most of her life.  She is subservient only insofar that it gives her freedom.  Because of this, she is a happy and usually pleasant person, which distinguishes her from the usual angry civilians that empires attract.  She also has no problem with letting people rise above her, considering she would rather keep her life than have it become wasted.&lt;br /&gt;
&lt;br /&gt;
She has a soft spot for [[Clan Tarentum]] and [[Clan Plagueis]], considering many of the best employees of the Shadow Academy come from their space, or have been led by Dark Jedi who are from those Clans.&lt;br /&gt;
&lt;br /&gt;
[[Category: Brotherhood NPCs | Characters | NPCs]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Gungan_female_anatomy_by_stucunningham.jpg&amp;diff=156374</id>
		<title>File:Gungan female anatomy by stucunningham.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Gungan_female_anatomy_by_stucunningham.jpg&amp;diff=156374"/>
		<updated>2016-09-20T12:19:34Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: {{fairuse|http://img01.deviantart.net/afbc/i/2006/006/b/c/gungan_female_anatomy_by_stucunningham.jpg}}
Category:Images-Gungan&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{fairuse|http://img01.deviantart.net/afbc/i/2006/006/b/c/gungan_female_anatomy_by_stucunningham.jpg}}&lt;br /&gt;
[[Category:Images-Gungan]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Shay_Thelin_(6352)&amp;diff=156367</id>
		<title>Shay Thelin (6352)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Shay_Thelin_(6352)&amp;diff=156367"/>
		<updated>2016-09-19T15:05:17Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Attempted to fix the categories which didn&amp;#039;t show in the preview before&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{competition|The Undertaking}}&lt;br /&gt;
{{Eras|rep|imp|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|image= (first upload an image to the wiki before attempting to link it)&lt;br /&gt;
|firstname= Shay&lt;br /&gt;
|lastname= Thelin&lt;br /&gt;
|homeworld= [[starwars:Ohma-D&#039;un| Ohma-D&#039;un]]&lt;br /&gt;
|birth= 23 BBY&lt;br /&gt;
|species= [[starwars:Otolla| Otolla Gungan]]&lt;br /&gt;
|gender= Female&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Yellow&lt;br /&gt;
|height= 150 cm&lt;br /&gt;
|weight= 67 kg&lt;br /&gt;
|allies= Brotherhood&lt;br /&gt;
|enemies= New Republic&lt;br /&gt;
|profession= Relic Hunter&lt;br /&gt;
|affiliation= [[Holocron Center of the Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shay Thelin&#039;&#039;&#039; is an explorer, keeper of artifacts, and hunter of relics for the [[Holocron Center of the Brotherhood]].  Having a long history working with corporations and historical societies, she has become an adept in the search for relics across [https://wiki.darkjedibrotherhood.com/view/Category:Brotherhood_territories| Brotherhood space] and the [[starwars:Universe|galaxy]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Youth===&lt;br /&gt;
&lt;br /&gt;
Shay Thelin was born with the name Grenda on the moon [[starwars:Ohma-D&#039;un| Ohma-D&#039;un]] in [[starwars:23 BBY | 23 BBY]].  Growing up during the Clone Wars, her parents wished to distract her and give her a sense of independence and so they made frequent trips into the swamps and underwater mounds of Ohma-D&#039;un to shelter Grenda from the [[starwars:Clone Wars|war going on in the galaxy]].&lt;br /&gt;
&lt;br /&gt;
Following the end of the Clone Wars and the establishment of the [[starwars:Galactic Empire | Galactic Empire]], the Gungans, along with Grenda, had to follow more distinct laws that served to oppress their people under the heel of the Human [[starwars:Naboo | Naboo]] population.  Although Grenda was subservient to this regime, she still fostered independence inside of her.&lt;br /&gt;
&lt;br /&gt;
Her family, having explored much of the planet on their own, reluctantly aided the Galactic Empire in placing strategic stations on the planet.  For their service, they were spared much of the [[starwars:Xenophobia| oppression]] that was placed on their friends and extended family.  They also secretly became targets of the [[starwars:Rebel Alliance | Rebel Alliance]].&lt;br /&gt;
&lt;br /&gt;
===Ascension===&lt;br /&gt;
&lt;br /&gt;
The added benefits of aiding the Empire did not allow the same benefits Humans had, but it gave greater freedom that Grenda would gladly accept.  At the age of 17 she was given the opportunity to study in a civilian program involving history and archeology for the Galactic Empire.  She studied there for 4 years, doing an additional 1 year of research on ancient Naboo artifacts (mostly dealing with the Gungan population).&lt;br /&gt;
&lt;br /&gt;
However, to excel in future endeavors, she would have to take on a more Human-centric name.  Rather than being angry, she was excited at the thought of sky rocketing her career, taking on the name Shay Thelin (Shay sounding attractive as a name, and Thelin being a famous Naboo scientist somewhere around 56 BBY).  With the name change, she was able to get a job with the Firanor Archeological Organization, with whom she worked with for many years.&lt;br /&gt;
&lt;br /&gt;
===Adaptability===&lt;br /&gt;
&lt;br /&gt;
Maintaining differing contacts and continuing her education into a plethora of topics and subjects, it would all soon be taken away.  Following the [[starwars:Battle of Yavin | Battle of Yavin]] and the destruction of the [[starwars:Death Star | Death Star]], her parents had also been assassinated by agents of the Rebel Alliance.  With a massive crackdown occurring on Ohma-D&#039;un, Shay Thelin was recalled by the Imperial authority on Naboo to answer questions regarding her family.  Fearing that she may never be able to leave again, and would follow the fate of her people on the planet, she instead ran.&lt;br /&gt;
&lt;br /&gt;
The Empire, believing her running may have part to do with the inability to admit guilt under pressure, slated her as a traitor and an enemy of the Galactic Empire.  She became hunted by both the Rebel Alliance and the Galactic Empire, not having any allies anywhere for her to gain.  It was in this state of existence she soon took a leave of absence from galactic events and became a recluse.  But this did not stop her sense of exploration and search for ancient relics.&lt;br /&gt;
&lt;br /&gt;
Traveling between neutral planets and off the beaten path places, she worked for a few different people and organizations just to get by.  Searching for artifacts and such would allow her to continue her love of history and art while maintaining her identity a secret.&lt;br /&gt;
&lt;br /&gt;
===Resurgence===&lt;br /&gt;
&lt;br /&gt;
Eventually Shay was able to gain clients who had grandiose amounts of money and power, wanting hidden relics that went beyond the normal and average things she usually obtained.  With the [[starwars:4 ABY|collapse of the Galactic Empire as it once was]] and the bringing about of the New Republic, Shay Thelin stuck her toes out into the public sphere again.  She worked with low level archeological start ups to slowly gain her contacts and popularity back within the New Republic, keeping a usually low profile.  She used her previous high level clients as funds to bring up these organizations.&lt;br /&gt;
&lt;br /&gt;
She would never become famous in her fields, unless it was under a nickname.  However, the heads of these now corporations were eventually approached by the Jedi Order in order to obtain hidden Jedi artifacts.  Having never purposefully searched for [[starwars:Holocron|holocrons]] before, Shay took this upon herself to look for the artifacts.&lt;br /&gt;
&lt;br /&gt;
===Power===&lt;br /&gt;
&lt;br /&gt;
Shay spent the next 8 years (10 ABY - 18 ABY) looking for Jedi artifacts.  She had accrued many and was going to use the artifacts as a way to fully display loyalty to the [[starwars:Luke Skywalker&#039;s Jedi|Jedi Order]], reclaiming her lost name.  However, someone had beaten her to the punch.  With a treasure trove of both positive and negative force artifacts and holocrons, someone had revealed her past to the public and used it against her.  The New Republic was now on the hunt for her yet again.&lt;br /&gt;
&lt;br /&gt;
However, this time she had a friend and former client who had gotten involved in some secretive work.  The client reached out and spoke of the [[Dark Jedi Brotherhood]], a secretive force organization that would aid her in her fight against the New Republic, which was already showing signs of crumbling.  She trusted the client and he put her in touch with the [[Shadow Academy]] on [[Antei]].&lt;br /&gt;
&lt;br /&gt;
Presenting the artifacts to the Shadow Academy, Shay was given a position as researcher for the Shadow Academy.  Eventually, when the [[Holocron Center of the Brotherhood]] would be given a [[Arx|new home]], she would be placed here as the Chief Researcher and Field Advisor for such work. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Shay Thelin is an Otolla Gungan with orange/green skin.  She displays wrinkles almost as a mark of pride, because it shows her wisdom and level of stress she has been through.  She looks weary to the on-looker, but if one gets to know her that perception is destroyed almost instantly.  She wears a dark green tunic tied with simple plated armor for exploration missions (also varying greens).  She has a few scrapes and permanent scratches from past run-ins.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Shay Thelin is independent and neutral on most matters.  She cares little for politics, but much for her work since it has dominated most of her life.  She is subservient only insofar that it gives her freedom.  Because of this, she is a happy and usually pleasant person, which distinguishes her from the usual angry civilians that empires attract.  She also has no problem with letting people rise above her, considering she would rather keep her life than have it become wasted.&lt;br /&gt;
&lt;br /&gt;
She has a soft spot for [[Clan Tarentum]] and [[Clan Plagueis]], considering many of the best employees of the Shadow Academy come from their space, or have been led by Dark Jedi who are from those Clans.&lt;br /&gt;
&lt;br /&gt;
[[Category: Brotherhood NPCs | Characters | NPCs]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Shay_Thelin_(6352)&amp;diff=156366</id>
		<title>Shay Thelin (6352)</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Shay_Thelin_(6352)&amp;diff=156366"/>
		<updated>2016-09-19T15:02:07Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: For competition The Undertaking Article Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{competition|The Undertaking}}&lt;br /&gt;
{{Eras|rep|imp|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|image= (first upload an image to the wiki before attempting to link it)&lt;br /&gt;
|firstname= Shay&lt;br /&gt;
|lastname= Thelin&lt;br /&gt;
|homeworld= [[starwars:Ohma-D&#039;un| Ohma-D&#039;un]]&lt;br /&gt;
|birth= 23 BBY&lt;br /&gt;
|species= [[starwars:Otolla| Otolla Gungan]]&lt;br /&gt;
|gender= Female&lt;br /&gt;
|hair= None&lt;br /&gt;
|eyes= Yellow&lt;br /&gt;
|height= 150 cm&lt;br /&gt;
|weight= 67 kg&lt;br /&gt;
|allies= Brotherhood&lt;br /&gt;
|enemies= New Republic&lt;br /&gt;
|profession= Relic Hunter&lt;br /&gt;
|affiliation= [[Holocron Center of the Brotherhood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shay Thelin&#039;&#039;&#039; is an explorer, keeper of artifacts, and hunter of relics for the [[Holocron Center of the Brotherhood]].  Having a long history working with corporations and historical societies, she has become an adept in the search for relics across [https://wiki.darkjedibrotherhood.com/view/Category:Brotherhood_territories| Brotherhood space] and the [[starwars:Universe|galaxy]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Youth===&lt;br /&gt;
&lt;br /&gt;
Shay Thelin was born with the name Grenda on the moon [[starwars:Ohma-D&#039;un| Ohma-D&#039;un]] in [[starwars:23 BBY | 23 BBY]].  Growing up during the Clone Wars, her parents wished to distract her and give her a sense of independence and so they made frequent trips into the swamps and underwater mounds of Ohma-D&#039;un to shelter Grenda from the [[starwars:Clone Wars|war going on in the galaxy]].&lt;br /&gt;
&lt;br /&gt;
Following the end of the Clone Wars and the establishment of the [[starwars:Galactic Empire | Galactic Empire]], the Gungans, along with Grenda, had to follow more distinct laws that served to oppress their people under the heel of the Human [[starwars:Naboo | Naboo]] population.  Although Grenda was subservient to this regime, she still fostered independence inside of her.&lt;br /&gt;
&lt;br /&gt;
Her family, having explored much of the planet on their own, reluctantly aided the Galactic Empire in placing strategic stations on the planet.  For their service, they were spared much of the [[starwars:Xenophobia| oppression]] that was placed on their friends and extended family.  They also secretly became targets of the [[starwars:Rebel Alliance | Rebel Alliance]].&lt;br /&gt;
&lt;br /&gt;
===Ascension===&lt;br /&gt;
&lt;br /&gt;
The added benefits of aiding the Empire did not allow the same benefits Humans had, but it gave greater freedom that Grenda would gladly accept.  At the age of 17 she was given the opportunity to study in a civilian program involving history and archeology for the Galactic Empire.  She studied there for 4 years, doing an additional 1 year of research on ancient Naboo artifacts (mostly dealing with the Gungan population).&lt;br /&gt;
&lt;br /&gt;
However, to excel in future endeavors, she would have to take on a more Human-centric name.  Rather than being angry, she was excited at the thought of sky rocketing her career, taking on the name Shay Thelin (Shay sounding attractive as a name, and Thelin being a famous Naboo scientist somewhere around 56 BBY).  With the name change, she was able to get a job with the Firanor Archeological Organization, with whom she worked with for many years.&lt;br /&gt;
&lt;br /&gt;
===Adaptability===&lt;br /&gt;
&lt;br /&gt;
Maintaining differing contacts and continuing her education into a plethora of topics and subjects, it would all soon be taken away.  Following the [[starwars:Battle of Yavin | Battle of Yavin]] and the destruction of the [[starwars:Death Star | Death Star]], her parents had also been assassinated by agents of the Rebel Alliance.  With a massive crackdown occurring on Ohma-D&#039;un, Shay Thelin was recalled by the Imperial authority on Naboo to answer questions regarding her family.  Fearing that she may never be able to leave again, and would follow the fate of her people on the planet, she instead ran.&lt;br /&gt;
&lt;br /&gt;
The Empire, believing her running may have part to do with the inability to admit guilt under pressure, slated her as a traitor and an enemy of the Galactic Empire.  She became hunted by both the Rebel Alliance and the Galactic Empire, not having any allies anywhere for her to gain.  It was in this state of existence she soon took a leave of absence from galactic events and became a recluse.  But this did not stop her sense of exploration and search for ancient relics.&lt;br /&gt;
&lt;br /&gt;
Traveling between neutral planets and off the beaten path places, she worked for a few different people and organizations just to get by.  Searching for artifacts and such would allow her to continue her love of history and art while maintaining her identity a secret.&lt;br /&gt;
&lt;br /&gt;
===Resurgence===&lt;br /&gt;
&lt;br /&gt;
Eventually Shay was able to gain clients who had grandiose amounts of money and power, wanting hidden relics that went beyond the normal and average things she usually obtained.  With the [[starwars:4 ABY|collapse of the Galactic Empire as it once was]] and the bringing about of the New Republic, Shay Thelin stuck her toes out into the public sphere again.  She worked with low level archeological start ups to slowly gain her contacts and popularity back within the New Republic, keeping a usually low profile.  She used her previous high level clients as funds to bring up these organizations.&lt;br /&gt;
&lt;br /&gt;
She would never become famous in her fields, unless it was under a nickname.  However, the heads of these now corporations were eventually approached by the Jedi Order in order to obtain hidden Jedi artifacts.  Having never purposefully searched for [[starwars:Holocron|holocrons]] before, Shay took this upon herself to look for the artifacts.&lt;br /&gt;
&lt;br /&gt;
===Power===&lt;br /&gt;
&lt;br /&gt;
Shay spent the next 8 years (10 ABY - 18 ABY) looking for Jedi artifacts.  She had accrued many and was going to use the artifacts as a way to fully display loyalty to the [[starwars:Luke Skywalker&#039;s Jedi|Jedi Order]], reclaiming her lost name.  However, someone had beaten her to the punch.  With a treasure trove of both positive and negative force artifacts and holocrons, someone had revealed her past to the public and used it against her.  The New Republic was now on the hunt for her yet again.&lt;br /&gt;
&lt;br /&gt;
However, this time she had a friend and former client who had gotten involved in some secretive work.  The client reached out and spoke of the [[Dark Jedi Brotherhood]], a secretive force organization that would aid her in her fight against the New Republic, which was already showing signs of crumbling.  She trusted the client and he put her in touch with the [[Shadow Academy]] on [[Antei]].&lt;br /&gt;
&lt;br /&gt;
Presenting the artifacts to the Shadow Academy, Shay was given a position as researcher for the Shadow Academy.  Eventually, when the [[Holocron Center of the Brotherhood]] would be given a [[Arx|new home]], she would be placed here as the Chief Researcher and Field Advisor for such work. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Shay Thelin is an Otolla Gungan with orange/green skin.  She displays wrinkles almost as a mark of pride, because it shows her wisdom and level of stress she has been through.  She looks weary to the on-looker, but if one gets to know her that perception is destroyed almost instantly.  She wears a dark green tunic tied with simple plated armor for exploration missions (also varying greens).  She has a few scrapes and permanent scratches from past run-ins.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Shay Thelin is independent and neutral on most matters.  She cares little for politics, but much for her work since it has dominated most of her life.  She is subservient only insofar that it gives her freedom.  Because of this, she is a happy and usually pleasant person, which distinguishes her from the usual angry civilians that empires attract.  She also has no problem with letting people rise above her, considering she would rather keep her life than have it become wasted.&lt;br /&gt;
&lt;br /&gt;
She has a soft spot for [[Clan Tarentum]] and [[Clan Plagueis]], considering many of the best employees of the Shadow Academy come from their space, or have been led by Dark Jedi who are from those Clans.&lt;br /&gt;
&lt;br /&gt;
[[Category: Brotherhood NPCs|Characters|NPCs]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Ironius_II&amp;diff=155856</id>
		<title>Dek Ironius II</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Ironius_II&amp;diff=155856"/>
		<updated>2016-08-26T13:44:46Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Sorry, left a few things on that went wrong, had to reedit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Loyalist&lt;br /&gt;
|image= &lt;br /&gt;
|firstname= Dek&lt;br /&gt;
|lastname= Ironius&lt;br /&gt;
|homeworld= Judecca&lt;br /&gt;
|birth= 7BBY (41)&lt;br /&gt;
|species=&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Blond&lt;br /&gt;
|eyes= Blue&lt;br /&gt;
|height= &lt;br /&gt;
|weight=&lt;br /&gt;
|mother= Anna Kola Ironius&lt;br /&gt;
|father= Dek Ironius I&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies= Royalty and Nobility&lt;br /&gt;
|weapons= Westar-34&lt;br /&gt;
|fightingstyle= Run Away&lt;br /&gt;
|profession= Politician&lt;br /&gt;
|position= Senator&lt;br /&gt;
|affiliation= Cocytus Empire&lt;br /&gt;
|dossier= [[dossier:6352|6352]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II is a Senator in the [[Imperial Senate]] of the [[Clan Scholae Palatinae|Cocytus Empire]].  Born on [[Judecca]] in [[25 BBY to 1 BBY|7 BBY]], Dek Ironius II rose to prominence after the [https://wiki.darkjedibrotherhood.com/view/Xen%27Mordin_Vismorsus#Imperialization_.2828_ABY.29| dissolution of the nobility], in which his family had been a part of.  Now he helps convey the will of the [[Xen&#039;Mordin Vismorsus|Emperor]], the Empire, and influences politics and people.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Dek Ironius I, father of Dek Ironius II, was born on Judecca to a semi-wealthy merchant family.  They obtained many of the rights to local farm lands and mountain regions, as well as had a large portion of animal breeding and keeping programs running in many of the factional capitals.  Dek Ironius I eventually took the mantle as head of the family and made himself into a powerful businessman and merchant.  However, he needed to protect his interest and decided to ally himself with one of the more powerful feudal factions on [https://wiki.darkjedibrotherhood.com/view/Judecca#History| pre-Scholae Judecca]; eventually becoming a merchant under the Orsk faction.&lt;br /&gt;
&lt;br /&gt;
Working alongside Lord of Orsk, he made the faction more stable and aided in the creation of long needed social programs within the faction, all with the added bonus of having his lands and rights protected as a merchant (now under the eye of the faction Lord).&lt;br /&gt;
&lt;br /&gt;
The Lord of Orsk needed allies, however.  His rule was eroding and the people were becoming unhappy.  He was also already married, and without non-married heirs.  The Orsk faction Lord decided that he would take on another powerful faction (the Kola faction) as his ally, and forced Dek Ironius I into a marriage with the daughter of the Lord of the Kola faction.  Dek Ironius I married Anna Kola Ironius, an intelligent and sophisticated woman with some athletic ability as well.  This marriage solidified the warrior Kola faction with the vast Orsk faction.&lt;br /&gt;
&lt;br /&gt;
Dek Ironius I and Anna Kola Ironius eventually had a son, Dek Ironius II.&lt;br /&gt;
&lt;br /&gt;
===Birth===&lt;br /&gt;
Dek Ironius II was born to father Dek Ironius I and mother Anna Kola Ironius on Judecca in 7 BBY.  Dek Ironius II grew up in luxury, learning from his mother the intricacies of politics, governance, and people, while his father taught him economics and brought him frequently on trade missions.  Occasionally he met with his grandfather, Lord Kola and because of that connection Lord Orsk as well.&lt;br /&gt;
&lt;br /&gt;
In 11 ABY, Dek Ironius II was sent to a War College for basic military tactics training, eventually going on to study the systems and histories of justice the Orsk, Kola, and other factions had enacted.  Although many of the factions were still at war, knowledge about the more stable ones were available for study.  But this would soon change.&lt;br /&gt;
&lt;br /&gt;
===In Comes the Clan===&lt;br /&gt;
Halfway through his studies, Clan Scholae Palatinae would arrive with their ships and advancements to Judecca.  These Dark Jedi would take a firm grasp of all the factions, and create a new nobility out of it.  The Lords were executed, along with Lord Orsk and Lord Kola, with underlings taking on the roles of the First Nobility.  Dek Ironius I was one of the many people who was given holdings to serve the new Dark Jedi Tyrants of the Royal Clan.  His many holdings, economic power, and mass keeping and breeding of animals would aid the Cocytus System throughout their royal hold on the system.&lt;br /&gt;
&lt;br /&gt;
Anna Kola Ironius did not welcome the new overlords and with others, to the alienation of her husband, rose up in rebellion against the Royal Clan.  She, along with other rebels, were swiftly found and executed.  In this, Dek Ironius II grew to dislike royalty and (in his mind) the petty adoption of the First Noble system.  It fueled his determination, and constantly motivated him to work harder throughout his life.&lt;br /&gt;
&lt;br /&gt;
In 15 ABY, Dek Ironius II continued to study at royal academies and universities of the Royal Clan and their vast experience about the galaxy, taking his mother&#039;s teachings to heart about governance, politics, and people.  In 16 ABY, with his previous study taken into account, he graduated from the Royal Academy for Government and Jurisprudence, taking a position as an intern in the Royal Judiciary of the Cocytus Empire.&lt;br /&gt;
&lt;br /&gt;
His time working in the Royal Judiciary would pay off, as he would gain many allies who would eventually become useful to him in later political ventures, many of whom were directly affected by the bringing about of the nobility.  Dek Ironius II would find another job in the Royal News Network, gaining experience in writing about justice and as the occasional speaker on economic issues.&lt;br /&gt;
&lt;br /&gt;
===Intermediary===&lt;br /&gt;
&lt;br /&gt;
In 18 ABY, Dek Ironius I, a lonely nobleman with a son who became increasingly distant from him, decided to take a relaxing business trip to Coruscant.  With his wealth, he was able to secure top spaces in entertainment as well as new contacts for the Royal Clan.  He also met a noblewoman whose family had previous ties to the Empire in discreet ways.  They spoke infrequently, and amongst the revelation of what his line of work was, and what wealth he owned, this woman would eventually convince Dek Ironius I to marry her.  Kassandra Korvinus Ironius would become the new step-mother to Dek Ironius II.&lt;br /&gt;
&lt;br /&gt;
Upon her arrival to Judecca, along with much of her own personal wealth, she invested heavily in the Royal Clan and worked alongside the father with much excitement.  Dek Ironius II did not trust her though, still the memory of his dead mother fresh in his mind.  Furthermore, replaced by a woman of Coruscanti nobility.  For now, Dek Ironius II would continue to view this relationship out of the corner of his eye as he continued to make waves for himself and his reputation in the civilian population of the Royal Clan.  The one positive thing that came from the relationship was a serious look by Dek Ironius II into the history of the Galactic Empire that ruled the galaxy for many years.&lt;br /&gt;
&lt;br /&gt;
This interest in the Galactic Empire would fester, and slowly grow into Dek Ironius II over many years.&lt;br /&gt;
&lt;br /&gt;
===Imperial Cog===&lt;br /&gt;
&lt;br /&gt;
In 25 ABY, Dek Ironius II had joined the Royal Diplomatic Corps as one of their political and economic diplomats.  Around the same time, his father, Dek Ironius I, had fallen into ill health and soon died from old age.  Kassandra refused an autopsy for the corpse, which lead Dek Ironius II to believe that something had gone awry.  Further, his step-mother had consolidated the noble house under herself instead of Dek Ironius II (the former heir to the noble house of Ironius).  This displeased Dek Ironius II, hoping he would have been able to put his new wealth to better uses without anyone to stop him from doing so.&lt;br /&gt;
&lt;br /&gt;
In the three years of serving as a diplomat he would gain many allies.  One specific ally was a scientist who worked for Imperial Intelligence.  Dek would have this scientist conduct research on the buried body of Dek Ironius I, now much decayed.  The scientist soon discovered that poisons may have been involved in the death of Dek Ironius II.  With this news, Dek set out to avenge his father, blaming Kassandra indirectly for his death.  But when it came time to kill her from behind, he could not bring himself to do it.&lt;br /&gt;
&lt;br /&gt;
Kassandra had expected this action and paid to have Dek Ironius II killed off in a freak speeder accident.  It was too late though, a new Emperor had come into power.  With this power, he chose to dissolve all of the nobility.  This involved the execution of most of the nobles (such as Kassandra) along with much of the absorption of their wealth.  Dek Ironius II helped in the influencing of the people to support this decision and also betrayed many Royalists in the Imperial Senate and his past work places in order to purge the Cocytus Empire of all nobility and royalty.&lt;br /&gt;
&lt;br /&gt;
For his aid, Dek Ironius II was given some of his wealth back, his childhood home, and a place in the newly reformed Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
===Imperium===&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II became an excellent politician in his time in the Imperial Senate.  He got onto the Committee of War and Justice as well as Chief of the Committee of Education.  His adversity to royalty and nobility earned him academic honors in the Imperial Academy.  This helped Dek write essays about New Imperialism and Imperialism in the Cocytus System.&lt;br /&gt;
&lt;br /&gt;
His main ideas evolved from diplomacy backed by strong economic, military, and scientific hands.  All in all he believes in diplomacy first.  When diplomacy is depleted, other options must be given.  He also loves Emperor Xen and trusts in him entirely, believing him to be a Paragon of Imperialism (a node he uses to rally crowds during speeches).&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Ironius_II&amp;diff=155855</id>
		<title>Dek Ironius II</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Ironius_II&amp;diff=155855"/>
		<updated>2016-08-26T13:40:52Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creation of my new character page and history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor}}&lt;br /&gt;
{{Construction}} --&amp;gt; Remove this after you&#039;ve completed your page&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Loyalist&lt;br /&gt;
|image= &lt;br /&gt;
|firstname= Dek&lt;br /&gt;
|lastname= Ironius&lt;br /&gt;
|homeworld= Judecca&lt;br /&gt;
|birth={{41|BBY|7}}&lt;br /&gt;
|species=&lt;br /&gt;
|gender= Male&lt;br /&gt;
|hair= Blond&lt;br /&gt;
|eyes= Blue&lt;br /&gt;
|height= &lt;br /&gt;
|weight=&lt;br /&gt;
|mother= Anna Kola Ironius&lt;br /&gt;
|father= Dek Ironius I&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies= Royalty and Nobility&lt;br /&gt;
|weapons= Westar-34&lt;br /&gt;
|fightingstyle= Run Away&lt;br /&gt;
|profession= Politician&lt;br /&gt;
|position= Senator&lt;br /&gt;
|affiliation= Cocytus Empire&lt;br /&gt;
|dossier= [[dossier:6352|6352]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II is a Senator in the [[Imperial Senate]] of the [[Clan Scholae Palatinae|Cocytus Empire]].  Born on [[Judecca]] in [[25 BBY to 1 BBY|7 BBY]], Dek Ironius II rose to prominence after the [https://wiki.darkjedibrotherhood.com/view/Xen%27Mordin_Vismorsus#Imperialization_.2828_ABY.29| dissolution of the nobility], in which his family had been a part of.  Now he helps convey the will of the [[Xen&#039;Mordin Vismorsus|Emperor]], the Empire, and influences politics and people.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Dek Ironius I, father of Dek Ironius II, was born on Judecca to a semi-wealthy merchant family.  They obtained many of the rights to local farm lands and mountain regions, as well as had a large portion of animal breeding and keeping programs running in many of the factional capitals.  Dek Ironius I eventually took the mantle as head of the family and made himself into a powerful businessman and merchant.  However, he needed to protect his interest and decided to ally himself with one of the more powerful feudal factions on [https://wiki.darkjedibrotherhood.com/view/Judecca#History| pre-Scholae Judecca]; eventually becoming a merchant under the Orsk faction.&lt;br /&gt;
&lt;br /&gt;
Working alongside Lord of Orsk, he made the faction more stable and aided in the creation of long needed social programs within the faction, all with the added bonus of having his lands and rights protected as a merchant (now under the eye of the faction Lord).&lt;br /&gt;
&lt;br /&gt;
The Lord of Orsk needed allies, however.  His rule was eroding and the people were becoming unhappy.  He was also already married, and without non-married heirs.  The Orsk faction Lord decided that he would take on another powerful faction (the Kola faction) as his ally, and forced Dek Ironius I into a marriage with the daughter of the Lord of the Kola faction.  Dek Ironius I married Anna Kola Ironius, an intelligent and sophisticated woman with some athletic ability as well.  This marriage solidified the warrior Kola faction with the vast Orsk faction.&lt;br /&gt;
&lt;br /&gt;
Dek Ironius I and Anna Kola Ironius eventually had a son, Dek Ironius II.&lt;br /&gt;
&lt;br /&gt;
===Birth===&lt;br /&gt;
Dek Ironius II was born to father Dek Ironius I and mother Anna Kola Ironius on Judecca in 7 BBY.  Dek Ironius II grew up in luxury, learning from his mother the intricacies of politics, governance, and people, while his father taught him economics and brought him frequently on trade missions.  Occasionally he met with his grandfather, Lord Kola and because of that connection Lord Orsk as well.&lt;br /&gt;
&lt;br /&gt;
In 11 ABY, Dek Ironius II was sent to a War College for basic military tactics training, eventually going on to study the systems and histories of justice the Orsk, Kola, and other factions had enacted.  Although many of the factions were still at war, knowledge about the more stable ones were available for study.  But this would soon change.&lt;br /&gt;
&lt;br /&gt;
===In Comes the Clan===&lt;br /&gt;
Halfway through his studies, Clan Scholae Palatinae would arrive with their ships and advancements to Judecca.  These Dark Jedi would take a firm grasp of all the factions, and create a new nobility out of it.  The Lords were executed, along with Lord Orsk and Lord Kola, with underlings taking on the roles of the First Nobility.  Dek Ironius I was one of the many people who was given holdings to serve the new Dark Jedi Tyrants of the Royal Clan.  His many holdings, economic power, and mass keeping and breeding of animals would aid the Cocytus System throughout their royal hold on the system.&lt;br /&gt;
&lt;br /&gt;
Anna Kola Ironius did not welcome the new overlords and with others, to the alienation of her husband, rose up in rebellion against the Royal Clan.  She, along with other rebels, were swiftly found and executed.  In this, Dek Ironius II grew to dislike royalty and (in his mind) the petty adoption of the First Noble system.  It fueled his determination, and constantly motivated him to work harder throughout his life.&lt;br /&gt;
&lt;br /&gt;
In 15 ABY, Dek Ironius II continued to study at royal academies and universities of the Royal Clan and their vast experience about the galaxy, taking his mother&#039;s teachings to heart about governance, politics, and people.  In 16 ABY, with his previous study taken into account, he graduated from the Royal Academy for Government and Jurisprudence, taking a position as an intern in the Royal Judiciary of the Cocytus Empire.&lt;br /&gt;
&lt;br /&gt;
His time working in the Royal Judiciary would pay off, as he would gain many allies who would eventually become useful to him in later political ventures, many of whom were directly affected by the bringing about of the nobility.  Dek Ironius II would find another job in the Royal News Network, gaining experience in writing about justice and as the occasional speaker on economic issues.&lt;br /&gt;
&lt;br /&gt;
===Intermediary===&lt;br /&gt;
&lt;br /&gt;
In 18 ABY, Dek Ironius I, a lonely nobleman with a son who became increasingly distant from him, decided to take a relaxing business trip to Coruscant.  With his wealth, he was able to secure top spaces in entertainment as well as new contacts for the Royal Clan.  He also met a noblewoman whose family had previous ties to the Empire in discreet ways.  They spoke infrequently, and amongst the revelation of what his line of work was, and what wealth he owned, this woman would eventually convince Dek Ironius I to marry her.  Kassandra Korvinus Ironius would become the new step-mother to Dek Ironius II.&lt;br /&gt;
&lt;br /&gt;
Upon her arrival to Judecca, along with much of her own personal wealth, she invested heavily in the Royal Clan and worked alongside the father with much excitement.  Dek Ironius II did not trust her though, still the memory of his dead mother fresh in his mind.  Furthermore, replaced by a woman of Coruscanti nobility.  For now, Dek Ironius II would continue to view this relationship out of the corner of his eye as he continued to make waves for himself and his reputation in the civilian population of the Royal Clan.  The one positive thing that came from the relationship was a serious look by Dek Ironius II into the history of the Galactic Empire that ruled the galaxy for many years.&lt;br /&gt;
&lt;br /&gt;
This interest in the Galactic Empire would fester, and slowly grow into Dek Ironius II over many years.&lt;br /&gt;
&lt;br /&gt;
===Imperial Cog===&lt;br /&gt;
&lt;br /&gt;
In 25 ABY, Dek Ironius II had joined the Royal Diplomatic Corps as one of their political and economic diplomats.  Around the same time, his father, Dek Ironius I, had fallen into ill health and soon died from old age.  Kassandra refused an autopsy for the corpse, which lead Dek Ironius II to believe that something had gone awry.  Further, his step-mother had consolidated the noble house under herself instead of Dek Ironius II (the former heir to the noble house of Ironius).  This displeased Dek Ironius II, hoping he would have been able to put his new wealth to better uses without anyone to stop him from doing so.&lt;br /&gt;
&lt;br /&gt;
In the three years of serving as a diplomat he would gain many allies.  One specific ally was a scientist who worked for Imperial Intelligence.  Dek would have this scientist conduct research on the buried body of Dek Ironius I, now much decayed.  The scientist soon discovered that poisons may have been involved in the death of Dek Ironius II.  With this news, Dek set out to avenge his father, blaming Kassandra indirectly for his death.  But when it came time to kill her from behind, he could not bring himself to do it.&lt;br /&gt;
&lt;br /&gt;
Kassandra had expected this action and paid to have Dek Ironius II killed off in a freak speeder accident.  It was too late though, a new Emperor had come into power.  With this power, he chose to dissolve all of the nobility.  This involved the execution of most of the nobles (such as Kassandra) along with much of the absorption of their wealth.  Dek Ironius II helped in the influencing of the people to support this decision and also betrayed many Royalists in the Imperial Senate and his past work places in order to purge the Cocytus Empire of all nobility and royalty.&lt;br /&gt;
&lt;br /&gt;
For his aid, Dek Ironius II was given some of his wealth back, his childhood home, and a place in the newly reformed Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
===Imperium===&lt;br /&gt;
&lt;br /&gt;
Dek Ironius II became an excellent politician in his time in the Imperial Senate.  He got onto the Committee of War and Justice as well as Chief of the Committee of Education.  His adversity to royalty and nobility earned him academic honors in the Imperial Academy.  This helped Dek write essays about New Imperialism and Imperialism in the Cocytus System.&lt;br /&gt;
&lt;br /&gt;
His main ideas evolved from diplomacy backed by strong economic, military, and scientific hands.  All in all he believes in diplomacy first.  When diplomacy is depleted, other options must be given.  He also loves Emperor Xen and trusts in him entirely, believing him to be a Paragon of Imperialism (a node he uses to rally crowds during speeches).&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=151284</id>
		<title>House Imperium</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=151284"/>
		<updated>2016-06-24T19:44:09Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Addition to House history as well as page changes approved by the current Quaestor of Imperium and Rollmaster of CSP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:Imperium I.jpg|250px]]&lt;br /&gt;
|name=House Imperium&lt;br /&gt;
|founder=Kell Palpatine Dante&lt;br /&gt;
|leader=*QUA: [[Lexiconus Qor]]&lt;br /&gt;
* AED: [[Blade Ta&#039;var]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Judecca]]&lt;br /&gt;
|founded=33 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Foundation===&lt;br /&gt;
&lt;br /&gt;
At the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, [[Xen&#039;Mordin Vismorsus|Emperor Xen]] formed two Houses that would embody the spirit of the [[Clan Scholae Palatinae|Empire]] itself.  One of the Houses would be known as [[House Excidium|Excidium]].  The other House would be known as Imperium.  Respectively, one to protect the Empire and strike from the shadows, the other to be the Empire itself and to run it in the light.  The first Jarl Imperius of House Imperium was [[Kell Dante]], while the first Skald Imperius was [[Zagro Fenn]].  By the order of Emperor Xen, the headquarters of the Clan was placed on the [[March Isles]] in the northern hemisphere of [[Judecca]].&lt;br /&gt;
&lt;br /&gt;
As a testament to the strength of the House, it was given its first task.  When the Entanglements uprising broke out on [[Ptolomea]], the House Imperium was sent to put it down alongside House Excidium.  After the uprising, interstellar pirates had attacked both Clans [[Clan Scholae Palatinae|Scholae Palatinae]] and [[Clan Naga Sadow|Naga Sadow]].  House Excidium excelled at the task.  But this only showed what House Imperium was meant for.  The Emperor cannot be bothered with every single need and duty of the civilian and military population.  This is why Imperium exists.  To deal with these as an extension of the Emperor.  It was also around this time that [[Shadow Guard]] was formed, which was used for stealth attacks and protection of the House Leadership.&lt;br /&gt;
&lt;br /&gt;
===Consolidation===&lt;br /&gt;
&lt;br /&gt;
Under the Quaestors Kell Dante and then Lexiconus Qor, House Imperium saw the itself grow in experience and in purpose.  During the [https://wiki.darkjedibrotherhood.com/view/Clan_Scholae_Palatinae_History#The_Forgotten_.2834_ABY.29  Forgotten Campaign], Kell Dante lead the House in a great battle against the Pacre Datship followers and their false Emperor.  With the Judeccan Abyssal eventually attacking Ohmen, Lexiconus took it upon himself to head off the destruction of the monster.  In the eyes of the Emperor and the stepping down of Kell Dante as Quaestor, Lexiconus took on the face of leader of the House. &lt;br /&gt;
&lt;br /&gt;
In the position of Quaestor, Lexiconus Qor brought out a new age of reform for the House, solidifying offices and organizing the Imperial ideology under his command.  With the aid of a few trusted advisors, the Imperial War Office and Imperial Resource Center became united organizations under his reign, while the Imperial Academy of Judecca expanded its reach into the House, Clan, and Cocytus System itself.  By the will of the Emperor, House Imperium and [[House Excidium|other elements]] carried out the dismantling of the nobility systems in the Clan, placing the money back into the hands of the people and the government and boosting the general happiness of the citizens.  These reforms were even [[Subterfuge|tested]] by the Emperor in his own gauntlet, pitting members against each other (the above ground elements of the Clan versus the secretive elements of the Clan).  In the end, Imperium conquered the other elements within the Clan and cemented itself as a legitimate and reformed House.&lt;br /&gt;
&lt;br /&gt;
==Government and Leadership==&lt;br /&gt;
&lt;br /&gt;
House Imperium is a semi-dictatorial military scientific meritocracy.  In Imperium, those who do well will exceed.  Thus, House Imperium exceeds at many things, two of which are major; science and military.  The system is only semi-dictatorial because the Emperor leads the entire Clan and under him are the two Houses.  Also, there is a civilian advisory parliament which exists in name and slight function only.  They ultimately serve the needs of the Empire.&lt;br /&gt;
&lt;br /&gt;
The Quaestor is the planetary governor.  He is also the epitome of [[starwars:Imperialization|Imperial ideals]] in public life and heads up the Imperial War Office from which he or she rules.  The Quaestor also aids [[Imperial Scholae Intelligence]] and the Grand Marshal in times of need and reports directly to the Grand Marshal and Emperor.  The Aedile is the planetary Chief of Operations.  They lead the Imperial Resource Center and represent what the Empire could become one day in the future (always looking to it).  They also directly link with the System Moff in dealing with day to day issues and economics.  The Battle-Team Leader leads Shadow Guard, the main battle team for House Imperium.  The BTL is also the Chief of Training for the Imperial Academy of Judecca and secretly works alongside [[House Excidium|UNKNOWN]] in times of need for both.  Also, he or she is the hidden liaison for the shadow Imperial Scholae Intelligence program within the Imperial Academy.&lt;br /&gt;
&lt;br /&gt;
==Administrative Hierarchy==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Departments of Imperium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial War Office (IWO)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial Diplomatic Control (IDCo)&lt;br /&gt;
&lt;br /&gt;
* Imperial Civilian Government (ICG)&lt;br /&gt;
&lt;br /&gt;
* Imperial Police Force (IPF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Resource Center (IReC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Imperial News Agency (INA)&lt;br /&gt;
&lt;br /&gt;
* Center for Economics and Imperial Development (CEID)&lt;br /&gt;
&lt;br /&gt;
* Society of Imperial Research and Development (SIRD)&lt;br /&gt;
&lt;br /&gt;
* Center for History and Artifacts (CHA)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Imperial Academy of Judecca (ImpAc)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Military Academy&lt;br /&gt;
&lt;br /&gt;
* Academy of Fine Arts&lt;br /&gt;
&lt;br /&gt;
* Administrative Studies&lt;br /&gt;
&lt;br /&gt;
* Flight Academy&lt;br /&gt;
&lt;br /&gt;
* Diplomatic Studies&lt;br /&gt;
&lt;br /&gt;
==Military==&lt;br /&gt;
&lt;br /&gt;
The military for House Imperium is backed up by the [[Scholae Palatinae Military|Clan military]] with the exception of the Imperial Guard stationed on the planet as well as Shadow Guard, which is a recognized and feared elite military group designed to defend the seemingly open House from outside threats. Shadow Guard specializes in protecting House Imperium Leadership and carrying out attacks as a stealth infiltration and special forces unit.  Imperium, being at the forefront of the Imperial message and ideology, is plotted at the training ground for the Imperial futures of the Clan, as well as the shadowy undertones of the Imperial Senate.  The military itself is done first by willing conscription, but then allows people to choose civilian or military life (most remaining in some capacity within the military).&lt;br /&gt;
&lt;br /&gt;
Also, the Military Academy, Flight School, and Diplomatic Studies are all part of the Imperial Academy of Judecca, which is lead by the Battle-Team Leader, leader of the covert Shadow Guard, and Chief of Training for the Academy.&lt;br /&gt;
&lt;br /&gt;
===Military Academy===&lt;br /&gt;
&lt;br /&gt;
The Imperial Academy of Judecca is first and foremost a military training ground for those who wish to serve in the military in a plethora of differing positions and infantry tasks.  This is also the main recruitment center for the System&#039;s population.  Those who wish the serve the Empire and its Emperor dutifully come join the ranks of the military academy and train to serve the [[Cocytus System|Clan Dominion]].&lt;br /&gt;
&lt;br /&gt;
===Flight School===&lt;br /&gt;
&lt;br /&gt;
Much like the Military Academy, the Flight School serves the same purpose but for flying ships both large and small for many different purposes.  The difference being that eventual trainees end up going to starships and capital ships to complete their training and graduation.  The Flight School also occasionally leads pilots to [[House Excidium|UNKOWN]], where advanced fighters complete training.  This information is not well known, however.&lt;br /&gt;
&lt;br /&gt;
===Diplomatic Studies/ISI Shadow Program===&lt;br /&gt;
&lt;br /&gt;
House Imperium is also charged with the diplomacy of the Clan.  Make no mistake, there is a diplomatic component to [[Clan Scholae Palatinae]], and it does exist in a small vacuum to present the most objective organization as possible.  However, recruits who project a savvy in specialized manners such as charisma, agency, technology, and other intelligent topics are recruited into the [[Imperial Scholae Intelligence]] shadow program (sometimes unknowingly only to be revealed later).  Thus, the program serves a dual function; to protect the diplomatic interests of the Empire, and to protect and gain intelligence of the Empire (centered from House Imperium).&lt;br /&gt;
&lt;br /&gt;
===Praetorian Guard of Judecca===&lt;br /&gt;
&lt;br /&gt;
The [[Praetorian Guard]] of Judecca is ultimately under the review of the Field Marshal, Surface Marshal, Grand Marshal, and the Emperor himself.  However, when it is not a time of Clan-wide war, the Praetorian Guard is mostly kept under the power of the Jarl Imperius.  They protect the planet from major and minor threats, and are stationed to keep relative peace on [[Judecca]] itself.  This portion of the military ultimately comes from the Clan, but is given to Judecca for that exact purpose.&lt;br /&gt;
&lt;br /&gt;
===Civilian Police Force===&lt;br /&gt;
&lt;br /&gt;
Made up of volunteers and weaker military personnel, the Civilian Police Force does little that the Praetorian Guard of Judecca already does.  However, they serve as a way for people to join the Imperial system and feel like they are contributing to the great [[Clan Scholae Palatinae|Empire]] itself.  The Civilian Police Force promotes patriotism, superiority, and an interstellar Imperial identity.  It allows people to do basic detective and protection work, and is a close reminder of the watchful eyes of the Emperor.  In times of war though, the CPF becomes significantly less useable.  When military with their [[Dark Brotherhood|more inclined individuals]] comes through to wipe the floors clean of the negative elements, it reinforces the necessity of the Empire and the need for a temporary Civilian Police Force.  The personnel trained for the CPF come from the March Isles as well, although different smaller training facilities exist in different parts of the system (with a focus on the different aspects of the land as well).&lt;br /&gt;
&lt;br /&gt;
===Shadow Guard===&lt;br /&gt;
&lt;br /&gt;
[[Shadow Guard]] trains in a secret base close to or around the [[March Isles]].  It is a recognized and feared, elite, military unit designed to defend the seemingly open House from internal and external threats. It specializes in protecting House Imperium Leadership and carrying out attacks as a stealth infiltration and special forces unit. Civilians and average military personnel are not chosen for this group.  Only those from the Clan with proven skill are chosen, and are given responsibility to carry out the covert operations.  Shadow Guard is the Clan and House name for the organization.&lt;br /&gt;
&lt;br /&gt;
==Economics==&lt;br /&gt;
&lt;br /&gt;
The economic aspects of the House are two-fold.  One aspect is the larger Clan as a whole.  Judecca is one of two major Clan trading points for other Clans and other groups of people or interested parties.  Thus, House Imperium becomes one of those trading hubs, and Clan trading goes through House Imperium.  The second aspect is the Center for Economics and Imperial Development, a sub organization of the Imperial Resource Center (headed by the Skald Imperius, Chief of Operations and Diplomacy).  This organization is the corporate liaison for all business in the [[Cocytus System|Clan Dominion]] as well as the lead officer for development of both infrastructure and economics in the region.&lt;br /&gt;
&lt;br /&gt;
===Clan Trade===&lt;br /&gt;
&lt;br /&gt;
The Clan has two major exports, and other imports that are more specialized.  The House Imperium helps in the export of theoretical knowledge, and we help the Clan trade in different steels.  These steels help compose much of the blaster components, vehicles, starfighters, and buildings.  In terms of theoretical knowledge, it includes Scholae&#039;s ambitious scientific division as well as basic military tactics, formations, and strategies (at least ones that are willing to be departed with).&lt;br /&gt;
&lt;br /&gt;
The more specialized imports (as in beyond the usual raw materials and such), is outer agricultural needs and things that a freer society might have that the Empire itself does not.  The known list is not public knowledge.&lt;br /&gt;
&lt;br /&gt;
===Center for Economics and Imperial Development===&lt;br /&gt;
&lt;br /&gt;
The Center for Economics and Imperial Development (also known as the CEID) is a large organization tasked with the operation of trade within Imperial territory.  The CEID has representatives in every corporation and those corporations report directly to the CEID.  However, they ultimately are in direct control of the CEID, although the illusion of self governance is maintained for the greater well being of the people and their own prosperity  House Imperium leads the administration of this organization, which is also ultimately under the Imperial Resource Center (controlled by the Skald Imperius).&lt;br /&gt;
&lt;br /&gt;
The CEID also promotes smaller business practice and self business practice with the options to grow into larger economic powerhouses, or be bought up for large sums of money.  This allows the CEID to remain in control of the economy without sacrificing individual ideas that one might usually accidentally oppress in a larger government.&lt;br /&gt;
&lt;br /&gt;
==Imperial Ideology==&lt;br /&gt;
&lt;br /&gt;
House Imperium is the ideological center of the Clan.  While [[House Excidium|UNKNOWN]] serves as the guard and [[The Fleet of Scholae Palatinae|Main Fleet]] of the Clan, always in hiding and in cells all around the [[Cocytus System]], Imperium serves as the forefront of what the Clan is and always will be; an mostly self-contained Empire.  There are ways the people are kept in line and ways the Clan makes this happen.  There are also ideological backdrops that service what the House is to the larger Clan and what Imperium wishes to accomplish.&lt;br /&gt;
&lt;br /&gt;
===Society of Imperial Research and Development===&lt;br /&gt;
&lt;br /&gt;
The Society of Imperial Research and Development (also known as SIRD) is an organization devoted to scientific discovery and application of scientific principles within the House and greater Clan.  Not only are they the leaders of their respective fields, but they also provide ethical procedures in which to practice their fields.  SIRD is what every citizen should strive to be; an intelligent and open-minded person in the fields of science, with a loyalty and dedication to service of the Empire.  House Imperium is responsible for the administration of this organization, which is also under the Imperial Resource Center.&lt;br /&gt;
&lt;br /&gt;
===Imperial News Agency===&lt;br /&gt;
&lt;br /&gt;
The Imperial News Agency is one of the most important and widespread civilian organizations within the [[Cocytus System]].  Reporters, Editors, Writers, and Admin staff work around the clock to create quality material ready for dissemination by the public.  They control the holovids, the holopapers, radio, viewscreens, and other such activities meant for viewing work and pleasure.  They also offer the best services from outside the Cocytus system, that go through quality assurance providers to make sure the material is up to Imperial standards.  House Imperium provides the resources and extensions necessary to carry out the message of the Emperor and his War Advisors.  The INA is also under the Imperial Resource Center.&lt;br /&gt;
&lt;br /&gt;
===Imperial War Office===&lt;br /&gt;
&lt;br /&gt;
From the front lines of war to the logistical backdrops of small Cainan ice villages, the Imperial War Office has a hold.  The Jarl Imperius controls this prestigious office in four different ways.  Firstly, the IWO is the central nervous system of the Imperial war machine.  Every Admiral, every Captain, every soldier, every munitions officer, every combat supplier, and so forth goes through the IWO.  Every ship is connected to it, every speeder from it, and every military report has gone through it.  It is the home base of battle in the Cocytus system.&lt;br /&gt;
&lt;br /&gt;
Secondly, the IWO has the Imperial Diplomatic Control as a sub organization.  This is the central office with embassies from different systems, Clans, and governments represented here and where Imperial diplomats are sent off from themselves.  The function of the office is to implement strategy abroad and to serve as masters of economics, psychology, and wellness to our allies, while convincing our enemies that we are not a force to be reckoned with.  Our reckoning is their destruction in face of the Emperor alongside his Grand Marshal.&lt;br /&gt;
&lt;br /&gt;
Thirdly, the IWO also is in control of the Imperial Civilian Government.  It is an unofficial government set up to allow the people to have a choice in who they wish to advise in some civilian matters dealing with the Empire.  Although it has no real power, the power of the ICG lies within the effect it has on any potential for rebellion.  Amongst loyal followers, the ICG serves as a place for average citizens to prop up the Emperor and the ideology of the Empire itself even with toxic democratic ideologies in the Empire&#039;s midst.  The IWO controls the ICG because advice from the ICG is sent to top level civilians in the War Office itself.&lt;br /&gt;
&lt;br /&gt;
Lastly, the Imperial Police Force allows people to interact with the government in a different way.  A combination of two major forces, military and civilian, allows the IPF to deal with hard-line cases the military comes across and has to deal with and cases that civilians need on a day to day basis that the military need not directly deal with.  The IWO receives all these reports and places them into an intelligence folder that allows the Jarl Imperius to see statistical day to day activity of the populous.&lt;br /&gt;
&lt;br /&gt;
The Imperial War Office is a juggernaut of war and bureaucracy.  It is not bogged down though.  It is efficient and mathematical.  Civilians look up to the office, and the Jarl Imperius who guides it.  The office is respected and those civilians who fall into the graces of the Emperor may one day work within the confines of the War Office itself.&lt;br /&gt;
&lt;br /&gt;
===Center for History and Artifacts===&lt;br /&gt;
&lt;br /&gt;
Clan Scholae Palatinae has a rich antiquity of artifacts, titles, history, and formerly nobility.  This form of heraldry needs tight controls and limits in order to function properly within the Clan and House environments.  That is why CHA exists; to make sure that the process of this is tracked.  The Empire needs the ability to control tradition and art within the dominion as well.  Without the history of the Empire, it would certainly fall prey to said history.  CHA also checks on outside influences and what they have on the Empire.  CHA makes the Empire a marketable place to live to those who might remain unconvinced and they also aid in tourism and the keep up of museums all around the dominion itself.&lt;br /&gt;
&lt;br /&gt;
==Leadership History==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
        ! Quaestor !! Aedile !! BTL !! Years of Service&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Zagro Fenn]] || [[Chrome]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Talon Jade]] || [[Chrome]] || 33 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY - 34 ABY&lt;br /&gt;
        |-&lt;br /&gt;
        | [[Lexiconus Qor]] || [[Blade Ta&#039;var]] || [[Delak Krennel]] || 34 ABY - Present&lt;br /&gt;
        |}&lt;br /&gt;
&lt;br /&gt;
{{CSP}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans &amp;amp;amp; Houses]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_054&amp;diff=150780</id>
		<title>CoJ Case 054</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_054&amp;diff=150780"/>
		<updated>2016-05-26T21:22:57Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creation of CoJ Case 54 page assigned by Justicar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs JCT&#039;&#039;&#039; was the fifty-fourth case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Sith Bloodfyre-Tarentae|Sith Bloodfyre]], and the Right Hand of Justice was [[Montresor]]. &lt;br /&gt;
&lt;br /&gt;
==  Basic Case Information  ==&lt;br /&gt;
===  Defendants Name  ===&lt;br /&gt;
*JCT&lt;br /&gt;
&lt;br /&gt;
===  Charges  ===&lt;br /&gt;
* Count 1 - Disreputable Behaviour - Plea of guilty&lt;br /&gt;
&lt;br /&gt;
===  Verdict  ===&lt;br /&gt;
* GUILTY&lt;br /&gt;
&lt;br /&gt;
===  Sentence  ===&lt;br /&gt;
*Letter of Reprimand&lt;br /&gt;
*General Probation&lt;br /&gt;
&lt;br /&gt;
==  Related News Posts  ==&lt;br /&gt;
Chamber of Justice - Verdicts for Cases 52-54 - Tyron Kesh, Corell Fedt, JCT&lt;br /&gt;
&lt;br /&gt;
Posted in DJB News by  Grand Master Jac Cotelin on 1/29/2016 @ 4:12am&lt;br /&gt;
&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened in three pending matters:&lt;br /&gt;
&lt;br /&gt;
Case #0052 - DB vs. Tyron Kesh &amp;amp; Jedd Kunar (cloning &amp;amp; plagiarism);&lt;br /&gt;
&lt;br /&gt;
Case #0053 - DB vs. Corell Fedt (disreputable behavior);&lt;br /&gt;
&lt;br /&gt;
Case #0054 - DB vs. JCT (disreputable behavior)&lt;br /&gt;
&lt;br /&gt;
The Chamber has issued a detailed verdict and Justicar Opinion for the cases which can be found in the PDF files linked below. Please note that the written opinion is generally found on the second page of the following documents, after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdicts were as follows:&lt;br /&gt;
&lt;br /&gt;
Case #0054 - DB v. JCT - [[https://drive.google.com/file/d/0B_aPPJY2LL0QTDBaUmVNSnhUZms/view|Opinion PDF]]&lt;br /&gt;
&lt;br /&gt;
*Count 1 - Disreputable Behavior - Plea of guilty&lt;br /&gt;
&lt;br /&gt;
*Punishment - Letter of Reprimand and General Probation&lt;br /&gt;
&lt;br /&gt;
==  Justicar&#039;s Opinion  ==&lt;br /&gt;
&#039;&#039;&#039;Facts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The facts of this case are identical to the facts of Case No. 053, DB v. Corell Fedt. The only difference between the facts is that this member’s actions took place over the Odan-Urr mailing list. As such, the opinion from that case is incorporated, and is included below for convenience. For purposes of precedent and future citations, all references to the Justicar’s Opinion should point to Case No. 053.&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
The Dark Council took steps ahead of The Force Awakens to ensure that the movie would not be spoiled for members who could not see it immediately.  News postings were prohibited from containing spoilers, a separate Telegram channel was made to discuss the movie, and the Grand Master sent an email to all members over the unit mailing lists indicating the policies of the Dark Council. The Grand Master warned members not to spoil the movie for others.&lt;br /&gt;
&lt;br /&gt;
The Defendant here responded directly to the Grand Master’s e-mail warning and leaked a significant plot point about the death of a character. The action forced the unit leaders to take immediate action to try and remove the post and warn other members to avoid their emails if they hadn’t seen the movie.&lt;br /&gt;
&lt;br /&gt;
There was no question in the eyes of the Chamber of Justice that the Defendant had acted with malice towards others, bringing disrepute to himself and the club. The question primarily before the Chamber of Justice was whether the Covenant was violated through the member deliberately acting counter to the commands of the Grand Master. In other words, was the e-mail a sufficient policy statement that members would need to expect to follow it and be punished if they did not?&lt;br /&gt;
&lt;br /&gt;
I hold that yes, taken in context of the actions of the Dark Council, the secrecy of the movie, and social importance of not ruining the movie for others, the e-mail from the Grand Master was a sufficient decree that was meant to be followed and from which punishment could come.  In particular, there are three elements that should be looked to in determining if a “short term policy” such as the one at issue here must be followed or the threat of punishment could follow:&lt;br /&gt;
&lt;br /&gt;
1. Is the statement an official DB policy (as opposed to a single leader simply telling someone what to do)?&lt;br /&gt;
&lt;br /&gt;
2. Was the policy statement sufficiently transmitted to members so that it could be expected to be seen and followed?&lt;br /&gt;
&lt;br /&gt;
3. Is the policy related to a matter of importance such that punishment would be implied from not following the policy?&lt;br /&gt;
&lt;br /&gt;
All three elements are met in this case.  The Grand Master stated that the policy was the DB policy, the policy was posted to the site and transmitted to all members on email lists, and the policy was related to an important event that had been anticipated for years. As such, the members were reasonably expected--and in fact were required--to follow the command.&lt;br /&gt;
&lt;br /&gt;
Based on the foregoing,  I find the Defendant GUILTY.  The Right Hand of Justice and Master at Arms are directed to carry out the punishment as described above.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&amp;lt;br&amp;gt;&lt;br /&gt;
Jac Ae-Sequiera Cotelin&amp;lt;br&amp;gt;&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
*Along with Case 053, this would be the first time a defendant was prosecuted for revealing spoilers to a newly released Star Wars film&lt;br /&gt;
&lt;br /&gt;
[[Category:Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_053&amp;diff=150779</id>
		<title>CoJ Case 053</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_053&amp;diff=150779"/>
		<updated>2016-05-26T21:20:39Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creation of CoJ Case 53 page assigned by Justicar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Corell Fedt&#039;&#039;&#039; was the fifty-third case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Sith Bloodfyre-Tarentae|Sith Bloodfyre]], and the Right Hand of Justice was [[Montresor]]. &lt;br /&gt;
&lt;br /&gt;
==  Basic Case Information  ==&lt;br /&gt;
===  Defendants Name  ===&lt;br /&gt;
*Corell Fedt&lt;br /&gt;
&lt;br /&gt;
===  Charges  ===&lt;br /&gt;
* Count 1 - Disreputable Behaviour - Plea of not guilty by no response&lt;br /&gt;
&lt;br /&gt;
===  Verdict  ===&lt;br /&gt;
* GUILTY&lt;br /&gt;
&lt;br /&gt;
===  Sentence  ===&lt;br /&gt;
*Letter of Reprimand&lt;br /&gt;
*General Probation&lt;br /&gt;
&lt;br /&gt;
==  Related News Posts  ==&lt;br /&gt;
Chamber of Justice - Verdicts for Cases 52-54 - Tyron Kesh, Corell Fedt, JCT&lt;br /&gt;
Posted in DJB News by  Grand Master Jac Cotelin on 1/29/2016 @ 4:12am&lt;br /&gt;
&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened in three pending matters:&lt;br /&gt;
&lt;br /&gt;
Case #0052 - DB vs. Tyron Kesh &amp;amp; Jedd Kunar (cloning &amp;amp; plagiarism);&lt;br /&gt;
&lt;br /&gt;
Case #0053 - DB vs. Corell Fedt (disreputable behavior);&lt;br /&gt;
&lt;br /&gt;
Case #0054 - DB vs. JCT (disreputable behavior)&lt;br /&gt;
&lt;br /&gt;
The Chamber has issued a detailed verdict and Justicar Opinion for the cases which can be found in the PDF files linked below. Please note that the written opinion is generally found on the second page of the following documents, after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdicts were as follows:&lt;br /&gt;
&lt;br /&gt;
Case #0053 - DB v. Corell Fedt - [[https://drive.google.com/file/d/0B_aPPJY2LL0QenlmY1k3SnppVVE/view| Opinion PDF]]&lt;br /&gt;
&lt;br /&gt;
*Count 1 - Disreputable Behavior - Plea of not guilty by no response&lt;br /&gt;
&lt;br /&gt;
*Verdict - GUILTY&lt;br /&gt;
&lt;br /&gt;
*Punishment - Letter of Reprimand and General Probation&lt;br /&gt;
&lt;br /&gt;
==  Justicar&#039;s Opinion  ==&lt;br /&gt;
&#039;&#039;&#039;Facts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Dark Council took steps ahead of The Force Awakens to ensure that the movie would not be spoiled for members who could not see it immediately.  News postings were prohibited from containing spoilers, a separate Telegram channel was made to discuss the movie, and the Grand Master sent an email to all members over the unit mailing lists indicating the policies of the Dark Council. The Grand Master warned members not to spoil the movie for others.&lt;br /&gt;
&lt;br /&gt;
The Defendant here responded directly to the Grand Master’s e-mail warning and leaked a significant plot point about the death of a character. The action forced the unit leaders to take immediate action to try and remove the post and warn other members to avoid their emails if they hadn’t seen the movie.&lt;br /&gt;
&lt;br /&gt;
There was no question in the eyes of the Chamber of Justice that the Defendant had acted with malice towards others, bringing disrepute to himself and the club. The question primarily before the Chamber of Justice was whether the Covenant was violated through the member deliberately acting counter to the commands of the Grand Master. In other words, was the e-mail a sufficient policy statement that members would need to expect to follow it and be punished if they did not?&lt;br /&gt;
&lt;br /&gt;
I hold that yes, taken in context of the actions of the Dark Council, the secrecy of the movie, and social importance of not ruining the movie for others, the e-mail from the Grand Master was a sufficient decree that was meant to be followed and from which punishment could come.  In particular, there are three elements that should be looked to in determining if a “short term policy” such as the one at issue here must be followed or the threat of punishment could follow:&lt;br /&gt;
&lt;br /&gt;
1. Is the statement an official DB policy (as opposed to a single leader simply telling someone what to do)?&lt;br /&gt;
&lt;br /&gt;
2. Was the policy statement sufficiently transmitted to members so that it could be expected to be seen and followed?&lt;br /&gt;
&lt;br /&gt;
3. Is the policy related to a matter of importance such that punishment would be implied from not following the policy?&lt;br /&gt;
&lt;br /&gt;
All three elements are met in this case.  The Grand Master stated that the policy was the DB policy, the policy was posted to the site and transmitted to all members on email lists, and the policy was related to an important event that had been anticipated for years. As such, the members were reasonably expected--and in fact were required--to follow the command.&lt;br /&gt;
&lt;br /&gt;
Based on the foregoing,  I find the Defendant GUILTY.  The Right Hand of Justice and Master at Arms are directed to carry out the punishment as described above.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&amp;lt;br&amp;gt;&lt;br /&gt;
Jac Ae-Sequiera Cotelin&amp;lt;br&amp;gt;&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&lt;br /&gt;
*Along with Case 054, this would be the first time a defendant was prosecuted for revealing spoilers to a newly released Star Wars film&lt;br /&gt;
&lt;br /&gt;
*Corell Fedt was previously known as Tyron Kesh, but had gone through a name change halfway through the trial process&lt;br /&gt;
[[Category:Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_052&amp;diff=150778</id>
		<title>CoJ Case 052</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_052&amp;diff=150778"/>
		<updated>2016-05-26T21:16:10Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creation of CoJ Case 52 page assigned by Justicar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Tyron Kesh and Jedd Kunar&#039;&#039;&#039; was the fifty-second case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Sith Bloodfyre-Tarentae|Sith Bloodfyre]], and the Right Hand of Justice was [[Montresor]]. &lt;br /&gt;
&lt;br /&gt;
==  Basic Case Information  ==&lt;br /&gt;
===  Defendants Name  ===&lt;br /&gt;
* [[Tyron Kesh]]&lt;br /&gt;
*[[Tyron Kesh|Jedd Kunar]]&lt;br /&gt;
&lt;br /&gt;
===  Charges  ===&lt;br /&gt;
* Count 1 - Cloning - Plea of guilty&lt;br /&gt;
* Count 2 - Plagiarism - Plea of guilty&lt;br /&gt;
&lt;br /&gt;
===  Verdict  ===&lt;br /&gt;
* GUILTY as to both counts&lt;br /&gt;
&lt;br /&gt;
===  Sentence  ===&lt;br /&gt;
*Two grade demotion to ACO&lt;br /&gt;
*Deletion of clone from dossier&lt;br /&gt;
*Strict and General Probation &lt;br /&gt;
*Loss of Medals&lt;br /&gt;
*Letter of Reprimand&lt;br /&gt;
*Permanent ban of IP sharing&lt;br /&gt;
*Society Disqualification&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  Related News Posts  ==&lt;br /&gt;
Chamber of Justice - Verdicts for Cases 52-54 - Tyron Kesh, Corell Fedt, JCT&lt;br /&gt;
Posted in DJB News by  Grand Master Jac Cotelin on 1/29/2016 @ 4:12am&lt;br /&gt;
&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened in three pending matters:&lt;br /&gt;
&lt;br /&gt;
Case #0052 - DB vs. Tyron Kesh &amp;amp; Jedd Kunar (cloning &amp;amp; plagiarism);&lt;br /&gt;
&lt;br /&gt;
Case #0053 - DB vs. Corell Fedt (disreputable behavior);&lt;br /&gt;
&lt;br /&gt;
Case #0054 - DB vs. JCT (disreputable behavior)&lt;br /&gt;
&lt;br /&gt;
The Chamber has issued a detailed verdict and Justicar Opinion for the cases which can be found in the PDF files linked below. Please note that the written opinion is generally found on the second page of the following documents, after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdicts were as follows:&lt;br /&gt;
&lt;br /&gt;
Case #0052 - DB v. Tyron Kesh &amp;amp; Jedd Kunar - [[https://drive.google.com/file/d/0B_aPPJY2LL0QWlB6anBacHlQLVE/view| Opinion PDF]]&lt;br /&gt;
&lt;br /&gt;
*Count 1 - Cloning - Plea of guilty&lt;br /&gt;
&lt;br /&gt;
*Count 2 - Plagiarism - Plea of guilty&lt;br /&gt;
&lt;br /&gt;
*Punishment - Letter of Reprimand, Two grade demotion to Acolyte, deletion of clone dossier, Strict and General Probation, Loss of Medals, Society Disqualification&lt;br /&gt;
&lt;br /&gt;
==  Justicar&#039;s Opinion  ==&lt;br /&gt;
&#039;&#039;&#039;Facts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice takes active measures to guard against cloning in the Brotherhood, knowing that such activities lead to a degradation of our systems in short order. Upon notification to the Chamber that multiple members have joined with the same IP address, the Chamber invites an explanation of the activity from the members. In this instance, the Right Hand of Justice approached Jedd Kunar when it was determined that he joined from the same IP address of Tyron Kesh.  A response by the Defendant to the Right Hand’s inquiry was that Tyron and Jedd (as well as a third dossier) were real life friends, and that they joined on the same connection.  &lt;br /&gt;
&lt;br /&gt;
Certain irregularities were reported to the Chamber of Justice in relation to competitions that were run by both profiles to which the first place entries always matched the clone dossier.  Without further information, the Chamber of Justice did not prosecute. However, upon Tyron accepting a leadership position in Plagueis, an email “exchange” was made between Tyron and Jedd, indicating a fight between the two and resulting in Jedd being transferred to rogue as an alleged attempt to cover the trail of the cloning endeavors. Thereafter, Tyron Kesh was informed by a non-CoJ member that he may be under an investigation for cloning, and he sent an e-mail to the Justicar admitting to the cloning.&lt;br /&gt;
&lt;br /&gt;
During the investigation into the cloning, the Justicar discovered that one of the entries that was submitted by the Jedd Kunar dossier to a graphics competition run by Tyron Kesh was a copy of a Deviant Art image. No attribution was given, giving rise to the charge of plagiarism.&lt;br /&gt;
&lt;br /&gt;
Upon receiving the charges, Tyron Kesh eventually pled guilty after discussions with the Left Hand of Justice about the charges. In the Justicar’s opinion, Tyron Kesh showed more remorse about having been caught than truly understanding that he had committed a wrong. However, the Justicar does take into account that Tyron Kesh has (1) admitted to cloning prior to charges being brought;(2) quickly pled guilty to all charges; and (3) has been an otherwise active member. These factors lead to some leniency from the Chamber of Justice.  Specifically, but for those factors, the Justicar would have issued a three grade demotion and a longer strict probation term. As it stands, the demotion and other penalties serve to remove any untoward gains that the cloning may have given to Tyron Kesh. Strict probation against receiving a promotion is to ensure that the demotion carries effect (IE, that Tyron Kesh does not simply re-earn the easy lower ranks in quick order).&lt;br /&gt;
&lt;br /&gt;
As a final note, my hope is that Tyron will continue as an active member of the Brotherhood from this point forward. While this is a large black mark on Tyron Kesh’s record, the Brotherhood is a forgiving and understanding place. I have been encouraged by the fact that prior recipients of CoJ action have remained members, and I hope that Tyron will too. Learning from this, rather than quitting because of this, is the better choice.&lt;br /&gt;
&lt;br /&gt;
Based on the foregoing, I find the Defendant GUILTY.  The Right Hand of Justice, Master at Arms, Voice and Fist are directed to carry out the punishment as described above.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&amp;lt;br&amp;gt;&lt;br /&gt;
Jac Ae-Sequiera Cotelin&amp;lt;br&amp;gt;&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
[[Category:Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Rott&amp;diff=146907</id>
		<title>Dek Rott</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Rott&amp;diff=146907"/>
		<updated>2015-12-12T15:43:01Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|njo}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Gray&lt;br /&gt;
|firstname= Dek&lt;br /&gt;
|lastname= Rott&lt;br /&gt;
|homeworld= Space&lt;br /&gt;
|birth= 13 ABY&lt;br /&gt;
|species=[[starwars:Duros|Duros]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=None&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|saber=Single yellow&lt;br /&gt;
|form=[[Djem So]]&lt;br /&gt;
|weapons=[[Lightsaber]] and Blaster&lt;br /&gt;
|fightingstyle=Dulon&lt;br /&gt;
|profession=Mechanic&lt;br /&gt;
|position=Appeals Panelist&lt;br /&gt;
|era=[[New Jedi Order Era]]&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=Fighter&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Egony, Bigstoo, Dyanmo&lt;br /&gt;
|dossier= [[dossier:6352|6352]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Dek Rott]] is a Duros pilot, mechanic, and electrician born to space.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-Cocytus===&lt;br /&gt;
Dek grew up as a child of a space faring family. They worked on trade ships and occasionally did private work of their own. His mother was a pilot and his father an engineer.  Through their work they taught him to best of both their worlds, and Dek grew up with a love for space as well as ships and computer systems.  Eventually, a young Force sensitive would be a passenger on the same ship Dek was on.  This young Force user would teach Dek some of the intricacies of his power, but not enough to fully grasp it as a separate tool.  When the Force user left, Dek would continue to develop his abilities and use the Force to enhance them.&lt;br /&gt;
&lt;br /&gt;
Eventually, his father would die in an engineering accident, with his mother not able to cope with being on a ship anymore.  She retired and temporarily chose to live lavishly on Tatooine.  After a few years, Dek left to do his own work by himself, and saying goodbye to his mother possibly forever.  Dek would take jobs as a mercenary or a pilot escort for dangerous material. Eventually, hearing about an organization known as the Dark Jedi Brotherhood through trade secrets, Dek attempted to find out what this organization was. His search landed him eventually through Brotherhood contacts and then to the Cocytus System, where he currently resides as a pilot, electrician, and mechanic for Clan Scholae Palatinae.&lt;br /&gt;
&lt;br /&gt;
===Cocytus System===&lt;br /&gt;
On his entry into the Cocytus system, Dek would first work as a pilot/merc for the Cocytus Empire.  This work would slowly build up his repertoire amongst a few of the officers, some of whom felt his abilities were a bit beyond normal.  Upon further testing, he was given more difficult work and more difficult missions (along with the money that goes with it).  During a conflict with a group known as The Survivors, Dek was given a piloting and combat field mission where Imperial Scholae Intelligence was secretly testing him.  Upon discovery of the test, Dek was given a position in the Empire itself through value.&lt;br /&gt;
&lt;br /&gt;
During his further military training, he was given a task to infiltrate a Clan known as Taldryan.  Opting to do it through hacking, he was eventually caught and brought back to Taldryan space by Andrelious Mimosa-Inahj.  Instead of placing him in prison, he was given the opportunity to perform a mission alongside Andrelious in the form of helping to wipe out the undesirables within Dark Jedi Brotherhood space. TBC&lt;br /&gt;
&lt;br /&gt;
Upon completion he was sent back to the Cocytus system to undergo further training and preparation for the final conflict between the Pacre Datship and Scholae Palatinae.  It was before the conflict that Dek was made a Cipher Agent for Impeial Scholae Intelligence.  He would hold one of ten prestigious positions only known to the Emperor, Grand Marshal, and Director of Imperial Intelligence.  It was during this work that he was tasked with getting to the bottom of a mysterious temple on Judecca.  In the temple, Dek had found an ancient Rakata named Akazel as well as the form of an ancient robot with a shortened G14 designation.&lt;br /&gt;
&lt;br /&gt;
It was with these acts that elevated Dek to a higher standard of work in the Intelligence community, solidifying his place, but not his loyalty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
Dek Rott has red eyes (a natural color of the species), and off-blue skin.  He is in the lower-average height range for his species, and wears whatever is on his Brotherhood dossier.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Overall Dek has positive and negative sides to him.  In a positive light Dek will want to hear from you and listen to what you have to say.  He will respect you if you respect him, although on occasion he has difficulty showing it.  He can be light hearted with a few drinks, but will never get drunk if he can help it.  He doesn&#039;t trust most people around him for he himself to be drunk.  When he works he prefers to work alone.  He values his own work and believes he can do it himself better than most can do with him or alone by themselves, even if they are stronger or more intelligent than he is.  He isn&#039;t quick to respond either.  He won&#039;t give useless banter to people unless he toys with them.  But even then he won&#039;t toy with people unless he believes he is under someone&#039;s grasp or in trouble of some sort.  He might resort to humor in more troubling situations, but won&#039;t outwardly laugh.&lt;br /&gt;
&lt;br /&gt;
In a negative light, Dek will simply not interact with you.  Approaching him with negative intentions will lead him to make fun of you and humiliate you.  He won&#039;t tremble at the site of people, and might be shocked by grand feats of the Force or power, but won&#039;t let people know that through his actions.  He prefers to choose his company from what already exists, sometimes choosing to be alone until something else comes along to entertain him.&lt;br /&gt;
&lt;br /&gt;
He isn&#039;t a shoulder to cry on either.  If you come to him with problems, he will try to fix them.  That&#039;s his job usually and as such he treats people similarly.  As for love, he isn&#039;t opposed to it.  He won&#039;t play games with people.  If one person were to be more serious towards him, then he would be willing to be equally as serious.&lt;br /&gt;
&lt;br /&gt;
===On Different Paths===&lt;br /&gt;
&lt;br /&gt;
Dek has different personalities around different people.  He prefers not to directly have fun or associate with Sith and Light Jedi.  He finds their extremes to be their downfall; the Sith focused too much on how evil their actions are and the Light Jedi focused too much on how good and pure they are of emotion and practicality.  If someone builds themselves up as one who works from the Force, then Dek finds them lackluster.  He believes that a person is who they are once you strip away the Force itself.  Hence why Dek defines himself by his actions and his skills.  The Force merely exists to serve those skills and make them slightly better.&lt;br /&gt;
&lt;br /&gt;
When around those of the Dark or Light paths, he tends to treat them similarly as he would Sith and Light Jedi.  They have more value, but Dek still cares very little for them.  He will work with them, but not attempt to associate with them.&lt;br /&gt;
&lt;br /&gt;
To Dek, loyalty is something that is earned from one who believes they deserve it.  Therefore, Loyalists, or people who devote themselves entirely one or two causes, are not seen as valued members of society to Dek Rott.  To Dek they serve a purpose and fulfill those purposes for other people.  He finds them annoying and their devotion equally annoying.  Dek himself might have a facet of loyalty is certain aspects, but he does not live through it.&lt;br /&gt;
&lt;br /&gt;
Dek will mostly associate those who follow the Grey or Merc paths.  He sees Grey Jedi as people who wish to balance themselves or choose not to balance anything.  They care less for what side they are on and more for what they are useful for.  Mercs many times work through money, and money is a road to many different ideas and interests.  A Sith may spend billions of credits to eventually dominate a world.  A Merc will use thousands of credits to buy a nice house, relax on the beach, having an interesting art collection, a cool suit of armor, and a ton of interesting stories to tell.  Or they could live in a small cabin in some random starship working as a hired gun for a crime lord.  To Dek those who have a little bit of selfishness in them are more interesting people.&lt;br /&gt;
&lt;br /&gt;
===On Morality===&lt;br /&gt;
&lt;br /&gt;
Dek lives by his own code.  He doesn&#039;t know what exactly encompasses it.  There is a definite evil in the world, but what makes something good is entirely different and subjective for Dek Rott.  Dek also doesn&#039;t know if it&#039;s his purpose to stop said evil.  He performs actions based upon other actions, allowing him to mold morality to immediate desires.  These desires might change on the go, as he attempts to think short term.  When alone he will think long term, but he rarely has time for that.&lt;br /&gt;
&lt;br /&gt;
===On Scholae Palatinae===&lt;br /&gt;
&lt;br /&gt;
Dek Rott enjoys the work he is given from the Emperor.  He feels his skills are put to the test and he usually does well with them.  Will he die for the Emperor?  No.  But Dek feels greater attachment for the continued work he gives.  The other members are a different story.  Dek feels like he is being forced to work with people who are not at all reliable.  Large groups of Sith are not a positive thing in Dek&#039;s mind.  He prefers the diversity of the outside worlds rather than the single mindedness of power stricken entities.  As such, he will work with them if necessary.  Otherwise he will pay very little attention to them.&lt;br /&gt;
&lt;br /&gt;
===On Taldryan===&lt;br /&gt;
&lt;br /&gt;
His interactions with Taldryan have been enough for Dek.  Andrelious captured him while on Nal Hutta, and brought him back to Taldryan space.  Instead of giving him a normal trail or putting him in a prison for the rest of his life, Andrelious said he would give Dek a chance to be free if he helped in the Lyspair mission to destroy the Undesireables.  Dek grew some respect for Andrelious, but still perceives him as a washed up traditionalist focused on Imperial ideas and Sith ritualistic behaviour.  This being his only major interaction with Taldryan as of yet has Dek giving little respect to them.  More interaction may drive that up or lower it down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Palatinaeans]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Rott&amp;diff=146866</id>
		<title>Dek Rott</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Rott&amp;diff=146866"/>
		<updated>2015-12-10T06:13:30Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|njo}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Gray&lt;br /&gt;
|firstname= Dek&lt;br /&gt;
|lastname= Rott&lt;br /&gt;
|homeworld= Space&lt;br /&gt;
|birth= 13 ABY&lt;br /&gt;
|species=[[starwars:Duros|Duros]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=None&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|saber=Single yellow&lt;br /&gt;
|form=[[Djem So]]&lt;br /&gt;
|weapons=[[Lightsaber]] and Blaster&lt;br /&gt;
|fightingstyle=Dulon&lt;br /&gt;
|profession=Mechanic&lt;br /&gt;
|position=Appeals Panelist&lt;br /&gt;
|era=[[New Jedi Order Era]]&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=Fighter&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Egony, Bigstoo, Dyanmo&lt;br /&gt;
|dossier= [[dossier:6352|6352]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Dek Rott]] is a Duros pilot, mechanic, and electrician born to space.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Dek grew up as a child of a space faring family.  They worked on trade ships.  His mother was a pilot and his father an engineer.  His father would eventually die in a freak accident.  His mother continued piloting and this left Dek very lonely.  In his teenage years he was already an accomplished pilot and mechanic and spent a lot of time fooling around with electronics.  He then met a person who had travelled with them for many months.  This person carried a relic of a lightsaber and knew how to use the Force.  He taught Dek how to use the Force (with his latent abilities) and how to train with a lightsaber.&lt;br /&gt;
&lt;br /&gt;
After Dek&#039;s mother retired, Dek took jobs as a mercenary or a pilot escort for dangerous material.  Eventually, hearing about an organization known as the Dark Jedi Brotherhood through trade secrets, Dek attempted to find out what this organization was.  His search landed him eventually through Brotherhood contacts and then to the Cocytus System, where he currently resides as a pilot, electrician, and mechanic for Clan Scholae Palatinae.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
Dek Rott has red eyes (a natural color of the species), and off-blue skin.  He is in the lower-average height range for his species, and wears whatever is on his Brotherhood dossier.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Overall Dek has positive and negative sides to him.  In a positive light Dek will want to hear from you and listen to what you have to say.  He will respect you if you respect him, although on occasion he has difficulty showing it.  He can be light hearted with a few drinks, but will never get drunk if he can help it.  He doesn&#039;t trust most people around him for he himself to be drunk.  When he works he prefers to work alone.  He values his own work and believes he can do it himself better than most can do with him or alone by themselves, even if they are stronger or more intelligent than he is.  He isn&#039;t quick to respond either.  He won&#039;t give useless banter to people unless he toys with them.  But even then he won&#039;t toy with people unless he believes he is under someone&#039;s grasp or in trouble of some sort.  He might resort to humor in more troubling situations, but won&#039;t outwardly laugh.&lt;br /&gt;
&lt;br /&gt;
In a negative light, Dek will simply not interact with you.  Approaching him with negative intentions will lead him to make fun of you and humiliate you.  He won&#039;t tremble at the site of people, and might be shocked by grand feats of the Force or power, but won&#039;t let people know that through his actions.  He prefers to choose his company from what already exists, sometimes choosing to be alone until something else comes along to entertain him.&lt;br /&gt;
&lt;br /&gt;
He isn&#039;t a shoulder to cry on either.  If you come to him with problems, he will try to fix them.  That&#039;s his job usually and as such he treats people similarly.  As for love, he isn&#039;t opposed to it.  He won&#039;t play games with people.  If one person were to be more serious towards him, then he would be willing to be equally as serious.&lt;br /&gt;
&lt;br /&gt;
===On Different Paths===&lt;br /&gt;
&lt;br /&gt;
Dek has different personalities around different people.  He prefers not to directly have fun or associate with Sith and Light Jedi.  He finds their extremes to be their downfall; the Sith focused too much on how evil their actions are and the Light Jedi focused too much on how good and pure they are of emotion and practicality.  If someone builds themselves up as one who works from the Force, then Dek finds them lackluster.  He believes that a person is who they are once you strip away the Force itself.  Hence why Dek defines himself by his actions and his skills.  The Force merely exists to serve those skills and make them slightly better.&lt;br /&gt;
&lt;br /&gt;
When around those of the Dark or Light paths, he tends to treat them similarly as he would Sith and Light Jedi.  They have more value, but Dek still cares very little for them.  He will work with them, but not attempt to associate with them.&lt;br /&gt;
&lt;br /&gt;
To Dek, loyalty is something that is earned from one who believes they deserve it.  Therefore, Loyalists, or people who devote themselves entirely one or two causes, are not seen as valued members of society to Dek Rott.  To Dek they serve a purpose and fulfill those purposes for other people.  He finds them annoying and their devotion equally annoying.  Dek himself might have a facet of loyalty is certain aspects, but he does not live through it.&lt;br /&gt;
&lt;br /&gt;
Dek will mostly associate those who follow the Grey or Merc paths.  He sees Grey Jedi as people who wish to balance themselves or choose not to balance anything.  They care less for what side they are on and more for what they are useful for.  Mercs many times work through money, and money is a road to many different ideas and interests.  A Sith may spend billions of credits to eventually dominate a world.  A Merc will use thousands of credits to buy a nice house, relax on the beach, having an interesting art collection, a cool suit of armor, and a ton of interesting stories to tell.  Or they could live in a small cabin in some random starship working as a hired gun for a crime lord.  To Dek those who have a little bit of selfishness in them are more interesting people.&lt;br /&gt;
&lt;br /&gt;
===On Morality===&lt;br /&gt;
&lt;br /&gt;
Dek lives by his own code.  He doesn&#039;t know what exactly encompasses it.  There is a definite evil in the world, but what makes something good is entirely different and subjective for Dek Rott.  Dek also doesn&#039;t know if it&#039;s his purpose to stop said evil.  He performs actions based upon other actions, allowing him to mold morality to immediate desires.  These desires might change on the go, as he attempts to think short term.  When alone he will think long term, but he rarely has time for that.&lt;br /&gt;
&lt;br /&gt;
===On Scholae Palatinae===&lt;br /&gt;
&lt;br /&gt;
Dek Rott enjoys the work he is given from the Emperor.  He feels his skills are put to the test and he usually does well with them.  Will he die for the Emperor?  No.  But Dek feels greater attachment for the continued work he gives.  The other members are a different story.  Dek feels like he is being forced to work with people who are not at all reliable.  Large groups of Sith are not a positive thing in Dek&#039;s mind.  He prefers the diversity of the outside worlds rather than the single mindedness of power stricken entities.  As such, he will work with them if necessary.  Otherwise he will pay very little attention to them.&lt;br /&gt;
&lt;br /&gt;
===On Taldryan===&lt;br /&gt;
&lt;br /&gt;
His interactions with Taldryan have been enough for Dek.  Andrelious captured him while on Nal Hutta, and brought him back to Taldryan space.  Instead of giving him a normal trail or putting him in a prison for the rest of his life, Andrelious said he would give Dek a chance to be free if he helped in the Lyspair mission to destroy the Undesireables.  Dek grew some respect for Andrelious, but still perceives him as a washed up traditionalist focused on Imperial ideas and Sith ritualistic behaviour.  This being his only major interaction with Taldryan as of yet has Dek giving little respect to them.  More interaction may drive that up or lower it down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Palatinaeans]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Rott&amp;diff=146316</id>
		<title>Dek Rott</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dek_Rott&amp;diff=146316"/>
		<updated>2015-11-07T07:58:42Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|njo}}&lt;br /&gt;
{{Construction}}&lt;br /&gt;
{{Character&lt;br /&gt;
|type= Gray&lt;br /&gt;
|firstname= Dek&lt;br /&gt;
|lastname= Rott&lt;br /&gt;
|homeworld= Space&lt;br /&gt;
|birth= 13 ABY&lt;br /&gt;
|species=[[starwars:Duros|Duros]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=None&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|height=&lt;br /&gt;
|weight=&lt;br /&gt;
|saber=Single yellow&lt;br /&gt;
|form=[[Djem So]]&lt;br /&gt;
|weapons=[[Lightsaber]] and Blaster&lt;br /&gt;
|fightingstyle=Dulon&lt;br /&gt;
|profession=Mechanic&lt;br /&gt;
|position=&lt;br /&gt;
|era=[[New Jedi Order Era]]&lt;br /&gt;
|affiliation=&lt;br /&gt;
|ship=Fighter&lt;br /&gt;
|masters=&lt;br /&gt;
|apprentices=Egony, Bigstoo, Dyanmo&lt;br /&gt;
|dossier= [[dossier:6352|6352]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Dek Rott]] is a Duros pilot, mechanic, and electrician born to space.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Dek grew up as a child of a space faring family.  They worked on trade ships.  His mother was a pilot and his father an engineer.  His father would eventually die in a freak accident.  His mother continued piloting and this left Dek very lonely.  In his teenage years he was already an accomplished pilot and mechanic and spent a lot of time fooling around with electronics.  He then met a person who had travelled with them for many months.  This person carried a relic of a lightsaber and knew how to use the Force.  He taught Dek how to use the Force (with his latent abilities) and how to train with a lightsaber.&lt;br /&gt;
&lt;br /&gt;
After Dek&#039;s mother retired, Dek took jobs as a mercenary or a pilot escort for dangerous material.  Eventually, hearing about an organization known as the Dark Jedi Brotherhood through trade secrets, Dek attempted to find out what this organization was.  His search landed him eventually through Brotherhood contacts and then to the Cocytus System, where he currently resides as a pilot, electrician, and mechanic for Clan Scholae Palatinae.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
Dek Rott has red eyes (a natural color of the species), and off-blue skin.  He is in the lower-average height range for his species, and wears whatever is on his Brotherhood dossier.&lt;br /&gt;
&lt;br /&gt;
[[Category: Palatinaeans]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=145996</id>
		<title>House Imperium</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=145996"/>
		<updated>2015-10-11T20:07:49Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization&lt;br /&gt;
|image=[[File:Imperium I.jpg|250px]]&lt;br /&gt;
|name=House Imperium &lt;br /&gt;
|founder=Kell Palpatine Dante&lt;br /&gt;
|leader=*QUA: [[Kell Dante]]&lt;br /&gt;
* AED: [[Zagro Fenn]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Judecca]]&lt;br /&gt;
|founded=38 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
===Founding===&lt;br /&gt;
&amp;quot;Death Before Dishonor&amp;quot; - Motto&lt;br /&gt;
&lt;br /&gt;
[[File:ImperiumCoA.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
Created immediately following the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, Houses Imperium and Excidium were formed to serve the needs of the Emperor after Scholae Palatinae&#039;s re-clanning.  [[Koryn Thraagus]] was given command of Excidium while Kell Palpatine Dante was named as the first leader of House Imperium.  &lt;br /&gt;
&lt;br /&gt;
===Entanglements===&lt;br /&gt;
Soon after the creation of the two houses, there was an uprising on [[Ptolomea]] that required the combined efforts of all of the clan&#039;s members.  It was put down quickly and efficiently by the [[Imperial Scholae Guard]] and the Dark Jedi of the clan, but it did lead to a rather slow start up for the house&#039;s formation.&lt;br /&gt;
&lt;br /&gt;
===Red Fury===&lt;br /&gt;
After a series of pirate attacks against both [[Clan Naga Sadow]] and Clan Scholae Palatinae, the two aggrieved clans went forth in battle to smite the interstellar thieves. &lt;br /&gt;
&lt;br /&gt;
===Headquarters===&lt;br /&gt;
After an exhaustive search of locations, Kell and Zagro decided to build their new house&#039;s headquarters on the uninhabited [[Isle of Dleacht]] in the northern hemisphere of [[Judecca]].  &lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle Honors===&lt;br /&gt;
*Operation Entanglement - Operations against rebels on Ptolomea - ABY 38&lt;br /&gt;
*Operation Red Fury - Cooperative venture with CNS against Pirates - ABY 38&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SPCat}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans &amp;amp;amp; Houses]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=145995</id>
		<title>House Imperium</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=House_Imperium&amp;diff=145995"/>
		<updated>2015-10-11T19:59:15Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Organization&lt;br /&gt;
|image=[[File:Imperium I.jpg|250px]]&lt;br /&gt;
|name=House Imperium &lt;br /&gt;
|founder=Kell Palpatine Dante&lt;br /&gt;
|leader=*QUA: [[Kell Dante]]&lt;br /&gt;
* AED: [[Zagro Fenn]]&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Judecca]]&lt;br /&gt;
|founded=38 ABY&lt;br /&gt;
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the [[Cocytus System]].  Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.&lt;br /&gt;
&lt;br /&gt;
===Founding===&lt;br /&gt;
Created immediately following the end of [[Darth Ashen|Darth Ashen&#039;s]] reign, Houses Imperium and Excidium were formed to serve the needs of the Emperor after Scholae Palatinae&#039;s re-clanning.  [[Koryn Thraagus]] was given command of Excidium while Kell Palpatine Dante was named as the first leader of House Imperium.  &lt;br /&gt;
&lt;br /&gt;
===Entanglements===&lt;br /&gt;
Soon after the creation of the two houses, there was an uprising on [[Ptolomea]] that required the combined efforts of all of the clan&#039;s members.  It was put down quickly and efficiently by the [[Imperial Scholae Guard]] and the Dark Jedi of the clan, but it did lead to a rather slow start up for the house&#039;s formation.&lt;br /&gt;
&lt;br /&gt;
===Red Fury===&lt;br /&gt;
After a series of pirate attacks against both [[Clan Naga Sadow]] and Clan Scholae Palatinae, the two aggrieved clans went forth in battle to smite the interstellar thieves. &lt;br /&gt;
&lt;br /&gt;
===Headquarters===&lt;br /&gt;
After an exhaustive search of locations, Kell and Zagro decided to build their new house&#039;s headquarters on the uninhabited [[Isle of Dleacht]] in the northern hemisphere of [[Judecca]].  &lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
House motto is &amp;quot;Death before Dishonor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Battle Honors===&lt;br /&gt;
*Operation Entanglement - Operations against rebels on Ptolomea - ABY 38&lt;br /&gt;
*Operation Red Fury - Cooperative venture with CNS against Pirates - ABY 38&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SPCat}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans &amp;amp;amp; Houses]]&lt;br /&gt;
[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Imperium_I.jpg&amp;diff=145994</id>
		<title>File:Imperium I.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Imperium_I.jpg&amp;diff=145994"/>
		<updated>2015-10-11T19:53:07Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A old file I stumbled upon that was Imperium&#039;s original (and technically current) logo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CreativeCommons}}&lt;br /&gt;
[[Category:Images-Logos]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Imperium_I.jpg&amp;diff=145993</id>
		<title>File:Imperium I.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Imperium_I.jpg&amp;diff=145993"/>
		<updated>2015-10-11T19:48:45Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: A old file I stumbled upon that was Imperium&amp;#039;s original (and technically current) logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A old file I stumbled upon that was Imperium&#039;s original (and technically current) logo&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=User:Zentru%27la/sandbox&amp;diff=145372</id>
		<title>User:Zentru&#039;la/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=User:Zentru%27la/sandbox&amp;diff=145372"/>
		<updated>2015-09-11T20:06:09Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: House Excidium is not based on Ptolomea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MAIN MILITARY ARTICLE&lt;br /&gt;
&lt;br /&gt;
==Arms of the Military==&lt;br /&gt;
&lt;br /&gt;
The military of [[Clan Scholae Palatinae]] consists of 7 arms. Among the ground forces, [[Imperial Scholae Guard]] are the unit that defend the clan territory, the [[Expeditionary Force]] are the clan&#039;s primary ground attack, the [[Marine Corps]] hold the naval infantry, and the [[Praetorian Guard]] are tasked with the defence of the [[Consul|Emperor]]. The Imperial Navy&#039;s larger ships fall under the [[The Fleet of Scholae Palatinae|Imperial Fleet]], while the clan&#039;s fighter craft make up the [[Scholae Palatinae Fighter Corps|Fighter Corps]]. Finally, [[Imperial Scholae Intelligence]] are tasked with special operations. Each arm of the military is led by one of Scholae Palatinae&#039;s seven War Councillors. The majority of recruitment for the clan&#039;s forces come from a compulsory three years of military service to commence from within 5 years after reaching maturity for the species.&lt;br /&gt;
&lt;br /&gt;
===[[Imperial Scholae Guard]]===&lt;br /&gt;
&lt;br /&gt;
The Imperial Scholae Guard are the main defence force of the clan, tasked with defending and maintaining order in [[Cocytus System]], led by the Surface Marshal with the assistance of high ranking Generals and are the largest unit in the clan&#039;s military. Stationed on every world in the Cocytus System and with outposts on most moons, the Imperial Scholae Guard will be called into action if war emerges anywhere in the clan&#039;s territory. They are a versatile unit and have at their disposal a range of transport vehicles, heavily armoured tanks, infantry, and surface to air artillery. The Imperial Scholae Guard are also the unit called upon to quell unrest in the system, and are frequently called upon even in times of peace in support of the civilian police force. The Imperial Scholae Guard are primarily recruited through military conscription.&lt;br /&gt;
&lt;br /&gt;
===[[Expeditionary Force]]===&lt;br /&gt;
&lt;br /&gt;
The Expeditionary Force is the main attack force of the Scholae Palatinae Military, led by the Field Marshal with Generals in support. They are the largest unit in the clan after the Imperial Scholae guard, and are mostly garrisoned on the clan&#039;s capital, [[Judecca]], and on the clan&#039;s warships for rapid deployment. When the clan is called into war outside of its own territory, the Expeditionary Force are the first into battle. They carry a large assortment of heavily armoured vehicles for combat effectiveness in any climate and any terrain, and also employ a large amount of scouts and marksmen to survey the area. The Expeditionary Force are primarily recruited through military conscription.&lt;br /&gt;
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===[[Marine Corps]]===&lt;br /&gt;
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The Scholae Palatinae Marine Corps handle ship to ship combat, led by the Commandant and Generals. They are smaller in number than Imperial Scholae Guard and the Expeditionary Force as their area of responsibility is considerably smaller in size. They are the infantry units garrisoned on every warship in the Imperial Fleet, tasked with both defending Scholae Palatinae&#039;s own capital ships, as well as boarding and attacking the enemy&#039;s from the inside. The marines consist almost entirely of elite infantry wielding blaster rifles. They are elite troops typically hand picked from the best soldiers of the Imperial Scholae Guard and the Expeditionary Force.&lt;br /&gt;
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===[[Praetorian Guard]]===&lt;br /&gt;
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The Praetorian guard are tasked with guarding the Emperor, and are led by the Commander of the Guard. Due to the very specific nature of their purpose, they are the smallest arm of the Scholae Palatinae Military, but are also one of the most prestigious, recruiting only the very best soldiers from across all arms of the military. Their home garrison is the Imperial Palace on Judecca, although a large contingent of guardsmen will always follow the Emperor wherever he happens to be. The Praetorian Guard consist primarily of infantry units.&lt;br /&gt;
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===[[The Fleet of Scholae Palatinae|Imperial Fleet]]===&lt;br /&gt;
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The Imperial Fleet, led by the Fleet Admiral, is the body of all the ships in the Imperial Navy larger than a gunboat. They are tasked with the both the defence of Cocytus System space, and where needed, the attack and conquest of enemy systems. The ships in the Imperial Fleet range in size from the clan&#039;s flagship, the [[NSD Dark Paladin]], to frigates and assault craft. The clan&#039;s Space Station, the Dynasty II, also falls within the jurisdiction of the Imperial Fleet. Recruits are largely from conscripts brought into the military at cadet level.&lt;br /&gt;
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===[[Scholae Palatinae Fighter Corps|Fighter Corps]]===&lt;br /&gt;
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The Scholae Palatinae Fighter Corps contain the small agile ships in the Imperial Navy. They are led by the Ace Admiral. The Fighter Corps are stationed on the large warships of the Imperial Fleet, and are tasked with defending their host ship from enemy attack by engaging enemy craft and attacking the opposing capital ships. For this purpose, they primarily consist of [[starwars:TIE Hunter|TIE Hunters]], [[starwars:TIE Interceptor|TIE Interceptors]], gunboats and bombers. Conscripts recruited into the Fighter Corps must first pass a training regime before being allowed to fly a ship solo. They are also recruited from famous bounty hunters and smugglers with excellent piloting skills.&lt;br /&gt;
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===[[Imperial Scholae Intelligence]]===&lt;br /&gt;
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Imperial Scholae Intelligence is the most secretive and mysterious of the arms of the military. In addition to intelligence, they also handle special operations including sabotage and assassination. Led by the Director General known only by the codename M, they operate from the Imperial Capital, Ohmen. this unit employs a large number of non-combat analysts and technicians from the civilian population. Special operatives are experts in the arts of manipulation and subterfuge, and employ as many methods to achieve their goals as there are agents in the unit. The Imperial Scholae Intelligence are the only arm that run solo missions, and as such are the arm that most frequently employ the support of the clan&#039;s Dark Jedi. The combat personnel are special operatives hand picked from the Expeditionary Force and Imperial Scholae Guard, and also sometimes recruited from famous bounty hunters and smugglers with excellent combat and subterfuge skills.&lt;br /&gt;
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==Command Structure and Ranking==&lt;br /&gt;
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The Scholae Palatinae military is led by 7 war councillors responsible for the Marine Corps, the [[Imperial Scholae Guard]], the [[Expeditionary Force]], the [[Praetorian Guard]], the [[The Fleet of Scholae Palatinae|Fleet]], the [[Scholae Palatinae Fighter Corps|Fighter Corps]], and [[Imperial Scholae Intelligence]]. The war councillors are typically Dark Jedi of [[Clan Scholae Palatinae]]. The arms of the military are categorised into the Ground Forces, the Imperial Navy, and the Intelligence.&lt;br /&gt;
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===Ground Forces===&lt;br /&gt;
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The ground forces consist of the Marine Corps (led by the Commandant), the Imperial Scholae Guard which deals with ground defence (led by the Surface Marshal), the Expeditionary Force that deals with out-of-system battles (led by the Field Marshal), and the Praetorian Guard tasked with the protection of the Emperor (led by the Captain of the Guard).&lt;br /&gt;
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The command structure of the ground forces is linear, with the Generals falling in place directly behind their respective War Councillor. The Generals typically do not venture on to the field of battle, and are the primary tacticians of the army. They are comprised of the most experienced soldiers in the ground forces. Generals are in command of a division of four regiments, which are commanded by a Colonel.&lt;br /&gt;
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Each regiment is divided into four legions, led by a Major. The Majors are typically the highest rank that venture out into the field of battle on a regular basis. Each legion is a fully functional versatile fighting force, with heavy vehicles, scouts, snipers, infantry and artillery under its command. Majors also have the opportunity to request the support of Special Agents from the ISI. A legion is made up of a number of companies, led by a Captain.&lt;br /&gt;
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Companies are more focused units excelling in a particular area. While the majority of companies are infantry based, there are also companies for all areas of warfare, including vehicular support. Companies are formed from a number of platoons, led by a Lieutenant, which in turn consisted of squads, led by a Sergeant. An infantry squad typically consisted of 10 troops of the ranks of Private and Corporal (for Marine and Expeditionary) or Guard and Senior Guard (for Praetorian and Scholae Guard). Other squads varied in size according to their task.&lt;br /&gt;
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Dark Jedi exist outside of the typical command structure. Those of the rank of Elder or above can assume command of an entire legion, and is entitled to the rank of General for military matters. Equite 3 or higher may assume the title of Major, and may commandeer units of company or lower. Any Equite can claim the title of Captain and take command of a Platoon. Dark Jedi Knights can take the title of Lieutenant, and command a squad. Journeymen are not given direct command of soldiers, but may request the use of a squad from the relevant platoon Lieutenant.&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit&lt;br /&gt;
! Position&lt;br /&gt;
|-&lt;br /&gt;
| Division (4 Regiments)&lt;br /&gt;
| General&lt;br /&gt;
|-&lt;br /&gt;
| Regiment (4 legions)&lt;br /&gt;
| Colonel&lt;br /&gt;
|-&lt;br /&gt;
| Legion (many companies)&lt;br /&gt;
| Major&lt;br /&gt;
|-&lt;br /&gt;
| Company (many platoons)&lt;br /&gt;
| Captain&lt;br /&gt;
|-&lt;br /&gt;
| Platoon (many squads)&lt;br /&gt;
| Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| Squad (approximately 10 troops)&lt;br /&gt;
| Sergeant&lt;br /&gt;
|-&lt;br /&gt;
| none&lt;br /&gt;
| Corporal / Advanced Guard&lt;br /&gt;
|-&lt;br /&gt;
| none&lt;br /&gt;
| Private / Guard&lt;br /&gt;
|}&lt;br /&gt;
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===Imperial Navy===&lt;br /&gt;
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The Imperial Navy contains two arms of the military: the Fighter Corps, led by the Ace Admiral, and the Fleet, led by the Grand Admiral. The Ace Admiral deals with the small starfighters at the command of the clan, while the Grand Admiral is tasked with the command of the larger fleets, and is commands the largest ship in the navy, the [[NSD Dark Paladin]].&lt;br /&gt;
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Admirals the the Naval equivalent of the General and typically command the largest ships in the Navy, or in the case of the Fighter corps, they command corps consisting of two divisions. Admirals are supported by their second in command, the Vice Admiral.&lt;br /&gt;
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One down from the Admirals are the Captain, who in the Fleet, command medium-sized ships with the assistance of a Commander or assist with the command of ships led by an Admiral, or in the Fighter Corps, command a division of two or more wings, each led by a Wing Commander. A wing is composed of three squadrons&lt;br /&gt;
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Lieutenants are the lowest rank which command their own ships in the fleet. Lieutenants are assisted by Ensigns. In the Corps, the equivalent rank is squad leader, which command a squadron. Squadrons are made of a number of flight teams of four fighter pilots led by an Ace Pilot. The lowest ranks in the Navy are the Cadets, who are mostly students training for a role as an Ensign.&lt;br /&gt;
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Dark Jedi exist outside of the typical command structure. Those of the rank of Elder or above can assume command of a capital ship or division, and is entitled to the rank of Admiral for military matters. Equite 3 or higher may assume the title of Captain, and may commandeer medium sized ships or a division. Any Equite can claim the title of Commander and take command of a wing. Dark Jedi Knights can take the title of Lieutenant or Squad leader, and command a squad. Journeymen are not given direct command of the fleet, but may request the use of a squad from the relevant Wing Commander.&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Fleet Rank&lt;br /&gt;
! Corps Unit&lt;br /&gt;
! Corps Rank&lt;br /&gt;
|-&lt;br /&gt;
| Admiral&lt;br /&gt;
| Corps&lt;br /&gt;
| Admiral&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral&lt;br /&gt;
| Corps&lt;br /&gt;
| Vice Admiral&lt;br /&gt;
|-&lt;br /&gt;
| Captain&lt;br /&gt;
| Division&lt;br /&gt;
| Captain&lt;br /&gt;
|-&lt;br /&gt;
| Commander&lt;br /&gt;
| Wing&lt;br /&gt;
| Wing Commander&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant&lt;br /&gt;
| Squadron&lt;br /&gt;
| Squad Leader&lt;br /&gt;
|-&lt;br /&gt;
| Ensign&lt;br /&gt;
| Flight Team&lt;br /&gt;
| Ace Pilot&lt;br /&gt;
|-&lt;br /&gt;
| Cadet&lt;br /&gt;
| none&lt;br /&gt;
| Pilot&lt;br /&gt;
|}&lt;br /&gt;
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===Intelligence===&lt;br /&gt;
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The unique structure of [[Imperial Scholae Intelligence]] is reflective of its unique role in the clan military and large number of non-combat personnel. Eschewing the traditional linear rank structure, ranks within ISI are more descriptive of the individual’s role and speciality. The supreme commander of ISI is the Director General, code-named M. The ISI operates in the shadows, and very little of its command structure is known to the general public. The ISI is divided into operatives, who handle the field work, analysts, who maintain a consistent body of up-to-date information, and research &amp;amp; development, technicians who ensure the maintenance and development of physical assets.&lt;br /&gt;
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Agents make up the bulk of the operatives, and are recruited directly from the ground forces. Typically battle-proven soldiers yet to master the arts of subterfuge, agents are tasked with easier, less sensitive missions, such as theft and observation. Special agents are hand picked from the agents, and are trusted with more complex and dangerous tasks, such as sabotage and counter-terrorism. Finally, the Cipher Agents title is given only to the ten greatest operatives within the ISI. They are known only by their Cipher designation, e.g., Cipher Seven. The Ciphers are used sparingly and only for the most important of tasks, such as assassination of high profile targets. The Ciphers were under the command of only the Director General. Dark Jedi were also occasionally used as operatives at the request of M for missions only a Force user was capable of, although they still only answer to the [[Consul|Emperor]].&lt;br /&gt;
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Analysts made up the greatest number of ISI personnel and were typically recruited from the general public, from a diverse background of ex-business managers to software engineers. Analysts were tasked with obtaining information from the safety of the ISI offices. Their main tasks involved background research, hacking enemy systems, and analysis of information gained by the operatives. A senior analyst was promoted to the title of Watcher, who lead teams of analysts. They maintained a feedback loop with the operatives, in which analysts provided mission-specific intelligence intelligence to the operatives, and the operatives fed back information obtained on the mission. The analysts were managed by an individual code-named A. A is the only analyst with the responsibility of guiding Dark Jedi in the field.&lt;br /&gt;
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In research and development, technicians are the scientists, engineers and mechanics. They are scientists recruited from civilian universities. They develop the advanced computer systems required by the analysts and the specialist weaponry and gadgets required by the operatives, including bioweapons, bombs, camouflage and exploding pens. Successful inventions are also sometimes employed by the rest of the military. Senior technicians are promoted to the rank of Fixer, who lead teams of technicians. The technicians are lead by an individual named Q, who was typically Scholae Palatinae’s greatest scientist.&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Operatives&lt;br /&gt;
! Analysts&lt;br /&gt;
! Technicians&lt;br /&gt;
|-&lt;br /&gt;
| Cipher Agent&lt;br /&gt;
| A&lt;br /&gt;
| Q&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent&lt;br /&gt;
| Watcher&lt;br /&gt;
| Fixer&lt;br /&gt;
|-&lt;br /&gt;
| Agent&lt;br /&gt;
| Analyst&lt;br /&gt;
| Technician&lt;br /&gt;
|}&lt;br /&gt;
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===Current War Councillors===&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Commandant&lt;br /&gt;
! Field Marshal&lt;br /&gt;
! Surface Marshal&lt;br /&gt;
! Commander of the Guard&lt;br /&gt;
! Ace Admiral&lt;br /&gt;
! Grand Admiral&lt;br /&gt;
! Director General&lt;br /&gt;
|-&lt;br /&gt;
| Placeholder&lt;br /&gt;
| Dante / Arch&lt;br /&gt;
| Dante / Arch&lt;br /&gt;
| [[Eetherbiail|Eetherbiail Zarih&#039;Taen]]&lt;br /&gt;
| Placeholder&lt;br /&gt;
| Placeholder&lt;br /&gt;
| Jaina Azrah&lt;br /&gt;
|}&lt;br /&gt;
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MAIN CLAN ARTICLE&lt;br /&gt;
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{{Eras|djb}}&lt;br /&gt;
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{{Organization&lt;br /&gt;
|image=[[File:Csp-logo.png|250px]]&lt;br /&gt;
|name=Clan Scholae Palatinae&lt;br /&gt;
|founder=*Commander Wrath of Praetorian Squadron&lt;br /&gt;
* Maverick&lt;br /&gt;
* Assorted members of Praetorian Squadron&lt;br /&gt;
|leader=* [[Consul]]: [[Xen&#039;Mordin Vismorsus|Xen&#039;Mordin Vismorsus-Palpatine]]&lt;br /&gt;
* [[Proconsul]]: [[Eetherbiail]]&lt;br /&gt;
* [[Rollmaster]]: [[Landon Cruise]]&lt;br /&gt;
|members=* [[Cuchulain Darkblade Palpatine]]&lt;br /&gt;
* [[Dakari Kaeth Palpatine]]&lt;br /&gt;
* [[Phoenix d&#039;Tana Palpatine]]&lt;br /&gt;
* Arania Lawakiro Palpatine&lt;br /&gt;
* [[Michael Halcyon]]&lt;br /&gt;
* [[Kell Dante|Kell Palpatine Dante]]&lt;br /&gt;
|headquarters=[[Judecca]], [[Cocytus System]]&lt;br /&gt;
|formed=House Scholae Palatinae&lt;br /&gt;
|founded=[[11 ABY to 19 ABY|13 ABY]]&lt;br /&gt;
|reorganized=To Clan level [[11 ABY to 19 ABY|19 ABY]] and [[30 ABY to 39 ABY|38 ABY]]&lt;br /&gt;
|fragmented=To House level [[30 ABY to 39 ABY|33 ABY]]&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
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[[Scholae Palatinae]], often just referred to as &#039;&#039;&#039;CSP&#039;&#039;&#039;, is one of the seven [[Clan|Clans]] of the [[Dark Brotherhood|Dark Jedi Brotherhood]]. Scholae Palatinae began as Clan Scholae Palatinae, before its fragmentation into a House in [[30 ABY to 39 ABY#33 ABY|33 ABY]], then return to a Clan in [[30 ABY to 39 ABY|38 ABY]] under the decree of [[Grandmaster]] [[Pravus]].&lt;br /&gt;
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This page provides a brief overview of the clan. For more detailed information into Scholae Palatinae&#039;s inner workings, see the relevant pages for the history, [[Clan Scholae Palatinae History]], [[House Excidium]], [[House Imperium]], [[Acclivis Draco|Battleteam Acclivis Draco]], [[Cocytus System]], [[Scholae Palatinae Government and Politics]], [[Clan Scholae Palatinae Military]], [[Clan Scholae Palatinae Legacy]]. The diagram below shows the organisation of Scholae Palatinae&#039;s Wikipedia network.&lt;br /&gt;
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[[File:MindMap2.png|600px]]&lt;br /&gt;
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==History==&lt;br /&gt;
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===Pre-Exodus===&lt;br /&gt;
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During the reign of the Galactic Empire, [[starwars:Palpatine|Emperor Palpatine]] tasked specific Dark Jedi within his intelligence division to serve as guards to the greatest secrets and storehouses the Empire had. They would be known as the Emperor&#039;s Guards. After the battle of Endor, the intelligence division lay in partial ruin. When the Emperor&#039;s Hammer Strike Fleet formed out of the collapsing Empire, intelligence on the Emperor&#039;s Guards were salvaged and from this new information a new unit would be born. This unit was [[House]] Scholae Palatinae.&lt;br /&gt;
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[[Image:EHLogo.gif|thumb|200px|left|The logo of the [[Emperor&#039;s Hammer]]]]&lt;br /&gt;
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Scholae Palatinae quickly gained many members, attracting those who valued the secrets of the dark side, and even some of the light  This influx of membership allowed the House to be formed quickly into a Clan, bringing with it three houses below it; [[Dorimad Sol (House)|House Dorimad Sol]], [[Acclivis Draco (House)|House Acclivis Draco]], and [[Caliburnus (House)|House Caliburnus]]. From this membership, Clan Scholae Palatinae was able to obtain the Victory-class Star Destroyer [[Excidium]] and a Modified Corvette, Victory. With these new ships, Scholae Palatinae was able to move from their increasingly harsh world onto a world that was better off, keeping itself alive.&lt;br /&gt;
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However, the liveliness would be in vain. The [[Star Chamber]] decided to destroy Clan Scholae Palatinae for reasons that have never been fully revealed. While the members of Caliburnus had been decimated, the members of Dorimad Sol and Acclivis Draco were placed into [[Clan Arcona]] and had dangerous experiments were performed on them. Soon after though, it was discovered House Caliburnus had not been destroyed and was a thriving society instead. Surprising the Star Chamber, Caliburnus was allowed to regain its former members and given the ability to rebuild Clan Scholae Palatinae again. Thus ended the first [[Great Jedi War]] for the Clan, and the beginning of Scholae&#039;s hatred for Arcona.&lt;br /&gt;
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===The Exodus===&lt;br /&gt;
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Outside Clan Scholae Palatinae, the dark side was changing.  The Star Chamber had rumblings of change, and the [[Emperor&#039;s Hammer]] Strike Fleet was slowly become corrupted with greed and power from the inside out.  Rumors of &amp;quot;unfortunate accidents&amp;quot; and strange power plays consumed the dark corners of the [[Dark Jedi Brotherhood]].&lt;br /&gt;
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Inside Scholae, similar events occurred. [[Apprentice|Apprentices]] and other [[Journeymen]] were chastised quicker, and punished frequently. [[Equite|Equites]] were given either nothing to do out of spite, or many things to do out of malice, But the leadership knew what was going on. Thus would begin the [[Exodus]]. The Seven along with most of the [[Dark Jedi Brotherhood]] would help evacuate all of its holdings along with most of the loyal members. And when they left their system, they demolished everything behind them, as to make sure the Emperor&#039;s Hammer could not find out where they went; [[the Shroud]]. And for Scholae Palatinae specifically, the [[Cocytus System]].  &lt;br /&gt;
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[[File:Judecca.jpg|thumb|200px|left|[[Judecca]], Scholae Palatinae&#039;s homeworld]]&lt;br /&gt;
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===Post-Exodus===&lt;br /&gt;
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Over the next many years, Clan Scholae Palatinae would enter or be pulled into many conflicts to aid the Dark Jedi Brotherhood.  During the War of the Star Chamber, Scholae was influenced by a corrupted [[Jac Cotelin]], but they were able to reclaim their honor.  During the Third Brotherhood Civil War, Scholae would unite reluctantly with [[Clan Arcona]] and [[Clan Taldryan]] to defend against an exact clone of then [[Grand Master]] [[Jac Cotelin]].&lt;br /&gt;
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But it would be during the military preparedness exercise, [[Second Darkness]], that the Clan would finally get its long time revenge on Clan Arcona. During the victory celebrations, the [[starwars:Yuuzhan Vong|Yuuzhan Vong]] had entered Brotherhood space. It was during this time that [[Consul]] [[Braecen Kaeth]] had fired upon the Arconan vessel, Eye of the Abyss, in order to leave it as fodder for the Brotherhood&#039;s escape. But the Arconans, instead of going back to their own system, attempted to regroup and tow themselves to the Cocytus System in order to conquer it from a weakened Vong and Clan Scholae Palatinae.&lt;br /&gt;
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Although fighting did occur, the Vong were overwhelming. Clan Arcona and Clan Scholae Palatinae both had to fight off the Vong in an alliance of sorts in order to save themselves and escape to the Shroud. It would be during the following months that each Clan would attempt to take back their systems from an overconfident Yuuzhan Vong. The [[Reclamation of Judecca]] was an official retaking of most of the Cocytus system as well as [[Judecca]], the Scholae base planet.&lt;br /&gt;
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Under Grand Master [[Sarin]], the Dark Jedi Brotherhood was united and was tasked with taking back [[Antei]]. Clan Scholae Palatinae was given both the tasks of clearing out the Shroud as well as landing Dark Jedi ground troops in order to attack specific locations. Scholae knew going through the Shroud would mean definite casualties, but the Grand Master and Clan Arcona thought of it as justice for the disabling of Eye of the Abyss. However, when the Brotherhood arrived at Antei, the Vong were utterly destroyed by a Jedi Master known as [[Omancor Crask]]. Him, his students, and many war droids fought off the Vong and claimed Antei as their own. The original plans were still in place, but now the Dark Brotherhood would be fighting off rogue Jedi. Scholae aided in the defeat of the Jedi as well as the reclamation of different special places on Antei.&lt;br /&gt;
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===New Life and Death===&lt;br /&gt;
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Many different conflicts erupted after the events of the Yuuzhan Vong and Crask. The Dark Council tasked the Clans in killing the Killiks on Salas V. The victor, who would end up being independent [[House Revan]], would claim ownership of the planet.&lt;br /&gt;
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When a rogue Grand Master [[Zoraan]] arrived to attempt to retake the Brotherhood, Clan Scholae Palatinae had helped to fight off the former Grand Master, and when the [[One Sith]] attempted to destroy the Brotherhood shortly after from the inside, Scholae aided Grand Master [[Muz Ashen]] in his crusade against the One Sith, claiming the planet [[Korriz]] in the process for themselves. However, Muz Ashen had also attempted the Rite of Immortality, destroying Antei in the process and almost destroying Korriban.&lt;br /&gt;
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However, in the middle of the [[Dark Crusade]], the Cocytus system went through some troubles. The government of the system saw an opportune time to take over the monarchy and establish a personal dictatorship. With the aid of [[Imperial Scholae Intelligence|Imperial Intelligence]] and Battleteam Caliburnus, [[Consul|Emperor]] [[Xen&#039;Mordin Vismorsus]] was able to assassinate the rogue leader and his followers as well as establish a new order in the system severely loyal to the Consul and Dark Jedi of Scholae Palatinae.&lt;br /&gt;
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In the destruction of Antei&#039;s surface, the surviving members of old enemies came out from the shadows. Old members of the Cause, people who had spied for or worked with the Yuuzhan Vong, or those who believed in the corrupted teachings of Jaac Cotelin, the One Sith, or former Grand Master Zoraan had come together to form a militia that would attack the Cocytus system (the first in a long line of systems they wanted to cause destruction in). However, the Clan united and easily put a stop to the terrorist threat.&lt;br /&gt;
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===Modernity===&lt;br /&gt;
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Clan Scholae Palatinae went through a mass restructuring after all these crises. The current battleteams were absorbed into the Clan structure itself and new Houses were established; [[Excidium]] and [[Imperium]].  House Imperium gained a battleteam by the name of [[Battleteam Shadow Guard|Shadow Guard]], with battleteam [[Acclivis Draco]] remaining a separate entity within the Clan.&lt;br /&gt;
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==Clan Hierarchy==&lt;br /&gt;
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===[[House Excidium]]===&lt;br /&gt;
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House Excidium is known for their warriors and battle hardened Clan members. They excel in combat and define the roles set out before them. When called to battle, members of Excidium go above and beyond, placing themselves in field and combat positions in times of war, and security positions in times of relative harmony. Members within Excidium are not defined solely by combat though. What drives them is passion; passion to succeed and to live beyond the bureaucracies of life.&lt;br /&gt;
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===[[House Imperium]]===&lt;br /&gt;
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House Imperium is a house that lays back and views things from afar. They have patience and a care for knowledge and context. Combat is important, but what happens behind the lines is more important than the front of the lines to Imperium. When war breaks out, Imperium will be the first to know and the first to lay out a plan. In relative peace, they perform more operational duties.  Members of Imperium can fight boldly when necessary, however they would rather define themselves by their ability to overpower the enemy through forethought and knowledge. What drives them is understanding; knowledge in the world around them and knowledge in the eyes of others.&lt;br /&gt;
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====[[Battleteam Shadow Guard]]====&lt;br /&gt;
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Within House Imperium exists the Shadow Guard. To the general public, this group does not exist. The existence of this group is on a need to know basis. They protect the leaders of House Imperium from outside attacks, especially considering House Imperium is focused more on knowledge rather than combat. They strike from where the enemy usually doesn&#039;t look; the shadows.&lt;br /&gt;
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===[[Acclivis Draco|Battleteam Acclivis Draco]]===&lt;br /&gt;
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Battleteam Acclivis Draco is a group of advisors and influential members who have chosen to retire until needed by the Clan. When called upon, they represent the best of the Clan and outperform every member in their entirety.  However, they are used sparingly.&lt;br /&gt;
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==[[Cocytus System|Dominion]]==&lt;br /&gt;
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At a time before the Exodus, the Grand Master dispatched then Consul, Cuchulain Darkblade, to search the Shroud for systems fit for the Brotherhood Clans. Coming upon the Imperius star, Cuchulain decided that this would be the domain for Clan Scholae Palatinae.  He would name the system [[Cocytus System|Cocytus]], and it&#039;s planets [[Antenora]] (home of Acclivis Draco), [[Judecca]] (capital of the Clan, and of House Imperium), [[Ptolomea]], [[Caina]], [[Iblis]], and [[Vassago]]. This would be the place where Scholae Palatinae calls home even today.&lt;br /&gt;
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The only other gain made to the dominion of Scholae was during the Dark Crusades. The planet [[Korriz]] was conquered and subsequently settled by members of the Clan. For what it will be used for is unknown to all but the Consul at this time.&lt;br /&gt;
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==Government and Politics==&lt;br /&gt;
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Clan Scholae Palatinae is an Imperial Monarchy with traits of shadow governance. The Clan has both a front and a shadow portion. The frontal government is what the people see and what they interact with at all times.  The shadow government is what truly exists what most military, economic, and political leaders know about, but for their own safety keep quiet about. The Clan also operates an economic system within and outside the boundaries of the Clan that is viewed as first tier by the people inside. Much of the economics goes toward scientific research and development.&lt;br /&gt;
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===Shadow Government===&lt;br /&gt;
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The [[Consul]] functions as the Tyrant of the system and clan. All decisions go through them with their direct approval or disapproval. The [[Proconsul]] is the Grand Marshal and Second in Command of the system and is in control of all Clan military forces. The Clan [[Rollmaster]] is given the position of System Moff. The System Moff controls all the operations and position-fillings that go on within the system itself. They are Third in Command of the Clan. The Imperial Senate is made up of the rest of the Dark Jedi within the Clan  They are mere advisors to the Moff, Marshal, and Tyrant, and have no legitimate authority over any of them.&lt;br /&gt;
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===Government Front===&lt;br /&gt;
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The Consul is the Emperor of the Monarchy. The Proconsul and Rollmaster maintain the same positions as they do in the shadow government, however the Rollmaster has more to do with the &amp;quot;democratic&amp;quot; substances within the systems. A Senate exists, but only as a go-between for the shadow government and the government front. Kings and Queens exist either in the form of nobles or clan members that form the rulers of the Cocytus system. Although it is perceived that they have leeway with the Emperor, they do not. For every planet and moon, there exists a Duke or Duchess that controls the planet  The Dukes and Duchesses usually have no idea about the shadow government.&lt;br /&gt;
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==Military==&lt;br /&gt;
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The [[Scholae Palatinae Military]] is made up of seven major forces: the [[Imperial Scholae Guard]], the [[Expeditionary Force]], the [[Praetorian Guard]], the [[The Fleet of Scholae Palatinae|Fleet]], the [[Scholae Palatinae Fighter Corps|Fighter Corps]], and [[Imperial Scholae Intelligence]]. With the Consul at the head of the military, the Grand Marshal is responsible for carrying out the orders of the military, and is trusted with strategic modifications for the Clan. Each major force of the military also has an individual War Councilor that deals with the day to day operations and readiness of their specific arm of the military.&lt;br /&gt;
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The War Councilors are the Surface Marshal (E.F.), Field Marshal (Guard), Commandant General (Marines), Fleet Admiral (Fleet), Ace Admiral (S.C.), Commander of the Guard (P.G.), and Director General (ISI).  The ranking structure exists in three different lines, the Ground Forces, the Imperial Navy, and the ISI.&lt;br /&gt;
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The main battle formations of Clan Scholae Palatinae involve three main flotillas, as well as advanced forces for Judecca. The Expeditionary Forces are on the flotillas, while the Guards occupy each and every planet in the system.  The Praetorian Guards are based on [[Dynasty II|Dynasty Station II]] and Judecca close to the Royal Palace. The Starfighter Corps operate throughout the system and from the flotillas.  The Marines operate wherever they are required during war time.  Imperial Scholae Intelligence works throughout all systems and fleets wherever their services are required.&lt;br /&gt;
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==Legacy==&lt;br /&gt;
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===Leadership===&lt;br /&gt;
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Clan Scholae Palatinae has a long line of leadership represented in both Clan and House format. The following table is a history of that leadership.&lt;br /&gt;
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MOTHERFUCKING TABLE&lt;br /&gt;
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===Titles and Service Awards===&lt;br /&gt;
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Clan Scholae Palatinae has three different ways to reward members for service to the Clan. The primary reward is being given the [[Legacy of Palpatine|Clan Title of Palpatine]]. Those who gain this name prove themselves worthy to the Clan members who already hold this title. Another way to be rewarded is with the Dark Paladin position. Dark Paladins have proven to the Clan their skills as a warrior, diplomat, and/or leader, achieving excellence in all they attempt. Lastly, the honor of being an influential member within the Clan is given to a rare few. Those who change the course of history of the Clan for the better are given this honor.&lt;br /&gt;
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===Traditions and Artifacts===&lt;br /&gt;
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Clan Scholae Palatinae, through its long history, has gained a few artifacts and traditions that allow the Clan to be different on a social level.  Whether they be ancient map scraps, or legendary tales involving Caliburnus, the Clan has a duty to keep these artifacts protected and traditions alive, even when the Clan evolves into new traditions.&lt;br /&gt;
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HISTORY ARTICLE&lt;br /&gt;
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==Pre-Exodus (Before 19 ABY)==&lt;br /&gt;
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===Harbinger of the Emperor===&lt;br /&gt;
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An unknown amount of years before the Battle of Endor, the Emperor Palpatine of the Galactic Empire had requested one of his advisors to create a special group of guards.  These guards would guard all of the secret holdings of the Empire and Emperor Palpatine, as well as be Dark Jedi.  The advisor would oversee their training, present them to the Emperor, but not before he destroyed all the training facilities and destroyed all knowledge of their existence before the presentation.  Upon the presentation of the guards, the Emperor gave his orders and killed the advisor, wiping the final witness of their existence from the records of the Empire.  These guards were dubbed Scholae Palatinae.&lt;br /&gt;
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After the Battle of Endor, the Imperial remnants were scattered across the galaxy.  The Emperor&#039;s Hammer Strike Fleet formed and attempted to recreate a Dark Jedi Brotherhood in order to have Dark Jedi within their military.  Luckily, the Emperor&#039;s Hammer had the majority of the Ubiqtorate (Imperial Intelligence) join them.  The Ubiqtorate, in a special meeting, had discovered that one of Emperor Palpatine&#039;s advisors had kept a lone record of Scholae Palatinae, it&#039;s training, and ultimate mission.  The Ubiqtorate, under the guide of the Emperor&#039;s Hammer Strike Fleet, formed House Scholae Palatinae.  This group would operate both as the guards of the leadership, an intelligence operation, and protect and preserve the secrets of the Fleet.&lt;br /&gt;
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===Self Preservation===&lt;br /&gt;
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House Scholae Palatinae grew in popularity amongst new recruits.  The life of a spy and one who studied and held many secrets was appealing to many.  Dark Jedi flocked from left and right to form what would eventually be known as Clan Scholae Palatinae.  As a Clan, three sub houses were formed to fit the rise of new recruits, as well as the Victory-class Star Destroyer Excidium.  &lt;br /&gt;
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House Dorimad Sol was named after an ancient dark warrior who studied military techniques as well as force techniques, combining them to create almost flawless strategies of his time.  These strategies were used by the Emperor himself many times in the Galactic Empire to fight off rebel causes and the hunting down of Jedi.  Dorimad Sol became a house of rigid military structure and were the actual protectors of the Clan itself.&lt;br /&gt;
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House Acclivis Draco was named after the Dragon&#039;s Guard.  The Dragon&#039;s Guard was another project that started but never finished that involved imbuing storm troopers with the ability to use the force and training them to take down complex targets.  The Emperor died before the project was completed.  Acclivis Draco became a house of philosophers and students of the dark side itself, and also dealt in the fields of alchemy, science, and lore.&lt;br /&gt;
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House Caliburnus was named after an ancient lightsaber.  This lightsaber was lost to time, but supposedly could strike almost instant death blows as well as shut off other lightsabers that crossed blades with it.  Calburnus became a house of leadership and discovery, creating military leaders and making decisions regarding intelligence and use of information.&lt;br /&gt;
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Quickly after they were given Ashtar, the planet became unstable.  It was then necessary to move to another planet in the system.  Scholae Palatinae was given Hela, but to the Clan wonders why they were given such an unstable planet in the first place.&lt;br /&gt;
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===From the Ashes===&lt;br /&gt;
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In a bout of rage and secrecy, an angered Star Chamber attempted to destroy Clan Scholae Palatinae.  Some thought because they escaped a planned death on Ashtar, others thought the Clan had grown too powerful and jealous Star Chamber members loyal to other Clan wanted them destroyed.&lt;br /&gt;
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Dark Brotherhood forces, along with the EH Strike Fleet, bombed the continent that House Caliburnus and most of the continent stayed on.  Without a major military and a definite leadership, the members of Acclivis Draco and Dorimad Sol were given to Clan Arcona.  The former Scholae Palatinae had their minds blocked and had tests performed on them in the newly made House Oriens Obscurum.  However, unbeknownst to the Star Chamber, many Dark Jedi within House Caliburnus had survived.  They rebuilt Hela, the Scholae military, and their House from the ground up.  When DB scouts in the region noticed things were active on Hela again, the EH and the DB sent a small exploratory fleet of ships to see what was going on.  They were met with all the might of the former Clan Scholae Palatinae.&lt;br /&gt;
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A small skirmish ensued.  Angry with the irrational actions of the Star Chamber, and the repeated death threats the Clan received, Caliburnans held the exploratory fleet hostage.  When negotiators arrived, House Caliburnus demanded that their members be returned and Clan Arcona suffer destruction from the Star Chamber.  The eventual treaty did not include the destruction of Clan Arcona, but it still allowed the former members of Acclivis Draco and Dorimad Sol to have their mind blocks removed and returned to the reclanned Scholae Palatinae.&lt;br /&gt;
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It was through these actions that Clan Scholae Palatinae established itself as one of the top Clans in the Brotherhood of the time.  Starting as a group of Dark Jedi who eventually had dominion over a planet and small military.&lt;br /&gt;
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==The Exodus==&lt;br /&gt;
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During the darker days of the Emperor&#039;s Hammer, Clan Scholae Palatinae was in trouble.  The EH Strike Fleet became increasingly dictatorial over matters of the Brotherhood.  Clan Scholae Palatinae went through a crisis of image and security.  People were killed for simply mistakes, and more brutal forces lay in secret to strike out at potential rogue members.&lt;br /&gt;
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It was at this time that Jac Cotelin contacted Cuchulain Darkblade, a prominent member within Clan Scholae Palatinae, and a loyal friend of former Grand Master Cotelin.  Cuchulain was given a mission to go to a mysterious place called The Shroud.  In it, he would find planets and systems that would become the future of the Dark Jedi Brotherhood.  Upon entering a relatively defended system near the edge of The Shroud, the Cuchulain was given a vision.  From this vision he saw the system he was in.  He saw aliens with biogenic ships, Jedi dressed in brown robes, and a line of Emperors leading a place known as the Cocytus system.  He was shown planets, moons, and other such areas, all with names unknown to the source.  Cuchulain claimed this area as the Cocytus system and sent word back to his friend, Jac.&lt;br /&gt;
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As Cuchulain sat on a cliff on the planet Judecca, the Dark Jedi and fleets of Clan Scholae Palatinae entered the Cocytus system, sneaking out under the cover of darkness and away from the Emperor&#039;s Hammer Strike Fleet, forever to remain a part and inside The Shroud.  It was then that Cuchulain Darkblade became the first Emperor of the new Cocytus System, and the new Consul of Clan Scholae Palatinae.  The Exodus had been completed.&lt;br /&gt;
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==Post Exodus (19 ABY - 35 ABY)==&lt;br /&gt;
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===[[Operation: Strike Back|Operation: Strike Back 23 ABY]]===&lt;br /&gt;
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===[[Seventh Great Jedi War|Third Brotherhood Civil War (25 ABY)]]===&lt;br /&gt;
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During the Third Brotherhood Civil War, the Brotherhood was torn in two by the emergence of [[Jaac Cotelin]], a clone of [[Grand Master]] [[Jac Cotelin]] claiming to be the rightful Grand Master of the Brotherhood. Unable to tell them apart, the six clans of the Brotherhood were forced to take sides, with Scholae Palatinae, along with [[Taldryan]] and hated enemies [[Arcona]], taking the side of &#039;Blue Jac&#039; against the perceived impostor &#039;Red Jac&#039;. The war was ended with a duel between the two Jac Cotelins, and while the true Dark Lord emerged victorious, it was never revealed to the clans which had followed the true Grand Master.&lt;br /&gt;
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===[[Contention|Contention (26 ABY)]]===&lt;br /&gt;
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Contention was a Scholae Palatinae civil war between Acclivis Draco and Caliburnus (the only two active houses at the time) that occurred shortly after the beginning of the reign of [[Braecen Kaeth]] to the Scholae Palatinae throne. Demonstrating the long term dominance of Acclivis Draco, traditionally the stronger house, During a dueling tournament to commemorate the Day of the Fox, Acclivis Draco [[Quaestor]] [[RevengeX]] defeated a member of Caliburnus. Meanwhile, a botched kidnapping attempt of Acclivis Draco [[Aedile]] [[Rasilvenaira Kaeth StormRaven|Rasilvenaira]] was wrongly attributed to an order from Caliburnus [[Quaestor]] [[Impetus]], who opposed the idea of war with her home house. Acclivis Draco retaliated with an attempted assassination of Impetus during a public speech, but the sniper missed his target. Forced into war, Impetus&#039; Caliburnus invaded the Acclivis Draco homeworld of [[Antenora]], resulting in a battle the culminated with a duel between Impetus and RevengeX. Just like the duel, no winner could be determined in the conflict, which ended in stalemate, with Caliburnus the happier side after ending Acclivis Draco&#039;s many years of dominance. This was one of the only feuds in Brotherhood history that resulted in an exact tie. Following the feud, [[Thran Occasus]] took Impetus&#039; place as Caliburnus Quaestor, while Impetus herself ironically joined RevengeX&#039;s personal guard.&lt;br /&gt;
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===[[Eighth Great Jedi War|Yuuzhan Vong Incursion (27 ABY)]]===&lt;br /&gt;
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The Eighth Great Jedi War, the Yuuzhan Vong Incursion, marked the invasion of the Yuuzhan Vong into brotherhood space, timed immediately after the [[Second Darkness]] exercise to gauge Brotherhood readiness to deal with the alien threat. The war was a colossal defeat for the Brotherhood and all of its clans, with the loss of high profile Dark Jedi a prominent occurrence throughout. Faced with the imminent destruction of the entire Brotherhood, [[Grand Master]] [[Sarin]] initiated the [[Braata Option]], a full scale evacuation of [[Antei]] and the withdrawal of all Brotherhood forces into the Shroud. Despite the threat to the whole brotherhood, the competition between clans persisted, and during the retreat, Braecen ordered an opportunistic attack on an Arconana capital ship, the [[Eye of the Abyss]] to cover Scholae&#039;s retreat to Cocytus. This attack would later have major repercussions for the clan in the next Great Jedi War.&lt;br /&gt;
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===[[Reclamation of Judecca|Reclamation of Judecca (27 ABY)]]===&lt;br /&gt;
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Following new emperor [[Phoenix]]&#039;s ascendance to the Scholae Palatinae throne and the restoration of House Dorimad Sol, The Reclamation of Judecca was the first major military operation under the rule of the new Emperor. The battles were vicious, bloody, and waged on every planet on the [[Cocytus System]]. Spearheaded by previous Emperor [[Braecen Kaeth]], the Yuuzhan Vong were driven from the system, although the aftermath of the Yuuzhan Vong invasion had left a permanent mark on every world, not least in the loss and injury of many notable Dark Jedi of Scholae Palatinae.&lt;br /&gt;
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===[[Ninth Great Jedi War|Unification (30 ABY)]]===&lt;br /&gt;
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The invasion of New Tython, the Tenth Great Jedi War, began with Clan Scholae Palatinae, led by newly enthroned Emperor [[Thran Occasus]], being forced by the Dark Council into an expedition into the Shroud around Antei, believed to still be under the control of the Yuuzhan Vong, in retribution for attacking The Eye of the Abyss, a Clan Arcona capital ship. However, upon arrival, they discovered the Yuuzhan Vong had been destroyed by a rogue Jedi, [[Omancor Crask]].&lt;br /&gt;
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The dark Jedi of the clan served in many capacities during the reclamation of Antei, the following prominent in their service: Thran, [[Tra&#039;an Reith]], [[Kalak Ragnose]], [[Koryn Thraagus]], [[Luciferus &amp;quot;Scyrone&amp;quot; Leviathan|Luciferus Scyrone]], [[Korvyn]], and [[Draco Maligo]] served with the infantry; [[Arania Lawakiro Palpatine|Arania]], Trewbacca, [[Koskian &#039;Psyko&#039; d&#039;Tana|Koskian D’Tana]], Voldemort, and Yeldarb Vohuku with the armor; Timbal, after being healed of his wounds in a bacta tank, led a squadron, and [[Ric &amp;quot;Blade&amp;quot; Hunter|Ric Hunter]] flew a transport; Natth a’Niel Palpatine and [[Rayne]] served aboard capital ships; and Robin Hawk served with the medical corps.   &lt;br /&gt;
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After a brutal counter-attack, Thran concocted a plan to finish the war.  He dispatched a team of geologists to Mt. Ashfire while the Emperor took Phoenix Palpatine and Koskian D’Tana on a mission to take out the Jedi leaders.  Minor skirmishing between the rival clans broke out, with little to report.  Orders from the Dark Council were to capture enemy Jedi, and several were taken and turned over to intelligence for interrogation.&lt;br /&gt;
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As the enemy was driven back, and more of the Dark Brotherhood’s territory was reclaimed, Temple Boyna was the final objective given to the clan.  Koryn Thraagus, Luciferus Scyrone, and Draco Maligo were the first of the dark Jedi into the upper reaches of the Temple to kill the last of the Jedi who were directing the droid army. Thran and his strike team infiltrated the droid control ship parked atop Mt. Ashfire, and after defeating a Jedi, blew the ship and deactivated the entire droid army. The war was won, although huge losses were suffered by the Clan.&lt;br /&gt;
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===Something about being declanned and Xen appearing and being awesome===&lt;br /&gt;
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==New Life and Death (35 ABY - 38 ABY)==&lt;br /&gt;
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===[[Tenth Great Jedi War|Invasion of New Tython (35 ABY)]]===&lt;br /&gt;
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The Tenth Great Jedi War took the form of the Invasion of New Tython. In [[30 ABY to 39 ABY|35 ABY]], the [[Dark Council]] decreed that the Jedi house that had become an ally of the [[Dark Jedi Brotherhood]], House [[Odan-Urr]], no longer served a purpose and would be eradicated. To that end, fleets and armies descended upon the planet quickly, as if eager to recreate the [[Starwars:Sith War|Sith War]] of so many millennia ago. However, even as the forces of the Brotherhood descended against the Jedi, renegade Jedi Master [[Michael Halcyon]] called on allies to aid them - a full [[Starwars:Mandalorian|Mandalorian]] clan.&lt;br /&gt;
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The arrival of the Mandalorians turned what would have been a simple scouring of the Jedi into a general war. Despite this, however, the Brotherhood was able to kill or rout those allies of the Jedi that had shown themselves, and decimated the ranks of Odan-Urr, though at a cost of several of the Brotherhood&#039;s own prominent members. Despite the cost, the war was a crushing victory, eliminating the immediate threat posed by the Jedi.&lt;br /&gt;
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===[[Orian Incursion|Orian Incursion (36 ABY)]]===&lt;br /&gt;
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The Orian Incursion was an attack on [[Clan Naga Sadow]] by House Scholae Palatinae along with their allies in House [[Plagueis]]. The two houses sought to bring their combined forces to bear against Naga Sadow&#039;s holdings with the goal of showing the Dark Council that the two houses could stand with the Clans of the Brotherhood. While the initial attack against the Sadowan systems were successful, eventually the relationship between Scholae and Plagueis broke down to a point at which the attack descended into a three way war, and Naga Sadow was able to defend itself against the attack.&lt;br /&gt;
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===[[Horizons|Horizons (36 ABY)]]===&lt;br /&gt;
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The Horizons conflicts were the war between the Dark Brotherhood and the forces led by the long believed to be dead [[rogue]] [[Grand Master]] [[Zoraan]]. The conflicts are named after the [[Horizon Plague]], a bioweapon used by the Grand Master to attack the Brotherhood systems. While many Dark Jedi betrayed the brotherhood, turning to Zoraan&#039;s cause. House Scholae Palatinae joined the war in defence of the Dark Council, and Zoraan was successfully defeated.&lt;br /&gt;
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===[[Eleventh Great Jedi War|Dark Crusade (36 - 38 ABY)]]===&lt;br /&gt;
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The Eleventh Great Jedi War, Dark Crusade, followed the extended battles with the One Sith that came to be known as the Dark Crusade and Fading Light. With only [[starwars:Korriban|Korriban]] left to conquer, the [[Dark Brotherhood]] fractured into hostilities after [[Lord Marshal]] [[Damon Nix]] uncovered that [[Muz Ashen]] planned to recreate the Rite of Obscuration. [[Jac Cotelin]] led [[Taldryan]] against the [[Iron Throne]], while [[Arcona|Arconan]] forces defended Ashen as he performed the first rite, devastating [[Antei]]. Taldyran&#039;s forces managed to escape with help from the One Sith-aligned [[Esoteric|Darth Esoteric]], who demanded that Taldryan join him. The Brotherhood erupted into civil war, with [[Plagueis]] joining under the promise of Esoteric&#039;s New Order and the other units declaring either for the Loyalists under Ashen or the Rebels under Cotelin.&lt;br /&gt;
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In the destruction of Antei&#039;s surface, the surviving members of old enemies came out from the shadows. Old members of the Cause, people who had spied for or worked with the Yuuzhan Vong, or those who believed in the corrupted teachings of Jaac Cotelin, the One Sith, or former Grand Master Zoraan had come together to form a militia that would attack the Cocytus system (the first in a long line of systems they wanted to cause destruction in). They were mostly supported by civilians disillusioned with the empire. However, the House united and easily put a stop to the terrorist threat in the Looking Home Campaign.&lt;br /&gt;
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===Looking Home Campaign (37 - 38 ABY)===&lt;br /&gt;
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See also [[Ptolomea Deposition]], [[Cainian Strikes]], and [[Antenora Rebellion]].&lt;br /&gt;
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Tensions had begun to rise in the Cocytus system over the Scholae Palatinae Empire&#039;s tyrannical rule. Following a tumultuous war-plagued era for the house, many among the civilians saw an opportunity to overthrow the empire and put the power back into the hands of the people during a small break in the Dark Crusade. The Looking Home Campaign was a series of missions overseen by Emperor [[Xen&#039;Mordin Vismorsus]] to cement imperial control over [[Ptolomea]], [[Caina]], and [[Antenora]].&lt;br /&gt;
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[[Ptolomea Deposition]] was the first such mission, as suspicions rose following the civilian leaders&#039; lack of readiness to provide supplies to the fatigued [[Expeditionary Force]] following the [[Dark Crusade]]. Dictator Lou Khebe, ruling Ptolomea in the Empire&#039;s stead, had showed signs of wavering loyalty.  [[Evant Taelyan]], Commander of Caliburnus, the traditional guardians of Ptolomea, led many missions into the field. After Rollmaster [[Koryn Thraagus]] identified a suitable replacement for Khebe, recently recruited scientist Dr. [[Impetus|Elincia Rei]] conducted an assassination of the dictator through a controlled bioweapons attack. Following [[Lucyeth|Lucyeth&#039;s]] intelligence on the hideout of rebel forces on Ptolomea, two teams of some of the most decorated Dark Jedi in the house, led by the Emperor, eliminated the remainder of the rebellion.&lt;br /&gt;
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Shortly after Caina was target ted. While the [[Cainian Strikes]] were initially just an effort to strike down industrial action harming the house economy, during preparation signs of something much more troubling were found. Koryn launched the first successful attack in the neutralisation of this new rebellion, intercepting shipments that were on their way to rebel forces. [[Kor Vaal]] helped to provide crucial intelligence on the rebel commanders, before a small team of Dark Jedi led by [[Kell Dante]] and supported by Dr. Elincia Rei eliminated General Millard, a stalwart of the house military who had defected to the rebellion.&lt;br /&gt;
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The [[Antenora Rebellion]] was the final mission on the campaign, an imperative move against the Ogenrate Emperor, a religious leader critical of imperial rule with growing support. [[Lucyeth]] was a thorn in the side of the Ogenrate Emperor&#039;s attempts to sway the hearts of the general people, countering his efforts by churning out positive propaganda images to confuse the populace. Lucyeth was also responsible for a battleplan to defend against a full on assault from the Ogenrate Emperor&#039;s forces, a plan put into action by Dr. Rei. A counter-attack from Scholae Palatinae was a strike at the head of the rebellion by a team of Dark Jedi Knights and Sith Warriors, supported by Dr. Rei. During the chaos of battle, the scientist was able to disappear and assassinate the enemy emperor. Another team, led by [[Eetherbiail]] and Evant, set out to eliminate the High Glyph Priests of the Ogenrate religion, but although they were forced back by opposing forces, the rebellion had lost all power to pose a serious threat to the Antenora ever again, allowing Scholae Palatinae to focus on defending against the next logical target, Judecca.&lt;br /&gt;
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===[[Wrath of Zhan|Wrath of Zhan (38 ABY)]]===&lt;br /&gt;
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Leading a rebellion named the Scions of Cocytus, Fias Zhan attacked Emperor Xen&#039;Mordin directly by crashing a large freighter into the Imperial Palace with a team of berserkers, believing himself to be the heir to Palpatine&#039;s legacy. He attacked the Scholae Palatinae forces using a fear toxin to induce terror in even the battle-hardened Dark Jedi of the house. The Emperor became trapped within the lower levels of the palace, forcing Scholae Palatinae to attack the Fias Zhan and cut the head off the rebellion as soon as possible. Even [[Evant Taelyan]], [[Proconsul]] and commander of the military, was afflicted by the fear toxin.&lt;br /&gt;
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[[Xantros]] made great progress against the rebels by turning the feeble minds of the berserkers against each other in the streets of [[Judecca#Ohmen|Ohmen]], allowing them to rip each other apart, while [[Kell Dante]] put together a plan to attack the palace, aided by intelligence from [[Delak Krennel]], [[Zagro Fenn]] and [[Ric &amp;quot;Blade&amp;quot; Hunter]]. Delak was also shortly afterwards part of a Dark Jedi team that defeated a large team of Scion berserkers. After Dr. Elincia Rei discovered a cure for the fear toxin, Dante, Koryn, and [[Brent &amp;quot;Archangel&amp;quot; Ligur Victae|Archangel]] led a final assault on the palace. and Fias Zhan was defeated.&lt;br /&gt;
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==Modernity (38 ABY - Present)==&lt;br /&gt;
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===Emergence of New Houses (38 ABY)===&lt;br /&gt;
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Revolution of Order (placeholder title and story)&lt;br /&gt;
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After the events of Dark Crusade, Looking Home, and Wrath of Zhan, Scholae Palatinae grew to the point where they were given the status of a Clan.  A restructuring took place.  Emperor Xen made two new glorious houses; House Excidium, namesake of the previous Clan flagship of the same name; and House Imperium, named for the Imperial dynasty the Clan would embrace in the oncoming future.  The Emperor also gave House Imperium a combat orientated battle team named Shadow Guard.  Battle team Acclivis Draco was kept in place as a den of knowledge and intelligence for the Emperor.&lt;br /&gt;
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With the new revolution, and the discovery during the Dark Crusade that the Orders were a lie fabricated by the unknown, Emperor Xen instituted a policy that allowed different paths to exist within the Clan itself.  Those who followed the Sith path would remain as beacons of darkness in the Clan and as a reminder of the path that Darth Sidious took a long time ago.  Those who were Dark Jedi would be allowed to exist in differing power structures of the Empire, enforcing the dark will of the Emperor himself.  Those who followed the Grey Path would be allowed in as well.  The Grey represents the Imperial dynasty and laws that backed up the Empire&#039;s legitimacy in the galaxy.  Loyalists would be allowed to operate within the military and have some independence outside of the usual order.  Mercenaries were hired as operatives and bounty hunters used by the Grand Marshal and System Moff themselves.  Those who followed the so-called light path were either executed or exiled from the system.&lt;br /&gt;
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===[[Red Fury|Red Fury (39 ABY)]]===&lt;br /&gt;
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Red Fury was a rare event in that it involved two clans of the Brotherhood working cooperatively against an external threat, as clans Scholae Palatinae and [[Naga Sadow]] joined forces to combat the Red Fury Pirates. Believing the Dark Jedi Brotherhood clans to be simple merchants, the pirates foolishly attempted to loot from both clans. The joint cooperative strike against them was fast, short, and bloody, as the combined forces of two Dark Jedi clans obliterated the pirates with little resistance. Loot was divided evenly between the clans. While trust was still a long way off, the clans forged a bond of mutual respect, accepting the usefulness of their ally.&lt;br /&gt;
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===The Forgotten (39 ABY)===&lt;br /&gt;
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Beginning in 39 ABY, a new threat occurred from millennial past. Artifacts of the [[starwars:Infinite Empire|Infinite Empire]], an ancient fallen Empire over 25 thousand years ago, remained in some form on every world, and the Cocytus System was no exception. With a few to understanding more about the System&#039;s history, Xen ordered the formation of the Cocytus Historical Society. However, no sooner had work began on exploring the history when a group sought to use it against them.&lt;br /&gt;
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[[Entanglement]] was the first of the Forgotten campaigns. A group known as the Evanescent hoped to bring the downfall of Scholae Palatinae by invoking ancient [[starwars:Rakata|Rakatan]] rituals. Xen ordered the elimination of the Evanescent. Scholae Palatinae operations were a success on every world, and according to the data from [[Imperial Scholae Intelligence]], the Evanescent were largely assumed to be defeated. However, unbeknownst to them, phase 1 of the Evanescent plan was already underway and successful, as hideous monstrosities appeared on the planet of [[Ptolomea]], sparking a planetary crisis.&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Scholae_Palatinae_Artifacts&amp;diff=145334</id>
		<title>Clan Scholae Palatinae Artifacts</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_Scholae_Palatinae_Artifacts&amp;diff=145334"/>
		<updated>2015-09-10T07:54:26Z</updated>

		<summary type="html">&lt;p&gt;Dek Iron&amp;#039;yikut: Creating a CSP Artifacts page, under construction&lt;/p&gt;
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&lt;div&gt;{{Construction}}&lt;br /&gt;
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In the entire history of the Clan, artifacts and useful items have either been gifted or discovered by Scholae Palatinae.  These artifacts have history behind them and the Clan values them (sometimes ever so secretly) in archives and palaces for many (or none) to see.&lt;br /&gt;
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==Holocrons==&lt;br /&gt;
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Holocron of Vengeance is a data module that teaches the user how to summon Imperial Sentinels.  They are summoned from the strength of the user and are thusly as powerful as the user.  It is a rare power only taught to a chosen few by order of the Emperor.&lt;br /&gt;
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Holocron of Detonation is a data module that teaches the user how to rupture cells and destroy organic matter.  The power itself requires a knowledge of anatomy of many different species, which left the usage of it in mass decline.  Therefore, only the Emperor may approve of people to use this power.&lt;br /&gt;
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Holocron of Nature is a data module that teaches the user the ability to grow seeds, plants, and plant-like life through the Force.  It is an easier ability to learn, but using it in combat and for battle was not entirely useful.  Many Force-sensitive agents use it in natured environments in order to get around or hide themselves.  Unlike the other holocrons, the Emperor and the System Moff may both approve of users of this holocron, since it may aid farming as well.&lt;br /&gt;
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==Caliburnus==&lt;br /&gt;
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According to the general membership of the Brotherhood, Caliburnus is a long lost weapon that has never been found and the only remains of it are map scraps from a long time ago which currently are viewable in different Clan museums.&lt;br /&gt;
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However, Caliburnus is actually in a secret position only known by top Brotherhood leaders, Emperor Xen, and the Director General of Imperial Scholae Intelligence.  The reason being that when the weapon was found and tested, the legend of its use was only half true, and something much darker and powerful existed about it.  The mission was erased from the archives entirely and the members involved were either long forgotten or decayed from memory.&lt;br /&gt;
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==Tomes of War==&lt;br /&gt;
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The Tomes of War describe every vendetta and event that happened in Clan or House Scholae Palatinae&#039;s history.  They describe placements, strategy, rewards, losses, influential military and civilian members, etc. and why they were important.  If one wanted to understand the Imperial Clan&#039;s past, they need only look at the Tomes of War (if they can gain approval from the General Director of Intelligence, the Emperor, Grand Marshal, or System Moff).&lt;br /&gt;
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==Rite of Ascension==&lt;br /&gt;
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The Rite of Ascension (also known as The Phoenix Reborn) was a rite granted to House Dorimad Sol during the Bloodrites war for Obelisk supremacy.  It had a strengthening power of sorts for the users in its immediate vicinity.  However, what that power was exactly has been lost to time.  Supposedly past Emperors have occasionally attempted to find out exactly what the rite does, but whether they have succeeded or not has yet to be seen.  The Rite of Ascension sits in a vault only viewable by specific VIPs.&lt;br /&gt;
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{{SPCat}}&lt;br /&gt;
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[[Category:Scholae Palatinae]]&lt;/div&gt;</summary>
		<author><name>Dek Iron&#039;yikut</name></author>
	</entry>
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